Tweak debbugs entry in gnus-bug-group-download-format-alist again.
[emacs.git] / src / xdisp.c
bloba072ff2c171bb9d92353e74d4bd451b5e8dcffaf
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
160 Frame matrices.
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
181 Bidirectional display.
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
224 Bidirectional display and character compositions
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
251 Moving an iterator in bidirectional text
252 without producing glyphs
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
315 #include "font.h"
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
321 #define INFINITY 10000000
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
346 static Lisp_Object Qfontification_functions;
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
351 /* Non-nil means don't actually do any redisplay. */
353 Lisp_Object Qinhibit_redisplay;
355 /* Names of text properties relevant for redisplay. */
357 Lisp_Object Qdisplay;
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
368 #ifdef HAVE_WINDOW_SYSTEM
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
392 /* Name of the face used to highlight trailing whitespace. */
394 static Lisp_Object Qtrailing_whitespace;
396 /* Name and number of the face used to highlight escape glyphs. */
398 static Lisp_Object Qescape_glyph;
400 /* Name and number of the face used to highlight non-breaking spaces. */
402 static Lisp_Object Qnobreak_space;
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
407 Lisp_Object Qimage;
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
420 int noninteractive_need_newline;
422 /* Non-zero means print newline to message log before next message. */
424 static int message_log_need_newline;
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
438 static struct text_pos this_line_start_pos;
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
443 static struct text_pos this_line_end_pos;
445 /* The vertical positions and the height of this line. */
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
454 static int this_line_start_x;
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
460 static struct text_pos this_line_min_pos;
462 /* Buffer that this_line_.* variables are referring to. */
464 static struct buffer *this_line_buffer;
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
479 Lisp_Object Qmenu_bar_update_hook;
481 /* Nonzero if an overlay arrow has been displayed in this window. */
483 static int overlay_arrow_seen;
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
489 int buffer_shared;
491 /* Vector containing glyphs for an ellipsis `...'. */
493 static Lisp_Object default_invis_vector[3];
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
499 Lisp_Object echo_area_window;
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
506 static Lisp_Object Vmessage_stack;
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
511 static int message_enable_multibyte;
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
515 int update_mode_lines;
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
520 int windows_or_buffers_changed;
522 /* Nonzero means a frame's cursor type has been changed. */
524 int cursor_type_changed;
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
529 static int line_number_displayed;
531 /* The name of the *Messages* buffer, a string. */
533 static Lisp_Object Vmessages_buffer_name;
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
538 Lisp_Object echo_area_buffer[2];
540 /* The buffers referenced from echo_area_buffer. */
542 static Lisp_Object echo_buffer[2];
544 /* A vector saved used in with_area_buffer to reduce consing. */
546 static Lisp_Object Vwith_echo_area_save_vector;
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
551 static int display_last_displayed_message_p;
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
556 static int message_buf_print;
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
566 static int message_cleared_p;
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
575 /* Ascent and height of the last line processed by move_it_to. */
577 static int last_max_ascent, last_height;
579 /* Non-zero if there's a help-echo in the echo area. */
581 int help_echo_showing_p;
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
587 int current_mode_line_height, current_header_line_height;
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
595 #define TEXT_PROP_DISTANCE_LIMIT 100
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
620 #if GLYPH_DEBUG
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
625 int trace_redisplay_p;
627 #endif /* GLYPH_DEBUG */
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
638 static Lisp_Object Qauto_hscroll_mode;
640 /* Buffer being redisplayed -- for redisplay_window_error. */
642 static struct buffer *displayed_buffer;
644 /* Value returned from text property handlers (see below). */
646 enum prop_handled
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
654 /* A description of text properties that redisplay is interested
655 in. */
657 struct props
659 /* The name of the property. */
660 Lisp_Object *name;
662 /* A unique index for the property. */
663 enum prop_idx idx;
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
677 /* Properties handled by iterators. */
679 static struct props it_props[] =
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
696 /* Enumeration returned by some move_it_.* functions internally. */
698 enum move_it_result
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
729 /* Similarly for the image cache. */
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
739 /* Non-zero while redisplay_internal is in progress. */
741 int redisplaying_p;
743 static Lisp_Object Qinhibit_free_realized_faces;
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
753 /* Temporary variable for XTread_socket. */
755 Lisp_Object previous_help_echo_string;
757 /* Platform-independent portion of hourglass implementation. */
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
783 /* Function prototypes. */
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
796 static void handle_line_prefix (struct it *);
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
925 #ifdef HAVE_WINDOW_SYSTEM
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
940 #endif /* HAVE_WINDOW_SYSTEM */
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
955 This is the height of W minus the height of a mode line, if any. */
957 inline int
958 window_text_bottom_y (struct window *w)
960 int height = WINDOW_TOTAL_HEIGHT (w);
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
971 inline int
972 window_box_width (struct window *w, int area)
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
977 if (!w->pseudo_window_p)
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
981 if (area == TEXT_AREA)
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
989 else if (area == LEFT_MARGIN_AREA)
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
995 else if (area == RIGHT_MARGIN_AREA)
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1010 inline int
1011 window_box_height (struct window *w)
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1016 xassert (height >= 0);
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1024 if (WINDOW_WANTS_MODELINE_P (w))
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1060 int x;
1062 if (w->pseudo_window_p)
1063 return 0;
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1081 return x;
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1099 inline int
1100 window_box_left (struct window *w, int area)
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1111 return x;
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1119 inline int
1120 window_box_right (struct window *w, int area)
1122 return window_box_left (w, area) + window_box_width (w, area);
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1179 line_bottom_y (struct it *it)
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1184 if (line_height == 0)
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1195 else
1197 struct glyph_row *row = it->glyph_row;
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1210 return line_top_y + line_height;
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1218 if (CONSP (spec))
1220 while (CONSP (spec))
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1227 else if (VECTORP (spec))
1229 ptrdiff_t i;
1231 for (i = 0; i < ASIZE (spec); i++)
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1236 return Qnil;
1239 return spec;
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1261 if (XBUFFER (w->buffer) != current_buffer)
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1335 else if (IT_CHARPOS (it) != charpos)
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1342 if (STRINGP (string))
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1348 if (*s++ == '\n')
1350 newline_in_string = 1;
1351 break;
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 prfoduced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1455 while (EQ ((g - 1)->object, string))
1457 --g;
1458 top_x -= g->pixel_width;
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1475 else
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1504 bidi_unshelve_cache (itdata, 0);
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1509 current_header_line_height = current_mode_line_height = -1;
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1523 return visible_p;
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1535 int c;
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1544 return c;
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1555 xassert (STRINGP (string) && nchars >= 0);
1557 if (STRING_MULTIBYTE (string))
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1562 while (nchars--)
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1573 return pos;
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1598 struct text_pos pos;
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1603 if (multibyte_p)
1605 int len;
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1619 return pos;
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1629 EMACS_INT nchars;
1631 if (multibyte_p)
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1637 for (nchars = 0; rest > 0; ++nchars)
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1643 else
1644 nchars = strlen (s);
1646 return nchars;
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1693 return height;
1695 #endif
1697 return 1;
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1730 if (!noclip)
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1743 #endif
1745 *x = pix_x;
1746 *y = pix_y;
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1777 *vpos = i;
1778 *hpos = 0;
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1787 *area = TEXT_AREA;
1788 x0 = 0;
1790 else
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1802 else
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1815 x -= glyph->pixel_width;
1816 ++glyph;
1819 if (glyph == end)
1820 return NULL;
1822 if (dx)
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1838 if (w->pseudo_window_p)
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1846 else
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1853 #ifdef HAVE_WINDOW_SYSTEM
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1862 XRectangle r;
1864 if (n <= 0)
1865 return 0;
1867 if (s->row->full_width_p)
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1880 else
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectagle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1921 XRectangle rc, r_save = r;
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1928 x_intersect_rectangles (&r_save, &rc, &r);
1931 else
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1952 if (s->x > r.x)
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1957 r.width = min (r.width, glyph->pixel_width);
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1966 r.y = max_y;
1967 r.height = height;
1969 else
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1982 if (s->row->clip)
1984 XRectangle r_save = r;
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
2000 else
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2013 if (s->for_overlaps & OVERLAPS_PRED)
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2023 i++;
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2030 if (r.y + r.height > row_y + s->row->visible_height)
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2035 else
2036 rs[i].height = 0;
2038 i++;
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2056 get_glyph_string_clip_rects (s, nr, 1);
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2084 wd += x;
2085 x = 0;
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2107 else
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2112 h += y - y0;
2113 y = y0;
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2123 * Remember which glyph the mouse is over.
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2158 if (w->pseudo_window_p)
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2165 switch (part)
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2192 gr = r; gy = r->y;
2193 break;
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2207 if (g < end)
2209 if (g->type == IMAGE_GLYPH)
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2216 width = g->pixel_width;
2218 else
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2228 else
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2235 break;
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2265 gr = r; gy = r->y;
2266 break;
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2277 break;
2279 default:
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2296 goto store_rect;
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2316 #endif /* HAVE_WINDOW_SYSTEM */
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2323 /* Error handler for safe_eval and safe_call. */
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2343 Lisp_Object val;
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2363 return val;
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2379 static Lisp_Object Qeval;
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2384 return safe_call1 (Qeval, sexpr);
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2406 #if 0
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2411 static void
2412 check_it (struct it *it)
2414 if (it->method == GET_FROM_STRING)
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2419 else
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2435 #define CHECK_IT(IT) check_it ((IT))
2437 #else /* not 0 */
2439 #define CHECK_IT(IT) (void) 0
2441 #endif /* not 0 */
2444 #if GLYPH_DEBUG && XASSERTS
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2449 static void
2450 check_window_end (struct window *w)
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2466 #else
2468 #define CHECK_WINDOW_END(W) (void) 0
2470 #endif
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2552 it->cmp_it.id = -1;
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2662 if (it->line_wrap == TRUNCATE)
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2669 else
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2703 else
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2731 it->last_visible_y = window_text_bottom_y (w);
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2737 struct face *face;
2739 it->face_id = remapped_base_face_id;
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2752 it->end_charpos = ZV;
2753 it->face_id = -1;
2754 IT_CHARPOS (*it) = charpos;
2756 /* Compute byte position if not specified. */
2757 if (bytepos < charpos)
2758 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2759 else
2760 IT_BYTEPOS (*it) = bytepos;
2762 it->start = it->current;
2763 /* Do we need to reorder bidirectional text? Not if this is a
2764 unibyte buffer: by definition, none of the single-byte
2765 characters are strong R2L, so no reordering is needed. And
2766 bidi.c doesn't support unibyte buffers anyway. */
2767 it->bidi_p =
2768 !NILP (BVAR (current_buffer, bidi_display_reordering))
2769 && it->multibyte_p;
2771 /* If we are to reorder bidirectional text, init the bidi
2772 iterator. */
2773 if (it->bidi_p)
2775 /* Note the paragraph direction that this buffer wants to
2776 use. */
2777 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2778 Qleft_to_right))
2779 it->paragraph_embedding = L2R;
2780 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2781 Qright_to_left))
2782 it->paragraph_embedding = R2L;
2783 else
2784 it->paragraph_embedding = NEUTRAL_DIR;
2785 bidi_unshelve_cache (NULL, 0);
2786 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2787 &it->bidi_it);
2790 /* Compute faces etc. */
2791 reseat (it, it->current.pos, 1);
2794 CHECK_IT (it);
2798 /* Initialize IT for the display of window W with window start POS. */
2800 void
2801 start_display (struct it *it, struct window *w, struct text_pos pos)
2803 struct glyph_row *row;
2804 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2806 row = w->desired_matrix->rows + first_vpos;
2807 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2808 it->first_vpos = first_vpos;
2810 /* Don't reseat to previous visible line start if current start
2811 position is in a string or image. */
2812 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2814 int start_at_line_beg_p;
2815 int first_y = it->current_y;
2817 /* If window start is not at a line start, skip forward to POS to
2818 get the correct continuation lines width. */
2819 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2820 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2821 if (!start_at_line_beg_p)
2823 int new_x;
2825 reseat_at_previous_visible_line_start (it);
2826 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2828 new_x = it->current_x + it->pixel_width;
2830 /* If lines are continued, this line may end in the middle
2831 of a multi-glyph character (e.g. a control character
2832 displayed as \003, or in the middle of an overlay
2833 string). In this case move_it_to above will not have
2834 taken us to the start of the continuation line but to the
2835 end of the continued line. */
2836 if (it->current_x > 0
2837 && it->line_wrap != TRUNCATE /* Lines are continued. */
2838 && (/* And glyph doesn't fit on the line. */
2839 new_x > it->last_visible_x
2840 /* Or it fits exactly and we're on a window
2841 system frame. */
2842 || (new_x == it->last_visible_x
2843 && FRAME_WINDOW_P (it->f))))
2845 if (it->current.dpvec_index >= 0
2846 || it->current.overlay_string_index >= 0)
2848 set_iterator_to_next (it, 1);
2849 move_it_in_display_line_to (it, -1, -1, 0);
2852 it->continuation_lines_width += it->current_x;
2855 /* We're starting a new display line, not affected by the
2856 height of the continued line, so clear the appropriate
2857 fields in the iterator structure. */
2858 it->max_ascent = it->max_descent = 0;
2859 it->max_phys_ascent = it->max_phys_descent = 0;
2861 it->current_y = first_y;
2862 it->vpos = 0;
2863 it->current_x = it->hpos = 0;
2869 /* Return 1 if POS is a position in ellipses displayed for invisible
2870 text. W is the window we display, for text property lookup. */
2872 static int
2873 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2875 Lisp_Object prop, window;
2876 int ellipses_p = 0;
2877 EMACS_INT charpos = CHARPOS (pos->pos);
2879 /* If POS specifies a position in a display vector, this might
2880 be for an ellipsis displayed for invisible text. We won't
2881 get the iterator set up for delivering that ellipsis unless
2882 we make sure that it gets aware of the invisible text. */
2883 if (pos->dpvec_index >= 0
2884 && pos->overlay_string_index < 0
2885 && CHARPOS (pos->string_pos) < 0
2886 && charpos > BEGV
2887 && (XSETWINDOW (window, w),
2888 prop = Fget_char_property (make_number (charpos),
2889 Qinvisible, window),
2890 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2892 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2893 window);
2894 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2897 return ellipses_p;
2901 /* Initialize IT for stepping through current_buffer in window W,
2902 starting at position POS that includes overlay string and display
2903 vector/ control character translation position information. Value
2904 is zero if there are overlay strings with newlines at POS. */
2906 static int
2907 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2909 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2910 int i, overlay_strings_with_newlines = 0;
2912 /* If POS specifies a position in a display vector, this might
2913 be for an ellipsis displayed for invisible text. We won't
2914 get the iterator set up for delivering that ellipsis unless
2915 we make sure that it gets aware of the invisible text. */
2916 if (in_ellipses_for_invisible_text_p (pos, w))
2918 --charpos;
2919 bytepos = 0;
2922 /* Keep in mind: the call to reseat in init_iterator skips invisible
2923 text, so we might end up at a position different from POS. This
2924 is only a problem when POS is a row start after a newline and an
2925 overlay starts there with an after-string, and the overlay has an
2926 invisible property. Since we don't skip invisible text in
2927 display_line and elsewhere immediately after consuming the
2928 newline before the row start, such a POS will not be in a string,
2929 but the call to init_iterator below will move us to the
2930 after-string. */
2931 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2933 /* This only scans the current chunk -- it should scan all chunks.
2934 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2935 to 16 in 22.1 to make this a lesser problem. */
2936 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2938 const char *s = SSDATA (it->overlay_strings[i]);
2939 const char *e = s + SBYTES (it->overlay_strings[i]);
2941 while (s < e && *s != '\n')
2942 ++s;
2944 if (s < e)
2946 overlay_strings_with_newlines = 1;
2947 break;
2951 /* If position is within an overlay string, set up IT to the right
2952 overlay string. */
2953 if (pos->overlay_string_index >= 0)
2955 int relative_index;
2957 /* If the first overlay string happens to have a `display'
2958 property for an image, the iterator will be set up for that
2959 image, and we have to undo that setup first before we can
2960 correct the overlay string index. */
2961 if (it->method == GET_FROM_IMAGE)
2962 pop_it (it);
2964 /* We already have the first chunk of overlay strings in
2965 IT->overlay_strings. Load more until the one for
2966 pos->overlay_string_index is in IT->overlay_strings. */
2967 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2969 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2970 it->current.overlay_string_index = 0;
2971 while (n--)
2973 load_overlay_strings (it, 0);
2974 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2978 it->current.overlay_string_index = pos->overlay_string_index;
2979 relative_index = (it->current.overlay_string_index
2980 % OVERLAY_STRING_CHUNK_SIZE);
2981 it->string = it->overlay_strings[relative_index];
2982 xassert (STRINGP (it->string));
2983 it->current.string_pos = pos->string_pos;
2984 it->method = GET_FROM_STRING;
2987 if (CHARPOS (pos->string_pos) >= 0)
2989 /* Recorded position is not in an overlay string, but in another
2990 string. This can only be a string from a `display' property.
2991 IT should already be filled with that string. */
2992 it->current.string_pos = pos->string_pos;
2993 xassert (STRINGP (it->string));
2996 /* Restore position in display vector translations, control
2997 character translations or ellipses. */
2998 if (pos->dpvec_index >= 0)
3000 if (it->dpvec == NULL)
3001 get_next_display_element (it);
3002 xassert (it->dpvec && it->current.dpvec_index == 0);
3003 it->current.dpvec_index = pos->dpvec_index;
3006 CHECK_IT (it);
3007 return !overlay_strings_with_newlines;
3011 /* Initialize IT for stepping through current_buffer in window W
3012 starting at ROW->start. */
3014 static void
3015 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3017 init_from_display_pos (it, w, &row->start);
3018 it->start = row->start;
3019 it->continuation_lines_width = row->continuation_lines_width;
3020 CHECK_IT (it);
3024 /* Initialize IT for stepping through current_buffer in window W
3025 starting in the line following ROW, i.e. starting at ROW->end.
3026 Value is zero if there are overlay strings with newlines at ROW's
3027 end position. */
3029 static int
3030 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3032 int success = 0;
3034 if (init_from_display_pos (it, w, &row->end))
3036 if (row->continued_p)
3037 it->continuation_lines_width
3038 = row->continuation_lines_width + row->pixel_width;
3039 CHECK_IT (it);
3040 success = 1;
3043 return success;
3049 /***********************************************************************
3050 Text properties
3051 ***********************************************************************/
3053 /* Called when IT reaches IT->stop_charpos. Handle text property and
3054 overlay changes. Set IT->stop_charpos to the next position where
3055 to stop. */
3057 static void
3058 handle_stop (struct it *it)
3060 enum prop_handled handled;
3061 int handle_overlay_change_p;
3062 struct props *p;
3064 it->dpvec = NULL;
3065 it->current.dpvec_index = -1;
3066 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3067 it->ignore_overlay_strings_at_pos_p = 0;
3068 it->ellipsis_p = 0;
3070 /* Use face of preceding text for ellipsis (if invisible) */
3071 if (it->selective_display_ellipsis_p)
3072 it->saved_face_id = it->face_id;
3076 handled = HANDLED_NORMALLY;
3078 /* Call text property handlers. */
3079 for (p = it_props; p->handler; ++p)
3081 handled = p->handler (it);
3083 if (handled == HANDLED_RECOMPUTE_PROPS)
3084 break;
3085 else if (handled == HANDLED_RETURN)
3087 /* We still want to show before and after strings from
3088 overlays even if the actual buffer text is replaced. */
3089 if (!handle_overlay_change_p
3090 || it->sp > 1
3091 || !get_overlay_strings_1 (it, 0, 0))
3093 if (it->ellipsis_p)
3094 setup_for_ellipsis (it, 0);
3095 /* When handling a display spec, we might load an
3096 empty string. In that case, discard it here. We
3097 used to discard it in handle_single_display_spec,
3098 but that causes get_overlay_strings_1, above, to
3099 ignore overlay strings that we must check. */
3100 if (STRINGP (it->string) && !SCHARS (it->string))
3101 pop_it (it);
3102 return;
3104 else if (STRINGP (it->string) && !SCHARS (it->string))
3105 pop_it (it);
3106 else
3108 it->ignore_overlay_strings_at_pos_p = 1;
3109 it->string_from_display_prop_p = 0;
3110 it->from_disp_prop_p = 0;
3111 handle_overlay_change_p = 0;
3113 handled = HANDLED_RECOMPUTE_PROPS;
3114 break;
3116 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3117 handle_overlay_change_p = 0;
3120 if (handled != HANDLED_RECOMPUTE_PROPS)
3122 /* Don't check for overlay strings below when set to deliver
3123 characters from a display vector. */
3124 if (it->method == GET_FROM_DISPLAY_VECTOR)
3125 handle_overlay_change_p = 0;
3127 /* Handle overlay changes.
3128 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3129 if it finds overlays. */
3130 if (handle_overlay_change_p)
3131 handled = handle_overlay_change (it);
3134 if (it->ellipsis_p)
3136 setup_for_ellipsis (it, 0);
3137 break;
3140 while (handled == HANDLED_RECOMPUTE_PROPS);
3142 /* Determine where to stop next. */
3143 if (handled == HANDLED_NORMALLY)
3144 compute_stop_pos (it);
3148 /* Compute IT->stop_charpos from text property and overlay change
3149 information for IT's current position. */
3151 static void
3152 compute_stop_pos (struct it *it)
3154 register INTERVAL iv, next_iv;
3155 Lisp_Object object, limit, position;
3156 EMACS_INT charpos, bytepos;
3158 /* If nowhere else, stop at the end. */
3159 it->stop_charpos = it->end_charpos;
3161 if (STRINGP (it->string))
3163 /* Strings are usually short, so don't limit the search for
3164 properties. */
3165 object = it->string;
3166 limit = Qnil;
3167 charpos = IT_STRING_CHARPOS (*it);
3168 bytepos = IT_STRING_BYTEPOS (*it);
3170 else
3172 EMACS_INT pos;
3174 /* If next overlay change is in front of the current stop pos
3175 (which is IT->end_charpos), stop there. Note: value of
3176 next_overlay_change is point-max if no overlay change
3177 follows. */
3178 charpos = IT_CHARPOS (*it);
3179 bytepos = IT_BYTEPOS (*it);
3180 pos = next_overlay_change (charpos);
3181 if (pos < it->stop_charpos)
3182 it->stop_charpos = pos;
3184 /* If showing the region, we have to stop at the region
3185 start or end because the face might change there. */
3186 if (it->region_beg_charpos > 0)
3188 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3189 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3190 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3191 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3194 /* Set up variables for computing the stop position from text
3195 property changes. */
3196 XSETBUFFER (object, current_buffer);
3197 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3200 /* Get the interval containing IT's position. Value is a null
3201 interval if there isn't such an interval. */
3202 position = make_number (charpos);
3203 iv = validate_interval_range (object, &position, &position, 0);
3204 if (!NULL_INTERVAL_P (iv))
3206 Lisp_Object values_here[LAST_PROP_IDX];
3207 struct props *p;
3209 /* Get properties here. */
3210 for (p = it_props; p->handler; ++p)
3211 values_here[p->idx] = textget (iv->plist, *p->name);
3213 /* Look for an interval following iv that has different
3214 properties. */
3215 for (next_iv = next_interval (iv);
3216 (!NULL_INTERVAL_P (next_iv)
3217 && (NILP (limit)
3218 || XFASTINT (limit) > next_iv->position));
3219 next_iv = next_interval (next_iv))
3221 for (p = it_props; p->handler; ++p)
3223 Lisp_Object new_value;
3225 new_value = textget (next_iv->plist, *p->name);
3226 if (!EQ (values_here[p->idx], new_value))
3227 break;
3230 if (p->handler)
3231 break;
3234 if (!NULL_INTERVAL_P (next_iv))
3236 if (INTEGERP (limit)
3237 && next_iv->position >= XFASTINT (limit))
3238 /* No text property change up to limit. */
3239 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3240 else
3241 /* Text properties change in next_iv. */
3242 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3246 if (it->cmp_it.id < 0)
3248 EMACS_INT stoppos = it->end_charpos;
3250 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3251 stoppos = -1;
3252 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3253 stoppos, it->string);
3256 xassert (STRINGP (it->string)
3257 || (it->stop_charpos >= BEGV
3258 && it->stop_charpos >= IT_CHARPOS (*it)));
3262 /* Return the position of the next overlay change after POS in
3263 current_buffer. Value is point-max if no overlay change
3264 follows. This is like `next-overlay-change' but doesn't use
3265 xmalloc. */
3267 static EMACS_INT
3268 next_overlay_change (EMACS_INT pos)
3270 ptrdiff_t i, noverlays;
3271 EMACS_INT endpos;
3272 Lisp_Object *overlays;
3274 /* Get all overlays at the given position. */
3275 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3277 /* If any of these overlays ends before endpos,
3278 use its ending point instead. */
3279 for (i = 0; i < noverlays; ++i)
3281 Lisp_Object oend;
3282 EMACS_INT oendpos;
3284 oend = OVERLAY_END (overlays[i]);
3285 oendpos = OVERLAY_POSITION (oend);
3286 endpos = min (endpos, oendpos);
3289 return endpos;
3292 /* How many characters forward to search for a display property or
3293 display string. Searching too far forward makes the bidi display
3294 sluggish, especially in small windows. */
3295 #define MAX_DISP_SCAN 250
3297 /* Return the character position of a display string at or after
3298 position specified by POSITION. If no display string exists at or
3299 after POSITION, return ZV. A display string is either an overlay
3300 with `display' property whose value is a string, or a `display'
3301 text property whose value is a string. STRING is data about the
3302 string to iterate; if STRING->lstring is nil, we are iterating a
3303 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3304 on a GUI frame. DISP_PROP is set to zero if we searched
3305 MAX_DISP_SCAN characters forward without finding any display
3306 strings, non-zero otherwise. It is set to 2 if the display string
3307 uses any kind of `(space ...)' spec that will produce a stretch of
3308 white space in the text area. */
3309 EMACS_INT
3310 compute_display_string_pos (struct text_pos *position,
3311 struct bidi_string_data *string,
3312 int frame_window_p, int *disp_prop)
3314 /* OBJECT = nil means current buffer. */
3315 Lisp_Object object =
3316 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3317 Lisp_Object pos, spec, limpos;
3318 int string_p = (string && (STRINGP (string->lstring) || string->s));
3319 EMACS_INT eob = string_p ? string->schars : ZV;
3320 EMACS_INT begb = string_p ? 0 : BEGV;
3321 EMACS_INT bufpos, charpos = CHARPOS (*position);
3322 EMACS_INT lim =
3323 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3324 struct text_pos tpos;
3325 int rv = 0;
3327 *disp_prop = 1;
3329 if (charpos >= eob
3330 /* We don't support display properties whose values are strings
3331 that have display string properties. */
3332 || string->from_disp_str
3333 /* C strings cannot have display properties. */
3334 || (string->s && !STRINGP (object)))
3336 *disp_prop = 0;
3337 return eob;
3340 /* If the character at CHARPOS is where the display string begins,
3341 return CHARPOS. */
3342 pos = make_number (charpos);
3343 if (STRINGP (object))
3344 bufpos = string->bufpos;
3345 else
3346 bufpos = charpos;
3347 tpos = *position;
3348 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3349 && (charpos <= begb
3350 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3351 object),
3352 spec))
3353 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3354 frame_window_p)))
3356 if (rv == 2)
3357 *disp_prop = 2;
3358 return charpos;
3361 /* Look forward for the first character with a `display' property
3362 that will replace the underlying text when displayed. */
3363 limpos = make_number (lim);
3364 do {
3365 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3366 CHARPOS (tpos) = XFASTINT (pos);
3367 if (CHARPOS (tpos) >= lim)
3369 *disp_prop = 0;
3370 break;
3372 if (STRINGP (object))
3373 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3374 else
3375 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3376 spec = Fget_char_property (pos, Qdisplay, object);
3377 if (!STRINGP (object))
3378 bufpos = CHARPOS (tpos);
3379 } while (NILP (spec)
3380 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3381 bufpos, frame_window_p)));
3382 if (rv == 2)
3383 *disp_prop = 2;
3385 return CHARPOS (tpos);
3388 /* Return the character position of the end of the display string that
3389 started at CHARPOS. If there's no display string at CHARPOS,
3390 return -1. A display string is either an overlay with `display'
3391 property whose value is a string or a `display' text property whose
3392 value is a string. */
3393 EMACS_INT
3394 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3396 /* OBJECT = nil means current buffer. */
3397 Lisp_Object object =
3398 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3399 Lisp_Object pos = make_number (charpos);
3400 EMACS_INT eob =
3401 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3403 if (charpos >= eob || (string->s && !STRINGP (object)))
3404 return eob;
3406 /* It could happen that the display property or overlay was removed
3407 since we found it in compute_display_string_pos above. One way
3408 this can happen is if JIT font-lock was called (through
3409 handle_fontified_prop), and jit-lock-functions remove text
3410 properties or overlays from the portion of buffer that includes
3411 CHARPOS. Muse mode is known to do that, for example. In this
3412 case, we return -1 to the caller, to signal that no display
3413 string is actually present at CHARPOS. See bidi_fetch_char for
3414 how this is handled.
3416 An alternative would be to never look for display properties past
3417 it->stop_charpos. But neither compute_display_string_pos nor
3418 bidi_fetch_char that calls it know or care where the next
3419 stop_charpos is. */
3420 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3421 return -1;
3423 /* Look forward for the first character where the `display' property
3424 changes. */
3425 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3427 return XFASTINT (pos);
3432 /***********************************************************************
3433 Fontification
3434 ***********************************************************************/
3436 /* Handle changes in the `fontified' property of the current buffer by
3437 calling hook functions from Qfontification_functions to fontify
3438 regions of text. */
3440 static enum prop_handled
3441 handle_fontified_prop (struct it *it)
3443 Lisp_Object prop, pos;
3444 enum prop_handled handled = HANDLED_NORMALLY;
3446 if (!NILP (Vmemory_full))
3447 return handled;
3449 /* Get the value of the `fontified' property at IT's current buffer
3450 position. (The `fontified' property doesn't have a special
3451 meaning in strings.) If the value is nil, call functions from
3452 Qfontification_functions. */
3453 if (!STRINGP (it->string)
3454 && it->s == NULL
3455 && !NILP (Vfontification_functions)
3456 && !NILP (Vrun_hooks)
3457 && (pos = make_number (IT_CHARPOS (*it)),
3458 prop = Fget_char_property (pos, Qfontified, Qnil),
3459 /* Ignore the special cased nil value always present at EOB since
3460 no amount of fontifying will be able to change it. */
3461 NILP (prop) && IT_CHARPOS (*it) < Z))
3463 int count = SPECPDL_INDEX ();
3464 Lisp_Object val;
3465 struct buffer *obuf = current_buffer;
3466 int begv = BEGV, zv = ZV;
3467 int old_clip_changed = current_buffer->clip_changed;
3469 val = Vfontification_functions;
3470 specbind (Qfontification_functions, Qnil);
3472 xassert (it->end_charpos == ZV);
3474 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3475 safe_call1 (val, pos);
3476 else
3478 Lisp_Object fns, fn;
3479 struct gcpro gcpro1, gcpro2;
3481 fns = Qnil;
3482 GCPRO2 (val, fns);
3484 for (; CONSP (val); val = XCDR (val))
3486 fn = XCAR (val);
3488 if (EQ (fn, Qt))
3490 /* A value of t indicates this hook has a local
3491 binding; it means to run the global binding too.
3492 In a global value, t should not occur. If it
3493 does, we must ignore it to avoid an endless
3494 loop. */
3495 for (fns = Fdefault_value (Qfontification_functions);
3496 CONSP (fns);
3497 fns = XCDR (fns))
3499 fn = XCAR (fns);
3500 if (!EQ (fn, Qt))
3501 safe_call1 (fn, pos);
3504 else
3505 safe_call1 (fn, pos);
3508 UNGCPRO;
3511 unbind_to (count, Qnil);
3513 /* Fontification functions routinely call `save-restriction'.
3514 Normally, this tags clip_changed, which can confuse redisplay
3515 (see discussion in Bug#6671). Since we don't perform any
3516 special handling of fontification changes in the case where
3517 `save-restriction' isn't called, there's no point doing so in
3518 this case either. So, if the buffer's restrictions are
3519 actually left unchanged, reset clip_changed. */
3520 if (obuf == current_buffer)
3522 if (begv == BEGV && zv == ZV)
3523 current_buffer->clip_changed = old_clip_changed;
3525 /* There isn't much we can reasonably do to protect against
3526 misbehaving fontification, but here's a fig leaf. */
3527 else if (!NILP (BVAR (obuf, name)))
3528 set_buffer_internal_1 (obuf);
3530 /* The fontification code may have added/removed text.
3531 It could do even a lot worse, but let's at least protect against
3532 the most obvious case where only the text past `pos' gets changed',
3533 as is/was done in grep.el where some escapes sequences are turned
3534 into face properties (bug#7876). */
3535 it->end_charpos = ZV;
3537 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3538 something. This avoids an endless loop if they failed to
3539 fontify the text for which reason ever. */
3540 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3541 handled = HANDLED_RECOMPUTE_PROPS;
3544 return handled;
3549 /***********************************************************************
3550 Faces
3551 ***********************************************************************/
3553 /* Set up iterator IT from face properties at its current position.
3554 Called from handle_stop. */
3556 static enum prop_handled
3557 handle_face_prop (struct it *it)
3559 int new_face_id;
3560 EMACS_INT next_stop;
3562 if (!STRINGP (it->string))
3564 new_face_id
3565 = face_at_buffer_position (it->w,
3566 IT_CHARPOS (*it),
3567 it->region_beg_charpos,
3568 it->region_end_charpos,
3569 &next_stop,
3570 (IT_CHARPOS (*it)
3571 + TEXT_PROP_DISTANCE_LIMIT),
3572 0, it->base_face_id);
3574 /* Is this a start of a run of characters with box face?
3575 Caveat: this can be called for a freshly initialized
3576 iterator; face_id is -1 in this case. We know that the new
3577 face will not change until limit, i.e. if the new face has a
3578 box, all characters up to limit will have one. But, as
3579 usual, we don't know whether limit is really the end. */
3580 if (new_face_id != it->face_id)
3582 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3584 /* If new face has a box but old face has not, this is
3585 the start of a run of characters with box, i.e. it has
3586 a shadow on the left side. The value of face_id of the
3587 iterator will be -1 if this is the initial call that gets
3588 the face. In this case, we have to look in front of IT's
3589 position and see whether there is a face != new_face_id. */
3590 it->start_of_box_run_p
3591 = (new_face->box != FACE_NO_BOX
3592 && (it->face_id >= 0
3593 || IT_CHARPOS (*it) == BEG
3594 || new_face_id != face_before_it_pos (it)));
3595 it->face_box_p = new_face->box != FACE_NO_BOX;
3598 else
3600 int base_face_id;
3601 EMACS_INT bufpos;
3602 int i;
3603 Lisp_Object from_overlay
3604 = (it->current.overlay_string_index >= 0
3605 ? it->string_overlays[it->current.overlay_string_index]
3606 : Qnil);
3608 /* See if we got to this string directly or indirectly from
3609 an overlay property. That includes the before-string or
3610 after-string of an overlay, strings in display properties
3611 provided by an overlay, their text properties, etc.
3613 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3614 if (! NILP (from_overlay))
3615 for (i = it->sp - 1; i >= 0; i--)
3617 if (it->stack[i].current.overlay_string_index >= 0)
3618 from_overlay
3619 = it->string_overlays[it->stack[i].current.overlay_string_index];
3620 else if (! NILP (it->stack[i].from_overlay))
3621 from_overlay = it->stack[i].from_overlay;
3623 if (!NILP (from_overlay))
3624 break;
3627 if (! NILP (from_overlay))
3629 bufpos = IT_CHARPOS (*it);
3630 /* For a string from an overlay, the base face depends
3631 only on text properties and ignores overlays. */
3632 base_face_id
3633 = face_for_overlay_string (it->w,
3634 IT_CHARPOS (*it),
3635 it->region_beg_charpos,
3636 it->region_end_charpos,
3637 &next_stop,
3638 (IT_CHARPOS (*it)
3639 + TEXT_PROP_DISTANCE_LIMIT),
3641 from_overlay);
3643 else
3645 bufpos = 0;
3647 /* For strings from a `display' property, use the face at
3648 IT's current buffer position as the base face to merge
3649 with, so that overlay strings appear in the same face as
3650 surrounding text, unless they specify their own
3651 faces. */
3652 base_face_id = underlying_face_id (it);
3655 new_face_id = face_at_string_position (it->w,
3656 it->string,
3657 IT_STRING_CHARPOS (*it),
3658 bufpos,
3659 it->region_beg_charpos,
3660 it->region_end_charpos,
3661 &next_stop,
3662 base_face_id, 0);
3664 /* Is this a start of a run of characters with box? Caveat:
3665 this can be called for a freshly allocated iterator; face_id
3666 is -1 is this case. We know that the new face will not
3667 change until the next check pos, i.e. if the new face has a
3668 box, all characters up to that position will have a
3669 box. But, as usual, we don't know whether that position
3670 is really the end. */
3671 if (new_face_id != it->face_id)
3673 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3674 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3676 /* If new face has a box but old face hasn't, this is the
3677 start of a run of characters with box, i.e. it has a
3678 shadow on the left side. */
3679 it->start_of_box_run_p
3680 = new_face->box && (old_face == NULL || !old_face->box);
3681 it->face_box_p = new_face->box != FACE_NO_BOX;
3685 it->face_id = new_face_id;
3686 return HANDLED_NORMALLY;
3690 /* Return the ID of the face ``underlying'' IT's current position,
3691 which is in a string. If the iterator is associated with a
3692 buffer, return the face at IT's current buffer position.
3693 Otherwise, use the iterator's base_face_id. */
3695 static int
3696 underlying_face_id (struct it *it)
3698 int face_id = it->base_face_id, i;
3700 xassert (STRINGP (it->string));
3702 for (i = it->sp - 1; i >= 0; --i)
3703 if (NILP (it->stack[i].string))
3704 face_id = it->stack[i].face_id;
3706 return face_id;
3710 /* Compute the face one character before or after the current position
3711 of IT, in the visual order. BEFORE_P non-zero means get the face
3712 in front (to the left in L2R paragraphs, to the right in R2L
3713 paragraphs) of IT's screen position. Value is the ID of the face. */
3715 static int
3716 face_before_or_after_it_pos (struct it *it, int before_p)
3718 int face_id, limit;
3719 EMACS_INT next_check_charpos;
3720 struct it it_copy;
3721 void *it_copy_data = NULL;
3723 xassert (it->s == NULL);
3725 if (STRINGP (it->string))
3727 EMACS_INT bufpos, charpos;
3728 int base_face_id;
3730 /* No face change past the end of the string (for the case
3731 we are padding with spaces). No face change before the
3732 string start. */
3733 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3734 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3735 return it->face_id;
3737 if (!it->bidi_p)
3739 /* Set charpos to the position before or after IT's current
3740 position, in the logical order, which in the non-bidi
3741 case is the same as the visual order. */
3742 if (before_p)
3743 charpos = IT_STRING_CHARPOS (*it) - 1;
3744 else if (it->what == IT_COMPOSITION)
3745 /* For composition, we must check the character after the
3746 composition. */
3747 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3748 else
3749 charpos = IT_STRING_CHARPOS (*it) + 1;
3751 else
3753 if (before_p)
3755 /* With bidi iteration, the character before the current
3756 in the visual order cannot be found by simple
3757 iteration, because "reverse" reordering is not
3758 supported. Instead, we need to use the move_it_*
3759 family of functions. */
3760 /* Ignore face changes before the first visible
3761 character on this display line. */
3762 if (it->current_x <= it->first_visible_x)
3763 return it->face_id;
3764 SAVE_IT (it_copy, *it, it_copy_data);
3765 /* Implementation note: Since move_it_in_display_line
3766 works in the iterator geometry, and thinks the first
3767 character is always the leftmost, even in R2L lines,
3768 we don't need to distinguish between the R2L and L2R
3769 cases here. */
3770 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3771 it_copy.current_x - 1, MOVE_TO_X);
3772 charpos = IT_STRING_CHARPOS (it_copy);
3773 RESTORE_IT (it, it, it_copy_data);
3775 else
3777 /* Set charpos to the string position of the character
3778 that comes after IT's current position in the visual
3779 order. */
3780 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3782 it_copy = *it;
3783 while (n--)
3784 bidi_move_to_visually_next (&it_copy.bidi_it);
3786 charpos = it_copy.bidi_it.charpos;
3789 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3791 if (it->current.overlay_string_index >= 0)
3792 bufpos = IT_CHARPOS (*it);
3793 else
3794 bufpos = 0;
3796 base_face_id = underlying_face_id (it);
3798 /* Get the face for ASCII, or unibyte. */
3799 face_id = face_at_string_position (it->w,
3800 it->string,
3801 charpos,
3802 bufpos,
3803 it->region_beg_charpos,
3804 it->region_end_charpos,
3805 &next_check_charpos,
3806 base_face_id, 0);
3808 /* Correct the face for charsets different from ASCII. Do it
3809 for the multibyte case only. The face returned above is
3810 suitable for unibyte text if IT->string is unibyte. */
3811 if (STRING_MULTIBYTE (it->string))
3813 struct text_pos pos1 = string_pos (charpos, it->string);
3814 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3815 int c, len;
3816 struct face *face = FACE_FROM_ID (it->f, face_id);
3818 c = string_char_and_length (p, &len);
3819 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3822 else
3824 struct text_pos pos;
3826 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3827 || (IT_CHARPOS (*it) <= BEGV && before_p))
3828 return it->face_id;
3830 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3831 pos = it->current.pos;
3833 if (!it->bidi_p)
3835 if (before_p)
3836 DEC_TEXT_POS (pos, it->multibyte_p);
3837 else
3839 if (it->what == IT_COMPOSITION)
3841 /* For composition, we must check the position after
3842 the composition. */
3843 pos.charpos += it->cmp_it.nchars;
3844 pos.bytepos += it->len;
3846 else
3847 INC_TEXT_POS (pos, it->multibyte_p);
3850 else
3852 if (before_p)
3854 /* With bidi iteration, the character before the current
3855 in the visual order cannot be found by simple
3856 iteration, because "reverse" reordering is not
3857 supported. Instead, we need to use the move_it_*
3858 family of functions. */
3859 /* Ignore face changes before the first visible
3860 character on this display line. */
3861 if (it->current_x <= it->first_visible_x)
3862 return it->face_id;
3863 SAVE_IT (it_copy, *it, it_copy_data);
3864 /* Implementation note: Since move_it_in_display_line
3865 works in the iterator geometry, and thinks the first
3866 character is always the leftmost, even in R2L lines,
3867 we don't need to distinguish between the R2L and L2R
3868 cases here. */
3869 move_it_in_display_line (&it_copy, ZV,
3870 it_copy.current_x - 1, MOVE_TO_X);
3871 pos = it_copy.current.pos;
3872 RESTORE_IT (it, it, it_copy_data);
3874 else
3876 /* Set charpos to the buffer position of the character
3877 that comes after IT's current position in the visual
3878 order. */
3879 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3881 it_copy = *it;
3882 while (n--)
3883 bidi_move_to_visually_next (&it_copy.bidi_it);
3885 SET_TEXT_POS (pos,
3886 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3889 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3891 /* Determine face for CHARSET_ASCII, or unibyte. */
3892 face_id = face_at_buffer_position (it->w,
3893 CHARPOS (pos),
3894 it->region_beg_charpos,
3895 it->region_end_charpos,
3896 &next_check_charpos,
3897 limit, 0, -1);
3899 /* Correct the face for charsets different from ASCII. Do it
3900 for the multibyte case only. The face returned above is
3901 suitable for unibyte text if current_buffer is unibyte. */
3902 if (it->multibyte_p)
3904 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3905 struct face *face = FACE_FROM_ID (it->f, face_id);
3906 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3910 return face_id;
3915 /***********************************************************************
3916 Invisible text
3917 ***********************************************************************/
3919 /* Set up iterator IT from invisible properties at its current
3920 position. Called from handle_stop. */
3922 static enum prop_handled
3923 handle_invisible_prop (struct it *it)
3925 enum prop_handled handled = HANDLED_NORMALLY;
3927 if (STRINGP (it->string))
3929 Lisp_Object prop, end_charpos, limit, charpos;
3931 /* Get the value of the invisible text property at the
3932 current position. Value will be nil if there is no such
3933 property. */
3934 charpos = make_number (IT_STRING_CHARPOS (*it));
3935 prop = Fget_text_property (charpos, Qinvisible, it->string);
3937 if (!NILP (prop)
3938 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3940 EMACS_INT endpos;
3942 handled = HANDLED_RECOMPUTE_PROPS;
3944 /* Get the position at which the next change of the
3945 invisible text property can be found in IT->string.
