Fix most of bug #16051 with redisplay loops when resizing tool-bar.
[emacs.git] / src / xdisp.c
blob9a3c27fc6aede2db18f7b790498bc631ee6d927e
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
160 Frame matrices.
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
181 Bidirectional display.
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
224 Bidirectional display and character compositions
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
251 Moving an iterator in bidirectional text
252 without producing glyphs
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301 #ifdef HAVE_WINDOW_SYSTEM
302 #include TERM_HEADER
303 #endif /* HAVE_WINDOW_SYSTEM */
305 #ifndef FRAME_X_OUTPUT
306 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
307 #endif
309 #define INFINITY 10000000
311 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
312 Lisp_Object Qwindow_scroll_functions;
313 static Lisp_Object Qwindow_text_change_functions;
314 static Lisp_Object Qredisplay_end_trigger_functions;
315 Lisp_Object Qinhibit_point_motion_hooks;
316 static Lisp_Object QCeval, QCpropertize;
317 Lisp_Object QCfile, QCdata;
318 static Lisp_Object Qfontified;
319 static Lisp_Object Qgrow_only;
320 static Lisp_Object Qinhibit_eval_during_redisplay;
321 static Lisp_Object Qbuffer_position, Qposition, Qobject;
322 static Lisp_Object Qright_to_left, Qleft_to_right;
324 /* Cursor shapes. */
325 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
327 /* Pointer shapes. */
328 static Lisp_Object Qarrow, Qhand;
329 Lisp_Object Qtext;
331 /* Holds the list (error). */
332 static Lisp_Object list_of_error;
334 static Lisp_Object Qfontification_functions;
336 static Lisp_Object Qwrap_prefix;
337 static Lisp_Object Qline_prefix;
338 static Lisp_Object Qredisplay_internal;
340 /* Non-nil means don't actually do any redisplay. */
342 Lisp_Object Qinhibit_redisplay;
344 /* Names of text properties relevant for redisplay. */
346 Lisp_Object Qdisplay;
348 Lisp_Object Qspace, QCalign_to;
349 static Lisp_Object QCrelative_width, QCrelative_height;
350 Lisp_Object Qleft_margin, Qright_margin;
351 static Lisp_Object Qspace_width, Qraise;
352 static Lisp_Object Qslice;
353 Lisp_Object Qcenter;
354 static Lisp_Object Qmargin, Qpointer;
355 static Lisp_Object Qline_height;
357 #ifdef HAVE_WINDOW_SYSTEM
359 /* Test if overflow newline into fringe. Called with iterator IT
360 at or past right window margin, and with IT->current_x set. */
362 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
363 (!NILP (Voverflow_newline_into_fringe) \
364 && FRAME_WINDOW_P ((IT)->f) \
365 && ((IT)->bidi_it.paragraph_dir == R2L \
366 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
367 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
368 && (IT)->current_x == (IT)->last_visible_x)
370 #else /* !HAVE_WINDOW_SYSTEM */
371 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
372 #endif /* HAVE_WINDOW_SYSTEM */
374 /* Test if the display element loaded in IT, or the underlying buffer
375 or string character, is a space or a TAB character. This is used
376 to determine where word wrapping can occur. */
378 #define IT_DISPLAYING_WHITESPACE(it) \
379 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
380 || ((STRINGP (it->string) \
381 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
382 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
383 || (it->s \
384 && (it->s[IT_BYTEPOS (*it)] == ' ' \
385 || it->s[IT_BYTEPOS (*it)] == '\t')) \
386 || (IT_BYTEPOS (*it) < ZV_BYTE \
387 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
388 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
390 /* Name of the face used to highlight trailing whitespace. */
392 static Lisp_Object Qtrailing_whitespace;
394 /* Name and number of the face used to highlight escape glyphs. */
396 static Lisp_Object Qescape_glyph;
398 /* Name and number of the face used to highlight non-breaking spaces. */
400 static Lisp_Object Qnobreak_space;
402 /* The symbol `image' which is the car of the lists used to represent
403 images in Lisp. Also a tool bar style. */
405 Lisp_Object Qimage;
407 /* The image map types. */
408 Lisp_Object QCmap;
409 static Lisp_Object QCpointer;
410 static Lisp_Object Qrect, Qcircle, Qpoly;
412 /* Tool bar styles */
413 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
415 /* Non-zero means print newline to stdout before next mini-buffer
416 message. */
418 bool noninteractive_need_newline;
420 /* Non-zero means print newline to message log before next message. */
422 static bool message_log_need_newline;
424 /* Three markers that message_dolog uses.
425 It could allocate them itself, but that causes trouble
426 in handling memory-full errors. */
427 static Lisp_Object message_dolog_marker1;
428 static Lisp_Object message_dolog_marker2;
429 static Lisp_Object message_dolog_marker3;
431 /* The buffer position of the first character appearing entirely or
432 partially on the line of the selected window which contains the
433 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
434 redisplay optimization in redisplay_internal. */
436 static struct text_pos this_line_start_pos;
438 /* Number of characters past the end of the line above, including the
439 terminating newline. */
441 static struct text_pos this_line_end_pos;
443 /* The vertical positions and the height of this line. */
445 static int this_line_vpos;
446 static int this_line_y;
447 static int this_line_pixel_height;
449 /* X position at which this display line starts. Usually zero;
450 negative if first character is partially visible. */
452 static int this_line_start_x;
454 /* The smallest character position seen by move_it_* functions as they
455 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
456 hscrolled lines, see display_line. */
458 static struct text_pos this_line_min_pos;
460 /* Buffer that this_line_.* variables are referring to. */
462 static struct buffer *this_line_buffer;
465 /* Values of those variables at last redisplay are stored as
466 properties on `overlay-arrow-position' symbol. However, if
467 Voverlay_arrow_position is a marker, last-arrow-position is its
468 numerical position. */
470 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
472 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
473 properties on a symbol in overlay-arrow-variable-list. */
475 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
477 Lisp_Object Qmenu_bar_update_hook;
479 /* Nonzero if an overlay arrow has been displayed in this window. */
481 static bool overlay_arrow_seen;
483 /* Vector containing glyphs for an ellipsis `...'. */
485 static Lisp_Object default_invis_vector[3];
487 /* This is the window where the echo area message was displayed. It
488 is always a mini-buffer window, but it may not be the same window
489 currently active as a mini-buffer. */
491 Lisp_Object echo_area_window;
493 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
494 pushes the current message and the value of
495 message_enable_multibyte on the stack, the function restore_message
496 pops the stack and displays MESSAGE again. */
498 static Lisp_Object Vmessage_stack;
500 /* Nonzero means multibyte characters were enabled when the echo area
501 message was specified. */
503 static bool message_enable_multibyte;
505 /* Nonzero if we should redraw the mode lines on the next redisplay.
506 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
507 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
508 (the number used is then only used to track down the cause for this
509 full-redisplay). */
511 int update_mode_lines;
513 /* Nonzero if window sizes or contents other than selected-window have changed
514 since last redisplay that finished.
515 If it has value REDISPLAY_SOME, then only redisplay the windows where
516 the `redisplay' bit has been set. Otherwise, redisplay all windows
517 (the number used is then only used to track down the cause for this
518 full-redisplay). */
520 int windows_or_buffers_changed;
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
525 static bool line_number_displayed;
527 /* The name of the *Messages* buffer, a string. */
529 static Lisp_Object Vmessages_buffer_name;
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
534 Lisp_Object echo_area_buffer[2];
536 /* The buffers referenced from echo_area_buffer. */
538 static Lisp_Object echo_buffer[2];
540 /* A vector saved used in with_area_buffer to reduce consing. */
542 static Lisp_Object Vwith_echo_area_save_vector;
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
547 static bool display_last_displayed_message_p;
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
552 static bool message_buf_print;
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
562 static bool message_cleared_p;
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
571 /* Ascent and height of the last line processed by move_it_to. */
573 static int last_max_ascent, last_height;
575 /* Non-zero if there's a help-echo in the echo area. */
577 bool help_echo_showing_p;
579 /* The maximum distance to look ahead for text properties. Values
580 that are too small let us call compute_char_face and similar
581 functions too often which is expensive. Values that are too large
582 let us call compute_char_face and alike too often because we
583 might not be interested in text properties that far away. */
585 #define TEXT_PROP_DISTANCE_LIMIT 100
587 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
588 iterator state and later restore it. This is needed because the
589 bidi iterator on bidi.c keeps a stacked cache of its states, which
590 is really a singleton. When we use scratch iterator objects to
591 move around the buffer, we can cause the bidi cache to be pushed or
592 popped, and therefore we need to restore the cache state when we
593 return to the original iterator. */
594 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
595 do { \
596 if (CACHE) \
597 bidi_unshelve_cache (CACHE, 1); \
598 ITCOPY = ITORIG; \
599 CACHE = bidi_shelve_cache (); \
600 } while (0)
602 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
603 do { \
604 if (pITORIG != pITCOPY) \
605 *(pITORIG) = *(pITCOPY); \
606 bidi_unshelve_cache (CACHE, 0); \
607 CACHE = NULL; \
608 } while (0)
610 /* Functions to mark elements as needing redisplay. */
611 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
613 void
614 redisplay_other_windows (void)
616 if (!windows_or_buffers_changed)
617 windows_or_buffers_changed = REDISPLAY_SOME;
620 void
621 wset_redisplay (struct window *w)
623 /* Beware: selected_window can be nil during early stages. */
624 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
625 redisplay_other_windows ();
626 w->redisplay = true;
629 void
630 fset_redisplay (struct frame *f)
632 redisplay_other_windows ();
633 f->redisplay = true;
636 void
637 bset_redisplay (struct buffer *b)
639 int count = buffer_window_count (b);
640 if (count > 0)
642 /* ... it's visible in other window than selected, */
643 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
644 redisplay_other_windows ();
645 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
646 so that if we later set windows_or_buffers_changed, this buffer will
647 not be omitted. */
648 b->text->redisplay = true;
652 void
653 bset_update_mode_line (struct buffer *b)
655 if (!update_mode_lines)
656 update_mode_lines = REDISPLAY_SOME;
657 b->text->redisplay = true;
660 #ifdef GLYPH_DEBUG
662 /* Non-zero means print traces of redisplay if compiled with
663 GLYPH_DEBUG defined. */
665 bool trace_redisplay_p;
667 #endif /* GLYPH_DEBUG */
669 #ifdef DEBUG_TRACE_MOVE
670 /* Non-zero means trace with TRACE_MOVE to stderr. */
671 int trace_move;
673 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
674 #else
675 #define TRACE_MOVE(x) (void) 0
676 #endif
678 static Lisp_Object Qauto_hscroll_mode;
680 /* Buffer being redisplayed -- for redisplay_window_error. */
682 static struct buffer *displayed_buffer;
684 /* Value returned from text property handlers (see below). */
686 enum prop_handled
688 HANDLED_NORMALLY,
689 HANDLED_RECOMPUTE_PROPS,
690 HANDLED_OVERLAY_STRING_CONSUMED,
691 HANDLED_RETURN
694 /* A description of text properties that redisplay is interested
695 in. */
697 struct props
699 /* The name of the property. */
700 Lisp_Object *name;
702 /* A unique index for the property. */
703 enum prop_idx idx;
705 /* A handler function called to set up iterator IT from the property
706 at IT's current position. Value is used to steer handle_stop. */
707 enum prop_handled (*handler) (struct it *it);
710 static enum prop_handled handle_face_prop (struct it *);
711 static enum prop_handled handle_invisible_prop (struct it *);
712 static enum prop_handled handle_display_prop (struct it *);
713 static enum prop_handled handle_composition_prop (struct it *);
714 static enum prop_handled handle_overlay_change (struct it *);
715 static enum prop_handled handle_fontified_prop (struct it *);
717 /* Properties handled by iterators. */
719 static struct props it_props[] =
721 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
722 /* Handle `face' before `display' because some sub-properties of
723 `display' need to know the face. */
724 {&Qface, FACE_PROP_IDX, handle_face_prop},
725 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
726 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
727 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
728 {NULL, 0, NULL}
731 /* Value is the position described by X. If X is a marker, value is
732 the marker_position of X. Otherwise, value is X. */
734 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
736 /* Enumeration returned by some move_it_.* functions internally. */
738 enum move_it_result
740 /* Not used. Undefined value. */
741 MOVE_UNDEFINED,
743 /* Move ended at the requested buffer position or ZV. */
744 MOVE_POS_MATCH_OR_ZV,
746 /* Move ended at the requested X pixel position. */
747 MOVE_X_REACHED,
749 /* Move within a line ended at the end of a line that must be
750 continued. */
751 MOVE_LINE_CONTINUED,
753 /* Move within a line ended at the end of a line that would
754 be displayed truncated. */
755 MOVE_LINE_TRUNCATED,
757 /* Move within a line ended at a line end. */
758 MOVE_NEWLINE_OR_CR
761 /* This counter is used to clear the face cache every once in a while
762 in redisplay_internal. It is incremented for each redisplay.
763 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
764 cleared. */
766 #define CLEAR_FACE_CACHE_COUNT 500
767 static int clear_face_cache_count;
769 /* Similarly for the image cache. */
771 #ifdef HAVE_WINDOW_SYSTEM
772 #define CLEAR_IMAGE_CACHE_COUNT 101
773 static int clear_image_cache_count;
775 /* Null glyph slice */
776 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
777 #endif
779 /* True while redisplay_internal is in progress. */
781 bool redisplaying_p;
783 static Lisp_Object Qinhibit_free_realized_faces;
784 static Lisp_Object Qmode_line_default_help_echo;
786 /* If a string, XTread_socket generates an event to display that string.
787 (The display is done in read_char.) */
789 Lisp_Object help_echo_string;
790 Lisp_Object help_echo_window;
791 Lisp_Object help_echo_object;
792 ptrdiff_t help_echo_pos;
794 /* Temporary variable for XTread_socket. */
796 Lisp_Object previous_help_echo_string;
798 /* Platform-independent portion of hourglass implementation. */
800 #ifdef HAVE_WINDOW_SYSTEM
802 /* Non-zero means an hourglass cursor is currently shown. */
803 bool hourglass_shown_p;
805 /* If non-null, an asynchronous timer that, when it expires, displays
806 an hourglass cursor on all frames. */
807 struct atimer *hourglass_atimer;
809 #endif /* HAVE_WINDOW_SYSTEM */
811 /* Name of the face used to display glyphless characters. */
812 static Lisp_Object Qglyphless_char;
814 /* Symbol for the purpose of Vglyphless_char_display. */
815 static Lisp_Object Qglyphless_char_display;
817 /* Method symbols for Vglyphless_char_display. */
818 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
820 /* Default number of seconds to wait before displaying an hourglass
821 cursor. */
822 #define DEFAULT_HOURGLASS_DELAY 1
824 #ifdef HAVE_WINDOW_SYSTEM
826 /* Default pixel width of `thin-space' display method. */
827 #define THIN_SPACE_WIDTH 1
829 #endif /* HAVE_WINDOW_SYSTEM */
831 /* Function prototypes. */
833 static void setup_for_ellipsis (struct it *, int);
834 static void set_iterator_to_next (struct it *, int);
835 static void mark_window_display_accurate_1 (struct window *, int);
836 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
837 static int display_prop_string_p (Lisp_Object, Lisp_Object);
838 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
839 static int cursor_row_p (struct glyph_row *);
840 static int redisplay_mode_lines (Lisp_Object, bool);
841 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
843 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
845 static void handle_line_prefix (struct it *);
847 static void pint2str (char *, int, ptrdiff_t);
848 static void pint2hrstr (char *, int, ptrdiff_t);
849 static struct text_pos run_window_scroll_functions (Lisp_Object,
850 struct text_pos);
851 static int text_outside_line_unchanged_p (struct window *,
852 ptrdiff_t, ptrdiff_t);
853 static void store_mode_line_noprop_char (char);
854 static int store_mode_line_noprop (const char *, int, int);
855 static void handle_stop (struct it *);
856 static void handle_stop_backwards (struct it *, ptrdiff_t);
857 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
858 static void ensure_echo_area_buffers (void);
859 static void unwind_with_echo_area_buffer (Lisp_Object);
860 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
861 static int with_echo_area_buffer (struct window *, int,
862 int (*) (ptrdiff_t, Lisp_Object),
863 ptrdiff_t, Lisp_Object);
864 static void clear_garbaged_frames (void);
865 static int current_message_1 (ptrdiff_t, Lisp_Object);
866 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
867 static void set_message (Lisp_Object);
868 static int set_message_1 (ptrdiff_t, Lisp_Object);
869 static int display_echo_area (struct window *);
870 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
871 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
872 static void unwind_redisplay (void);
873 static int string_char_and_length (const unsigned char *, int *);
874 static struct text_pos display_prop_end (struct it *, Lisp_Object,
875 struct text_pos);
876 static int compute_window_start_on_continuation_line (struct window *);
877 static void insert_left_trunc_glyphs (struct it *);
878 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
879 Lisp_Object);
880 static void extend_face_to_end_of_line (struct it *);
881 static int append_space_for_newline (struct it *, int);
882 static int cursor_row_fully_visible_p (struct window *, int, int);
883 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
884 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
885 static int trailing_whitespace_p (ptrdiff_t);
886 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
887 static void push_it (struct it *, struct text_pos *);
888 static void iterate_out_of_display_property (struct it *);
889 static void pop_it (struct it *);
890 static void sync_frame_with_window_matrix_rows (struct window *);
891 static void redisplay_internal (void);
892 static int echo_area_display (int);
893 static void redisplay_windows (Lisp_Object);
894 static void redisplay_window (Lisp_Object, bool);
895 static Lisp_Object redisplay_window_error (Lisp_Object);
896 static Lisp_Object redisplay_window_0 (Lisp_Object);
897 static Lisp_Object redisplay_window_1 (Lisp_Object);
898 static int set_cursor_from_row (struct window *, struct glyph_row *,
899 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
900 int, int);
901 static int update_menu_bar (struct frame *, int, int);
902 static int try_window_reusing_current_matrix (struct window *);
903 static int try_window_id (struct window *);
904 static int display_line (struct it *);
905 static int display_mode_lines (struct window *);
906 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
907 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
908 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
909 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
910 static void display_menu_bar (struct window *);
911 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
912 ptrdiff_t *);
913 static int display_string (const char *, Lisp_Object, Lisp_Object,
914 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
915 static void compute_line_metrics (struct it *);
916 static void run_redisplay_end_trigger_hook (struct it *);
917 static int get_overlay_strings (struct it *, ptrdiff_t);
918 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
919 static void next_overlay_string (struct it *);
920 static void reseat (struct it *, struct text_pos, int);
921 static void reseat_1 (struct it *, struct text_pos, int);
922 static void back_to_previous_visible_line_start (struct it *);
923 static void reseat_at_next_visible_line_start (struct it *, int);
924 static int next_element_from_ellipsis (struct it *);
925 static int next_element_from_display_vector (struct it *);
926 static int next_element_from_string (struct it *);
927 static int next_element_from_c_string (struct it *);
928 static int next_element_from_buffer (struct it *);
929 static int next_element_from_composition (struct it *);
930 static int next_element_from_image (struct it *);
931 static int next_element_from_stretch (struct it *);
932 static void load_overlay_strings (struct it *, ptrdiff_t);
933 static int init_from_display_pos (struct it *, struct window *,
934 struct display_pos *);
935 static void reseat_to_string (struct it *, const char *,
936 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
937 static int get_next_display_element (struct it *);
938 static enum move_it_result
939 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
940 enum move_operation_enum);
941 static void get_visually_first_element (struct it *);
942 static void init_to_row_start (struct it *, struct window *,
943 struct glyph_row *);
944 static int init_to_row_end (struct it *, struct window *,
945 struct glyph_row *);
946 static void back_to_previous_line_start (struct it *);
947 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
948 static struct text_pos string_pos_nchars_ahead (struct text_pos,
949 Lisp_Object, ptrdiff_t);
950 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
951 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
952 static ptrdiff_t number_of_chars (const char *, bool);
953 static void compute_stop_pos (struct it *);
954 static void compute_string_pos (struct text_pos *, struct text_pos,
955 Lisp_Object);
956 static int face_before_or_after_it_pos (struct it *, int);
957 static ptrdiff_t next_overlay_change (ptrdiff_t);
958 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
959 Lisp_Object, struct text_pos *, ptrdiff_t, int);
960 static int handle_single_display_spec (struct it *, Lisp_Object,
961 Lisp_Object, Lisp_Object,
962 struct text_pos *, ptrdiff_t, int, int);
963 static int underlying_face_id (struct it *);
964 static int in_ellipses_for_invisible_text_p (struct display_pos *,
965 struct window *);
967 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
968 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
970 #ifdef HAVE_WINDOW_SYSTEM
972 static void x_consider_frame_title (Lisp_Object);
973 static void update_tool_bar (struct frame *, int);
974 static int redisplay_tool_bar (struct frame *);
975 static void x_draw_bottom_divider (struct window *w);
976 static void notice_overwritten_cursor (struct window *,
977 enum glyph_row_area,
978 int, int, int, int);
979 static void append_stretch_glyph (struct it *, Lisp_Object,
980 int, int, int);
983 #endif /* HAVE_WINDOW_SYSTEM */
985 static void produce_special_glyphs (struct it *, enum display_element_type);
986 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
987 static bool coords_in_mouse_face_p (struct window *, int, int);
991 /***********************************************************************
992 Window display dimensions
993 ***********************************************************************/
995 /* Return the bottom boundary y-position for text lines in window W.
996 This is the first y position at which a line cannot start.
997 It is relative to the top of the window.
999 This is the height of W minus the height of a mode line, if any. */
1002 window_text_bottom_y (struct window *w)
1004 int height = WINDOW_PIXEL_HEIGHT (w);
1006 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1008 if (WINDOW_WANTS_MODELINE_P (w))
1009 height -= CURRENT_MODE_LINE_HEIGHT (w);
1011 return height;
1014 /* Return the pixel width of display area AREA of window W.
1015 ANY_AREA means return the total width of W, not including
1016 fringes to the left and right of the window. */
1019 window_box_width (struct window *w, enum glyph_row_area area)
1021 int pixels = w->pixel_width;
1023 if (!w->pseudo_window_p)
1025 pixels -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1026 pixels -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1028 if (area == TEXT_AREA)
1029 pixels -= (WINDOW_MARGINS_WIDTH (w)
1030 + WINDOW_FRINGES_WIDTH (w));
1031 else if (area == LEFT_MARGIN_AREA)
1032 pixels = WINDOW_LEFT_MARGIN_WIDTH (w);
1033 else if (area == RIGHT_MARGIN_AREA)
1034 pixels = WINDOW_RIGHT_MARGIN_WIDTH (w);
1037 return pixels;
1041 /* Return the pixel height of the display area of window W, not
1042 including mode lines of W, if any. */
1045 window_box_height (struct window *w)
1047 struct frame *f = XFRAME (w->frame);
1048 int height = WINDOW_PIXEL_HEIGHT (w);
1050 eassert (height >= 0);
1052 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1054 /* Note: the code below that determines the mode-line/header-line
1055 height is essentially the same as that contained in the macro
1056 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1057 the appropriate glyph row has its `mode_line_p' flag set,
1058 and if it doesn't, uses estimate_mode_line_height instead. */
1060 if (WINDOW_WANTS_MODELINE_P (w))
1062 struct glyph_row *ml_row
1063 = (w->current_matrix && w->current_matrix->rows
1064 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1065 : 0);
1066 if (ml_row && ml_row->mode_line_p)
1067 height -= ml_row->height;
1068 else
1069 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1072 if (WINDOW_WANTS_HEADER_LINE_P (w))
1074 struct glyph_row *hl_row
1075 = (w->current_matrix && w->current_matrix->rows
1076 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1077 : 0);
1078 if (hl_row && hl_row->mode_line_p)
1079 height -= hl_row->height;
1080 else
1081 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1084 /* With a very small font and a mode-line that's taller than
1085 default, we might end up with a negative height. */
1086 return max (0, height);
1089 /* Return the window-relative coordinate of the left edge of display
1090 area AREA of window W. ANY_AREA means return the left edge of the
1091 whole window, to the right of the left fringe of W. */
1094 window_box_left_offset (struct window *w, enum glyph_row_area area)
1096 int x;
1098 if (w->pseudo_window_p)
1099 return 0;
1101 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1103 if (area == TEXT_AREA)
1104 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1105 + window_box_width (w, LEFT_MARGIN_AREA));
1106 else if (area == RIGHT_MARGIN_AREA)
1107 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1108 + window_box_width (w, LEFT_MARGIN_AREA)
1109 + window_box_width (w, TEXT_AREA)
1110 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1112 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1113 else if (area == LEFT_MARGIN_AREA
1114 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1115 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1117 return x;
1121 /* Return the window-relative coordinate of the right edge of display
1122 area AREA of window W. ANY_AREA means return the right edge of the
1123 whole window, to the left of the right fringe of W. */
1126 window_box_right_offset (struct window *w, enum glyph_row_area area)
1128 return window_box_left_offset (w, area) + window_box_width (w, area);
1131 /* Return the frame-relative coordinate of the left edge of display
1132 area AREA of window W. ANY_AREA means return the left edge of the
1133 whole window, to the right of the left fringe of W. */
1136 window_box_left (struct window *w, enum glyph_row_area area)
1138 struct frame *f = XFRAME (w->frame);
1139 int x;
1141 if (w->pseudo_window_p)
1142 return FRAME_INTERNAL_BORDER_WIDTH (f);
1144 x = (WINDOW_LEFT_EDGE_X (w)
1145 + window_box_left_offset (w, area));
1147 return x;
1151 /* Return the frame-relative coordinate of the right edge of display
1152 area AREA of window W. ANY_AREA means return the right edge of the
1153 whole window, to the left of the right fringe of W. */
1156 window_box_right (struct window *w, enum glyph_row_area area)
1158 return window_box_left (w, area) + window_box_width (w, area);
1161 /* Get the bounding box of the display area AREA of window W, without
1162 mode lines, in frame-relative coordinates. ANY_AREA means the
1163 whole window, not including the left and right fringes of
1164 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1165 coordinates of the upper-left corner of the box. Return in
1166 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1168 void
1169 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1170 int *box_y, int *box_width, int *box_height)
1172 if (box_width)
1173 *box_width = window_box_width (w, area);
1174 if (box_height)
1175 *box_height = window_box_height (w);
1176 if (box_x)
1177 *box_x = window_box_left (w, area);
1178 if (box_y)
1180 *box_y = WINDOW_TOP_EDGE_Y (w);
1181 if (WINDOW_WANTS_HEADER_LINE_P (w))
1182 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1186 #ifdef HAVE_WINDOW_SYSTEM
1188 /* Get the bounding box of the display area AREA of window W, without
1189 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1190 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1191 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1192 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1193 box. */
1195 static void
1196 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1197 int *bottom_right_x, int *bottom_right_y)
1199 window_box (w, ANY_AREA, top_left_x, top_left_y,
1200 bottom_right_x, bottom_right_y);
1201 *bottom_right_x += *top_left_x;
1202 *bottom_right_y += *top_left_y;
1205 #endif /* HAVE_WINDOW_SYSTEM */
1207 /***********************************************************************
1208 Utilities
1209 ***********************************************************************/
1211 /* Return the bottom y-position of the line the iterator IT is in.
1212 This can modify IT's settings. */
1215 line_bottom_y (struct it *it)
1217 int line_height = it->max_ascent + it->max_descent;
1218 int line_top_y = it->current_y;
1220 if (line_height == 0)
1222 if (last_height)
1223 line_height = last_height;
1224 else if (IT_CHARPOS (*it) < ZV)
1226 move_it_by_lines (it, 1);
1227 line_height = (it->max_ascent || it->max_descent
1228 ? it->max_ascent + it->max_descent
1229 : last_height);
1231 else
1233 struct glyph_row *row = it->glyph_row;
1235 /* Use the default character height. */
1236 it->glyph_row = NULL;
1237 it->what = IT_CHARACTER;
1238 it->c = ' ';
1239 it->len = 1;
1240 PRODUCE_GLYPHS (it);
1241 line_height = it->ascent + it->descent;
1242 it->glyph_row = row;
1246 return line_top_y + line_height;
1249 DEFUN ("line-pixel-height", Fline_pixel_height,
1250 Sline_pixel_height, 0, 0, 0,
1251 doc: /* Return height in pixels of text line in the selected window.
1253 Value is the height in pixels of the line at point. */)
1254 (void)
1256 struct it it;
1257 struct text_pos pt;
1258 struct window *w = XWINDOW (selected_window);
1260 SET_TEXT_POS (pt, PT, PT_BYTE);
1261 start_display (&it, w, pt);
1262 it.vpos = it.current_y = 0;
1263 last_height = 0;
1264 return make_number (line_bottom_y (&it));
1267 /* Return the default pixel height of text lines in window W. The
1268 value is the canonical height of the W frame's default font, plus
1269 any extra space required by the line-spacing variable or frame
1270 parameter.
1272 Implementation note: this ignores any line-spacing text properties
1273 put on the newline characters. This is because those properties
1274 only affect the _screen_ line ending in the newline (i.e., in a
1275 continued line, only the last screen line will be affected), which
1276 means only a small number of lines in a buffer can ever use this
1277 feature. Since this function is used to compute the default pixel
1278 equivalent of text lines in a window, we can safely ignore those
1279 few lines. For the same reasons, we ignore the line-height
1280 properties. */
1282 default_line_pixel_height (struct window *w)
1284 struct frame *f = WINDOW_XFRAME (w);
1285 int height = FRAME_LINE_HEIGHT (f);
1287 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1289 struct buffer *b = XBUFFER (w->contents);
1290 Lisp_Object val = BVAR (b, extra_line_spacing);
1292 if (NILP (val))
1293 val = BVAR (&buffer_defaults, extra_line_spacing);
1294 if (!NILP (val))
1296 if (RANGED_INTEGERP (0, val, INT_MAX))
1297 height += XFASTINT (val);
1298 else if (FLOATP (val))
1300 int addon = XFLOAT_DATA (val) * height + 0.5;
1302 if (addon >= 0)
1303 height += addon;
1306 else
1307 height += f->extra_line_spacing;
1310 return height;
1313 /* Subroutine of pos_visible_p below. Extracts a display string, if
1314 any, from the display spec given as its argument. */
1315 static Lisp_Object
1316 string_from_display_spec (Lisp_Object spec)
1318 if (CONSP (spec))
1320 while (CONSP (spec))
1322 if (STRINGP (XCAR (spec)))
1323 return XCAR (spec);
1324 spec = XCDR (spec);
1327 else if (VECTORP (spec))
1329 ptrdiff_t i;
1331 for (i = 0; i < ASIZE (spec); i++)
1333 if (STRINGP (AREF (spec, i)))
1334 return AREF (spec, i);
1336 return Qnil;
1339 return spec;
1343 /* Limit insanely large values of W->hscroll on frame F to the largest
1344 value that will still prevent first_visible_x and last_visible_x of
1345 'struct it' from overflowing an int. */
1346 static int
1347 window_hscroll_limited (struct window *w, struct frame *f)
1349 ptrdiff_t window_hscroll = w->hscroll;
1350 int window_text_width = window_box_width (w, TEXT_AREA);
1351 int colwidth = FRAME_COLUMN_WIDTH (f);
1353 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1354 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1356 return window_hscroll;
1359 /* Return 1 if position CHARPOS is visible in window W.
1360 CHARPOS < 0 means return info about WINDOW_END position.
1361 If visible, set *X and *Y to pixel coordinates of top left corner.
1362 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1363 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1366 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1367 int *rtop, int *rbot, int *rowh, int *vpos)
1369 struct it it;
1370 void *itdata = bidi_shelve_cache ();
1371 struct text_pos top;
1372 int visible_p = 0;
1373 struct buffer *old_buffer = NULL;
1375 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1376 return visible_p;
1378 if (XBUFFER (w->contents) != current_buffer)
1380 old_buffer = current_buffer;
1381 set_buffer_internal_1 (XBUFFER (w->contents));
1384 SET_TEXT_POS_FROM_MARKER (top, w->start);
1385 /* Scrolling a minibuffer window via scroll bar when the echo area
1386 shows long text sometimes resets the minibuffer contents behind
1387 our backs. */
1388 if (CHARPOS (top) > ZV)
1389 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1391 /* Compute exact mode line heights. */
1392 if (WINDOW_WANTS_MODELINE_P (w))
1393 w->mode_line_height
1394 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1395 BVAR (current_buffer, mode_line_format));
1397 if (WINDOW_WANTS_HEADER_LINE_P (w))
1398 w->header_line_height
1399 = display_mode_line (w, HEADER_LINE_FACE_ID,
1400 BVAR (current_buffer, header_line_format));
1402 start_display (&it, w, top);
1403 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1404 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1406 if (charpos >= 0
1407 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1408 && IT_CHARPOS (it) >= charpos)
1409 /* When scanning backwards under bidi iteration, move_it_to
1410 stops at or _before_ CHARPOS, because it stops at or to
1411 the _right_ of the character at CHARPOS. */
1412 || (it.bidi_p && it.bidi_it.scan_dir == -1
1413 && IT_CHARPOS (it) <= charpos)))
1415 /* We have reached CHARPOS, or passed it. How the call to
1416 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1417 or covered by a display property, move_it_to stops at the end
1418 of the invisible text, to the right of CHARPOS. (ii) If
1419 CHARPOS is in a display vector, move_it_to stops on its last
1420 glyph. */
1421 int top_x = it.current_x;
1422 int top_y = it.current_y;
1423 /* Calling line_bottom_y may change it.method, it.position, etc. */
1424 enum it_method it_method = it.method;
1425 int bottom_y = (last_height = 0, line_bottom_y (&it));
1426 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1428 if (top_y < window_top_y)
1429 visible_p = bottom_y > window_top_y;
1430 else if (top_y < it.last_visible_y)
1431 visible_p = true;
1432 if (bottom_y >= it.last_visible_y
1433 && it.bidi_p && it.bidi_it.scan_dir == -1
1434 && IT_CHARPOS (it) < charpos)
1436 /* When the last line of the window is scanned backwards
1437 under bidi iteration, we could be duped into thinking
1438 that we have passed CHARPOS, when in fact move_it_to
1439 simply stopped short of CHARPOS because it reached
1440 last_visible_y. To see if that's what happened, we call
1441 move_it_to again with a slightly larger vertical limit,
1442 and see if it actually moved vertically; if it did, we
1443 didn't really reach CHARPOS, which is beyond window end. */
1444 struct it save_it = it;
1445 /* Why 10? because we don't know how many canonical lines
1446 will the height of the next line(s) be. So we guess. */
1447 int ten_more_lines = 10 * default_line_pixel_height (w);
1449 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1450 MOVE_TO_POS | MOVE_TO_Y);
1451 if (it.current_y > top_y)
1452 visible_p = 0;
1454 it = save_it;
1456 if (visible_p)
1458 if (it_method == GET_FROM_DISPLAY_VECTOR)
1460 /* We stopped on the last glyph of a display vector.
1461 Try and recompute. Hack alert! */
1462 if (charpos < 2 || top.charpos >= charpos)
1463 top_x = it.glyph_row->x;
1464 else
1466 struct it it2, it2_prev;
1467 /* The idea is to get to the previous buffer
1468 position, consume the character there, and use
1469 the pixel coordinates we get after that. But if
1470 the previous buffer position is also displayed
1471 from a display vector, we need to consume all of
1472 the glyphs from that display vector. */
1473 start_display (&it2, w, top);
1474 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1475 /* If we didn't get to CHARPOS - 1, there's some
1476 replacing display property at that position, and
1477 we stopped after it. That is exactly the place
1478 whose coordinates we want. */
1479 if (IT_CHARPOS (it2) != charpos - 1)
1480 it2_prev = it2;
1481 else
1483 /* Iterate until we get out of the display
1484 vector that displays the character at
1485 CHARPOS - 1. */
1486 do {
1487 get_next_display_element (&it2);
1488 PRODUCE_GLYPHS (&it2);
1489 it2_prev = it2;
1490 set_iterator_to_next (&it2, 1);
1491 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1492 && IT_CHARPOS (it2) < charpos);
1494 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1495 || it2_prev.current_x > it2_prev.last_visible_x)
1496 top_x = it.glyph_row->x;
1497 else
1499 top_x = it2_prev.current_x;
1500 top_y = it2_prev.current_y;
1504 else if (IT_CHARPOS (it) != charpos)
1506 Lisp_Object cpos = make_number (charpos);
1507 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1508 Lisp_Object string = string_from_display_spec (spec);
1509 struct text_pos tpos;
1510 int replacing_spec_p;
1511 bool newline_in_string
1512 = (STRINGP (string)
1513 && memchr (SDATA (string), '\n', SBYTES (string)));
1515 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1516 replacing_spec_p
1517 = (!NILP (spec)
1518 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1519 charpos, FRAME_WINDOW_P (it.f)));
1520 /* The tricky code below is needed because there's a
1521 discrepancy between move_it_to and how we set cursor
1522 when PT is at the beginning of a portion of text
1523 covered by a display property or an overlay with a
1524 display property, or the display line ends in a
1525 newline from a display string. move_it_to will stop
1526 _after_ such display strings, whereas
1527 set_cursor_from_row conspires with cursor_row_p to
1528 place the cursor on the first glyph produced from the
1529 display string. */
1531 /* We have overshoot PT because it is covered by a
1532 display property that replaces the text it covers.
1533 If the string includes embedded newlines, we are also
1534 in the wrong display line. Backtrack to the correct
1535 line, where the display property begins. */
1536 if (replacing_spec_p)
1538 Lisp_Object startpos, endpos;
1539 EMACS_INT start, end;
1540 struct it it3;
1541 int it3_moved;
1543 /* Find the first and the last buffer positions
1544 covered by the display string. */
1545 endpos =
1546 Fnext_single_char_property_change (cpos, Qdisplay,
1547 Qnil, Qnil);
1548 startpos =
1549 Fprevious_single_char_property_change (endpos, Qdisplay,
1550 Qnil, Qnil);
1551 start = XFASTINT (startpos);
1552 end = XFASTINT (endpos);
1553 /* Move to the last buffer position before the
1554 display property. */
1555 start_display (&it3, w, top);
1556 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1557 /* Move forward one more line if the position before
1558 the display string is a newline or if it is the
1559 rightmost character on a line that is
1560 continued or word-wrapped. */
1561 if (it3.method == GET_FROM_BUFFER
1562 && (it3.c == '\n'
1563 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1564 move_it_by_lines (&it3, 1);
1565 else if (move_it_in_display_line_to (&it3, -1,
1566 it3.current_x
1567 + it3.pixel_width,
1568 MOVE_TO_X)
1569 == MOVE_LINE_CONTINUED)
1571 move_it_by_lines (&it3, 1);
1572 /* When we are under word-wrap, the #$@%!
1573 move_it_by_lines moves 2 lines, so we need to
1574 fix that up. */
1575 if (it3.line_wrap == WORD_WRAP)
1576 move_it_by_lines (&it3, -1);
1579 /* Record the vertical coordinate of the display
1580 line where we wound up. */
1581 top_y = it3.current_y;
1582 if (it3.bidi_p)
1584 /* When characters are reordered for display,
1585 the character displayed to the left of the
1586 display string could be _after_ the display
1587 property in the logical order. Use the
1588 smallest vertical position of these two. */
1589 start_display (&it3, w, top);
1590 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1591 if (it3.current_y < top_y)
1592 top_y = it3.current_y;
1594 /* Move from the top of the window to the beginning
1595 of the display line where the display string
1596 begins. */
1597 start_display (&it3, w, top);
1598 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1599 /* If it3_moved stays zero after the 'while' loop
1600 below, that means we already were at a newline
1601 before the loop (e.g., the display string begins
1602 with a newline), so we don't need to (and cannot)
1603 inspect the glyphs of it3.glyph_row, because
1604 PRODUCE_GLYPHS will not produce anything for a
1605 newline, and thus it3.glyph_row stays at its
1606 stale content it got at top of the window. */
1607 it3_moved = 0;
1608 /* Finally, advance the iterator until we hit the
1609 first display element whose character position is
1610 CHARPOS, or until the first newline from the
1611 display string, which signals the end of the
1612 display line. */
1613 while (get_next_display_element (&it3))
1615 PRODUCE_GLYPHS (&it3);
1616 if (IT_CHARPOS (it3) == charpos
1617 || ITERATOR_AT_END_OF_LINE_P (&it3))
1618 break;
1619 it3_moved = 1;
1620 set_iterator_to_next (&it3, 0);
1622 top_x = it3.current_x - it3.pixel_width;
1623 /* Normally, we would exit the above loop because we
1624 found the display element whose character
1625 position is CHARPOS. For the contingency that we
1626 didn't, and stopped at the first newline from the
1627 display string, move back over the glyphs
1628 produced from the string, until we find the
1629 rightmost glyph not from the string. */
1630 if (it3_moved
1631 && newline_in_string
1632 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1634 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1635 + it3.glyph_row->used[TEXT_AREA];
1637 while (EQ ((g - 1)->object, string))
1639 --g;
1640 top_x -= g->pixel_width;
1642 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1643 + it3.glyph_row->used[TEXT_AREA]);
1648 *x = top_x;
1649 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1650 *rtop = max (0, window_top_y - top_y);
1651 *rbot = max (0, bottom_y - it.last_visible_y);
1652 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1653 - max (top_y, window_top_y)));
1654 *vpos = it.vpos;
1657 else
1659 /* We were asked to provide info about WINDOW_END. */
1660 struct it it2;
1661 void *it2data = NULL;
1663 SAVE_IT (it2, it, it2data);
1664 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1665 move_it_by_lines (&it, 1);
1666 if (charpos < IT_CHARPOS (it)
1667 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1669 visible_p = true;
1670 RESTORE_IT (&it2, &it2, it2data);
1671 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1672 *x = it2.current_x;
1673 *y = it2.current_y + it2.max_ascent - it2.ascent;
1674 *rtop = max (0, -it2.current_y);
1675 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1676 - it.last_visible_y));
1677 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1678 it.last_visible_y)
1679 - max (it2.current_y,
1680 WINDOW_HEADER_LINE_HEIGHT (w))));
1681 *vpos = it2.vpos;
1683 else
1684 bidi_unshelve_cache (it2data, 1);
1686 bidi_unshelve_cache (itdata, 0);
1688 if (old_buffer)
1689 set_buffer_internal_1 (old_buffer);
1691 if (visible_p && w->hscroll > 0)
1692 *x -=
1693 window_hscroll_limited (w, WINDOW_XFRAME (w))
1694 * WINDOW_FRAME_COLUMN_WIDTH (w);
1696 #if 0
1697 /* Debugging code. */
1698 if (visible_p)
1699 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1700 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1701 else
1702 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1703 #endif
1705 return visible_p;
1709 /* Return the next character from STR. Return in *LEN the length of
1710 the character. This is like STRING_CHAR_AND_LENGTH but never
1711 returns an invalid character. If we find one, we return a `?', but
1712 with the length of the invalid character. */
1714 static int
1715 string_char_and_length (const unsigned char *str, int *len)
1717 int c;
1719 c = STRING_CHAR_AND_LENGTH (str, *len);
1720 if (!CHAR_VALID_P (c))
1721 /* We may not change the length here because other places in Emacs
1722 don't use this function, i.e. they silently accept invalid
1723 characters. */
1724 c = '?';
1726 return c;
1731 /* Given a position POS containing a valid character and byte position
1732 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1734 static struct text_pos
1735 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1737 eassert (STRINGP (string) && nchars >= 0);
1739 if (STRING_MULTIBYTE (string))
1741 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1742 int len;
1744 while (nchars--)
1746 string_char_and_length (p, &len);
1747 p += len;
1748 CHARPOS (pos) += 1;
1749 BYTEPOS (pos) += len;
1752 else
1753 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1755 return pos;
1759 /* Value is the text position, i.e. character and byte position,
1760 for character position CHARPOS in STRING. */
1762 static struct text_pos
1763 string_pos (ptrdiff_t charpos, Lisp_Object string)
1765 struct text_pos pos;
1766 eassert (STRINGP (string));
1767 eassert (charpos >= 0);
1768 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1769 return pos;
1773 /* Value is a text position, i.e. character and byte position, for
1774 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1775 means recognize multibyte characters. */
1777 static struct text_pos
1778 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1780 struct text_pos pos;
1782 eassert (s != NULL);
1783 eassert (charpos >= 0);
1785 if (multibyte_p)
1787 int len;
1789 SET_TEXT_POS (pos, 0, 0);
1790 while (charpos--)
1792 string_char_and_length ((const unsigned char *) s, &len);
1793 s += len;
1794 CHARPOS (pos) += 1;
1795 BYTEPOS (pos) += len;
1798 else
1799 SET_TEXT_POS (pos, charpos, charpos);
1801 return pos;
1805 /* Value is the number of characters in C string S. MULTIBYTE_P
1806 non-zero means recognize multibyte characters. */
1808 static ptrdiff_t
1809 number_of_chars (const char *s, bool multibyte_p)
1811 ptrdiff_t nchars;
1813 if (multibyte_p)
1815 ptrdiff_t rest = strlen (s);
1816 int len;
1817 const unsigned char *p = (const unsigned char *) s;
1819 for (nchars = 0; rest > 0; ++nchars)
1821 string_char_and_length (p, &len);
1822 rest -= len, p += len;
1825 else
1826 nchars = strlen (s);
1828 return nchars;
1832 /* Compute byte position NEWPOS->bytepos corresponding to
1833 NEWPOS->charpos. POS is a known position in string STRING.
1834 NEWPOS->charpos must be >= POS.charpos. */
1836 static void
1837 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1839 eassert (STRINGP (string));
1840 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1842 if (STRING_MULTIBYTE (string))
1843 *newpos = string_pos_nchars_ahead (pos, string,
1844 CHARPOS (*newpos) - CHARPOS (pos));
1845 else
1846 BYTEPOS (*newpos) = CHARPOS (*newpos);
1849 /* EXPORT:
1850 Return an estimation of the pixel height of mode or header lines on
1851 frame F. FACE_ID specifies what line's height to estimate. */
1854 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1856 #ifdef HAVE_WINDOW_SYSTEM
1857 if (FRAME_WINDOW_P (f))
1859 int height = FONT_HEIGHT (FRAME_FONT (f));
1861 /* This function is called so early when Emacs starts that the face
1862 cache and mode line face are not yet initialized. */
1863 if (FRAME_FACE_CACHE (f))
1865 struct face *face = FACE_FROM_ID (f, face_id);
1866 if (face)
1868 if (face->font)
1869 height = FONT_HEIGHT (face->font);
1870 if (face->box_line_width > 0)
1871 height += 2 * face->box_line_width;
1875 return height;
1877 #endif
1879 return 1;
1882 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1883 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1884 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1885 not force the value into range. */
1887 void
1888 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1889 int *x, int *y, NativeRectangle *bounds, int noclip)
1892 #ifdef HAVE_WINDOW_SYSTEM
1893 if (FRAME_WINDOW_P (f))
1895 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1896 even for negative values. */
1897 if (pix_x < 0)
1898 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1899 if (pix_y < 0)
1900 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1902 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1903 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1905 if (bounds)
1906 STORE_NATIVE_RECT (*bounds,
1907 FRAME_COL_TO_PIXEL_X (f, pix_x),
1908 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1909 FRAME_COLUMN_WIDTH (f) - 1,
1910 FRAME_LINE_HEIGHT (f) - 1);
1912 /* PXW: Should we clip pixels before converting to columns/lines? */
1913 if (!noclip)
1915 if (pix_x < 0)
1916 pix_x = 0;
1917 else if (pix_x > FRAME_TOTAL_COLS (f))
1918 pix_x = FRAME_TOTAL_COLS (f);
1920 if (pix_y < 0)
1921 pix_y = 0;
1922 else if (pix_y > FRAME_LINES (f))
1923 pix_y = FRAME_LINES (f);
1926 #endif
1928 *x = pix_x;
1929 *y = pix_y;
1933 /* Find the glyph under window-relative coordinates X/Y in window W.
1934 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1935 strings. Return in *HPOS and *VPOS the row and column number of
1936 the glyph found. Return in *AREA the glyph area containing X.
1937 Value is a pointer to the glyph found or null if X/Y is not on
1938 text, or we can't tell because W's current matrix is not up to
1939 date. */
1941 static struct glyph *
1942 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1943 int *dx, int *dy, int *area)
1945 struct glyph *glyph, *end;
1946 struct glyph_row *row = NULL;
1947 int x0, i;
1949 /* Find row containing Y. Give up if some row is not enabled. */
1950 for (i = 0; i < w->current_matrix->nrows; ++i)
1952 row = MATRIX_ROW (w->current_matrix, i);
1953 if (!row->enabled_p)
1954 return NULL;
1955 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1956 break;
1959 *vpos = i;
1960 *hpos = 0;
1962 /* Give up if Y is not in the window. */
1963 if (i == w->current_matrix->nrows)
1964 return NULL;
1966 /* Get the glyph area containing X. */
1967 if (w->pseudo_window_p)
1969 *area = TEXT_AREA;
1970 x0 = 0;
1972 else
1974 if (x < window_box_left_offset (w, TEXT_AREA))
1976 *area = LEFT_MARGIN_AREA;
1977 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1979 else if (x < window_box_right_offset (w, TEXT_AREA))
1981 *area = TEXT_AREA;
1982 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1984 else
1986 *area = RIGHT_MARGIN_AREA;
1987 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1991 /* Find glyph containing X. */
1992 glyph = row->glyphs[*area];
1993 end = glyph + row->used[*area];
1994 x -= x0;
1995 while (glyph < end && x >= glyph->pixel_width)
1997 x -= glyph->pixel_width;
1998 ++glyph;
2001 if (glyph == end)
2002 return NULL;
2004 if (dx)
2006 *dx = x;
2007 *dy = y - (row->y + row->ascent - glyph->ascent);
2010 *hpos = glyph - row->glyphs[*area];
2011 return glyph;
2014 /* Convert frame-relative x/y to coordinates relative to window W.
2015 Takes pseudo-windows into account. */
2017 static void
2018 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2020 if (w->pseudo_window_p)
2022 /* A pseudo-window is always full-width, and starts at the
2023 left edge of the frame, plus a frame border. */
2024 struct frame *f = XFRAME (w->frame);
2025 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2026 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2028 else
2030 *x -= WINDOW_LEFT_EDGE_X (w);
2031 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2035 #ifdef HAVE_WINDOW_SYSTEM
2037 /* EXPORT:
2038 Return in RECTS[] at most N clipping rectangles for glyph string S.
2039 Return the number of stored rectangles. */
2042 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2044 XRectangle r;
2046 if (n <= 0)
2047 return 0;
2049 if (s->row->full_width_p)
2051 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2052 r.x = WINDOW_LEFT_EDGE_X (s->w);
2053 if (s->row->mode_line_p)
2054 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2055 else
2056 r.width = WINDOW_PIXEL_WIDTH (s->w);
2058 /* Unless displaying a mode or menu bar line, which are always
2059 fully visible, clip to the visible part of the row. */
2060 if (s->w->pseudo_window_p)
2061 r.height = s->row->visible_height;
2062 else
2063 r.height = s->height;
2065 else
2067 /* This is a text line that may be partially visible. */
2068 r.x = window_box_left (s->w, s->area);
2069 r.width = window_box_width (s->w, s->area);
2070 r.height = s->row->visible_height;
2073 if (s->clip_head)
2074 if (r.x < s->clip_head->x)
2076 if (r.width >= s->clip_head->x - r.x)
2077 r.width -= s->clip_head->x - r.x;
2078 else
2079 r.width = 0;
2080 r.x = s->clip_head->x;
2082 if (s->clip_tail)
2083 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2085 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2086 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2087 else
2088 r.width = 0;
2091 /* If S draws overlapping rows, it's sufficient to use the top and
2092 bottom of the window for clipping because this glyph string
2093 intentionally draws over other lines. */
2094 if (s->for_overlaps)
2096 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2097 r.height = window_text_bottom_y (s->w) - r.y;
2099 /* Alas, the above simple strategy does not work for the
2100 environments with anti-aliased text: if the same text is
2101 drawn onto the same place multiple times, it gets thicker.
2102 If the overlap we are processing is for the erased cursor, we
2103 take the intersection with the rectangle of the cursor. */
2104 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2106 XRectangle rc, r_save = r;
2108 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2109 rc.y = s->w->phys_cursor.y;
2110 rc.width = s->w->phys_cursor_width;
2111 rc.height = s->w->phys_cursor_height;
2113 x_intersect_rectangles (&r_save, &rc, &r);
2116 else
2118 /* Don't use S->y for clipping because it doesn't take partially
2119 visible lines into account. For example, it can be negative for
2120 partially visible lines at the top of a window. */
2121 if (!s->row->full_width_p
2122 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2123 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2124 else
2125 r.y = max (0, s->row->y);
2128 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2130 /* If drawing the cursor, don't let glyph draw outside its
2131 advertised boundaries. Cleartype does this under some circumstances. */
2132 if (s->hl == DRAW_CURSOR)
2134 struct glyph *glyph = s->first_glyph;
2135 int height, max_y;
2137 if (s->x > r.x)
2139 r.width -= s->x - r.x;
2140 r.x = s->x;
2142 r.width = min (r.width, glyph->pixel_width);
2144 /* If r.y is below window bottom, ensure that we still see a cursor. */
2145 height = min (glyph->ascent + glyph->descent,
2146 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2147 max_y = window_text_bottom_y (s->w) - height;
2148 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2149 if (s->ybase - glyph->ascent > max_y)
2151 r.y = max_y;
2152 r.height = height;
2154 else
2156 /* Don't draw cursor glyph taller than our actual glyph. */
2157 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2158 if (height < r.height)
2160 max_y = r.y + r.height;
2161 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2162 r.height = min (max_y - r.y, height);
2167 if (s->row->clip)
2169 XRectangle r_save = r;
2171 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2172 r.width = 0;
2175 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2176 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2178 #ifdef CONVERT_FROM_XRECT
2179 CONVERT_FROM_XRECT (r, *rects);
2180 #else
2181 *rects = r;
2182 #endif
2183 return 1;
2185 else
2187 /* If we are processing overlapping and allowed to return
2188 multiple clipping rectangles, we exclude the row of the glyph
2189 string from the clipping rectangle. This is to avoid drawing
2190 the same text on the environment with anti-aliasing. */
2191 #ifdef CONVERT_FROM_XRECT
2192 XRectangle rs[2];
2193 #else
2194 XRectangle *rs = rects;
2195 #endif
2196 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2198 if (s->for_overlaps & OVERLAPS_PRED)
2200 rs[i] = r;
2201 if (r.y + r.height > row_y)
2203 if (r.y < row_y)
2204 rs[i].height = row_y - r.y;
2205 else
2206 rs[i].height = 0;
2208 i++;
2210 if (s->for_overlaps & OVERLAPS_SUCC)
2212 rs[i] = r;
2213 if (r.y < row_y + s->row->visible_height)
2215 if (r.y + r.height > row_y + s->row->visible_height)
2217 rs[i].y = row_y + s->row->visible_height;
2218 rs[i].height = r.y + r.height - rs[i].y;
2220 else
2221 rs[i].height = 0;
2223 i++;
2226 n = i;
2227 #ifdef CONVERT_FROM_XRECT
2228 for (i = 0; i < n; i++)
2229 CONVERT_FROM_XRECT (rs[i], rects[i]);
2230 #endif
2231 return n;
2235 /* EXPORT:
2236 Return in *NR the clipping rectangle for glyph string S. */
2238 void
2239 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2241 get_glyph_string_clip_rects (s, nr, 1);
2245 /* EXPORT:
2246 Return the position and height of the phys cursor in window W.
2247 Set w->phys_cursor_width to width of phys cursor.
2250 void
2251 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2252 struct glyph *glyph, int *xp, int *yp, int *heightp)
2254 struct frame *f = XFRAME (WINDOW_FRAME (w));
2255 int x, y, wd, h, h0, y0;
2257 /* Compute the width of the rectangle to draw. If on a stretch
2258 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2259 rectangle as wide as the glyph, but use a canonical character
2260 width instead. */
2261 wd = glyph->pixel_width - 1;
2262 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2263 wd++; /* Why? */
2264 #endif
2266 x = w->phys_cursor.x;
2267 if (x < 0)
2269 wd += x;
2270 x = 0;
2273 if (glyph->type == STRETCH_GLYPH
2274 && !x_stretch_cursor_p)
2275 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2276 w->phys_cursor_width = wd;
2278 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2280 /* If y is below window bottom, ensure that we still see a cursor. */
2281 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2283 h = max (h0, glyph->ascent + glyph->descent);
2284 h0 = min (h0, glyph->ascent + glyph->descent);
2286 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2287 if (y < y0)
2289 h = max (h - (y0 - y) + 1, h0);
2290 y = y0 - 1;
2292 else
2294 y0 = window_text_bottom_y (w) - h0;
2295 if (y > y0)
2297 h += y - y0;
2298 y = y0;
2302 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2303 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2304 *heightp = h;
2308 * Remember which glyph the mouse is over.
2311 void
2312 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2314 Lisp_Object window;
2315 struct window *w;
2316 struct glyph_row *r, *gr, *end_row;
2317 enum window_part part;
2318 enum glyph_row_area area;
2319 int x, y, width, height;
2321 /* Try to determine frame pixel position and size of the glyph under
2322 frame pixel coordinates X/Y on frame F. */
2324 if (window_resize_pixelwise)
2326 width = height = 1;
2327 goto virtual_glyph;
2329 else if (!f->glyphs_initialized_p
2330 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2331 NILP (window)))
2333 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2334 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2335 goto virtual_glyph;
2338 w = XWINDOW (window);
2339 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2340 height = WINDOW_FRAME_LINE_HEIGHT (w);
2342 x = window_relative_x_coord (w, part, gx);
2343 y = gy - WINDOW_TOP_EDGE_Y (w);
2345 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2346 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2348 if (w->pseudo_window_p)
2350 area = TEXT_AREA;
2351 part = ON_MODE_LINE; /* Don't adjust margin. */
2352 goto text_glyph;
2355 switch (part)
2357 case ON_LEFT_MARGIN:
2358 area = LEFT_MARGIN_AREA;
2359 goto text_glyph;
2361 case ON_RIGHT_MARGIN:
2362 area = RIGHT_MARGIN_AREA;
2363 goto text_glyph;
2365 case ON_HEADER_LINE:
2366 case ON_MODE_LINE:
2367 gr = (part == ON_HEADER_LINE
2368 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2369 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2370 gy = gr->y;
2371 area = TEXT_AREA;
2372 goto text_glyph_row_found;
2374 case ON_TEXT:
2375 area = TEXT_AREA;
2377 text_glyph:
2378 gr = 0; gy = 0;
2379 for (; r <= end_row && r->enabled_p; ++r)
2380 if (r->y + r->height > y)
2382 gr = r; gy = r->y;
2383 break;
2386 text_glyph_row_found:
2387 if (gr && gy <= y)
2389 struct glyph *g = gr->glyphs[area];
2390 struct glyph *end = g + gr->used[area];
2392 height = gr->height;
2393 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2394 if (gx + g->pixel_width > x)
2395 break;
2397 if (g < end)
2399 if (g->type == IMAGE_GLYPH)
2401 /* Don't remember when mouse is over image, as
2402 image may have hot-spots. */
2403 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2404 return;
2406 width = g->pixel_width;
2408 else
2410 /* Use nominal char spacing at end of line. */
2411 x -= gx;
2412 gx += (x / width) * width;
2415 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2416 gx += window_box_left_offset (w, area);
2418 else
2420 /* Use nominal line height at end of window. */
2421 gx = (x / width) * width;
2422 y -= gy;
2423 gy += (y / height) * height;
2425 break;
2427 case ON_LEFT_FRINGE:
2428 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2429 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2430 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2431 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2432 goto row_glyph;
2434 case ON_RIGHT_FRINGE:
2435 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2436 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2437 : window_box_right_offset (w, TEXT_AREA));
2438 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2439 goto row_glyph;
2441 case ON_SCROLL_BAR:
2442 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2444 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2445 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2446 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2447 : 0)));
2448 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2450 row_glyph:
2451 gr = 0, gy = 0;
2452 for (; r <= end_row && r->enabled_p; ++r)
2453 if (r->y + r->height > y)
2455 gr = r; gy = r->y;
2456 break;
2459 if (gr && gy <= y)
2460 height = gr->height;
2461 else
2463 /* Use nominal line height at end of window. */
2464 y -= gy;
2465 gy += (y / height) * height;
2467 break;
2469 default:
2471 virtual_glyph:
2472 /* If there is no glyph under the mouse, then we divide the screen
2473 into a grid of the smallest glyph in the frame, and use that
2474 as our "glyph". */
2476 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2477 round down even for negative values. */
2478 if (gx < 0)
2479 gx -= width - 1;
2480 if (gy < 0)
2481 gy -= height - 1;
2483 gx = (gx / width) * width;
2484 gy = (gy / height) * height;
2486 goto store_rect;
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2495 /* Visible feedback for debugging. */
2496 #if 0
2497 #if HAVE_X_WINDOWS
2498 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2499 f->output_data.x->normal_gc,
2500 gx, gy, width, height);
2501 #endif
2502 #endif
2506 #endif /* HAVE_WINDOW_SYSTEM */
2508 static void
2509 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2511 eassert (w);
2512 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2513 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2514 w->window_end_vpos
2515 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2518 /***********************************************************************
2519 Lisp form evaluation
2520 ***********************************************************************/
2522 /* Error handler for safe_eval and safe_call. */
2524 static Lisp_Object
2525 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2527 add_to_log ("Error during redisplay: %S signaled %S",
2528 Flist (nargs, args), arg);
2529 return Qnil;
2532 /* Call function FUNC with the rest of NARGS - 1 arguments
2533 following. Return the result, or nil if something went
2534 wrong. Prevent redisplay during the evaluation. */
2536 Lisp_Object
2537 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2539 Lisp_Object val;
2541 if (inhibit_eval_during_redisplay)
2542 val = Qnil;
2543 else
2545 va_list ap;
2546 ptrdiff_t i;
2547 ptrdiff_t count = SPECPDL_INDEX ();
2548 struct gcpro gcpro1;
2549 Lisp_Object *args = alloca (nargs * word_size);
2551 args[0] = func;
2552 va_start (ap, func);
2553 for (i = 1; i < nargs; i++)
2554 args[i] = va_arg (ap, Lisp_Object);
2555 va_end (ap);
2557 GCPRO1 (args[0]);
2558 gcpro1.nvars = nargs;
2559 specbind (Qinhibit_redisplay, Qt);
2560 /* Use Qt to ensure debugger does not run,
2561 so there is no possibility of wanting to redisplay. */
2562 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2563 safe_eval_handler);
2564 UNGCPRO;
2565 val = unbind_to (count, val);
2568 return val;
2572 /* Call function FN with one argument ARG.
2573 Return the result, or nil if something went wrong. */
2575 Lisp_Object
2576 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2578 return safe_call (2, fn, arg);
2581 static Lisp_Object Qeval;
2583 Lisp_Object
2584 safe_eval (Lisp_Object sexpr)
2586 return safe_call1 (Qeval, sexpr);
2589 /* Call function FN with two arguments ARG1 and ARG2.
2590 Return the result, or nil if something went wrong. */
2592 Lisp_Object
2593 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2595 return safe_call (3, fn, arg1, arg2);
2600 /***********************************************************************
2601 Debugging
2602 ***********************************************************************/
2604 #if 0
2606 /* Define CHECK_IT to perform sanity checks on iterators.
2607 This is for debugging. It is too slow to do unconditionally. */
2609 static void
2610 check_it (struct it *it)
2612 if (it->method == GET_FROM_STRING)
2614 eassert (STRINGP (it->string));
2615 eassert (IT_STRING_CHARPOS (*it) >= 0);
2617 else
2619 eassert (IT_STRING_CHARPOS (*it) < 0);
2620 if (it->method == GET_FROM_BUFFER)
2622 /* Check that character and byte positions agree. */
2623 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2627 if (it->dpvec)
2628 eassert (it->current.dpvec_index >= 0);
2629 else
2630 eassert (it->current.dpvec_index < 0);
2633 #define CHECK_IT(IT) check_it ((IT))
2635 #else /* not 0 */
2637 #define CHECK_IT(IT) (void) 0
2639 #endif /* not 0 */
2642 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2644 /* Check that the window end of window W is what we expect it
2645 to be---the last row in the current matrix displaying text. */
2647 static void
2648 check_window_end (struct window *w)
2650 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2652 struct glyph_row *row;
2653 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2654 !row->enabled_p
2655 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2656 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2660 #define CHECK_WINDOW_END(W) check_window_end ((W))
2662 #else
2664 #define CHECK_WINDOW_END(W) (void) 0
2666 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2668 /***********************************************************************
2669 Iterator initialization
2670 ***********************************************************************/
2672 /* Initialize IT for displaying current_buffer in window W, starting
2673 at character position CHARPOS. CHARPOS < 0 means that no buffer
2674 position is specified which is useful when the iterator is assigned
2675 a position later. BYTEPOS is the byte position corresponding to
2676 CHARPOS.
2678 If ROW is not null, calls to produce_glyphs with IT as parameter
2679 will produce glyphs in that row.
2681 BASE_FACE_ID is the id of a base face to use. It must be one of
2682 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2683 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2684 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2686 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2687 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2688 will be initialized to use the corresponding mode line glyph row of
2689 the desired matrix of W. */
2691 void
2692 init_iterator (struct it *it, struct window *w,
2693 ptrdiff_t charpos, ptrdiff_t bytepos,
2694 struct glyph_row *row, enum face_id base_face_id)
2696 enum face_id remapped_base_face_id = base_face_id;
2698 /* Some precondition checks. */
2699 eassert (w != NULL && it != NULL);
2700 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2701 && charpos <= ZV));
2703 /* If face attributes have been changed since the last redisplay,
2704 free realized faces now because they depend on face definitions
2705 that might have changed. Don't free faces while there might be
2706 desired matrices pending which reference these faces. */
2707 if (face_change_count && !inhibit_free_realized_faces)
2709 face_change_count = 0;
2710 free_all_realized_faces (Qnil);
2713 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2714 if (! NILP (Vface_remapping_alist))
2715 remapped_base_face_id
2716 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2718 /* Use one of the mode line rows of W's desired matrix if
2719 appropriate. */
2720 if (row == NULL)
2722 if (base_face_id == MODE_LINE_FACE_ID
2723 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2724 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2725 else if (base_face_id == HEADER_LINE_FACE_ID)
2726 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2729 /* Clear IT. */
2730 memset (it, 0, sizeof *it);
2731 it->current.overlay_string_index = -1;
2732 it->current.dpvec_index = -1;
2733 it->base_face_id = remapped_base_face_id;
2734 it->string = Qnil;
2735 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2736 it->paragraph_embedding = L2R;
2737 it->bidi_it.string.lstring = Qnil;
2738 it->bidi_it.string.s = NULL;
2739 it->bidi_it.string.bufpos = 0;
2740 it->bidi_it.w = w;
2742 /* The window in which we iterate over current_buffer: */
2743 XSETWINDOW (it->window, w);
2744 it->w = w;
2745 it->f = XFRAME (w->frame);
2747 it->cmp_it.id = -1;
2749 /* Extra space between lines (on window systems only). */
2750 if (base_face_id == DEFAULT_FACE_ID
2751 && FRAME_WINDOW_P (it->f))
2753 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2754 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2755 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2756 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2757 * FRAME_LINE_HEIGHT (it->f));
2758 else if (it->f->extra_line_spacing > 0)
2759 it->extra_line_spacing = it->f->extra_line_spacing;
2760 it->max_extra_line_spacing = 0;
2763 /* If realized faces have been removed, e.g. because of face
2764 attribute changes of named faces, recompute them. When running
2765 in batch mode, the face cache of the initial frame is null. If
2766 we happen to get called, make a dummy face cache. */
2767 if (FRAME_FACE_CACHE (it->f) == NULL)
2768 init_frame_faces (it->f);
2769 if (FRAME_FACE_CACHE (it->f)->used == 0)
2770 recompute_basic_faces (it->f);
2772 /* Current value of the `slice', `space-width', and 'height' properties. */
2773 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2774 it->space_width = Qnil;
2775 it->font_height = Qnil;
2776 it->override_ascent = -1;
2778 /* Are control characters displayed as `^C'? */
2779 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2781 /* -1 means everything between a CR and the following line end
2782 is invisible. >0 means lines indented more than this value are
2783 invisible. */
2784 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2785 ? (clip_to_bounds
2786 (-1, XINT (BVAR (current_buffer, selective_display)),
2787 PTRDIFF_MAX))
2788 : (!NILP (BVAR (current_buffer, selective_display))
2789 ? -1 : 0));
2790 it->selective_display_ellipsis_p
2791 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2793 /* Display table to use. */
2794 it->dp = window_display_table (w);
2796 /* Are multibyte characters enabled in current_buffer? */
2797 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2799 /* Get the position at which the redisplay_end_trigger hook should
2800 be run, if it is to be run at all. */
2801 if (MARKERP (w->redisplay_end_trigger)
2802 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2803 it->redisplay_end_trigger_charpos
2804 = marker_position (w->redisplay_end_trigger);
2805 else if (INTEGERP (w->redisplay_end_trigger))
2806 it->redisplay_end_trigger_charpos =
2807 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2809 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2811 /* Are lines in the display truncated? */
2812 if (base_face_id != DEFAULT_FACE_ID
2813 || it->w->hscroll
2814 || (! WINDOW_FULL_WIDTH_P (it->w)
2815 && ((!NILP (Vtruncate_partial_width_windows)
2816 && !INTEGERP (Vtruncate_partial_width_windows))
2817 || (INTEGERP (Vtruncate_partial_width_windows)
2818 /* PXW: Shall we do something about this? */
2819 && (WINDOW_TOTAL_COLS (it->w)
2820 < XINT (Vtruncate_partial_width_windows))))))
2821 it->line_wrap = TRUNCATE;
2822 else if (NILP (BVAR (current_buffer, truncate_lines)))
2823 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2824 ? WINDOW_WRAP : WORD_WRAP;
2825 else
2826 it->line_wrap = TRUNCATE;
2828 /* Get dimensions of truncation and continuation glyphs. These are
2829 displayed as fringe bitmaps under X, but we need them for such
2830 frames when the fringes are turned off. But leave the dimensions
2831 zero for tooltip frames, as these glyphs look ugly there and also
2832 sabotage calculations of tooltip dimensions in x-show-tip. */
2833 #ifdef HAVE_WINDOW_SYSTEM
2834 if (!(FRAME_WINDOW_P (it->f)
2835 && FRAMEP (tip_frame)
2836 && it->f == XFRAME (tip_frame)))
2837 #endif
2839 if (it->line_wrap == TRUNCATE)
2841 /* We will need the truncation glyph. */
2842 eassert (it->glyph_row == NULL);
2843 produce_special_glyphs (it, IT_TRUNCATION);
2844 it->truncation_pixel_width = it->pixel_width;
2846 else
2848 /* We will need the continuation glyph. */
2849 eassert (it->glyph_row == NULL);
2850 produce_special_glyphs (it, IT_CONTINUATION);
2851 it->continuation_pixel_width = it->pixel_width;
2855 /* Reset these values to zero because the produce_special_glyphs
2856 above has changed them. */
2857 it->pixel_width = it->ascent = it->descent = 0;
2858 it->phys_ascent = it->phys_descent = 0;
2860 /* Set this after getting the dimensions of truncation and
2861 continuation glyphs, so that we don't produce glyphs when calling
2862 produce_special_glyphs, above. */
2863 it->glyph_row = row;
2864 it->area = TEXT_AREA;
2866 /* Forget any previous info about this row being reversed. */
2867 if (it->glyph_row)
2868 it->glyph_row->reversed_p = 0;
2870 /* Get the dimensions of the display area. The display area
2871 consists of the visible window area plus a horizontally scrolled
2872 part to the left of the window. All x-values are relative to the
2873 start of this total display area. */
2874 if (base_face_id != DEFAULT_FACE_ID)
2876 /* Mode lines, menu bar in terminal frames. */
2877 it->first_visible_x = 0;
2878 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2880 else
2882 it->first_visible_x
2883 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2884 it->last_visible_x = (it->first_visible_x
2885 + window_box_width (w, TEXT_AREA));
2887 /* If we truncate lines, leave room for the truncation glyph(s) at
2888 the right margin. Otherwise, leave room for the continuation
2889 glyph(s). Done only if the window has no fringes. Since we
2890 don't know at this point whether there will be any R2L lines in
2891 the window, we reserve space for truncation/continuation glyphs
2892 even if only one of the fringes is absent. */
2893 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2894 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2896 if (it->line_wrap == TRUNCATE)
2897 it->last_visible_x -= it->truncation_pixel_width;
2898 else
2899 it->last_visible_x -= it->continuation_pixel_width;
2902 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2903 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2906 /* Leave room for a border glyph. */
2907 if (!FRAME_WINDOW_P (it->f)
2908 && !WINDOW_RIGHTMOST_P (it->w))
2909 it->last_visible_x -= 1;
2911 it->last_visible_y = window_text_bottom_y (w);
2913 /* For mode lines and alike, arrange for the first glyph having a
2914 left box line if the face specifies a box. */
2915 if (base_face_id != DEFAULT_FACE_ID)
2917 struct face *face;
2919 it->face_id = remapped_base_face_id;
2921 /* If we have a boxed mode line, make the first character appear
2922 with a left box line. */
2923 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2924 if (face->box != FACE_NO_BOX)
2925 it->start_of_box_run_p = true;
2928 /* If a buffer position was specified, set the iterator there,
2929 getting overlays and face properties from that position. */
2930 if (charpos >= BUF_BEG (current_buffer))
2932 it->end_charpos = ZV;
2933 eassert (charpos == BYTE_TO_CHAR (bytepos));
2934 IT_CHARPOS (*it) = charpos;
2935 IT_BYTEPOS (*it) = bytepos;
2937 /* We will rely on `reseat' to set this up properly, via
2938 handle_face_prop. */
2939 it->face_id = it->base_face_id;
2941 it->start = it->current;
2942 /* Do we need to reorder bidirectional text? Not if this is a
2943 unibyte buffer: by definition, none of the single-byte
2944 characters are strong R2L, so no reordering is needed. And
2945 bidi.c doesn't support unibyte buffers anyway. Also, don't
2946 reorder while we are loading loadup.el, since the tables of
2947 character properties needed for reordering are not yet
2948 available. */
2949 it->bidi_p =
2950 NILP (Vpurify_flag)
2951 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2952 && it->multibyte_p;
2954 /* If we are to reorder bidirectional text, init the bidi
2955 iterator. */
2956 if (it->bidi_p)
2958 /* Note the paragraph direction that this buffer wants to
2959 use. */
2960 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2961 Qleft_to_right))
2962 it->paragraph_embedding = L2R;
2963 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2964 Qright_to_left))
2965 it->paragraph_embedding = R2L;
2966 else
2967 it->paragraph_embedding = NEUTRAL_DIR;
2968 bidi_unshelve_cache (NULL, 0);
2969 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2970 &it->bidi_it);
2973 /* Compute faces etc. */
2974 reseat (it, it->current.pos, 1);
2977 CHECK_IT (it);
2981 /* Initialize IT for the display of window W with window start POS. */
2983 void
2984 start_display (struct it *it, struct window *w, struct text_pos pos)
2986 struct glyph_row *row;
2987 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2989 row = w->desired_matrix->rows + first_vpos;
2990 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2991 it->first_vpos = first_vpos;
2993 /* Don't reseat to previous visible line start if current start
2994 position is in a string or image. */
2995 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2997 int start_at_line_beg_p;
2998 int first_y = it->current_y;
3000 /* If window start is not at a line start, skip forward to POS to
3001 get the correct continuation lines width. */
3002 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3003 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3004 if (!start_at_line_beg_p)
3006 int new_x;
3008 reseat_at_previous_visible_line_start (it);
3009 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3011 new_x = it->current_x + it->pixel_width;
3013 /* If lines are continued, this line may end in the middle
3014 of a multi-glyph character (e.g. a control character
3015 displayed as \003, or in the middle of an overlay
3016 string). In this case move_it_to above will not have
3017 taken us to the start of the continuation line but to the
3018 end of the continued line. */
3019 if (it->current_x > 0
3020 && it->line_wrap != TRUNCATE /* Lines are continued. */
3021 && (/* And glyph doesn't fit on the line. */
3022 new_x > it->last_visible_x
3023 /* Or it fits exactly and we're on a window
3024 system frame. */
3025 || (new_x == it->last_visible_x
3026 && FRAME_WINDOW_P (it->f)
3027 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3028 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3029 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3031 if ((it->current.dpvec_index >= 0
3032 || it->current.overlay_string_index >= 0)
3033 /* If we are on a newline from a display vector or
3034 overlay string, then we are already at the end of
3035 a screen line; no need to go to the next line in
3036 that case, as this line is not really continued.
3037 (If we do go to the next line, C-e will not DTRT.) */
3038 && it->c != '\n')
3040 set_iterator_to_next (it, 1);
3041 move_it_in_display_line_to (it, -1, -1, 0);
3044 it->continuation_lines_width += it->current_x;
3046 /* If the character at POS is displayed via a display
3047 vector, move_it_to above stops at the final glyph of
3048 IT->dpvec. To make the caller redisplay that character
3049 again (a.k.a. start at POS), we need to reset the
3050 dpvec_index to the beginning of IT->dpvec. */
3051 else if (it->current.dpvec_index >= 0)
3052 it->current.dpvec_index = 0;
3054 /* We're starting a new display line, not affected by the
3055 height of the continued line, so clear the appropriate
3056 fields in the iterator structure. */
3057 it->max_ascent = it->max_descent = 0;
3058 it->max_phys_ascent = it->max_phys_descent = 0;
3060 it->current_y = first_y;
3061 it->vpos = 0;
3062 it->current_x = it->hpos = 0;
3068 /* Return 1 if POS is a position in ellipses displayed for invisible
3069 text. W is the window we display, for text property lookup. */
3071 static int
3072 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3074 Lisp_Object prop, window;
3075 int ellipses_p = 0;
3076 ptrdiff_t charpos = CHARPOS (pos->pos);
3078 /* If POS specifies a position in a display vector, this might
3079 be for an ellipsis displayed for invisible text. We won't
3080 get the iterator set up for delivering that ellipsis unless
3081 we make sure that it gets aware of the invisible text. */
3082 if (pos->dpvec_index >= 0
3083 && pos->overlay_string_index < 0
3084 && CHARPOS (pos->string_pos) < 0
3085 && charpos > BEGV
3086 && (XSETWINDOW (window, w),
3087 prop = Fget_char_property (make_number (charpos),
3088 Qinvisible, window),
3089 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3091 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3092 window);
3093 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3096 return ellipses_p;
3100 /* Initialize IT for stepping through current_buffer in window W,
3101 starting at position POS that includes overlay string and display
3102 vector/ control character translation position information. Value
3103 is zero if there are overlay strings with newlines at POS. */
3105 static int
3106 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3108 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3109 int i, overlay_strings_with_newlines = 0;
3111 /* If POS specifies a position in a display vector, this might
3112 be for an ellipsis displayed for invisible text. We won't
3113 get the iterator set up for delivering that ellipsis unless
3114 we make sure that it gets aware of the invisible text. */
3115 if (in_ellipses_for_invisible_text_p (pos, w))
3117 --charpos;
3118 bytepos = 0;
3121 /* Keep in mind: the call to reseat in init_iterator skips invisible
3122 text, so we might end up at a position different from POS. This
3123 is only a problem when POS is a row start after a newline and an
3124 overlay starts there with an after-string, and the overlay has an
3125 invisible property. Since we don't skip invisible text in
3126 display_line and elsewhere immediately after consuming the
3127 newline before the row start, such a POS will not be in a string,
3128 but the call to init_iterator below will move us to the
3129 after-string. */
3130 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3132 /* This only scans the current chunk -- it should scan all chunks.
3133 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3134 to 16 in 22.1 to make this a lesser problem. */
3135 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3137 const char *s = SSDATA (it->overlay_strings[i]);
3138 const char *e = s + SBYTES (it->overlay_strings[i]);
3140 while (s < e && *s != '\n')
3141 ++s;
3143 if (s < e)
3145 overlay_strings_with_newlines = 1;
3146 break;
3150 /* If position is within an overlay string, set up IT to the right
3151 overlay string. */
3152 if (pos->overlay_string_index >= 0)
3154 int relative_index;
3156 /* If the first overlay string happens to have a `display'
3157 property for an image, the iterator will be set up for that
3158 image, and we have to undo that setup first before we can
3159 correct the overlay string index. */
3160 if (it->method == GET_FROM_IMAGE)
3161 pop_it (it);
3163 /* We already have the first chunk of overlay strings in
3164 IT->overlay_strings. Load more until the one for
3165 pos->overlay_string_index is in IT->overlay_strings. */
3166 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3168 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3169 it->current.overlay_string_index = 0;
3170 while (n--)
3172 load_overlay_strings (it, 0);
3173 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3177 it->current.overlay_string_index = pos->overlay_string_index;
3178 relative_index = (it->current.overlay_string_index
3179 % OVERLAY_STRING_CHUNK_SIZE);
3180 it->string = it->overlay_strings[relative_index];
3181 eassert (STRINGP (it->string));
3182 it->current.string_pos = pos->string_pos;
3183 it->method = GET_FROM_STRING;
3184 it->end_charpos = SCHARS (it->string);
3185 /* Set up the bidi iterator for this overlay string. */
3186 if (it->bidi_p)
3188 it->bidi_it.string.lstring = it->string;
3189 it->bidi_it.string.s = NULL;
3190 it->bidi_it.string.schars = SCHARS (it->string);
3191 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3192 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3193 it->bidi_it.string.unibyte = !it->multibyte_p;
3194 it->bidi_it.w = it->w;
3195 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3196 FRAME_WINDOW_P (it->f), &it->bidi_it);
3198 /* Synchronize the state of the bidi iterator with
3199 pos->string_pos. For any string position other than
3200 zero, this will be done automagically when we resume
3201 iteration over the string and get_visually_first_element
3202 is called. But if string_pos is zero, and the string is
3203 to be reordered for display, we need to resync manually,
3204 since it could be that the iteration state recorded in
3205 pos ended at string_pos of 0 moving backwards in string. */
3206 if (CHARPOS (pos->string_pos) == 0)
3208 get_visually_first_element (it);
3209 if (IT_STRING_CHARPOS (*it) != 0)
3210 do {
3211 /* Paranoia. */
3212 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3213 bidi_move_to_visually_next (&it->bidi_it);
3214 } while (it->bidi_it.charpos != 0);
3216 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3217 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3221 if (CHARPOS (pos->string_pos) >= 0)
3223 /* Recorded position is not in an overlay string, but in another
3224 string. This can only be a string from a `display' property.
3225 IT should already be filled with that string. */
3226 it->current.string_pos = pos->string_pos;
3227 eassert (STRINGP (it->string));
3228 if (it->bidi_p)
3229 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3230 FRAME_WINDOW_P (it->f), &it->bidi_it);
3233 /* Restore position in display vector translations, control
3234 character translations or ellipses. */
3235 if (pos->dpvec_index >= 0)
3237 if (it->dpvec == NULL)
3238 get_next_display_element (it);
3239 eassert (it->dpvec && it->current.dpvec_index == 0);
3240 it->current.dpvec_index = pos->dpvec_index;
3243 CHECK_IT (it);
3244 return !overlay_strings_with_newlines;
3248 /* Initialize IT for stepping through current_buffer in window W
3249 starting at ROW->start. */
3251 static void
3252 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3254 init_from_display_pos (it, w, &row->start);
3255 it->start = row->start;
3256 it->continuation_lines_width = row->continuation_lines_width;
3257 CHECK_IT (it);
3261 /* Initialize IT for stepping through current_buffer in window W
3262 starting in the line following ROW, i.e. starting at ROW->end.
3263 Value is zero if there are overlay strings with newlines at ROW's
3264 end position. */
3266 static int
3267 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3269 int success = 0;
3271 if (init_from_display_pos (it, w, &row->end))
3273 if (row->continued_p)
3274 it->continuation_lines_width
3275 = row->continuation_lines_width + row->pixel_width;
3276 CHECK_IT (it);
3277 success = 1;
3280 return success;
3286 /***********************************************************************
3287 Text properties
3288 ***********************************************************************/
3290 /* Called when IT reaches IT->stop_charpos. Handle text property and
3291 overlay changes. Set IT->stop_charpos to the next position where
3292 to stop. */
3294 static void
3295 handle_stop (struct it *it)
3297 enum prop_handled handled;
3298 int handle_overlay_change_p;
3299 struct props *p;
3301 it->dpvec = NULL;
3302 it->current.dpvec_index = -1;
3303 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3304 it->ignore_overlay_strings_at_pos_p = 0;
3305 it->ellipsis_p = 0;
3307 /* Use face of preceding text for ellipsis (if invisible) */
3308 if (it->selective_display_ellipsis_p)
3309 it->saved_face_id = it->face_id;
3313 handled = HANDLED_NORMALLY;
3315 /* Call text property handlers. */
3316 for (p = it_props; p->handler; ++p)
3318 handled = p->handler (it);
3320 if (handled == HANDLED_RECOMPUTE_PROPS)
3321 break;
3322 else if (handled == HANDLED_RETURN)
3324 /* We still want to show before and after strings from
3325 overlays even if the actual buffer text is replaced. */
3326 if (!handle_overlay_change_p
3327 || it->sp > 1
3328 /* Don't call get_overlay_strings_1 if we already
3329 have overlay strings loaded, because doing so
3330 will load them again and push the iterator state
3331 onto the stack one more time, which is not
3332 expected by the rest of the code that processes
3333 overlay strings. */
3334 || (it->current.overlay_string_index < 0
3335 ? !get_overlay_strings_1 (it, 0, 0)
3336 : 0))
3338 if (it->ellipsis_p)
3339 setup_for_ellipsis (it, 0);
3340 /* When handling a display spec, we might load an
3341 empty string. In that case, discard it here. We
3342 used to discard it in handle_single_display_spec,
3343 but that causes get_overlay_strings_1, above, to
3344 ignore overlay strings that we must check. */
3345 if (STRINGP (it->string) && !SCHARS (it->string))
3346 pop_it (it);
3347 return;
3349 else if (STRINGP (it->string) && !SCHARS (it->string))
3350 pop_it (it);
3351 else
3353 it->ignore_overlay_strings_at_pos_p = true;
3354 it->string_from_display_prop_p = 0;
3355 it->from_disp_prop_p = 0;
3356 handle_overlay_change_p = 0;
3358 handled = HANDLED_RECOMPUTE_PROPS;
3359 break;
3361 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3362 handle_overlay_change_p = 0;
3365 if (handled != HANDLED_RECOMPUTE_PROPS)
3367 /* Don't check for overlay strings below when set to deliver
3368 characters from a display vector. */
3369 if (it->method == GET_FROM_DISPLAY_VECTOR)
3370 handle_overlay_change_p = 0;
3372 /* Handle overlay changes.
3373 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3374 if it finds overlays. */
3375 if (handle_overlay_change_p)
3376 handled = handle_overlay_change (it);
3379 if (it->ellipsis_p)
3381 setup_for_ellipsis (it, 0);
3382 break;
3385 while (handled == HANDLED_RECOMPUTE_PROPS);
3387 /* Determine where to stop next. */
3388 if (handled == HANDLED_NORMALLY)
3389 compute_stop_pos (it);
3393 /* Compute IT->stop_charpos from text property and overlay change
3394 information for IT's current position. */
3396 static void
3397 compute_stop_pos (struct it *it)
3399 register INTERVAL iv, next_iv;
3400 Lisp_Object object, limit, position;
3401 ptrdiff_t charpos, bytepos;
3403 if (STRINGP (it->string))
3405 /* Strings are usually short, so don't limit the search for
3406 properties. */
3407 it->stop_charpos = it->end_charpos;
3408 object = it->string;
3409 limit = Qnil;
3410 charpos = IT_STRING_CHARPOS (*it);
3411 bytepos = IT_STRING_BYTEPOS (*it);
3413 else
3415 ptrdiff_t pos;
3417 /* If end_charpos is out of range for some reason, such as a
3418 misbehaving display function, rationalize it (Bug#5984). */
3419 if (it->end_charpos > ZV)
3420 it->end_charpos = ZV;
3421 it->stop_charpos = it->end_charpos;
3423 /* If next overlay change is in front of the current stop pos
3424 (which is IT->end_charpos), stop there. Note: value of
3425 next_overlay_change is point-max if no overlay change
3426 follows. */
3427 charpos = IT_CHARPOS (*it);
3428 bytepos = IT_BYTEPOS (*it);
3429 pos = next_overlay_change (charpos);
3430 if (pos < it->stop_charpos)
3431 it->stop_charpos = pos;
3433 /* Set up variables for computing the stop position from text
3434 property changes. */
3435 XSETBUFFER (object, current_buffer);
3436 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3439 /* Get the interval containing IT's position. Value is a null
3440 interval if there isn't such an interval. */
3441 position = make_number (charpos);
3442 iv = validate_interval_range (object, &position, &position, 0);
3443 if (iv)
3445 Lisp_Object values_here[LAST_PROP_IDX];
3446 struct props *p;
3448 /* Get properties here. */
3449 for (p = it_props; p->handler; ++p)
3450 values_here[p->idx] = textget (iv->plist, *p->name);
3452 /* Look for an interval following iv that has different
3453 properties. */
3454 for (next_iv = next_interval (iv);
3455 (next_iv
3456 && (NILP (limit)
3457 || XFASTINT (limit) > next_iv->position));
3458 next_iv = next_interval (next_iv))
3460 for (p = it_props; p->handler; ++p)
3462 Lisp_Object new_value;
3464 new_value = textget (next_iv->plist, *p->name);
3465 if (!EQ (values_here[p->idx], new_value))
3466 break;
3469 if (p->handler)
3470 break;
3473 if (next_iv)
3475 if (INTEGERP (limit)
3476 && next_iv->position >= XFASTINT (limit))
3477 /* No text property change up to limit. */
3478 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3479 else
3480 /* Text properties change in next_iv. */
3481 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3485 if (it->cmp_it.id < 0)
3487 ptrdiff_t stoppos = it->end_charpos;
3489 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3490 stoppos = -1;
3491 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3492 stoppos, it->string);
3495 eassert (STRINGP (it->string)
3496 || (it->stop_charpos >= BEGV
3497 && it->stop_charpos >= IT_CHARPOS (*it)));
3501 /* Return the position of the next overlay change after POS in
3502 current_buffer. Value is point-max if no overlay change
3503 follows. This is like `next-overlay-change' but doesn't use
3504 xmalloc. */
3506 static ptrdiff_t
3507 next_overlay_change (ptrdiff_t pos)
3509 ptrdiff_t i, noverlays;
3510 ptrdiff_t endpos;
3511 Lisp_Object *overlays;
3513 /* Get all overlays at the given position. */
3514 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3516 /* If any of these overlays ends before endpos,
3517 use its ending point instead. */
3518 for (i = 0; i < noverlays; ++i)
3520 Lisp_Object oend;
3521 ptrdiff_t oendpos;
3523 oend = OVERLAY_END (overlays[i]);
3524 oendpos = OVERLAY_POSITION (oend);
3525 endpos = min (endpos, oendpos);
3528 return endpos;
3531 /* How many characters forward to search for a display property or
3532 display string. Searching too far forward makes the bidi display
3533 sluggish, especially in small windows. */
3534 #define MAX_DISP_SCAN 250
3536 /* Return the character position of a display string at or after
3537 position specified by POSITION. If no display string exists at or
3538 after POSITION, return ZV. A display string is either an overlay
3539 with `display' property whose value is a string, or a `display'
3540 text property whose value is a string. STRING is data about the
3541 string to iterate; if STRING->lstring is nil, we are iterating a
3542 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3543 on a GUI frame. DISP_PROP is set to zero if we searched
3544 MAX_DISP_SCAN characters forward without finding any display
3545 strings, non-zero otherwise. It is set to 2 if the display string
3546 uses any kind of `(space ...)' spec that will produce a stretch of
3547 white space in the text area. */
3548 ptrdiff_t
3549 compute_display_string_pos (struct text_pos *position,
3550 struct bidi_string_data *string,
3551 struct window *w,
3552 int frame_window_p, int *disp_prop)
3554 /* OBJECT = nil means current buffer. */
3555 Lisp_Object object, object1;
3556 Lisp_Object pos, spec, limpos;
3557 int string_p = (string && (STRINGP (string->lstring) || string->s));
3558 ptrdiff_t eob = string_p ? string->schars : ZV;
3559 ptrdiff_t begb = string_p ? 0 : BEGV;
3560 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3561 ptrdiff_t lim =
3562 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3563 struct text_pos tpos;
3564 int rv = 0;
3566 if (string && STRINGP (string->lstring))
3567 object1 = object = string->lstring;
3568 else if (w && !string_p)
3570 XSETWINDOW (object, w);
3571 object1 = Qnil;
3573 else
3574 object1 = object = Qnil;
3576 *disp_prop = 1;
3578 if (charpos >= eob
3579 /* We don't support display properties whose values are strings
3580 that have display string properties. */
3581 || string->from_disp_str
3582 /* C strings cannot have display properties. */
3583 || (string->s && !STRINGP (object)))
3585 *disp_prop = 0;
3586 return eob;
3589 /* If the character at CHARPOS is where the display string begins,
3590 return CHARPOS. */
3591 pos = make_number (charpos);
3592 if (STRINGP (object))
3593 bufpos = string->bufpos;
3594 else
3595 bufpos = charpos;
3596 tpos = *position;
3597 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3598 && (charpos <= begb
3599 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3600 object),
3601 spec))
3602 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3603 frame_window_p)))
3605 if (rv == 2)
3606 *disp_prop = 2;
3607 return charpos;
3610 /* Look forward for the first character with a `display' property
3611 that will replace the underlying text when displayed. */
3612 limpos = make_number (lim);
3613 do {
3614 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3615 CHARPOS (tpos) = XFASTINT (pos);
3616 if (CHARPOS (tpos) >= lim)
3618 *disp_prop = 0;
3619 break;
3621 if (STRINGP (object))
3622 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3623 else
3624 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3625 spec = Fget_char_property (pos, Qdisplay, object);
3626 if (!STRINGP (object))
3627 bufpos = CHARPOS (tpos);
3628 } while (NILP (spec)
3629 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3630 bufpos, frame_window_p)));
3631 if (rv == 2)
3632 *disp_prop = 2;
3634 return CHARPOS (tpos);
3637 /* Return the character position of the end of the display string that
3638 started at CHARPOS. If there's no display string at CHARPOS,
3639 return -1. A display string is either an overlay with `display'
3640 property whose value is a string or a `display' text property whose
3641 value is a string. */
3642 ptrdiff_t
3643 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3645 /* OBJECT = nil means current buffer. */
3646 Lisp_Object object =
3647 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3648 Lisp_Object pos = make_number (charpos);
3649 ptrdiff_t eob =
3650 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3652 if (charpos >= eob || (string->s && !STRINGP (object)))
3653 return eob;
3655 /* It could happen that the display property or overlay was removed
3656 since we found it in compute_display_string_pos above. One way
3657 this can happen is if JIT font-lock was called (through
3658 handle_fontified_prop), and jit-lock-functions remove text
3659 properties or overlays from the portion of buffer that includes
3660 CHARPOS. Muse mode is known to do that, for example. In this
3661 case, we return -1 to the caller, to signal that no display
3662 string is actually present at CHARPOS. See bidi_fetch_char for
3663 how this is handled.
3665 An alternative would be to never look for display properties past
3666 it->stop_charpos. But neither compute_display_string_pos nor
3667 bidi_fetch_char that calls it know or care where the next
3668 stop_charpos is. */
3669 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3670 return -1;
3672 /* Look forward for the first character where the `display' property
3673 changes. */
3674 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3676 return XFASTINT (pos);
3681 /***********************************************************************
3682 Fontification
3683 ***********************************************************************/
3685 /* Handle changes in the `fontified' property of the current buffer by
3686 calling hook functions from Qfontification_functions to fontify
3687 regions of text. */
3689 static enum prop_handled
3690 handle_fontified_prop (struct it *it)
3692 Lisp_Object prop, pos;
3693 enum prop_handled handled = HANDLED_NORMALLY;
3695 if (!NILP (Vmemory_full))
3696 return handled;
3698 /* Get the value of the `fontified' property at IT's current buffer
3699 position. (The `fontified' property doesn't have a special
3700 meaning in strings.) If the value is nil, call functions from
3701 Qfontification_functions. */
3702 if (!STRINGP (it->string)
3703 && it->s == NULL
3704 && !NILP (Vfontification_functions)
3705 && !NILP (Vrun_hooks)
3706 && (pos = make_number (IT_CHARPOS (*it)),
3707 prop = Fget_char_property (pos, Qfontified, Qnil),
3708 /* Ignore the special cased nil value always present at EOB since
3709 no amount of fontifying will be able to change it. */
3710 NILP (prop) && IT_CHARPOS (*it) < Z))
3712 ptrdiff_t count = SPECPDL_INDEX ();
3713 Lisp_Object val;
3714 struct buffer *obuf = current_buffer;
3715 ptrdiff_t begv = BEGV, zv = ZV;
3716 bool old_clip_changed = current_buffer->clip_changed;
3718 val = Vfontification_functions;
3719 specbind (Qfontification_functions, Qnil);
3721 eassert (it->end_charpos == ZV);
3723 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3724 safe_call1 (val, pos);
3725 else
3727 Lisp_Object fns, fn;
3728 struct gcpro gcpro1, gcpro2;
3730 fns = Qnil;
3731 GCPRO2 (val, fns);
3733 for (; CONSP (val); val = XCDR (val))
3735 fn = XCAR (val);
3737 if (EQ (fn, Qt))
3739 /* A value of t indicates this hook has a local
3740 binding; it means to run the global binding too.
3741 In a global value, t should not occur. If it
3742 does, we must ignore it to avoid an endless
3743 loop. */
3744 for (fns = Fdefault_value (Qfontification_functions);
3745 CONSP (fns);
3746 fns = XCDR (fns))
3748 fn = XCAR (fns);
3749 if (!EQ (fn, Qt))
3750 safe_call1 (fn, pos);
3753 else
3754 safe_call1 (fn, pos);
3757 UNGCPRO;
3760 unbind_to (count, Qnil);
3762 /* Fontification functions routinely call `save-restriction'.
3763 Normally, this tags clip_changed, which can confuse redisplay
3764 (see discussion in Bug#6671). Since we don't perform any
3765 special handling of fontification changes in the case where
3766 `save-restriction' isn't called, there's no point doing so in
3767 this case either. So, if the buffer's restrictions are
3768 actually left unchanged, reset clip_changed. */
3769 if (obuf == current_buffer)
3771 if (begv == BEGV && zv == ZV)
3772 current_buffer->clip_changed = old_clip_changed;
3774 /* There isn't much we can reasonably do to protect against
3775 misbehaving fontification, but here's a fig leaf. */
3776 else if (BUFFER_LIVE_P (obuf))
3777 set_buffer_internal_1 (obuf);
3779 /* The fontification code may have added/removed text.
3780 It could do even a lot worse, but let's at least protect against
3781 the most obvious case where only the text past `pos' gets changed',
3782 as is/was done in grep.el where some escapes sequences are turned
3783 into face properties (bug#7876). */
3784 it->end_charpos = ZV;
3786 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3787 something. This avoids an endless loop if they failed to
3788 fontify the text for which reason ever. */
3789 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3790 handled = HANDLED_RECOMPUTE_PROPS;
3793 return handled;
3798 /***********************************************************************
3799 Faces
3800 ***********************************************************************/
3802 /* Set up iterator IT from face properties at its current position.
3803 Called from handle_stop. */
3805 static enum prop_handled
3806 handle_face_prop (struct it *it)
3808 int new_face_id;
3809 ptrdiff_t next_stop;
3811 if (!STRINGP (it->string))
3813 new_face_id
3814 = face_at_buffer_position (it->w,
3815 IT_CHARPOS (*it),
3816 &next_stop,
3817 (IT_CHARPOS (*it)
3818 + TEXT_PROP_DISTANCE_LIMIT),
3819 0, it->base_face_id);
3821 /* Is this a start of a run of characters with box face?
3822 Caveat: this can be called for a freshly initialized
3823 iterator; face_id is -1 in this case. We know that the new
3824 face will not change until limit, i.e. if the new face has a
3825 box, all characters up to limit will have one. But, as
3826 usual, we don't know whether limit is really the end. */
3827 if (new_face_id != it->face_id)
3829 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3830 /* If it->face_id is -1, old_face below will be NULL, see
3831 the definition of FACE_FROM_ID. This will happen if this
3832 is the initial call that gets the face. */
3833 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3835 /* If the value of face_id of the iterator is -1, we have to
3836 look in front of IT's position and see whether there is a
3837 face there that's different from new_face_id. */
3838 if (!old_face && IT_CHARPOS (*it) > BEG)
3840 int prev_face_id = face_before_it_pos (it);
3842 old_face = FACE_FROM_ID (it->f, prev_face_id);
3845 /* If the new face has a box, but the old face does not,
3846 this is the start of a run of characters with box face,
3847 i.e. this character has a shadow on the left side. */
3848 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3849 && (old_face == NULL || !old_face->box));
3850 it->face_box_p = new_face->box != FACE_NO_BOX;
3853 else
3855 int base_face_id;
3856 ptrdiff_t bufpos;
3857 int i;
3858 Lisp_Object from_overlay
3859 = (it->current.overlay_string_index >= 0
3860 ? it->string_overlays[it->current.overlay_string_index
3861 % OVERLAY_STRING_CHUNK_SIZE]
3862 : Qnil);
3864 /* See if we got to this string directly or indirectly from
3865 an overlay property. That includes the before-string or
3866 after-string of an overlay, strings in display properties
3867 provided by an overlay, their text properties, etc.
3869 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3870 if (! NILP (from_overlay))
3871 for (i = it->sp - 1; i >= 0; i--)
3873 if (it->stack[i].current.overlay_string_index >= 0)
3874 from_overlay
3875 = it->string_overlays[it->stack[i].current.overlay_string_index
3876 % OVERLAY_STRING_CHUNK_SIZE];
3877 else if (! NILP (it->stack[i].from_overlay))
3878 from_overlay = it->stack[i].from_overlay;
3880 if (!NILP (from_overlay))
3881 break;
3884 if (! NILP (from_overlay))
3886 bufpos = IT_CHARPOS (*it);
3887 /* For a string from an overlay, the base face depends
3888 only on text properties and ignores overlays. */
3889 base_face_id
3890 = face_for_overlay_string (it->w,
3891 IT_CHARPOS (*it),
3892 &next_stop,
3893 (IT_CHARPOS (*it)
3894 + TEXT_PROP_DISTANCE_LIMIT),
3896 from_overlay);
3898 else
3900 bufpos = 0;
3902 /* For strings from a `display' property, use the face at
3903 IT's current buffer position as the base face to merge
3904 with, so that overlay strings appear in the same face as
3905 surrounding text, unless they specify their own faces.
3906 For strings from wrap-prefix and line-prefix properties,
3907 use the default face, possibly remapped via
3908 Vface_remapping_alist. */
3909 base_face_id = it->string_from_prefix_prop_p
3910 ? (!NILP (Vface_remapping_alist)
3911 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3912 : DEFAULT_FACE_ID)
3913 : underlying_face_id (it);
3916 new_face_id = face_at_string_position (it->w,
3917 it->string,
3918 IT_STRING_CHARPOS (*it),
3919 bufpos,
3920 &next_stop,
3921 base_face_id, 0);
3923 /* Is this a start of a run of characters with box? Caveat:
3924 this can be called for a freshly allocated iterator; face_id
3925 is -1 is this case. We know that the new face will not
3926 change until the next check pos, i.e. if the new face has a
3927 box, all characters up to that position will have a
3928 box. But, as usual, we don't know whether that position
3929 is really the end. */
3930 if (new_face_id != it->face_id)
3932 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3933 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3935 /* If new face has a box but old face hasn't, this is the
3936 start of a run of characters with box, i.e. it has a
3937 shadow on the left side. */
3938 it->start_of_box_run_p
3939 = new_face->box && (old_face == NULL || !old_face->box);
3940 it->face_box_p = new_face->box != FACE_NO_BOX;
3944 it->face_id = new_face_id;
3945 return HANDLED_NORMALLY;
3949 /* Return the ID of the face ``underlying'' IT's current position,
3950 which is in a string. If the iterator is associated with a
3951 buffer, return the face at IT's current buffer position.