3946 Value will be nil if the property value is the same for
3947 all the rest of IT->string. */
3948 XSETINT (limit, SCHARS (it->string));
3949 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3950 it->string, limit);
3952 /* Text at current position is invisible. The next
3953 change in the property is at position end_charpos.
3954 Move IT's current position to that position. */
3955 if (INTEGERP (end_charpos)
3956 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3958 struct text_pos old;
3959 EMACS_INT oldpos;
3961 old = it->current.string_pos;
3962 oldpos = CHARPOS (old);
3963 if (it->bidi_p)
3965 if (it->bidi_it.first_elt
3966 && it->bidi_it.charpos < SCHARS (it->string))
3967 bidi_paragraph_init (it->paragraph_embedding,
3968 &it->bidi_it, 1);
3969 /* Bidi-iterate out of the invisible text. */
3972 bidi_move_to_visually_next (&it->bidi_it);
3974 while (oldpos <= it->bidi_it.charpos
3975 && it->bidi_it.charpos < endpos);
3977 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3978 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3979 if (IT_CHARPOS (*it) >= endpos)
3980 it->prev_stop = endpos;
3982 else
3984 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3985 compute_string_pos (&it->current.string_pos, old, it->string);
3988 else
3990 /* The rest of the string is invisible. If this is an
3991 overlay string, proceed with the next overlay string
3992 or whatever comes and return a character from there. */
3993 if (it->current.overlay_string_index >= 0)
3995 next_overlay_string (it);
3996 /* Don't check for overlay strings when we just
3997 finished processing them. */
3998 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4000 else
4002 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4003 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4008 else
4010 int invis_p;
4011 EMACS_INT newpos, next_stop, start_charpos, tem;
4012 Lisp_Object pos, prop, overlay;
4014 /* First of all, is there invisible text at this position? */
4015 tem = start_charpos = IT_CHARPOS (*it);
4016 pos = make_number (tem);
4017 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4018 &overlay);
4019 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4021 /* If we are on invisible text, skip over it. */
4022 if (invis_p && start_charpos < it->end_charpos)
4024 /* Record whether we have to display an ellipsis for the
4025 invisible text. */
4026 int display_ellipsis_p = invis_p == 2;
4028 handled = HANDLED_RECOMPUTE_PROPS;
4030 /* Loop skipping over invisible text. The loop is left at
4031 ZV or with IT on the first char being visible again. */
4034 /* Try to skip some invisible text. Return value is the
4035 position reached which can be equal to where we start
4036 if there is nothing invisible there. This skips both
4037 over invisible text properties and overlays with
4038 invisible property. */
4039 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4041 /* If we skipped nothing at all we weren't at invisible
4042 text in the first place. If everything to the end of
4043 the buffer was skipped, end the loop. */
4044 if (newpos == tem || newpos >= ZV)
4045 invis_p = 0;
4046 else
4048 /* We skipped some characters but not necessarily
4049 all there are. Check if we ended up on visible
4050 text. Fget_char_property returns the property of
4051 the char before the given position, i.e. if we
4052 get invis_p = 0, this means that the char at
4053 newpos is visible. */
4054 pos = make_number (newpos);
4055 prop = Fget_char_property (pos, Qinvisible, it->window);
4056 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4059 /* If we ended up on invisible text, proceed to
4060 skip starting with next_stop. */
4061 if (invis_p)
4062 tem = next_stop;
4064 /* If there are adjacent invisible texts, don't lose the
4065 second one's ellipsis. */
4066 if (invis_p == 2)
4067 display_ellipsis_p = 1;
4069 while (invis_p);
4071 /* The position newpos is now either ZV or on visible text. */
4072 if (it->bidi_p && newpos < ZV)
4074 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4076 if (FETCH_BYTE (bpos) == '\n'
4077 || (newpos > BEGV && FETCH_BYTE (bpos - 1) == '\n'))
4079 /* If the invisible text ends on a newline or the
4080 character after a newline, we can avoid the
4081 costly, character by character, bidi iteration to
4082 newpos, and instead simply reseat the iterator
4083 there. That's because all bidi reordering
4084 information is tossed at the newline. This is a
4085 big win for modes that hide complete lines, like
4086 Outline, Org, etc. (Implementation note: the
4087 call to reseat_1 is necessary, because it signals
4088 to the bidi iterator that it needs to reinit its
4089 internal information when the next element for
4090 display is requested. */
4091 struct text_pos tpos;
4093 SET_TEXT_POS (tpos, newpos, bpos);
4094 reseat_1 (it, tpos, 0);
4096 else /* Must use the slow method. */
4098 /* With bidi iteration, the region of invisible text
4099 could start and/or end in the middle of a
4100 non-base embedding level. Therefore, we need to
4101 skip invisible text using the bidi iterator,
4102 starting at IT's current position, until we find
4103 ourselves outside the invisible text. Skipping
4104 invisible text _after_ bidi iteration avoids
4105 affecting the visual order of the displayed text
4106 when invisible properties are added or
4107 removed. */
4108 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4110 /* If we were `reseat'ed to a new paragraph,
4111 determine the paragraph base direction. We
4112 need to do it now because
4113 next_element_from_buffer may not have a
4114 chance to do it, if we are going to skip any
4115 text at the beginning, which resets the
4116 FIRST_ELT flag. */
4117 bidi_paragraph_init (it->paragraph_embedding,
4118 &it->bidi_it, 1);
4122 bidi_move_to_visually_next (&it->bidi_it);
4124 while (it->stop_charpos <= it->bidi_it.charpos
4125 && it->bidi_it.charpos < newpos);
4126 IT_CHARPOS (*it) = it->bidi_it.charpos;
4127 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4128 /* If we overstepped NEWPOS, record its position in
4129 the iterator, so that we skip invisible text if
4130 later the bidi iteration lands us in the
4131 invisible region again. */
4132 if (IT_CHARPOS (*it) >= newpos)
4133 it->prev_stop = newpos;
4136 else
4138 IT_CHARPOS (*it) = newpos;
4139 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4142 /* If there are before-strings at the start of invisible
4143 text, and the text is invisible because of a text
4144 property, arrange to show before-strings because 20.x did
4145 it that way. (If the text is invisible because of an
4146 overlay property instead of a text property, this is
4147 already handled in the overlay code.) */
4148 if (NILP (overlay)
4149 && get_overlay_strings (it, it->stop_charpos))
4151 handled = HANDLED_RECOMPUTE_PROPS;
4152 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4154 else if (display_ellipsis_p)
4156 /* Make sure that the glyphs of the ellipsis will get
4157 correct `charpos' values. If we would not update
4158 it->position here, the glyphs would belong to the
4159 last visible character _before_ the invisible
4160 text, which confuses `set_cursor_from_row'.
4162 We use the last invisible position instead of the
4163 first because this way the cursor is always drawn on
4164 the first "." of the ellipsis, whenever PT is inside
4165 the invisible text. Otherwise the cursor would be
4166 placed _after_ the ellipsis when the point is after the
4167 first invisible character. */
4168 if (!STRINGP (it->object))
4170 it->position.charpos = newpos - 1;
4171 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4173 it->ellipsis_p = 1;
4174 /* Let the ellipsis display before
4175 considering any properties of the following char.
4176 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4177 handled = HANDLED_RETURN;
4182 return handled;
4186 /* Make iterator IT return `...' next.
4187 Replaces LEN characters from buffer. */
4189 static void
4190 setup_for_ellipsis (struct it *it, int len)
4192 /* Use the display table definition for `...'. Invalid glyphs
4193 will be handled by the method returning elements from dpvec. */
4194 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4196 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4197 it->dpvec = v->contents;
4198 it->dpend = v->contents + v->header.size;
4200 else
4202 /* Default `...'. */
4203 it->dpvec = default_invis_vector;
4204 it->dpend = default_invis_vector + 3;
4207 it->dpvec_char_len = len;
4208 it->current.dpvec_index = 0;
4209 it->dpvec_face_id = -1;
4211 /* Remember the current face id in case glyphs specify faces.
4212 IT's face is restored in set_iterator_to_next.
4213 saved_face_id was set to preceding char's face in handle_stop. */
4214 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4215 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4217 it->method = GET_FROM_DISPLAY_VECTOR;
4218 it->ellipsis_p = 1;
4223 /***********************************************************************
4224 'display' property
4225 ***********************************************************************/
4227 /* Set up iterator IT from `display' property at its current position.
4228 Called from handle_stop.
4229 We return HANDLED_RETURN if some part of the display property
4230 overrides the display of the buffer text itself.
4231 Otherwise we return HANDLED_NORMALLY. */
4233 static enum prop_handled
4234 handle_display_prop (struct it *it)
4236 Lisp_Object propval, object, overlay;
4237 struct text_pos *position;
4238 EMACS_INT bufpos;
4239 /* Nonzero if some property replaces the display of the text itself. */
4240 int display_replaced_p = 0;
4242 if (STRINGP (it->string))
4244 object = it->string;
4245 position = &it->current.string_pos;
4246 bufpos = CHARPOS (it->current.pos);
4248 else
4250 XSETWINDOW (object, it->w);
4251 position = &it->current.pos;
4252 bufpos = CHARPOS (*position);
4255 /* Reset those iterator values set from display property values. */
4256 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4257 it->space_width = Qnil;
4258 it->font_height = Qnil;
4259 it->voffset = 0;
4261 /* We don't support recursive `display' properties, i.e. string
4262 values that have a string `display' property, that have a string
4263 `display' property etc. */
4264 if (!it->string_from_display_prop_p)
4265 it->area = TEXT_AREA;
4267 propval = get_char_property_and_overlay (make_number (position->charpos),
4268 Qdisplay, object, &overlay);
4269 if (NILP (propval))
4270 return HANDLED_NORMALLY;
4271 /* Now OVERLAY is the overlay that gave us this property, or nil
4272 if it was a text property. */
4274 if (!STRINGP (it->string))
4275 object = it->w->buffer;
4277 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4278 position, bufpos,
4279 FRAME_WINDOW_P (it->f));
4281 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4284 /* Subroutine of handle_display_prop. Returns non-zero if the display
4285 specification in SPEC is a replacing specification, i.e. it would
4286 replace the text covered by `display' property with something else,
4287 such as an image or a display string. If SPEC includes any kind or
4288 `(space ...) specification, the value is 2; this is used by
4289 compute_display_string_pos, which see.
4291 See handle_single_display_spec for documentation of arguments.
4292 frame_window_p is non-zero if the window being redisplayed is on a
4293 GUI frame; this argument is used only if IT is NULL, see below.
4295 IT can be NULL, if this is called by the bidi reordering code
4296 through compute_display_string_pos, which see. In that case, this
4297 function only examines SPEC, but does not otherwise "handle" it, in
4298 the sense that it doesn't set up members of IT from the display
4299 spec. */
4300 static int
4301 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4302 Lisp_Object overlay, struct text_pos *position,
4303 EMACS_INT bufpos, int frame_window_p)
4305 int replacing_p = 0;
4306 int rv;
4308 if (CONSP (spec)
4309 /* Simple specerties. */
4310 && !EQ (XCAR (spec), Qimage)
4311 && !EQ (XCAR (spec), Qspace)
4312 && !EQ (XCAR (spec), Qwhen)
4313 && !EQ (XCAR (spec), Qslice)
4314 && !EQ (XCAR (spec), Qspace_width)
4315 && !EQ (XCAR (spec), Qheight)
4316 && !EQ (XCAR (spec), Qraise)
4317 /* Marginal area specifications. */
4318 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4319 && !EQ (XCAR (spec), Qleft_fringe)
4320 && !EQ (XCAR (spec), Qright_fringe)
4321 && !NILP (XCAR (spec)))
4323 for (; CONSP (spec); spec = XCDR (spec))
4325 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4326 overlay, position, bufpos,
4327 replacing_p, frame_window_p)))
4329 replacing_p = rv;
4330 /* If some text in a string is replaced, `position' no
4331 longer points to the position of `object'. */
4332 if (!it || STRINGP (object))
4333 break;
4337 else if (VECTORP (spec))
4339 int i;
4340 for (i = 0; i < ASIZE (spec); ++i)
4341 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4342 overlay, position, bufpos,
4343 replacing_p, frame_window_p)))
4345 replacing_p = rv;
4346 /* If some text in a string is replaced, `position' no
4347 longer points to the position of `object'. */
4348 if (!it || STRINGP (object))
4349 break;
4352 else
4354 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4355 position, bufpos, 0,
4356 frame_window_p)))
4357 replacing_p = rv;
4360 return replacing_p;
4363 /* Value is the position of the end of the `display' property starting
4364 at START_POS in OBJECT. */
4366 static struct text_pos
4367 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4369 Lisp_Object end;
4370 struct text_pos end_pos;
4372 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4373 Qdisplay, object, Qnil);
4374 CHARPOS (end_pos) = XFASTINT (end);
4375 if (STRINGP (object))
4376 compute_string_pos (&end_pos, start_pos, it->string);
4377 else
4378 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4380 return end_pos;
4384 /* Set up IT from a single `display' property specification SPEC. OBJECT
4385 is the object in which the `display' property was found. *POSITION
4386 is the position in OBJECT at which the `display' property was found.
4387 BUFPOS is the buffer position of OBJECT (different from POSITION if
4388 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4389 previously saw a display specification which already replaced text
4390 display with something else, for example an image; we ignore such
4391 properties after the first one has been processed.
4393 OVERLAY is the overlay this `display' property came from,
4394 or nil if it was a text property.
4396 If SPEC is a `space' or `image' specification, and in some other
4397 cases too, set *POSITION to the position where the `display'
4398 property ends.
4400 If IT is NULL, only examine the property specification in SPEC, but
4401 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4402 is intended to be displayed in a window on a GUI frame.
4404 Value is non-zero if something was found which replaces the display
4405 of buffer or string text. */
4407 static int
4408 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4409 Lisp_Object overlay, struct text_pos *position,
4410 EMACS_INT bufpos, int display_replaced_p,
4411 int frame_window_p)
4413 Lisp_Object form;
4414 Lisp_Object location, value;
4415 struct text_pos start_pos = *position;
4416 int valid_p;
4418 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4419 If the result is non-nil, use VALUE instead of SPEC. */
4420 form = Qt;
4421 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4423 spec = XCDR (spec);
4424 if (!CONSP (spec))
4425 return 0;
4426 form = XCAR (spec);
4427 spec = XCDR (spec);
4430 if (!NILP (form) && !EQ (form, Qt))
4432 int count = SPECPDL_INDEX ();
4433 struct gcpro gcpro1;
4435 /* Bind `object' to the object having the `display' property, a
4436 buffer or string. Bind `position' to the position in the
4437 object where the property was found, and `buffer-position'
4438 to the current position in the buffer. */
4440 if (NILP (object))
4441 XSETBUFFER (object, current_buffer);
4442 specbind (Qobject, object);
4443 specbind (Qposition, make_number (CHARPOS (*position)));
4444 specbind (Qbuffer_position, make_number (bufpos));
4445 GCPRO1 (form);
4446 form = safe_eval (form);
4447 UNGCPRO;
4448 unbind_to (count, Qnil);
4451 if (NILP (form))
4452 return 0;
4454 /* Handle `(height HEIGHT)' specifications. */
4455 if (CONSP (spec)
4456 && EQ (XCAR (spec), Qheight)
4457 && CONSP (XCDR (spec)))
4459 if (it)
4461 if (!FRAME_WINDOW_P (it->f))
4462 return 0;
4464 it->font_height = XCAR (XCDR (spec));
4465 if (!NILP (it->font_height))
4467 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4468 int new_height = -1;
4470 if (CONSP (it->font_height)
4471 && (EQ (XCAR (it->font_height), Qplus)
4472 || EQ (XCAR (it->font_height), Qminus))
4473 && CONSP (XCDR (it->font_height))
4474 && INTEGERP (XCAR (XCDR (it->font_height))))
4476 /* `(+ N)' or `(- N)' where N is an integer. */
4477 int steps = XINT (XCAR (XCDR (it->font_height)));
4478 if (EQ (XCAR (it->font_height), Qplus))
4479 steps = - steps;
4480 it->face_id = smaller_face (it->f, it->face_id, steps);
4482 else if (FUNCTIONP (it->font_height))
4484 /* Call function with current height as argument.
4485 Value is the new height. */
4486 Lisp_Object height;
4487 height = safe_call1 (it->font_height,
4488 face->lface[LFACE_HEIGHT_INDEX]);
4489 if (NUMBERP (height))
4490 new_height = XFLOATINT (height);
4492 else if (NUMBERP (it->font_height))
4494 /* Value is a multiple of the canonical char height. */
4495 struct face *f;
4497 f = FACE_FROM_ID (it->f,
4498 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4499 new_height = (XFLOATINT (it->font_height)
4500 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4502 else
4504 /* Evaluate IT->font_height with `height' bound to the
4505 current specified height to get the new height. */
4506 int count = SPECPDL_INDEX ();
4508 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4509 value = safe_eval (it->font_height);
4510 unbind_to (count, Qnil);
4512 if (NUMBERP (value))
4513 new_height = XFLOATINT (value);
4516 if (new_height > 0)
4517 it->face_id = face_with_height (it->f, it->face_id, new_height);
4521 return 0;
4524 /* Handle `(space-width WIDTH)'. */
4525 if (CONSP (spec)
4526 && EQ (XCAR (spec), Qspace_width)
4527 && CONSP (XCDR (spec)))
4529 if (it)
4531 if (!FRAME_WINDOW_P (it->f))
4532 return 0;
4534 value = XCAR (XCDR (spec));
4535 if (NUMBERP (value) && XFLOATINT (value) > 0)
4536 it->space_width = value;
4539 return 0;
4542 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4543 if (CONSP (spec)
4544 && EQ (XCAR (spec), Qslice))
4546 Lisp_Object tem;
4548 if (it)
4550 if (!FRAME_WINDOW_P (it->f))
4551 return 0;
4553 if (tem = XCDR (spec), CONSP (tem))
4555 it->slice.x = XCAR (tem);
4556 if (tem = XCDR (tem), CONSP (tem))
4558 it->slice.y = XCAR (tem);
4559 if (tem = XCDR (tem), CONSP (tem))
4561 it->slice.width = XCAR (tem);
4562 if (tem = XCDR (tem), CONSP (tem))
4563 it->slice.height = XCAR (tem);
4569 return 0;
4572 /* Handle `(raise FACTOR)'. */
4573 if (CONSP (spec)
4574 && EQ (XCAR (spec), Qraise)
4575 && CONSP (XCDR (spec)))
4577 if (it)
4579 if (!FRAME_WINDOW_P (it->f))
4580 return 0;
4582 #ifdef HAVE_WINDOW_SYSTEM
4583 value = XCAR (XCDR (spec));
4584 if (NUMBERP (value))
4586 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4587 it->voffset = - (XFLOATINT (value)
4588 * (FONT_HEIGHT (face->font)));
4590 #endif /* HAVE_WINDOW_SYSTEM */
4593 return 0;
4596 /* Don't handle the other kinds of display specifications
4597 inside a string that we got from a `display' property. */
4598 if (it && it->string_from_display_prop_p)
4599 return 0;
4601 /* Characters having this form of property are not displayed, so
4602 we have to find the end of the property. */
4603 if (it)
4605 start_pos = *position;
4606 *position = display_prop_end (it, object, start_pos);
4608 value = Qnil;
4610 /* Stop the scan at that end position--we assume that all
4611 text properties change there. */
4612 if (it)
4613 it->stop_charpos = position->charpos;
4615 /* Handle `(left-fringe BITMAP [FACE])'
4616 and `(right-fringe BITMAP [FACE])'. */
4617 if (CONSP (spec)
4618 && (EQ (XCAR (spec), Qleft_fringe)
4619 || EQ (XCAR (spec), Qright_fringe))
4620 && CONSP (XCDR (spec)))
4622 int fringe_bitmap;
4624 if (it)
4626 if (!FRAME_WINDOW_P (it->f))
4627 /* If we return here, POSITION has been advanced
4628 across the text with this property. */
4629 return 0;
4631 else if (!frame_window_p)
4632 return 0;
4634 #ifdef HAVE_WINDOW_SYSTEM
4635 value = XCAR (XCDR (spec));
4636 if (!SYMBOLP (value)
4637 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4638 /* If we return here, POSITION has been advanced
4639 across the text with this property. */
4640 return 0;
4642 if (it)
4644 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4646 if (CONSP (XCDR (XCDR (spec))))
4648 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4649 int face_id2 = lookup_derived_face (it->f, face_name,
4650 FRINGE_FACE_ID, 0);
4651 if (face_id2 >= 0)
4652 face_id = face_id2;
4655 /* Save current settings of IT so that we can restore them
4656 when we are finished with the glyph property value. */
4657 push_it (it, position);
4659 it->area = TEXT_AREA;
4660 it->what = IT_IMAGE;
4661 it->image_id = -1; /* no image */
4662 it->position = start_pos;
4663 it->object = NILP (object) ? it->w->buffer : object;
4664 it->method = GET_FROM_IMAGE;
4665 it->from_overlay = Qnil;
4666 it->face_id = face_id;
4667 it->from_disp_prop_p = 1;
4669 /* Say that we haven't consumed the characters with
4670 `display' property yet. The call to pop_it in
4671 set_iterator_to_next will clean this up. */
4672 *position = start_pos;
4674 if (EQ (XCAR (spec), Qleft_fringe))
4676 it->left_user_fringe_bitmap = fringe_bitmap;
4677 it->left_user_fringe_face_id = face_id;
4679 else
4681 it->right_user_fringe_bitmap = fringe_bitmap;
4682 it->right_user_fringe_face_id = face_id;
4685 #endif /* HAVE_WINDOW_SYSTEM */
4686 return 1;
4689 /* Prepare to handle `((margin left-margin) ...)',
4690 `((margin right-margin) ...)' and `((margin nil) ...)'
4691 prefixes for display specifications. */
4692 location = Qunbound;
4693 if (CONSP (spec) && CONSP (XCAR (spec)))
4695 Lisp_Object tem;
4697 value = XCDR (spec);
4698 if (CONSP (value))
4699 value = XCAR (value);
4701 tem = XCAR (spec);
4702 if (EQ (XCAR (tem), Qmargin)
4703 && (tem = XCDR (tem),
4704 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4705 (NILP (tem)
4706 || EQ (tem, Qleft_margin)
4707 || EQ (tem, Qright_margin))))
4708 location = tem;
4711 if (EQ (location, Qunbound))
4713 location = Qnil;
4714 value = spec;
4717 /* After this point, VALUE is the property after any
4718 margin prefix has been stripped. It must be a string,
4719 an image specification, or `(space ...)'.
4721 LOCATION specifies where to display: `left-margin',
4722 `right-margin' or nil. */
4724 valid_p = (STRINGP (value)
4725 #ifdef HAVE_WINDOW_SYSTEM
4726 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4727 && valid_image_p (value))
4728 #endif /* not HAVE_WINDOW_SYSTEM */
4729 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4731 if (valid_p && !display_replaced_p)
4733 int retval = 1;
4735 if (!it)
4737 /* Callers need to know whether the display spec is any kind
4738 of `(space ...)' spec that is about to affect text-area
4739 display. */
4740 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4741 retval = 2;
4742 return retval;
4745 /* Save current settings of IT so that we can restore them
4746 when we are finished with the glyph property value. */
4747 push_it (it, position);
4748 it->from_overlay = overlay;
4749 it->from_disp_prop_p = 1;
4751 if (NILP (location))
4752 it->area = TEXT_AREA;
4753 else if (EQ (location, Qleft_margin))
4754 it->area = LEFT_MARGIN_AREA;
4755 else
4756 it->area = RIGHT_MARGIN_AREA;
4758 if (STRINGP (value))
4760 it->string = value;
4761 it->multibyte_p = STRING_MULTIBYTE (it->string);
4762 it->current.overlay_string_index = -1;
4763 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4764 it->end_charpos = it->string_nchars = SCHARS (it->string);
4765 it->method = GET_FROM_STRING;
4766 it->stop_charpos = 0;
4767 it->prev_stop = 0;
4768 it->base_level_stop = 0;
4769 it->string_from_display_prop_p = 1;
4770 /* Say that we haven't consumed the characters with
4771 `display' property yet. The call to pop_it in
4772 set_iterator_to_next will clean this up. */
4773 if (BUFFERP (object))
4774 *position = start_pos;
4776 /* Force paragraph direction to be that of the parent
4777 object. If the parent object's paragraph direction is
4778 not yet determined, default to L2R. */
4779 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4780 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4781 else
4782 it->paragraph_embedding = L2R;
4784 /* Set up the bidi iterator for this display string. */
4785 if (it->bidi_p)
4787 it->bidi_it.string.lstring = it->string;
4788 it->bidi_it.string.s = NULL;
4789 it->bidi_it.string.schars = it->end_charpos;
4790 it->bidi_it.string.bufpos = bufpos;
4791 it->bidi_it.string.from_disp_str = 1;
4792 it->bidi_it.string.unibyte = !it->multibyte_p;
4793 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4796 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4798 it->method = GET_FROM_STRETCH;
4799 it->object = value;
4800 *position = it->position = start_pos;
4801 retval = 1 + (it->area == TEXT_AREA);
4803 #ifdef HAVE_WINDOW_SYSTEM
4804 else
4806 it->what = IT_IMAGE;
4807 it->image_id = lookup_image (it->f, value);
4808 it->position = start_pos;
4809 it->object = NILP (object) ? it->w->buffer : object;
4810 it->method = GET_FROM_IMAGE;
4812 /* Say that we haven't consumed the characters with
4813 `display' property yet. The call to pop_it in
4814 set_iterator_to_next will clean this up. */
4815 *position = start_pos;
4817 #endif /* HAVE_WINDOW_SYSTEM */
4819 return retval;
4822 /* Invalid property or property not supported. Restore
4823 POSITION to what it was before. */
4824 *position = start_pos;
4825 return 0;
4828 /* Check if PROP is a display property value whose text should be
4829 treated as intangible. OVERLAY is the overlay from which PROP
4830 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4831 specify the buffer position covered by PROP. */
4834 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4835 EMACS_INT charpos, EMACS_INT bytepos)
4837 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4838 struct text_pos position;
4840 SET_TEXT_POS (position, charpos, bytepos);
4841 return handle_display_spec (NULL, prop, Qnil, overlay,
4842 &position, charpos, frame_window_p);
4846 /* Return 1 if PROP is a display sub-property value containing STRING.
4848 Implementation note: this and the following function are really
4849 special cases of handle_display_spec and
4850 handle_single_display_spec, and should ideally use the same code.
4851 Until they do, these two pairs must be consistent and must be
4852 modified in sync. */
4854 static int
4855 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4857 if (EQ (string, prop))
4858 return 1;
4860 /* Skip over `when FORM'. */
4861 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4863 prop = XCDR (prop);
4864 if (!CONSP (prop))
4865 return 0;
4866 /* Actually, the condition following `when' should be eval'ed,
4867 like handle_single_display_spec does, and we should return
4868 zero if it evaluates to nil. However, this function is
4869 called only when the buffer was already displayed and some
4870 glyph in the glyph matrix was found to come from a display
4871 string. Therefore, the condition was already evaluated, and
4872 the result was non-nil, otherwise the display string wouldn't
4873 have been displayed and we would have never been called for
4874 this property. Thus, we can skip the evaluation and assume
4875 its result is non-nil. */
4876 prop = XCDR (prop);
4879 if (CONSP (prop))
4880 /* Skip over `margin LOCATION'. */
4881 if (EQ (XCAR (prop), Qmargin))
4883 prop = XCDR (prop);
4884 if (!CONSP (prop))
4885 return 0;
4887 prop = XCDR (prop);
4888 if (!CONSP (prop))
4889 return 0;
4892 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4896 /* Return 1 if STRING appears in the `display' property PROP. */
4898 static int
4899 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4901 if (CONSP (prop)
4902 && !EQ (XCAR (prop), Qwhen)
4903 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4905 /* A list of sub-properties. */
4906 while (CONSP (prop))
4908 if (single_display_spec_string_p (XCAR (prop), string))
4909 return 1;
4910 prop = XCDR (prop);
4913 else if (VECTORP (prop))
4915 /* A vector of sub-properties. */
4916 int i;
4917 for (i = 0; i < ASIZE (prop); ++i)
4918 if (single_display_spec_string_p (AREF (prop, i), string))
4919 return 1;
4921 else
4922 return single_display_spec_string_p (prop, string);
4924 return 0;
4927 /* Look for STRING in overlays and text properties in the current
4928 buffer, between character positions FROM and TO (excluding TO).
4929 BACK_P non-zero means look back (in this case, TO is supposed to be
4930 less than FROM).
4931 Value is the first character position where STRING was found, or
4932 zero if it wasn't found before hitting TO.
4934 This function may only use code that doesn't eval because it is
4935 called asynchronously from note_mouse_highlight. */
4937 static EMACS_INT
4938 string_buffer_position_lim (Lisp_Object string,
4939 EMACS_INT from, EMACS_INT to, int back_p)
4941 Lisp_Object limit, prop, pos;
4942 int found = 0;
4944 pos = make_number (from);
4946 if (!back_p) /* looking forward */
4948 limit = make_number (min (to, ZV));
4949 while (!found && !EQ (pos, limit))
4951 prop = Fget_char_property (pos, Qdisplay, Qnil);
4952 if (!NILP (prop) && display_prop_string_p (prop, string))
4953 found = 1;
4954 else
4955 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4956 limit);
4959 else /* looking back */
4961 limit = make_number (max (to, BEGV));
4962 while (!found && !EQ (pos, limit))
4964 prop = Fget_char_property (pos, Qdisplay, Qnil);
4965 if (!NILP (prop) && display_prop_string_p (prop, string))
4966 found = 1;
4967 else
4968 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4969 limit);
4973 return found ? XINT (pos) : 0;
4976 /* Determine which buffer position in current buffer STRING comes from.
4977 AROUND_CHARPOS is an approximate position where it could come from.
4978 Value is the buffer position or 0 if it couldn't be determined.
4980 This function is necessary because we don't record buffer positions
4981 in glyphs generated from strings (to keep struct glyph small).
4982 This function may only use code that doesn't eval because it is
4983 called asynchronously from note_mouse_highlight. */
4985 static EMACS_INT
4986 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4988 const int MAX_DISTANCE = 1000;
4989 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4990 around_charpos + MAX_DISTANCE,
4993 if (!found)
4994 found = string_buffer_position_lim (string, around_charpos,
4995 around_charpos - MAX_DISTANCE, 1);
4996 return found;
5001 /***********************************************************************
5002 `composition' property
5003 ***********************************************************************/
5005 /* Set up iterator IT from `composition' property at its current
5006 position. Called from handle_stop. */
5008 static enum prop_handled
5009 handle_composition_prop (struct it *it)
5011 Lisp_Object prop, string;
5012 EMACS_INT pos, pos_byte, start, end;
5014 if (STRINGP (it->string))
5016 unsigned char *s;
5018 pos = IT_STRING_CHARPOS (*it);
5019 pos_byte = IT_STRING_BYTEPOS (*it);
5020 string = it->string;
5021 s = SDATA (string) + pos_byte;
5022 it->c = STRING_CHAR (s);
5024 else
5026 pos = IT_CHARPOS (*it);
5027 pos_byte = IT_BYTEPOS (*it);
5028 string = Qnil;
5029 it->c = FETCH_CHAR (pos_byte);
5032 /* If there's a valid composition and point is not inside of the
5033 composition (in the case that the composition is from the current
5034 buffer), draw a glyph composed from the composition components. */
5035 if (find_composition (pos, -1, &start, &end, &prop, string)
5036 && COMPOSITION_VALID_P (start, end, prop)
5037 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5039 if (start < pos)
5040 /* As we can't handle this situation (perhaps font-lock added
5041 a new composition), we just return here hoping that next
5042 redisplay will detect this composition much earlier. */
5043 return HANDLED_NORMALLY;
5044 if (start != pos)
5046 if (STRINGP (it->string))
5047 pos_byte = string_char_to_byte (it->string, start);
5048 else
5049 pos_byte = CHAR_TO_BYTE (start);
5051 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5052 prop, string);
5054 if (it->cmp_it.id >= 0)
5056 it->cmp_it.ch = -1;
5057 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5058 it->cmp_it.nglyphs = -1;
5062 return HANDLED_NORMALLY;
5067 /***********************************************************************
5068 Overlay strings
5069 ***********************************************************************/
5071 /* The following structure is used to record overlay strings for
5072 later sorting in load_overlay_strings. */
5074 struct overlay_entry
5076 Lisp_Object overlay;
5077 Lisp_Object string;
5078 int priority;
5079 int after_string_p;
5083 /* Set up iterator IT from overlay strings at its current position.
5084 Called from handle_stop. */
5086 static enum prop_handled
5087 handle_overlay_change (struct it *it)
5089 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5090 return HANDLED_RECOMPUTE_PROPS;
5091 else
5092 return HANDLED_NORMALLY;
5096 /* Set up the next overlay string for delivery by IT, if there is an
5097 overlay string to deliver. Called by set_iterator_to_next when the
5098 end of the current overlay string is reached. If there are more
5099 overlay strings to display, IT->string and
5100 IT->current.overlay_string_index are set appropriately here.
5101 Otherwise IT->string is set to nil. */
5103 static void
5104 next_overlay_string (struct it *it)
5106 ++it->current.overlay_string_index;
5107 if (it->current.overlay_string_index == it->n_overlay_strings)
5109 /* No more overlay strings. Restore IT's settings to what
5110 they were before overlay strings were processed, and
5111 continue to deliver from current_buffer. */
5113 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5114 pop_it (it);
5115 xassert (it->sp > 0
5116 || (NILP (it->string)
5117 && it->method == GET_FROM_BUFFER
5118 && it->stop_charpos >= BEGV
5119 && it->stop_charpos <= it->end_charpos));
5120 it->current.overlay_string_index = -1;
5121 it->n_overlay_strings = 0;
5122 it->overlay_strings_charpos = -1;
5124 /* If we're at the end of the buffer, record that we have
5125 processed the overlay strings there already, so that
5126 next_element_from_buffer doesn't try it again. */
5127 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5128 it->overlay_strings_at_end_processed_p = 1;
5130 else
5132 /* There are more overlay strings to process. If
5133 IT->current.overlay_string_index has advanced to a position
5134 where we must load IT->overlay_strings with more strings, do
5135 it. We must load at the IT->overlay_strings_charpos where
5136 IT->n_overlay_strings was originally computed; when invisible
5137 text is present, this might not be IT_CHARPOS (Bug#7016). */
5138 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5140 if (it->current.overlay_string_index && i == 0)
5141 load_overlay_strings (it, it->overlay_strings_charpos);
5143 /* Initialize IT to deliver display elements from the overlay
5144 string. */
5145 it->string = it->overlay_strings[i];
5146 it->multibyte_p = STRING_MULTIBYTE (it->string);
5147 SET_TEXT_POS (it->current.string_pos, 0, 0);
5148 it->method = GET_FROM_STRING;
5149 it->stop_charpos = 0;
5150 if (it->cmp_it.stop_pos >= 0)
5151 it->cmp_it.stop_pos = 0;
5152 it->prev_stop = 0;
5153 it->base_level_stop = 0;
5155 /* Set up the bidi iterator for this overlay string. */
5156 if (it->bidi_p)
5158 it->bidi_it.string.lstring = it->string;
5159 it->bidi_it.string.s = NULL;
5160 it->bidi_it.string.schars = SCHARS (it->string);
5161 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5162 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5163 it->bidi_it.string.unibyte = !it->multibyte_p;
5164 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5168 CHECK_IT (it);
5172 /* Compare two overlay_entry structures E1 and E2. Used as a
5173 comparison function for qsort in load_overlay_strings. Overlay
5174 strings for the same position are sorted so that
5176 1. All after-strings come in front of before-strings, except
5177 when they come from the same overlay.
5179 2. Within after-strings, strings are sorted so that overlay strings
5180 from overlays with higher priorities come first.
5182 2. Within before-strings, strings are sorted so that overlay
5183 strings from overlays with higher priorities come last.
5185 Value is analogous to strcmp. */
5188 static int
5189 compare_overlay_entries (const void *e1, const void *e2)
5191 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5192 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5193 int result;
5195 if (entry1->after_string_p != entry2->after_string_p)
5197 /* Let after-strings appear in front of before-strings if
5198 they come from different overlays. */
5199 if (EQ (entry1->overlay, entry2->overlay))
5200 result = entry1->after_string_p ? 1 : -1;
5201 else
5202 result = entry1->after_string_p ? -1 : 1;
5204 else if (entry1->after_string_p)
5205 /* After-strings sorted in order of decreasing priority. */
5206 result = entry2->priority - entry1->priority;
5207 else
5208 /* Before-strings sorted in order of increasing priority. */
5209 result = entry1->priority - entry2->priority;
5211 return result;
5215 /* Load the vector IT->overlay_strings with overlay strings from IT's
5216 current buffer position, or from CHARPOS if that is > 0. Set
5217 IT->n_overlays to the total number of overlay strings found.
5219 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5220 a time. On entry into load_overlay_strings,
5221 IT->current.overlay_string_index gives the number of overlay
5222 strings that have already been loaded by previous calls to this
5223 function.
5225 IT->add_overlay_start contains an additional overlay start
5226 position to consider for taking overlay strings from, if non-zero.
5227 This position comes into play when the overlay has an `invisible'
5228 property, and both before and after-strings. When we've skipped to
5229 the end of the overlay, because of its `invisible' property, we
5230 nevertheless want its before-string to appear.
5231 IT->add_overlay_start will contain the overlay start position
5232 in this case.