3952 Otherwise, use the iterator's base_face_id. */
3954 static int
3955 underlying_face_id (struct it *it)
3957 int face_id = it->base_face_id, i;
3959 eassert (STRINGP (it->string));
3961 for (i = it->sp - 1; i >= 0; --i)
3962 if (NILP (it->stack[i].string))
3963 face_id = it->stack[i].face_id;
3965 return face_id;
3969 /* Compute the face one character before or after the current position
3970 of IT, in the visual order. BEFORE_P non-zero means get the face
3971 in front (to the left in L2R paragraphs, to the right in R2L
3972 paragraphs) of IT's screen position. Value is the ID of the face. */
3974 static int
3975 face_before_or_after_it_pos (struct it *it, int before_p)
3977 int face_id, limit;
3978 ptrdiff_t next_check_charpos;
3979 struct it it_copy;
3980 void *it_copy_data = NULL;
3982 eassert (it->s == NULL);
3984 if (STRINGP (it->string))
3986 ptrdiff_t bufpos, charpos;
3987 int base_face_id;
3989 /* No face change past the end of the string (for the case
3990 we are padding with spaces). No face change before the
3991 string start. */
3992 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3993 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3994 return it->face_id;
3996 if (!it->bidi_p)
3998 /* Set charpos to the position before or after IT's current
3999 position, in the logical order, which in the non-bidi
4000 case is the same as the visual order. */
4001 if (before_p)
4002 charpos = IT_STRING_CHARPOS (*it) - 1;
4003 else if (it->what == IT_COMPOSITION)
4004 /* For composition, we must check the character after the
4005 composition. */
4006 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4007 else
4008 charpos = IT_STRING_CHARPOS (*it) + 1;
4010 else
4012 if (before_p)
4014 /* With bidi iteration, the character before the current
4015 in the visual order cannot be found by simple
4016 iteration, because "reverse" reordering is not
4017 supported. Instead, we need to use the move_it_*
4018 family of functions. */
4019 /* Ignore face changes before the first visible
4020 character on this display line. */
4021 if (it->current_x <= it->first_visible_x)
4022 return it->face_id;
4023 SAVE_IT (it_copy, *it, it_copy_data);
4024 /* Implementation note: Since move_it_in_display_line
4025 works in the iterator geometry, and thinks the first
4026 character is always the leftmost, even in R2L lines,
4027 we don't need to distinguish between the R2L and L2R
4028 cases here. */
4029 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4030 it_copy.current_x - 1, MOVE_TO_X);
4031 charpos = IT_STRING_CHARPOS (it_copy);
4032 RESTORE_IT (it, it, it_copy_data);
4034 else
4036 /* Set charpos to the string position of the character
4037 that comes after IT's current position in the visual
4038 order. */
4039 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4041 it_copy = *it;
4042 while (n--)
4043 bidi_move_to_visually_next (&it_copy.bidi_it);
4045 charpos = it_copy.bidi_it.charpos;
4048 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4050 if (it->current.overlay_string_index >= 0)
4051 bufpos = IT_CHARPOS (*it);
4052 else
4053 bufpos = 0;
4055 base_face_id = underlying_face_id (it);
4057 /* Get the face for ASCII, or unibyte. */
4058 face_id = face_at_string_position (it->w,
4059 it->string,
4060 charpos,
4061 bufpos,
4062 &next_check_charpos,
4063 base_face_id, 0);
4065 /* Correct the face for charsets different from ASCII. Do it
4066 for the multibyte case only. The face returned above is
4067 suitable for unibyte text if IT->string is unibyte. */
4068 if (STRING_MULTIBYTE (it->string))
4070 struct text_pos pos1 = string_pos (charpos, it->string);
4071 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4072 int c, len;
4073 struct face *face = FACE_FROM_ID (it->f, face_id);
4075 c = string_char_and_length (p, &len);
4076 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4079 else
4081 struct text_pos pos;
4083 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4084 || (IT_CHARPOS (*it) <= BEGV && before_p))
4085 return it->face_id;
4087 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4088 pos = it->current.pos;
4090 if (!it->bidi_p)
4092 if (before_p)
4093 DEC_TEXT_POS (pos, it->multibyte_p);
4094 else
4096 if (it->what == IT_COMPOSITION)
4098 /* For composition, we must check the position after
4099 the composition. */
4100 pos.charpos += it->cmp_it.nchars;
4101 pos.bytepos += it->len;
4103 else
4104 INC_TEXT_POS (pos, it->multibyte_p);
4107 else
4109 if (before_p)
4111 /* With bidi iteration, the character before the current
4112 in the visual order cannot be found by simple
4113 iteration, because "reverse" reordering is not
4114 supported. Instead, we need to use the move_it_*
4115 family of functions. */
4116 /* Ignore face changes before the first visible
4117 character on this display line. */
4118 if (it->current_x <= it->first_visible_x)
4119 return it->face_id;
4120 SAVE_IT (it_copy, *it, it_copy_data);
4121 /* Implementation note: Since move_it_in_display_line
4122 works in the iterator geometry, and thinks the first
4123 character is always the leftmost, even in R2L lines,
4124 we don't need to distinguish between the R2L and L2R
4125 cases here. */
4126 move_it_in_display_line (&it_copy, ZV,
4127 it_copy.current_x - 1, MOVE_TO_X);
4128 pos = it_copy.current.pos;
4129 RESTORE_IT (it, it, it_copy_data);
4131 else
4133 /* Set charpos to the buffer position of the character
4134 that comes after IT's current position in the visual
4135 order. */
4136 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4138 it_copy = *it;
4139 while (n--)
4140 bidi_move_to_visually_next (&it_copy.bidi_it);
4142 SET_TEXT_POS (pos,
4143 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4146 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4148 /* Determine face for CHARSET_ASCII, or unibyte. */
4149 face_id = face_at_buffer_position (it->w,
4150 CHARPOS (pos),
4151 &next_check_charpos,
4152 limit, 0, -1);
4154 /* Correct the face for charsets different from ASCII. Do it
4155 for the multibyte case only. The face returned above is
4156 suitable for unibyte text if current_buffer is unibyte. */
4157 if (it->multibyte_p)
4159 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4160 struct face *face = FACE_FROM_ID (it->f, face_id);
4161 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4165 return face_id;
4170 /***********************************************************************
4171 Invisible text
4172 ***********************************************************************/
4174 /* Set up iterator IT from invisible properties at its current
4175 position. Called from handle_stop. */
4177 static enum prop_handled
4178 handle_invisible_prop (struct it *it)
4180 enum prop_handled handled = HANDLED_NORMALLY;
4181 int invis_p;
4182 Lisp_Object prop;
4184 if (STRINGP (it->string))
4186 Lisp_Object end_charpos, limit, charpos;
4188 /* Get the value of the invisible text property at the
4189 current position. Value will be nil if there is no such
4190 property. */
4191 charpos = make_number (IT_STRING_CHARPOS (*it));
4192 prop = Fget_text_property (charpos, Qinvisible, it->string);
4193 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4195 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4197 /* Record whether we have to display an ellipsis for the
4198 invisible text. */
4199 int display_ellipsis_p = (invis_p == 2);
4200 ptrdiff_t len, endpos;
4202 handled = HANDLED_RECOMPUTE_PROPS;
4204 /* Get the position at which the next visible text can be
4205 found in IT->string, if any. */
4206 endpos = len = SCHARS (it->string);
4207 XSETINT (limit, len);
4210 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4211 it->string, limit);
4212 if (INTEGERP (end_charpos))
4214 endpos = XFASTINT (end_charpos);
4215 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4216 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4217 if (invis_p == 2)
4218 display_ellipsis_p = true;
4221 while (invis_p && endpos < len);
4223 if (display_ellipsis_p)
4224 it->ellipsis_p = true;
4226 if (endpos < len)
4228 /* Text at END_CHARPOS is visible. Move IT there. */
4229 struct text_pos old;
4230 ptrdiff_t oldpos;
4232 old = it->current.string_pos;
4233 oldpos = CHARPOS (old);
4234 if (it->bidi_p)
4236 if (it->bidi_it.first_elt
4237 && it->bidi_it.charpos < SCHARS (it->string))
4238 bidi_paragraph_init (it->paragraph_embedding,
4239 &it->bidi_it, 1);
4240 /* Bidi-iterate out of the invisible text. */
4243 bidi_move_to_visually_next (&it->bidi_it);
4245 while (oldpos <= it->bidi_it.charpos
4246 && it->bidi_it.charpos < endpos);
4248 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4249 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4250 if (IT_CHARPOS (*it) >= endpos)
4251 it->prev_stop = endpos;
4253 else
4255 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4256 compute_string_pos (&it->current.string_pos, old, it->string);
4259 else
4261 /* The rest of the string is invisible. If this is an
4262 overlay string, proceed with the next overlay string
4263 or whatever comes and return a character from there. */
4264 if (it->current.overlay_string_index >= 0
4265 && !display_ellipsis_p)
4267 next_overlay_string (it);
4268 /* Don't check for overlay strings when we just
4269 finished processing them. */
4270 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4272 else
4274 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4275 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4280 else
4282 ptrdiff_t newpos, next_stop, start_charpos, tem;
4283 Lisp_Object pos, overlay;
4285 /* First of all, is there invisible text at this position? */
4286 tem = start_charpos = IT_CHARPOS (*it);
4287 pos = make_number (tem);
4288 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4289 &overlay);
4290 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4292 /* If we are on invisible text, skip over it. */
4293 if (invis_p && start_charpos < it->end_charpos)
4295 /* Record whether we have to display an ellipsis for the
4296 invisible text. */
4297 int display_ellipsis_p = invis_p == 2;
4299 handled = HANDLED_RECOMPUTE_PROPS;
4301 /* Loop skipping over invisible text. The loop is left at
4302 ZV or with IT on the first char being visible again. */
4305 /* Try to skip some invisible text. Return value is the
4306 position reached which can be equal to where we start
4307 if there is nothing invisible there. This skips both
4308 over invisible text properties and overlays with
4309 invisible property. */
4310 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4312 /* If we skipped nothing at all we weren't at invisible
4313 text in the first place. If everything to the end of
4314 the buffer was skipped, end the loop. */
4315 if (newpos == tem || newpos >= ZV)
4316 invis_p = 0;
4317 else
4319 /* We skipped some characters but not necessarily
4320 all there are. Check if we ended up on visible
4321 text. Fget_char_property returns the property of
4322 the char before the given position, i.e. if we
4323 get invis_p = 0, this means that the char at
4324 newpos is visible. */
4325 pos = make_number (newpos);
4326 prop = Fget_char_property (pos, Qinvisible, it->window);
4327 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4330 /* If we ended up on invisible text, proceed to
4331 skip starting with next_stop. */
4332 if (invis_p)
4333 tem = next_stop;
4335 /* If there are adjacent invisible texts, don't lose the
4336 second one's ellipsis. */
4337 if (invis_p == 2)
4338 display_ellipsis_p = true;
4340 while (invis_p);
4342 /* The position newpos is now either ZV or on visible text. */
4343 if (it->bidi_p)
4345 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4346 int on_newline
4347 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4348 int after_newline
4349 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4351 /* If the invisible text ends on a newline or on a
4352 character after a newline, we can avoid the costly,
4353 character by character, bidi iteration to NEWPOS, and
4354 instead simply reseat the iterator there. That's
4355 because all bidi reordering information is tossed at
4356 the newline. This is a big win for modes that hide
4357 complete lines, like Outline, Org, etc. */
4358 if (on_newline || after_newline)
4360 struct text_pos tpos;
4361 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4363 SET_TEXT_POS (tpos, newpos, bpos);
4364 reseat_1 (it, tpos, 0);
4365 /* If we reseat on a newline/ZV, we need to prep the
4366 bidi iterator for advancing to the next character
4367 after the newline/EOB, keeping the current paragraph
4368 direction (so that PRODUCE_GLYPHS does TRT wrt
4369 prepending/appending glyphs to a glyph row). */
4370 if (on_newline)
4372 it->bidi_it.first_elt = 0;
4373 it->bidi_it.paragraph_dir = pdir;
4374 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4375 it->bidi_it.nchars = 1;
4376 it->bidi_it.ch_len = 1;
4379 else /* Must use the slow method. */
4381 /* With bidi iteration, the region of invisible text
4382 could start and/or end in the middle of a
4383 non-base embedding level. Therefore, we need to
4384 skip invisible text using the bidi iterator,
4385 starting at IT's current position, until we find
4386 ourselves outside of the invisible text.
4387 Skipping invisible text _after_ bidi iteration
4388 avoids affecting the visual order of the
4389 displayed text when invisible properties are
4390 added or removed. */
4391 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4393 /* If we were `reseat'ed to a new paragraph,
4394 determine the paragraph base direction. We
4395 need to do it now because
4396 next_element_from_buffer may not have a
4397 chance to do it, if we are going to skip any
4398 text at the beginning, which resets the
4399 FIRST_ELT flag. */
4400 bidi_paragraph_init (it->paragraph_embedding,
4401 &it->bidi_it, 1);
4405 bidi_move_to_visually_next (&it->bidi_it);
4407 while (it->stop_charpos <= it->bidi_it.charpos
4408 && it->bidi_it.charpos < newpos);
4409 IT_CHARPOS (*it) = it->bidi_it.charpos;
4410 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4411 /* If we overstepped NEWPOS, record its position in
4412 the iterator, so that we skip invisible text if
4413 later the bidi iteration lands us in the
4414 invisible region again. */
4415 if (IT_CHARPOS (*it) >= newpos)
4416 it->prev_stop = newpos;
4419 else
4421 IT_CHARPOS (*it) = newpos;
4422 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4425 /* If there are before-strings at the start of invisible
4426 text, and the text is invisible because of a text
4427 property, arrange to show before-strings because 20.x did
4428 it that way. (If the text is invisible because of an
4429 overlay property instead of a text property, this is
4430 already handled in the overlay code.) */
4431 if (NILP (overlay)
4432 && get_overlay_strings (it, it->stop_charpos))
4434 handled = HANDLED_RECOMPUTE_PROPS;
4435 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4437 else if (display_ellipsis_p)
4439 /* Make sure that the glyphs of the ellipsis will get
4440 correct `charpos' values. If we would not update
4441 it->position here, the glyphs would belong to the
4442 last visible character _before_ the invisible
4443 text, which confuses `set_cursor_from_row'.
4445 We use the last invisible position instead of the
4446 first because this way the cursor is always drawn on
4447 the first "." of the ellipsis, whenever PT is inside
4448 the invisible text. Otherwise the cursor would be
4449 placed _after_ the ellipsis when the point is after the
4450 first invisible character. */
4451 if (!STRINGP (it->object))
4453 it->position.charpos = newpos - 1;
4454 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4456 it->ellipsis_p = true;
4457 /* Let the ellipsis display before
4458 considering any properties of the following char.
4459 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4460 handled = HANDLED_RETURN;
4465 return handled;
4469 /* Make iterator IT return `...' next.
4470 Replaces LEN characters from buffer. */
4472 static void
4473 setup_for_ellipsis (struct it *it, int len)
4475 /* Use the display table definition for `...'. Invalid glyphs
4476 will be handled by the method returning elements from dpvec. */
4477 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4479 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4480 it->dpvec = v->contents;
4481 it->dpend = v->contents + v->header.size;
4483 else
4485 /* Default `...'. */
4486 it->dpvec = default_invis_vector;
4487 it->dpend = default_invis_vector + 3;
4490 it->dpvec_char_len = len;
4491 it->current.dpvec_index = 0;
4492 it->dpvec_face_id = -1;
4494 /* Remember the current face id in case glyphs specify faces.
4495 IT's face is restored in set_iterator_to_next.
4496 saved_face_id was set to preceding char's face in handle_stop. */
4497 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4498 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4500 it->method = GET_FROM_DISPLAY_VECTOR;
4501 it->ellipsis_p = true;
4506 /***********************************************************************
4507 'display' property
4508 ***********************************************************************/
4510 /* Set up iterator IT from `display' property at its current position.
4511 Called from handle_stop.
4512 We return HANDLED_RETURN if some part of the display property
4513 overrides the display of the buffer text itself.
4514 Otherwise we return HANDLED_NORMALLY. */
4516 static enum prop_handled
4517 handle_display_prop (struct it *it)
4519 Lisp_Object propval, object, overlay;
4520 struct text_pos *position;
4521 ptrdiff_t bufpos;
4522 /* Nonzero if some property replaces the display of the text itself. */
4523 int display_replaced_p = 0;
4525 if (STRINGP (it->string))
4527 object = it->string;
4528 position = &it->current.string_pos;
4529 bufpos = CHARPOS (it->current.pos);
4531 else
4533 XSETWINDOW (object, it->w);
4534 position = &it->current.pos;
4535 bufpos = CHARPOS (*position);
4538 /* Reset those iterator values set from display property values. */
4539 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4540 it->space_width = Qnil;
4541 it->font_height = Qnil;
4542 it->voffset = 0;
4544 /* We don't support recursive `display' properties, i.e. string
4545 values that have a string `display' property, that have a string
4546 `display' property etc. */
4547 if (!it->string_from_display_prop_p)
4548 it->area = TEXT_AREA;
4550 propval = get_char_property_and_overlay (make_number (position->charpos),
4551 Qdisplay, object, &overlay);
4552 if (NILP (propval))
4553 return HANDLED_NORMALLY;
4554 /* Now OVERLAY is the overlay that gave us this property, or nil
4555 if it was a text property. */
4557 if (!STRINGP (it->string))
4558 object = it->w->contents;
4560 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4561 position, bufpos,
4562 FRAME_WINDOW_P (it->f));
4564 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4567 /* Subroutine of handle_display_prop. Returns non-zero if the display
4568 specification in SPEC is a replacing specification, i.e. it would
4569 replace the text covered by `display' property with something else,
4570 such as an image or a display string. If SPEC includes any kind or
4571 `(space ...) specification, the value is 2; this is used by
4572 compute_display_string_pos, which see.
4574 See handle_single_display_spec for documentation of arguments.
4575 frame_window_p is non-zero if the window being redisplayed is on a
4576 GUI frame; this argument is used only if IT is NULL, see below.
4578 IT can be NULL, if this is called by the bidi reordering code
4579 through compute_display_string_pos, which see. In that case, this
4580 function only examines SPEC, but does not otherwise "handle" it, in
4581 the sense that it doesn't set up members of IT from the display
4582 spec. */
4583 static int
4584 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4585 Lisp_Object overlay, struct text_pos *position,
4586 ptrdiff_t bufpos, int frame_window_p)
4588 int replacing_p = 0;
4589 int rv;
4591 if (CONSP (spec)
4592 /* Simple specifications. */
4593 && !EQ (XCAR (spec), Qimage)
4594 && !EQ (XCAR (spec), Qspace)
4595 && !EQ (XCAR (spec), Qwhen)
4596 && !EQ (XCAR (spec), Qslice)
4597 && !EQ (XCAR (spec), Qspace_width)
4598 && !EQ (XCAR (spec), Qheight)
4599 && !EQ (XCAR (spec), Qraise)
4600 /* Marginal area specifications. */
4601 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4602 && !EQ (XCAR (spec), Qleft_fringe)
4603 && !EQ (XCAR (spec), Qright_fringe)
4604 && !NILP (XCAR (spec)))
4606 for (; CONSP (spec); spec = XCDR (spec))
4608 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4609 overlay, position, bufpos,
4610 replacing_p, frame_window_p)))
4612 replacing_p = rv;
4613 /* If some text in a string is replaced, `position' no
4614 longer points to the position of `object'. */
4615 if (!it || STRINGP (object))
4616 break;
4620 else if (VECTORP (spec))
4622 ptrdiff_t i;
4623 for (i = 0; i < ASIZE (spec); ++i)
4624 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4625 overlay, position, bufpos,
4626 replacing_p, frame_window_p)))
4628 replacing_p = rv;
4629 /* If some text in a string is replaced, `position' no
4630 longer points to the position of `object'. */
4631 if (!it || STRINGP (object))
4632 break;
4635 else
4637 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4638 position, bufpos, 0,
4639 frame_window_p)))
4640 replacing_p = rv;
4643 return replacing_p;
4646 /* Value is the position of the end of the `display' property starting
4647 at START_POS in OBJECT. */
4649 static struct text_pos
4650 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4652 Lisp_Object end;
4653 struct text_pos end_pos;
4655 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4656 Qdisplay, object, Qnil);
4657 CHARPOS (end_pos) = XFASTINT (end);
4658 if (STRINGP (object))
4659 compute_string_pos (&end_pos, start_pos, it->string);
4660 else
4661 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4663 return end_pos;
4667 /* Set up IT from a single `display' property specification SPEC. OBJECT
4668 is the object in which the `display' property was found. *POSITION
4669 is the position in OBJECT at which the `display' property was found.
4670 BUFPOS is the buffer position of OBJECT (different from POSITION if
4671 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4672 previously saw a display specification which already replaced text
4673 display with something else, for example an image; we ignore such
4674 properties after the first one has been processed.
4676 OVERLAY is the overlay this `display' property came from,
4677 or nil if it was a text property.
4679 If SPEC is a `space' or `image' specification, and in some other
4680 cases too, set *POSITION to the position where the `display'
4681 property ends.
4683 If IT is NULL, only examine the property specification in SPEC, but
4684 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4685 is intended to be displayed in a window on a GUI frame.
4687 Value is non-zero if something was found which replaces the display
4688 of buffer or string text. */
4690 static int
4691 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4692 Lisp_Object overlay, struct text_pos *position,
4693 ptrdiff_t bufpos, int display_replaced_p,
4694 int frame_window_p)
4696 Lisp_Object form;
4697 Lisp_Object location, value;
4698 struct text_pos start_pos = *position;
4699 int valid_p;
4701 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4702 If the result is non-nil, use VALUE instead of SPEC. */
4703 form = Qt;
4704 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4706 spec = XCDR (spec);
4707 if (!CONSP (spec))
4708 return 0;
4709 form = XCAR (spec);
4710 spec = XCDR (spec);
4713 if (!NILP (form) && !EQ (form, Qt))
4715 ptrdiff_t count = SPECPDL_INDEX ();
4716 struct gcpro gcpro1;
4718 /* Bind `object' to the object having the `display' property, a
4719 buffer or string. Bind `position' to the position in the
4720 object where the property was found, and `buffer-position'
4721 to the current position in the buffer. */
4723 if (NILP (object))
4724 XSETBUFFER (object, current_buffer);
4725 specbind (Qobject, object);
4726 specbind (Qposition, make_number (CHARPOS (*position)));
4727 specbind (Qbuffer_position, make_number (bufpos));
4728 GCPRO1 (form);
4729 form = safe_eval (form);
4730 UNGCPRO;
4731 unbind_to (count, Qnil);
4734 if (NILP (form))
4735 return 0;
4737 /* Handle `(height HEIGHT)' specifications. */
4738 if (CONSP (spec)
4739 && EQ (XCAR (spec), Qheight)
4740 && CONSP (XCDR (spec)))
4742 if (it)
4744 if (!FRAME_WINDOW_P (it->f))
4745 return 0;
4747 it->font_height = XCAR (XCDR (spec));
4748 if (!NILP (it->font_height))
4750 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4751 int new_height = -1;
4753 if (CONSP (it->font_height)
4754 && (EQ (XCAR (it->font_height), Qplus)
4755 || EQ (XCAR (it->font_height), Qminus))
4756 && CONSP (XCDR (it->font_height))
4757 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4759 /* `(+ N)' or `(- N)' where N is an integer. */
4760 int steps = XINT (XCAR (XCDR (it->font_height)));
4761 if (EQ (XCAR (it->font_height), Qplus))
4762 steps = - steps;
4763 it->face_id = smaller_face (it->f, it->face_id, steps);
4765 else if (FUNCTIONP (it->font_height))
4767 /* Call function with current height as argument.
4768 Value is the new height. */
4769 Lisp_Object height;
4770 height = safe_call1 (it->font_height,
4771 face->lface[LFACE_HEIGHT_INDEX]);
4772 if (NUMBERP (height))
4773 new_height = XFLOATINT (height);
4775 else if (NUMBERP (it->font_height))
4777 /* Value is a multiple of the canonical char height. */
4778 struct face *f;
4780 f = FACE_FROM_ID (it->f,
4781 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4782 new_height = (XFLOATINT (it->font_height)
4783 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4785 else
4787 /* Evaluate IT->font_height with `height' bound to the
4788 current specified height to get the new height. */
4789 ptrdiff_t count = SPECPDL_INDEX ();
4791 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4792 value = safe_eval (it->font_height);
4793 unbind_to (count, Qnil);
4795 if (NUMBERP (value))
4796 new_height = XFLOATINT (value);
4799 if (new_height > 0)
4800 it->face_id = face_with_height (it->f, it->face_id, new_height);
4804 return 0;
4807 /* Handle `(space-width WIDTH)'. */
4808 if (CONSP (spec)
4809 && EQ (XCAR (spec), Qspace_width)
4810 && CONSP (XCDR (spec)))
4812 if (it)
4814 if (!FRAME_WINDOW_P (it->f))
4815 return 0;
4817 value = XCAR (XCDR (spec));
4818 if (NUMBERP (value) && XFLOATINT (value) > 0)
4819 it->space_width = value;
4822 return 0;
4825 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4826 if (CONSP (spec)
4827 && EQ (XCAR (spec), Qslice))
4829 Lisp_Object tem;
4831 if (it)
4833 if (!FRAME_WINDOW_P (it->f))
4834 return 0;
4836 if (tem = XCDR (spec), CONSP (tem))
4838 it->slice.x = XCAR (tem);
4839 if (tem = XCDR (tem), CONSP (tem))
4841 it->slice.y = XCAR (tem);
4842 if (tem = XCDR (tem), CONSP (tem))
4844 it->slice.width = XCAR (tem);
4845 if (tem = XCDR (tem), CONSP (tem))
4846 it->slice.height = XCAR (tem);
4852 return 0;
4855 /* Handle `(raise FACTOR)'. */
4856 if (CONSP (spec)
4857 && EQ (XCAR (spec), Qraise)
4858 && CONSP (XCDR (spec)))
4860 if (it)
4862 if (!FRAME_WINDOW_P (it->f))
4863 return 0;
4865 #ifdef HAVE_WINDOW_SYSTEM
4866 value = XCAR (XCDR (spec));
4867 if (NUMBERP (value))
4869 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4870 it->voffset = - (XFLOATINT (value)
4871 * (FONT_HEIGHT (face->font)));
4873 #endif /* HAVE_WINDOW_SYSTEM */
4876 return 0;
4879 /* Don't handle the other kinds of display specifications
4880 inside a string that we got from a `display' property. */
4881 if (it && it->string_from_display_prop_p)
4882 return 0;
4884 /* Characters having this form of property are not displayed, so
4885 we have to find the end of the property. */
4886 if (it)
4888 start_pos = *position;
4889 *position = display_prop_end (it, object, start_pos);
4891 value = Qnil;
4893 /* Stop the scan at that end position--we assume that all
4894 text properties change there. */
4895 if (it)
4896 it->stop_charpos = position->charpos;
4898 /* Handle `(left-fringe BITMAP [FACE])'
4899 and `(right-fringe BITMAP [FACE])'. */
4900 if (CONSP (spec)
4901 && (EQ (XCAR (spec), Qleft_fringe)
4902 || EQ (XCAR (spec), Qright_fringe))
4903 && CONSP (XCDR (spec)))
4905 int fringe_bitmap;
4907 if (it)
4909 if (!FRAME_WINDOW_P (it->f))
4910 /* If we return here, POSITION has been advanced
4911 across the text with this property. */
4913 /* Synchronize the bidi iterator with POSITION. This is
4914 needed because we are not going to push the iterator
4915 on behalf of this display property, so there will be
4916 no pop_it call to do this synchronization for us. */
4917 if (it->bidi_p)
4919 it->position = *position;
4920 iterate_out_of_display_property (it);
4921 *position = it->position;
4923 return 1;
4926 else if (!frame_window_p)
4927 return 1;
4929 #ifdef HAVE_WINDOW_SYSTEM
4930 value = XCAR (XCDR (spec));
4931 if (!SYMBOLP (value)
4932 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4933 /* If we return here, POSITION has been advanced
4934 across the text with this property. */
4936 if (it && it->bidi_p)
4938 it->position = *position;
4939 iterate_out_of_display_property (it);
4940 *position = it->position;
4942 return 1;
4945 if (it)
4947 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4949 if (CONSP (XCDR (XCDR (spec))))
4951 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4952 int face_id2 = lookup_derived_face (it->f, face_name,
4953 FRINGE_FACE_ID, 0);
4954 if (face_id2 >= 0)
4955 face_id = face_id2;
4958 /* Save current settings of IT so that we can restore them
4959 when we are finished with the glyph property value. */
4960 push_it (it, position);
4962 it->area = TEXT_AREA;
4963 it->what = IT_IMAGE;
4964 it->image_id = -1; /* no image */
4965 it->position = start_pos;
4966 it->object = NILP (object) ? it->w->contents : object;
4967 it->method = GET_FROM_IMAGE;
4968 it->from_overlay = Qnil;
4969 it->face_id = face_id;
4970 it->from_disp_prop_p = true;
4972 /* Say that we haven't consumed the characters with
4973 `display' property yet. The call to pop_it in
4974 set_iterator_to_next will clean this up. */
4975 *position = start_pos;
4977 if (EQ (XCAR (spec), Qleft_fringe))
4979 it->left_user_fringe_bitmap = fringe_bitmap;
4980 it->left_user_fringe_face_id = face_id;
4982 else
4984 it->right_user_fringe_bitmap = fringe_bitmap;
4985 it->right_user_fringe_face_id = face_id;
4988 #endif /* HAVE_WINDOW_SYSTEM */
4989 return 1;
4992 /* Prepare to handle `((margin left-margin) ...)',
4993 `((margin right-margin) ...)' and `((margin nil) ...)'
4994 prefixes for display specifications. */
4995 location = Qunbound;
4996 if (CONSP (spec) && CONSP (XCAR (spec)))
4998 Lisp_Object tem;
5000 value = XCDR (spec);
5001 if (CONSP (value))
5002 value = XCAR (value);
5004 tem = XCAR (spec);
5005 if (EQ (XCAR (tem), Qmargin)
5006 && (tem = XCDR (tem),
5007 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5008 (NILP (tem)
5009 || EQ (tem, Qleft_margin)
5010 || EQ (tem, Qright_margin))))
5011 location = tem;
5014 if (EQ (location, Qunbound))
5016 location = Qnil;
5017 value = spec;
5020 /* After this point, VALUE is the property after any
5021 margin prefix has been stripped. It must be a string,
5022 an image specification, or `(space ...)'.
5024 LOCATION specifies where to display: `left-margin',
5025 `right-margin' or nil. */
5027 valid_p = (STRINGP (value)
5028 #ifdef HAVE_WINDOW_SYSTEM
5029 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5030 && valid_image_p (value))
5031 #endif /* not HAVE_WINDOW_SYSTEM */
5032 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5034 if (valid_p && !display_replaced_p)
5036 int retval = 1;
5038 if (!it)
5040 /* Callers need to know whether the display spec is any kind
5041 of `(space ...)' spec that is about to affect text-area
5042 display. */
5043 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5044 retval = 2;
5045 return retval;
5048 /* Save current settings of IT so that we can restore them
5049 when we are finished with the glyph property value. */
5050 push_it (it, position);
5051 it->from_overlay = overlay;
5052 it->from_disp_prop_p = true;
5054 if (NILP (location))
5055 it->area = TEXT_AREA;
5056 else if (EQ (location, Qleft_margin))
5057 it->area = LEFT_MARGIN_AREA;
5058 else
5059 it->area = RIGHT_MARGIN_AREA;
5061 if (STRINGP (value))
5063 it->string = value;
5064 it->multibyte_p = STRING_MULTIBYTE (it->string);
5065 it->current.overlay_string_index = -1;
5066 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5067 it->end_charpos = it->string_nchars = SCHARS (it->string);
5068 it->method = GET_FROM_STRING;
5069 it->stop_charpos = 0;
5070 it->prev_stop = 0;
5071 it->base_level_stop = 0;
5072 it->string_from_display_prop_p = true;
5073 /* Say that we haven't consumed the characters with
5074 `display' property yet. The call to pop_it in
5075 set_iterator_to_next will clean this up. */
5076 if (BUFFERP (object))
5077 *position = start_pos;
5079 /* Force paragraph direction to be that of the parent
5080 object. If the parent object's paragraph direction is
5081 not yet determined, default to L2R. */
5082 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5083 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5084 else
5085 it->paragraph_embedding = L2R;
5087 /* Set up the bidi iterator for this display string. */
5088 if (it->bidi_p)
5090 it->bidi_it.string.lstring = it->string;
5091 it->bidi_it.string.s = NULL;
5092 it->bidi_it.string.schars = it->end_charpos;
5093 it->bidi_it.string.bufpos = bufpos;
5094 it->bidi_it.string.from_disp_str = 1;
5095 it->bidi_it.string.unibyte = !it->multibyte_p;
5096 it->bidi_it.w = it->w;
5097 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5100 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5102 it->method = GET_FROM_STRETCH;
5103 it->object = value;
5104 *position = it->position = start_pos;
5105 retval = 1 + (it->area == TEXT_AREA);
5107 #ifdef HAVE_WINDOW_SYSTEM
5108 else
5110 it->what = IT_IMAGE;
5111 it->image_id = lookup_image (it->f, value);
5112 it->position = start_pos;
5113 it->object = NILP (object) ? it->w->contents : object;
5114 it->method = GET_FROM_IMAGE;
5116 /* Say that we haven't consumed the characters with
5117 `display' property yet. The call to pop_it in
5118 set_iterator_to_next will clean this up. */
5119 *position = start_pos;
5121 #endif /* HAVE_WINDOW_SYSTEM */
5123 return retval;
5126 /* Invalid property or property not supported. Restore
5127 POSITION to what it was before. */
5128 *position = start_pos;
5129 return 0;
5132 /* Check if PROP is a display property value whose text should be
5133 treated as intangible. OVERLAY is the overlay from which PROP
5134 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5135 specify the buffer position covered by PROP. */
5138 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5139 ptrdiff_t charpos, ptrdiff_t bytepos)
5141 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5142 struct text_pos position;
5144 SET_TEXT_POS (position, charpos, bytepos);
5145 return handle_display_spec (NULL, prop, Qnil, overlay,
5146 &position, charpos, frame_window_p);
5150 /* Return 1 if PROP is a display sub-property value containing STRING.
5152 Implementation note: this and the following function are really
5153 special cases of handle_display_spec and
5154 handle_single_display_spec, and should ideally use the same code.
5155 Until they do, these two pairs must be consistent and must be
5156 modified in sync. */
5158 static int
5159 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5161 if (EQ (string, prop))
5162 return 1;
5164 /* Skip over `when FORM'. */
5165 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5167 prop = XCDR (prop);
5168 if (!CONSP (prop))
5169 return 0;
5170 /* Actually, the condition following `when' should be eval'ed,
5171 like handle_single_display_spec does, and we should return
5172 zero if it evaluates to nil. However, this function is
5173 called only when the buffer was already displayed and some
5174 glyph in the glyph matrix was found to come from a display
5175 string. Therefore, the condition was already evaluated, and
5176 the result was non-nil, otherwise the display string wouldn't
5177 have been displayed and we would have never been called for
5178 this property. Thus, we can skip the evaluation and assume
5179 its result is non-nil. */
5180 prop = XCDR (prop);
5183 if (CONSP (prop))
5184 /* Skip over `margin LOCATION'. */
5185 if (EQ (XCAR (prop), Qmargin))
5187 prop = XCDR (prop);
5188 if (!CONSP (prop))
5189 return 0;
5191 prop = XCDR (prop);
5192 if (!CONSP (prop))
5193 return 0;
5196 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5200 /* Return 1 if STRING appears in the `display' property PROP. */
5202 static int
5203 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5205 if (CONSP (prop)
5206 && !EQ (XCAR (prop), Qwhen)
5207 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5209 /* A list of sub-properties. */
5210 while (CONSP (prop))
5212 if (single_display_spec_string_p (XCAR (prop), string))
5213 return 1;
5214 prop = XCDR (prop);
5217 else if (VECTORP (prop))
5219 /* A vector of sub-properties. */
5220 ptrdiff_t i;
5221 for (i = 0; i < ASIZE (prop); ++i)
5222 if (single_display_spec_string_p (AREF (prop, i), string))
5223 return 1;
5225 else
5226 return single_display_spec_string_p (prop, string);
5228 return 0;
5231 /* Look for STRING in overlays and text properties in the current
5232 buffer, between character positions FROM and TO (excluding TO).
5233 BACK_P non-zero means look back (in this case, TO is supposed to be
5234 less than FROM).
5235 Value is the first character position where STRING was found, or
5236 zero if it wasn't found before hitting TO.
5238 This function may only use code that doesn't eval because it is
5239 called asynchronously from note_mouse_highlight. */
5241 static ptrdiff_t
5242 string_buffer_position_lim (Lisp_Object string,
5243 ptrdiff_t from, ptrdiff_t to, int back_p)
5245 Lisp_Object limit, prop, pos;
5246 int found = 0;
5248 pos = make_number (max (from, BEGV));
5250 if (!back_p) /* looking forward */
5252 limit = make_number (min (to, ZV));
5253 while (!found && !EQ (pos, limit))
5255 prop = Fget_char_property (pos, Qdisplay, Qnil);
5256 if (!NILP (prop) && display_prop_string_p (prop, string))
5257 found = 1;
5258 else
5259 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5260 limit);
5263 else /* looking back */
5265 limit = make_number (max (to, BEGV));
5266 while (!found && !EQ (pos, limit))
5268 prop = Fget_char_property (pos, Qdisplay, Qnil);
5269 if (!NILP (prop) && display_prop_string_p (prop, string))
5270 found = 1;
5271 else
5272 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5273 limit);
5277 return found ? XINT (pos) : 0;
5280 /* Determine which buffer position in current buffer STRING comes from.
5281 AROUND_CHARPOS is an approximate position where it could come from.
5282 Value is the buffer position or 0 if it couldn't be determined.
5284 This function is necessary because we don't record buffer positions
5285 in glyphs generated from strings (to keep struct glyph small).
5286 This function may only use code that doesn't eval because it is
5287 called asynchronously from note_mouse_highlight. */
5289 static ptrdiff_t
5290 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5292 const int MAX_DISTANCE = 1000;
5293 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5294 around_charpos + MAX_DISTANCE,
5297 if (!found)
5298 found = string_buffer_position_lim (string, around_charpos,
5299 around_charpos - MAX_DISTANCE, 1);
5300 return found;
5305 /***********************************************************************
5306 `composition' property
5307 ***********************************************************************/
5309 /* Set up iterator IT from `composition' property at its current
5310 position. Called from handle_stop. */
5312 static enum prop_handled
5313 handle_composition_prop (struct it *it)
5315 Lisp_Object prop, string;
5316 ptrdiff_t pos, pos_byte, start, end;
5318 if (STRINGP (it->string))
5320 unsigned char *s;
5322 pos = IT_STRING_CHARPOS (*it);
5323 pos_byte = IT_STRING_BYTEPOS (*it);
5324 string = it->string;
5325 s = SDATA (string) + pos_byte;
5326 it->c = STRING_CHAR (s);
5328 else
5330 pos = IT_CHARPOS (*it);
5331 pos_byte = IT_BYTEPOS (*it);
5332 string = Qnil;
5333 it->c = FETCH_CHAR (pos_byte);
5336 /* If there's a valid composition and point is not inside of the
5337 composition (in the case that the composition is from the current
5338 buffer), draw a glyph composed from the composition components. */
5339 if (find_composition (pos, -1, &start, &end, &prop, string)
5340 && composition_valid_p (start, end, prop)
5341 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5343 if (start < pos)
5344 /* As we can't handle this situation (perhaps font-lock added
5345 a new composition), we just return here hoping that next
5346 redisplay will detect this composition much earlier. */
5347 return HANDLED_NORMALLY;
5348 if (start != pos)
5350 if (STRINGP (it->string))
5351 pos_byte = string_char_to_byte (it->string, start);
5352 else
5353 pos_byte = CHAR_TO_BYTE (start);
5355 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5356 prop, string);
5358 if (it->cmp_it.id >= 0)
5360 it->cmp_it.ch = -1;
5361 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5362 it->cmp_it.nglyphs = -1;
5366 return HANDLED_NORMALLY;
5371 /***********************************************************************
5372 Overlay strings
5373 ***********************************************************************/
5375 /* The following structure is used to record overlay strings for
5376 later sorting in load_overlay_strings. */
5378 struct overlay_entry
5380 Lisp_Object overlay;
5381 Lisp_Object string;
5382 EMACS_INT priority;
5383 int after_string_p;
5387 /* Set up iterator IT from overlay strings at its current position.
5388 Called from handle_stop. */
5390 static enum prop_handled
5391 handle_overlay_change (struct it *it)
5393 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5394 return HANDLED_RECOMPUTE_PROPS;
5395 else
5396 return HANDLED_NORMALLY;
5400 /* Set up the next overlay string for delivery by IT, if there is an
5401 overlay string to deliver. Called by set_iterator_to_next when the
5402 end of the current overlay string is reached. If there are more
5403 overlay strings to display, IT->string and
5404 IT->current.overlay_string_index are set appropriately here.
5405 Otherwise IT->string is set to nil. */
5407 static void
5408 next_overlay_string (struct it *it)
5410 ++it->current.overlay_string_index;
5411 if (it->current.overlay_string_index == it->n_overlay_strings)
5413 /* No more overlay strings. Restore IT's settings to what
5414 they were before overlay strings were processed, and
5415 continue to deliver from current_buffer. */
5417 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5418 pop_it (it);
5419 eassert (it->sp > 0
5420 || (NILP (it->string)
5421 && it->method == GET_FROM_BUFFER
5422 && it->stop_charpos >= BEGV
5423 && it->stop_charpos <= it->end_charpos));
5424 it->current.overlay_string_index = -1;
5425 it->n_overlay_strings = 0;
5426 it->overlay_strings_charpos = -1;
5427 /* If there's an empty display string on the stack, pop the
5428 stack, to resync the bidi iterator with IT's position. Such
5429 empty strings are pushed onto the stack in
5430 get_overlay_strings_1. */
5431 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5432 pop_it (it);
5434 /* If we're at the end of the buffer, record that we have
5435 processed the overlay strings there already, so that
5436 next_element_from_buffer doesn't try it again. */
5437 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5438 it->overlay_strings_at_end_processed_p = true;
5440 else
5442 /* There are more overlay strings to process. If
5443 IT->current.overlay_string_index has advanced to a position
5444 where we must load IT->overlay_strings with more strings, do
5445 it. We must load at the IT->overlay_strings_charpos where
5446 IT->n_overlay_strings was originally computed; when invisible
5447 text is present, this might not be IT_CHARPOS (Bug#7016). */
5448 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5450 if (it->current.overlay_string_index && i == 0)
5451 load_overlay_strings (it, it->overlay_strings_charpos);
5453 /* Initialize IT to deliver display elements from the overlay
5454 string. */
5455 it->string = it->overlay_strings[i];
5456 it->multibyte_p = STRING_MULTIBYTE (it->string);
5457 SET_TEXT_POS (it->current.string_pos, 0, 0);
5458 it->method = GET_FROM_STRING;
5459 it->stop_charpos = 0;
5460 it->end_charpos = SCHARS (it->string);
5461 if (it->cmp_it.stop_pos >= 0)
5462 it->cmp_it.stop_pos = 0;
5463 it->prev_stop = 0;
5464 it->base_level_stop = 0;
5466 /* Set up the bidi iterator for this overlay string. */
5467 if (it->bidi_p)
5469 it->bidi_it.string.lstring = it->string;
5470 it->bidi_it.string.s = NULL;
5471 it->bidi_it.string.schars = SCHARS (it->string);
5472 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5473 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5474 it->bidi_it.string.unibyte = !it->multibyte_p;
5475 it->bidi_it.w = it->w;
5476 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5480 CHECK_IT (it);
5484 /* Compare two overlay_entry structures E1 and E2. Used as a
5485 comparison function for qsort in load_overlay_strings. Overlay
5486 strings for the same position are sorted so that
5488 1. All after-strings come in front of before-strings, except
5489 when they come from the same overlay.
5491 2. Within after-strings, strings are sorted so that overlay strings
5492 from overlays with higher priorities come first.
5494 2. Within before-strings, strings are sorted so that overlay
5495 strings from overlays with higher priorities come last.
5497 Value is analogous to strcmp. */
5500 static int
5501 compare_overlay_entries (const void *e1, const void *e2)
5503 struct overlay_entry const *entry1 = e1;
5504 struct overlay_entry const *entry2 = e2;
5505 int result;
5507 if (entry1->after_string_p != entry2->after_string_p)
5509 /* Let after-strings appear in front of before-strings if
5510 they come from different overlays. */
5511 if (EQ (entry1->overlay, entry2->overlay))
5512 result = entry1->after_string_p ? 1 : -1;
5513 else
5514 result = entry1->after_string_p ? -1 : 1;
5516 else if (entry1->priority != entry2->priority)
5518 if (entry1->after_string_p)
5519 /* After-strings sorted in order of decreasing priority. */
5520 result = entry2->priority < entry1->priority ? -1 : 1;
5521 else
5522 /* Before-strings sorted in order of increasing priority. */
5523 result = entry1->priority < entry2->priority ? -1 : 1;
5525 else
5526 result = 0;
5528 return result;
5532 /* Load the vector IT->overlay_strings with overlay strings from IT's
5533 current buffer position, or from CHARPOS if that is > 0. Set
5534 IT->n_overlays to the total number of overlay strings found.
5536 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5537 a time. On entry into load_overlay_strings,
5538 IT->current.overlay_string_index gives the number of overlay
5539 strings that have already been loaded by previous calls to this
5540 function.
5542 IT->add_overlay_start contains an additional overlay start
5543 position to consider for taking overlay strings from, if non-zero.
5544 This position comes into play when the overlay has an `invisible'
5545 property, and both before and after-strings. When we've skipped to
5546 the end of the overlay, because of its `invisible' property, we
5547 nevertheless want its before-string to appear.
5548 IT->add_overlay_start will contain the overlay start position
5549 in this case.
5551 Overlay strings are sorted so that after-string strings come in
5552 front of before-string strings. Within before and after-strings,
5553 strings are sorted by overlay priority. See also function
5554 compare_overlay_entries. */
5556 static void
5557 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5559 Lisp_Object overlay, window, str, invisible;
5560 struct Lisp_Overlay *ov;
5561 ptrdiff_t start, end;
5562 ptrdiff_t size = 20;
5563 ptrdiff_t n = 0, i, j;
5564 int invis_p;
5565 struct overlay_entry *entries = alloca (size * sizeof *entries);
5566 USE_SAFE_ALLOCA;
5568 if (charpos <= 0)
5569 charpos = IT_CHARPOS (*it);
5571 /* Append the overlay string STRING of overlay OVERLAY to vector
5572 `entries' which has size `size' and currently contains `n'
5573 elements. AFTER_P non-zero means STRING is an after-string of
5574 OVERLAY. */
5575 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5576 do \
5578 Lisp_Object priority; \
5580 if (n == size) \
5582 struct overlay_entry *old = entries; \
5583 SAFE_NALLOCA (entries, 2, size); \
5584 memcpy (entries, old, size * sizeof *entries); \
5585 size *= 2; \
5588 entries[n].string = (STRING); \
5589 entries[n].overlay = (OVERLAY); \
5590 priority = Foverlay_get ((OVERLAY), Qpriority); \
5591 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5592 entries[n].after_string_p = (AFTER_P); \
5593 ++n; \
5595 while (0)
5597 /* Process overlay before the overlay center. */
5598 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5600 XSETMISC (overlay, ov);
5601 eassert (OVERLAYP (overlay));
5602 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5603 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5605 if (end < charpos)
5606 break;
5608 /* Skip this overlay if it doesn't start or end at IT's current
5609 position. */
5610 if (end != charpos && start != charpos)
5611 continue;
5613 /* Skip this overlay if it doesn't apply to IT->w. */
5614 window = Foverlay_get (overlay, Qwindow);
5615 if (WINDOWP (window) && XWINDOW (window) != it->w)
5616 continue;
5618 /* If the text ``under'' the overlay is invisible, both before-
5619 and after-strings from this overlay are visible; start and
5620 end position are indistinguishable. */
5621 invisible = Foverlay_get (overlay, Qinvisible);
5622 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5624 /* If overlay has a non-empty before-string, record it. */
5625 if ((start == charpos || (end == charpos && invis_p))
5626 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5627 && SCHARS (str))
5628 RECORD_OVERLAY_STRING (overlay, str, 0);
5630 /* If overlay has a non-empty after-string, record it. */
5631 if ((end == charpos || (start == charpos && invis_p))
5632 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5633 && SCHARS (str))
5634 RECORD_OVERLAY_STRING (overlay, str, 1);
5637 /* Process overlays after the overlay center. */
5638 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5640 XSETMISC (overlay, ov);
5641 eassert (OVERLAYP (overlay));
5642 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5643 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5645 if (start > charpos)
5646 break;
5648 /* Skip this overlay if it doesn't start or end at IT's current
5649 position. */
5650 if (end != charpos && start != charpos)
5651 continue;
5653 /* Skip this overlay if it doesn't apply to IT->w. */
5654 window = Foverlay_get (overlay, Qwindow);
5655 if (WINDOWP (window) && XWINDOW (window) != it->w)
5656 continue;
5658 /* If the text ``under'' the overlay is invisible, it has a zero
5659 dimension, and both before- and after-strings apply. */
5660 invisible = Foverlay_get (overlay, Qinvisible);
5661 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5663 /* If overlay has a non-empty before-string, record it. */
5664 if ((start == charpos || (end == charpos && invis_p))
5665 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5666 && SCHARS (str))
5667 RECORD_OVERLAY_STRING (overlay, str, 0);
5669 /* If overlay has a non-empty after-string, record it. */
5670 if ((end == charpos || (start == charpos && invis_p))
5671 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5672 && SCHARS (str))
5673 RECORD_OVERLAY_STRING (overlay, str, 1);
5676 #undef RECORD_OVERLAY_STRING
5678 /* Sort entries. */
5679 if (n > 1)
5680 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5682 /* Record number of overlay strings, and where we computed it. */
5683 it->n_overlay_strings = n;
5684 it->overlay_strings_charpos = charpos;
5686 /* IT->current.overlay_string_index is the number of overlay strings
5687 that have already been consumed by IT. Copy some of the
5688 remaining overlay strings to IT->overlay_strings. */
5689 i = 0;
5690 j = it->current.overlay_string_index;
5691 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5693 it->overlay_strings[i] = entries[j].string;
5694 it->string_overlays[i++] = entries[j++].overlay;
5697 CHECK_IT (it);
5698 SAFE_FREE ();
5702 /* Get the first chunk of overlay strings at IT's current buffer
5703 position, or at CHARPOS if that is > 0. Value is non-zero if at
5704 least one overlay string was found. */
5706 static int
5707 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5709 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5710 process. This fills IT->overlay_strings with strings, and sets
5711 IT->n_overlay_strings to the total number of strings to process.
5712 IT->pos.overlay_string_index has to be set temporarily to zero
5713 because load_overlay_strings needs this; it must be set to -1
5714 when no overlay strings are found because a zero value would
5715 indicate a position in the first overlay string. */
5716 it->current.overlay_string_index = 0;
5717 load_overlay_strings (it, charpos);
5719 /* If we found overlay strings, set up IT to deliver display
5720 elements from the first one. Otherwise set up IT to deliver
5721 from current_buffer. */
5722 if (it->n_overlay_strings)
5724 /* Make sure we know settings in current_buffer, so that we can
5725 restore meaningful values when we're done with the overlay
5726 strings. */
5727 if (compute_stop_p)
5728 compute_stop_pos (it);
5729 eassert (it->face_id >= 0);
5731 /* Save IT's settings. They are restored after all overlay
5732 strings have been processed. */
5733 eassert (!compute_stop_p || it->sp == 0);
5735 /* When called from handle_stop, there might be an empty display
5736 string loaded. In that case, don't bother saving it. But
5737 don't use this optimization with the bidi iterator, since we
5738 need the corresponding pop_it call to resync the bidi
5739 iterator's position with IT's position, after we are done
5740 with the overlay strings. (The corresponding call to pop_it
5741 in case of an empty display string is in
5742 next_overlay_string.) */
5743 if (!(!it->bidi_p
5744 && STRINGP (it->string) && !SCHARS (it->string)))
5745 push_it (it, NULL);
5747 /* Set up IT to deliver display elements from the first overlay
5748 string. */
5749 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5750 it->string = it->overlay_strings[0];
5751 it->from_overlay = Qnil;
5752 it->stop_charpos = 0;
5753 eassert (STRINGP (it->string));
5754 it->end_charpos = SCHARS (it->string);
5755 it->prev_stop = 0;
5756 it->base_level_stop = 0;
5757 it->multibyte_p = STRING_MULTIBYTE (it->string);
5758 it->method = GET_FROM_STRING;
5759 it->from_disp_prop_p = 0;
5761 /* Force paragraph direction to be that of the parent
5762 buffer. */
5763 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5764 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5765 else
5766 it->paragraph_embedding = L2R;
5768 /* Set up the bidi iterator for this overlay string. */
5769 if (it->bidi_p)
5771 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5773 it->bidi_it.string.lstring = it->string;
5774 it->bidi_it.string.s = NULL;
5775 it->bidi_it.string.schars = SCHARS (it->string);
5776 it->bidi_it.string.bufpos = pos;
5777 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5778 it->bidi_it.string.unibyte = !it->multibyte_p;
5779 it->bidi_it.w = it->w;
5780 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5782 return 1;
5785 it->current.overlay_string_index = -1;
5786 return 0;
5789 static int
5790 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5792 it->string = Qnil;
5793 it->method = GET_FROM_BUFFER;
5795 (void) get_overlay_strings_1 (it, charpos, 1);
5797 CHECK_IT (it);
5799 /* Value is non-zero if we found at least one overlay string. */
5800 return STRINGP (it->string);
5805 /***********************************************************************
5806 Saving and restoring state
5807 ***********************************************************************/
5809 /* Save current settings of IT on IT->stack. Called, for example,
5810 before setting up IT for an overlay string, to be able to restore
5811 IT's settings to what they were after the overlay string has been
5812 processed. If POSITION is non-NULL, it is the position to save on
5813 the stack instead of IT->position. */
5815 static void
5816 push_it (struct it *it, struct text_pos *position)
5818 struct iterator_stack_entry *p;
5820 eassert (it->sp < IT_STACK_SIZE);
5821 p = it->stack + it->sp;
5823 p->stop_charpos = it->stop_charpos;
5824 p->prev_stop = it->prev_stop;
5825 p->base_level_stop = it->base_level_stop;
5826 p->cmp_it = it->cmp_it;
5827 eassert (it->face_id >= 0);
5828 p->face_id = it->face_id;
5829 p->string = it->string;
5830 p->method = it->method;
5831 p->from_overlay = it->from_overlay;
5832 switch (p->method)
5834 case GET_FROM_IMAGE:
5835 p->u.image.object = it->object;
5836 p->u.image.image_id = it->image_id;
5837 p->u.image.slice = it->slice;
5838 break;
5839 case GET_FROM_STRETCH:
5840 p->u.stretch.object = it->object;
5841 break;
5843 p->position = position ? *position : it->position;
5844 p->current = it->current;
5845 p->end_charpos = it->end_charpos;
5846 p->string_nchars = it->string_nchars;
5847 p->area = it->area;
5848 p->multibyte_p = it->multibyte_p;
5849 p->avoid_cursor_p = it->avoid_cursor_p;
5850 p->space_width = it->space_width;
5851 p->font_height = it->font_height;
5852 p->voffset = it->voffset;
5853 p->string_from_display_prop_p = it->string_from_display_prop_p;
5854 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5855 p->display_ellipsis_p = 0;
5856 p->line_wrap = it->line_wrap;
5857 p->bidi_p = it->bidi_p;
5858 p->paragraph_embedding = it->paragraph_embedding;
5859 p->from_disp_prop_p = it->from_disp_prop_p;
5860 ++it->sp;
5862 /* Save the state of the bidi iterator as well. */
5863 if (it->bidi_p)
5864 bidi_push_it (&it->bidi_it);
5867 static void
5868 iterate_out_of_display_property (struct it *it)
5870 int buffer_p = !STRINGP (it->string);
5871 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5872 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5874 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5876 /* Maybe initialize paragraph direction. If we are at the beginning
5877 of a new paragraph, next_element_from_buffer may not have a
5878 chance to do that. */
5879 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5880 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5881 /* prev_stop can be zero, so check against BEGV as well. */
5882 while (it->bidi_it.charpos >= bob
5883 && it->prev_stop <= it->bidi_it.charpos
5884 && it->bidi_it.charpos < CHARPOS (it->position)
5885 && it->bidi_it.charpos < eob)
5886 bidi_move_to_visually_next (&it->bidi_it);
5887 /* Record the stop_pos we just crossed, for when we cross it
5888 back, maybe. */
5889 if (it->bidi_it.charpos > CHARPOS (it->position))
5890 it->prev_stop = CHARPOS (it->position);
5891 /* If we ended up not where pop_it put us, resync IT's
5892 positional members with the bidi iterator. */
5893 if (it->bidi_it.charpos != CHARPOS (it->position))
5894 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5895 if (buffer_p)
5896 it->current.pos = it->position;
5897 else
5898 it->current.string_pos = it->position;
5901 /* Restore IT's settings from IT->stack. Called, for example, when no
5902 more overlay strings must be processed, and we return to delivering
5903 display elements from a buffer, or when the end of a string from a
5904 `display' property is reached and we return to delivering display
5905 elements from an overlay string, or from a buffer. */
5907 static void
5908 pop_it (struct it *it)
5910 struct iterator_stack_entry *p;
5911 int from_display_prop = it->from_disp_prop_p;
5913 eassert (it->sp > 0);
5914 --it->sp;
5915 p = it->stack + it->sp;
5916 it->stop_charpos = p->stop_charpos;
5917 it->prev_stop = p->prev_stop;
5918 it->base_level_stop = p->base_level_stop;
5919 it->cmp_it = p->cmp_it;
5920 it->face_id = p->face_id;
5921 it->current = p->current;
5922 it->position = p->position;
5923 it->string = p->string;
5924 it->from_overlay = p->from_overlay;
5925 if (NILP (it->string))
5926 SET_TEXT_POS (it->current.string_pos, -1, -1);
5927 it->method = p->method;
5928 switch (it->method)
5930 case GET_FROM_IMAGE:
5931 it->image_id = p->u.image.image_id;
5932 it->object = p->u.image.object;
5933 it->slice = p->u.image.slice;
5934 break;
5935 case GET_FROM_STRETCH:
5936 it->object = p->u.stretch.object;
5937 break;
5938 case GET_FROM_BUFFER:
5939 it->object = it->w->contents;
5940 break;
5941 case GET_FROM_STRING:
5942 it->object = it->string;
5943 break;
5944 case GET_FROM_DISPLAY_VECTOR:
5945 if (it->s)
5946 it->method = GET_FROM_C_STRING;
5947 else if (STRINGP (it->string))
5948 it->method = GET_FROM_STRING;
5949 else
5951 it->method = GET_FROM_BUFFER;
5952 it->object = it->w->contents;
5955 it->end_charpos = p->end_charpos;
5956 it->string_nchars = p->string_nchars;
5957 it->area = p->area;
5958 it->multibyte_p = p->multibyte_p;
5959 it->avoid_cursor_p = p->avoid_cursor_p;
5960 it->space_width = p->space_width;
5961 it->font_height = p->font_height;
5962 it->voffset = p->voffset;
5963 it->string_from_display_prop_p = p->string_from_display_prop_p;
5964 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5965 it->line_wrap = p->line_wrap;
5966 it->bidi_p = p->bidi_p;
5967 it->paragraph_embedding = p->paragraph_embedding;
5968 it->from_disp_prop_p = p->from_disp_prop_p;
5969 if (it->bidi_p)
5971 bidi_pop_it (&it->bidi_it);
5972 /* Bidi-iterate until we get out of the portion of text, if any,
5973 covered by a `display' text property or by an overlay with
5974 `display' property. (We cannot just jump there, because the
5975 internal coherency of the bidi iterator state can not be
5976 preserved across such jumps.) We also must determine the
5977 paragraph base direction if the overlay we just processed is
5978 at the beginning of a new paragraph. */
5979 if (from_display_prop
5980 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5981 iterate_out_of_display_property (it);
5983 eassert ((BUFFERP (it->object)
5984 && IT_CHARPOS (*it) == it->bidi_it.charpos
5985 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5986 || (STRINGP (it->object)
5987 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5988 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5989 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5995 /***********************************************************************
5996 Moving over lines
5997 ***********************************************************************/
5999 /* Set IT's current position to the previous line start. */
6001 static void
6002 back_to_previous_line_start (struct it *it)
6004 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6006 DEC_BOTH (cp, bp);
6007 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6011 /* Move IT to the next line start.
6013 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6014 we skipped over part of the text (as opposed to moving the iterator
6015 continuously over the text). Otherwise, don't change the value
6016 of *SKIPPED_P.
6018 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6019 iterator on the newline, if it was found.
6021 Newlines may come from buffer text, overlay strings, or strings
6022 displayed via the `display' property. That's the reason we can't
6023 simply use find_newline_no_quit.
6025 Note that this function may not skip over invisible text that is so
6026 because of text properties and immediately follows a newline. If
6027 it would, function reseat_at_next_visible_line_start, when called
6028 from set_iterator_to_next, would effectively make invisible
6029 characters following a newline part of the wrong glyph row, which
6030 leads to wrong cursor motion. */
6032 static int
6033 forward_to_next_line_start (struct it *it, int *skipped_p,
6034 struct bidi_it *bidi_it_prev)
6036 ptrdiff_t old_selective;
6037 int newline_found_p, n;
6038 const int MAX_NEWLINE_DISTANCE = 500;
6040 /* If already on a newline, just consume it to avoid unintended
6041 skipping over invisible text below. */
6042 if (it->what == IT_CHARACTER
6043 && it->c == '\n'
6044 && CHARPOS (it->position) == IT_CHARPOS (*it))
6046 if (it->bidi_p && bidi_it_prev)
6047 *bidi_it_prev = it->bidi_it;
6048 set_iterator_to_next (it, 0);
6049 it->c = 0;
6050 return 1;
6053 /* Don't handle selective display in the following. It's (a)
6054 unnecessary because it's done by the caller, and (b) leads to an
6055 infinite recursion because next_element_from_ellipsis indirectly
6056 calls this function. */
6057 old_selective = it->selective;
6058 it->selective = 0;
6060 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6061 from buffer text. */
6062 for (n = newline_found_p = 0;
6063 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6064 n += STRINGP (it->string) ? 0 : 1)
6066 if (!get_next_display_element (it))
6067 return 0;
6068 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6069 if (newline_found_p && it->bidi_p && bidi_it_prev)
6070 *bidi_it_prev = it->bidi_it;
6071 set_iterator_to_next (it, 0);
6074 /* If we didn't find a newline near enough, see if we can use a
6075 short-cut. */
6076 if (!newline_found_p)
6078 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6079 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6080 1, &bytepos);
6081 Lisp_Object pos;
6083 eassert (!STRINGP (it->string));
6085 /* If there isn't any `display' property in sight, and no
6086 overlays, we can just use the position of the newline in
6087 buffer text. */
6088 if (it->stop_charpos >= limit
6089 || ((pos = Fnext_single_property_change (make_number (start),
6090 Qdisplay, Qnil,
6091 make_number (limit)),
6092 NILP (pos))
6093 && next_overlay_change (start) == ZV))
6095 if (!it->bidi_p)
6097 IT_CHARPOS (*it) = limit;
6098 IT_BYTEPOS (*it) = bytepos;
6100 else
6102 struct bidi_it bprev;
6104 /* Help bidi.c avoid expensive searches for display
6105 properties and overlays, by telling it that there are
6106 none up to `limit'. */
6107 if (it->bidi_it.disp_pos < limit)
6109 it->bidi_it.disp_pos = limit;
6110 it->bidi_it.disp_prop = 0;
6112 do {
6113 bprev = it->bidi_it;
6114 bidi_move_to_visually_next (&it->bidi_it);
6115 } while (it->bidi_it.charpos != limit);
6116 IT_CHARPOS (*it) = limit;
6117 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6118 if (bidi_it_prev)
6119 *bidi_it_prev = bprev;
6121 *skipped_p = newline_found_p = true;
6123 else
6125 while (get_next_display_element (it)
6126 && !newline_found_p)
6128 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6129 if (newline_found_p && it->bidi_p && bidi_it_prev)
6130 *bidi_it_prev = it->bidi_it;
6131 set_iterator_to_next (it, 0);
6136 it->selective = old_selective;
6137 return newline_found_p;
6141 /* Set IT's current position to the previous visible line start. Skip
6142 invisible text that is so either due to text properties or due to
6143 selective display. Caution: this does not change IT->current_x and
6144 IT->hpos. */
6146 static void
6147 back_to_previous_visible_line_start (struct it *it)
6149 while (IT_CHARPOS (*it) > BEGV)
6151 back_to_previous_line_start (it);
6153 if (IT_CHARPOS (*it) <= BEGV)
6154 break;
6156 /* If selective > 0, then lines indented more than its value are
6157 invisible. */
6158 if (it->selective > 0
6159 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6160 it->selective))
6161 continue;
6163 /* Check the newline before point for invisibility. */
6165 Lisp_Object prop;
6166 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6167 Qinvisible, it->window);
6168 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6169 continue;
6172 if (IT_CHARPOS (*it) <= BEGV)
6173 break;
6176 struct it it2;
6177 void *it2data = NULL;
6178 ptrdiff_t pos;
6179 ptrdiff_t beg, end;
6180 Lisp_Object val, overlay;
6182 SAVE_IT (it2, *it, it2data);
6184 /* If newline is part of a composition, continue from start of composition */
6185 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6186 && beg < IT_CHARPOS (*it))
6187 goto replaced;
6189 /* If newline is replaced by a display property, find start of overlay
6190 or interval and continue search from that point. */
6191 pos = --IT_CHARPOS (it2);
6192 --IT_BYTEPOS (it2);
6193 it2.sp = 0;
6194 bidi_unshelve_cache (NULL, 0);
6195 it2.string_from_display_prop_p = 0;
6196 it2.from_disp_prop_p = 0;
6197 if (handle_display_prop (&it2) == HANDLED_RETURN
6198 && !NILP (val = get_char_property_and_overlay
6199 (make_number (pos), Qdisplay, Qnil, &overlay))
6200 && (OVERLAYP (overlay)
6201 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6202 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6204 RESTORE_IT (it, it, it2data);
6205 goto replaced;
6208 /* Newline is not replaced by anything -- so we are done. */
6209 RESTORE_IT (it, it, it2data);
6210 break;
6212 replaced:
6213 if (beg < BEGV)
6214 beg = BEGV;
6215 IT_CHARPOS (*it) = beg;
6216 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6220 it->continuation_lines_width = 0;
6222 eassert (IT_CHARPOS (*it) >= BEGV);
6223 eassert (IT_CHARPOS (*it) == BEGV
6224 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6225 CHECK_IT (it);
6229 /* Reseat iterator IT at the previous visible line start. Skip
6230 invisible text that is so either due to text properties or due to
6231 selective display. At the end, update IT's overlay information,
6232 face information etc. */
6234 void
6235 reseat_at_previous_visible_line_start (struct it *it)
6237 back_to_previous_visible_line_start (it);
6238 reseat (it, it->current.pos, 1);
6239 CHECK_IT (it);
6243 /* Reseat iterator IT on the next visible line start in the current
6244 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6245 preceding the line start. Skip over invisible text that is so
6246 because of selective display. Compute faces, overlays etc at the
6247 new position. Note that this function does not skip over text that
6248 is invisible because of text properties. */
6250 static void
6251 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6253 int newline_found_p, skipped_p = 0;
6254 struct bidi_it bidi_it_prev;
6256 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6258 /* Skip over lines that are invisible because they are indented
6259 more than the value of IT->selective. */
6260 if (it->selective > 0)
6261 while (IT_CHARPOS (*it) < ZV
6262 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6263 it->selective))
6265 eassert (IT_BYTEPOS (*it) == BEGV
6266 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6267 newline_found_p =
6268 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6271 /* Position on the newline if that's what's requested. */
6272 if (on_newline_p && newline_found_p)
6274 if (STRINGP (it->string))
6276 if (IT_STRING_CHARPOS (*it) > 0)
6278 if (!it->bidi_p)
6280 --IT_STRING_CHARPOS (*it);
6281 --IT_STRING_BYTEPOS (*it);
6283 else
6285 /* We need to restore the bidi iterator to the state
6286 it had on the newline, and resync the IT's
6287 position with that. */
6288 it->bidi_it = bidi_it_prev;
6289 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6290 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6294 else if (IT_CHARPOS (*it) > BEGV)
6296 if (!it->bidi_p)
6298 --IT_CHARPOS (*it);
6299 --IT_BYTEPOS (*it);
6301 else
6303 /* We need to restore the bidi iterator to the state it
6304 had on the newline and resync IT with that. */
6305 it->bidi_it = bidi_it_prev;
6306 IT_CHARPOS (*it) = it->bidi_it.charpos;
6307 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6309 reseat (it, it->current.pos, 0);
6312 else if (skipped_p)
6313 reseat (it, it->current.pos, 0);
6315 CHECK_IT (it);
6320 /***********************************************************************
6321 Changing an iterator's position
6322 ***********************************************************************/
6324 /* Change IT's current position to POS in current_buffer. If FORCE_P
6325 is non-zero, always check for text properties at the new position.
6326 Otherwise, text properties are only looked up if POS >=
6327 IT->check_charpos of a property. */
6329 static void
6330 reseat (struct it *it, struct text_pos pos, int force_p)
6332 ptrdiff_t original_pos = IT_CHARPOS (*it);
6334 reseat_1 (it, pos, 0);
6336 /* Determine where to check text properties. Avoid doing it
6337 where possible because text property lookup is very expensive. */
6338 if (force_p
6339 || CHARPOS (pos) > it->stop_charpos
6340 || CHARPOS (pos) < original_pos)
6342 if (it->bidi_p)
6344 /* For bidi iteration, we need to prime prev_stop and
6345 base_level_stop with our best estimations. */
6346 /* Implementation note: Of course, POS is not necessarily a
6347 stop position, so assigning prev_pos to it is a lie; we
6348 should have called compute_stop_backwards. However, if
6349 the current buffer does not include any R2L characters,
6350 that call would be a waste of cycles, because the
6351 iterator will never move back, and thus never cross this
6352 "fake" stop position. So we delay that backward search
6353 until the time we really need it, in next_element_from_buffer. */
6354 if (CHARPOS (pos) != it->prev_stop)
6355 it->prev_stop = CHARPOS (pos);
6356 if (CHARPOS (pos) < it->base_level_stop)
6357 it->base_level_stop = 0; /* meaning it's unknown */
6358 handle_stop (it);
6360 else
6362 handle_stop (it);
6363 it->prev_stop = it->base_level_stop = 0;
6368 CHECK_IT (it);
6372 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6373 IT->stop_pos to POS, also. */
6375 static void
6376 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6378 /* Don't call this function when scanning a C string. */
6379 eassert (it->s == NULL);
6381 /* POS must be a reasonable value. */
6382 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6384 it->current.pos = it->position = pos;
6385 it->end_charpos = ZV;
6386 it->dpvec = NULL;
6387 it->current.dpvec_index = -1;
6388 it->current.overlay_string_index = -1;
6389 IT_STRING_CHARPOS (*it) = -1;
6390 IT_STRING_BYTEPOS (*it) = -1;
6391 it->string = Qnil;
6392 it->method = GET_FROM_BUFFER;
6393 it->object = it->w->contents;
6394 it->area = TEXT_AREA;
6395 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6396 it->sp = 0;
6397 it->string_from_display_prop_p = 0;
6398 it->string_from_prefix_prop_p = 0;
6400 it->from_disp_prop_p = 0;
6401 it->face_before_selective_p = 0;
6402 if (it->bidi_p)
6404 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6405 &it->bidi_it);
6406 bidi_unshelve_cache (NULL, 0);
6407 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6408 it->bidi_it.string.s = NULL;
6409 it->bidi_it.string.lstring = Qnil;
6410 it->bidi_it.string.bufpos = 0;
6411 it->bidi_it.string.unibyte = 0;
6412 it->bidi_it.w = it->w;
6415 if (set_stop_p)
6417 it->stop_charpos = CHARPOS (pos);
6418 it->base_level_stop = CHARPOS (pos);
6420 /* This make the information stored in it->cmp_it invalidate. */
6421 it->cmp_it.id = -1;
6425 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6426 If S is non-null, it is a C string to iterate over. Otherwise,
6427 STRING gives a Lisp string to iterate over.
6429 If PRECISION > 0, don't return more then PRECISION number of
6430 characters from the string.
6432 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6433 characters have been returned. FIELD_WIDTH < 0 means an infinite
6434 field width.
6436 MULTIBYTE = 0 means disable processing of multibyte characters,
6437 MULTIBYTE > 0 means enable it,
6438 MULTIBYTE < 0 means use IT->multibyte_p.
6440 IT must be initialized via a prior call to init_iterator before
6441 calling this function. */
6443 static void
6444 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6445 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6446 int multibyte)
6448 /* No text property checks performed by default, but see below. */
6449 it->stop_charpos = -1;
6451 /* Set iterator position and end position. */
6452 memset (&it->current, 0, sizeof it->current);
6453 it->current.overlay_string_index = -1;
6454 it->current.dpvec_index = -1;
6455 eassert (charpos >= 0);
6457 /* If STRING is specified, use its multibyteness, otherwise use the
6458 setting of MULTIBYTE, if specified. */
6459 if (multibyte >= 0)
6460 it->multibyte_p = multibyte > 0;
6462 /* Bidirectional reordering of strings is controlled by the default
6463 value of bidi-display-reordering. Don't try to reorder while
6464 loading loadup.el, as the necessary character property tables are
6465 not yet available. */
6466 it->bidi_p =
6467 NILP (Vpurify_flag)
6468 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6470 if (s == NULL)
6472 eassert (STRINGP (string));
6473 it->string = string;
6474 it->s = NULL;
6475 it->end_charpos = it->string_nchars = SCHARS (string);
6476 it->method = GET_FROM_STRING;
6477 it->current.string_pos = string_pos (charpos, string);
6479 if (it->bidi_p)
6481 it->bidi_it.string.lstring = string;
6482 it->bidi_it.string.s = NULL;
6483 it->bidi_it.string.schars = it->end_charpos;
6484 it->bidi_it.string.bufpos = 0;
6485 it->bidi_it.string.from_disp_str = 0;
6486 it->bidi_it.string.unibyte = !it->multibyte_p;
6487 it->bidi_it.w = it->w;
6488 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6489 FRAME_WINDOW_P (it->f), &it->bidi_it);
6492 else
6494 it->s = (const unsigned char *) s;
6495 it->string = Qnil;
6497 /* Note that we use IT->current.pos, not it->current.string_pos,
6498 for displaying C strings. */
6499 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6500 if (it->multibyte_p)
6502 it->current.pos = c_string_pos (charpos, s, 1);
6503 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6505 else
6507 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6508 it->end_charpos = it->string_nchars = strlen (s);
6511 if (it->bidi_p)
6513 it->bidi_it.string.lstring = Qnil;
6514 it->bidi_it.string.s = (const unsigned char *) s;
6515 it->bidi_it.string.schars = it->end_charpos;
6516 it->bidi_it.string.bufpos = 0;
6517 it->bidi_it.string.from_disp_str = 0;
6518 it->bidi_it.string.unibyte = !it->multibyte_p;
6519 it->bidi_it.w = it->w;
6520 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6521 &it->bidi_it);
6523 it->method = GET_FROM_C_STRING;
6526 /* PRECISION > 0 means don't return more than PRECISION characters
6527 from the string. */
6528 if (precision > 0 && it->end_charpos - charpos > precision)
6530 it->end_charpos = it->string_nchars = charpos + precision;
6531 if (it->bidi_p)
6532 it->bidi_it.string.schars = it->end_charpos;
6535 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6536 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6537 FIELD_WIDTH < 0 means infinite field width. This is useful for
6538 padding with `-' at the end of a mode line. */
6539 if (field_width < 0)
6540 field_width = INFINITY;
6541 /* Implementation note: We deliberately don't enlarge
6542 it->bidi_it.string.schars here to fit it->end_charpos, because
6543 the bidi iterator cannot produce characters out of thin air. */
6544 if (field_width > it->end_charpos - charpos)
6545 it->end_charpos = charpos + field_width;
6547 /* Use the standard display table for displaying strings. */
6548 if (DISP_TABLE_P (Vstandard_display_table))
6549 it->dp = XCHAR_TABLE (Vstandard_display_table);
6551 it->stop_charpos = charpos;
6552 it->prev_stop = charpos;
6553 it->base_level_stop = 0;
6554 if (it->bidi_p)
6556 it->bidi_it.first_elt = 1;
6557 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6558 it->bidi_it.disp_pos = -1;
6560 if (s == NULL && it->multibyte_p)
6562 ptrdiff_t endpos = SCHARS (it->string);
6563 if (endpos > it->end_charpos)
6564 endpos = it->end_charpos;
6565 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6566 it->string);
6568 CHECK_IT (it);
6573 /***********************************************************************
6574 Iteration
6575 ***********************************************************************/
6577 /* Map enum it_method value to corresponding next_element_from_* function. */
6579 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6581 next_element_from_buffer,
6582 next_element_from_display_vector,
6583 next_element_from_string,
6584 next_element_from_c_string,
6585 next_element_from_image,
6586 next_element_from_stretch
6589 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6592 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6593 (possibly with the following characters). */
6595 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6596 ((IT)->cmp_it.id >= 0 \
6597 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6598 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6599 END_CHARPOS, (IT)->w, \
6600 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6601 (IT)->string)))
6604 /* Lookup the char-table Vglyphless_char_display for character C (-1
6605 if we want information for no-font case), and return the display
6606 method symbol. By side-effect, update it->what and
6607 it->glyphless_method. This function is called from
6608 get_next_display_element for each character element, and from
6609 x_produce_glyphs when no suitable font was found. */
6611 Lisp_Object
6612 lookup_glyphless_char_display (int c, struct it *it)
6614 Lisp_Object glyphless_method = Qnil;
6616 if (CHAR_TABLE_P (Vglyphless_char_display)
6617 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6619 if (c >= 0)
6621 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6622 if (CONSP (glyphless_method))
6623 glyphless_method = FRAME_WINDOW_P (it->f)
6624 ? XCAR (glyphless_method)
6625 : XCDR (glyphless_method);
6627 else
6628 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6631 retry:
6632 if (NILP (glyphless_method))
6634 if (c >= 0)
6635 /* The default is to display the character by a proper font. */
6636 return Qnil;
6637 /* The default for the no-font case is to display an empty box. */
6638 glyphless_method = Qempty_box;
6640 if (EQ (glyphless_method, Qzero_width))
6642 if (c >= 0)
6643 return glyphless_method;
6644 /* This method can't be used for the no-font case. */
6645 glyphless_method = Qempty_box;
6647 if (EQ (glyphless_method, Qthin_space))
6648 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6649 else if (EQ (glyphless_method, Qempty_box))
6650 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6651 else if (EQ (glyphless_method, Qhex_code))
6652 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6653 else if (STRINGP (glyphless_method))
6654 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6655 else
6657 /* Invalid value. We use the default method. */
6658 glyphless_method = Qnil;
6659 goto retry;
6661 it->what = IT_GLYPHLESS;
6662 return glyphless_method;
6665 /* Merge escape glyph face and cache the result. */
6667 static struct frame *last_escape_glyph_frame = NULL;
6668 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6669 static int last_escape_glyph_merged_face_id = 0;
6671 static int
6672 merge_escape_glyph_face (struct it *it)
6674 int face_id;
6676 if (it->f == last_escape_glyph_frame
6677 && it->face_id == last_escape_glyph_face_id)
6678 face_id = last_escape_glyph_merged_face_id;
6679 else
6681 /* Merge the `escape-glyph' face into the current face. */
6682 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6683 last_escape_glyph_frame = it->f;
6684 last_escape_glyph_face_id = it->face_id;
6685 last_escape_glyph_merged_face_id = face_id;
6687 return face_id;
6690 /* Likewise for glyphless glyph face. */
6692 static struct frame *last_glyphless_glyph_frame = NULL;
6693 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6694 static int last_glyphless_glyph_merged_face_id = 0;
6697 merge_glyphless_glyph_face (struct it *it)
6699 int face_id;
6701 if (it->f == last_glyphless_glyph_frame
6702 && it->face_id == last_glyphless_glyph_face_id)
6703 face_id = last_glyphless_glyph_merged_face_id;
6704 else
6706 /* Merge the `glyphless-char' face into the current face. */
6707 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6708 last_glyphless_glyph_frame = it->f;
6709 last_glyphless_glyph_face_id = it->face_id;
6710 last_glyphless_glyph_merged_face_id = face_id;
6712 return face_id;
6715 /* Load IT's display element fields with information about the next
6716 display element from the current position of IT. Value is zero if
6717 end of buffer (or C string) is reached. */
6719 static int
6720 get_next_display_element (struct it *it)
6722 /* Non-zero means that we found a display element. Zero means that
6723 we hit the end of what we iterate over. Performance note: the
6724 function pointer `method' used here turns out to be faster than
6725 using a sequence of if-statements. */
6726 int success_p;
6728 get_next:
6729 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6731 if (it->what == IT_CHARACTER)
6733 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6734 and only if (a) the resolved directionality of that character
6735 is R..." */
6736 /* FIXME: Do we need an exception for characters from display
6737 tables? */
6738 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6739 it->c = bidi_mirror_char (it->c);
6740 /* Map via display table or translate control characters.
6741 IT->c, IT->len etc. have been set to the next character by
6742 the function call above. If we have a display table, and it
6743 contains an entry for IT->c, translate it. Don't do this if
6744 IT->c itself comes from a display table, otherwise we could
6745 end up in an infinite recursion. (An alternative could be to
6746 count the recursion depth of this function and signal an
6747 error when a certain maximum depth is reached.) Is it worth
6748 it? */
6749 if (success_p && it->dpvec == NULL)
6751 Lisp_Object dv;
6752 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6753 int nonascii_space_p = 0;
6754 int nonascii_hyphen_p = 0;
6755 int c = it->c; /* This is the character to display. */
6757 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6759 eassert (SINGLE_BYTE_CHAR_P (c));
6760 if (unibyte_display_via_language_environment)
6762 c = DECODE_CHAR (unibyte, c);
6763 if (c < 0)
6764 c = BYTE8_TO_CHAR (it->c);
6766 else
6767 c = BYTE8_TO_CHAR (it->c);
6770 if (it->dp
6771 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6772 VECTORP (dv)))
6774 struct Lisp_Vector *v = XVECTOR (dv);
6776 /* Return the first character from the display table
6777 entry, if not empty. If empty, don't display the
6778 current character. */
6779 if (v->header.size)
6781 it->dpvec_char_len = it->len;
6782 it->dpvec = v->contents;
6783 it->dpend = v->contents + v->header.size;
6784 it->current.dpvec_index = 0;
6785 it->dpvec_face_id = -1;
6786 it->saved_face_id = it->face_id;
6787 it->method = GET_FROM_DISPLAY_VECTOR;
6788 it->ellipsis_p = 0;
6790 else
6792 set_iterator_to_next (it, 0);
6794 goto get_next;
6797 if (! NILP (lookup_glyphless_char_display (c, it)))
6799 if (it->what == IT_GLYPHLESS)
6800 goto done;
6801 /* Don't display this character. */
6802 set_iterator_to_next (it, 0);
6803 goto get_next;
6806 /* If `nobreak-char-display' is non-nil, we display
6807 non-ASCII spaces and hyphens specially. */
6808 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6810 if (c == 0xA0)
6811 nonascii_space_p = true;
6812 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6813 nonascii_hyphen_p = true;
6816 /* Translate control characters into `\003' or `^C' form.
6817 Control characters coming from a display table entry are
6818 currently not translated because we use IT->dpvec to hold
6819 the translation. This could easily be changed but I
6820 don't believe that it is worth doing.
6822 The characters handled by `nobreak-char-display' must be
6823 translated too.
6825 Non-printable characters and raw-byte characters are also
6826 translated to octal form. */
6827 if (((c < ' ' || c == 127) /* ASCII control chars. */
6828 ? (it->area != TEXT_AREA
6829 /* In mode line, treat \n, \t like other crl chars. */
6830 || (c != '\t'
6831 && it->glyph_row
6832 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6833 || (c != '\n' && c != '\t'))
6834 : (nonascii_space_p
6835 || nonascii_hyphen_p
6836 || CHAR_BYTE8_P (c)
6837 || ! CHAR_PRINTABLE_P (c))))
6839 /* C is a control character, non-ASCII space/hyphen,
6840 raw-byte, or a non-printable character which must be
6841 displayed either as '\003' or as `^C' where the '\\'
6842 and '^' can be defined in the display table. Fill
6843 IT->ctl_chars with glyphs for what we have to
6844 display. Then, set IT->dpvec to these glyphs. */
6845 Lisp_Object gc;
6846 int ctl_len;
6847 int face_id;
6848 int lface_id = 0;
6849 int escape_glyph;
6851 /* Handle control characters with ^. */
6853 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6855 int g;
6857 g = '^'; /* default glyph for Control */
6858 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6859 if (it->dp
6860 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6862 g = GLYPH_CODE_CHAR (gc);
6863 lface_id = GLYPH_CODE_FACE (gc);
6866 face_id = (lface_id
6867 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6868 : merge_escape_glyph_face (it));
6870 XSETINT (it->ctl_chars[0], g);
6871 XSETINT (it->ctl_chars[1], c ^ 0100);
6872 ctl_len = 2;
6873 goto display_control;
6876 /* Handle non-ascii space in the mode where it only gets
6877 highlighting. */
6879 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6881 /* Merge `nobreak-space' into the current face. */
6882 face_id = merge_faces (it->f, Qnobreak_space, 0,
6883 it->face_id);
6884 XSETINT (it->ctl_chars[0], ' ');
6885 ctl_len = 1;
6886 goto display_control;
6889 /* Handle sequences that start with the "escape glyph". */
6891 /* the default escape glyph is \. */
6892 escape_glyph = '\\';
6894 if (it->dp
6895 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6897 escape_glyph = GLYPH_CODE_CHAR (gc);
6898 lface_id = GLYPH_CODE_FACE (gc);
6901 face_id = (lface_id
6902 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6903 : merge_escape_glyph_face (it));
6905 /* Draw non-ASCII hyphen with just highlighting: */
6907 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6909 XSETINT (it->ctl_chars[0], '-');
6910 ctl_len = 1;
6911 goto display_control;
6914 /* Draw non-ASCII space/hyphen with escape glyph: */
6916 if (nonascii_space_p || nonascii_hyphen_p)
6918 XSETINT (it->ctl_chars[0], escape_glyph);
6919 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6920 ctl_len = 2;
6921 goto display_control;
6925 char str[10];
6926 int len, i;
6928 if (CHAR_BYTE8_P (c))
6929 /* Display \200 instead of \17777600. */
6930 c = CHAR_TO_BYTE8 (c);
6931 len = sprintf (str, "%03o", c);
6933 XSETINT (it->ctl_chars[0], escape_glyph);
6934 for (i = 0; i < len; i++)
6935 XSETINT (it->ctl_chars[i + 1], str[i]);
6936 ctl_len = len + 1;
6939 display_control:
6940 /* Set up IT->dpvec and return first character from it. */
6941 it->dpvec_char_len = it->len;
6942 it->dpvec = it->ctl_chars;
6943 it->dpend = it->dpvec + ctl_len;
6944 it->current.dpvec_index = 0;
6945 it->dpvec_face_id = face_id;
6946 it->saved_face_id = it->face_id;
6947 it->method = GET_FROM_DISPLAY_VECTOR;
6948 it->ellipsis_p = 0;
6949 goto get_next;
6951 it->char_to_display = c;
6953 else if (success_p)
6955 it->char_to_display = it->c;
6959 #ifdef HAVE_WINDOW_SYSTEM
6960 /* Adjust face id for a multibyte character. There are no multibyte
6961 character in unibyte text. */
6962 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6963 && it->multibyte_p
6964 && success_p
6965 && FRAME_WINDOW_P (it->f))
6967 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6969 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6971 /* Automatic composition with glyph-string. */
6972 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6974 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6976 else
6978 ptrdiff_t pos = (it->s ? -1
6979 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6980 : IT_CHARPOS (*it));
6981 int c;
6983 if (it->what == IT_CHARACTER)
6984 c = it->char_to_display;
6985 else
6987 struct composition *cmp = composition_table[it->cmp_it.id];
6988 int i;
6990 c = ' ';
6991 for (i = 0; i < cmp->glyph_len; i++)
6992 /* TAB in a composition means display glyphs with
6993 padding space on the left or right. */
6994 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6995 break;
6997 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7000 #endif /* HAVE_WINDOW_SYSTEM */
7002 done:
7003 /* Is this character the last one of a run of characters with
7004 box? If yes, set IT->end_of_box_run_p to 1. */
7005 if (it->face_box_p
7006 && it->s == NULL)
7008 if (it->method == GET_FROM_STRING && it->sp)
7010 int face_id = underlying_face_id (it);
7011 struct face *face = FACE_FROM_ID (it->f, face_id);
7013 if (face)
7015 if (face->box == FACE_NO_BOX)
7017 /* If the box comes from face properties in a
7018 display string, check faces in that string. */
7019 int string_face_id = face_after_it_pos (it);
7020 it->end_of_box_run_p
7021 = (FACE_FROM_ID (it->f, string_face_id)->box
7022 == FACE_NO_BOX);
7024 /* Otherwise, the box comes from the underlying face.
7025 If this is the last string character displayed, check
7026 the next buffer location. */
7027 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7028 && (it->current.overlay_string_index
7029 == it->n_overlay_strings - 1))
7031 ptrdiff_t ignore;
7032 int next_face_id;
7033 struct text_pos pos = it->current.pos;
7034 INC_TEXT_POS (pos, it->multibyte_p);
7036 next_face_id = face_at_buffer_position
7037 (it->w, CHARPOS (pos), &ignore,
7038 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
7039 -1);
7040 it->end_of_box_run_p
7041 = (FACE_FROM_ID (it->f, next_face_id)->box
7042 == FACE_NO_BOX);
7046 /* next_element_from_display_vector sets this flag according to
7047 faces of the display vector glyphs, see there. */
7048 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7050 int face_id = face_after_it_pos (it);
7051 it->end_of_box_run_p
7052 = (face_id != it->face_id
7053 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7056 /* If we reached the end of the object we've been iterating (e.g., a
7057 display string or an overlay string), and there's something on
7058 IT->stack, proceed with what's on the stack. It doesn't make
7059 sense to return zero if there's unprocessed stuff on the stack,
7060 because otherwise that stuff will never be displayed. */
7061 if (!success_p && it->sp > 0)
7063 set_iterator_to_next (it, 0);
7064 success_p = get_next_display_element (it);
7067 /* Value is 0 if end of buffer or string reached. */
7068 return success_p;
7072 /* Move IT to the next display element.
7074 RESEAT_P non-zero means if called on a newline in buffer text,
7075 skip to the next visible line start.
7077 Functions get_next_display_element and set_iterator_to_next are
7078 separate because I find this arrangement easier to handle than a
7079 get_next_display_element function that also increments IT's
7080 position. The way it is we can first look at an iterator's current
7081 display element, decide whether it fits on a line, and if it does,
7082 increment the iterator position. The other way around we probably
7083 would either need a flag indicating whether the iterator has to be
7084 incremented the next time, or we would have to implement a
7085 decrement position function which would not be easy to write. */
7087 void
7088 set_iterator_to_next (struct it *it, int reseat_p)
7090 /* Reset flags indicating start and end of a sequence of characters
7091 with box. Reset them at the start of this function because
7092 moving the iterator to a new position might set them. */
7093 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7095 switch (it->method)
7097 case GET_FROM_BUFFER:
7098 /* The current display element of IT is a character from
7099 current_buffer. Advance in the buffer, and maybe skip over
7100 invisible lines that are so because of selective display. */
7101 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7102 reseat_at_next_visible_line_start (it, 0);
7103 else if (it->cmp_it.id >= 0)
7105 /* We are currently getting glyphs from a composition. */
7106 int i;
7108 if (! it->bidi_p)
7110 IT_CHARPOS (*it) += it->cmp_it.nchars;
7111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7112 if (it->cmp_it.to < it->cmp_it.nglyphs)
7114 it->cmp_it.from = it->cmp_it.to;
7116 else
7118 it->cmp_it.id = -1;
7119 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7120 IT_BYTEPOS (*it),
7121 it->end_charpos, Qnil);
7124 else if (! it->cmp_it.reversed_p)
7126 /* Composition created while scanning forward. */
7127 /* Update IT's char/byte positions to point to the first
7128 character of the next grapheme cluster, or to the
7129 character visually after the current composition. */
7130 for (i = 0; i < it->cmp_it.nchars; i++)
7131 bidi_move_to_visually_next (&it->bidi_it);
7132 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7133 IT_CHARPOS (*it) = it->bidi_it.charpos;
7135 if (it->cmp_it.to < it->cmp_it.nglyphs)
7137 /* Proceed to the next grapheme cluster. */
7138 it->cmp_it.from = it->cmp_it.to;
7140 else
7142 /* No more grapheme clusters in this composition.
7143 Find the next stop position. */
7144 ptrdiff_t stop = it->end_charpos;
7145 if (it->bidi_it.scan_dir < 0)
7146 /* Now we are scanning backward and don't know
7147 where to stop. */
7148 stop = -1;
7149 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7150 IT_BYTEPOS (*it), stop, Qnil);
7153 else
7155 /* Composition created while scanning backward. */
7156 /* Update IT's char/byte positions to point to the last
7157 character of the previous grapheme cluster, or the
7158 character visually after the current composition. */
7159 for (i = 0; i < it->cmp_it.nchars; i++)
7160 bidi_move_to_visually_next (&it->bidi_it);
7161 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7162 IT_CHARPOS (*it) = it->bidi_it.charpos;
7163 if (it->cmp_it.from > 0)
7165 /* Proceed to the previous grapheme cluster. */
7166 it->cmp_it.to = it->cmp_it.from;
7168 else
7170 /* No more grapheme clusters in this composition.
7171 Find the next stop position. */
7172 ptrdiff_t stop = it->end_charpos;
7173 if (it->bidi_it.scan_dir < 0)
7174 /* Now we are scanning backward and don't know
7175 where to stop. */
7176 stop = -1;
7177 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7178 IT_BYTEPOS (*it), stop, Qnil);
7182 else
7184 eassert (it->len != 0);
7186 if (!it->bidi_p)
7188 IT_BYTEPOS (*it) += it->len;
7189 IT_CHARPOS (*it) += 1;
7191 else
7193 int prev_scan_dir = it->bidi_it.scan_dir;
7194 /* If this is a new paragraph, determine its base
7195 direction (a.k.a. its base embedding level). */
7196 if (it->bidi_it.new_paragraph)
7197 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7198 bidi_move_to_visually_next (&it->bidi_it);
7199 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7200 IT_CHARPOS (*it) = it->bidi_it.charpos;
7201 if (prev_scan_dir != it->bidi_it.scan_dir)
7203 /* As the scan direction was changed, we must
7204 re-compute the stop position for composition. */
7205 ptrdiff_t stop = it->end_charpos;
7206 if (it->bidi_it.scan_dir < 0)
7207 stop = -1;
7208 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7209 IT_BYTEPOS (*it), stop, Qnil);
7212 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7214 break;
7216 case GET_FROM_C_STRING:
7217 /* Current display element of IT is from a C string. */
7218 if (!it->bidi_p
7219 /* If the string position is beyond string's end, it means
7220 next_element_from_c_string is padding the string with
7221 blanks, in which case we bypass the bidi iterator,
7222 because it cannot deal with such virtual characters. */
7223 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7225 IT_BYTEPOS (*it) += it->len;
7226 IT_CHARPOS (*it) += 1;
7228 else
7230 bidi_move_to_visually_next (&it->bidi_it);
7231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7232 IT_CHARPOS (*it) = it->bidi_it.charpos;
7234 break;
7236 case GET_FROM_DISPLAY_VECTOR:
7237 /* Current display element of IT is from a display table entry.
7238 Advance in the display table definition. Reset it to null if
7239 end reached, and continue with characters from buffers/
7240 strings. */
7241 ++it->current.dpvec_index;
7243 /* Restore face of the iterator to what they were before the
7244 display vector entry (these entries may contain faces). */
7245 it->face_id = it->saved_face_id;
7247 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7249 int recheck_faces = it->ellipsis_p;
7251 if (it->s)
7252 it->method = GET_FROM_C_STRING;
7253 else if (STRINGP (it->string))
7254 it->method = GET_FROM_STRING;
7255 else
7257 it->method = GET_FROM_BUFFER;
7258 it->object = it->w->contents;
7261 it->dpvec = NULL;
7262 it->current.dpvec_index = -1;
7264 /* Skip over characters which were displayed via IT->dpvec. */
7265 if (it->dpvec_char_len < 0)
7266 reseat_at_next_visible_line_start (it, 1);
7267 else if (it->dpvec_char_len > 0)
7269 if (it->method == GET_FROM_STRING
7270 && it->current.overlay_string_index >= 0
7271 && it->n_overlay_strings > 0)
7272 it->ignore_overlay_strings_at_pos_p = true;
7273 it->len = it->dpvec_char_len;
7274 set_iterator_to_next (it, reseat_p);
7277 /* Maybe recheck faces after display vector. */
7278 if (recheck_faces)
7279 it->stop_charpos = IT_CHARPOS (*it);
7281 break;
7283 case GET_FROM_STRING:
7284 /* Current display element is a character from a Lisp string. */
7285 eassert (it->s == NULL && STRINGP (it->string));
7286 /* Don't advance past string end. These conditions are true
7287 when set_iterator_to_next is called at the end of
7288 get_next_display_element, in which case the Lisp string is
7289 already exhausted, and all we want is pop the iterator
7290 stack. */
7291 if (it->current.overlay_string_index >= 0)
7293 /* This is an overlay string, so there's no padding with
7294 spaces, and the number of characters in the string is
7295 where the string ends. */
7296 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7297 goto consider_string_end;
7299 else
7301 /* Not an overlay string. There could be padding, so test
7302 against it->end_charpos. */
7303 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7304 goto consider_string_end;
7306 if (it->cmp_it.id >= 0)
7308 int i;
7310 if (! it->bidi_p)
7312 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7313 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7314 if (it->cmp_it.to < it->cmp_it.nglyphs)
7315 it->cmp_it.from = it->cmp_it.to;
7316 else
7318 it->cmp_it.id = -1;
7319 composition_compute_stop_pos (&it->cmp_it,
7320 IT_STRING_CHARPOS (*it),
7321 IT_STRING_BYTEPOS (*it),
7322 it->end_charpos, it->string);
7325 else if (! it->cmp_it.reversed_p)
7327 for (i = 0; i < it->cmp_it.nchars; i++)
7328 bidi_move_to_visually_next (&it->bidi_it);
7329 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7330 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7332 if (it->cmp_it.to < it->cmp_it.nglyphs)
7333 it->cmp_it.from = it->cmp_it.to;
7334 else
7336 ptrdiff_t stop = it->end_charpos;
7337 if (it->bidi_it.scan_dir < 0)
7338 stop = -1;
7339 composition_compute_stop_pos (&it->cmp_it,
7340 IT_STRING_CHARPOS (*it),
7341 IT_STRING_BYTEPOS (*it), stop,
7342 it->string);
7345 else
7347 for (i = 0; i < it->cmp_it.nchars; i++)
7348 bidi_move_to_visually_next (&it->bidi_it);
7349 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7350 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7351 if (it->cmp_it.from > 0)
7352 it->cmp_it.to = it->cmp_it.from;
7353 else
7355 ptrdiff_t stop = it->end_charpos;
7356 if (it->bidi_it.scan_dir < 0)
7357 stop = -1;
7358 composition_compute_stop_pos (&it->cmp_it,
7359 IT_STRING_CHARPOS (*it),
7360 IT_STRING_BYTEPOS (*it), stop,
7361 it->string);
7365 else
7367 if (!it->bidi_p
7368 /* If the string position is beyond string's end, it
7369 means next_element_from_string is padding the string
7370 with blanks, in which case we bypass the bidi
7371 iterator, because it cannot deal with such virtual
7372 characters. */
7373 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7375 IT_STRING_BYTEPOS (*it) += it->len;
7376 IT_STRING_CHARPOS (*it) += 1;
7378 else
7380 int prev_scan_dir = it->bidi_it.scan_dir;
7382 bidi_move_to_visually_next (&it->bidi_it);
7383 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7384 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7385 if (prev_scan_dir != it->bidi_it.scan_dir)
7387 ptrdiff_t stop = it->end_charpos;
7389 if (it->bidi_it.scan_dir < 0)
7390 stop = -1;
7391 composition_compute_stop_pos (&it->cmp_it,
7392 IT_STRING_CHARPOS (*it),
7393 IT_STRING_BYTEPOS (*it), stop,
7394 it->string);
7399 consider_string_end:
7401 if (it->current.overlay_string_index >= 0)
7403 /* IT->string is an overlay string. Advance to the
7404 next, if there is one. */
7405 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7407 it->ellipsis_p = 0;
7408 next_overlay_string (it);
7409 if (it->ellipsis_p)
7410 setup_for_ellipsis (it, 0);
7413 else
7415 /* IT->string is not an overlay string. If we reached
7416 its end, and there is something on IT->stack, proceed
7417 with what is on the stack. This can be either another
7418 string, this time an overlay string, or a buffer. */
7419 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7420 && it->sp > 0)
7422 pop_it (it);
7423 if (it->method == GET_FROM_STRING)
7424 goto consider_string_end;
7427 break;
7429 case GET_FROM_IMAGE:
7430 case GET_FROM_STRETCH:
7431 /* The position etc with which we have to proceed are on
7432 the stack. The position may be at the end of a string,
7433 if the `display' property takes up the whole string. */
7434 eassert (it->sp > 0);
7435 pop_it (it);
7436 if (it->method == GET_FROM_STRING)
7437 goto consider_string_end;
7438 break;
7440 default:
7441 /* There are no other methods defined, so this should be a bug. */
7442 emacs_abort ();
7445 eassert (it->method != GET_FROM_STRING
7446 || (STRINGP (it->string)
7447 && IT_STRING_CHARPOS (*it) >= 0));
7450 /* Load IT's display element fields with information about the next
7451 display element which comes from a display table entry or from the
7452 result of translating a control character to one of the forms `^C'
7453 or `\003'.
7455 IT->dpvec holds the glyphs to return as characters.
7456 IT->saved_face_id holds the face id before the display vector--it
7457 is restored into IT->face_id in set_iterator_to_next. */
7459 static int
7460 next_element_from_display_vector (struct it *it)
7462 Lisp_Object gc;
7463 int prev_face_id = it->face_id;
7464 int next_face_id;
7466 /* Precondition. */
7467 eassert (it->dpvec && it->current.dpvec_index >= 0);
7469 it->face_id = it->saved_face_id;
7471 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7472 That seemed totally bogus - so I changed it... */
7473 gc = it->dpvec[it->current.dpvec_index];
7475 if (GLYPH_CODE_P (gc))
7477 struct face *this_face, *prev_face, *next_face;
7479 it->c = GLYPH_CODE_CHAR (gc);
7480 it->len = CHAR_BYTES (it->c);
7482 /* The entry may contain a face id to use. Such a face id is
7483 the id of a Lisp face, not a realized face. A face id of
7484 zero means no face is specified. */
7485 if (it->dpvec_face_id >= 0)
7486 it->face_id = it->dpvec_face_id;
7487 else
7489 int lface_id = GLYPH_CODE_FACE (gc);
7490 if (lface_id > 0)
7491 it->face_id = merge_faces (it->f, Qt, lface_id,
7492 it->saved_face_id);
7495 /* Glyphs in the display vector could have the box face, so we
7496 need to set the related flags in the iterator, as
7497 appropriate. */
7498 this_face = FACE_FROM_ID (it->f, it->face_id);
7499 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7501 /* Is this character the first character of a box-face run? */
7502 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7503 && (!prev_face
7504 || prev_face->box == FACE_NO_BOX));
7506 /* For the last character of the box-face run, we need to look
7507 either at the next glyph from the display vector, or at the
7508 face we saw before the display vector. */
7509 next_face_id = it->saved_face_id;
7510 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7512 if (it->dpvec_face_id >= 0)
7513 next_face_id = it->dpvec_face_id;
7514 else
7516 int lface_id =
7517 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7519 if (lface_id > 0)
7520 next_face_id = merge_faces (it->f, Qt, lface_id,
7521 it->saved_face_id);
7524 next_face = FACE_FROM_ID (it->f, next_face_id);
7525 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7526 && (!next_face
7527 || next_face->box == FACE_NO_BOX));
7528 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7530 else
7531 /* Display table entry is invalid. Return a space. */
7532 it->c = ' ', it->len = 1;
7534 /* Don't change position and object of the iterator here. They are
7535 still the values of the character that had this display table
7536 entry or was translated, and that's what we want. */
7537 it->what = IT_CHARACTER;
7538 return 1;
7541 /* Get the first element of string/buffer in the visual order, after
7542 being reseated to a new position in a string or a buffer. */
7543 static void
7544 get_visually_first_element (struct it *it)
7546 int string_p = STRINGP (it->string) || it->s;
7547 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7548 ptrdiff_t bob = (string_p ? 0 : BEGV);
7550 if (STRINGP (it->string))
7552 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7553 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7555 else
7557 it->bidi_it.charpos = IT_CHARPOS (*it);
7558 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7561 if (it->bidi_it.charpos == eob)
7563 /* Nothing to do, but reset the FIRST_ELT flag, like
7564 bidi_paragraph_init does, because we are not going to
7565 call it. */
7566 it->bidi_it.first_elt = 0;
7568 else if (it->bidi_it.charpos == bob
7569 || (!string_p
7570 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7571 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7573 /* If we are at the beginning of a line/string, we can produce
7574 the next element right away. */
7575 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7576 bidi_move_to_visually_next (&it->bidi_it);
7578 else
7580 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7582 /* We need to prime the bidi iterator starting at the line's or
7583 string's beginning, before we will be able to produce the
7584 next element. */
7585 if (string_p)
7586 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7587 else
7588 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7589 IT_BYTEPOS (*it), -1,
7590 &it->bidi_it.bytepos);
7591 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7594 /* Now return to buffer/string position where we were asked
7595 to get the next display element, and produce that. */
7596 bidi_move_to_visually_next (&it->bidi_it);
7598 while (it->bidi_it.bytepos != orig_bytepos
7599 && it->bidi_it.charpos < eob);
7602 /* Adjust IT's position information to where we ended up. */
7603 if (STRINGP (it->string))
7605 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7606 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7608 else
7610 IT_CHARPOS (*it) = it->bidi_it.charpos;
7611 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7614 if (STRINGP (it->string) || !it->s)
7616 ptrdiff_t stop, charpos, bytepos;
7618 if (STRINGP (it->string))
7620 eassert (!it->s);
7621 stop = SCHARS (it->string);
7622 if (stop > it->end_charpos)
7623 stop = it->end_charpos;
7624 charpos = IT_STRING_CHARPOS (*it);
7625 bytepos = IT_STRING_BYTEPOS (*it);
7627 else
7629 stop = it->end_charpos;
7630 charpos = IT_CHARPOS (*it);
7631 bytepos = IT_BYTEPOS (*it);
7633 if (it->bidi_it.scan_dir < 0)
7634 stop = -1;
7635 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7636 it->string);
7640 /* Load IT with the next display element from Lisp string IT->string.
7641 IT->current.string_pos is the current position within the string.
7642 If IT->current.overlay_string_index >= 0, the Lisp string is an
7643 overlay string. */
7645 static int
7646 next_element_from_string (struct it *it)
7648 struct text_pos position;
7650 eassert (STRINGP (it->string));
7651 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7652 eassert (IT_STRING_CHARPOS (*it) >= 0);
7653 position = it->current.string_pos;
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7657 that we were reseat()ed to a new string, whose paragraph
7658 direction is not known. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7665 /* Time to check for invisible text? */
7666 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7668 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7670 if (!(!it->bidi_p
7671 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7672 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7674 /* With bidi non-linear iteration, we could find
7675 ourselves far beyond the last computed stop_charpos,
7676 with several other stop positions in between that we
7677 missed. Scan them all now, in buffer's logical
7678 order, until we find and handle the last stop_charpos
7679 that precedes our current position. */
7680 handle_stop_backwards (it, it->stop_charpos);
7681 return GET_NEXT_DISPLAY_ELEMENT (it);
7683 else
7685 if (it->bidi_p)
7687 /* Take note of the stop position we just moved
7688 across, for when we will move back across it. */
7689 it->prev_stop = it->stop_charpos;
7690 /* If we are at base paragraph embedding level, take
7691 note of the last stop position seen at this
7692 level. */
7693 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7694 it->base_level_stop = it->stop_charpos;
7696 handle_stop (it);
7698 /* Since a handler may have changed IT->method, we must
7699 recurse here. */
7700 return GET_NEXT_DISPLAY_ELEMENT (it);
7703 else if (it->bidi_p
7704 /* If we are before prev_stop, we may have overstepped
7705 on our way backwards a stop_pos, and if so, we need
7706 to handle that stop_pos. */
7707 && IT_STRING_CHARPOS (*it) < it->prev_stop
7708 /* We can sometimes back up for reasons that have nothing
7709 to do with bidi reordering. E.g., compositions. The
7710 code below is only needed when we are above the base
7711 embedding level, so test for that explicitly. */
7712 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7714 /* If we lost track of base_level_stop, we have no better
7715 place for handle_stop_backwards to start from than string
7716 beginning. This happens, e.g., when we were reseated to
7717 the previous screenful of text by vertical-motion. */
7718 if (it->base_level_stop <= 0
7719 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7720 it->base_level_stop = 0;
7721 handle_stop_backwards (it, it->base_level_stop);
7722 return GET_NEXT_DISPLAY_ELEMENT (it);
7726 if (it->current.overlay_string_index >= 0)
7728 /* Get the next character from an overlay string. In overlay
7729 strings, there is no field width or padding with spaces to
7730 do. */
7731 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7733 it->what = IT_EOB;
7734 return 0;
7736 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7737 IT_STRING_BYTEPOS (*it),
7738 it->bidi_it.scan_dir < 0
7739 ? -1
7740 : SCHARS (it->string))
7741 && next_element_from_composition (it))
7743 return 1;
7745 else if (STRING_MULTIBYTE (it->string))
7747 const unsigned char *s = (SDATA (it->string)
7748 + IT_STRING_BYTEPOS (*it));
7749 it->c = string_char_and_length (s, &it->len);
7751 else
7753 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7754 it->len = 1;
7757 else
7759 /* Get the next character from a Lisp string that is not an
7760 overlay string. Such strings come from the mode line, for
7761 example. We may have to pad with spaces, or truncate the
7762 string. See also next_element_from_c_string. */
7763 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7765 it->what = IT_EOB;
7766 return 0;
7768 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7770 /* Pad with spaces. */
7771 it->c = ' ', it->len = 1;
7772 CHARPOS (position) = BYTEPOS (position) = -1;
7774 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7775 IT_STRING_BYTEPOS (*it),
7776 it->bidi_it.scan_dir < 0
7777 ? -1
7778 : it->string_nchars)
7779 && next_element_from_composition (it))
7781 return 1;
7783 else if (STRING_MULTIBYTE (it->string))
7785 const unsigned char *s = (SDATA (it->string)
7786 + IT_STRING_BYTEPOS (*it));
7787 it->c = string_char_and_length (s, &it->len);
7789 else
7791 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7792 it->len = 1;
7796 /* Record what we have and where it came from. */
7797 it->what = IT_CHARACTER;
7798 it->object = it->string;
7799 it->position = position;
7800 return 1;
7804 /* Load IT with next display element from C string IT->s.
7805 IT->string_nchars is the maximum number of characters to return
7806 from the string. IT->end_charpos may be greater than
7807 IT->string_nchars when this function is called, in which case we
7808 may have to return padding spaces. Value is zero if end of string
7809 reached, including padding spaces. */
7811 static int
7812 next_element_from_c_string (struct it *it)
7814 bool success_p = true;
7816 eassert (it->s);
7817 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7818 it->what = IT_CHARACTER;
7819 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7820 it->object = Qnil;
7822 /* With bidi reordering, the character to display might not be the
7823 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7824 we were reseated to a new string, whose paragraph direction is
7825 not known. */
7826 if (it->bidi_p && it->bidi_it.first_elt)
7827 get_visually_first_element (it);
7829 /* IT's position can be greater than IT->string_nchars in case a
7830 field width or precision has been specified when the iterator was
7831 initialized. */
7832 if (IT_CHARPOS (*it) >= it->end_charpos)
7834 /* End of the game. */
7835 it->what = IT_EOB;
7836 success_p = 0;
7838 else if (IT_CHARPOS (*it) >= it->string_nchars)
7840 /* Pad with spaces. */
7841 it->c = ' ', it->len = 1;
7842 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7844 else if (it->multibyte_p)
7845 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7846 else
7847 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7849 return success_p;
7853 /* Set up IT to return characters from an ellipsis, if appropriate.
7854 The definition of the ellipsis glyphs may come from a display table
7855 entry. This function fills IT with the first glyph from the
7856 ellipsis if an ellipsis is to be displayed. */
7858 static int
7859 next_element_from_ellipsis (struct it *it)
7861 if (it->selective_display_ellipsis_p)
7862 setup_for_ellipsis (it, it->len);
7863 else
7865 /* The face at the current position may be different from the
7866 face we find after the invisible text. Remember what it
7867 was in IT->saved_face_id, and signal that it's there by
7868 setting face_before_selective_p. */
7869 it->saved_face_id = it->face_id;
7870 it->method = GET_FROM_BUFFER;
7871 it->object = it->w->contents;
7872 reseat_at_next_visible_line_start (it, 1);
7873 it->face_before_selective_p = true;
7876 return GET_NEXT_DISPLAY_ELEMENT (it);
7880 /* Deliver an image display element. The iterator IT is already
7881 filled with image information (done in handle_display_prop). Value
7882 is always 1. */
7885 static int
7886 next_element_from_image (struct it *it)
7888 it->what = IT_IMAGE;
7889 it->ignore_overlay_strings_at_pos_p = 0;
7890 return 1;
7894 /* Fill iterator IT with next display element from a stretch glyph
7895 property. IT->object is the value of the text property. Value is
7896 always 1. */
7898 static int
7899 next_element_from_stretch (struct it *it)
7901 it->what = IT_STRETCH;
7902 return 1;
7905 /* Scan backwards from IT's current position until we find a stop
7906 position, or until BEGV. This is called when we find ourself
7907 before both the last known prev_stop and base_level_stop while
7908 reordering bidirectional text. */
7910 static void
7911 compute_stop_pos_backwards (struct it *it)
7913 const int SCAN_BACK_LIMIT = 1000;
7914 struct text_pos pos;
7915 struct display_pos save_current = it->current;
7916 struct text_pos save_position = it->position;
7917 ptrdiff_t charpos = IT_CHARPOS (*it);
7918 ptrdiff_t where_we_are = charpos;
7919 ptrdiff_t save_stop_pos = it->stop_charpos;
7920 ptrdiff_t save_end_pos = it->end_charpos;
7922 eassert (NILP (it->string) && !it->s);
7923 eassert (it->bidi_p);
7924 it->bidi_p = 0;
7927 it->end_charpos = min (charpos + 1, ZV);
7928 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7929 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7930 reseat_1 (it, pos, 0);
7931 compute_stop_pos (it);
7932 /* We must advance forward, right? */
7933 if (it->stop_charpos <= charpos)
7934 emacs_abort ();
7936 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7938 if (it->stop_charpos <= where_we_are)
7939 it->prev_stop = it->stop_charpos;
7940 else
7941 it->prev_stop = BEGV;
7942 it->bidi_p = true;
7943 it->current = save_current;
7944 it->position = save_position;
7945 it->stop_charpos = save_stop_pos;
7946 it->end_charpos = save_end_pos;
7949 /* Scan forward from CHARPOS in the current buffer/string, until we
7950 find a stop position > current IT's position. Then handle the stop
7951 position before that. This is called when we bump into a stop
7952 position while reordering bidirectional text. CHARPOS should be
7953 the last previously processed stop_pos (or BEGV/0, if none were
7954 processed yet) whose position is less that IT's current
7955 position. */
7957 static void
7958 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7960 int bufp = !STRINGP (it->string);
7961 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7962 struct display_pos save_current = it->current;
7963 struct text_pos save_position = it->position;
7964 struct text_pos pos1;
7965 ptrdiff_t next_stop;
7967 /* Scan in strict logical order. */
7968 eassert (it->bidi_p);
7969 it->bidi_p = 0;
7972 it->prev_stop = charpos;
7973 if (bufp)
7975 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7976 reseat_1 (it, pos1, 0);
7978 else
7979 it->current.string_pos = string_pos (charpos, it->string);
7980 compute_stop_pos (it);
7981 /* We must advance forward, right? */
7982 if (it->stop_charpos <= it->prev_stop)
7983 emacs_abort ();
7984 charpos = it->stop_charpos;
7986 while (charpos <= where_we_are);
7988 it->bidi_p = true;
7989 it->current = save_current;
7990 it->position = save_position;
7991 next_stop = it->stop_charpos;
7992 it->stop_charpos = it->prev_stop;
7993 handle_stop (it);
7994 it->stop_charpos = next_stop;
7997 /* Load IT with the next display element from current_buffer. Value
7998 is zero if end of buffer reached. IT->stop_charpos is the next
7999 position at which to stop and check for text properties or buffer
8000 end. */
8002 static int
8003 next_element_from_buffer (struct it *it)
8005 bool success_p = true;
8007 eassert (IT_CHARPOS (*it) >= BEGV);
8008 eassert (NILP (it->string) && !it->s);
8009 eassert (!it->bidi_p
8010 || (EQ (it->bidi_it.string.lstring, Qnil)
8011 && it->bidi_it.string.s == NULL));
8013 /* With bidi reordering, the character to display might not be the
8014 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8015 we were reseat()ed to a new buffer position, which is potentially
8016 a different paragraph. */
8017 if (it->bidi_p && it->bidi_it.first_elt)
8019 get_visually_first_element (it);
8020 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8023 if (IT_CHARPOS (*it) >= it->stop_charpos)
8025 if (IT_CHARPOS (*it) >= it->end_charpos)
8027 int overlay_strings_follow_p;
8029 /* End of the game, except when overlay strings follow that
8030 haven't been returned yet. */
8031 if (it->overlay_strings_at_end_processed_p)
8032 overlay_strings_follow_p = 0;
8033 else
8035 it->overlay_strings_at_end_processed_p = true;
8036 overlay_strings_follow_p = get_overlay_strings (it, 0);
8039 if (overlay_strings_follow_p)
8040 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8041 else
8043 it->what = IT_EOB;
8044 it->position = it->current.pos;
8045 success_p = 0;
8048 else if (!(!it->bidi_p
8049 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8050 || IT_CHARPOS (*it) == it->stop_charpos))
8052 /* With bidi non-linear iteration, we could find ourselves
8053 far beyond the last computed stop_charpos, with several
8054 other stop positions in between that we missed. Scan
8055 them all now, in buffer's logical order, until we find
8056 and handle the last stop_charpos that precedes our
8057 current position. */
8058 handle_stop_backwards (it, it->stop_charpos);
8059 return GET_NEXT_DISPLAY_ELEMENT (it);
8061 else
8063 if (it->bidi_p)
8065 /* Take note of the stop position we just moved across,
8066 for when we will move back across it. */
8067 it->prev_stop = it->stop_charpos;
8068 /* If we are at base paragraph embedding level, take
8069 note of the last stop position seen at this
8070 level. */
8071 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8072 it->base_level_stop = it->stop_charpos;
8074 handle_stop (it);
8075 return GET_NEXT_DISPLAY_ELEMENT (it);
8078 else if (it->bidi_p
8079 /* If we are before prev_stop, we may have overstepped on
8080 our way backwards a stop_pos, and if so, we need to
8081 handle that stop_pos. */
8082 && IT_CHARPOS (*it) < it->prev_stop
8083 /* We can sometimes back up for reasons that have nothing
8084 to do with bidi reordering. E.g., compositions. The
8085 code below is only needed when we are above the base
8086 embedding level, so test for that explicitly. */
8087 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8089 if (it->base_level_stop <= 0
8090 || IT_CHARPOS (*it) < it->base_level_stop)
8092 /* If we lost track of base_level_stop, we need to find
8093 prev_stop by looking backwards. This happens, e.g., when
8094 we were reseated to the previous screenful of text by
8095 vertical-motion. */
8096 it->base_level_stop = BEGV;
8097 compute_stop_pos_backwards (it);
8098 handle_stop_backwards (it, it->prev_stop);
8100 else
8101 handle_stop_backwards (it, it->base_level_stop);
8102 return GET_NEXT_DISPLAY_ELEMENT (it);
8104 else
8106 /* No face changes, overlays etc. in sight, so just return a
8107 character from current_buffer. */
8108 unsigned char *p;
8109 ptrdiff_t stop;
8111 /* Maybe run the redisplay end trigger hook. Performance note:
8112 This doesn't seem to cost measurable time. */
8113 if (it->redisplay_end_trigger_charpos
8114 && it->glyph_row
8115 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8116 run_redisplay_end_trigger_hook (it);
8118 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8119 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8120 stop)
8121 && next_element_from_composition (it))
8123 return 1;
8126 /* Get the next character, maybe multibyte. */
8127 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8128 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8129 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8130 else
8131 it->c = *p, it->len = 1;
8133 /* Record what we have and where it came from. */
8134 it->what = IT_CHARACTER;
8135 it->object = it->w->contents;
8136 it->position = it->current.pos;
8138 /* Normally we return the character found above, except when we
8139 really want to return an ellipsis for selective display. */
8140 if (it->selective)
8142 if (it->c == '\n')
8144 /* A value of selective > 0 means hide lines indented more
8145 than that number of columns. */
8146 if (it->selective > 0
8147 && IT_CHARPOS (*it) + 1 < ZV
8148 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8149 IT_BYTEPOS (*it) + 1,
8150 it->selective))
8152 success_p = next_element_from_ellipsis (it);
8153 it->dpvec_char_len = -1;
8156 else if (it->c == '\r' && it->selective == -1)
8158 /* A value of selective == -1 means that everything from the
8159 CR to the end of the line is invisible, with maybe an
8160 ellipsis displayed for it. */
8161 success_p = next_element_from_ellipsis (it);
8162 it->dpvec_char_len = -1;
8167 /* Value is zero if end of buffer reached. */
8168 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8169 return success_p;
8173 /* Run the redisplay end trigger hook for IT. */
8175 static void
8176 run_redisplay_end_trigger_hook (struct it *it)
8178 Lisp_Object args[3];
8180 /* IT->glyph_row should be non-null, i.e. we should be actually
8181 displaying something, or otherwise we should not run the hook. */
8182 eassert (it->glyph_row);
8184 /* Set up hook arguments. */
8185 args[0] = Qredisplay_end_trigger_functions;
8186 args[1] = it->window;
8187 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8188 it->redisplay_end_trigger_charpos = 0;
8190 /* Since we are *trying* to run these functions, don't try to run
8191 them again, even if they get an error. */
8192 wset_redisplay_end_trigger (it->w, Qnil);
8193 Frun_hook_with_args (3, args);
8195 /* Notice if it changed the face of the character we are on. */
8196 handle_face_prop (it);
8200 /* Deliver a composition display element. Unlike the other
8201 next_element_from_XXX, this function is not registered in the array
8202 get_next_element[]. It is called from next_element_from_buffer and
8203 next_element_from_string when necessary. */
8205 static int
8206 next_element_from_composition (struct it *it)
8208 it->what = IT_COMPOSITION;
8209 it->len = it->cmp_it.nbytes;
8210 if (STRINGP (it->string))
8212 if (it->c < 0)
8214 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8215 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8216 return 0;
8218 it->position = it->current.string_pos;
8219 it->object = it->string;
8220 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8221 IT_STRING_BYTEPOS (*it), it->string);
8223 else
8225 if (it->c < 0)
8227 IT_CHARPOS (*it) += it->cmp_it.nchars;
8228 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8229 if (it->bidi_p)
8231 if (it->bidi_it.new_paragraph)
8232 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8233 /* Resync the bidi iterator with IT's new position.
8234 FIXME: this doesn't support bidirectional text. */
8235 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8236 bidi_move_to_visually_next (&it->bidi_it);
8238 return 0;
8240 it->position = it->current.pos;
8241 it->object = it->w->contents;
8242 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8243 IT_BYTEPOS (*it), Qnil);
8245 return 1;
8250 /***********************************************************************
8251 Moving an iterator without producing glyphs
8252 ***********************************************************************/
8254 /* Check if iterator is at a position corresponding to a valid buffer
8255 position after some move_it_ call. */
8257 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8258 ((it)->method == GET_FROM_STRING \
8259 ? IT_STRING_CHARPOS (*it) == 0 \
8260 : 1)
8263 /* Move iterator IT to a specified buffer or X position within one
8264 line on the display without producing glyphs.
8266 OP should be a bit mask including some or all of these bits:
8267 MOVE_TO_X: Stop upon reaching x-position TO_X.
8268 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8269 Regardless of OP's value, stop upon reaching the end of the display line.
8271 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8272 This means, in particular, that TO_X includes window's horizontal
8273 scroll amount.
8275 The return value has several possible values that
8276 say what condition caused the scan to stop:
8278 MOVE_POS_MATCH_OR_ZV
8279 - when TO_POS or ZV was reached.
8281 MOVE_X_REACHED
8282 -when TO_X was reached before TO_POS or ZV were reached.
8284 MOVE_LINE_CONTINUED
8285 - when we reached the end of the display area and the line must
8286 be continued.
8288 MOVE_LINE_TRUNCATED
8289 - when we reached the end of the display area and the line is
8290 truncated.
8292 MOVE_NEWLINE_OR_CR
8293 - when we stopped at a line end, i.e. a newline or a CR and selective
8294 display is on. */
8296 static enum move_it_result
8297 move_it_in_display_line_to (struct it *it,
8298 ptrdiff_t to_charpos, int to_x,
8299 enum move_operation_enum op)
8301 enum move_it_result result = MOVE_UNDEFINED;
8302 struct glyph_row *saved_glyph_row;
8303 struct it wrap_it, atpos_it, atx_it, ppos_it;
8304 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8305 void *ppos_data = NULL;
8306 int may_wrap = 0;
8307 enum it_method prev_method = it->method;
8308 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8309 int saw_smaller_pos = prev_pos < to_charpos;
8311 /* Don't produce glyphs in produce_glyphs. */
8312 saved_glyph_row = it->glyph_row;
8313 it->glyph_row = NULL;
8315 /* Use wrap_it to save a copy of IT wherever a word wrap could
8316 occur. Use atpos_it to save a copy of IT at the desired buffer
8317 position, if found, so that we can scan ahead and check if the
8318 word later overshoots the window edge. Use atx_it similarly, for
8319 pixel positions. */
8320 wrap_it.sp = -1;
8321 atpos_it.sp = -1;
8322 atx_it.sp = -1;
8324 /* Use ppos_it under bidi reordering to save a copy of IT for the
8325 position > CHARPOS that is the closest to CHARPOS. We restore
8326 that position in IT when we have scanned the entire display line
8327 without finding a match for CHARPOS and all the character
8328 positions are greater than CHARPOS. */
8329 if (it->bidi_p)
8331 SAVE_IT (ppos_it, *it, ppos_data);
8332 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8333 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8334 SAVE_IT (ppos_it, *it, ppos_data);
8337 #define BUFFER_POS_REACHED_P() \
8338 ((op & MOVE_TO_POS) != 0 \
8339 && BUFFERP (it->object) \
8340 && (IT_CHARPOS (*it) == to_charpos \
8341 || ((!it->bidi_p \
8342 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8343 && IT_CHARPOS (*it) > to_charpos) \
8344 || (it->what == IT_COMPOSITION \
8345 && ((IT_CHARPOS (*it) > to_charpos \
8346 && to_charpos >= it->cmp_it.charpos) \
8347 || (IT_CHARPOS (*it) < to_charpos \
8348 && to_charpos <= it->cmp_it.charpos)))) \
8349 && (it->method == GET_FROM_BUFFER \
8350 || (it->method == GET_FROM_DISPLAY_VECTOR \
8351 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8353 /* If there's a line-/wrap-prefix, handle it. */
8354 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8355 && it->current_y < it->last_visible_y)
8356 handle_line_prefix (it);
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8361 while (1)
8363 int x, i, ascent = 0, descent = 0;
8365 /* Utility macro to reset an iterator with x, ascent, and descent. */
8366 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8367 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8368 (IT)->max_descent = descent)
8370 /* Stop if we move beyond TO_CHARPOS (after an image or a
8371 display string or stretch glyph). */
8372 if ((op & MOVE_TO_POS) != 0
8373 && BUFFERP (it->object)
8374 && it->method == GET_FROM_BUFFER
8375 && (((!it->bidi_p
8376 /* When the iterator is at base embedding level, we
8377 are guaranteed that characters are delivered for
8378 display in strictly increasing order of their
8379 buffer positions. */
8380 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8381 && IT_CHARPOS (*it) > to_charpos)
8382 || (it->bidi_p
8383 && (prev_method == GET_FROM_IMAGE
8384 || prev_method == GET_FROM_STRETCH
8385 || prev_method == GET_FROM_STRING)
8386 /* Passed TO_CHARPOS from left to right. */
8387 && ((prev_pos < to_charpos
8388 && IT_CHARPOS (*it) > to_charpos)
8389 /* Passed TO_CHARPOS from right to left. */
8390 || (prev_pos > to_charpos
8391 && IT_CHARPOS (*it) < to_charpos)))))
8393 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8395 result = MOVE_POS_MATCH_OR_ZV;
8396 break;
8398 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8399 /* If wrap_it is valid, the current position might be in a
8400 word that is wrapped. So, save the iterator in
8401 atpos_it and continue to see if wrapping happens. */
8402 SAVE_IT (atpos_it, *it, atpos_data);
8405 /* Stop when ZV reached.
8406 We used to stop here when TO_CHARPOS reached as well, but that is
8407 too soon if this glyph does not fit on this line. So we handle it
8408 explicitly below. */
8409 if (!get_next_display_element (it))
8411 result = MOVE_POS_MATCH_OR_ZV;
8412 break;
8415 if (it->line_wrap == TRUNCATE)
8417 if (BUFFER_POS_REACHED_P ())
8419 result = MOVE_POS_MATCH_OR_ZV;
8420 break;
8423 else
8425 if (it->line_wrap == WORD_WRAP)
8427 if (IT_DISPLAYING_WHITESPACE (it))
8428 may_wrap = 1;
8429 else if (may_wrap)
8431 /* We have reached a glyph that follows one or more
8432 whitespace characters. If the position is
8433 already found, we are done. */
8434 if (atpos_it.sp >= 0)
8436 RESTORE_IT (it, &atpos_it, atpos_data);
8437 result = MOVE_POS_MATCH_OR_ZV;
8438 goto done;
8440 if (atx_it.sp >= 0)
8442 RESTORE_IT (it, &atx_it, atx_data);
8443 result = MOVE_X_REACHED;
8444 goto done;
8446 /* Otherwise, we can wrap here. */
8447 SAVE_IT (wrap_it, *it, wrap_data);
8448 may_wrap = 0;
8453 /* Remember the line height for the current line, in case
8454 the next element doesn't fit on the line. */
8455 ascent = it->max_ascent;
8456 descent = it->max_descent;
8458 /* The call to produce_glyphs will get the metrics of the
8459 display element IT is loaded with. Record the x-position
8460 before this display element, in case it doesn't fit on the
8461 line. */
8462 x = it->current_x;
8464 PRODUCE_GLYPHS (it);
8466 if (it->area != TEXT_AREA)
8468 prev_method = it->method;
8469 if (it->method == GET_FROM_BUFFER)
8470 prev_pos = IT_CHARPOS (*it);
8471 set_iterator_to_next (it, 1);
8472 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8473 SET_TEXT_POS (this_line_min_pos,
8474 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8475 if (it->bidi_p
8476 && (op & MOVE_TO_POS)
8477 && IT_CHARPOS (*it) > to_charpos
8478 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 continue;
8483 /* The number of glyphs we get back in IT->nglyphs will normally
8484 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8485 character on a terminal frame, or (iii) a line end. For the
8486 second case, IT->nglyphs - 1 padding glyphs will be present.
8487 (On X frames, there is only one glyph produced for a
8488 composite character.)
8490 The behavior implemented below means, for continuation lines,
8491 that as many spaces of a TAB as fit on the current line are
8492 displayed there. For terminal frames, as many glyphs of a
8493 multi-glyph character are displayed in the current line, too.
8494 This is what the old redisplay code did, and we keep it that
8495 way. Under X, the whole shape of a complex character must
8496 fit on the line or it will be completely displayed in the
8497 next line.
8499 Note that both for tabs and padding glyphs, all glyphs have
8500 the same width. */
8501 if (it->nglyphs)
8503 /* More than one glyph or glyph doesn't fit on line. All
8504 glyphs have the same width. */
8505 int single_glyph_width = it->pixel_width / it->nglyphs;
8506 int new_x;
8507 int x_before_this_char = x;
8508 int hpos_before_this_char = it->hpos;
8510 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8512 new_x = x + single_glyph_width;
8514 /* We want to leave anything reaching TO_X to the caller. */
8515 if ((op & MOVE_TO_X) && new_x > to_x)
8517 if (BUFFER_POS_REACHED_P ())
8519 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8520 goto buffer_pos_reached;
8521 if (atpos_it.sp < 0)
8523 SAVE_IT (atpos_it, *it, atpos_data);
8524 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8527 else
8529 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8531 it->current_x = x;
8532 result = MOVE_X_REACHED;
8533 break;
8535 if (atx_it.sp < 0)
8537 SAVE_IT (atx_it, *it, atx_data);
8538 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8543 if (/* Lines are continued. */
8544 it->line_wrap != TRUNCATE
8545 && (/* And glyph doesn't fit on the line. */
8546 new_x > it->last_visible_x
8547 /* Or it fits exactly and we're on a window
8548 system frame. */
8549 || (new_x == it->last_visible_x
8550 && FRAME_WINDOW_P (it->f)
8551 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8552 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8553 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8555 if (/* IT->hpos == 0 means the very first glyph
8556 doesn't fit on the line, e.g. a wide image. */
8557 it->hpos == 0
8558 || (new_x == it->last_visible_x
8559 && FRAME_WINDOW_P (it->f)))
8561 ++it->hpos;
8562 it->current_x = new_x;
8564 /* The character's last glyph just barely fits
8565 in this row. */
8566 if (i == it->nglyphs - 1)
8568 /* If this is the destination position,
8569 return a position *before* it in this row,
8570 now that we know it fits in this row. */
8571 if (BUFFER_POS_REACHED_P ())
8573 if (it->line_wrap != WORD_WRAP
8574 || wrap_it.sp < 0)
8576 it->hpos = hpos_before_this_char;
8577 it->current_x = x_before_this_char;
8578 result = MOVE_POS_MATCH_OR_ZV;
8579 break;
8581 if (it->line_wrap == WORD_WRAP
8582 && atpos_it.sp < 0)
8584 SAVE_IT (atpos_it, *it, atpos_data);
8585 atpos_it.current_x = x_before_this_char;
8586 atpos_it.hpos = hpos_before_this_char;
8590 prev_method = it->method;
8591 if (it->method == GET_FROM_BUFFER)
8592 prev_pos = IT_CHARPOS (*it);
8593 set_iterator_to_next (it, 1);
8594 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8595 SET_TEXT_POS (this_line_min_pos,
8596 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8597 /* On graphical terminals, newlines may
8598 "overflow" into the fringe if
8599 overflow-newline-into-fringe is non-nil.
8600 On text terminals, and on graphical
8601 terminals with no right margin, newlines
8602 may overflow into the last glyph on the
8603 display line.*/
8604 if (!FRAME_WINDOW_P (it->f)
8605 || ((it->bidi_p
8606 && it->bidi_it.paragraph_dir == R2L)
8607 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8608 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8609 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8611 if (!get_next_display_element (it))
8613 result = MOVE_POS_MATCH_OR_ZV;
8614 break;
8616 if (BUFFER_POS_REACHED_P ())
8618 if (ITERATOR_AT_END_OF_LINE_P (it))
8619 result = MOVE_POS_MATCH_OR_ZV;
8620 else
8621 result = MOVE_LINE_CONTINUED;
8622 break;
8624 if (ITERATOR_AT_END_OF_LINE_P (it)
8625 && (it->line_wrap != WORD_WRAP
8626 || wrap_it.sp < 0))
8628 result = MOVE_NEWLINE_OR_CR;
8629 break;
8634 else
8635 IT_RESET_X_ASCENT_DESCENT (it);
8637 if (wrap_it.sp >= 0)
8639 RESTORE_IT (it, &wrap_it, wrap_data);
8640 atpos_it.sp = -1;
8641 atx_it.sp = -1;
8644 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8645 IT_CHARPOS (*it)));
8646 result = MOVE_LINE_CONTINUED;
8647 break;
8650 if (BUFFER_POS_REACHED_P ())
8652 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8653 goto buffer_pos_reached;
8654 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8656 SAVE_IT (atpos_it, *it, atpos_data);
8657 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8661 if (new_x > it->first_visible_x)
8663 /* Glyph is visible. Increment number of glyphs that
8664 would be displayed. */
8665 ++it->hpos;
8669 if (result != MOVE_UNDEFINED)
8670 break;
8672 else if (BUFFER_POS_REACHED_P ())
8674 buffer_pos_reached:
8675 IT_RESET_X_ASCENT_DESCENT (it);
8676 result = MOVE_POS_MATCH_OR_ZV;
8677 break;
8679 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8681 /* Stop when TO_X specified and reached. This check is
8682 necessary here because of lines consisting of a line end,
8683 only. The line end will not produce any glyphs and we
8684 would never get MOVE_X_REACHED. */
8685 eassert (it->nglyphs == 0);
8686 result = MOVE_X_REACHED;
8687 break;
8690 /* Is this a line end? If yes, we're done. */
8691 if (ITERATOR_AT_END_OF_LINE_P (it))
8693 /* If we are past TO_CHARPOS, but never saw any character
8694 positions smaller than TO_CHARPOS, return
8695 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8696 did. */
8697 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8699 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8701 if (IT_CHARPOS (ppos_it) < ZV)
8703 RESTORE_IT (it, &ppos_it, ppos_data);
8704 result = MOVE_POS_MATCH_OR_ZV;
8706 else
8707 goto buffer_pos_reached;
8709 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8710 && IT_CHARPOS (*it) > to_charpos)
8711 goto buffer_pos_reached;
8712 else
8713 result = MOVE_NEWLINE_OR_CR;
8715 else
8716 result = MOVE_NEWLINE_OR_CR;
8717 break;
8720 prev_method = it->method;
8721 if (it->method == GET_FROM_BUFFER)
8722 prev_pos = IT_CHARPOS (*it);
8723 /* The current display element has been consumed. Advance
8724 to the next. */
8725 set_iterator_to_next (it, 1);
8726 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8727 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8728 if (IT_CHARPOS (*it) < to_charpos)
8729 saw_smaller_pos = 1;
8730 if (it->bidi_p
8731 && (op & MOVE_TO_POS)
8732 && IT_CHARPOS (*it) >= to_charpos
8733 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8734 SAVE_IT (ppos_it, *it, ppos_data);
8736 /* Stop if lines are truncated and IT's current x-position is
8737 past the right edge of the window now. */
8738 if (it->line_wrap == TRUNCATE
8739 && it->current_x >= it->last_visible_x)
8741 if (!FRAME_WINDOW_P (it->f)
8742 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8743 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8744 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8745 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8747 int at_eob_p = 0;
8749 if ((at_eob_p = !get_next_display_element (it))
8750 || BUFFER_POS_REACHED_P ()
8751 /* If we are past TO_CHARPOS, but never saw any
8752 character positions smaller than TO_CHARPOS,
8753 return MOVE_POS_MATCH_OR_ZV, like the
8754 unidirectional display did. */
8755 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8756 && !saw_smaller_pos
8757 && IT_CHARPOS (*it) > to_charpos))
8759 if (it->bidi_p
8760 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8761 RESTORE_IT (it, &ppos_it, ppos_data);
8762 result = MOVE_POS_MATCH_OR_ZV;
8763 break;
8765 if (ITERATOR_AT_END_OF_LINE_P (it))
8767 result = MOVE_NEWLINE_OR_CR;
8768 break;
8771 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8772 && !saw_smaller_pos
8773 && IT_CHARPOS (*it) > to_charpos)
8775 if (IT_CHARPOS (ppos_it) < ZV)
8776 RESTORE_IT (it, &ppos_it, ppos_data);
8777 result = MOVE_POS_MATCH_OR_ZV;
8778 break;
8780 result = MOVE_LINE_TRUNCATED;
8781 break;
8783 #undef IT_RESET_X_ASCENT_DESCENT
8786 #undef BUFFER_POS_REACHED_P
8788 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8789 restore the saved iterator. */
8790 if (atpos_it.sp >= 0)
8791 RESTORE_IT (it, &atpos_it, atpos_data);
8792 else if (atx_it.sp >= 0)
8793 RESTORE_IT (it, &atx_it, atx_data);
8795 done:
8797 if (atpos_data)
8798 bidi_unshelve_cache (atpos_data, 1);
8799 if (atx_data)
8800 bidi_unshelve_cache (atx_data, 1);
8801 if (wrap_data)
8802 bidi_unshelve_cache (wrap_data, 1);
8803 if (ppos_data)
8804 bidi_unshelve_cache (ppos_data, 1);
8806 /* Restore the iterator settings altered at the beginning of this
8807 function. */
8808 it->glyph_row = saved_glyph_row;
8809 return result;
8812 /* For external use. */
8813 void
8814 move_it_in_display_line (struct it *it,
8815 ptrdiff_t to_charpos, int to_x,
8816 enum move_operation_enum op)
8818 if (it->line_wrap == WORD_WRAP
8819 && (op & MOVE_TO_X))
8821 struct it save_it;
8822 void *save_data = NULL;
8823 int skip;
8825 SAVE_IT (save_it, *it, save_data);
8826 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8827 /* When word-wrap is on, TO_X may lie past the end
8828 of a wrapped line. Then it->current is the
8829 character on the next line, so backtrack to the
8830 space before the wrap point. */
8831 if (skip == MOVE_LINE_CONTINUED)
8833 int prev_x = max (it->current_x - 1, 0);
8834 RESTORE_IT (it, &save_it, save_data);
8835 move_it_in_display_line_to
8836 (it, -1, prev_x, MOVE_TO_X);
8838 else
8839 bidi_unshelve_cache (save_data, 1);
8841 else
8842 move_it_in_display_line_to (it, to_charpos, to_x, op);
8846 /* Move IT forward until it satisfies one or more of the criteria in
8847 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8849 OP is a bit-mask that specifies where to stop, and in particular,
8850 which of those four position arguments makes a difference. See the
8851 description of enum move_operation_enum.
8853 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8854 screen line, this function will set IT to the next position that is
8855 displayed to the right of TO_CHARPOS on the screen.
8857 Return the maximum pixel length of any line scanned but never more
8858 than it.last_visible_x. */
8861 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8863 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8864 int line_height, line_start_x = 0, reached = 0;
8865 int max_current_x = 0;
8866 void *backup_data = NULL;
8868 for (;;)
8870 if (op & MOVE_TO_VPOS)
8872 /* If no TO_CHARPOS and no TO_X specified, stop at the
8873 start of the line TO_VPOS. */
8874 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8876 if (it->vpos == to_vpos)
8878 reached = 1;
8879 break;
8881 else
8882 skip = move_it_in_display_line_to (it, -1, -1, 0);
8884 else
8886 /* TO_VPOS >= 0 means stop at TO_X in the line at
8887 TO_VPOS, or at TO_POS, whichever comes first. */
8888 if (it->vpos == to_vpos)
8890 reached = 2;
8891 break;
8894 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8896 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8898 reached = 3;
8899 break;
8901 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8903 /* We have reached TO_X but not in the line we want. */
8904 skip = move_it_in_display_line_to (it, to_charpos,
8905 -1, MOVE_TO_POS);
8906 if (skip == MOVE_POS_MATCH_OR_ZV)
8908 reached = 4;
8909 break;
8914 else if (op & MOVE_TO_Y)
8916 struct it it_backup;
8918 if (it->line_wrap == WORD_WRAP)
8919 SAVE_IT (it_backup, *it, backup_data);
8921 /* TO_Y specified means stop at TO_X in the line containing
8922 TO_Y---or at TO_CHARPOS if this is reached first. The
8923 problem is that we can't really tell whether the line
8924 contains TO_Y before we have completely scanned it, and
8925 this may skip past TO_X. What we do is to first scan to
8926 TO_X.
8928 If TO_X is not specified, use a TO_X of zero. The reason
8929 is to make the outcome of this function more predictable.
8930 If we didn't use TO_X == 0, we would stop at the end of
8931 the line which is probably not what a caller would expect
8932 to happen. */
8933 skip = move_it_in_display_line_to
8934 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8935 (MOVE_TO_X | (op & MOVE_TO_POS)));
8937 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8938 if (skip == MOVE_POS_MATCH_OR_ZV)
8939 reached = 5;
8940 else if (skip == MOVE_X_REACHED)
8942 /* If TO_X was reached, we want to know whether TO_Y is
8943 in the line. We know this is the case if the already
8944 scanned glyphs make the line tall enough. Otherwise,
8945 we must check by scanning the rest of the line. */
8946 line_height = it->max_ascent + it->max_descent;
8947 if (to_y >= it->current_y
8948 && to_y < it->current_y + line_height)
8950 reached = 6;
8951 break;
8953 SAVE_IT (it_backup, *it, backup_data);
8954 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8955 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8956 op & MOVE_TO_POS);
8957 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8958 line_height = it->max_ascent + it->max_descent;
8959 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8961 if (to_y >= it->current_y
8962 && to_y < it->current_y + line_height)
8964 /* If TO_Y is in this line and TO_X was reached
8965 above, we scanned too far. We have to restore
8966 IT's settings to the ones before skipping. But
8967 keep the more accurate values of max_ascent and
8968 max_descent we've found while skipping the rest
8969 of the line, for the sake of callers, such as
8970 pos_visible_p, that need to know the line
8971 height. */
8972 int max_ascent = it->max_ascent;
8973 int max_descent = it->max_descent;
8975 RESTORE_IT (it, &it_backup, backup_data);
8976 it->max_ascent = max_ascent;
8977 it->max_descent = max_descent;
8978 reached = 6;
8980 else
8982 skip = skip2;
8983 if (skip == MOVE_POS_MATCH_OR_ZV)
8984 reached = 7;
8987 else
8989 /* Check whether TO_Y is in this line. */
8990 line_height = it->max_ascent + it->max_descent;
8991 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8993 if (to_y >= it->current_y
8994 && to_y < it->current_y + line_height)
8996 if (to_y > it->current_y)
8997 max_current_x = max (it->current_x, max_current_x);
8999 /* When word-wrap is on, TO_X may lie past the end
9000 of a wrapped line. Then it->current is the
9001 character on the next line, so backtrack to the
9002 space before the wrap point. */
9003 if (skip == MOVE_LINE_CONTINUED
9004 && it->line_wrap == WORD_WRAP)
9006 int prev_x = max (it->current_x - 1, 0);
9007 RESTORE_IT (it, &it_backup, backup_data);
9008 skip = move_it_in_display_line_to
9009 (it, -1, prev_x, MOVE_TO_X);
9012 reached = 6;
9016 if (reached)
9018 max_current_x = max (it->current_x, max_current_x);
9019 break;
9022 else if (BUFFERP (it->object)
9023 && (it->method == GET_FROM_BUFFER
9024 || it->method == GET_FROM_STRETCH)
9025 && IT_CHARPOS (*it) >= to_charpos
9026 /* Under bidi iteration, a call to set_iterator_to_next
9027 can scan far beyond to_charpos if the initial
9028 portion of the next line needs to be reordered. In
9029 that case, give move_it_in_display_line_to another
9030 chance below. */
9031 && !(it->bidi_p
9032 && it->bidi_it.scan_dir == -1))
9033 skip = MOVE_POS_MATCH_OR_ZV;
9034 else
9035 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9037 switch (skip)
9039 case MOVE_POS_MATCH_OR_ZV:
9040 max_current_x = max (it->current_x, max_current_x);
9041 reached = 8;
9042 goto out;
9044 case MOVE_NEWLINE_OR_CR:
9045 max_current_x = max (it->current_x, max_current_x);
9046 set_iterator_to_next (it, 1);
9047 it->continuation_lines_width = 0;
9048 break;
9050 case MOVE_LINE_TRUNCATED:
9051 max_current_x = it->last_visible_x;
9052 it->continuation_lines_width = 0;
9053 reseat_at_next_visible_line_start (it, 0);
9054 if ((op & MOVE_TO_POS) != 0
9055 && IT_CHARPOS (*it) > to_charpos)
9057 reached = 9;
9058 goto out;
9060 break;
9062 case MOVE_LINE_CONTINUED:
9063 max_current_x = it->last_visible_x;
9064 /* For continued lines ending in a tab, some of the glyphs
9065 associated with the tab are displayed on the current
9066 line. Since it->current_x does not include these glyphs,
9067 we use it->last_visible_x instead. */
9068 if (it->c == '\t')
9070 it->continuation_lines_width += it->last_visible_x;
9071 /* When moving by vpos, ensure that the iterator really
9072 advances to the next line (bug#847, bug#969). Fixme:
9073 do we need to do this in other circumstances? */
9074 if (it->current_x != it->last_visible_x
9075 && (op & MOVE_TO_VPOS)
9076 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9078 line_start_x = it->current_x + it->pixel_width
9079 - it->last_visible_x;
9080 set_iterator_to_next (it, 0);
9083 else
9084 it->continuation_lines_width += it->current_x;
9085 break;
9087 default:
9088 emacs_abort ();
9091 /* Reset/increment for the next run. */
9092 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9093 it->current_x = line_start_x;
9094 line_start_x = 0;
9095 it->hpos = 0;
9096 it->current_y += it->max_ascent + it->max_descent;
9097 ++it->vpos;
9098 last_height = it->max_ascent + it->max_descent;
9099 last_max_ascent = it->max_ascent;
9100 it->max_ascent = it->max_descent = 0;
9103 out:
9105 /* On text terminals, we may stop at the end of a line in the middle
9106 of a multi-character glyph. If the glyph itself is continued,
9107 i.e. it is actually displayed on the next line, don't treat this
9108 stopping point as valid; move to the next line instead (unless
9109 that brings us offscreen). */
9110 if (!FRAME_WINDOW_P (it->f)
9111 && op & MOVE_TO_POS
9112 && IT_CHARPOS (*it) == to_charpos
9113 && it->what == IT_CHARACTER
9114 && it->nglyphs > 1
9115 && it->line_wrap == WINDOW_WRAP
9116 && it->current_x == it->last_visible_x - 1
9117 && it->c != '\n'
9118 && it->c != '\t'
9119 && it->vpos < it->w->window_end_vpos)
9121 it->continuation_lines_width += it->current_x;
9122 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9123 it->current_y += it->max_ascent + it->max_descent;
9124 ++it->vpos;
9125 last_height = it->max_ascent + it->max_descent;
9126 last_max_ascent = it->max_ascent;
9129 if (backup_data)
9130 bidi_unshelve_cache (backup_data, 1);
9132 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9134 return max_current_x;
9138 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9140 If DY > 0, move IT backward at least that many pixels. DY = 0
9141 means move IT backward to the preceding line start or BEGV. This
9142 function may move over more than DY pixels if IT->current_y - DY
9143 ends up in the middle of a line; in this case IT->current_y will be
9144 set to the top of the line moved to. */
9146 void
9147 move_it_vertically_backward (struct it *it, int dy)
9149 int nlines, h;
9150 struct it it2, it3;
9151 void *it2data = NULL, *it3data = NULL;
9152 ptrdiff_t start_pos;
9153 int nchars_per_row
9154 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9155 ptrdiff_t pos_limit;
9157 move_further_back:
9158 eassert (dy >= 0);
9160 start_pos = IT_CHARPOS (*it);
9162 /* Estimate how many newlines we must move back. */
9163 nlines = max (1, dy / default_line_pixel_height (it->w));
9164 if (it->line_wrap == TRUNCATE)
9165 pos_limit = BEGV;
9166 else
9167 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9169 /* Set the iterator's position that many lines back. But don't go
9170 back more than NLINES full screen lines -- this wins a day with
9171 buffers which have very long lines. */
9172 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9173 back_to_previous_visible_line_start (it);
9175 /* Reseat the iterator here. When moving backward, we don't want
9176 reseat to skip forward over invisible text, set up the iterator
9177 to deliver from overlay strings at the new position etc. So,
9178 use reseat_1 here. */
9179 reseat_1 (it, it->current.pos, 1);
9181 /* We are now surely at a line start. */
9182 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9183 reordering is in effect. */
9184 it->continuation_lines_width = 0;
9186 /* Move forward and see what y-distance we moved. First move to the
9187 start of the next line so that we get its height. We need this
9188 height to be able to tell whether we reached the specified
9189 y-distance. */
9190 SAVE_IT (it2, *it, it2data);
9191 it2.max_ascent = it2.max_descent = 0;
9194 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9195 MOVE_TO_POS | MOVE_TO_VPOS);
9197 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9198 /* If we are in a display string which starts at START_POS,
9199 and that display string includes a newline, and we are
9200 right after that newline (i.e. at the beginning of a
9201 display line), exit the loop, because otherwise we will
9202 infloop, since move_it_to will see that it is already at
9203 START_POS and will not move. */
9204 || (it2.method == GET_FROM_STRING
9205 && IT_CHARPOS (it2) == start_pos
9206 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9207 eassert (IT_CHARPOS (*it) >= BEGV);
9208 SAVE_IT (it3, it2, it3data);
9210 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9211 eassert (IT_CHARPOS (*it) >= BEGV);
9212 /* H is the actual vertical distance from the position in *IT
9213 and the starting position. */
9214 h = it2.current_y - it->current_y;
9215 /* NLINES is the distance in number of lines. */
9216 nlines = it2.vpos - it->vpos;
9218 /* Correct IT's y and vpos position
9219 so that they are relative to the starting point. */
9220 it->vpos -= nlines;
9221 it->current_y -= h;
9223 if (dy == 0)
9225 /* DY == 0 means move to the start of the screen line. The
9226 value of nlines is > 0 if continuation lines were involved,
9227 or if the original IT position was at start of a line. */
9228 RESTORE_IT (it, it, it2data);
9229 if (nlines > 0)
9230 move_it_by_lines (it, nlines);
9231 /* The above code moves us to some position NLINES down,
9232 usually to its first glyph (leftmost in an L2R line), but
9233 that's not necessarily the start of the line, under bidi
9234 reordering. We want to get to the character position
9235 that is immediately after the newline of the previous
9236 line. */
9237 if (it->bidi_p
9238 && !it->continuation_lines_width
9239 && !STRINGP (it->string)
9240 && IT_CHARPOS (*it) > BEGV
9241 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9243 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9245 DEC_BOTH (cp, bp);
9246 cp = find_newline_no_quit (cp, bp, -1, NULL);
9247 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9249 bidi_unshelve_cache (it3data, 1);
9251 else
9253 /* The y-position we try to reach, relative to *IT.
9254 Note that H has been subtracted in front of the if-statement. */
9255 int target_y = it->current_y + h - dy;
9256 int y0 = it3.current_y;
9257 int y1;
9258 int line_height;
9260 RESTORE_IT (&it3, &it3, it3data);
9261 y1 = line_bottom_y (&it3);
9262 line_height = y1 - y0;
9263 RESTORE_IT (it, it, it2data);
9264 /* If we did not reach target_y, try to move further backward if
9265 we can. If we moved too far backward, try to move forward. */
9266 if (target_y < it->current_y
9267 /* This is heuristic. In a window that's 3 lines high, with
9268 a line height of 13 pixels each, recentering with point
9269 on the bottom line will try to move -39/2 = 19 pixels
9270 backward. Try to avoid moving into the first line. */
9271 && (it->current_y - target_y
9272 > min (window_box_height (it->w), line_height * 2 / 3))
9273 && IT_CHARPOS (*it) > BEGV)
9275 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9276 target_y - it->current_y));
9277 dy = it->current_y - target_y;
9278 goto move_further_back;
9280 else if (target_y >= it->current_y + line_height
9281 && IT_CHARPOS (*it) < ZV)
9283 /* Should move forward by at least one line, maybe more.
9285 Note: Calling move_it_by_lines can be expensive on
9286 terminal frames, where compute_motion is used (via
9287 vmotion) to do the job, when there are very long lines
9288 and truncate-lines is nil. That's the reason for
9289 treating terminal frames specially here. */
9291 if (!FRAME_WINDOW_P (it->f))
9292 move_it_vertically (it, target_y - (it->current_y + line_height));
9293 else
9297 move_it_by_lines (it, 1);
9299 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9306 /* Move IT by a specified amount of pixel lines DY. DY negative means
9307 move backwards. DY = 0 means move to start of screen line. At the
9308 end, IT will be on the start of a screen line. */
9310 void
9311 move_it_vertically (struct it *it, int dy)
9313 if (dy <= 0)
9314 move_it_vertically_backward (it, -dy);
9315 else
9317 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9318 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9319 MOVE_TO_POS | MOVE_TO_Y);
9320 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9322 /* If buffer ends in ZV without a newline, move to the start of
9323 the line to satisfy the post-condition. */
9324 if (IT_CHARPOS (*it) == ZV
9325 && ZV > BEGV
9326 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9327 move_it_by_lines (it, 0);
9332 /* Move iterator IT past the end of the text line it is in. */
9334 void
9335 move_it_past_eol (struct it *it)
9337 enum move_it_result rc;
9339 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9340 if (rc == MOVE_NEWLINE_OR_CR)
9341 set_iterator_to_next (it, 0);
9345 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9346 negative means move up. DVPOS == 0 means move to the start of the
9347 screen line.
9349 Optimization idea: If we would know that IT->f doesn't use
9350 a face with proportional font, we could be faster for
9351 truncate-lines nil. */
9353 void
9354 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9357 /* The commented-out optimization uses vmotion on terminals. This
9358 gives bad results, because elements like it->what, on which
9359 callers such as pos_visible_p rely, aren't updated. */
9360 /* struct position pos;
9361 if (!FRAME_WINDOW_P (it->f))
9363 struct text_pos textpos;
9365 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9366 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9367 reseat (it, textpos, 1);
9368 it->vpos += pos.vpos;
9369 it->current_y += pos.vpos;
9371 else */
9373 if (dvpos == 0)
9375 /* DVPOS == 0 means move to the start of the screen line. */
9376 move_it_vertically_backward (it, 0);
9377 /* Let next call to line_bottom_y calculate real line height. */
9378 last_height = 0;
9380 else if (dvpos > 0)
9382 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9383 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9385 /* Only move to the next buffer position if we ended up in a
9386 string from display property, not in an overlay string
9387 (before-string or after-string). That is because the
9388 latter don't conceal the underlying buffer position, so
9389 we can ask to move the iterator to the exact position we
9390 are interested in. Note that, even if we are already at
9391 IT_CHARPOS (*it), the call below is not a no-op, as it
9392 will detect that we are at the end of the string, pop the
9393 iterator, and compute it->current_x and it->hpos
9394 correctly. */
9395 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9396 -1, -1, -1, MOVE_TO_POS);
9399 else
9401 struct it it2;
9402 void *it2data = NULL;
9403 ptrdiff_t start_charpos, i;
9404 int nchars_per_row
9405 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9406 ptrdiff_t pos_limit;
9408 /* Start at the beginning of the screen line containing IT's
9409 position. This may actually move vertically backwards,
9410 in case of overlays, so adjust dvpos accordingly. */
9411 dvpos += it->vpos;
9412 move_it_vertically_backward (it, 0);
9413 dvpos -= it->vpos;
9415 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9416 screen lines, and reseat the iterator there. */
9417 start_charpos = IT_CHARPOS (*it);
9418 if (it->line_wrap == TRUNCATE)
9419 pos_limit = BEGV;
9420 else
9421 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9422 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9423 back_to_previous_visible_line_start (it);
9424 reseat (it, it->current.pos, 1);
9426 /* Move further back if we end up in a string or an image. */
9427 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9429 /* First try to move to start of display line. */
9430 dvpos += it->vpos;
9431 move_it_vertically_backward (it, 0);
9432 dvpos -= it->vpos;
9433 if (IT_POS_VALID_AFTER_MOVE_P (it))
9434 break;
9435 /* If start of line is still in string or image,
9436 move further back. */
9437 back_to_previous_visible_line_start (it);
9438 reseat (it, it->current.pos, 1);
9439 dvpos--;
9442 it->current_x = it->hpos = 0;
9444 /* Above call may have moved too far if continuation lines
9445 are involved. Scan forward and see if it did. */
9446 SAVE_IT (it2, *it, it2data);
9447 it2.vpos = it2.current_y = 0;
9448 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9449 it->vpos -= it2.vpos;
9450 it->current_y -= it2.current_y;
9451 it->current_x = it->hpos = 0;
9453 /* If we moved too far back, move IT some lines forward. */
9454 if (it2.vpos > -dvpos)
9456 int delta = it2.vpos + dvpos;
9458 RESTORE_IT (&it2, &it2, it2data);
9459 SAVE_IT (it2, *it, it2data);
9460 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9461 /* Move back again if we got too far ahead. */
9462 if (IT_CHARPOS (*it) >= start_charpos)
9463 RESTORE_IT (it, &it2, it2data);
9464 else
9465 bidi_unshelve_cache (it2data, 1);
9467 else
9468 RESTORE_IT (it, it, it2data);
9472 /* Return true if IT points into the middle of a display vector. */
9474 bool
9475 in_display_vector_p (struct it *it)
9477 return (it->method == GET_FROM_DISPLAY_VECTOR
9478 && it->current.dpvec_index > 0
9479 && it->dpvec + it->current.dpvec_index != it->dpend);
9482 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9483 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9484 WINDOW must be a live window and defaults to the selected one. The
9485 return value is a cons of the maximum pixel-width of any text line and
9486 the maximum pixel-height of all text lines.
9488 The optional argument FROM, if non-nil, specifies the first text
9489 position and defaults to the minimum accessible position of the buffer.
9490 If FROM is t, use the minimum accessible position that is not a newline
9491 character. TO, if non-nil, specifies the last text position and
9492 defaults to the maximum accessible position of the buffer. If TO is t,
9493 use the maximum accessible position that is not a newline character.
9495 The optional argument X_LIMIT, if non-nil, specifies the maximum text
9496 width that can be returned. X_LIMIT nil or omitted, means to use the
9497 pixel-width of WINDOW's body; use this if you do not intend to change
9498 the width of WINDOW. Use the maximum width WINDOW may assume if you
9499 intend to change WINDOW's width.
9501 The optional argument Y_LIMIT, if non-nil, specifies the maximum text
9502 height that can be returned. Text lines whose y-coordinate is beyond
9503 Y_LIMIT are ignored. Since calculating the text height of a large
9504 buffer can take some time, it makes sense to specify this argument if
9505 the size of the buffer is unknown.
9507 Optional argument MODE_AND_HEADER_LINE nil or omitted means do not
9508 include the height of the mode- or header-line of WINDOW in the return
9509 value. If it is either the symbol `mode-line' or `header-line', include
9510 only the height of that line, if present, in the return value. If t,
9511 include the height of any of these lines in the return value. */)
9512 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9513 Lisp_Object mode_and_header_line)
9515 struct window *w = decode_live_window (window);
9516 Lisp_Object buf;
9517 struct buffer *b;
9518 struct it it;
9519 struct buffer *old_buffer = NULL;
9520 ptrdiff_t start, end, pos;
9521 struct text_pos startp;
9522 void *itdata = NULL;
9523 int c, max_y = -1, x = 0, y = 0;
9525 buf = w->contents;
9526 CHECK_BUFFER (buf);
9527 b = XBUFFER (buf);
9529 if (b != current_buffer)
9531 old_buffer = current_buffer;
9532 set_buffer_internal (b);
9535 if (NILP (from))
9536 start = BEGV;
9537 else if (EQ (from, Qt))
9539 start = pos = BEGV;
9540 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9541 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9542 start = pos;
9543 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9544 start = pos;
9546 else
9548 CHECK_NUMBER_COERCE_MARKER (from);
9549 start = min (max (XINT (from), BEGV), ZV);
9552 if (NILP (to))
9553 end = ZV;
9554 else if (EQ (to, Qt))
9556 end = pos = ZV;
9557 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9558 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9559 end = pos;
9560 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9561 end = pos;
9563 else
9565 CHECK_NUMBER_COERCE_MARKER (to);
9566 end = max (start, min (XINT (to), ZV));
9569 if (!NILP (y_limit))
9571 CHECK_NUMBER (y_limit);
9572 max_y = min (XINT (y_limit), INT_MAX);
9575 itdata = bidi_shelve_cache ();
9576 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9577 start_display (&it, w, startp);
9579 /** move_it_vertically_backward (&it, 0); **/
9580 if (NILP (x_limit))
9581 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9582 else
9584 CHECK_NUMBER (x_limit);
9585 it.last_visible_x = min (XINT (x_limit), INFINITY);
9586 /* Actually, we never want move_it_to stop at to_x. But to make
9587 sure that move_it_in_display_line_to always moves far enough,
9588 we set it to INT_MAX and specify MOVE_TO_X. */
9589 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9590 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9593 if (start == end)
9594 y = it.current_y;
9595 else
9597 /* Count last line. */
9598 last_height = 0;
9599 y = line_bottom_y (&it); /* - y; */
9602 if (!EQ (mode_and_header_line, Qheader_line)
9603 && !EQ (mode_and_header_line, Qt))
9604 /* Do not count the header-line which was counted automatically by
9605 start_display. */
9606 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9608 if (EQ (mode_and_header_line, Qmode_line)
9609 || EQ (mode_and_header_line, Qt))
9610 /* Do count the mode-line which is not included automatically by
9611 start_display. */
9612 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9614 bidi_unshelve_cache (itdata, 0);
9616 if (old_buffer)
9617 set_buffer_internal (old_buffer);
9619 return Fcons (make_number (x), make_number (y));
9622 /***********************************************************************
9623 Messages
9624 ***********************************************************************/
9627 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9628 to *Messages*. */
9630 void
9631 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9633 Lisp_Object args[3];
9634 Lisp_Object msg, fmt;
9635 char *buffer;
9636 ptrdiff_t len;
9637 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9638 USE_SAFE_ALLOCA;
9640 fmt = msg = Qnil;
9641 GCPRO4 (fmt, msg, arg1, arg2);
9643 args[0] = fmt = build_string (format);
9644 args[1] = arg1;
9645 args[2] = arg2;
9646 msg = Fformat (3, args);
9648 len = SBYTES (msg) + 1;
9649 buffer = SAFE_ALLOCA (len);
9650 memcpy (buffer, SDATA (msg), len);
9652 message_dolog (buffer, len - 1, 1, 0);
9653 SAFE_FREE ();
9655 UNGCPRO;
9659 /* Output a newline in the *Messages* buffer if "needs" one. */
9661 void
9662 message_log_maybe_newline (void)
9664 if (message_log_need_newline)
9665 message_dolog ("", 0, 1, 0);
9669 /* Add a string M of length NBYTES to the message log, optionally
9670 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9671 true, means interpret the contents of M as multibyte. This
9672 function calls low-level routines in order to bypass text property
9673 hooks, etc. which might not be safe to run.
9675 This may GC (insert may run before/after change hooks),
9676 so the buffer M must NOT point to a Lisp string. */
9678 void
9679 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9681 const unsigned char *msg = (const unsigned char *) m;
9683 if (!NILP (Vmemory_full))
9684 return;
9686 if (!NILP (Vmessage_log_max))
9688 struct buffer *oldbuf;
9689 Lisp_Object oldpoint, oldbegv, oldzv;
9690 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9691 ptrdiff_t point_at_end = 0;
9692 ptrdiff_t zv_at_end = 0;
9693 Lisp_Object old_deactivate_mark;
9694 struct gcpro gcpro1;
9696 old_deactivate_mark = Vdeactivate_mark;
9697 oldbuf = current_buffer;
9699 /* Ensure the Messages buffer exists, and switch to it.
9700 If we created it, set the major-mode. */
9702 int newbuffer = 0;
9703 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9705 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9707 if (newbuffer
9708 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9709 call0 (intern ("messages-buffer-mode"));
9712 bset_undo_list (current_buffer, Qt);
9713 bset_cache_long_scans (current_buffer, Qnil);
9715 oldpoint = message_dolog_marker1;
9716 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9717 oldbegv = message_dolog_marker2;
9718 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9719 oldzv = message_dolog_marker3;
9720 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9721 GCPRO1 (old_deactivate_mark);
9723 if (PT == Z)
9724 point_at_end = 1;
9725 if (ZV == Z)
9726 zv_at_end = 1;
9728 BEGV = BEG;
9729 BEGV_BYTE = BEG_BYTE;
9730 ZV = Z;
9731 ZV_BYTE = Z_BYTE;
9732 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9734 /* Insert the string--maybe converting multibyte to single byte
9735 or vice versa, so that all the text fits the buffer. */
9736 if (multibyte
9737 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9739 ptrdiff_t i;
9740 int c, char_bytes;
9741 char work[1];
9743 /* Convert a multibyte string to single-byte
9744 for the *Message* buffer. */
9745 for (i = 0; i < nbytes; i += char_bytes)
9747 c = string_char_and_length (msg + i, &char_bytes);
9748 work[0] = (ASCII_CHAR_P (c)
9750 : multibyte_char_to_unibyte (c));
9751 insert_1_both (work, 1, 1, 1, 0, 0);
9754 else if (! multibyte
9755 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9757 ptrdiff_t i;
9758 int c, char_bytes;
9759 unsigned char str[MAX_MULTIBYTE_LENGTH];
9760 /* Convert a single-byte string to multibyte
9761 for the *Message* buffer. */
9762 for (i = 0; i < nbytes; i++)
9764 c = msg[i];
9765 MAKE_CHAR_MULTIBYTE (c);
9766 char_bytes = CHAR_STRING (c, str);
9767 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9770 else if (nbytes)
9771 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9773 if (nlflag)
9775 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9776 printmax_t dups;
9778 insert_1_both ("\n", 1, 1, 1, 0, 0);
9780 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9781 this_bol = PT;
9782 this_bol_byte = PT_BYTE;
9784 /* See if this line duplicates the previous one.
9785 If so, combine duplicates. */
9786 if (this_bol > BEG)
9788 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9789 prev_bol = PT;
9790 prev_bol_byte = PT_BYTE;
9792 dups = message_log_check_duplicate (prev_bol_byte,
9793 this_bol_byte);
9794 if (dups)
9796 del_range_both (prev_bol, prev_bol_byte,
9797 this_bol, this_bol_byte, 0);
9798 if (dups > 1)
9800 char dupstr[sizeof " [ times]"
9801 + INT_STRLEN_BOUND (printmax_t)];
9803 /* If you change this format, don't forget to also
9804 change message_log_check_duplicate. */
9805 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9806 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9807 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9812 /* If we have more than the desired maximum number of lines
9813 in the *Messages* buffer now, delete the oldest ones.
9814 This is safe because we don't have undo in this buffer. */
9816 if (NATNUMP (Vmessage_log_max))
9818 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9819 -XFASTINT (Vmessage_log_max) - 1, 0);
9820 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9823 BEGV = marker_position (oldbegv);
9824 BEGV_BYTE = marker_byte_position (oldbegv);
9826 if (zv_at_end)
9828 ZV = Z;
9829 ZV_BYTE = Z_BYTE;
9831 else
9833 ZV = marker_position (oldzv);
9834 ZV_BYTE = marker_byte_position (oldzv);
9837 if (point_at_end)
9838 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9839 else
9840 /* We can't do Fgoto_char (oldpoint) because it will run some
9841 Lisp code. */
9842 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9843 marker_byte_position (oldpoint));
9845 UNGCPRO;
9846 unchain_marker (XMARKER (oldpoint));
9847 unchain_marker (XMARKER (oldbegv));
9848 unchain_marker (XMARKER (oldzv));
9850 /* We called insert_1_both above with its 5th argument (PREPARE)
9851 zero, which prevents insert_1_both from calling
9852 prepare_to_modify_buffer, which in turns prevents us from
9853 incrementing windows_or_buffers_changed even if *Messages* is
9854 shown in some window. So we must manually set
9855 windows_or_buffers_changed here to make up for that. */
9856 windows_or_buffers_changed = old_windows_or_buffers_changed;
9857 bset_redisplay (current_buffer);
9859 set_buffer_internal (oldbuf);
9861 message_log_need_newline = !nlflag;
9862 Vdeactivate_mark = old_deactivate_mark;
9867 /* We are at the end of the buffer after just having inserted a newline.
9868 (Note: We depend on the fact we won't be crossing the gap.)
9869 Check to see if the most recent message looks a lot like the previous one.
9870 Return 0 if different, 1 if the new one should just replace it, or a
9871 value N > 1 if we should also append " [N times]". */
9873 static intmax_t
9874 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9876 ptrdiff_t i;
9877 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9878 int seen_dots = 0;
9879 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9880 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9882 for (i = 0; i < len; i++)
9884 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9885 seen_dots = 1;
9886 if (p1[i] != p2[i])
9887 return seen_dots;
9889 p1 += len;
9890 if (*p1 == '\n')
9891 return 2;
9892 if (*p1++ == ' ' && *p1++ == '[')
9894 char *pend;
9895 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9896 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9897 return n + 1;
9899 return 0;
9903 /* Display an echo area message M with a specified length of NBYTES
9904 bytes. The string may include null characters. If M is not a
9905 string, clear out any existing message, and let the mini-buffer
9906 text show through.
9908 This function cancels echoing. */
9910 void
9911 message3 (Lisp_Object m)
9913 struct gcpro gcpro1;
9915 GCPRO1 (m);
9916 clear_message (true, true);
9917 cancel_echoing ();
9919 /* First flush out any partial line written with print. */
9920 message_log_maybe_newline ();
9921 if (STRINGP (m))
9923 ptrdiff_t nbytes = SBYTES (m);
9924 bool multibyte = STRING_MULTIBYTE (m);
9925 USE_SAFE_ALLOCA;
9926 char *buffer = SAFE_ALLOCA (nbytes);
9927 memcpy (buffer, SDATA (m), nbytes);
9928 message_dolog (buffer, nbytes, 1, multibyte);
9929 SAFE_FREE ();
9931 message3_nolog (m);
9933 UNGCPRO;
9937 /* The non-logging version of message3.
9938 This does not cancel echoing, because it is used for echoing.
9939 Perhaps we need to make a separate function for echoing
9940 and make this cancel echoing. */
9942 void
9943 message3_nolog (Lisp_Object m)
9945 struct frame *sf = SELECTED_FRAME ();
9947 if (FRAME_INITIAL_P (sf))
9949 if (noninteractive_need_newline)
9950 putc ('\n', stderr);
9951 noninteractive_need_newline = 0;
9952 if (STRINGP (m))
9954 Lisp_Object s = ENCODE_SYSTEM (m);
9956 fwrite (SDATA (s), SBYTES (s), 1, stderr);
9958 if (cursor_in_echo_area == 0)
9959 fprintf (stderr, "\n");
9960 fflush (stderr);
9962 /* Error messages get reported properly by cmd_error, so this must be just an
9963 informative message; if the frame hasn't really been initialized yet, just
9964 toss it. */
9965 else if (INTERACTIVE && sf->glyphs_initialized_p)
9967 /* Get the frame containing the mini-buffer
9968 that the selected frame is using. */
9969 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9970 Lisp_Object frame = XWINDOW (mini_window)->frame;
9971 struct frame *f = XFRAME (frame);
9973 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9974 Fmake_frame_visible (frame);
9976 if (STRINGP (m) && SCHARS (m) > 0)
9978 set_message (m);
9979 if (minibuffer_auto_raise)
9980 Fraise_frame (frame);
9981 /* Assume we are not echoing.
9982 (If we are, echo_now will override this.) */
9983 echo_message_buffer = Qnil;
9985 else
9986 clear_message (true, true);
9988 do_pending_window_change (0);
9989 echo_area_display (1);
9990 do_pending_window_change (0);
9991 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9992 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9997 /* Display a null-terminated echo area message M. If M is 0, clear
9998 out any existing message, and let the mini-buffer text show through.
10000 The buffer M must continue to exist until after the echo area gets
10001 cleared or some other message gets displayed there. Do not pass
10002 text that is stored in a Lisp string. Do not pass text in a buffer
10003 that was alloca'd. */
10005 void
10006 message1 (const char *m)
10008 message3 (m ? build_unibyte_string (m) : Qnil);
10012 /* The non-logging counterpart of message1. */
10014 void
10015 message1_nolog (const char *m)
10017 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10020 /* Display a message M which contains a single %s
10021 which gets replaced with STRING. */
10023 void
10024 message_with_string (const char *m, Lisp_Object string, int log)
10026 CHECK_STRING (string);
10028 if (noninteractive)
10030 if (m)
10032 /* ENCODE_SYSTEM below can GC and/or relocate the Lisp
10033 String whose data pointer might be passed to us in M. So
10034 we use a local copy. */
10035 char *fmt = xstrdup (m);
10037 if (noninteractive_need_newline)
10038 putc ('\n', stderr);
10039 noninteractive_need_newline = 0;
10040 fprintf (stderr, fmt, SDATA (ENCODE_SYSTEM (string)));
10041 if (!cursor_in_echo_area)
10042 fprintf (stderr, "\n");
10043 fflush (stderr);
10044 xfree (fmt);
10047 else if (INTERACTIVE)
10049 /* The frame whose minibuffer we're going to display the message on.
10050 It may be larger than the selected frame, so we need
10051 to use its buffer, not the selected frame's buffer. */
10052 Lisp_Object mini_window;
10053 struct frame *f, *sf = SELECTED_FRAME ();
10055 /* Get the frame containing the minibuffer
10056 that the selected frame is using. */
10057 mini_window = FRAME_MINIBUF_WINDOW (sf);
10058 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10060 /* Error messages get reported properly by cmd_error, so this must be
10061 just an informative message; if the frame hasn't really been
10062 initialized yet, just toss it. */
10063 if (f->glyphs_initialized_p)
10065 Lisp_Object args[2], msg;
10066 struct gcpro gcpro1, gcpro2;
10068 args[0] = build_string (m);
10069 args[1] = msg = string;
10070 GCPRO2 (args[0], msg);
10071 gcpro1.nvars = 2;
10073 msg = Fformat (2, args);
10075 if (log)
10076 message3 (msg);
10077 else
10078 message3_nolog (msg);
10080 UNGCPRO;
10082 /* Print should start at the beginning of the message
10083 buffer next time. */
10084 message_buf_print = 0;
10090 /* Dump an informative message to the minibuf. If M is 0, clear out
10091 any existing message, and let the mini-buffer text show through. */
10093 static void
10094 vmessage (const char *m, va_list ap)
10096 if (noninteractive)
10098 if (m)
10100 if (noninteractive_need_newline)
10101 putc ('\n', stderr);
10102 noninteractive_need_newline = 0;
10103 vfprintf (stderr, m, ap);
10104 if (cursor_in_echo_area == 0)
10105 fprintf (stderr, "\n");
10106 fflush (stderr);
10109 else if (INTERACTIVE)
10111 /* The frame whose mini-buffer we're going to display the message
10112 on. It may be larger than the selected frame, so we need to
10113 use its buffer, not the selected frame's buffer. */
10114 Lisp_Object mini_window;
10115 struct frame *f, *sf = SELECTED_FRAME ();
10117 /* Get the frame containing the mini-buffer
10118 that the selected frame is using. */
10119 mini_window = FRAME_MINIBUF_WINDOW (sf);
10120 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10122 /* Error messages get reported properly by cmd_error, so this must be
10123 just an informative message; if the frame hasn't really been
10124 initialized yet, just toss it. */
10125 if (f->glyphs_initialized_p)
10127 if (m)
10129 ptrdiff_t len;
10130 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10131 char *message_buf = alloca (maxsize + 1);
10133 len = doprnt (message_buf, maxsize, m, 0, ap);
10135 message3 (make_string (message_buf, len));
10137 else
10138 message1 (0);
10140 /* Print should start at the beginning of the message
10141 buffer next time. */
10142 message_buf_print = 0;
10147 void
10148 message (const char *m, ...)
10150 va_list ap;
10151 va_start (ap, m);
10152 vmessage (m, ap);
10153 va_end (ap);
10157 #if 0
10158 /* The non-logging version of message. */
10160 void
10161 message_nolog (const char *m, ...)
10163 Lisp_Object old_log_max;
10164 va_list ap;
10165 va_start (ap, m);
10166 old_log_max = Vmessage_log_max;
10167 Vmessage_log_max = Qnil;
10168 vmessage (m, ap);
10169 Vmessage_log_max = old_log_max;
10170 va_end (ap);
10172 #endif
10175 /* Display the current message in the current mini-buffer. This is
10176 only called from error handlers in process.c, and is not time
10177 critical. */
10179 void
10180 update_echo_area (void)
10182 if (!NILP (echo_area_buffer[0]))
10184 Lisp_Object string;
10185 string = Fcurrent_message ();
10186 message3 (string);
10191 /* Make sure echo area buffers in `echo_buffers' are live.
10192 If they aren't, make new ones. */
10194 static void
10195 ensure_echo_area_buffers (void)
10197 int i;
10199 for (i = 0; i < 2; ++i)
10200 if (!BUFFERP (echo_buffer[i])
10201 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10203 char name[30];
10204 Lisp_Object old_buffer;
10205 int j;
10207 old_buffer = echo_buffer[i];
10208 echo_buffer[i] = Fget_buffer_create
10209 (make_formatted_string (name, " *Echo Area %d*", i));
10210 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10211 /* to force word wrap in echo area -
10212 it was decided to postpone this*/
10213 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10215 for (j = 0; j < 2; ++j)
10216 if (EQ (old_buffer, echo_area_buffer[j]))
10217 echo_area_buffer[j] = echo_buffer[i];
10222 /* Call FN with args A1..A2 with either the current or last displayed
10223 echo_area_buffer as current buffer.
10225 WHICH zero means use the current message buffer
10226 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10227 from echo_buffer[] and clear it.
10229 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10230 suitable buffer from echo_buffer[] and clear it.
10232 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10233 that the current message becomes the last displayed one, make
10234 choose a suitable buffer for echo_area_buffer[0], and clear it.
10236 Value is what FN returns. */
10238 static int
10239 with_echo_area_buffer (struct window *w, int which,
10240 int (*fn) (ptrdiff_t, Lisp_Object),
10241 ptrdiff_t a1, Lisp_Object a2)
10243 Lisp_Object buffer;
10244 int this_one, the_other, clear_buffer_p, rc;
10245 ptrdiff_t count = SPECPDL_INDEX ();
10247 /* If buffers aren't live, make new ones. */
10248 ensure_echo_area_buffers ();
10250 clear_buffer_p = 0;
10252 if (which == 0)
10253 this_one = 0, the_other = 1;
10254 else if (which > 0)
10255 this_one = 1, the_other = 0;
10256 else
10258 this_one = 0, the_other = 1;
10259 clear_buffer_p = true;
10261 /* We need a fresh one in case the current echo buffer equals
10262 the one containing the last displayed echo area message. */
10263 if (!NILP (echo_area_buffer[this_one])
10264 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10265 echo_area_buffer[this_one] = Qnil;
10268 /* Choose a suitable buffer from echo_buffer[] is we don't
10269 have one. */
10270 if (NILP (echo_area_buffer[this_one]))
10272 echo_area_buffer[this_one]
10273 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10274 ? echo_buffer[the_other]
10275 : echo_buffer[this_one]);
10276 clear_buffer_p = true;
10279 buffer = echo_area_buffer[this_one];
10281 /* Don't get confused by reusing the buffer used for echoing
10282 for a different purpose. */
10283 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10284 cancel_echoing ();
10286 record_unwind_protect (unwind_with_echo_area_buffer,
10287 with_echo_area_buffer_unwind_data (w));
10289 /* Make the echo area buffer current. Note that for display
10290 purposes, it is not necessary that the displayed window's buffer
10291 == current_buffer, except for text property lookup. So, let's
10292 only set that buffer temporarily here without doing a full
10293 Fset_window_buffer. We must also change w->pointm, though,
10294 because otherwise an assertions in unshow_buffer fails, and Emacs
10295 aborts. */
10296 set_buffer_internal_1 (XBUFFER (buffer));
10297 if (w)
10299 wset_buffer (w, buffer);
10300 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10303 bset_undo_list (current_buffer, Qt);
10304 bset_read_only (current_buffer, Qnil);
10305 specbind (Qinhibit_read_only, Qt);
10306 specbind (Qinhibit_modification_hooks, Qt);
10308 if (clear_buffer_p && Z > BEG)
10309 del_range (BEG, Z);
10311 eassert (BEGV >= BEG);
10312 eassert (ZV <= Z && ZV >= BEGV);
10314 rc = fn (a1, a2);
10316 eassert (BEGV >= BEG);
10317 eassert (ZV <= Z && ZV >= BEGV);
10319 unbind_to (count, Qnil);
10320 return rc;
10324 /* Save state that should be preserved around the call to the function
10325 FN called in with_echo_area_buffer. */
10327 static Lisp_Object
10328 with_echo_area_buffer_unwind_data (struct window *w)
10330 int i = 0;
10331 Lisp_Object vector, tmp;
10333 /* Reduce consing by keeping one vector in
10334 Vwith_echo_area_save_vector. */
10335 vector = Vwith_echo_area_save_vector;
10336 Vwith_echo_area_save_vector = Qnil;
10338 if (NILP (vector))
10339 vector = Fmake_vector (make_number (9), Qnil);
10341 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10342 ASET (vector, i, Vdeactivate_mark); ++i;
10343 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10345 if (w)
10347 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10348 ASET (vector, i, w->contents); ++i;
10349 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10350 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10351 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10352 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10354 else
10356 int end = i + 6;
10357 for (; i < end; ++i)
10358 ASET (vector, i, Qnil);
10361 eassert (i == ASIZE (vector));
10362 return vector;
10366 /* Restore global state from VECTOR which was created by
10367 with_echo_area_buffer_unwind_data. */
10369 static void
10370 unwind_with_echo_area_buffer (Lisp_Object vector)
10372 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10373 Vdeactivate_mark = AREF (vector, 1);
10374 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10376 if (WINDOWP (AREF (vector, 3)))
10378 struct window *w;
10379 Lisp_Object buffer;
10381 w = XWINDOW (AREF (vector, 3));
10382 buffer = AREF (vector, 4);
10384 wset_buffer (w, buffer);
10385 set_marker_both (w->pointm, buffer,
10386 XFASTINT (AREF (vector, 5)),
10387 XFASTINT (AREF (vector, 6)));
10388 set_marker_both (w->start, buffer,
10389 XFASTINT (AREF (vector, 7)),
10390 XFASTINT (AREF (vector, 8)));
10393 Vwith_echo_area_save_vector = vector;
10397 /* Set up the echo area for use by print functions. MULTIBYTE_P
10398 non-zero means we will print multibyte. */
10400 void
10401 setup_echo_area_for_printing (int multibyte_p)
10403 /* If we can't find an echo area any more, exit. */
10404 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10405 Fkill_emacs (Qnil);
10407 ensure_echo_area_buffers ();
10409 if (!message_buf_print)
10411 /* A message has been output since the last time we printed.
10412 Choose a fresh echo area buffer. */
10413 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10414 echo_area_buffer[0] = echo_buffer[1];
10415 else
10416 echo_area_buffer[0] = echo_buffer[0];
10418 /* Switch to that buffer and clear it. */
10419 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10420 bset_truncate_lines (current_buffer, Qnil);
10422 if (Z > BEG)
10424 ptrdiff_t count = SPECPDL_INDEX ();
10425 specbind (Qinhibit_read_only, Qt);
10426 /* Note that undo recording is always disabled. */
10427 del_range (BEG, Z);
10428 unbind_to (count, Qnil);
10430 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10432 /* Set up the buffer for the multibyteness we need. */
10433 if (multibyte_p
10434 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10435 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10437 /* Raise the frame containing the echo area. */
10438 if (minibuffer_auto_raise)
10440 struct frame *sf = SELECTED_FRAME ();
10441 Lisp_Object mini_window;
10442 mini_window = FRAME_MINIBUF_WINDOW (sf);
10443 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10446 message_log_maybe_newline ();
10447 message_buf_print = 1;
10449 else
10451 if (NILP (echo_area_buffer[0]))
10453 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10454 echo_area_buffer[0] = echo_buffer[1];
10455 else
10456 echo_area_buffer[0] = echo_buffer[0];
10459 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10461 /* Someone switched buffers between print requests. */
10462 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10463 bset_truncate_lines (current_buffer, Qnil);
10469 /* Display an echo area message in window W. Value is non-zero if W's
10470 height is changed. If display_last_displayed_message_p is
10471 non-zero, display the message that was last displayed, otherwise
10472 display the current message. */
10474 static int
10475 display_echo_area (struct window *w)
10477 int i, no_message_p, window_height_changed_p;
10479 /* Temporarily disable garbage collections while displaying the echo
10480 area. This is done because a GC can print a message itself.
10481 That message would modify the echo area buffer's contents while a
10482 redisplay of the buffer is going on, and seriously confuse
10483 redisplay. */
10484 ptrdiff_t count = inhibit_garbage_collection ();
10486 /* If there is no message, we must call display_echo_area_1
10487 nevertheless because it resizes the window. But we will have to
10488 reset the echo_area_buffer in question to nil at the end because
10489 with_echo_area_buffer will sets it to an empty buffer. */
10490 i = display_last_displayed_message_p ? 1 : 0;
10491 no_message_p = NILP (echo_area_buffer[i]);
10493 window_height_changed_p
10494 = with_echo_area_buffer (w, display_last_displayed_message_p,
10495 display_echo_area_1,
10496 (intptr_t) w, Qnil);
10498 if (no_message_p)
10499 echo_area_buffer[i] = Qnil;
10501 unbind_to (count, Qnil);
10502 return window_height_changed_p;
10506 /* Helper for display_echo_area. Display the current buffer which
10507 contains the current echo area message in window W, a mini-window,
10508 a pointer to which is passed in A1. A2..A4 are currently not used.
10509 Change the height of W so that all of the message is displayed.
10510 Value is non-zero if height of W was changed. */
10512 static int
10513 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10515 intptr_t i1 = a1;
10516 struct window *w = (struct window *) i1;
10517 Lisp_Object window;
10518 struct text_pos start;
10519 int window_height_changed_p = 0;
10521 /* Do this before displaying, so that we have a large enough glyph
10522 matrix for the display. If we can't get enough space for the
10523 whole text, display the last N lines. That works by setting w->start. */
10524 window_height_changed_p = resize_mini_window (w, 0);
10526 /* Use the starting position chosen by resize_mini_window. */
10527 SET_TEXT_POS_FROM_MARKER (start, w->start);
10529 /* Display. */
10530 clear_glyph_matrix (w->desired_matrix);
10531 XSETWINDOW (window, w);
10532 try_window (window, start, 0);
10534 return window_height_changed_p;
10538 /* Resize the echo area window to exactly the size needed for the
10539 currently displayed message, if there is one. If a mini-buffer
10540 is active, don't shrink it. */
10542 void
10543 resize_echo_area_exactly (void)
10545 if (BUFFERP (echo_area_buffer[0])
10546 && WINDOWP (echo_area_window))
10548 struct window *w = XWINDOW (echo_area_window);
10549 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10550 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10551 (intptr_t) w, resize_exactly);
10552 if (resized_p)
10554 windows_or_buffers_changed = 42;
10555 update_mode_lines = 30;
10556 redisplay_internal ();
10562 /* Callback function for with_echo_area_buffer, when used from
10563 resize_echo_area_exactly. A1 contains a pointer to the window to
10564 resize, EXACTLY non-nil means resize the mini-window exactly to the
10565 size of the text displayed. A3 and A4 are not used. Value is what
10566 resize_mini_window returns. */
10568 static int
10569 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10571 intptr_t i1 = a1;
10572 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10576 /* Resize mini-window W to fit the size of its contents. EXACT_P
10577 means size the window exactly to the size needed. Otherwise, it's
10578 only enlarged until W's buffer is empty.
10580 Set W->start to the right place to begin display. If the whole
10581 contents fit, start at the beginning. Otherwise, start so as
10582 to make the end of the contents appear. This is particularly
10583 important for y-or-n-p, but seems desirable generally.
10585 Value is non-zero if the window height has been changed. */
10588 resize_mini_window (struct window *w, int exact_p)
10590 struct frame *f = XFRAME (w->frame);
10591 int window_height_changed_p = 0;
10593 eassert (MINI_WINDOW_P (w));
10595 /* By default, start display at the beginning. */
10596 set_marker_both (w->start, w->contents,
10597 BUF_BEGV (XBUFFER (w->contents)),
10598 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10600 /* Don't resize windows while redisplaying a window; it would
10601 confuse redisplay functions when the size of the window they are
10602 displaying changes from under them. Such a resizing can happen,
10603 for instance, when which-func prints a long message while
10604 we are running fontification-functions. We're running these
10605 functions with safe_call which binds inhibit-redisplay to t. */
10606 if (!NILP (Vinhibit_redisplay))
10607 return 0;
10609 /* Nil means don't try to resize. */
10610 if (NILP (Vresize_mini_windows)
10611 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10612 return 0;
10614 if (!FRAME_MINIBUF_ONLY_P (f))
10616 struct it it;
10617 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10618 + WINDOW_PIXEL_HEIGHT (w));
10619 int unit = FRAME_LINE_HEIGHT (f);
10620 int height, max_height;
10621 struct text_pos start;
10622 struct buffer *old_current_buffer = NULL;
10624 if (current_buffer != XBUFFER (w->contents))
10626 old_current_buffer = current_buffer;
10627 set_buffer_internal (XBUFFER (w->contents));
10630 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10632 /* Compute the max. number of lines specified by the user. */
10633 if (FLOATP (Vmax_mini_window_height))
10634 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10635 else if (INTEGERP (Vmax_mini_window_height))
10636 max_height = XINT (Vmax_mini_window_height) * unit;
10637 else
10638 max_height = total_height / 4;
10640 /* Correct that max. height if it's bogus. */
10641 max_height = clip_to_bounds (unit, max_height, total_height);
10643 /* Find out the height of the text in the window. */
10644 if (it.line_wrap == TRUNCATE)
10645 height = unit;
10646 else
10648 last_height = 0;
10649 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10650 if (it.max_ascent == 0 && it.max_descent == 0)
10651 height = it.current_y + last_height;
10652 else
10653 height = it.current_y + it.max_ascent + it.max_descent;
10654 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10657 /* Compute a suitable window start. */
10658 if (height > max_height)
10660 height = max_height;
10661 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10662 move_it_vertically_backward (&it, height);
10663 start = it.current.pos;
10665 else
10666 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10667 SET_MARKER_FROM_TEXT_POS (w->start, start);
10669 if (EQ (Vresize_mini_windows, Qgrow_only))
10671 /* Let it grow only, until we display an empty message, in which
10672 case the window shrinks again. */
10673 if (height > WINDOW_PIXEL_HEIGHT (w))
10675 int old_height = WINDOW_PIXEL_HEIGHT (w);
10677 FRAME_WINDOWS_FROZEN (f) = 1;
10678 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10679 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10681 else if (height < WINDOW_PIXEL_HEIGHT (w)
10682 && (exact_p || BEGV == ZV))
10684 int old_height = WINDOW_PIXEL_HEIGHT (w);
10686 FRAME_WINDOWS_FROZEN (f) = 0;
10687 shrink_mini_window (w, 1);
10688 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10691 else
10693 /* Always resize to exact size needed. */
10694 if (height > WINDOW_PIXEL_HEIGHT (w))
10696 int old_height = WINDOW_PIXEL_HEIGHT (w);
10698 FRAME_WINDOWS_FROZEN (f) = 1;
10699 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10700 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10702 else if (height < WINDOW_PIXEL_HEIGHT (w))
10704 int old_height = WINDOW_PIXEL_HEIGHT (w);
10706 FRAME_WINDOWS_FROZEN (f) = 0;
10707 shrink_mini_window (w, 1);
10709 if (height)
10711 FRAME_WINDOWS_FROZEN (f) = 1;
10712 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10715 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10719 if (old_current_buffer)
10720 set_buffer_internal (old_current_buffer);
10723 return window_height_changed_p;
10727 /* Value is the current message, a string, or nil if there is no
10728 current message. */
10730 Lisp_Object
10731 current_message (void)
10733 Lisp_Object msg;
10735 if (!BUFFERP (echo_area_buffer[0]))
10736 msg = Qnil;
10737 else
10739 with_echo_area_buffer (0, 0, current_message_1,
10740 (intptr_t) &msg, Qnil);
10741 if (NILP (msg))
10742 echo_area_buffer[0] = Qnil;
10745 return msg;
10749 static int
10750 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10752 intptr_t i1 = a1;
10753 Lisp_Object *msg = (Lisp_Object *) i1;
10755 if (Z > BEG)
10756 *msg = make_buffer_string (BEG, Z, 1);
10757 else
10758 *msg = Qnil;
10759 return 0;
10763 /* Push the current message on Vmessage_stack for later restoration
10764 by restore_message. Value is non-zero if the current message isn't
10765 empty. This is a relatively infrequent operation, so it's not
10766 worth optimizing. */
10768 bool
10769 push_message (void)
10771 Lisp_Object msg = current_message ();
10772 Vmessage_stack = Fcons (msg, Vmessage_stack);
10773 return STRINGP (msg);
10777 /* Restore message display from the top of Vmessage_stack. */
10779 void
10780 restore_message (void)
10782 eassert (CONSP (Vmessage_stack));
10783 message3_nolog (XCAR (Vmessage_stack));
10787 /* Handler for unwind-protect calling pop_message. */
10789 void
10790 pop_message_unwind (void)
10792 /* Pop the top-most entry off Vmessage_stack. */
10793 eassert (CONSP (Vmessage_stack));
10794 Vmessage_stack = XCDR (Vmessage_stack);
10798 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10799 exits. If the stack is not empty, we have a missing pop_message
10800 somewhere. */
10802 void
10803 check_message_stack (void)
10805 if (!NILP (Vmessage_stack))
10806 emacs_abort ();
10810 /* Truncate to NCHARS what will be displayed in the echo area the next
10811 time we display it---but don't redisplay it now. */
10813 void
10814 truncate_echo_area (ptrdiff_t nchars)
10816 if (nchars == 0)
10817 echo_area_buffer[0] = Qnil;
10818 else if (!noninteractive
10819 && INTERACTIVE
10820 && !NILP (echo_area_buffer[0]))
10822 struct frame *sf = SELECTED_FRAME ();
10823 /* Error messages get reported properly by cmd_error, so this must be
10824 just an informative message; if the frame hasn't really been
10825 initialized yet, just toss it. */
10826 if (sf->glyphs_initialized_p)
10827 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10832 /* Helper function for truncate_echo_area. Truncate the current
10833 message to at most NCHARS characters. */
10835 static int
10836 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10838 if (BEG + nchars < Z)
10839 del_range (BEG + nchars, Z);
10840 if (Z == BEG)
10841 echo_area_buffer[0] = Qnil;
10842 return 0;
10845 /* Set the current message to STRING. */
10847 static void
10848 set_message (Lisp_Object string)
10850 eassert (STRINGP (string));
10852 message_enable_multibyte = STRING_MULTIBYTE (string);
10854 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10855 message_buf_print = 0;
10856 help_echo_showing_p = 0;
10858 if (STRINGP (Vdebug_on_message)
10859 && STRINGP (string)
10860 && fast_string_match (Vdebug_on_message, string) >= 0)
10861 call_debugger (list2 (Qerror, string));
10865 /* Helper function for set_message. First argument is ignored and second
10866 argument has the same meaning as for set_message.
10867 This function is called with the echo area buffer being current. */
10869 static int
10870 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10872 eassert (STRINGP (string));
10874 /* Change multibyteness of the echo buffer appropriately. */
10875 if (message_enable_multibyte
10876 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10877 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10879 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10880 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10881 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10883 /* Insert new message at BEG. */
10884 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10886 /* This function takes care of single/multibyte conversion.
10887 We just have to ensure that the echo area buffer has the right
10888 setting of enable_multibyte_characters. */
10889 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10891 return 0;
10895 /* Clear messages. CURRENT_P non-zero means clear the current
10896 message. LAST_DISPLAYED_P non-zero means clear the message
10897 last displayed. */
10899 void
10900 clear_message (bool current_p, bool last_displayed_p)
10902 if (current_p)
10904 echo_area_buffer[0] = Qnil;
10905 message_cleared_p = true;
10908 if (last_displayed_p)
10909 echo_area_buffer[1] = Qnil;
10911 message_buf_print = 0;
10914 /* Clear garbaged frames.
10916 This function is used where the old redisplay called
10917 redraw_garbaged_frames which in turn called redraw_frame which in
10918 turn called clear_frame. The call to clear_frame was a source of
10919 flickering. I believe a clear_frame is not necessary. It should
10920 suffice in the new redisplay to invalidate all current matrices,
10921 and ensure a complete redisplay of all windows. */
10923 static void
10924 clear_garbaged_frames (void)
10926 if (frame_garbaged)
10928 Lisp_Object tail, frame;
10930 FOR_EACH_FRAME (tail, frame)
10932 struct frame *f = XFRAME (frame);
10934 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10936 if (f->resized_p)
10937 redraw_frame (f);
10938 else
10939 clear_current_matrices (f);
10940 fset_redisplay (f);
10941 f->garbaged = false;
10942 f->resized_p = false;
10946 frame_garbaged = false;
10951 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10952 is non-zero update selected_frame. Value is non-zero if the
10953 mini-windows height has been changed. */
10955 static int
10956 echo_area_display (int update_frame_p)
10958 Lisp_Object mini_window;
10959 struct window *w;
10960 struct frame *f;
10961 int window_height_changed_p = 0;
10962 struct frame *sf = SELECTED_FRAME ();
10964 mini_window = FRAME_MINIBUF_WINDOW (sf);
10965 w = XWINDOW (mini_window);
10966 f = XFRAME (WINDOW_FRAME (w));
10968 /* Don't display if frame is invisible or not yet initialized. */
10969 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10970 return 0;
10972 #ifdef HAVE_WINDOW_SYSTEM
10973 /* When Emacs starts, selected_frame may be the initial terminal
10974 frame. If we let this through, a message would be displayed on
10975 the terminal. */
10976 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10977 return 0;
10978 #endif /* HAVE_WINDOW_SYSTEM */
10980 /* Redraw garbaged frames. */
10981 clear_garbaged_frames ();
10983 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10985 echo_area_window = mini_window;
10986 window_height_changed_p = display_echo_area (w);
10987 w->must_be_updated_p = true;
10989 /* Update the display, unless called from redisplay_internal.
10990 Also don't update the screen during redisplay itself. The
10991 update will happen at the end of redisplay, and an update
10992 here could cause confusion. */
10993 if (update_frame_p && !redisplaying_p)
10995 int n = 0;
10997 /* If the display update has been interrupted by pending
10998 input, update mode lines in the frame. Due to the
10999 pending input, it might have been that redisplay hasn't
11000 been called, so that mode lines above the echo area are
11001 garbaged. This looks odd, so we prevent it here. */
11002 if (!display_completed)
11003 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11005 if (window_height_changed_p
11006 /* Don't do this if Emacs is shutting down. Redisplay
11007 needs to run hooks. */
11008 && !NILP (Vrun_hooks))
11010 /* Must update other windows. Likewise as in other
11011 cases, don't let this update be interrupted by
11012 pending input. */
11013 ptrdiff_t count = SPECPDL_INDEX ();
11014 specbind (Qredisplay_dont_pause, Qt);
11015 windows_or_buffers_changed = 44;
11016 redisplay_internal ();
11017 unbind_to (count, Qnil);
11019 else if (FRAME_WINDOW_P (f) && n == 0)
11021 /* Window configuration is the same as before.
11022 Can do with a display update of the echo area,
11023 unless we displayed some mode lines. */
11024 update_single_window (w, 1);
11025 flush_frame (f);
11027 else
11028 update_frame (f, 1, 1);
11030 /* If cursor is in the echo area, make sure that the next
11031 redisplay displays the minibuffer, so that the cursor will
11032 be replaced with what the minibuffer wants. */
11033 if (cursor_in_echo_area)
11034 wset_redisplay (XWINDOW (mini_window));
11037 else if (!EQ (mini_window, selected_window))
11038 wset_redisplay (XWINDOW (mini_window));
11040 /* Last displayed message is now the current message. */
11041 echo_area_buffer[1] = echo_area_buffer[0];
11042 /* Inform read_char that we're not echoing. */
11043 echo_message_buffer = Qnil;
11045 /* Prevent redisplay optimization in redisplay_internal by resetting
11046 this_line_start_pos. This is done because the mini-buffer now
11047 displays the message instead of its buffer text. */
11048 if (EQ (mini_window, selected_window))
11049 CHARPOS (this_line_start_pos) = 0;
11051 return window_height_changed_p;
11054 /* Nonzero if W's buffer was changed but not saved. */
11056 static int
11057 window_buffer_changed (struct window *w)
11059 struct buffer *b = XBUFFER (w->contents);
11061 eassert (BUFFER_LIVE_P (b));
11063 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11066 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11068 static int
11069 mode_line_update_needed (struct window *w)
11071 return (w->column_number_displayed != -1
11072 && !(PT == w->last_point && !window_outdated (w))
11073 && (w->column_number_displayed != current_column ()));
11076 /* Nonzero if window start of W is frozen and may not be changed during
11077 redisplay. */
11079 static bool
11080 window_frozen_p (struct window *w)
11082 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11084 Lisp_Object window;
11086 XSETWINDOW (window, w);
11087 if (MINI_WINDOW_P (w))
11088 return 0;
11089 else if (EQ (window, selected_window))
11090 return 0;
11091 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11092 && EQ (window, Vminibuf_scroll_window))
11093 /* This special window can't be frozen too. */
11094 return 0;
11095 else
11096 return 1;
11098 return 0;
11101 /***********************************************************************
11102 Mode Lines and Frame Titles
11103 ***********************************************************************/
11105 /* A buffer for constructing non-propertized mode-line strings and
11106 frame titles in it; allocated from the heap in init_xdisp and
11107 resized as needed in store_mode_line_noprop_char. */
11109 static char *mode_line_noprop_buf;
11111 /* The buffer's end, and a current output position in it. */
11113 static char *mode_line_noprop_buf_end;
11114 static char *mode_line_noprop_ptr;
11116 #define MODE_LINE_NOPROP_LEN(start) \
11117 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11119 static enum {
11120 MODE_LINE_DISPLAY = 0,
11121 MODE_LINE_TITLE,
11122 MODE_LINE_NOPROP,
11123 MODE_LINE_STRING
11124 } mode_line_target;
11126 /* Alist that caches the results of :propertize.
11127 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11128 static Lisp_Object mode_line_proptrans_alist;
11130 /* List of strings making up the mode-line. */
11131 static Lisp_Object mode_line_string_list;
11133 /* Base face property when building propertized mode line string. */
11134 static Lisp_Object mode_line_string_face;
11135 static Lisp_Object mode_line_string_face_prop;
11138 /* Unwind data for mode line strings */
11140 static Lisp_Object Vmode_line_unwind_vector;
11142 static Lisp_Object
11143 format_mode_line_unwind_data (struct frame *target_frame,
11144 struct buffer *obuf,
11145 Lisp_Object owin,
11146 int save_proptrans)
11148 Lisp_Object vector, tmp;
11150 /* Reduce consing by keeping one vector in
11151 Vwith_echo_area_save_vector. */
11152 vector = Vmode_line_unwind_vector;
11153 Vmode_line_unwind_vector = Qnil;
11155 if (NILP (vector))
11156 vector = Fmake_vector (make_number (10), Qnil);
11158 ASET (vector, 0, make_number (mode_line_target));
11159 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11160 ASET (vector, 2, mode_line_string_list);
11161 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11162 ASET (vector, 4, mode_line_string_face);
11163 ASET (vector, 5, mode_line_string_face_prop);
11165 if (obuf)
11166 XSETBUFFER (tmp, obuf);
11167 else
11168 tmp = Qnil;
11169 ASET (vector, 6, tmp);
11170 ASET (vector, 7, owin);
11171 if (target_frame)
11173 /* Similarly to `with-selected-window', if the operation selects
11174 a window on another frame, we must restore that frame's
11175 selected window, and (for a tty) the top-frame. */
11176 ASET (vector, 8, target_frame->selected_window);
11177 if (FRAME_TERMCAP_P (target_frame))
11178 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11181 return vector;
11184 static void
11185 unwind_format_mode_line (Lisp_Object vector)
11187 Lisp_Object old_window = AREF (vector, 7);
11188 Lisp_Object target_frame_window = AREF (vector, 8);
11189 Lisp_Object old_top_frame = AREF (vector, 9);
11191 mode_line_target = XINT (AREF (vector, 0));
11192 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11193 mode_line_string_list = AREF (vector, 2);
11194 if (! EQ (AREF (vector, 3), Qt))
11195 mode_line_proptrans_alist = AREF (vector, 3);
11196 mode_line_string_face = AREF (vector, 4);
11197 mode_line_string_face_prop = AREF (vector, 5);
11199 /* Select window before buffer, since it may change the buffer. */
11200 if (!NILP (old_window))
11202 /* If the operation that we are unwinding had selected a window
11203 on a different frame, reset its frame-selected-window. For a
11204 text terminal, reset its top-frame if necessary. */
11205 if (!NILP (target_frame_window))
11207 Lisp_Object frame
11208 = WINDOW_FRAME (XWINDOW (target_frame_window));
11210 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11211 Fselect_window (target_frame_window, Qt);
11213 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11214 Fselect_frame (old_top_frame, Qt);
11217 Fselect_window (old_window, Qt);
11220 if (!NILP (AREF (vector, 6)))
11222 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11223 ASET (vector, 6, Qnil);
11226 Vmode_line_unwind_vector = vector;
11230 /* Store a single character C for the frame title in mode_line_noprop_buf.
11231 Re-allocate mode_line_noprop_buf if necessary. */
11233 static void
11234 store_mode_line_noprop_char (char c)
11236 /* If output position has reached the end of the allocated buffer,
11237 increase the buffer's size. */
11238 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11240 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11241 ptrdiff_t size = len;
11242 mode_line_noprop_buf =
11243 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11244 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11245 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11248 *mode_line_noprop_ptr++ = c;
11252 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11253 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11254 characters that yield more columns than PRECISION; PRECISION <= 0
11255 means copy the whole string. Pad with spaces until FIELD_WIDTH
11256 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11257 pad. Called from display_mode_element when it is used to build a
11258 frame title. */
11260 static int
11261 store_mode_line_noprop (const char *string, int field_width, int precision)
11263 const unsigned char *str = (const unsigned char *) string;
11264 int n = 0;
11265 ptrdiff_t dummy, nbytes;
11267 /* Copy at most PRECISION chars from STR. */
11268 nbytes = strlen (string);
11269 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11270 while (nbytes--)
11271 store_mode_line_noprop_char (*str++);
11273 /* Fill up with spaces until FIELD_WIDTH reached. */
11274 while (field_width > 0
11275 && n < field_width)
11277 store_mode_line_noprop_char (' ');
11278 ++n;
11281 return n;
11284 /***********************************************************************
11285 Frame Titles
11286 ***********************************************************************/
11288 #ifdef HAVE_WINDOW_SYSTEM
11290 /* Set the title of FRAME, if it has changed. The title format is
11291 Vicon_title_format if FRAME is iconified, otherwise it is
11292 frame_title_format. */
11294 static void
11295 x_consider_frame_title (Lisp_Object frame)
11297 struct frame *f = XFRAME (frame);
11299 if (FRAME_WINDOW_P (f)
11300 || FRAME_MINIBUF_ONLY_P (f)
11301 || f->explicit_name)
11303 /* Do we have more than one visible frame on this X display? */
11304 Lisp_Object tail, other_frame, fmt;
11305 ptrdiff_t title_start;
11306 char *title;
11307 ptrdiff_t len;
11308 struct it it;
11309 ptrdiff_t count = SPECPDL_INDEX ();
11311 FOR_EACH_FRAME (tail, other_frame)
11313 struct frame *tf = XFRAME (other_frame);
11315 if (tf != f
11316 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11317 && !FRAME_MINIBUF_ONLY_P (tf)
11318 && !EQ (other_frame, tip_frame)
11319 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11320 break;
11323 /* Set global variable indicating that multiple frames exist. */
11324 multiple_frames = CONSP (tail);
11326 /* Switch to the buffer of selected window of the frame. Set up
11327 mode_line_target so that display_mode_element will output into
11328 mode_line_noprop_buf; then display the title. */
11329 record_unwind_protect (unwind_format_mode_line,
11330 format_mode_line_unwind_data
11331 (f, current_buffer, selected_window, 0));
11333 Fselect_window (f->selected_window, Qt);
11334 set_buffer_internal_1
11335 (XBUFFER (XWINDOW (f->selected_window)->contents));
11336 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11338 mode_line_target = MODE_LINE_TITLE;
11339 title_start = MODE_LINE_NOPROP_LEN (0);
11340 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11341 NULL, DEFAULT_FACE_ID);
11342 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11343 len = MODE_LINE_NOPROP_LEN (title_start);
11344 title = mode_line_noprop_buf + title_start;
11345 unbind_to (count, Qnil);
11347 /* Set the title only if it's changed. This avoids consing in
11348 the common case where it hasn't. (If it turns out that we've
11349 already wasted too much time by walking through the list with
11350 display_mode_element, then we might need to optimize at a
11351 higher level than this.) */
11352 if (! STRINGP (f->name)
11353 || SBYTES (f->name) != len
11354 || memcmp (title, SDATA (f->name), len) != 0)
11355 x_implicitly_set_name (f, make_string (title, len), Qnil);
11359 #endif /* not HAVE_WINDOW_SYSTEM */
11362 /***********************************************************************
11363 Menu Bars
11364 ***********************************************************************/
11366 /* Non-zero if we will not redisplay all visible windows. */
11367 #define REDISPLAY_SOME_P() \
11368 ((windows_or_buffers_changed == 0 \
11369 || windows_or_buffers_changed == REDISPLAY_SOME) \
11370 && (update_mode_lines == 0 \
11371 || update_mode_lines == REDISPLAY_SOME))
11373 /* Prepare for redisplay by updating menu-bar item lists when
11374 appropriate. This can call eval. */
11376 static void
11377 prepare_menu_bars (void)
11379 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11380 bool some_windows = REDISPLAY_SOME_P ();
11381 struct gcpro gcpro1, gcpro2;
11382 Lisp_Object tooltip_frame;
11384 #ifdef HAVE_WINDOW_SYSTEM
11385 tooltip_frame = tip_frame;
11386 #else
11387 tooltip_frame = Qnil;
11388 #endif
11390 if (FUNCTIONP (Vpre_redisplay_function))
11392 Lisp_Object windows = all_windows ? Qt : Qnil;
11393 if (all_windows && some_windows)
11395 Lisp_Object ws = window_list ();
11396 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11398 Lisp_Object this = XCAR (ws);
11399 struct window *w = XWINDOW (this);
11400 if (w->redisplay
11401 || XFRAME (w->frame)->redisplay
11402 || XBUFFER (w->contents)->text->redisplay)
11404 windows = Fcons (this, windows);
11408 safe_call1 (Vpre_redisplay_function, windows);
11411 /* Update all frame titles based on their buffer names, etc. We do
11412 this before the menu bars so that the buffer-menu will show the
11413 up-to-date frame titles. */
11414 #ifdef HAVE_WINDOW_SYSTEM
11415 if (all_windows)
11417 Lisp_Object tail, frame;
11419 FOR_EACH_FRAME (tail, frame)
11421 struct frame *f = XFRAME (frame);
11422 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11423 if (some_windows
11424 && !f->redisplay
11425 && !w->redisplay
11426 && !XBUFFER (w->contents)->text->redisplay)
11427 continue;
11429 if (!EQ (frame, tooltip_frame)
11430 && (FRAME_ICONIFIED_P (f)
11431 || FRAME_VISIBLE_P (f) == 1
11432 /* Exclude TTY frames that are obscured because they
11433 are not the top frame on their console. This is
11434 because x_consider_frame_title actually switches
11435 to the frame, which for TTY frames means it is
11436 marked as garbaged, and will be completely
11437 redrawn on the next redisplay cycle. This causes
11438 TTY frames to be completely redrawn, when there
11439 are more than one of them, even though nothing
11440 should be changed on display. */
11441 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11442 x_consider_frame_title (frame);
11445 #endif /* HAVE_WINDOW_SYSTEM */
11447 /* Update the menu bar item lists, if appropriate. This has to be
11448 done before any actual redisplay or generation of display lines. */
11450 if (all_windows)
11452 Lisp_Object tail, frame;
11453 ptrdiff_t count = SPECPDL_INDEX ();
11454 /* 1 means that update_menu_bar has run its hooks
11455 so any further calls to update_menu_bar shouldn't do so again. */
11456 int menu_bar_hooks_run = 0;
11458 record_unwind_save_match_data ();
11460 FOR_EACH_FRAME (tail, frame)
11462 struct frame *f = XFRAME (frame);
11463 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11465 /* Ignore tooltip frame. */
11466 if (EQ (frame, tooltip_frame))
11467 continue;
11469 if (some_windows
11470 && !f->redisplay
11471 && !w->redisplay
11472 && !XBUFFER (w->contents)->text->redisplay)
11473 continue;
11475 /* If a window on this frame changed size, report that to
11476 the user and clear the size-change flag. */
11477 if (FRAME_WINDOW_SIZES_CHANGED (f))
11479 Lisp_Object functions;
11481 /* Clear flag first in case we get an error below. */
11482 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11483 functions = Vwindow_size_change_functions;
11484 GCPRO2 (tail, functions);
11486 while (CONSP (functions))
11488 if (!EQ (XCAR (functions), Qt))
11489 call1 (XCAR (functions), frame);
11490 functions = XCDR (functions);
11492 UNGCPRO;
11495 GCPRO1 (tail);
11496 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11497 #ifdef HAVE_WINDOW_SYSTEM
11498 update_tool_bar (f, 0);
11499 #endif
11500 #ifdef HAVE_NS
11501 if (windows_or_buffers_changed
11502 && FRAME_NS_P (f))
11503 ns_set_doc_edited
11504 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11505 #endif
11506 UNGCPRO;
11509 unbind_to (count, Qnil);
11511 else
11513 struct frame *sf = SELECTED_FRAME ();
11514 update_menu_bar (sf, 1, 0);
11515 #ifdef HAVE_WINDOW_SYSTEM
11516 update_tool_bar (sf, 1);
11517 #endif
11522 /* Update the menu bar item list for frame F. This has to be done
11523 before we start to fill in any display lines, because it can call
11524 eval.
11526 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11528 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11529 already ran the menu bar hooks for this redisplay, so there
11530 is no need to run them again. The return value is the
11531 updated value of this flag, to pass to the next call. */
11533 static int
11534 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11536 Lisp_Object window;
11537 register struct window *w;
11539 /* If called recursively during a menu update, do nothing. This can
11540 happen when, for instance, an activate-menubar-hook causes a
11541 redisplay. */
11542 if (inhibit_menubar_update)
11543 return hooks_run;
11545 window = FRAME_SELECTED_WINDOW (f);
11546 w = XWINDOW (window);
11548 if (FRAME_WINDOW_P (f)
11550 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11551 || defined (HAVE_NS) || defined (USE_GTK)
11552 FRAME_EXTERNAL_MENU_BAR (f)
11553 #else
11554 FRAME_MENU_BAR_LINES (f) > 0
11555 #endif
11556 : FRAME_MENU_BAR_LINES (f) > 0)
11558 /* If the user has switched buffers or windows, we need to
11559 recompute to reflect the new bindings. But we'll
11560 recompute when update_mode_lines is set too; that means
11561 that people can use force-mode-line-update to request
11562 that the menu bar be recomputed. The adverse effect on
11563 the rest of the redisplay algorithm is about the same as
11564 windows_or_buffers_changed anyway. */
11565 if (windows_or_buffers_changed
11566 /* This used to test w->update_mode_line, but we believe
11567 there is no need to recompute the menu in that case. */
11568 || update_mode_lines
11569 || window_buffer_changed (w))
11571 struct buffer *prev = current_buffer;
11572 ptrdiff_t count = SPECPDL_INDEX ();
11574 specbind (Qinhibit_menubar_update, Qt);
11576 set_buffer_internal_1 (XBUFFER (w->contents));
11577 if (save_match_data)
11578 record_unwind_save_match_data ();
11579 if (NILP (Voverriding_local_map_menu_flag))
11581 specbind (Qoverriding_terminal_local_map, Qnil);
11582 specbind (Qoverriding_local_map, Qnil);
11585 if (!hooks_run)
11587 /* Run the Lucid hook. */
11588 safe_run_hooks (Qactivate_menubar_hook);
11590 /* If it has changed current-menubar from previous value,
11591 really recompute the menu-bar from the value. */
11592 if (! NILP (Vlucid_menu_bar_dirty_flag))
11593 call0 (Qrecompute_lucid_menubar);
11595 safe_run_hooks (Qmenu_bar_update_hook);
11597 hooks_run = 1;
11600 XSETFRAME (Vmenu_updating_frame, f);
11601 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11603 /* Redisplay the menu bar in case we changed it. */
11604 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11605 || defined (HAVE_NS) || defined (USE_GTK)
11606 if (FRAME_WINDOW_P (f))
11608 #if defined (HAVE_NS)
11609 /* All frames on Mac OS share the same menubar. So only
11610 the selected frame should be allowed to set it. */
11611 if (f == SELECTED_FRAME ())
11612 #endif
11613 set_frame_menubar (f, 0, 0);
11615 else
11616 /* On a terminal screen, the menu bar is an ordinary screen
11617 line, and this makes it get updated. */
11618 w->update_mode_line = 1;
11619 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11620 /* In the non-toolkit version, the menu bar is an ordinary screen
11621 line, and this makes it get updated. */
11622 w->update_mode_line = 1;
11623 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11625 unbind_to (count, Qnil);
11626 set_buffer_internal_1 (prev);
11630 return hooks_run;
11633 /***********************************************************************
11634 Tool-bars
11635 ***********************************************************************/
11637 #ifdef HAVE_WINDOW_SYSTEM
11639 /* Tool-bar item index of the item on which a mouse button was pressed
11640 or -1. */
11642 int last_tool_bar_item;
11644 /* Select `frame' temporarily without running all the code in
11645 do_switch_frame.