5234 Overlay strings are sorted so that after-string strings come in
5235 front of before-string strings. Within before and after-strings,
5236 strings are sorted by overlay priority. See also function
5237 compare_overlay_entries. */
5239 static void
5240 load_overlay_strings (struct it *it, EMACS_INT charpos)
5242 Lisp_Object overlay, window, str, invisible;
5243 struct Lisp_Overlay *ov;
5244 EMACS_INT start, end;
5245 int size = 20;
5246 int n = 0, i, j, invis_p;
5247 struct overlay_entry *entries
5248 = (struct overlay_entry *) alloca (size * sizeof *entries);
5250 if (charpos <= 0)
5251 charpos = IT_CHARPOS (*it);
5253 /* Append the overlay string STRING of overlay OVERLAY to vector
5254 `entries' which has size `size' and currently contains `n'
5255 elements. AFTER_P non-zero means STRING is an after-string of
5256 OVERLAY. */
5257 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5258 do \
5260 Lisp_Object priority; \
5262 if (n == size) \
5264 int new_size = 2 * size; \
5265 struct overlay_entry *old = entries; \
5266 entries = \
5267 (struct overlay_entry *) alloca (new_size \
5268 * sizeof *entries); \
5269 memcpy (entries, old, size * sizeof *entries); \
5270 size = new_size; \
5273 entries[n].string = (STRING); \
5274 entries[n].overlay = (OVERLAY); \
5275 priority = Foverlay_get ((OVERLAY), Qpriority); \
5276 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5277 entries[n].after_string_p = (AFTER_P); \
5278 ++n; \
5280 while (0)
5282 /* Process overlay before the overlay center. */
5283 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5285 XSETMISC (overlay, ov);
5286 xassert (OVERLAYP (overlay));
5287 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5288 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5290 if (end < charpos)
5291 break;
5293 /* Skip this overlay if it doesn't start or end at IT's current
5294 position. */
5295 if (end != charpos && start != charpos)
5296 continue;
5298 /* Skip this overlay if it doesn't apply to IT->w. */
5299 window = Foverlay_get (overlay, Qwindow);
5300 if (WINDOWP (window) && XWINDOW (window) != it->w)
5301 continue;
5303 /* If the text ``under'' the overlay is invisible, both before-
5304 and after-strings from this overlay are visible; start and
5305 end position are indistinguishable. */
5306 invisible = Foverlay_get (overlay, Qinvisible);
5307 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5309 /* If overlay has a non-empty before-string, record it. */
5310 if ((start == charpos || (end == charpos && invis_p))
5311 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5312 && SCHARS (str))
5313 RECORD_OVERLAY_STRING (overlay, str, 0);
5315 /* If overlay has a non-empty after-string, record it. */
5316 if ((end == charpos || (start == charpos && invis_p))
5317 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5318 && SCHARS (str))
5319 RECORD_OVERLAY_STRING (overlay, str, 1);
5322 /* Process overlays after the overlay center. */
5323 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5325 XSETMISC (overlay, ov);
5326 xassert (OVERLAYP (overlay));
5327 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5328 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5330 if (start > charpos)
5331 break;
5333 /* Skip this overlay if it doesn't start or end at IT's current
5334 position. */
5335 if (end != charpos && start != charpos)
5336 continue;
5338 /* Skip this overlay if it doesn't apply to IT->w. */
5339 window = Foverlay_get (overlay, Qwindow);
5340 if (WINDOWP (window) && XWINDOW (window) != it->w)
5341 continue;
5343 /* If the text ``under'' the overlay is invisible, it has a zero
5344 dimension, and both before- and after-strings apply. */
5345 invisible = Foverlay_get (overlay, Qinvisible);
5346 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5348 /* If overlay has a non-empty before-string, record it. */
5349 if ((start == charpos || (end == charpos && invis_p))
5350 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5351 && SCHARS (str))
5352 RECORD_OVERLAY_STRING (overlay, str, 0);
5354 /* If overlay has a non-empty after-string, record it. */
5355 if ((end == charpos || (start == charpos && invis_p))
5356 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5357 && SCHARS (str))
5358 RECORD_OVERLAY_STRING (overlay, str, 1);
5361 #undef RECORD_OVERLAY_STRING
5363 /* Sort entries. */
5364 if (n > 1)
5365 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5367 /* Record number of overlay strings, and where we computed it. */
5368 it->n_overlay_strings = n;
5369 it->overlay_strings_charpos = charpos;
5371 /* IT->current.overlay_string_index is the number of overlay strings
5372 that have already been consumed by IT. Copy some of the
5373 remaining overlay strings to IT->overlay_strings. */
5374 i = 0;
5375 j = it->current.overlay_string_index;
5376 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5378 it->overlay_strings[i] = entries[j].string;
5379 it->string_overlays[i++] = entries[j++].overlay;
5382 CHECK_IT (it);
5386 /* Get the first chunk of overlay strings at IT's current buffer
5387 position, or at CHARPOS if that is > 0. Value is non-zero if at
5388 least one overlay string was found. */
5390 static int
5391 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5393 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5394 process. This fills IT->overlay_strings with strings, and sets
5395 IT->n_overlay_strings to the total number of strings to process.
5396 IT->pos.overlay_string_index has to be set temporarily to zero
5397 because load_overlay_strings needs this; it must be set to -1
5398 when no overlay strings are found because a zero value would
5399 indicate a position in the first overlay string. */
5400 it->current.overlay_string_index = 0;
5401 load_overlay_strings (it, charpos);
5403 /* If we found overlay strings, set up IT to deliver display
5404 elements from the first one. Otherwise set up IT to deliver
5405 from current_buffer. */
5406 if (it->n_overlay_strings)
5408 /* Make sure we know settings in current_buffer, so that we can
5409 restore meaningful values when we're done with the overlay
5410 strings. */
5411 if (compute_stop_p)
5412 compute_stop_pos (it);
5413 xassert (it->face_id >= 0);
5415 /* Save IT's settings. They are restored after all overlay
5416 strings have been processed. */
5417 xassert (!compute_stop_p || it->sp == 0);
5419 /* When called from handle_stop, there might be an empty display
5420 string loaded. In that case, don't bother saving it. */
5421 if (!STRINGP (it->string) || SCHARS (it->string))
5422 push_it (it, NULL);
5424 /* Set up IT to deliver display elements from the first overlay
5425 string. */
5426 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5427 it->string = it->overlay_strings[0];
5428 it->from_overlay = Qnil;
5429 it->stop_charpos = 0;
5430 xassert (STRINGP (it->string));
5431 it->end_charpos = SCHARS (it->string);
5432 it->prev_stop = 0;
5433 it->base_level_stop = 0;
5434 it->multibyte_p = STRING_MULTIBYTE (it->string);
5435 it->method = GET_FROM_STRING;
5436 it->from_disp_prop_p = 0;
5438 /* Force paragraph direction to be that of the parent
5439 buffer. */
5440 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5441 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5442 else
5443 it->paragraph_embedding = L2R;
5445 /* Set up the bidi iterator for this overlay string. */
5446 if (it->bidi_p)
5448 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5450 it->bidi_it.string.lstring = it->string;
5451 it->bidi_it.string.s = NULL;
5452 it->bidi_it.string.schars = SCHARS (it->string);
5453 it->bidi_it.string.bufpos = pos;
5454 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5455 it->bidi_it.string.unibyte = !it->multibyte_p;
5456 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5458 return 1;
5461 it->current.overlay_string_index = -1;
5462 return 0;
5465 static int
5466 get_overlay_strings (struct it *it, EMACS_INT charpos)
5468 it->string = Qnil;
5469 it->method = GET_FROM_BUFFER;
5471 (void) get_overlay_strings_1 (it, charpos, 1);
5473 CHECK_IT (it);
5475 /* Value is non-zero if we found at least one overlay string. */
5476 return STRINGP (it->string);
5481 /***********************************************************************
5482 Saving and restoring state
5483 ***********************************************************************/
5485 /* Save current settings of IT on IT->stack. Called, for example,
5486 before setting up IT for an overlay string, to be able to restore
5487 IT's settings to what they were after the overlay string has been
5488 processed. If POSITION is non-NULL, it is the position to save on
5489 the stack instead of IT->position. */
5491 static void
5492 push_it (struct it *it, struct text_pos *position)
5494 struct iterator_stack_entry *p;
5496 xassert (it->sp < IT_STACK_SIZE);
5497 p = it->stack + it->sp;
5499 p->stop_charpos = it->stop_charpos;
5500 p->prev_stop = it->prev_stop;
5501 p->base_level_stop = it->base_level_stop;
5502 p->cmp_it = it->cmp_it;
5503 xassert (it->face_id >= 0);
5504 p->face_id = it->face_id;
5505 p->string = it->string;
5506 p->method = it->method;
5507 p->from_overlay = it->from_overlay;
5508 switch (p->method)
5510 case GET_FROM_IMAGE:
5511 p->u.image.object = it->object;
5512 p->u.image.image_id = it->image_id;
5513 p->u.image.slice = it->slice;
5514 break;
5515 case GET_FROM_STRETCH:
5516 p->u.stretch.object = it->object;
5517 break;
5519 p->position = position ? *position : it->position;
5520 p->current = it->current;
5521 p->end_charpos = it->end_charpos;
5522 p->string_nchars = it->string_nchars;
5523 p->area = it->area;
5524 p->multibyte_p = it->multibyte_p;
5525 p->avoid_cursor_p = it->avoid_cursor_p;
5526 p->space_width = it->space_width;
5527 p->font_height = it->font_height;
5528 p->voffset = it->voffset;
5529 p->string_from_display_prop_p = it->string_from_display_prop_p;
5530 p->display_ellipsis_p = 0;
5531 p->line_wrap = it->line_wrap;
5532 p->bidi_p = it->bidi_p;
5533 p->paragraph_embedding = it->paragraph_embedding;
5534 p->from_disp_prop_p = it->from_disp_prop_p;
5535 ++it->sp;
5537 /* Save the state of the bidi iterator as well. */
5538 if (it->bidi_p)
5539 bidi_push_it (&it->bidi_it);
5542 static void
5543 iterate_out_of_display_property (struct it *it)
5545 int buffer_p = BUFFERP (it->object);
5546 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5547 EMACS_INT bob = (buffer_p ? BEGV : 0);
5549 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5551 /* Maybe initialize paragraph direction. If we are at the beginning
5552 of a new paragraph, next_element_from_buffer may not have a
5553 chance to do that. */
5554 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5555 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5556 /* prev_stop can be zero, so check against BEGV as well. */
5557 while (it->bidi_it.charpos >= bob
5558 && it->prev_stop <= it->bidi_it.charpos
5559 && it->bidi_it.charpos < CHARPOS (it->position)
5560 && it->bidi_it.charpos < eob)
5561 bidi_move_to_visually_next (&it->bidi_it);
5562 /* Record the stop_pos we just crossed, for when we cross it
5563 back, maybe. */
5564 if (it->bidi_it.charpos > CHARPOS (it->position))
5565 it->prev_stop = CHARPOS (it->position);
5566 /* If we ended up not where pop_it put us, resync IT's
5567 positional members with the bidi iterator. */
5568 if (it->bidi_it.charpos != CHARPOS (it->position))
5569 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5570 if (buffer_p)
5571 it->current.pos = it->position;
5572 else
5573 it->current.string_pos = it->position;
5576 /* Restore IT's settings from IT->stack. Called, for example, when no
5577 more overlay strings must be processed, and we return to delivering
5578 display elements from a buffer, or when the end of a string from a
5579 `display' property is reached and we return to delivering display
5580 elements from an overlay string, or from a buffer. */
5582 static void
5583 pop_it (struct it *it)
5585 struct iterator_stack_entry *p;
5586 int from_display_prop = it->from_disp_prop_p;
5588 xassert (it->sp > 0);
5589 --it->sp;
5590 p = it->stack + it->sp;
5591 it->stop_charpos = p->stop_charpos;
5592 it->prev_stop = p->prev_stop;
5593 it->base_level_stop = p->base_level_stop;
5594 it->cmp_it = p->cmp_it;
5595 it->face_id = p->face_id;
5596 it->current = p->current;
5597 it->position = p->position;
5598 it->string = p->string;
5599 it->from_overlay = p->from_overlay;
5600 if (NILP (it->string))
5601 SET_TEXT_POS (it->current.string_pos, -1, -1);
5602 it->method = p->method;
5603 switch (it->method)
5605 case GET_FROM_IMAGE:
5606 it->image_id = p->u.image.image_id;
5607 it->object = p->u.image.object;
5608 it->slice = p->u.image.slice;
5609 break;
5610 case GET_FROM_STRETCH:
5611 it->object = p->u.stretch.object;
5612 break;
5613 case GET_FROM_BUFFER:
5614 it->object = it->w->buffer;
5615 break;
5616 case GET_FROM_STRING:
5617 it->object = it->string;
5618 break;
5619 case GET_FROM_DISPLAY_VECTOR:
5620 if (it->s)
5621 it->method = GET_FROM_C_STRING;
5622 else if (STRINGP (it->string))
5623 it->method = GET_FROM_STRING;
5624 else
5626 it->method = GET_FROM_BUFFER;
5627 it->object = it->w->buffer;
5630 it->end_charpos = p->end_charpos;
5631 it->string_nchars = p->string_nchars;
5632 it->area = p->area;
5633 it->multibyte_p = p->multibyte_p;
5634 it->avoid_cursor_p = p->avoid_cursor_p;
5635 it->space_width = p->space_width;
5636 it->font_height = p->font_height;
5637 it->voffset = p->voffset;
5638 it->string_from_display_prop_p = p->string_from_display_prop_p;
5639 it->line_wrap = p->line_wrap;
5640 it->bidi_p = p->bidi_p;
5641 it->paragraph_embedding = p->paragraph_embedding;
5642 it->from_disp_prop_p = p->from_disp_prop_p;
5643 if (it->bidi_p)
5645 bidi_pop_it (&it->bidi_it);
5646 /* Bidi-iterate until we get out of the portion of text, if any,
5647 covered by a `display' text property or by an overlay with
5648 `display' property. (We cannot just jump there, because the
5649 internal coherency of the bidi iterator state can not be
5650 preserved across such jumps.) We also must determine the
5651 paragraph base direction if the overlay we just processed is
5652 at the beginning of a new paragraph. */
5653 if (from_display_prop
5654 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5655 iterate_out_of_display_property (it);
5657 xassert ((BUFFERP (it->object)
5658 && IT_CHARPOS (*it) == it->bidi_it.charpos
5659 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5660 || (STRINGP (it->object)
5661 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5662 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5663 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5669 /***********************************************************************
5670 Moving over lines
5671 ***********************************************************************/
5673 /* Set IT's current position to the previous line start. */
5675 static void
5676 back_to_previous_line_start (struct it *it)
5678 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5679 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5683 /* Move IT to the next line start.
5685 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5686 we skipped over part of the text (as opposed to moving the iterator
5687 continuously over the text). Otherwise, don't change the value
5688 of *SKIPPED_P.
5690 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5691 iterator on the newline, if it was found.
5693 Newlines may come from buffer text, overlay strings, or strings
5694 displayed via the `display' property. That's the reason we can't
5695 simply use find_next_newline_no_quit.
5697 Note that this function may not skip over invisible text that is so
5698 because of text properties and immediately follows a newline. If
5699 it would, function reseat_at_next_visible_line_start, when called
5700 from set_iterator_to_next, would effectively make invisible
5701 characters following a newline part of the wrong glyph row, which
5702 leads to wrong cursor motion. */
5704 static int
5705 forward_to_next_line_start (struct it *it, int *skipped_p,
5706 struct bidi_it *bidi_it_prev)
5708 EMACS_INT old_selective;
5709 int newline_found_p, n;
5710 const int MAX_NEWLINE_DISTANCE = 500;
5712 /* If already on a newline, just consume it to avoid unintended
5713 skipping over invisible text below. */
5714 if (it->what == IT_CHARACTER
5715 && it->c == '\n'
5716 && CHARPOS (it->position) == IT_CHARPOS (*it))
5718 if (it->bidi_p && bidi_it_prev)
5719 *bidi_it_prev = it->bidi_it;
5720 set_iterator_to_next (it, 0);
5721 it->c = 0;
5722 return 1;
5725 /* Don't handle selective display in the following. It's (a)
5726 unnecessary because it's done by the caller, and (b) leads to an
5727 infinite recursion because next_element_from_ellipsis indirectly
5728 calls this function. */
5729 old_selective = it->selective;
5730 it->selective = 0;
5732 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5733 from buffer text. */
5734 for (n = newline_found_p = 0;
5735 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5736 n += STRINGP (it->string) ? 0 : 1)
5738 if (!get_next_display_element (it))
5739 return 0;
5740 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5741 if (newline_found_p && it->bidi_p && bidi_it_prev)
5742 *bidi_it_prev = it->bidi_it;
5743 set_iterator_to_next (it, 0);
5746 /* If we didn't find a newline near enough, see if we can use a
5747 short-cut. */
5748 if (!newline_found_p)
5750 EMACS_INT start = IT_CHARPOS (*it);
5751 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5752 Lisp_Object pos;
5754 xassert (!STRINGP (it->string));
5756 /* If there isn't any `display' property in sight, and no
5757 overlays, we can just use the position of the newline in
5758 buffer text. */
5759 if (it->stop_charpos >= limit
5760 || ((pos = Fnext_single_property_change (make_number (start),
5761 Qdisplay, Qnil,
5762 make_number (limit)),
5763 NILP (pos))
5764 && next_overlay_change (start) == ZV))
5766 if (!it->bidi_p)
5768 IT_CHARPOS (*it) = limit;
5769 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5771 else
5773 struct bidi_it bprev;
5775 /* Help bidi.c avoid expensive searches for display
5776 properties and overlays, by telling it that there are
5777 none up to `limit'. */
5778 if (it->bidi_it.disp_pos < limit)
5780 it->bidi_it.disp_pos = limit;
5781 it->bidi_it.disp_prop = 0;
5783 do {
5784 bprev = it->bidi_it;
5785 bidi_move_to_visually_next (&it->bidi_it);
5786 } while (it->bidi_it.charpos != limit);
5787 IT_CHARPOS (*it) = limit;
5788 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5789 if (bidi_it_prev)
5790 *bidi_it_prev = bprev;
5792 *skipped_p = newline_found_p = 1;
5794 else
5796 while (get_next_display_element (it)
5797 && !newline_found_p)
5799 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5800 if (newline_found_p && it->bidi_p && bidi_it_prev)
5801 *bidi_it_prev = it->bidi_it;
5802 set_iterator_to_next (it, 0);
5807 it->selective = old_selective;
5808 return newline_found_p;
5812 /* Set IT's current position to the previous visible line start. Skip
5813 invisible text that is so either due to text properties or due to
5814 selective display. Caution: this does not change IT->current_x and
5815 IT->hpos. */
5817 static void
5818 back_to_previous_visible_line_start (struct it *it)
5820 while (IT_CHARPOS (*it) > BEGV)
5822 back_to_previous_line_start (it);
5824 if (IT_CHARPOS (*it) <= BEGV)
5825 break;
5827 /* If selective > 0, then lines indented more than its value are
5828 invisible. */
5829 if (it->selective > 0
5830 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5831 it->selective))
5832 continue;
5834 /* Check the newline before point for invisibility. */
5836 Lisp_Object prop;
5837 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5838 Qinvisible, it->window);
5839 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5840 continue;
5843 if (IT_CHARPOS (*it) <= BEGV)
5844 break;
5847 struct it it2;
5848 void *it2data = NULL;
5849 EMACS_INT pos;
5850 EMACS_INT beg, end;
5851 Lisp_Object val, overlay;
5853 SAVE_IT (it2, *it, it2data);
5855 /* If newline is part of a composition, continue from start of composition */
5856 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5857 && beg < IT_CHARPOS (*it))
5858 goto replaced;
5860 /* If newline is replaced by a display property, find start of overlay
5861 or interval and continue search from that point. */
5862 pos = --IT_CHARPOS (it2);
5863 --IT_BYTEPOS (it2);
5864 it2.sp = 0;
5865 bidi_unshelve_cache (NULL, 0);
5866 it2.string_from_display_prop_p = 0;
5867 it2.from_disp_prop_p = 0;
5868 if (handle_display_prop (&it2) == HANDLED_RETURN
5869 && !NILP (val = get_char_property_and_overlay
5870 (make_number (pos), Qdisplay, Qnil, &overlay))
5871 && (OVERLAYP (overlay)
5872 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5873 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5875 RESTORE_IT (it, it, it2data);
5876 goto replaced;
5879 /* Newline is not replaced by anything -- so we are done. */
5880 RESTORE_IT (it, it, it2data);
5881 break;
5883 replaced:
5884 if (beg < BEGV)
5885 beg = BEGV;
5886 IT_CHARPOS (*it) = beg;
5887 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5891 it->continuation_lines_width = 0;
5893 xassert (IT_CHARPOS (*it) >= BEGV);
5894 xassert (IT_CHARPOS (*it) == BEGV
5895 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5896 CHECK_IT (it);
5900 /* Reseat iterator IT at the previous visible line start. Skip
5901 invisible text that is so either due to text properties or due to
5902 selective display. At the end, update IT's overlay information,
5903 face information etc. */
5905 void
5906 reseat_at_previous_visible_line_start (struct it *it)
5908 back_to_previous_visible_line_start (it);
5909 reseat (it, it->current.pos, 1);
5910 CHECK_IT (it);
5914 /* Reseat iterator IT on the next visible line start in the current
5915 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5916 preceding the line start. Skip over invisible text that is so
5917 because of selective display. Compute faces, overlays etc at the
5918 new position. Note that this function does not skip over text that
5919 is invisible because of text properties. */
5921 static void
5922 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5924 int newline_found_p, skipped_p = 0;
5925 struct bidi_it bidi_it_prev;
5927 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5929 /* Skip over lines that are invisible because they are indented
5930 more than the value of IT->selective. */
5931 if (it->selective > 0)
5932 while (IT_CHARPOS (*it) < ZV
5933 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5934 it->selective))
5936 xassert (IT_BYTEPOS (*it) == BEGV
5937 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5938 newline_found_p =
5939 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5942 /* Position on the newline if that's what's requested. */
5943 if (on_newline_p && newline_found_p)
5945 if (STRINGP (it->string))
5947 if (IT_STRING_CHARPOS (*it) > 0)
5949 if (!it->bidi_p)
5951 --IT_STRING_CHARPOS (*it);
5952 --IT_STRING_BYTEPOS (*it);
5954 else
5956 /* We need to restore the bidi iterator to the state
5957 it had on the newline, and resync the IT's
5958 position with that. */
5959 it->bidi_it = bidi_it_prev;
5960 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5961 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5965 else if (IT_CHARPOS (*it) > BEGV)
5967 if (!it->bidi_p)
5969 --IT_CHARPOS (*it);
5970 --IT_BYTEPOS (*it);
5972 else
5974 /* We need to restore the bidi iterator to the state it
5975 had on the newline and resync IT with that. */
5976 it->bidi_it = bidi_it_prev;
5977 IT_CHARPOS (*it) = it->bidi_it.charpos;
5978 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5980 reseat (it, it->current.pos, 0);
5983 else if (skipped_p)
5984 reseat (it, it->current.pos, 0);
5986 CHECK_IT (it);
5991 /***********************************************************************
5992 Changing an iterator's position
5993 ***********************************************************************/
5995 /* Change IT's current position to POS in current_buffer. If FORCE_P
5996 is non-zero, always check for text properties at the new position.
5997 Otherwise, text properties are only looked up if POS >=
5998 IT->check_charpos of a property. */
6000 static void
6001 reseat (struct it *it, struct text_pos pos, int force_p)
6003 EMACS_INT original_pos = IT_CHARPOS (*it);
6005 reseat_1 (it, pos, 0);
6007 /* Determine where to check text properties. Avoid doing it
6008 where possible because text property lookup is very expensive. */
6009 if (force_p
6010 || CHARPOS (pos) > it->stop_charpos
6011 || CHARPOS (pos) < original_pos)
6013 if (it->bidi_p)
6015 /* For bidi iteration, we need to prime prev_stop and
6016 base_level_stop with our best estimations. */
6017 /* Implementation note: Of course, POS is not necessarily a
6018 stop position, so assigning prev_pos to it is a lie; we
6019 should have called compute_stop_backwards. However, if
6020 the current buffer does not include any R2L characters,
6021 that call would be a waste of cycles, because the
6022 iterator will never move back, and thus never cross this
6023 "fake" stop position. So we delay that backward search
6024 until the time we really need it, in next_element_from_buffer. */
6025 if (CHARPOS (pos) != it->prev_stop)
6026 it->prev_stop = CHARPOS (pos);
6027 if (CHARPOS (pos) < it->base_level_stop)
6028 it->base_level_stop = 0; /* meaning it's unknown */
6029 handle_stop (it);
6031 else
6033 handle_stop (it);
6034 it->prev_stop = it->base_level_stop = 0;
6039 CHECK_IT (it);
6043 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6044 IT->stop_pos to POS, also. */
6046 static void
6047 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6049 /* Don't call this function when scanning a C string. */
6050 xassert (it->s == NULL);
6052 /* POS must be a reasonable value. */
6053 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6055 it->current.pos = it->position = pos;
6056 it->end_charpos = ZV;
6057 it->dpvec = NULL;
6058 it->current.dpvec_index = -1;
6059 it->current.overlay_string_index = -1;
6060 IT_STRING_CHARPOS (*it) = -1;
6061 IT_STRING_BYTEPOS (*it) = -1;
6062 it->string = Qnil;
6063 it->method = GET_FROM_BUFFER;
6064 it->object = it->w->buffer;
6065 it->area = TEXT_AREA;
6066 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6067 it->sp = 0;
6068 it->string_from_display_prop_p = 0;
6069 it->from_disp_prop_p = 0;
6070 it->face_before_selective_p = 0;
6071 if (it->bidi_p)
6073 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6074 &it->bidi_it);
6075 bidi_unshelve_cache (NULL, 0);
6076 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6077 it->bidi_it.string.s = NULL;
6078 it->bidi_it.string.lstring = Qnil;
6079 it->bidi_it.string.bufpos = 0;
6080 it->bidi_it.string.unibyte = 0;
6083 if (set_stop_p)
6085 it->stop_charpos = CHARPOS (pos);
6086 it->base_level_stop = CHARPOS (pos);
6091 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6092 If S is non-null, it is a C string to iterate over. Otherwise,
6093 STRING gives a Lisp string to iterate over.
6095 If PRECISION > 0, don't return more then PRECISION number of
6096 characters from the string.
6098 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6099 characters have been returned. FIELD_WIDTH < 0 means an infinite
6100 field width.
6102 MULTIBYTE = 0 means disable processing of multibyte characters,
6103 MULTIBYTE > 0 means enable it,
6104 MULTIBYTE < 0 means use IT->multibyte_p.
6106 IT must be initialized via a prior call to init_iterator before
6107 calling this function. */
6109 static void
6110 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6111 EMACS_INT charpos, EMACS_INT precision, int field_width,
6112 int multibyte)
6114 /* No region in strings. */
6115 it->region_beg_charpos = it->region_end_charpos = -1;
6117 /* No text property checks performed by default, but see below. */
6118 it->stop_charpos = -1;
6120 /* Set iterator position and end position. */
6121 memset (&it->current, 0, sizeof it->current);
6122 it->current.overlay_string_index = -1;
6123 it->current.dpvec_index = -1;
6124 xassert (charpos >= 0);
6126 /* If STRING is specified, use its multibyteness, otherwise use the
6127 setting of MULTIBYTE, if specified. */
6128 if (multibyte >= 0)
6129 it->multibyte_p = multibyte > 0;
6131 /* Bidirectional reordering of strings is controlled by the default
6132 value of bidi-display-reordering. */
6133 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6135 if (s == NULL)
6137 xassert (STRINGP (string));
6138 it->string = string;
6139 it->s = NULL;
6140 it->end_charpos = it->string_nchars = SCHARS (string);
6141 it->method = GET_FROM_STRING;
6142 it->current.string_pos = string_pos (charpos, string);
6144 if (it->bidi_p)
6146 it->bidi_it.string.lstring = string;
6147 it->bidi_it.string.s = NULL;
6148 it->bidi_it.string.schars = it->end_charpos;
6149 it->bidi_it.string.bufpos = 0;
6150 it->bidi_it.string.from_disp_str = 0;
6151 it->bidi_it.string.unibyte = !it->multibyte_p;
6152 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6153 FRAME_WINDOW_P (it->f), &it->bidi_it);
6156 else
6158 it->s = (const unsigned char *) s;
6159 it->string = Qnil;
6161 /* Note that we use IT->current.pos, not it->current.string_pos,
6162 for displaying C strings. */
6163 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6164 if (it->multibyte_p)
6166 it->current.pos = c_string_pos (charpos, s, 1);
6167 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6169 else
6171 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6172 it->end_charpos = it->string_nchars = strlen (s);
6175 if (it->bidi_p)
6177 it->bidi_it.string.lstring = Qnil;
6178 it->bidi_it.string.s = (const unsigned char *) s;
6179 it->bidi_it.string.schars = it->end_charpos;
6180 it->bidi_it.string.bufpos = 0;
6181 it->bidi_it.string.from_disp_str = 0;
6182 it->bidi_it.string.unibyte = !it->multibyte_p;
6183 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6184 &it->bidi_it);
6186 it->method = GET_FROM_C_STRING;
6189 /* PRECISION > 0 means don't return more than PRECISION characters
6190 from the string. */
6191 if (precision > 0 && it->end_charpos - charpos > precision)
6193 it->end_charpos = it->string_nchars = charpos + precision;
6194 if (it->bidi_p)
6195 it->bidi_it.string.schars = it->end_charpos;
6198 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6199 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6200 FIELD_WIDTH < 0 means infinite field width. This is useful for
6201 padding with `-' at the end of a mode line. */
6202 if (field_width < 0)
6203 field_width = INFINITY;
6204 /* Implementation note: We deliberately don't enlarge
6205 it->bidi_it.string.schars here to fit it->end_charpos, because
6206 the bidi iterator cannot produce characters out of thin air. */
6207 if (field_width > it->end_charpos - charpos)
6208 it->end_charpos = charpos + field_width;
6210 /* Use the standard display table for displaying strings. */
6211 if (DISP_TABLE_P (Vstandard_display_table))
6212 it->dp = XCHAR_TABLE (Vstandard_display_table);
6214 it->stop_charpos = charpos;
6215 it->prev_stop = charpos;
6216 it->base_level_stop = 0;
6217 if (it->bidi_p)
6219 it->bidi_it.first_elt = 1;
6220 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6221 it->bidi_it.disp_pos = -1;
6223 if (s == NULL && it->multibyte_p)
6225 EMACS_INT endpos = SCHARS (it->string);
6226 if (endpos > it->end_charpos)
6227 endpos = it->end_charpos;
6228 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6229 it->string);
6231 CHECK_IT (it);
6236 /***********************************************************************
6237 Iteration
6238 ***********************************************************************/
6240 /* Map enum it_method value to corresponding next_element_from_* function. */
6242 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6244 next_element_from_buffer,
6245 next_element_from_display_vector,
6246 next_element_from_string,
6247 next_element_from_c_string,
6248 next_element_from_image,
6249 next_element_from_stretch
6252 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6255 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6256 (possibly with the following characters). */
6258 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6259 ((IT)->cmp_it.id >= 0 \
6260 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6261 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6262 END_CHARPOS, (IT)->w, \
6263 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6264 (IT)->string)))
6267 /* Lookup the char-table Vglyphless_char_display for character C (-1
6268 if we want information for no-font case), and return the display
6269 method symbol. By side-effect, update it->what and
6270 it->glyphless_method. This function is called from
6271 get_next_display_element for each character element, and from
6272 x_produce_glyphs when no suitable font was found. */
6274 Lisp_Object
6275 lookup_glyphless_char_display (int c, struct it *it)
6277 Lisp_Object glyphless_method = Qnil;
6279 if (CHAR_TABLE_P (Vglyphless_char_display)
6280 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6282 if (c >= 0)
6284 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6285 if (CONSP (glyphless_method))
6286 glyphless_method = FRAME_WINDOW_P (it->f)
6287 ? XCAR (glyphless_method)
6288 : XCDR (glyphless_method);
6290 else
6291 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6294 retry:
6295 if (NILP (glyphless_method))
6297 if (c >= 0)
6298 /* The default is to display the character by a proper font. */
6299 return Qnil;
6300 /* The default for the no-font case is to display an empty box. */
6301 glyphless_method = Qempty_box;
6303 if (EQ (glyphless_method, Qzero_width))
6305 if (c >= 0)
6306 return glyphless_method;
6307 /* This method can't be used for the no-font case. */
6308 glyphless_method = Qempty_box;
6310 if (EQ (glyphless_method, Qthin_space))
6311 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6312 else if (EQ (glyphless_method, Qempty_box))
6313 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6314 else if (EQ (glyphless_method, Qhex_code))
6315 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6316 else if (STRINGP (glyphless_method))
6317 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6318 else
6320 /* Invalid value. We use the default method. */
6321 glyphless_method = Qnil;
6322 goto retry;
6324 it->what = IT_GLYPHLESS;
6325 return glyphless_method;
6328 /* Load IT's display element fields with information about the next
6329 display element from the current position of IT. Value is zero if
6330 end of buffer (or C string) is reached. */
6332 static struct frame *last_escape_glyph_frame = NULL;
6333 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6334 static int last_escape_glyph_merged_face_id = 0;
6336 struct frame *last_glyphless_glyph_frame = NULL;
6337 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6338 int last_glyphless_glyph_merged_face_id = 0;
6340 static int
6341 get_next_display_element (struct it *it)
6343 /* Non-zero means that we found a display element. Zero means that
6344 we hit the end of what we iterate over. Performance note: the
6345 function pointer `method' used here turns out to be faster than
6346 using a sequence of if-statements. */
6347 int success_p;
6349 get_next:
6350 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6352 if (it->what == IT_CHARACTER)
6354 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6355 and only if (a) the resolved directionality of that character
6356 is R..." */
6357 /* FIXME: Do we need an exception for characters from display
6358 tables? */
6359 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6360 it->c = bidi_mirror_char (it->c);
6361 /* Map via display table or translate control characters.
6362 IT->c, IT->len etc. have been set to the next character by
6363 the function call above. If we have a display table, and it
6364 contains an entry for IT->c, translate it. Don't do this if
6365 IT->c itself comes from a display table, otherwise we could
6366 end up in an infinite recursion. (An alternative could be to
6367 count the recursion depth of this function and signal an
6368 error when a certain maximum depth is reached.) Is it worth
6369 it? */
6370 if (success_p && it->dpvec == NULL)
6372 Lisp_Object dv;
6373 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6374 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6375 nbsp_or_shy = char_is_other;
6376 int c = it->c; /* This is the character to display. */
6378 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6380 xassert (SINGLE_BYTE_CHAR_P (c));
6381 if (unibyte_display_via_language_environment)
6383 c = DECODE_CHAR (unibyte, c);
6384 if (c < 0)
6385 c = BYTE8_TO_CHAR (it->c);
6387 else
6388 c = BYTE8_TO_CHAR (it->c);
6391 if (it->dp
6392 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6393 VECTORP (dv)))
6395 struct Lisp_Vector *v = XVECTOR (dv);
6397 /* Return the first character from the display table
6398 entry, if not empty. If empty, don't display the
6399 current character. */
6400 if (v->header.size)
6402 it->dpvec_char_len = it->len;
6403 it->dpvec = v->contents;
6404 it->dpend = v->contents + v->header.size;
6405 it->current.dpvec_index = 0;
6406 it->dpvec_face_id = -1;
6407 it->saved_face_id = it->face_id;
6408 it->method = GET_FROM_DISPLAY_VECTOR;
6409 it->ellipsis_p = 0;
6411 else
6413 set_iterator_to_next (it, 0);
6415 goto get_next;
6418 if (! NILP (lookup_glyphless_char_display (c, it)))
6420 if (it->what == IT_GLYPHLESS)
6421 goto done;
6422 /* Don't display this character. */
6423 set_iterator_to_next (it, 0);
6424 goto get_next;
6427 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6428 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6429 : c == 0xAD ? char_is_soft_hyphen
6430 : char_is_other);
6432 /* Translate control characters into `\003' or `^C' form.
6433 Control characters coming from a display table entry are
6434 currently not translated because we use IT->dpvec to hold
6435 the translation. This could easily be changed but I
6436 don't believe that it is worth doing.
6438 NBSP and SOFT-HYPEN are property translated too.
6440 Non-printable characters and raw-byte characters are also
6441 translated to octal form. */
6442 if (((c < ' ' || c == 127) /* ASCII control chars */
6443 ? (it->area != TEXT_AREA
6444 /* In mode line, treat \n, \t like other crl chars. */
6445 || (c != '\t'
6446 && it->glyph_row
6447 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6448 || (c != '\n' && c != '\t'))
6449 : (nbsp_or_shy
6450 || CHAR_BYTE8_P (c)
6451 || ! CHAR_PRINTABLE_P (c))))
6453 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6454 or a non-printable character which must be displayed
6455 either as '\003' or as `^C' where the '\\' and '^'
6456 can be defined in the display table. Fill
6457 IT->ctl_chars with glyphs for what we have to
6458 display. Then, set IT->dpvec to these glyphs. */
6459 Lisp_Object gc;
6460 int ctl_len;
6461 int face_id;
6462 EMACS_INT lface_id = 0;
6463 int escape_glyph;
6465 /* Handle control characters with ^. */
6467 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6469 int g;
6471 g = '^'; /* default glyph for Control */
6472 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6473 if (it->dp
6474 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6475 && GLYPH_CODE_CHAR_VALID_P (gc))
6477 g = GLYPH_CODE_CHAR (gc);
6478 lface_id = GLYPH_CODE_FACE (gc);
6480 if (lface_id)
6482 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6484 else if (it->f == last_escape_glyph_frame
6485 && it->face_id == last_escape_glyph_face_id)
6487 face_id = last_escape_glyph_merged_face_id;
6489 else
6491 /* Merge the escape-glyph face into the current face. */
6492 face_id = merge_faces (it->f, Qescape_glyph, 0,
6493 it->face_id);
6494 last_escape_glyph_frame = it->f;
6495 last_escape_glyph_face_id = it->face_id;
6496 last_escape_glyph_merged_face_id = face_id;
6499 XSETINT (it->ctl_chars[0], g);
6500 XSETINT (it->ctl_chars[1], c ^ 0100);
6501 ctl_len = 2;
6502 goto display_control;
6505 /* Handle non-break space in the mode where it only gets
6506 highlighting. */
6508 if (EQ (Vnobreak_char_display, Qt)
6509 && nbsp_or_shy == char_is_nbsp)
6511 /* Merge the no-break-space face into the current face. */
6512 face_id = merge_faces (it->f, Qnobreak_space, 0,
6513 it->face_id);
6515 c = ' ';
6516 XSETINT (it->ctl_chars[0], ' ');
6517 ctl_len = 1;
6518 goto display_control;
6521 /* Handle sequences that start with the "escape glyph". */
6523 /* the default escape glyph is \. */
6524 escape_glyph = '\\';
6526 if (it->dp
6527 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6528 && GLYPH_CODE_CHAR_VALID_P (gc))
6530 escape_glyph = GLYPH_CODE_CHAR (gc);
6531 lface_id = GLYPH_CODE_FACE (gc);
6533 if (lface_id)
6535 /* The display table specified a face.
6536 Merge it into face_id and also into escape_glyph. */
6537 face_id = merge_faces (it->f, Qt, lface_id,
6538 it->face_id);
6540 else if (it->f == last_escape_glyph_frame
6541 && it->face_id == last_escape_glyph_face_id)
6543 face_id = last_escape_glyph_merged_face_id;
6545 else
6547 /* Merge the escape-glyph face into the current face. */
6548 face_id = merge_faces (it->f, Qescape_glyph, 0,
6549 it->face_id);
6550 last_escape_glyph_frame = it->f;
6551 last_escape_glyph_face_id = it->face_id;
6552 last_escape_glyph_merged_face_id = face_id;
6555 /* Handle soft hyphens in the mode where they only get
6556 highlighting. */
6558 if (EQ (Vnobreak_char_display, Qt)
6559 && nbsp_or_shy == char_is_soft_hyphen)
6561 XSETINT (it->ctl_chars[0], '-');
6562 ctl_len = 1;
6563 goto display_control;
6566 /* Handle non-break space and soft hyphen
6567 with the escape glyph. */
6569 if (nbsp_or_shy)
6571 XSETINT (it->ctl_chars[0], escape_glyph);
6572 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6573 XSETINT (it->ctl_chars[1], c);
6574 ctl_len = 2;
6575 goto display_control;
6579 char str[10];
6580 int len, i;
6582 if (CHAR_BYTE8_P (c))
6583 /* Display \200 instead of \17777600. */
6584 c = CHAR_TO_BYTE8 (c);
6585 len = sprintf (str, "%03o", c);
6587 XSETINT (it->ctl_chars[0], escape_glyph);
6588 for (i = 0; i < len; i++)
6589 XSETINT (it->ctl_chars[i + 1], str[i]);
6590 ctl_len = len + 1;
6593 display_control:
6594 /* Set up IT->dpvec and return first character from it. */
6595 it->dpvec_char_len = it->len;
6596 it->dpvec = it->ctl_chars;
6597 it->dpend = it->dpvec + ctl_len;
6598 it->current.dpvec_index = 0;
6599 it->dpvec_face_id = face_id;
6600 it->saved_face_id = it->face_id;
6601 it->method = GET_FROM_DISPLAY_VECTOR;
6602 it->ellipsis_p = 0;
6603 goto get_next;
6605 it->char_to_display = c;
6607 else if (success_p)
6609 it->char_to_display = it->c;
6613 /* Adjust face id for a multibyte character. There are no multibyte
6614 character in unibyte text. */
6615 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6616 && it->multibyte_p
6617 && success_p
6618 && FRAME_WINDOW_P (it->f))
6620 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6622 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6624 /* Automatic composition with glyph-string. */
6625 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6627 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6629 else
6631 EMACS_INT pos = (it->s ? -1
6632 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6633 : IT_CHARPOS (*it));
6634 int c;
6636 if (it->what == IT_CHARACTER)
6637 c = it->char_to_display;
6638 else
6640 struct composition *cmp = composition_table[it->cmp_it.id];
6641 int i;
6643 c = ' ';
6644 for (i = 0; i < cmp->glyph_len; i++)
6645 /* TAB in a composition means display glyphs with
6646 padding space on the left or right. */
6647 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6648 break;
6650 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6654 done:
6655 /* Is this character the last one of a run of characters with
6656 box? If yes, set IT->end_of_box_run_p to 1. */
6657 if (it->face_box_p
6658 && it->s == NULL)
6660 if (it->method == GET_FROM_STRING && it->sp)
6662 int face_id = underlying_face_id (it);
6663 struct face *face = FACE_FROM_ID (it->f, face_id);
6665 if (face)
6667 if (face->box == FACE_NO_BOX)
6669 /* If the box comes from face properties in a
6670 display string, check faces in that string. */
6671 int string_face_id = face_after_it_pos (it);
6672 it->end_of_box_run_p
6673 = (FACE_FROM_ID (it->f, string_face_id)->box
6674 == FACE_NO_BOX);
6676 /* Otherwise, the box comes from the underlying face.
6677 If this is the last string character displayed, check
6678 the next buffer location. */
6679 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6680 && (it->current.overlay_string_index
6681 == it->n_overlay_strings - 1))
6683 EMACS_INT ignore;
6684 int next_face_id;
6685 struct text_pos pos = it->current.pos;
6686 INC_TEXT_POS (pos, it->multibyte_p);
6688 next_face_id = face_at_buffer_position
6689 (it->w, CHARPOS (pos), it->region_beg_charpos,
6690 it->region_end_charpos, &ignore,
6691 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6692 -1);
6693 it->end_of_box_run_p
6694 = (FACE_FROM_ID (it->f, next_face_id)->box
6695 == FACE_NO_BOX);
6699 else
6701 int face_id = face_after_it_pos (it);
6702 it->end_of_box_run_p
6703 = (face_id != it->face_id
6704 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6708 /* Value is 0 if end of buffer or string reached. */
6709 return success_p;
6713 /* Move IT to the next display element.
6715 RESEAT_P non-zero means if called on a newline in buffer text,
6716 skip to the next visible line start.
6718 Functions get_next_display_element and set_iterator_to_next are
6719 separate because I find this arrangement easier to handle than a
6720 get_next_display_element function that also increments IT's
6721 position. The way it is we can first look at an iterator's current
6722 display element, decide whether it fits on a line, and if it does,
6723 increment the iterator position. The other way around we probably
6724 would either need a flag indicating whether the iterator has to be
6725 incremented the next time, or we would have to implement a
6726 decrement position function which would not be easy to write. */
6728 void
6729 set_iterator_to_next (struct it *it, int reseat_p)
6731 /* Reset flags indicating start and end of a sequence of characters
6732 with box. Reset them at the start of this function because
6733 moving the iterator to a new position might set them. */
6734 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6736 switch (it->method)
6738 case GET_FROM_BUFFER:
6739 /* The current display element of IT is a character from
6740 current_buffer. Advance in the buffer, and maybe skip over
6741 invisible lines that are so because of selective display. */
6742 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6743 reseat_at_next_visible_line_start (it, 0);
6744 else if (it->cmp_it.id >= 0)
6746 /* We are currently getting glyphs from a composition. */
6747 int i;
6749 if (! it->bidi_p)
6751 IT_CHARPOS (*it) += it->cmp_it.nchars;
6752 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6753 if (it->cmp_it.to < it->cmp_it.nglyphs)
6755 it->cmp_it.from = it->cmp_it.to;
6757 else
6759 it->cmp_it.id = -1;
6760 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6761 IT_BYTEPOS (*it),
6762 it->end_charpos, Qnil);
6765 else if (! it->cmp_it.reversed_p)
6767 /* Composition created while scanning forward. */
6768 /* Update IT's char/byte positions to point to the first
6769 character of the next grapheme cluster, or to the
6770 character visually after the current composition. */
6771 for (i = 0; i < it->cmp_it.nchars; i++)
6772 bidi_move_to_visually_next (&it->bidi_it);
6773 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6774 IT_CHARPOS (*it) = it->bidi_it.charpos;
6776 if (it->cmp_it.to < it->cmp_it.nglyphs)
6778 /* Proceed to the next grapheme cluster. */
6779 it->cmp_it.from = it->cmp_it.to;
6781 else
6783 /* No more grapheme clusters in this composition.