11646 FIXME: Maybe do_switch_frame should be trimmed down similarly
11647 when `norecord' is set. */
11648 static void
11649 fast_set_selected_frame (Lisp_Object frame)
11651 if (!EQ (selected_frame, frame))
11653 selected_frame = frame;
11654 selected_window = XFRAME (frame)->selected_window;
11658 /* Update the tool-bar item list for frame F. This has to be done
11659 before we start to fill in any display lines. Called from
11660 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11661 and restore it here. */
11663 static void
11664 update_tool_bar (struct frame *f, int save_match_data)
11666 #if defined (USE_GTK) || defined (HAVE_NS)
11667 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11668 #else
11669 int do_update = (WINDOWP (f->tool_bar_window)
11670 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11671 #endif
11673 if (do_update)
11675 Lisp_Object window;
11676 struct window *w;
11678 window = FRAME_SELECTED_WINDOW (f);
11679 w = XWINDOW (window);
11681 /* If the user has switched buffers or windows, we need to
11682 recompute to reflect the new bindings. But we'll
11683 recompute when update_mode_lines is set too; that means
11684 that people can use force-mode-line-update to request
11685 that the menu bar be recomputed. The adverse effect on
11686 the rest of the redisplay algorithm is about the same as
11687 windows_or_buffers_changed anyway. */
11688 if (windows_or_buffers_changed
11689 || w->update_mode_line
11690 || update_mode_lines
11691 || window_buffer_changed (w))
11693 struct buffer *prev = current_buffer;
11694 ptrdiff_t count = SPECPDL_INDEX ();
11695 Lisp_Object frame, new_tool_bar;
11696 int new_n_tool_bar;
11697 struct gcpro gcpro1;
11699 /* Set current_buffer to the buffer of the selected
11700 window of the frame, so that we get the right local
11701 keymaps. */
11702 set_buffer_internal_1 (XBUFFER (w->contents));
11704 /* Save match data, if we must. */
11705 if (save_match_data)
11706 record_unwind_save_match_data ();
11708 /* Make sure that we don't accidentally use bogus keymaps. */
11709 if (NILP (Voverriding_local_map_menu_flag))
11711 specbind (Qoverriding_terminal_local_map, Qnil);
11712 specbind (Qoverriding_local_map, Qnil);
11715 GCPRO1 (new_tool_bar);
11717 /* We must temporarily set the selected frame to this frame
11718 before calling tool_bar_items, because the calculation of
11719 the tool-bar keymap uses the selected frame (see
11720 `tool-bar-make-keymap' in tool-bar.el). */
11721 eassert (EQ (selected_window,
11722 /* Since we only explicitly preserve selected_frame,
11723 check that selected_window would be redundant. */
11724 XFRAME (selected_frame)->selected_window));
11725 record_unwind_protect (fast_set_selected_frame, selected_frame);
11726 XSETFRAME (frame, f);
11727 fast_set_selected_frame (frame);
11729 /* Build desired tool-bar items from keymaps. */
11730 new_tool_bar
11731 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11732 &new_n_tool_bar);
11734 /* Redisplay the tool-bar if we changed it. */
11735 if (new_n_tool_bar != f->n_tool_bar_items
11736 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11738 /* Redisplay that happens asynchronously due to an expose event
11739 may access f->tool_bar_items. Make sure we update both
11740 variables within BLOCK_INPUT so no such event interrupts. */
11741 block_input ();
11742 fset_tool_bar_items (f, new_tool_bar);
11743 f->n_tool_bar_items = new_n_tool_bar;
11744 w->update_mode_line = 1;
11745 unblock_input ();
11748 UNGCPRO;
11750 unbind_to (count, Qnil);
11751 set_buffer_internal_1 (prev);
11756 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11758 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11759 F's desired tool-bar contents. F->tool_bar_items must have
11760 been set up previously by calling prepare_menu_bars. */
11762 static void
11763 build_desired_tool_bar_string (struct frame *f)
11765 int i, size, size_needed;
11766 struct gcpro gcpro1, gcpro2, gcpro3;
11767 Lisp_Object image, plist, props;
11769 image = plist = props = Qnil;
11770 GCPRO3 (image, plist, props);
11772 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11773 Otherwise, make a new string. */
11775 /* The size of the string we might be able to reuse. */
11776 size = (STRINGP (f->desired_tool_bar_string)
11777 ? SCHARS (f->desired_tool_bar_string)
11778 : 0);
11780 /* We need one space in the string for each image. */
11781 size_needed = f->n_tool_bar_items;
11783 /* Reuse f->desired_tool_bar_string, if possible. */
11784 if (size < size_needed || NILP (f->desired_tool_bar_string))
11785 fset_desired_tool_bar_string
11786 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11787 else
11789 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11790 Fremove_text_properties (make_number (0), make_number (size),
11791 props, f->desired_tool_bar_string);
11794 /* Put a `display' property on the string for the images to display,
11795 put a `menu_item' property on tool-bar items with a value that
11796 is the index of the item in F's tool-bar item vector. */
11797 for (i = 0; i < f->n_tool_bar_items; ++i)
11799 #define PROP(IDX) \
11800 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11802 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11803 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11804 int hmargin, vmargin, relief, idx, end;
11806 /* If image is a vector, choose the image according to the
11807 button state. */
11808 image = PROP (TOOL_BAR_ITEM_IMAGES);
11809 if (VECTORP (image))
11811 if (enabled_p)
11812 idx = (selected_p
11813 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11814 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11815 else
11816 idx = (selected_p
11817 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11818 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11820 eassert (ASIZE (image) >= idx);
11821 image = AREF (image, idx);
11823 else
11824 idx = -1;
11826 /* Ignore invalid image specifications. */
11827 if (!valid_image_p (image))
11828 continue;
11830 /* Display the tool-bar button pressed, or depressed. */
11831 plist = Fcopy_sequence (XCDR (image));
11833 /* Compute margin and relief to draw. */
11834 relief = (tool_bar_button_relief >= 0
11835 ? tool_bar_button_relief
11836 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11837 hmargin = vmargin = relief;
11839 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11840 INT_MAX - max (hmargin, vmargin)))
11842 hmargin += XFASTINT (Vtool_bar_button_margin);
11843 vmargin += XFASTINT (Vtool_bar_button_margin);
11845 else if (CONSP (Vtool_bar_button_margin))
11847 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11848 INT_MAX - hmargin))
11849 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11851 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11852 INT_MAX - vmargin))
11853 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11856 if (auto_raise_tool_bar_buttons_p)
11858 /* Add a `:relief' property to the image spec if the item is
11859 selected. */
11860 if (selected_p)
11862 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11863 hmargin -= relief;
11864 vmargin -= relief;
11867 else
11869 /* If image is selected, display it pressed, i.e. with a
11870 negative relief. If it's not selected, display it with a
11871 raised relief. */
11872 plist = Fplist_put (plist, QCrelief,
11873 (selected_p
11874 ? make_number (-relief)
11875 : make_number (relief)));
11876 hmargin -= relief;
11877 vmargin -= relief;
11880 /* Put a margin around the image. */
11881 if (hmargin || vmargin)
11883 if (hmargin == vmargin)
11884 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11885 else
11886 plist = Fplist_put (plist, QCmargin,
11887 Fcons (make_number (hmargin),
11888 make_number (vmargin)));
11891 /* If button is not enabled, and we don't have special images
11892 for the disabled state, make the image appear disabled by
11893 applying an appropriate algorithm to it. */
11894 if (!enabled_p && idx < 0)
11895 plist = Fplist_put (plist, QCconversion, Qdisabled);
11897 /* Put a `display' text property on the string for the image to
11898 display. Put a `menu-item' property on the string that gives
11899 the start of this item's properties in the tool-bar items
11900 vector. */
11901 image = Fcons (Qimage, plist);
11902 props = list4 (Qdisplay, image,
11903 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11905 /* Let the last image hide all remaining spaces in the tool bar
11906 string. The string can be longer than needed when we reuse a
11907 previous string. */
11908 if (i + 1 == f->n_tool_bar_items)
11909 end = SCHARS (f->desired_tool_bar_string);
11910 else
11911 end = i + 1;
11912 Fadd_text_properties (make_number (i), make_number (end),
11913 props, f->desired_tool_bar_string);
11914 #undef PROP
11917 UNGCPRO;
11921 /* Display one line of the tool-bar of frame IT->f.
11923 HEIGHT specifies the desired height of the tool-bar line.
11924 If the actual height of the glyph row is less than HEIGHT, the
11925 row's height is increased to HEIGHT, and the icons are centered
11926 vertically in the new height.
11928 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11929 count a final empty row in case the tool-bar width exactly matches
11930 the window width.
11933 static void
11934 display_tool_bar_line (struct it *it, int height)
11936 struct glyph_row *row = it->glyph_row;
11937 int max_x = it->last_visible_x;
11938 struct glyph *last;
11940 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
11941 clear_glyph_row (row);
11942 row->enabled_p = true;
11943 row->y = it->current_y;
11945 /* Note that this isn't made use of if the face hasn't a box,
11946 so there's no need to check the face here. */
11947 it->start_of_box_run_p = 1;
11949 while (it->current_x < max_x)
11951 int x, n_glyphs_before, i, nglyphs;
11952 struct it it_before;
11954 /* Get the next display element. */
11955 if (!get_next_display_element (it))
11957 /* Don't count empty row if we are counting needed tool-bar lines. */
11958 if (height < 0 && !it->hpos)
11959 return;
11960 break;
11963 /* Produce glyphs. */
11964 n_glyphs_before = row->used[TEXT_AREA];
11965 it_before = *it;
11967 PRODUCE_GLYPHS (it);
11969 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11970 i = 0;
11971 x = it_before.current_x;
11972 while (i < nglyphs)
11974 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11976 if (x + glyph->pixel_width > max_x)
11978 /* Glyph doesn't fit on line. Backtrack. */
11979 row->used[TEXT_AREA] = n_glyphs_before;
11980 *it = it_before;
11981 /* If this is the only glyph on this line, it will never fit on the
11982 tool-bar, so skip it. But ensure there is at least one glyph,
11983 so we don't accidentally disable the tool-bar. */
11984 if (n_glyphs_before == 0
11985 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11986 break;
11987 goto out;
11990 ++it->hpos;
11991 x += glyph->pixel_width;
11992 ++i;
11995 /* Stop at line end. */
11996 if (ITERATOR_AT_END_OF_LINE_P (it))
11997 break;
11999 set_iterator_to_next (it, 1);
12002 out:;
12004 row->displays_text_p = row->used[TEXT_AREA] != 0;
12006 /* Use default face for the border below the tool bar.
12008 FIXME: When auto-resize-tool-bars is grow-only, there is
12009 no additional border below the possibly empty tool-bar lines.
12010 So to make the extra empty lines look "normal", we have to
12011 use the tool-bar face for the border too. */
12012 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12013 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12014 it->face_id = DEFAULT_FACE_ID;
12016 extend_face_to_end_of_line (it);
12017 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12018 last->right_box_line_p = 1;
12019 if (last == row->glyphs[TEXT_AREA])
12020 last->left_box_line_p = 1;
12022 /* Make line the desired height and center it vertically. */
12023 if ((height -= it->max_ascent + it->max_descent) > 0)
12025 /* Don't add more than one line height. */
12026 height %= FRAME_LINE_HEIGHT (it->f);
12027 it->max_ascent += height / 2;
12028 it->max_descent += (height + 1) / 2;
12031 compute_line_metrics (it);
12033 /* If line is empty, make it occupy the rest of the tool-bar. */
12034 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12036 row->height = row->phys_height = it->last_visible_y - row->y;
12037 row->visible_height = row->height;
12038 row->ascent = row->phys_ascent = 0;
12039 row->extra_line_spacing = 0;
12042 row->full_width_p = 1;
12043 row->continued_p = 0;
12044 row->truncated_on_left_p = 0;
12045 row->truncated_on_right_p = 0;
12047 it->current_x = it->hpos = 0;
12048 it->current_y += row->height;
12049 ++it->vpos;
12050 ++it->glyph_row;
12054 /* Max tool-bar height. Basically, this is what makes all other windows
12055 disappear when the frame gets too small. Rethink this! */
12057 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12058 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12060 /* Value is the number of pixels needed to make all tool-bar items of
12061 frame F visible. The actual number of glyph rows needed is
12062 returned in *N_ROWS if non-NULL. */
12064 static int
12065 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12067 struct window *w = XWINDOW (f->tool_bar_window);
12068 struct it it;
12069 /* tool_bar_height is called from redisplay_tool_bar after building
12070 the desired matrix, so use (unused) mode-line row as temporary row to
12071 avoid destroying the first tool-bar row. */
12072 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12074 /* Initialize an iterator for iteration over
12075 F->desired_tool_bar_string in the tool-bar window of frame F. */
12076 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12077 it.first_visible_x = 0;
12078 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12079 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12080 it.paragraph_embedding = L2R;
12082 while (!ITERATOR_AT_END_P (&it))
12084 clear_glyph_row (temp_row);
12085 it.glyph_row = temp_row;
12086 display_tool_bar_line (&it, -1);
12088 clear_glyph_row (temp_row);
12090 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12091 if (n_rows)
12092 *n_rows = it.vpos > 0 ? it.vpos : -1;
12094 if (pixelwise)
12095 return it.current_y;
12096 else
12097 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12100 #endif /* !USE_GTK && !HAVE_NS */
12102 #if defined USE_GTK || defined HAVE_NS
12103 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12104 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12105 #endif
12107 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12108 0, 2, 0,
12109 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12110 If FRAME is nil or omitted, use the selected frame. Optional argument
12111 PIXELWISE non-nil means return the height of the tool bar inpixels. */)
12112 (Lisp_Object frame, Lisp_Object pixelwise)
12114 int height = 0;
12116 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12117 struct frame *f = decode_any_frame (frame);
12119 if (WINDOWP (f->tool_bar_window)
12120 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12122 update_tool_bar (f, 1);
12123 if (f->n_tool_bar_items)
12125 build_desired_tool_bar_string (f);
12126 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12129 #endif
12131 return make_number (height);
12135 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12136 height should be changed. */
12138 static int
12139 redisplay_tool_bar (struct frame *f)
12141 #if defined (USE_GTK) || defined (HAVE_NS)
12143 if (FRAME_EXTERNAL_TOOL_BAR (f))
12144 update_frame_tool_bar (f);
12145 return 0;
12147 #else /* !USE_GTK && !HAVE_NS */
12149 struct window *w;
12150 struct it it;
12151 struct glyph_row *row;
12153 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12154 do anything. This means you must start with tool-bar-lines
12155 non-zero to get the auto-sizing effect. Or in other words, you
12156 can turn off tool-bars by specifying tool-bar-lines zero. */
12157 if (!WINDOWP (f->tool_bar_window)
12158 || (w = XWINDOW (f->tool_bar_window),
12159 WINDOW_PIXEL_HEIGHT (w) == 0))
12160 return 0;
12162 /* Set up an iterator for the tool-bar window. */
12163 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12164 it.first_visible_x = 0;
12165 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12166 row = it.glyph_row;
12168 /* Build a string that represents the contents of the tool-bar. */
12169 build_desired_tool_bar_string (f);
12170 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12171 /* FIXME: This should be controlled by a user option. But it
12172 doesn't make sense to have an R2L tool bar if the menu bar cannot
12173 be drawn also R2L, and making the menu bar R2L is tricky due
12174 toolkit-specific code that implements it. If an R2L tool bar is
12175 ever supported, display_tool_bar_line should also be augmented to
12176 call unproduce_glyphs like display_line and display_string
12177 do. */
12178 it.paragraph_embedding = L2R;
12180 if (f->n_tool_bar_rows == 0)
12182 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12184 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12186 Lisp_Object frame;
12187 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12188 / FRAME_LINE_HEIGHT (f));
12190 XSETFRAME (frame, f);
12191 Fmodify_frame_parameters (frame,
12192 list1 (Fcons (Qtool_bar_lines,
12193 make_number (new_lines))));
12194 /* Always do that now. */
12195 clear_glyph_matrix (w->desired_matrix);
12196 f->fonts_changed = 1;
12197 return 1;
12201 /* Display as many lines as needed to display all tool-bar items. */
12203 if (f->n_tool_bar_rows > 0)
12205 int border, rows, height, extra;
12207 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12208 border = XINT (Vtool_bar_border);
12209 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12210 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12211 else if (EQ (Vtool_bar_border, Qborder_width))
12212 border = f->border_width;
12213 else
12214 border = 0;
12215 if (border < 0)
12216 border = 0;
12218 rows = f->n_tool_bar_rows;
12219 height = max (1, (it.last_visible_y - border) / rows);
12220 extra = it.last_visible_y - border - height * rows;
12222 while (it.current_y < it.last_visible_y)
12224 int h = 0;
12225 if (extra > 0 && rows-- > 0)
12227 h = (extra + rows - 1) / rows;
12228 extra -= h;
12230 display_tool_bar_line (&it, height + h);
12233 else
12235 while (it.current_y < it.last_visible_y)
12236 display_tool_bar_line (&it, 0);
12239 /* It doesn't make much sense to try scrolling in the tool-bar
12240 window, so don't do it. */
12241 w->desired_matrix->no_scrolling_p = 1;
12242 w->must_be_updated_p = 1;
12244 if (!NILP (Vauto_resize_tool_bars))
12246 /* Do we really allow the toolbar to occupy the whole frame? */
12247 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12248 int change_height_p = 0;
12250 /* If we couldn't display everything, change the tool-bar's
12251 height if there is room for more. */
12252 if (IT_STRING_CHARPOS (it) < it.end_charpos
12253 && it.current_y < max_tool_bar_height)
12254 change_height_p = 1;
12256 /* We subtract 1 because display_tool_bar_line advances the
12257 glyph_row pointer before returning to its caller. We want to
12258 examine the last glyph row produced by
12259 display_tool_bar_line. */
12260 row = it.glyph_row - 1;
12262 /* If there are blank lines at the end, except for a partially
12263 visible blank line at the end that is smaller than
12264 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12265 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12266 && row->height >= FRAME_LINE_HEIGHT (f))
12267 change_height_p = 1;
12269 /* If row displays tool-bar items, but is partially visible,
12270 change the tool-bar's height. */
12271 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12272 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12273 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12274 change_height_p = 1;
12276 /* Resize windows as needed by changing the `tool-bar-lines'
12277 frame parameter. */
12278 if (change_height_p)
12280 Lisp_Object frame;
12281 int nrows;
12282 int new_height = tool_bar_height (f, &nrows, 1);
12284 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12285 && !f->minimize_tool_bar_window_p)
12286 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12287 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12288 f->minimize_tool_bar_window_p = 0;
12290 if (change_height_p)
12292 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12293 / FRAME_LINE_HEIGHT (f));
12295 XSETFRAME (frame, f);
12296 Fmodify_frame_parameters (frame,
12297 list1 (Fcons (Qtool_bar_lines,
12298 make_number (new_lines))));
12299 /* Always do that now. */
12300 clear_glyph_matrix (w->desired_matrix);
12301 f->n_tool_bar_rows = nrows;
12302 f->fonts_changed = 1;
12303 return 1;
12308 f->minimize_tool_bar_window_p = 0;
12309 return 0;
12311 #endif /* USE_GTK || HAVE_NS */
12314 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12316 /* Get information about the tool-bar item which is displayed in GLYPH
12317 on frame F. Return in *PROP_IDX the index where tool-bar item
12318 properties start in F->tool_bar_items. Value is zero if
12319 GLYPH doesn't display a tool-bar item. */
12321 static int
12322 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12324 Lisp_Object prop;
12325 int success_p;
12326 int charpos;
12328 /* This function can be called asynchronously, which means we must
12329 exclude any possibility that Fget_text_property signals an
12330 error. */
12331 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12332 charpos = max (0, charpos);
12334 /* Get the text property `menu-item' at pos. The value of that
12335 property is the start index of this item's properties in
12336 F->tool_bar_items. */
12337 prop = Fget_text_property (make_number (charpos),
12338 Qmenu_item, f->current_tool_bar_string);
12339 if (INTEGERP (prop))
12341 *prop_idx = XINT (prop);
12342 success_p = 1;
12344 else
12345 success_p = 0;
12347 return success_p;
12351 /* Get information about the tool-bar item at position X/Y on frame F.
12352 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12353 the current matrix of the tool-bar window of F, or NULL if not
12354 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12355 item in F->tool_bar_items. Value is
12357 -1 if X/Y is not on a tool-bar item
12358 0 if X/Y is on the same item that was highlighted before.
12359 1 otherwise. */
12361 static int
12362 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12363 int *hpos, int *vpos, int *prop_idx)
12365 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12366 struct window *w = XWINDOW (f->tool_bar_window);
12367 int area;
12369 /* Find the glyph under X/Y. */
12370 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12371 if (*glyph == NULL)
12372 return -1;
12374 /* Get the start of this tool-bar item's properties in
12375 f->tool_bar_items. */
12376 if (!tool_bar_item_info (f, *glyph, prop_idx))
12377 return -1;
12379 /* Is mouse on the highlighted item? */
12380 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12381 && *vpos >= hlinfo->mouse_face_beg_row
12382 && *vpos <= hlinfo->mouse_face_end_row
12383 && (*vpos > hlinfo->mouse_face_beg_row
12384 || *hpos >= hlinfo->mouse_face_beg_col)
12385 && (*vpos < hlinfo->mouse_face_end_row
12386 || *hpos < hlinfo->mouse_face_end_col
12387 || hlinfo->mouse_face_past_end))
12388 return 0;
12390 return 1;
12394 /* EXPORT:
12395 Handle mouse button event on the tool-bar of frame F, at
12396 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12397 0 for button release. MODIFIERS is event modifiers for button
12398 release. */
12400 void
12401 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12402 int modifiers)
12404 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12405 struct window *w = XWINDOW (f->tool_bar_window);
12406 int hpos, vpos, prop_idx;
12407 struct glyph *glyph;
12408 Lisp_Object enabled_p;
12409 int ts;
12411 /* If not on the highlighted tool-bar item, and mouse-highlight is
12412 non-nil, return. This is so we generate the tool-bar button
12413 click only when the mouse button is released on the same item as
12414 where it was pressed. However, when mouse-highlight is disabled,
12415 generate the click when the button is released regardless of the
12416 highlight, since tool-bar items are not highlighted in that
12417 case. */
12418 frame_to_window_pixel_xy (w, &x, &y);
12419 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12420 if (ts == -1
12421 || (ts != 0 && !NILP (Vmouse_highlight)))
12422 return;
12424 /* When mouse-highlight is off, generate the click for the item
12425 where the button was pressed, disregarding where it was
12426 released. */
12427 if (NILP (Vmouse_highlight) && !down_p)
12428 prop_idx = last_tool_bar_item;
12430 /* If item is disabled, do nothing. */
12431 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12432 if (NILP (enabled_p))
12433 return;
12435 if (down_p)
12437 /* Show item in pressed state. */
12438 if (!NILP (Vmouse_highlight))
12439 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12440 last_tool_bar_item = prop_idx;
12442 else
12444 Lisp_Object key, frame;
12445 struct input_event event;
12446 EVENT_INIT (event);
12448 /* Show item in released state. */
12449 if (!NILP (Vmouse_highlight))
12450 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12452 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12454 XSETFRAME (frame, f);
12455 event.kind = TOOL_BAR_EVENT;
12456 event.frame_or_window = frame;
12457 event.arg = frame;
12458 kbd_buffer_store_event (&event);
12460 event.kind = TOOL_BAR_EVENT;
12461 event.frame_or_window = frame;
12462 event.arg = key;
12463 event.modifiers = modifiers;
12464 kbd_buffer_store_event (&event);
12465 last_tool_bar_item = -1;
12470 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12471 tool-bar window-relative coordinates X/Y. Called from
12472 note_mouse_highlight. */
12474 static void
12475 note_tool_bar_highlight (struct frame *f, int x, int y)
12477 Lisp_Object window = f->tool_bar_window;
12478 struct window *w = XWINDOW (window);
12479 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12480 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12481 int hpos, vpos;
12482 struct glyph *glyph;
12483 struct glyph_row *row;
12484 int i;
12485 Lisp_Object enabled_p;
12486 int prop_idx;
12487 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12488 int mouse_down_p, rc;
12490 /* Function note_mouse_highlight is called with negative X/Y
12491 values when mouse moves outside of the frame. */
12492 if (x <= 0 || y <= 0)
12494 clear_mouse_face (hlinfo);
12495 return;
12498 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12499 if (rc < 0)
12501 /* Not on tool-bar item. */
12502 clear_mouse_face (hlinfo);
12503 return;
12505 else if (rc == 0)
12506 /* On same tool-bar item as before. */
12507 goto set_help_echo;
12509 clear_mouse_face (hlinfo);
12511 /* Mouse is down, but on different tool-bar item? */
12512 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12513 && f == dpyinfo->last_mouse_frame);
12515 if (mouse_down_p
12516 && last_tool_bar_item != prop_idx)
12517 return;
12519 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12521 /* If tool-bar item is not enabled, don't highlight it. */
12522 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12523 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12525 /* Compute the x-position of the glyph. In front and past the
12526 image is a space. We include this in the highlighted area. */
12527 row = MATRIX_ROW (w->current_matrix, vpos);
12528 for (i = x = 0; i < hpos; ++i)
12529 x += row->glyphs[TEXT_AREA][i].pixel_width;
12531 /* Record this as the current active region. */
12532 hlinfo->mouse_face_beg_col = hpos;
12533 hlinfo->mouse_face_beg_row = vpos;
12534 hlinfo->mouse_face_beg_x = x;
12535 hlinfo->mouse_face_past_end = 0;
12537 hlinfo->mouse_face_end_col = hpos + 1;
12538 hlinfo->mouse_face_end_row = vpos;
12539 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12540 hlinfo->mouse_face_window = window;
12541 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12543 /* Display it as active. */
12544 show_mouse_face (hlinfo, draw);
12547 set_help_echo:
12549 /* Set help_echo_string to a help string to display for this tool-bar item.
12550 XTread_socket does the rest. */
12551 help_echo_object = help_echo_window = Qnil;
12552 help_echo_pos = -1;
12553 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12554 if (NILP (help_echo_string))
12555 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12558 #endif /* !USE_GTK && !HAVE_NS */
12560 #endif /* HAVE_WINDOW_SYSTEM */
12564 /************************************************************************
12565 Horizontal scrolling
12566 ************************************************************************/
12568 static int hscroll_window_tree (Lisp_Object);
12569 static int hscroll_windows (Lisp_Object);
12571 /* For all leaf windows in the window tree rooted at WINDOW, set their
12572 hscroll value so that PT is (i) visible in the window, and (ii) so
12573 that it is not within a certain margin at the window's left and
12574 right border. Value is non-zero if any window's hscroll has been
12575 changed. */
12577 static int
12578 hscroll_window_tree (Lisp_Object window)
12580 int hscrolled_p = 0;
12581 int hscroll_relative_p = FLOATP (Vhscroll_step);
12582 int hscroll_step_abs = 0;
12583 double hscroll_step_rel = 0;
12585 if (hscroll_relative_p)
12587 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12588 if (hscroll_step_rel < 0)
12590 hscroll_relative_p = 0;
12591 hscroll_step_abs = 0;
12594 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12596 hscroll_step_abs = XINT (Vhscroll_step);
12597 if (hscroll_step_abs < 0)
12598 hscroll_step_abs = 0;
12600 else
12601 hscroll_step_abs = 0;
12603 while (WINDOWP (window))
12605 struct window *w = XWINDOW (window);
12607 if (WINDOWP (w->contents))
12608 hscrolled_p |= hscroll_window_tree (w->contents);
12609 else if (w->cursor.vpos >= 0)
12611 int h_margin;
12612 int text_area_width;
12613 struct glyph_row *cursor_row;
12614 struct glyph_row *bottom_row;
12615 int row_r2l_p;
12617 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12618 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12619 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12620 else
12621 cursor_row = bottom_row - 1;
12623 if (!cursor_row->enabled_p)
12625 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12626 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12627 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12628 else
12629 cursor_row = bottom_row - 1;
12631 row_r2l_p = cursor_row->reversed_p;
12633 text_area_width = window_box_width (w, TEXT_AREA);
12635 /* Scroll when cursor is inside this scroll margin. */
12636 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12638 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12639 /* For left-to-right rows, hscroll when cursor is either
12640 (i) inside the right hscroll margin, or (ii) if it is
12641 inside the left margin and the window is already
12642 hscrolled. */
12643 && ((!row_r2l_p
12644 && ((w->hscroll
12645 && w->cursor.x <= h_margin)
12646 || (cursor_row->enabled_p
12647 && cursor_row->truncated_on_right_p
12648 && (w->cursor.x >= text_area_width - h_margin))))
12649 /* For right-to-left rows, the logic is similar,
12650 except that rules for scrolling to left and right
12651 are reversed. E.g., if cursor.x <= h_margin, we
12652 need to hscroll "to the right" unconditionally,
12653 and that will scroll the screen to the left so as
12654 to reveal the next portion of the row. */
12655 || (row_r2l_p
12656 && ((cursor_row->enabled_p
12657 /* FIXME: It is confusing to set the
12658 truncated_on_right_p flag when R2L rows
12659 are actually truncated on the left. */
12660 && cursor_row->truncated_on_right_p
12661 && w->cursor.x <= h_margin)
12662 || (w->hscroll
12663 && (w->cursor.x >= text_area_width - h_margin))))))
12665 struct it it;
12666 ptrdiff_t hscroll;
12667 struct buffer *saved_current_buffer;
12668 ptrdiff_t pt;
12669 int wanted_x;
12671 /* Find point in a display of infinite width. */
12672 saved_current_buffer = current_buffer;
12673 current_buffer = XBUFFER (w->contents);
12675 if (w == XWINDOW (selected_window))
12676 pt = PT;
12677 else
12678 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12680 /* Move iterator to pt starting at cursor_row->start in
12681 a line with infinite width. */
12682 init_to_row_start (&it, w, cursor_row);
12683 it.last_visible_x = INFINITY;
12684 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12685 current_buffer = saved_current_buffer;
12687 /* Position cursor in window. */
12688 if (!hscroll_relative_p && hscroll_step_abs == 0)
12689 hscroll = max (0, (it.current_x
12690 - (ITERATOR_AT_END_OF_LINE_P (&it)
12691 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12692 : (text_area_width / 2))))
12693 / FRAME_COLUMN_WIDTH (it.f);
12694 else if ((!row_r2l_p
12695 && w->cursor.x >= text_area_width - h_margin)
12696 || (row_r2l_p && w->cursor.x <= h_margin))
12698 if (hscroll_relative_p)
12699 wanted_x = text_area_width * (1 - hscroll_step_rel)
12700 - h_margin;
12701 else
12702 wanted_x = text_area_width
12703 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12704 - h_margin;
12705 hscroll
12706 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12708 else
12710 if (hscroll_relative_p)
12711 wanted_x = text_area_width * hscroll_step_rel
12712 + h_margin;
12713 else
12714 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12715 + h_margin;
12716 hscroll
12717 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12719 hscroll = max (hscroll, w->min_hscroll);
12721 /* Don't prevent redisplay optimizations if hscroll
12722 hasn't changed, as it will unnecessarily slow down
12723 redisplay. */
12724 if (w->hscroll != hscroll)
12726 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12727 w->hscroll = hscroll;
12728 hscrolled_p = 1;
12733 window = w->next;
12736 /* Value is non-zero if hscroll of any leaf window has been changed. */
12737 return hscrolled_p;
12741 /* Set hscroll so that cursor is visible and not inside horizontal
12742 scroll margins for all windows in the tree rooted at WINDOW. See
12743 also hscroll_window_tree above. Value is non-zero if any window's
12744 hscroll has been changed. If it has, desired matrices on the frame
12745 of WINDOW are cleared. */
12747 static int
12748 hscroll_windows (Lisp_Object window)
12750 int hscrolled_p = hscroll_window_tree (window);
12751 if (hscrolled_p)
12752 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12753 return hscrolled_p;
12758 /************************************************************************
12759 Redisplay
12760 ************************************************************************/
12762 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12763 to a non-zero value. This is sometimes handy to have in a debugger
12764 session. */
12766 #ifdef GLYPH_DEBUG
12768 /* First and last unchanged row for try_window_id. */
12770 static int debug_first_unchanged_at_end_vpos;
12771 static int debug_last_unchanged_at_beg_vpos;
12773 /* Delta vpos and y. */
12775 static int debug_dvpos, debug_dy;
12777 /* Delta in characters and bytes for try_window_id. */
12779 static ptrdiff_t debug_delta, debug_delta_bytes;
12781 /* Values of window_end_pos and window_end_vpos at the end of
12782 try_window_id. */
12784 static ptrdiff_t debug_end_vpos;
12786 /* Append a string to W->desired_matrix->method. FMT is a printf
12787 format string. If trace_redisplay_p is true also printf the
12788 resulting string to stderr. */
12790 static void debug_method_add (struct window *, char const *, ...)
12791 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12793 static void
12794 debug_method_add (struct window *w, char const *fmt, ...)
12796 void *ptr = w;
12797 char *method = w->desired_matrix->method;
12798 int len = strlen (method);
12799 int size = sizeof w->desired_matrix->method;
12800 int remaining = size - len - 1;
12801 va_list ap;
12803 if (len && remaining)
12805 method[len] = '|';
12806 --remaining, ++len;
12809 va_start (ap, fmt);
12810 vsnprintf (method + len, remaining + 1, fmt, ap);
12811 va_end (ap);
12813 if (trace_redisplay_p)
12814 fprintf (stderr, "%p (%s): %s\n",
12815 ptr,
12816 ((BUFFERP (w->contents)
12817 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12818 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12819 : "no buffer"),
12820 method + len);
12823 #endif /* GLYPH_DEBUG */
12826 /* Value is non-zero if all changes in window W, which displays
12827 current_buffer, are in the text between START and END. START is a
12828 buffer position, END is given as a distance from Z. Used in
12829 redisplay_internal for display optimization. */
12831 static int
12832 text_outside_line_unchanged_p (struct window *w,
12833 ptrdiff_t start, ptrdiff_t end)
12835 int unchanged_p = 1;
12837 /* If text or overlays have changed, see where. */
12838 if (window_outdated (w))
12840 /* Gap in the line? */
12841 if (GPT < start || Z - GPT < end)
12842 unchanged_p = 0;
12844 /* Changes start in front of the line, or end after it? */
12845 if (unchanged_p
12846 && (BEG_UNCHANGED < start - 1
12847 || END_UNCHANGED < end))
12848 unchanged_p = 0;
12850 /* If selective display, can't optimize if changes start at the
12851 beginning of the line. */
12852 if (unchanged_p
12853 && INTEGERP (BVAR (current_buffer, selective_display))
12854 && XINT (BVAR (current_buffer, selective_display)) > 0
12855 && (BEG_UNCHANGED < start || GPT <= start))
12856 unchanged_p = 0;
12858 /* If there are overlays at the start or end of the line, these
12859 may have overlay strings with newlines in them. A change at
12860 START, for instance, may actually concern the display of such
12861 overlay strings as well, and they are displayed on different
12862 lines. So, quickly rule out this case. (For the future, it
12863 might be desirable to implement something more telling than
12864 just BEG/END_UNCHANGED.) */
12865 if (unchanged_p)
12867 if (BEG + BEG_UNCHANGED == start
12868 && overlay_touches_p (start))
12869 unchanged_p = 0;
12870 if (END_UNCHANGED == end
12871 && overlay_touches_p (Z - end))
12872 unchanged_p = 0;
12875 /* Under bidi reordering, adding or deleting a character in the
12876 beginning of a paragraph, before the first strong directional
12877 character, can change the base direction of the paragraph (unless
12878 the buffer specifies a fixed paragraph direction), which will
12879 require to redisplay the whole paragraph. It might be worthwhile
12880 to find the paragraph limits and widen the range of redisplayed
12881 lines to that, but for now just give up this optimization. */
12882 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12883 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12884 unchanged_p = 0;
12887 return unchanged_p;
12891 /* Do a frame update, taking possible shortcuts into account. This is
12892 the main external entry point for redisplay.
12894 If the last redisplay displayed an echo area message and that message
12895 is no longer requested, we clear the echo area or bring back the
12896 mini-buffer if that is in use. */
12898 void
12899 redisplay (void)
12901 redisplay_internal ();
12905 static Lisp_Object
12906 overlay_arrow_string_or_property (Lisp_Object var)
12908 Lisp_Object val;
12910 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12911 return val;
12913 return Voverlay_arrow_string;
12916 /* Return 1 if there are any overlay-arrows in current_buffer. */
12917 static int
12918 overlay_arrow_in_current_buffer_p (void)
12920 Lisp_Object vlist;
12922 for (vlist = Voverlay_arrow_variable_list;
12923 CONSP (vlist);
12924 vlist = XCDR (vlist))
12926 Lisp_Object var = XCAR (vlist);
12927 Lisp_Object val;
12929 if (!SYMBOLP (var))
12930 continue;
12931 val = find_symbol_value (var);
12932 if (MARKERP (val)
12933 && current_buffer == XMARKER (val)->buffer)
12934 return 1;
12936 return 0;
12940 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12941 has changed. */
12943 static int
12944 overlay_arrows_changed_p (void)
12946 Lisp_Object vlist;
12948 for (vlist = Voverlay_arrow_variable_list;
12949 CONSP (vlist);
12950 vlist = XCDR (vlist))
12952 Lisp_Object var = XCAR (vlist);
12953 Lisp_Object val, pstr;
12955 if (!SYMBOLP (var))
12956 continue;
12957 val = find_symbol_value (var);
12958 if (!MARKERP (val))
12959 continue;
12960 if (! EQ (COERCE_MARKER (val),
12961 Fget (var, Qlast_arrow_position))
12962 || ! (pstr = overlay_arrow_string_or_property (var),
12963 EQ (pstr, Fget (var, Qlast_arrow_string))))
12964 return 1;
12966 return 0;
12969 /* Mark overlay arrows to be updated on next redisplay. */
12971 static void
12972 update_overlay_arrows (int up_to_date)
12974 Lisp_Object vlist;
12976 for (vlist = Voverlay_arrow_variable_list;
12977 CONSP (vlist);
12978 vlist = XCDR (vlist))
12980 Lisp_Object var = XCAR (vlist);
12982 if (!SYMBOLP (var))
12983 continue;
12985 if (up_to_date > 0)
12987 Lisp_Object val = find_symbol_value (var);
12988 Fput (var, Qlast_arrow_position,
12989 COERCE_MARKER (val));
12990 Fput (var, Qlast_arrow_string,
12991 overlay_arrow_string_or_property (var));
12993 else if (up_to_date < 0
12994 || !NILP (Fget (var, Qlast_arrow_position)))
12996 Fput (var, Qlast_arrow_position, Qt);
12997 Fput (var, Qlast_arrow_string, Qt);
13003 /* Return overlay arrow string to display at row.
13004 Return integer (bitmap number) for arrow bitmap in left fringe.
13005 Return nil if no overlay arrow. */
13007 static Lisp_Object
13008 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13010 Lisp_Object vlist;
13012 for (vlist = Voverlay_arrow_variable_list;
13013 CONSP (vlist);
13014 vlist = XCDR (vlist))
13016 Lisp_Object var = XCAR (vlist);
13017 Lisp_Object val;
13019 if (!SYMBOLP (var))
13020 continue;
13022 val = find_symbol_value (var);
13024 if (MARKERP (val)
13025 && current_buffer == XMARKER (val)->buffer
13026 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13028 if (FRAME_WINDOW_P (it->f)
13029 /* FIXME: if ROW->reversed_p is set, this should test
13030 the right fringe, not the left one. */
13031 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13033 #ifdef HAVE_WINDOW_SYSTEM
13034 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13036 int fringe_bitmap;
13037 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13038 return make_number (fringe_bitmap);
13040 #endif
13041 return make_number (-1); /* Use default arrow bitmap. */
13043 return overlay_arrow_string_or_property (var);
13047 return Qnil;
13050 /* Return 1 if point moved out of or into a composition. Otherwise
13051 return 0. PREV_BUF and PREV_PT are the last point buffer and
13052 position. BUF and PT are the current point buffer and position. */
13054 static int
13055 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13056 struct buffer *buf, ptrdiff_t pt)
13058 ptrdiff_t start, end;
13059 Lisp_Object prop;
13060 Lisp_Object buffer;
13062 XSETBUFFER (buffer, buf);
13063 /* Check a composition at the last point if point moved within the
13064 same buffer. */
13065 if (prev_buf == buf)
13067 if (prev_pt == pt)
13068 /* Point didn't move. */
13069 return 0;
13071 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13072 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13073 && composition_valid_p (start, end, prop)
13074 && start < prev_pt && end > prev_pt)
13075 /* The last point was within the composition. Return 1 iff
13076 point moved out of the composition. */
13077 return (pt <= start || pt >= end);
13080 /* Check a composition at the current point. */
13081 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13082 && find_composition (pt, -1, &start, &end, &prop, buffer)
13083 && composition_valid_p (start, end, prop)
13084 && start < pt && end > pt);
13087 /* Reconsider the clip changes of buffer which is displayed in W. */
13089 static void
13090 reconsider_clip_changes (struct window *w)
13092 struct buffer *b = XBUFFER (w->contents);
13094 if (b->clip_changed
13095 && w->window_end_valid
13096 && w->current_matrix->buffer == b
13097 && w->current_matrix->zv == BUF_ZV (b)
13098 && w->current_matrix->begv == BUF_BEGV (b))
13099 b->clip_changed = 0;
13101 /* If display wasn't paused, and W is not a tool bar window, see if
13102 point has been moved into or out of a composition. In that case,
13103 we set b->clip_changed to 1 to force updating the screen. If
13104 b->clip_changed has already been set to 1, we can skip this
13105 check. */
13106 if (!b->clip_changed && w->window_end_valid)
13108 ptrdiff_t pt = (w == XWINDOW (selected_window)
13109 ? PT : marker_position (w->pointm));
13111 if ((w->current_matrix->buffer != b || pt != w->last_point)
13112 && check_point_in_composition (w->current_matrix->buffer,
13113 w->last_point, b, pt))
13114 b->clip_changed = 1;
13118 static void
13119 propagate_buffer_redisplay (void)
13120 { /* Resetting b->text->redisplay is problematic!
13121 We can't just reset it in the case that some window that displays
13122 it has not been redisplayed; and such a window can stay
13123 unredisplayed for a long time if it's currently invisible.
13124 But we do want to reset it at the end of redisplay otherwise
13125 its displayed windows will keep being redisplayed over and over
13126 again.
13127 So we copy all b->text->redisplay flags up to their windows here,
13128 such that mark_window_display_accurate can safely reset
13129 b->text->redisplay. */
13130 Lisp_Object ws = window_list ();
13131 for (; CONSP (ws); ws = XCDR (ws))
13133 struct window *thisw = XWINDOW (XCAR (ws));
13134 struct buffer *thisb = XBUFFER (thisw->contents);
13135 if (thisb->text->redisplay)
13136 thisw->redisplay = true;
13140 #define STOP_POLLING \
13141 do { if (! polling_stopped_here) stop_polling (); \
13142 polling_stopped_here = 1; } while (0)
13144 #define RESUME_POLLING \
13145 do { if (polling_stopped_here) start_polling (); \
13146 polling_stopped_here = 0; } while (0)
13149 /* Perhaps in the future avoid recentering windows if it
13150 is not necessary; currently that causes some problems. */
13152 static void
13153 redisplay_internal (void)
13155 struct window *w = XWINDOW (selected_window);
13156 struct window *sw;
13157 struct frame *fr;
13158 int pending;
13159 bool must_finish = 0, match_p;
13160 struct text_pos tlbufpos, tlendpos;
13161 int number_of_visible_frames;
13162 ptrdiff_t count;
13163 struct frame *sf;
13164 int polling_stopped_here = 0;
13165 Lisp_Object tail, frame;
13167 /* True means redisplay has to consider all windows on all
13168 frames. False, only selected_window is considered. */
13169 bool consider_all_windows_p;
13171 /* True means redisplay has to redisplay the miniwindow. */
13172 bool update_miniwindow_p = false;
13174 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13176 /* No redisplay if running in batch mode or frame is not yet fully
13177 initialized, or redisplay is explicitly turned off by setting
13178 Vinhibit_redisplay. */
13179 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13180 || !NILP (Vinhibit_redisplay))
13181 return;
13183 /* Don't examine these until after testing Vinhibit_redisplay.
13184 When Emacs is shutting down, perhaps because its connection to
13185 X has dropped, we should not look at them at all. */
13186 fr = XFRAME (w->frame);
13187 sf = SELECTED_FRAME ();
13189 if (!fr->glyphs_initialized_p)
13190 return;
13192 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13193 if (popup_activated ())
13194 return;
13195 #endif
13197 /* I don't think this happens but let's be paranoid. */
13198 if (redisplaying_p)
13199 return;
13201 /* Record a function that clears redisplaying_p
13202 when we leave this function. */
13203 count = SPECPDL_INDEX ();
13204 record_unwind_protect_void (unwind_redisplay);
13205 redisplaying_p = 1;
13206 specbind (Qinhibit_free_realized_faces, Qnil);
13208 /* Record this function, so it appears on the profiler's backtraces. */
13209 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13211 FOR_EACH_FRAME (tail, frame)
13212 XFRAME (frame)->already_hscrolled_p = 0;
13214 retry:
13215 /* Remember the currently selected window. */
13216 sw = w;
13218 pending = 0;
13219 last_escape_glyph_frame = NULL;
13220 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13221 last_glyphless_glyph_frame = NULL;
13222 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13224 /* If face_change_count is non-zero, init_iterator will free all
13225 realized faces, which includes the faces referenced from current
13226 matrices. So, we can't reuse current matrices in this case. */
13227 if (face_change_count)
13228 windows_or_buffers_changed = 47;
13230 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13231 && FRAME_TTY (sf)->previous_frame != sf)
13233 /* Since frames on a single ASCII terminal share the same
13234 display area, displaying a different frame means redisplay
13235 the whole thing. */
13236 SET_FRAME_GARBAGED (sf);
13237 #ifndef DOS_NT
13238 set_tty_color_mode (FRAME_TTY (sf), sf);
13239 #endif
13240 FRAME_TTY (sf)->previous_frame = sf;
13243 /* Set the visible flags for all frames. Do this before checking for
13244 resized or garbaged frames; they want to know if their frames are
13245 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13246 number_of_visible_frames = 0;
13248 FOR_EACH_FRAME (tail, frame)
13250 struct frame *f = XFRAME (frame);
13252 if (FRAME_VISIBLE_P (f))
13254 ++number_of_visible_frames;
13255 /* Adjust matrices for visible frames only. */
13256 if (f->fonts_changed)
13258 adjust_frame_glyphs (f);
13259 f->fonts_changed = 0;
13261 /* If cursor type has been changed on the frame
13262 other than selected, consider all frames. */
13263 if (f != sf && f->cursor_type_changed)
13264 update_mode_lines = 31;
13266 clear_desired_matrices (f);
13269 /* Notice any pending interrupt request to change frame size. */
13270 do_pending_window_change (1);
13272 /* do_pending_window_change could change the selected_window due to
13273 frame resizing which makes the selected window too small. */
13274 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13275 sw = w;
13277 /* Clear frames marked as garbaged. */
13278 clear_garbaged_frames ();
13280 /* Build menubar and tool-bar items. */
13281 if (NILP (Vmemory_full))
13282 prepare_menu_bars ();
13284 reconsider_clip_changes (w);
13286 /* In most cases selected window displays current buffer. */
13287 match_p = XBUFFER (w->contents) == current_buffer;
13288 if (match_p)
13290 /* Detect case that we need to write or remove a star in the mode line. */
13291 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13292 w->update_mode_line = 1;
13294 if (mode_line_update_needed (w))
13295 w->update_mode_line = 1;
13298 /* Normally the message* functions will have already displayed and
13299 updated the echo area, but the frame may have been trashed, or
13300 the update may have been preempted, so display the echo area
13301 again here. Checking message_cleared_p captures the case that
13302 the echo area should be cleared. */
13303 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13304 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13305 || (message_cleared_p
13306 && minibuf_level == 0
13307 /* If the mini-window is currently selected, this means the
13308 echo-area doesn't show through. */
13309 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13311 int window_height_changed_p = echo_area_display (0);
13313 if (message_cleared_p)
13314 update_miniwindow_p = true;
13316 must_finish = 1;
13318 /* If we don't display the current message, don't clear the
13319 message_cleared_p flag, because, if we did, we wouldn't clear
13320 the echo area in the next redisplay which doesn't preserve
13321 the echo area. */
13322 if (!display_last_displayed_message_p)
13323 message_cleared_p = 0;
13325 if (window_height_changed_p)
13327 windows_or_buffers_changed = 50;
13329 /* If window configuration was changed, frames may have been
13330 marked garbaged. Clear them or we will experience
13331 surprises wrt scrolling. */
13332 clear_garbaged_frames ();
13335 else if (EQ (selected_window, minibuf_window)
13336 && (current_buffer->clip_changed || window_outdated (w))
13337 && resize_mini_window (w, 0))
13339 /* Resized active mini-window to fit the size of what it is
13340 showing if its contents might have changed. */
13341 must_finish = 1;
13343 /* If window configuration was changed, frames may have been
13344 marked garbaged. Clear them or we will experience
13345 surprises wrt scrolling. */
13346 clear_garbaged_frames ();
13349 if (windows_or_buffers_changed && !update_mode_lines)
13350 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13351 only the windows's contents needs to be refreshed, or whether the
13352 mode-lines also need a refresh. */
13353 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13354 ? REDISPLAY_SOME : 32);
13356 /* If specs for an arrow have changed, do thorough redisplay
13357 to ensure we remove any arrow that should no longer exist. */
13358 if (overlay_arrows_changed_p ())
13359 /* Apparently, this is the only case where we update other windows,
13360 without updating other mode-lines. */
13361 windows_or_buffers_changed = 49;
13363 consider_all_windows_p = (update_mode_lines
13364 || windows_or_buffers_changed);
13366 #define AINC(a,i) \
13367 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13368 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13370 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13371 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13373 /* Optimize the case that only the line containing the cursor in the
13374 selected window has changed. Variables starting with this_ are
13375 set in display_line and record information about the line
13376 containing the cursor. */
13377 tlbufpos = this_line_start_pos;
13378 tlendpos = this_line_end_pos;
13379 if (!consider_all_windows_p
13380 && CHARPOS (tlbufpos) > 0
13381 && !w->update_mode_line
13382 && !current_buffer->clip_changed
13383 && !current_buffer->prevent_redisplay_optimizations_p
13384 && FRAME_VISIBLE_P (XFRAME (w->frame))
13385 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13386 && !XFRAME (w->frame)->cursor_type_changed
13387 /* Make sure recorded data applies to current buffer, etc. */
13388 && this_line_buffer == current_buffer
13389 && match_p
13390 && !w->force_start
13391 && !w->optional_new_start
13392 /* Point must be on the line that we have info recorded about. */
13393 && PT >= CHARPOS (tlbufpos)
13394 && PT <= Z - CHARPOS (tlendpos)
13395 /* All text outside that line, including its final newline,
13396 must be unchanged. */
13397 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13398 CHARPOS (tlendpos)))
13400 if (CHARPOS (tlbufpos) > BEGV
13401 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13402 && (CHARPOS (tlbufpos) == ZV
13403 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13404 /* Former continuation line has disappeared by becoming empty. */
13405 goto cancel;
13406 else if (window_outdated (w) || MINI_WINDOW_P (w))
13408 /* We have to handle the case of continuation around a
13409 wide-column character (see the comment in indent.c around
13410 line 1340).
13412 For instance, in the following case:
13414 -------- Insert --------
13415 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13416 J_I_ ==> J_I_ `^^' are cursors.
13417 ^^ ^^
13418 -------- --------
13420 As we have to redraw the line above, we cannot use this
13421 optimization. */
13423 struct it it;
13424 int line_height_before = this_line_pixel_height;
13426 /* Note that start_display will handle the case that the
13427 line starting at tlbufpos is a continuation line. */
13428 start_display (&it, w, tlbufpos);
13430 /* Implementation note: It this still necessary? */
13431 if (it.current_x != this_line_start_x)
13432 goto cancel;
13434 TRACE ((stderr, "trying display optimization 1\n"));
13435 w->cursor.vpos = -1;
13436 overlay_arrow_seen = 0;
13437 it.vpos = this_line_vpos;
13438 it.current_y = this_line_y;
13439 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13440 display_line (&it);
13442 /* If line contains point, is not continued,
13443 and ends at same distance from eob as before, we win. */
13444 if (w->cursor.vpos >= 0
13445 /* Line is not continued, otherwise this_line_start_pos
13446 would have been set to 0 in display_line. */
13447 && CHARPOS (this_line_start_pos)
13448 /* Line ends as before. */
13449 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13450 /* Line has same height as before. Otherwise other lines
13451 would have to be shifted up or down. */
13452 && this_line_pixel_height == line_height_before)
13454 /* If this is not the window's last line, we must adjust
13455 the charstarts of the lines below. */
13456 if (it.current_y < it.last_visible_y)
13458 struct glyph_row *row
13459 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13460 ptrdiff_t delta, delta_bytes;
13462 /* We used to distinguish between two cases here,
13463 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13464 when the line ends in a newline or the end of the
13465 buffer's accessible portion. But both cases did
13466 the same, so they were collapsed. */
13467 delta = (Z
13468 - CHARPOS (tlendpos)
13469 - MATRIX_ROW_START_CHARPOS (row));
13470 delta_bytes = (Z_BYTE
13471 - BYTEPOS (tlendpos)
13472 - MATRIX_ROW_START_BYTEPOS (row));
13474 increment_matrix_positions (w->current_matrix,
13475 this_line_vpos + 1,
13476 w->current_matrix->nrows,
13477 delta, delta_bytes);
13480 /* If this row displays text now but previously didn't,
13481 or vice versa, w->window_end_vpos may have to be
13482 adjusted. */
13483 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13485 if (w->window_end_vpos < this_line_vpos)
13486 w->window_end_vpos = this_line_vpos;
13488 else if (w->window_end_vpos == this_line_vpos
13489 && this_line_vpos > 0)
13490 w->window_end_vpos = this_line_vpos - 1;
13491 w->window_end_valid = 0;
13493 /* Update hint: No need to try to scroll in update_window. */
13494 w->desired_matrix->no_scrolling_p = 1;
13496 #ifdef GLYPH_DEBUG
13497 *w->desired_matrix->method = 0;
13498 debug_method_add (w, "optimization 1");
13499 #endif
13500 #ifdef HAVE_WINDOW_SYSTEM
13501 update_window_fringes (w, 0);
13502 #endif
13503 goto update;
13505 else
13506 goto cancel;
13508 else if (/* Cursor position hasn't changed. */
13509 PT == w->last_point
13510 /* Make sure the cursor was last displayed
13511 in this window. Otherwise we have to reposition it. */
13513 /* PXW: Must be converted to pixels, probably. */
13514 && 0 <= w->cursor.vpos
13515 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13517 if (!must_finish)
13519 do_pending_window_change (1);
13520 /* If selected_window changed, redisplay again. */
13521 if (WINDOWP (selected_window)
13522 && (w = XWINDOW (selected_window)) != sw)
13523 goto retry;
13525 /* We used to always goto end_of_redisplay here, but this
13526 isn't enough if we have a blinking cursor. */
13527 if (w->cursor_off_p == w->last_cursor_off_p)
13528 goto end_of_redisplay;
13530 goto update;
13532 /* If highlighting the region, or if the cursor is in the echo area,
13533 then we can't just move the cursor. */
13534 else if (NILP (Vshow_trailing_whitespace)
13535 && !cursor_in_echo_area)
13537 struct it it;
13538 struct glyph_row *row;
13540 /* Skip from tlbufpos to PT and see where it is. Note that
13541 PT may be in invisible text. If so, we will end at the
13542 next visible position. */
13543 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13544 NULL, DEFAULT_FACE_ID);
13545 it.current_x = this_line_start_x;
13546 it.current_y = this_line_y;
13547 it.vpos = this_line_vpos;
13549 /* The call to move_it_to stops in front of PT, but
13550 moves over before-strings. */
13551 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13553 if (it.vpos == this_line_vpos
13554 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13555 row->enabled_p))
13557 eassert (this_line_vpos == it.vpos);
13558 eassert (this_line_y == it.current_y);
13559 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13560 #ifdef GLYPH_DEBUG
13561 *w->desired_matrix->method = 0;
13562 debug_method_add (w, "optimization 3");
13563 #endif
13564 goto update;
13566 else
13567 goto cancel;
13570 cancel:
13571 /* Text changed drastically or point moved off of line. */
13572 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13575 CHARPOS (this_line_start_pos) = 0;
13576 ++clear_face_cache_count;
13577 #ifdef HAVE_WINDOW_SYSTEM
13578 ++clear_image_cache_count;
13579 #endif
13581 /* Build desired matrices, and update the display. If
13582 consider_all_windows_p is non-zero, do it for all windows on all
13583 frames. Otherwise do it for selected_window, only. */
13585 if (consider_all_windows_p)
13587 FOR_EACH_FRAME (tail, frame)
13588 XFRAME (frame)->updated_p = 0;
13590 propagate_buffer_redisplay ();
13592 FOR_EACH_FRAME (tail, frame)
13594 struct frame *f = XFRAME (frame);
13596 /* We don't have to do anything for unselected terminal
13597 frames. */
13598 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13599 && !EQ (FRAME_TTY (f)->top_frame, frame))
13600 continue;
13602 retry_frame:
13604 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13606 bool gcscrollbars
13607 /* Only GC scrollbars when we redisplay the whole frame. */
13608 = f->redisplay || !REDISPLAY_SOME_P ();
13609 /* Mark all the scroll bars to be removed; we'll redeem
13610 the ones we want when we redisplay their windows. */
13611 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13612 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13614 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13615 redisplay_windows (FRAME_ROOT_WINDOW (f));
13616 /* Remember that the invisible frames need to be redisplayed next
13617 time they're visible. */
13618 else if (!REDISPLAY_SOME_P ())
13619 f->redisplay = true;
13621 /* The X error handler may have deleted that frame. */
13622 if (!FRAME_LIVE_P (f))
13623 continue;
13625 /* Any scroll bars which redisplay_windows should have
13626 nuked should now go away. */
13627 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13628 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13630 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13632 /* If fonts changed on visible frame, display again. */
13633 if (f->fonts_changed)
13635 adjust_frame_glyphs (f);
13636 f->fonts_changed = 0;
13637 goto retry_frame;
13640 /* See if we have to hscroll. */
13641 if (!f->already_hscrolled_p)
13643 f->already_hscrolled_p = 1;
13644 if (hscroll_windows (f->root_window))
13645 goto retry_frame;
13648 /* Prevent various kinds of signals during display
13649 update. stdio is not robust about handling
13650 signals, which can cause an apparent I/O error. */
13651 if (interrupt_input)
13652 unrequest_sigio ();
13653 STOP_POLLING;
13655 pending |= update_frame (f, 0, 0);
13656 f->cursor_type_changed = 0;
13657 f->updated_p = 1;
13662 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13664 if (!pending)
13666 /* Do the mark_window_display_accurate after all windows have
13667 been redisplayed because this call resets flags in buffers
13668 which are needed for proper redisplay. */
13669 FOR_EACH_FRAME (tail, frame)
13671 struct frame *f = XFRAME (frame);
13672 if (f->updated_p)
13674 f->redisplay = false;
13675 mark_window_display_accurate (f->root_window, 1);
13676 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13677 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13682 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13684 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13685 struct frame *mini_frame;
13687 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13688 /* Use list_of_error, not Qerror, so that
13689 we catch only errors and don't run the debugger. */
13690 internal_condition_case_1 (redisplay_window_1, selected_window,
13691 list_of_error,
13692 redisplay_window_error);
13693 if (update_miniwindow_p)
13694 internal_condition_case_1 (redisplay_window_1, mini_window,
13695 list_of_error,
13696 redisplay_window_error);
13698 /* Compare desired and current matrices, perform output. */
13700 update:
13701 /* If fonts changed, display again. */
13702 if (sf->fonts_changed)
13703 goto retry;
13705 /* Prevent various kinds of signals during display update.
13706 stdio is not robust about handling signals,
13707 which can cause an apparent I/O error. */
13708 if (interrupt_input)
13709 unrequest_sigio ();
13710 STOP_POLLING;
13712 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13714 if (hscroll_windows (selected_window))
13715 goto retry;
13717 XWINDOW (selected_window)->must_be_updated_p = true;
13718 pending = update_frame (sf, 0, 0);
13719 sf->cursor_type_changed = 0;
13722 /* We may have called echo_area_display at the top of this
13723 function. If the echo area is on another frame, that may
13724 have put text on a frame other than the selected one, so the
13725 above call to update_frame would not have caught it. Catch
13726 it here. */
13727 mini_window = FRAME_MINIBUF_WINDOW (sf);
13728 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13730 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13732 XWINDOW (mini_window)->must_be_updated_p = true;
13733 pending |= update_frame (mini_frame, 0, 0);
13734 mini_frame->cursor_type_changed = 0;
13735 if (!pending && hscroll_windows (mini_window))
13736 goto retry;
13740 /* If display was paused because of pending input, make sure we do a
13741 thorough update the next time. */
13742 if (pending)
13744 /* Prevent the optimization at the beginning of
13745 redisplay_internal that tries a single-line update of the
13746 line containing the cursor in the selected window. */
13747 CHARPOS (this_line_start_pos) = 0;
13749 /* Let the overlay arrow be updated the next time. */
13750 update_overlay_arrows (0);
13752 /* If we pause after scrolling, some rows in the current
13753 matrices of some windows are not valid. */
13754 if (!WINDOW_FULL_WIDTH_P (w)
13755 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13756 update_mode_lines = 36;
13758 else
13760 if (!consider_all_windows_p)
13762 /* This has already been done above if
13763 consider_all_windows_p is set. */
13764 if (XBUFFER (w->contents)->text->redisplay
13765 && buffer_window_count (XBUFFER (w->contents)) > 1)
13766 /* This can happen if b->text->redisplay was set during
13767 jit-lock. */
13768 propagate_buffer_redisplay ();
13769 mark_window_display_accurate_1 (w, 1);
13771 /* Say overlay arrows are up to date. */
13772 update_overlay_arrows (1);
13774 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13775 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13778 update_mode_lines = 0;
13779 windows_or_buffers_changed = 0;
13782 /* Start SIGIO interrupts coming again. Having them off during the
13783 code above makes it less likely one will discard output, but not
13784 impossible, since there might be stuff in the system buffer here.
13785 But it is much hairier to try to do anything about that. */
13786 if (interrupt_input)
13787 request_sigio ();
13788 RESUME_POLLING;
13790 /* If a frame has become visible which was not before, redisplay
13791 again, so that we display it. Expose events for such a frame
13792 (which it gets when becoming visible) don't call the parts of
13793 redisplay constructing glyphs, so simply exposing a frame won't
13794 display anything in this case. So, we have to display these
13795 frames here explicitly. */
13796 if (!pending)
13798 int new_count = 0;
13800 FOR_EACH_FRAME (tail, frame)
13802 if (XFRAME (frame)->visible)
13803 new_count++;
13806 if (new_count != number_of_visible_frames)
13807 windows_or_buffers_changed = 52;
13810 /* Change frame size now if a change is pending. */
13811 do_pending_window_change (1);
13813 /* If we just did a pending size change, or have additional
13814 visible frames, or selected_window changed, redisplay again. */
13815 if ((windows_or_buffers_changed && !pending)
13816 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13817 goto retry;
13819 /* Clear the face and image caches.
13821 We used to do this only if consider_all_windows_p. But the cache
13822 needs to be cleared if a timer creates images in the current
13823 buffer (e.g. the test case in Bug#6230). */
13825 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13827 clear_face_cache (0);
13828 clear_face_cache_count = 0;
13831 #ifdef HAVE_WINDOW_SYSTEM
13832 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13834 clear_image_caches (Qnil);
13835 clear_image_cache_count = 0;
13837 #endif /* HAVE_WINDOW_SYSTEM */
13839 end_of_redisplay:
13840 if (interrupt_input && interrupts_deferred)
13841 request_sigio ();
13843 unbind_to (count, Qnil);
13844 RESUME_POLLING;
13848 /* Redisplay, but leave alone any recent echo area message unless
13849 another message has been requested in its place.
13851 This is useful in situations where you need to redisplay but no
13852 user action has occurred, making it inappropriate for the message
13853 area to be cleared. See tracking_off and
13854 wait_reading_process_output for examples of these situations.
13856 FROM_WHERE is an integer saying from where this function was
13857 called. This is useful for debugging. */
13859 void
13860 redisplay_preserve_echo_area (int from_where)
13862 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13864 if (!NILP (echo_area_buffer[1]))
13866 /* We have a previously displayed message, but no current
13867 message. Redisplay the previous message. */
13868 display_last_displayed_message_p = 1;
13869 redisplay_internal ();
13870 display_last_displayed_message_p = 0;
13872 else
13873 redisplay_internal ();
13875 flush_frame (SELECTED_FRAME ());
13879 /* Function registered with record_unwind_protect in redisplay_internal. */
13881 static void
13882 unwind_redisplay (void)
13884 redisplaying_p = 0;
13888 /* Mark the display of leaf window W as accurate or inaccurate.
13889 If ACCURATE_P is non-zero mark display of W as accurate. If
13890 ACCURATE_P is zero, arrange for W to be redisplayed the next
13891 time redisplay_internal is called. */
13893 static void
13894 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13896 struct buffer *b = XBUFFER (w->contents);
13898 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13899 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13900 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13902 if (accurate_p)
13904 b->clip_changed = false;
13905 b->prevent_redisplay_optimizations_p = false;
13906 eassert (buffer_window_count (b) > 0);
13907 /* Resetting b->text->redisplay is problematic!
13908 In order to make it safer to do it here, redisplay_internal must
13909 have copied all b->text->redisplay to their respective windows. */
13910 b->text->redisplay = false;
13912 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13913 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13914 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13915 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13917 w->current_matrix->buffer = b;
13918 w->current_matrix->begv = BUF_BEGV (b);
13919 w->current_matrix->zv = BUF_ZV (b);
13921 w->last_cursor_vpos = w->cursor.vpos;
13922 w->last_cursor_off_p = w->cursor_off_p;
13924 if (w == XWINDOW (selected_window))
13925 w->last_point = BUF_PT (b);
13926 else
13927 w->last_point = marker_position (w->pointm);
13929 w->window_end_valid = true;
13930 w->update_mode_line = false;
13933 w->redisplay = !accurate_p;
13937 /* Mark the display of windows in the window tree rooted at WINDOW as
13938 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13939 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13940 be redisplayed the next time redisplay_internal is called. */
13942 void
13943 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13945 struct window *w;
13947 for (; !NILP (window); window = w->next)
13949 w = XWINDOW (window);
13950 if (WINDOWP (w->contents))
13951 mark_window_display_accurate (w->contents, accurate_p);
13952 else
13953 mark_window_display_accurate_1 (w, accurate_p);
13956 if (accurate_p)
13957 update_overlay_arrows (1);
13958 else
13959 /* Force a thorough redisplay the next time by setting
13960 last_arrow_position and last_arrow_string to t, which is
13961 unequal to any useful value of Voverlay_arrow_... */
13962 update_overlay_arrows (-1);
13966 /* Return value in display table DP (Lisp_Char_Table *) for character
13967 C. Since a display table doesn't have any parent, we don't have to
13968 follow parent. Do not call this function directly but use the
13969 macro DISP_CHAR_VECTOR. */
13971 Lisp_Object
13972 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13974 Lisp_Object val;
13976 if (ASCII_CHAR_P (c))
13978 val = dp->ascii;
13979 if (SUB_CHAR_TABLE_P (val))
13980 val = XSUB_CHAR_TABLE (val)->contents[c];
13982 else
13984 Lisp_Object table;
13986 XSETCHAR_TABLE (table, dp);
13987 val = char_table_ref (table, c);
13989 if (NILP (val))
13990 val = dp->defalt;
13991 return val;
13996 /***********************************************************************
13997 Window Redisplay
13998 ***********************************************************************/
14000 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14002 static void
14003 redisplay_windows (Lisp_Object window)
14005 while (!NILP (window))
14007 struct window *w = XWINDOW (window);
14009 if (WINDOWP (w->contents))
14010 redisplay_windows (w->contents);
14011 else if (BUFFERP (w->contents))
14013 displayed_buffer = XBUFFER (w->contents);
14014 /* Use list_of_error, not Qerror, so that
14015 we catch only errors and don't run the debugger. */
14016 internal_condition_case_1 (redisplay_window_0, window,
14017 list_of_error,
14018 redisplay_window_error);
14021 window = w->next;
14025 static Lisp_Object
14026 redisplay_window_error (Lisp_Object ignore)
14028 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14029 return Qnil;
14032 static Lisp_Object
14033 redisplay_window_0 (Lisp_Object window)
14035 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14036 redisplay_window (window, false);
14037 return Qnil;
14040 static Lisp_Object
14041 redisplay_window_1 (Lisp_Object window)
14043 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14044 redisplay_window (window, true);
14045 return Qnil;
14049 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14050 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14051 which positions recorded in ROW differ from current buffer
14052 positions.
14054 Return 0 if cursor is not on this row, 1 otherwise. */
14056 static int
14057 set_cursor_from_row (struct window *w, struct glyph_row *row,
14058 struct glyph_matrix *matrix,
14059 ptrdiff_t delta, ptrdiff_t delta_bytes,
14060 int dy, int dvpos)
14062 struct glyph *glyph = row->glyphs[TEXT_AREA];
14063 struct glyph *end = glyph + row->used[TEXT_AREA];
14064 struct glyph *cursor = NULL;
14065 /* The last known character position in row. */
14066 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14067 int x = row->x;
14068 ptrdiff_t pt_old = PT - delta;
14069 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14070 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14071 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14072 /* A glyph beyond the edge of TEXT_AREA which we should never
14073 touch. */
14074 struct glyph *glyphs_end = end;
14075 /* Non-zero means we've found a match for cursor position, but that
14076 glyph has the avoid_cursor_p flag set. */
14077 int match_with_avoid_cursor = 0;
14078 /* Non-zero means we've seen at least one glyph that came from a
14079 display string. */
14080 int string_seen = 0;
14081 /* Largest and smallest buffer positions seen so far during scan of
14082 glyph row. */
14083 ptrdiff_t bpos_max = pos_before;
14084 ptrdiff_t bpos_min = pos_after;
14085 /* Last buffer position covered by an overlay string with an integer
14086 `cursor' property. */
14087 ptrdiff_t bpos_covered = 0;
14088 /* Non-zero means the display string on which to display the cursor
14089 comes from a text property, not from an overlay. */
14090 int string_from_text_prop = 0;
14092 /* Don't even try doing anything if called for a mode-line or
14093 header-line row, since the rest of the code isn't prepared to
14094 deal with such calamities. */
14095 eassert (!row->mode_line_p);
14096 if (row->mode_line_p)
14097 return 0;
14099 /* Skip over glyphs not having an object at the start and the end of
14100 the row. These are special glyphs like truncation marks on
14101 terminal frames. */
14102 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14104 if (!row->reversed_p)
14106 while (glyph < end
14107 && INTEGERP (glyph->object)
14108 && glyph->charpos < 0)
14110 x += glyph->pixel_width;
14111 ++glyph;
14113 while (end > glyph
14114 && INTEGERP ((end - 1)->object)
14115 /* CHARPOS is zero for blanks and stretch glyphs
14116 inserted by extend_face_to_end_of_line. */
14117 && (end - 1)->charpos <= 0)
14118 --end;
14119 glyph_before = glyph - 1;
14120 glyph_after = end;
14122 else
14124 struct glyph *g;
14126 /* If the glyph row is reversed, we need to process it from back
14127 to front, so swap the edge pointers. */
14128 glyphs_end = end = glyph - 1;
14129 glyph += row->used[TEXT_AREA] - 1;
14131 while (glyph > end + 1
14132 && INTEGERP (glyph->object)
14133 && glyph->charpos < 0)
14135 --glyph;
14136 x -= glyph->pixel_width;
14138 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14139 --glyph;
14140 /* By default, in reversed rows we put the cursor on the
14141 rightmost (first in the reading order) glyph. */
14142 for (g = end + 1; g < glyph; g++)
14143 x += g->pixel_width;
14144 while (end < glyph
14145 && INTEGERP ((end + 1)->object)
14146 && (end + 1)->charpos <= 0)
14147 ++end;
14148 glyph_before = glyph + 1;
14149 glyph_after = end;
14152 else if (row->reversed_p)
14154 /* In R2L rows that don't display text, put the cursor on the
14155 rightmost glyph. Case in point: an empty last line that is
14156 part of an R2L paragraph. */
14157 cursor = end - 1;
14158 /* Avoid placing the cursor on the last glyph of the row, where
14159 on terminal frames we hold the vertical border between
14160 adjacent windows. */
14161 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14162 && !WINDOW_RIGHTMOST_P (w)
14163 && cursor == row->glyphs[LAST_AREA] - 1)
14164 cursor--;
14165 x = -1; /* will be computed below, at label compute_x */
14168 /* Step 1: Try to find the glyph whose character position
14169 corresponds to point. If that's not possible, find 2 glyphs
14170 whose character positions are the closest to point, one before
14171 point, the other after it. */
14172 if (!row->reversed_p)
14173 while (/* not marched to end of glyph row */
14174 glyph < end
14175 /* glyph was not inserted by redisplay for internal purposes */
14176 && !INTEGERP (glyph->object))
14178 if (BUFFERP (glyph->object))
14180 ptrdiff_t dpos = glyph->charpos - pt_old;
14182 if (glyph->charpos > bpos_max)
14183 bpos_max = glyph->charpos;
14184 if (glyph->charpos < bpos_min)
14185 bpos_min = glyph->charpos;
14186 if (!glyph->avoid_cursor_p)
14188 /* If we hit point, we've found the glyph on which to
14189 display the cursor. */
14190 if (dpos == 0)
14192 match_with_avoid_cursor = 0;
14193 break;
14195 /* See if we've found a better approximation to
14196 POS_BEFORE or to POS_AFTER. */
14197 if (0 > dpos && dpos > pos_before - pt_old)
14199 pos_before = glyph->charpos;
14200 glyph_before = glyph;
14202 else if (0 < dpos && dpos < pos_after - pt_old)
14204 pos_after = glyph->charpos;
14205 glyph_after = glyph;
14208 else if (dpos == 0)
14209 match_with_avoid_cursor = 1;
14211 else if (STRINGP (glyph->object))
14213 Lisp_Object chprop;
14214 ptrdiff_t glyph_pos = glyph->charpos;
14216 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14217 glyph->object);
14218 if (!NILP (chprop))
14220 /* If the string came from a `display' text property,
14221 look up the buffer position of that property and
14222 use that position to update bpos_max, as if we
14223 actually saw such a position in one of the row's
14224 glyphs. This helps with supporting integer values
14225 of `cursor' property on the display string in
14226 situations where most or all of the row's buffer
14227 text is completely covered by display properties,
14228 so that no glyph with valid buffer positions is
14229 ever seen in the row. */
14230 ptrdiff_t prop_pos =
14231 string_buffer_position_lim (glyph->object, pos_before,
14232 pos_after, 0);
14234 if (prop_pos >= pos_before)
14235 bpos_max = prop_pos - 1;
14237 if (INTEGERP (chprop))
14239 bpos_covered = bpos_max + XINT (chprop);
14240 /* If the `cursor' property covers buffer positions up
14241 to and including point, we should display cursor on
14242 this glyph. Note that, if a `cursor' property on one
14243 of the string's characters has an integer value, we
14244 will break out of the loop below _before_ we get to
14245 the position match above. IOW, integer values of
14246 the `cursor' property override the "exact match for
14247 point" strategy of positioning the cursor. */
14248 /* Implementation note: bpos_max == pt_old when, e.g.,
14249 we are in an empty line, where bpos_max is set to
14250 MATRIX_ROW_START_CHARPOS, see above. */
14251 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14253 cursor = glyph;
14254 break;
14258 string_seen = 1;
14260 x += glyph->pixel_width;
14261 ++glyph;
14263 else if (glyph > end) /* row is reversed */
14264 while (!INTEGERP (glyph->object))
14266 if (BUFFERP (glyph->object))
14268 ptrdiff_t dpos = glyph->charpos - pt_old;
14270 if (glyph->charpos > bpos_max)
14271 bpos_max = glyph->charpos;
14272 if (glyph->charpos < bpos_min)
14273 bpos_min = glyph->charpos;
14274 if (!glyph->avoid_cursor_p)
14276 if (dpos == 0)
14278 match_with_avoid_cursor = 0;
14279 break;
14281 if (0 > dpos && dpos > pos_before - pt_old)
14283 pos_before = glyph->charpos;
14284 glyph_before = glyph;
14286 else if (0 < dpos && dpos < pos_after - pt_old)
14288 pos_after = glyph->charpos;
14289 glyph_after = glyph;
14292 else if (dpos == 0)
14293 match_with_avoid_cursor = 1;
14295 else if (STRINGP (glyph->object))
14297 Lisp_Object chprop;
14298 ptrdiff_t glyph_pos = glyph->charpos;
14300 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14301 glyph->object);
14302 if (!NILP (chprop))
14304 ptrdiff_t prop_pos =
14305 string_buffer_position_lim (glyph->object, pos_before,
14306 pos_after, 0);
14308 if (prop_pos >= pos_before)
14309 bpos_max = prop_pos - 1;
14311 if (INTEGERP (chprop))
14313 bpos_covered = bpos_max + XINT (chprop);
14314 /* If the `cursor' property covers buffer positions up
14315 to and including point, we should display cursor on
14316 this glyph. */
14317 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14319 cursor = glyph;
14320 break;
14323 string_seen = 1;
14325 --glyph;
14326 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14328 x--; /* can't use any pixel_width */
14329 break;
14331 x -= glyph->pixel_width;
14334 /* Step 2: If we didn't find an exact match for point, we need to
14335 look for a proper place to put the cursor among glyphs between
14336 GLYPH_BEFORE and GLYPH_AFTER. */
14337 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14338 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14339 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14341 /* An empty line has a single glyph whose OBJECT is zero and
14342 whose CHARPOS is the position of a newline on that line.
14343 Note that on a TTY, there are more glyphs after that, which
14344 were produced by extend_face_to_end_of_line, but their
14345 CHARPOS is zero or negative. */
14346 int empty_line_p =
14347 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14348 && INTEGERP (glyph->object) && glyph->charpos > 0
14349 /* On a TTY, continued and truncated rows also have a glyph at
14350 their end whose OBJECT is zero and whose CHARPOS is
14351 positive (the continuation and truncation glyphs), but such
14352 rows are obviously not "empty". */
14353 && !(row->continued_p || row->truncated_on_right_p);
14355 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14357 ptrdiff_t ellipsis_pos;
14359 /* Scan back over the ellipsis glyphs. */
14360 if (!row->reversed_p)
14362 ellipsis_pos = (glyph - 1)->charpos;
14363 while (glyph > row->glyphs[TEXT_AREA]
14364 && (glyph - 1)->charpos == ellipsis_pos)
14365 glyph--, x -= glyph->pixel_width;
14366 /* That loop always goes one position too far, including
14367 the glyph before the ellipsis. So scan forward over
14368 that one. */
14369 x += glyph->pixel_width;
14370 glyph++;
14372 else /* row is reversed */
14374 ellipsis_pos = (glyph + 1)->charpos;
14375 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14376 && (glyph + 1)->charpos == ellipsis_pos)
14377 glyph++, x += glyph->pixel_width;
14378 x -= glyph->pixel_width;
14379 glyph--;
14382 else if (match_with_avoid_cursor)
14384 cursor = glyph_after;
14385 x = -1;
14387 else if (string_seen)
14389 int incr = row->reversed_p ? -1 : +1;
14391 /* Need to find the glyph that came out of a string which is
14392 present at point. That glyph is somewhere between
14393 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14394 positioned between POS_BEFORE and POS_AFTER in the
14395 buffer. */
14396 struct glyph *start, *stop;
14397 ptrdiff_t pos = pos_before;
14399 x = -1;
14401 /* If the row ends in a newline from a display string,
14402 reordering could have moved the glyphs belonging to the
14403 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14404 in this case we extend the search to the last glyph in
14405 the row that was not inserted by redisplay. */
14406 if (row->ends_in_newline_from_string_p)
14408 glyph_after = end;
14409 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14412 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14413 correspond to POS_BEFORE and POS_AFTER, respectively. We
14414 need START and STOP in the order that corresponds to the
14415 row's direction as given by its reversed_p flag. If the
14416 directionality of characters between POS_BEFORE and
14417 POS_AFTER is the opposite of the row's base direction,
14418 these characters will have been reordered for display,
14419 and we need to reverse START and STOP. */
14420 if (!row->reversed_p)
14422 start = min (glyph_before, glyph_after);
14423 stop = max (glyph_before, glyph_after);
14425 else
14427 start = max (glyph_before, glyph_after);
14428 stop = min (glyph_before, glyph_after);
14430 for (glyph = start + incr;
14431 row->reversed_p ? glyph > stop : glyph < stop; )
14434 /* Any glyphs that come from the buffer are here because
14435 of bidi reordering. Skip them, and only pay
14436 attention to glyphs that came from some string. */
14437 if (STRINGP (glyph->object))
14439 Lisp_Object str;
14440 ptrdiff_t tem;
14441 /* If the display property covers the newline, we
14442 need to search for it one position farther. */
14443 ptrdiff_t lim = pos_after
14444 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14446 string_from_text_prop = 0;
14447 str = glyph->object;
14448 tem = string_buffer_position_lim (str, pos, lim, 0);
14449 if (tem == 0 /* from overlay */
14450 || pos <= tem)
14452 /* If the string from which this glyph came is
14453 found in the buffer at point, or at position
14454 that is closer to point than pos_after, then
14455 we've found the glyph we've been looking for.
14456 If it comes from an overlay (tem == 0), and
14457 it has the `cursor' property on one of its
14458 glyphs, record that glyph as a candidate for
14459 displaying the cursor. (As in the
14460 unidirectional version, we will display the
14461 cursor on the last candidate we find.) */
14462 if (tem == 0
14463 || tem == pt_old
14464 || (tem - pt_old > 0 && tem < pos_after))
14466 /* The glyphs from this string could have
14467 been reordered. Find the one with the
14468 smallest string position. Or there could
14469 be a character in the string with the
14470 `cursor' property, which means display
14471 cursor on that character's glyph. */
14472 ptrdiff_t strpos = glyph->charpos;
14474 if (tem)
14476 cursor = glyph;
14477 string_from_text_prop = 1;
14479 for ( ;
14480 (row->reversed_p ? glyph > stop : glyph < stop)
14481 && EQ (glyph->object, str);
14482 glyph += incr)
14484 Lisp_Object cprop;
14485 ptrdiff_t gpos = glyph->charpos;
14487 cprop = Fget_char_property (make_number (gpos),
14488 Qcursor,
14489 glyph->object);
14490 if (!NILP (cprop))
14492 cursor = glyph;
14493 break;
14495 if (tem && glyph->charpos < strpos)
14497 strpos = glyph->charpos;
14498 cursor = glyph;
14502 if (tem == pt_old
14503 || (tem - pt_old > 0 && tem < pos_after))
14504 goto compute_x;
14506 if (tem)
14507 pos = tem + 1; /* don't find previous instances */
14509 /* This string is not what we want; skip all of the
14510 glyphs that came from it. */
14511 while ((row->reversed_p ? glyph > stop : glyph < stop)
14512 && EQ (glyph->object, str))
14513 glyph += incr;
14515 else
14516 glyph += incr;
14519 /* If we reached the end of the line, and END was from a string,
14520 the cursor is not on this line. */
14521 if (cursor == NULL
14522 && (row->reversed_p ? glyph <= end : glyph >= end)
14523 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14524 && STRINGP (end->object)
14525 && row->continued_p)
14526 return 0;
14528 /* A truncated row may not include PT among its character positions.
14529 Setting the cursor inside the scroll margin will trigger
14530 recalculation of hscroll in hscroll_window_tree. But if a
14531 display string covers point, defer to the string-handling
14532 code below to figure this out. */
14533 else if (row->truncated_on_left_p && pt_old < bpos_min)
14535 cursor = glyph_before;
14536 x = -1;
14538 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14539 /* Zero-width characters produce no glyphs. */
14540 || (!empty_line_p
14541 && (row->reversed_p
14542 ? glyph_after > glyphs_end
14543 : glyph_after < glyphs_end)))
14545 cursor = glyph_after;
14546 x = -1;
14550 compute_x:
14551 if (cursor != NULL)
14552 glyph = cursor;
14553 else if (glyph == glyphs_end
14554 && pos_before == pos_after
14555 && STRINGP ((row->reversed_p
14556 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14557 : row->glyphs[TEXT_AREA])->object))
14559 /* If all the glyphs of this row came from strings, put the
14560 cursor on the first glyph of the row. This avoids having the
14561 cursor outside of the text area in this very rare and hard
14562 use case. */
14563 glyph =
14564 row->reversed_p
14565 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14566 : row->glyphs[TEXT_AREA];
14568 if (x < 0)
14570 struct glyph *g;
14572 /* Need to compute x that corresponds to GLYPH. */
14573 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14575 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14576 emacs_abort ();
14577 x += g->pixel_width;
14581 /* ROW could be part of a continued line, which, under bidi
14582 reordering, might have other rows whose start and end charpos
14583 occlude point. Only set w->cursor if we found a better
14584 approximation to the cursor position than we have from previously
14585 examined candidate rows belonging to the same continued line. */
14586 if (/* We already have a candidate row. */
14587 w->cursor.vpos >= 0
14588 /* That candidate is not the row we are processing. */
14589 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14590 /* Make sure cursor.vpos specifies a row whose start and end
14591 charpos occlude point, and it is valid candidate for being a
14592 cursor-row. This is because some callers of this function
14593 leave cursor.vpos at the row where the cursor was displayed
14594 during the last redisplay cycle. */
14595 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14596 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14597 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14599 struct glyph *g1
14600 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14602 /* Don't consider glyphs that are outside TEXT_AREA. */
14603 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14604 return 0;
14605 /* Keep the candidate whose buffer position is the closest to
14606 point or has the `cursor' property. */
14607 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14608 w->cursor.hpos >= 0
14609 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14610 && ((BUFFERP (g1->object)
14611 && (g1->charpos == pt_old /* An exact match always wins. */
14612 || (BUFFERP (glyph->object)
14613 && eabs (g1->charpos - pt_old)
14614 < eabs (glyph->charpos - pt_old))))
14615 /* Previous candidate is a glyph from a string that has
14616 a non-nil `cursor' property. */
14617 || (STRINGP (g1->object)
14618 && (!NILP (Fget_char_property (make_number (g1->charpos),
14619 Qcursor, g1->object))
14620 /* Previous candidate is from the same display
14621 string as this one, and the display string
14622 came from a text property. */
14623 || (EQ (g1->object, glyph->object)
14624 && string_from_text_prop)
14625 /* this candidate is from newline and its
14626 position is not an exact match */
14627 || (INTEGERP (glyph->object)
14628 && glyph->charpos != pt_old)))))
14629 return 0;
14630 /* If this candidate gives an exact match, use that. */
14631 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14632 /* If this candidate is a glyph created for the
14633 terminating newline of a line, and point is on that
14634 newline, it wins because it's an exact match. */
14635 || (!row->continued_p
14636 && INTEGERP (glyph->object)
14637 && glyph->charpos == 0
14638 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14639 /* Otherwise, keep the candidate that comes from a row
14640 spanning less buffer positions. This may win when one or
14641 both candidate positions are on glyphs that came from
14642 display strings, for which we cannot compare buffer
14643 positions. */
14644 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14645 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14646 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14647 return 0;
14649 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14650 w->cursor.x = x;
14651 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14652 w->cursor.y = row->y + dy;
14654 if (w == XWINDOW (selected_window))
14656 if (!row->continued_p
14657 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14658 && row->x == 0)
14660 this_line_buffer = XBUFFER (w->contents);
14662 CHARPOS (this_line_start_pos)
14663 = MATRIX_ROW_START_CHARPOS (row) + delta;
14664 BYTEPOS (this_line_start_pos)
14665 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14667 CHARPOS (this_line_end_pos)
14668 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14669 BYTEPOS (this_line_end_pos)
14670 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14672 this_line_y = w->cursor.y;
14673 this_line_pixel_height = row->height;
14674 this_line_vpos = w->cursor.vpos;
14675 this_line_start_x = row->x;
14677 else
14678 CHARPOS (this_line_start_pos) = 0;
14681 return 1;
14685 /* Run window scroll functions, if any, for WINDOW with new window
14686 start STARTP. Sets the window start of WINDOW to that position.
14688 We assume that the window's buffer is really current. */
14690 static struct text_pos
14691 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14693 struct window *w = XWINDOW (window);
14694 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14696 eassert (current_buffer == XBUFFER (w->contents));
14698 if (!NILP (Vwindow_scroll_functions))
14700 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14701 make_number (CHARPOS (startp)));
14702 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14703 /* In case the hook functions switch buffers. */
14704 set_buffer_internal (XBUFFER (w->contents));
14707 return startp;
14711 /* Make sure the line containing the cursor is fully visible.
14712 A value of 1 means there is nothing to be done.
14713 (Either the line is fully visible, or it cannot be made so,
14714 or we cannot tell.)
14716 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14717 is higher than window.
14719 A value of 0 means the caller should do scrolling
14720 as if point had gone off the screen. */
14722 static int
14723 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14725 struct glyph_matrix *matrix;
14726 struct glyph_row *row;
14727 int window_height;
14729 if (!make_cursor_line_fully_visible_p)
14730 return 1;
14732 /* It's not always possible to find the cursor, e.g, when a window
14733 is full of overlay strings. Don't do anything in that case. */
14734 if (w->cursor.vpos < 0)
14735 return 1;
14737 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14738 row = MATRIX_ROW (matrix, w->cursor.vpos);
14740 /* If the cursor row is not partially visible, there's nothing to do. */
14741 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14742 return 1;
14744 /* If the row the cursor is in is taller than the window's height,
14745 it's not clear what to do, so do nothing. */
14746 window_height = window_box_height (w);
14747 if (row->height >= window_height)
14749 if (!force_p || MINI_WINDOW_P (w)
14750 || w->vscroll || w->cursor.vpos == 0)
14751 return 1;
14753 return 0;
14757 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14758 non-zero means only WINDOW is redisplayed in redisplay_internal.
14759 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14760 in redisplay_window to bring a partially visible line into view in
14761 the case that only the cursor has moved.
14763 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14764 last screen line's vertical height extends past the end of the screen.
14766 Value is
14768 1 if scrolling succeeded
14770 0 if scrolling didn't find point.
14772 -1 if new fonts have been loaded so that we must interrupt
14773 redisplay, adjust glyph matrices, and try again. */
14775 enum
14777 SCROLLING_SUCCESS,
14778 SCROLLING_FAILED,
14779 SCROLLING_NEED_LARGER_MATRICES
14782 /* If scroll-conservatively is more than this, never recenter.
14784 If you change this, don't forget to update the doc string of
14785 `scroll-conservatively' and the Emacs manual. */
14786 #define SCROLL_LIMIT 100
14788 static int
14789 try_scrolling (Lisp_Object window, int just_this_one_p,
14790 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14791 int temp_scroll_step, int last_line_misfit)
14793 struct window *w = XWINDOW (window);
14794 struct frame *f = XFRAME (w->frame);
14795 struct text_pos pos, startp;
14796 struct it it;
14797 int this_scroll_margin, scroll_max, rc, height;
14798 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14799 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14800 Lisp_Object aggressive;
14801 /* We will never try scrolling more than this number of lines. */
14802 int scroll_limit = SCROLL_LIMIT;
14803 int frame_line_height = default_line_pixel_height (w);
14804 int window_total_lines
14805 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14807 #ifdef GLYPH_DEBUG
14808 debug_method_add (w, "try_scrolling");
14809 #endif
14811 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14813 /* Compute scroll margin height in pixels. We scroll when point is
14814 within this distance from the top or bottom of the window. */
14815 if (scroll_margin > 0)
14816 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14817 * frame_line_height;
14818 else
14819 this_scroll_margin = 0;
14821 /* Force arg_scroll_conservatively to have a reasonable value, to
14822 avoid scrolling too far away with slow move_it_* functions. Note
14823 that the user can supply scroll-conservatively equal to
14824 `most-positive-fixnum', which can be larger than INT_MAX. */
14825 if (arg_scroll_conservatively > scroll_limit)
14827 arg_scroll_conservatively = scroll_limit + 1;
14828 scroll_max = scroll_limit * frame_line_height;
14830 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14831 /* Compute how much we should try to scroll maximally to bring
14832 point into view. */
14833 scroll_max = (max (scroll_step,
14834 max (arg_scroll_conservatively, temp_scroll_step))
14835 * frame_line_height);
14836 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14837 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14838 /* We're trying to scroll because of aggressive scrolling but no
14839 scroll_step is set. Choose an arbitrary one. */
14840 scroll_max = 10 * frame_line_height;
14841 else
14842 scroll_max = 0;
14844 too_near_end:
14846 /* Decide whether to scroll down. */
14847 if (PT > CHARPOS (startp))
14849 int scroll_margin_y;
14851 /* Compute the pixel ypos of the scroll margin, then move IT to
14852 either that ypos or PT, whichever comes first. */
14853 start_display (&it, w, startp);
14854 scroll_margin_y = it.last_visible_y - this_scroll_margin
14855 - frame_line_height * extra_scroll_margin_lines;
14856 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14857 (MOVE_TO_POS | MOVE_TO_Y));
14859 if (PT > CHARPOS (it.current.pos))
14861 int y0 = line_bottom_y (&it);
14862 /* Compute how many pixels below window bottom to stop searching
14863 for PT. This avoids costly search for PT that is far away if
14864 the user limited scrolling by a small number of lines, but
14865 always finds PT if scroll_conservatively is set to a large
14866 number, such as most-positive-fixnum. */
14867 int slack = max (scroll_max, 10 * frame_line_height);
14868 int y_to_move = it.last_visible_y + slack;
14870 /* Compute the distance from the scroll margin to PT or to
14871 the scroll limit, whichever comes first. This should
14872 include the height of the cursor line, to make that line
14873 fully visible. */
14874 move_it_to (&it, PT, -1, y_to_move,
14875 -1, MOVE_TO_POS | MOVE_TO_Y);
14876 dy = line_bottom_y (&it) - y0;
14878 if (dy > scroll_max)
14879 return SCROLLING_FAILED;
14881 if (dy > 0)
14882 scroll_down_p = 1;
14886 if (scroll_down_p)
14888 /* Point is in or below the bottom scroll margin, so move the
14889 window start down. If scrolling conservatively, move it just
14890 enough down to make point visible. If scroll_step is set,
14891 move it down by scroll_step. */
14892 if (arg_scroll_conservatively)
14893 amount_to_scroll
14894 = min (max (dy, frame_line_height),
14895 frame_line_height * arg_scroll_conservatively);
14896 else if (scroll_step || temp_scroll_step)
14897 amount_to_scroll = scroll_max;
14898 else
14900 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14901 height = WINDOW_BOX_TEXT_HEIGHT (w);
14902 if (NUMBERP (aggressive))
14904 double float_amount = XFLOATINT (aggressive) * height;
14905 int aggressive_scroll = float_amount;
14906 if (aggressive_scroll == 0 && float_amount > 0)
14907 aggressive_scroll = 1;
14908 /* Don't let point enter the scroll margin near top of
14909 the window. This could happen if the value of
14910 scroll_up_aggressively is too large and there are
14911 non-zero margins, because scroll_up_aggressively
14912 means put point that fraction of window height
14913 _from_the_bottom_margin_. */
14914 if (aggressive_scroll + 2*this_scroll_margin > height)
14915 aggressive_scroll = height - 2*this_scroll_margin;
14916 amount_to_scroll = dy + aggressive_scroll;
14920 if (amount_to_scroll <= 0)
14921 return SCROLLING_FAILED;
14923 start_display (&it, w, startp);
14924 if (arg_scroll_conservatively <= scroll_limit)
14925 move_it_vertically (&it, amount_to_scroll);
14926 else
14928 /* Extra precision for users who set scroll-conservatively
14929 to a large number: make sure the amount we scroll
14930 the window start is never less than amount_to_scroll,
14931 which was computed as distance from window bottom to
14932 point. This matters when lines at window top and lines
14933 below window bottom have different height. */
14934 struct it it1;
14935 void *it1data = NULL;
14936 /* We use a temporary it1 because line_bottom_y can modify
14937 its argument, if it moves one line down; see there. */
14938 int start_y;
14940 SAVE_IT (it1, it, it1data);
14941 start_y = line_bottom_y (&it1);
14942 do {
14943 RESTORE_IT (&it, &it, it1data);
14944 move_it_by_lines (&it, 1);
14945 SAVE_IT (it1, it, it1data);
14946 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14949 /* If STARTP is unchanged, move it down another screen line. */
14950 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14951 move_it_by_lines (&it, 1);
14952 startp = it.current.pos;
14954 else
14956 struct text_pos scroll_margin_pos = startp;
14957 int y_offset = 0;
14959 /* See if point is inside the scroll margin at the top of the
14960 window. */
14961 if (this_scroll_margin)
14963 int y_start;
14965 start_display (&it, w, startp);
14966 y_start = it.current_y;
14967 move_it_vertically (&it, this_scroll_margin);
14968 scroll_margin_pos = it.current.pos;
14969 /* If we didn't move enough before hitting ZV, request
14970 additional amount of scroll, to move point out of the
14971 scroll margin. */
14972 if (IT_CHARPOS (it) == ZV
14973 && it.current_y - y_start < this_scroll_margin)
14974 y_offset = this_scroll_margin - (it.current_y - y_start);
14977 if (PT < CHARPOS (scroll_margin_pos))
14979 /* Point is in the scroll margin at the top of the window or
14980 above what is displayed in the window. */
14981 int y0, y_to_move;
14983 /* Compute the vertical distance from PT to the scroll
14984 margin position. Move as far as scroll_max allows, or
14985 one screenful, or 10 screen lines, whichever is largest.
14986 Give up if distance is greater than scroll_max or if we
14987 didn't reach the scroll margin position. */
14988 SET_TEXT_POS (pos, PT, PT_BYTE);
14989 start_display (&it, w, pos);
14990 y0 = it.current_y;
14991 y_to_move = max (it.last_visible_y,
14992 max (scroll_max, 10 * frame_line_height));
14993 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14994 y_to_move, -1,
14995 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14996 dy = it.current_y - y0;
14997 if (dy > scroll_max
14998 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14999 return SCROLLING_FAILED;
15001 /* Additional scroll for when ZV was too close to point. */
15002 dy += y_offset;
15004 /* Compute new window start. */
15005 start_display (&it, w, startp);
15007 if (arg_scroll_conservatively)
15008 amount_to_scroll = max (dy, frame_line_height *
15009 max (scroll_step, temp_scroll_step));
15010 else if (scroll_step || temp_scroll_step)
15011 amount_to_scroll = scroll_max;
15012 else
15014 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15015 height = WINDOW_BOX_TEXT_HEIGHT (w);
15016 if (NUMBERP (aggressive))
15018 double float_amount = XFLOATINT (aggressive) * height;
15019 int aggressive_scroll = float_amount;
15020 if (aggressive_scroll == 0 && float_amount > 0)
15021 aggressive_scroll = 1;
15022 /* Don't let point enter the scroll margin near
15023 bottom of the window, if the value of
15024 scroll_down_aggressively happens to be too
15025 large. */
15026 if (aggressive_scroll + 2*this_scroll_margin > height)
15027 aggressive_scroll = height - 2*this_scroll_margin;
15028 amount_to_scroll = dy + aggressive_scroll;
15032 if (amount_to_scroll <= 0)
15033 return SCROLLING_FAILED;
15035 move_it_vertically_backward (&it, amount_to_scroll);
15036 startp = it.current.pos;
15040 /* Run window scroll functions. */
15041 startp = run_window_scroll_functions (window, startp);
15043 /* Display the window. Give up if new fonts are loaded, or if point
15044 doesn't appear. */
15045 if (!try_window (window, startp, 0))
15046 rc = SCROLLING_NEED_LARGER_MATRICES;
15047 else if (w->cursor.vpos < 0)
15049 clear_glyph_matrix (w->desired_matrix);
15050 rc = SCROLLING_FAILED;
15052 else
15054 /* Maybe forget recorded base line for line number display. */
15055 if (!just_this_one_p
15056 || current_buffer->clip_changed
15057 || BEG_UNCHANGED < CHARPOS (startp))
15058 w->base_line_number = 0;
15060 /* If cursor ends up on a partially visible line,
15061 treat that as being off the bottom of the screen. */
15062 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15063 /* It's possible that the cursor is on the first line of the
15064 buffer, which is partially obscured due to a vscroll
15065 (Bug#7537). In that case, avoid looping forever. */
15066 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15068 clear_glyph_matrix (w->desired_matrix);
15069 ++extra_scroll_margin_lines;
15070 goto too_near_end;
15072 rc = SCROLLING_SUCCESS;
15075 return rc;
15079 /* Compute a suitable window start for window W if display of W starts
15080 on a continuation line. Value is non-zero if a new window start
15081 was computed.
15083 The new window start will be computed, based on W's width, starting
15084 from the start of the continued line. It is the start of the
15085 screen line with the minimum distance from the old start W->start. */
15087 static int
15088 compute_window_start_on_continuation_line (struct window *w)
15090 struct text_pos pos, start_pos;
15091 int window_start_changed_p = 0;
15093 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15095 /* If window start is on a continuation line... Window start may be
15096 < BEGV in case there's invisible text at the start of the
15097 buffer (M-x rmail, for example). */
15098 if (CHARPOS (start_pos) > BEGV
15099 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15101 struct it it;
15102 struct glyph_row *row;
15104 /* Handle the case that the window start is out of range. */
15105 if (CHARPOS (start_pos) < BEGV)
15106 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15107 else if (CHARPOS (start_pos) > ZV)
15108 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15110 /* Find the start of the continued line. This should be fast
15111 because find_newline is fast (newline cache). */
15112 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15113 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15114 row, DEFAULT_FACE_ID);
15115 reseat_at_previous_visible_line_start (&it);
15117 /* If the line start is "too far" away from the window start,
15118 say it takes too much time to compute a new window start. */
15119 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15120 /* PXW: Do we need upper bounds here? */
15121 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15123 int min_distance, distance;
15125 /* Move forward by display lines to find the new window
15126 start. If window width was enlarged, the new start can
15127 be expected to be > the old start. If window width was
15128 decreased, the new window start will be < the old start.
15129 So, we're looking for the display line start with the
15130 minimum distance from the old window start. */
15131 pos = it.current.pos;
15132 min_distance = INFINITY;
15133 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15134 distance < min_distance)
15136 min_distance = distance;
15137 pos = it.current.pos;
15138 if (it.line_wrap == WORD_WRAP)
15140 /* Under WORD_WRAP, move_it_by_lines is likely to
15141 overshoot and stop not at the first, but the
15142 second character from the left margin. So in
15143 that case, we need a more tight control on the X
15144 coordinate of the iterator than move_it_by_lines
15145 promises in its contract. The method is to first
15146 go to the last (rightmost) visible character of a
15147 line, then move to the leftmost character on the
15148 next line in a separate call. */
15149 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15150 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15151 move_it_to (&it, ZV, 0,
15152 it.current_y + it.max_ascent + it.max_descent, -1,
15153 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15155 else
15156 move_it_by_lines (&it, 1);
15159 /* Set the window start there. */
15160 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15161 window_start_changed_p = 1;
15165 return window_start_changed_p;
15169 /* Try cursor movement in case text has not changed in window WINDOW,
15170 with window start STARTP. Value is
15172 CURSOR_MOVEMENT_SUCCESS if successful
15174 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15176 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15177 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15178 we want to scroll as if scroll-step were set to 1. See the code.
15180 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15181 which case we have to abort this redisplay, and adjust matrices
15182 first. */
15184 enum
15186 CURSOR_MOVEMENT_SUCCESS,
15187 CURSOR_MOVEMENT_CANNOT_BE_USED,
15188 CURSOR_MOVEMENT_MUST_SCROLL,
15189 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15192 static int
15193 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15195 struct window *w = XWINDOW (window);
15196 struct frame *f = XFRAME (w->frame);
15197 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15199 #ifdef GLYPH_DEBUG
15200 if (inhibit_try_cursor_movement)
15201 return rc;
15202 #endif
15204 /* Previously, there was a check for Lisp integer in the
15205 if-statement below. Now, this field is converted to
15206 ptrdiff_t, thus zero means invalid position in a buffer. */
15207 eassert (w->last_point > 0);
15208 /* Likewise there was a check whether window_end_vpos is nil or larger
15209 than the window. Now window_end_vpos is int and so never nil, but
15210 let's leave eassert to check whether it fits in the window. */
15211 eassert (w->window_end_vpos < w->current_matrix->nrows);
15213 /* Handle case where text has not changed, only point, and it has
15214 not moved off the frame. */
15215 if (/* Point may be in this window. */
15216 PT >= CHARPOS (startp)
15217 /* Selective display hasn't changed. */
15218 && !current_buffer->clip_changed
15219 /* Function force-mode-line-update is used to force a thorough
15220 redisplay. It sets either windows_or_buffers_changed or
15221 update_mode_lines. So don't take a shortcut here for these
15222 cases. */
15223 && !update_mode_lines
15224 && !windows_or_buffers_changed
15225 && !f->cursor_type_changed
15226 && NILP (Vshow_trailing_whitespace)
15227 /* This code is not used for mini-buffer for the sake of the case
15228 of redisplaying to replace an echo area message; since in
15229 that case the mini-buffer contents per se are usually
15230 unchanged. This code is of no real use in the mini-buffer
15231 since the handling of this_line_start_pos, etc., in redisplay
15232 handles the same cases. */
15233 && !EQ (window, minibuf_window)
15234 && (FRAME_WINDOW_P (f)
15235 || !overlay_arrow_in_current_buffer_p ()))
15237 int this_scroll_margin, top_scroll_margin;
15238 struct glyph_row *row = NULL;
15239 int frame_line_height = default_line_pixel_height (w);
15240 int window_total_lines
15241 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15243 #ifdef GLYPH_DEBUG
15244 debug_method_add (w, "cursor movement");
15245 #endif
15247 /* Scroll if point within this distance from the top or bottom
15248 of the window. This is a pixel value. */
15249 if (scroll_margin > 0)
15251 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15252 this_scroll_margin *= frame_line_height;
15254 else
15255 this_scroll_margin = 0;
15257 top_scroll_margin = this_scroll_margin;
15258 if (WINDOW_WANTS_HEADER_LINE_P (w))
15259 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15261 /* Start with the row the cursor was displayed during the last
15262 not paused redisplay. Give up if that row is not valid. */
15263 if (w->last_cursor_vpos < 0
15264 || w->last_cursor_vpos >= w->current_matrix->nrows)
15265 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15266 else
15268 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15269 if (row->mode_line_p)
15270 ++row;
15271 if (!row->enabled_p)
15272 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15275 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15277 int scroll_p = 0, must_scroll = 0;
15278 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15280 if (PT > w->last_point)
15282 /* Point has moved forward. */
15283 while (MATRIX_ROW_END_CHARPOS (row) < PT
15284 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15286 eassert (row->enabled_p);
15287 ++row;
15290 /* If the end position of a row equals the start
15291 position of the next row, and PT is at that position,
15292 we would rather display cursor in the next line. */
15293 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15294 && MATRIX_ROW_END_CHARPOS (row) == PT
15295 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15296 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15297 && !cursor_row_p (row))
15298 ++row;
15300 /* If within the scroll margin, scroll. Note that
15301 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15302 the next line would be drawn, and that
15303 this_scroll_margin can be zero. */
15304 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15305 || PT > MATRIX_ROW_END_CHARPOS (row)
15306 /* Line is completely visible last line in window
15307 and PT is to be set in the next line. */
15308 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15309 && PT == MATRIX_ROW_END_CHARPOS (row)
15310 && !row->ends_at_zv_p
15311 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15312 scroll_p = 1;
15314 else if (PT < w->last_point)
15316 /* Cursor has to be moved backward. Note that PT >=
15317 CHARPOS (startp) because of the outer if-statement. */
15318 while (!row->mode_line_p
15319 && (MATRIX_ROW_START_CHARPOS (row) > PT
15320 || (MATRIX_ROW_START_CHARPOS (row) == PT
15321 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15322 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15323 row > w->current_matrix->rows
15324 && (row-1)->ends_in_newline_from_string_p))))
15325 && (row->y > top_scroll_margin
15326 || CHARPOS (startp) == BEGV))
15328 eassert (row->enabled_p);
15329 --row;
15332 /* Consider the following case: Window starts at BEGV,
15333 there is invisible, intangible text at BEGV, so that
15334 display starts at some point START > BEGV. It can
15335 happen that we are called with PT somewhere between
15336 BEGV and START. Try to handle that case. */
15337 if (row < w->current_matrix->rows
15338 || row->mode_line_p)
15340 row = w->current_matrix->rows;
15341 if (row->mode_line_p)
15342 ++row;
15345 /* Due to newlines in overlay strings, we may have to
15346 skip forward over overlay strings. */
15347 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15348 && MATRIX_ROW_END_CHARPOS (row) == PT
15349 && !cursor_row_p (row))
15350 ++row;
15352 /* If within the scroll margin, scroll. */
15353 if (row->y < top_scroll_margin
15354 && CHARPOS (startp) != BEGV)
15355 scroll_p = 1;
15357 else
15359 /* Cursor did not move. So don't scroll even if cursor line
15360 is partially visible, as it was so before. */
15361 rc = CURSOR_MOVEMENT_SUCCESS;
15364 if (PT < MATRIX_ROW_START_CHARPOS (row)
15365 || PT > MATRIX_ROW_END_CHARPOS (row))
15367 /* if PT is not in the glyph row, give up. */
15368 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15369 must_scroll = 1;
15371 else if (rc != CURSOR_MOVEMENT_SUCCESS
15372 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15374 struct glyph_row *row1;
15376 /* If rows are bidi-reordered and point moved, back up
15377 until we find a row that does not belong to a
15378 continuation line. This is because we must consider
15379 all rows of a continued line as candidates for the
15380 new cursor positioning, since row start and end
15381 positions change non-linearly with vertical position
15382 in such rows. */
15383 /* FIXME: Revisit this when glyph ``spilling'' in
15384 continuation lines' rows is implemented for
15385 bidi-reordered rows. */
15386 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15387 MATRIX_ROW_CONTINUATION_LINE_P (row);
15388 --row)
15390 /* If we hit the beginning of the displayed portion
15391 without finding the first row of a continued
15392 line, give up. */
15393 if (row <= row1)
15395 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15396 break;
15398 eassert (row->enabled_p);
15401 if (must_scroll)
15403 else if (rc != CURSOR_MOVEMENT_SUCCESS
15404 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15405 /* Make sure this isn't a header line by any chance, since
15406 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15407 && !row->mode_line_p
15408 && make_cursor_line_fully_visible_p)
15410 if (PT == MATRIX_ROW_END_CHARPOS (row)
15411 && !row->ends_at_zv_p
15412 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15413 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15414 else if (row->height > window_box_height (w))
15416 /* If we end up in a partially visible line, let's
15417 make it fully visible, except when it's taller
15418 than the window, in which case we can't do much
15419 about it. */
15420 *scroll_step = 1;
15421 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15423 else
15425 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15426 if (!cursor_row_fully_visible_p (w, 0, 1))
15427 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15428 else
15429 rc = CURSOR_MOVEMENT_SUCCESS;
15432 else if (scroll_p)
15433 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15434 else if (rc != CURSOR_MOVEMENT_SUCCESS
15435 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15437 /* With bidi-reordered rows, there could be more than
15438 one candidate row whose start and end positions
15439 occlude point. We need to let set_cursor_from_row
15440 find the best candidate. */
15441 /* FIXME: Revisit this when glyph ``spilling'' in
15442 continuation lines' rows is implemented for
15443 bidi-reordered rows. */
15444 int rv = 0;
15448 int at_zv_p = 0, exact_match_p = 0;
15450 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15451 && PT <= MATRIX_ROW_END_CHARPOS (row)
15452 && cursor_row_p (row))
15453 rv |= set_cursor_from_row (w, row, w->current_matrix,
15454 0, 0, 0, 0);
15455 /* As soon as we've found the exact match for point,
15456 or the first suitable row whose ends_at_zv_p flag
15457 is set, we are done. */
15458 at_zv_p =
15459 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15460 if (rv && !at_zv_p
15461 && w->cursor.hpos >= 0
15462 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15463 w->cursor.vpos))
15465 struct glyph_row *candidate =
15466 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15467 struct glyph *g =
15468 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15469 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15471 exact_match_p =
15472 (BUFFERP (g->object) && g->charpos == PT)
15473 || (INTEGERP (g->object)
15474 && (g->charpos == PT
15475 || (g->charpos == 0 && endpos - 1 == PT)));
15477 if (rv && (at_zv_p || exact_match_p))
15479 rc = CURSOR_MOVEMENT_SUCCESS;
15480 break;
15482 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15483 break;
15484 ++row;
15486 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15487 || row->continued_p)
15488 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15489 || (MATRIX_ROW_START_CHARPOS (row) == PT
15490 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15491 /* If we didn't find any candidate rows, or exited the
15492 loop before all the candidates were examined, signal
15493 to the caller that this method failed. */
15494 if (rc != CURSOR_MOVEMENT_SUCCESS
15495 && !(rv
15496 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15497 && !row->continued_p))
15498 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15499 else if (rv)
15500 rc = CURSOR_MOVEMENT_SUCCESS;
15502 else
15506 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15508 rc = CURSOR_MOVEMENT_SUCCESS;
15509 break;
15511 ++row;
15513 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15514 && MATRIX_ROW_START_CHARPOS (row) == PT
15515 && cursor_row_p (row));
15520 return rc;
15523 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15524 static
15525 #endif
15526 void
15527 set_vertical_scroll_bar (struct window *w)
15529 ptrdiff_t start, end, whole;
15531 /* Calculate the start and end positions for the current window.