6784 Find the next stop position. */
6785 EMACS_INT stop = it->end_charpos;
6786 if (it->bidi_it.scan_dir < 0)
6787 /* Now we are scanning backward and don't know
6788 where to stop. */
6789 stop = -1;
6790 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6791 IT_BYTEPOS (*it), stop, Qnil);
6794 else
6796 /* Composition created while scanning backward. */
6797 /* Update IT's char/byte positions to point to the last
6798 character of the previous grapheme cluster, or the
6799 character visually after the current composition. */
6800 for (i = 0; i < it->cmp_it.nchars; i++)
6801 bidi_move_to_visually_next (&it->bidi_it);
6802 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6803 IT_CHARPOS (*it) = it->bidi_it.charpos;
6804 if (it->cmp_it.from > 0)
6806 /* Proceed to the previous grapheme cluster. */
6807 it->cmp_it.to = it->cmp_it.from;
6809 else
6811 /* No more grapheme clusters in this composition.
6812 Find the next stop position. */
6813 EMACS_INT stop = it->end_charpos;
6814 if (it->bidi_it.scan_dir < 0)
6815 /* Now we are scanning backward and don't know
6816 where to stop. */
6817 stop = -1;
6818 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6819 IT_BYTEPOS (*it), stop, Qnil);
6823 else
6825 xassert (it->len != 0);
6827 if (!it->bidi_p)
6829 IT_BYTEPOS (*it) += it->len;
6830 IT_CHARPOS (*it) += 1;
6832 else
6834 int prev_scan_dir = it->bidi_it.scan_dir;
6835 /* If this is a new paragraph, determine its base
6836 direction (a.k.a. its base embedding level). */
6837 if (it->bidi_it.new_paragraph)
6838 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6839 bidi_move_to_visually_next (&it->bidi_it);
6840 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6841 IT_CHARPOS (*it) = it->bidi_it.charpos;
6842 if (prev_scan_dir != it->bidi_it.scan_dir)
6844 /* As the scan direction was changed, we must
6845 re-compute the stop position for composition. */
6846 EMACS_INT stop = it->end_charpos;
6847 if (it->bidi_it.scan_dir < 0)
6848 stop = -1;
6849 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6850 IT_BYTEPOS (*it), stop, Qnil);
6853 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6855 break;
6857 case GET_FROM_C_STRING:
6858 /* Current display element of IT is from a C string. */
6859 if (!it->bidi_p
6860 /* If the string position is beyond string's end, it means
6861 next_element_from_c_string is padding the string with
6862 blanks, in which case we bypass the bidi iterator,
6863 because it cannot deal with such virtual characters. */
6864 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6866 IT_BYTEPOS (*it) += it->len;
6867 IT_CHARPOS (*it) += 1;
6869 else
6871 bidi_move_to_visually_next (&it->bidi_it);
6872 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6873 IT_CHARPOS (*it) = it->bidi_it.charpos;
6875 break;
6877 case GET_FROM_DISPLAY_VECTOR:
6878 /* Current display element of IT is from a display table entry.
6879 Advance in the display table definition. Reset it to null if
6880 end reached, and continue with characters from buffers/
6881 strings. */
6882 ++it->current.dpvec_index;
6884 /* Restore face of the iterator to what they were before the
6885 display vector entry (these entries may contain faces). */
6886 it->face_id = it->saved_face_id;
6888 if (it->dpvec + it->current.dpvec_index == it->dpend)
6890 int recheck_faces = it->ellipsis_p;
6892 if (it->s)
6893 it->method = GET_FROM_C_STRING;
6894 else if (STRINGP (it->string))
6895 it->method = GET_FROM_STRING;
6896 else
6898 it->method = GET_FROM_BUFFER;
6899 it->object = it->w->buffer;
6902 it->dpvec = NULL;
6903 it->current.dpvec_index = -1;
6905 /* Skip over characters which were displayed via IT->dpvec. */
6906 if (it->dpvec_char_len < 0)
6907 reseat_at_next_visible_line_start (it, 1);
6908 else if (it->dpvec_char_len > 0)
6910 if (it->method == GET_FROM_STRING
6911 && it->n_overlay_strings > 0)
6912 it->ignore_overlay_strings_at_pos_p = 1;
6913 it->len = it->dpvec_char_len;
6914 set_iterator_to_next (it, reseat_p);
6917 /* Maybe recheck faces after display vector */
6918 if (recheck_faces)
6919 it->stop_charpos = IT_CHARPOS (*it);
6921 break;
6923 case GET_FROM_STRING:
6924 /* Current display element is a character from a Lisp string. */
6925 xassert (it->s == NULL && STRINGP (it->string));
6926 if (it->cmp_it.id >= 0)
6928 int i;
6930 if (! it->bidi_p)
6932 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6933 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6934 if (it->cmp_it.to < it->cmp_it.nglyphs)
6935 it->cmp_it.from = it->cmp_it.to;
6936 else
6938 it->cmp_it.id = -1;
6939 composition_compute_stop_pos (&it->cmp_it,
6940 IT_STRING_CHARPOS (*it),
6941 IT_STRING_BYTEPOS (*it),
6942 it->end_charpos, it->string);
6945 else if (! it->cmp_it.reversed_p)
6947 for (i = 0; i < it->cmp_it.nchars; i++)
6948 bidi_move_to_visually_next (&it->bidi_it);
6949 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6950 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6952 if (it->cmp_it.to < it->cmp_it.nglyphs)
6953 it->cmp_it.from = it->cmp_it.to;
6954 else
6956 EMACS_INT stop = it->end_charpos;
6957 if (it->bidi_it.scan_dir < 0)
6958 stop = -1;
6959 composition_compute_stop_pos (&it->cmp_it,
6960 IT_STRING_CHARPOS (*it),
6961 IT_STRING_BYTEPOS (*it), stop,
6962 it->string);
6965 else
6967 for (i = 0; i < it->cmp_it.nchars; i++)
6968 bidi_move_to_visually_next (&it->bidi_it);
6969 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6970 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6971 if (it->cmp_it.from > 0)
6972 it->cmp_it.to = it->cmp_it.from;
6973 else
6975 EMACS_INT stop = it->end_charpos;
6976 if (it->bidi_it.scan_dir < 0)
6977 stop = -1;
6978 composition_compute_stop_pos (&it->cmp_it,
6979 IT_STRING_CHARPOS (*it),
6980 IT_STRING_BYTEPOS (*it), stop,
6981 it->string);
6985 else
6987 if (!it->bidi_p
6988 /* If the string position is beyond string's end, it
6989 means next_element_from_string is padding the string
6990 with blanks, in which case we bypass the bidi
6991 iterator, because it cannot deal with such virtual
6992 characters. */
6993 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6995 IT_STRING_BYTEPOS (*it) += it->len;
6996 IT_STRING_CHARPOS (*it) += 1;
6998 else
7000 int prev_scan_dir = it->bidi_it.scan_dir;
7002 bidi_move_to_visually_next (&it->bidi_it);
7003 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7004 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7005 if (prev_scan_dir != it->bidi_it.scan_dir)
7007 EMACS_INT stop = it->end_charpos;
7009 if (it->bidi_it.scan_dir < 0)
7010 stop = -1;
7011 composition_compute_stop_pos (&it->cmp_it,
7012 IT_STRING_CHARPOS (*it),
7013 IT_STRING_BYTEPOS (*it), stop,
7014 it->string);
7019 consider_string_end:
7021 if (it->current.overlay_string_index >= 0)
7023 /* IT->string is an overlay string. Advance to the
7024 next, if there is one. */
7025 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7027 it->ellipsis_p = 0;
7028 next_overlay_string (it);
7029 if (it->ellipsis_p)
7030 setup_for_ellipsis (it, 0);
7033 else
7035 /* IT->string is not an overlay string. If we reached
7036 its end, and there is something on IT->stack, proceed
7037 with what is on the stack. This can be either another
7038 string, this time an overlay string, or a buffer. */
7039 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7040 && it->sp > 0)
7042 pop_it (it);
7043 if (it->method == GET_FROM_STRING)
7044 goto consider_string_end;
7047 break;
7049 case GET_FROM_IMAGE:
7050 case GET_FROM_STRETCH:
7051 /* The position etc with which we have to proceed are on
7052 the stack. The position may be at the end of a string,
7053 if the `display' property takes up the whole string. */
7054 xassert (it->sp > 0);
7055 pop_it (it);
7056 if (it->method == GET_FROM_STRING)
7057 goto consider_string_end;
7058 break;
7060 default:
7061 /* There are no other methods defined, so this should be a bug. */
7062 abort ();
7065 xassert (it->method != GET_FROM_STRING
7066 || (STRINGP (it->string)
7067 && IT_STRING_CHARPOS (*it) >= 0));
7070 /* Load IT's display element fields with information about the next
7071 display element which comes from a display table entry or from the
7072 result of translating a control character to one of the forms `^C'
7073 or `\003'.
7075 IT->dpvec holds the glyphs to return as characters.
7076 IT->saved_face_id holds the face id before the display vector--it
7077 is restored into IT->face_id in set_iterator_to_next. */
7079 static int
7080 next_element_from_display_vector (struct it *it)
7082 Lisp_Object gc;
7084 /* Precondition. */
7085 xassert (it->dpvec && it->current.dpvec_index >= 0);
7087 it->face_id = it->saved_face_id;
7089 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7090 That seemed totally bogus - so I changed it... */
7091 gc = it->dpvec[it->current.dpvec_index];
7093 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7095 it->c = GLYPH_CODE_CHAR (gc);
7096 it->len = CHAR_BYTES (it->c);
7098 /* The entry may contain a face id to use. Such a face id is
7099 the id of a Lisp face, not a realized face. A face id of
7100 zero means no face is specified. */
7101 if (it->dpvec_face_id >= 0)
7102 it->face_id = it->dpvec_face_id;
7103 else
7105 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7106 if (lface_id > 0)
7107 it->face_id = merge_faces (it->f, Qt, lface_id,
7108 it->saved_face_id);
7111 else
7112 /* Display table entry is invalid. Return a space. */
7113 it->c = ' ', it->len = 1;
7115 /* Don't change position and object of the iterator here. They are
7116 still the values of the character that had this display table
7117 entry or was translated, and that's what we want. */
7118 it->what = IT_CHARACTER;
7119 return 1;
7122 /* Get the first element of string/buffer in the visual order, after
7123 being reseated to a new position in a string or a buffer. */
7124 static void
7125 get_visually_first_element (struct it *it)
7127 int string_p = STRINGP (it->string) || it->s;
7128 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7129 EMACS_INT bob = (string_p ? 0 : BEGV);
7131 if (STRINGP (it->string))
7133 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7134 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7136 else
7138 it->bidi_it.charpos = IT_CHARPOS (*it);
7139 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7142 if (it->bidi_it.charpos == eob)
7144 /* Nothing to do, but reset the FIRST_ELT flag, like
7145 bidi_paragraph_init does, because we are not going to
7146 call it. */
7147 it->bidi_it.first_elt = 0;
7149 else if (it->bidi_it.charpos == bob
7150 || (!string_p
7151 /* FIXME: Should support all Unicode line separators. */
7152 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7153 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7155 /* If we are at the beginning of a line/string, we can produce
7156 the next element right away. */
7157 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7158 bidi_move_to_visually_next (&it->bidi_it);
7160 else
7162 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7164 /* We need to prime the bidi iterator starting at the line's or
7165 string's beginning, before we will be able to produce the
7166 next element. */
7167 if (string_p)
7168 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7169 else
7171 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7172 -1);
7173 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7175 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7178 /* Now return to buffer/string position where we were asked
7179 to get the next display element, and produce that. */
7180 bidi_move_to_visually_next (&it->bidi_it);
7182 while (it->bidi_it.bytepos != orig_bytepos
7183 && it->bidi_it.charpos < eob);
7186 /* Adjust IT's position information to where we ended up. */
7187 if (STRINGP (it->string))
7189 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7190 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7192 else
7194 IT_CHARPOS (*it) = it->bidi_it.charpos;
7195 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7198 if (STRINGP (it->string) || !it->s)
7200 EMACS_INT stop, charpos, bytepos;
7202 if (STRINGP (it->string))
7204 xassert (!it->s);
7205 stop = SCHARS (it->string);
7206 if (stop > it->end_charpos)
7207 stop = it->end_charpos;
7208 charpos = IT_STRING_CHARPOS (*it);
7209 bytepos = IT_STRING_BYTEPOS (*it);
7211 else
7213 stop = it->end_charpos;
7214 charpos = IT_CHARPOS (*it);
7215 bytepos = IT_BYTEPOS (*it);
7217 if (it->bidi_it.scan_dir < 0)
7218 stop = -1;
7219 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7220 it->string);
7224 /* Load IT with the next display element from Lisp string IT->string.
7225 IT->current.string_pos is the current position within the string.
7226 If IT->current.overlay_string_index >= 0, the Lisp string is an
7227 overlay string. */
7229 static int
7230 next_element_from_string (struct it *it)
7232 struct text_pos position;
7234 xassert (STRINGP (it->string));
7235 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7236 xassert (IT_STRING_CHARPOS (*it) >= 0);
7237 position = it->current.string_pos;
7239 /* With bidi reordering, the character to display might not be the
7240 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7241 that we were reseat()ed to a new string, whose paragraph
7242 direction is not known. */
7243 if (it->bidi_p && it->bidi_it.first_elt)
7245 get_visually_first_element (it);
7246 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7249 /* Time to check for invisible text? */
7250 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7252 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7254 if (!(!it->bidi_p
7255 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7256 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7258 /* With bidi non-linear iteration, we could find
7259 ourselves far beyond the last computed stop_charpos,
7260 with several other stop positions in between that we
7261 missed. Scan them all now, in buffer's logical
7262 order, until we find and handle the last stop_charpos
7263 that precedes our current position. */
7264 handle_stop_backwards (it, it->stop_charpos);
7265 return GET_NEXT_DISPLAY_ELEMENT (it);
7267 else
7269 if (it->bidi_p)
7271 /* Take note of the stop position we just moved
7272 across, for when we will move back across it. */
7273 it->prev_stop = it->stop_charpos;
7274 /* If we are at base paragraph embedding level, take
7275 note of the last stop position seen at this
7276 level. */
7277 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7278 it->base_level_stop = it->stop_charpos;
7280 handle_stop (it);
7282 /* Since a handler may have changed IT->method, we must
7283 recurse here. */
7284 return GET_NEXT_DISPLAY_ELEMENT (it);
7287 else if (it->bidi_p
7288 /* If we are before prev_stop, we may have overstepped
7289 on our way backwards a stop_pos, and if so, we need
7290 to handle that stop_pos. */
7291 && IT_STRING_CHARPOS (*it) < it->prev_stop
7292 /* We can sometimes back up for reasons that have nothing
7293 to do with bidi reordering. E.g., compositions. The
7294 code below is only needed when we are above the base
7295 embedding level, so test for that explicitly. */
7296 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7298 /* If we lost track of base_level_stop, we have no better
7299 place for handle_stop_backwards to start from than string
7300 beginning. This happens, e.g., when we were reseated to
7301 the previous screenful of text by vertical-motion. */
7302 if (it->base_level_stop <= 0
7303 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7304 it->base_level_stop = 0;
7305 handle_stop_backwards (it, it->base_level_stop);
7306 return GET_NEXT_DISPLAY_ELEMENT (it);
7310 if (it->current.overlay_string_index >= 0)
7312 /* Get the next character from an overlay string. In overlay
7313 strings, There is no field width or padding with spaces to
7314 do. */
7315 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7317 it->what = IT_EOB;
7318 return 0;
7320 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7321 IT_STRING_BYTEPOS (*it),
7322 it->bidi_it.scan_dir < 0
7323 ? -1
7324 : SCHARS (it->string))
7325 && next_element_from_composition (it))
7327 return 1;
7329 else if (STRING_MULTIBYTE (it->string))
7331 const unsigned char *s = (SDATA (it->string)
7332 + IT_STRING_BYTEPOS (*it));
7333 it->c = string_char_and_length (s, &it->len);
7335 else
7337 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7338 it->len = 1;
7341 else
7343 /* Get the next character from a Lisp string that is not an
7344 overlay string. Such strings come from the mode line, for
7345 example. We may have to pad with spaces, or truncate the
7346 string. See also next_element_from_c_string. */
7347 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7349 it->what = IT_EOB;
7350 return 0;
7352 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7354 /* Pad with spaces. */
7355 it->c = ' ', it->len = 1;
7356 CHARPOS (position) = BYTEPOS (position) = -1;
7358 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7359 IT_STRING_BYTEPOS (*it),
7360 it->bidi_it.scan_dir < 0
7361 ? -1
7362 : it->string_nchars)
7363 && next_element_from_composition (it))
7365 return 1;
7367 else if (STRING_MULTIBYTE (it->string))
7369 const unsigned char *s = (SDATA (it->string)
7370 + IT_STRING_BYTEPOS (*it));
7371 it->c = string_char_and_length (s, &it->len);
7373 else
7375 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7376 it->len = 1;
7380 /* Record what we have and where it came from. */
7381 it->what = IT_CHARACTER;
7382 it->object = it->string;
7383 it->position = position;
7384 return 1;
7388 /* Load IT with next display element from C string IT->s.
7389 IT->string_nchars is the maximum number of characters to return
7390 from the string. IT->end_charpos may be greater than
7391 IT->string_nchars when this function is called, in which case we
7392 may have to return padding spaces. Value is zero if end of string
7393 reached, including padding spaces. */
7395 static int
7396 next_element_from_c_string (struct it *it)
7398 int success_p = 1;
7400 xassert (it->s);
7401 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7402 it->what = IT_CHARACTER;
7403 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7404 it->object = Qnil;
7406 /* With bidi reordering, the character to display might not be the
7407 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7408 we were reseated to a new string, whose paragraph direction is
7409 not known. */
7410 if (it->bidi_p && it->bidi_it.first_elt)
7411 get_visually_first_element (it);
7413 /* IT's position can be greater than IT->string_nchars in case a
7414 field width or precision has been specified when the iterator was
7415 initialized. */
7416 if (IT_CHARPOS (*it) >= it->end_charpos)
7418 /* End of the game. */
7419 it->what = IT_EOB;
7420 success_p = 0;
7422 else if (IT_CHARPOS (*it) >= it->string_nchars)
7424 /* Pad with spaces. */
7425 it->c = ' ', it->len = 1;
7426 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7428 else if (it->multibyte_p)
7429 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7430 else
7431 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7433 return success_p;
7437 /* Set up IT to return characters from an ellipsis, if appropriate.
7438 The definition of the ellipsis glyphs may come from a display table
7439 entry. This function fills IT with the first glyph from the
7440 ellipsis if an ellipsis is to be displayed. */
7442 static int
7443 next_element_from_ellipsis (struct it *it)
7445 if (it->selective_display_ellipsis_p)
7446 setup_for_ellipsis (it, it->len);
7447 else
7449 /* The face at the current position may be different from the
7450 face we find after the invisible text. Remember what it
7451 was in IT->saved_face_id, and signal that it's there by
7452 setting face_before_selective_p. */
7453 it->saved_face_id = it->face_id;
7454 it->method = GET_FROM_BUFFER;
7455 it->object = it->w->buffer;
7456 reseat_at_next_visible_line_start (it, 1);
7457 it->face_before_selective_p = 1;
7460 return GET_NEXT_DISPLAY_ELEMENT (it);
7464 /* Deliver an image display element. The iterator IT is already
7465 filled with image information (done in handle_display_prop). Value
7466 is always 1. */
7469 static int
7470 next_element_from_image (struct it *it)
7472 it->what = IT_IMAGE;
7473 it->ignore_overlay_strings_at_pos_p = 0;
7474 return 1;
7478 /* Fill iterator IT with next display element from a stretch glyph
7479 property. IT->object is the value of the text property. Value is
7480 always 1. */
7482 static int
7483 next_element_from_stretch (struct it *it)
7485 it->what = IT_STRETCH;
7486 return 1;
7489 /* Scan backwards from IT's current position until we find a stop
7490 position, or until BEGV. This is called when we find ourself
7491 before both the last known prev_stop and base_level_stop while
7492 reordering bidirectional text. */
7494 static void
7495 compute_stop_pos_backwards (struct it *it)
7497 const int SCAN_BACK_LIMIT = 1000;
7498 struct text_pos pos;
7499 struct display_pos save_current = it->current;
7500 struct text_pos save_position = it->position;
7501 EMACS_INT charpos = IT_CHARPOS (*it);
7502 EMACS_INT where_we_are = charpos;
7503 EMACS_INT save_stop_pos = it->stop_charpos;
7504 EMACS_INT save_end_pos = it->end_charpos;
7506 xassert (NILP (it->string) && !it->s);
7507 xassert (it->bidi_p);
7508 it->bidi_p = 0;
7511 it->end_charpos = min (charpos + 1, ZV);
7512 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7513 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7514 reseat_1 (it, pos, 0);
7515 compute_stop_pos (it);
7516 /* We must advance forward, right? */
7517 if (it->stop_charpos <= charpos)
7518 abort ();
7520 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7522 if (it->stop_charpos <= where_we_are)
7523 it->prev_stop = it->stop_charpos;
7524 else
7525 it->prev_stop = BEGV;
7526 it->bidi_p = 1;
7527 it->current = save_current;
7528 it->position = save_position;
7529 it->stop_charpos = save_stop_pos;
7530 it->end_charpos = save_end_pos;
7533 /* Scan forward from CHARPOS in the current buffer/string, until we
7534 find a stop position > current IT's position. Then handle the stop
7535 position before that. This is called when we bump into a stop
7536 position while reordering bidirectional text. CHARPOS should be
7537 the last previously processed stop_pos (or BEGV/0, if none were
7538 processed yet) whose position is less that IT's current
7539 position. */
7541 static void
7542 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7544 int bufp = !STRINGP (it->string);
7545 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7546 struct display_pos save_current = it->current;
7547 struct text_pos save_position = it->position;
7548 struct text_pos pos1;
7549 EMACS_INT next_stop;
7551 /* Scan in strict logical order. */
7552 xassert (it->bidi_p);
7553 it->bidi_p = 0;
7556 it->prev_stop = charpos;
7557 if (bufp)
7559 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7560 reseat_1 (it, pos1, 0);
7562 else
7563 it->current.string_pos = string_pos (charpos, it->string);
7564 compute_stop_pos (it);
7565 /* We must advance forward, right? */
7566 if (it->stop_charpos <= it->prev_stop)
7567 abort ();
7568 charpos = it->stop_charpos;
7570 while (charpos <= where_we_are);
7572 it->bidi_p = 1;
7573 it->current = save_current;
7574 it->position = save_position;
7575 next_stop = it->stop_charpos;
7576 it->stop_charpos = it->prev_stop;
7577 handle_stop (it);
7578 it->stop_charpos = next_stop;
7581 /* Load IT with the next display element from current_buffer. Value
7582 is zero if end of buffer reached. IT->stop_charpos is the next
7583 position at which to stop and check for text properties or buffer
7584 end. */
7586 static int
7587 next_element_from_buffer (struct it *it)
7589 int success_p = 1;
7591 xassert (IT_CHARPOS (*it) >= BEGV);
7592 xassert (NILP (it->string) && !it->s);
7593 xassert (!it->bidi_p
7594 || (EQ (it->bidi_it.string.lstring, Qnil)
7595 && it->bidi_it.string.s == NULL));
7597 /* With bidi reordering, the character to display might not be the
7598 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7599 we were reseat()ed to a new buffer position, which is potentially
7600 a different paragraph. */
7601 if (it->bidi_p && it->bidi_it.first_elt)
7603 get_visually_first_element (it);
7604 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7607 if (IT_CHARPOS (*it) >= it->stop_charpos)
7609 if (IT_CHARPOS (*it) >= it->end_charpos)
7611 int overlay_strings_follow_p;
7613 /* End of the game, except when overlay strings follow that
7614 haven't been returned yet. */
7615 if (it->overlay_strings_at_end_processed_p)
7616 overlay_strings_follow_p = 0;
7617 else
7619 it->overlay_strings_at_end_processed_p = 1;
7620 overlay_strings_follow_p = get_overlay_strings (it, 0);
7623 if (overlay_strings_follow_p)
7624 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7625 else
7627 it->what = IT_EOB;
7628 it->position = it->current.pos;
7629 success_p = 0;
7632 else if (!(!it->bidi_p
7633 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7634 || IT_CHARPOS (*it) == it->stop_charpos))
7636 /* With bidi non-linear iteration, we could find ourselves
7637 far beyond the last computed stop_charpos, with several
7638 other stop positions in between that we missed. Scan
7639 them all now, in buffer's logical order, until we find
7640 and handle the last stop_charpos that precedes our
7641 current position. */
7642 handle_stop_backwards (it, it->stop_charpos);
7643 return GET_NEXT_DISPLAY_ELEMENT (it);
7645 else
7647 if (it->bidi_p)
7649 /* Take note of the stop position we just moved across,
7650 for when we will move back across it. */
7651 it->prev_stop = it->stop_charpos;
7652 /* If we are at base paragraph embedding level, take
7653 note of the last stop position seen at this
7654 level. */
7655 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7656 it->base_level_stop = it->stop_charpos;
7658 handle_stop (it);
7659 return GET_NEXT_DISPLAY_ELEMENT (it);
7662 else if (it->bidi_p
7663 /* If we are before prev_stop, we may have overstepped on
7664 our way backwards a stop_pos, and if so, we need to
7665 handle that stop_pos. */
7666 && IT_CHARPOS (*it) < it->prev_stop
7667 /* We can sometimes back up for reasons that have nothing
7668 to do with bidi reordering. E.g., compositions. The
7669 code below is only needed when we are above the base
7670 embedding level, so test for that explicitly. */
7671 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7673 if (it->base_level_stop <= 0
7674 || IT_CHARPOS (*it) < it->base_level_stop)
7676 /* If we lost track of base_level_stop, we need to find
7677 prev_stop by looking backwards. This happens, e.g., when
7678 we were reseated to the previous screenful of text by
7679 vertical-motion. */
7680 it->base_level_stop = BEGV;
7681 compute_stop_pos_backwards (it);
7682 handle_stop_backwards (it, it->prev_stop);
7684 else
7685 handle_stop_backwards (it, it->base_level_stop);
7686 return GET_NEXT_DISPLAY_ELEMENT (it);
7688 else
7690 /* No face changes, overlays etc. in sight, so just return a
7691 character from current_buffer. */
7692 unsigned char *p;
7693 EMACS_INT stop;
7695 /* Maybe run the redisplay end trigger hook. Performance note:
7696 This doesn't seem to cost measurable time. */
7697 if (it->redisplay_end_trigger_charpos
7698 && it->glyph_row
7699 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7700 run_redisplay_end_trigger_hook (it);
7702 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7703 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7704 stop)
7705 && next_element_from_composition (it))
7707 return 1;
7710 /* Get the next character, maybe multibyte. */
7711 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7712 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7713 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7714 else
7715 it->c = *p, it->len = 1;
7717 /* Record what we have and where it came from. */
7718 it->what = IT_CHARACTER;
7719 it->object = it->w->buffer;
7720 it->position = it->current.pos;
7722 /* Normally we return the character found above, except when we
7723 really want to return an ellipsis for selective display. */
7724 if (it->selective)
7726 if (it->c == '\n')
7728 /* A value of selective > 0 means hide lines indented more
7729 than that number of columns. */
7730 if (it->selective > 0
7731 && IT_CHARPOS (*it) + 1 < ZV
7732 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7733 IT_BYTEPOS (*it) + 1,
7734 it->selective))
7736 success_p = next_element_from_ellipsis (it);
7737 it->dpvec_char_len = -1;
7740 else if (it->c == '\r' && it->selective == -1)
7742 /* A value of selective == -1 means that everything from the
7743 CR to the end of the line is invisible, with maybe an
7744 ellipsis displayed for it. */
7745 success_p = next_element_from_ellipsis (it);
7746 it->dpvec_char_len = -1;
7751 /* Value is zero if end of buffer reached. */
7752 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7753 return success_p;
7757 /* Run the redisplay end trigger hook for IT. */
7759 static void
7760 run_redisplay_end_trigger_hook (struct it *it)
7762 Lisp_Object args[3];
7764 /* IT->glyph_row should be non-null, i.e. we should be actually
7765 displaying something, or otherwise we should not run the hook. */
7766 xassert (it->glyph_row);
7768 /* Set up hook arguments. */
7769 args[0] = Qredisplay_end_trigger_functions;
7770 args[1] = it->window;
7771 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7772 it->redisplay_end_trigger_charpos = 0;
7774 /* Since we are *trying* to run these functions, don't try to run
7775 them again, even if they get an error. */
7776 it->w->redisplay_end_trigger = Qnil;
7777 Frun_hook_with_args (3, args);
7779 /* Notice if it changed the face of the character we are on. */
7780 handle_face_prop (it);
7784 /* Deliver a composition display element. Unlike the other
7785 next_element_from_XXX, this function is not registered in the array
7786 get_next_element[]. It is called from next_element_from_buffer and
7787 next_element_from_string when necessary. */
7789 static int
7790 next_element_from_composition (struct it *it)
7792 it->what = IT_COMPOSITION;
7793 it->len = it->cmp_it.nbytes;
7794 if (STRINGP (it->string))
7796 if (it->c < 0)
7798 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7799 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7800 return 0;
7802 it->position = it->current.string_pos;
7803 it->object = it->string;
7804 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7805 IT_STRING_BYTEPOS (*it), it->string);
7807 else
7809 if (it->c < 0)
7811 IT_CHARPOS (*it) += it->cmp_it.nchars;
7812 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7813 if (it->bidi_p)
7815 if (it->bidi_it.new_paragraph)
7816 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7817 /* Resync the bidi iterator with IT's new position.
7818 FIXME: this doesn't support bidirectional text. */
7819 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7820 bidi_move_to_visually_next (&it->bidi_it);
7822 return 0;
7824 it->position = it->current.pos;
7825 it->object = it->w->buffer;
7826 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7827 IT_BYTEPOS (*it), Qnil);
7829 return 1;
7834 /***********************************************************************
7835 Moving an iterator without producing glyphs
7836 ***********************************************************************/
7838 /* Check if iterator is at a position corresponding to a valid buffer
7839 position after some move_it_ call. */
7841 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7842 ((it)->method == GET_FROM_STRING \
7843 ? IT_STRING_CHARPOS (*it) == 0 \
7844 : 1)
7847 /* Move iterator IT to a specified buffer or X position within one
7848 line on the display without producing glyphs.
7850 OP should be a bit mask including some or all of these bits:
7851 MOVE_TO_X: Stop upon reaching x-position TO_X.
7852 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7853 Regardless of OP's value, stop upon reaching the end of the display line.
7855 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7856 This means, in particular, that TO_X includes window's horizontal
7857 scroll amount.
7859 The return value has several possible values that
7860 say what condition caused the scan to stop:
7862 MOVE_POS_MATCH_OR_ZV
7863 - when TO_POS or ZV was reached.
7865 MOVE_X_REACHED
7866 -when TO_X was reached before TO_POS or ZV were reached.
7868 MOVE_LINE_CONTINUED
7869 - when we reached the end of the display area and the line must
7870 be continued.
7872 MOVE_LINE_TRUNCATED
7873 - when we reached the end of the display area and the line is
7874 truncated.
7876 MOVE_NEWLINE_OR_CR
7877 - when we stopped at a line end, i.e. a newline or a CR and selective
7878 display is on. */
7880 static enum move_it_result
7881 move_it_in_display_line_to (struct it *it,
7882 EMACS_INT to_charpos, int to_x,
7883 enum move_operation_enum op)
7885 enum move_it_result result = MOVE_UNDEFINED;
7886 struct glyph_row *saved_glyph_row;
7887 struct it wrap_it, atpos_it, atx_it, ppos_it;
7888 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7889 void *ppos_data = NULL;
7890 int may_wrap = 0;
7891 enum it_method prev_method = it->method;
7892 EMACS_INT prev_pos = IT_CHARPOS (*it);
7893 int saw_smaller_pos = prev_pos < to_charpos;
7895 /* Don't produce glyphs in produce_glyphs. */
7896 saved_glyph_row = it->glyph_row;
7897 it->glyph_row = NULL;
7899 /* Use wrap_it to save a copy of IT wherever a word wrap could
7900 occur. Use atpos_it to save a copy of IT at the desired buffer
7901 position, if found, so that we can scan ahead and check if the
7902 word later overshoots the window edge. Use atx_it similarly, for
7903 pixel positions. */
7904 wrap_it.sp = -1;
7905 atpos_it.sp = -1;
7906 atx_it.sp = -1;
7908 /* Use ppos_it under bidi reordering to save a copy of IT for the
7909 position > CHARPOS that is the closest to CHARPOS. We restore
7910 that position in IT when we have scanned the entire display line
7911 without finding a match for CHARPOS and all the character
7912 positions are greater than CHARPOS. */
7913 if (it->bidi_p)
7915 SAVE_IT (ppos_it, *it, ppos_data);
7916 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7917 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7918 SAVE_IT (ppos_it, *it, ppos_data);
7921 #define BUFFER_POS_REACHED_P() \
7922 ((op & MOVE_TO_POS) != 0 \
7923 && BUFFERP (it->object) \
7924 && (IT_CHARPOS (*it) == to_charpos \
7925 || ((!it->bidi_p \
7926 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7927 && IT_CHARPOS (*it) > to_charpos) \
7928 || (it->what == IT_COMPOSITION \
7929 && ((IT_CHARPOS (*it) > to_charpos \
7930 && to_charpos >= it->cmp_it.charpos) \
7931 || (IT_CHARPOS (*it) < to_charpos \
7932 && to_charpos <= it->cmp_it.charpos)))) \
7933 && (it->method == GET_FROM_BUFFER \
7934 || (it->method == GET_FROM_DISPLAY_VECTOR \
7935 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7937 /* If there's a line-/wrap-prefix, handle it. */
7938 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7939 && it->current_y < it->last_visible_y)
7940 handle_line_prefix (it);
7942 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7943 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7945 while (1)
7947 int x, i, ascent = 0, descent = 0;
7949 /* Utility macro to reset an iterator with x, ascent, and descent. */
7950 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7951 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7952 (IT)->max_descent = descent)
7954 /* Stop if we move beyond TO_CHARPOS (after an image or a
7955 display string or stretch glyph). */
7956 if ((op & MOVE_TO_POS) != 0
7957 && BUFFERP (it->object)
7958 && it->method == GET_FROM_BUFFER
7959 && (((!it->bidi_p
7960 /* When the iterator is at base embedding level, we
7961 are guaranteed that characters are delivered for
7962 display in strictly increasing order of their
7963 buffer positions. */
7964 || BIDI_AT_BASE_LEVEL (it->bidi_it))
7965 && IT_CHARPOS (*it) > to_charpos)
7966 || (it->bidi_p
7967 && (prev_method == GET_FROM_IMAGE
7968 || prev_method == GET_FROM_STRETCH
7969 || prev_method == GET_FROM_STRING)
7970 /* Passed TO_CHARPOS from left to right. */
7971 && ((prev_pos < to_charpos
7972 && IT_CHARPOS (*it) > to_charpos)
7973 /* Passed TO_CHARPOS from right to left. */
7974 || (prev_pos > to_charpos
7975 && IT_CHARPOS (*it) < to_charpos)))))
7977 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7979 result = MOVE_POS_MATCH_OR_ZV;
7980 break;
7982 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7983 /* If wrap_it is valid, the current position might be in a
7984 word that is wrapped. So, save the iterator in
7985 atpos_it and continue to see if wrapping happens. */
7986 SAVE_IT (atpos_it, *it, atpos_data);
7989 /* Stop when ZV reached.
7990 We used to stop here when TO_CHARPOS reached as well, but that is
7991 too soon if this glyph does not fit on this line. So we handle it
7992 explicitly below. */
7993 if (!get_next_display_element (it))
7995 result = MOVE_POS_MATCH_OR_ZV;
7996 break;
7999 if (it->line_wrap == TRUNCATE)
8001 if (BUFFER_POS_REACHED_P ())
8003 result = MOVE_POS_MATCH_OR_ZV;
8004 break;
8007 else
8009 if (it->line_wrap == WORD_WRAP)
8011 if (IT_DISPLAYING_WHITESPACE (it))
8012 may_wrap = 1;
8013 else if (may_wrap)
8015 /* We have reached a glyph that follows one or more
8016 whitespace characters. If the position is
8017 already found, we are done. */
8018 if (atpos_it.sp >= 0)
8020 RESTORE_IT (it, &atpos_it, atpos_data);
8021 result = MOVE_POS_MATCH_OR_ZV;
8022 goto done;
8024 if (atx_it.sp >= 0)
8026 RESTORE_IT (it, &atx_it, atx_data);
8027 result = MOVE_X_REACHED;
8028 goto done;
8030 /* Otherwise, we can wrap here. */
8031 SAVE_IT (wrap_it, *it, wrap_data);
8032 may_wrap = 0;
8037 /* Remember the line height for the current line, in case
8038 the next element doesn't fit on the line. */
8039 ascent = it->max_ascent;
8040 descent = it->max_descent;
8042 /* The call to produce_glyphs will get the metrics of the
8043 display element IT is loaded with. Record the x-position
8044 before this display element, in case it doesn't fit on the
8045 line. */
8046 x = it->current_x;
8048 PRODUCE_GLYPHS (it);
8050 if (it->area != TEXT_AREA)
8052 prev_method = it->method;
8053 if (it->method == GET_FROM_BUFFER)
8054 prev_pos = IT_CHARPOS (*it);
8055 set_iterator_to_next (it, 1);
8056 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8057 SET_TEXT_POS (this_line_min_pos,
8058 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8059 if (it->bidi_p
8060 && (op & MOVE_TO_POS)
8061 && IT_CHARPOS (*it) > to_charpos
8062 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8063 SAVE_IT (ppos_it, *it, ppos_data);
8064 continue;
8067 /* The number of glyphs we get back in IT->nglyphs will normally
8068 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8069 character on a terminal frame, or (iii) a line end. For the
8070 second case, IT->nglyphs - 1 padding glyphs will be present.
8071 (On X frames, there is only one glyph produced for a
8072 composite character.)
8074 The behavior implemented below means, for continuation lines,
8075 that as many spaces of a TAB as fit on the current line are
8076 displayed there. For terminal frames, as many glyphs of a
8077 multi-glyph character are displayed in the current line, too.
8078 This is what the old redisplay code did, and we keep it that
8079 way. Under X, the whole shape of a complex character must
8080 fit on the line or it will be completely displayed in the
8081 next line.
8083 Note that both for tabs and padding glyphs, all glyphs have
8084 the same width. */
8085 if (it->nglyphs)
8087 /* More than one glyph or glyph doesn't fit on line. All
8088 glyphs have the same width. */
8089 int single_glyph_width = it->pixel_width / it->nglyphs;
8090 int new_x;
8091 int x_before_this_char = x;
8092 int hpos_before_this_char = it->hpos;
8094 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8096 new_x = x + single_glyph_width;
8098 /* We want to leave anything reaching TO_X to the caller. */
8099 if ((op & MOVE_TO_X) && new_x > to_x)
8101 if (BUFFER_POS_REACHED_P ())
8103 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8104 goto buffer_pos_reached;
8105 if (atpos_it.sp < 0)
8107 SAVE_IT (atpos_it, *it, atpos_data);
8108 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8111 else
8113 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8115 it->current_x = x;
8116 result = MOVE_X_REACHED;
8117 break;
8119 if (atx_it.sp < 0)
8121 SAVE_IT (atx_it, *it, atx_data);
8122 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8127 if (/* Lines are continued. */
8128 it->line_wrap != TRUNCATE
8129 && (/* And glyph doesn't fit on the line. */
8130 new_x > it->last_visible_x
8131 /* Or it fits exactly and we're on a window
8132 system frame. */
8133 || (new_x == it->last_visible_x
8134 && FRAME_WINDOW_P (it->f))))
8136 if (/* IT->hpos == 0 means the very first glyph
8137 doesn't fit on the line, e.g. a wide image. */
8138 it->hpos == 0
8139 || (new_x == it->last_visible_x
8140 && FRAME_WINDOW_P (it->f)))
8142 ++it->hpos;
8143 it->current_x = new_x;
8145 /* The character's last glyph just barely fits
8146 in this row. */
8147 if (i == it->nglyphs - 1)
8149 /* If this is the destination position,
8150 return a position *before* it in this row,
8151 now that we know it fits in this row. */
8152 if (BUFFER_POS_REACHED_P ())
8154 if (it->line_wrap != WORD_WRAP
8155 || wrap_it.sp < 0)
8157 it->hpos = hpos_before_this_char;
8158 it->current_x = x_before_this_char;
8159 result = MOVE_POS_MATCH_OR_ZV;
8160 break;
8162 if (it->line_wrap == WORD_WRAP
8163 && atpos_it.sp < 0)
8165 SAVE_IT (atpos_it, *it, atpos_data);
8166 atpos_it.current_x = x_before_this_char;
8167 atpos_it.hpos = hpos_before_this_char;
8171 prev_method = it->method;
8172 if (it->method == GET_FROM_BUFFER)
8173 prev_pos = IT_CHARPOS (*it);
8174 set_iterator_to_next (it, 1);
8175 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8176 SET_TEXT_POS (this_line_min_pos,
8177 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8178 /* On graphical terminals, newlines may
8179 "overflow" into the fringe if
8180 overflow-newline-into-fringe is non-nil.
8181 On text-only terminals, newlines may
8182 overflow into the last glyph on the
8183 display line.*/
8184 if (!FRAME_WINDOW_P (it->f)
8185 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8187 if (!get_next_display_element (it))
8189 result = MOVE_POS_MATCH_OR_ZV;
8190 break;
8192 if (BUFFER_POS_REACHED_P ())
8194 if (ITERATOR_AT_END_OF_LINE_P (it))
8195 result = MOVE_POS_MATCH_OR_ZV;
8196 else
8197 result = MOVE_LINE_CONTINUED;
8198 break;
8200 if (ITERATOR_AT_END_OF_LINE_P (it))
8202 result = MOVE_NEWLINE_OR_CR;
8203 break;
8208 else
8209 IT_RESET_X_ASCENT_DESCENT (it);
8211 if (wrap_it.sp >= 0)
8213 RESTORE_IT (it, &wrap_it, wrap_data);
8214 atpos_it.sp = -1;
8215 atx_it.sp = -1;
8218 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8219 IT_CHARPOS (*it)));
8220 result = MOVE_LINE_CONTINUED;
8221 break;
8224 if (BUFFER_POS_REACHED_P ())
8226 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8227 goto buffer_pos_reached;
8228 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8230 SAVE_IT (atpos_it, *it, atpos_data);
8231 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8235 if (new_x > it->first_visible_x)
8237 /* Glyph is visible. Increment number of glyphs that
8238 would be displayed. */
8239 ++it->hpos;
8243 if (result != MOVE_UNDEFINED)
8244 break;
8246 else if (BUFFER_POS_REACHED_P ())
8248 buffer_pos_reached:
8249 IT_RESET_X_ASCENT_DESCENT (it);
8250 result = MOVE_POS_MATCH_OR_ZV;
8251 break;
8253 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8255 /* Stop when TO_X specified and reached. This check is
8256 necessary here because of lines consisting of a line end,
8257 only. The line end will not produce any glyphs and we
8258 would never get MOVE_X_REACHED. */
8259 xassert (it->nglyphs == 0);
8260 result = MOVE_X_REACHED;
8261 break;
8264 /* Is this a line end? If yes, we're done. */
8265 if (ITERATOR_AT_END_OF_LINE_P (it))
8267 /* If we are past TO_CHARPOS, but never saw any character
8268 positions smaller than TO_CHARPOS, return
8269 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8270 did. */
8271 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8273 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8275 if (IT_CHARPOS (ppos_it) < ZV)
8277 RESTORE_IT (it, &ppos_it, ppos_data);
8278 result = MOVE_POS_MATCH_OR_ZV;
8280 else
8281 goto buffer_pos_reached;
8283 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8284 && IT_CHARPOS (*it) > to_charpos)
8285 goto buffer_pos_reached;
8286 else
8287 result = MOVE_NEWLINE_OR_CR;
8289 else
8290 result = MOVE_NEWLINE_OR_CR;
8291 break;
8294 prev_method = it->method;
8295 if (it->method == GET_FROM_BUFFER)
8296 prev_pos = IT_CHARPOS (*it);
8297 /* The current display element has been consumed. Advance
8298 to the next. */
8299 set_iterator_to_next (it, 1);
8300 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8301 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8302 if (IT_CHARPOS (*it) < to_charpos)
8303 saw_smaller_pos = 1;
8304 if (it->bidi_p
8305 && (op & MOVE_TO_POS)
8306 && IT_CHARPOS (*it) >= to_charpos
8307 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8308 SAVE_IT (ppos_it, *it, ppos_data);
8310 /* Stop if lines are truncated and IT's current x-position is
8311 past the right edge of the window now. */
8312 if (it->line_wrap == TRUNCATE
8313 && it->current_x >= it->last_visible_x)
8315 if (!FRAME_WINDOW_P (it->f)
8316 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8318 int at_eob_p = 0;
8320 if ((at_eob_p = !get_next_display_element (it))
8321 || BUFFER_POS_REACHED_P ()
8322 /* If we are past TO_CHARPOS, but never saw any
8323 character positions smaller than TO_CHARPOS,
8324 return MOVE_POS_MATCH_OR_ZV, like the
8325 unidirectional display did. */
8326 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8327 && !saw_smaller_pos
8328 && IT_CHARPOS (*it) > to_charpos))
8330 if (it->bidi_p
8331 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8332 RESTORE_IT (it, &ppos_it, ppos_data);
8333 result = MOVE_POS_MATCH_OR_ZV;
8334 break;
8336 if (ITERATOR_AT_END_OF_LINE_P (it))
8338 result = MOVE_NEWLINE_OR_CR;
8339 break;
8342 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8343 && !saw_smaller_pos
8344 && IT_CHARPOS (*it) > to_charpos)
8346 if (IT_CHARPOS (ppos_it) < ZV)
8347 RESTORE_IT (it, &ppos_it, ppos_data);
8348 result = MOVE_POS_MATCH_OR_ZV;
8349 break;
8351 result = MOVE_LINE_TRUNCATED;
8352 break;
8354 #undef IT_RESET_X_ASCENT_DESCENT
8357 #undef BUFFER_POS_REACHED_P
8359 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8360 restore the saved iterator. */
8361 if (atpos_it.sp >= 0)
8362 RESTORE_IT (it, &atpos_it, atpos_data);
8363 else if (atx_it.sp >= 0)
8364 RESTORE_IT (it, &atx_it, atx_data);
8366 done:
8368 if (atpos_data)
8369 bidi_unshelve_cache (atpos_data, 1);
8370 if (atx_data)
8371 bidi_unshelve_cache (atx_data, 1);
8372 if (wrap_data)
8373 bidi_unshelve_cache (wrap_data, 1);
8374 if (ppos_data)
8375 bidi_unshelve_cache (ppos_data, 1);
8377 /* Restore the iterator settings altered at the beginning of this
8378 function. */
8379 it->glyph_row = saved_glyph_row;
8380 return result;
8383 /* For external use. */
8384 void
8385 move_it_in_display_line (struct it *it,
8386 EMACS_INT to_charpos, int to_x,
8387 enum move_operation_enum op)
8389 if (it->line_wrap == WORD_WRAP
8390 && (op & MOVE_TO_X))
8392 struct it save_it;
8393 void *save_data = NULL;
8394 int skip;
8396 SAVE_IT (save_it, *it, save_data);
8397 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8398 /* When word-wrap is on, TO_X may lie past the end
8399 of a wrapped line. Then it->current is the
8400 character on the next line, so backtrack to the
8401 space before the wrap point. */
8402 if (skip == MOVE_LINE_CONTINUED)
8404 int prev_x = max (it->current_x - 1, 0);
8405 RESTORE_IT (it, &save_it, save_data);
8406 move_it_in_display_line_to
8407 (it, -1, prev_x, MOVE_TO_X);
8409 else
8410 bidi_unshelve_cache (save_data, 1);
8412 else
8413 move_it_in_display_line_to (it, to_charpos, to_x, op);
8417 /* Move IT forward until it satisfies one or more of the criteria in
8418 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8420 OP is a bit-mask that specifies where to stop, and in particular,
8421 which of those four position arguments makes a difference. See the
8422 description of enum move_operation_enum.
8424 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8425 screen line, this function will set IT to the next position that is
8426 displayed to the right of TO_CHARPOS on the screen. */
8428 void
8429 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8431 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8432 int line_height, line_start_x = 0, reached = 0;
8433 void *backup_data = NULL;
8435 for (;;)
8437 if (op & MOVE_TO_VPOS)
8439 /* If no TO_CHARPOS and no TO_X specified, stop at the
8440 start of the line TO_VPOS. */
8441 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8443 if (it->vpos == to_vpos)
8445 reached = 1;
8446 break;
8448 else
8449 skip = move_it_in_display_line_to (it, -1, -1, 0);
8451 else
8453 /* TO_VPOS >= 0 means stop at TO_X in the line at
8454 TO_VPOS, or at TO_POS, whichever comes first. */
8455 if (it->vpos == to_vpos)
8457 reached = 2;
8458 break;
8461 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8463 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8465 reached = 3;
8466 break;
8468 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8470 /* We have reached TO_X but not in the line we want. */
8471 skip = move_it_in_display_line_to (it, to_charpos,
8472 -1, MOVE_TO_POS);
8473 if (skip == MOVE_POS_MATCH_OR_ZV)
8475 reached = 4;
8476 break;
8481 else if (op & MOVE_TO_Y)
8483 struct it it_backup;
8485 if (it->line_wrap == WORD_WRAP)
8486 SAVE_IT (it_backup, *it, backup_data);
8488 /* TO_Y specified means stop at TO_X in the line containing
8489 TO_Y---or at TO_CHARPOS if this is reached first. The
8490 problem is that we can't really tell whether the line
8491 contains TO_Y before we have completely scanned it, and
8492 this may skip past TO_X. What we do is to first scan to
8493 TO_X.
8495 If TO_X is not specified, use a TO_X of zero. The reason
8496 is to make the outcome of this function more predictable.
8497 If we didn't use TO_X == 0, we would stop at the end of
8498 the line which is probably not what a caller would expect
8499 to happen. */
8500 skip = move_it_in_display_line_to
8501 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8502 (MOVE_TO_X | (op & MOVE_TO_POS)));
8504 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8505 if (skip == MOVE_POS_MATCH_OR_ZV)
8506 reached = 5;
8507 else if (skip == MOVE_X_REACHED)
8509 /* If TO_X was reached, we want to know whether TO_Y is
8510 in the line. We know this is the case if the already
8511 scanned glyphs make the line tall enough. Otherwise,
8512 we must check by scanning the rest of the line. */
8513 line_height = it->max_ascent + it->max_descent;
8514 if (to_y >= it->current_y
8515 && to_y < it->current_y + line_height)
8517 reached = 6;
8518 break;
8520 SAVE_IT (it_backup, *it, backup_data);
8521 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8522 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8523 op & MOVE_TO_POS);
8524 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8525 line_height = it->max_ascent + it->max_descent;
8526 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8528 if (to_y >= it->current_y
8529 && to_y < it->current_y + line_height)
8531 /* If TO_Y is in this line and TO_X was reached
8532 above, we scanned too far. We have to restore
8533 IT's settings to the ones before skipping. */
8534 RESTORE_IT (it, &it_backup, backup_data);
8535 reached = 6;
8537 else
8539 skip = skip2;
8540 if (skip == MOVE_POS_MATCH_OR_ZV)
8541 reached = 7;
8544 else
8546 /* Check whether TO_Y is in this line. */
8547 line_height = it->max_ascent + it->max_descent;
8548 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8550 if (to_y >= it->current_y
8551 && to_y < it->current_y + line_height)
8553 /* When word-wrap is on, TO_X may lie past the end
8554 of a wrapped line. Then it->current is the
8555 character on the next line, so backtrack to the
8556 space before the wrap point. */
8557 if (skip == MOVE_LINE_CONTINUED
8558 && it->line_wrap == WORD_WRAP)
8560 int prev_x = max (it->current_x - 1, 0);
8561 RESTORE_IT (it, &it_backup, backup_data);
8562 skip = move_it_in_display_line_to
8563 (it, -1, prev_x, MOVE_TO_X);
8565 reached = 6;
8569 if (reached)
8570 break;
8572 else if (BUFFERP (it->object)
8573 && (it->method == GET_FROM_BUFFER
8574 || it->method == GET_FROM_STRETCH)
8575 && IT_CHARPOS (*it) >= to_charpos
8576 /* Under bidi iteration, a call to set_iterator_to_next
8577 can scan far beyond to_charpos if the initial
8578 portion of the next line needs to be reordered. In
8579 that case, give move_it_in_display_line_to another
8580 chance below. */
8581 && !(it->bidi_p
8582 && it->bidi_it.scan_dir == -1))
8583 skip = MOVE_POS_MATCH_OR_ZV;
8584 else
8585 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8587 switch (skip)
8589 case MOVE_POS_MATCH_OR_ZV:
8590 reached = 8;
8591 goto out;
8593 case MOVE_NEWLINE_OR_CR:
8594 set_iterator_to_next (it, 1);
8595 it->continuation_lines_width = 0;
8596 break;
8598 case MOVE_LINE_TRUNCATED:
8599 it->continuation_lines_width = 0;
8600 reseat_at_next_visible_line_start (it, 0);
8601 if ((op & MOVE_TO_POS) != 0
8602 && IT_CHARPOS (*it) > to_charpos)
8604 reached = 9;
8605 goto out;
8607 break;
8609 case MOVE_LINE_CONTINUED:
8610 /* For continued lines ending in a tab, some of the glyphs
8611 associated with the tab are displayed on the current
8612 line. Since it->current_x does not include these glyphs,
8613 we use it->last_visible_x instead. */
8614 if (it->c == '\t')
8616 it->continuation_lines_width += it->last_visible_x;
8617 /* When moving by vpos, ensure that the iterator really
8618 advances to the next line (bug#847, bug#969). Fixme:
8619 do we need to do this in other circumstances? */
8620 if (it->current_x != it->last_visible_x
8621 && (op & MOVE_TO_VPOS)
8622 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8624 line_start_x = it->current_x + it->pixel_width
8625 - it->last_visible_x;
8626 set_iterator_to_next (it, 0);
8629 else
8630 it->continuation_lines_width += it->current_x;
8631 break;
8633 default:
8634 abort ();
8637 /* Reset/increment for the next run. */
8638 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8639 it->current_x = line_start_x;
8640 line_start_x = 0;
8641 it->hpos = 0;
8642 it->current_y += it->max_ascent + it->max_descent;
8643 ++it->vpos;
8644 last_height = it->max_ascent + it->max_descent;
8645 last_max_ascent = it->max_ascent;
8646 it->max_ascent = it->max_descent = 0;
8649 out:
8651 /* On text terminals, we may stop at the end of a line in the middle
8652 of a multi-character glyph. If the glyph itself is continued,
8653 i.e. it is actually displayed on the next line, don't treat this
8654 stopping point as valid; move to the next line instead (unless
8655 that brings us offscreen). */
8656 if (!FRAME_WINDOW_P (it->f)
8657 && op & MOVE_TO_POS
8658 && IT_CHARPOS (*it) == to_charpos
8659 && it->what == IT_CHARACTER
8660 && it->nglyphs > 1
8661 && it->line_wrap == WINDOW_WRAP
8662 && it->current_x == it->last_visible_x - 1
8663 && it->c != '\n'
8664 && it->c != '\t'
8665 && it->vpos < XFASTINT (it->w->window_end_vpos))
8667 it->continuation_lines_width += it->current_x;
8668 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8669 it->current_y += it->max_ascent + it->max_descent;
8670 ++it->vpos;
8671 last_height = it->max_ascent + it->max_descent;
8672 last_max_ascent = it->max_ascent;
8675 if (backup_data)
8676 bidi_unshelve_cache (backup_data, 1);
8678 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8682 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8684 If DY > 0, move IT backward at least that many pixels. DY = 0
8685 means move IT backward to the preceding line start or BEGV. This
8686 function may move over more than DY pixels if IT->current_y - DY
8687 ends up in the middle of a line; in this case IT->current_y will be
8688 set to the top of the line moved to. */
8690 void
8691 move_it_vertically_backward (struct it *it, int dy)
8693 int nlines, h;
8694 struct it it2, it3;
8695 void *it2data = NULL, *it3data = NULL;
8696 EMACS_INT start_pos;
8698 move_further_back:
8699 xassert (dy >= 0);
8701 start_pos = IT_CHARPOS (*it);
8703 /* Estimate how many newlines we must move back. */
8704 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8706 /* Set the iterator's position that many lines back. */
8707 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8708 back_to_previous_visible_line_start (it);
8710 /* Reseat the iterator here. When moving backward, we don't want
8711 reseat to skip forward over invisible text, set up the iterator
8712 to deliver from overlay strings at the new position etc. So,
8713 use reseat_1 here. */
8714 reseat_1 (it, it->current.pos, 1);
8716 /* We are now surely at a line start. */
8717 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8718 reordering is in effect. */
8719 it->continuation_lines_width = 0;
8721 /* Move forward and see what y-distance we moved. First move to the
8722 start of the next line so that we get its height. We need this
8723 height to be able to tell whether we reached the specified
8724 y-distance. */
8725 SAVE_IT (it2, *it, it2data);
8726 it2.max_ascent = it2.max_descent = 0;
8729 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8730 MOVE_TO_POS | MOVE_TO_VPOS);
8732 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8733 /* If we are in a display string which starts at START_POS,
8734 and that display string includes a newline, and we are
8735 right after that newline (i.e. at the beginning of a
8736 display line), exit the loop, because otherwise we will
8737 infloop, since move_it_to will see that it is already at
8738 START_POS and will not move. */
8739 || (it2.method == GET_FROM_STRING
8740 && IT_CHARPOS (it2) == start_pos
8741 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8742 xassert (IT_CHARPOS (*it) >= BEGV);
8743 SAVE_IT (it3, it2, it3data);
8745 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8746 xassert (IT_CHARPOS (*it) >= BEGV);
8747 /* H is the actual vertical distance from the position in *IT
8748 and the starting position. */
8749 h = it2.current_y - it->current_y;
8750 /* NLINES is the distance in number of lines. */
8751 nlines = it2.vpos - it->vpos;
8753 /* Correct IT's y and vpos position
8754 so that they are relative to the starting point. */
8755 it->vpos -= nlines;
8756 it->current_y -= h;
8758 if (dy == 0)
8760 /* DY == 0 means move to the start of the screen line. The
8761 value of nlines is > 0 if continuation lines were involved,
8762 or if the original IT position was at start of a line. */
8763 RESTORE_IT (it, it, it2data);
8764 if (nlines > 0)
8765 move_it_by_lines (it, nlines);
8766 /* The above code moves us to some position NLINES down,
8767 usually to its first glyph (leftmost in an L2R line), but
8768 that's not necessarily the start of the line, under bidi
8769 reordering. We want to get to the character position
8770 that is immediately after the newline of the previous
8771 line. */
8772 if (it->bidi_p && IT_CHARPOS (*it) > BEGV
8773 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8775 EMACS_INT nl_pos =
8776 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8778 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8780 bidi_unshelve_cache (it3data, 1);
8782 else
8784 /* The y-position we try to reach, relative to *IT.
8785 Note that H has been subtracted in front of the if-statement. */
8786 int target_y = it->current_y + h - dy;
8787 int y0 = it3.current_y;
8788 int y1;
8789 int line_height;
8791 RESTORE_IT (&it3, &it3, it3data);
8792 y1 = line_bottom_y (&it3);
8793 line_height = y1 - y0;
8794 RESTORE_IT (it, it, it2data);
8795 /* If we did not reach target_y, try to move further backward if
8796 we can. If we moved too far backward, try to move forward. */
8797 if (target_y < it->current_y
8798 /* This is heuristic. In a window that's 3 lines high, with
8799 a line height of 13 pixels each, recentering with point
8800 on the bottom line will try to move -39/2 = 19 pixels
8801 backward. Try to avoid moving into the first line. */
8802 && (it->current_y - target_y
8803 > min (window_box_height (it->w), line_height * 2 / 3))
8804 && IT_CHARPOS (*it) > BEGV)
8806 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8807 target_y - it->current_y));
8808 dy = it->current_y - target_y;
8809 goto move_further_back;
8811 else if (target_y >= it->current_y + line_height
8812 && IT_CHARPOS (*it) < ZV)
8814 /* Should move forward by at least one line, maybe more.
8816 Note: Calling move_it_by_lines can be expensive on
8817 terminal frames, where compute_motion is used (via
8818 vmotion) to do the job, when there are very long lines
8819 and truncate-lines is nil. That's the reason for
8820 treating terminal frames specially here. */
8822 if (!FRAME_WINDOW_P (it->f))
8823 move_it_vertically (it, target_y - (it->current_y + line_height));
8824 else
8828 move_it_by_lines (it, 1);
8830 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8837 /* Move IT by a specified amount of pixel lines DY. DY negative means
8838 move backwards. DY = 0 means move to start of screen line. At the
8839 end, IT will be on the start of a screen line. */
8841 void
8842 move_it_vertically (struct it *it, int dy)
8844 if (dy <= 0)
8845 move_it_vertically_backward (it, -dy);
8846 else
8848 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8849 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8850 MOVE_TO_POS | MOVE_TO_Y);
8851 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8853 /* If buffer ends in ZV without a newline, move to the start of
8854 the line to satisfy the post-condition. */
8855 if (IT_CHARPOS (*it) == ZV
8856 && ZV > BEGV
8857 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8858 move_it_by_lines (it, 0);
8863 /* Move iterator IT past the end of the text line it is in. */
8865 void
8866 move_it_past_eol (struct it *it)
8868 enum move_it_result rc;
8870 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8871 if (rc == MOVE_NEWLINE_OR_CR)
8872 set_iterator_to_next (it, 0);
8876 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8877 negative means move up. DVPOS == 0 means move to the start of the
8878 screen line.
8880 Optimization idea: If we would know that IT->f doesn't use
8881 a face with proportional font, we could be faster for
8882 truncate-lines nil. */
8884 void
8885 move_it_by_lines (struct it *it, int dvpos)
8888 /* The commented-out optimization uses vmotion on terminals. This
8889 gives bad results, because elements like it->what, on which
8890 callers such as pos_visible_p rely, aren't updated. */
8891 /* struct position pos;
8892 if (!FRAME_WINDOW_P (it->f))
8894 struct text_pos textpos;
8896 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8897 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8898 reseat (it, textpos, 1);
8899 it->vpos += pos.vpos;
8900 it->current_y += pos.vpos;
8902 else */
8904 if (dvpos == 0)
8906 /* DVPOS == 0 means move to the start of the screen line. */
8907 move_it_vertically_backward (it, 0);
8908 xassert (it->current_x == 0 && it->hpos == 0);
8909 /* Let next call to line_bottom_y calculate real line height */
8910 last_height = 0;
8912 else if (dvpos > 0)
8914 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8915 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8916 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8918 else
8920 struct it it2;
8921 void *it2data = NULL;
8922 EMACS_INT start_charpos, i;
8924 /* Start at the beginning of the screen line containing IT's
8925 position. This may actually move vertically backwards,
8926 in case of overlays, so adjust dvpos accordingly. */
8927 dvpos += it->vpos;
8928 move_it_vertically_backward (it, 0);
8929 dvpos -= it->vpos;
8931 /* Go back -DVPOS visible lines and reseat the iterator there. */
8932 start_charpos = IT_CHARPOS (*it);
8933 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8934 back_to_previous_visible_line_start (it);
8935 reseat (it, it->current.pos, 1);
8937 /* Move further back if we end up in a string or an image. */
8938 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8940 /* First try to move to start of display line. */
8941 dvpos += it->vpos;
8942 move_it_vertically_backward (it, 0);
8943 dvpos -= it->vpos;
8944 if (IT_POS_VALID_AFTER_MOVE_P (it))
8945 break;
8946 /* If start of line is still in string or image,
8947 move further back. */
8948 back_to_previous_visible_line_start (it);
8949 reseat (it, it->current.pos, 1);
8950 dvpos--;
8953 it->current_x = it->hpos = 0;
8955 /* Above call may have moved too far if continuation lines
8956 are involved. Scan forward and see if it did. */
8957 SAVE_IT (it2, *it, it2data);
8958 it2.vpos = it2.current_y = 0;
8959 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8960 it->vpos -= it2.vpos;
8961 it->current_y -= it2.current_y;
8962 it->current_x = it->hpos = 0;
8964 /* If we moved too far back, move IT some lines forward. */
8965 if (it2.vpos > -dvpos)
8967 int delta = it2.vpos + dvpos;
8969 RESTORE_IT (&it2, &it2, it2data);
8970 SAVE_IT (it2, *it, it2data);
8971 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8972 /* Move back again if we got too far ahead. */
8973 if (IT_CHARPOS (*it) >= start_charpos)
8974 RESTORE_IT (it, &it2, it2data);
8975 else
8976 bidi_unshelve_cache (it2data, 1);
8978 else
8979 RESTORE_IT (it, it, it2data);
8983 /* Return 1 if IT points into the middle of a display vector. */
8986 in_display_vector_p (struct it *it)
8988 return (it->method == GET_FROM_DISPLAY_VECTOR
8989 && it->current.dpvec_index > 0
8990 && it->dpvec + it->current.dpvec_index != it->dpend);
8994 /***********************************************************************
8995 Messages
8996 ***********************************************************************/
8999 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9000 to *Messages*. */
9002 void
9003 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9005 Lisp_Object args[3];
9006 Lisp_Object msg, fmt;
9007 char *buffer;
9008 EMACS_INT len;
9009 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9010 USE_SAFE_ALLOCA;
9012 /* Do nothing if called asynchronously. Inserting text into
9013 a buffer may call after-change-functions and alike and
9014 that would means running Lisp asynchronously. */
9015 if (handling_signal)
9016 return;
9018 fmt = msg = Qnil;
9019 GCPRO4 (fmt, msg, arg1, arg2);
9021 args[0] = fmt = build_string (format);
9022 args[1] = arg1;
9023 args[2] = arg2;
9024 msg = Fformat (3, args);
9026 len = SBYTES (msg) + 1;
9027 SAFE_ALLOCA (buffer, char *, len);
9028 memcpy (buffer, SDATA (msg), len);
9030 message_dolog (buffer, len - 1, 1, 0);
9031 SAFE_FREE ();
9033 UNGCPRO;
9037 /* Output a newline in the *Messages* buffer if "needs" one. */
9039 void
9040 message_log_maybe_newline (void)
9042 if (message_log_need_newline)
9043 message_dolog ("", 0, 1, 0);
9047 /* Add a string M of length NBYTES to the message log, optionally
9048 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9049 nonzero, means interpret the contents of M as multibyte. This
9050 function calls low-level routines in order to bypass text property
9051 hooks, etc. which might not be safe to run.
9053 This may GC (insert may run before/after change hooks),
9054 so the buffer M must NOT point to a Lisp string. */
9056 void
9057 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9059 const unsigned char *msg = (const unsigned char *) m;
9061 if (!NILP (Vmemory_full))
9062 return;
9064 if (!NILP (Vmessage_log_max))
9066 struct buffer *oldbuf;
9067 Lisp_Object oldpoint, oldbegv, oldzv;
9068 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9069 EMACS_INT point_at_end = 0;
9070 EMACS_INT zv_at_end = 0;
9071 Lisp_Object old_deactivate_mark, tem;
9072 struct gcpro gcpro1;
9074 old_deactivate_mark = Vdeactivate_mark;
9075 oldbuf = current_buffer;
9076 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9077 BVAR (current_buffer, undo_list) = Qt;
9079 oldpoint = message_dolog_marker1;
9080 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9081 oldbegv = message_dolog_marker2;
9082 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9083 oldzv = message_dolog_marker3;
9084 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9085 GCPRO1 (old_deactivate_mark);
9087 if (PT == Z)
9088 point_at_end = 1;
9089 if (ZV == Z)
9090 zv_at_end = 1;
9092 BEGV = BEG;
9093 BEGV_BYTE = BEG_BYTE;
9094 ZV = Z;
9095 ZV_BYTE = Z_BYTE;
9096 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9098 /* Insert the string--maybe converting multibyte to single byte
9099 or vice versa, so that all the text fits the buffer. */
9100 if (multibyte
9101 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9103 EMACS_INT i;
9104 int c, char_bytes;
9105 char work[1];
9107 /* Convert a multibyte string to single-byte
9108 for the *Message* buffer. */
9109 for (i = 0; i < nbytes; i += char_bytes)
9111 c = string_char_and_length (msg + i, &char_bytes);
9112 work[0] = (ASCII_CHAR_P (c)
9114 : multibyte_char_to_unibyte (c));
9115 insert_1_both (work, 1, 1, 1, 0, 0);
9118 else if (! multibyte
9119 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9121 EMACS_INT i;
9122 int c, char_bytes;
9123 unsigned char str[MAX_MULTIBYTE_LENGTH];
9124 /* Convert a single-byte string to multibyte
9125 for the *Message* buffer. */
9126 for (i = 0; i < nbytes; i++)
9128 c = msg[i];
9129 MAKE_CHAR_MULTIBYTE (c);
9130 char_bytes = CHAR_STRING (c, str);
9131 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9134 else if (nbytes)
9135 insert_1 (m, nbytes, 1, 0, 0);
9137 if (nlflag)
9139 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9140 printmax_t dups;
9141 insert_1 ("\n", 1, 1, 0, 0);
9143 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9144 this_bol = PT;
9145 this_bol_byte = PT_BYTE;
9147 /* See if this line duplicates the previous one.
9148 If so, combine duplicates. */
9149 if (this_bol > BEG)
9151 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9152 prev_bol = PT;
9153 prev_bol_byte = PT_BYTE;
9155 dups = message_log_check_duplicate (prev_bol_byte,
9156 this_bol_byte);
9157 if (dups)
9159 del_range_both (prev_bol, prev_bol_byte,
9160 this_bol, this_bol_byte, 0);
9161 if (dups > 1)
9163 char dupstr[sizeof " [ times]"
9164 + INT_STRLEN_BOUND (printmax_t)];
9165 int duplen;
9167 /* If you change this format, don't forget to also
9168 change message_log_check_duplicate. */
9169 sprintf (dupstr, " [%"pMd" times]", dups);
9170 duplen = strlen (dupstr);
9171 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9172 insert_1 (dupstr, duplen, 1, 0, 1);
9177 /* If we have more than the desired maximum number of lines
9178 in the *Messages* buffer now, delete the oldest ones.
9179 This is safe because we don't have undo in this buffer. */
9181 if (NATNUMP (Vmessage_log_max))
9183 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9184 -XFASTINT (Vmessage_log_max) - 1, 0);
9185 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9188 BEGV = XMARKER (oldbegv)->charpos;
9189 BEGV_BYTE = marker_byte_position (oldbegv);
9191 if (zv_at_end)
9193 ZV = Z;
9194 ZV_BYTE = Z_BYTE;
9196 else
9198 ZV = XMARKER (oldzv)->charpos;
9199 ZV_BYTE = marker_byte_position (oldzv);
9202 if (point_at_end)
9203 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9204 else
9205 /* We can't do Fgoto_char (oldpoint) because it will run some
9206 Lisp code. */
9207 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9208 XMARKER (oldpoint)->bytepos);
9210 UNGCPRO;
9211 unchain_marker (XMARKER (oldpoint));
9212 unchain_marker (XMARKER (oldbegv));
9213 unchain_marker (XMARKER (oldzv));
9215 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9216 set_buffer_internal (oldbuf);
9217 if (NILP (tem))
9218 windows_or_buffers_changed = old_windows_or_buffers_changed;
9219 message_log_need_newline = !nlflag;
9220 Vdeactivate_mark = old_deactivate_mark;
9225 /* We are at the end of the buffer after just having inserted a newline.
9226 (Note: We depend on the fact we won't be crossing the gap.)
9227 Check to see if the most recent message looks a lot like the previous one.
9228 Return 0 if different, 1 if the new one should just replace it, or a
9229 value N > 1 if we should also append " [N times]". */
9231 static intmax_t
9232 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9234 EMACS_INT i;
9235 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9236 int seen_dots = 0;
9237 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9238 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9240 for (i = 0; i < len; i++)
9242 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9243 seen_dots = 1;
9244 if (p1[i] != p2[i])
9245 return seen_dots;
9247 p1 += len;
9248 if (*p1 == '\n')
9249 return 2;
9250 if (*p1++ == ' ' && *p1++ == '[')
9252 char *pend;
9253 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9254 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9255 return n+1;
9257 return 0;
9261 /* Display an echo area message M with a specified length of NBYTES
9262 bytes. The string may include null characters. If M is 0, clear
9263 out any existing message, and let the mini-buffer text show
9264 through.
9266 This may GC, so the buffer M must NOT point to a Lisp string. */
9268 void
9269 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9271 /* First flush out any partial line written with print. */
9272 message_log_maybe_newline ();
9273 if (m)
9274 message_dolog (m, nbytes, 1, multibyte);
9275 message2_nolog (m, nbytes, multibyte);
9279 /* The non-logging counterpart of message2. */
9281 void
9282 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9284 struct frame *sf = SELECTED_FRAME ();
9285 message_enable_multibyte = multibyte;
9287 if (FRAME_INITIAL_P (sf))
9289 if (noninteractive_need_newline)
9290 putc ('\n', stderr);
9291 noninteractive_need_newline = 0;
9292 if (m)
9293 fwrite (m, nbytes, 1, stderr);
9294 if (cursor_in_echo_area == 0)
9295 fprintf (stderr, "\n");
9296 fflush (stderr);
9298 /* A null message buffer means that the frame hasn't really been
9299 initialized yet. Error messages get reported properly by
9300 cmd_error, so this must be just an informative message; toss it. */
9301 else if (INTERACTIVE
9302 && sf->glyphs_initialized_p
9303 && FRAME_MESSAGE_BUF (sf))
9305 Lisp_Object mini_window;
9306 struct frame *f;
9308 /* Get the frame containing the mini-buffer
9309 that the selected frame is using. */
9310 mini_window = FRAME_MINIBUF_WINDOW (sf);
9311 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9313 FRAME_SAMPLE_VISIBILITY (f);
9314 if (FRAME_VISIBLE_P (sf)
9315 && ! FRAME_VISIBLE_P (f))
9316 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9318 if (m)
9320 set_message (m, Qnil, nbytes, multibyte);
9321 if (minibuffer_auto_raise)
9322 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9324 else
9325 clear_message (1, 1);
9327 do_pending_window_change (0);
9328 echo_area_display (1);
9329 do_pending_window_change (0);
9330 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9331 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9336 /* Display an echo area message M with a specified length of NBYTES
9337 bytes. The string may include null characters. If M is not a
9338 string, clear out any existing message, and let the mini-buffer
9339 text show through.
9341 This function cancels echoing. */
9343 void
9344 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9346 struct gcpro gcpro1;
9348 GCPRO1 (m);
9349 clear_message (1,1);
9350 cancel_echoing ();
9352 /* First flush out any partial line written with print. */
9353 message_log_maybe_newline ();
9354 if (STRINGP (m))
9356 char *buffer;
9357 USE_SAFE_ALLOCA;
9359 SAFE_ALLOCA (buffer, char *, nbytes);
9360 memcpy (buffer, SDATA (m), nbytes);
9361 message_dolog (buffer, nbytes, 1, multibyte);
9362 SAFE_FREE ();
9364 message3_nolog (m, nbytes, multibyte);
9366 UNGCPRO;
9370 /* The non-logging version of message3.
9371 This does not cancel echoing, because it is used for echoing.
9372 Perhaps we need to make a separate function for echoing
9373 and make this cancel echoing. */
9375 void
9376 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9378 struct frame *sf = SELECTED_FRAME ();
9379 message_enable_multibyte = multibyte;
9381 if (FRAME_INITIAL_P (sf))
9383 if (noninteractive_need_newline)
9384 putc ('\n', stderr);
9385 noninteractive_need_newline = 0;
9386 if (STRINGP (m))
9387 fwrite (SDATA (m), nbytes, 1, stderr);
9388 if (cursor_in_echo_area == 0)
9389 fprintf (stderr, "\n");
9390 fflush (stderr);
9392 /* A null message buffer means that the frame hasn't really been
9393 initialized yet. Error messages get reported properly by
9394 cmd_error, so this must be just an informative message; toss it. */
9395 else if (INTERACTIVE
9396 && sf->glyphs_initialized_p
9397 && FRAME_MESSAGE_BUF (sf))
9399 Lisp_Object mini_window;
9400 Lisp_Object frame;
9401 struct frame *f;
9403 /* Get the frame containing the mini-buffer
9404 that the selected frame is using. */
9405 mini_window = FRAME_MINIBUF_WINDOW (sf);
9406 frame = XWINDOW (mini_window)->frame;
9407 f = XFRAME (frame);
9409 FRAME_SAMPLE_VISIBILITY (f);
9410 if (FRAME_VISIBLE_P (sf)
9411 && !FRAME_VISIBLE_P (f))
9412 Fmake_frame_visible (frame);
9414 if (STRINGP (m) && SCHARS (m) > 0)
9416 set_message (NULL, m, nbytes, multibyte);
9417 if (minibuffer_auto_raise)
9418 Fraise_frame (frame);
9419 /* Assume we are not echoing.
9420 (If we are, echo_now will override this.) */
9421 echo_message_buffer = Qnil;
9423 else
9424 clear_message (1, 1);
9426 do_pending_window_change (0);
9427 echo_area_display (1);
9428 do_pending_window_change (0);
9429 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9430 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9435 /* Display a null-terminated echo area message M. If M is 0, clear
9436 out any existing message, and let the mini-buffer text show through.
9438 The buffer M must continue to exist until after the echo area gets
9439 cleared or some other message gets displayed there. Do not pass
9440 text that is stored in a Lisp string. Do not pass text in a buffer
9441 that was alloca'd. */
9443 void
9444 message1 (const char *m)
9446 message2 (m, (m ? strlen (m) : 0), 0);
9450 /* The non-logging counterpart of message1. */
9452 void
9453 message1_nolog (const char *m)
9455 message2_nolog (m, (m ? strlen (m) : 0), 0);
9458 /* Display a message M which contains a single %s
9459 which gets replaced with STRING. */
9461 void
9462 message_with_string (const char *m, Lisp_Object string, int log)
9464 CHECK_STRING (string);
9466 if (noninteractive)
9468 if (m)
9470 if (noninteractive_need_newline)
9471 putc ('\n', stderr);
9472 noninteractive_need_newline = 0;
9473 fprintf (stderr, m, SDATA (string));
9474 if (!cursor_in_echo_area)
9475 fprintf (stderr, "\n");
9476 fflush (stderr);
9479 else if (INTERACTIVE)
9481 /* The frame whose minibuffer we're going to display the message on.
9482 It may be larger than the selected frame, so we need
9483 to use its buffer, not the selected frame's buffer. */
9484 Lisp_Object mini_window;
9485 struct frame *f, *sf = SELECTED_FRAME ();
9487 /* Get the frame containing the minibuffer
9488 that the selected frame is using. */
9489 mini_window = FRAME_MINIBUF_WINDOW (sf);
9490 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9492 /* A null message buffer means that the frame hasn't really been
9493 initialized yet. Error messages get reported properly by
9494 cmd_error, so this must be just an informative message; toss it. */
9495 if (FRAME_MESSAGE_BUF (f))
9497 Lisp_Object args[2], msg;
9498 struct gcpro gcpro1, gcpro2;
9500 args[0] = build_string (m);
9501 args[1] = msg = string;
9502 GCPRO2 (args[0], msg);
9503 gcpro1.nvars = 2;
9505 msg = Fformat (2, args);
9507 if (log)
9508 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9509 else
9510 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9512 UNGCPRO;
9514 /* Print should start at the beginning of the message
9515 buffer next time. */
9516 message_buf_print = 0;
9522 /* Dump an informative message to the minibuf. If M is 0, clear out
9523 any existing message, and let the mini-buffer text show through. */
9525 static void
9526 vmessage (const char *m, va_list ap)
9528 if (noninteractive)
9530 if (m)
9532 if (noninteractive_need_newline)
9533 putc ('\n', stderr);
9534 noninteractive_need_newline = 0;
9535 vfprintf (stderr, m, ap);
9536 if (cursor_in_echo_area == 0)
9537 fprintf (stderr, "\n");
9538 fflush (stderr);
9541 else if (INTERACTIVE)
9543 /* The frame whose mini-buffer we're going to display the message
9544 on. It may be larger than the selected frame, so we need to
9545 use its buffer, not the selected frame's buffer. */
9546 Lisp_Object mini_window;
9547 struct frame *f, *sf = SELECTED_FRAME ();
9549 /* Get the frame containing the mini-buffer
9550 that the selected frame is using. */
9551 mini_window = FRAME_MINIBUF_WINDOW (sf);
9552 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9554 /* A null message buffer means that the frame hasn't really been
9555 initialized yet. Error messages get reported properly by
9556 cmd_error, so this must be just an informative message; toss
9557 it. */
9558 if (FRAME_MESSAGE_BUF (f))
9560 if (m)
9562 ptrdiff_t len;
9564 len = doprnt (FRAME_MESSAGE_BUF (f),
9565 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9567 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9569 else
9570 message1 (0);
9572 /* Print should start at the beginning of the message
9573 buffer next time. */
9574 message_buf_print = 0;
9579 void
9580 message (const char *m, ...)
9582 va_list ap;
9583 va_start (ap, m);
9584 vmessage (m, ap);
9585 va_end (ap);
9589 #if 0
9590 /* The non-logging version of message. */
9592 void
9593 message_nolog (const char *m, ...)
9595 Lisp_Object old_log_max;
9596 va_list ap;
9597 va_start (ap, m);
9598 old_log_max = Vmessage_log_max;
9599 Vmessage_log_max = Qnil;
9600 vmessage (m, ap);
9601 Vmessage_log_max = old_log_max;
9602 va_end (ap);
9604 #endif
9607 /* Display the current message in the current mini-buffer. This is
9608 only called from error handlers in process.c, and is not time
9609 critical. */
9611 void
9612 update_echo_area (void)
9614 if (!NILP (echo_area_buffer[0]))
9616 Lisp_Object string;
9617 string = Fcurrent_message ();
9618 message3 (string, SBYTES (string),
9619 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9624 /* Make sure echo area buffers in `echo_buffers' are live.
9625 If they aren't, make new ones. */
9627 static void
9628 ensure_echo_area_buffers (void)
9630 int i;
9632 for (i = 0; i < 2; ++i)
9633 if (!BUFFERP (echo_buffer[i])
9634 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9636 char name[30];
9637 Lisp_Object old_buffer;
9638 int j;
9640 old_buffer = echo_buffer[i];
9641 sprintf (name, " *Echo Area %d*", i);
9642 echo_buffer[i] = Fget_buffer_create (build_string (name));
9643 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9644 /* to force word wrap in echo area -
9645 it was decided to postpone this*/
9646 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9648 for (j = 0; j < 2; ++j)
9649 if (EQ (old_buffer, echo_area_buffer[j]))
9650 echo_area_buffer[j] = echo_buffer[i];
9655 /* Call FN with args A1..A4 with either the current or last displayed
9656 echo_area_buffer as current buffer.
9658 WHICH zero means use the current message buffer
9659 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9660 from echo_buffer[] and clear it.
9662 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9663 suitable buffer from echo_buffer[] and clear it.
9665 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9666 that the current message becomes the last displayed one, make
9667 choose a suitable buffer for echo_area_buffer[0], and clear it.