15532 At some point, it would be nice to choose between scrollbars
15533 which reflect the whole buffer size, with special markers
15534 indicating narrowing, and scrollbars which reflect only the
15535 visible region.
15537 Note that mini-buffers sometimes aren't displaying any text. */
15538 if (!MINI_WINDOW_P (w)
15539 || (w == XWINDOW (minibuf_window)
15540 && NILP (echo_area_buffer[0])))
15542 struct buffer *buf = XBUFFER (w->contents);
15543 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15544 start = marker_position (w->start) - BUF_BEGV (buf);
15545 /* I don't think this is guaranteed to be right. For the
15546 moment, we'll pretend it is. */
15547 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15549 if (end < start)
15550 end = start;
15551 if (whole < (end - start))
15552 whole = end - start;
15554 else
15555 start = end = whole = 0;
15557 /* Indicate what this scroll bar ought to be displaying now. */
15558 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15559 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15560 (w, end - start, whole, start);
15564 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15565 selected_window is redisplayed.
15567 We can return without actually redisplaying the window if fonts has been
15568 changed on window's frame. In that case, redisplay_internal will retry. */
15570 static void
15571 redisplay_window (Lisp_Object window, bool just_this_one_p)
15573 struct window *w = XWINDOW (window);
15574 struct frame *f = XFRAME (w->frame);
15575 struct buffer *buffer = XBUFFER (w->contents);
15576 struct buffer *old = current_buffer;
15577 struct text_pos lpoint, opoint, startp;
15578 int update_mode_line;
15579 int tem;
15580 struct it it;
15581 /* Record it now because it's overwritten. */
15582 bool current_matrix_up_to_date_p = false;
15583 bool used_current_matrix_p = false;
15584 /* This is less strict than current_matrix_up_to_date_p.
15585 It indicates that the buffer contents and narrowing are unchanged. */
15586 bool buffer_unchanged_p = false;
15587 int temp_scroll_step = 0;
15588 ptrdiff_t count = SPECPDL_INDEX ();
15589 int rc;
15590 int centering_position = -1;
15591 int last_line_misfit = 0;
15592 ptrdiff_t beg_unchanged, end_unchanged;
15593 int frame_line_height;
15595 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15596 opoint = lpoint;
15598 #ifdef GLYPH_DEBUG
15599 *w->desired_matrix->method = 0;
15600 #endif
15602 if (!just_this_one_p
15603 && REDISPLAY_SOME_P ()
15604 && !w->redisplay
15605 && !f->redisplay
15606 && !buffer->text->redisplay)
15607 return;
15609 /* Make sure that both W's markers are valid. */
15610 eassert (XMARKER (w->start)->buffer == buffer);
15611 eassert (XMARKER (w->pointm)->buffer == buffer);
15613 restart:
15614 reconsider_clip_changes (w);
15615 frame_line_height = default_line_pixel_height (w);
15617 /* Has the mode line to be updated? */
15618 update_mode_line = (w->update_mode_line
15619 || update_mode_lines
15620 || buffer->clip_changed
15621 || buffer->prevent_redisplay_optimizations_p);
15623 if (!just_this_one_p)
15624 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15625 cleverly elsewhere. */
15626 w->must_be_updated_p = true;
15628 if (MINI_WINDOW_P (w))
15630 if (w == XWINDOW (echo_area_window)
15631 && !NILP (echo_area_buffer[0]))
15633 if (update_mode_line)
15634 /* We may have to update a tty frame's menu bar or a
15635 tool-bar. Example `M-x C-h C-h C-g'. */
15636 goto finish_menu_bars;
15637 else
15638 /* We've already displayed the echo area glyphs in this window. */
15639 goto finish_scroll_bars;
15641 else if ((w != XWINDOW (minibuf_window)
15642 || minibuf_level == 0)
15643 /* When buffer is nonempty, redisplay window normally. */
15644 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15645 /* Quail displays non-mini buffers in minibuffer window.
15646 In that case, redisplay the window normally. */
15647 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15649 /* W is a mini-buffer window, but it's not active, so clear
15650 it. */
15651 int yb = window_text_bottom_y (w);
15652 struct glyph_row *row;
15653 int y;
15655 for (y = 0, row = w->desired_matrix->rows;
15656 y < yb;
15657 y += row->height, ++row)
15658 blank_row (w, row, y);
15659 goto finish_scroll_bars;
15662 clear_glyph_matrix (w->desired_matrix);
15665 /* Otherwise set up data on this window; select its buffer and point
15666 value. */
15667 /* Really select the buffer, for the sake of buffer-local
15668 variables. */
15669 set_buffer_internal_1 (XBUFFER (w->contents));
15671 current_matrix_up_to_date_p
15672 = (w->window_end_valid
15673 && !current_buffer->clip_changed
15674 && !current_buffer->prevent_redisplay_optimizations_p
15675 && !window_outdated (w));
15677 /* Run the window-bottom-change-functions
15678 if it is possible that the text on the screen has changed
15679 (either due to modification of the text, or any other reason). */
15680 if (!current_matrix_up_to_date_p
15681 && !NILP (Vwindow_text_change_functions))
15683 safe_run_hooks (Qwindow_text_change_functions);
15684 goto restart;
15687 beg_unchanged = BEG_UNCHANGED;
15688 end_unchanged = END_UNCHANGED;
15690 SET_TEXT_POS (opoint, PT, PT_BYTE);
15692 specbind (Qinhibit_point_motion_hooks, Qt);
15694 buffer_unchanged_p
15695 = (w->window_end_valid
15696 && !current_buffer->clip_changed
15697 && !window_outdated (w));
15699 /* When windows_or_buffers_changed is non-zero, we can't rely
15700 on the window end being valid, so set it to zero there. */
15701 if (windows_or_buffers_changed)
15703 /* If window starts on a continuation line, maybe adjust the
15704 window start in case the window's width changed. */
15705 if (XMARKER (w->start)->buffer == current_buffer)
15706 compute_window_start_on_continuation_line (w);
15708 w->window_end_valid = false;
15709 /* If so, we also can't rely on current matrix
15710 and should not fool try_cursor_movement below. */
15711 current_matrix_up_to_date_p = false;
15714 /* Some sanity checks. */
15715 CHECK_WINDOW_END (w);
15716 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15717 emacs_abort ();
15718 if (BYTEPOS (opoint) < CHARPOS (opoint))
15719 emacs_abort ();
15721 if (mode_line_update_needed (w))
15722 update_mode_line = 1;
15724 /* Point refers normally to the selected window. For any other
15725 window, set up appropriate value. */
15726 if (!EQ (window, selected_window))
15728 ptrdiff_t new_pt = marker_position (w->pointm);
15729 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15730 if (new_pt < BEGV)
15732 new_pt = BEGV;
15733 new_pt_byte = BEGV_BYTE;
15734 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15736 else if (new_pt > (ZV - 1))
15738 new_pt = ZV;
15739 new_pt_byte = ZV_BYTE;
15740 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15743 /* We don't use SET_PT so that the point-motion hooks don't run. */
15744 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15747 /* If any of the character widths specified in the display table
15748 have changed, invalidate the width run cache. It's true that
15749 this may be a bit late to catch such changes, but the rest of
15750 redisplay goes (non-fatally) haywire when the display table is
15751 changed, so why should we worry about doing any better? */
15752 if (current_buffer->width_run_cache)
15754 struct Lisp_Char_Table *disptab = buffer_display_table ();
15756 if (! disptab_matches_widthtab
15757 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15759 invalidate_region_cache (current_buffer,
15760 current_buffer->width_run_cache,
15761 BEG, Z);
15762 recompute_width_table (current_buffer, disptab);
15766 /* If window-start is screwed up, choose a new one. */
15767 if (XMARKER (w->start)->buffer != current_buffer)
15768 goto recenter;
15770 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15772 /* If someone specified a new starting point but did not insist,
15773 check whether it can be used. */
15774 if (w->optional_new_start
15775 && CHARPOS (startp) >= BEGV
15776 && CHARPOS (startp) <= ZV)
15778 w->optional_new_start = 0;
15779 start_display (&it, w, startp);
15780 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15781 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15782 if (IT_CHARPOS (it) == PT)
15783 w->force_start = 1;
15784 /* IT may overshoot PT if text at PT is invisible. */
15785 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15786 w->force_start = 1;
15789 force_start:
15791 /* Handle case where place to start displaying has been specified,
15792 unless the specified location is outside the accessible range. */
15793 if (w->force_start || window_frozen_p (w))
15795 /* We set this later on if we have to adjust point. */
15796 int new_vpos = -1;
15798 w->force_start = 0;
15799 w->vscroll = 0;
15800 w->window_end_valid = 0;
15802 /* Forget any recorded base line for line number display. */
15803 if (!buffer_unchanged_p)
15804 w->base_line_number = 0;
15806 /* Redisplay the mode line. Select the buffer properly for that.
15807 Also, run the hook window-scroll-functions
15808 because we have scrolled. */
15809 /* Note, we do this after clearing force_start because
15810 if there's an error, it is better to forget about force_start
15811 than to get into an infinite loop calling the hook functions
15812 and having them get more errors. */
15813 if (!update_mode_line
15814 || ! NILP (Vwindow_scroll_functions))
15816 update_mode_line = 1;
15817 w->update_mode_line = 1;
15818 startp = run_window_scroll_functions (window, startp);
15821 if (CHARPOS (startp) < BEGV)
15822 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15823 else if (CHARPOS (startp) > ZV)
15824 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15826 /* Redisplay, then check if cursor has been set during the
15827 redisplay. Give up if new fonts were loaded. */
15828 /* We used to issue a CHECK_MARGINS argument to try_window here,
15829 but this causes scrolling to fail when point begins inside
15830 the scroll margin (bug#148) -- cyd */
15831 if (!try_window (window, startp, 0))
15833 w->force_start = 1;
15834 clear_glyph_matrix (w->desired_matrix);
15835 goto need_larger_matrices;
15838 if (w->cursor.vpos < 0 && !window_frozen_p (w))
15840 /* If point does not appear, try to move point so it does
15841 appear. The desired matrix has been built above, so we
15842 can use it here. */
15843 new_vpos = window_box_height (w) / 2;
15846 if (!cursor_row_fully_visible_p (w, 0, 0))
15848 /* Point does appear, but on a line partly visible at end of window.
15849 Move it back to a fully-visible line. */
15850 new_vpos = window_box_height (w);
15852 else if (w->cursor.vpos >= 0)
15854 /* Some people insist on not letting point enter the scroll
15855 margin, even though this part handles windows that didn't
15856 scroll at all. */
15857 int window_total_lines
15858 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15859 int margin = min (scroll_margin, window_total_lines / 4);
15860 int pixel_margin = margin * frame_line_height;
15861 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15863 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15864 below, which finds the row to move point to, advances by
15865 the Y coordinate of the _next_ row, see the definition of
15866 MATRIX_ROW_BOTTOM_Y. */
15867 if (w->cursor.vpos < margin + header_line)
15869 w->cursor.vpos = -1;
15870 clear_glyph_matrix (w->desired_matrix);
15871 goto try_to_scroll;
15873 else
15875 int window_height = window_box_height (w);
15877 if (header_line)
15878 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15879 if (w->cursor.y >= window_height - pixel_margin)
15881 w->cursor.vpos = -1;
15882 clear_glyph_matrix (w->desired_matrix);
15883 goto try_to_scroll;
15888 /* If we need to move point for either of the above reasons,
15889 now actually do it. */
15890 if (new_vpos >= 0)
15892 struct glyph_row *row;
15894 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15895 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15896 ++row;
15898 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15899 MATRIX_ROW_START_BYTEPOS (row));
15901 if (w != XWINDOW (selected_window))
15902 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15903 else if (current_buffer == old)
15904 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15906 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15908 /* If we are highlighting the region, then we just changed
15909 the region, so redisplay to show it. */
15910 /* FIXME: We need to (re)run pre-redisplay-function! */
15911 /* if (markpos_of_region () >= 0)
15913 clear_glyph_matrix (w->desired_matrix);
15914 if (!try_window (window, startp, 0))
15915 goto need_larger_matrices;
15920 #ifdef GLYPH_DEBUG
15921 debug_method_add (w, "forced window start");
15922 #endif
15923 goto done;
15926 /* Handle case where text has not changed, only point, and it has
15927 not moved off the frame, and we are not retrying after hscroll.
15928 (current_matrix_up_to_date_p is nonzero when retrying.) */
15929 if (current_matrix_up_to_date_p
15930 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15931 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15933 switch (rc)
15935 case CURSOR_MOVEMENT_SUCCESS:
15936 used_current_matrix_p = 1;
15937 goto done;
15939 case CURSOR_MOVEMENT_MUST_SCROLL:
15940 goto try_to_scroll;
15942 default:
15943 emacs_abort ();
15946 /* If current starting point was originally the beginning of a line
15947 but no longer is, find a new starting point. */
15948 else if (w->start_at_line_beg
15949 && !(CHARPOS (startp) <= BEGV
15950 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15952 #ifdef GLYPH_DEBUG
15953 debug_method_add (w, "recenter 1");
15954 #endif
15955 goto recenter;
15958 /* Try scrolling with try_window_id. Value is > 0 if update has
15959 been done, it is -1 if we know that the same window start will
15960 not work. It is 0 if unsuccessful for some other reason. */
15961 else if ((tem = try_window_id (w)) != 0)
15963 #ifdef GLYPH_DEBUG
15964 debug_method_add (w, "try_window_id %d", tem);
15965 #endif
15967 if (f->fonts_changed)
15968 goto need_larger_matrices;
15969 if (tem > 0)
15970 goto done;
15972 /* Otherwise try_window_id has returned -1 which means that we
15973 don't want the alternative below this comment to execute. */
15975 else if (CHARPOS (startp) >= BEGV
15976 && CHARPOS (startp) <= ZV
15977 && PT >= CHARPOS (startp)
15978 && (CHARPOS (startp) < ZV
15979 /* Avoid starting at end of buffer. */
15980 || CHARPOS (startp) == BEGV
15981 || !window_outdated (w)))
15983 int d1, d2, d3, d4, d5, d6;
15985 /* If first window line is a continuation line, and window start
15986 is inside the modified region, but the first change is before
15987 current window start, we must select a new window start.
15989 However, if this is the result of a down-mouse event (e.g. by
15990 extending the mouse-drag-overlay), we don't want to select a
15991 new window start, since that would change the position under
15992 the mouse, resulting in an unwanted mouse-movement rather
15993 than a simple mouse-click. */
15994 if (!w->start_at_line_beg
15995 && NILP (do_mouse_tracking)
15996 && CHARPOS (startp) > BEGV
15997 && CHARPOS (startp) > BEG + beg_unchanged
15998 && CHARPOS (startp) <= Z - end_unchanged
15999 /* Even if w->start_at_line_beg is nil, a new window may
16000 start at a line_beg, since that's how set_buffer_window
16001 sets it. So, we need to check the return value of
16002 compute_window_start_on_continuation_line. (See also
16003 bug#197). */
16004 && XMARKER (w->start)->buffer == current_buffer
16005 && compute_window_start_on_continuation_line (w)
16006 /* It doesn't make sense to force the window start like we
16007 do at label force_start if it is already known that point
16008 will not be visible in the resulting window, because
16009 doing so will move point from its correct position
16010 instead of scrolling the window to bring point into view.
16011 See bug#9324. */
16012 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16014 w->force_start = 1;
16015 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16016 goto force_start;
16019 #ifdef GLYPH_DEBUG
16020 debug_method_add (w, "same window start");
16021 #endif
16023 /* Try to redisplay starting at same place as before.
16024 If point has not moved off frame, accept the results. */
16025 if (!current_matrix_up_to_date_p
16026 /* Don't use try_window_reusing_current_matrix in this case
16027 because a window scroll function can have changed the
16028 buffer. */
16029 || !NILP (Vwindow_scroll_functions)
16030 || MINI_WINDOW_P (w)
16031 || !(used_current_matrix_p
16032 = try_window_reusing_current_matrix (w)))
16034 IF_DEBUG (debug_method_add (w, "1"));
16035 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16036 /* -1 means we need to scroll.
16037 0 means we need new matrices, but fonts_changed
16038 is set in that case, so we will detect it below. */
16039 goto try_to_scroll;
16042 if (f->fonts_changed)
16043 goto need_larger_matrices;
16045 if (w->cursor.vpos >= 0)
16047 if (!just_this_one_p
16048 || current_buffer->clip_changed
16049 || BEG_UNCHANGED < CHARPOS (startp))
16050 /* Forget any recorded base line for line number display. */
16051 w->base_line_number = 0;
16053 if (!cursor_row_fully_visible_p (w, 1, 0))
16055 clear_glyph_matrix (w->desired_matrix);
16056 last_line_misfit = 1;
16058 /* Drop through and scroll. */
16059 else
16060 goto done;
16062 else
16063 clear_glyph_matrix (w->desired_matrix);
16066 try_to_scroll:
16068 /* Redisplay the mode line. Select the buffer properly for that. */
16069 if (!update_mode_line)
16071 update_mode_line = 1;
16072 w->update_mode_line = 1;
16075 /* Try to scroll by specified few lines. */
16076 if ((scroll_conservatively
16077 || emacs_scroll_step
16078 || temp_scroll_step
16079 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16080 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16081 && CHARPOS (startp) >= BEGV
16082 && CHARPOS (startp) <= ZV)
16084 /* The function returns -1 if new fonts were loaded, 1 if
16085 successful, 0 if not successful. */
16086 int ss = try_scrolling (window, just_this_one_p,
16087 scroll_conservatively,
16088 emacs_scroll_step,
16089 temp_scroll_step, last_line_misfit);
16090 switch (ss)
16092 case SCROLLING_SUCCESS:
16093 goto done;
16095 case SCROLLING_NEED_LARGER_MATRICES:
16096 goto need_larger_matrices;
16098 case SCROLLING_FAILED:
16099 break;
16101 default:
16102 emacs_abort ();
16106 /* Finally, just choose a place to start which positions point
16107 according to user preferences. */
16109 recenter:
16111 #ifdef GLYPH_DEBUG
16112 debug_method_add (w, "recenter");
16113 #endif
16115 /* Forget any previously recorded base line for line number display. */
16116 if (!buffer_unchanged_p)
16117 w->base_line_number = 0;
16119 /* Determine the window start relative to point. */
16120 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16121 it.current_y = it.last_visible_y;
16122 if (centering_position < 0)
16124 int window_total_lines
16125 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16126 int margin =
16127 scroll_margin > 0
16128 ? min (scroll_margin, window_total_lines / 4)
16129 : 0;
16130 ptrdiff_t margin_pos = CHARPOS (startp);
16131 Lisp_Object aggressive;
16132 int scrolling_up;
16134 /* If there is a scroll margin at the top of the window, find
16135 its character position. */
16136 if (margin
16137 /* Cannot call start_display if startp is not in the
16138 accessible region of the buffer. This can happen when we
16139 have just switched to a different buffer and/or changed
16140 its restriction. In that case, startp is initialized to
16141 the character position 1 (BEGV) because we did not yet
16142 have chance to display the buffer even once. */
16143 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16145 struct it it1;
16146 void *it1data = NULL;
16148 SAVE_IT (it1, it, it1data);
16149 start_display (&it1, w, startp);
16150 move_it_vertically (&it1, margin * frame_line_height);
16151 margin_pos = IT_CHARPOS (it1);
16152 RESTORE_IT (&it, &it, it1data);
16154 scrolling_up = PT > margin_pos;
16155 aggressive =
16156 scrolling_up
16157 ? BVAR (current_buffer, scroll_up_aggressively)
16158 : BVAR (current_buffer, scroll_down_aggressively);
16160 if (!MINI_WINDOW_P (w)
16161 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16163 int pt_offset = 0;
16165 /* Setting scroll-conservatively overrides
16166 scroll-*-aggressively. */
16167 if (!scroll_conservatively && NUMBERP (aggressive))
16169 double float_amount = XFLOATINT (aggressive);
16171 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16172 if (pt_offset == 0 && float_amount > 0)
16173 pt_offset = 1;
16174 if (pt_offset && margin > 0)
16175 margin -= 1;
16177 /* Compute how much to move the window start backward from
16178 point so that point will be displayed where the user
16179 wants it. */
16180 if (scrolling_up)
16182 centering_position = it.last_visible_y;
16183 if (pt_offset)
16184 centering_position -= pt_offset;
16185 centering_position -=
16186 frame_line_height * (1 + margin + (last_line_misfit != 0))
16187 + WINDOW_HEADER_LINE_HEIGHT (w);
16188 /* Don't let point enter the scroll margin near top of
16189 the window. */
16190 if (centering_position < margin * frame_line_height)
16191 centering_position = margin * frame_line_height;
16193 else
16194 centering_position = margin * frame_line_height + pt_offset;
16196 else
16197 /* Set the window start half the height of the window backward
16198 from point. */
16199 centering_position = window_box_height (w) / 2;
16201 move_it_vertically_backward (&it, centering_position);
16203 eassert (IT_CHARPOS (it) >= BEGV);
16205 /* The function move_it_vertically_backward may move over more
16206 than the specified y-distance. If it->w is small, e.g. a
16207 mini-buffer window, we may end up in front of the window's
16208 display area. Start displaying at the start of the line
16209 containing PT in this case. */
16210 if (it.current_y <= 0)
16212 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16213 move_it_vertically_backward (&it, 0);
16214 it.current_y = 0;
16217 it.current_x = it.hpos = 0;
16219 /* Set the window start position here explicitly, to avoid an
16220 infinite loop in case the functions in window-scroll-functions
16221 get errors. */
16222 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16224 /* Run scroll hooks. */
16225 startp = run_window_scroll_functions (window, it.current.pos);
16227 /* Redisplay the window. */
16228 if (!current_matrix_up_to_date_p
16229 || windows_or_buffers_changed
16230 || f->cursor_type_changed
16231 /* Don't use try_window_reusing_current_matrix in this case
16232 because it can have changed the buffer. */
16233 || !NILP (Vwindow_scroll_functions)
16234 || !just_this_one_p
16235 || MINI_WINDOW_P (w)
16236 || !(used_current_matrix_p
16237 = try_window_reusing_current_matrix (w)))
16238 try_window (window, startp, 0);
16240 /* If new fonts have been loaded (due to fontsets), give up. We
16241 have to start a new redisplay since we need to re-adjust glyph
16242 matrices. */
16243 if (f->fonts_changed)
16244 goto need_larger_matrices;
16246 /* If cursor did not appear assume that the middle of the window is
16247 in the first line of the window. Do it again with the next line.
16248 (Imagine a window of height 100, displaying two lines of height
16249 60. Moving back 50 from it->last_visible_y will end in the first
16250 line.) */
16251 if (w->cursor.vpos < 0)
16253 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16255 clear_glyph_matrix (w->desired_matrix);
16256 move_it_by_lines (&it, 1);
16257 try_window (window, it.current.pos, 0);
16259 else if (PT < IT_CHARPOS (it))
16261 clear_glyph_matrix (w->desired_matrix);
16262 move_it_by_lines (&it, -1);
16263 try_window (window, it.current.pos, 0);
16265 else
16267 /* Not much we can do about it. */
16271 /* Consider the following case: Window starts at BEGV, there is
16272 invisible, intangible text at BEGV, so that display starts at
16273 some point START > BEGV. It can happen that we are called with
16274 PT somewhere between BEGV and START. Try to handle that case. */
16275 if (w->cursor.vpos < 0)
16277 struct glyph_row *row = w->current_matrix->rows;
16278 if (row->mode_line_p)
16279 ++row;
16280 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16283 if (!cursor_row_fully_visible_p (w, 0, 0))
16285 /* If vscroll is enabled, disable it and try again. */
16286 if (w->vscroll)
16288 w->vscroll = 0;
16289 clear_glyph_matrix (w->desired_matrix);
16290 goto recenter;
16293 /* Users who set scroll-conservatively to a large number want
16294 point just above/below the scroll margin. If we ended up
16295 with point's row partially visible, move the window start to
16296 make that row fully visible and out of the margin. */
16297 if (scroll_conservatively > SCROLL_LIMIT)
16299 int window_total_lines
16300 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16301 int margin =
16302 scroll_margin > 0
16303 ? min (scroll_margin, window_total_lines / 4)
16304 : 0;
16305 int move_down = w->cursor.vpos >= window_total_lines / 2;
16307 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16308 clear_glyph_matrix (w->desired_matrix);
16309 if (1 == try_window (window, it.current.pos,
16310 TRY_WINDOW_CHECK_MARGINS))
16311 goto done;
16314 /* If centering point failed to make the whole line visible,
16315 put point at the top instead. That has to make the whole line
16316 visible, if it can be done. */
16317 if (centering_position == 0)
16318 goto done;
16320 clear_glyph_matrix (w->desired_matrix);
16321 centering_position = 0;
16322 goto recenter;
16325 done:
16327 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16328 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16329 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16331 /* Display the mode line, if we must. */
16332 if ((update_mode_line
16333 /* If window not full width, must redo its mode line
16334 if (a) the window to its side is being redone and
16335 (b) we do a frame-based redisplay. This is a consequence
16336 of how inverted lines are drawn in frame-based redisplay. */
16337 || (!just_this_one_p
16338 && !FRAME_WINDOW_P (f)
16339 && !WINDOW_FULL_WIDTH_P (w))
16340 /* Line number to display. */
16341 || w->base_line_pos > 0
16342 /* Column number is displayed and different from the one displayed. */
16343 || (w->column_number_displayed != -1
16344 && (w->column_number_displayed != current_column ())))
16345 /* This means that the window has a mode line. */
16346 && (WINDOW_WANTS_MODELINE_P (w)
16347 || WINDOW_WANTS_HEADER_LINE_P (w)))
16350 display_mode_lines (w);
16352 /* If mode line height has changed, arrange for a thorough
16353 immediate redisplay using the correct mode line height. */
16354 if (WINDOW_WANTS_MODELINE_P (w)
16355 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16357 f->fonts_changed = 1;
16358 w->mode_line_height = -1;
16359 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16360 = DESIRED_MODE_LINE_HEIGHT (w);
16363 /* If header line height has changed, arrange for a thorough
16364 immediate redisplay using the correct header line height. */
16365 if (WINDOW_WANTS_HEADER_LINE_P (w)
16366 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16368 f->fonts_changed = 1;
16369 w->header_line_height = -1;
16370 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16371 = DESIRED_HEADER_LINE_HEIGHT (w);
16374 if (f->fonts_changed)
16375 goto need_larger_matrices;
16378 if (!line_number_displayed && w->base_line_pos != -1)
16380 w->base_line_pos = 0;
16381 w->base_line_number = 0;
16384 finish_menu_bars:
16386 /* When we reach a frame's selected window, redo the frame's menu bar. */
16387 if (update_mode_line
16388 && EQ (FRAME_SELECTED_WINDOW (f), window))
16390 int redisplay_menu_p = 0;
16392 if (FRAME_WINDOW_P (f))
16394 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16395 || defined (HAVE_NS) || defined (USE_GTK)
16396 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16397 #else
16398 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16399 #endif
16401 else
16402 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16404 if (redisplay_menu_p)
16405 display_menu_bar (w);
16407 #ifdef HAVE_WINDOW_SYSTEM
16408 if (FRAME_WINDOW_P (f))
16410 #if defined (USE_GTK) || defined (HAVE_NS)
16411 if (FRAME_EXTERNAL_TOOL_BAR (f))
16412 redisplay_tool_bar (f);
16413 #else
16414 if (WINDOWP (f->tool_bar_window)
16415 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16416 || !NILP (Vauto_resize_tool_bars))
16417 && redisplay_tool_bar (f))
16418 ignore_mouse_drag_p = 1;
16419 #endif
16421 #endif
16424 #ifdef HAVE_WINDOW_SYSTEM
16425 if (FRAME_WINDOW_P (f)
16426 && update_window_fringes (w, (just_this_one_p
16427 || (!used_current_matrix_p && !overlay_arrow_seen)
16428 || w->pseudo_window_p)))
16430 update_begin (f);
16431 block_input ();
16432 if (draw_window_fringes (w, 1))
16434 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16435 x_draw_right_divider (w);
16436 else
16437 x_draw_vertical_border (w);
16439 unblock_input ();
16440 update_end (f);
16443 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16444 x_draw_bottom_divider (w);
16445 #endif /* HAVE_WINDOW_SYSTEM */
16447 /* We go to this label, with fonts_changed set, if it is
16448 necessary to try again using larger glyph matrices.
16449 We have to redeem the scroll bar even in this case,
16450 because the loop in redisplay_internal expects that. */
16451 need_larger_matrices:
16453 finish_scroll_bars:
16455 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16457 /* Set the thumb's position and size. */
16458 set_vertical_scroll_bar (w);
16460 /* Note that we actually used the scroll bar attached to this
16461 window, so it shouldn't be deleted at the end of redisplay. */
16462 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16463 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16466 /* Restore current_buffer and value of point in it. The window
16467 update may have changed the buffer, so first make sure `opoint'
16468 is still valid (Bug#6177). */
16469 if (CHARPOS (opoint) < BEGV)
16470 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16471 else if (CHARPOS (opoint) > ZV)
16472 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16473 else
16474 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16476 set_buffer_internal_1 (old);
16477 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16478 shorter. This can be caused by log truncation in *Messages*. */
16479 if (CHARPOS (lpoint) <= ZV)
16480 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16482 unbind_to (count, Qnil);
16486 /* Build the complete desired matrix of WINDOW with a window start
16487 buffer position POS.
16489 Value is 1 if successful. It is zero if fonts were loaded during
16490 redisplay which makes re-adjusting glyph matrices necessary, and -1
16491 if point would appear in the scroll margins.
16492 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16493 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16494 set in FLAGS.) */
16497 try_window (Lisp_Object window, struct text_pos pos, int flags)
16499 struct window *w = XWINDOW (window);
16500 struct it it;
16501 struct glyph_row *last_text_row = NULL;
16502 struct frame *f = XFRAME (w->frame);
16503 int frame_line_height = default_line_pixel_height (w);
16505 /* Make POS the new window start. */
16506 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16508 /* Mark cursor position as unknown. No overlay arrow seen. */
16509 w->cursor.vpos = -1;
16510 overlay_arrow_seen = 0;
16512 /* Initialize iterator and info to start at POS. */
16513 start_display (&it, w, pos);
16515 /* Display all lines of W. */
16516 while (it.current_y < it.last_visible_y)
16518 if (display_line (&it))
16519 last_text_row = it.glyph_row - 1;
16520 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16521 return 0;
16524 /* Don't let the cursor end in the scroll margins. */
16525 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16526 && !MINI_WINDOW_P (w))
16528 int this_scroll_margin;
16529 int window_total_lines
16530 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16532 if (scroll_margin > 0)
16534 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16535 this_scroll_margin *= frame_line_height;
16537 else
16538 this_scroll_margin = 0;
16540 if ((w->cursor.y >= 0 /* not vscrolled */
16541 && w->cursor.y < this_scroll_margin
16542 && CHARPOS (pos) > BEGV
16543 && IT_CHARPOS (it) < ZV)
16544 /* rms: considering make_cursor_line_fully_visible_p here
16545 seems to give wrong results. We don't want to recenter
16546 when the last line is partly visible, we want to allow
16547 that case to be handled in the usual way. */
16548 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16550 w->cursor.vpos = -1;
16551 clear_glyph_matrix (w->desired_matrix);
16552 return -1;
16556 /* If bottom moved off end of frame, change mode line percentage. */
16557 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16558 w->update_mode_line = 1;
16560 /* Set window_end_pos to the offset of the last character displayed
16561 on the window from the end of current_buffer. Set
16562 window_end_vpos to its row number. */
16563 if (last_text_row)
16565 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16566 adjust_window_ends (w, last_text_row, 0);
16567 eassert
16568 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16569 w->window_end_vpos)));
16571 else
16573 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16574 w->window_end_pos = Z - ZV;
16575 w->window_end_vpos = 0;
16578 /* But that is not valid info until redisplay finishes. */
16579 w->window_end_valid = 0;
16580 return 1;
16585 /************************************************************************
16586 Window redisplay reusing current matrix when buffer has not changed
16587 ************************************************************************/
16589 /* Try redisplay of window W showing an unchanged buffer with a
16590 different window start than the last time it was displayed by
16591 reusing its current matrix. Value is non-zero if successful.
16592 W->start is the new window start. */
16594 static int
16595 try_window_reusing_current_matrix (struct window *w)
16597 struct frame *f = XFRAME (w->frame);
16598 struct glyph_row *bottom_row;
16599 struct it it;
16600 struct run run;
16601 struct text_pos start, new_start;
16602 int nrows_scrolled, i;
16603 struct glyph_row *last_text_row;
16604 struct glyph_row *last_reused_text_row;
16605 struct glyph_row *start_row;
16606 int start_vpos, min_y, max_y;
16608 #ifdef GLYPH_DEBUG
16609 if (inhibit_try_window_reusing)
16610 return 0;
16611 #endif
16613 if (/* This function doesn't handle terminal frames. */
16614 !FRAME_WINDOW_P (f)
16615 /* Don't try to reuse the display if windows have been split
16616 or such. */
16617 || windows_or_buffers_changed
16618 || f->cursor_type_changed)
16619 return 0;
16621 /* Can't do this if showing trailing whitespace. */
16622 if (!NILP (Vshow_trailing_whitespace))
16623 return 0;
16625 /* If top-line visibility has changed, give up. */
16626 if (WINDOW_WANTS_HEADER_LINE_P (w)
16627 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16628 return 0;
16630 /* Give up if old or new display is scrolled vertically. We could
16631 make this function handle this, but right now it doesn't. */
16632 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16633 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16634 return 0;
16636 /* The variable new_start now holds the new window start. The old
16637 start `start' can be determined from the current matrix. */
16638 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16639 start = start_row->minpos;
16640 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16642 /* Clear the desired matrix for the display below. */
16643 clear_glyph_matrix (w->desired_matrix);
16645 if (CHARPOS (new_start) <= CHARPOS (start))
16647 /* Don't use this method if the display starts with an ellipsis
16648 displayed for invisible text. It's not easy to handle that case
16649 below, and it's certainly not worth the effort since this is
16650 not a frequent case. */
16651 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16652 return 0;
16654 IF_DEBUG (debug_method_add (w, "twu1"));
16656 /* Display up to a row that can be reused. The variable
16657 last_text_row is set to the last row displayed that displays
16658 text. Note that it.vpos == 0 if or if not there is a
16659 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16660 start_display (&it, w, new_start);
16661 w->cursor.vpos = -1;
16662 last_text_row = last_reused_text_row = NULL;
16664 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16666 /* If we have reached into the characters in the START row,
16667 that means the line boundaries have changed. So we
16668 can't start copying with the row START. Maybe it will
16669 work to start copying with the following row. */
16670 while (IT_CHARPOS (it) > CHARPOS (start))
16672 /* Advance to the next row as the "start". */
16673 start_row++;
16674 start = start_row->minpos;
16675 /* If there are no more rows to try, or just one, give up. */
16676 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16677 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16678 || CHARPOS (start) == ZV)
16680 clear_glyph_matrix (w->desired_matrix);
16681 return 0;
16684 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16686 /* If we have reached alignment, we can copy the rest of the
16687 rows. */
16688 if (IT_CHARPOS (it) == CHARPOS (start)
16689 /* Don't accept "alignment" inside a display vector,
16690 since start_row could have started in the middle of
16691 that same display vector (thus their character
16692 positions match), and we have no way of telling if
16693 that is the case. */
16694 && it.current.dpvec_index < 0)
16695 break;
16697 if (display_line (&it))
16698 last_text_row = it.glyph_row - 1;
16702 /* A value of current_y < last_visible_y means that we stopped
16703 at the previous window start, which in turn means that we
16704 have at least one reusable row. */
16705 if (it.current_y < it.last_visible_y)
16707 struct glyph_row *row;
16709 /* IT.vpos always starts from 0; it counts text lines. */
16710 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16712 /* Find PT if not already found in the lines displayed. */
16713 if (w->cursor.vpos < 0)
16715 int dy = it.current_y - start_row->y;
16717 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16718 row = row_containing_pos (w, PT, row, NULL, dy);
16719 if (row)
16720 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16721 dy, nrows_scrolled);
16722 else
16724 clear_glyph_matrix (w->desired_matrix);
16725 return 0;
16729 /* Scroll the display. Do it before the current matrix is
16730 changed. The problem here is that update has not yet
16731 run, i.e. part of the current matrix is not up to date.
16732 scroll_run_hook will clear the cursor, and use the
16733 current matrix to get the height of the row the cursor is
16734 in. */
16735 run.current_y = start_row->y;
16736 run.desired_y = it.current_y;
16737 run.height = it.last_visible_y - it.current_y;
16739 if (run.height > 0 && run.current_y != run.desired_y)
16741 update_begin (f);
16742 FRAME_RIF (f)->update_window_begin_hook (w);
16743 FRAME_RIF (f)->clear_window_mouse_face (w);
16744 FRAME_RIF (f)->scroll_run_hook (w, &run);
16745 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16746 update_end (f);
16749 /* Shift current matrix down by nrows_scrolled lines. */
16750 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16751 rotate_matrix (w->current_matrix,
16752 start_vpos,
16753 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16754 nrows_scrolled);
16756 /* Disable lines that must be updated. */
16757 for (i = 0; i < nrows_scrolled; ++i)
16758 (start_row + i)->enabled_p = false;
16760 /* Re-compute Y positions. */
16761 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16762 max_y = it.last_visible_y;
16763 for (row = start_row + nrows_scrolled;
16764 row < bottom_row;
16765 ++row)
16767 row->y = it.current_y;
16768 row->visible_height = row->height;
16770 if (row->y < min_y)
16771 row->visible_height -= min_y - row->y;
16772 if (row->y + row->height > max_y)
16773 row->visible_height -= row->y + row->height - max_y;
16774 if (row->fringe_bitmap_periodic_p)
16775 row->redraw_fringe_bitmaps_p = 1;
16777 it.current_y += row->height;
16779 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16780 last_reused_text_row = row;
16781 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16782 break;
16785 /* Disable lines in the current matrix which are now
16786 below the window. */
16787 for (++row; row < bottom_row; ++row)
16788 row->enabled_p = row->mode_line_p = 0;
16791 /* Update window_end_pos etc.; last_reused_text_row is the last
16792 reused row from the current matrix containing text, if any.
16793 The value of last_text_row is the last displayed line
16794 containing text. */
16795 if (last_reused_text_row)
16796 adjust_window_ends (w, last_reused_text_row, 1);
16797 else if (last_text_row)
16798 adjust_window_ends (w, last_text_row, 0);
16799 else
16801 /* This window must be completely empty. */
16802 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16803 w->window_end_pos = Z - ZV;
16804 w->window_end_vpos = 0;
16806 w->window_end_valid = 0;
16808 /* Update hint: don't try scrolling again in update_window. */
16809 w->desired_matrix->no_scrolling_p = 1;
16811 #ifdef GLYPH_DEBUG
16812 debug_method_add (w, "try_window_reusing_current_matrix 1");
16813 #endif
16814 return 1;
16816 else if (CHARPOS (new_start) > CHARPOS (start))
16818 struct glyph_row *pt_row, *row;
16819 struct glyph_row *first_reusable_row;
16820 struct glyph_row *first_row_to_display;
16821 int dy;
16822 int yb = window_text_bottom_y (w);
16824 /* Find the row starting at new_start, if there is one. Don't
16825 reuse a partially visible line at the end. */
16826 first_reusable_row = start_row;
16827 while (first_reusable_row->enabled_p
16828 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16829 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16830 < CHARPOS (new_start)))
16831 ++first_reusable_row;
16833 /* Give up if there is no row to reuse. */
16834 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16835 || !first_reusable_row->enabled_p
16836 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16837 != CHARPOS (new_start)))
16838 return 0;
16840 /* We can reuse fully visible rows beginning with
16841 first_reusable_row to the end of the window. Set
16842 first_row_to_display to the first row that cannot be reused.
16843 Set pt_row to the row containing point, if there is any. */
16844 pt_row = NULL;
16845 for (first_row_to_display = first_reusable_row;
16846 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16847 ++first_row_to_display)
16849 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16850 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16851 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16852 && first_row_to_display->ends_at_zv_p
16853 && pt_row == NULL)))
16854 pt_row = first_row_to_display;
16857 /* Start displaying at the start of first_row_to_display. */
16858 eassert (first_row_to_display->y < yb);
16859 init_to_row_start (&it, w, first_row_to_display);
16861 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16862 - start_vpos);
16863 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16864 - nrows_scrolled);
16865 it.current_y = (first_row_to_display->y - first_reusable_row->y
16866 + WINDOW_HEADER_LINE_HEIGHT (w));
16868 /* Display lines beginning with first_row_to_display in the
16869 desired matrix. Set last_text_row to the last row displayed
16870 that displays text. */
16871 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16872 if (pt_row == NULL)
16873 w->cursor.vpos = -1;
16874 last_text_row = NULL;
16875 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16876 if (display_line (&it))
16877 last_text_row = it.glyph_row - 1;
16879 /* If point is in a reused row, adjust y and vpos of the cursor
16880 position. */
16881 if (pt_row)
16883 w->cursor.vpos -= nrows_scrolled;
16884 w->cursor.y -= first_reusable_row->y - start_row->y;
16887 /* Give up if point isn't in a row displayed or reused. (This
16888 also handles the case where w->cursor.vpos < nrows_scrolled
16889 after the calls to display_line, which can happen with scroll
16890 margins. See bug#1295.) */
16891 if (w->cursor.vpos < 0)
16893 clear_glyph_matrix (w->desired_matrix);
16894 return 0;
16897 /* Scroll the display. */
16898 run.current_y = first_reusable_row->y;
16899 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16900 run.height = it.last_visible_y - run.current_y;
16901 dy = run.current_y - run.desired_y;
16903 if (run.height)
16905 update_begin (f);
16906 FRAME_RIF (f)->update_window_begin_hook (w);
16907 FRAME_RIF (f)->clear_window_mouse_face (w);
16908 FRAME_RIF (f)->scroll_run_hook (w, &run);
16909 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16910 update_end (f);
16913 /* Adjust Y positions of reused rows. */
16914 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16915 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16916 max_y = it.last_visible_y;
16917 for (row = first_reusable_row; row < first_row_to_display; ++row)
16919 row->y -= dy;
16920 row->visible_height = row->height;
16921 if (row->y < min_y)
16922 row->visible_height -= min_y - row->y;
16923 if (row->y + row->height > max_y)
16924 row->visible_height -= row->y + row->height - max_y;
16925 if (row->fringe_bitmap_periodic_p)
16926 row->redraw_fringe_bitmaps_p = 1;
16929 /* Scroll the current matrix. */
16930 eassert (nrows_scrolled > 0);
16931 rotate_matrix (w->current_matrix,
16932 start_vpos,
16933 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16934 -nrows_scrolled);
16936 /* Disable rows not reused. */
16937 for (row -= nrows_scrolled; row < bottom_row; ++row)
16938 row->enabled_p = false;
16940 /* Point may have moved to a different line, so we cannot assume that
16941 the previous cursor position is valid; locate the correct row. */
16942 if (pt_row)
16944 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16945 row < bottom_row
16946 && PT >= MATRIX_ROW_END_CHARPOS (row)
16947 && !row->ends_at_zv_p;
16948 row++)
16950 w->cursor.vpos++;
16951 w->cursor.y = row->y;
16953 if (row < bottom_row)
16955 /* Can't simply scan the row for point with
16956 bidi-reordered glyph rows. Let set_cursor_from_row
16957 figure out where to put the cursor, and if it fails,
16958 give up. */
16959 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
16961 if (!set_cursor_from_row (w, row, w->current_matrix,
16962 0, 0, 0, 0))
16964 clear_glyph_matrix (w->desired_matrix);
16965 return 0;
16968 else
16970 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16971 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16973 for (; glyph < end
16974 && (!BUFFERP (glyph->object)
16975 || glyph->charpos < PT);
16976 glyph++)
16978 w->cursor.hpos++;
16979 w->cursor.x += glyph->pixel_width;
16985 /* Adjust window end. A null value of last_text_row means that
16986 the window end is in reused rows which in turn means that
16987 only its vpos can have changed. */
16988 if (last_text_row)
16989 adjust_window_ends (w, last_text_row, 0);
16990 else
16991 w->window_end_vpos -= nrows_scrolled;
16993 w->window_end_valid = 0;
16994 w->desired_matrix->no_scrolling_p = 1;
16996 #ifdef GLYPH_DEBUG
16997 debug_method_add (w, "try_window_reusing_current_matrix 2");
16998 #endif
16999 return 1;
17002 return 0;
17007 /************************************************************************
17008 Window redisplay reusing current matrix when buffer has changed
17009 ************************************************************************/
17011 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17012 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17013 ptrdiff_t *, ptrdiff_t *);
17014 static struct glyph_row *
17015 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17016 struct glyph_row *);
17019 /* Return the last row in MATRIX displaying text. If row START is
17020 non-null, start searching with that row. IT gives the dimensions
17021 of the display. Value is null if matrix is empty; otherwise it is
17022 a pointer to the row found. */
17024 static struct glyph_row *
17025 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17026 struct glyph_row *start)
17028 struct glyph_row *row, *row_found;
17030 /* Set row_found to the last row in IT->w's current matrix
17031 displaying text. The loop looks funny but think of partially
17032 visible lines. */
17033 row_found = NULL;
17034 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17035 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17037 eassert (row->enabled_p);
17038 row_found = row;
17039 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17040 break;
17041 ++row;
17044 return row_found;
17048 /* Return the last row in the current matrix of W that is not affected
17049 by changes at the start of current_buffer that occurred since W's
17050 current matrix was built. Value is null if no such row exists.
17052 BEG_UNCHANGED us the number of characters unchanged at the start of
17053 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17054 first changed character in current_buffer. Characters at positions <
17055 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17056 when the current matrix was built. */
17058 static struct glyph_row *
17059 find_last_unchanged_at_beg_row (struct window *w)
17061 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17062 struct glyph_row *row;
17063 struct glyph_row *row_found = NULL;
17064 int yb = window_text_bottom_y (w);
17066 /* Find the last row displaying unchanged text. */
17067 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17068 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17069 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17070 ++row)
17072 if (/* If row ends before first_changed_pos, it is unchanged,
17073 except in some case. */
17074 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17075 /* When row ends in ZV and we write at ZV it is not
17076 unchanged. */
17077 && !row->ends_at_zv_p
17078 /* When first_changed_pos is the end of a continued line,
17079 row is not unchanged because it may be no longer
17080 continued. */
17081 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17082 && (row->continued_p
17083 || row->exact_window_width_line_p))
17084 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17085 needs to be recomputed, so don't consider this row as
17086 unchanged. This happens when the last line was
17087 bidi-reordered and was killed immediately before this
17088 redisplay cycle. In that case, ROW->end stores the
17089 buffer position of the first visual-order character of
17090 the killed text, which is now beyond ZV. */
17091 && CHARPOS (row->end.pos) <= ZV)
17092 row_found = row;
17094 /* Stop if last visible row. */
17095 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17096 break;
17099 return row_found;
17103 /* Find the first glyph row in the current matrix of W that is not
17104 affected by changes at the end of current_buffer since the
17105 time W's current matrix was built.
17107 Return in *DELTA the number of chars by which buffer positions in
17108 unchanged text at the end of current_buffer must be adjusted.
17110 Return in *DELTA_BYTES the corresponding number of bytes.
17112 Value is null if no such row exists, i.e. all rows are affected by
17113 changes. */
17115 static struct glyph_row *
17116 find_first_unchanged_at_end_row (struct window *w,
17117 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17119 struct glyph_row *row;
17120 struct glyph_row *row_found = NULL;
17122 *delta = *delta_bytes = 0;
17124 /* Display must not have been paused, otherwise the current matrix
17125 is not up to date. */
17126 eassert (w->window_end_valid);
17128 /* A value of window_end_pos >= END_UNCHANGED means that the window
17129 end is in the range of changed text. If so, there is no
17130 unchanged row at the end of W's current matrix. */
17131 if (w->window_end_pos >= END_UNCHANGED)
17132 return NULL;
17134 /* Set row to the last row in W's current matrix displaying text. */
17135 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17137 /* If matrix is entirely empty, no unchanged row exists. */
17138 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17140 /* The value of row is the last glyph row in the matrix having a
17141 meaningful buffer position in it. The end position of row
17142 corresponds to window_end_pos. This allows us to translate
17143 buffer positions in the current matrix to current buffer
17144 positions for characters not in changed text. */
17145 ptrdiff_t Z_old =
17146 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17147 ptrdiff_t Z_BYTE_old =
17148 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17149 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17150 struct glyph_row *first_text_row
17151 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17153 *delta = Z - Z_old;
17154 *delta_bytes = Z_BYTE - Z_BYTE_old;
17156 /* Set last_unchanged_pos to the buffer position of the last
17157 character in the buffer that has not been changed. Z is the
17158 index + 1 of the last character in current_buffer, i.e. by
17159 subtracting END_UNCHANGED we get the index of the last
17160 unchanged character, and we have to add BEG to get its buffer
17161 position. */
17162 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17163 last_unchanged_pos_old = last_unchanged_pos - *delta;
17165 /* Search backward from ROW for a row displaying a line that
17166 starts at a minimum position >= last_unchanged_pos_old. */
17167 for (; row > first_text_row; --row)
17169 /* This used to abort, but it can happen.
17170 It is ok to just stop the search instead here. KFS. */
17171 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17172 break;
17174 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17175 row_found = row;
17179 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17181 return row_found;
17185 /* Make sure that glyph rows in the current matrix of window W
17186 reference the same glyph memory as corresponding rows in the
17187 frame's frame matrix. This function is called after scrolling W's
17188 current matrix on a terminal frame in try_window_id and
17189 try_window_reusing_current_matrix. */
17191 static void
17192 sync_frame_with_window_matrix_rows (struct window *w)
17194 struct frame *f = XFRAME (w->frame);
17195 struct glyph_row *window_row, *window_row_end, *frame_row;
17197 /* Preconditions: W must be a leaf window and full-width. Its frame
17198 must have a frame matrix. */
17199 eassert (BUFFERP (w->contents));
17200 eassert (WINDOW_FULL_WIDTH_P (w));
17201 eassert (!FRAME_WINDOW_P (f));
17203 /* If W is a full-width window, glyph pointers in W's current matrix
17204 have, by definition, to be the same as glyph pointers in the
17205 corresponding frame matrix. Note that frame matrices have no
17206 marginal areas (see build_frame_matrix). */
17207 window_row = w->current_matrix->rows;
17208 window_row_end = window_row + w->current_matrix->nrows;
17209 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17210 while (window_row < window_row_end)
17212 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17213 struct glyph *end = window_row->glyphs[LAST_AREA];
17215 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17216 frame_row->glyphs[TEXT_AREA] = start;
17217 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17218 frame_row->glyphs[LAST_AREA] = end;
17220 /* Disable frame rows whose corresponding window rows have
17221 been disabled in try_window_id. */
17222 if (!window_row->enabled_p)
17223 frame_row->enabled_p = false;
17225 ++window_row, ++frame_row;
17230 /* Find the glyph row in window W containing CHARPOS. Consider all
17231 rows between START and END (not inclusive). END null means search
17232 all rows to the end of the display area of W. Value is the row
17233 containing CHARPOS or null. */
17235 struct glyph_row *
17236 row_containing_pos (struct window *w, ptrdiff_t charpos,
17237 struct glyph_row *start, struct glyph_row *end, int dy)
17239 struct glyph_row *row = start;
17240 struct glyph_row *best_row = NULL;
17241 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17242 int last_y;
17244 /* If we happen to start on a header-line, skip that. */
17245 if (row->mode_line_p)
17246 ++row;
17248 if ((end && row >= end) || !row->enabled_p)
17249 return NULL;
17251 last_y = window_text_bottom_y (w) - dy;
17253 while (1)
17255 /* Give up if we have gone too far. */
17256 if (end && row >= end)
17257 return NULL;
17258 /* This formerly returned if they were equal.
17259 I think that both quantities are of a "last plus one" type;
17260 if so, when they are equal, the row is within the screen. -- rms. */
17261 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17262 return NULL;
17264 /* If it is in this row, return this row. */
17265 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17266 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17267 /* The end position of a row equals the start
17268 position of the next row. If CHARPOS is there, we
17269 would rather consider it displayed in the next
17270 line, except when this line ends in ZV. */
17271 && !row_for_charpos_p (row, charpos)))
17272 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17274 struct glyph *g;
17276 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17277 || (!best_row && !row->continued_p))
17278 return row;
17279 /* In bidi-reordered rows, there could be several rows whose
17280 edges surround CHARPOS, all of these rows belonging to
17281 the same continued line. We need to find the row which
17282 fits CHARPOS the best. */
17283 for (g = row->glyphs[TEXT_AREA];
17284 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17285 g++)
17287 if (!STRINGP (g->object))
17289 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17291 mindif = eabs (g->charpos - charpos);
17292 best_row = row;
17293 /* Exact match always wins. */
17294 if (mindif == 0)
17295 return best_row;
17300 else if (best_row && !row->continued_p)
17301 return best_row;
17302 ++row;
17307 /* Try to redisplay window W by reusing its existing display. W's
17308 current matrix must be up to date when this function is called,
17309 i.e. window_end_valid must be nonzero.
17311 Value is
17313 1 if display has been updated
17314 0 if otherwise unsuccessful
17315 -1 if redisplay with same window start is known not to succeed
17317 The following steps are performed:
17319 1. Find the last row in the current matrix of W that is not
17320 affected by changes at the start of current_buffer. If no such row
17321 is found, give up.
17323 2. Find the first row in W's current matrix that is not affected by
17324 changes at the end of current_buffer. Maybe there is no such row.
17326 3. Display lines beginning with the row + 1 found in step 1 to the
17327 row found in step 2 or, if step 2 didn't find a row, to the end of
17328 the window.
17330 4. If cursor is not known to appear on the window, give up.
17332 5. If display stopped at the row found in step 2, scroll the
17333 display and current matrix as needed.
17335 6. Maybe display some lines at the end of W, if we must. This can
17336 happen under various circumstances, like a partially visible line
17337 becoming fully visible, or because newly displayed lines are displayed
17338 in smaller font sizes.
17340 7. Update W's window end information. */
17342 static int
17343 try_window_id (struct window *w)
17345 struct frame *f = XFRAME (w->frame);
17346 struct glyph_matrix *current_matrix = w->current_matrix;
17347 struct glyph_matrix *desired_matrix = w->desired_matrix;
17348 struct glyph_row *last_unchanged_at_beg_row;
17349 struct glyph_row *first_unchanged_at_end_row;
17350 struct glyph_row *row;
17351 struct glyph_row *bottom_row;
17352 int bottom_vpos;
17353 struct it it;
17354 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17355 int dvpos, dy;
17356 struct text_pos start_pos;
17357 struct run run;
17358 int first_unchanged_at_end_vpos = 0;
17359 struct glyph_row *last_text_row, *last_text_row_at_end;
17360 struct text_pos start;
17361 ptrdiff_t first_changed_charpos, last_changed_charpos;
17363 #ifdef GLYPH_DEBUG
17364 if (inhibit_try_window_id)
17365 return 0;
17366 #endif
17368 /* This is handy for debugging. */
17369 #if 0
17370 #define GIVE_UP(X) \
17371 do { \
17372 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17373 return 0; \
17374 } while (0)
17375 #else
17376 #define GIVE_UP(X) return 0
17377 #endif
17379 SET_TEXT_POS_FROM_MARKER (start, w->start);
17381 /* Don't use this for mini-windows because these can show
17382 messages and mini-buffers, and we don't handle that here. */
17383 if (MINI_WINDOW_P (w))
17384 GIVE_UP (1);
17386 /* This flag is used to prevent redisplay optimizations. */
17387 if (windows_or_buffers_changed || f->cursor_type_changed)
17388 GIVE_UP (2);
17390 /* Verify that narrowing has not changed.
17391 Also verify that we were not told to prevent redisplay optimizations.
17392 It would be nice to further
17393 reduce the number of cases where this prevents try_window_id. */
17394 if (current_buffer->clip_changed
17395 || current_buffer->prevent_redisplay_optimizations_p)
17396 GIVE_UP (3);
17398 /* Window must either use window-based redisplay or be full width. */
17399 if (!FRAME_WINDOW_P (f)
17400 && (!FRAME_LINE_INS_DEL_OK (f)
17401 || !WINDOW_FULL_WIDTH_P (w)))
17402 GIVE_UP (4);
17404 /* Give up if point is known NOT to appear in W. */
17405 if (PT < CHARPOS (start))
17406 GIVE_UP (5);
17408 /* Another way to prevent redisplay optimizations. */
17409 if (w->last_modified == 0)
17410 GIVE_UP (6);
17412 /* Verify that window is not hscrolled. */
17413 if (w->hscroll != 0)
17414 GIVE_UP (7);
17416 /* Verify that display wasn't paused. */
17417 if (!w->window_end_valid)
17418 GIVE_UP (8);
17420 /* Likewise if highlighting trailing whitespace. */
17421 if (!NILP (Vshow_trailing_whitespace))
17422 GIVE_UP (11);
17424 /* Can't use this if overlay arrow position and/or string have
17425 changed. */
17426 if (overlay_arrows_changed_p ())
17427 GIVE_UP (12);
17429 /* When word-wrap is on, adding a space to the first word of a
17430 wrapped line can change the wrap position, altering the line
17431 above it. It might be worthwhile to handle this more
17432 intelligently, but for now just redisplay from scratch. */
17433 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17434 GIVE_UP (21);
17436 /* Under bidi reordering, adding or deleting a character in the
17437 beginning of a paragraph, before the first strong directional
17438 character, can change the base direction of the paragraph (unless
17439 the buffer specifies a fixed paragraph direction), which will
17440 require to redisplay the whole paragraph. It might be worthwhile
17441 to find the paragraph limits and widen the range of redisplayed
17442 lines to that, but for now just give up this optimization and
17443 redisplay from scratch. */
17444 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17445 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17446 GIVE_UP (22);
17448 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17449 only if buffer has really changed. The reason is that the gap is
17450 initially at Z for freshly visited files. The code below would
17451 set end_unchanged to 0 in that case. */
17452 if (MODIFF > SAVE_MODIFF
17453 /* This seems to happen sometimes after saving a buffer. */
17454 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17456 if (GPT - BEG < BEG_UNCHANGED)
17457 BEG_UNCHANGED = GPT - BEG;
17458 if (Z - GPT < END_UNCHANGED)
17459 END_UNCHANGED = Z - GPT;
17462 /* The position of the first and last character that has been changed. */
17463 first_changed_charpos = BEG + BEG_UNCHANGED;
17464 last_changed_charpos = Z - END_UNCHANGED;
17466 /* If window starts after a line end, and the last change is in
17467 front of that newline, then changes don't affect the display.
17468 This case happens with stealth-fontification. Note that although
17469 the display is unchanged, glyph positions in the matrix have to
17470 be adjusted, of course. */
17471 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17472 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17473 && ((last_changed_charpos < CHARPOS (start)
17474 && CHARPOS (start) == BEGV)
17475 || (last_changed_charpos < CHARPOS (start) - 1
17476 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17478 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17479 struct glyph_row *r0;
17481 /* Compute how many chars/bytes have been added to or removed
17482 from the buffer. */
17483 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17484 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17485 Z_delta = Z - Z_old;
17486 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17488 /* Give up if PT is not in the window. Note that it already has
17489 been checked at the start of try_window_id that PT is not in
17490 front of the window start. */
17491 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17492 GIVE_UP (13);
17494 /* If window start is unchanged, we can reuse the whole matrix
17495 as is, after adjusting glyph positions. No need to compute
17496 the window end again, since its offset from Z hasn't changed. */
17497 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17498 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17499 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17500 /* PT must not be in a partially visible line. */
17501 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17502 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17504 /* Adjust positions in the glyph matrix. */
17505 if (Z_delta || Z_delta_bytes)
17507 struct glyph_row *r1
17508 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17509 increment_matrix_positions (w->current_matrix,
17510 MATRIX_ROW_VPOS (r0, current_matrix),
17511 MATRIX_ROW_VPOS (r1, current_matrix),
17512 Z_delta, Z_delta_bytes);
17515 /* Set the cursor. */
17516 row = row_containing_pos (w, PT, r0, NULL, 0);
17517 if (row)
17518 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17519 return 1;
17523 /* Handle the case that changes are all below what is displayed in
17524 the window, and that PT is in the window. This shortcut cannot
17525 be taken if ZV is visible in the window, and text has been added
17526 there that is visible in the window. */
17527 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17528 /* ZV is not visible in the window, or there are no
17529 changes at ZV, actually. */
17530 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17531 || first_changed_charpos == last_changed_charpos))
17533 struct glyph_row *r0;
17535 /* Give up if PT is not in the window. Note that it already has
17536 been checked at the start of try_window_id that PT is not in
17537 front of the window start. */
17538 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17539 GIVE_UP (14);
17541 /* If window start is unchanged, we can reuse the whole matrix
17542 as is, without changing glyph positions since no text has
17543 been added/removed in front of the window end. */
17544 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17545 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17546 /* PT must not be in a partially visible line. */
17547 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17548 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17550 /* We have to compute the window end anew since text
17551 could have been added/removed after it. */
17552 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17553 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17555 /* Set the cursor. */
17556 row = row_containing_pos (w, PT, r0, NULL, 0);
17557 if (row)
17558 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17559 return 2;
17563 /* Give up if window start is in the changed area.
17565 The condition used to read
17567 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17569 but why that was tested escapes me at the moment. */
17570 if (CHARPOS (start) >= first_changed_charpos
17571 && CHARPOS (start) <= last_changed_charpos)
17572 GIVE_UP (15);
17574 /* Check that window start agrees with the start of the first glyph
17575 row in its current matrix. Check this after we know the window
17576 start is not in changed text, otherwise positions would not be
17577 comparable. */
17578 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17579 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17580 GIVE_UP (16);
17582 /* Give up if the window ends in strings. Overlay strings
17583 at the end are difficult to handle, so don't try. */
17584 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17585 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17586 GIVE_UP (20);
17588 /* Compute the position at which we have to start displaying new
17589 lines. Some of the lines at the top of the window might be
17590 reusable because they are not displaying changed text. Find the
17591 last row in W's current matrix not affected by changes at the
17592 start of current_buffer. Value is null if changes start in the
17593 first line of window. */
17594 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17595 if (last_unchanged_at_beg_row)
17597 /* Avoid starting to display in the middle of a character, a TAB
17598 for instance. This is easier than to set up the iterator
17599 exactly, and it's not a frequent case, so the additional
17600 effort wouldn't really pay off. */
17601 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17602 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17603 && last_unchanged_at_beg_row > w->current_matrix->rows)
17604 --last_unchanged_at_beg_row;
17606 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17607 GIVE_UP (17);
17609 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17610 GIVE_UP (18);
17611 start_pos = it.current.pos;
17613 /* Start displaying new lines in the desired matrix at the same
17614 vpos we would use in the current matrix, i.e. below
17615 last_unchanged_at_beg_row. */
17616 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17617 current_matrix);
17618 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17619 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17621 eassert (it.hpos == 0 && it.current_x == 0);
17623 else
17625 /* There are no reusable lines at the start of the window.
17626 Start displaying in the first text line. */
17627 start_display (&it, w, start);
17628 it.vpos = it.first_vpos;
17629 start_pos = it.current.pos;
17632 /* Find the first row that is not affected by changes at the end of
17633 the buffer. Value will be null if there is no unchanged row, in
17634 which case we must redisplay to the end of the window. delta
17635 will be set to the value by which buffer positions beginning with
17636 first_unchanged_at_end_row have to be adjusted due to text
17637 changes. */
17638 first_unchanged_at_end_row
17639 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17640 IF_DEBUG (debug_delta = delta);
17641 IF_DEBUG (debug_delta_bytes = delta_bytes);
17643 /* Set stop_pos to the buffer position up to which we will have to
17644 display new lines. If first_unchanged_at_end_row != NULL, this
17645 is the buffer position of the start of the line displayed in that
17646 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17647 that we don't stop at a buffer position. */
17648 stop_pos = 0;
17649 if (first_unchanged_at_end_row)
17651 eassert (last_unchanged_at_beg_row == NULL
17652 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17654 /* If this is a continuation line, move forward to the next one
17655 that isn't. Changes in lines above affect this line.
17656 Caution: this may move first_unchanged_at_end_row to a row
17657 not displaying text. */
17658 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17659 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17660 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17661 < it.last_visible_y))
17662 ++first_unchanged_at_end_row;
17664 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17665 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17666 >= it.last_visible_y))
17667 first_unchanged_at_end_row = NULL;
17668 else
17670 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17671 + delta);
17672 first_unchanged_at_end_vpos
17673 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17674 eassert (stop_pos >= Z - END_UNCHANGED);
17677 else if (last_unchanged_at_beg_row == NULL)
17678 GIVE_UP (19);
17681 #ifdef GLYPH_DEBUG
17683 /* Either there is no unchanged row at the end, or the one we have
17684 now displays text. This is a necessary condition for the window
17685 end pos calculation at the end of this function. */
17686 eassert (first_unchanged_at_end_row == NULL
17687 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17689 debug_last_unchanged_at_beg_vpos
17690 = (last_unchanged_at_beg_row
17691 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17692 : -1);
17693 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17695 #endif /* GLYPH_DEBUG */
17698 /* Display new lines. Set last_text_row to the last new line
17699 displayed which has text on it, i.e. might end up as being the
17700 line where the window_end_vpos is. */
17701 w->cursor.vpos = -1;
17702 last_text_row = NULL;
17703 overlay_arrow_seen = 0;
17704 while (it.current_y < it.last_visible_y
17705 && !f->fonts_changed
17706 && (first_unchanged_at_end_row == NULL
17707 || IT_CHARPOS (it) < stop_pos))
17709 if (display_line (&it))
17710 last_text_row = it.glyph_row - 1;
17713 if (f->fonts_changed)
17714 return -1;
17717 /* Compute differences in buffer positions, y-positions etc. for
17718 lines reused at the bottom of the window. Compute what we can
17719 scroll. */
17720 if (first_unchanged_at_end_row
17721 /* No lines reused because we displayed everything up to the
17722 bottom of the window. */
17723 && it.current_y < it.last_visible_y)
17725 dvpos = (it.vpos
17726 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17727 current_matrix));
17728 dy = it.current_y - first_unchanged_at_end_row->y;
17729 run.current_y = first_unchanged_at_end_row->y;
17730 run.desired_y = run.current_y + dy;
17731 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17733 else
17735 delta = delta_bytes = dvpos = dy
17736 = run.current_y = run.desired_y = run.height = 0;
17737 first_unchanged_at_end_row = NULL;
17739 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
17742 /* Find the cursor if not already found. We have to decide whether
17743 PT will appear on this window (it sometimes doesn't, but this is
17744 not a very frequent case.) This decision has to be made before
17745 the current matrix is altered. A value of cursor.vpos < 0 means
17746 that PT is either in one of the lines beginning at
17747 first_unchanged_at_end_row or below the window. Don't care for
17748 lines that might be displayed later at the window end; as
17749 mentioned, this is not a frequent case. */
17750 if (w->cursor.vpos < 0)
17752 /* Cursor in unchanged rows at the top? */
17753 if (PT < CHARPOS (start_pos)
17754 && last_unchanged_at_beg_row)
17756 row = row_containing_pos (w, PT,
17757 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17758 last_unchanged_at_beg_row + 1, 0);
17759 if (row)
17760 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17763 /* Start from first_unchanged_at_end_row looking for PT. */
17764 else if (first_unchanged_at_end_row)
17766 row = row_containing_pos (w, PT - delta,
17767 first_unchanged_at_end_row, NULL, 0);
17768 if (row)
17769 set_cursor_from_row (w, row, w->current_matrix, delta,
17770 delta_bytes, dy, dvpos);
17773 /* Give up if cursor was not found. */
17774 if (w->cursor.vpos < 0)
17776 clear_glyph_matrix (w->desired_matrix);
17777 return -1;
17781 /* Don't let the cursor end in the scroll margins. */
17783 int this_scroll_margin, cursor_height;
17784 int frame_line_height = default_line_pixel_height (w);
17785 int window_total_lines
17786 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
17788 this_scroll_margin =
17789 max (0, min (scroll_margin, window_total_lines / 4));
17790 this_scroll_margin *= frame_line_height;
17791 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17793 if ((w->cursor.y < this_scroll_margin
17794 && CHARPOS (start) > BEGV)
17795 /* Old redisplay didn't take scroll margin into account at the bottom,
17796 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17797 || (w->cursor.y + (make_cursor_line_fully_visible_p
17798 ? cursor_height + this_scroll_margin
17799 : 1)) > it.last_visible_y)
17801 w->cursor.vpos = -1;
17802 clear_glyph_matrix (w->desired_matrix);
17803 return -1;
17807 /* Scroll the display. Do it before changing the current matrix so
17808 that xterm.c doesn't get confused about where the cursor glyph is
17809 found. */
17810 if (dy && run.height)
17812 update_begin (f);
17814 if (FRAME_WINDOW_P (f))
17816 FRAME_RIF (f)->update_window_begin_hook (w);
17817 FRAME_RIF (f)->clear_window_mouse_face (w);
17818 FRAME_RIF (f)->scroll_run_hook (w, &run);
17819 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17821 else
17823 /* Terminal frame. In this case, dvpos gives the number of
17824 lines to scroll by; dvpos < 0 means scroll up. */
17825 int from_vpos
17826 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17827 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17828 int end = (WINDOW_TOP_EDGE_LINE (w)
17829 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17830 + window_internal_height (w));
17832 #if defined (HAVE_GPM) || defined (MSDOS)
17833 x_clear_window_mouse_face (w);
17834 #endif
17835 /* Perform the operation on the screen. */
17836 if (dvpos > 0)
17838 /* Scroll last_unchanged_at_beg_row to the end of the
17839 window down dvpos lines. */
17840 set_terminal_window (f, end);
17842 /* On dumb terminals delete dvpos lines at the end
17843 before inserting dvpos empty lines. */
17844 if (!FRAME_SCROLL_REGION_OK (f))
17845 ins_del_lines (f, end - dvpos, -dvpos);
17847 /* Insert dvpos empty lines in front of
17848 last_unchanged_at_beg_row. */
17849 ins_del_lines (f, from, dvpos);
17851 else if (dvpos < 0)
17853 /* Scroll up last_unchanged_at_beg_vpos to the end of
17854 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17855 set_terminal_window (f, end);
17857 /* Delete dvpos lines in front of
17858 last_unchanged_at_beg_vpos. ins_del_lines will set
17859 the cursor to the given vpos and emit |dvpos| delete
17860 line sequences. */
17861 ins_del_lines (f, from + dvpos, dvpos);
17863 /* On a dumb terminal insert dvpos empty lines at the
17864 end. */
17865 if (!FRAME_SCROLL_REGION_OK (f))
17866 ins_del_lines (f, end + dvpos, -dvpos);
17869 set_terminal_window (f, 0);
17872 update_end (f);
17875 /* Shift reused rows of the current matrix to the right position.
17876 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17877 text. */
17878 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17879 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17880 if (dvpos < 0)
17882 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17883 bottom_vpos, dvpos);
17884 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17885 bottom_vpos);
17887 else if (dvpos > 0)
17889 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17890 bottom_vpos, dvpos);
17891 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17892 first_unchanged_at_end_vpos + dvpos);
17895 /* For frame-based redisplay, make sure that current frame and window
17896 matrix are in sync with respect to glyph memory. */
17897 if (!FRAME_WINDOW_P (f))
17898 sync_frame_with_window_matrix_rows (w);
17900 /* Adjust buffer positions in reused rows. */
17901 if (delta || delta_bytes)
17902 increment_matrix_positions (current_matrix,
17903 first_unchanged_at_end_vpos + dvpos,
17904 bottom_vpos, delta, delta_bytes);
17906 /* Adjust Y positions. */
17907 if (dy)
17908 shift_glyph_matrix (w, current_matrix,
17909 first_unchanged_at_end_vpos + dvpos,
17910 bottom_vpos, dy);
17912 if (first_unchanged_at_end_row)
17914 first_unchanged_at_end_row += dvpos;
17915 if (first_unchanged_at_end_row->y >= it.last_visible_y
17916 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17917 first_unchanged_at_end_row = NULL;
17920 /* If scrolling up, there may be some lines to display at the end of
17921 the window. */
17922 last_text_row_at_end = NULL;
17923 if (dy < 0)
17925 /* Scrolling up can leave for example a partially visible line
17926 at the end of the window to be redisplayed. */
17927 /* Set last_row to the glyph row in the current matrix where the
17928 window end line is found. It has been moved up or down in
17929 the matrix by dvpos. */
17930 int last_vpos = w->window_end_vpos + dvpos;
17931 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17933 /* If last_row is the window end line, it should display text. */
17934 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
17936 /* If window end line was partially visible before, begin
17937 displaying at that line. Otherwise begin displaying with the
17938 line following it. */
17939 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17941 init_to_row_start (&it, w, last_row);
17942 it.vpos = last_vpos;
17943 it.current_y = last_row->y;
17945 else
17947 init_to_row_end (&it, w, last_row);
17948 it.vpos = 1 + last_vpos;
17949 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17950 ++last_row;
17953 /* We may start in a continuation line. If so, we have to
17954 get the right continuation_lines_width and current_x. */
17955 it.continuation_lines_width = last_row->continuation_lines_width;
17956 it.hpos = it.current_x = 0;
17958 /* Display the rest of the lines at the window end. */
17959 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17960 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17962 /* Is it always sure that the display agrees with lines in
17963 the current matrix? I don't think so, so we mark rows
17964 displayed invalid in the current matrix by setting their
17965 enabled_p flag to zero. */
17966 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
17967 if (display_line (&it))
17968 last_text_row_at_end = it.glyph_row - 1;
17972 /* Update window_end_pos and window_end_vpos. */
17973 if (first_unchanged_at_end_row && !last_text_row_at_end)
17975 /* Window end line if one of the preserved rows from the current
17976 matrix. Set row to the last row displaying text in current
17977 matrix starting at first_unchanged_at_end_row, after
17978 scrolling. */
17979 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17980 row = find_last_row_displaying_text (w->current_matrix, &it,
17981 first_unchanged_at_end_row);
17982 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17983 adjust_window_ends (w, row, 1);
17984 eassert (w->window_end_bytepos >= 0);
17985 IF_DEBUG (debug_method_add (w, "A"));
17987 else if (last_text_row_at_end)
17989 adjust_window_ends (w, last_text_row_at_end, 0);
17990 eassert (w->window_end_bytepos >= 0);
17991 IF_DEBUG (debug_method_add (w, "B"));
17993 else if (last_text_row)
17995 /* We have displayed either to the end of the window or at the
17996 end of the window, i.e. the last row with text is to be found
17997 in the desired matrix. */
17998 adjust_window_ends (w, last_text_row, 0);
17999 eassert (w->window_end_bytepos >= 0);
18001 else if (first_unchanged_at_end_row == NULL
18002 && last_text_row == NULL
18003 && last_text_row_at_end == NULL)
18005 /* Displayed to end of window, but no line containing text was
18006 displayed. Lines were deleted at the end of the window. */
18007 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18008 int vpos = w->window_end_vpos;
18009 struct glyph_row *current_row = current_matrix->rows + vpos;
18010 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18012 for (row = NULL;
18013 row == NULL && vpos >= first_vpos;
18014 --vpos, --current_row, --desired_row)
18016 if (desired_row->enabled_p)
18018 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18019 row = desired_row;
18021 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18022 row = current_row;
18025 eassert (row != NULL);
18026 w->window_end_vpos = vpos + 1;
18027 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18028 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18029 eassert (w->window_end_bytepos >= 0);
18030 IF_DEBUG (debug_method_add (w, "C"));
18032 else
18033 emacs_abort ();
18035 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18036 debug_end_vpos = w->window_end_vpos));
18038 /* Record that display has not been completed. */
18039 w->window_end_valid = 0;
18040 w->desired_matrix->no_scrolling_p = 1;
18041 return 3;
18043 #undef GIVE_UP
18048 /***********************************************************************
18049 More debugging support
18050 ***********************************************************************/
18052 #ifdef GLYPH_DEBUG
18054 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18055 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18056 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18059 /* Dump the contents of glyph matrix MATRIX on stderr.
18061 GLYPHS 0 means don't show glyph contents.
18062 GLYPHS 1 means show glyphs in short form
18063 GLYPHS > 1 means show glyphs in long form. */
18065 void
18066 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18068 int i;
18069 for (i = 0; i < matrix->nrows; ++i)
18070 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18074 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18075 the glyph row and area where the glyph comes from. */
18077 void
18078 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18080 if (glyph->type == CHAR_GLYPH
18081 || glyph->type == GLYPHLESS_GLYPH)
18083 fprintf (stderr,
18084 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18085 glyph - row->glyphs[TEXT_AREA],
18086 (glyph->type == CHAR_GLYPH
18087 ? 'C'
18088 : 'G'),
18089 glyph->charpos,
18090 (BUFFERP (glyph->object)
18091 ? 'B'
18092 : (STRINGP (glyph->object)
18093 ? 'S'
18094 : (INTEGERP (glyph->object)
18095 ? '0'
18096 : '-'))),
18097 glyph->pixel_width,
18098 glyph->u.ch,
18099 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18100 ? glyph->u.ch
18101 : '.'),
18102 glyph->face_id,
18103 glyph->left_box_line_p,
18104 glyph->right_box_line_p);
18106 else if (glyph->type == STRETCH_GLYPH)
18108 fprintf (stderr,
18109 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18110 glyph - row->glyphs[TEXT_AREA],
18111 'S',
18112 glyph->charpos,
18113 (BUFFERP (glyph->object)
18114 ? 'B'
18115 : (STRINGP (glyph->object)
18116 ? 'S'
18117 : (INTEGERP (glyph->object)
18118 ? '0'
18119 : '-'))),
18120 glyph->pixel_width,
18122 ' ',
18123 glyph->face_id,
18124 glyph->left_box_line_p,
18125 glyph->right_box_line_p);
18127 else if (glyph->type == IMAGE_GLYPH)
18129 fprintf (stderr,
18130 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18131 glyph - row->glyphs[TEXT_AREA],
18132 'I',
18133 glyph->charpos,
18134 (BUFFERP (glyph->object)
18135 ? 'B'
18136 : (STRINGP (glyph->object)
18137 ? 'S'
18138 : (INTEGERP (glyph->object)
18139 ? '0'
18140 : '-'))),
18141 glyph->pixel_width,
18142 glyph->u.img_id,
18143 '.',
18144 glyph->face_id,
18145 glyph->left_box_line_p,
18146 glyph->right_box_line_p);
18148 else if (glyph->type == COMPOSITE_GLYPH)
18150 fprintf (stderr,
18151 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18152 glyph - row->glyphs[TEXT_AREA],
18153 '+',
18154 glyph->charpos,
18155 (BUFFERP (glyph->object)
18156 ? 'B'
18157 : (STRINGP (glyph->object)
18158 ? 'S'
18159 : (INTEGERP (glyph->object)
18160 ? '0'
18161 : '-'))),
18162 glyph->pixel_width,
18163 glyph->u.cmp.id);
18164 if (glyph->u.cmp.automatic)
18165 fprintf (stderr,
18166 "[%d-%d]",
18167 glyph->slice.cmp.from, glyph->slice.cmp.to);
18168 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18169 glyph->face_id,
18170 glyph->left_box_line_p,
18171 glyph->right_box_line_p);
18176 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18177 GLYPHS 0 means don't show glyph contents.
18178 GLYPHS 1 means show glyphs in short form
18179 GLYPHS > 1 means show glyphs in long form. */
18181 void
18182 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18184 if (glyphs != 1)
18186 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18187 fprintf (stderr, "==============================================================================\n");
18189 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18190 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18191 vpos,
18192 MATRIX_ROW_START_CHARPOS (row),
18193 MATRIX_ROW_END_CHARPOS (row),
18194 row->used[TEXT_AREA],
18195 row->contains_overlapping_glyphs_p,
18196 row->enabled_p,
18197 row->truncated_on_left_p,
18198 row->truncated_on_right_p,
18199 row->continued_p,
18200 MATRIX_ROW_CONTINUATION_LINE_P (row),
18201 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18202 row->ends_at_zv_p,
18203 row->fill_line_p,
18204 row->ends_in_middle_of_char_p,
18205 row->starts_in_middle_of_char_p,
18206 row->mouse_face_p,
18207 row->x,
18208 row->y,
18209 row->pixel_width,
18210 row->height,
18211 row->visible_height,
18212 row->ascent,
18213 row->phys_ascent);
18214 /* The next 3 lines should align to "Start" in the header. */
18215 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18216 row->end.overlay_string_index,
18217 row->continuation_lines_width);
18218 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18219 CHARPOS (row->start.string_pos),
18220 CHARPOS (row->end.string_pos));
18221 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18222 row->end.dpvec_index);
18225 if (glyphs > 1)
18227 int area;
18229 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18231 struct glyph *glyph = row->glyphs[area];
18232 struct glyph *glyph_end = glyph + row->used[area];
18234 /* Glyph for a line end in text. */
18235 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18236 ++glyph_end;
18238 if (glyph < glyph_end)
18239 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18241 for (; glyph < glyph_end; ++glyph)
18242 dump_glyph (row, glyph, area);
18245 else if (glyphs == 1)
18247 int area;
18249 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18251 char *s = alloca (row->used[area] + 4);
18252 int i;
18254 for (i = 0; i < row->used[area]; ++i)
18256 struct glyph *glyph = row->glyphs[area] + i;
18257 if (i == row->used[area] - 1
18258 && area == TEXT_AREA
18259 && INTEGERP (glyph->object)
18260 && glyph->type == CHAR_GLYPH
18261 && glyph->u.ch == ' ')
18263 strcpy (&s[i], "[\\n]");
18264 i += 4;
18266 else if (glyph->type == CHAR_GLYPH
18267 && glyph->u.ch < 0x80
18268 && glyph->u.ch >= ' ')
18269 s[i] = glyph->u.ch;
18270 else
18271 s[i] = '.';
18274 s[i] = '\0';
18275 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18281 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18282 Sdump_glyph_matrix, 0, 1, "p",
18283 doc: /* Dump the current matrix of the selected window to stderr.
18284 Shows contents of glyph row structures. With non-nil
18285 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18286 glyphs in short form, otherwise show glyphs in long form. */)
18287 (Lisp_Object glyphs)
18289 struct window *w = XWINDOW (selected_window);
18290 struct buffer *buffer = XBUFFER (w->contents);
18292 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18293 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18294 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18295 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18296 fprintf (stderr, "=============================================\n");
18297 dump_glyph_matrix (w->current_matrix,
18298 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18299 return Qnil;
18303 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18304 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18305 (void)
18307 struct frame *f = XFRAME (selected_frame);
18308 dump_glyph_matrix (f->current_matrix, 1);
18309 return Qnil;
18313 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18314 doc: /* Dump glyph row ROW to stderr.
18315 GLYPH 0 means don't dump glyphs.
18316 GLYPH 1 means dump glyphs in short form.
18317 GLYPH > 1 or omitted means dump glyphs in long form. */)
18318 (Lisp_Object row, Lisp_Object glyphs)
18320 struct glyph_matrix *matrix;
18321 EMACS_INT vpos;
18323 CHECK_NUMBER (row);
18324 matrix = XWINDOW (selected_window)->current_matrix;
18325 vpos = XINT (row);
18326 if (vpos >= 0 && vpos < matrix->nrows)
18327 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18328 vpos,
18329 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18330 return Qnil;
18334 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18335 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18336 GLYPH 0 means don't dump glyphs.
18337 GLYPH 1 means dump glyphs in short form.
18338 GLYPH > 1 or omitted means dump glyphs in long form.
18340 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18341 do nothing. */)
18342 (Lisp_Object row, Lisp_Object glyphs)
18344 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18345 struct frame *sf = SELECTED_FRAME ();
18346 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18347 EMACS_INT vpos;
18349 CHECK_NUMBER (row);
18350 vpos = XINT (row);
18351 if (vpos >= 0 && vpos < m->nrows)
18352 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18353 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18354 #endif
18355 return Qnil;
18359 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18360 doc: /* Toggle tracing of redisplay.
18361 With ARG, turn tracing on if and only if ARG is positive. */)
18362 (Lisp_Object arg)
18364 if (NILP (arg))
18365 trace_redisplay_p = !trace_redisplay_p;
18366 else
18368 arg = Fprefix_numeric_value (arg);
18369 trace_redisplay_p = XINT (arg) > 0;
18372 return Qnil;
18376 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18377 doc: /* Like `format', but print result to stderr.
18378 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18379 (ptrdiff_t nargs, Lisp_Object *args)
18381 Lisp_Object s = Fformat (nargs, args);
18382 fprintf (stderr, "%s", SDATA (s));
18383 return Qnil;
18386 #endif /* GLYPH_DEBUG */
18390 /***********************************************************************
18391 Building Desired Matrix Rows
18392 ***********************************************************************/
18394 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18395 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18397 static struct glyph_row *
18398 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18400 struct frame *f = XFRAME (WINDOW_FRAME (w));
18401 struct buffer *buffer = XBUFFER (w->contents);
18402 struct buffer *old = current_buffer;
18403 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18404 int arrow_len = SCHARS (overlay_arrow_string);
18405 const unsigned char *arrow_end = arrow_string + arrow_len;
18406 const unsigned char *p;
18407 struct it it;
18408 bool multibyte_p;
18409 int n_glyphs_before;
18411 set_buffer_temp (buffer);
18412 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18413 it.glyph_row->used[TEXT_AREA] = 0;
18414 SET_TEXT_POS (it.position, 0, 0);
18416 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18417 p = arrow_string;
18418 while (p < arrow_end)
18420 Lisp_Object face, ilisp;
18422 /* Get the next character. */
18423 if (multibyte_p)
18424 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18425 else
18427 it.c = it.char_to_display = *p, it.len = 1;
18428 if (! ASCII_CHAR_P (it.c))
18429 it.char_to_display = BYTE8_TO_CHAR (it.c);
18431 p += it.len;
18433 /* Get its face. */
18434 ilisp = make_number (p - arrow_string);
18435 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18436 it.face_id = compute_char_face (f, it.char_to_display, face);
18438 /* Compute its width, get its glyphs. */
18439 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18440 SET_TEXT_POS (it.position, -1, -1);
18441 PRODUCE_GLYPHS (&it);
18443 /* If this character doesn't fit any more in the line, we have
18444 to remove some glyphs. */
18445 if (it.current_x > it.last_visible_x)
18447 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18448 break;
18452 set_buffer_temp (old);
18453 return it.glyph_row;
18457 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18458 glyphs to insert is determined by produce_special_glyphs. */
18460 static void
18461 insert_left_trunc_glyphs (struct it *it)
18463 struct it truncate_it;
18464 struct glyph *from, *end, *to, *toend;
18466 eassert (!FRAME_WINDOW_P (it->f)
18467 || (!it->glyph_row->reversed_p
18468 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18469 || (it->glyph_row->reversed_p
18470 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18472 /* Get the truncation glyphs. */
18473 truncate_it = *it;
18474 truncate_it.current_x = 0;
18475 truncate_it.face_id = DEFAULT_FACE_ID;
18476 truncate_it.glyph_row = &scratch_glyph_row;
18477 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18478 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18479 truncate_it.object = make_number (0);
18480 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18482 /* Overwrite glyphs from IT with truncation glyphs. */
18483 if (!it->glyph_row->reversed_p)
18485 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18487 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18488 end = from + tused;
18489 to = it->glyph_row->glyphs[TEXT_AREA];
18490 toend = to + it->glyph_row->used[TEXT_AREA];
18491 if (FRAME_WINDOW_P (it->f))
18493 /* On GUI frames, when variable-size fonts are displayed,
18494 the truncation glyphs may need more pixels than the row's
18495 glyphs they overwrite. We overwrite more glyphs to free
18496 enough screen real estate, and enlarge the stretch glyph
18497 on the right (see display_line), if there is one, to
18498 preserve the screen position of the truncation glyphs on
18499 the right. */
18500 int w = 0;
18501 struct glyph *g = to;
18502 short used;
18504 /* The first glyph could be partially visible, in which case
18505 it->glyph_row->x will be negative. But we want the left
18506 truncation glyphs to be aligned at the left margin of the
18507 window, so we override the x coordinate at which the row
18508 will begin. */
18509 it->glyph_row->x = 0;
18510 while (g < toend && w < it->truncation_pixel_width)
18512 w += g->pixel_width;
18513 ++g;
18515 if (g - to - tused > 0)
18517 memmove (to + tused, g, (toend - g) * sizeof(*g));
18518 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18520 used = it->glyph_row->used[TEXT_AREA];
18521 if (it->glyph_row->truncated_on_right_p
18522 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18523 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18524 == STRETCH_GLYPH)
18526 int extra = w - it->truncation_pixel_width;
18528 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18532 while (from < end)
18533 *to++ = *from++;
18535 /* There may be padding glyphs left over. Overwrite them too. */
18536 if (!FRAME_WINDOW_P (it->f))
18538 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18540 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18541 while (from < end)
18542 *to++ = *from++;
18546 if (to > toend)
18547 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18549 else
18551 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18553 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18554 that back to front. */
18555 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18556 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18557 toend = it->glyph_row->glyphs[TEXT_AREA];
18558 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18559 if (FRAME_WINDOW_P (it->f))
18561 int w = 0;
18562 struct glyph *g = to;
18564 while (g >= toend && w < it->truncation_pixel_width)
18566 w += g->pixel_width;
18567 --g;
18569 if (to - g - tused > 0)
18570 to = g + tused;
18571 if (it->glyph_row->truncated_on_right_p
18572 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18573 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18575 int extra = w - it->truncation_pixel_width;
18577 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18581 while (from >= end && to >= toend)
18582 *to-- = *from--;
18583 if (!FRAME_WINDOW_P (it->f))
18585 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18587 from =
18588 truncate_it.glyph_row->glyphs[TEXT_AREA]
18589 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18590 while (from >= end && to >= toend)
18591 *to-- = *from--;
18594 if (from >= end)
18596 /* Need to free some room before prepending additional
18597 glyphs. */
18598 int move_by = from - end + 1;
18599 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18600 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18602 for ( ; g >= g0; g--)
18603 g[move_by] = *g;
18604 while (from >= end)
18605 *to-- = *from--;
18606 it->glyph_row->used[TEXT_AREA] += move_by;
18611 /* Compute the hash code for ROW. */
18612 unsigned
18613 row_hash (struct glyph_row *row)
18615 int area, k;
18616 unsigned hashval = 0;
18618 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18619 for (k = 0; k < row->used[area]; ++k)
18620 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18621 + row->glyphs[area][k].u.val
18622 + row->glyphs[area][k].face_id
18623 + row->glyphs[area][k].padding_p
18624 + (row->glyphs[area][k].type << 2));
18626 return hashval;
18629 /* Compute the pixel height and width of IT->glyph_row.
18631 Most of the time, ascent and height of a display line will be equal
18632 to the max_ascent and max_height values of the display iterator
18633 structure. This is not the case if
18635 1. We hit ZV without displaying anything. In this case, max_ascent
18636 and max_height will be zero.
18638 2. We have some glyphs that don't contribute to the line height.
18639 (The glyph row flag contributes_to_line_height_p is for future
18640 pixmap extensions).
18642 The first case is easily covered by using default values because in
18643 these cases, the line height does not really matter, except that it
18644 must not be zero. */
18646 static void
18647 compute_line_metrics (struct it *it)
18649 struct glyph_row *row = it->glyph_row;
18651 if (FRAME_WINDOW_P (it->f))
18653 int i, min_y, max_y;
18655 /* The line may consist of one space only, that was added to
18656 place the cursor on it. If so, the row's height hasn't been
18657 computed yet. */
18658 if (row->height == 0)
18660 if (it->max_ascent + it->max_descent == 0)
18661 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18662 row->ascent = it->max_ascent;
18663 row->height = it->max_ascent + it->max_descent;
18664 row->phys_ascent = it->max_phys_ascent;
18665 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18666 row->extra_line_spacing = it->max_extra_line_spacing;
18669 /* Compute the width of this line. */
18670 row->pixel_width = row->x;
18671 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18672 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18674 eassert (row->pixel_width >= 0);
18675 eassert (row->ascent >= 0 && row->height > 0);
18677 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18678 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18680 /* If first line's physical ascent is larger than its logical
18681 ascent, use the physical ascent, and make the row taller.
18682 This makes accented characters fully visible. */
18683 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18684 && row->phys_ascent > row->ascent)
18686 row->height += row->phys_ascent - row->ascent;
18687 row->ascent = row->phys_ascent;
18690 /* Compute how much of the line is visible. */
18691 row->visible_height = row->height;
18693 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18694 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18696 if (row->y < min_y)
18697 row->visible_height -= min_y - row->y;
18698 if (row->y + row->height > max_y)
18699 row->visible_height -= row->y + row->height - max_y;
18701 else
18703 row->pixel_width = row->used[TEXT_AREA];
18704 if (row->continued_p)
18705 row->pixel_width -= it->continuation_pixel_width;
18706 else if (row->truncated_on_right_p)
18707 row->pixel_width -= it->truncation_pixel_width;
18708 row->ascent = row->phys_ascent = 0;
18709 row->height = row->phys_height = row->visible_height = 1;
18710 row->extra_line_spacing = 0;
18713 /* Compute a hash code for this row. */
18714 row->hash = row_hash (row);
18716 it->max_ascent = it->max_descent = 0;
18717 it->max_phys_ascent = it->max_phys_descent = 0;
18721 /* Append one space to the glyph row of iterator IT if doing a
18722 window-based redisplay. The space has the same face as
18723 IT->face_id. Value is non-zero if a space was added.
18725 This function is called to make sure that there is always one glyph
18726 at the end of a glyph row that the cursor can be set on under
18727 window-systems. (If there weren't such a glyph we would not know
18728 how wide and tall a box cursor should be displayed).
18730 At the same time this space let's a nicely handle clearing to the
18731 end of the line if the row ends in italic text. */
18733 static int
18734 append_space_for_newline (struct it *it, int default_face_p)
18736 if (FRAME_WINDOW_P (it->f))
18738 int n = it->glyph_row->used[TEXT_AREA];
18740 if (it->glyph_row->glyphs[TEXT_AREA] + n
18741 < it->glyph_row->glyphs[1 + TEXT_AREA])
18743 /* Save some values that must not be changed.
18744 Must save IT->c and IT->len because otherwise
18745 ITERATOR_AT_END_P wouldn't work anymore after
18746 append_space_for_newline has been called. */
18747 enum display_element_type saved_what = it->what;
18748 int saved_c = it->c, saved_len = it->len;
18749 int saved_char_to_display = it->char_to_display;
18750 int saved_x = it->current_x;
18751 int saved_face_id = it->face_id;
18752 int saved_box_end = it->end_of_box_run_p;
18753 struct text_pos saved_pos;
18754 Lisp_Object saved_object;
18755 struct face *face;
18757 saved_object = it->object;
18758 saved_pos = it->position;
18760 it->what = IT_CHARACTER;
18761 memset (&it->position, 0, sizeof it->position);
18762 it->object = make_number (0);
18763 it->c = it->char_to_display = ' ';
18764 it->len = 1;
18766 /* If the default face was remapped, be sure to use the
18767 remapped face for the appended newline. */
18768 if (default_face_p)
18769 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18770 else if (it->face_before_selective_p)
18771 it->face_id = it->saved_face_id;
18772 face = FACE_FROM_ID (it->f, it->face_id);
18773 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18774 /* In R2L rows, we will prepend a stretch glyph that will
18775 have the end_of_box_run_p flag set for it, so there's no
18776 need for the appended newline glyph to have that flag
18777 set. */
18778 if (it->glyph_row->reversed_p
18779 /* But if the appended newline glyph goes all the way to
18780 the end of the row, there will be no stretch glyph,
18781 so leave the box flag set. */
18782 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18783 it->end_of_box_run_p = 0;
18785 PRODUCE_GLYPHS (it);
18787 it->override_ascent = -1;
18788 it->constrain_row_ascent_descent_p = 0;
18789 it->current_x = saved_x;
18790 it->object = saved_object;
18791 it->position = saved_pos;
18792 it->what = saved_what;
18793 it->face_id = saved_face_id;
18794 it->len = saved_len;
18795 it->c = saved_c;
18796 it->char_to_display = saved_char_to_display;
18797 it->end_of_box_run_p = saved_box_end;
18798 return 1;
18802 return 0;
18806 /* Extend the face of the last glyph in the text area of IT->glyph_row
18807 to the end of the display line. Called from display_line. If the
18808 glyph row is empty, add a space glyph to it so that we know the
18809 face to draw. Set the glyph row flag fill_line_p. If the glyph
18810 row is R2L, prepend a stretch glyph to cover the empty space to the
18811 left of the leftmost glyph. */
18813 static void
18814 extend_face_to_end_of_line (struct it *it)
18816 struct face *face, *default_face;
18817 struct frame *f = it->f;
18819 /* If line is already filled, do nothing. Non window-system frames
18820 get a grace of one more ``pixel'' because their characters are
18821 1-``pixel'' wide, so they hit the equality too early. This grace
18822 is needed only for R2L rows that are not continued, to produce
18823 one extra blank where we could display the cursor. */
18824 if ((it->current_x >= it->last_visible_x
18825 + (!FRAME_WINDOW_P (f)
18826 && it->glyph_row->reversed_p
18827 && !it->glyph_row->continued_p))
18828 /* If the window has display margins, we will need to extend
18829 their face even if the text area is filled. */
18830 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
18831 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
18832 return;
18834 /* The default face, possibly remapped. */
18835 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18837 /* Face extension extends the background and box of IT->face_id
18838 to the end of the line. If the background equals the background
18839 of the frame, we don't have to do anything. */
18840 if (it->face_before_selective_p)
18841 face = FACE_FROM_ID (f, it->saved_face_id);
18842 else
18843 face = FACE_FROM_ID (f, it->face_id);
18845 if (FRAME_WINDOW_P (f)
18846 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
18847 && face->box == FACE_NO_BOX
18848 && face->background == FRAME_BACKGROUND_PIXEL (f)
18849 #ifdef HAVE_WINDOW_SYSTEM
18850 && !face->stipple
18851 #endif
18852 && !it->glyph_row->reversed_p)
18853 return;
18855 /* Set the glyph row flag indicating that the face of the last glyph
18856 in the text area has to be drawn to the end of the text area. */
18857 it->glyph_row->fill_line_p = 1;
18859 /* If current character of IT is not ASCII, make sure we have the
18860 ASCII face. This will be automatically undone the next time
18861 get_next_display_element returns a multibyte character. Note
18862 that the character will always be single byte in unibyte
18863 text. */
18864 if (!ASCII_CHAR_P (it->c))
18866 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18869 if (FRAME_WINDOW_P (f))
18871 /* If the row is empty, add a space with the current face of IT,
18872 so that we know which face to draw. */
18873 if (it->glyph_row->used[TEXT_AREA] == 0)
18875 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18876 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18877 it->glyph_row->used[TEXT_AREA] = 1;
18879 /* Mode line and the header line don't have margins, and
18880 likewise the frame's tool-bar window, if there is any. */
18881 if (!(it->glyph_row->mode_line_p
18882 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18883 || (WINDOWP (f->tool_bar_window)
18884 && it->w == XWINDOW (f->tool_bar_window))
18885 #endif
18888 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
18889 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
18891 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
18892 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
18893 default_face->id;
18894 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
18896 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
18897 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
18899 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
18900 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
18901 default_face->id;
18902 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
18905 #ifdef HAVE_WINDOW_SYSTEM
18906 if (it->glyph_row->reversed_p)
18908 /* Prepend a stretch glyph to the row, such that the
18909 rightmost glyph will be drawn flushed all the way to the
18910 right margin of the window. The stretch glyph that will
18911 occupy the empty space, if any, to the left of the
18912 glyphs. */
18913 struct font *font = face->font ? face->font : FRAME_FONT (f);
18914 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18915 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18916 struct glyph *g;
18917 int row_width, stretch_ascent, stretch_width;
18918 struct text_pos saved_pos;
18919 int saved_face_id, saved_avoid_cursor, saved_box_start;
18921 for (row_width = 0, g = row_start; g < row_end; g++)
18922 row_width += g->pixel_width;
18923 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18924 if (stretch_width > 0)
18926 stretch_ascent =
18927 (((it->ascent + it->descent)
18928 * FONT_BASE (font)) / FONT_HEIGHT (font));
18929 saved_pos = it->position;
18930 memset (&it->position, 0, sizeof it->position);
18931 saved_avoid_cursor = it->avoid_cursor_p;
18932 it->avoid_cursor_p = 1;
18933 saved_face_id = it->face_id;
18934 saved_box_start = it->start_of_box_run_p;
18935 /* The last row's stretch glyph should get the default
18936 face, to avoid painting the rest of the window with
18937 the region face, if the region ends at ZV. */
18938 if (it->glyph_row->ends_at_zv_p)
18939 it->face_id = default_face->id;
18940 else
18941 it->face_id = face->id;
18942 it->start_of_box_run_p = 0;
18943 append_stretch_glyph (it, make_number (0), stretch_width,
18944 it->ascent + it->descent, stretch_ascent);
18945 it->position = saved_pos;
18946 it->avoid_cursor_p = saved_avoid_cursor;
18947 it->face_id = saved_face_id;
18948 it->start_of_box_run_p = saved_box_start;
18951 #endif /* HAVE_WINDOW_SYSTEM */
18953 else
18955 /* Save some values that must not be changed. */
18956 int saved_x = it->current_x;
18957 struct text_pos saved_pos;
18958 Lisp_Object saved_object;
18959 enum display_element_type saved_what = it->what;
18960 int saved_face_id = it->face_id;
18962 saved_object = it->object;
18963 saved_pos = it->position;
18965 it->what = IT_CHARACTER;
18966 memset (&it->position, 0, sizeof it->position);
18967 it->object = make_number (0);
18968 it->c = it->char_to_display = ' ';
18969 it->len = 1;
18971 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
18972 && (it->glyph_row->used[LEFT_MARGIN_AREA]
18973 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
18974 && !it->glyph_row->mode_line_p
18975 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
18977 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
18978 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
18980 for (it->current_x = 0; g < e; g++)
18981 it->current_x += g->pixel_width;
18983 it->area = LEFT_MARGIN_AREA;
18984 it->face_id = default_face->id;
18985 while (it->glyph_row->used[LEFT_MARGIN_AREA]
18986 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
18988 PRODUCE_GLYPHS (it);
18989 /* term.c:produce_glyphs advances it->current_x only for
18990 TEXT_AREA. */
18991 it->current_x += it->pixel_width;
18994 it->current_x = saved_x;
18995 it->area = TEXT_AREA;
18998 /* The last row's blank glyphs should get the default face, to
18999 avoid painting the rest of the window with the region face,
19000 if the region ends at ZV. */
19001 if (it->glyph_row->ends_at_zv_p)
19002 it->face_id = default_face->id;
19003 else
19004 it->face_id = face->id;
19005 PRODUCE_GLYPHS (it);
19007 while (it->current_x <= it->last_visible_x)
19008 PRODUCE_GLYPHS (it);
19010 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19011 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19012 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19013 && !it->glyph_row->mode_line_p
19014 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19016 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19017 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19019 for ( ; g < e; g++)
19020 it->current_x += g->pixel_width;
19022 it->area = RIGHT_MARGIN_AREA;
19023 it->face_id = default_face->id;
19024 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19025 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19027 PRODUCE_GLYPHS (it);
19028 it->current_x += it->pixel_width;
19031 it->area = TEXT_AREA;
19034 /* Don't count these blanks really. It would let us insert a left
19035 truncation glyph below and make us set the cursor on them, maybe. */
19036 it->current_x = saved_x;
19037 it->object = saved_object;
19038 it->position = saved_pos;
19039 it->what = saved_what;
19040 it->face_id = saved_face_id;
19045 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19046 trailing whitespace. */
19048 static int
19049 trailing_whitespace_p (ptrdiff_t charpos)
19051 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19052 int c = 0;
19054 while (bytepos < ZV_BYTE
19055 && (c = FETCH_CHAR (bytepos),
19056 c == ' ' || c == '\t'))
19057 ++bytepos;
19059 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19061 if (bytepos != PT_BYTE)
19062 return 1;
19064 return 0;
19068 /* Highlight trailing whitespace, if any, in ROW. */
19070 static void
19071 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19073 int used = row->used[TEXT_AREA];
19075 if (used)
19077 struct glyph *start = row->glyphs[TEXT_AREA];
19078 struct glyph *glyph = start + used - 1;
19080 if (row->reversed_p)
19082 /* Right-to-left rows need to be processed in the opposite
19083 direction, so swap the edge pointers. */
19084 glyph = start;
19085 start = row->glyphs[TEXT_AREA] + used - 1;
19088 /* Skip over glyphs inserted to display the cursor at the
19089 end of a line, for extending the face of the last glyph
19090 to the end of the line on terminals, and for truncation
19091 and continuation glyphs. */
19092 if (!row->reversed_p)
19094 while (glyph >= start
19095 && glyph->type == CHAR_GLYPH
19096 && INTEGERP (glyph->object))
19097 --glyph;
19099 else
19101 while (glyph <= start
19102 && glyph->type == CHAR_GLYPH
19103 && INTEGERP (glyph->object))
19104 ++glyph;
19107 /* If last glyph is a space or stretch, and it's trailing
19108 whitespace, set the face of all trailing whitespace glyphs in
19109 IT->glyph_row to `trailing-whitespace'. */
19110 if ((row->reversed_p ? glyph <= start : glyph >= start)
19111 && BUFFERP (glyph->object)
19112 && (glyph->type == STRETCH_GLYPH
19113 || (glyph->type == CHAR_GLYPH
19114 && glyph->u.ch == ' '))
19115 && trailing_whitespace_p (glyph->charpos))
19117 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19118 if (face_id < 0)
19119 return;
19121 if (!row->reversed_p)
19123 while (glyph >= start
19124 && BUFFERP (glyph->object)
19125 && (glyph->type == STRETCH_GLYPH
19126 || (glyph->type == CHAR_GLYPH
19127 && glyph->u.ch == ' ')))
19128 (glyph--)->face_id = face_id;
19130 else
19132 while (glyph <= start
19133 && BUFFERP (glyph->object)
19134 && (glyph->type == STRETCH_GLYPH
19135 || (glyph->type == CHAR_GLYPH
19136 && glyph->u.ch == ' ')))
19137 (glyph++)->face_id = face_id;
19144 /* Value is non-zero if glyph row ROW should be
19145 considered to hold the buffer position CHARPOS. */
19147 static int
19148 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19150 int result = 1;
19152 if (charpos == CHARPOS (row->end.pos)
19153 || charpos == MATRIX_ROW_END_CHARPOS (row))
19155 /* Suppose the row ends on a string.
19156 Unless the row is continued, that means it ends on a newline
19157 in the string. If it's anything other than a display string
19158 (e.g., a before-string from an overlay), we don't want the
19159 cursor there. (This heuristic seems to give the optimal
19160 behavior for the various types of multi-line strings.)
19161 One exception: if the string has `cursor' property on one of
19162 its characters, we _do_ want the cursor there. */
19163 if (CHARPOS (row->end.string_pos) >= 0)
19165 if (row->continued_p)
19166 result = 1;
19167 else
19169 /* Check for `display' property. */
19170 struct glyph *beg = row->glyphs[TEXT_AREA];
19171 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19172 struct glyph *glyph;
19174 result = 0;
19175 for (glyph = end; glyph >= beg; --glyph)
19176 if (STRINGP (glyph->object))
19178 Lisp_Object prop
19179 = Fget_char_property (make_number (charpos),
19180 Qdisplay, Qnil);
19181 result =
19182 (!NILP (prop)
19183 && display_prop_string_p (prop, glyph->object));
19184 /* If there's a `cursor' property on one of the
19185 string's characters, this row is a cursor row,
19186 even though this is not a display string. */
19187 if (!result)
19189 Lisp_Object s = glyph->object;
19191 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19193 ptrdiff_t gpos = glyph->charpos;
19195 if (!NILP (Fget_char_property (make_number (gpos),
19196 Qcursor, s)))
19198 result = 1;
19199 break;
19203 break;
19207 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19209 /* If the row ends in middle of a real character,
19210 and the line is continued, we want the cursor here.
19211 That's because CHARPOS (ROW->end.pos) would equal
19212 PT if PT is before the character. */
19213 if (!row->ends_in_ellipsis_p)
19214 result = row->continued_p;
19215 else
19216 /* If the row ends in an ellipsis, then
19217 CHARPOS (ROW->end.pos) will equal point after the
19218 invisible text. We want that position to be displayed
19219 after the ellipsis. */
19220 result = 0;
19222 /* If the row ends at ZV, display the cursor at the end of that
19223 row instead of at the start of the row below. */
19224 else if (row->ends_at_zv_p)
19225 result = 1;
19226 else
19227 result = 0;
19230 return result;
19233 /* Value is non-zero if glyph row ROW should be
19234 used to hold the cursor. */
19236 static int
19237 cursor_row_p (struct glyph_row *row)
19239 return row_for_charpos_p (row, PT);
19244 /* Push the property PROP so that it will be rendered at the current
19245 position in IT. Return 1 if PROP was successfully pushed, 0
19246 otherwise. Called from handle_line_prefix to handle the
19247 `line-prefix' and `wrap-prefix' properties. */
19249 static int
19250 push_prefix_prop (struct it *it, Lisp_Object prop)
19252 struct text_pos pos =
19253 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19255 eassert (it->method == GET_FROM_BUFFER
19256 || it->method == GET_FROM_DISPLAY_VECTOR
19257 || it->method == GET_FROM_STRING);
19259 /* We need to save the current buffer/string position, so it will be
19260 restored by pop_it, because iterate_out_of_display_property
19261 depends on that being set correctly, but some situations leave
19262 it->position not yet set when this function is called. */
19263 push_it (it, &pos);
19265 if (STRINGP (prop))
19267 if (SCHARS (prop) == 0)
19269 pop_it (it);
19270 return 0;
19273 it->string = prop;
19274 it->string_from_prefix_prop_p = 1;
19275 it->multibyte_p = STRING_MULTIBYTE (it->string);
19276 it->current.overlay_string_index = -1;
19277 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19278 it->end_charpos = it->string_nchars = SCHARS (it->string);
19279 it->method = GET_FROM_STRING;
19280 it->stop_charpos = 0;
19281 it->prev_stop = 0;
19282 it->base_level_stop = 0;
19284 /* Force paragraph direction to be that of the parent
19285 buffer/string. */
19286 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19287 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19288 else
19289 it->paragraph_embedding = L2R;
19291 /* Set up the bidi iterator for this display string. */
19292 if (it->bidi_p)
19294 it->bidi_it.string.lstring = it->string;
19295 it->bidi_it.string.s = NULL;
19296 it->bidi_it.string.schars = it->end_charpos;
19297 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19298 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19299 it->bidi_it.string.unibyte = !it->multibyte_p;
19300 it->bidi_it.w = it->w;
19301 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19304 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19306 it->method = GET_FROM_STRETCH;
19307 it->object = prop;
19309 #ifdef HAVE_WINDOW_SYSTEM
19310 else if (IMAGEP (prop))
19312 it->what = IT_IMAGE;
19313 it->image_id = lookup_image (it->f, prop);
19314 it->method = GET_FROM_IMAGE;
19316 #endif /* HAVE_WINDOW_SYSTEM */
19317 else
19319 pop_it (it); /* bogus display property, give up */
19320 return 0;
19323 return 1;
19326 /* Return the character-property PROP at the current position in IT. */
19328 static Lisp_Object
19329 get_it_property (struct it *it, Lisp_Object prop)
19331 Lisp_Object position, object = it->object;
19333 if (STRINGP (object))
19334 position = make_number (IT_STRING_CHARPOS (*it));
19335 else if (BUFFERP (object))
19337 position = make_number (IT_CHARPOS (*it));
19338 object = it->window;
19340 else
19341 return Qnil;
19343 return Fget_char_property (position, prop, object);
19346 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19348 static void
19349 handle_line_prefix (struct it *it)
19351 Lisp_Object prefix;
19353 if (it->continuation_lines_width > 0)
19355 prefix = get_it_property (it, Qwrap_prefix);
19356 if (NILP (prefix))
19357 prefix = Vwrap_prefix;
19359 else
19361 prefix = get_it_property (it, Qline_prefix);
19362 if (NILP (prefix))
19363 prefix = Vline_prefix;
19365 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19367 /* If the prefix is wider than the window, and we try to wrap
19368 it, it would acquire its own wrap prefix, and so on till the
19369 iterator stack overflows. So, don't wrap the prefix. */
19370 it->line_wrap = TRUNCATE;
19371 it->avoid_cursor_p = 1;
19377 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19378 only for R2L lines from display_line and display_string, when they
19379 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19380 the line/string needs to be continued on the next glyph row. */
19381 static void
19382 unproduce_glyphs (struct it *it, int n)
19384 struct glyph *glyph, *end;
19386 eassert (it->glyph_row);
19387 eassert (it->glyph_row->reversed_p);
19388 eassert (it->area == TEXT_AREA);
19389 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19391 if (n > it->glyph_row->used[TEXT_AREA])
19392 n = it->glyph_row->used[TEXT_AREA];
19393 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19394 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19395 for ( ; glyph < end; glyph++)
19396 glyph[-n] = *glyph;
19399 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19400 and ROW->maxpos. */
19401 static void
19402 find_row_edges (struct it *it, struct glyph_row *row,
19403 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19404 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19406 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19407 lines' rows is implemented for bidi-reordered rows. */
19409 /* ROW->minpos is the value of min_pos, the minimal buffer position
19410 we have in ROW, or ROW->start.pos if that is smaller. */
19411 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19412 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19413 else
19414 /* We didn't find buffer positions smaller than ROW->start, or
19415 didn't find _any_ valid buffer positions in any of the glyphs,
19416 so we must trust the iterator's computed positions. */
19417 row->minpos = row->start.pos;
19418 if (max_pos <= 0)
19420 max_pos = CHARPOS (it->current.pos);
19421 max_bpos = BYTEPOS (it->current.pos);
19424 /* Here are the various use-cases for ending the row, and the
19425 corresponding values for ROW->maxpos:
19427 Line ends in a newline from buffer eol_pos + 1
19428 Line is continued from buffer max_pos + 1
19429 Line is truncated on right it->current.pos
19430 Line ends in a newline from string max_pos + 1(*)
19431 (*) + 1 only when line ends in a forward scan
19432 Line is continued from string max_pos
19433 Line is continued from display vector max_pos
19434 Line is entirely from a string min_pos == max_pos
19435 Line is entirely from a display vector min_pos == max_pos
19436 Line that ends at ZV ZV
19438 If you discover other use-cases, please add them here as
19439 appropriate. */
19440 if (row->ends_at_zv_p)
19441 row->maxpos = it->current.pos;
19442 else if (row->used[TEXT_AREA])
19444 int seen_this_string = 0;
19445 struct glyph_row *r1 = row - 1;
19447 /* Did we see the same display string on the previous row? */
19448 if (STRINGP (it->object)
19449 /* this is not the first row */
19450 && row > it->w->desired_matrix->rows
19451 /* previous row is not the header line */
19452 && !r1->mode_line_p
19453 /* previous row also ends in a newline from a string */
19454 && r1->ends_in_newline_from_string_p)
19456 struct glyph *start, *end;
19458 /* Search for the last glyph of the previous row that came
19459 from buffer or string. Depending on whether the row is
19460 L2R or R2L, we need to process it front to back or the
19461 other way round. */
19462 if (!r1->reversed_p)
19464 start = r1->glyphs[TEXT_AREA];
19465 end = start + r1->used[TEXT_AREA];
19466 /* Glyphs inserted by redisplay have an integer (zero)
19467 as their object. */
19468 while (end > start
19469 && INTEGERP ((end - 1)->object)
19470 && (end - 1)->charpos <= 0)
19471 --end;
19472 if (end > start)
19474 if (EQ ((end - 1)->object, it->object))
19475 seen_this_string = 1;
19477 else
19478 /* If all the glyphs of the previous row were inserted
19479 by redisplay, it means the previous row was
19480 produced from a single newline, which is only
19481 possible if that newline came from the same string
19482 as the one which produced this ROW. */
19483 seen_this_string = 1;
19485 else
19487 end = r1->glyphs[TEXT_AREA] - 1;
19488 start = end + r1->used[TEXT_AREA];
19489 while (end < start
19490 && INTEGERP ((end + 1)->object)
19491 && (end + 1)->charpos <= 0)
19492 ++end;
19493 if (end < start)
19495 if (EQ ((end + 1)->object, it->object))
19496 seen_this_string = 1;
19498 else
19499 seen_this_string = 1;
19502 /* Take note of each display string that covers a newline only
19503 once, the first time we see it. This is for when a display
19504 string includes more than one newline in it. */
19505 if (row->ends_in_newline_from_string_p && !seen_this_string)
19507 /* If we were scanning the buffer forward when we displayed
19508 the string, we want to account for at least one buffer
19509 position that belongs to this row (position covered by
19510 the display string), so that cursor positioning will
19511 consider this row as a candidate when point is at the end
19512 of the visual line represented by this row. This is not
19513 required when scanning back, because max_pos will already
19514 have a much larger value. */
19515 if (CHARPOS (row->end.pos) > max_pos)
19516 INC_BOTH (max_pos, max_bpos);
19517 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19519 else if (CHARPOS (it->eol_pos) > 0)
19520 SET_TEXT_POS (row->maxpos,
19521 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19522 else if (row->continued_p)
19524 /* If max_pos is different from IT's current position, it
19525 means IT->method does not belong to the display element
19526 at max_pos. However, it also means that the display
19527 element at max_pos was displayed in its entirety on this
19528 line, which is equivalent to saying that the next line
19529 starts at the next buffer position. */
19530 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19531 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19532 else
19534 INC_BOTH (max_pos, max_bpos);
19535 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19538 else if (row->truncated_on_right_p)
19539 /* display_line already called reseat_at_next_visible_line_start,
19540 which puts the iterator at the beginning of the next line, in
19541 the logical order. */
19542 row->maxpos = it->current.pos;
19543 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19544 /* A line that is entirely from a string/image/stretch... */
19545 row->maxpos = row->minpos;
19546 else
19547 emacs_abort ();
19549 else
19550 row->maxpos = it->current.pos;
19553 /* Construct the glyph row IT->glyph_row in the desired matrix of
19554 IT->w from text at the current position of IT. See dispextern.h
19555 for an overview of struct it. Value is non-zero if
19556 IT->glyph_row displays text, as opposed to a line displaying ZV
19557 only. */
19559 static int
19560 display_line (struct it *it)
19562 struct glyph_row *row = it->glyph_row;
19563 Lisp_Object overlay_arrow_string;
19564 struct it wrap_it;
19565 void *wrap_data = NULL;
19566 int may_wrap = 0, wrap_x IF_LINT (= 0);
19567 int wrap_row_used = -1;
19568 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19569 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19570 int wrap_row_extra_line_spacing IF_LINT (= 0);
19571 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19572 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19573 int cvpos;
19574 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19575 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19577 /* We always start displaying at hpos zero even if hscrolled. */
19578 eassert (it->hpos == 0 && it->current_x == 0);
19580 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19581 >= it->w->desired_matrix->nrows)
19583 it->w->nrows_scale_factor++;
19584 it->f->fonts_changed = 1;
19585 return 0;
19588 /* Clear the result glyph row and enable it. */
19589 prepare_desired_row (row);
19591 row->y = it->current_y;
19592 row->start = it->start;
19593 row->continuation_lines_width = it->continuation_lines_width;
19594 row->displays_text_p = 1;
19595 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19596 it->starts_in_middle_of_char_p = 0;
19598 /* Arrange the overlays nicely for our purposes. Usually, we call
19599 display_line on only one line at a time, in which case this
19600 can't really hurt too much, or we call it on lines which appear
19601 one after another in the buffer, in which case all calls to
19602 recenter_overlay_lists but the first will be pretty cheap. */
19603 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19605 /* Move over display elements that are not visible because we are
19606 hscrolled. This may stop at an x-position < IT->first_visible_x
19607 if the first glyph is partially visible or if we hit a line end. */
19608 if (it->current_x < it->first_visible_x)
19610 enum move_it_result move_result;
19612 this_line_min_pos = row->start.pos;
19613 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19614 MOVE_TO_POS | MOVE_TO_X);
19615 /* If we are under a large hscroll, move_it_in_display_line_to
19616 could hit the end of the line without reaching
19617 it->first_visible_x. Pretend that we did reach it. This is
19618 especially important on a TTY, where we will call
19619 extend_face_to_end_of_line, which needs to know how many
19620 blank glyphs to produce. */
19621 if (it->current_x < it->first_visible_x
19622 && (move_result == MOVE_NEWLINE_OR_CR
19623 || move_result == MOVE_POS_MATCH_OR_ZV))
19624 it->current_x = it->first_visible_x;
19626 /* Record the smallest positions seen while we moved over
19627 display elements that are not visible. This is needed by
19628 redisplay_internal for optimizing the case where the cursor
19629 stays inside the same line. The rest of this function only
19630 considers positions that are actually displayed, so
19631 RECORD_MAX_MIN_POS will not otherwise record positions that
19632 are hscrolled to the left of the left edge of the window. */
19633 min_pos = CHARPOS (this_line_min_pos);
19634 min_bpos = BYTEPOS (this_line_min_pos);
19636 else
19638 /* We only do this when not calling `move_it_in_display_line_to'
19639 above, because move_it_in_display_line_to calls
19640 handle_line_prefix itself. */
19641 handle_line_prefix (it);
19644 /* Get the initial row height. This is either the height of the
19645 text hscrolled, if there is any, or zero. */
19646 row->ascent = it->max_ascent;
19647 row->height = it->max_ascent + it->max_descent;
19648 row->phys_ascent = it->max_phys_ascent;
19649 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19650 row->extra_line_spacing = it->max_extra_line_spacing;
19652 /* Utility macro to record max and min buffer positions seen until now. */
19653 #define RECORD_MAX_MIN_POS(IT) \
19654 do \
19656 int composition_p = !STRINGP ((IT)->string) \
19657 && ((IT)->what == IT_COMPOSITION); \
19658 ptrdiff_t current_pos = \
19659 composition_p ? (IT)->cmp_it.charpos \
19660 : IT_CHARPOS (*(IT)); \
19661 ptrdiff_t current_bpos = \
19662 composition_p ? CHAR_TO_BYTE (current_pos) \
19663 : IT_BYTEPOS (*(IT)); \
19664 if (current_pos < min_pos) \
19666 min_pos = current_pos; \
19667 min_bpos = current_bpos; \
19669 if (IT_CHARPOS (*it) > max_pos) \
19671 max_pos = IT_CHARPOS (*it); \
19672 max_bpos = IT_BYTEPOS (*it); \
19675 while (0)
19677 /* Loop generating characters. The loop is left with IT on the next
19678 character to display. */
19679 while (1)
19681 int n_glyphs_before, hpos_before, x_before;
19682 int x, nglyphs;
19683 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19685 /* Retrieve the next thing to display. Value is zero if end of
19686 buffer reached. */
19687 if (!get_next_display_element (it))
19689 /* Maybe add a space at the end of this line that is used to
19690 display the cursor there under X. Set the charpos of the
19691 first glyph of blank lines not corresponding to any text
19692 to -1. */
19693 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19694 row->exact_window_width_line_p = 1;
19695 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19696 || row->used[TEXT_AREA] == 0)
19698 row->glyphs[TEXT_AREA]->charpos = -1;
19699 row->displays_text_p = 0;
19701 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19702 && (!MINI_WINDOW_P (it->w)
19703 || (minibuf_level && EQ (it->window, minibuf_window))))
19704 row->indicate_empty_line_p = 1;
19707 it->continuation_lines_width = 0;
19708 row->ends_at_zv_p = 1;
19709 /* A row that displays right-to-left text must always have
19710 its last face extended all the way to the end of line,
19711 even if this row ends in ZV, because we still write to
19712 the screen left to right. We also need to extend the
19713 last face if the default face is remapped to some
19714 different face, otherwise the functions that clear
19715 portions of the screen will clear with the default face's
19716 background color. */
19717 if (row->reversed_p
19718 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19719 extend_face_to_end_of_line (it);
19720 break;
19723 /* Now, get the metrics of what we want to display. This also
19724 generates glyphs in `row' (which is IT->glyph_row). */
19725 n_glyphs_before = row->used[TEXT_AREA];
19726 x = it->current_x;
19728 /* Remember the line height so far in case the next element doesn't
19729 fit on the line. */
19730 if (it->line_wrap != TRUNCATE)
19732 ascent = it->max_ascent;
19733 descent = it->max_descent;
19734 phys_ascent = it->max_phys_ascent;
19735 phys_descent = it->max_phys_descent;
19737 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19739 if (IT_DISPLAYING_WHITESPACE (it))
19740 may_wrap = 1;
19741 else if (may_wrap)
19743 SAVE_IT (wrap_it, *it, wrap_data);
19744 wrap_x = x;
19745 wrap_row_used = row->used[TEXT_AREA];
19746 wrap_row_ascent = row->ascent;
19747 wrap_row_height = row->height;
19748 wrap_row_phys_ascent = row->phys_ascent;
19749 wrap_row_phys_height = row->phys_height;
19750 wrap_row_extra_line_spacing = row->extra_line_spacing;
19751 wrap_row_min_pos = min_pos;
19752 wrap_row_min_bpos = min_bpos;
19753 wrap_row_max_pos = max_pos;
19754 wrap_row_max_bpos = max_bpos;
19755 may_wrap = 0;
19760 PRODUCE_GLYPHS (it);
19762 /* If this display element was in marginal areas, continue with
19763 the next one. */
19764 if (it->area != TEXT_AREA)
19766 row->ascent = max (row->ascent, it->max_ascent);
19767 row->height = max (row->height, it->max_ascent + it->max_descent);
19768 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19769 row->phys_height = max (row->phys_height,
19770 it->max_phys_ascent + it->max_phys_descent);
19771 row->extra_line_spacing = max (row->extra_line_spacing,
19772 it->max_extra_line_spacing);
19773 set_iterator_to_next (it, 1);
19774 continue;
19777 /* Does the display element fit on the line? If we truncate
19778 lines, we should draw past the right edge of the window. If
19779 we don't truncate, we want to stop so that we can display the
19780 continuation glyph before the right margin. If lines are
19781 continued, there are two possible strategies for characters
19782 resulting in more than 1 glyph (e.g. tabs): Display as many
19783 glyphs as possible in this line and leave the rest for the
19784 continuation line, or display the whole element in the next
19785 line. Original redisplay did the former, so we do it also. */
19786 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19787 hpos_before = it->hpos;
19788 x_before = x;
19790 if (/* Not a newline. */
19791 nglyphs > 0
19792 /* Glyphs produced fit entirely in the line. */
19793 && it->current_x < it->last_visible_x)
19795 it->hpos += nglyphs;
19796 row->ascent = max (row->ascent, it->max_ascent);
19797 row->height = max (row->height, it->max_ascent + it->max_descent);
19798 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19799 row->phys_height = max (row->phys_height,
19800 it->max_phys_ascent + it->max_phys_descent);
19801 row->extra_line_spacing = max (row->extra_line_spacing,
19802 it->max_extra_line_spacing);
19803 if (it->current_x - it->pixel_width < it->first_visible_x)
19804 row->x = x - it->first_visible_x;
19805 /* Record the maximum and minimum buffer positions seen so
19806 far in glyphs that will be displayed by this row. */
19807 if (it->bidi_p)
19808 RECORD_MAX_MIN_POS (it);
19810 else
19812 int i, new_x;
19813 struct glyph *glyph;
19815 for (i = 0; i < nglyphs; ++i, x = new_x)
19817 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19818 new_x = x + glyph->pixel_width;
19820 if (/* Lines are continued. */
19821 it->line_wrap != TRUNCATE
19822 && (/* Glyph doesn't fit on the line. */
19823 new_x > it->last_visible_x
19824 /* Or it fits exactly on a window system frame. */
19825 || (new_x == it->last_visible_x
19826 && FRAME_WINDOW_P (it->f)
19827 && (row->reversed_p
19828 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19829 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19831 /* End of a continued line. */
19833 if (it->hpos == 0
19834 || (new_x == it->last_visible_x
19835 && FRAME_WINDOW_P (it->f)
19836 && (row->reversed_p
19837 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19838 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19840 /* Current glyph is the only one on the line or
19841 fits exactly on the line. We must continue
19842 the line because we can't draw the cursor
19843 after the glyph. */
19844 row->continued_p = 1;
19845 it->current_x = new_x;
19846 it->continuation_lines_width += new_x;
19847 ++it->hpos;
19848 if (i == nglyphs - 1)
19850 /* If line-wrap is on, check if a previous
19851 wrap point was found. */
19852 if (wrap_row_used > 0
19853 /* Even if there is a previous wrap
19854 point, continue the line here as
19855 usual, if (i) the previous character
19856 was a space or tab AND (ii) the
19857 current character is not. */
19858 && (!may_wrap
19859 || IT_DISPLAYING_WHITESPACE (it)))
19860 goto back_to_wrap;
19862 /* Record the maximum and minimum buffer
19863 positions seen so far in glyphs that will be
19864 displayed by this row. */
19865 if (it->bidi_p)
19866 RECORD_MAX_MIN_POS (it);
19867 set_iterator_to_next (it, 1);
19868 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19870 if (!get_next_display_element (it))
19872 row->exact_window_width_line_p = 1;
19873 it->continuation_lines_width = 0;
19874 row->continued_p = 0;
19875 row->ends_at_zv_p = 1;
19877 else if (ITERATOR_AT_END_OF_LINE_P (it))
19879 row->continued_p = 0;
19880 row->exact_window_width_line_p = 1;
19884 else if (it->bidi_p)
19885 RECORD_MAX_MIN_POS (it);
19886 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19887 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
19888 extend_face_to_end_of_line (it);
19890 else if (CHAR_GLYPH_PADDING_P (*glyph)
19891 && !FRAME_WINDOW_P (it->f))
19893 /* A padding glyph that doesn't fit on this line.
19894 This means the whole character doesn't fit
19895 on the line. */
19896 if (row->reversed_p)
19897 unproduce_glyphs (it, row->used[TEXT_AREA]
19898 - n_glyphs_before);
19899 row->used[TEXT_AREA] = n_glyphs_before;
19901 /* Fill the rest of the row with continuation
19902 glyphs like in 20.x. */
19903 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19904 < row->glyphs[1 + TEXT_AREA])
19905 produce_special_glyphs (it, IT_CONTINUATION);
19907 row->continued_p = 1;
19908 it->current_x = x_before;
19909 it->continuation_lines_width += x_before;
19911 /* Restore the height to what it was before the
19912 element not fitting on the line. */
19913 it->max_ascent = ascent;
19914 it->max_descent = descent;
19915 it->max_phys_ascent = phys_ascent;
19916 it->max_phys_descent = phys_descent;
19917 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19918 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
19919 extend_face_to_end_of_line (it);
19921 else if (wrap_row_used > 0)
19923 back_to_wrap:
19924 if (row->reversed_p)
19925 unproduce_glyphs (it,
19926 row->used[TEXT_AREA] - wrap_row_used);
19927 RESTORE_IT (it, &wrap_it, wrap_data);
19928 it->continuation_lines_width += wrap_x;
19929 row->used[TEXT_AREA] = wrap_row_used;
19930 row->ascent = wrap_row_ascent;
19931 row->height = wrap_row_height;
19932 row->phys_ascent = wrap_row_phys_ascent;
19933 row->phys_height = wrap_row_phys_height;
19934 row->extra_line_spacing = wrap_row_extra_line_spacing;
19935 min_pos = wrap_row_min_pos;
19936 min_bpos = wrap_row_min_bpos;
19937 max_pos = wrap_row_max_pos;
19938 max_bpos = wrap_row_max_bpos;
19939 row->continued_p = 1;
19940 row->ends_at_zv_p = 0;
19941 row->exact_window_width_line_p = 0;
19942 it->continuation_lines_width += x;
19944 /* Make sure that a non-default face is extended
19945 up to the right margin of the window. */
19946 extend_face_to_end_of_line (it);
19948 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19950 /* A TAB that extends past the right edge of the
19951 window. This produces a single glyph on
19952 window system frames. We leave the glyph in
19953 this row and let it fill the row, but don't
19954 consume the TAB. */
19955 if ((row->reversed_p
19956 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19957 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19958 produce_special_glyphs (it, IT_CONTINUATION);
19959 it->continuation_lines_width += it->last_visible_x;
19960 row->ends_in_middle_of_char_p = 1;
19961 row->continued_p = 1;
19962 glyph->pixel_width = it->last_visible_x - x;
19963 it->starts_in_middle_of_char_p = 1;
19964 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19965 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
19966 extend_face_to_end_of_line (it);
19968 else
19970 /* Something other than a TAB that draws past
19971 the right edge of the window. Restore
19972 positions to values before the element. */
19973 if (row->reversed_p)
19974 unproduce_glyphs (it, row->used[TEXT_AREA]
19975 - (n_glyphs_before + i));
19976 row->used[TEXT_AREA] = n_glyphs_before + i;
19978 /* Display continuation glyphs. */
19979 it->current_x = x_before;
19980 it->continuation_lines_width += x;
19981 if (!FRAME_WINDOW_P (it->f)
19982 || (row->reversed_p
19983 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19984 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19985 produce_special_glyphs (it, IT_CONTINUATION);
19986 row->continued_p = 1;
19988 extend_face_to_end_of_line (it);
19990 if (nglyphs > 1 && i > 0)
19992 row->ends_in_middle_of_char_p = 1;
19993 it->starts_in_middle_of_char_p = 1;
19996 /* Restore the height to what it was before the
19997 element not fitting on the line. */
19998 it->max_ascent = ascent;
19999 it->max_descent = descent;
20000 it->max_phys_ascent = phys_ascent;
20001 it->max_phys_descent = phys_descent;
20004 break;
20006 else if (new_x > it->first_visible_x)
20008 /* Increment number of glyphs actually displayed. */
20009 ++it->hpos;
20011 /* Record the maximum and minimum buffer positions
20012 seen so far in glyphs that will be displayed by
20013 this row. */
20014 if (it->bidi_p)
20015 RECORD_MAX_MIN_POS (it);
20017 if (x < it->first_visible_x)
20018 /* Glyph is partially visible, i.e. row starts at
20019 negative X position. */
20020 row->x = x - it->first_visible_x;
20022 else
20024 /* Glyph is completely off the left margin of the
20025 window. This should not happen because of the
20026 move_it_in_display_line at the start of this
20027 function, unless the text display area of the
20028 window is empty. */
20029 eassert (it->first_visible_x <= it->last_visible_x);
20032 /* Even if this display element produced no glyphs at all,
20033 we want to record its position. */
20034 if (it->bidi_p && nglyphs == 0)
20035 RECORD_MAX_MIN_POS (it);
20037 row->ascent = max (row->ascent, it->max_ascent);
20038 row->height = max (row->height, it->max_ascent + it->max_descent);
20039 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20040 row->phys_height = max (row->phys_height,
20041 it->max_phys_ascent + it->max_phys_descent);
20042 row->extra_line_spacing = max (row->extra_line_spacing,
20043 it->max_extra_line_spacing);
20045 /* End of this display line if row is continued. */
20046 if (row->continued_p || row->ends_at_zv_p)
20047 break;
20050 at_end_of_line:
20051 /* Is this a line end? If yes, we're also done, after making
20052 sure that a non-default face is extended up to the right
20053 margin of the window. */
20054 if (ITERATOR_AT_END_OF_LINE_P (it))
20056 int used_before = row->used[TEXT_AREA];
20058 row->ends_in_newline_from_string_p = STRINGP (it->object);
20060 /* Add a space at the end of the line that is used to
20061 display the cursor there. */
20062 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20063 append_space_for_newline (it, 0);
20065 /* Extend the face to the end of the line. */
20066 extend_face_to_end_of_line (it);
20068 /* Make sure we have the position. */
20069 if (used_before == 0)
20070 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20072 /* Record the position of the newline, for use in
20073 find_row_edges. */
20074 it->eol_pos = it->current.pos;
20076 /* Consume the line end. This skips over invisible lines. */
20077 set_iterator_to_next (it, 1);
20078 it->continuation_lines_width = 0;
20079 break;
20082 /* Proceed with next display element. Note that this skips
20083 over lines invisible because of selective display. */
20084 set_iterator_to_next (it, 1);
20086 /* If we truncate lines, we are done when the last displayed
20087 glyphs reach past the right margin of the window. */
20088 if (it->line_wrap == TRUNCATE
20089 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20090 ? (it->current_x >= it->last_visible_x)
20091 : (it->current_x > it->last_visible_x)))
20093 /* Maybe add truncation glyphs. */
20094 if (!FRAME_WINDOW_P (it->f)
20095 || (row->reversed_p
20096 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20097 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20099 int i, n;
20101 if (!row->reversed_p)
20103 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20104 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20105 break;
20107 else
20109 for (i = 0; i < row->used[TEXT_AREA]; i++)
20110 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20111 break;
20112 /* Remove any padding glyphs at the front of ROW, to
20113 make room for the truncation glyphs we will be
20114 adding below. The loop below always inserts at
20115 least one truncation glyph, so also remove the
20116 last glyph added to ROW. */
20117 unproduce_glyphs (it, i + 1);
20118 /* Adjust i for the loop below. */
20119 i = row->used[TEXT_AREA] - (i + 1);
20122 it->current_x = x_before;
20123 if (!FRAME_WINDOW_P (it->f))
20125 for (n = row->used[TEXT_AREA]; i < n; ++i)
20127 row->used[TEXT_AREA] = i;
20128 produce_special_glyphs (it, IT_TRUNCATION);
20131 else
20133 row->used[TEXT_AREA] = i;
20134 produce_special_glyphs (it, IT_TRUNCATION);
20137 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20139 /* Don't truncate if we can overflow newline into fringe. */
20140 if (!get_next_display_element (it))
20142 it->continuation_lines_width = 0;
20143 row->ends_at_zv_p = 1;
20144 row->exact_window_width_line_p = 1;
20145 break;
20147 if (ITERATOR_AT_END_OF_LINE_P (it))
20149 row->exact_window_width_line_p = 1;
20150 goto at_end_of_line;
20152 it->current_x = x_before;
20155 row->truncated_on_right_p = 1;
20156 it->continuation_lines_width = 0;
20157 reseat_at_next_visible_line_start (it, 0);
20158 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20159 it->hpos = hpos_before;
20160 break;
20164 if (wrap_data)
20165 bidi_unshelve_cache (wrap_data, 1);
20167 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20168 at the left window margin. */
20169 if (it->first_visible_x
20170 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20172 if (!FRAME_WINDOW_P (it->f)
20173 || (row->reversed_p
20174 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20175 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20176 insert_left_trunc_glyphs (it);
20177 row->truncated_on_left_p = 1;
20180 /* Remember the position at which this line ends.
20182 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20183 cannot be before the call to find_row_edges below, since that is
20184 where these positions are determined. */
20185 row->end = it->current;
20186 if (!it->bidi_p)
20188 row->minpos = row->start.pos;
20189 row->maxpos = row->end.pos;
20191 else
20193 /* ROW->minpos and ROW->maxpos must be the smallest and
20194 `1 + the largest' buffer positions in ROW. But if ROW was
20195 bidi-reordered, these two positions can be anywhere in the
20196 row, so we must determine them now. */
20197 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20200 /* If the start of this line is the overlay arrow-position, then
20201 mark this glyph row as the one containing the overlay arrow.
20202 This is clearly a mess with variable size fonts. It would be
20203 better to let it be displayed like cursors under X. */
20204 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20205 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20206 !NILP (overlay_arrow_string)))
20208 /* Overlay arrow in window redisplay is a fringe bitmap. */
20209 if (STRINGP (overlay_arrow_string))
20211 struct glyph_row *arrow_row
20212 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20213 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20214 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20215 struct glyph *p = row->glyphs[TEXT_AREA];
20216 struct glyph *p2, *end;
20218 /* Copy the arrow glyphs. */
20219 while (glyph < arrow_end)
20220 *p++ = *glyph++;
20222 /* Throw away padding glyphs. */
20223 p2 = p;
20224 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20225 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20226 ++p2;
20227 if (p2 > p)
20229 while (p2 < end)
20230 *p++ = *p2++;
20231 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20234 else
20236 eassert (INTEGERP (overlay_arrow_string));
20237 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20239 overlay_arrow_seen = 1;
20242 /* Highlight trailing whitespace. */
20243 if (!NILP (Vshow_trailing_whitespace))
20244 highlight_trailing_whitespace (it->f, it->glyph_row);
20246 /* Compute pixel dimensions of this line. */
20247 compute_line_metrics (it);
20249 /* Implementation note: No changes in the glyphs of ROW or in their
20250 faces can be done past this point, because compute_line_metrics
20251 computes ROW's hash value and stores it within the glyph_row
20252 structure. */
20254 /* Record whether this row ends inside an ellipsis. */
20255 row->ends_in_ellipsis_p
20256 = (it->method == GET_FROM_DISPLAY_VECTOR
20257 && it->ellipsis_p);
20259 /* Save fringe bitmaps in this row. */
20260 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20261 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20262 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20263 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20265 it->left_user_fringe_bitmap = 0;
20266 it->left_user_fringe_face_id = 0;
20267 it->right_user_fringe_bitmap = 0;
20268 it->right_user_fringe_face_id = 0;
20270 /* Maybe set the cursor. */
20271 cvpos = it->w->cursor.vpos;
20272 if ((cvpos < 0
20273 /* In bidi-reordered rows, keep checking for proper cursor
20274 position even if one has been found already, because buffer
20275 positions in such rows change non-linearly with ROW->VPOS,
20276 when a line is continued. One exception: when we are at ZV,
20277 display cursor on the first suitable glyph row, since all
20278 the empty rows after that also have their position set to ZV. */
20279 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20280 lines' rows is implemented for bidi-reordered rows. */
20281 || (it->bidi_p
20282 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20283 && PT >= MATRIX_ROW_START_CHARPOS (row)
20284 && PT <= MATRIX_ROW_END_CHARPOS (row)
20285 && cursor_row_p (row))
20286 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20288 /* Prepare for the next line. This line starts horizontally at (X
20289 HPOS) = (0 0). Vertical positions are incremented. As a
20290 convenience for the caller, IT->glyph_row is set to the next
20291 row to be used. */
20292 it->current_x = it->hpos = 0;
20293 it->current_y += row->height;
20294 SET_TEXT_POS (it->eol_pos, 0, 0);
20295 ++it->vpos;
20296 ++it->glyph_row;
20297 /* The next row should by default use the same value of the
20298 reversed_p flag as this one. set_iterator_to_next decides when
20299 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20300 the flag accordingly. */
20301 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20302 it->glyph_row->reversed_p = row->reversed_p;
20303 it->start = row->end;
20304 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20306 #undef RECORD_MAX_MIN_POS
20309 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20310 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20311 doc: /* Return paragraph direction at point in BUFFER.
20312 Value is either `left-to-right' or `right-to-left'.
20313 If BUFFER is omitted or nil, it defaults to the current buffer.
20315 Paragraph direction determines how the text in the paragraph is displayed.
20316 In left-to-right paragraphs, text begins at the left margin of the window
20317 and the reading direction is generally left to right. In right-to-left
20318 paragraphs, text begins at the right margin and is read from right to left.
20320 See also `bidi-paragraph-direction'. */)
20321 (Lisp_Object buffer)
20323 struct buffer *buf = current_buffer;
20324 struct buffer *old = buf;
20326 if (! NILP (buffer))
20328 CHECK_BUFFER (buffer);
20329 buf = XBUFFER (buffer);
20332 if (NILP (BVAR (buf, bidi_display_reordering))
20333 || NILP (BVAR (buf, enable_multibyte_characters))
20334 /* When we are loading loadup.el, the character property tables
20335 needed for bidi iteration are not yet available. */
20336 || !NILP (Vpurify_flag))
20337 return Qleft_to_right;
20338 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20339 return BVAR (buf, bidi_paragraph_direction);
20340 else
20342 /* Determine the direction from buffer text. We could try to
20343 use current_matrix if it is up to date, but this seems fast
20344 enough as it is. */
20345 struct bidi_it itb;
20346 ptrdiff_t pos = BUF_PT (buf);
20347 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20348 int c;
20349 void *itb_data = bidi_shelve_cache ();
20351 set_buffer_temp (buf);
20352 /* bidi_paragraph_init finds the base direction of the paragraph
20353 by searching forward from paragraph start. We need the base
20354 direction of the current or _previous_ paragraph, so we need
20355 to make sure we are within that paragraph. To that end, find
20356 the previous non-empty line. */
20357 if (pos >= ZV && pos > BEGV)
20358 DEC_BOTH (pos, bytepos);
20359 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20360 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20362 while ((c = FETCH_BYTE (bytepos)) == '\n'
20363 || c == ' ' || c == '\t' || c == '\f')
20365 if (bytepos <= BEGV_BYTE)
20366 break;
20367 bytepos--;
20368 pos--;
20370 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20371 bytepos--;
20373 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20374 itb.paragraph_dir = NEUTRAL_DIR;
20375 itb.string.s = NULL;
20376 itb.string.lstring = Qnil;
20377 itb.string.bufpos = 0;
20378 itb.string.unibyte = 0;
20379 /* We have no window to use here for ignoring window-specific
20380 overlays. Using NULL for window pointer will cause
20381 compute_display_string_pos to use the current buffer. */
20382 itb.w = NULL;
20383 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20384 bidi_unshelve_cache (itb_data, 0);
20385 set_buffer_temp (old);
20386 switch (itb.paragraph_dir)
20388 case L2R:
20389 return Qleft_to_right;
20390 break;
20391 case R2L:
20392 return Qright_to_left;
20393 break;
20394 default:
20395 emacs_abort ();
20400 DEFUN ("move-point-visually", Fmove_point_visually,
20401 Smove_point_visually, 1, 1, 0,
20402 doc: /* Move point in the visual order in the specified DIRECTION.
20403 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20404 left.
20406 Value is the new character position of point. */)
20407 (Lisp_Object direction)
20409 struct window *w = XWINDOW (selected_window);
20410 struct buffer *b = XBUFFER (w->contents);
20411 struct glyph_row *row;
20412 int dir;
20413 Lisp_Object paragraph_dir;
20415 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20416 (!(ROW)->continued_p \
20417 && INTEGERP ((GLYPH)->object) \
20418 && (GLYPH)->type == CHAR_GLYPH \
20419 && (GLYPH)->u.ch == ' ' \
20420 && (GLYPH)->charpos >= 0 \
20421 && !(GLYPH)->avoid_cursor_p)
20423 CHECK_NUMBER (direction);
20424 dir = XINT (direction);
20425 if (dir > 0)
20426 dir = 1;
20427 else
20428 dir = -1;
20430 /* If current matrix is up-to-date, we can use the information
20431 recorded in the glyphs, at least as long as the goal is on the
20432 screen. */
20433 if (w->window_end_valid
20434 && !windows_or_buffers_changed
20435 && b
20436 && !b->clip_changed
20437 && !b->prevent_redisplay_optimizations_p
20438 && !window_outdated (w)
20439 && w->cursor.vpos >= 0
20440 && w->cursor.vpos < w->current_matrix->nrows
20441 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20443 struct glyph *g = row->glyphs[TEXT_AREA];
20444 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20445 struct glyph *gpt = g + w->cursor.hpos;
20447 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20449 if (BUFFERP (g->object) && g->charpos != PT)
20451 SET_PT (g->charpos);
20452 w->cursor.vpos = -1;
20453 return make_number (PT);
20455 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20457 ptrdiff_t new_pos;
20459 if (BUFFERP (gpt->object))
20461 new_pos = PT;
20462 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20463 new_pos += (row->reversed_p ? -dir : dir);
20464 else
20465 new_pos -= (row->reversed_p ? -dir : dir);;
20467 else if (BUFFERP (g->object))
20468 new_pos = g->charpos;
20469 else
20470 break;
20471 SET_PT (new_pos);
20472 w->cursor.vpos = -1;
20473 return make_number (PT);
20475 else if (ROW_GLYPH_NEWLINE_P (row, g))
20477 /* Glyphs inserted at the end of a non-empty line for
20478 positioning the cursor have zero charpos, so we must
20479 deduce the value of point by other means. */
20480 if (g->charpos > 0)
20481 SET_PT (g->charpos);
20482 else if (row->ends_at_zv_p && PT != ZV)
20483 SET_PT (ZV);
20484 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20485 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20486 else
20487 break;
20488 w->cursor.vpos = -1;
20489 return make_number (PT);
20492 if (g == e || INTEGERP (g->object))
20494 if (row->truncated_on_left_p || row->truncated_on_right_p)
20495 goto simulate_display;
20496 if (!row->reversed_p)
20497 row += dir;
20498 else
20499 row -= dir;
20500 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20501 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20502 goto simulate_display;
20504 if (dir > 0)
20506 if (row->reversed_p && !row->continued_p)
20508 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20509 w->cursor.vpos = -1;
20510 return make_number (PT);
20512 g = row->glyphs[TEXT_AREA];
20513 e = g + row->used[TEXT_AREA];
20514 for ( ; g < e; g++)
20516 if (BUFFERP (g->object)
20517 /* Empty lines have only one glyph, which stands
20518 for the newline, and whose charpos is the
20519 buffer position of the newline. */
20520 || ROW_GLYPH_NEWLINE_P (row, g)
20521 /* When the buffer ends in a newline, the line at
20522 EOB also has one glyph, but its charpos is -1. */
20523 || (row->ends_at_zv_p
20524 && !row->reversed_p
20525 && INTEGERP (g->object)
20526 && g->type == CHAR_GLYPH
20527 && g->u.ch == ' '))
20529 if (g->charpos > 0)
20530 SET_PT (g->charpos);
20531 else if (!row->reversed_p
20532 && row->ends_at_zv_p
20533 && PT != ZV)
20534 SET_PT (ZV);
20535 else
20536 continue;
20537 w->cursor.vpos = -1;
20538 return make_number (PT);
20542 else
20544 if (!row->reversed_p && !row->continued_p)
20546 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20547 w->cursor.vpos = -1;
20548 return make_number (PT);
20550 e = row->glyphs[TEXT_AREA];
20551 g = e + row->used[TEXT_AREA] - 1;
20552 for ( ; g >= e; g--)
20554 if (BUFFERP (g->object)
20555 || (ROW_GLYPH_NEWLINE_P (row, g)
20556 && g->charpos > 0)
20557 /* Empty R2L lines on GUI frames have the buffer
20558 position of the newline stored in the stretch
20559 glyph. */
20560 || g->type == STRETCH_GLYPH
20561 || (row->ends_at_zv_p
20562 && row->reversed_p
20563 && INTEGERP (g->object)
20564 && g->type == CHAR_GLYPH
20565 && g->u.ch == ' '))
20567 if (g->charpos > 0)
20568 SET_PT (g->charpos);
20569 else if (row->reversed_p
20570 && row->ends_at_zv_p
20571 && PT != ZV)
20572 SET_PT (ZV);
20573 else
20574 continue;
20575 w->cursor.vpos = -1;
20576 return make_number (PT);
20583 simulate_display:
20585 /* If we wind up here, we failed to move by using the glyphs, so we
20586 need to simulate display instead. */
20588 if (b)
20589 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20590 else
20591 paragraph_dir = Qleft_to_right;
20592 if (EQ (paragraph_dir, Qright_to_left))
20593 dir = -dir;
20594 if (PT <= BEGV && dir < 0)
20595 xsignal0 (Qbeginning_of_buffer);
20596 else if (PT >= ZV && dir > 0)
20597 xsignal0 (Qend_of_buffer);
20598 else
20600 struct text_pos pt;
20601 struct it it;
20602 int pt_x, target_x, pixel_width, pt_vpos;
20603 bool at_eol_p;
20604 bool overshoot_expected = false;
20605 bool target_is_eol_p = false;
20607 /* Setup the arena. */
20608 SET_TEXT_POS (pt, PT, PT_BYTE);
20609 start_display (&it, w, pt);
20611 if (it.cmp_it.id < 0
20612 && it.method == GET_FROM_STRING
20613 && it.area == TEXT_AREA
20614 && it.string_from_display_prop_p
20615 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20616 overshoot_expected = true;
20618 /* Find the X coordinate of point. We start from the beginning
20619 of this or previous line to make sure we are before point in
20620 the logical order (since the move_it_* functions can only
20621 move forward). */
20622 reseat:
20623 reseat_at_previous_visible_line_start (&it);
20624 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20625 if (IT_CHARPOS (it) != PT)
20627 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20628 -1, -1, -1, MOVE_TO_POS);
20629 /* If we missed point because the character there is
20630 displayed out of a display vector that has more than one
20631 glyph, retry expecting overshoot. */
20632 if (it.method == GET_FROM_DISPLAY_VECTOR
20633 && it.current.dpvec_index > 0
20634 && !overshoot_expected)
20636 overshoot_expected = true;
20637 goto reseat;
20639 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
20640 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
20642 pt_x = it.current_x;
20643 pt_vpos = it.vpos;
20644 if (dir > 0 || overshoot_expected)
20646 struct glyph_row *row = it.glyph_row;
20648 /* When point is at beginning of line, we don't have
20649 information about the glyph there loaded into struct
20650 it. Calling get_next_display_element fixes that. */
20651 if (pt_x == 0)
20652 get_next_display_element (&it);
20653 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20654 it.glyph_row = NULL;
20655 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20656 it.glyph_row = row;
20657 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20658 it, lest it will become out of sync with it's buffer
20659 position. */
20660 it.current_x = pt_x;
20662 else
20663 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20664 pixel_width = it.pixel_width;
20665 if (overshoot_expected && at_eol_p)
20666 pixel_width = 0;
20667 else if (pixel_width <= 0)
20668 pixel_width = 1;
20670 /* If there's a display string (or something similar) at point,
20671 we are actually at the glyph to the left of point, so we need
20672 to correct the X coordinate. */
20673 if (overshoot_expected)
20675 if (it.bidi_p)
20676 pt_x += pixel_width * it.bidi_it.scan_dir;
20677 else
20678 pt_x += pixel_width;
20681 /* Compute target X coordinate, either to the left or to the
20682 right of point. On TTY frames, all characters have the same
20683 pixel width of 1, so we can use that. On GUI frames we don't
20684 have an easy way of getting at the pixel width of the
20685 character to the left of point, so we use a different method
20686 of getting to that place. */
20687 if (dir > 0)
20688 target_x = pt_x + pixel_width;
20689 else
20690 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20692 /* Target X coordinate could be one line above or below the line
20693 of point, in which case we need to adjust the target X
20694 coordinate. Also, if moving to the left, we need to begin at
20695 the left edge of the point's screen line. */
20696 if (dir < 0)
20698 if (pt_x > 0)
20700 start_display (&it, w, pt);
20701 reseat_at_previous_visible_line_start (&it);
20702 it.current_x = it.current_y = it.hpos = 0;
20703 if (pt_vpos != 0)
20704 move_it_by_lines (&it, pt_vpos);
20706 else
20708 move_it_by_lines (&it, -1);
20709 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20710 target_is_eol_p = true;
20713 else
20715 if (at_eol_p
20716 || (target_x >= it.last_visible_x
20717 && it.line_wrap != TRUNCATE))
20719 if (pt_x > 0)
20720 move_it_by_lines (&it, 0);
20721 move_it_by_lines (&it, 1);
20722 target_x = 0;
20726 /* Move to the target X coordinate. */
20727 #ifdef HAVE_WINDOW_SYSTEM
20728 /* On GUI frames, as we don't know the X coordinate of the
20729 character to the left of point, moving point to the left
20730 requires walking, one grapheme cluster at a time, until we
20731 find ourself at a place immediately to the left of the
20732 character at point. */
20733 if (FRAME_WINDOW_P (it.f) && dir < 0)
20735 struct text_pos new_pos;
20736 enum move_it_result rc = MOVE_X_REACHED;
20738 if (it.current_x == 0)
20739 get_next_display_element (&it);
20740 if (it.what == IT_COMPOSITION)
20742 new_pos.charpos = it.cmp_it.charpos;
20743 new_pos.bytepos = -1;
20745 else
20746 new_pos = it.current.pos;
20748 while (it.current_x + it.pixel_width <= target_x
20749 && rc == MOVE_X_REACHED)
20751 int new_x = it.current_x + it.pixel_width;
20753 /* For composed characters, we want the position of the
20754 first character in the grapheme cluster (usually, the
20755 composition's base character), whereas it.current
20756 might give us the position of the _last_ one, e.g. if
20757 the composition is rendered in reverse due to bidi
20758 reordering. */
20759 if (it.what == IT_COMPOSITION)
20761 new_pos.charpos = it.cmp_it.charpos;
20762 new_pos.bytepos = -1;
20764 else
20765 new_pos = it.current.pos;
20766 if (new_x == it.current_x)
20767 new_x++;
20768 rc = move_it_in_display_line_to (&it, ZV, new_x,
20769 MOVE_TO_POS | MOVE_TO_X);
20770 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
20771 break;
20773 /* The previous position we saw in the loop is the one we
20774 want. */
20775 if (new_pos.bytepos == -1)
20776 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
20777 it.current.pos = new_pos;
20779 else
20780 #endif
20781 if (it.current_x != target_x)
20782 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
20784 /* When lines are truncated, the above loop will stop at the
20785 window edge. But we want to get to the end of line, even if
20786 it is beyond the window edge; automatic hscroll will then
20787 scroll the window to show point as appropriate. */
20788 if (target_is_eol_p && it.line_wrap == TRUNCATE
20789 && get_next_display_element (&it))
20791 struct text_pos new_pos = it.current.pos;
20793 while (!ITERATOR_AT_END_OF_LINE_P (&it))
20795 set_iterator_to_next (&it, 0);
20796 if (it.method == GET_FROM_BUFFER)
20797 new_pos = it.current.pos;
20798 if (!get_next_display_element (&it))
20799 break;
20802 it.current.pos = new_pos;
20805 /* If we ended up in a display string that covers point, move to
20806 buffer position to the right in the visual order. */
20807 if (dir > 0)
20809 while (IT_CHARPOS (it) == PT)
20811 set_iterator_to_next (&it, 0);
20812 if (!get_next_display_element (&it))
20813 break;
20817 /* Move point to that position. */
20818 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
20821 return make_number (PT);
20823 #undef ROW_GLYPH_NEWLINE_P
20827 /***********************************************************************
20828 Menu Bar
20829 ***********************************************************************/
20831 /* Redisplay the menu bar in the frame for window W.
20833 The menu bar of X frames that don't have X toolkit support is
20834 displayed in a special window W->frame->menu_bar_window.
20836 The menu bar of terminal frames is treated specially as far as
20837 glyph matrices are concerned. Menu bar lines are not part of
20838 windows, so the update is done directly on the frame matrix rows
20839 for the menu bar. */
20841 static void
20842 display_menu_bar (struct window *w)
20844 struct frame *f = XFRAME (WINDOW_FRAME (w));
20845 struct it it;
20846 Lisp_Object items;
20847 int i;
20849 /* Don't do all this for graphical frames. */
20850 #ifdef HAVE_NTGUI
20851 if (FRAME_W32_P (f))
20852 return;
20853 #endif
20854 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20855 if (FRAME_X_P (f))
20856 return;
20857 #endif
20859 #ifdef HAVE_NS
20860 if (FRAME_NS_P (f))
20861 return;
20862 #endif /* HAVE_NS */
20864 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20865 eassert (!FRAME_WINDOW_P (f));
20866 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20867 it.first_visible_x = 0;
20868 /* PXW: Use FRAME_PIXEL_WIDTH (f) here? */
20869 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20870 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
20871 if (FRAME_WINDOW_P (f))
20873 /* Menu bar lines are displayed in the desired matrix of the
20874 dummy window menu_bar_window. */
20875 struct window *menu_w;
20876 menu_w = XWINDOW (f->menu_bar_window);
20877 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20878 MENU_FACE_ID);
20879 it.first_visible_x = 0;
20880 /* PXW: Use FRAME_PIXEL_WIDTH (f) here? */
20881 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20883 else
20884 #endif /* not USE_X_TOOLKIT and not USE_GTK */
20886 /* This is a TTY frame, i.e. character hpos/vpos are used as
20887 pixel x/y. */
20888 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20889 MENU_FACE_ID);
20890 it.first_visible_x = 0;
20891 it.last_visible_x = FRAME_COLS (f);
20894 /* FIXME: This should be controlled by a user option. See the
20895 comments in redisplay_tool_bar and display_mode_line about
20896 this. */
20897 it.paragraph_embedding = L2R;
20899 /* Clear all rows of the menu bar. */
20900 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20902 struct glyph_row *row = it.glyph_row + i;
20903 clear_glyph_row (row);
20904 row->enabled_p = true;
20905 row->full_width_p = 1;
20908 /* Display all items of the menu bar. */
20909 items = FRAME_MENU_BAR_ITEMS (it.f);
20910 for (i = 0; i < ASIZE (items); i += 4)
20912 Lisp_Object string;
20914 /* Stop at nil string. */
20915 string = AREF (items, i + 1);
20916 if (NILP (string))
20917 break;
20919 /* Remember where item was displayed. */
20920 ASET (items, i + 3, make_number (it.hpos));
20922 /* Display the item, pad with one space. */
20923 if (it.current_x < it.last_visible_x)
20924 display_string (NULL, string, Qnil, 0, 0, &it,
20925 SCHARS (string) + 1, 0, 0, -1);
20928 /* Fill out the line with spaces. */
20929 if (it.current_x < it.last_visible_x)
20930 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20932 /* Compute the total height of the lines. */
20933 compute_line_metrics (&it);
20936 /* Deep copy of a glyph row, including the glyphs. */
20937 static void
20938 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
20940 struct glyph *pointers[1 + LAST_AREA];
20941 int to_used = to->used[TEXT_AREA];
20943 /* Save glyph pointers of TO. */
20944 memcpy (pointers, to->glyphs, sizeof to->glyphs);
20946 /* Do a structure assignment. */
20947 *to = *from;
20949 /* Restore original glyph pointers of TO. */
20950 memcpy (to->glyphs, pointers, sizeof to->glyphs);
20952 /* Copy the glyphs. */
20953 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
20954 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
20956 /* If we filled only part of the TO row, fill the rest with
20957 space_glyph (which will display as empty space). */
20958 if (to_used > from->used[TEXT_AREA])
20959 fill_up_frame_row_with_spaces (to, to_used);
20962 /* Display one menu item on a TTY, by overwriting the glyphs in the
20963 frame F's desired glyph matrix with glyphs produced from the menu
20964 item text. Called from term.c to display TTY drop-down menus one
20965 item at a time.
20967 ITEM_TEXT is the menu item text as a C string.
20969 FACE_ID is the face ID to be used for this menu item. FACE_ID
20970 could specify one of 3 faces: a face for an enabled item, a face
20971 for a disabled item, or a face for a selected item.
20973 X and Y are coordinates of the first glyph in the frame's desired
20974 matrix to be overwritten by the menu item. Since this is a TTY, Y
20975 is the zero-based number of the glyph row and X is the zero-based
20976 glyph number in the row, starting from left, where to start
20977 displaying the item.
20979 SUBMENU non-zero means this menu item drops down a submenu, which
20980 should be indicated by displaying a proper visual cue after the
20981 item text. */
20983 void
20984 display_tty_menu_item (const char *item_text, int width, int face_id,
20985 int x, int y, int submenu)
20987 struct it it;
20988 struct frame *f = SELECTED_FRAME ();
20989 struct window *w = XWINDOW (f->selected_window);
20990 int saved_used, saved_truncated, saved_width, saved_reversed;
20991 struct glyph_row *row;
20992 size_t item_len = strlen (item_text);
20994 eassert (FRAME_TERMCAP_P (f));
20996 /* Don't write beyond the matrix's last row. This can happen for
20997 TTY screens that are not high enough to show the entire menu.
20998 (This is actually a bit of defensive programming, as
20999 tty_menu_display already limits the number of menu items to one
21000 less than the number of screen lines.) */
21001 if (y >= f->desired_matrix->nrows)
21002 return;
21004 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21005 it.first_visible_x = 0;
21006 it.last_visible_x = FRAME_COLS (f) - 1;
21007 row = it.glyph_row;
21008 /* Start with the row contents from the current matrix. */
21009 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21010 saved_width = row->full_width_p;
21011 row->full_width_p = 1;
21012 saved_reversed = row->reversed_p;
21013 row->reversed_p = 0;
21014 row->enabled_p = true;
21016 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21017 desired face. */
21018 eassert (x < f->desired_matrix->matrix_w);
21019 it.current_x = it.hpos = x;
21020 it.current_y = it.vpos = y;
21021 saved_used = row->used[TEXT_AREA];
21022 saved_truncated = row->truncated_on_right_p;
21023 row->used[TEXT_AREA] = x;
21024 it.face_id = face_id;
21025 it.line_wrap = TRUNCATE;
21027 /* FIXME: This should be controlled by a user option. See the
21028 comments in redisplay_tool_bar and display_mode_line about this.
21029 Also, if paragraph_embedding could ever be R2L, changes will be
21030 needed to avoid shifting to the right the row characters in
21031 term.c:append_glyph. */
21032 it.paragraph_embedding = L2R;
21034 /* Pad with a space on the left. */
21035 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21036 width--;
21037 /* Display the menu item, pad with spaces to WIDTH. */
21038 if (submenu)
21040 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21041 item_len, 0, FRAME_COLS (f) - 1, -1);
21042 width -= item_len;
21043 /* Indicate with " >" that there's a submenu. */
21044 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21045 FRAME_COLS (f) - 1, -1);
21047 else
21048 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21049 width, 0, FRAME_COLS (f) - 1, -1);
21051 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21052 row->truncated_on_right_p = saved_truncated;
21053 row->hash = row_hash (row);
21054 row->full_width_p = saved_width;
21055 row->reversed_p = saved_reversed;
21058 /***********************************************************************
21059 Mode Line
21060 ***********************************************************************/
21062 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21063 FORCE is non-zero, redisplay mode lines unconditionally.
21064 Otherwise, redisplay only mode lines that are garbaged. Value is
21065 the number of windows whose mode lines were redisplayed. */
21067 static int
21068 redisplay_mode_lines (Lisp_Object window, bool force)
21070 int nwindows = 0;
21072 while (!NILP (window))
21074 struct window *w = XWINDOW (window);
21076 if (WINDOWP (w->contents))
21077 nwindows += redisplay_mode_lines (w->contents, force);
21078 else if (force
21079 || FRAME_GARBAGED_P (XFRAME (w->frame))
21080 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21082 struct text_pos lpoint;
21083 struct buffer *old = current_buffer;
21085 /* Set the window's buffer for the mode line display. */
21086 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21087 set_buffer_internal_1 (XBUFFER (w->contents));
21089 /* Point refers normally to the selected window. For any
21090 other window, set up appropriate value. */
21091 if (!EQ (window, selected_window))
21093 struct text_pos pt;
21095 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21096 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21099 /* Display mode lines. */
21100 clear_glyph_matrix (w->desired_matrix);
21101 if (display_mode_lines (w))
21102 ++nwindows;
21104 /* Restore old settings. */
21105 set_buffer_internal_1 (old);
21106 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21109 window = w->next;
21112 return nwindows;
21116 /* Display the mode and/or header line of window W. Value is the
21117 sum number of mode lines and header lines displayed. */
21119 static int
21120 display_mode_lines (struct window *w)
21122 Lisp_Object old_selected_window = selected_window;
21123 Lisp_Object old_selected_frame = selected_frame;
21124 Lisp_Object new_frame = w->frame;
21125 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21126 int n = 0;
21128 selected_frame = new_frame;
21129 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21130 or window's point, then we'd need select_window_1 here as well. */
21131 XSETWINDOW (selected_window, w);
21132 XFRAME (new_frame)->selected_window = selected_window;
21134 /* These will be set while the mode line specs are processed. */
21135 line_number_displayed = 0;
21136 w->column_number_displayed = -1;
21138 if (WINDOW_WANTS_MODELINE_P (w))
21140 struct window *sel_w = XWINDOW (old_selected_window);
21142 /* Select mode line face based on the real selected window. */
21143 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21144 BVAR (current_buffer, mode_line_format));
21145 ++n;
21148 if (WINDOW_WANTS_HEADER_LINE_P (w))
21150 display_mode_line (w, HEADER_LINE_FACE_ID,
21151 BVAR (current_buffer, header_line_format));
21152 ++n;
21155 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21156 selected_frame = old_selected_frame;
21157 selected_window = old_selected_window;
21158 if (n > 0)
21159 w->must_be_updated_p = true;
21160 return n;
21164 /* Display mode or header line of window W. FACE_ID specifies which
21165 line to display; it is either MODE_LINE_FACE_ID or
21166 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21167 display. Value is the pixel height of the mode/header line
21168 displayed. */
21170 static int
21171 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21173 struct it it;
21174 struct face *face;
21175 ptrdiff_t count = SPECPDL_INDEX ();
21177 init_iterator (&it, w, -1, -1, NULL, face_id);
21178 /* Don't extend on a previously drawn mode-line.
21179 This may happen if called from pos_visible_p. */
21180 it.glyph_row->enabled_p = false;
21181 prepare_desired_row (it.glyph_row);
21183 it.glyph_row->mode_line_p = 1;
21185 /* FIXME: This should be controlled by a user option. But
21186 supporting such an option is not trivial, since the mode line is
21187 made up of many separate strings. */
21188 it.paragraph_embedding = L2R;
21190 record_unwind_protect (unwind_format_mode_line,
21191 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21193 mode_line_target = MODE_LINE_DISPLAY;
21195 /* Temporarily make frame's keyboard the current kboard so that
21196 kboard-local variables in the mode_line_format will get the right
21197 values. */
21198 push_kboard (FRAME_KBOARD (it.f));
21199 record_unwind_save_match_data ();
21200 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21201 pop_kboard ();
21203 unbind_to (count, Qnil);
21205 /* Fill up with spaces. */
21206 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21208 compute_line_metrics (&it);
21209 it.glyph_row->full_width_p = 1;
21210 it.glyph_row->continued_p = 0;
21211 it.glyph_row->truncated_on_left_p = 0;
21212 it.glyph_row->truncated_on_right_p = 0;
21214 /* Make a 3D mode-line have a shadow at its right end. */
21215 face = FACE_FROM_ID (it.f, face_id);
21216 extend_face_to_end_of_line (&it);
21217 if (face->box != FACE_NO_BOX)
21219 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21220 + it.glyph_row->used[TEXT_AREA] - 1);
21221 last->right_box_line_p = 1;
21224 return it.glyph_row->height;
21227 /* Move element ELT in LIST to the front of LIST.
21228 Return the updated list. */
21230 static Lisp_Object
21231 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21233 register Lisp_Object tail, prev;
21234 register Lisp_Object tem;
21236 tail = list;
21237 prev = Qnil;
21238 while (CONSP (tail))
21240 tem = XCAR (tail);
21242 if (EQ (elt, tem))
21244 /* Splice out the link TAIL. */
21245 if (NILP (prev))
21246 list = XCDR (tail);
21247 else
21248 Fsetcdr (prev, XCDR (tail));
21250 /* Now make it the first. */
21251 Fsetcdr (tail, list);
21252 return tail;
21254 else
21255 prev = tail;
21256 tail = XCDR (tail);
21257 QUIT;
21260 /* Not found--return unchanged LIST. */
21261 return list;
21264 /* Contribute ELT to the mode line for window IT->w. How it
21265 translates into text depends on its data type.
21267 IT describes the display environment in which we display, as usual.
21269 DEPTH is the depth in recursion. It is used to prevent
21270 infinite recursion here.
21272 FIELD_WIDTH is the number of characters the display of ELT should
21273 occupy in the mode line, and PRECISION is the maximum number of
21274 characters to display from ELT's representation. See
21275 display_string for details.
21277 Returns the hpos of the end of the text generated by ELT.
21279 PROPS is a property list to add to any string we encounter.
21281 If RISKY is nonzero, remove (disregard) any properties in any string
21282 we encounter, and ignore :eval and :propertize.
21284 The global variable `mode_line_target' determines whether the
21285 output is passed to `store_mode_line_noprop',
21286 `store_mode_line_string', or `display_string'. */
21288 static int
21289 display_mode_element (struct it *it, int depth, int field_width, int precision,
21290 Lisp_Object elt, Lisp_Object props, int risky)
21292 int n = 0, field, prec;
21293 int literal = 0;
21295 tail_recurse:
21296 if (depth > 100)
21297 elt = build_string ("*too-deep*");
21299 depth++;
21301 switch (XTYPE (elt))
21303 case Lisp_String:
21305 /* A string: output it and check for %-constructs within it. */
21306 unsigned char c;
21307 ptrdiff_t offset = 0;
21309 if (SCHARS (elt) > 0
21310 && (!NILP (props) || risky))
21312 Lisp_Object oprops, aelt;
21313 oprops = Ftext_properties_at (make_number (0), elt);
21315 /* If the starting string's properties are not what
21316 we want, translate the string. Also, if the string
21317 is risky, do that anyway. */
21319 if (NILP (Fequal (props, oprops)) || risky)
21321 /* If the starting string has properties,
21322 merge the specified ones onto the existing ones. */
21323 if (! NILP (oprops) && !risky)
21325 Lisp_Object tem;
21327 oprops = Fcopy_sequence (oprops);
21328 tem = props;
21329 while (CONSP (tem))
21331 oprops = Fplist_put (oprops, XCAR (tem),
21332 XCAR (XCDR (tem)));
21333 tem = XCDR (XCDR (tem));
21335 props = oprops;
21338 aelt = Fassoc (elt, mode_line_proptrans_alist);
21339 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21341 /* AELT is what we want. Move it to the front
21342 without consing. */
21343 elt = XCAR (aelt);
21344 mode_line_proptrans_alist
21345 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21347 else
21349 Lisp_Object tem;
21351 /* If AELT has the wrong props, it is useless.
21352 so get rid of it. */
21353 if (! NILP (aelt))
21354 mode_line_proptrans_alist
21355 = Fdelq (aelt, mode_line_proptrans_alist);
21357 elt = Fcopy_sequence (elt);
21358 Fset_text_properties (make_number (0), Flength (elt),
21359 props, elt);
21360 /* Add this item to mode_line_proptrans_alist. */
21361 mode_line_proptrans_alist
21362 = Fcons (Fcons (elt, props),
21363 mode_line_proptrans_alist);
21364 /* Truncate mode_line_proptrans_alist
21365 to at most 50 elements. */
21366 tem = Fnthcdr (make_number (50),
21367 mode_line_proptrans_alist);
21368 if (! NILP (tem))
21369 XSETCDR (tem, Qnil);
21374 offset = 0;
21376 if (literal)
21378 prec = precision - n;
21379 switch (mode_line_target)
21381 case MODE_LINE_NOPROP:
21382 case MODE_LINE_TITLE:
21383 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21384 break;
21385 case MODE_LINE_STRING:
21386 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21387 break;
21388 case MODE_LINE_DISPLAY:
21389 n += display_string (NULL, elt, Qnil, 0, 0, it,
21390 0, prec, 0, STRING_MULTIBYTE (elt));
21391 break;
21394 break;
21397 /* Handle the non-literal case. */
21399 while ((precision <= 0 || n < precision)
21400 && SREF (elt, offset) != 0
21401 && (mode_line_target != MODE_LINE_DISPLAY
21402 || it->current_x < it->last_visible_x))
21404 ptrdiff_t last_offset = offset;
21406 /* Advance to end of string or next format specifier. */
21407 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21410 if (offset - 1 != last_offset)
21412 ptrdiff_t nchars, nbytes;
21414 /* Output to end of string or up to '%'. Field width
21415 is length of string. Don't output more than
21416 PRECISION allows us. */
21417 offset--;
21419 prec = c_string_width (SDATA (elt) + last_offset,
21420 offset - last_offset, precision - n,
21421 &nchars, &nbytes);
21423 switch (mode_line_target)
21425 case MODE_LINE_NOPROP:
21426 case MODE_LINE_TITLE:
21427 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21428 break;
21429 case MODE_LINE_STRING:
21431 ptrdiff_t bytepos = last_offset;
21432 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21433 ptrdiff_t endpos = (precision <= 0
21434 ? string_byte_to_char (elt, offset)
21435 : charpos + nchars);
21437 n += store_mode_line_string (NULL,
21438 Fsubstring (elt, make_number (charpos),
21439 make_number (endpos)),
21440 0, 0, 0, Qnil);
21442 break;
21443 case MODE_LINE_DISPLAY:
21445 ptrdiff_t bytepos = last_offset;
21446 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21448 if (precision <= 0)
21449 nchars = string_byte_to_char (elt, offset) - charpos;
21450 n += display_string (NULL, elt, Qnil, 0, charpos,
21451 it, 0, nchars, 0,
21452 STRING_MULTIBYTE (elt));
21454 break;
21457 else /* c == '%' */
21459 ptrdiff_t percent_position = offset;
21461 /* Get the specified minimum width. Zero means
21462 don't pad. */
21463 field = 0;
21464 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21465 field = field * 10 + c - '0';
21467 /* Don't pad beyond the total padding allowed. */
21468 if (field_width - n > 0 && field > field_width - n)
21469 field = field_width - n;
21471 /* Note that either PRECISION <= 0 or N < PRECISION. */
21472 prec = precision - n;
21474 if (c == 'M')
21475 n += display_mode_element (it, depth, field, prec,
21476 Vglobal_mode_string, props,
21477 risky);
21478 else if (c != 0)
21480 bool multibyte;
21481 ptrdiff_t bytepos, charpos;
21482 const char *spec;
21483 Lisp_Object string;
21485 bytepos = percent_position;
21486 charpos = (STRING_MULTIBYTE (elt)
21487 ? string_byte_to_char (elt, bytepos)
21488 : bytepos);
21489 spec = decode_mode_spec (it->w, c, field, &string);
21490 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21492 switch (mode_line_target)
21494 case MODE_LINE_NOPROP:
21495 case MODE_LINE_TITLE:
21496 n += store_mode_line_noprop (spec, field, prec);
21497 break;
21498 case MODE_LINE_STRING:
21500 Lisp_Object tem = build_string (spec);
21501 props = Ftext_properties_at (make_number (charpos), elt);
21502 /* Should only keep face property in props */
21503 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21505 break;
21506 case MODE_LINE_DISPLAY:
21508 int nglyphs_before, nwritten;
21510 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21511 nwritten = display_string (spec, string, elt,
21512 charpos, 0, it,
21513 field, prec, 0,
21514 multibyte);
21516 /* Assign to the glyphs written above the
21517 string where the `%x' came from, position
21518 of the `%'. */
21519 if (nwritten > 0)
21521 struct glyph *glyph
21522 = (it->glyph_row->glyphs[TEXT_AREA]
21523 + nglyphs_before);
21524 int i;
21526 for (i = 0; i < nwritten; ++i)
21528 glyph[i].object = elt;
21529 glyph[i].charpos = charpos;
21532 n += nwritten;
21535 break;
21538 else /* c == 0 */
21539 break;
21543 break;
21545 case Lisp_Symbol:
21546 /* A symbol: process the value of the symbol recursively
21547 as if it appeared here directly. Avoid error if symbol void.
21548 Special case: if value of symbol is a string, output the string
21549 literally. */
21551 register Lisp_Object tem;
21553 /* If the variable is not marked as risky to set
21554 then its contents are risky to use. */
21555 if (NILP (Fget (elt, Qrisky_local_variable)))
21556 risky = 1;
21558 tem = Fboundp (elt);
21559 if (!NILP (tem))
21561 tem = Fsymbol_value (elt);
21562 /* If value is a string, output that string literally:
21563 don't check for % within it. */
21564 if (STRINGP (tem))
21565 literal = 1;
21567 if (!EQ (tem, elt))
21569 /* Give up right away for nil or t. */
21570 elt = tem;
21571 goto tail_recurse;
21575 break;
21577 case Lisp_Cons:
21579 register Lisp_Object car, tem;
21581 /* A cons cell: five distinct cases.
21582 If first element is :eval or :propertize, do something special.
21583 If first element is a string or a cons, process all the elements
21584 and effectively concatenate them.
21585 If first element is a negative number, truncate displaying cdr to
21586 at most that many characters. If positive, pad (with spaces)
21587 to at least that many characters.
21588 If first element is a symbol, process the cadr or caddr recursively
21589 according to whether the symbol's value is non-nil or nil. */
21590 car = XCAR (elt);
21591 if (EQ (car, QCeval))
21593 /* An element of the form (:eval FORM) means evaluate FORM
21594 and use the result as mode line elements. */
21596 if (risky)
21597 break;
21599 if (CONSP (XCDR (elt)))
21601 Lisp_Object spec;
21602 spec = safe_eval (XCAR (XCDR (elt)));
21603 n += display_mode_element (it, depth, field_width - n,
21604 precision - n, spec, props,
21605 risky);
21608 else if (EQ (car, QCpropertize))
21610 /* An element of the form (:propertize ELT PROPS...)
21611 means display ELT but applying properties PROPS. */
21613 if (risky)
21614 break;
21616 if (CONSP (XCDR (elt)))
21617 n += display_mode_element (it, depth, field_width - n,
21618 precision - n, XCAR (XCDR (elt)),
21619 XCDR (XCDR (elt)), risky);
21621 else if (SYMBOLP (car))
21623 tem = Fboundp (car);
21624 elt = XCDR (elt);
21625 if (!CONSP (elt))
21626 goto invalid;
21627 /* elt is now the cdr, and we know it is a cons cell.
21628 Use its car if CAR has a non-nil value. */
21629 if (!NILP (tem))
21631 tem = Fsymbol_value (car);
21632 if (!NILP (tem))
21634 elt = XCAR (elt);
21635 goto tail_recurse;
21638 /* Symbol's value is nil (or symbol is unbound)
21639 Get the cddr of the original list
21640 and if possible find the caddr and use that. */
21641 elt = XCDR (elt);
21642 if (NILP (elt))
21643 break;
21644 else if (!CONSP (elt))
21645 goto invalid;
21646 elt = XCAR (elt);
21647 goto tail_recurse;
21649 else if (INTEGERP (car))
21651 register int lim = XINT (car);
21652 elt = XCDR (elt);
21653 if (lim < 0)
21655 /* Negative int means reduce maximum width. */
21656 if (precision <= 0)
21657 precision = -lim;
21658 else
21659 precision = min (precision, -lim);
21661 else if (lim > 0)
21663 /* Padding specified. Don't let it be more than
21664 current maximum. */
21665 if (precision > 0)
21666 lim = min (precision, lim);
21668 /* If that's more padding than already wanted, queue it.
21669 But don't reduce padding already specified even if
21670 that is beyond the current truncation point. */
21671 field_width = max (lim, field_width);
21673 goto tail_recurse;
21675 else if (STRINGP (car) || CONSP (car))
21677 Lisp_Object halftail = elt;
21678 int len = 0;
21680 while (CONSP (elt)
21681 && (precision <= 0 || n < precision))
21683 n += display_mode_element (it, depth,
21684 /* Do padding only after the last
21685 element in the list. */
21686 (! CONSP (XCDR (elt))
21687 ? field_width - n
21688 : 0),
21689 precision - n, XCAR (elt),
21690 props, risky);
21691 elt = XCDR (elt);
21692 len++;
21693 if ((len & 1) == 0)
21694 halftail = XCDR (halftail);
21695 /* Check for cycle. */
21696 if (EQ (halftail, elt))
21697 break;
21701 break;
21703 default:
21704 invalid:
21705 elt = build_string ("*invalid*");
21706 goto tail_recurse;
21709 /* Pad to FIELD_WIDTH. */
21710 if (field_width > 0 && n < field_width)
21712 switch (mode_line_target)
21714 case MODE_LINE_NOPROP:
21715 case MODE_LINE_TITLE:
21716 n += store_mode_line_noprop ("", field_width - n, 0);
21717 break;
21718 case MODE_LINE_STRING:
21719 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
21720 break;
21721 case MODE_LINE_DISPLAY:
21722 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
21723 0, 0, 0);
21724 break;
21728 return n;
21731 /* Store a mode-line string element in mode_line_string_list.
21733 If STRING is non-null, display that C string. Otherwise, the Lisp
21734 string LISP_STRING is displayed.
21736 FIELD_WIDTH is the minimum number of output glyphs to produce.
21737 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21738 with spaces. FIELD_WIDTH <= 0 means don't pad.
21740 PRECISION is the maximum number of characters to output from
21741 STRING. PRECISION <= 0 means don't truncate the string.
21743 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
21744 properties to the string.
21746 PROPS are the properties to add to the string.
21747 The mode_line_string_face face property is always added to the string.
21750 static int
21751 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
21752 int field_width, int precision, Lisp_Object props)
21754 ptrdiff_t len;
21755 int n = 0;
21757 if (string != NULL)
21759 len = strlen (string);
21760 if (precision > 0 && len > precision)
21761 len = precision;
21762 lisp_string = make_string (string, len);
21763 if (NILP (props))
21764 props = mode_line_string_face_prop;
21765 else if (!NILP (mode_line_string_face))
21767 Lisp_Object face = Fplist_get (props, Qface);
21768 props = Fcopy_sequence (props);
21769 if (NILP (face))
21770 face = mode_line_string_face;
21771 else
21772 face = list2 (face, mode_line_string_face);
21773 props = Fplist_put (props, Qface, face);
21775 Fadd_text_properties (make_number (0), make_number (len),
21776 props, lisp_string);
21778 else
21780 len = XFASTINT (Flength (lisp_string));
21781 if (precision > 0 && len > precision)
21783 len = precision;
21784 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21785 precision = -1;
21787 if (!NILP (mode_line_string_face))
21789 Lisp_Object face;
21790 if (NILP (props))
21791 props = Ftext_properties_at (make_number (0), lisp_string);
21792 face = Fplist_get (props, Qface);
21793 if (NILP (face))
21794 face = mode_line_string_face;
21795 else
21796 face = list2 (face, mode_line_string_face);
21797 props = list2 (Qface, face);
21798 if (copy_string)
21799 lisp_string = Fcopy_sequence (lisp_string);
21801 if (!NILP (props))
21802 Fadd_text_properties (make_number (0), make_number (len),
21803 props, lisp_string);
21806 if (len > 0)
21808 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21809 n += len;
21812 if (field_width > len)
21814 field_width -= len;
21815 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21816 if (!NILP (props))
21817 Fadd_text_properties (make_number (0), make_number (field_width),
21818 props, lisp_string);
21819 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21820 n += field_width;
21823 return n;
21827 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21828 1, 4, 0,
21829 doc: /* Format a string out of a mode line format specification.
21830 First arg FORMAT specifies the mode line format (see `mode-line-format'
21831 for details) to use.
21833 By default, the format is evaluated for the currently selected window.
21835 Optional second arg FACE specifies the face property to put on all
21836 characters for which no face is specified. The value nil means the
21837 default face. The value t means whatever face the window's mode line
21838 currently uses (either `mode-line' or `mode-line-inactive',
21839 depending on whether the window is the selected window or not).
21840 An integer value means the value string has no text
21841 properties.
21843 Optional third and fourth args WINDOW and BUFFER specify the window
21844 and buffer to use as the context for the formatting (defaults
21845 are the selected window and the WINDOW's buffer). */)
21846 (Lisp_Object format, Lisp_Object face,
21847 Lisp_Object window, Lisp_Object buffer)
21849 struct it it;
21850 int len;
21851 struct window *w;
21852 struct buffer *old_buffer = NULL;
21853 int face_id;
21854 int no_props = INTEGERP (face);
21855 ptrdiff_t count = SPECPDL_INDEX ();
21856 Lisp_Object str;
21857 int string_start = 0;
21859 w = decode_any_window (window);
21860 XSETWINDOW (window, w);
21862 if (NILP (buffer))
21863 buffer = w->contents;
21864 CHECK_BUFFER (buffer);
21866 /* Make formatting the modeline a non-op when noninteractive, otherwise
21867 there will be problems later caused by a partially initialized frame. */
21868 if (NILP (format) || noninteractive)
21869 return empty_unibyte_string;
21871 if (no_props)
21872 face = Qnil;
21874 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21875 : EQ (face, Qt) ? (EQ (window, selected_window)
21876 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21877 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21878 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21879 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21880 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21881 : DEFAULT_FACE_ID;
21883 old_buffer = current_buffer;
21885 /* Save things including mode_line_proptrans_alist,
21886 and set that to nil so that we don't alter the outer value. */
21887 record_unwind_protect (unwind_format_mode_line,
21888 format_mode_line_unwind_data
21889 (XFRAME (WINDOW_FRAME (w)),
21890 old_buffer, selected_window, 1));
21891 mode_line_proptrans_alist = Qnil;
21893 Fselect_window (window, Qt);
21894 set_buffer_internal_1 (XBUFFER (buffer));
21896 init_iterator (&it, w, -1, -1, NULL, face_id);
21898 if (no_props)
21900 mode_line_target = MODE_LINE_NOPROP;
21901 mode_line_string_face_prop = Qnil;
21902 mode_line_string_list = Qnil;
21903 string_start = MODE_LINE_NOPROP_LEN (0);
21905 else
21907 mode_line_target = MODE_LINE_STRING;
21908 mode_line_string_list = Qnil;
21909 mode_line_string_face = face;
21910 mode_line_string_face_prop
21911 = NILP (face) ? Qnil : list2 (Qface, face);
21914 push_kboard (FRAME_KBOARD (it.f));
21915 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21916 pop_kboard ();
21918 if (no_props)
21920 len = MODE_LINE_NOPROP_LEN (string_start);
21921 str = make_string (mode_line_noprop_buf + string_start, len);
21923 else
21925 mode_line_string_list = Fnreverse (mode_line_string_list);
21926 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21927 empty_unibyte_string);
21930 unbind_to (count, Qnil);
21931 return str;
21934 /* Write a null-terminated, right justified decimal representation of
21935 the positive integer D to BUF using a minimal field width WIDTH. */
21937 static void
21938 pint2str (register char *buf, register int width, register ptrdiff_t d)
21940 register char *p = buf;
21942 if (d <= 0)
21943 *p++ = '0';
21944 else
21946 while (d > 0)
21948 *p++ = d % 10 + '0';
21949 d /= 10;
21953 for (width -= (int) (p - buf); width > 0; --width)
21954 *p++ = ' ';
21955 *p-- = '\0';
21956 while (p > buf)
21958 d = *buf;
21959 *buf++ = *p;
21960 *p-- = d;
21964 /* Write a null-terminated, right justified decimal and "human
21965 readable" representation of the nonnegative integer D to BUF using
21966 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21968 static const char power_letter[] =
21970 0, /* no letter */
21971 'k', /* kilo */
21972 'M', /* mega */
21973 'G', /* giga */
21974 'T', /* tera */
21975 'P', /* peta */
21976 'E', /* exa */
21977 'Z', /* zetta */
21978 'Y' /* yotta */
21981 static void
21982 pint2hrstr (char *buf, int width, ptrdiff_t d)
21984 /* We aim to represent the nonnegative integer D as
21985 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21986 ptrdiff_t quotient = d;
21987 int remainder = 0;
21988 /* -1 means: do not use TENTHS. */
21989 int tenths = -1;
21990 int exponent = 0;
21992 /* Length of QUOTIENT.TENTHS as a string. */
21993 int length;
21995 char * psuffix;
21996 char * p;
21998 if (quotient >= 1000)
22000 /* Scale to the appropriate EXPONENT. */
22003 remainder = quotient % 1000;
22004 quotient /= 1000;
22005 exponent++;
22007 while (quotient >= 1000);
22009 /* Round to nearest and decide whether to use TENTHS or not. */
22010 if (quotient <= 9)
22012 tenths = remainder / 100;
22013 if (remainder % 100 >= 50)
22015 if (tenths < 9)
22016 tenths++;
22017 else
22019 quotient++;
22020 if (quotient == 10)
22021 tenths = -1;
22022 else
22023 tenths = 0;
22027 else
22028 if (remainder >= 500)
22030 if (quotient < 999)
22031 quotient++;
22032 else
22034 quotient = 1;
22035 exponent++;
22036 tenths = 0;
22041 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22042 if (tenths == -1 && quotient <= 99)
22043 if (quotient <= 9)
22044 length = 1;
22045 else
22046 length = 2;
22047 else
22048 length = 3;
22049 p = psuffix = buf + max (width, length);
22051 /* Print EXPONENT. */
22052 *psuffix++ = power_letter[exponent];
22053 *psuffix = '\0';
22055 /* Print TENTHS. */
22056 if (tenths >= 0)
22058 *--p = '0' + tenths;
22059 *--p = '.';
22062 /* Print QUOTIENT. */
22065 int digit = quotient % 10;
22066 *--p = '0' + digit;
22068 while ((quotient /= 10) != 0);
22070 /* Print leading spaces. */
22071 while (buf < p)
22072 *--p = ' ';
22075 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22076 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22077 type of CODING_SYSTEM. Return updated pointer into BUF. */
22079 static unsigned char invalid_eol_type[] = "(*invalid*)";
22081 static char *
22082 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22084 Lisp_Object val;
22085 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22086 const unsigned char *eol_str;
22087 int eol_str_len;
22088 /* The EOL conversion we are using. */
22089 Lisp_Object eoltype;
22091 val = CODING_SYSTEM_SPEC (coding_system);
22092 eoltype = Qnil;
22094 if (!VECTORP (val)) /* Not yet decided. */
22096 *buf++ = multibyte ? '-' : ' ';
22097 if (eol_flag)
22098 eoltype = eol_mnemonic_undecided;
22099 /* Don't mention EOL conversion if it isn't decided. */
22101 else
22103 Lisp_Object attrs;
22104 Lisp_Object eolvalue;
22106 attrs = AREF (val, 0);
22107 eolvalue = AREF (val, 2);
22109 *buf++ = multibyte
22110 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22111 : ' ';
22113 if (eol_flag)
22115 /* The EOL conversion that is normal on this system. */
22117 if (NILP (eolvalue)) /* Not yet decided. */
22118 eoltype = eol_mnemonic_undecided;
22119 else if (VECTORP (eolvalue)) /* Not yet decided. */
22120 eoltype = eol_mnemonic_undecided;
22121 else /* eolvalue is Qunix, Qdos, or Qmac. */
22122 eoltype = (EQ (eolvalue, Qunix)
22123 ? eol_mnemonic_unix
22124 : (EQ (eolvalue, Qdos) == 1
22125 ? eol_mnemonic_dos : eol_mnemonic_mac));
22129 if (eol_flag)
22131 /* Mention the EOL conversion if it is not the usual one. */
22132 if (STRINGP (eoltype))
22134 eol_str = SDATA (eoltype);
22135 eol_str_len = SBYTES (eoltype);
22137 else if (CHARACTERP (eoltype))
22139 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22140 int c = XFASTINT (eoltype);
22141 eol_str_len = CHAR_STRING (c, tmp);
22142 eol_str = tmp;
22144 else
22146 eol_str = invalid_eol_type;
22147 eol_str_len = sizeof (invalid_eol_type) - 1;
22149 memcpy (buf, eol_str, eol_str_len);
22150 buf += eol_str_len;
22153 return buf;
22156 /* Return a string for the output of a mode line %-spec for window W,
22157 generated by character C. FIELD_WIDTH > 0 means pad the string
22158 returned with spaces to that value. Return a Lisp string in
22159 *STRING if the resulting string is taken from that Lisp string.
22161 Note we operate on the current buffer for most purposes. */
22163 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22165 static const char *
22166 decode_mode_spec (struct window *w, register int c, int field_width,
22167 Lisp_Object *string)
22169 Lisp_Object obj;
22170 struct frame *f = XFRAME (WINDOW_FRAME (w));
22171 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22172 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22173 produce strings from numerical values, so limit preposterously
22174 large values of FIELD_WIDTH to avoid overrunning the buffer's
22175 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22176 bytes plus the terminating null. */
22177 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22178 struct buffer *b = current_buffer;
22180 obj = Qnil;
22181 *string = Qnil;
22183 switch (c)
22185 case '*':
22186 if (!NILP (BVAR (b, read_only)))
22187 return "%";
22188 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22189 return "*";
22190 return "-";
22192 case '+':
22193 /* This differs from %* only for a modified read-only buffer. */
22194 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22195 return "*";
22196 if (!NILP (BVAR (b, read_only)))
22197 return "%";
22198 return "-";
22200 case '&':
22201 /* This differs from %* in ignoring read-only-ness. */
22202 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22203 return "*";
22204 return "-";
22206 case '%':
22207 return "%";
22209 case '[':
22211 int i;
22212 char *p;
22214 if (command_loop_level > 5)
22215 return "[[[... ";
22216 p = decode_mode_spec_buf;
22217 for (i = 0; i < command_loop_level; i++)
22218 *p++ = '[';
22219 *p = 0;
22220 return decode_mode_spec_buf;
22223 case ']':
22225 int i;
22226 char *p;
22228 if (command_loop_level > 5)
22229 return " ...]]]";
22230 p = decode_mode_spec_buf;
22231 for (i = 0; i < command_loop_level; i++)
22232 *p++ = ']';
22233 *p = 0;
22234 return decode_mode_spec_buf;
22237 case '-':
22239 register int i;
22241 /* Let lots_of_dashes be a string of infinite length. */
22242 if (mode_line_target == MODE_LINE_NOPROP
22243 || mode_line_target == MODE_LINE_STRING)
22244 return "--";
22245 if (field_width <= 0
22246 || field_width > sizeof (lots_of_dashes))
22248 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22249 decode_mode_spec_buf[i] = '-';
22250 decode_mode_spec_buf[i] = '\0';
22251 return decode_mode_spec_buf;
22253 else
22254 return lots_of_dashes;
22257 case 'b':
22258 obj = BVAR (b, name);
22259 break;
22261 case 'c':
22262 /* %c and %l are ignored in `frame-title-format'.
22263 (In redisplay_internal, the frame title is drawn _before_ the
22264 windows are updated, so the stuff which depends on actual
22265 window contents (such as %l) may fail to render properly, or
22266 even crash emacs.) */
22267 if (mode_line_target == MODE_LINE_TITLE)
22268 return "";
22269 else
22271 ptrdiff_t col = current_column ();
22272 w->column_number_displayed = col;
22273 pint2str (decode_mode_spec_buf, width, col);
22274 return decode_mode_spec_buf;
22277 case 'e':
22278 #ifndef SYSTEM_MALLOC
22280 if (NILP (Vmemory_full))
22281 return "";
22282 else
22283 return "!MEM FULL! ";
22285 #else
22286 return "";
22287 #endif
22289 case 'F':
22290 /* %F displays the frame name. */
22291 if (!NILP (f->title))
22292 return SSDATA (f->title);
22293 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22294 return SSDATA (f->name);
22295 return "Emacs";
22297 case 'f':
22298 obj = BVAR (b, filename);
22299 break;
22301 case 'i':
22303 ptrdiff_t size = ZV - BEGV;
22304 pint2str (decode_mode_spec_buf, width, size);
22305 return decode_mode_spec_buf;
22308 case 'I':
22310 ptrdiff_t size = ZV - BEGV;
22311 pint2hrstr (decode_mode_spec_buf, width, size);
22312 return decode_mode_spec_buf;
22315 case 'l':
22317 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22318 ptrdiff_t topline, nlines, height;
22319 ptrdiff_t junk;
22321 /* %c and %l are ignored in `frame-title-format'. */
22322 if (mode_line_target == MODE_LINE_TITLE)
22323 return "";
22325 startpos = marker_position (w->start);
22326 startpos_byte = marker_byte_position (w->start);
22327 height = WINDOW_TOTAL_LINES (w);
22329 /* If we decided that this buffer isn't suitable for line numbers,
22330 don't forget that too fast. */
22331 if (w->base_line_pos == -1)
22332 goto no_value;
22334 /* If the buffer is very big, don't waste time. */
22335 if (INTEGERP (Vline_number_display_limit)
22336 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22338 w->base_line_pos = 0;
22339 w->base_line_number = 0;
22340 goto no_value;
22343 if (w->base_line_number > 0
22344 && w->base_line_pos > 0
22345 && w->base_line_pos <= startpos)
22347 line = w->base_line_number;
22348 linepos = w->base_line_pos;
22349 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22351 else
22353 line = 1;
22354 linepos = BUF_BEGV (b);
22355 linepos_byte = BUF_BEGV_BYTE (b);
22358 /* Count lines from base line to window start position. */
22359 nlines = display_count_lines (linepos_byte,
22360 startpos_byte,
22361 startpos, &junk);
22363 topline = nlines + line;
22365 /* Determine a new base line, if the old one is too close
22366 or too far away, or if we did not have one.
22367 "Too close" means it's plausible a scroll-down would
22368 go back past it. */
22369 if (startpos == BUF_BEGV (b))
22371 w->base_line_number = topline;
22372 w->base_line_pos = BUF_BEGV (b);
22374 else if (nlines < height + 25 || nlines > height * 3 + 50
22375 || linepos == BUF_BEGV (b))
22377 ptrdiff_t limit = BUF_BEGV (b);
22378 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22379 ptrdiff_t position;
22380 ptrdiff_t distance =
22381 (height * 2 + 30) * line_number_display_limit_width;
22383 if (startpos - distance > limit)
22385 limit = startpos - distance;
22386 limit_byte = CHAR_TO_BYTE (limit);
22389 nlines = display_count_lines (startpos_byte,
22390 limit_byte,
22391 - (height * 2 + 30),
22392 &position);
22393 /* If we couldn't find the lines we wanted within
22394 line_number_display_limit_width chars per line,
22395 give up on line numbers for this window. */
22396 if (position == limit_byte && limit == startpos - distance)
22398 w->base_line_pos = -1;
22399 w->base_line_number = 0;
22400 goto no_value;
22403 w->base_line_number = topline - nlines;
22404 w->base_line_pos = BYTE_TO_CHAR (position);
22407 /* Now count lines from the start pos to point. */
22408 nlines = display_count_lines (startpos_byte,
22409 PT_BYTE, PT, &junk);
22411 /* Record that we did display the line number. */
22412 line_number_displayed = 1;
22414 /* Make the string to show. */
22415 pint2str (decode_mode_spec_buf, width, topline + nlines);
22416 return decode_mode_spec_buf;
22417 no_value:
22419 char* p = decode_mode_spec_buf;
22420 int pad = width - 2;
22421 while (pad-- > 0)
22422 *p++ = ' ';
22423 *p++ = '?';
22424 *p++ = '?';
22425 *p = '\0';
22426 return decode_mode_spec_buf;
22429 break;
22431 case 'm':
22432 obj = BVAR (b, mode_name);
22433 break;
22435 case 'n':
22436 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22437 return " Narrow";
22438 break;
22440 case 'p':
22442 ptrdiff_t pos = marker_position (w->start);
22443 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22445 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22447 if (pos <= BUF_BEGV (b))
22448 return "All";
22449 else
22450 return "Bottom";
22452 else if (pos <= BUF_BEGV (b))
22453 return "Top";
22454 else
22456 if (total > 1000000)
22457 /* Do it differently for a large value, to avoid overflow. */
22458 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22459 else
22460 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22461 /* We can't normally display a 3-digit number,
22462 so get us a 2-digit number that is close. */
22463 if (total == 100)
22464 total = 99;
22465 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22466 return decode_mode_spec_buf;
22470 /* Display percentage of size above the bottom of the screen. */
22471 case 'P':
22473 ptrdiff_t toppos = marker_position (w->start);
22474 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22475 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22477 if (botpos >= BUF_ZV (b))
22479 if (toppos <= BUF_BEGV (b))
22480 return "All";
22481 else
22482 return "Bottom";
22484 else
22486 if (total > 1000000)
22487 /* Do it differently for a large value, to avoid overflow. */
22488 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22489 else
22490 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22491 /* We can't normally display a 3-digit number,
22492 so get us a 2-digit number that is close. */
22493 if (total == 100)
22494 total = 99;
22495 if (toppos <= BUF_BEGV (b))
22496 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22497 else
22498 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22499 return decode_mode_spec_buf;
22503 case 's':
22504 /* status of process */
22505 obj = Fget_buffer_process (Fcurrent_buffer ());
22506 if (NILP (obj))
22507 return "no process";
22508 #ifndef MSDOS
22509 obj = Fsymbol_name (Fprocess_status (obj));
22510 #endif
22511 break;
22513 case '@':
22515 ptrdiff_t count = inhibit_garbage_collection ();
22516 Lisp_Object val = call1 (intern ("file-remote-p"),
22517 BVAR (current_buffer, directory));
22518 unbind_to (count, Qnil);
22520 if (NILP (val))
22521 return "-";
22522 else
22523 return "@";
22526 case 'z':
22527 /* coding-system (not including end-of-line format) */
22528 case 'Z':
22529 /* coding-system (including end-of-line type) */
22531 int eol_flag = (c == 'Z');
22532 char *p = decode_mode_spec_buf;
22534 if (! FRAME_WINDOW_P (f))
22536 /* No need to mention EOL here--the terminal never needs
22537 to do EOL conversion. */
22538 p = decode_mode_spec_coding (CODING_ID_NAME
22539 (FRAME_KEYBOARD_CODING (f)->id),
22540 p, 0);
22541 p = decode_mode_spec_coding (CODING_ID_NAME
22542 (FRAME_TERMINAL_CODING (f)->id),
22543 p, 0);
22545 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22546 p, eol_flag);
22548 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22549 #ifdef subprocesses
22550 obj = Fget_buffer_process (Fcurrent_buffer ());
22551 if (PROCESSP (obj))
22553 p = decode_mode_spec_coding
22554 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22555 p = decode_mode_spec_coding
22556 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22558 #endif /* subprocesses */
22559 #endif /* 0 */
22560 *p = 0;
22561 return decode_mode_spec_buf;
22565 if (STRINGP (obj))
22567 *string = obj;
22568 return SSDATA (obj);
22570 else
22571 return "";
22575 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22576 means count lines back from START_BYTE. But don't go beyond
22577 LIMIT_BYTE. Return the number of lines thus found (always
22578 nonnegative).
22580 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22581 either the position COUNT lines after/before START_BYTE, if we
22582 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22583 COUNT lines. */
22585 static ptrdiff_t
22586 display_count_lines (ptrdiff_t start_byte,
22587 ptrdiff_t limit_byte, ptrdiff_t count,
22588 ptrdiff_t *byte_pos_ptr)
22590 register unsigned char *cursor;
22591 unsigned char *base;
22593 register ptrdiff_t ceiling;
22594 register unsigned char *ceiling_addr;
22595 ptrdiff_t orig_count = count;
22597 /* If we are not in selective display mode,
22598 check only for newlines. */
22599 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22600 && !INTEGERP (BVAR (current_buffer, selective_display)));
22602 if (count > 0)
22604 while (start_byte < limit_byte)
22606 ceiling = BUFFER_CEILING_OF (start_byte);
22607 ceiling = min (limit_byte - 1, ceiling);
22608 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22609 base = (cursor = BYTE_POS_ADDR (start_byte));
22613 if (selective_display)
22615 while (*cursor != '\n' && *cursor != 015
22616 && ++cursor != ceiling_addr)
22617 continue;
22618 if (cursor == ceiling_addr)
22619 break;
22621 else
22623 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22624 if (! cursor)
22625 break;
22628 cursor++;
22630 if (--count == 0)
22632 start_byte += cursor - base;
22633 *byte_pos_ptr = start_byte;
22634 return orig_count;
22637 while (cursor < ceiling_addr);
22639 start_byte += ceiling_addr - base;
22642 else
22644 while (start_byte > limit_byte)
22646 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22647 ceiling = max (limit_byte, ceiling);
22648 ceiling_addr = BYTE_POS_ADDR (ceiling);
22649 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22650 while (1)
22652 if (selective_display)
22654 while (--cursor >= ceiling_addr
22655 && *cursor != '\n' && *cursor != 015)
22656 continue;
22657 if (cursor < ceiling_addr)
22658 break;
22660 else
22662 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22663 if (! cursor)
22664 break;
22667 if (++count == 0)
22669 start_byte += cursor - base + 1;
22670 *byte_pos_ptr = start_byte;
22671 /* When scanning backwards, we should
22672 not count the newline posterior to which we stop. */
22673 return - orig_count - 1;
22676 start_byte += ceiling_addr - base;
22680 *byte_pos_ptr = limit_byte;
22682 if (count < 0)
22683 return - orig_count + count;
22684 return orig_count - count;
22690 /***********************************************************************
22691 Displaying strings
22692 ***********************************************************************/
22694 /* Display a NUL-terminated string, starting with index START.
22696 If STRING is non-null, display that C string. Otherwise, the Lisp
22697 string LISP_STRING is displayed. There's a case that STRING is
22698 non-null and LISP_STRING is not nil. It means STRING is a string
22699 data of LISP_STRING. In that case, we display LISP_STRING while
22700 ignoring its text properties.
22702 If FACE_STRING is not nil, FACE_STRING_POS is a position in
22703 FACE_STRING. Display STRING or LISP_STRING with the face at
22704 FACE_STRING_POS in FACE_STRING:
22706 Display the string in the environment given by IT, but use the
22707 standard display table, temporarily.
22709 FIELD_WIDTH is the minimum number of output glyphs to produce.
22710 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22711 with spaces. If STRING has more characters, more than FIELD_WIDTH
22712 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
22714 PRECISION is the maximum number of characters to output from
22715 STRING. PRECISION < 0 means don't truncate the string.
22717 This is roughly equivalent to printf format specifiers:
22719 FIELD_WIDTH PRECISION PRINTF
22720 ----------------------------------------
22721 -1 -1 %s
22722 -1 10 %.10s
22723 10 -1 %10s
22724 20 10 %20.10s
22726 MULTIBYTE zero means do not display multibyte chars, > 0 means do
22727 display them, and < 0 means obey the current buffer's value of
22728 enable_multibyte_characters.
22730 Value is the number of columns displayed. */
22732 static int
22733 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
22734 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
22735 int field_width, int precision, int max_x, int multibyte)
22737 int hpos_at_start = it->hpos;
22738 int saved_face_id = it->face_id;
22739 struct glyph_row *row = it->glyph_row;
22740 ptrdiff_t it_charpos;
22742 /* Initialize the iterator IT for iteration over STRING beginning
22743 with index START. */
22744 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
22745 precision, field_width, multibyte);
22746 if (string && STRINGP (lisp_string))
22747 /* LISP_STRING is the one returned by decode_mode_spec. We should
22748 ignore its text properties. */
22749 it->stop_charpos = it->end_charpos;
22751 /* If displaying STRING, set up the face of the iterator from
22752 FACE_STRING, if that's given. */
22753 if (STRINGP (face_string))
22755 ptrdiff_t endptr;
22756 struct face *face;
22758 it->face_id
22759 = face_at_string_position (it->w, face_string, face_string_pos,
22760 0, &endptr, it->base_face_id, 0);
22761 face = FACE_FROM_ID (it->f, it->face_id);
22762 it->face_box_p = face->box != FACE_NO_BOX;
22765 /* Set max_x to the maximum allowed X position. Don't let it go
22766 beyond the right edge of the window. */
22767 if (max_x <= 0)
22768 max_x = it->last_visible_x;
22769 else
22770 max_x = min (max_x, it->last_visible_x);
22772 /* Skip over display elements that are not visible. because IT->w is
22773 hscrolled. */
22774 if (it->current_x < it->first_visible_x)
22775 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22776 MOVE_TO_POS | MOVE_TO_X);
22778 row->ascent = it->max_ascent;
22779 row->height = it->max_ascent + it->max_descent;
22780 row->phys_ascent = it->max_phys_ascent;
22781 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22782 row->extra_line_spacing = it->max_extra_line_spacing;
22784 if (STRINGP (it->string))
22785 it_charpos = IT_STRING_CHARPOS (*it);
22786 else
22787 it_charpos = IT_CHARPOS (*it);
22789 /* This condition is for the case that we are called with current_x
22790 past last_visible_x. */
22791 while (it->current_x < max_x)
22793 int x_before, x, n_glyphs_before, i, nglyphs;
22795 /* Get the next display element. */
22796 if (!get_next_display_element (it))
22797 break;
22799 /* Produce glyphs. */
22800 x_before = it->current_x;
22801 n_glyphs_before = row->used[TEXT_AREA];
22802 PRODUCE_GLYPHS (it);
22804 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22805 i = 0;
22806 x = x_before;
22807 while (i < nglyphs)
22809 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22811 if (it->line_wrap != TRUNCATE
22812 && x + glyph->pixel_width > max_x)
22814 /* End of continued line or max_x reached. */
22815 if (CHAR_GLYPH_PADDING_P (*glyph))
22817 /* A wide character is unbreakable. */
22818 if (row->reversed_p)
22819 unproduce_glyphs (it, row->used[TEXT_AREA]
22820 - n_glyphs_before);
22821 row->used[TEXT_AREA] = n_glyphs_before;
22822 it->current_x = x_before;
22824 else
22826 if (row->reversed_p)
22827 unproduce_glyphs (it, row->used[TEXT_AREA]
22828 - (n_glyphs_before + i));
22829 row->used[TEXT_AREA] = n_glyphs_before + i;
22830 it->current_x = x;
22832 break;
22834 else if (x + glyph->pixel_width >= it->first_visible_x)
22836 /* Glyph is at least partially visible. */
22837 ++it->hpos;
22838 if (x < it->first_visible_x)
22839 row->x = x - it->first_visible_x;
22841 else
22843 /* Glyph is off the left margin of the display area.