9669 Value is what FN returns. */
9671 static int
9672 with_echo_area_buffer (struct window *w, int which,
9673 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9674 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9676 Lisp_Object buffer;
9677 int this_one, the_other, clear_buffer_p, rc;
9678 int count = SPECPDL_INDEX ();
9680 /* If buffers aren't live, make new ones. */
9681 ensure_echo_area_buffers ();
9683 clear_buffer_p = 0;
9685 if (which == 0)
9686 this_one = 0, the_other = 1;
9687 else if (which > 0)
9688 this_one = 1, the_other = 0;
9689 else
9691 this_one = 0, the_other = 1;
9692 clear_buffer_p = 1;
9694 /* We need a fresh one in case the current echo buffer equals
9695 the one containing the last displayed echo area message. */
9696 if (!NILP (echo_area_buffer[this_one])
9697 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9698 echo_area_buffer[this_one] = Qnil;
9701 /* Choose a suitable buffer from echo_buffer[] is we don't
9702 have one. */
9703 if (NILP (echo_area_buffer[this_one]))
9705 echo_area_buffer[this_one]
9706 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9707 ? echo_buffer[the_other]
9708 : echo_buffer[this_one]);
9709 clear_buffer_p = 1;
9712 buffer = echo_area_buffer[this_one];
9714 /* Don't get confused by reusing the buffer used for echoing
9715 for a different purpose. */
9716 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9717 cancel_echoing ();
9719 record_unwind_protect (unwind_with_echo_area_buffer,
9720 with_echo_area_buffer_unwind_data (w));
9722 /* Make the echo area buffer current. Note that for display
9723 purposes, it is not necessary that the displayed window's buffer
9724 == current_buffer, except for text property lookup. So, let's
9725 only set that buffer temporarily here without doing a full
9726 Fset_window_buffer. We must also change w->pointm, though,
9727 because otherwise an assertions in unshow_buffer fails, and Emacs
9728 aborts. */
9729 set_buffer_internal_1 (XBUFFER (buffer));
9730 if (w)
9732 w->buffer = buffer;
9733 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9736 BVAR (current_buffer, undo_list) = Qt;
9737 BVAR (current_buffer, read_only) = Qnil;
9738 specbind (Qinhibit_read_only, Qt);
9739 specbind (Qinhibit_modification_hooks, Qt);
9741 if (clear_buffer_p && Z > BEG)
9742 del_range (BEG, Z);
9744 xassert (BEGV >= BEG);
9745 xassert (ZV <= Z && ZV >= BEGV);
9747 rc = fn (a1, a2, a3, a4);
9749 xassert (BEGV >= BEG);
9750 xassert (ZV <= Z && ZV >= BEGV);
9752 unbind_to (count, Qnil);
9753 return rc;
9757 /* Save state that should be preserved around the call to the function
9758 FN called in with_echo_area_buffer. */
9760 static Lisp_Object
9761 with_echo_area_buffer_unwind_data (struct window *w)
9763 int i = 0;
9764 Lisp_Object vector, tmp;
9766 /* Reduce consing by keeping one vector in
9767 Vwith_echo_area_save_vector. */
9768 vector = Vwith_echo_area_save_vector;
9769 Vwith_echo_area_save_vector = Qnil;
9771 if (NILP (vector))
9772 vector = Fmake_vector (make_number (7), Qnil);
9774 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9775 ASET (vector, i, Vdeactivate_mark); ++i;
9776 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9778 if (w)
9780 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9781 ASET (vector, i, w->buffer); ++i;
9782 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9783 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9785 else
9787 int end = i + 4;
9788 for (; i < end; ++i)
9789 ASET (vector, i, Qnil);
9792 xassert (i == ASIZE (vector));
9793 return vector;
9797 /* Restore global state from VECTOR which was created by
9798 with_echo_area_buffer_unwind_data. */
9800 static Lisp_Object
9801 unwind_with_echo_area_buffer (Lisp_Object vector)
9803 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9804 Vdeactivate_mark = AREF (vector, 1);
9805 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9807 if (WINDOWP (AREF (vector, 3)))
9809 struct window *w;
9810 Lisp_Object buffer, charpos, bytepos;
9812 w = XWINDOW (AREF (vector, 3));
9813 buffer = AREF (vector, 4);
9814 charpos = AREF (vector, 5);
9815 bytepos = AREF (vector, 6);
9817 w->buffer = buffer;
9818 set_marker_both (w->pointm, buffer,
9819 XFASTINT (charpos), XFASTINT (bytepos));
9822 Vwith_echo_area_save_vector = vector;
9823 return Qnil;
9827 /* Set up the echo area for use by print functions. MULTIBYTE_P
9828 non-zero means we will print multibyte. */
9830 void
9831 setup_echo_area_for_printing (int multibyte_p)
9833 /* If we can't find an echo area any more, exit. */
9834 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9835 Fkill_emacs (Qnil);
9837 ensure_echo_area_buffers ();
9839 if (!message_buf_print)
9841 /* A message has been output since the last time we printed.
9842 Choose a fresh echo area buffer. */
9843 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9844 echo_area_buffer[0] = echo_buffer[1];
9845 else
9846 echo_area_buffer[0] = echo_buffer[0];
9848 /* Switch to that buffer and clear it. */
9849 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9850 BVAR (current_buffer, truncate_lines) = Qnil;
9852 if (Z > BEG)
9854 int count = SPECPDL_INDEX ();
9855 specbind (Qinhibit_read_only, Qt);
9856 /* Note that undo recording is always disabled. */
9857 del_range (BEG, Z);
9858 unbind_to (count, Qnil);
9860 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9862 /* Set up the buffer for the multibyteness we need. */
9863 if (multibyte_p
9864 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9865 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9867 /* Raise the frame containing the echo area. */
9868 if (minibuffer_auto_raise)
9870 struct frame *sf = SELECTED_FRAME ();
9871 Lisp_Object mini_window;
9872 mini_window = FRAME_MINIBUF_WINDOW (sf);
9873 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9876 message_log_maybe_newline ();
9877 message_buf_print = 1;
9879 else
9881 if (NILP (echo_area_buffer[0]))
9883 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9884 echo_area_buffer[0] = echo_buffer[1];
9885 else
9886 echo_area_buffer[0] = echo_buffer[0];
9889 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9891 /* Someone switched buffers between print requests. */
9892 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9893 BVAR (current_buffer, truncate_lines) = Qnil;
9899 /* Display an echo area message in window W. Value is non-zero if W's
9900 height is changed. If display_last_displayed_message_p is
9901 non-zero, display the message that was last displayed, otherwise
9902 display the current message. */
9904 static int
9905 display_echo_area (struct window *w)
9907 int i, no_message_p, window_height_changed_p, count;
9909 /* Temporarily disable garbage collections while displaying the echo
9910 area. This is done because a GC can print a message itself.
9911 That message would modify the echo area buffer's contents while a
9912 redisplay of the buffer is going on, and seriously confuse
9913 redisplay. */
9914 count = inhibit_garbage_collection ();
9916 /* If there is no message, we must call display_echo_area_1
9917 nevertheless because it resizes the window. But we will have to
9918 reset the echo_area_buffer in question to nil at the end because
9919 with_echo_area_buffer will sets it to an empty buffer. */
9920 i = display_last_displayed_message_p ? 1 : 0;
9921 no_message_p = NILP (echo_area_buffer[i]);
9923 window_height_changed_p
9924 = with_echo_area_buffer (w, display_last_displayed_message_p,
9925 display_echo_area_1,
9926 (intptr_t) w, Qnil, 0, 0);
9928 if (no_message_p)
9929 echo_area_buffer[i] = Qnil;
9931 unbind_to (count, Qnil);
9932 return window_height_changed_p;
9936 /* Helper for display_echo_area. Display the current buffer which
9937 contains the current echo area message in window W, a mini-window,
9938 a pointer to which is passed in A1. A2..A4 are currently not used.
9939 Change the height of W so that all of the message is displayed.
9940 Value is non-zero if height of W was changed. */
9942 static int
9943 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9945 intptr_t i1 = a1;
9946 struct window *w = (struct window *) i1;
9947 Lisp_Object window;
9948 struct text_pos start;
9949 int window_height_changed_p = 0;
9951 /* Do this before displaying, so that we have a large enough glyph
9952 matrix for the display. If we can't get enough space for the
9953 whole text, display the last N lines. That works by setting w->start. */
9954 window_height_changed_p = resize_mini_window (w, 0);
9956 /* Use the starting position chosen by resize_mini_window. */
9957 SET_TEXT_POS_FROM_MARKER (start, w->start);
9959 /* Display. */
9960 clear_glyph_matrix (w->desired_matrix);
9961 XSETWINDOW (window, w);
9962 try_window (window, start, 0);
9964 return window_height_changed_p;
9968 /* Resize the echo area window to exactly the size needed for the
9969 currently displayed message, if there is one. If a mini-buffer
9970 is active, don't shrink it. */
9972 void
9973 resize_echo_area_exactly (void)
9975 if (BUFFERP (echo_area_buffer[0])
9976 && WINDOWP (echo_area_window))
9978 struct window *w = XWINDOW (echo_area_window);
9979 int resized_p;
9980 Lisp_Object resize_exactly;
9982 if (minibuf_level == 0)
9983 resize_exactly = Qt;
9984 else
9985 resize_exactly = Qnil;
9987 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9988 (intptr_t) w, resize_exactly,
9989 0, 0);
9990 if (resized_p)
9992 ++windows_or_buffers_changed;
9993 ++update_mode_lines;
9994 redisplay_internal ();
10000 /* Callback function for with_echo_area_buffer, when used from
10001 resize_echo_area_exactly. A1 contains a pointer to the window to
10002 resize, EXACTLY non-nil means resize the mini-window exactly to the
10003 size of the text displayed. A3 and A4 are not used. Value is what
10004 resize_mini_window returns. */
10006 static int
10007 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10009 intptr_t i1 = a1;
10010 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10014 /* Resize mini-window W to fit the size of its contents. EXACT_P
10015 means size the window exactly to the size needed. Otherwise, it's
10016 only enlarged until W's buffer is empty.
10018 Set W->start to the right place to begin display. If the whole
10019 contents fit, start at the beginning. Otherwise, start so as
10020 to make the end of the contents appear. This is particularly
10021 important for y-or-n-p, but seems desirable generally.
10023 Value is non-zero if the window height has been changed. */
10026 resize_mini_window (struct window *w, int exact_p)
10028 struct frame *f = XFRAME (w->frame);
10029 int window_height_changed_p = 0;
10031 xassert (MINI_WINDOW_P (w));
10033 /* By default, start display at the beginning. */
10034 set_marker_both (w->start, w->buffer,
10035 BUF_BEGV (XBUFFER (w->buffer)),
10036 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10038 /* Don't resize windows while redisplaying a window; it would
10039 confuse redisplay functions when the size of the window they are
10040 displaying changes from under them. Such a resizing can happen,
10041 for instance, when which-func prints a long message while
10042 we are running fontification-functions. We're running these
10043 functions with safe_call which binds inhibit-redisplay to t. */
10044 if (!NILP (Vinhibit_redisplay))
10045 return 0;
10047 /* Nil means don't try to resize. */
10048 if (NILP (Vresize_mini_windows)
10049 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10050 return 0;
10052 if (!FRAME_MINIBUF_ONLY_P (f))
10054 struct it it;
10055 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10056 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10057 int height, max_height;
10058 int unit = FRAME_LINE_HEIGHT (f);
10059 struct text_pos start;
10060 struct buffer *old_current_buffer = NULL;
10062 if (current_buffer != XBUFFER (w->buffer))
10064 old_current_buffer = current_buffer;
10065 set_buffer_internal (XBUFFER (w->buffer));
10068 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10070 /* Compute the max. number of lines specified by the user. */
10071 if (FLOATP (Vmax_mini_window_height))
10072 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10073 else if (INTEGERP (Vmax_mini_window_height))
10074 max_height = XINT (Vmax_mini_window_height);
10075 else
10076 max_height = total_height / 4;
10078 /* Correct that max. height if it's bogus. */
10079 max_height = max (1, max_height);
10080 max_height = min (total_height, max_height);
10082 /* Find out the height of the text in the window. */
10083 if (it.line_wrap == TRUNCATE)
10084 height = 1;
10085 else
10087 last_height = 0;
10088 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10089 if (it.max_ascent == 0 && it.max_descent == 0)
10090 height = it.current_y + last_height;
10091 else
10092 height = it.current_y + it.max_ascent + it.max_descent;
10093 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10094 height = (height + unit - 1) / unit;
10097 /* Compute a suitable window start. */
10098 if (height > max_height)
10100 height = max_height;
10101 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10102 move_it_vertically_backward (&it, (height - 1) * unit);
10103 start = it.current.pos;
10105 else
10106 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10107 SET_MARKER_FROM_TEXT_POS (w->start, start);
10109 if (EQ (Vresize_mini_windows, Qgrow_only))
10111 /* Let it grow only, until we display an empty message, in which
10112 case the window shrinks again. */
10113 if (height > WINDOW_TOTAL_LINES (w))
10115 int old_height = WINDOW_TOTAL_LINES (w);
10116 freeze_window_starts (f, 1);
10117 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10118 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10120 else if (height < WINDOW_TOTAL_LINES (w)
10121 && (exact_p || BEGV == ZV))
10123 int old_height = WINDOW_TOTAL_LINES (w);
10124 freeze_window_starts (f, 0);
10125 shrink_mini_window (w);
10126 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10129 else
10131 /* Always resize to exact size needed. */
10132 if (height > WINDOW_TOTAL_LINES (w))
10134 int old_height = WINDOW_TOTAL_LINES (w);
10135 freeze_window_starts (f, 1);
10136 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10137 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10139 else if (height < WINDOW_TOTAL_LINES (w))
10141 int old_height = WINDOW_TOTAL_LINES (w);
10142 freeze_window_starts (f, 0);
10143 shrink_mini_window (w);
10145 if (height)
10147 freeze_window_starts (f, 1);
10148 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10151 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10155 if (old_current_buffer)
10156 set_buffer_internal (old_current_buffer);
10159 return window_height_changed_p;
10163 /* Value is the current message, a string, or nil if there is no
10164 current message. */
10166 Lisp_Object
10167 current_message (void)
10169 Lisp_Object msg;
10171 if (!BUFFERP (echo_area_buffer[0]))
10172 msg = Qnil;
10173 else
10175 with_echo_area_buffer (0, 0, current_message_1,
10176 (intptr_t) &msg, Qnil, 0, 0);
10177 if (NILP (msg))
10178 echo_area_buffer[0] = Qnil;
10181 return msg;
10185 static int
10186 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10188 intptr_t i1 = a1;
10189 Lisp_Object *msg = (Lisp_Object *) i1;
10191 if (Z > BEG)
10192 *msg = make_buffer_string (BEG, Z, 1);
10193 else
10194 *msg = Qnil;
10195 return 0;
10199 /* Push the current message on Vmessage_stack for later restauration
10200 by restore_message. Value is non-zero if the current message isn't
10201 empty. This is a relatively infrequent operation, so it's not
10202 worth optimizing. */
10205 push_message (void)
10207 Lisp_Object msg;
10208 msg = current_message ();
10209 Vmessage_stack = Fcons (msg, Vmessage_stack);
10210 return STRINGP (msg);
10214 /* Restore message display from the top of Vmessage_stack. */
10216 void
10217 restore_message (void)
10219 Lisp_Object msg;
10221 xassert (CONSP (Vmessage_stack));
10222 msg = XCAR (Vmessage_stack);
10223 if (STRINGP (msg))
10224 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10225 else
10226 message3_nolog (msg, 0, 0);
10230 /* Handler for record_unwind_protect calling pop_message. */
10232 Lisp_Object
10233 pop_message_unwind (Lisp_Object dummy)
10235 pop_message ();
10236 return Qnil;
10239 /* Pop the top-most entry off Vmessage_stack. */
10241 static void
10242 pop_message (void)
10244 xassert (CONSP (Vmessage_stack));
10245 Vmessage_stack = XCDR (Vmessage_stack);
10249 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10250 exits. If the stack is not empty, we have a missing pop_message
10251 somewhere. */
10253 void
10254 check_message_stack (void)
10256 if (!NILP (Vmessage_stack))
10257 abort ();
10261 /* Truncate to NCHARS what will be displayed in the echo area the next
10262 time we display it---but don't redisplay it now. */
10264 void
10265 truncate_echo_area (EMACS_INT nchars)
10267 if (nchars == 0)
10268 echo_area_buffer[0] = Qnil;
10269 /* A null message buffer means that the frame hasn't really been
10270 initialized yet. Error messages get reported properly by
10271 cmd_error, so this must be just an informative message; toss it. */
10272 else if (!noninteractive
10273 && INTERACTIVE
10274 && !NILP (echo_area_buffer[0]))
10276 struct frame *sf = SELECTED_FRAME ();
10277 if (FRAME_MESSAGE_BUF (sf))
10278 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10283 /* Helper function for truncate_echo_area. Truncate the current
10284 message to at most NCHARS characters. */
10286 static int
10287 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10289 if (BEG + nchars < Z)
10290 del_range (BEG + nchars, Z);
10291 if (Z == BEG)
10292 echo_area_buffer[0] = Qnil;
10293 return 0;
10297 /* Set the current message to a substring of S or STRING.
10299 If STRING is a Lisp string, set the message to the first NBYTES
10300 bytes from STRING. NBYTES zero means use the whole string. If
10301 STRING is multibyte, the message will be displayed multibyte.
10303 If S is not null, set the message to the first LEN bytes of S. LEN
10304 zero means use the whole string. MULTIBYTE_P non-zero means S is
10305 multibyte. Display the message multibyte in that case.
10307 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10308 to t before calling set_message_1 (which calls insert).
10311 static void
10312 set_message (const char *s, Lisp_Object string,
10313 EMACS_INT nbytes, int multibyte_p)
10315 message_enable_multibyte
10316 = ((s && multibyte_p)
10317 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10319 with_echo_area_buffer (0, -1, set_message_1,
10320 (intptr_t) s, string, nbytes, multibyte_p);
10321 message_buf_print = 0;
10322 help_echo_showing_p = 0;
10326 /* Helper function for set_message. Arguments have the same meaning
10327 as there, with A1 corresponding to S and A2 corresponding to STRING
10328 This function is called with the echo area buffer being
10329 current. */
10331 static int
10332 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10334 intptr_t i1 = a1;
10335 const char *s = (const char *) i1;
10336 const unsigned char *msg = (const unsigned char *) s;
10337 Lisp_Object string = a2;
10339 /* Change multibyteness of the echo buffer appropriately. */
10340 if (message_enable_multibyte
10341 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10342 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10344 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10345 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10346 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10348 /* Insert new message at BEG. */
10349 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10351 if (STRINGP (string))
10353 EMACS_INT nchars;
10355 if (nbytes == 0)
10356 nbytes = SBYTES (string);
10357 nchars = string_byte_to_char (string, nbytes);
10359 /* This function takes care of single/multibyte conversion. We
10360 just have to ensure that the echo area buffer has the right
10361 setting of enable_multibyte_characters. */
10362 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10364 else if (s)
10366 if (nbytes == 0)
10367 nbytes = strlen (s);
10369 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10371 /* Convert from multi-byte to single-byte. */
10372 EMACS_INT i;
10373 int c, n;
10374 char work[1];
10376 /* Convert a multibyte string to single-byte. */
10377 for (i = 0; i < nbytes; i += n)
10379 c = string_char_and_length (msg + i, &n);
10380 work[0] = (ASCII_CHAR_P (c)
10382 : multibyte_char_to_unibyte (c));
10383 insert_1_both (work, 1, 1, 1, 0, 0);
10386 else if (!multibyte_p
10387 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10389 /* Convert from single-byte to multi-byte. */
10390 EMACS_INT i;
10391 int c, n;
10392 unsigned char str[MAX_MULTIBYTE_LENGTH];
10394 /* Convert a single-byte string to multibyte. */
10395 for (i = 0; i < nbytes; i++)
10397 c = msg[i];
10398 MAKE_CHAR_MULTIBYTE (c);
10399 n = CHAR_STRING (c, str);
10400 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10403 else
10404 insert_1 (s, nbytes, 1, 0, 0);
10407 return 0;
10411 /* Clear messages. CURRENT_P non-zero means clear the current
10412 message. LAST_DISPLAYED_P non-zero means clear the message
10413 last displayed. */
10415 void
10416 clear_message (int current_p, int last_displayed_p)
10418 if (current_p)
10420 echo_area_buffer[0] = Qnil;
10421 message_cleared_p = 1;
10424 if (last_displayed_p)
10425 echo_area_buffer[1] = Qnil;
10427 message_buf_print = 0;
10430 /* Clear garbaged frames.
10432 This function is used where the old redisplay called
10433 redraw_garbaged_frames which in turn called redraw_frame which in
10434 turn called clear_frame. The call to clear_frame was a source of
10435 flickering. I believe a clear_frame is not necessary. It should
10436 suffice in the new redisplay to invalidate all current matrices,
10437 and ensure a complete redisplay of all windows. */
10439 static void
10440 clear_garbaged_frames (void)
10442 if (frame_garbaged)
10444 Lisp_Object tail, frame;
10445 int changed_count = 0;
10447 FOR_EACH_FRAME (tail, frame)
10449 struct frame *f = XFRAME (frame);
10451 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10453 if (f->resized_p)
10455 Fredraw_frame (frame);
10456 f->force_flush_display_p = 1;
10458 clear_current_matrices (f);
10459 changed_count++;
10460 f->garbaged = 0;
10461 f->resized_p = 0;
10465 frame_garbaged = 0;
10466 if (changed_count)
10467 ++windows_or_buffers_changed;
10472 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10473 is non-zero update selected_frame. Value is non-zero if the
10474 mini-windows height has been changed. */
10476 static int
10477 echo_area_display (int update_frame_p)
10479 Lisp_Object mini_window;
10480 struct window *w;
10481 struct frame *f;
10482 int window_height_changed_p = 0;
10483 struct frame *sf = SELECTED_FRAME ();
10485 mini_window = FRAME_MINIBUF_WINDOW (sf);
10486 w = XWINDOW (mini_window);
10487 f = XFRAME (WINDOW_FRAME (w));
10489 /* Don't display if frame is invisible or not yet initialized. */
10490 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10491 return 0;
10493 #ifdef HAVE_WINDOW_SYSTEM
10494 /* When Emacs starts, selected_frame may be the initial terminal
10495 frame. If we let this through, a message would be displayed on
10496 the terminal. */
10497 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10498 return 0;
10499 #endif /* HAVE_WINDOW_SYSTEM */
10501 /* Redraw garbaged frames. */
10502 if (frame_garbaged)
10503 clear_garbaged_frames ();
10505 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10507 echo_area_window = mini_window;
10508 window_height_changed_p = display_echo_area (w);
10509 w->must_be_updated_p = 1;
10511 /* Update the display, unless called from redisplay_internal.
10512 Also don't update the screen during redisplay itself. The
10513 update will happen at the end of redisplay, and an update
10514 here could cause confusion. */
10515 if (update_frame_p && !redisplaying_p)
10517 int n = 0;
10519 /* If the display update has been interrupted by pending
10520 input, update mode lines in the frame. Due to the
10521 pending input, it might have been that redisplay hasn't
10522 been called, so that mode lines above the echo area are
10523 garbaged. This looks odd, so we prevent it here. */
10524 if (!display_completed)
10525 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10527 if (window_height_changed_p
10528 /* Don't do this if Emacs is shutting down. Redisplay
10529 needs to run hooks. */
10530 && !NILP (Vrun_hooks))
10532 /* Must update other windows. Likewise as in other
10533 cases, don't let this update be interrupted by
10534 pending input. */
10535 int count = SPECPDL_INDEX ();
10536 specbind (Qredisplay_dont_pause, Qt);
10537 windows_or_buffers_changed = 1;
10538 redisplay_internal ();
10539 unbind_to (count, Qnil);
10541 else if (FRAME_WINDOW_P (f) && n == 0)
10543 /* Window configuration is the same as before.
10544 Can do with a display update of the echo area,
10545 unless we displayed some mode lines. */
10546 update_single_window (w, 1);
10547 FRAME_RIF (f)->flush_display (f);
10549 else
10550 update_frame (f, 1, 1);
10552 /* If cursor is in the echo area, make sure that the next
10553 redisplay displays the minibuffer, so that the cursor will
10554 be replaced with what the minibuffer wants. */
10555 if (cursor_in_echo_area)
10556 ++windows_or_buffers_changed;
10559 else if (!EQ (mini_window, selected_window))
10560 windows_or_buffers_changed++;
10562 /* Last displayed message is now the current message. */
10563 echo_area_buffer[1] = echo_area_buffer[0];
10564 /* Inform read_char that we're not echoing. */
10565 echo_message_buffer = Qnil;
10567 /* Prevent redisplay optimization in redisplay_internal by resetting
10568 this_line_start_pos. This is done because the mini-buffer now
10569 displays the message instead of its buffer text. */
10570 if (EQ (mini_window, selected_window))
10571 CHARPOS (this_line_start_pos) = 0;
10573 return window_height_changed_p;
10578 /***********************************************************************
10579 Mode Lines and Frame Titles
10580 ***********************************************************************/
10582 /* A buffer for constructing non-propertized mode-line strings and
10583 frame titles in it; allocated from the heap in init_xdisp and
10584 resized as needed in store_mode_line_noprop_char. */
10586 static char *mode_line_noprop_buf;
10588 /* The buffer's end, and a current output position in it. */
10590 static char *mode_line_noprop_buf_end;
10591 static char *mode_line_noprop_ptr;
10593 #define MODE_LINE_NOPROP_LEN(start) \
10594 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10596 static enum {
10597 MODE_LINE_DISPLAY = 0,
10598 MODE_LINE_TITLE,
10599 MODE_LINE_NOPROP,
10600 MODE_LINE_STRING
10601 } mode_line_target;
10603 /* Alist that caches the results of :propertize.
10604 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10605 static Lisp_Object mode_line_proptrans_alist;
10607 /* List of strings making up the mode-line. */
10608 static Lisp_Object mode_line_string_list;
10610 /* Base face property when building propertized mode line string. */
10611 static Lisp_Object mode_line_string_face;
10612 static Lisp_Object mode_line_string_face_prop;
10615 /* Unwind data for mode line strings */
10617 static Lisp_Object Vmode_line_unwind_vector;
10619 static Lisp_Object
10620 format_mode_line_unwind_data (struct buffer *obuf,
10621 Lisp_Object owin,
10622 int save_proptrans)
10624 Lisp_Object vector, tmp;
10626 /* Reduce consing by keeping one vector in
10627 Vwith_echo_area_save_vector. */
10628 vector = Vmode_line_unwind_vector;
10629 Vmode_line_unwind_vector = Qnil;
10631 if (NILP (vector))
10632 vector = Fmake_vector (make_number (8), Qnil);
10634 ASET (vector, 0, make_number (mode_line_target));
10635 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10636 ASET (vector, 2, mode_line_string_list);
10637 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10638 ASET (vector, 4, mode_line_string_face);
10639 ASET (vector, 5, mode_line_string_face_prop);
10641 if (obuf)
10642 XSETBUFFER (tmp, obuf);
10643 else
10644 tmp = Qnil;
10645 ASET (vector, 6, tmp);
10646 ASET (vector, 7, owin);
10648 return vector;
10651 static Lisp_Object
10652 unwind_format_mode_line (Lisp_Object vector)
10654 mode_line_target = XINT (AREF (vector, 0));
10655 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10656 mode_line_string_list = AREF (vector, 2);
10657 if (! EQ (AREF (vector, 3), Qt))
10658 mode_line_proptrans_alist = AREF (vector, 3);
10659 mode_line_string_face = AREF (vector, 4);
10660 mode_line_string_face_prop = AREF (vector, 5);
10662 if (!NILP (AREF (vector, 7)))
10663 /* Select window before buffer, since it may change the buffer. */
10664 Fselect_window (AREF (vector, 7), Qt);
10666 if (!NILP (AREF (vector, 6)))
10668 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10669 ASET (vector, 6, Qnil);
10672 Vmode_line_unwind_vector = vector;
10673 return Qnil;
10677 /* Store a single character C for the frame title in mode_line_noprop_buf.
10678 Re-allocate mode_line_noprop_buf if necessary. */
10680 static void
10681 store_mode_line_noprop_char (char c)
10683 /* If output position has reached the end of the allocated buffer,
10684 increase the buffer's size. */
10685 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10687 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10688 ptrdiff_t size = len;
10689 mode_line_noprop_buf =
10690 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10691 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10692 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10695 *mode_line_noprop_ptr++ = c;
10699 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10700 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10701 characters that yield more columns than PRECISION; PRECISION <= 0
10702 means copy the whole string. Pad with spaces until FIELD_WIDTH
10703 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10704 pad. Called from display_mode_element when it is used to build a
10705 frame title. */
10707 static int
10708 store_mode_line_noprop (const char *string, int field_width, int precision)
10710 const unsigned char *str = (const unsigned char *) string;
10711 int n = 0;
10712 EMACS_INT dummy, nbytes;
10714 /* Copy at most PRECISION chars from STR. */
10715 nbytes = strlen (string);
10716 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10717 while (nbytes--)
10718 store_mode_line_noprop_char (*str++);
10720 /* Fill up with spaces until FIELD_WIDTH reached. */
10721 while (field_width > 0
10722 && n < field_width)
10724 store_mode_line_noprop_char (' ');
10725 ++n;
10728 return n;
10731 /***********************************************************************
10732 Frame Titles
10733 ***********************************************************************/
10735 #ifdef HAVE_WINDOW_SYSTEM
10737 /* Set the title of FRAME, if it has changed. The title format is
10738 Vicon_title_format if FRAME is iconified, otherwise it is
10739 frame_title_format. */
10741 static void
10742 x_consider_frame_title (Lisp_Object frame)
10744 struct frame *f = XFRAME (frame);
10746 if (FRAME_WINDOW_P (f)
10747 || FRAME_MINIBUF_ONLY_P (f)
10748 || f->explicit_name)
10750 /* Do we have more than one visible frame on this X display? */
10751 Lisp_Object tail;
10752 Lisp_Object fmt;
10753 ptrdiff_t title_start;
10754 char *title;
10755 ptrdiff_t len;
10756 struct it it;
10757 int count = SPECPDL_INDEX ();
10759 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10761 Lisp_Object other_frame = XCAR (tail);
10762 struct frame *tf = XFRAME (other_frame);
10764 if (tf != f
10765 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10766 && !FRAME_MINIBUF_ONLY_P (tf)
10767 && !EQ (other_frame, tip_frame)
10768 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10769 break;
10772 /* Set global variable indicating that multiple frames exist. */
10773 multiple_frames = CONSP (tail);
10775 /* Switch to the buffer of selected window of the frame. Set up
10776 mode_line_target so that display_mode_element will output into
10777 mode_line_noprop_buf; then display the title. */
10778 record_unwind_protect (unwind_format_mode_line,
10779 format_mode_line_unwind_data
10780 (current_buffer, selected_window, 0));
10782 Fselect_window (f->selected_window, Qt);
10783 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10784 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10786 mode_line_target = MODE_LINE_TITLE;
10787 title_start = MODE_LINE_NOPROP_LEN (0);
10788 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10789 NULL, DEFAULT_FACE_ID);
10790 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10791 len = MODE_LINE_NOPROP_LEN (title_start);
10792 title = mode_line_noprop_buf + title_start;
10793 unbind_to (count, Qnil);
10795 /* Set the title only if it's changed. This avoids consing in
10796 the common case where it hasn't. (If it turns out that we've
10797 already wasted too much time by walking through the list with
10798 display_mode_element, then we might need to optimize at a
10799 higher level than this.) */
10800 if (! STRINGP (f->name)
10801 || SBYTES (f->name) != len
10802 || memcmp (title, SDATA (f->name), len) != 0)
10803 x_implicitly_set_name (f, make_string (title, len), Qnil);
10807 #endif /* not HAVE_WINDOW_SYSTEM */
10812 /***********************************************************************
10813 Menu Bars
10814 ***********************************************************************/
10817 /* Prepare for redisplay by updating menu-bar item lists when
10818 appropriate. This can call eval. */
10820 void
10821 prepare_menu_bars (void)
10823 int all_windows;
10824 struct gcpro gcpro1, gcpro2;
10825 struct frame *f;
10826 Lisp_Object tooltip_frame;
10828 #ifdef HAVE_WINDOW_SYSTEM
10829 tooltip_frame = tip_frame;
10830 #else
10831 tooltip_frame = Qnil;
10832 #endif
10834 /* Update all frame titles based on their buffer names, etc. We do
10835 this before the menu bars so that the buffer-menu will show the
10836 up-to-date frame titles. */
10837 #ifdef HAVE_WINDOW_SYSTEM
10838 if (windows_or_buffers_changed || update_mode_lines)
10840 Lisp_Object tail, frame;
10842 FOR_EACH_FRAME (tail, frame)
10844 f = XFRAME (frame);
10845 if (!EQ (frame, tooltip_frame)
10846 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10847 x_consider_frame_title (frame);
10850 #endif /* HAVE_WINDOW_SYSTEM */
10852 /* Update the menu bar item lists, if appropriate. This has to be
10853 done before any actual redisplay or generation of display lines. */
10854 all_windows = (update_mode_lines
10855 || buffer_shared > 1
10856 || windows_or_buffers_changed);
10857 if (all_windows)
10859 Lisp_Object tail, frame;
10860 int count = SPECPDL_INDEX ();
10861 /* 1 means that update_menu_bar has run its hooks
10862 so any further calls to update_menu_bar shouldn't do so again. */
10863 int menu_bar_hooks_run = 0;
10865 record_unwind_save_match_data ();
10867 FOR_EACH_FRAME (tail, frame)
10869 f = XFRAME (frame);
10871 /* Ignore tooltip frame. */
10872 if (EQ (frame, tooltip_frame))
10873 continue;
10875 /* If a window on this frame changed size, report that to
10876 the user and clear the size-change flag. */
10877 if (FRAME_WINDOW_SIZES_CHANGED (f))
10879 Lisp_Object functions;
10881 /* Clear flag first in case we get an error below. */
10882 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10883 functions = Vwindow_size_change_functions;
10884 GCPRO2 (tail, functions);
10886 while (CONSP (functions))
10888 if (!EQ (XCAR (functions), Qt))
10889 call1 (XCAR (functions), frame);
10890 functions = XCDR (functions);
10892 UNGCPRO;
10895 GCPRO1 (tail);
10896 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10897 #ifdef HAVE_WINDOW_SYSTEM
10898 update_tool_bar (f, 0);
10899 #endif
10900 #ifdef HAVE_NS
10901 if (windows_or_buffers_changed
10902 && FRAME_NS_P (f))
10903 ns_set_doc_edited (f, Fbuffer_modified_p
10904 (XWINDOW (f->selected_window)->buffer));
10905 #endif
10906 UNGCPRO;
10909 unbind_to (count, Qnil);
10911 else
10913 struct frame *sf = SELECTED_FRAME ();
10914 update_menu_bar (sf, 1, 0);
10915 #ifdef HAVE_WINDOW_SYSTEM
10916 update_tool_bar (sf, 1);
10917 #endif
10922 /* Update the menu bar item list for frame F. This has to be done
10923 before we start to fill in any display lines, because it can call
10924 eval.
10926 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10928 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10929 already ran the menu bar hooks for this redisplay, so there
10930 is no need to run them again. The return value is the
10931 updated value of this flag, to pass to the next call. */
10933 static int
10934 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10936 Lisp_Object window;
10937 register struct window *w;
10939 /* If called recursively during a menu update, do nothing. This can
10940 happen when, for instance, an activate-menubar-hook causes a
10941 redisplay. */
10942 if (inhibit_menubar_update)
10943 return hooks_run;
10945 window = FRAME_SELECTED_WINDOW (f);
10946 w = XWINDOW (window);
10948 if (FRAME_WINDOW_P (f)
10950 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10951 || defined (HAVE_NS) || defined (USE_GTK)
10952 FRAME_EXTERNAL_MENU_BAR (f)
10953 #else
10954 FRAME_MENU_BAR_LINES (f) > 0
10955 #endif
10956 : FRAME_MENU_BAR_LINES (f) > 0)
10958 /* If the user has switched buffers or windows, we need to
10959 recompute to reflect the new bindings. But we'll
10960 recompute when update_mode_lines is set too; that means
10961 that people can use force-mode-line-update to request
10962 that the menu bar be recomputed. The adverse effect on
10963 the rest of the redisplay algorithm is about the same as
10964 windows_or_buffers_changed anyway. */
10965 if (windows_or_buffers_changed
10966 /* This used to test w->update_mode_line, but we believe
10967 there is no need to recompute the menu in that case. */
10968 || update_mode_lines
10969 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10970 < BUF_MODIFF (XBUFFER (w->buffer)))
10971 != !NILP (w->last_had_star))
10972 || ((!NILP (Vtransient_mark_mode)
10973 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10974 != !NILP (w->region_showing)))
10976 struct buffer *prev = current_buffer;
10977 int count = SPECPDL_INDEX ();
10979 specbind (Qinhibit_menubar_update, Qt);
10981 set_buffer_internal_1 (XBUFFER (w->buffer));
10982 if (save_match_data)
10983 record_unwind_save_match_data ();
10984 if (NILP (Voverriding_local_map_menu_flag))
10986 specbind (Qoverriding_terminal_local_map, Qnil);
10987 specbind (Qoverriding_local_map, Qnil);
10990 if (!hooks_run)
10992 /* Run the Lucid hook. */
10993 safe_run_hooks (Qactivate_menubar_hook);
10995 /* If it has changed current-menubar from previous value,
10996 really recompute the menu-bar from the value. */
10997 if (! NILP (Vlucid_menu_bar_dirty_flag))
10998 call0 (Qrecompute_lucid_menubar);
11000 safe_run_hooks (Qmenu_bar_update_hook);
11002 hooks_run = 1;
11005 XSETFRAME (Vmenu_updating_frame, f);
11006 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11008 /* Redisplay the menu bar in case we changed it. */
11009 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11010 || defined (HAVE_NS) || defined (USE_GTK)
11011 if (FRAME_WINDOW_P (f))
11013 #if defined (HAVE_NS)
11014 /* All frames on Mac OS share the same menubar. So only
11015 the selected frame should be allowed to set it. */
11016 if (f == SELECTED_FRAME ())
11017 #endif
11018 set_frame_menubar (f, 0, 0);
11020 else
11021 /* On a terminal screen, the menu bar is an ordinary screen
11022 line, and this makes it get updated. */
11023 w->update_mode_line = Qt;
11024 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11025 /* In the non-toolkit version, the menu bar is an ordinary screen
11026 line, and this makes it get updated. */
11027 w->update_mode_line = Qt;
11028 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11030 unbind_to (count, Qnil);
11031 set_buffer_internal_1 (prev);
11035 return hooks_run;
11040 /***********************************************************************
11041 Output Cursor
11042 ***********************************************************************/
11044 #ifdef HAVE_WINDOW_SYSTEM
11046 /* EXPORT:
11047 Nominal cursor position -- where to draw output.
11048 HPOS and VPOS are window relative glyph matrix coordinates.
11049 X and Y are window relative pixel coordinates. */
11051 struct cursor_pos output_cursor;
11054 /* EXPORT:
11055 Set the global variable output_cursor to CURSOR. All cursor
11056 positions are relative to updated_window. */
11058 void
11059 set_output_cursor (struct cursor_pos *cursor)
11061 output_cursor.hpos = cursor->hpos;
11062 output_cursor.vpos = cursor->vpos;
11063 output_cursor.x = cursor->x;
11064 output_cursor.y = cursor->y;
11068 /* EXPORT for RIF:
11069 Set a nominal cursor position.
11071 HPOS and VPOS are column/row positions in a window glyph matrix. X
11072 and Y are window text area relative pixel positions.
11074 If this is done during an update, updated_window will contain the
11075 window that is being updated and the position is the future output
11076 cursor position for that window. If updated_window is null, use
11077 selected_window and display the cursor at the given position. */
11079 void
11080 x_cursor_to (int vpos, int hpos, int y, int x)
11082 struct window *w;
11084 /* If updated_window is not set, work on selected_window. */
11085 if (updated_window)
11086 w = updated_window;
11087 else
11088 w = XWINDOW (selected_window);
11090 /* Set the output cursor. */
11091 output_cursor.hpos = hpos;
11092 output_cursor.vpos = vpos;
11093 output_cursor.x = x;
11094 output_cursor.y = y;
11096 /* If not called as part of an update, really display the cursor.
11097 This will also set the cursor position of W. */
11098 if (updated_window == NULL)
11100 BLOCK_INPUT;
11101 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11102 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11103 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11104 UNBLOCK_INPUT;
11108 #endif /* HAVE_WINDOW_SYSTEM */
11111 /***********************************************************************
11112 Tool-bars
11113 ***********************************************************************/
11115 #ifdef HAVE_WINDOW_SYSTEM
11117 /* Where the mouse was last time we reported a mouse event. */
11119 FRAME_PTR last_mouse_frame;
11121 /* Tool-bar item index of the item on which a mouse button was pressed
11122 or -1. */
11124 int last_tool_bar_item;
11127 static Lisp_Object
11128 update_tool_bar_unwind (Lisp_Object frame)
11130 selected_frame = frame;
11131 return Qnil;
11134 /* Update the tool-bar item list for frame F. This has to be done
11135 before we start to fill in any display lines. Called from
11136 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11137 and restore it here. */
11139 static void
11140 update_tool_bar (struct frame *f, int save_match_data)
11142 #if defined (USE_GTK) || defined (HAVE_NS)
11143 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11144 #else
11145 int do_update = WINDOWP (f->tool_bar_window)
11146 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11147 #endif
11149 if (do_update)
11151 Lisp_Object window;
11152 struct window *w;
11154 window = FRAME_SELECTED_WINDOW (f);
11155 w = XWINDOW (window);
11157 /* If the user has switched buffers or windows, we need to
11158 recompute to reflect the new bindings. But we'll
11159 recompute when update_mode_lines is set too; that means
11160 that people can use force-mode-line-update to request
11161 that the menu bar be recomputed. The adverse effect on
11162 the rest of the redisplay algorithm is about the same as
11163 windows_or_buffers_changed anyway. */
11164 if (windows_or_buffers_changed
11165 || !NILP (w->update_mode_line)
11166 || update_mode_lines
11167 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11168 < BUF_MODIFF (XBUFFER (w->buffer)))
11169 != !NILP (w->last_had_star))
11170 || ((!NILP (Vtransient_mark_mode)
11171 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11172 != !NILP (w->region_showing)))
11174 struct buffer *prev = current_buffer;
11175 int count = SPECPDL_INDEX ();
11176 Lisp_Object frame, new_tool_bar;
11177 int new_n_tool_bar;
11178 struct gcpro gcpro1;
11180 /* Set current_buffer to the buffer of the selected
11181 window of the frame, so that we get the right local
11182 keymaps. */
11183 set_buffer_internal_1 (XBUFFER (w->buffer));
11185 /* Save match data, if we must. */
11186 if (save_match_data)
11187 record_unwind_save_match_data ();
11189 /* Make sure that we don't accidentally use bogus keymaps. */
11190 if (NILP (Voverriding_local_map_menu_flag))
11192 specbind (Qoverriding_terminal_local_map, Qnil);
11193 specbind (Qoverriding_local_map, Qnil);
11196 GCPRO1 (new_tool_bar);
11198 /* We must temporarily set the selected frame to this frame
11199 before calling tool_bar_items, because the calculation of
11200 the tool-bar keymap uses the selected frame (see
11201 `tool-bar-make-keymap' in tool-bar.el). */
11202 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11203 XSETFRAME (frame, f);
11204 selected_frame = frame;
11206 /* Build desired tool-bar items from keymaps. */
11207 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11208 &new_n_tool_bar);
11210 /* Redisplay the tool-bar if we changed it. */
11211 if (new_n_tool_bar != f->n_tool_bar_items
11212 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11214 /* Redisplay that happens asynchronously due to an expose event
11215 may access f->tool_bar_items. Make sure we update both
11216 variables within BLOCK_INPUT so no such event interrupts. */
11217 BLOCK_INPUT;
11218 f->tool_bar_items = new_tool_bar;
11219 f->n_tool_bar_items = new_n_tool_bar;
11220 w->update_mode_line = Qt;
11221 UNBLOCK_INPUT;
11224 UNGCPRO;
11226 unbind_to (count, Qnil);
11227 set_buffer_internal_1 (prev);
11233 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11234 F's desired tool-bar contents. F->tool_bar_items must have
11235 been set up previously by calling prepare_menu_bars. */
11237 static void
11238 build_desired_tool_bar_string (struct frame *f)
11240 int i, size, size_needed;
11241 struct gcpro gcpro1, gcpro2, gcpro3;
11242 Lisp_Object image, plist, props;
11244 image = plist = props = Qnil;
11245 GCPRO3 (image, plist, props);
11247 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11248 Otherwise, make a new string. */
11250 /* The size of the string we might be able to reuse. */
11251 size = (STRINGP (f->desired_tool_bar_string)
11252 ? SCHARS (f->desired_tool_bar_string)
11253 : 0);
11255 /* We need one space in the string for each image. */
11256 size_needed = f->n_tool_bar_items;
11258 /* Reuse f->desired_tool_bar_string, if possible. */
11259 if (size < size_needed || NILP (f->desired_tool_bar_string))
11260 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11261 make_number (' '));
11262 else
11264 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11265 Fremove_text_properties (make_number (0), make_number (size),
11266 props, f->desired_tool_bar_string);
11269 /* Put a `display' property on the string for the images to display,
11270 put a `menu_item' property on tool-bar items with a value that
11271 is the index of the item in F's tool-bar item vector. */
11272 for (i = 0; i < f->n_tool_bar_items; ++i)
11274 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11276 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11277 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11278 int hmargin, vmargin, relief, idx, end;
11280 /* If image is a vector, choose the image according to the
11281 button state. */
11282 image = PROP (TOOL_BAR_ITEM_IMAGES);
11283 if (VECTORP (image))
11285 if (enabled_p)
11286 idx = (selected_p
11287 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11288 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11289 else
11290 idx = (selected_p
11291 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11292 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11294 xassert (ASIZE (image) >= idx);
11295 image = AREF (image, idx);
11297 else
11298 idx = -1;
11300 /* Ignore invalid image specifications. */
11301 if (!valid_image_p (image))
11302 continue;
11304 /* Display the tool-bar button pressed, or depressed. */
11305 plist = Fcopy_sequence (XCDR (image));
11307 /* Compute margin and relief to draw. */
11308 relief = (tool_bar_button_relief >= 0
11309 ? tool_bar_button_relief
11310 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11311 hmargin = vmargin = relief;
11313 if (INTEGERP (Vtool_bar_button_margin)
11314 && XINT (Vtool_bar_button_margin) > 0)
11316 hmargin += XFASTINT (Vtool_bar_button_margin);
11317 vmargin += XFASTINT (Vtool_bar_button_margin);
11319 else if (CONSP (Vtool_bar_button_margin))
11321 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11322 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11323 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11325 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11326 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11327 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11330 if (auto_raise_tool_bar_buttons_p)
11332 /* Add a `:relief' property to the image spec if the item is
11333 selected. */
11334 if (selected_p)
11336 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11337 hmargin -= relief;
11338 vmargin -= relief;
11341 else
11343 /* If image is selected, display it pressed, i.e. with a
11344 negative relief. If it's not selected, display it with a
11345 raised relief. */
11346 plist = Fplist_put (plist, QCrelief,
11347 (selected_p
11348 ? make_number (-relief)
11349 : make_number (relief)));
11350 hmargin -= relief;
11351 vmargin -= relief;
11354 /* Put a margin around the image. */
11355 if (hmargin || vmargin)
11357 if (hmargin == vmargin)
11358 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11359 else
11360 plist = Fplist_put (plist, QCmargin,
11361 Fcons (make_number (hmargin),
11362 make_number (vmargin)));
11365 /* If button is not enabled, and we don't have special images
11366 for the disabled state, make the image appear disabled by
11367 applying an appropriate algorithm to it. */
11368 if (!enabled_p && idx < 0)
11369 plist = Fplist_put (plist, QCconversion, Qdisabled);
11371 /* Put a `display' text property on the string for the image to
11372 display. Put a `menu-item' property on the string that gives
11373 the start of this item's properties in the tool-bar items
11374 vector. */
11375 image = Fcons (Qimage, plist);
11376 props = list4 (Qdisplay, image,
11377 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11379 /* Let the last image hide all remaining spaces in the tool bar
11380 string. The string can be longer than needed when we reuse a
11381 previous string. */
11382 if (i + 1 == f->n_tool_bar_items)
11383 end = SCHARS (f->desired_tool_bar_string);
11384 else
11385 end = i + 1;
11386 Fadd_text_properties (make_number (i), make_number (end),
11387 props, f->desired_tool_bar_string);
11388 #undef PROP
11391 UNGCPRO;
11395 /* Display one line of the tool-bar of frame IT->f.