22844 Should not happen. */
22845 emacs_abort ();
22848 row->ascent = max (row->ascent, it->max_ascent);
22849 row->height = max (row->height, it->max_ascent + it->max_descent);
22850 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22851 row->phys_height = max (row->phys_height,
22852 it->max_phys_ascent + it->max_phys_descent);
22853 row->extra_line_spacing = max (row->extra_line_spacing,
22854 it->max_extra_line_spacing);
22855 x += glyph->pixel_width;
22856 ++i;
22859 /* Stop if max_x reached. */
22860 if (i < nglyphs)
22861 break;
22863 /* Stop at line ends. */
22864 if (ITERATOR_AT_END_OF_LINE_P (it))
22866 it->continuation_lines_width = 0;
22867 break;
22870 set_iterator_to_next (it, 1);
22871 if (STRINGP (it->string))
22872 it_charpos = IT_STRING_CHARPOS (*it);
22873 else
22874 it_charpos = IT_CHARPOS (*it);
22876 /* Stop if truncating at the right edge. */
22877 if (it->line_wrap == TRUNCATE
22878 && it->current_x >= it->last_visible_x)
22880 /* Add truncation mark, but don't do it if the line is
22881 truncated at a padding space. */
22882 if (it_charpos < it->string_nchars)
22884 if (!FRAME_WINDOW_P (it->f))
22886 int ii, n;
22888 if (it->current_x > it->last_visible_x)
22890 if (!row->reversed_p)
22892 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22893 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22894 break;
22896 else
22898 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22899 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22900 break;
22901 unproduce_glyphs (it, ii + 1);
22902 ii = row->used[TEXT_AREA] - (ii + 1);
22904 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22906 row->used[TEXT_AREA] = ii;
22907 produce_special_glyphs (it, IT_TRUNCATION);
22910 produce_special_glyphs (it, IT_TRUNCATION);
22912 row->truncated_on_right_p = 1;
22914 break;
22918 /* Maybe insert a truncation at the left. */
22919 if (it->first_visible_x
22920 && it_charpos > 0)
22922 if (!FRAME_WINDOW_P (it->f)
22923 || (row->reversed_p
22924 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22925 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22926 insert_left_trunc_glyphs (it);
22927 row->truncated_on_left_p = 1;
22930 it->face_id = saved_face_id;
22932 /* Value is number of columns displayed. */
22933 return it->hpos - hpos_at_start;
22938 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22939 appears as an element of LIST or as the car of an element of LIST.
22940 If PROPVAL is a list, compare each element against LIST in that
22941 way, and return 1/2 if any element of PROPVAL is found in LIST.
22942 Otherwise return 0. This function cannot quit.
22943 The return value is 2 if the text is invisible but with an ellipsis
22944 and 1 if it's invisible and without an ellipsis. */
22947 invisible_p (register Lisp_Object propval, Lisp_Object list)
22949 register Lisp_Object tail, proptail;
22951 for (tail = list; CONSP (tail); tail = XCDR (tail))
22953 register Lisp_Object tem;
22954 tem = XCAR (tail);
22955 if (EQ (propval, tem))
22956 return 1;
22957 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22958 return NILP (XCDR (tem)) ? 1 : 2;
22961 if (CONSP (propval))
22963 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22965 Lisp_Object propelt;
22966 propelt = XCAR (proptail);
22967 for (tail = list; CONSP (tail); tail = XCDR (tail))
22969 register Lisp_Object tem;
22970 tem = XCAR (tail);
22971 if (EQ (propelt, tem))
22972 return 1;
22973 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22974 return NILP (XCDR (tem)) ? 1 : 2;
22979 return 0;
22982 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22983 doc: /* Non-nil if the property makes the text invisible.
22984 POS-OR-PROP can be a marker or number, in which case it is taken to be
22985 a position in the current buffer and the value of the `invisible' property
22986 is checked; or it can be some other value, which is then presumed to be the
22987 value of the `invisible' property of the text of interest.
22988 The non-nil value returned can be t for truly invisible text or something
22989 else if the text is replaced by an ellipsis. */)
22990 (Lisp_Object pos_or_prop)
22992 Lisp_Object prop
22993 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22994 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22995 : pos_or_prop);
22996 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22997 return (invis == 0 ? Qnil
22998 : invis == 1 ? Qt
22999 : make_number (invis));
23002 /* Calculate a width or height in pixels from a specification using
23003 the following elements:
23005 SPEC ::=
23006 NUM - a (fractional) multiple of the default font width/height
23007 (NUM) - specifies exactly NUM pixels
23008 UNIT - a fixed number of pixels, see below.
23009 ELEMENT - size of a display element in pixels, see below.
23010 (NUM . SPEC) - equals NUM * SPEC
23011 (+ SPEC SPEC ...) - add pixel values
23012 (- SPEC SPEC ...) - subtract pixel values
23013 (- SPEC) - negate pixel value
23015 NUM ::=
23016 INT or FLOAT - a number constant
23017 SYMBOL - use symbol's (buffer local) variable binding.
23019 UNIT ::=
23020 in - pixels per inch *)
23021 mm - pixels per 1/1000 meter *)
23022 cm - pixels per 1/100 meter *)
23023 width - width of current font in pixels.
23024 height - height of current font in pixels.
23026 *) using the ratio(s) defined in display-pixels-per-inch.
23028 ELEMENT ::=
23030 left-fringe - left fringe width in pixels
23031 right-fringe - right fringe width in pixels
23033 left-margin - left margin width in pixels
23034 right-margin - right margin width in pixels
23036 scroll-bar - scroll-bar area width in pixels
23038 Examples:
23040 Pixels corresponding to 5 inches:
23041 (5 . in)
23043 Total width of non-text areas on left side of window (if scroll-bar is on left):
23044 '(space :width (+ left-fringe left-margin scroll-bar))
23046 Align to first text column (in header line):
23047 '(space :align-to 0)
23049 Align to middle of text area minus half the width of variable `my-image'
23050 containing a loaded image:
23051 '(space :align-to (0.5 . (- text my-image)))
23053 Width of left margin minus width of 1 character in the default font:
23054 '(space :width (- left-margin 1))
23056 Width of left margin minus width of 2 characters in the current font:
23057 '(space :width (- left-margin (2 . width)))
23059 Center 1 character over left-margin (in header line):
23060 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23062 Different ways to express width of left fringe plus left margin minus one pixel:
23063 '(space :width (- (+ left-fringe left-margin) (1)))
23064 '(space :width (+ left-fringe left-margin (- (1))))
23065 '(space :width (+ left-fringe left-margin (-1)))
23069 static int
23070 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23071 struct font *font, int width_p, int *align_to)
23073 double pixels;
23075 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23076 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23078 if (NILP (prop))
23079 return OK_PIXELS (0);
23081 eassert (FRAME_LIVE_P (it->f));
23083 if (SYMBOLP (prop))
23085 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23087 char *unit = SSDATA (SYMBOL_NAME (prop));
23089 if (unit[0] == 'i' && unit[1] == 'n')
23090 pixels = 1.0;
23091 else if (unit[0] == 'm' && unit[1] == 'm')
23092 pixels = 25.4;
23093 else if (unit[0] == 'c' && unit[1] == 'm')
23094 pixels = 2.54;
23095 else
23096 pixels = 0;
23097 if (pixels > 0)
23099 double ppi = (width_p ? FRAME_RES_X (it->f)
23100 : FRAME_RES_Y (it->f));
23102 if (ppi > 0)
23103 return OK_PIXELS (ppi / pixels);
23104 return 0;
23108 #ifdef HAVE_WINDOW_SYSTEM
23109 if (EQ (prop, Qheight))
23110 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23111 if (EQ (prop, Qwidth))
23112 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23113 #else
23114 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23115 return OK_PIXELS (1);
23116 #endif
23118 if (EQ (prop, Qtext))
23119 return OK_PIXELS (width_p
23120 ? window_box_width (it->w, TEXT_AREA)
23121 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23123 if (align_to && *align_to < 0)
23125 *res = 0;
23126 if (EQ (prop, Qleft))
23127 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23128 if (EQ (prop, Qright))
23129 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23130 if (EQ (prop, Qcenter))
23131 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23132 + window_box_width (it->w, TEXT_AREA) / 2);
23133 if (EQ (prop, Qleft_fringe))
23134 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23135 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23136 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23137 if (EQ (prop, Qright_fringe))
23138 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23139 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23140 : window_box_right_offset (it->w, TEXT_AREA));
23141 if (EQ (prop, Qleft_margin))
23142 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23143 if (EQ (prop, Qright_margin))
23144 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23145 if (EQ (prop, Qscroll_bar))
23146 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23148 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23149 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23150 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23151 : 0)));
23153 else
23155 if (EQ (prop, Qleft_fringe))
23156 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23157 if (EQ (prop, Qright_fringe))
23158 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23159 if (EQ (prop, Qleft_margin))
23160 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23161 if (EQ (prop, Qright_margin))
23162 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23163 if (EQ (prop, Qscroll_bar))
23164 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23167 prop = buffer_local_value_1 (prop, it->w->contents);
23168 if (EQ (prop, Qunbound))
23169 prop = Qnil;
23172 if (INTEGERP (prop) || FLOATP (prop))
23174 int base_unit = (width_p
23175 ? FRAME_COLUMN_WIDTH (it->f)
23176 : FRAME_LINE_HEIGHT (it->f));
23177 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23180 if (CONSP (prop))
23182 Lisp_Object car = XCAR (prop);
23183 Lisp_Object cdr = XCDR (prop);
23185 if (SYMBOLP (car))
23187 #ifdef HAVE_WINDOW_SYSTEM
23188 if (FRAME_WINDOW_P (it->f)
23189 && valid_image_p (prop))
23191 ptrdiff_t id = lookup_image (it->f, prop);
23192 struct image *img = IMAGE_FROM_ID (it->f, id);
23194 return OK_PIXELS (width_p ? img->width : img->height);
23196 #endif
23197 if (EQ (car, Qplus) || EQ (car, Qminus))
23199 int first = 1;
23200 double px;
23202 pixels = 0;
23203 while (CONSP (cdr))
23205 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23206 font, width_p, align_to))
23207 return 0;
23208 if (first)
23209 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23210 else
23211 pixels += px;
23212 cdr = XCDR (cdr);
23214 if (EQ (car, Qminus))
23215 pixels = -pixels;
23216 return OK_PIXELS (pixels);
23219 car = buffer_local_value_1 (car, it->w->contents);
23220 if (EQ (car, Qunbound))
23221 car = Qnil;
23224 if (INTEGERP (car) || FLOATP (car))
23226 double fact;
23227 pixels = XFLOATINT (car);
23228 if (NILP (cdr))
23229 return OK_PIXELS (pixels);
23230 if (calc_pixel_width_or_height (&fact, it, cdr,
23231 font, width_p, align_to))
23232 return OK_PIXELS (pixels * fact);
23233 return 0;
23236 return 0;
23239 return 0;
23243 /***********************************************************************
23244 Glyph Display
23245 ***********************************************************************/
23247 #ifdef HAVE_WINDOW_SYSTEM
23249 #ifdef GLYPH_DEBUG
23251 void
23252 dump_glyph_string (struct glyph_string *s)
23254 fprintf (stderr, "glyph string\n");
23255 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23256 s->x, s->y, s->width, s->height);
23257 fprintf (stderr, " ybase = %d\n", s->ybase);
23258 fprintf (stderr, " hl = %d\n", s->hl);
23259 fprintf (stderr, " left overhang = %d, right = %d\n",
23260 s->left_overhang, s->right_overhang);
23261 fprintf (stderr, " nchars = %d\n", s->nchars);
23262 fprintf (stderr, " extends to end of line = %d\n",
23263 s->extends_to_end_of_line_p);
23264 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23265 fprintf (stderr, " bg width = %d\n", s->background_width);
23268 #endif /* GLYPH_DEBUG */
23270 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23271 of XChar2b structures for S; it can't be allocated in
23272 init_glyph_string because it must be allocated via `alloca'. W
23273 is the window on which S is drawn. ROW and AREA are the glyph row
23274 and area within the row from which S is constructed. START is the
23275 index of the first glyph structure covered by S. HL is a
23276 face-override for drawing S. */
23278 #ifdef HAVE_NTGUI
23279 #define OPTIONAL_HDC(hdc) HDC hdc,
23280 #define DECLARE_HDC(hdc) HDC hdc;
23281 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23282 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23283 #endif
23285 #ifndef OPTIONAL_HDC
23286 #define OPTIONAL_HDC(hdc)
23287 #define DECLARE_HDC(hdc)
23288 #define ALLOCATE_HDC(hdc, f)
23289 #define RELEASE_HDC(hdc, f)
23290 #endif
23292 static void
23293 init_glyph_string (struct glyph_string *s,
23294 OPTIONAL_HDC (hdc)
23295 XChar2b *char2b, struct window *w, struct glyph_row *row,
23296 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23298 memset (s, 0, sizeof *s);
23299 s->w = w;
23300 s->f = XFRAME (w->frame);
23301 #ifdef HAVE_NTGUI
23302 s->hdc = hdc;
23303 #endif
23304 s->display = FRAME_X_DISPLAY (s->f);
23305 s->window = FRAME_X_WINDOW (s->f);
23306 s->char2b = char2b;
23307 s->hl = hl;
23308 s->row = row;
23309 s->area = area;
23310 s->first_glyph = row->glyphs[area] + start;
23311 s->height = row->height;
23312 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23313 s->ybase = s->y + row->ascent;
23317 /* Append the list of glyph strings with head H and tail T to the list
23318 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23320 static void
23321 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23322 struct glyph_string *h, struct glyph_string *t)
23324 if (h)
23326 if (*head)
23327 (*tail)->next = h;
23328 else
23329 *head = h;
23330 h->prev = *tail;
23331 *tail = t;
23336 /* Prepend the list of glyph strings with head H and tail T to the
23337 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23338 result. */
23340 static void
23341 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23342 struct glyph_string *h, struct glyph_string *t)
23344 if (h)
23346 if (*head)
23347 (*head)->prev = t;
23348 else
23349 *tail = t;
23350 t->next = *head;
23351 *head = h;
23356 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23357 Set *HEAD and *TAIL to the resulting list. */
23359 static void
23360 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23361 struct glyph_string *s)
23363 s->next = s->prev = NULL;
23364 append_glyph_string_lists (head, tail, s, s);
23368 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23369 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23370 make sure that X resources for the face returned are allocated.
23371 Value is a pointer to a realized face that is ready for display if
23372 DISPLAY_P is non-zero. */
23374 static struct face *
23375 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23376 XChar2b *char2b, int display_p)
23378 struct face *face = FACE_FROM_ID (f, face_id);
23379 unsigned code = 0;
23381 if (face->font)
23383 code = face->font->driver->encode_char (face->font, c);
23385 if (code == FONT_INVALID_CODE)
23386 code = 0;
23388 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23390 /* Make sure X resources of the face are allocated. */
23391 #ifdef HAVE_X_WINDOWS
23392 if (display_p)
23393 #endif
23395 eassert (face != NULL);
23396 PREPARE_FACE_FOR_DISPLAY (f, face);
23399 return face;
23403 /* Get face and two-byte form of character glyph GLYPH on frame F.
23404 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23405 a pointer to a realized face that is ready for display. */
23407 static struct face *
23408 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23409 XChar2b *char2b, int *two_byte_p)
23411 struct face *face;
23412 unsigned code = 0;
23414 eassert (glyph->type == CHAR_GLYPH);
23415 face = FACE_FROM_ID (f, glyph->face_id);
23417 /* Make sure X resources of the face are allocated. */
23418 eassert (face != NULL);
23419 PREPARE_FACE_FOR_DISPLAY (f, face);
23421 if (two_byte_p)
23422 *two_byte_p = 0;
23424 if (face->font)
23426 if (CHAR_BYTE8_P (glyph->u.ch))
23427 code = CHAR_TO_BYTE8 (glyph->u.ch);
23428 else
23429 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23431 if (code == FONT_INVALID_CODE)
23432 code = 0;
23435 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23436 return face;
23440 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23441 Return 1 if FONT has a glyph for C, otherwise return 0. */
23443 static int
23444 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23446 unsigned code;
23448 if (CHAR_BYTE8_P (c))
23449 code = CHAR_TO_BYTE8 (c);
23450 else
23451 code = font->driver->encode_char (font, c);
23453 if (code == FONT_INVALID_CODE)
23454 return 0;
23455 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23456 return 1;
23460 /* Fill glyph string S with composition components specified by S->cmp.
23462 BASE_FACE is the base face of the composition.
23463 S->cmp_from is the index of the first component for S.
23465 OVERLAPS non-zero means S should draw the foreground only, and use
23466 its physical height for clipping. See also draw_glyphs.
23468 Value is the index of a component not in S. */
23470 static int
23471 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23472 int overlaps)
23474 int i;
23475 /* For all glyphs of this composition, starting at the offset
23476 S->cmp_from, until we reach the end of the definition or encounter a
23477 glyph that requires the different face, add it to S. */
23478 struct face *face;
23480 eassert (s);
23482 s->for_overlaps = overlaps;
23483 s->face = NULL;
23484 s->font = NULL;
23485 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23487 int c = COMPOSITION_GLYPH (s->cmp, i);
23489 /* TAB in a composition means display glyphs with padding space
23490 on the left or right. */
23491 if (c != '\t')
23493 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23494 -1, Qnil);
23496 face = get_char_face_and_encoding (s->f, c, face_id,
23497 s->char2b + i, 1);
23498 if (face)
23500 if (! s->face)
23502 s->face = face;
23503 s->font = s->face->font;
23505 else if (s->face != face)
23506 break;
23509 ++s->nchars;
23511 s->cmp_to = i;
23513 if (s->face == NULL)
23515 s->face = base_face->ascii_face;
23516 s->font = s->face->font;
23519 /* All glyph strings for the same composition has the same width,
23520 i.e. the width set for the first component of the composition. */
23521 s->width = s->first_glyph->pixel_width;
23523 /* If the specified font could not be loaded, use the frame's
23524 default font, but record the fact that we couldn't load it in
23525 the glyph string so that we can draw rectangles for the
23526 characters of the glyph string. */
23527 if (s->font == NULL)
23529 s->font_not_found_p = 1;
23530 s->font = FRAME_FONT (s->f);
23533 /* Adjust base line for subscript/superscript text. */
23534 s->ybase += s->first_glyph->voffset;
23536 /* This glyph string must always be drawn with 16-bit functions. */
23537 s->two_byte_p = 1;
23539 return s->cmp_to;
23542 static int
23543 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23544 int start, int end, int overlaps)
23546 struct glyph *glyph, *last;
23547 Lisp_Object lgstring;
23548 int i;
23550 s->for_overlaps = overlaps;
23551 glyph = s->row->glyphs[s->area] + start;
23552 last = s->row->glyphs[s->area] + end;
23553 s->cmp_id = glyph->u.cmp.id;
23554 s->cmp_from = glyph->slice.cmp.from;
23555 s->cmp_to = glyph->slice.cmp.to + 1;
23556 s->face = FACE_FROM_ID (s->f, face_id);
23557 lgstring = composition_gstring_from_id (s->cmp_id);
23558 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23559 glyph++;
23560 while (glyph < last
23561 && glyph->u.cmp.automatic
23562 && glyph->u.cmp.id == s->cmp_id
23563 && s->cmp_to == glyph->slice.cmp.from)
23564 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23566 for (i = s->cmp_from; i < s->cmp_to; i++)
23568 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23569 unsigned code = LGLYPH_CODE (lglyph);
23571 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23573 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23574 return glyph - s->row->glyphs[s->area];
23578 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23579 See the comment of fill_glyph_string for arguments.
23580 Value is the index of the first glyph not in S. */
23583 static int
23584 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23585 int start, int end, int overlaps)
23587 struct glyph *glyph, *last;
23588 int voffset;
23590 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23591 s->for_overlaps = overlaps;
23592 glyph = s->row->glyphs[s->area] + start;
23593 last = s->row->glyphs[s->area] + end;
23594 voffset = glyph->voffset;
23595 s->face = FACE_FROM_ID (s->f, face_id);
23596 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23597 s->nchars = 1;
23598 s->width = glyph->pixel_width;
23599 glyph++;
23600 while (glyph < last
23601 && glyph->type == GLYPHLESS_GLYPH
23602 && glyph->voffset == voffset
23603 && glyph->face_id == face_id)
23605 s->nchars++;
23606 s->width += glyph->pixel_width;
23607 glyph++;
23609 s->ybase += voffset;
23610 return glyph - s->row->glyphs[s->area];
23614 /* Fill glyph string S from a sequence of character glyphs.
23616 FACE_ID is the face id of the string. START is the index of the
23617 first glyph to consider, END is the index of the last + 1.
23618 OVERLAPS non-zero means S should draw the foreground only, and use
23619 its physical height for clipping. See also draw_glyphs.
23621 Value is the index of the first glyph not in S. */
23623 static int
23624 fill_glyph_string (struct glyph_string *s, int face_id,
23625 int start, int end, int overlaps)
23627 struct glyph *glyph, *last;
23628 int voffset;
23629 int glyph_not_available_p;
23631 eassert (s->f == XFRAME (s->w->frame));
23632 eassert (s->nchars == 0);
23633 eassert (start >= 0 && end > start);
23635 s->for_overlaps = overlaps;
23636 glyph = s->row->glyphs[s->area] + start;
23637 last = s->row->glyphs[s->area] + end;
23638 voffset = glyph->voffset;
23639 s->padding_p = glyph->padding_p;
23640 glyph_not_available_p = glyph->glyph_not_available_p;
23642 while (glyph < last
23643 && glyph->type == CHAR_GLYPH
23644 && glyph->voffset == voffset
23645 /* Same face id implies same font, nowadays. */
23646 && glyph->face_id == face_id
23647 && glyph->glyph_not_available_p == glyph_not_available_p)
23649 int two_byte_p;
23651 s->face = get_glyph_face_and_encoding (s->f, glyph,
23652 s->char2b + s->nchars,
23653 &two_byte_p);
23654 s->two_byte_p = two_byte_p;
23655 ++s->nchars;
23656 eassert (s->nchars <= end - start);
23657 s->width += glyph->pixel_width;
23658 if (glyph++->padding_p != s->padding_p)
23659 break;
23662 s->font = s->face->font;
23664 /* If the specified font could not be loaded, use the frame's font,
23665 but record the fact that we couldn't load it in
23666 S->font_not_found_p so that we can draw rectangles for the
23667 characters of the glyph string. */
23668 if (s->font == NULL || glyph_not_available_p)
23670 s->font_not_found_p = 1;
23671 s->font = FRAME_FONT (s->f);
23674 /* Adjust base line for subscript/superscript text. */
23675 s->ybase += voffset;
23677 eassert (s->face && s->face->gc);
23678 return glyph - s->row->glyphs[s->area];
23682 /* Fill glyph string S from image glyph S->first_glyph. */
23684 static void
23685 fill_image_glyph_string (struct glyph_string *s)
23687 eassert (s->first_glyph->type == IMAGE_GLYPH);
23688 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23689 eassert (s->img);
23690 s->slice = s->first_glyph->slice.img;
23691 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23692 s->font = s->face->font;
23693 s->width = s->first_glyph->pixel_width;
23695 /* Adjust base line for subscript/superscript text. */
23696 s->ybase += s->first_glyph->voffset;
23700 /* Fill glyph string S from a sequence of stretch glyphs.
23702 START is the index of the first glyph to consider,
23703 END is the index of the last + 1.
23705 Value is the index of the first glyph not in S. */
23707 static int
23708 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
23710 struct glyph *glyph, *last;
23711 int voffset, face_id;
23713 eassert (s->first_glyph->type == STRETCH_GLYPH);
23715 glyph = s->row->glyphs[s->area] + start;
23716 last = s->row->glyphs[s->area] + end;
23717 face_id = glyph->face_id;
23718 s->face = FACE_FROM_ID (s->f, face_id);
23719 s->font = s->face->font;
23720 s->width = glyph->pixel_width;
23721 s->nchars = 1;
23722 voffset = glyph->voffset;
23724 for (++glyph;
23725 (glyph < last
23726 && glyph->type == STRETCH_GLYPH
23727 && glyph->voffset == voffset
23728 && glyph->face_id == face_id);
23729 ++glyph)
23730 s->width += glyph->pixel_width;
23732 /* Adjust base line for subscript/superscript text. */
23733 s->ybase += voffset;
23735 /* The case that face->gc == 0 is handled when drawing the glyph
23736 string by calling PREPARE_FACE_FOR_DISPLAY. */
23737 eassert (s->face);
23738 return glyph - s->row->glyphs[s->area];
23741 static struct font_metrics *
23742 get_per_char_metric (struct font *font, XChar2b *char2b)
23744 static struct font_metrics metrics;
23745 unsigned code;
23747 if (! font)
23748 return NULL;
23749 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
23750 if (code == FONT_INVALID_CODE)
23751 return NULL;
23752 font->driver->text_extents (font, &code, 1, &metrics);
23753 return &metrics;
23756 /* EXPORT for RIF:
23757 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23758 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23759 assumed to be zero. */
23761 void
23762 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23764 *left = *right = 0;
23766 if (glyph->type == CHAR_GLYPH)
23768 struct face *face;
23769 XChar2b char2b;
23770 struct font_metrics *pcm;
23772 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23773 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23775 if (pcm->rbearing > pcm->width)
23776 *right = pcm->rbearing - pcm->width;
23777 if (pcm->lbearing < 0)
23778 *left = -pcm->lbearing;
23781 else if (glyph->type == COMPOSITE_GLYPH)
23783 if (! glyph->u.cmp.automatic)
23785 struct composition *cmp = composition_table[glyph->u.cmp.id];
23787 if (cmp->rbearing > cmp->pixel_width)
23788 *right = cmp->rbearing - cmp->pixel_width;
23789 if (cmp->lbearing < 0)
23790 *left = - cmp->lbearing;
23792 else
23794 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23795 struct font_metrics metrics;
23797 composition_gstring_width (gstring, glyph->slice.cmp.from,
23798 glyph->slice.cmp.to + 1, &metrics);
23799 if (metrics.rbearing > metrics.width)
23800 *right = metrics.rbearing - metrics.width;
23801 if (metrics.lbearing < 0)
23802 *left = - metrics.lbearing;
23808 /* Return the index of the first glyph preceding glyph string S that
23809 is overwritten by S because of S's left overhang. Value is -1
23810 if no glyphs are overwritten. */
23812 static int
23813 left_overwritten (struct glyph_string *s)
23815 int k;
23817 if (s->left_overhang)
23819 int x = 0, i;
23820 struct glyph *glyphs = s->row->glyphs[s->area];
23821 int first = s->first_glyph - glyphs;
23823 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23824 x -= glyphs[i].pixel_width;
23826 k = i + 1;
23828 else
23829 k = -1;
23831 return k;
23835 /* Return the index of the first glyph preceding glyph string S that
23836 is overwriting S because of its right overhang. Value is -1 if no
23837 glyph in front of S overwrites S. */
23839 static int
23840 left_overwriting (struct glyph_string *s)
23842 int i, k, x;
23843 struct glyph *glyphs = s->row->glyphs[s->area];
23844 int first = s->first_glyph - glyphs;
23846 k = -1;
23847 x = 0;
23848 for (i = first - 1; i >= 0; --i)
23850 int left, right;
23851 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23852 if (x + right > 0)
23853 k = i;
23854 x -= glyphs[i].pixel_width;
23857 return k;
23861 /* Return the index of the last glyph following glyph string S that is
23862 overwritten by S because of S's right overhang. Value is -1 if
23863 no such glyph is found. */
23865 static int
23866 right_overwritten (struct glyph_string *s)
23868 int k = -1;
23870 if (s->right_overhang)
23872 int x = 0, i;
23873 struct glyph *glyphs = s->row->glyphs[s->area];
23874 int first = (s->first_glyph - glyphs
23875 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23876 int end = s->row->used[s->area];
23878 for (i = first; i < end && s->right_overhang > x; ++i)
23879 x += glyphs[i].pixel_width;
23881 k = i;
23884 return k;
23888 /* Return the index of the last glyph following glyph string S that
23889 overwrites S because of its left overhang. Value is negative
23890 if no such glyph is found. */
23892 static int
23893 right_overwriting (struct glyph_string *s)
23895 int i, k, x;
23896 int end = s->row->used[s->area];
23897 struct glyph *glyphs = s->row->glyphs[s->area];
23898 int first = (s->first_glyph - glyphs
23899 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23901 k = -1;
23902 x = 0;
23903 for (i = first; i < end; ++i)
23905 int left, right;
23906 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23907 if (x - left < 0)
23908 k = i;
23909 x += glyphs[i].pixel_width;
23912 return k;
23916 /* Set background width of glyph string S. START is the index of the
23917 first glyph following S. LAST_X is the right-most x-position + 1
23918 in the drawing area. */
23920 static void
23921 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23923 /* If the face of this glyph string has to be drawn to the end of
23924 the drawing area, set S->extends_to_end_of_line_p. */
23926 if (start == s->row->used[s->area]
23927 && ((s->row->fill_line_p
23928 && (s->hl == DRAW_NORMAL_TEXT
23929 || s->hl == DRAW_IMAGE_RAISED
23930 || s->hl == DRAW_IMAGE_SUNKEN))
23931 || s->hl == DRAW_MOUSE_FACE))
23932 s->extends_to_end_of_line_p = 1;
23934 /* If S extends its face to the end of the line, set its
23935 background_width to the distance to the right edge of the drawing
23936 area. */
23937 if (s->extends_to_end_of_line_p)
23938 s->background_width = last_x - s->x + 1;
23939 else
23940 s->background_width = s->width;
23944 /* Compute overhangs and x-positions for glyph string S and its
23945 predecessors, or successors. X is the starting x-position for S.
23946 BACKWARD_P non-zero means process predecessors. */
23948 static void
23949 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23951 if (backward_p)
23953 while (s)
23955 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23956 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23957 x -= s->width;
23958 s->x = x;
23959 s = s->prev;
23962 else
23964 while (s)
23966 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23967 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23968 s->x = x;
23969 x += s->width;
23970 s = s->next;
23977 /* The following macros are only called from draw_glyphs below.
23978 They reference the following parameters of that function directly:
23979 `w', `row', `area', and `overlap_p'
23980 as well as the following local variables:
23981 `s', `f', and `hdc' (in W32) */
23983 #ifdef HAVE_NTGUI
23984 /* On W32, silently add local `hdc' variable to argument list of
23985 init_glyph_string. */
23986 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23987 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23988 #else
23989 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23990 init_glyph_string (s, char2b, w, row, area, start, hl)
23991 #endif
23993 /* Add a glyph string for a stretch glyph to the list of strings
23994 between HEAD and TAIL. START is the index of the stretch glyph in
23995 row area AREA of glyph row ROW. END is the index of the last glyph
23996 in that glyph row area. X is the current output position assigned
23997 to the new glyph string constructed. HL overrides that face of the
23998 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23999 is the right-most x-position of the drawing area. */
24001 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24002 and below -- keep them on one line. */
24003 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24004 do \
24006 s = alloca (sizeof *s); \
24007 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24008 START = fill_stretch_glyph_string (s, START, END); \
24009 append_glyph_string (&HEAD, &TAIL, s); \
24010 s->x = (X); \
24012 while (0)
24015 /* Add a glyph string for an image glyph to the list of strings
24016 between HEAD and TAIL. START is the index of the image glyph in
24017 row area AREA of glyph row ROW. END is the index of the last glyph
24018 in that glyph row area. X is the current output position assigned
24019 to the new glyph string constructed. HL overrides that face of the
24020 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24021 is the right-most x-position of the drawing area. */
24023 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24024 do \
24026 s = alloca (sizeof *s); \
24027 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24028 fill_image_glyph_string (s); \
24029 append_glyph_string (&HEAD, &TAIL, s); \
24030 ++START; \
24031 s->x = (X); \
24033 while (0)
24036 /* Add a glyph string for a sequence of character glyphs to the list
24037 of strings between HEAD and TAIL. START is the index of the first
24038 glyph in row area AREA of glyph row ROW that is part of the new
24039 glyph string. END is the index of the last glyph in that glyph row
24040 area. X is the current output position assigned to the new glyph
24041 string constructed. HL overrides that face of the glyph; e.g. it
24042 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24043 right-most x-position of the drawing area. */
24045 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24046 do \
24048 int face_id; \
24049 XChar2b *char2b; \
24051 face_id = (row)->glyphs[area][START].face_id; \
24053 s = alloca (sizeof *s); \
24054 char2b = alloca ((END - START) * sizeof *char2b); \
24055 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24056 append_glyph_string (&HEAD, &TAIL, s); \
24057 s->x = (X); \
24058 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24060 while (0)
24063 /* Add a glyph string for a composite sequence to the list of strings
24064 between HEAD and TAIL. START is the index of the first glyph in
24065 row area AREA of glyph row ROW that is part of the new glyph
24066 string. END is the index of the last glyph in that glyph row area.
24067 X is the current output position assigned to the new glyph string
24068 constructed. HL overrides that face of the glyph; e.g. it is
24069 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24070 x-position of the drawing area. */
24072 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24073 do { \
24074 int face_id = (row)->glyphs[area][START].face_id; \
24075 struct face *base_face = FACE_FROM_ID (f, face_id); \
24076 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24077 struct composition *cmp = composition_table[cmp_id]; \
24078 XChar2b *char2b; \
24079 struct glyph_string *first_s = NULL; \
24080 int n; \
24082 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24084 /* Make glyph_strings for each glyph sequence that is drawable by \
24085 the same face, and append them to HEAD/TAIL. */ \
24086 for (n = 0; n < cmp->glyph_len;) \
24088 s = alloca (sizeof *s); \
24089 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24090 append_glyph_string (&(HEAD), &(TAIL), s); \
24091 s->cmp = cmp; \
24092 s->cmp_from = n; \
24093 s->x = (X); \
24094 if (n == 0) \
24095 first_s = s; \
24096 n = fill_composite_glyph_string (s, base_face, overlaps); \
24099 ++START; \
24100 s = first_s; \
24101 } while (0)
24104 /* Add a glyph string for a glyph-string sequence to the list of strings
24105 between HEAD and TAIL. */
24107 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24108 do { \
24109 int face_id; \
24110 XChar2b *char2b; \
24111 Lisp_Object gstring; \
24113 face_id = (row)->glyphs[area][START].face_id; \
24114 gstring = (composition_gstring_from_id \
24115 ((row)->glyphs[area][START].u.cmp.id)); \
24116 s = alloca (sizeof *s); \
24117 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24118 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24119 append_glyph_string (&(HEAD), &(TAIL), s); \
24120 s->x = (X); \
24121 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24122 } while (0)
24125 /* Add a glyph string for a sequence of glyphless character's glyphs
24126 to the list of strings between HEAD and TAIL. The meanings of
24127 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24129 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24130 do \
24132 int face_id; \
24134 face_id = (row)->glyphs[area][START].face_id; \
24136 s = alloca (sizeof *s); \
24137 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24138 append_glyph_string (&HEAD, &TAIL, s); \
24139 s->x = (X); \
24140 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24141 overlaps); \
24143 while (0)
24146 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24147 of AREA of glyph row ROW on window W between indices START and END.
24148 HL overrides the face for drawing glyph strings, e.g. it is
24149 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24150 x-positions of the drawing area.
24152 This is an ugly monster macro construct because we must use alloca
24153 to allocate glyph strings (because draw_glyphs can be called
24154 asynchronously). */
24156 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24157 do \
24159 HEAD = TAIL = NULL; \
24160 while (START < END) \
24162 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24163 switch (first_glyph->type) \
24165 case CHAR_GLYPH: \
24166 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24167 HL, X, LAST_X); \
24168 break; \
24170 case COMPOSITE_GLYPH: \
24171 if (first_glyph->u.cmp.automatic) \
24172 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24173 HL, X, LAST_X); \
24174 else \
24175 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24176 HL, X, LAST_X); \
24177 break; \
24179 case STRETCH_GLYPH: \
24180 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24181 HL, X, LAST_X); \
24182 break; \
24184 case IMAGE_GLYPH: \
24185 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24186 HL, X, LAST_X); \
24187 break; \
24189 case GLYPHLESS_GLYPH: \
24190 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24191 HL, X, LAST_X); \
24192 break; \
24194 default: \
24195 emacs_abort (); \
24198 if (s) \
24200 set_glyph_string_background_width (s, START, LAST_X); \
24201 (X) += s->width; \
24204 } while (0)
24207 /* Draw glyphs between START and END in AREA of ROW on window W,
24208 starting at x-position X. X is relative to AREA in W. HL is a
24209 face-override with the following meaning:
24211 DRAW_NORMAL_TEXT draw normally
24212 DRAW_CURSOR draw in cursor face
24213 DRAW_MOUSE_FACE draw in mouse face.
24214 DRAW_INVERSE_VIDEO draw in mode line face
24215 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24216 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24218 If OVERLAPS is non-zero, draw only the foreground of characters and
24219 clip to the physical height of ROW. Non-zero value also defines
24220 the overlapping part to be drawn:
24222 OVERLAPS_PRED overlap with preceding rows
24223 OVERLAPS_SUCC overlap with succeeding rows
24224 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24225 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24227 Value is the x-position reached, relative to AREA of W. */
24229 static int
24230 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24231 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24232 enum draw_glyphs_face hl, int overlaps)
24234 struct glyph_string *head, *tail;
24235 struct glyph_string *s;
24236 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24237 int i, j, x_reached, last_x, area_left = 0;
24238 struct frame *f = XFRAME (WINDOW_FRAME (w));
24239 DECLARE_HDC (hdc);
24241 ALLOCATE_HDC (hdc, f);
24243 /* Let's rather be paranoid than getting a SEGV. */
24244 end = min (end, row->used[area]);
24245 start = clip_to_bounds (0, start, end);
24247 /* Translate X to frame coordinates. Set last_x to the right
24248 end of the drawing area. */
24249 if (row->full_width_p)
24251 /* X is relative to the left edge of W, without scroll bars
24252 or fringes. */
24253 area_left = WINDOW_LEFT_EDGE_X (w);
24254 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24255 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24257 else
24259 area_left = window_box_left (w, area);
24260 last_x = area_left + window_box_width (w, area);
24262 x += area_left;
24264 /* Build a doubly-linked list of glyph_string structures between
24265 head and tail from what we have to draw. Note that the macro
24266 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24267 the reason we use a separate variable `i'. */
24268 i = start;
24269 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24270 if (tail)
24271 x_reached = tail->x + tail->background_width;
24272 else
24273 x_reached = x;
24275 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24276 the row, redraw some glyphs in front or following the glyph
24277 strings built above. */
24278 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24280 struct glyph_string *h, *t;
24281 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24282 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24283 int check_mouse_face = 0;
24284 int dummy_x = 0;
24286 /* If mouse highlighting is on, we may need to draw adjacent
24287 glyphs using mouse-face highlighting. */
24288 if (area == TEXT_AREA && row->mouse_face_p
24289 && hlinfo->mouse_face_beg_row >= 0
24290 && hlinfo->mouse_face_end_row >= 0)
24292 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24294 if (row_vpos >= hlinfo->mouse_face_beg_row
24295 && row_vpos <= hlinfo->mouse_face_end_row)
24297 check_mouse_face = 1;
24298 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24299 ? hlinfo->mouse_face_beg_col : 0;
24300 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24301 ? hlinfo->mouse_face_end_col
24302 : row->used[TEXT_AREA];
24306 /* Compute overhangs for all glyph strings. */
24307 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24308 for (s = head; s; s = s->next)
24309 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24311 /* Prepend glyph strings for glyphs in front of the first glyph
24312 string that are overwritten because of the first glyph
24313 string's left overhang. The background of all strings
24314 prepended must be drawn because the first glyph string
24315 draws over it. */
24316 i = left_overwritten (head);
24317 if (i >= 0)
24319 enum draw_glyphs_face overlap_hl;
24321 /* If this row contains mouse highlighting, attempt to draw
24322 the overlapped glyphs with the correct highlight. This
24323 code fails if the overlap encompasses more than one glyph
24324 and mouse-highlight spans only some of these glyphs.
24325 However, making it work perfectly involves a lot more
24326 code, and I don't know if the pathological case occurs in
24327 practice, so we'll stick to this for now. --- cyd */
24328 if (check_mouse_face
24329 && mouse_beg_col < start && mouse_end_col > i)
24330 overlap_hl = DRAW_MOUSE_FACE;
24331 else
24332 overlap_hl = DRAW_NORMAL_TEXT;
24334 j = i;
24335 BUILD_GLYPH_STRINGS (j, start, h, t,
24336 overlap_hl, dummy_x, last_x);
24337 start = i;
24338 compute_overhangs_and_x (t, head->x, 1);
24339 prepend_glyph_string_lists (&head, &tail, h, t);
24340 clip_head = head;
24343 /* Prepend glyph strings for glyphs in front of the first glyph
24344 string that overwrite that glyph string because of their
24345 right overhang. For these strings, only the foreground must
24346 be drawn, because it draws over the glyph string at `head'.
24347 The background must not be drawn because this would overwrite
24348 right overhangs of preceding glyphs for which no glyph
24349 strings exist. */
24350 i = left_overwriting (head);
24351 if (i >= 0)
24353 enum draw_glyphs_face overlap_hl;
24355 if (check_mouse_face
24356 && mouse_beg_col < start && mouse_end_col > i)
24357 overlap_hl = DRAW_MOUSE_FACE;
24358 else
24359 overlap_hl = DRAW_NORMAL_TEXT;
24361 clip_head = head;
24362 BUILD_GLYPH_STRINGS (i, start, h, t,
24363 overlap_hl, dummy_x, last_x);
24364 for (s = h; s; s = s->next)
24365 s->background_filled_p = 1;
24366 compute_overhangs_and_x (t, head->x, 1);
24367 prepend_glyph_string_lists (&head, &tail, h, t);
24370 /* Append glyphs strings for glyphs following the last glyph
24371 string tail that are overwritten by tail. The background of
24372 these strings has to be drawn because tail's foreground draws
24373 over it. */
24374 i = right_overwritten (tail);
24375 if (i >= 0)
24377 enum draw_glyphs_face overlap_hl;
24379 if (check_mouse_face
24380 && mouse_beg_col < i && mouse_end_col > end)
24381 overlap_hl = DRAW_MOUSE_FACE;
24382 else
24383 overlap_hl = DRAW_NORMAL_TEXT;
24385 BUILD_GLYPH_STRINGS (end, i, h, t,
24386 overlap_hl, x, last_x);
24387 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24388 we don't have `end = i;' here. */
24389 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24390 append_glyph_string_lists (&head, &tail, h, t);
24391 clip_tail = tail;
24394 /* Append glyph strings for glyphs following the last glyph
24395 string tail that overwrite tail. The foreground of such
24396 glyphs has to be drawn because it writes into the background
24397 of tail. The background must not be drawn because it could
24398 paint over the foreground of following glyphs. */
24399 i = right_overwriting (tail);
24400 if (i >= 0)
24402 enum draw_glyphs_face overlap_hl;
24403 if (check_mouse_face
24404 && mouse_beg_col < i && mouse_end_col > end)
24405 overlap_hl = DRAW_MOUSE_FACE;
24406 else
24407 overlap_hl = DRAW_NORMAL_TEXT;
24409 clip_tail = tail;
24410 i++; /* We must include the Ith glyph. */
24411 BUILD_GLYPH_STRINGS (end, i, h, t,
24412 overlap_hl, x, last_x);
24413 for (s = h; s; s = s->next)
24414 s->background_filled_p = 1;
24415 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24416 append_glyph_string_lists (&head, &tail, h, t);
24418 if (clip_head || clip_tail)
24419 for (s = head; s; s = s->next)
24421 s->clip_head = clip_head;
24422 s->clip_tail = clip_tail;
24426 /* Draw all strings. */
24427 for (s = head; s; s = s->next)
24428 FRAME_RIF (f)->draw_glyph_string (s);
24430 #ifndef HAVE_NS
24431 /* When focus a sole frame and move horizontally, this sets on_p to 0
24432 causing a failure to erase prev cursor position. */
24433 if (area == TEXT_AREA
24434 && !row->full_width_p
24435 /* When drawing overlapping rows, only the glyph strings'
24436 foreground is drawn, which doesn't erase a cursor
24437 completely. */
24438 && !overlaps)
24440 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24441 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24442 : (tail ? tail->x + tail->background_width : x));
24443 x0 -= area_left;
24444 x1 -= area_left;
24446 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24447 row->y, MATRIX_ROW_BOTTOM_Y (row));
24449 #endif
24451 /* Value is the x-position up to which drawn, relative to AREA of W.
24452 This doesn't include parts drawn because of overhangs. */
24453 if (row->full_width_p)
24454 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24455 else
24456 x_reached -= area_left;
24458 RELEASE_HDC (hdc, f);
24460 return x_reached;
24463 /* Expand row matrix if too narrow. Don't expand if area
24464 is not present. */
24466 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24468 if (!it->f->fonts_changed \
24469 && (it->glyph_row->glyphs[area] \
24470 < it->glyph_row->glyphs[area + 1])) \
24472 it->w->ncols_scale_factor++; \
24473 it->f->fonts_changed = 1; \
24477 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24478 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24480 static void
24481 append_glyph (struct it *it)
24483 struct glyph *glyph;
24484 enum glyph_row_area area = it->area;
24486 eassert (it->glyph_row);
24487 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24489 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24490 if (glyph < it->glyph_row->glyphs[area + 1])
24492 /* If the glyph row is reversed, we need to prepend the glyph
24493 rather than append it. */
24494 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24496 struct glyph *g;
24498 /* Make room for the additional glyph. */
24499 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24500 g[1] = *g;
24501 glyph = it->glyph_row->glyphs[area];
24503 glyph->charpos = CHARPOS (it->position);
24504 glyph->object = it->object;
24505 if (it->pixel_width > 0)
24507 glyph->pixel_width = it->pixel_width;
24508 glyph->padding_p = 0;
24510 else
24512 /* Assure at least 1-pixel width. Otherwise, cursor can't
24513 be displayed correctly. */
24514 glyph->pixel_width = 1;
24515 glyph->padding_p = 1;
24517 glyph->ascent = it->ascent;
24518 glyph->descent = it->descent;
24519 glyph->voffset = it->voffset;
24520 glyph->type = CHAR_GLYPH;
24521 glyph->avoid_cursor_p = it->avoid_cursor_p;
24522 glyph->multibyte_p = it->multibyte_p;
24523 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24525 /* In R2L rows, the left and the right box edges need to be
24526 drawn in reverse direction. */
24527 glyph->right_box_line_p = it->start_of_box_run_p;
24528 glyph->left_box_line_p = it->end_of_box_run_p;
24530 else
24532 glyph->left_box_line_p = it->start_of_box_run_p;
24533 glyph->right_box_line_p = it->end_of_box_run_p;
24535 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24536 || it->phys_descent > it->descent);
24537 glyph->glyph_not_available_p = it->glyph_not_available_p;
24538 glyph->face_id = it->face_id;
24539 glyph->u.ch = it->char_to_display;
24540 glyph->slice.img = null_glyph_slice;
24541 glyph->font_type = FONT_TYPE_UNKNOWN;
24542 if (it->bidi_p)
24544 glyph->resolved_level = it->bidi_it.resolved_level;
24545 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24546 emacs_abort ();
24547 glyph->bidi_type = it->bidi_it.type;
24549 else
24551 glyph->resolved_level = 0;
24552 glyph->bidi_type = UNKNOWN_BT;
24554 ++it->glyph_row->used[area];
24556 else
24557 IT_EXPAND_MATRIX_WIDTH (it, area);
24560 /* Store one glyph for the composition IT->cmp_it.id in
24561 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24562 non-null. */
24564 static void
24565 append_composite_glyph (struct it *it)
24567 struct glyph *glyph;
24568 enum glyph_row_area area = it->area;
24570 eassert (it->glyph_row);
24572 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24573 if (glyph < it->glyph_row->glyphs[area + 1])
24575 /* If the glyph row is reversed, we need to prepend the glyph
24576 rather than append it. */
24577 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24579 struct glyph *g;
24581 /* Make room for the new glyph. */
24582 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24583 g[1] = *g;
24584 glyph = it->glyph_row->glyphs[it->area];
24586 glyph->charpos = it->cmp_it.charpos;
24587 glyph->object = it->object;
24588 glyph->pixel_width = it->pixel_width;
24589 glyph->ascent = it->ascent;
24590 glyph->descent = it->descent;
24591 glyph->voffset = it->voffset;
24592 glyph->type = COMPOSITE_GLYPH;
24593 if (it->cmp_it.ch < 0)
24595 glyph->u.cmp.automatic = 0;
24596 glyph->u.cmp.id = it->cmp_it.id;
24597 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24599 else
24601 glyph->u.cmp.automatic = 1;
24602 glyph->u.cmp.id = it->cmp_it.id;
24603 glyph->slice.cmp.from = it->cmp_it.from;
24604 glyph->slice.cmp.to = it->cmp_it.to - 1;
24606 glyph->avoid_cursor_p = it->avoid_cursor_p;
24607 glyph->multibyte_p = it->multibyte_p;
24608 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24610 /* In R2L rows, the left and the right box edges need to be
24611 drawn in reverse direction. */
24612 glyph->right_box_line_p = it->start_of_box_run_p;
24613 glyph->left_box_line_p = it->end_of_box_run_p;
24615 else
24617 glyph->left_box_line_p = it->start_of_box_run_p;
24618 glyph->right_box_line_p = it->end_of_box_run_p;
24620 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24621 || it->phys_descent > it->descent);
24622 glyph->padding_p = 0;
24623 glyph->glyph_not_available_p = 0;
24624 glyph->face_id = it->face_id;
24625 glyph->font_type = FONT_TYPE_UNKNOWN;
24626 if (it->bidi_p)
24628 glyph->resolved_level = it->bidi_it.resolved_level;
24629 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24630 emacs_abort ();
24631 glyph->bidi_type = it->bidi_it.type;
24633 ++it->glyph_row->used[area];
24635 else
24636 IT_EXPAND_MATRIX_WIDTH (it, area);
24640 /* Change IT->ascent and IT->height according to the setting of
24641 IT->voffset. */
24643 static void
24644 take_vertical_position_into_account (struct it *it)
24646 if (it->voffset)
24648 if (it->voffset < 0)
24649 /* Increase the ascent so that we can display the text higher
24650 in the line. */
24651 it->ascent -= it->voffset;
24652 else
24653 /* Increase the descent so that we can display the text lower
24654 in the line. */
24655 it->descent += it->voffset;
24660 /* Produce glyphs/get display metrics for the image IT is loaded with.
24661 See the description of struct display_iterator in dispextern.h for
24662 an overview of struct display_iterator. */
24664 static void
24665 produce_image_glyph (struct it *it)
24667 struct image *img;
24668 struct face *face;
24669 int glyph_ascent, crop;
24670 struct glyph_slice slice;
24672 eassert (it->what == IT_IMAGE);
24674 face = FACE_FROM_ID (it->f, it->face_id);
24675 eassert (face);
24676 /* Make sure X resources of the face is loaded. */
24677 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24679 if (it->image_id < 0)
24681 /* Fringe bitmap. */
24682 it->ascent = it->phys_ascent = 0;
24683 it->descent = it->phys_descent = 0;
24684 it->pixel_width = 0;
24685 it->nglyphs = 0;
24686 return;
24689 img = IMAGE_FROM_ID (it->f, it->image_id);
24690 eassert (img);
24691 /* Make sure X resources of the image is loaded. */
24692 prepare_image_for_display (it->f, img);
24694 slice.x = slice.y = 0;
24695 slice.width = img->width;
24696 slice.height = img->height;
24698 if (INTEGERP (it->slice.x))
24699 slice.x = XINT (it->slice.x);
24700 else if (FLOATP (it->slice.x))
24701 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
24703 if (INTEGERP (it->slice.y))
24704 slice.y = XINT (it->slice.y);
24705 else if (FLOATP (it->slice.y))
24706 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
24708 if (INTEGERP (it->slice.width))
24709 slice.width = XINT (it->slice.width);
24710 else if (FLOATP (it->slice.width))
24711 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
24713 if (INTEGERP (it->slice.height))
24714 slice.height = XINT (it->slice.height);
24715 else if (FLOATP (it->slice.height))
24716 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
24718 if (slice.x >= img->width)
24719 slice.x = img->width;
24720 if (slice.y >= img->height)
24721 slice.y = img->height;
24722 if (slice.x + slice.width >= img->width)
24723 slice.width = img->width - slice.x;
24724 if (slice.y + slice.height > img->height)
24725 slice.height = img->height - slice.y;
24727 if (slice.width == 0 || slice.height == 0)
24728 return;
24730 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
24732 it->descent = slice.height - glyph_ascent;
24733 if (slice.y == 0)
24734 it->descent += img->vmargin;
24735 if (slice.y + slice.height == img->height)
24736 it->descent += img->vmargin;
24737 it->phys_descent = it->descent;
24739 it->pixel_width = slice.width;
24740 if (slice.x == 0)
24741 it->pixel_width += img->hmargin;
24742 if (slice.x + slice.width == img->width)
24743 it->pixel_width += img->hmargin;
24745 /* It's quite possible for images to have an ascent greater than
24746 their height, so don't get confused in that case. */
24747 if (it->descent < 0)
24748 it->descent = 0;
24750 it->nglyphs = 1;
24752 if (face->box != FACE_NO_BOX)
24754 if (face->box_line_width > 0)
24756 if (slice.y == 0)
24757 it->ascent += face->box_line_width;
24758 if (slice.y + slice.height == img->height)
24759 it->descent += face->box_line_width;
24762 if (it->start_of_box_run_p && slice.x == 0)
24763 it->pixel_width += eabs (face->box_line_width);
24764 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
24765 it->pixel_width += eabs (face->box_line_width);
24768 take_vertical_position_into_account (it);
24770 /* Automatically crop wide image glyphs at right edge so we can
24771 draw the cursor on same display row. */
24772 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24773 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24775 it->pixel_width -= crop;
24776 slice.width -= crop;
24779 if (it->glyph_row)
24781 struct glyph *glyph;
24782 enum glyph_row_area area = it->area;
24784 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24785 if (glyph < it->glyph_row->glyphs[area + 1])
24787 glyph->charpos = CHARPOS (it->position);
24788 glyph->object = it->object;
24789 glyph->pixel_width = it->pixel_width;
24790 glyph->ascent = glyph_ascent;
24791 glyph->descent = it->descent;
24792 glyph->voffset = it->voffset;
24793 glyph->type = IMAGE_GLYPH;
24794 glyph->avoid_cursor_p = it->avoid_cursor_p;
24795 glyph->multibyte_p = it->multibyte_p;
24796 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24798 /* In R2L rows, the left and the right box edges need to be
24799 drawn in reverse direction. */
24800 glyph->right_box_line_p = it->start_of_box_run_p;
24801 glyph->left_box_line_p = it->end_of_box_run_p;
24803 else
24805 glyph->left_box_line_p = it->start_of_box_run_p;
24806 glyph->right_box_line_p = it->end_of_box_run_p;
24808 glyph->overlaps_vertically_p = 0;
24809 glyph->padding_p = 0;
24810 glyph->glyph_not_available_p = 0;
24811 glyph->face_id = it->face_id;
24812 glyph->u.img_id = img->id;
24813 glyph->slice.img = slice;
24814 glyph->font_type = FONT_TYPE_UNKNOWN;
24815 if (it->bidi_p)
24817 glyph->resolved_level = it->bidi_it.resolved_level;
24818 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24819 emacs_abort ();
24820 glyph->bidi_type = it->bidi_it.type;
24822 ++it->glyph_row->used[area];
24824 else
24825 IT_EXPAND_MATRIX_WIDTH (it, area);
24830 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24831 of the glyph, WIDTH and HEIGHT are the width and height of the
24832 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24834 static void
24835 append_stretch_glyph (struct it *it, Lisp_Object object,
24836 int width, int height, int ascent)
24838 struct glyph *glyph;
24839 enum glyph_row_area area = it->area;
24841 eassert (ascent >= 0 && ascent <= height);
24843 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24844 if (glyph < it->glyph_row->glyphs[area + 1])
24846 /* If the glyph row is reversed, we need to prepend the glyph
24847 rather than append it. */
24848 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24850 struct glyph *g;
24852 /* Make room for the additional glyph. */
24853 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24854 g[1] = *g;
24855 glyph = it->glyph_row->glyphs[area];
24857 glyph->charpos = CHARPOS (it->position);
24858 glyph->object = object;
24859 glyph->pixel_width = width;
24860 glyph->ascent = ascent;
24861 glyph->descent = height - ascent;
24862 glyph->voffset = it->voffset;
24863 glyph->type = STRETCH_GLYPH;
24864 glyph->avoid_cursor_p = it->avoid_cursor_p;
24865 glyph->multibyte_p = it->multibyte_p;
24866 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24868 /* In R2L rows, the left and the right box edges need to be
24869 drawn in reverse direction. */
24870 glyph->right_box_line_p = it->start_of_box_run_p;
24871 glyph->left_box_line_p = it->end_of_box_run_p;
24873 else
24875 glyph->left_box_line_p = it->start_of_box_run_p;
24876 glyph->right_box_line_p = it->end_of_box_run_p;
24878 glyph->overlaps_vertically_p = 0;
24879 glyph->padding_p = 0;
24880 glyph->glyph_not_available_p = 0;
24881 glyph->face_id = it->face_id;
24882 glyph->u.stretch.ascent = ascent;
24883 glyph->u.stretch.height = height;
24884 glyph->slice.img = null_glyph_slice;
24885 glyph->font_type = FONT_TYPE_UNKNOWN;
24886 if (it->bidi_p)
24888 glyph->resolved_level = it->bidi_it.resolved_level;
24889 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24890 emacs_abort ();
24891 glyph->bidi_type = it->bidi_it.type;
24893 else
24895 glyph->resolved_level = 0;
24896 glyph->bidi_type = UNKNOWN_BT;
24898 ++it->glyph_row->used[area];
24900 else
24901 IT_EXPAND_MATRIX_WIDTH (it, area);
24904 #endif /* HAVE_WINDOW_SYSTEM */
24906 /* Produce a stretch glyph for iterator IT. IT->object is the value
24907 of the glyph property displayed. The value must be a list
24908 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24909 being recognized:
24911 1. `:width WIDTH' specifies that the space should be WIDTH *
24912 canonical char width wide. WIDTH may be an integer or floating
24913 point number.
24915 2. `:relative-width FACTOR' specifies that the width of the stretch
24916 should be computed from the width of the first character having the
24917 `glyph' property, and should be FACTOR times that width.
24919 3. `:align-to HPOS' specifies that the space should be wide enough
24920 to reach HPOS, a value in canonical character units.
24922 Exactly one of the above pairs must be present.
24924 4. `:height HEIGHT' specifies that the height of the stretch produced
24925 should be HEIGHT, measured in canonical character units.
24927 5. `:relative-height FACTOR' specifies that the height of the
24928 stretch should be FACTOR times the height of the characters having
24929 the glyph property.
24931 Either none or exactly one of 4 or 5 must be present.
24933 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24934 of the stretch should be used for the ascent of the stretch.
24935 ASCENT must be in the range 0 <= ASCENT <= 100. */
24937 void
24938 produce_stretch_glyph (struct it *it)
24940 /* (space :width WIDTH :height HEIGHT ...) */
24941 Lisp_Object prop, plist;
24942 int width = 0, height = 0, align_to = -1;
24943 int zero_width_ok_p = 0;
24944 double tem;
24945 struct font *font = NULL;
24947 #ifdef HAVE_WINDOW_SYSTEM
24948 int ascent = 0;
24949 int zero_height_ok_p = 0;
24951 if (FRAME_WINDOW_P (it->f))
24953 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24954 font = face->font ? face->font : FRAME_FONT (it->f);
24955 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24957 #endif
24959 /* List should start with `space'. */
24960 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24961 plist = XCDR (it->object);
24963 /* Compute the width of the stretch. */
24964 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24965 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24967 /* Absolute width `:width WIDTH' specified and valid. */
24968 zero_width_ok_p = 1;
24969 width = (int)tem;
24971 #ifdef HAVE_WINDOW_SYSTEM
24972 else if (FRAME_WINDOW_P (it->f)
24973 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24975 /* Relative width `:relative-width FACTOR' specified and valid.
24976 Compute the width of the characters having the `glyph'
24977 property. */
24978 struct it it2;
24979 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24981 it2 = *it;
24982 if (it->multibyte_p)
24983 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24984 else
24986 it2.c = it2.char_to_display = *p, it2.len = 1;
24987 if (! ASCII_CHAR_P (it2.c))
24988 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24991 it2.glyph_row = NULL;
24992 it2.what = IT_CHARACTER;
24993 x_produce_glyphs (&it2);
24994 width = NUMVAL (prop) * it2.pixel_width;
24996 #endif /* HAVE_WINDOW_SYSTEM */
24997 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24998 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25000 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25001 align_to = (align_to < 0
25003 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25004 else if (align_to < 0)
25005 align_to = window_box_left_offset (it->w, TEXT_AREA);
25006 width = max (0, (int)tem + align_to - it->current_x);
25007 zero_width_ok_p = 1;
25009 else
25010 /* Nothing specified -> width defaults to canonical char width. */
25011 width = FRAME_COLUMN_WIDTH (it->f);
25013 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25014 width = 1;
25016 #ifdef HAVE_WINDOW_SYSTEM
25017 /* Compute height. */
25018 if (FRAME_WINDOW_P (it->f))
25020 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25021 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25023 height = (int)tem;
25024 zero_height_ok_p = 1;
25026 else if (prop = Fplist_get (plist, QCrelative_height),
25027 NUMVAL (prop) > 0)
25028 height = FONT_HEIGHT (font) * NUMVAL (prop);
25029 else
25030 height = FONT_HEIGHT (font);
25032 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25033 height = 1;
25035 /* Compute percentage of height used for ascent. If
25036 `:ascent ASCENT' is present and valid, use that. Otherwise,
25037 derive the ascent from the font in use. */
25038 if (prop = Fplist_get (plist, QCascent),
25039 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25040 ascent = height * NUMVAL (prop) / 100.0;
25041 else if (!NILP (prop)
25042 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25043 ascent = min (max (0, (int)tem), height);
25044 else
25045 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25047 else
25048 #endif /* HAVE_WINDOW_SYSTEM */
25049 height = 1;
25051 if (width > 0 && it->line_wrap != TRUNCATE
25052 && it->current_x + width > it->last_visible_x)
25054 width = it->last_visible_x - it->current_x;
25055 #ifdef HAVE_WINDOW_SYSTEM
25056 /* Subtract one more pixel from the stretch width, but only on
25057 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25058 width -= FRAME_WINDOW_P (it->f);
25059 #endif
25062 if (width > 0 && height > 0 && it->glyph_row)
25064 Lisp_Object o_object = it->object;
25065 Lisp_Object object = it->stack[it->sp - 1].string;
25066 int n = width;
25068 if (!STRINGP (object))
25069 object = it->w->contents;
25070 #ifdef HAVE_WINDOW_SYSTEM
25071 if (FRAME_WINDOW_P (it->f))
25072 append_stretch_glyph (it, object, width, height, ascent);
25073 else
25074 #endif
25076 it->object = object;
25077 it->char_to_display = ' ';
25078 it->pixel_width = it->len = 1;
25079 while (n--)
25080 tty_append_glyph (it);
25081 it->object = o_object;
25085 it->pixel_width = width;
25086 #ifdef HAVE_WINDOW_SYSTEM
25087 if (FRAME_WINDOW_P (it->f))
25089 it->ascent = it->phys_ascent = ascent;
25090 it->descent = it->phys_descent = height - it->ascent;
25091 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25092 take_vertical_position_into_account (it);
25094 else
25095 #endif
25096 it->nglyphs = width;
25099 /* Get information about special display element WHAT in an
25100 environment described by IT. WHAT is one of IT_TRUNCATION or
25101 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25102 non-null glyph_row member. This function ensures that fields like
25103 face_id, c, len of IT are left untouched. */
25105 static void
25106 produce_special_glyphs (struct it *it, enum display_element_type what)
25108 struct it temp_it;
25109 Lisp_Object gc;
25110 GLYPH glyph;
25112 temp_it = *it;
25113 temp_it.object = make_number (0);
25114 memset (&temp_it.current, 0, sizeof temp_it.current);
25116 if (what == IT_CONTINUATION)
25118 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25119 if (it->bidi_it.paragraph_dir == R2L)
25120 SET_GLYPH_FROM_CHAR (glyph, '/');
25121 else
25122 SET_GLYPH_FROM_CHAR (glyph, '\\');
25123 if (it->dp
25124 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25126 /* FIXME: Should we mirror GC for R2L lines? */
25127 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25128 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25131 else if (what == IT_TRUNCATION)
25133 /* Truncation glyph. */
25134 SET_GLYPH_FROM_CHAR (glyph, '$');
25135 if (it->dp
25136 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25138 /* FIXME: Should we mirror GC for R2L lines? */
25139 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25140 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25143 else
25144 emacs_abort ();
25146 #ifdef HAVE_WINDOW_SYSTEM
25147 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25148 is turned off, we precede the truncation/continuation glyphs by a
25149 stretch glyph whose width is computed such that these special
25150 glyphs are aligned at the window margin, even when very different
25151 fonts are used in different glyph rows. */
25152 if (FRAME_WINDOW_P (temp_it.f)
25153 /* init_iterator calls this with it->glyph_row == NULL, and it
25154 wants only the pixel width of the truncation/continuation
25155 glyphs. */
25156 && temp_it.glyph_row
25157 /* insert_left_trunc_glyphs calls us at the beginning of the
25158 row, and it has its own calculation of the stretch glyph
25159 width. */
25160 && temp_it.glyph_row->used[TEXT_AREA] > 0
25161 && (temp_it.glyph_row->reversed_p
25162 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25163 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25165 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25167 if (stretch_width > 0)
25169 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25170 struct font *font =
25171 face->font ? face->font : FRAME_FONT (temp_it.f);
25172 int stretch_ascent =
25173 (((temp_it.ascent + temp_it.descent)
25174 * FONT_BASE (font)) / FONT_HEIGHT (font));
25176 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25177 temp_it.ascent + temp_it.descent,
25178 stretch_ascent);
25181 #endif
25183 temp_it.dp = NULL;
25184 temp_it.what = IT_CHARACTER;
25185 temp_it.len = 1;
25186 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25187 temp_it.face_id = GLYPH_FACE (glyph);
25188 temp_it.len = CHAR_BYTES (temp_it.c);
25190 PRODUCE_GLYPHS (&temp_it);
25191 it->pixel_width = temp_it.pixel_width;
25192 it->nglyphs = temp_it.pixel_width;
25195 #ifdef HAVE_WINDOW_SYSTEM
25197 /* Calculate line-height and line-spacing properties.
25198 An integer value specifies explicit pixel value.
25199 A float value specifies relative value to current face height.
25200 A cons (float . face-name) specifies relative value to
25201 height of specified face font.
25203 Returns height in pixels, or nil. */
25206 static Lisp_Object
25207 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25208 int boff, int override)
25210 Lisp_Object face_name = Qnil;
25211 int ascent, descent, height;
25213 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25214 return val;
25216 if (CONSP (val))
25218 face_name = XCAR (val);
25219 val = XCDR (val);
25220 if (!NUMBERP (val))
25221 val = make_number (1);
25222 if (NILP (face_name))
25224 height = it->ascent + it->descent;
25225 goto scale;
25229 if (NILP (face_name))
25231 font = FRAME_FONT (it->f);
25232 boff = FRAME_BASELINE_OFFSET (it->f);
25234 else if (EQ (face_name, Qt))
25236 override = 0;
25238 else
25240 int face_id;
25241 struct face *face;
25243 face_id = lookup_named_face (it->f, face_name, 0);
25244 if (face_id < 0)
25245 return make_number (-1);
25247 face = FACE_FROM_ID (it->f, face_id);
25248 font = face->font;
25249 if (font == NULL)
25250 return make_number (-1);
25251 boff = font->baseline_offset;
25252 if (font->vertical_centering)
25253 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25256 ascent = FONT_BASE (font) + boff;
25257 descent = FONT_DESCENT (font) - boff;
25259 if (override)
25261 it->override_ascent = ascent;
25262 it->override_descent = descent;
25263 it->override_boff = boff;
25266 height = ascent + descent;
25268 scale:
25269 if (FLOATP (val))
25270 height = (int)(XFLOAT_DATA (val) * height);
25271 else if (INTEGERP (val))
25272 height *= XINT (val);
25274 return make_number (height);
25278 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25279 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25280 and only if this is for a character for which no font was found.
25282 If the display method (it->glyphless_method) is
25283 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25284 length of the acronym or the hexadecimal string, UPPER_XOFF and
25285 UPPER_YOFF are pixel offsets for the upper part of the string,
25286 LOWER_XOFF and LOWER_YOFF are for the lower part.
25288 For the other display methods, LEN through LOWER_YOFF are zero. */
25290 static void
25291 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25292 short upper_xoff, short upper_yoff,
25293 short lower_xoff, short lower_yoff)
25295 struct glyph *glyph;
25296 enum glyph_row_area area = it->area;
25298 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25299 if (glyph < it->glyph_row->glyphs[area + 1])
25301 /* If the glyph row is reversed, we need to prepend the glyph
25302 rather than append it. */
25303 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25305 struct glyph *g;
25307 /* Make room for the additional glyph. */
25308 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25309 g[1] = *g;
25310 glyph = it->glyph_row->glyphs[area];
25312 glyph->charpos = CHARPOS (it->position);
25313 glyph->object = it->object;
25314 glyph->pixel_width = it->pixel_width;
25315 glyph->ascent = it->ascent;
25316 glyph->descent = it->descent;
25317 glyph->voffset = it->voffset;
25318 glyph->type = GLYPHLESS_GLYPH;
25319 glyph->u.glyphless.method = it->glyphless_method;
25320 glyph->u.glyphless.for_no_font = for_no_font;
25321 glyph->u.glyphless.len = len;
25322 glyph->u.glyphless.ch = it->c;
25323 glyph->slice.glyphless.upper_xoff = upper_xoff;
25324 glyph->slice.glyphless.upper_yoff = upper_yoff;
25325 glyph->slice.glyphless.lower_xoff = lower_xoff;
25326 glyph->slice.glyphless.lower_yoff = lower_yoff;
25327 glyph->avoid_cursor_p = it->avoid_cursor_p;
25328 glyph->multibyte_p = it->multibyte_p;
25329 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25331 /* In R2L rows, the left and the right box edges need to be
25332 drawn in reverse direction. */
25333 glyph->right_box_line_p = it->start_of_box_run_p;
25334 glyph->left_box_line_p = it->end_of_box_run_p;
25336 else
25338 glyph->left_box_line_p = it->start_of_box_run_p;
25339 glyph->right_box_line_p = it->end_of_box_run_p;
25341 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25342 || it->phys_descent > it->descent);
25343 glyph->padding_p = 0;
25344 glyph->glyph_not_available_p = 0;
25345 glyph->face_id = face_id;
25346 glyph->font_type = FONT_TYPE_UNKNOWN;
25347 if (it->bidi_p)
25349 glyph->resolved_level = it->bidi_it.resolved_level;
25350 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25351 emacs_abort ();
25352 glyph->bidi_type = it->bidi_it.type;
25354 ++it->glyph_row->used[area];
25356 else
25357 IT_EXPAND_MATRIX_WIDTH (it, area);
25361 /* Produce a glyph for a glyphless character for iterator IT.
25362 IT->glyphless_method specifies which method to use for displaying
25363 the character. See the description of enum
25364 glyphless_display_method in dispextern.h for the detail.
25366 FOR_NO_FONT is nonzero if and only if this is for a character for
25367 which no font was found. ACRONYM, if non-nil, is an acronym string
25368 for the character. */
25370 static void
25371 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25373 int face_id;
25374 struct face *face;
25375 struct font *font;
25376 int base_width, base_height, width, height;
25377 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25378 int len;
25380 /* Get the metrics of the base font. We always refer to the current
25381 ASCII face. */
25382 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25383 font = face->font ? face->font : FRAME_FONT (it->f);
25384 it->ascent = FONT_BASE (font) + font->baseline_offset;
25385 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25386 base_height = it->ascent + it->descent;
25387 base_width = font->average_width;
25389 face_id = merge_glyphless_glyph_face (it);
25391 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25393 it->pixel_width = THIN_SPACE_WIDTH;
25394 len = 0;
25395 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25397 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25399 width = CHAR_WIDTH (it->c);
25400 if (width == 0)
25401 width = 1;
25402 else if (width > 4)
25403 width = 4;
25404 it->pixel_width = base_width * width;
25405 len = 0;
25406 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25408 else
25410 char buf[7];
25411 const char *str;
25412 unsigned int code[6];
25413 int upper_len;
25414 int ascent, descent;
25415 struct font_metrics metrics_upper, metrics_lower;
25417 face = FACE_FROM_ID (it->f, face_id);
25418 font = face->font ? face->font : FRAME_FONT (it->f);
25419 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25421 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25423 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25424 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25425 if (CONSP (acronym))
25426 acronym = XCAR (acronym);
25427 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25429 else
25431 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25432 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25433 str = buf;
25435 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
25436 code[len] = font->driver->encode_char (font, str[len]);
25437 upper_len = (len + 1) / 2;
25438 font->driver->text_extents (font, code, upper_len,
25439 &metrics_upper);
25440 font->driver->text_extents (font, code + upper_len, len - upper_len,
25441 &metrics_lower);
25445 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25446 width = max (metrics_upper.width, metrics_lower.width) + 4;
25447 upper_xoff = upper_yoff = 2; /* the typical case */
25448 if (base_width >= width)
25450 /* Align the upper to the left, the lower to the right. */
25451 it->pixel_width = base_width;
25452 lower_xoff = base_width - 2 - metrics_lower.width;
25454 else
25456 /* Center the shorter one. */
25457 it->pixel_width = width;
25458 if (metrics_upper.width >= metrics_lower.width)
25459 lower_xoff = (width - metrics_lower.width) / 2;
25460 else
25462 /* FIXME: This code doesn't look right. It formerly was
25463 missing the "lower_xoff = 0;", which couldn't have
25464 been right since it left lower_xoff uninitialized. */
25465 lower_xoff = 0;
25466 upper_xoff = (width - metrics_upper.width) / 2;
25470 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25471 top, bottom, and between upper and lower strings. */
25472 height = (metrics_upper.ascent + metrics_upper.descent
25473 + metrics_lower.ascent + metrics_lower.descent) + 5;
25474 /* Center vertically.
25475 H:base_height, D:base_descent
25476 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25478 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25479 descent = D - H/2 + h/2;
25480 lower_yoff = descent - 2 - ld;
25481 upper_yoff = lower_yoff - la - 1 - ud; */
25482 ascent = - (it->descent - (base_height + height + 1) / 2);
25483 descent = it->descent - (base_height - height) / 2;
25484 lower_yoff = descent - 2 - metrics_lower.descent;
25485 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25486 - metrics_upper.descent);
25487 /* Don't make the height shorter than the base height. */
25488 if (height > base_height)
25490 it->ascent = ascent;
25491 it->descent = descent;
25495 it->phys_ascent = it->ascent;
25496 it->phys_descent = it->descent;
25497 if (it->glyph_row)
25498 append_glyphless_glyph (it, face_id, for_no_font, len,
25499 upper_xoff, upper_yoff,
25500 lower_xoff, lower_yoff);
25501 it->nglyphs = 1;
25502 take_vertical_position_into_account (it);
25506 /* RIF:
25507 Produce glyphs/get display metrics for the display element IT is
25508 loaded with. See the description of struct it in dispextern.h
25509 for an overview of struct it. */
25511 void
25512 x_produce_glyphs (struct it *it)
25514 int extra_line_spacing = it->extra_line_spacing;
25516 it->glyph_not_available_p = 0;
25518 if (it->what == IT_CHARACTER)
25520 XChar2b char2b;
25521 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25522 struct font *font = face->font;
25523 struct font_metrics *pcm = NULL;
25524 int boff; /* Baseline offset. */
25526 if (font == NULL)
25528 /* When no suitable font is found, display this character by
25529 the method specified in the first extra slot of
25530 Vglyphless_char_display. */
25531 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25533 eassert (it->what == IT_GLYPHLESS);
25534 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25535 goto done;
25538 boff = font->baseline_offset;
25539 if (font->vertical_centering)
25540 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25542 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25544 int stretched_p;
25546 it->nglyphs = 1;
25548 if (it->override_ascent >= 0)
25550 it->ascent = it->override_ascent;
25551 it->descent = it->override_descent;
25552 boff = it->override_boff;
25554 else
25556 it->ascent = FONT_BASE (font) + boff;
25557 it->descent = FONT_DESCENT (font) - boff;
25560 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25562 pcm = get_per_char_metric (font, &char2b);
25563 if (pcm->width == 0
25564 && pcm->rbearing == 0 && pcm->lbearing == 0)
25565 pcm = NULL;
25568 if (pcm)
25570 it->phys_ascent = pcm->ascent + boff;
25571 it->phys_descent = pcm->descent - boff;
25572 it->pixel_width = pcm->width;
25574 else
25576 it->glyph_not_available_p = 1;
25577 it->phys_ascent = it->ascent;
25578 it->phys_descent = it->descent;
25579 it->pixel_width = font->space_width;
25582 if (it->constrain_row_ascent_descent_p)
25584 if (it->descent > it->max_descent)
25586 it->ascent += it->descent - it->max_descent;
25587 it->descent = it->max_descent;
25589 if (it->ascent > it->max_ascent)
25591 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25592 it->ascent = it->max_ascent;
25594 it->phys_ascent = min (it->phys_ascent, it->ascent);
25595 it->phys_descent = min (it->phys_descent, it->descent);
25596 extra_line_spacing = 0;
25599 /* If this is a space inside a region of text with
25600 `space-width' property, change its width. */
25601 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25602 if (stretched_p)
25603 it->pixel_width *= XFLOATINT (it->space_width);
25605 /* If face has a box, add the box thickness to the character
25606 height. If character has a box line to the left and/or
25607 right, add the box line width to the character's width. */
25608 if (face->box != FACE_NO_BOX)
25610 int thick = face->box_line_width;
25612 if (thick > 0)
25614 it->ascent += thick;
25615 it->descent += thick;
25617 else
25618 thick = -thick;
25620 if (it->start_of_box_run_p)
25621 it->pixel_width += thick;
25622 if (it->end_of_box_run_p)
25623 it->pixel_width += thick;
25626 /* If face has an overline, add the height of the overline
25627 (1 pixel) and a 1 pixel margin to the character height. */
25628 if (face->overline_p)
25629 it->ascent += overline_margin;
25631 if (it->constrain_row_ascent_descent_p)
25633 if (it->ascent > it->max_ascent)
25634 it->ascent = it->max_ascent;
25635 if (it->descent > it->max_descent)
25636 it->descent = it->max_descent;
25639 take_vertical_position_into_account (it);
25641 /* If we have to actually produce glyphs, do it. */
25642 if (it->glyph_row)
25644 if (stretched_p)
25646 /* Translate a space with a `space-width' property
25647 into a stretch glyph. */
25648 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25649 / FONT_HEIGHT (font));
25650 append_stretch_glyph (it, it->object, it->pixel_width,
25651 it->ascent + it->descent, ascent);
25653 else
25654 append_glyph (it);
25656 /* If characters with lbearing or rbearing are displayed
25657 in this line, record that fact in a flag of the
25658 glyph row. This is used to optimize X output code. */
25659 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25660 it->glyph_row->contains_overlapping_glyphs_p = 1;
25662 if (! stretched_p && it->pixel_width == 0)
25663 /* We assure that all visible glyphs have at least 1-pixel
25664 width. */
25665 it->pixel_width = 1;
25667 else if (it->char_to_display == '\n')
25669 /* A newline has no width, but we need the height of the
25670 line. But if previous part of the line sets a height,
25671 don't increase that height. */
25673 Lisp_Object height;
25674 Lisp_Object total_height = Qnil;
25676 it->override_ascent = -1;
25677 it->pixel_width = 0;
25678 it->nglyphs = 0;
25680 height = get_it_property (it, Qline_height);
25681 /* Split (line-height total-height) list. */
25682 if (CONSP (height)
25683 && CONSP (XCDR (height))
25684 && NILP (XCDR (XCDR (height))))
25686 total_height = XCAR (XCDR (height));
25687 height = XCAR (height);
25689 height = calc_line_height_property (it, height, font, boff, 1);
25691 if (it->override_ascent >= 0)
25693 it->ascent = it->override_ascent;
25694 it->descent = it->override_descent;
25695 boff = it->override_boff;
25697 else
25699 it->ascent = FONT_BASE (font) + boff;
25700 it->descent = FONT_DESCENT (font) - boff;
25703 if (EQ (height, Qt))
25705 if (it->descent > it->max_descent)
25707 it->ascent += it->descent - it->max_descent;
25708 it->descent = it->max_descent;
25710 if (it->ascent > it->max_ascent)
25712 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25713 it->ascent = it->max_ascent;
25715 it->phys_ascent = min (it->phys_ascent, it->ascent);
25716 it->phys_descent = min (it->phys_descent, it->descent);
25717 it->constrain_row_ascent_descent_p = 1;
25718 extra_line_spacing = 0;
25720 else
25722 Lisp_Object spacing;
25724 it->phys_ascent = it->ascent;
25725 it->phys_descent = it->descent;
25727 if ((it->max_ascent > 0 || it->max_descent > 0)
25728 && face->box != FACE_NO_BOX
25729 && face->box_line_width > 0)
25731 it->ascent += face->box_line_width;
25732 it->descent += face->box_line_width;
25734 if (!NILP (height)
25735 && XINT (height) > it->ascent + it->descent)
25736 it->ascent = XINT (height) - it->descent;
25738 if (!NILP (total_height))
25739 spacing = calc_line_height_property (it, total_height, font, boff, 0);
25740 else
25742 spacing = get_it_property (it, Qline_spacing);
25743 spacing = calc_line_height_property (it, spacing, font, boff, 0);
25745 if (INTEGERP (spacing))
25747 extra_line_spacing = XINT (spacing);
25748 if (!NILP (total_height))
25749 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
25753 else /* i.e. (it->char_to_display == '\t') */
25755 if (font->space_width > 0)
25757 int tab_width = it->tab_width * font->space_width;
25758 int x = it->current_x + it->continuation_lines_width;
25759 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
25761 /* If the distance from the current position to the next tab
25762 stop is less than a space character width, use the
25763 tab stop after that. */
25764 if (next_tab_x - x < font->space_width)
25765 next_tab_x += tab_width;
25767 it->pixel_width = next_tab_x - x;
25768 it->nglyphs = 1;
25769 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
25770 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
25772 if (it->glyph_row)
25774 append_stretch_glyph (it, it->object, it->pixel_width,
25775 it->ascent + it->descent, it->ascent);
25778 else
25780 it->pixel_width = 0;
25781 it->nglyphs = 1;
25785 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25787 /* A static composition.
25789 Note: A composition is represented as one glyph in the
25790 glyph matrix. There are no padding glyphs.
25792 Important note: pixel_width, ascent, and descent are the
25793 values of what is drawn by draw_glyphs (i.e. the values of
25794 the overall glyphs composed). */
25795 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25796 int boff; /* baseline offset */
25797 struct composition *cmp = composition_table[it->cmp_it.id];
25798 int glyph_len = cmp->glyph_len;
25799 struct font *font = face->font;
25801 it->nglyphs = 1;
25803 /* If we have not yet calculated pixel size data of glyphs of
25804 the composition for the current face font, calculate them
25805 now. Theoretically, we have to check all fonts for the
25806 glyphs, but that requires much time and memory space. So,
25807 here we check only the font of the first glyph. This may
25808 lead to incorrect display, but it's very rare, and C-l
25809 (recenter-top-bottom) can correct the display anyway. */
25810 if (! cmp->font || cmp->font != font)
25812 /* Ascent and descent of the font of the first character
25813 of this composition (adjusted by baseline offset).
25814 Ascent and descent of overall glyphs should not be less
25815 than these, respectively. */
25816 int font_ascent, font_descent, font_height;
25817 /* Bounding box of the overall glyphs. */
25818 int leftmost, rightmost, lowest, highest;
25819 int lbearing, rbearing;
25820 int i, width, ascent, descent;
25821 int left_padded = 0, right_padded = 0;
25822 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25823 XChar2b char2b;
25824 struct font_metrics *pcm;
25825 int font_not_found_p;
25826 ptrdiff_t pos;
25828 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25829 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25830 break;
25831 if (glyph_len < cmp->glyph_len)
25832 right_padded = 1;
25833 for (i = 0; i < glyph_len; i++)
25835 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25836 break;
25837 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25839 if (i > 0)
25840 left_padded = 1;
25842 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25843 : IT_CHARPOS (*it));
25844 /* If no suitable font is found, use the default font. */
25845 font_not_found_p = font == NULL;
25846 if (font_not_found_p)
25848 face = face->ascii_face;
25849 font = face->font;
25851 boff = font->baseline_offset;
25852 if (font->vertical_centering)
25853 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25854 font_ascent = FONT_BASE (font) + boff;
25855 font_descent = FONT_DESCENT (font) - boff;
25856 font_height = FONT_HEIGHT (font);
25858 cmp->font = font;
25860 pcm = NULL;
25861 if (! font_not_found_p)
25863 get_char_face_and_encoding (it->f, c, it->face_id,
25864 &char2b, 0);
25865 pcm = get_per_char_metric (font, &char2b);
25868 /* Initialize the bounding box. */
25869 if (pcm)
25871 width = cmp->glyph_len > 0 ? pcm->width : 0;
25872 ascent = pcm->ascent;
25873 descent = pcm->descent;
25874 lbearing = pcm->lbearing;
25875 rbearing = pcm->rbearing;
25877 else
25879 width = cmp->glyph_len > 0 ? font->space_width : 0;
25880 ascent = FONT_BASE (font);
25881 descent = FONT_DESCENT (font);
25882 lbearing = 0;
25883 rbearing = width;
25886 rightmost = width;
25887 leftmost = 0;
25888 lowest = - descent + boff;
25889 highest = ascent + boff;
25891 if (! font_not_found_p
25892 && font->default_ascent
25893 && CHAR_TABLE_P (Vuse_default_ascent)
25894 && !NILP (Faref (Vuse_default_ascent,
25895 make_number (it->char_to_display))))
25896 highest = font->default_ascent + boff;
25898 /* Draw the first glyph at the normal position. It may be
25899 shifted to right later if some other glyphs are drawn
25900 at the left. */
25901 cmp->offsets[i * 2] = 0;
25902 cmp->offsets[i * 2 + 1] = boff;
25903 cmp->lbearing = lbearing;
25904 cmp->rbearing = rbearing;
25906 /* Set cmp->offsets for the remaining glyphs. */
25907 for (i++; i < glyph_len; i++)
25909 int left, right, btm, top;
25910 int ch = COMPOSITION_GLYPH (cmp, i);
25911 int face_id;
25912 struct face *this_face;
25914 if (ch == '\t')
25915 ch = ' ';
25916 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25917 this_face = FACE_FROM_ID (it->f, face_id);
25918 font = this_face->font;
25920 if (font == NULL)
25921 pcm = NULL;
25922 else
25924 get_char_face_and_encoding (it->f, ch, face_id,
25925 &char2b, 0);
25926 pcm = get_per_char_metric (font, &char2b);
25928 if (! pcm)
25929 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25930 else
25932 width = pcm->width;
25933 ascent = pcm->ascent;
25934 descent = pcm->descent;
25935 lbearing = pcm->lbearing;
25936 rbearing = pcm->rbearing;
25937 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25939 /* Relative composition with or without
25940 alternate chars. */
25941 left = (leftmost + rightmost - width) / 2;
25942 btm = - descent + boff;
25943 if (font->relative_compose
25944 && (! CHAR_TABLE_P (Vignore_relative_composition)
25945 || NILP (Faref (Vignore_relative_composition,
25946 make_number (ch)))))
25949 if (- descent >= font->relative_compose)
25950 /* One extra pixel between two glyphs. */
25951 btm = highest + 1;
25952 else if (ascent <= 0)
25953 /* One extra pixel between two glyphs. */
25954 btm = lowest - 1 - ascent - descent;
25957 else
25959 /* A composition rule is specified by an integer
25960 value that encodes global and new reference
25961 points (GREF and NREF). GREF and NREF are
25962 specified by numbers as below:
25964 0---1---2 -- ascent
25968 9--10--11 -- center
25970 ---3---4---5--- baseline
25972 6---7---8 -- descent
25974 int rule = COMPOSITION_RULE (cmp, i);
25975 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25977 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25978 grefx = gref % 3, nrefx = nref % 3;
25979 grefy = gref / 3, nrefy = nref / 3;
25980 if (xoff)
25981 xoff = font_height * (xoff - 128) / 256;
25982 if (yoff)
25983 yoff = font_height * (yoff - 128) / 256;
25985 left = (leftmost
25986 + grefx * (rightmost - leftmost) / 2
25987 - nrefx * width / 2
25988 + xoff);
25990 btm = ((grefy == 0 ? highest
25991 : grefy == 1 ? 0
25992 : grefy == 2 ? lowest
25993 : (highest + lowest) / 2)
25994 - (nrefy == 0 ? ascent + descent
25995 : nrefy == 1 ? descent - boff
25996 : nrefy == 2 ? 0
25997 : (ascent + descent) / 2)
25998 + yoff);
26001 cmp->offsets[i * 2] = left;
26002 cmp->offsets[i * 2 + 1] = btm + descent;
26004 /* Update the bounding box of the overall glyphs. */
26005 if (width > 0)
26007 right = left + width;
26008 if (left < leftmost)
26009 leftmost = left;
26010 if (right > rightmost)
26011 rightmost = right;
26013 top = btm + descent + ascent;
26014 if (top > highest)
26015 highest = top;
26016 if (btm < lowest)
26017 lowest = btm;
26019 if (cmp->lbearing > left + lbearing)
26020 cmp->lbearing = left + lbearing;
26021 if (cmp->rbearing < left + rbearing)
26022 cmp->rbearing = left + rbearing;
26026 /* If there are glyphs whose x-offsets are negative,
26027 shift all glyphs to the right and make all x-offsets
26028 non-negative. */
26029 if (leftmost < 0)
26031 for (i = 0; i < cmp->glyph_len; i++)
26032 cmp->offsets[i * 2] -= leftmost;
26033 rightmost -= leftmost;
26034 cmp->lbearing -= leftmost;
26035 cmp->rbearing -= leftmost;
26038 if (left_padded && cmp->lbearing < 0)
26040 for (i = 0; i < cmp->glyph_len; i++)
26041 cmp->offsets[i * 2] -= cmp->lbearing;
26042 rightmost -= cmp->lbearing;
26043 cmp->rbearing -= cmp->lbearing;
26044 cmp->lbearing = 0;
26046 if (right_padded && rightmost < cmp->rbearing)
26048 rightmost = cmp->rbearing;
26051 cmp->pixel_width = rightmost;
26052 cmp->ascent = highest;
26053 cmp->descent = - lowest;
26054 if (cmp->ascent < font_ascent)
26055 cmp->ascent = font_ascent;
26056 if (cmp->descent < font_descent)
26057 cmp->descent = font_descent;
26060 if (it->glyph_row
26061 && (cmp->lbearing < 0
26062 || cmp->rbearing > cmp->pixel_width))
26063 it->glyph_row->contains_overlapping_glyphs_p = 1;
26065 it->pixel_width = cmp->pixel_width;
26066 it->ascent = it->phys_ascent = cmp->ascent;
26067 it->descent = it->phys_descent = cmp->descent;
26068 if (face->box != FACE_NO_BOX)
26070 int thick = face->box_line_width;
26072 if (thick > 0)
26074 it->ascent += thick;
26075 it->descent += thick;
26077 else
26078 thick = - thick;
26080 if (it->start_of_box_run_p)
26081 it->pixel_width += thick;
26082 if (it->end_of_box_run_p)
26083 it->pixel_width += thick;
26086 /* If face has an overline, add the height of the overline
26087 (1 pixel) and a 1 pixel margin to the character height. */
26088 if (face->overline_p)
26089 it->ascent += overline_margin;
26091 take_vertical_position_into_account (it);
26092 if (it->ascent < 0)
26093 it->ascent = 0;
26094 if (it->descent < 0)
26095 it->descent = 0;
26097 if (it->glyph_row && cmp->glyph_len > 0)
26098 append_composite_glyph (it);
26100 else if (it->what == IT_COMPOSITION)
26102 /* A dynamic (automatic) composition. */
26103 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26104 Lisp_Object gstring;
26105 struct font_metrics metrics;
26107 it->nglyphs = 1;
26109 gstring = composition_gstring_from_id (it->cmp_it.id);
26110 it->pixel_width
26111 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26112 &metrics);
26113 if (it->glyph_row
26114 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26115 it->glyph_row->contains_overlapping_glyphs_p = 1;
26116 it->ascent = it->phys_ascent = metrics.ascent;
26117 it->descent = it->phys_descent = metrics.descent;
26118 if (face->box != FACE_NO_BOX)
26120 int thick = face->box_line_width;
26122 if (thick > 0)
26124 it->ascent += thick;
26125 it->descent += thick;
26127 else
26128 thick = - thick;
26130 if (it->start_of_box_run_p)
26131 it->pixel_width += thick;
26132 if (it->end_of_box_run_p)
26133 it->pixel_width += thick;
26135 /* If face has an overline, add the height of the overline
26136 (1 pixel) and a 1 pixel margin to the character height. */
26137 if (face->overline_p)
26138 it->ascent += overline_margin;
26139 take_vertical_position_into_account (it);
26140 if (it->ascent < 0)
26141 it->ascent = 0;
26142 if (it->descent < 0)
26143 it->descent = 0;
26145 if (it->glyph_row)
26146 append_composite_glyph (it);
26148 else if (it->what == IT_GLYPHLESS)
26149 produce_glyphless_glyph (it, 0, Qnil);
26150 else if (it->what == IT_IMAGE)
26151 produce_image_glyph (it);
26152 else if (it->what == IT_STRETCH)
26153 produce_stretch_glyph (it);
26155 done:
26156 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26157 because this isn't true for images with `:ascent 100'. */
26158 eassert (it->ascent >= 0 && it->descent >= 0);
26159 if (it->area == TEXT_AREA)
26160 it->current_x += it->pixel_width;
26162 if (extra_line_spacing > 0)
26164 it->descent += extra_line_spacing;
26165 if (extra_line_spacing > it->max_extra_line_spacing)
26166 it->max_extra_line_spacing = extra_line_spacing;
26169 it->max_ascent = max (it->max_ascent, it->ascent);
26170 it->max_descent = max (it->max_descent, it->descent);
26171 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26172 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26175 /* EXPORT for RIF:
26176 Output LEN glyphs starting at START at the nominal cursor position.
26177 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26178 being updated, and UPDATED_AREA is the area of that row being updated. */
26180 void
26181 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26182 struct glyph *start, enum glyph_row_area updated_area, int len)
26184 int x, hpos, chpos = w->phys_cursor.hpos;
26186 eassert (updated_row);
26187 /* When the window is hscrolled, cursor hpos can legitimately be out
26188 of bounds, but we draw the cursor at the corresponding window
26189 margin in that case. */
26190 if (!updated_row->reversed_p && chpos < 0)
26191 chpos = 0;
26192 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26193 chpos = updated_row->used[TEXT_AREA] - 1;
26195 block_input ();
26197 /* Write glyphs. */
26199 hpos = start - updated_row->glyphs[updated_area];
26200 x = draw_glyphs (w, w->output_cursor.x,
26201 updated_row, updated_area,
26202 hpos, hpos + len,
26203 DRAW_NORMAL_TEXT, 0);
26205 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26206 if (updated_area == TEXT_AREA
26207 && w->phys_cursor_on_p
26208 && w->phys_cursor.vpos == w->output_cursor.vpos
26209 && chpos >= hpos
26210 && chpos < hpos + len)
26211 w->phys_cursor_on_p = 0;
26213 unblock_input ();
26215 /* Advance the output cursor. */
26216 w->output_cursor.hpos += len;
26217 w->output_cursor.x = x;
26221 /* EXPORT for RIF:
26222 Insert LEN glyphs from START at the nominal cursor position. */
26224 void
26225 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26226 struct glyph *start, enum glyph_row_area updated_area, int len)
26228 struct frame *f;
26229 int line_height, shift_by_width, shifted_region_width;
26230 struct glyph_row *row;
26231 struct glyph *glyph;
26232 int frame_x, frame_y;
26233 ptrdiff_t hpos;
26235 eassert (updated_row);
26236 block_input ();
26237 f = XFRAME (WINDOW_FRAME (w));
26239 /* Get the height of the line we are in. */
26240 row = updated_row;
26241 line_height = row->height;
26243 /* Get the width of the glyphs to insert. */
26244 shift_by_width = 0;
26245 for (glyph = start; glyph < start + len; ++glyph)
26246 shift_by_width += glyph->pixel_width;
26248 /* Get the width of the region to shift right. */
26249 shifted_region_width = (window_box_width (w, updated_area)
26250 - w->output_cursor.x
26251 - shift_by_width);
26253 /* Shift right. */
26254 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26255 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26257 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26258 line_height, shift_by_width);
26260 /* Write the glyphs. */
26261 hpos = start - row->glyphs[updated_area];
26262 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26263 hpos, hpos + len,
26264 DRAW_NORMAL_TEXT, 0);
26266 /* Advance the output cursor. */
26267 w->output_cursor.hpos += len;
26268 w->output_cursor.x += shift_by_width;
26269 unblock_input ();
26273 /* EXPORT for RIF:
26274 Erase the current text line from the nominal cursor position
26275 (inclusive) to pixel column TO_X (exclusive). The idea is that
26276 everything from TO_X onward is already erased.
26278 TO_X is a pixel position relative to UPDATED_AREA of currently
26279 updated window W. TO_X == -1 means clear to the end of this area. */
26281 void
26282 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26283 enum glyph_row_area updated_area, int to_x)
26285 struct frame *f;
26286 int max_x, min_y, max_y;
26287 int from_x, from_y, to_y;
26289 eassert (updated_row);
26290 f = XFRAME (w->frame);
26292 if (updated_row->full_width_p)
26293 max_x = (WINDOW_PIXEL_WIDTH (w)
26294 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26295 else
26296 max_x = window_box_width (w, updated_area);
26297 max_y = window_text_bottom_y (w);
26299 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26300 of window. For TO_X > 0, truncate to end of drawing area. */
26301 if (to_x == 0)
26302 return;
26303 else if (to_x < 0)
26304 to_x = max_x;
26305 else
26306 to_x = min (to_x, max_x);
26308 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26310 /* Notice if the cursor will be cleared by this operation. */
26311 if (!updated_row->full_width_p)
26312 notice_overwritten_cursor (w, updated_area,
26313 w->output_cursor.x, -1,
26314 updated_row->y,
26315 MATRIX_ROW_BOTTOM_Y (updated_row));
26317 from_x = w->output_cursor.x;
26319 /* Translate to frame coordinates. */
26320 if (updated_row->full_width_p)
26322 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26323 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26325 else
26327 int area_left = window_box_left (w, updated_area);
26328 from_x += area_left;
26329 to_x += area_left;
26332 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26333 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26334 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26336 /* Prevent inadvertently clearing to end of the X window. */
26337 if (to_x > from_x && to_y > from_y)
26339 block_input ();
26340 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26341 to_x - from_x, to_y - from_y);
26342 unblock_input ();
26346 #endif /* HAVE_WINDOW_SYSTEM */
26350 /***********************************************************************
26351 Cursor types
26352 ***********************************************************************/
26354 /* Value is the internal representation of the specified cursor type
26355 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26356 of the bar cursor. */
26358 static enum text_cursor_kinds
26359 get_specified_cursor_type (Lisp_Object arg, int *width)
26361 enum text_cursor_kinds type;
26363 if (NILP (arg))
26364 return NO_CURSOR;
26366 if (EQ (arg, Qbox))
26367 return FILLED_BOX_CURSOR;
26369 if (EQ (arg, Qhollow))
26370 return HOLLOW_BOX_CURSOR;
26372 if (EQ (arg, Qbar))
26374 *width = 2;
26375 return BAR_CURSOR;
26378 if (CONSP (arg)
26379 && EQ (XCAR (arg), Qbar)
26380 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26382 *width = XINT (XCDR (arg));
26383 return BAR_CURSOR;
26386 if (EQ (arg, Qhbar))
26388 *width = 2;
26389 return HBAR_CURSOR;
26392 if (CONSP (arg)
26393 && EQ (XCAR (arg), Qhbar)
26394 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26396 *width = XINT (XCDR (arg));
26397 return HBAR_CURSOR;
26400 /* Treat anything unknown as "hollow box cursor".
26401 It was bad to signal an error; people have trouble fixing
26402 .Xdefaults with Emacs, when it has something bad in it. */
26403 type = HOLLOW_BOX_CURSOR;
26405 return type;
26408 /* Set the default cursor types for specified frame. */
26409 void
26410 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26412 int width = 1;
26413 Lisp_Object tem;
26415 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26416 FRAME_CURSOR_WIDTH (f) = width;
26418 /* By default, set up the blink-off state depending on the on-state. */
26420 tem = Fassoc (arg, Vblink_cursor_alist);
26421 if (!NILP (tem))
26423 FRAME_BLINK_OFF_CURSOR (f)
26424 = get_specified_cursor_type (XCDR (tem), &width);
26425 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26427 else
26428 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26430 /* Make sure the cursor gets redrawn. */
26431 f->cursor_type_changed = 1;
26435 #ifdef HAVE_WINDOW_SYSTEM
26437 /* Return the cursor we want to be displayed in window W. Return
26438 width of bar/hbar cursor through WIDTH arg. Return with
26439 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26440 (i.e. if the `system caret' should track this cursor).
26442 In a mini-buffer window, we want the cursor only to appear if we
26443 are reading input from this window. For the selected window, we
26444 want the cursor type given by the frame parameter or buffer local
26445 setting of cursor-type. If explicitly marked off, draw no cursor.
26446 In all other cases, we want a hollow box cursor. */
26448 static enum text_cursor_kinds
26449 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26450 int *active_cursor)
26452 struct frame *f = XFRAME (w->frame);
26453 struct buffer *b = XBUFFER (w->contents);
26454 int cursor_type = DEFAULT_CURSOR;
26455 Lisp_Object alt_cursor;
26456 int non_selected = 0;
26458 *active_cursor = 1;
26460 /* Echo area */
26461 if (cursor_in_echo_area
26462 && FRAME_HAS_MINIBUF_P (f)
26463 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26465 if (w == XWINDOW (echo_area_window))
26467 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26469 *width = FRAME_CURSOR_WIDTH (f);
26470 return FRAME_DESIRED_CURSOR (f);
26472 else
26473 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26476 *active_cursor = 0;
26477 non_selected = 1;
26480 /* Detect a nonselected window or nonselected frame. */
26481 else if (w != XWINDOW (f->selected_window)
26482 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26484 *active_cursor = 0;
26486 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26487 return NO_CURSOR;
26489 non_selected = 1;
26492 /* Never display a cursor in a window in which cursor-type is nil. */
26493 if (NILP (BVAR (b, cursor_type)))
26494 return NO_CURSOR;
26496 /* Get the normal cursor type for this window. */
26497 if (EQ (BVAR (b, cursor_type), Qt))
26499 cursor_type = FRAME_DESIRED_CURSOR (f);
26500 *width = FRAME_CURSOR_WIDTH (f);
26502 else
26503 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26505 /* Use cursor-in-non-selected-windows instead
26506 for non-selected window or frame. */
26507 if (non_selected)
26509 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26510 if (!EQ (Qt, alt_cursor))
26511 return get_specified_cursor_type (alt_cursor, width);
26512 /* t means modify the normal cursor type. */
26513 if (cursor_type == FILLED_BOX_CURSOR)
26514 cursor_type = HOLLOW_BOX_CURSOR;
26515 else if (cursor_type == BAR_CURSOR && *width > 1)
26516 --*width;
26517 return cursor_type;
26520 /* Use normal cursor if not blinked off. */
26521 if (!w->cursor_off_p)
26523 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26525 if (cursor_type == FILLED_BOX_CURSOR)
26527 /* Using a block cursor on large images can be very annoying.
26528 So use a hollow cursor for "large" images.
26529 If image is not transparent (no mask), also use hollow cursor. */
26530 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26531 if (img != NULL && IMAGEP (img->spec))
26533 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26534 where N = size of default frame font size.
26535 This should cover most of the "tiny" icons people may use. */
26536 if (!img->mask
26537 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26538 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26539 cursor_type = HOLLOW_BOX_CURSOR;
26542 else if (cursor_type != NO_CURSOR)
26544 /* Display current only supports BOX and HOLLOW cursors for images.
26545 So for now, unconditionally use a HOLLOW cursor when cursor is
26546 not a solid box cursor. */
26547 cursor_type = HOLLOW_BOX_CURSOR;
26550 return cursor_type;
26553 /* Cursor is blinked off, so determine how to "toggle" it. */
26555 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26556 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26557 return get_specified_cursor_type (XCDR (alt_cursor), width);
26559 /* Then see if frame has specified a specific blink off cursor type. */
26560 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26562 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26563 return FRAME_BLINK_OFF_CURSOR (f);
26566 #if 0
26567 /* Some people liked having a permanently visible blinking cursor,
26568 while others had very strong opinions against it. So it was
26569 decided to remove it. KFS 2003-09-03 */
26571 /* Finally perform built-in cursor blinking:
26572 filled box <-> hollow box
26573 wide [h]bar <-> narrow [h]bar
26574 narrow [h]bar <-> no cursor
26575 other type <-> no cursor */
26577 if (cursor_type == FILLED_BOX_CURSOR)
26578 return HOLLOW_BOX_CURSOR;
26580 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26582 *width = 1;
26583 return cursor_type;
26585 #endif
26587 return NO_CURSOR;
26591 /* Notice when the text cursor of window W has been completely
26592 overwritten by a drawing operation that outputs glyphs in AREA
26593 starting at X0 and ending at X1 in the line starting at Y0 and
26594 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26595 the rest of the line after X0 has been written. Y coordinates
26596 are window-relative. */
26598 static void
26599 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26600 int x0, int x1, int y0, int y1)
26602 int cx0, cx1, cy0, cy1;
26603 struct glyph_row *row;
26605 if (!w->phys_cursor_on_p)
26606 return;
26607 if (area != TEXT_AREA)
26608 return;
26610 if (w->phys_cursor.vpos < 0
26611 || w->phys_cursor.vpos >= w->current_matrix->nrows
26612 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26613 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26614 return;
26616 if (row->cursor_in_fringe_p)
26618 row->cursor_in_fringe_p = 0;
26619 draw_fringe_bitmap (w, row, row->reversed_p);
26620 w->phys_cursor_on_p = 0;
26621 return;
26624 cx0 = w->phys_cursor.x;
26625 cx1 = cx0 + w->phys_cursor_width;
26626 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26627 return;
26629 /* The cursor image will be completely removed from the
26630 screen if the output area intersects the cursor area in
26631 y-direction. When we draw in [y0 y1[, and some part of
26632 the cursor is at y < y0, that part must have been drawn
26633 before. When scrolling, the cursor is erased before
26634 actually scrolling, so we don't come here. When not
26635 scrolling, the rows above the old cursor row must have
26636 changed, and in this case these rows must have written
26637 over the cursor image.