11397 HEIGHT specifies the desired height of the tool-bar line.
11398 If the actual height of the glyph row is less than HEIGHT, the
11399 row's height is increased to HEIGHT, and the icons are centered
11400 vertically in the new height.
11402 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11403 count a final empty row in case the tool-bar width exactly matches
11404 the window width.
11407 static void
11408 display_tool_bar_line (struct it *it, int height)
11410 struct glyph_row *row = it->glyph_row;
11411 int max_x = it->last_visible_x;
11412 struct glyph *last;
11414 prepare_desired_row (row);
11415 row->y = it->current_y;
11417 /* Note that this isn't made use of if the face hasn't a box,
11418 so there's no need to check the face here. */
11419 it->start_of_box_run_p = 1;
11421 while (it->current_x < max_x)
11423 int x, n_glyphs_before, i, nglyphs;
11424 struct it it_before;
11426 /* Get the next display element. */
11427 if (!get_next_display_element (it))
11429 /* Don't count empty row if we are counting needed tool-bar lines. */
11430 if (height < 0 && !it->hpos)
11431 return;
11432 break;
11435 /* Produce glyphs. */
11436 n_glyphs_before = row->used[TEXT_AREA];
11437 it_before = *it;
11439 PRODUCE_GLYPHS (it);
11441 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11442 i = 0;
11443 x = it_before.current_x;
11444 while (i < nglyphs)
11446 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11448 if (x + glyph->pixel_width > max_x)
11450 /* Glyph doesn't fit on line. Backtrack. */
11451 row->used[TEXT_AREA] = n_glyphs_before;
11452 *it = it_before;
11453 /* If this is the only glyph on this line, it will never fit on the
11454 tool-bar, so skip it. But ensure there is at least one glyph,
11455 so we don't accidentally disable the tool-bar. */
11456 if (n_glyphs_before == 0
11457 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11458 break;
11459 goto out;
11462 ++it->hpos;
11463 x += glyph->pixel_width;
11464 ++i;
11467 /* Stop at line end. */
11468 if (ITERATOR_AT_END_OF_LINE_P (it))
11469 break;
11471 set_iterator_to_next (it, 1);
11474 out:;
11476 row->displays_text_p = row->used[TEXT_AREA] != 0;
11478 /* Use default face for the border below the tool bar.
11480 FIXME: When auto-resize-tool-bars is grow-only, there is
11481 no additional border below the possibly empty tool-bar lines.
11482 So to make the extra empty lines look "normal", we have to
11483 use the tool-bar face for the border too. */
11484 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11485 it->face_id = DEFAULT_FACE_ID;
11487 extend_face_to_end_of_line (it);
11488 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11489 last->right_box_line_p = 1;
11490 if (last == row->glyphs[TEXT_AREA])
11491 last->left_box_line_p = 1;
11493 /* Make line the desired height and center it vertically. */
11494 if ((height -= it->max_ascent + it->max_descent) > 0)
11496 /* Don't add more than one line height. */
11497 height %= FRAME_LINE_HEIGHT (it->f);
11498 it->max_ascent += height / 2;
11499 it->max_descent += (height + 1) / 2;
11502 compute_line_metrics (it);
11504 /* If line is empty, make it occupy the rest of the tool-bar. */
11505 if (!row->displays_text_p)
11507 row->height = row->phys_height = it->last_visible_y - row->y;
11508 row->visible_height = row->height;
11509 row->ascent = row->phys_ascent = 0;
11510 row->extra_line_spacing = 0;
11513 row->full_width_p = 1;
11514 row->continued_p = 0;
11515 row->truncated_on_left_p = 0;
11516 row->truncated_on_right_p = 0;
11518 it->current_x = it->hpos = 0;
11519 it->current_y += row->height;
11520 ++it->vpos;
11521 ++it->glyph_row;
11525 /* Max tool-bar height. */
11527 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11528 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11530 /* Value is the number of screen lines needed to make all tool-bar
11531 items of frame F visible. The number of actual rows needed is
11532 returned in *N_ROWS if non-NULL. */
11534 static int
11535 tool_bar_lines_needed (struct frame *f, int *n_rows)
11537 struct window *w = XWINDOW (f->tool_bar_window);
11538 struct it it;
11539 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11540 the desired matrix, so use (unused) mode-line row as temporary row to
11541 avoid destroying the first tool-bar row. */
11542 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11544 /* Initialize an iterator for iteration over
11545 F->desired_tool_bar_string in the tool-bar window of frame F. */
11546 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11547 it.first_visible_x = 0;
11548 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11549 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11550 it.paragraph_embedding = L2R;
11552 while (!ITERATOR_AT_END_P (&it))
11554 clear_glyph_row (temp_row);
11555 it.glyph_row = temp_row;
11556 display_tool_bar_line (&it, -1);
11558 clear_glyph_row (temp_row);
11560 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11561 if (n_rows)
11562 *n_rows = it.vpos > 0 ? it.vpos : -1;
11564 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11568 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11569 0, 1, 0,
11570 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11571 (Lisp_Object frame)
11573 struct frame *f;
11574 struct window *w;
11575 int nlines = 0;
11577 if (NILP (frame))
11578 frame = selected_frame;
11579 else
11580 CHECK_FRAME (frame);
11581 f = XFRAME (frame);
11583 if (WINDOWP (f->tool_bar_window)
11584 && (w = XWINDOW (f->tool_bar_window),
11585 WINDOW_TOTAL_LINES (w) > 0))
11587 update_tool_bar (f, 1);
11588 if (f->n_tool_bar_items)
11590 build_desired_tool_bar_string (f);
11591 nlines = tool_bar_lines_needed (f, NULL);
11595 return make_number (nlines);
11599 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11600 height should be changed. */
11602 static int
11603 redisplay_tool_bar (struct frame *f)
11605 struct window *w;
11606 struct it it;
11607 struct glyph_row *row;
11609 #if defined (USE_GTK) || defined (HAVE_NS)
11610 if (FRAME_EXTERNAL_TOOL_BAR (f))
11611 update_frame_tool_bar (f);
11612 return 0;
11613 #endif
11615 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11616 do anything. This means you must start with tool-bar-lines
11617 non-zero to get the auto-sizing effect. Or in other words, you
11618 can turn off tool-bars by specifying tool-bar-lines zero. */
11619 if (!WINDOWP (f->tool_bar_window)
11620 || (w = XWINDOW (f->tool_bar_window),
11621 WINDOW_TOTAL_LINES (w) == 0))
11622 return 0;
11624 /* Set up an iterator for the tool-bar window. */
11625 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11626 it.first_visible_x = 0;
11627 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11628 row = it.glyph_row;
11630 /* Build a string that represents the contents of the tool-bar. */
11631 build_desired_tool_bar_string (f);
11632 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11633 /* FIXME: This should be controlled by a user option. But it
11634 doesn't make sense to have an R2L tool bar if the menu bar cannot
11635 be drawn also R2L, and making the menu bar R2L is tricky due
11636 toolkit-specific code that implements it. If an R2L tool bar is
11637 ever supported, display_tool_bar_line should also be augmented to
11638 call unproduce_glyphs like display_line and display_string
11639 do. */
11640 it.paragraph_embedding = L2R;
11642 if (f->n_tool_bar_rows == 0)
11644 int nlines;
11646 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11647 nlines != WINDOW_TOTAL_LINES (w)))
11649 Lisp_Object frame;
11650 int old_height = WINDOW_TOTAL_LINES (w);
11652 XSETFRAME (frame, f);
11653 Fmodify_frame_parameters (frame,
11654 Fcons (Fcons (Qtool_bar_lines,
11655 make_number (nlines)),
11656 Qnil));
11657 if (WINDOW_TOTAL_LINES (w) != old_height)
11659 clear_glyph_matrix (w->desired_matrix);
11660 fonts_changed_p = 1;
11661 return 1;
11666 /* Display as many lines as needed to display all tool-bar items. */
11668 if (f->n_tool_bar_rows > 0)
11670 int border, rows, height, extra;
11672 if (INTEGERP (Vtool_bar_border))
11673 border = XINT (Vtool_bar_border);
11674 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11675 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11676 else if (EQ (Vtool_bar_border, Qborder_width))
11677 border = f->border_width;
11678 else
11679 border = 0;
11680 if (border < 0)
11681 border = 0;
11683 rows = f->n_tool_bar_rows;
11684 height = max (1, (it.last_visible_y - border) / rows);
11685 extra = it.last_visible_y - border - height * rows;
11687 while (it.current_y < it.last_visible_y)
11689 int h = 0;
11690 if (extra > 0 && rows-- > 0)
11692 h = (extra + rows - 1) / rows;
11693 extra -= h;
11695 display_tool_bar_line (&it, height + h);
11698 else
11700 while (it.current_y < it.last_visible_y)
11701 display_tool_bar_line (&it, 0);
11704 /* It doesn't make much sense to try scrolling in the tool-bar
11705 window, so don't do it. */
11706 w->desired_matrix->no_scrolling_p = 1;
11707 w->must_be_updated_p = 1;
11709 if (!NILP (Vauto_resize_tool_bars))
11711 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11712 int change_height_p = 0;
11714 /* If we couldn't display everything, change the tool-bar's
11715 height if there is room for more. */
11716 if (IT_STRING_CHARPOS (it) < it.end_charpos
11717 && it.current_y < max_tool_bar_height)
11718 change_height_p = 1;
11720 row = it.glyph_row - 1;
11722 /* If there are blank lines at the end, except for a partially
11723 visible blank line at the end that is smaller than
11724 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11725 if (!row->displays_text_p
11726 && row->height >= FRAME_LINE_HEIGHT (f))
11727 change_height_p = 1;
11729 /* If row displays tool-bar items, but is partially visible,
11730 change the tool-bar's height. */
11731 if (row->displays_text_p
11732 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11733 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11734 change_height_p = 1;
11736 /* Resize windows as needed by changing the `tool-bar-lines'
11737 frame parameter. */
11738 if (change_height_p)
11740 Lisp_Object frame;
11741 int old_height = WINDOW_TOTAL_LINES (w);
11742 int nrows;
11743 int nlines = tool_bar_lines_needed (f, &nrows);
11745 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11746 && !f->minimize_tool_bar_window_p)
11747 ? (nlines > old_height)
11748 : (nlines != old_height));
11749 f->minimize_tool_bar_window_p = 0;
11751 if (change_height_p)
11753 XSETFRAME (frame, f);
11754 Fmodify_frame_parameters (frame,
11755 Fcons (Fcons (Qtool_bar_lines,
11756 make_number (nlines)),
11757 Qnil));
11758 if (WINDOW_TOTAL_LINES (w) != old_height)
11760 clear_glyph_matrix (w->desired_matrix);
11761 f->n_tool_bar_rows = nrows;
11762 fonts_changed_p = 1;
11763 return 1;
11769 f->minimize_tool_bar_window_p = 0;
11770 return 0;
11774 /* Get information about the tool-bar item which is displayed in GLYPH
11775 on frame F. Return in *PROP_IDX the index where tool-bar item
11776 properties start in F->tool_bar_items. Value is zero if
11777 GLYPH doesn't display a tool-bar item. */
11779 static int
11780 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11782 Lisp_Object prop;
11783 int success_p;
11784 int charpos;
11786 /* This function can be called asynchronously, which means we must
11787 exclude any possibility that Fget_text_property signals an
11788 error. */
11789 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11790 charpos = max (0, charpos);
11792 /* Get the text property `menu-item' at pos. The value of that
11793 property is the start index of this item's properties in
11794 F->tool_bar_items. */
11795 prop = Fget_text_property (make_number (charpos),
11796 Qmenu_item, f->current_tool_bar_string);
11797 if (INTEGERP (prop))
11799 *prop_idx = XINT (prop);
11800 success_p = 1;
11802 else
11803 success_p = 0;
11805 return success_p;
11809 /* Get information about the tool-bar item at position X/Y on frame F.
11810 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11811 the current matrix of the tool-bar window of F, or NULL if not
11812 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11813 item in F->tool_bar_items. Value is
11815 -1 if X/Y is not on a tool-bar item
11816 0 if X/Y is on the same item that was highlighted before.
11817 1 otherwise. */
11819 static int
11820 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11821 int *hpos, int *vpos, int *prop_idx)
11823 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11824 struct window *w = XWINDOW (f->tool_bar_window);
11825 int area;
11827 /* Find the glyph under X/Y. */
11828 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11829 if (*glyph == NULL)
11830 return -1;
11832 /* Get the start of this tool-bar item's properties in
11833 f->tool_bar_items. */
11834 if (!tool_bar_item_info (f, *glyph, prop_idx))
11835 return -1;
11837 /* Is mouse on the highlighted item? */
11838 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11839 && *vpos >= hlinfo->mouse_face_beg_row
11840 && *vpos <= hlinfo->mouse_face_end_row
11841 && (*vpos > hlinfo->mouse_face_beg_row
11842 || *hpos >= hlinfo->mouse_face_beg_col)
11843 && (*vpos < hlinfo->mouse_face_end_row
11844 || *hpos < hlinfo->mouse_face_end_col
11845 || hlinfo->mouse_face_past_end))
11846 return 0;
11848 return 1;
11852 /* EXPORT:
11853 Handle mouse button event on the tool-bar of frame F, at
11854 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11855 0 for button release. MODIFIERS is event modifiers for button
11856 release. */
11858 void
11859 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11860 unsigned int modifiers)
11862 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11863 struct window *w = XWINDOW (f->tool_bar_window);
11864 int hpos, vpos, prop_idx;
11865 struct glyph *glyph;
11866 Lisp_Object enabled_p;
11868 /* If not on the highlighted tool-bar item, return. */
11869 frame_to_window_pixel_xy (w, &x, &y);
11870 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11871 return;
11873 /* If item is disabled, do nothing. */
11874 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11875 if (NILP (enabled_p))
11876 return;
11878 if (down_p)
11880 /* Show item in pressed state. */
11881 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11882 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11883 last_tool_bar_item = prop_idx;
11885 else
11887 Lisp_Object key, frame;
11888 struct input_event event;
11889 EVENT_INIT (event);
11891 /* Show item in released state. */
11892 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11893 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11895 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11897 XSETFRAME (frame, f);
11898 event.kind = TOOL_BAR_EVENT;
11899 event.frame_or_window = frame;
11900 event.arg = frame;
11901 kbd_buffer_store_event (&event);
11903 event.kind = TOOL_BAR_EVENT;
11904 event.frame_or_window = frame;
11905 event.arg = key;
11906 event.modifiers = modifiers;
11907 kbd_buffer_store_event (&event);
11908 last_tool_bar_item = -1;
11913 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11914 tool-bar window-relative coordinates X/Y. Called from
11915 note_mouse_highlight. */
11917 static void
11918 note_tool_bar_highlight (struct frame *f, int x, int y)
11920 Lisp_Object window = f->tool_bar_window;
11921 struct window *w = XWINDOW (window);
11922 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11923 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11924 int hpos, vpos;
11925 struct glyph *glyph;
11926 struct glyph_row *row;
11927 int i;
11928 Lisp_Object enabled_p;
11929 int prop_idx;
11930 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11931 int mouse_down_p, rc;
11933 /* Function note_mouse_highlight is called with negative X/Y
11934 values when mouse moves outside of the frame. */
11935 if (x <= 0 || y <= 0)
11937 clear_mouse_face (hlinfo);
11938 return;
11941 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11942 if (rc < 0)
11944 /* Not on tool-bar item. */
11945 clear_mouse_face (hlinfo);
11946 return;
11948 else if (rc == 0)
11949 /* On same tool-bar item as before. */
11950 goto set_help_echo;
11952 clear_mouse_face (hlinfo);
11954 /* Mouse is down, but on different tool-bar item? */
11955 mouse_down_p = (dpyinfo->grabbed
11956 && f == last_mouse_frame
11957 && FRAME_LIVE_P (f));
11958 if (mouse_down_p
11959 && last_tool_bar_item != prop_idx)
11960 return;
11962 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11963 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11965 /* If tool-bar item is not enabled, don't highlight it. */
11966 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11967 if (!NILP (enabled_p))
11969 /* Compute the x-position of the glyph. In front and past the
11970 image is a space. We include this in the highlighted area. */
11971 row = MATRIX_ROW (w->current_matrix, vpos);
11972 for (i = x = 0; i < hpos; ++i)
11973 x += row->glyphs[TEXT_AREA][i].pixel_width;
11975 /* Record this as the current active region. */
11976 hlinfo->mouse_face_beg_col = hpos;
11977 hlinfo->mouse_face_beg_row = vpos;
11978 hlinfo->mouse_face_beg_x = x;
11979 hlinfo->mouse_face_beg_y = row->y;
11980 hlinfo->mouse_face_past_end = 0;
11982 hlinfo->mouse_face_end_col = hpos + 1;
11983 hlinfo->mouse_face_end_row = vpos;
11984 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11985 hlinfo->mouse_face_end_y = row->y;
11986 hlinfo->mouse_face_window = window;
11987 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11989 /* Display it as active. */
11990 show_mouse_face (hlinfo, draw);
11991 hlinfo->mouse_face_image_state = draw;
11994 set_help_echo:
11996 /* Set help_echo_string to a help string to display for this tool-bar item.
11997 XTread_socket does the rest. */
11998 help_echo_object = help_echo_window = Qnil;
11999 help_echo_pos = -1;
12000 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12001 if (NILP (help_echo_string))
12002 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12005 #endif /* HAVE_WINDOW_SYSTEM */
12009 /************************************************************************
12010 Horizontal scrolling
12011 ************************************************************************/
12013 static int hscroll_window_tree (Lisp_Object);
12014 static int hscroll_windows (Lisp_Object);
12016 /* For all leaf windows in the window tree rooted at WINDOW, set their
12017 hscroll value so that PT is (i) visible in the window, and (ii) so
12018 that it is not within a certain margin at the window's left and
12019 right border. Value is non-zero if any window's hscroll has been
12020 changed. */
12022 static int
12023 hscroll_window_tree (Lisp_Object window)
12025 int hscrolled_p = 0;
12026 int hscroll_relative_p = FLOATP (Vhscroll_step);
12027 int hscroll_step_abs = 0;
12028 double hscroll_step_rel = 0;
12030 if (hscroll_relative_p)
12032 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12033 if (hscroll_step_rel < 0)
12035 hscroll_relative_p = 0;
12036 hscroll_step_abs = 0;
12039 else if (INTEGERP (Vhscroll_step))
12041 hscroll_step_abs = XINT (Vhscroll_step);
12042 if (hscroll_step_abs < 0)
12043 hscroll_step_abs = 0;
12045 else
12046 hscroll_step_abs = 0;
12048 while (WINDOWP (window))
12050 struct window *w = XWINDOW (window);
12052 if (WINDOWP (w->hchild))
12053 hscrolled_p |= hscroll_window_tree (w->hchild);
12054 else if (WINDOWP (w->vchild))
12055 hscrolled_p |= hscroll_window_tree (w->vchild);
12056 else if (w->cursor.vpos >= 0)
12058 int h_margin;
12059 int text_area_width;
12060 struct glyph_row *current_cursor_row
12061 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12062 struct glyph_row *desired_cursor_row
12063 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12064 struct glyph_row *cursor_row
12065 = (desired_cursor_row->enabled_p
12066 ? desired_cursor_row
12067 : current_cursor_row);
12069 text_area_width = window_box_width (w, TEXT_AREA);
12071 /* Scroll when cursor is inside this scroll margin. */
12072 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12074 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12075 && ((XFASTINT (w->hscroll)
12076 && w->cursor.x <= h_margin)
12077 || (cursor_row->enabled_p
12078 && cursor_row->truncated_on_right_p
12079 && (w->cursor.x >= text_area_width - h_margin))))
12081 struct it it;
12082 int hscroll;
12083 struct buffer *saved_current_buffer;
12084 EMACS_INT pt;
12085 int wanted_x;
12087 /* Find point in a display of infinite width. */
12088 saved_current_buffer = current_buffer;
12089 current_buffer = XBUFFER (w->buffer);
12091 if (w == XWINDOW (selected_window))
12092 pt = PT;
12093 else
12095 pt = marker_position (w->pointm);
12096 pt = max (BEGV, pt);
12097 pt = min (ZV, pt);
12100 /* Move iterator to pt starting at cursor_row->start in
12101 a line with infinite width. */
12102 init_to_row_start (&it, w, cursor_row);
12103 it.last_visible_x = INFINITY;
12104 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12105 current_buffer = saved_current_buffer;
12107 /* Position cursor in window. */
12108 if (!hscroll_relative_p && hscroll_step_abs == 0)
12109 hscroll = max (0, (it.current_x
12110 - (ITERATOR_AT_END_OF_LINE_P (&it)
12111 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12112 : (text_area_width / 2))))
12113 / FRAME_COLUMN_WIDTH (it.f);
12114 else if (w->cursor.x >= text_area_width - h_margin)
12116 if (hscroll_relative_p)
12117 wanted_x = text_area_width * (1 - hscroll_step_rel)
12118 - h_margin;
12119 else
12120 wanted_x = text_area_width
12121 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12122 - h_margin;
12123 hscroll
12124 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12126 else
12128 if (hscroll_relative_p)
12129 wanted_x = text_area_width * hscroll_step_rel
12130 + h_margin;
12131 else
12132 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12133 + h_margin;
12134 hscroll
12135 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12137 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12139 /* Don't prevent redisplay optimizations if hscroll
12140 hasn't changed, as it will unnecessarily slow down
12141 redisplay. */
12142 if (XFASTINT (w->hscroll) != hscroll)
12144 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12145 w->hscroll = make_number (hscroll);
12146 hscrolled_p = 1;
12151 window = w->next;
12154 /* Value is non-zero if hscroll of any leaf window has been changed. */
12155 return hscrolled_p;
12159 /* Set hscroll so that cursor is visible and not inside horizontal
12160 scroll margins for all windows in the tree rooted at WINDOW. See
12161 also hscroll_window_tree above. Value is non-zero if any window's
12162 hscroll has been changed. If it has, desired matrices on the frame
12163 of WINDOW are cleared. */
12165 static int
12166 hscroll_windows (Lisp_Object window)
12168 int hscrolled_p = hscroll_window_tree (window);
12169 if (hscrolled_p)
12170 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12171 return hscrolled_p;
12176 /************************************************************************
12177 Redisplay
12178 ************************************************************************/
12180 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12181 to a non-zero value. This is sometimes handy to have in a debugger
12182 session. */
12184 #if GLYPH_DEBUG
12186 /* First and last unchanged row for try_window_id. */
12188 static int debug_first_unchanged_at_end_vpos;
12189 static int debug_last_unchanged_at_beg_vpos;
12191 /* Delta vpos and y. */
12193 static int debug_dvpos, debug_dy;
12195 /* Delta in characters and bytes for try_window_id. */
12197 static EMACS_INT debug_delta, debug_delta_bytes;
12199 /* Values of window_end_pos and window_end_vpos at the end of
12200 try_window_id. */
12202 static EMACS_INT debug_end_vpos;
12204 /* Append a string to W->desired_matrix->method. FMT is a printf
12205 format string. If trace_redisplay_p is non-zero also printf the
12206 resulting string to stderr. */
12208 static void debug_method_add (struct window *, char const *, ...)
12209 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12211 static void
12212 debug_method_add (struct window *w, char const *fmt, ...)
12214 char buffer[512];
12215 char *method = w->desired_matrix->method;
12216 int len = strlen (method);
12217 int size = sizeof w->desired_matrix->method;
12218 int remaining = size - len - 1;
12219 va_list ap;
12221 va_start (ap, fmt);
12222 vsprintf (buffer, fmt, ap);
12223 va_end (ap);
12224 if (len && remaining)
12226 method[len] = '|';
12227 --remaining, ++len;
12230 strncpy (method + len, buffer, remaining);
12232 if (trace_redisplay_p)
12233 fprintf (stderr, "%p (%s): %s\n",
12235 ((BUFFERP (w->buffer)
12236 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12237 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12238 : "no buffer"),
12239 buffer);
12242 #endif /* GLYPH_DEBUG */
12245 /* Value is non-zero if all changes in window W, which displays
12246 current_buffer, are in the text between START and END. START is a
12247 buffer position, END is given as a distance from Z. Used in
12248 redisplay_internal for display optimization. */
12250 static inline int
12251 text_outside_line_unchanged_p (struct window *w,
12252 EMACS_INT start, EMACS_INT end)
12254 int unchanged_p = 1;
12256 /* If text or overlays have changed, see where. */
12257 if (XFASTINT (w->last_modified) < MODIFF
12258 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12260 /* Gap in the line? */
12261 if (GPT < start || Z - GPT < end)
12262 unchanged_p = 0;
12264 /* Changes start in front of the line, or end after it? */
12265 if (unchanged_p
12266 && (BEG_UNCHANGED < start - 1
12267 || END_UNCHANGED < end))
12268 unchanged_p = 0;
12270 /* If selective display, can't optimize if changes start at the
12271 beginning of the line. */
12272 if (unchanged_p
12273 && INTEGERP (BVAR (current_buffer, selective_display))
12274 && XINT (BVAR (current_buffer, selective_display)) > 0
12275 && (BEG_UNCHANGED < start || GPT <= start))
12276 unchanged_p = 0;
12278 /* If there are overlays at the start or end of the line, these
12279 may have overlay strings with newlines in them. A change at
12280 START, for instance, may actually concern the display of such
12281 overlay strings as well, and they are displayed on different
12282 lines. So, quickly rule out this case. (For the future, it
12283 might be desirable to implement something more telling than
12284 just BEG/END_UNCHANGED.) */
12285 if (unchanged_p)
12287 if (BEG + BEG_UNCHANGED == start
12288 && overlay_touches_p (start))
12289 unchanged_p = 0;
12290 if (END_UNCHANGED == end
12291 && overlay_touches_p (Z - end))
12292 unchanged_p = 0;
12295 /* Under bidi reordering, adding or deleting a character in the
12296 beginning of a paragraph, before the first strong directional
12297 character, can change the base direction of the paragraph (unless
12298 the buffer specifies a fixed paragraph direction), which will
12299 require to redisplay the whole paragraph. It might be worthwhile
12300 to find the paragraph limits and widen the range of redisplayed
12301 lines to that, but for now just give up this optimization. */
12302 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12303 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12304 unchanged_p = 0;
12307 return unchanged_p;
12311 /* Do a frame update, taking possible shortcuts into account. This is
12312 the main external entry point for redisplay.
12314 If the last redisplay displayed an echo area message and that message
12315 is no longer requested, we clear the echo area or bring back the
12316 mini-buffer if that is in use. */
12318 void
12319 redisplay (void)
12321 redisplay_internal ();
12325 static Lisp_Object
12326 overlay_arrow_string_or_property (Lisp_Object var)
12328 Lisp_Object val;
12330 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12331 return val;
12333 return Voverlay_arrow_string;
12336 /* Return 1 if there are any overlay-arrows in current_buffer. */
12337 static int
12338 overlay_arrow_in_current_buffer_p (void)
12340 Lisp_Object vlist;
12342 for (vlist = Voverlay_arrow_variable_list;
12343 CONSP (vlist);
12344 vlist = XCDR (vlist))
12346 Lisp_Object var = XCAR (vlist);
12347 Lisp_Object val;
12349 if (!SYMBOLP (var))
12350 continue;
12351 val = find_symbol_value (var);
12352 if (MARKERP (val)
12353 && current_buffer == XMARKER (val)->buffer)
12354 return 1;
12356 return 0;
12360 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12361 has changed. */
12363 static int
12364 overlay_arrows_changed_p (void)
12366 Lisp_Object vlist;
12368 for (vlist = Voverlay_arrow_variable_list;
12369 CONSP (vlist);
12370 vlist = XCDR (vlist))
12372 Lisp_Object var = XCAR (vlist);
12373 Lisp_Object val, pstr;
12375 if (!SYMBOLP (var))
12376 continue;
12377 val = find_symbol_value (var);
12378 if (!MARKERP (val))
12379 continue;
12380 if (! EQ (COERCE_MARKER (val),
12381 Fget (var, Qlast_arrow_position))
12382 || ! (pstr = overlay_arrow_string_or_property (var),
12383 EQ (pstr, Fget (var, Qlast_arrow_string))))
12384 return 1;
12386 return 0;
12389 /* Mark overlay arrows to be updated on next redisplay. */
12391 static void
12392 update_overlay_arrows (int up_to_date)
12394 Lisp_Object vlist;
12396 for (vlist = Voverlay_arrow_variable_list;
12397 CONSP (vlist);
12398 vlist = XCDR (vlist))
12400 Lisp_Object var = XCAR (vlist);
12402 if (!SYMBOLP (var))
12403 continue;
12405 if (up_to_date > 0)
12407 Lisp_Object val = find_symbol_value (var);
12408 Fput (var, Qlast_arrow_position,
12409 COERCE_MARKER (val));
12410 Fput (var, Qlast_arrow_string,
12411 overlay_arrow_string_or_property (var));
12413 else if (up_to_date < 0
12414 || !NILP (Fget (var, Qlast_arrow_position)))
12416 Fput (var, Qlast_arrow_position, Qt);
12417 Fput (var, Qlast_arrow_string, Qt);
12423 /* Return overlay arrow string to display at row.
12424 Return integer (bitmap number) for arrow bitmap in left fringe.
12425 Return nil if no overlay arrow. */
12427 static Lisp_Object
12428 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12430 Lisp_Object vlist;
12432 for (vlist = Voverlay_arrow_variable_list;
12433 CONSP (vlist);
12434 vlist = XCDR (vlist))
12436 Lisp_Object var = XCAR (vlist);
12437 Lisp_Object val;
12439 if (!SYMBOLP (var))
12440 continue;
12442 val = find_symbol_value (var);
12444 if (MARKERP (val)
12445 && current_buffer == XMARKER (val)->buffer
12446 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12448 if (FRAME_WINDOW_P (it->f)
12449 /* FIXME: if ROW->reversed_p is set, this should test
12450 the right fringe, not the left one. */
12451 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12453 #ifdef HAVE_WINDOW_SYSTEM
12454 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12456 int fringe_bitmap;
12457 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12458 return make_number (fringe_bitmap);
12460 #endif
12461 return make_number (-1); /* Use default arrow bitmap */
12463 return overlay_arrow_string_or_property (var);
12467 return Qnil;
12470 /* Return 1 if point moved out of or into a composition. Otherwise
12471 return 0. PREV_BUF and PREV_PT are the last point buffer and
12472 position. BUF and PT are the current point buffer and position. */
12474 static int
12475 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12476 struct buffer *buf, EMACS_INT pt)
12478 EMACS_INT start, end;
12479 Lisp_Object prop;
12480 Lisp_Object buffer;
12482 XSETBUFFER (buffer, buf);
12483 /* Check a composition at the last point if point moved within the
12484 same buffer. */
12485 if (prev_buf == buf)
12487 if (prev_pt == pt)
12488 /* Point didn't move. */
12489 return 0;
12491 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12492 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12493 && COMPOSITION_VALID_P (start, end, prop)
12494 && start < prev_pt && end > prev_pt)
12495 /* The last point was within the composition. Return 1 iff
12496 point moved out of the composition. */
12497 return (pt <= start || pt >= end);
12500 /* Check a composition at the current point. */
12501 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12502 && find_composition (pt, -1, &start, &end, &prop, buffer)
12503 && COMPOSITION_VALID_P (start, end, prop)
12504 && start < pt && end > pt);
12508 /* Reconsider the setting of B->clip_changed which is displayed
12509 in window W. */
12511 static inline void
12512 reconsider_clip_changes (struct window *w, struct buffer *b)
12514 if (b->clip_changed
12515 && !NILP (w->window_end_valid)
12516 && w->current_matrix->buffer == b
12517 && w->current_matrix->zv == BUF_ZV (b)
12518 && w->current_matrix->begv == BUF_BEGV (b))
12519 b->clip_changed = 0;
12521 /* If display wasn't paused, and W is not a tool bar window, see if
12522 point has been moved into or out of a composition. In that case,
12523 we set b->clip_changed to 1 to force updating the screen. If
12524 b->clip_changed has already been set to 1, we can skip this
12525 check. */
12526 if (!b->clip_changed
12527 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12529 EMACS_INT pt;
12531 if (w == XWINDOW (selected_window))
12532 pt = PT;
12533 else
12534 pt = marker_position (w->pointm);
12536 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12537 || pt != XINT (w->last_point))
12538 && check_point_in_composition (w->current_matrix->buffer,
12539 XINT (w->last_point),
12540 XBUFFER (w->buffer), pt))
12541 b->clip_changed = 1;
12546 /* Select FRAME to forward the values of frame-local variables into C
12547 variables so that the redisplay routines can access those values
12548 directly. */
12550 static void
12551 select_frame_for_redisplay (Lisp_Object frame)
12553 Lisp_Object tail, tem;
12554 Lisp_Object old = selected_frame;
12555 struct Lisp_Symbol *sym;
12557 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12559 selected_frame = frame;
12561 do {
12562 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12563 if (CONSP (XCAR (tail))
12564 && (tem = XCAR (XCAR (tail)),
12565 SYMBOLP (tem))
12566 && (sym = indirect_variable (XSYMBOL (tem)),
12567 sym->redirect == SYMBOL_LOCALIZED)
12568 && sym->val.blv->frame_local)
12569 /* Use find_symbol_value rather than Fsymbol_value
12570 to avoid an error if it is void. */
12571 find_symbol_value (tem);
12572 } while (!EQ (frame, old) && (frame = old, 1));
12576 #define STOP_POLLING \
12577 do { if (! polling_stopped_here) stop_polling (); \
12578 polling_stopped_here = 1; } while (0)
12580 #define RESUME_POLLING \
12581 do { if (polling_stopped_here) start_polling (); \
12582 polling_stopped_here = 0; } while (0)
12585 /* Perhaps in the future avoid recentering windows if it
12586 is not necessary; currently that causes some problems. */
12588 static void
12589 redisplay_internal (void)
12591 struct window *w = XWINDOW (selected_window);
12592 struct window *sw;
12593 struct frame *fr;
12594 int pending;
12595 int must_finish = 0;
12596 struct text_pos tlbufpos, tlendpos;
12597 int number_of_visible_frames;
12598 int count, count1;
12599 struct frame *sf;
12600 int polling_stopped_here = 0;
12601 Lisp_Object old_frame = selected_frame;
12603 /* Non-zero means redisplay has to consider all windows on all
12604 frames. Zero means, only selected_window is considered. */
12605 int consider_all_windows_p;
12607 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12609 /* No redisplay if running in batch mode or frame is not yet fully
12610 initialized, or redisplay is explicitly turned off by setting
12611 Vinhibit_redisplay. */
12612 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12613 || !NILP (Vinhibit_redisplay))
12614 return;
12616 /* Don't examine these until after testing Vinhibit_redisplay.