26639 Likewise if part of the cursor is below y1, with the
26640 exception of the cursor being in the first blank row at
26641 the buffer and window end because update_text_area
26642 doesn't draw that row. (Except when it does, but
26643 that's handled in update_text_area.) */
26645 cy0 = w->phys_cursor.y;
26646 cy1 = cy0 + w->phys_cursor_height;
26647 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26648 return;
26650 w->phys_cursor_on_p = 0;
26653 #endif /* HAVE_WINDOW_SYSTEM */
26656 /************************************************************************
26657 Mouse Face
26658 ************************************************************************/
26660 #ifdef HAVE_WINDOW_SYSTEM
26662 /* EXPORT for RIF:
26663 Fix the display of area AREA of overlapping row ROW in window W
26664 with respect to the overlapping part OVERLAPS. */
26666 void
26667 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26668 enum glyph_row_area area, int overlaps)
26670 int i, x;
26672 block_input ();
26674 x = 0;
26675 for (i = 0; i < row->used[area];)
26677 if (row->glyphs[area][i].overlaps_vertically_p)
26679 int start = i, start_x = x;
26683 x += row->glyphs[area][i].pixel_width;
26684 ++i;
26686 while (i < row->used[area]
26687 && row->glyphs[area][i].overlaps_vertically_p);
26689 draw_glyphs (w, start_x, row, area,
26690 start, i,
26691 DRAW_NORMAL_TEXT, overlaps);
26693 else
26695 x += row->glyphs[area][i].pixel_width;
26696 ++i;
26700 unblock_input ();
26704 /* EXPORT:
26705 Draw the cursor glyph of window W in glyph row ROW. See the
26706 comment of draw_glyphs for the meaning of HL. */
26708 void
26709 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
26710 enum draw_glyphs_face hl)
26712 /* If cursor hpos is out of bounds, don't draw garbage. This can
26713 happen in mini-buffer windows when switching between echo area
26714 glyphs and mini-buffer. */
26715 if ((row->reversed_p
26716 ? (w->phys_cursor.hpos >= 0)
26717 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
26719 int on_p = w->phys_cursor_on_p;
26720 int x1;
26721 int hpos = w->phys_cursor.hpos;
26723 /* When the window is hscrolled, cursor hpos can legitimately be
26724 out of bounds, but we draw the cursor at the corresponding
26725 window margin in that case. */
26726 if (!row->reversed_p && hpos < 0)
26727 hpos = 0;
26728 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26729 hpos = row->used[TEXT_AREA] - 1;
26731 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
26732 hl, 0);
26733 w->phys_cursor_on_p = on_p;
26735 if (hl == DRAW_CURSOR)
26736 w->phys_cursor_width = x1 - w->phys_cursor.x;
26737 /* When we erase the cursor, and ROW is overlapped by other
26738 rows, make sure that these overlapping parts of other rows
26739 are redrawn. */
26740 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
26742 w->phys_cursor_width = x1 - w->phys_cursor.x;
26744 if (row > w->current_matrix->rows
26745 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
26746 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
26747 OVERLAPS_ERASED_CURSOR);
26749 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
26750 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
26751 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
26752 OVERLAPS_ERASED_CURSOR);
26758 /* Erase the image of a cursor of window W from the screen. */
26760 #ifndef HAVE_NTGUI
26761 static
26762 #endif
26763 void
26764 erase_phys_cursor (struct window *w)
26766 struct frame *f = XFRAME (w->frame);
26767 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26768 int hpos = w->phys_cursor.hpos;
26769 int vpos = w->phys_cursor.vpos;
26770 int mouse_face_here_p = 0;
26771 struct glyph_matrix *active_glyphs = w->current_matrix;
26772 struct glyph_row *cursor_row;
26773 struct glyph *cursor_glyph;
26774 enum draw_glyphs_face hl;
26776 /* No cursor displayed or row invalidated => nothing to do on the
26777 screen. */
26778 if (w->phys_cursor_type == NO_CURSOR)
26779 goto mark_cursor_off;
26781 /* VPOS >= active_glyphs->nrows means that window has been resized.
26782 Don't bother to erase the cursor. */
26783 if (vpos >= active_glyphs->nrows)
26784 goto mark_cursor_off;
26786 /* If row containing cursor is marked invalid, there is nothing we
26787 can do. */
26788 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26789 if (!cursor_row->enabled_p)
26790 goto mark_cursor_off;
26792 /* If line spacing is > 0, old cursor may only be partially visible in
26793 window after split-window. So adjust visible height. */
26794 cursor_row->visible_height = min (cursor_row->visible_height,
26795 window_text_bottom_y (w) - cursor_row->y);
26797 /* If row is completely invisible, don't attempt to delete a cursor which
26798 isn't there. This can happen if cursor is at top of a window, and
26799 we switch to a buffer with a header line in that window. */
26800 if (cursor_row->visible_height <= 0)
26801 goto mark_cursor_off;
26803 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26804 if (cursor_row->cursor_in_fringe_p)
26806 cursor_row->cursor_in_fringe_p = 0;
26807 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26808 goto mark_cursor_off;
26811 /* This can happen when the new row is shorter than the old one.
26812 In this case, either draw_glyphs or clear_end_of_line
26813 should have cleared the cursor. Note that we wouldn't be
26814 able to erase the cursor in this case because we don't have a
26815 cursor glyph at hand. */
26816 if ((cursor_row->reversed_p
26817 ? (w->phys_cursor.hpos < 0)
26818 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26819 goto mark_cursor_off;
26821 /* When the window is hscrolled, cursor hpos can legitimately be out
26822 of bounds, but we draw the cursor at the corresponding window
26823 margin in that case. */
26824 if (!cursor_row->reversed_p && hpos < 0)
26825 hpos = 0;
26826 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26827 hpos = cursor_row->used[TEXT_AREA] - 1;
26829 /* If the cursor is in the mouse face area, redisplay that when
26830 we clear the cursor. */
26831 if (! NILP (hlinfo->mouse_face_window)
26832 && coords_in_mouse_face_p (w, hpos, vpos)
26833 /* Don't redraw the cursor's spot in mouse face if it is at the
26834 end of a line (on a newline). The cursor appears there, but
26835 mouse highlighting does not. */
26836 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26837 mouse_face_here_p = 1;
26839 /* Maybe clear the display under the cursor. */
26840 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26842 int x, y, left_x;
26843 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26844 int width;
26846 cursor_glyph = get_phys_cursor_glyph (w);
26847 if (cursor_glyph == NULL)
26848 goto mark_cursor_off;
26850 width = cursor_glyph->pixel_width;
26851 left_x = window_box_left_offset (w, TEXT_AREA);
26852 x = w->phys_cursor.x;
26853 if (x < left_x)
26854 width -= left_x - x;
26855 width = min (width, window_box_width (w, TEXT_AREA) - x);
26856 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26857 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26859 if (width > 0)
26860 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26863 /* Erase the cursor by redrawing the character underneath it. */
26864 if (mouse_face_here_p)
26865 hl = DRAW_MOUSE_FACE;
26866 else
26867 hl = DRAW_NORMAL_TEXT;
26868 draw_phys_cursor_glyph (w, cursor_row, hl);
26870 mark_cursor_off:
26871 w->phys_cursor_on_p = 0;
26872 w->phys_cursor_type = NO_CURSOR;
26876 /* EXPORT:
26877 Display or clear cursor of window W. If ON is zero, clear the
26878 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26879 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26881 void
26882 display_and_set_cursor (struct window *w, bool on,
26883 int hpos, int vpos, int x, int y)
26885 struct frame *f = XFRAME (w->frame);
26886 int new_cursor_type;
26887 int new_cursor_width;
26888 int active_cursor;
26889 struct glyph_row *glyph_row;
26890 struct glyph *glyph;
26892 /* This is pointless on invisible frames, and dangerous on garbaged
26893 windows and frames; in the latter case, the frame or window may
26894 be in the midst of changing its size, and x and y may be off the
26895 window. */
26896 if (! FRAME_VISIBLE_P (f)
26897 || FRAME_GARBAGED_P (f)
26898 || vpos >= w->current_matrix->nrows
26899 || hpos >= w->current_matrix->matrix_w)
26900 return;
26902 /* If cursor is off and we want it off, return quickly. */
26903 if (!on && !w->phys_cursor_on_p)
26904 return;
26906 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26907 /* If cursor row is not enabled, we don't really know where to
26908 display the cursor. */
26909 if (!glyph_row->enabled_p)
26911 w->phys_cursor_on_p = 0;
26912 return;
26915 glyph = NULL;
26916 if (!glyph_row->exact_window_width_line_p
26917 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26918 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26920 eassert (input_blocked_p ());
26922 /* Set new_cursor_type to the cursor we want to be displayed. */
26923 new_cursor_type = get_window_cursor_type (w, glyph,
26924 &new_cursor_width, &active_cursor);
26926 /* If cursor is currently being shown and we don't want it to be or
26927 it is in the wrong place, or the cursor type is not what we want,
26928 erase it. */
26929 if (w->phys_cursor_on_p
26930 && (!on
26931 || w->phys_cursor.x != x
26932 || w->phys_cursor.y != y
26933 || new_cursor_type != w->phys_cursor_type
26934 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26935 && new_cursor_width != w->phys_cursor_width)))
26936 erase_phys_cursor (w);
26938 /* Don't check phys_cursor_on_p here because that flag is only set
26939 to zero in some cases where we know that the cursor has been
26940 completely erased, to avoid the extra work of erasing the cursor
26941 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26942 still not be visible, or it has only been partly erased. */
26943 if (on)
26945 w->phys_cursor_ascent = glyph_row->ascent;
26946 w->phys_cursor_height = glyph_row->height;
26948 /* Set phys_cursor_.* before x_draw_.* is called because some
26949 of them may need the information. */
26950 w->phys_cursor.x = x;
26951 w->phys_cursor.y = glyph_row->y;
26952 w->phys_cursor.hpos = hpos;
26953 w->phys_cursor.vpos = vpos;
26956 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26957 new_cursor_type, new_cursor_width,
26958 on, active_cursor);
26962 /* Switch the display of W's cursor on or off, according to the value
26963 of ON. */
26965 static void
26966 update_window_cursor (struct window *w, bool on)
26968 /* Don't update cursor in windows whose frame is in the process
26969 of being deleted. */
26970 if (w->current_matrix)
26972 int hpos = w->phys_cursor.hpos;
26973 int vpos = w->phys_cursor.vpos;
26974 struct glyph_row *row;
26976 if (vpos >= w->current_matrix->nrows
26977 || hpos >= w->current_matrix->matrix_w)
26978 return;
26980 row = MATRIX_ROW (w->current_matrix, vpos);
26982 /* When the window is hscrolled, cursor hpos can legitimately be
26983 out of bounds, but we draw the cursor at the corresponding
26984 window margin in that case. */
26985 if (!row->reversed_p && hpos < 0)
26986 hpos = 0;
26987 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26988 hpos = row->used[TEXT_AREA] - 1;
26990 block_input ();
26991 display_and_set_cursor (w, on, hpos, vpos,
26992 w->phys_cursor.x, w->phys_cursor.y);
26993 unblock_input ();
26998 /* Call update_window_cursor with parameter ON_P on all leaf windows
26999 in the window tree rooted at W. */
27001 static void
27002 update_cursor_in_window_tree (struct window *w, bool on_p)
27004 while (w)
27006 if (WINDOWP (w->contents))
27007 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27008 else
27009 update_window_cursor (w, on_p);
27011 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27016 /* EXPORT:
27017 Display the cursor on window W, or clear it, according to ON_P.
27018 Don't change the cursor's position. */
27020 void
27021 x_update_cursor (struct frame *f, bool on_p)
27023 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27027 /* EXPORT:
27028 Clear the cursor of window W to background color, and mark the
27029 cursor as not shown. This is used when the text where the cursor
27030 is about to be rewritten. */
27032 void
27033 x_clear_cursor (struct window *w)
27035 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27036 update_window_cursor (w, 0);
27039 #endif /* HAVE_WINDOW_SYSTEM */
27041 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27042 and MSDOS. */
27043 static void
27044 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27045 int start_hpos, int end_hpos,
27046 enum draw_glyphs_face draw)
27048 #ifdef HAVE_WINDOW_SYSTEM
27049 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27051 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27052 return;
27054 #endif
27055 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27056 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27057 #endif
27060 /* Display the active region described by mouse_face_* according to DRAW. */
27062 static void
27063 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27065 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27066 struct frame *f = XFRAME (WINDOW_FRAME (w));
27068 if (/* If window is in the process of being destroyed, don't bother
27069 to do anything. */
27070 w->current_matrix != NULL
27071 /* Don't update mouse highlight if hidden */
27072 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27073 /* Recognize when we are called to operate on rows that don't exist
27074 anymore. This can happen when a window is split. */
27075 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27077 int phys_cursor_on_p = w->phys_cursor_on_p;
27078 struct glyph_row *row, *first, *last;
27080 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27081 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27083 for (row = first; row <= last && row->enabled_p; ++row)
27085 int start_hpos, end_hpos, start_x;
27087 /* For all but the first row, the highlight starts at column 0. */
27088 if (row == first)
27090 /* R2L rows have BEG and END in reversed order, but the
27091 screen drawing geometry is always left to right. So
27092 we need to mirror the beginning and end of the
27093 highlighted area in R2L rows. */
27094 if (!row->reversed_p)
27096 start_hpos = hlinfo->mouse_face_beg_col;
27097 start_x = hlinfo->mouse_face_beg_x;
27099 else if (row == last)
27101 start_hpos = hlinfo->mouse_face_end_col;
27102 start_x = hlinfo->mouse_face_end_x;
27104 else
27106 start_hpos = 0;
27107 start_x = 0;
27110 else if (row->reversed_p && row == last)
27112 start_hpos = hlinfo->mouse_face_end_col;
27113 start_x = hlinfo->mouse_face_end_x;
27115 else
27117 start_hpos = 0;
27118 start_x = 0;
27121 if (row == last)
27123 if (!row->reversed_p)
27124 end_hpos = hlinfo->mouse_face_end_col;
27125 else if (row == first)
27126 end_hpos = hlinfo->mouse_face_beg_col;
27127 else
27129 end_hpos = row->used[TEXT_AREA];
27130 if (draw == DRAW_NORMAL_TEXT)
27131 row->fill_line_p = 1; /* Clear to end of line */
27134 else if (row->reversed_p && row == first)
27135 end_hpos = hlinfo->mouse_face_beg_col;
27136 else
27138 end_hpos = row->used[TEXT_AREA];
27139 if (draw == DRAW_NORMAL_TEXT)
27140 row->fill_line_p = 1; /* Clear to end of line */
27143 if (end_hpos > start_hpos)
27145 draw_row_with_mouse_face (w, start_x, row,
27146 start_hpos, end_hpos, draw);
27148 row->mouse_face_p
27149 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27153 #ifdef HAVE_WINDOW_SYSTEM
27154 /* When we've written over the cursor, arrange for it to
27155 be displayed again. */
27156 if (FRAME_WINDOW_P (f)
27157 && phys_cursor_on_p && !w->phys_cursor_on_p)
27159 int hpos = w->phys_cursor.hpos;
27161 /* When the window is hscrolled, cursor hpos can legitimately be
27162 out of bounds, but we draw the cursor at the corresponding
27163 window margin in that case. */
27164 if (!row->reversed_p && hpos < 0)
27165 hpos = 0;
27166 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27167 hpos = row->used[TEXT_AREA] - 1;
27169 block_input ();
27170 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27171 w->phys_cursor.x, w->phys_cursor.y);
27172 unblock_input ();
27174 #endif /* HAVE_WINDOW_SYSTEM */
27177 #ifdef HAVE_WINDOW_SYSTEM
27178 /* Change the mouse cursor. */
27179 if (FRAME_WINDOW_P (f))
27181 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27182 if (draw == DRAW_NORMAL_TEXT
27183 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27184 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27185 else
27186 #endif
27187 if (draw == DRAW_MOUSE_FACE)
27188 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27189 else
27190 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27192 #endif /* HAVE_WINDOW_SYSTEM */
27195 /* EXPORT:
27196 Clear out the mouse-highlighted active region.
27197 Redraw it un-highlighted first. Value is non-zero if mouse
27198 face was actually drawn unhighlighted. */
27201 clear_mouse_face (Mouse_HLInfo *hlinfo)
27203 int cleared = 0;
27205 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27207 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27208 cleared = 1;
27211 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27212 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27213 hlinfo->mouse_face_window = Qnil;
27214 hlinfo->mouse_face_overlay = Qnil;
27215 return cleared;
27218 /* Return true if the coordinates HPOS and VPOS on windows W are
27219 within the mouse face on that window. */
27220 static bool
27221 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27223 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27225 /* Quickly resolve the easy cases. */
27226 if (!(WINDOWP (hlinfo->mouse_face_window)
27227 && XWINDOW (hlinfo->mouse_face_window) == w))
27228 return false;
27229 if (vpos < hlinfo->mouse_face_beg_row
27230 || vpos > hlinfo->mouse_face_end_row)
27231 return false;
27232 if (vpos > hlinfo->mouse_face_beg_row
27233 && vpos < hlinfo->mouse_face_end_row)
27234 return true;
27236 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27238 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27240 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27241 return true;
27243 else if ((vpos == hlinfo->mouse_face_beg_row
27244 && hpos >= hlinfo->mouse_face_beg_col)
27245 || (vpos == hlinfo->mouse_face_end_row
27246 && hpos < hlinfo->mouse_face_end_col))
27247 return true;
27249 else
27251 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27253 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27254 return true;
27256 else if ((vpos == hlinfo->mouse_face_beg_row
27257 && hpos <= hlinfo->mouse_face_beg_col)
27258 || (vpos == hlinfo->mouse_face_end_row
27259 && hpos > hlinfo->mouse_face_end_col))
27260 return true;
27262 return false;
27266 /* EXPORT:
27267 True if physical cursor of window W is within mouse face. */
27269 bool
27270 cursor_in_mouse_face_p (struct window *w)
27272 int hpos = w->phys_cursor.hpos;
27273 int vpos = w->phys_cursor.vpos;
27274 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27276 /* When the window is hscrolled, cursor hpos can legitimately be out
27277 of bounds, but we draw the cursor at the corresponding window
27278 margin in that case. */
27279 if (!row->reversed_p && hpos < 0)
27280 hpos = 0;
27281 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27282 hpos = row->used[TEXT_AREA] - 1;
27284 return coords_in_mouse_face_p (w, hpos, vpos);
27289 /* Find the glyph rows START_ROW and END_ROW of window W that display
27290 characters between buffer positions START_CHARPOS and END_CHARPOS
27291 (excluding END_CHARPOS). DISP_STRING is a display string that
27292 covers these buffer positions. This is similar to
27293 row_containing_pos, but is more accurate when bidi reordering makes
27294 buffer positions change non-linearly with glyph rows. */
27295 static void
27296 rows_from_pos_range (struct window *w,
27297 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27298 Lisp_Object disp_string,
27299 struct glyph_row **start, struct glyph_row **end)
27301 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27302 int last_y = window_text_bottom_y (w);
27303 struct glyph_row *row;
27305 *start = NULL;
27306 *end = NULL;
27308 while (!first->enabled_p
27309 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27310 first++;
27312 /* Find the START row. */
27313 for (row = first;
27314 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27315 row++)
27317 /* A row can potentially be the START row if the range of the
27318 characters it displays intersects the range
27319 [START_CHARPOS..END_CHARPOS). */
27320 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27321 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27322 /* See the commentary in row_containing_pos, for the
27323 explanation of the complicated way to check whether
27324 some position is beyond the end of the characters
27325 displayed by a row. */
27326 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27327 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27328 && !row->ends_at_zv_p
27329 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27330 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27331 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27332 && !row->ends_at_zv_p
27333 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27335 /* Found a candidate row. Now make sure at least one of the
27336 glyphs it displays has a charpos from the range
27337 [START_CHARPOS..END_CHARPOS).
27339 This is not obvious because bidi reordering could make
27340 buffer positions of a row be 1,2,3,102,101,100, and if we
27341 want to highlight characters in [50..60), we don't want
27342 this row, even though [50..60) does intersect [1..103),
27343 the range of character positions given by the row's start
27344 and end positions. */
27345 struct glyph *g = row->glyphs[TEXT_AREA];
27346 struct glyph *e = g + row->used[TEXT_AREA];
27348 while (g < e)
27350 if (((BUFFERP (g->object) || INTEGERP (g->object))
27351 && start_charpos <= g->charpos && g->charpos < end_charpos)
27352 /* A glyph that comes from DISP_STRING is by
27353 definition to be highlighted. */
27354 || EQ (g->object, disp_string))
27355 *start = row;
27356 g++;
27358 if (*start)
27359 break;
27363 /* Find the END row. */
27364 if (!*start
27365 /* If the last row is partially visible, start looking for END
27366 from that row, instead of starting from FIRST. */
27367 && !(row->enabled_p
27368 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27369 row = first;
27370 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27372 struct glyph_row *next = row + 1;
27373 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27375 if (!next->enabled_p
27376 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27377 /* The first row >= START whose range of displayed characters
27378 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27379 is the row END + 1. */
27380 || (start_charpos < next_start
27381 && end_charpos < next_start)
27382 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27383 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27384 && !next->ends_at_zv_p
27385 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27386 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27387 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27388 && !next->ends_at_zv_p
27389 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27391 *end = row;
27392 break;
27394 else
27396 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27397 but none of the characters it displays are in the range, it is
27398 also END + 1. */
27399 struct glyph *g = next->glyphs[TEXT_AREA];
27400 struct glyph *s = g;
27401 struct glyph *e = g + next->used[TEXT_AREA];
27403 while (g < e)
27405 if (((BUFFERP (g->object) || INTEGERP (g->object))
27406 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27407 /* If the buffer position of the first glyph in
27408 the row is equal to END_CHARPOS, it means
27409 the last character to be highlighted is the
27410 newline of ROW, and we must consider NEXT as
27411 END, not END+1. */
27412 || (((!next->reversed_p && g == s)
27413 || (next->reversed_p && g == e - 1))
27414 && (g->charpos == end_charpos
27415 /* Special case for when NEXT is an
27416 empty line at ZV. */
27417 || (g->charpos == -1
27418 && !row->ends_at_zv_p
27419 && next_start == end_charpos)))))
27420 /* A glyph that comes from DISP_STRING is by
27421 definition to be highlighted. */
27422 || EQ (g->object, disp_string))
27423 break;
27424 g++;
27426 if (g == e)
27428 *end = row;
27429 break;
27431 /* The first row that ends at ZV must be the last to be
27432 highlighted. */
27433 else if (next->ends_at_zv_p)
27435 *end = next;
27436 break;
27442 /* This function sets the mouse_face_* elements of HLINFO, assuming
27443 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27444 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27445 for the overlay or run of text properties specifying the mouse
27446 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27447 before-string and after-string that must also be highlighted.
27448 DISP_STRING, if non-nil, is a display string that may cover some
27449 or all of the highlighted text. */
27451 static void
27452 mouse_face_from_buffer_pos (Lisp_Object window,
27453 Mouse_HLInfo *hlinfo,
27454 ptrdiff_t mouse_charpos,
27455 ptrdiff_t start_charpos,
27456 ptrdiff_t end_charpos,
27457 Lisp_Object before_string,
27458 Lisp_Object after_string,
27459 Lisp_Object disp_string)
27461 struct window *w = XWINDOW (window);
27462 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27463 struct glyph_row *r1, *r2;
27464 struct glyph *glyph, *end;
27465 ptrdiff_t ignore, pos;
27466 int x;
27468 eassert (NILP (disp_string) || STRINGP (disp_string));
27469 eassert (NILP (before_string) || STRINGP (before_string));
27470 eassert (NILP (after_string) || STRINGP (after_string));
27472 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27473 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27474 if (r1 == NULL)
27475 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27476 /* If the before-string or display-string contains newlines,
27477 rows_from_pos_range skips to its last row. Move back. */
27478 if (!NILP (before_string) || !NILP (disp_string))
27480 struct glyph_row *prev;
27481 while ((prev = r1 - 1, prev >= first)
27482 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27483 && prev->used[TEXT_AREA] > 0)
27485 struct glyph *beg = prev->glyphs[TEXT_AREA];
27486 glyph = beg + prev->used[TEXT_AREA];
27487 while (--glyph >= beg && INTEGERP (glyph->object));
27488 if (glyph < beg
27489 || !(EQ (glyph->object, before_string)
27490 || EQ (glyph->object, disp_string)))
27491 break;
27492 r1 = prev;
27495 if (r2 == NULL)
27497 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27498 hlinfo->mouse_face_past_end = 1;
27500 else if (!NILP (after_string))
27502 /* If the after-string has newlines, advance to its last row. */
27503 struct glyph_row *next;
27504 struct glyph_row *last
27505 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27507 for (next = r2 + 1;
27508 next <= last
27509 && next->used[TEXT_AREA] > 0
27510 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27511 ++next)
27512 r2 = next;
27514 /* The rest of the display engine assumes that mouse_face_beg_row is
27515 either above mouse_face_end_row or identical to it. But with
27516 bidi-reordered continued lines, the row for START_CHARPOS could
27517 be below the row for END_CHARPOS. If so, swap the rows and store
27518 them in correct order. */
27519 if (r1->y > r2->y)
27521 struct glyph_row *tem = r2;
27523 r2 = r1;
27524 r1 = tem;
27527 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27528 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27530 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27531 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27532 could be anywhere in the row and in any order. The strategy
27533 below is to find the leftmost and the rightmost glyph that
27534 belongs to either of these 3 strings, or whose position is
27535 between START_CHARPOS and END_CHARPOS, and highlight all the
27536 glyphs between those two. This may cover more than just the text
27537 between START_CHARPOS and END_CHARPOS if the range of characters
27538 strides the bidi level boundary, e.g. if the beginning is in R2L
27539 text while the end is in L2R text or vice versa. */
27540 if (!r1->reversed_p)
27542 /* This row is in a left to right paragraph. Scan it left to
27543 right. */
27544 glyph = r1->glyphs[TEXT_AREA];
27545 end = glyph + r1->used[TEXT_AREA];
27546 x = r1->x;
27548 /* Skip truncation glyphs at the start of the glyph row. */
27549 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27550 for (; glyph < end
27551 && INTEGERP (glyph->object)
27552 && glyph->charpos < 0;
27553 ++glyph)
27554 x += glyph->pixel_width;
27556 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27557 or DISP_STRING, and the first glyph from buffer whose
27558 position is between START_CHARPOS and END_CHARPOS. */
27559 for (; glyph < end
27560 && !INTEGERP (glyph->object)
27561 && !EQ (glyph->object, disp_string)
27562 && !(BUFFERP (glyph->object)
27563 && (glyph->charpos >= start_charpos
27564 && glyph->charpos < end_charpos));
27565 ++glyph)
27567 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27568 are present at buffer positions between START_CHARPOS and
27569 END_CHARPOS, or if they come from an overlay. */
27570 if (EQ (glyph->object, before_string))
27572 pos = string_buffer_position (before_string,
27573 start_charpos);
27574 /* If pos == 0, it means before_string came from an
27575 overlay, not from a buffer position. */
27576 if (!pos || (pos >= start_charpos && pos < end_charpos))
27577 break;
27579 else if (EQ (glyph->object, after_string))
27581 pos = string_buffer_position (after_string, end_charpos);
27582 if (!pos || (pos >= start_charpos && pos < end_charpos))
27583 break;
27585 x += glyph->pixel_width;
27587 hlinfo->mouse_face_beg_x = x;
27588 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27590 else
27592 /* This row is in a right to left paragraph. Scan it right to
27593 left. */
27594 struct glyph *g;
27596 end = r1->glyphs[TEXT_AREA] - 1;
27597 glyph = end + r1->used[TEXT_AREA];
27599 /* Skip truncation glyphs at the start of the glyph row. */
27600 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27601 for (; glyph > end
27602 && INTEGERP (glyph->object)
27603 && glyph->charpos < 0;
27604 --glyph)
27607 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27608 or DISP_STRING, and the first glyph from buffer whose
27609 position is between START_CHARPOS and END_CHARPOS. */
27610 for (; glyph > end
27611 && !INTEGERP (glyph->object)
27612 && !EQ (glyph->object, disp_string)
27613 && !(BUFFERP (glyph->object)
27614 && (glyph->charpos >= start_charpos
27615 && glyph->charpos < end_charpos));
27616 --glyph)
27618 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27619 are present at buffer positions between START_CHARPOS and
27620 END_CHARPOS, or if they come from an overlay. */
27621 if (EQ (glyph->object, before_string))
27623 pos = string_buffer_position (before_string, start_charpos);
27624 /* If pos == 0, it means before_string came from an
27625 overlay, not from a buffer position. */
27626 if (!pos || (pos >= start_charpos && pos < end_charpos))
27627 break;
27629 else if (EQ (glyph->object, after_string))
27631 pos = string_buffer_position (after_string, end_charpos);
27632 if (!pos || (pos >= start_charpos && pos < end_charpos))
27633 break;
27637 glyph++; /* first glyph to the right of the highlighted area */
27638 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27639 x += g->pixel_width;
27640 hlinfo->mouse_face_beg_x = x;
27641 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27644 /* If the highlight ends in a different row, compute GLYPH and END
27645 for the end row. Otherwise, reuse the values computed above for
27646 the row where the highlight begins. */
27647 if (r2 != r1)
27649 if (!r2->reversed_p)
27651 glyph = r2->glyphs[TEXT_AREA];
27652 end = glyph + r2->used[TEXT_AREA];
27653 x = r2->x;
27655 else
27657 end = r2->glyphs[TEXT_AREA] - 1;
27658 glyph = end + r2->used[TEXT_AREA];
27662 if (!r2->reversed_p)
27664 /* Skip truncation and continuation glyphs near the end of the
27665 row, and also blanks and stretch glyphs inserted by
27666 extend_face_to_end_of_line. */
27667 while (end > glyph
27668 && INTEGERP ((end - 1)->object))
27669 --end;
27670 /* Scan the rest of the glyph row from the end, looking for the
27671 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27672 DISP_STRING, or whose position is between START_CHARPOS
27673 and END_CHARPOS */
27674 for (--end;
27675 end > glyph
27676 && !INTEGERP (end->object)
27677 && !EQ (end->object, disp_string)
27678 && !(BUFFERP (end->object)
27679 && (end->charpos >= start_charpos
27680 && end->charpos < end_charpos));
27681 --end)
27683 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27684 are present at buffer positions between START_CHARPOS and
27685 END_CHARPOS, or if they come from an overlay. */
27686 if (EQ (end->object, before_string))
27688 pos = string_buffer_position (before_string, start_charpos);
27689 if (!pos || (pos >= start_charpos && pos < end_charpos))
27690 break;
27692 else if (EQ (end->object, after_string))
27694 pos = string_buffer_position (after_string, end_charpos);
27695 if (!pos || (pos >= start_charpos && pos < end_charpos))
27696 break;
27699 /* Find the X coordinate of the last glyph to be highlighted. */
27700 for (; glyph <= end; ++glyph)
27701 x += glyph->pixel_width;
27703 hlinfo->mouse_face_end_x = x;
27704 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
27706 else
27708 /* Skip truncation and continuation glyphs near the end of the
27709 row, and also blanks and stretch glyphs inserted by
27710 extend_face_to_end_of_line. */
27711 x = r2->x;
27712 end++;
27713 while (end < glyph
27714 && INTEGERP (end->object))
27716 x += end->pixel_width;
27717 ++end;
27719 /* Scan the rest of the glyph row from the end, looking for the
27720 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27721 DISP_STRING, or whose position is between START_CHARPOS
27722 and END_CHARPOS */
27723 for ( ;
27724 end < glyph
27725 && !INTEGERP (end->object)
27726 && !EQ (end->object, disp_string)
27727 && !(BUFFERP (end->object)
27728 && (end->charpos >= start_charpos
27729 && end->charpos < end_charpos));
27730 ++end)
27732 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27733 are present at buffer positions between START_CHARPOS and
27734 END_CHARPOS, or if they come from an overlay. */
27735 if (EQ (end->object, before_string))
27737 pos = string_buffer_position (before_string, start_charpos);
27738 if (!pos || (pos >= start_charpos && pos < end_charpos))
27739 break;
27741 else if (EQ (end->object, after_string))
27743 pos = string_buffer_position (after_string, end_charpos);
27744 if (!pos || (pos >= start_charpos && pos < end_charpos))
27745 break;
27747 x += end->pixel_width;
27749 /* If we exited the above loop because we arrived at the last
27750 glyph of the row, and its buffer position is still not in
27751 range, it means the last character in range is the preceding
27752 newline. Bump the end column and x values to get past the
27753 last glyph. */
27754 if (end == glyph
27755 && BUFFERP (end->object)
27756 && (end->charpos < start_charpos
27757 || end->charpos >= end_charpos))
27759 x += end->pixel_width;
27760 ++end;
27762 hlinfo->mouse_face_end_x = x;
27763 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
27766 hlinfo->mouse_face_window = window;
27767 hlinfo->mouse_face_face_id
27768 = face_at_buffer_position (w, mouse_charpos, &ignore,
27769 mouse_charpos + 1,
27770 !hlinfo->mouse_face_hidden, -1);
27771 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27774 /* The following function is not used anymore (replaced with
27775 mouse_face_from_string_pos), but I leave it here for the time
27776 being, in case someone would. */
27778 #if 0 /* not used */
27780 /* Find the position of the glyph for position POS in OBJECT in
27781 window W's current matrix, and return in *X, *Y the pixel
27782 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27784 RIGHT_P non-zero means return the position of the right edge of the
27785 glyph, RIGHT_P zero means return the left edge position.
27787 If no glyph for POS exists in the matrix, return the position of
27788 the glyph with the next smaller position that is in the matrix, if
27789 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27790 exists in the matrix, return the position of the glyph with the
27791 next larger position in OBJECT.
27793 Value is non-zero if a glyph was found. */
27795 static int
27796 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27797 int *hpos, int *vpos, int *x, int *y, int right_p)
27799 int yb = window_text_bottom_y (w);
27800 struct glyph_row *r;
27801 struct glyph *best_glyph = NULL;
27802 struct glyph_row *best_row = NULL;
27803 int best_x = 0;
27805 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27806 r->enabled_p && r->y < yb;
27807 ++r)
27809 struct glyph *g = r->glyphs[TEXT_AREA];
27810 struct glyph *e = g + r->used[TEXT_AREA];
27811 int gx;
27813 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27814 if (EQ (g->object, object))
27816 if (g->charpos == pos)
27818 best_glyph = g;
27819 best_x = gx;
27820 best_row = r;
27821 goto found;
27823 else if (best_glyph == NULL
27824 || ((eabs (g->charpos - pos)
27825 < eabs (best_glyph->charpos - pos))
27826 && (right_p
27827 ? g->charpos < pos
27828 : g->charpos > pos)))
27830 best_glyph = g;
27831 best_x = gx;
27832 best_row = r;
27837 found:
27839 if (best_glyph)
27841 *x = best_x;
27842 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27844 if (right_p)
27846 *x += best_glyph->pixel_width;
27847 ++*hpos;
27850 *y = best_row->y;
27851 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
27854 return best_glyph != NULL;
27856 #endif /* not used */
27858 /* Find the positions of the first and the last glyphs in window W's
27859 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
27860 (assumed to be a string), and return in HLINFO's mouse_face_*
27861 members the pixel and column/row coordinates of those glyphs. */
27863 static void
27864 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27865 Lisp_Object object,
27866 ptrdiff_t startpos, ptrdiff_t endpos)
27868 int yb = window_text_bottom_y (w);
27869 struct glyph_row *r;
27870 struct glyph *g, *e;
27871 int gx;
27872 int found = 0;
27874 /* Find the glyph row with at least one position in the range
27875 [STARTPOS..ENDPOS), and the first glyph in that row whose
27876 position belongs to that range. */
27877 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27878 r->enabled_p && r->y < yb;
27879 ++r)
27881 if (!r->reversed_p)
27883 g = r->glyphs[TEXT_AREA];
27884 e = g + r->used[TEXT_AREA];
27885 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27886 if (EQ (g->object, object)
27887 && startpos <= g->charpos && g->charpos < endpos)
27889 hlinfo->mouse_face_beg_row
27890 = MATRIX_ROW_VPOS (r, w->current_matrix);
27891 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27892 hlinfo->mouse_face_beg_x = gx;
27893 found = 1;
27894 break;
27897 else
27899 struct glyph *g1;
27901 e = r->glyphs[TEXT_AREA];
27902 g = e + r->used[TEXT_AREA];
27903 for ( ; g > e; --g)
27904 if (EQ ((g-1)->object, object)
27905 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
27907 hlinfo->mouse_face_beg_row
27908 = MATRIX_ROW_VPOS (r, w->current_matrix);
27909 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27910 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27911 gx += g1->pixel_width;
27912 hlinfo->mouse_face_beg_x = gx;
27913 found = 1;
27914 break;
27917 if (found)
27918 break;
27921 if (!found)
27922 return;
27924 /* Starting with the next row, look for the first row which does NOT
27925 include any glyphs whose positions are in the range. */
27926 for (++r; r->enabled_p && r->y < yb; ++r)
27928 g = r->glyphs[TEXT_AREA];
27929 e = g + r->used[TEXT_AREA];
27930 found = 0;
27931 for ( ; g < e; ++g)
27932 if (EQ (g->object, object)
27933 && startpos <= g->charpos && g->charpos < endpos)
27935 found = 1;
27936 break;
27938 if (!found)
27939 break;
27942 /* The highlighted region ends on the previous row. */
27943 r--;
27945 /* Set the end row. */
27946 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
27948 /* Compute and set the end column and the end column's horizontal
27949 pixel coordinate. */
27950 if (!r->reversed_p)
27952 g = r->glyphs[TEXT_AREA];
27953 e = g + r->used[TEXT_AREA];
27954 for ( ; e > g; --e)
27955 if (EQ ((e-1)->object, object)
27956 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
27957 break;
27958 hlinfo->mouse_face_end_col = e - g;
27960 for (gx = r->x; g < e; ++g)
27961 gx += g->pixel_width;
27962 hlinfo->mouse_face_end_x = gx;
27964 else
27966 e = r->glyphs[TEXT_AREA];
27967 g = e + r->used[TEXT_AREA];
27968 for (gx = r->x ; e < g; ++e)
27970 if (EQ (e->object, object)
27971 && startpos <= e->charpos && e->charpos < endpos)
27972 break;
27973 gx += e->pixel_width;
27975 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27976 hlinfo->mouse_face_end_x = gx;
27980 #ifdef HAVE_WINDOW_SYSTEM
27982 /* See if position X, Y is within a hot-spot of an image. */
27984 static int
27985 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27987 if (!CONSP (hot_spot))
27988 return 0;
27990 if (EQ (XCAR (hot_spot), Qrect))
27992 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27993 Lisp_Object rect = XCDR (hot_spot);
27994 Lisp_Object tem;
27995 if (!CONSP (rect))
27996 return 0;
27997 if (!CONSP (XCAR (rect)))
27998 return 0;
27999 if (!CONSP (XCDR (rect)))
28000 return 0;
28001 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28002 return 0;
28003 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28004 return 0;
28005 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28006 return 0;
28007 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28008 return 0;
28009 return 1;
28011 else if (EQ (XCAR (hot_spot), Qcircle))
28013 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28014 Lisp_Object circ = XCDR (hot_spot);
28015 Lisp_Object lr, lx0, ly0;
28016 if (CONSP (circ)
28017 && CONSP (XCAR (circ))
28018 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28019 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28020 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28022 double r = XFLOATINT (lr);
28023 double dx = XINT (lx0) - x;
28024 double dy = XINT (ly0) - y;
28025 return (dx * dx + dy * dy <= r * r);
28028 else if (EQ (XCAR (hot_spot), Qpoly))
28030 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28031 if (VECTORP (XCDR (hot_spot)))
28033 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28034 Lisp_Object *poly = v->contents;
28035 ptrdiff_t n = v->header.size;
28036 ptrdiff_t i;
28037 int inside = 0;
28038 Lisp_Object lx, ly;
28039 int x0, y0;
28041 /* Need an even number of coordinates, and at least 3 edges. */
28042 if (n < 6 || n & 1)
28043 return 0;
28045 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28046 If count is odd, we are inside polygon. Pixels on edges
28047 may or may not be included depending on actual geometry of the
28048 polygon. */
28049 if ((lx = poly[n-2], !INTEGERP (lx))
28050 || (ly = poly[n-1], !INTEGERP (lx)))
28051 return 0;
28052 x0 = XINT (lx), y0 = XINT (ly);
28053 for (i = 0; i < n; i += 2)
28055 int x1 = x0, y1 = y0;
28056 if ((lx = poly[i], !INTEGERP (lx))
28057 || (ly = poly[i+1], !INTEGERP (ly)))
28058 return 0;
28059 x0 = XINT (lx), y0 = XINT (ly);
28061 /* Does this segment cross the X line? */
28062 if (x0 >= x)
28064 if (x1 >= x)
28065 continue;
28067 else if (x1 < x)
28068 continue;
28069 if (y > y0 && y > y1)
28070 continue;
28071 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28072 inside = !inside;
28074 return inside;
28077 return 0;
28080 Lisp_Object
28081 find_hot_spot (Lisp_Object map, int x, int y)
28083 while (CONSP (map))
28085 if (CONSP (XCAR (map))
28086 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28087 return XCAR (map);
28088 map = XCDR (map);
28091 return Qnil;
28094 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28095 3, 3, 0,
28096 doc: /* Lookup in image map MAP coordinates X and Y.
28097 An image map is an alist where each element has the format (AREA ID PLIST).
28098 An AREA is specified as either a rectangle, a circle, or a polygon:
28099 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28100 pixel coordinates of the upper left and bottom right corners.
28101 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28102 and the radius of the circle; r may be a float or integer.
28103 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28104 vector describes one corner in the polygon.
28105 Returns the alist element for the first matching AREA in MAP. */)
28106 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28108 if (NILP (map))
28109 return Qnil;
28111 CHECK_NUMBER (x);
28112 CHECK_NUMBER (y);
28114 return find_hot_spot (map,
28115 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28116 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28120 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28121 static void
28122 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28124 /* Do not change cursor shape while dragging mouse. */
28125 if (!NILP (do_mouse_tracking))
28126 return;
28128 if (!NILP (pointer))
28130 if (EQ (pointer, Qarrow))
28131 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28132 else if (EQ (pointer, Qhand))
28133 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28134 else if (EQ (pointer, Qtext))
28135 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28136 else if (EQ (pointer, intern ("hdrag")))
28137 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28138 else if (EQ (pointer, intern ("nhdrag")))
28139 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28140 #ifdef HAVE_X_WINDOWS
28141 else if (EQ (pointer, intern ("vdrag")))
28142 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28143 #endif
28144 else if (EQ (pointer, intern ("hourglass")))
28145 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28146 else if (EQ (pointer, Qmodeline))
28147 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28148 else
28149 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28152 if (cursor != No_Cursor)
28153 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28156 #endif /* HAVE_WINDOW_SYSTEM */
28158 /* Take proper action when mouse has moved to the mode or header line
28159 or marginal area AREA of window W, x-position X and y-position Y.
28160 X is relative to the start of the text display area of W, so the
28161 width of bitmap areas and scroll bars must be subtracted to get a
28162 position relative to the start of the mode line. */
28164 static void
28165 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28166 enum window_part area)
28168 struct window *w = XWINDOW (window);
28169 struct frame *f = XFRAME (w->frame);
28170 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28171 #ifdef HAVE_WINDOW_SYSTEM
28172 Display_Info *dpyinfo;
28173 #endif
28174 Cursor cursor = No_Cursor;
28175 Lisp_Object pointer = Qnil;
28176 int dx, dy, width, height;
28177 ptrdiff_t charpos;
28178 Lisp_Object string, object = Qnil;
28179 Lisp_Object pos IF_LINT (= Qnil), help;
28181 Lisp_Object mouse_face;
28182 int original_x_pixel = x;
28183 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28184 struct glyph_row *row IF_LINT (= 0);
28186 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28188 int x0;
28189 struct glyph *end;
28191 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28192 returns them in row/column units! */
28193 string = mode_line_string (w, area, &x, &y, &charpos,
28194 &object, &dx, &dy, &width, &height);
28196 row = (area == ON_MODE_LINE
28197 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28198 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28200 /* Find the glyph under the mouse pointer. */
28201 if (row->mode_line_p && row->enabled_p)
28203 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28204 end = glyph + row->used[TEXT_AREA];
28206 for (x0 = original_x_pixel;
28207 glyph < end && x0 >= glyph->pixel_width;
28208 ++glyph)
28209 x0 -= glyph->pixel_width;
28211 if (glyph >= end)
28212 glyph = NULL;
28215 else
28217 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28218 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28219 returns them in row/column units! */
28220 string = marginal_area_string (w, area, &x, &y, &charpos,
28221 &object, &dx, &dy, &width, &height);
28224 help = Qnil;
28226 #ifdef HAVE_WINDOW_SYSTEM
28227 if (IMAGEP (object))
28229 Lisp_Object image_map, hotspot;
28230 if ((image_map = Fplist_get (XCDR (object), QCmap),
28231 !NILP (image_map))
28232 && (hotspot = find_hot_spot (image_map, dx, dy),
28233 CONSP (hotspot))
28234 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28236 Lisp_Object plist;
28238 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28239 If so, we could look for mouse-enter, mouse-leave
28240 properties in PLIST (and do something...). */
28241 hotspot = XCDR (hotspot);
28242 if (CONSP (hotspot)
28243 && (plist = XCAR (hotspot), CONSP (plist)))
28245 pointer = Fplist_get (plist, Qpointer);
28246 if (NILP (pointer))
28247 pointer = Qhand;
28248 help = Fplist_get (plist, Qhelp_echo);
28249 if (!NILP (help))
28251 help_echo_string = help;
28252 XSETWINDOW (help_echo_window, w);
28253 help_echo_object = w->contents;
28254 help_echo_pos = charpos;
28258 if (NILP (pointer))
28259 pointer = Fplist_get (XCDR (object), QCpointer);
28261 #endif /* HAVE_WINDOW_SYSTEM */
28263 if (STRINGP (string))
28264 pos = make_number (charpos);
28266 /* Set the help text and mouse pointer. If the mouse is on a part
28267 of the mode line without any text (e.g. past the right edge of
28268 the mode line text), use the default help text and pointer. */
28269 if (STRINGP (string) || area == ON_MODE_LINE)
28271 /* Arrange to display the help by setting the global variables
28272 help_echo_string, help_echo_object, and help_echo_pos. */
28273 if (NILP (help))
28275 if (STRINGP (string))
28276 help = Fget_text_property (pos, Qhelp_echo, string);
28278 if (!NILP (help))
28280 help_echo_string = help;
28281 XSETWINDOW (help_echo_window, w);
28282 help_echo_object = string;
28283 help_echo_pos = charpos;
28285 else if (area == ON_MODE_LINE)
28287 Lisp_Object default_help
28288 = buffer_local_value_1 (Qmode_line_default_help_echo,
28289 w->contents);
28291 if (STRINGP (default_help))
28293 help_echo_string = default_help;
28294 XSETWINDOW (help_echo_window, w);
28295 help_echo_object = Qnil;
28296 help_echo_pos = -1;
28301 #ifdef HAVE_WINDOW_SYSTEM
28302 /* Change the mouse pointer according to what is under it. */
28303 if (FRAME_WINDOW_P (f))
28305 dpyinfo = FRAME_DISPLAY_INFO (f);
28306 if (STRINGP (string))
28308 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28310 if (NILP (pointer))
28311 pointer = Fget_text_property (pos, Qpointer, string);
28313 /* Change the mouse pointer according to what is under X/Y. */
28314 if (NILP (pointer)
28315 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28317 Lisp_Object map;
28318 map = Fget_text_property (pos, Qlocal_map, string);
28319 if (!KEYMAPP (map))
28320 map = Fget_text_property (pos, Qkeymap, string);
28321 if (!KEYMAPP (map))
28322 cursor = dpyinfo->vertical_scroll_bar_cursor;
28325 else
28326 /* Default mode-line pointer. */
28327 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28329 #endif
28332 /* Change the mouse face according to what is under X/Y. */
28333 if (STRINGP (string))
28335 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28336 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28337 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28338 && glyph)
28340 Lisp_Object b, e;
28342 struct glyph * tmp_glyph;
28344 int gpos;
28345 int gseq_length;
28346 int total_pixel_width;
28347 ptrdiff_t begpos, endpos, ignore;
28349 int vpos, hpos;
28351 b = Fprevious_single_property_change (make_number (charpos + 1),
28352 Qmouse_face, string, Qnil);
28353 if (NILP (b))
28354 begpos = 0;
28355 else
28356 begpos = XINT (b);
28358 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28359 if (NILP (e))
28360 endpos = SCHARS (string);
28361 else
28362 endpos = XINT (e);
28364 /* Calculate the glyph position GPOS of GLYPH in the
28365 displayed string, relative to the beginning of the
28366 highlighted part of the string.
28368 Note: GPOS is different from CHARPOS. CHARPOS is the
28369 position of GLYPH in the internal string object. A mode
28370 line string format has structures which are converted to
28371 a flattened string by the Emacs Lisp interpreter. The
28372 internal string is an element of those structures. The
28373 displayed string is the flattened string. */
28374 tmp_glyph = row_start_glyph;
28375 while (tmp_glyph < glyph
28376 && (!(EQ (tmp_glyph->object, glyph->object)
28377 && begpos <= tmp_glyph->charpos
28378 && tmp_glyph->charpos < endpos)))
28379 tmp_glyph++;
28380 gpos = glyph - tmp_glyph;
28382 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28383 the highlighted part of the displayed string to which
28384 GLYPH belongs. Note: GSEQ_LENGTH is different from
28385 SCHARS (STRING), because the latter returns the length of
28386 the internal string. */
28387 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28388 tmp_glyph > glyph
28389 && (!(EQ (tmp_glyph->object, glyph->object)
28390 && begpos <= tmp_glyph->charpos
28391 && tmp_glyph->charpos < endpos));
28392 tmp_glyph--)
28394 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28396 /* Calculate the total pixel width of all the glyphs between
28397 the beginning of the highlighted area and GLYPH. */
28398 total_pixel_width = 0;
28399 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28400 total_pixel_width += tmp_glyph->pixel_width;
28402 /* Pre calculation of re-rendering position. Note: X is in
28403 column units here, after the call to mode_line_string or
28404 marginal_area_string. */
28405 hpos = x - gpos;
28406 vpos = (area == ON_MODE_LINE
28407 ? (w->current_matrix)->nrows - 1
28408 : 0);
28410 /* If GLYPH's position is included in the region that is
28411 already drawn in mouse face, we have nothing to do. */
28412 if ( EQ (window, hlinfo->mouse_face_window)
28413 && (!row->reversed_p
28414 ? (hlinfo->mouse_face_beg_col <= hpos
28415 && hpos < hlinfo->mouse_face_end_col)
28416 /* In R2L rows we swap BEG and END, see below. */
28417 : (hlinfo->mouse_face_end_col <= hpos
28418 && hpos < hlinfo->mouse_face_beg_col))
28419 && hlinfo->mouse_face_beg_row == vpos )
28420 return;
28422 if (clear_mouse_face (hlinfo))
28423 cursor = No_Cursor;
28425 if (!row->reversed_p)
28427 hlinfo->mouse_face_beg_col = hpos;
28428 hlinfo->mouse_face_beg_x = original_x_pixel
28429 - (total_pixel_width + dx);
28430 hlinfo->mouse_face_end_col = hpos + gseq_length;
28431 hlinfo->mouse_face_end_x = 0;
28433 else
28435 /* In R2L rows, show_mouse_face expects BEG and END
28436 coordinates to be swapped. */
28437 hlinfo->mouse_face_end_col = hpos;
28438 hlinfo->mouse_face_end_x = original_x_pixel
28439 - (total_pixel_width + dx);
28440 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28441 hlinfo->mouse_face_beg_x = 0;
28444 hlinfo->mouse_face_beg_row = vpos;
28445 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28446 hlinfo->mouse_face_past_end = 0;
28447 hlinfo->mouse_face_window = window;
28449 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28450 charpos,
28451 0, &ignore,
28452 glyph->face_id,
28454 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28456 if (NILP (pointer))
28457 pointer = Qhand;
28459 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28460 clear_mouse_face (hlinfo);
28462 #ifdef HAVE_WINDOW_SYSTEM
28463 if (FRAME_WINDOW_P (f))
28464 define_frame_cursor1 (f, cursor, pointer);
28465 #endif
28469 /* EXPORT:
28470 Take proper action when the mouse has moved to position X, Y on
28471 frame F with regards to highlighting portions of display that have
28472 mouse-face properties. Also de-highlight portions of display where
28473 the mouse was before, set the mouse pointer shape as appropriate
28474 for the mouse coordinates, and activate help echo (tooltips).
28475 X and Y can be negative or out of range. */
28477 void
28478 note_mouse_highlight (struct frame *f, int x, int y)
28480 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28481 enum window_part part = ON_NOTHING;
28482 Lisp_Object window;
28483 struct window *w;
28484 Cursor cursor = No_Cursor;
28485 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28486 struct buffer *b;
28488 /* When a menu is active, don't highlight because this looks odd. */
28489 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28490 if (popup_activated ())
28491 return;
28492 #endif
28494 if (!f->glyphs_initialized_p
28495 || f->pointer_invisible)
28496 return;
28498 hlinfo->mouse_face_mouse_x = x;
28499 hlinfo->mouse_face_mouse_y = y;
28500 hlinfo->mouse_face_mouse_frame = f;
28502 if (hlinfo->mouse_face_defer)
28503 return;
28505 /* Which window is that in? */
28506 window = window_from_coordinates (f, x, y, &part, 1);
28508 /* If displaying active text in another window, clear that. */
28509 if (! EQ (window, hlinfo->mouse_face_window)
28510 /* Also clear if we move out of text area in same window. */
28511 || (!NILP (hlinfo->mouse_face_window)
28512 && !NILP (window)
28513 && part != ON_TEXT
28514 && part != ON_MODE_LINE
28515 && part != ON_HEADER_LINE))
28516 clear_mouse_face (hlinfo);
28518 /* Not on a window -> return. */
28519 if (!WINDOWP (window))
28520 return;
28522 /* Reset help_echo_string. It will get recomputed below. */
28523 help_echo_string = Qnil;
28525 /* Convert to window-relative pixel coordinates. */
28526 w = XWINDOW (window);
28527 frame_to_window_pixel_xy (w, &x, &y);
28529 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28530 /* Handle tool-bar window differently since it doesn't display a
28531 buffer. */
28532 if (EQ (window, f->tool_bar_window))
28534 note_tool_bar_highlight (f, x, y);
28535 return;
28537 #endif
28539 /* Mouse is on the mode, header line or margin? */
28540 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28541 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28543 note_mode_line_or_margin_highlight (window, x, y, part);
28544 return;
28547 #ifdef HAVE_WINDOW_SYSTEM
28548 if (part == ON_VERTICAL_BORDER)
28550 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28551 help_echo_string = build_string ("drag-mouse-1: resize");
28553 else if (part == ON_RIGHT_DIVIDER)
28555 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28556 help_echo_string = build_string ("drag-mouse-1: resize");
28558 else if (part == ON_BOTTOM_DIVIDER)
28560 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28561 help_echo_string = build_string ("drag-mouse-1: resize");
28563 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28564 || part == ON_SCROLL_BAR)
28565 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28566 else
28567 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28568 #endif
28570 /* Are we in a window whose display is up to date?
28571 And verify the buffer's text has not changed. */
28572 b = XBUFFER (w->contents);
28573 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28575 int hpos, vpos, dx, dy, area = LAST_AREA;
28576 ptrdiff_t pos;
28577 struct glyph *glyph;
28578 Lisp_Object object;
28579 Lisp_Object mouse_face = Qnil, position;
28580 Lisp_Object *overlay_vec = NULL;
28581 ptrdiff_t i, noverlays;
28582 struct buffer *obuf;
28583 ptrdiff_t obegv, ozv;
28584 int same_region;
28586 /* Find the glyph under X/Y. */
28587 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28589 #ifdef HAVE_WINDOW_SYSTEM
28590 /* Look for :pointer property on image. */
28591 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28593 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28594 if (img != NULL && IMAGEP (img->spec))
28596 Lisp_Object image_map, hotspot;
28597 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28598 !NILP (image_map))
28599 && (hotspot = find_hot_spot (image_map,
28600 glyph->slice.img.x + dx,
28601 glyph->slice.img.y + dy),
28602 CONSP (hotspot))
28603 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28605 Lisp_Object plist;
28607 /* Could check XCAR (hotspot) to see if we enter/leave
28608 this hot-spot.
28609 If so, we could look for mouse-enter, mouse-leave
28610 properties in PLIST (and do something...). */
28611 hotspot = XCDR (hotspot);
28612 if (CONSP (hotspot)
28613 && (plist = XCAR (hotspot), CONSP (plist)))
28615 pointer = Fplist_get (plist, Qpointer);
28616 if (NILP (pointer))
28617 pointer = Qhand;
28618 help_echo_string = Fplist_get (plist, Qhelp_echo);
28619 if (!NILP (help_echo_string))
28621 help_echo_window = window;
28622 help_echo_object = glyph->object;
28623 help_echo_pos = glyph->charpos;
28627 if (NILP (pointer))
28628 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28631 #endif /* HAVE_WINDOW_SYSTEM */
28633 /* Clear mouse face if X/Y not over text. */
28634 if (glyph == NULL
28635 || area != TEXT_AREA
28636 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28637 /* Glyph's OBJECT is an integer for glyphs inserted by the
28638 display engine for its internal purposes, like truncation
28639 and continuation glyphs and blanks beyond the end of
28640 line's text on text terminals. If we are over such a
28641 glyph, we are not over any text. */
28642 || INTEGERP (glyph->object)
28643 /* R2L rows have a stretch glyph at their front, which
28644 stands for no text, whereas L2R rows have no glyphs at
28645 all beyond the end of text. Treat such stretch glyphs
28646 like we do with NULL glyphs in L2R rows. */
28647 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28648 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28649 && glyph->type == STRETCH_GLYPH
28650 && glyph->avoid_cursor_p))
28652 if (clear_mouse_face (hlinfo))
28653 cursor = No_Cursor;
28654 #ifdef HAVE_WINDOW_SYSTEM
28655 if (FRAME_WINDOW_P (f) && NILP (pointer))
28657 if (area != TEXT_AREA)
28658 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28659 else
28660 pointer = Vvoid_text_area_pointer;
28662 #endif
28663 goto set_cursor;
28666 pos = glyph->charpos;
28667 object = glyph->object;
28668 if (!STRINGP (object) && !BUFFERP (object))
28669 goto set_cursor;
28671 /* If we get an out-of-range value, return now; avoid an error. */
28672 if (BUFFERP (object) && pos > BUF_Z (b))
28673 goto set_cursor;
28675 /* Make the window's buffer temporarily current for
28676 overlays_at and compute_char_face. */
28677 obuf = current_buffer;
28678 current_buffer = b;
28679 obegv = BEGV;
28680 ozv = ZV;
28681 BEGV = BEG;
28682 ZV = Z;
28684 /* Is this char mouse-active or does it have help-echo? */
28685 position = make_number (pos);
28687 if (BUFFERP (object))
28689 /* Put all the overlays we want in a vector in overlay_vec. */
28690 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
28691 /* Sort overlays into increasing priority order. */
28692 noverlays = sort_overlays (overlay_vec, noverlays, w);
28694 else
28695 noverlays = 0;
28697 if (NILP (Vmouse_highlight))
28699 clear_mouse_face (hlinfo);
28700 goto check_help_echo;
28703 same_region = coords_in_mouse_face_p (w, hpos, vpos);
28705 if (same_region)
28706 cursor = No_Cursor;
28708 /* Check mouse-face highlighting. */
28709 if (! same_region
28710 /* If there exists an overlay with mouse-face overlapping
28711 the one we are currently highlighting, we have to
28712 check if we enter the overlapping overlay, and then
28713 highlight only that. */
28714 || (OVERLAYP (hlinfo->mouse_face_overlay)
28715 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
28717 /* Find the highest priority overlay with a mouse-face. */
28718 Lisp_Object overlay = Qnil;
28719 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
28721 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
28722 if (!NILP (mouse_face))
28723 overlay = overlay_vec[i];
28726 /* If we're highlighting the same overlay as before, there's
28727 no need to do that again. */
28728 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
28729 goto check_help_echo;
28730 hlinfo->mouse_face_overlay = overlay;
28732 /* Clear the display of the old active region, if any. */
28733 if (clear_mouse_face (hlinfo))
28734 cursor = No_Cursor;
28736 /* If no overlay applies, get a text property. */
28737 if (NILP (overlay))
28738 mouse_face = Fget_text_property (position, Qmouse_face, object);
28740 /* Next, compute the bounds of the mouse highlighting and
28741 display it. */
28742 if (!NILP (mouse_face) && STRINGP (object))
28744 /* The mouse-highlighting comes from a display string
28745 with a mouse-face. */
28746 Lisp_Object s, e;
28747 ptrdiff_t ignore;
28749 s = Fprevious_single_property_change
28750 (make_number (pos + 1), Qmouse_face, object, Qnil);
28751 e = Fnext_single_property_change
28752 (position, Qmouse_face, object, Qnil);
28753 if (NILP (s))
28754 s = make_number (0);
28755 if (NILP (e))
28756 e = make_number (SCHARS (object));
28757 mouse_face_from_string_pos (w, hlinfo, object,
28758 XINT (s), XINT (e));
28759 hlinfo->mouse_face_past_end = 0;
28760 hlinfo->mouse_face_window = window;
28761 hlinfo->mouse_face_face_id
28762 = face_at_string_position (w, object, pos, 0, &ignore,
28763 glyph->face_id, 1);
28764 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28765 cursor = No_Cursor;
28767 else
28769 /* The mouse-highlighting, if any, comes from an overlay
28770 or text property in the buffer. */
28771 Lisp_Object buffer IF_LINT (= Qnil);
28772 Lisp_Object disp_string IF_LINT (= Qnil);
28774 if (STRINGP (object))
28776 /* If we are on a display string with no mouse-face,
28777 check if the text under it has one. */
28778 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
28779 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28780 pos = string_buffer_position (object, start);
28781 if (pos > 0)
28783 mouse_face = get_char_property_and_overlay
28784 (make_number (pos), Qmouse_face, w->contents, &overlay);
28785 buffer = w->contents;
28786 disp_string = object;
28789 else
28791 buffer = object;
28792 disp_string = Qnil;
28795 if (!NILP (mouse_face))
28797 Lisp_Object before, after;
28798 Lisp_Object before_string, after_string;
28799 /* To correctly find the limits of mouse highlight
28800 in a bidi-reordered buffer, we must not use the
28801 optimization of limiting the search in
28802 previous-single-property-change and
28803 next-single-property-change, because
28804 rows_from_pos_range needs the real start and end
28805 positions to DTRT in this case. That's because
28806 the first row visible in a window does not
28807 necessarily display the character whose position
28808 is the smallest. */
28809 Lisp_Object lim1
28810 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28811 ? Fmarker_position (w->start)
28812 : Qnil;
28813 Lisp_Object lim2
28814 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28815 ? make_number (BUF_Z (XBUFFER (buffer))
28816 - w->window_end_pos)
28817 : Qnil;
28819 if (NILP (overlay))
28821 /* Handle the text property case. */
28822 before = Fprevious_single_property_change
28823 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28824 after = Fnext_single_property_change
28825 (make_number (pos), Qmouse_face, buffer, lim2);
28826 before_string = after_string = Qnil;
28828 else
28830 /* Handle the overlay case. */
28831 before = Foverlay_start (overlay);
28832 after = Foverlay_end (overlay);
28833 before_string = Foverlay_get (overlay, Qbefore_string);
28834 after_string = Foverlay_get (overlay, Qafter_string);
28836 if (!STRINGP (before_string)) before_string = Qnil;
28837 if (!STRINGP (after_string)) after_string = Qnil;
28840 mouse_face_from_buffer_pos (window, hlinfo, pos,
28841 NILP (before)
28843 : XFASTINT (before),
28844 NILP (after)
28845 ? BUF_Z (XBUFFER (buffer))
28846 : XFASTINT (after),
28847 before_string, after_string,
28848 disp_string);
28849 cursor = No_Cursor;
28854 check_help_echo:
28856 /* Look for a `help-echo' property. */
28857 if (NILP (help_echo_string)) {
28858 Lisp_Object help, overlay;
28860 /* Check overlays first. */
28861 help = overlay = Qnil;
28862 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28864 overlay = overlay_vec[i];
28865 help = Foverlay_get (overlay, Qhelp_echo);
28868 if (!NILP (help))
28870 help_echo_string = help;
28871 help_echo_window = window;
28872 help_echo_object = overlay;
28873 help_echo_pos = pos;
28875 else
28877 Lisp_Object obj = glyph->object;
28878 ptrdiff_t charpos = glyph->charpos;
28880 /* Try text properties. */
28881 if (STRINGP (obj)
28882 && charpos >= 0
28883 && charpos < SCHARS (obj))
28885 help = Fget_text_property (make_number (charpos),
28886 Qhelp_echo, obj);
28887 if (NILP (help))
28889 /* If the string itself doesn't specify a help-echo,
28890 see if the buffer text ``under'' it does. */
28891 struct glyph_row *r
28892 = MATRIX_ROW (w->current_matrix, vpos);
28893 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28894 ptrdiff_t p = string_buffer_position (obj, start);
28895 if (p > 0)
28897 help = Fget_char_property (make_number (p),
28898 Qhelp_echo, w->contents);
28899 if (!NILP (help))
28901 charpos = p;
28902 obj = w->contents;
28907 else if (BUFFERP (obj)
28908 && charpos >= BEGV
28909 && charpos < ZV)
28910 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28911 obj);
28913 if (!NILP (help))
28915 help_echo_string = help;
28916 help_echo_window = window;
28917 help_echo_object = obj;
28918 help_echo_pos = charpos;
28923 #ifdef HAVE_WINDOW_SYSTEM
28924 /* Look for a `pointer' property. */
28925 if (FRAME_WINDOW_P (f) && NILP (pointer))
28927 /* Check overlays first. */
28928 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28929 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28931 if (NILP (pointer))
28933 Lisp_Object obj = glyph->object;
28934 ptrdiff_t charpos = glyph->charpos;
28936 /* Try text properties. */
28937 if (STRINGP (obj)
28938 && charpos >= 0
28939 && charpos < SCHARS (obj))
28941 pointer = Fget_text_property (make_number (charpos),
28942 Qpointer, obj);
28943 if (NILP (pointer))
28945 /* If the string itself doesn't specify a pointer,
28946 see if the buffer text ``under'' it does. */
28947 struct glyph_row *r
28948 = MATRIX_ROW (w->current_matrix, vpos);
28949 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28950 ptrdiff_t p = string_buffer_position (obj, start);
28951 if (p > 0)
28952 pointer = Fget_char_property (make_number (p),
28953 Qpointer, w->contents);
28956 else if (BUFFERP (obj)
28957 && charpos >= BEGV
28958 && charpos < ZV)
28959 pointer = Fget_text_property (make_number (charpos),
28960 Qpointer, obj);
28963 #endif /* HAVE_WINDOW_SYSTEM */
28965 BEGV = obegv;
28966 ZV = ozv;
28967 current_buffer = obuf;
28970 set_cursor:
28972 #ifdef HAVE_WINDOW_SYSTEM
28973 if (FRAME_WINDOW_P (f))
28974 define_frame_cursor1 (f, cursor, pointer);
28975 #else
28976 /* This is here to prevent a compiler error, about "label at end of
28977 compound statement". */
28978 return;
28979 #endif
28983 /* EXPORT for RIF:
28984 Clear any mouse-face on window W. This function is part of the
28985 redisplay interface, and is called from try_window_id and similar
28986 functions to ensure the mouse-highlight is off. */
28988 void
28989 x_clear_window_mouse_face (struct window *w)
28991 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28992 Lisp_Object window;
28994 block_input ();
28995 XSETWINDOW (window, w);
28996 if (EQ (window, hlinfo->mouse_face_window))
28997 clear_mouse_face (hlinfo);
28998 unblock_input ();
29002 /* EXPORT:
29003 Just discard the mouse face information for frame F, if any.
29004 This is used when the size of F is changed. */
29006 void
29007 cancel_mouse_face (struct frame *f)
29009 Lisp_Object window;
29010 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29012 window = hlinfo->mouse_face_window;
29013 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29014 reset_mouse_highlight (hlinfo);
29019 /***********************************************************************
29020 Exposure Events
29021 ***********************************************************************/
29023 #ifdef HAVE_WINDOW_SYSTEM
29025 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29026 which intersects rectangle R. R is in window-relative coordinates. */
29028 static void
29029 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29030 enum glyph_row_area area)
29032 struct glyph *first = row->glyphs[area];
29033 struct glyph *end = row->glyphs[area] + row->used[area];
29034 struct glyph *last;
29035 int first_x, start_x, x;
29037 if (area == TEXT_AREA && row->fill_line_p)
29038 /* If row extends face to end of line write the whole line. */
29039 draw_glyphs (w, 0, row, area,
29040 0, row->used[area],
29041 DRAW_NORMAL_TEXT, 0);
29042 else
29044 /* Set START_X to the window-relative start position for drawing glyphs of
29045 AREA. The first glyph of the text area can be partially visible.
29046 The first glyphs of other areas cannot. */
29047 start_x = window_box_left_offset (w, area);
29048 x = start_x;
29049 if (area == TEXT_AREA)
29050 x += row->x;
29052 /* Find the first glyph that must be redrawn. */
29053 while (first < end
29054 && x + first->pixel_width < r->x)
29056 x += first->pixel_width;
29057 ++first;
29060 /* Find the last one. */
29061 last = first;
29062 first_x = x;
29063 while (last < end
29064 && x < r->x + r->width)
29066 x += last->pixel_width;
29067 ++last;
29070 /* Repaint. */
29071 if (last > first)
29072 draw_glyphs (w, first_x - start_x, row, area,
29073 first - row->glyphs[area], last - row->glyphs[area],
29074 DRAW_NORMAL_TEXT, 0);
29079 /* Redraw the parts of the glyph row ROW on window W intersecting
29080 rectangle R. R is in window-relative coordinates. Value is
29081 non-zero if mouse-face was overwritten. */
29083 static int
29084 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29086 eassert (row->enabled_p);
29088 if (row->mode_line_p || w->pseudo_window_p)
29089 draw_glyphs (w, 0, row, TEXT_AREA,
29090 0, row->used[TEXT_AREA],
29091 DRAW_NORMAL_TEXT, 0);
29092 else
29094 if (row->used[LEFT_MARGIN_AREA])
29095 expose_area (w, row, r, LEFT_MARGIN_AREA);
29096 if (row->used[TEXT_AREA])
29097 expose_area (w, row, r, TEXT_AREA);
29098 if (row->used[RIGHT_MARGIN_AREA])
29099 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29100 draw_row_fringe_bitmaps (w, row);
29103 return row->mouse_face_p;
29107 /* Redraw those parts of glyphs rows during expose event handling that
29108 overlap other rows. Redrawing of an exposed line writes over parts
29109 of lines overlapping that exposed line; this function fixes that.
29111 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29112 row in W's current matrix that is exposed and overlaps other rows.
29113 LAST_OVERLAPPING_ROW is the last such row. */
29115 static void
29116 expose_overlaps (struct window *w,
29117 struct glyph_row *first_overlapping_row,
29118 struct glyph_row *last_overlapping_row,
29119 XRectangle *r)
29121 struct glyph_row *row;
29123 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29124 if (row->overlapping_p)
29126 eassert (row->enabled_p && !row->mode_line_p);
29128 row->clip = r;
29129 if (row->used[LEFT_MARGIN_AREA])
29130 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29132 if (row->used[TEXT_AREA])
29133 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29135 if (row->used[RIGHT_MARGIN_AREA])
29136 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29137 row->clip = NULL;
29142 /* Return non-zero if W's cursor intersects rectangle R. */
29144 static int
29145 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29147 XRectangle cr, result;
29148 struct glyph *cursor_glyph;
29149 struct glyph_row *row;
29151 if (w->phys_cursor.vpos >= 0
29152 && w->phys_cursor.vpos < w->current_matrix->nrows
29153 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29154 row->enabled_p)
29155 && row->cursor_in_fringe_p)
29157 /* Cursor is in the fringe. */
29158 cr.x = window_box_right_offset (w,
29159 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29160 ? RIGHT_MARGIN_AREA
29161 : TEXT_AREA));
29162 cr.y = row->y;
29163 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29164 cr.height = row->height;
29165 return x_intersect_rectangles (&cr, r, &result);
29168 cursor_glyph = get_phys_cursor_glyph (w);
29169 if (cursor_glyph)
29171 /* r is relative to W's box, but w->phys_cursor.x is relative
29172 to left edge of W's TEXT area. Adjust it. */
29173 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29174 cr.y = w->phys_cursor.y;
29175 cr.width = cursor_glyph->pixel_width;
29176 cr.height = w->phys_cursor_height;
29177 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29178 I assume the effect is the same -- and this is portable. */
29179 return x_intersect_rectangles (&cr, r, &result);
29181 /* If we don't understand the format, pretend we're not in the hot-spot. */
29182 return 0;
29186 /* EXPORT:
29187 Draw a vertical window border to the right of window W if W doesn't
29188 have vertical scroll bars. */
29190 void
29191 x_draw_vertical_border (struct window *w)
29193 struct frame *f = XFRAME (WINDOW_FRAME (w));
29195 /* We could do better, if we knew what type of scroll-bar the adjacent
29196 windows (on either side) have... But we don't :-(
29197 However, I think this works ok. ++KFS 2003-04-25 */
29199 /* Redraw borders between horizontally adjacent windows. Don't
29200 do it for frames with vertical scroll bars because either the
29201 right scroll bar of a window, or the left scroll bar of its
29202 neighbor will suffice as a border. */
29203 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29204 return;
29206 /* Note: It is necessary to redraw both the left and the right
29207 borders, for when only this single window W is being
29208 redisplayed. */
29209 if (!WINDOW_RIGHTMOST_P (w)
29210 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29212 int x0, x1, y0, y1;
29214 window_box_edges (w, &x0, &y0, &x1, &y1);
29215 y1 -= 1;
29217 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29218 x1 -= 1;
29220 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29223 if (!WINDOW_LEFTMOST_P (w)
29224 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29226 int x0, x1, y0, y1;
29228 window_box_edges (w, &x0, &y0, &x1, &y1);
29229 y1 -= 1;
29231 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29232 x0 -= 1;
29234 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29239 /* Draw window dividers for window W. */
29241 void
29242 x_draw_right_divider (struct window *w)
29244 struct frame *f = WINDOW_XFRAME (w);
29246 if (w->mini || w->pseudo_window_p)
29247 return;
29248 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29250 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29251 int x1 = WINDOW_RIGHT_EDGE_X (w);
29252 int y0 = WINDOW_TOP_EDGE_Y (w);
29253 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29255 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29259 static void
29260 x_draw_bottom_divider (struct window *w)
29262 struct frame *f = XFRAME (WINDOW_FRAME (w));
29264 if (w->mini || w->pseudo_window_p)
29265 return;
29266 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29268 int x0 = WINDOW_LEFT_EDGE_X (w);
29269 int x1 = WINDOW_RIGHT_EDGE_X (w);
29270 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29271 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29273 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29277 /* Redraw the part of window W intersection rectangle FR. Pixel
29278 coordinates in FR are frame-relative. Call this function with
29279 input blocked. Value is non-zero if the exposure overwrites
29280 mouse-face. */
29282 static int
29283 expose_window (struct window *w, XRectangle *fr)
29285 struct frame *f = XFRAME (w->frame);
29286 XRectangle wr, r;
29287 int mouse_face_overwritten_p = 0;
29289 /* If window is not yet fully initialized, do nothing. This can
29290 happen when toolkit scroll bars are used and a window is split.
29291 Reconfiguring the scroll bar will generate an expose for a newly
29292 created window. */
29293 if (w->current_matrix == NULL)
29294 return 0;
29296 /* When we're currently updating the window, display and current
29297 matrix usually don't agree. Arrange for a thorough display
29298 later. */
29299 if (w->must_be_updated_p)
29301 SET_FRAME_GARBAGED (f);
29302 return 0;
29305 /* Frame-relative pixel rectangle of W. */
29306 wr.x = WINDOW_LEFT_EDGE_X (w);
29307 wr.y = WINDOW_TOP_EDGE_Y (w);
29308 wr.width = WINDOW_PIXEL_WIDTH (w);
29309 wr.height = WINDOW_PIXEL_HEIGHT (w);
29311 if (x_intersect_rectangles (fr, &wr, &r))
29313 int yb = window_text_bottom_y (w);
29314 struct glyph_row *row;
29315 int cursor_cleared_p, phys_cursor_on_p;
29316 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29318 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29319 r.x, r.y, r.width, r.height));
29321 /* Convert to window coordinates. */
29322 r.x -= WINDOW_LEFT_EDGE_X (w);
29323 r.y -= WINDOW_TOP_EDGE_Y (w);
29325 /* Turn off the cursor. */
29326 if (!w->pseudo_window_p
29327 && phys_cursor_in_rect_p (w, &r))
29329 x_clear_cursor (w);
29330 cursor_cleared_p = 1;
29332 else
29333 cursor_cleared_p = 0;
29335 /* If the row containing the cursor extends face to end of line,
29336 then expose_area might overwrite the cursor outside the
29337 rectangle and thus notice_overwritten_cursor might clear
29338 w->phys_cursor_on_p. We remember the original value and
29339 check later if it is changed. */
29340 phys_cursor_on_p = w->phys_cursor_on_p;
29342 /* Update lines intersecting rectangle R. */
29343 first_overlapping_row = last_overlapping_row = NULL;
29344 for (row = w->current_matrix->rows;
29345 row->enabled_p;
29346 ++row)
29348 int y0 = row->y;
29349 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29351 if ((y0 >= r.y && y0 < r.y + r.height)
29352 || (y1 > r.y && y1 < r.y + r.height)
29353 || (r.y >= y0 && r.y < y1)
29354 || (r.y + r.height > y0 && r.y + r.height < y1))
29356 /* A header line may be overlapping, but there is no need
29357 to fix overlapping areas for them. KFS 2005-02-12 */
29358 if (row->overlapping_p && !row->mode_line_p)
29360 if (first_overlapping_row == NULL)
29361 first_overlapping_row = row;
29362 last_overlapping_row = row;
29365 row->clip = fr;
29366 if (expose_line (w, row, &r))
29367 mouse_face_overwritten_p = 1;
29368 row->clip = NULL;
29370 else if (row->overlapping_p)
29372 /* We must redraw a row overlapping the exposed area. */
29373 if (y0 < r.y
29374 ? y0 + row->phys_height > r.y
29375 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29377 if (first_overlapping_row == NULL)
29378 first_overlapping_row = row;
29379 last_overlapping_row = row;
29383 if (y1 >= yb)
29384 break;
29387 /* Display the mode line if there is one. */
29388 if (WINDOW_WANTS_MODELINE_P (w)
29389 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29390 row->enabled_p)
29391 && row->y < r.y + r.height)
29393 if (expose_line (w, row, &r))
29394 mouse_face_overwritten_p = 1;
29397 if (!w->pseudo_window_p)
29399 /* Fix the display of overlapping rows. */
29400 if (first_overlapping_row)
29401 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29402 fr);
29404 /* Draw border between windows. */
29405 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29406 x_draw_right_divider (w);
29407 else
29408 x_draw_vertical_border (w);
29410 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29411 x_draw_bottom_divider (w);
29413 /* Turn the cursor on again. */
29414 if (cursor_cleared_p
29415 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29416 update_window_cursor (w, 1);
29420 return mouse_face_overwritten_p;
29425 /* Redraw (parts) of all windows in the window tree rooted at W that
29426 intersect R. R contains frame pixel coordinates. Value is
29427 non-zero if the exposure overwrites mouse-face. */
29429 static int
29430 expose_window_tree (struct window *w, XRectangle *r)
29432 struct frame *f = XFRAME (w->frame);
29433 int mouse_face_overwritten_p = 0;
29435 while (w && !FRAME_GARBAGED_P (f))
29437 if (WINDOWP (w->contents))
29438 mouse_face_overwritten_p
29439 |= expose_window_tree (XWINDOW (w->contents), r);
29440 else
29441 mouse_face_overwritten_p |= expose_window (w, r);
29443 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29446 return mouse_face_overwritten_p;
29450 /* EXPORT:
29451 Redisplay an exposed area of frame F. X and Y are the upper-left
29452 corner of the exposed rectangle. W and H are width and height of
29453 the exposed area. All are pixel values. W or H zero means redraw
29454 the entire frame. */
29456 void
29457 expose_frame (struct frame *f, int x, int y, int w, int h)
29459 XRectangle r;
29460 int mouse_face_overwritten_p = 0;
29462 TRACE ((stderr, "expose_frame "));
29464 /* No need to redraw if frame will be redrawn soon. */
29465 if (FRAME_GARBAGED_P (f))
29467 TRACE ((stderr, " garbaged\n"));
29468 return;
29471 /* If basic faces haven't been realized yet, there is no point in
29472 trying to redraw anything. This can happen when we get an expose
29473 event while Emacs is starting, e.g. by moving another window. */
29474 if (FRAME_FACE_CACHE (f) == NULL
29475 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29477 TRACE ((stderr, " no faces\n"));
29478 return;
29481 if (w == 0 || h == 0)
29483 r.x = r.y = 0;
29484 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29485 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29487 else
29489 r.x = x;
29490 r.y = y;
29491 r.width = w;
29492 r.height = h;
29495 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29496 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29498 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29499 if (WINDOWP (f->tool_bar_window))
29500 mouse_face_overwritten_p
29501 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29502 #endif
29504 #ifdef HAVE_X_WINDOWS
29505 #ifndef MSDOS
29506 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29507 if (WINDOWP (f->menu_bar_window))
29508 mouse_face_overwritten_p
29509 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29510 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29511 #endif
29512 #endif
29514 /* Some window managers support a focus-follows-mouse style with
29515 delayed raising of frames. Imagine a partially obscured frame,
29516 and moving the mouse into partially obscured mouse-face on that
29517 frame. The visible part of the mouse-face will be highlighted,
29518 then the WM raises the obscured frame. With at least one WM, KDE
29519 2.1, Emacs is not getting any event for the raising of the frame
29520 (even tried with SubstructureRedirectMask), only Expose events.
29521 These expose events will draw text normally, i.e. not
29522 highlighted. Which means we must redo the highlight here.
29523 Subsume it under ``we love X''. --gerd 2001-08-15 */
29524 /* Included in Windows version because Windows most likely does not
29525 do the right thing if any third party tool offers
29526 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29527 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29529 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29530 if (f == hlinfo->mouse_face_mouse_frame)
29532 int mouse_x = hlinfo->mouse_face_mouse_x;
29533 int mouse_y = hlinfo->mouse_face_mouse_y;
29534 clear_mouse_face (hlinfo);
29535 note_mouse_highlight (f, mouse_x, mouse_y);
29541 /* EXPORT:
29542 Determine the intersection of two rectangles R1 and R2. Return
29543 the intersection in *RESULT. Value is non-zero if RESULT is not
29544 empty. */
29547 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29549 XRectangle *left, *right;
29550 XRectangle *upper, *lower;
29551 int intersection_p = 0;
29553 /* Rearrange so that R1 is the left-most rectangle. */
29554 if (r1->x < r2->x)
29555 left = r1, right = r2;
29556 else
29557 left = r2, right = r1;
29559 /* X0 of the intersection is right.x0, if this is inside R1,
29560 otherwise there is no intersection. */
29561 if (right->x <= left->x + left->width)
29563 result->x = right->x;
29565 /* The right end of the intersection is the minimum of
29566 the right ends of left and right. */
29567 result->width = (min (left->x + left->width, right->x + right->width)
29568 - result->x);
29570 /* Same game for Y. */
29571 if (r1->y < r2->y)
29572 upper = r1, lower = r2;
29573 else
29574 upper = r2, lower = r1;
29576 /* The upper end of the intersection is lower.y0, if this is inside
29577 of upper. Otherwise, there is no intersection. */
29578 if (lower->y <= upper->y + upper->height)
29580 result->y = lower->y;
29582 /* The lower end of the intersection is the minimum of the lower
29583 ends of upper and lower. */
29584 result->height = (min (lower->y + lower->height,
29585 upper->y + upper->height)
29586 - result->y);
29587 intersection_p = 1;
29591 return intersection_p;
29594 #endif /* HAVE_WINDOW_SYSTEM */
29597 /***********************************************************************
29598 Initialization
29599 ***********************************************************************/
29601 void
29602 syms_of_xdisp (void)
29604 Vwith_echo_area_save_vector = Qnil;
29605 staticpro (&Vwith_echo_area_save_vector);
29607 Vmessage_stack = Qnil;
29608 staticpro (&Vmessage_stack);
29610 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29611 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29613 message_dolog_marker1 = Fmake_marker ();
29614 staticpro (&message_dolog_marker1);
29615 message_dolog_marker2 = Fmake_marker ();
29616 staticpro (&message_dolog_marker2);
29617 message_dolog_marker3 = Fmake_marker ();
29618 staticpro (&message_dolog_marker3);
29620 #ifdef GLYPH_DEBUG
29621 defsubr (&Sdump_frame_glyph_matrix);
29622 defsubr (&Sdump_glyph_matrix);
29623 defsubr (&Sdump_glyph_row);
29624 defsubr (&Sdump_tool_bar_row);
29625 defsubr (&Strace_redisplay);
29626 defsubr (&Strace_to_stderr);
29627 #endif
29628 #ifdef HAVE_WINDOW_SYSTEM
29629 defsubr (&Stool_bar_height);
29630 defsubr (&Slookup_image_map);
29631 #endif
29632 defsubr (&Sline_pixel_height);
29633 defsubr (&Sformat_mode_line);
29634 defsubr (&Sinvisible_p);
29635 defsubr (&Scurrent_bidi_paragraph_direction);
29636 defsubr (&Swindow_text_pixel_size);
29637 defsubr (&Smove_point_visually);
29639 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29640 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29641 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29642 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29643 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29644 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29645 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29646 DEFSYM (Qeval, "eval");
29647 DEFSYM (QCdata, ":data");
29648 DEFSYM (Qdisplay, "display");
29649 DEFSYM (Qspace_width, "space-width");
29650 DEFSYM (Qraise, "raise");
29651 DEFSYM (Qslice, "slice");
29652 DEFSYM (Qspace, "space");
29653 DEFSYM (Qmargin, "margin");
29654 DEFSYM (Qpointer, "pointer");
29655 DEFSYM (Qleft_margin, "left-margin");
29656 DEFSYM (Qright_margin, "right-margin");
29657 DEFSYM (Qcenter, "center");
29658 DEFSYM (Qline_height, "line-height");
29659 DEFSYM (QCalign_to, ":align-to");
29660 DEFSYM (QCrelative_width, ":relative-width");
29661 DEFSYM (QCrelative_height, ":relative-height");
29662 DEFSYM (QCeval, ":eval");
29663 DEFSYM (QCpropertize, ":propertize");
29664 DEFSYM (QCfile, ":file");
29665 DEFSYM (Qfontified, "fontified");
29666 DEFSYM (Qfontification_functions, "fontification-functions");
29667 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29668 DEFSYM (Qescape_glyph, "escape-glyph");
29669 DEFSYM (Qnobreak_space, "nobreak-space");
29670 DEFSYM (Qimage, "image");
29671 DEFSYM (Qtext, "text");
29672 DEFSYM (Qboth, "both");
29673 DEFSYM (Qboth_horiz, "both-horiz");
29674 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29675 DEFSYM (QCmap, ":map");
29676 DEFSYM (QCpointer, ":pointer");
29677 DEFSYM (Qrect, "rect");
29678 DEFSYM (Qcircle, "circle");
29679 DEFSYM (Qpoly, "poly");
29680 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29681 DEFSYM (Qgrow_only, "grow-only");
29682 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29683 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29684 DEFSYM (Qposition, "position");
29685 DEFSYM (Qbuffer_position, "buffer-position");
29686 DEFSYM (Qobject, "object");
29687 DEFSYM (Qbar, "bar");
29688 DEFSYM (Qhbar, "hbar");
29689 DEFSYM (Qbox, "box");
29690 DEFSYM (Qhollow, "hollow");
29691 DEFSYM (Qhand, "hand");
29692 DEFSYM (Qarrow, "arrow");
29693 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29695 list_of_error = list1 (list2 (intern_c_string ("error"),
29696 intern_c_string ("void-variable")));
29697 staticpro (&list_of_error);
29699 DEFSYM (Qlast_arrow_position, "last-arrow-position");
29700 DEFSYM (Qlast_arrow_string, "last-arrow-string");
29701 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
29702 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
29704 echo_buffer[0] = echo_buffer[1] = Qnil;
29705 staticpro (&echo_buffer[0]);
29706 staticpro (&echo_buffer[1]);
29708 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
29709 staticpro (&echo_area_buffer[0]);
29710 staticpro (&echo_area_buffer[1]);
29712 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
29713 staticpro (&Vmessages_buffer_name);
29715 mode_line_proptrans_alist = Qnil;
29716 staticpro (&mode_line_proptrans_alist);
29717 mode_line_string_list = Qnil;
29718 staticpro (&mode_line_string_list);
29719 mode_line_string_face = Qnil;
29720 staticpro (&mode_line_string_face);
29721 mode_line_string_face_prop = Qnil;
29722 staticpro (&mode_line_string_face_prop);
29723 Vmode_line_unwind_vector = Qnil;
29724 staticpro (&Vmode_line_unwind_vector);
29726 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
29728 help_echo_string = Qnil;
29729 staticpro (&help_echo_string);
29730 help_echo_object = Qnil;
29731 staticpro (&help_echo_object);
29732 help_echo_window = Qnil;
29733 staticpro (&help_echo_window);
29734 previous_help_echo_string = Qnil;
29735 staticpro (&previous_help_echo_string);
29736 help_echo_pos = -1;
29738 DEFSYM (Qright_to_left, "right-to-left");
29739 DEFSYM (Qleft_to_right, "left-to-right");
29741 #ifdef HAVE_WINDOW_SYSTEM
29742 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
29743 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
29744 For example, if a block cursor is over a tab, it will be drawn as
29745 wide as that tab on the display. */);
29746 x_stretch_cursor_p = 0;
29747 #endif
29749 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
29750 doc: /* Non-nil means highlight trailing whitespace.
29751 The face used for trailing whitespace is `trailing-whitespace'. */);
29752 Vshow_trailing_whitespace = Qnil;
29754 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
29755 doc: /* Control highlighting of non-ASCII space and hyphen chars.
29756 If the value is t, Emacs highlights non-ASCII chars which have the
29757 same appearance as an ASCII space or hyphen, using the `nobreak-space'
29758 or `escape-glyph' face respectively.
29760 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
29761 U+2011 (non-breaking hyphen) are affected.
29763 Any other non-nil value means to display these characters as a escape
29764 glyph followed by an ordinary space or hyphen.
29766 A value of nil means no special handling of these characters. */);
29767 Vnobreak_char_display = Qt;
29769 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
29770 doc: /* The pointer shape to show in void text areas.
29771 A value of nil means to show the text pointer. Other options are `arrow',
29772 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
29773 Vvoid_text_area_pointer = Qarrow;
29775 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
29776 doc: /* Non-nil means don't actually do any redisplay.
29777 This is used for internal purposes. */);
29778 Vinhibit_redisplay = Qnil;
29780 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
29781 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
29782 Vglobal_mode_string = Qnil;
29784 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
29785 doc: /* Marker for where to display an arrow on top of the buffer text.
29786 This must be the beginning of a line in order to work.
29787 See also `overlay-arrow-string'. */);
29788 Voverlay_arrow_position = Qnil;
29790 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
29791 doc: /* String to display as an arrow in non-window frames.
29792 See also `overlay-arrow-position'. */);
29793 Voverlay_arrow_string = build_pure_c_string ("=>");
29795 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
29796 doc: /* List of variables (symbols) which hold markers for overlay arrows.
29797 The symbols on this list are examined during redisplay to determine
29798 where to display overlay arrows. */);
29799 Voverlay_arrow_variable_list
29800 = list1 (intern_c_string ("overlay-arrow-position"));
29802 DEFVAR_INT ("scroll-step", emacs_scroll_step,
29803 doc: /* The number of lines to try scrolling a window by when point moves out.
29804 If that fails to bring point back on frame, point is centered instead.
29805 If this is zero, point is always centered after it moves off frame.
29806 If you want scrolling to always be a line at a time, you should set
29807 `scroll-conservatively' to a large value rather than set this to 1. */);
29809 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
29810 doc: /* Scroll up to this many lines, to bring point back on screen.
29811 If point moves off-screen, redisplay will scroll by up to
29812 `scroll-conservatively' lines in order to bring point just barely
29813 onto the screen again. If that cannot be done, then redisplay
29814 recenters point as usual.
29816 If the value is greater than 100, redisplay will never recenter point,
29817 but will always scroll just enough text to bring point into view, even
29818 if you move far away.
29820 A value of zero means always recenter point if it moves off screen. */);
29821 scroll_conservatively = 0;
29823 DEFVAR_INT ("scroll-margin", scroll_margin,
29824 doc: /* Number of lines of margin at the top and bottom of a window.
29825 Recenter the window whenever point gets within this many lines
29826 of the top or bottom of the window. */);
29827 scroll_margin = 0;
29829 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
29830 doc: /* Pixels per inch value for non-window system displays.
29831 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
29832 Vdisplay_pixels_per_inch = make_float (72.0);
29834 #ifdef GLYPH_DEBUG
29835 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
29836 #endif
29838 DEFVAR_LISP ("truncate-partial-width-windows",
29839 Vtruncate_partial_width_windows,
29840 doc: /* Non-nil means truncate lines in windows narrower than the frame.
29841 For an integer value, truncate lines in each window narrower than the
29842 full frame width, provided the window width is less than that integer;
29843 otherwise, respect the value of `truncate-lines'.
29845 For any other non-nil value, truncate lines in all windows that do
29846 not span the full frame width.
29848 A value of nil means to respect the value of `truncate-lines'.
29850 If `word-wrap' is enabled, you might want to reduce this. */);
29851 Vtruncate_partial_width_windows = make_number (50);
29853 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29854 doc: /* Maximum buffer size for which line number should be displayed.
29855 If the buffer is bigger than this, the line number does not appear
29856 in the mode line. A value of nil means no limit. */);
29857 Vline_number_display_limit = Qnil;
29859 DEFVAR_INT ("line-number-display-limit-width",
29860 line_number_display_limit_width,
29861 doc: /* Maximum line width (in characters) for line number display.
29862 If the average length of the lines near point is bigger than this, then the
29863 line number may be omitted from the mode line. */);
29864 line_number_display_limit_width = 200;
29866 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29867 doc: /* Non-nil means highlight region even in nonselected windows. */);
29868 highlight_nonselected_windows = 0;
29870 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29871 doc: /* Non-nil if more than one frame is visible on this display.
29872 Minibuffer-only frames don't count, but iconified frames do.
29873 This variable is not guaranteed to be accurate except while processing
29874 `frame-title-format' and `icon-title-format'. */);
29876 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29877 doc: /* Template for displaying the title bar of visible frames.
29878 \(Assuming the window manager supports this feature.)
29880 This variable has the same structure as `mode-line-format', except that
29881 the %c and %l constructs are ignored. It is used only on frames for
29882 which no explicit name has been set \(see `modify-frame-parameters'). */);
29884 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29885 doc: /* Template for displaying the title bar of an iconified frame.
29886 \(Assuming the window manager supports this feature.)
29887 This variable has the same structure as `mode-line-format' (which see),
29888 and is used only on frames for which no explicit name has been set
29889 \(see `modify-frame-parameters'). */);
29890 Vicon_title_format
29891 = Vframe_title_format
29892 = listn (CONSTYPE_PURE, 3,
29893 intern_c_string ("multiple-frames"),
29894 build_pure_c_string ("%b"),
29895 listn (CONSTYPE_PURE, 4,
29896 empty_unibyte_string,
29897 intern_c_string ("invocation-name"),
29898 build_pure_c_string ("@"),
29899 intern_c_string ("system-name")));
29901 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29902 doc: /* Maximum number of lines to keep in the message log buffer.
29903 If nil, disable message logging. If t, log messages but don't truncate
29904 the buffer when it becomes large. */);
29905 Vmessage_log_max = make_number (1000);
29907 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29908 doc: /* Functions called before redisplay, if window sizes have changed.
29909 The value should be a list of functions that take one argument.
29910 Just before redisplay, for each frame, if any of its windows have changed
29911 size since the last redisplay, or have been split or deleted,
29912 all the functions in the list are called, with the frame as argument. */);
29913 Vwindow_size_change_functions = Qnil;
29915 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29916 doc: /* List of functions to call before redisplaying a window with scrolling.
29917 Each function is called with two arguments, the window and its new
29918 display-start position. Note that these functions are also called by
29919 `set-window-buffer'. Also note that the value of `window-end' is not
29920 valid when these functions are called.
29922 Warning: Do not use this feature to alter the way the window
29923 is scrolled. It is not designed for that, and such use probably won't
29924 work. */);
29925 Vwindow_scroll_functions = Qnil;
29927 DEFVAR_LISP ("window-text-change-functions",
29928 Vwindow_text_change_functions,
29929 doc: /* Functions to call in redisplay when text in the window might change. */);
29930 Vwindow_text_change_functions = Qnil;
29932 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29933 doc: /* Functions called when redisplay of a window reaches the end trigger.
29934 Each function is called with two arguments, the window and the end trigger value.
29935 See `set-window-redisplay-end-trigger'. */);
29936 Vredisplay_end_trigger_functions = Qnil;
29938 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29939 doc: /* Non-nil means autoselect window with mouse pointer.
29940 If nil, do not autoselect windows.
29941 A positive number means delay autoselection by that many seconds: a
29942 window is autoselected only after the mouse has remained in that
29943 window for the duration of the delay.
29944 A negative number has a similar effect, but causes windows to be
29945 autoselected only after the mouse has stopped moving. \(Because of
29946 the way Emacs compares mouse events, you will occasionally wait twice
29947 that time before the window gets selected.\)
29948 Any other value means to autoselect window instantaneously when the
29949 mouse pointer enters it.
29951 Autoselection selects the minibuffer only if it is active, and never
29952 unselects the minibuffer if it is active.
29954 When customizing this variable make sure that the actual value of
29955 `focus-follows-mouse' matches the behavior of your window manager. */);
29956 Vmouse_autoselect_window = Qnil;
29958 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29959 doc: /* Non-nil means automatically resize tool-bars.
29960 This dynamically changes the tool-bar's height to the minimum height
29961 that is needed to make all tool-bar items visible.
29962 If value is `grow-only', the tool-bar's height is only increased
29963 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29964 Vauto_resize_tool_bars = Qt;
29966 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29967 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29968 auto_raise_tool_bar_buttons_p = 1;
29970 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29971 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29972 make_cursor_line_fully_visible_p = 1;
29974 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29975 doc: /* Border below tool-bar in pixels.
29976 If an integer, use it as the height of the border.
29977 If it is one of `internal-border-width' or `border-width', use the
29978 value of the corresponding frame parameter.
29979 Otherwise, no border is added below the tool-bar. */);
29980 Vtool_bar_border = Qinternal_border_width;
29982 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29983 doc: /* Margin around tool-bar buttons in pixels.
29984 If an integer, use that for both horizontal and vertical margins.
29985 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29986 HORZ specifying the horizontal margin, and VERT specifying the
29987 vertical margin. */);
29988 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29990 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29991 doc: /* Relief thickness of tool-bar buttons. */);
29992 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29994 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29995 doc: /* Tool bar style to use.
29996 It can be one of
29997 image - show images only
29998 text - show text only
29999 both - show both, text below image
30000 both-horiz - show text to the right of the image
30001 text-image-horiz - show text to the left of the image
30002 any other - use system default or image if no system default.
30004 This variable only affects the GTK+ toolkit version of Emacs. */);
30005 Vtool_bar_style = Qnil;
30007 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30008 doc: /* Maximum number of characters a label can have to be shown.
30009 The tool bar style must also show labels for this to have any effect, see
30010 `tool-bar-style'. */);
30011 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30013 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30014 doc: /* List of functions to call to fontify regions of text.
30015 Each function is called with one argument POS. Functions must
30016 fontify a region starting at POS in the current buffer, and give
30017 fontified regions the property `fontified'. */);
30018 Vfontification_functions = Qnil;
30019 Fmake_variable_buffer_local (Qfontification_functions);
30021 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30022 unibyte_display_via_language_environment,
30023 doc: /* Non-nil means display unibyte text according to language environment.
30024 Specifically, this means that raw bytes in the range 160-255 decimal
30025 are displayed by converting them to the equivalent multibyte characters
30026 according to the current language environment. As a result, they are
30027 displayed according to the current fontset.
30029 Note that this variable affects only how these bytes are displayed,
30030 but does not change the fact they are interpreted as raw bytes. */);
30031 unibyte_display_via_language_environment = 0;
30033 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30034 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30035 If a float, it specifies a fraction of the mini-window frame's height.
30036 If an integer, it specifies a number of lines. */);
30037 Vmax_mini_window_height = make_float (0.25);
30039 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30040 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30041 A value of nil means don't automatically resize mini-windows.
30042 A value of t means resize them to fit the text displayed in them.
30043 A value of `grow-only', the default, means let mini-windows grow only;
30044 they return to their normal size when the minibuffer is closed, or the
30045 echo area becomes empty. */);
30046 Vresize_mini_windows = Qgrow_only;
30048 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30049 doc: /* Alist specifying how to blink the cursor off.
30050 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30051 `cursor-type' frame-parameter or variable equals ON-STATE,
30052 comparing using `equal', Emacs uses OFF-STATE to specify
30053 how to blink it off. ON-STATE and OFF-STATE are values for
30054 the `cursor-type' frame parameter.
30056 If a frame's ON-STATE has no entry in this list,
30057 the frame's other specifications determine how to blink the cursor off. */);
30058 Vblink_cursor_alist = Qnil;
30060 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30061 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30062 If non-nil, windows are automatically scrolled horizontally to make
30063 point visible. */);
30064 automatic_hscrolling_p = 1;
30065 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30067 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30068 doc: /* How many columns away from the window edge point is allowed to get
30069 before automatic hscrolling will horizontally scroll the window. */);
30070 hscroll_margin = 5;
30072 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30073 doc: /* How many columns to scroll the window when point gets too close to the edge.
30074 When point is less than `hscroll-margin' columns from the window
30075 edge, automatic hscrolling will scroll the window by the amount of columns
30076 determined by this variable. If its value is a positive integer, scroll that
30077 many columns. If it's a positive floating-point number, it specifies the
30078 fraction of the window's width to scroll. If it's nil or zero, point will be
30079 centered horizontally after the scroll. Any other value, including negative
30080 numbers, are treated as if the value were zero.
30082 Automatic hscrolling always moves point outside the scroll margin, so if
30083 point was more than scroll step columns inside the margin, the window will
30084 scroll more than the value given by the scroll step.
30086 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30087 and `scroll-right' overrides this variable's effect. */);
30088 Vhscroll_step = make_number (0);
30090 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30091 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30092 Bind this around calls to `message' to let it take effect. */);
30093 message_truncate_lines = 0;
30095 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30096 doc: /* Normal hook run to update the menu bar definitions.
30097 Redisplay runs this hook before it redisplays the menu bar.
30098 This is used to update submenus such as Buffers,
30099 whose contents depend on various data. */);
30100 Vmenu_bar_update_hook = Qnil;
30102 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30103 doc: /* Frame for which we are updating a menu.
30104 The enable predicate for a menu binding should check this variable. */);
30105 Vmenu_updating_frame = Qnil;
30107 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30108 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30109 inhibit_menubar_update = 0;
30111 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30112 doc: /* Prefix prepended to all continuation lines at display time.
30113 The value may be a string, an image, or a stretch-glyph; it is
30114 interpreted in the same way as the value of a `display' text property.
30116 This variable is overridden by any `wrap-prefix' text or overlay
30117 property.
30119 To add a prefix to non-continuation lines, use `line-prefix'. */);
30120 Vwrap_prefix = Qnil;
30121 DEFSYM (Qwrap_prefix, "wrap-prefix");
30122 Fmake_variable_buffer_local (Qwrap_prefix);
30124 DEFVAR_LISP ("line-prefix", Vline_prefix,
30125 doc: /* Prefix prepended to all non-continuation lines at display time.
30126 The value may be a string, an image, or a stretch-glyph; it is
30127 interpreted in the same way as the value of a `display' text property.
30129 This variable is overridden by any `line-prefix' text or overlay
30130 property.
30132 To add a prefix to continuation lines, use `wrap-prefix'. */);
30133 Vline_prefix = Qnil;
30134 DEFSYM (Qline_prefix, "line-prefix");
30135 Fmake_variable_buffer_local (Qline_prefix);
30137 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30138 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30139 inhibit_eval_during_redisplay = 0;
30141 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30142 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30143 inhibit_free_realized_faces = 0;
30145 #ifdef GLYPH_DEBUG
30146 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30147 doc: /* Inhibit try_window_id display optimization. */);
30148 inhibit_try_window_id = 0;
30150 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30151 doc: /* Inhibit try_window_reusing display optimization. */);
30152 inhibit_try_window_reusing = 0;
30154 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30155 doc: /* Inhibit try_cursor_movement display optimization. */);
30156 inhibit_try_cursor_movement = 0;
30157 #endif /* GLYPH_DEBUG */
30159 DEFVAR_INT ("overline-margin", overline_margin,
30160 doc: /* Space between overline and text, in pixels.
30161 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30162 margin to the character height. */);
30163 overline_margin = 2;
30165 DEFVAR_INT ("underline-minimum-offset",
30166 underline_minimum_offset,
30167 doc: /* Minimum distance between baseline and underline.
30168 This can improve legibility of underlined text at small font sizes,
30169 particularly when using variable `x-use-underline-position-properties'
30170 with fonts that specify an UNDERLINE_POSITION relatively close to the
30171 baseline. The default value is 1. */);
30172 underline_minimum_offset = 1;
30174 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30175 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30176 This feature only works when on a window system that can change
30177 cursor shapes. */);
30178 display_hourglass_p = 1;
30180 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30181 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30182 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30184 #ifdef HAVE_WINDOW_SYSTEM
30185 hourglass_atimer = NULL;
30186 hourglass_shown_p = 0;
30187 #endif /* HAVE_WINDOW_SYSTEM */
30189 DEFSYM (Qglyphless_char, "glyphless-char");
30190 DEFSYM (Qhex_code, "hex-code");
30191 DEFSYM (Qempty_box, "empty-box");
30192 DEFSYM (Qthin_space, "thin-space");
30193 DEFSYM (Qzero_width, "zero-width");
30195 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30196 doc: /* Function run just before redisplay.
30197 It is called with one argument, which is the set of windows that are to
30198 be redisplayed. This set can be nil (meaning, only the selected window),
30199 or t (meaning all windows). */);
30200 Vpre_redisplay_function = intern ("ignore");
30202 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30203 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30205 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30206 doc: /* Char-table defining glyphless characters.
30207 Each element, if non-nil, should be one of the following:
30208 an ASCII acronym string: display this string in a box
30209 `hex-code': display the hexadecimal code of a character in a box
30210 `empty-box': display as an empty box
30211 `thin-space': display as 1-pixel width space
30212 `zero-width': don't display
30213 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30214 display method for graphical terminals and text terminals respectively.
30215 GRAPHICAL and TEXT should each have one of the values listed above.
30217 The char-table has one extra slot to control the display of a character for
30218 which no font is found. This slot only takes effect on graphical terminals.
30219 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30220 `thin-space'. The default is `empty-box'.
30222 If a character has a non-nil entry in an active display table, the
30223 display table takes effect; in this case, Emacs does not consult
30224 `glyphless-char-display' at all. */);
30225 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30226 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30227 Qempty_box);
30229 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30230 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30231 Vdebug_on_message = Qnil;
30233 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30234 doc: /* */);
30235 Vredisplay__all_windows_cause
30236 = Fmake_vector (make_number (100), make_number (0));
30238 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30239 doc: /* */);
30240 Vredisplay__mode_lines_cause
30241 = Fmake_vector (make_number (100), make_number (0));
30245 /* Initialize this module when Emacs starts. */
30247 void
30248 init_xdisp (void)
30250 CHARPOS (this_line_start_pos) = 0;
30252 if (!noninteractive)
30254 struct window *m = XWINDOW (minibuf_window);
30255 Lisp_Object frame = m->frame;
30256 struct frame *f = XFRAME (frame);
30257 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30258 struct window *r = XWINDOW (root);
30259 int i;
30261 echo_area_window = minibuf_window;
30263 r->top_line = FRAME_TOP_MARGIN (f);
30264 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30265 r->total_cols = FRAME_COLS (f);
30266 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30267 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30268 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30270 m->top_line = FRAME_LINES (f) - 1;
30271 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30272 m->total_cols = FRAME_COLS (f);
30273 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30274 m->total_lines = 1;
30275 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30277 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30278 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30279 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30281 /* The default ellipsis glyphs `...'. */
30282 for (i = 0; i < 3; ++i)
30283 default_invis_vector[i] = make_number ('.');
30287 /* Allocate the buffer for frame titles.
30288 Also used for `format-mode-line'. */
30289 int size = 100;
30290 mode_line_noprop_buf = xmalloc (size);
30291 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30292 mode_line_noprop_ptr = mode_line_noprop_buf;
30293 mode_line_target = MODE_LINE_DISPLAY;
30296 help_echo_showing_p = 0;
30299 #ifdef HAVE_WINDOW_SYSTEM
30301 /* Platform-independent portion of hourglass implementation. */
30303 /* Cancel a currently active hourglass timer, and start a new one. */
30304 void
30305 start_hourglass (void)
30307 struct timespec delay;
30309 cancel_hourglass ();
30311 if (INTEGERP (Vhourglass_delay)
30312 && XINT (Vhourglass_delay) > 0)
30313 delay = make_timespec (min (XINT (Vhourglass_delay),
30314 TYPE_MAXIMUM (time_t)),
30316 else if (FLOATP (Vhourglass_delay)
30317 && XFLOAT_DATA (Vhourglass_delay) > 0)
30318 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30319 else
30320 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30322 #ifdef HAVE_NTGUI
30324 extern void w32_note_current_window (void);
30325 w32_note_current_window ();
30327 #endif /* HAVE_NTGUI */
30329 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30330 show_hourglass, NULL);
30334 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30335 shown. */
30336 void
30337 cancel_hourglass (void)
30339 if (hourglass_atimer)
30341 cancel_atimer (hourglass_atimer);
30342 hourglass_atimer = NULL;
30345 if (hourglass_shown_p)
30346 hide_hourglass ();
30349 #endif /* HAVE_WINDOW_SYSTEM */