12617 When Emacs is shutting down, perhaps because its connection to
12618 X has dropped, we should not look at them at all. */
12619 fr = XFRAME (w->frame);
12620 sf = SELECTED_FRAME ();
12622 if (!fr->glyphs_initialized_p)
12623 return;
12625 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12626 if (popup_activated ())
12627 return;
12628 #endif
12630 /* I don't think this happens but let's be paranoid. */
12631 if (redisplaying_p)
12632 return;
12634 /* Record a function that resets redisplaying_p to its old value
12635 when we leave this function. */
12636 count = SPECPDL_INDEX ();
12637 record_unwind_protect (unwind_redisplay,
12638 Fcons (make_number (redisplaying_p), selected_frame));
12639 ++redisplaying_p;
12640 specbind (Qinhibit_free_realized_faces, Qnil);
12643 Lisp_Object tail, frame;
12645 FOR_EACH_FRAME (tail, frame)
12647 struct frame *f = XFRAME (frame);
12648 f->already_hscrolled_p = 0;
12652 retry:
12653 /* Remember the currently selected window. */
12654 sw = w;
12656 if (!EQ (old_frame, selected_frame)
12657 && FRAME_LIVE_P (XFRAME (old_frame)))
12658 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12659 selected_frame and selected_window to be temporarily out-of-sync so
12660 when we come back here via `goto retry', we need to resync because we
12661 may need to run Elisp code (via prepare_menu_bars). */
12662 select_frame_for_redisplay (old_frame);
12664 pending = 0;
12665 reconsider_clip_changes (w, current_buffer);
12666 last_escape_glyph_frame = NULL;
12667 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12668 last_glyphless_glyph_frame = NULL;
12669 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12671 /* If new fonts have been loaded that make a glyph matrix adjustment
12672 necessary, do it. */
12673 if (fonts_changed_p)
12675 adjust_glyphs (NULL);
12676 ++windows_or_buffers_changed;
12677 fonts_changed_p = 0;
12680 /* If face_change_count is non-zero, init_iterator will free all
12681 realized faces, which includes the faces referenced from current
12682 matrices. So, we can't reuse current matrices in this case. */
12683 if (face_change_count)
12684 ++windows_or_buffers_changed;
12686 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12687 && FRAME_TTY (sf)->previous_frame != sf)
12689 /* Since frames on a single ASCII terminal share the same
12690 display area, displaying a different frame means redisplay
12691 the whole thing. */
12692 windows_or_buffers_changed++;
12693 SET_FRAME_GARBAGED (sf);
12694 #ifndef DOS_NT
12695 set_tty_color_mode (FRAME_TTY (sf), sf);
12696 #endif
12697 FRAME_TTY (sf)->previous_frame = sf;
12700 /* Set the visible flags for all frames. Do this before checking
12701 for resized or garbaged frames; they want to know if their frames
12702 are visible. See the comment in frame.h for
12703 FRAME_SAMPLE_VISIBILITY. */
12705 Lisp_Object tail, frame;
12707 number_of_visible_frames = 0;
12709 FOR_EACH_FRAME (tail, frame)
12711 struct frame *f = XFRAME (frame);
12713 FRAME_SAMPLE_VISIBILITY (f);
12714 if (FRAME_VISIBLE_P (f))
12715 ++number_of_visible_frames;
12716 clear_desired_matrices (f);
12720 /* Notice any pending interrupt request to change frame size. */
12721 do_pending_window_change (1);
12723 /* do_pending_window_change could change the selected_window due to
12724 frame resizing which makes the selected window too small. */
12725 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12727 sw = w;
12728 reconsider_clip_changes (w, current_buffer);
12731 /* Clear frames marked as garbaged. */
12732 if (frame_garbaged)
12733 clear_garbaged_frames ();
12735 /* Build menubar and tool-bar items. */
12736 if (NILP (Vmemory_full))
12737 prepare_menu_bars ();
12739 if (windows_or_buffers_changed)
12740 update_mode_lines++;
12742 /* Detect case that we need to write or remove a star in the mode line. */
12743 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12745 w->update_mode_line = Qt;
12746 if (buffer_shared > 1)
12747 update_mode_lines++;
12750 /* Avoid invocation of point motion hooks by `current_column' below. */
12751 count1 = SPECPDL_INDEX ();
12752 specbind (Qinhibit_point_motion_hooks, Qt);
12754 /* If %c is in the mode line, update it if needed. */
12755 if (!NILP (w->column_number_displayed)
12756 /* This alternative quickly identifies a common case
12757 where no change is needed. */
12758 && !(PT == XFASTINT (w->last_point)
12759 && XFASTINT (w->last_modified) >= MODIFF
12760 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12761 && (XFASTINT (w->column_number_displayed) != current_column ()))
12762 w->update_mode_line = Qt;
12764 unbind_to (count1, Qnil);
12766 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12768 /* The variable buffer_shared is set in redisplay_window and
12769 indicates that we redisplay a buffer in different windows. See
12770 there. */
12771 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12772 || cursor_type_changed);
12774 /* If specs for an arrow have changed, do thorough redisplay
12775 to ensure we remove any arrow that should no longer exist. */
12776 if (overlay_arrows_changed_p ())
12777 consider_all_windows_p = windows_or_buffers_changed = 1;
12779 /* Normally the message* functions will have already displayed and
12780 updated the echo area, but the frame may have been trashed, or
12781 the update may have been preempted, so display the echo area
12782 again here. Checking message_cleared_p captures the case that
12783 the echo area should be cleared. */
12784 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12785 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12786 || (message_cleared_p
12787 && minibuf_level == 0
12788 /* If the mini-window is currently selected, this means the
12789 echo-area doesn't show through. */
12790 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12792 int window_height_changed_p = echo_area_display (0);
12793 must_finish = 1;
12795 /* If we don't display the current message, don't clear the
12796 message_cleared_p flag, because, if we did, we wouldn't clear
12797 the echo area in the next redisplay which doesn't preserve
12798 the echo area. */
12799 if (!display_last_displayed_message_p)
12800 message_cleared_p = 0;
12802 if (fonts_changed_p)
12803 goto retry;
12804 else if (window_height_changed_p)
12806 consider_all_windows_p = 1;
12807 ++update_mode_lines;
12808 ++windows_or_buffers_changed;
12810 /* If window configuration was changed, frames may have been
12811 marked garbaged. Clear them or we will experience
12812 surprises wrt scrolling. */
12813 if (frame_garbaged)
12814 clear_garbaged_frames ();
12817 else if (EQ (selected_window, minibuf_window)
12818 && (current_buffer->clip_changed
12819 || XFASTINT (w->last_modified) < MODIFF
12820 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12821 && resize_mini_window (w, 0))
12823 /* Resized active mini-window to fit the size of what it is
12824 showing if its contents might have changed. */
12825 must_finish = 1;
12826 /* FIXME: this causes all frames to be updated, which seems unnecessary
12827 since only the current frame needs to be considered. This function needs
12828 to be rewritten with two variables, consider_all_windows and
12829 consider_all_frames. */
12830 consider_all_windows_p = 1;
12831 ++windows_or_buffers_changed;
12832 ++update_mode_lines;
12834 /* If window configuration was changed, frames may have been
12835 marked garbaged. Clear them or we will experience
12836 surprises wrt scrolling. */
12837 if (frame_garbaged)
12838 clear_garbaged_frames ();
12842 /* If showing the region, and mark has changed, we must redisplay
12843 the whole window. The assignment to this_line_start_pos prevents
12844 the optimization directly below this if-statement. */
12845 if (((!NILP (Vtransient_mark_mode)
12846 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12847 != !NILP (w->region_showing))
12848 || (!NILP (w->region_showing)
12849 && !EQ (w->region_showing,
12850 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12851 CHARPOS (this_line_start_pos) = 0;
12853 /* Optimize the case that only the line containing the cursor in the
12854 selected window has changed. Variables starting with this_ are
12855 set in display_line and record information about the line
12856 containing the cursor. */
12857 tlbufpos = this_line_start_pos;
12858 tlendpos = this_line_end_pos;
12859 if (!consider_all_windows_p
12860 && CHARPOS (tlbufpos) > 0
12861 && NILP (w->update_mode_line)
12862 && !current_buffer->clip_changed
12863 && !current_buffer->prevent_redisplay_optimizations_p
12864 && FRAME_VISIBLE_P (XFRAME (w->frame))
12865 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12866 /* Make sure recorded data applies to current buffer, etc. */
12867 && this_line_buffer == current_buffer
12868 && current_buffer == XBUFFER (w->buffer)
12869 && NILP (w->force_start)
12870 && NILP (w->optional_new_start)
12871 /* Point must be on the line that we have info recorded about. */
12872 && PT >= CHARPOS (tlbufpos)
12873 && PT <= Z - CHARPOS (tlendpos)
12874 /* All text outside that line, including its final newline,
12875 must be unchanged. */
12876 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12877 CHARPOS (tlendpos)))
12879 if (CHARPOS (tlbufpos) > BEGV
12880 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12881 && (CHARPOS (tlbufpos) == ZV
12882 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12883 /* Former continuation line has disappeared by becoming empty. */
12884 goto cancel;
12885 else if (XFASTINT (w->last_modified) < MODIFF
12886 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12887 || MINI_WINDOW_P (w))
12889 /* We have to handle the case of continuation around a
12890 wide-column character (see the comment in indent.c around
12891 line 1340).
12893 For instance, in the following case:
12895 -------- Insert --------
12896 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12897 J_I_ ==> J_I_ `^^' are cursors.
12898 ^^ ^^
12899 -------- --------
12901 As we have to redraw the line above, we cannot use this
12902 optimization. */
12904 struct it it;
12905 int line_height_before = this_line_pixel_height;
12907 /* Note that start_display will handle the case that the
12908 line starting at tlbufpos is a continuation line. */
12909 start_display (&it, w, tlbufpos);
12911 /* Implementation note: It this still necessary? */
12912 if (it.current_x != this_line_start_x)
12913 goto cancel;
12915 TRACE ((stderr, "trying display optimization 1\n"));
12916 w->cursor.vpos = -1;
12917 overlay_arrow_seen = 0;
12918 it.vpos = this_line_vpos;
12919 it.current_y = this_line_y;
12920 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12921 display_line (&it);
12923 /* If line contains point, is not continued,
12924 and ends at same distance from eob as before, we win. */
12925 if (w->cursor.vpos >= 0
12926 /* Line is not continued, otherwise this_line_start_pos
12927 would have been set to 0 in display_line. */
12928 && CHARPOS (this_line_start_pos)
12929 /* Line ends as before. */
12930 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12931 /* Line has same height as before. Otherwise other lines
12932 would have to be shifted up or down. */
12933 && this_line_pixel_height == line_height_before)
12935 /* If this is not the window's last line, we must adjust
12936 the charstarts of the lines below. */
12937 if (it.current_y < it.last_visible_y)
12939 struct glyph_row *row
12940 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12941 EMACS_INT delta, delta_bytes;
12943 /* We used to distinguish between two cases here,
12944 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12945 when the line ends in a newline or the end of the
12946 buffer's accessible portion. But both cases did
12947 the same, so they were collapsed. */
12948 delta = (Z
12949 - CHARPOS (tlendpos)
12950 - MATRIX_ROW_START_CHARPOS (row));
12951 delta_bytes = (Z_BYTE
12952 - BYTEPOS (tlendpos)
12953 - MATRIX_ROW_START_BYTEPOS (row));
12955 increment_matrix_positions (w->current_matrix,
12956 this_line_vpos + 1,
12957 w->current_matrix->nrows,
12958 delta, delta_bytes);
12961 /* If this row displays text now but previously didn't,
12962 or vice versa, w->window_end_vpos may have to be
12963 adjusted. */
12964 if ((it.glyph_row - 1)->displays_text_p)
12966 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12967 XSETINT (w->window_end_vpos, this_line_vpos);
12969 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12970 && this_line_vpos > 0)
12971 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12972 w->window_end_valid = Qnil;
12974 /* Update hint: No need to try to scroll in update_window. */
12975 w->desired_matrix->no_scrolling_p = 1;
12977 #if GLYPH_DEBUG
12978 *w->desired_matrix->method = 0;
12979 debug_method_add (w, "optimization 1");
12980 #endif
12981 #ifdef HAVE_WINDOW_SYSTEM
12982 update_window_fringes (w, 0);
12983 #endif
12984 goto update;
12986 else
12987 goto cancel;
12989 else if (/* Cursor position hasn't changed. */
12990 PT == XFASTINT (w->last_point)
12991 /* Make sure the cursor was last displayed
12992 in this window. Otherwise we have to reposition it. */
12993 && 0 <= w->cursor.vpos
12994 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12996 if (!must_finish)
12998 do_pending_window_change (1);
12999 /* If selected_window changed, redisplay again. */
13000 if (WINDOWP (selected_window)
13001 && (w = XWINDOW (selected_window)) != sw)
13002 goto retry;
13004 /* We used to always goto end_of_redisplay here, but this
13005 isn't enough if we have a blinking cursor. */
13006 if (w->cursor_off_p == w->last_cursor_off_p)
13007 goto end_of_redisplay;
13009 goto update;
13011 /* If highlighting the region, or if the cursor is in the echo area,
13012 then we can't just move the cursor. */
13013 else if (! (!NILP (Vtransient_mark_mode)
13014 && !NILP (BVAR (current_buffer, mark_active)))
13015 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13016 || highlight_nonselected_windows)
13017 && NILP (w->region_showing)
13018 && NILP (Vshow_trailing_whitespace)
13019 && !cursor_in_echo_area)
13021 struct it it;
13022 struct glyph_row *row;
13024 /* Skip from tlbufpos to PT and see where it is. Note that
13025 PT may be in invisible text. If so, we will end at the
13026 next visible position. */
13027 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13028 NULL, DEFAULT_FACE_ID);
13029 it.current_x = this_line_start_x;
13030 it.current_y = this_line_y;
13031 it.vpos = this_line_vpos;
13033 /* The call to move_it_to stops in front of PT, but
13034 moves over before-strings. */
13035 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13037 if (it.vpos == this_line_vpos
13038 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13039 row->enabled_p))
13041 xassert (this_line_vpos == it.vpos);
13042 xassert (this_line_y == it.current_y);
13043 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13044 #if GLYPH_DEBUG
13045 *w->desired_matrix->method = 0;
13046 debug_method_add (w, "optimization 3");
13047 #endif
13048 goto update;
13050 else
13051 goto cancel;
13054 cancel:
13055 /* Text changed drastically or point moved off of line. */
13056 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13059 CHARPOS (this_line_start_pos) = 0;
13060 consider_all_windows_p |= buffer_shared > 1;
13061 ++clear_face_cache_count;
13062 #ifdef HAVE_WINDOW_SYSTEM
13063 ++clear_image_cache_count;
13064 #endif
13066 /* Build desired matrices, and update the display. If
13067 consider_all_windows_p is non-zero, do it for all windows on all
13068 frames. Otherwise do it for selected_window, only. */
13070 if (consider_all_windows_p)
13072 Lisp_Object tail, frame;
13074 FOR_EACH_FRAME (tail, frame)
13075 XFRAME (frame)->updated_p = 0;
13077 /* Recompute # windows showing selected buffer. This will be
13078 incremented each time such a window is displayed. */
13079 buffer_shared = 0;
13081 FOR_EACH_FRAME (tail, frame)
13083 struct frame *f = XFRAME (frame);
13085 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13087 if (! EQ (frame, selected_frame))
13088 /* Select the frame, for the sake of frame-local
13089 variables. */
13090 select_frame_for_redisplay (frame);
13092 /* Mark all the scroll bars to be removed; we'll redeem
13093 the ones we want when we redisplay their windows. */
13094 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13095 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13097 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13098 redisplay_windows (FRAME_ROOT_WINDOW (f));
13100 /* The X error handler may have deleted that frame. */
13101 if (!FRAME_LIVE_P (f))
13102 continue;
13104 /* Any scroll bars which redisplay_windows should have
13105 nuked should now go away. */
13106 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13107 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13109 /* If fonts changed, display again. */
13110 /* ??? rms: I suspect it is a mistake to jump all the way
13111 back to retry here. It should just retry this frame. */
13112 if (fonts_changed_p)
13113 goto retry;
13115 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13117 /* See if we have to hscroll. */
13118 if (!f->already_hscrolled_p)
13120 f->already_hscrolled_p = 1;
13121 if (hscroll_windows (f->root_window))
13122 goto retry;
13125 /* Prevent various kinds of signals during display
13126 update. stdio is not robust about handling
13127 signals, which can cause an apparent I/O
13128 error. */
13129 if (interrupt_input)
13130 unrequest_sigio ();
13131 STOP_POLLING;
13133 /* Update the display. */
13134 set_window_update_flags (XWINDOW (f->root_window), 1);
13135 pending |= update_frame (f, 0, 0);
13136 f->updated_p = 1;
13141 if (!EQ (old_frame, selected_frame)
13142 && FRAME_LIVE_P (XFRAME (old_frame)))
13143 /* We played a bit fast-and-loose above and allowed selected_frame
13144 and selected_window to be temporarily out-of-sync but let's make
13145 sure this stays contained. */
13146 select_frame_for_redisplay (old_frame);
13147 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13149 if (!pending)
13151 /* Do the mark_window_display_accurate after all windows have
13152 been redisplayed because this call resets flags in buffers
13153 which are needed for proper redisplay. */
13154 FOR_EACH_FRAME (tail, frame)
13156 struct frame *f = XFRAME (frame);
13157 if (f->updated_p)
13159 mark_window_display_accurate (f->root_window, 1);
13160 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13161 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13166 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13168 Lisp_Object mini_window;
13169 struct frame *mini_frame;
13171 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13172 /* Use list_of_error, not Qerror, so that
13173 we catch only errors and don't run the debugger. */
13174 internal_condition_case_1 (redisplay_window_1, selected_window,
13175 list_of_error,
13176 redisplay_window_error);
13178 /* Compare desired and current matrices, perform output. */
13180 update:
13181 /* If fonts changed, display again. */
13182 if (fonts_changed_p)
13183 goto retry;
13185 /* Prevent various kinds of signals during display update.
13186 stdio is not robust about handling signals,
13187 which can cause an apparent I/O error. */
13188 if (interrupt_input)
13189 unrequest_sigio ();
13190 STOP_POLLING;
13192 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13194 if (hscroll_windows (selected_window))
13195 goto retry;
13197 XWINDOW (selected_window)->must_be_updated_p = 1;
13198 pending = update_frame (sf, 0, 0);
13201 /* We may have called echo_area_display at the top of this
13202 function. If the echo area is on another frame, that may
13203 have put text on a frame other than the selected one, so the
13204 above call to update_frame would not have caught it. Catch
13205 it here. */
13206 mini_window = FRAME_MINIBUF_WINDOW (sf);
13207 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13209 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13211 XWINDOW (mini_window)->must_be_updated_p = 1;
13212 pending |= update_frame (mini_frame, 0, 0);
13213 if (!pending && hscroll_windows (mini_window))
13214 goto retry;
13218 /* If display was paused because of pending input, make sure we do a
13219 thorough update the next time. */
13220 if (pending)
13222 /* Prevent the optimization at the beginning of
13223 redisplay_internal that tries a single-line update of the
13224 line containing the cursor in the selected window. */
13225 CHARPOS (this_line_start_pos) = 0;
13227 /* Let the overlay arrow be updated the next time. */
13228 update_overlay_arrows (0);
13230 /* If we pause after scrolling, some rows in the current
13231 matrices of some windows are not valid. */
13232 if (!WINDOW_FULL_WIDTH_P (w)
13233 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13234 update_mode_lines = 1;
13236 else
13238 if (!consider_all_windows_p)
13240 /* This has already been done above if
13241 consider_all_windows_p is set. */
13242 mark_window_display_accurate_1 (w, 1);
13244 /* Say overlay arrows are up to date. */
13245 update_overlay_arrows (1);
13247 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13248 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13251 update_mode_lines = 0;
13252 windows_or_buffers_changed = 0;
13253 cursor_type_changed = 0;
13256 /* Start SIGIO interrupts coming again. Having them off during the
13257 code above makes it less likely one will discard output, but not
13258 impossible, since there might be stuff in the system buffer here.
13259 But it is much hairier to try to do anything about that. */
13260 if (interrupt_input)
13261 request_sigio ();
13262 RESUME_POLLING;
13264 /* If a frame has become visible which was not before, redisplay
13265 again, so that we display it. Expose events for such a frame
13266 (which it gets when becoming visible) don't call the parts of
13267 redisplay constructing glyphs, so simply exposing a frame won't
13268 display anything in this case. So, we have to display these
13269 frames here explicitly. */
13270 if (!pending)
13272 Lisp_Object tail, frame;
13273 int new_count = 0;
13275 FOR_EACH_FRAME (tail, frame)
13277 int this_is_visible = 0;
13279 if (XFRAME (frame)->visible)
13280 this_is_visible = 1;
13281 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13282 if (XFRAME (frame)->visible)
13283 this_is_visible = 1;
13285 if (this_is_visible)
13286 new_count++;
13289 if (new_count != number_of_visible_frames)
13290 windows_or_buffers_changed++;
13293 /* Change frame size now if a change is pending. */
13294 do_pending_window_change (1);
13296 /* If we just did a pending size change, or have additional
13297 visible frames, or selected_window changed, redisplay again. */
13298 if ((windows_or_buffers_changed && !pending)
13299 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13300 goto retry;
13302 /* Clear the face and image caches.
13304 We used to do this only if consider_all_windows_p. But the cache
13305 needs to be cleared if a timer creates images in the current
13306 buffer (e.g. the test case in Bug#6230). */
13308 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13310 clear_face_cache (0);
13311 clear_face_cache_count = 0;
13314 #ifdef HAVE_WINDOW_SYSTEM
13315 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13317 clear_image_caches (Qnil);
13318 clear_image_cache_count = 0;
13320 #endif /* HAVE_WINDOW_SYSTEM */
13322 end_of_redisplay:
13323 unbind_to (count, Qnil);
13324 RESUME_POLLING;
13328 /* Redisplay, but leave alone any recent echo area message unless
13329 another message has been requested in its place.
13331 This is useful in situations where you need to redisplay but no
13332 user action has occurred, making it inappropriate for the message
13333 area to be cleared. See tracking_off and
13334 wait_reading_process_output for examples of these situations.
13336 FROM_WHERE is an integer saying from where this function was
13337 called. This is useful for debugging. */
13339 void
13340 redisplay_preserve_echo_area (int from_where)
13342 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13344 if (!NILP (echo_area_buffer[1]))
13346 /* We have a previously displayed message, but no current
13347 message. Redisplay the previous message. */
13348 display_last_displayed_message_p = 1;
13349 redisplay_internal ();
13350 display_last_displayed_message_p = 0;
13352 else
13353 redisplay_internal ();
13355 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13356 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13357 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13361 /* Function registered with record_unwind_protect in
13362 redisplay_internal. Reset redisplaying_p to the value it had
13363 before redisplay_internal was called, and clear
13364 prevent_freeing_realized_faces_p. It also selects the previously
13365 selected frame, unless it has been deleted (by an X connection
13366 failure during redisplay, for example). */
13368 static Lisp_Object
13369 unwind_redisplay (Lisp_Object val)
13371 Lisp_Object old_redisplaying_p, old_frame;
13373 old_redisplaying_p = XCAR (val);
13374 redisplaying_p = XFASTINT (old_redisplaying_p);
13375 old_frame = XCDR (val);
13376 if (! EQ (old_frame, selected_frame)
13377 && FRAME_LIVE_P (XFRAME (old_frame)))
13378 select_frame_for_redisplay (old_frame);
13379 return Qnil;
13383 /* Mark the display of window W as accurate or inaccurate. If
13384 ACCURATE_P is non-zero mark display of W as accurate. If
13385 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13386 redisplay_internal is called. */
13388 static void
13389 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13391 if (BUFFERP (w->buffer))
13393 struct buffer *b = XBUFFER (w->buffer);
13395 w->last_modified
13396 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13397 w->last_overlay_modified
13398 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13399 w->last_had_star
13400 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13402 if (accurate_p)
13404 b->clip_changed = 0;
13405 b->prevent_redisplay_optimizations_p = 0;
13407 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13408 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13409 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13410 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13412 w->current_matrix->buffer = b;
13413 w->current_matrix->begv = BUF_BEGV (b);
13414 w->current_matrix->zv = BUF_ZV (b);
13416 w->last_cursor = w->cursor;
13417 w->last_cursor_off_p = w->cursor_off_p;
13419 if (w == XWINDOW (selected_window))
13420 w->last_point = make_number (BUF_PT (b));
13421 else
13422 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13426 if (accurate_p)
13428 w->window_end_valid = w->buffer;
13429 w->update_mode_line = Qnil;
13434 /* Mark the display of windows in the window tree rooted at WINDOW as
13435 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13436 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13437 be redisplayed the next time redisplay_internal is called. */
13439 void
13440 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13442 struct window *w;
13444 for (; !NILP (window); window = w->next)
13446 w = XWINDOW (window);
13447 mark_window_display_accurate_1 (w, accurate_p);
13449 if (!NILP (w->vchild))
13450 mark_window_display_accurate (w->vchild, accurate_p);
13451 if (!NILP (w->hchild))
13452 mark_window_display_accurate (w->hchild, accurate_p);
13455 if (accurate_p)
13457 update_overlay_arrows (1);
13459 else
13461 /* Force a thorough redisplay the next time by setting
13462 last_arrow_position and last_arrow_string to t, which is
13463 unequal to any useful value of Voverlay_arrow_... */
13464 update_overlay_arrows (-1);
13469 /* Return value in display table DP (Lisp_Char_Table *) for character
13470 C. Since a display table doesn't have any parent, we don't have to
13471 follow parent. Do not call this function directly but use the
13472 macro DISP_CHAR_VECTOR. */
13474 Lisp_Object
13475 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13477 Lisp_Object val;
13479 if (ASCII_CHAR_P (c))
13481 val = dp->ascii;
13482 if (SUB_CHAR_TABLE_P (val))
13483 val = XSUB_CHAR_TABLE (val)->contents[c];
13485 else
13487 Lisp_Object table;
13489 XSETCHAR_TABLE (table, dp);
13490 val = char_table_ref (table, c);
13492 if (NILP (val))
13493 val = dp->defalt;
13494 return val;
13499 /***********************************************************************
13500 Window Redisplay
13501 ***********************************************************************/
13503 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13505 static void
13506 redisplay_windows (Lisp_Object window)
13508 while (!NILP (window))
13510 struct window *w = XWINDOW (window);
13512 if (!NILP (w->hchild))
13513 redisplay_windows (w->hchild);
13514 else if (!NILP (w->vchild))
13515 redisplay_windows (w->vchild);
13516 else if (!NILP (w->buffer))
13518 displayed_buffer = XBUFFER (w->buffer);
13519 /* Use list_of_error, not Qerror, so that
13520 we catch only errors and don't run the debugger. */
13521 internal_condition_case_1 (redisplay_window_0, window,
13522 list_of_error,
13523 redisplay_window_error);
13526 window = w->next;
13530 static Lisp_Object
13531 redisplay_window_error (Lisp_Object ignore)
13533 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13534 return Qnil;
13537 static Lisp_Object
13538 redisplay_window_0 (Lisp_Object window)
13540 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13541 redisplay_window (window, 0);
13542 return Qnil;
13545 static Lisp_Object
13546 redisplay_window_1 (Lisp_Object window)
13548 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13549 redisplay_window (window, 1);
13550 return Qnil;
13554 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13555 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13556 which positions recorded in ROW differ from current buffer
13557 positions.
13559 Return 0 if cursor is not on this row, 1 otherwise. */
13561 static int
13562 set_cursor_from_row (struct window *w, struct glyph_row *row,
13563 struct glyph_matrix *matrix,
13564 EMACS_INT delta, EMACS_INT delta_bytes,
13565 int dy, int dvpos)
13567 struct glyph *glyph = row->glyphs[TEXT_AREA];
13568 struct glyph *end = glyph + row->used[TEXT_AREA];
13569 struct glyph *cursor = NULL;
13570 /* The last known character position in row. */
13571 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13572 int x = row->x;
13573 EMACS_INT pt_old = PT - delta;
13574 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13575 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13576 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13577 /* A glyph beyond the edge of TEXT_AREA which we should never
13578 touch. */
13579 struct glyph *glyphs_end = end;
13580 /* Non-zero means we've found a match for cursor position, but that
13581 glyph has the avoid_cursor_p flag set. */
13582 int match_with_avoid_cursor = 0;
13583 /* Non-zero means we've seen at least one glyph that came from a
13584 display string. */
13585 int string_seen = 0;
13586 /* Largest and smalles buffer positions seen so far during scan of
13587 glyph row. */
13588 EMACS_INT bpos_max = pos_before;
13589 EMACS_INT bpos_min = pos_after;
13590 /* Last buffer position covered by an overlay string with an integer
13591 `cursor' property. */
13592 EMACS_INT bpos_covered = 0;
13593 /* Non-zero means the display string on which to display the cursor
13594 comes from a text property, not from an overlay. */
13595 int string_from_text_prop = 0;
13597 /* Skip over glyphs not having an object at the start and the end of
13598 the row. These are special glyphs like truncation marks on
13599 terminal frames. */
13600 if (row->displays_text_p)
13602 if (!row->reversed_p)
13604 while (glyph < end
13605 && INTEGERP (glyph->object)
13606 && glyph->charpos < 0)
13608 x += glyph->pixel_width;
13609 ++glyph;
13611 while (end > glyph
13612 && INTEGERP ((end - 1)->object)
13613 /* CHARPOS is zero for blanks and stretch glyphs
13614 inserted by extend_face_to_end_of_line. */
13615 && (end - 1)->charpos <= 0)
13616 --end;
13617 glyph_before = glyph - 1;
13618 glyph_after = end;
13620 else
13622 struct glyph *g;
13624 /* If the glyph row is reversed, we need to process it from back
13625 to front, so swap the edge pointers. */
13626 glyphs_end = end = glyph - 1;
13627 glyph += row->used[TEXT_AREA] - 1;
13629 while (glyph > end + 1
13630 && INTEGERP (glyph->object)
13631 && glyph->charpos < 0)
13633 --glyph;
13634 x -= glyph->pixel_width;
13636 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13637 --glyph;
13638 /* By default, in reversed rows we put the cursor on the
13639 rightmost (first in the reading order) glyph. */
13640 for (g = end + 1; g < glyph; g++)
13641 x += g->pixel_width;
13642 while (end < glyph
13643 && INTEGERP ((end + 1)->object)
13644 && (end + 1)->charpos <= 0)
13645 ++end;
13646 glyph_before = glyph + 1;
13647 glyph_after = end;
13650 else if (row->reversed_p)
13652 /* In R2L rows that don't display text, put the cursor on the
13653 rightmost glyph. Case in point: an empty last line that is
13654 part of an R2L paragraph. */
13655 cursor = end - 1;
13656 /* Avoid placing the cursor on the last glyph of the row, where
13657 on terminal frames we hold the vertical border between
13658 adjacent windows. */
13659 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13660 && !WINDOW_RIGHTMOST_P (w)
13661 && cursor == row->glyphs[LAST_AREA] - 1)
13662 cursor--;
13663 x = -1; /* will be computed below, at label compute_x */
13666 /* Step 1: Try to find the glyph whose character position
13667 corresponds to point. If that's not possible, find 2 glyphs
13668 whose character positions are the closest to point, one before
13669 point, the other after it. */
13670 if (!row->reversed_p)
13671 while (/* not marched to end of glyph row */
13672 glyph < end
13673 /* glyph was not inserted by redisplay for internal purposes */
13674 && !INTEGERP (glyph->object))
13676 if (BUFFERP (glyph->object))
13678 EMACS_INT dpos = glyph->charpos - pt_old;
13680 if (glyph->charpos > bpos_max)
13681 bpos_max = glyph->charpos;
13682 if (glyph->charpos < bpos_min)
13683 bpos_min = glyph->charpos;
13684 if (!glyph->avoid_cursor_p)
13686 /* If we hit point, we've found the glyph on which to
13687 display the cursor. */
13688 if (dpos == 0)
13690 match_with_avoid_cursor = 0;
13691 break;
13693 /* See if we've found a better approximation to
13694 POS_BEFORE or to POS_AFTER. Note that we want the
13695 first (leftmost) glyph of all those that are the
13696 closest from below, and the last (rightmost) of all
13697 those from above. */
13698 if (0 > dpos && dpos > pos_before - pt_old)
13700 pos_before = glyph->charpos;
13701 glyph_before = glyph;
13703 else if (0 < dpos && dpos <= pos_after - pt_old)
13705 pos_after = glyph->charpos;
13706 glyph_after = glyph;
13709 else if (dpos == 0)
13710 match_with_avoid_cursor = 1;
13712 else if (STRINGP (glyph->object))
13714 Lisp_Object chprop;
13715 EMACS_INT glyph_pos = glyph->charpos;
13717 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13718 glyph->object);
13719 if (INTEGERP (chprop))
13721 bpos_covered = bpos_max + XINT (chprop);
13722 /* If the `cursor' property covers buffer positions up
13723 to and including point, we should display cursor on
13724 this glyph. Note that overlays and text properties
13725 with string values stop bidi reordering, so every
13726 buffer position to the left of the string is always
13727 smaller than any position to the right of the
13728 string. Therefore, if a `cursor' property on one
13729 of the string's characters has an integer value, we
13730 will break out of the loop below _before_ we get to
13731 the position match above. IOW, integer values of
13732 the `cursor' property override the "exact match for
13733 point" strategy of positioning the cursor. */
13734 /* Implementation note: bpos_max == pt_old when, e.g.,
13735 we are in an empty line, where bpos_max is set to
13736 MATRIX_ROW_START_CHARPOS, see above. */
13737 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13739 cursor = glyph;
13740 break;
13744 string_seen = 1;
13746 x += glyph->pixel_width;
13747 ++glyph;
13749 else if (glyph > end) /* row is reversed */
13750 while (!INTEGERP (glyph->object))
13752 if (BUFFERP (glyph->object))
13754 EMACS_INT dpos = glyph->charpos - pt_old;
13756 if (glyph->charpos > bpos_max)
13757 bpos_max = glyph->charpos;
13758 if (glyph->charpos < bpos_min)
13759 bpos_min = glyph->charpos;
13760 if (!glyph->avoid_cursor_p)
13762 if (dpos == 0)
13764 match_with_avoid_cursor = 0;
13765 break;
13767 if (0 > dpos && dpos > pos_before - pt_old)
13769 pos_before = glyph->charpos;
13770 glyph_before = glyph;
13772 else if (0 < dpos && dpos <= pos_after - pt_old)
13774 pos_after = glyph->charpos;
13775 glyph_after = glyph;
13778 else if (dpos == 0)
13779 match_with_avoid_cursor = 1;
13781 else if (STRINGP (glyph->object))
13783 Lisp_Object chprop;
13784 EMACS_INT glyph_pos = glyph->charpos;
13786 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13787 glyph->object);
13788 if (INTEGERP (chprop))
13790 bpos_covered = bpos_max + XINT (chprop);
13791 /* If the `cursor' property covers buffer positions up
13792 to and including point, we should display cursor on
13793 this glyph. */
13794 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13796 cursor = glyph;
13797 break;
13800 string_seen = 1;
13802 --glyph;
13803 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13805 x--; /* can't use any pixel_width */
13806 break;
13808 x -= glyph->pixel_width;
13811 /* Step 2: If we didn't find an exact match for point, we need to
13812 look for a proper place to put the cursor among glyphs between
13813 GLYPH_BEFORE and GLYPH_AFTER. */
13814 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13815 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13816 && bpos_covered < pt_old)
13818 /* An empty line has a single glyph whose OBJECT is zero and
13819 whose CHARPOS is the position of a newline on that line.
13820 Note that on a TTY, there are more glyphs after that, which
13821 were produced by extend_face_to_end_of_line, but their
13822 CHARPOS is zero or negative. */
13823 int empty_line_p =
13824 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13825 && INTEGERP (glyph->object) && glyph->charpos > 0;
13827 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13829 EMACS_INT ellipsis_pos;
13831 /* Scan back over the ellipsis glyphs. */
13832 if (!row->reversed_p)
13834 ellipsis_pos = (glyph - 1)->charpos;
13835 while (glyph > row->glyphs[TEXT_AREA]
13836 && (glyph - 1)->charpos == ellipsis_pos)
13837 glyph--, x -= glyph->pixel_width;
13838 /* That loop always goes one position too far, including
13839 the glyph before the ellipsis. So scan forward over
13840 that one. */
13841 x += glyph->pixel_width;
13842 glyph++;
13844 else /* row is reversed */
13846 ellipsis_pos = (glyph + 1)->charpos;
13847 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13848 && (glyph + 1)->charpos == ellipsis_pos)
13849 glyph++, x += glyph->pixel_width;
13850 x -= glyph->pixel_width;
13851 glyph--;
13854 else if (match_with_avoid_cursor
13855 /* A truncated row may not include PT among its
13856 character positions. Setting the cursor inside the
13857 scroll margin will trigger recalculation of hscroll
13858 in hscroll_window_tree. But if a display string
13859 covers point, defer to the string-handling code
13860 below to figure this out. */
13861 || (!string_seen
13862 && ((row->truncated_on_left_p && pt_old < bpos_min)
13863 || (row->truncated_on_right_p && pt_old > bpos_max)
13864 /* Zero-width characters produce no glyphs. */
13865 || (!empty_line_p
13866 && (row->reversed_p
13867 ? glyph_after > glyphs_end
13868 : glyph_after < glyphs_end)))))
13870 cursor = glyph_after;
13871 x = -1;
13873 else if (string_seen)
13875 int incr = row->reversed_p ? -1 : +1;
13877 /* Need to find the glyph that came out of a string which is
13878 present at point. That glyph is somewhere between
13879 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13880 positioned between POS_BEFORE and POS_AFTER in the
13881 buffer. */
13882 struct glyph *start, *stop;
13883 EMACS_INT pos = pos_before;
13885 x = -1;
13887 /* If the row ends in a newline from a display string,
13888 reordering could have moved the glyphs belonging to the
13889 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13890 in this case we extend the search to the last glyph in
13891 the row that was not inserted by redisplay. */
13892 if (row->ends_in_newline_from_string_p)
13894 glyph_after = end;
13895 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13898 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13899 correspond to POS_BEFORE and POS_AFTER, respectively. We
13900 need START and STOP in the order that corresponds to the
13901 row's direction as given by its reversed_p flag. If the
13902 directionality of characters between POS_BEFORE and
13903 POS_AFTER is the opposite of the row's base direction,
13904 these characters will have been reordered for display,
13905 and we need to reverse START and STOP. */
13906 if (!row->reversed_p)
13908 start = min (glyph_before, glyph_after);
13909 stop = max (glyph_before, glyph_after);
13911 else
13913 start = max (glyph_before, glyph_after);
13914 stop = min (glyph_before, glyph_after);
13916 for (glyph = start + incr;
13917 row->reversed_p ? glyph > stop : glyph < stop; )
13920 /* Any glyphs that come from the buffer are here because
13921 of bidi reordering. Skip them, and only pay
13922 attention to glyphs that came from some string. */
13923 if (STRINGP (glyph->object))
13925 Lisp_Object str;
13926 EMACS_INT tem;
13927 /* If the display property covers the newline, we
13928 need to search for it one position farther. */
13929 EMACS_INT lim = pos_after
13930 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13932 string_from_text_prop = 0;
13933 str = glyph->object;
13934 tem = string_buffer_position_lim (str, pos, lim, 0);
13935 if (tem == 0 /* from overlay */
13936 || pos <= tem)
13938 /* If the string from which this glyph came is
13939 found in the buffer at point, then we've
13940 found the glyph we've been looking for. If
13941 it comes from an overlay (tem == 0), and it
13942 has the `cursor' property on one of its
13943 glyphs, record that glyph as a candidate for
13944 displaying the cursor. (As in the
13945 unidirectional version, we will display the
13946 cursor on the last candidate we find.) */
13947 if (tem == 0 || tem == pt_old)
13949 /* The glyphs from this string could have
13950 been reordered. Find the one with the
13951 smallest string position. Or there could
13952 be a character in the string with the
13953 `cursor' property, which means display
13954 cursor on that character's glyph. */
13955 EMACS_INT strpos = glyph->charpos;
13957 if (tem)
13959 cursor = glyph;
13960 string_from_text_prop = 1;
13962 for ( ;
13963 (row->reversed_p ? glyph > stop : glyph < stop)
13964 && EQ (glyph->object, str);
13965 glyph += incr)
13967 Lisp_Object cprop;
13968 EMACS_INT gpos = glyph->charpos;
13970 cprop = Fget_char_property (make_number (gpos),
13971 Qcursor,
13972 glyph->object);
13973 if (!NILP (cprop))
13975 cursor = glyph;
13976 break;
13978 if (tem && glyph->charpos < strpos)
13980 strpos = glyph->charpos;
13981 cursor = glyph;
13985 if (tem == pt_old)
13986 goto compute_x;
13988 if (tem)
13989 pos = tem + 1; /* don't find previous instances */
13991 /* This string is not what we want; skip all of the
13992 glyphs that came from it. */
13993 while ((row->reversed_p ? glyph > stop : glyph < stop)
13994 && EQ (glyph->object, str))
13995 glyph += incr;
13997 else
13998 glyph += incr;
14001 /* If we reached the end of the line, and END was from a string,
14002 the cursor is not on this line. */
14003 if (cursor == NULL
14004 && (row->reversed_p ? glyph <= end : glyph >= end)
14005 && STRINGP (end->object)
14006 && row->continued_p)
14007 return 0;
14011 compute_x:
14012 if (cursor != NULL)
14013 glyph = cursor;
14014 if (x < 0)
14016 struct glyph *g;
14018 /* Need to compute x that corresponds to GLYPH. */
14019 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14021 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14022 abort ();
14023 x += g->pixel_width;
14027 /* ROW could be part of a continued line, which, under bidi
14028 reordering, might have other rows whose start and end charpos
14029 occlude point. Only set w->cursor if we found a better
14030 approximation to the cursor position than we have from previously
14031 examined candidate rows belonging to the same continued line. */
14032 if (/* we already have a candidate row */
14033 w->cursor.vpos >= 0
14034 /* that candidate is not the row we are processing */
14035 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14036 /* Make sure cursor.vpos specifies a row whose start and end
14037 charpos occlude point, and it is valid candidate for being a
14038 cursor-row. This is because some callers of this function
14039 leave cursor.vpos at the row where the cursor was displayed
14040 during the last redisplay cycle. */
14041 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14042 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14043 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14045 struct glyph *g1 =
14046 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14048 /* Don't consider glyphs that are outside TEXT_AREA. */
14049 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14050 return 0;
14051 /* Keep the candidate whose buffer position is the closest to
14052 point or has the `cursor' property. */
14053 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14054 w->cursor.hpos >= 0
14055 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14056 && ((BUFFERP (g1->object)
14057 && (g1->charpos == pt_old /* an exact match always wins */
14058 || (BUFFERP (glyph->object)
14059 && eabs (g1->charpos - pt_old)
14060 < eabs (glyph->charpos - pt_old))))
14061 /* previous candidate is a glyph from a string that has
14062 a non-nil `cursor' property */
14063 || (STRINGP (g1->object)
14064 && (!NILP (Fget_char_property (make_number (g1->charpos),
14065 Qcursor, g1->object))
14066 /* pevious candidate is from the same display
14067 string as this one, and the display string
14068 came from a text property */
14069 || (EQ (g1->object, glyph->object)
14070 && string_from_text_prop)
14071 /* this candidate is from newline and its
14072 position is not an exact match */
14073 || (INTEGERP (glyph->object)
14074 && glyph->charpos != pt_old)))))
14075 return 0;
14076 /* If this candidate gives an exact match, use that. */
14077 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14078 /* If this candidate is a glyph created for the
14079 terminating newline of a line, and point is on that
14080 newline, it wins because it's an exact match. */
14081 || (!row->continued_p
14082 && INTEGERP (glyph->object)
14083 && glyph->charpos == 0
14084 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14085 /* Otherwise, keep the candidate that comes from a row
14086 spanning less buffer positions. This may win when one or
14087 both candidate positions are on glyphs that came from
14088 display strings, for which we cannot compare buffer
14089 positions. */
14090 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14091 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14092 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14093 return 0;
14095 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14096 w->cursor.x = x;
14097 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14098 w->cursor.y = row->y + dy;
14100 if (w == XWINDOW (selected_window))
14102 if (!row->continued_p
14103 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14104 && row->x == 0)
14106 this_line_buffer = XBUFFER (w->buffer);
14108 CHARPOS (this_line_start_pos)
14109 = MATRIX_ROW_START_CHARPOS (row) + delta;
14110 BYTEPOS (this_line_start_pos)
14111 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14113 CHARPOS (this_line_end_pos)
14114 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14115 BYTEPOS (this_line_end_pos)
14116 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14118 this_line_y = w->cursor.y;
14119 this_line_pixel_height = row->height;
14120 this_line_vpos = w->cursor.vpos;
14121 this_line_start_x = row->x;
14123 else
14124 CHARPOS (this_line_start_pos) = 0;
14127 return 1;
14131 /* Run window scroll functions, if any, for WINDOW with new window
14132 start STARTP. Sets the window start of WINDOW to that position.
14134 We assume that the window's buffer is really current. */
14136 static inline struct text_pos
14137 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14139 struct window *w = XWINDOW (window);
14140 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14142 if (current_buffer != XBUFFER (w->buffer))
14143 abort ();
14145 if (!NILP (Vwindow_scroll_functions))
14147 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14148 make_number (CHARPOS (startp)));
14149 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14150 /* In case the hook functions switch buffers. */
14151 if (current_buffer != XBUFFER (w->buffer))
14152 set_buffer_internal_1 (XBUFFER (w->buffer));
14155 return startp;
14159 /* Make sure the line containing the cursor is fully visible.
14160 A value of 1 means there is nothing to be done.
14161 (Either the line is fully visible, or it cannot be made so,
14162 or we cannot tell.)
14164 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14165 is higher than window.
14167 A value of 0 means the caller should do scrolling
14168 as if point had gone off the screen. */
14170 static int
14171 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14173 struct glyph_matrix *matrix;
14174 struct glyph_row *row;
14175 int window_height;
14177 if (!make_cursor_line_fully_visible_p)
14178 return 1;
14180 /* It's not always possible to find the cursor, e.g, when a window
14181 is full of overlay strings. Don't do anything in that case. */
14182 if (w->cursor.vpos < 0)
14183 return 1;
14185 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14186 row = MATRIX_ROW (matrix, w->cursor.vpos);
14188 /* If the cursor row is not partially visible, there's nothing to do. */
14189 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14190 return 1;
14192 /* If the row the cursor is in is taller than the window's height,
14193 it's not clear what to do, so do nothing. */
14194 window_height = window_box_height (w);
14195 if (row->height >= window_height)
14197 if (!force_p || MINI_WINDOW_P (w)
14198 || w->vscroll || w->cursor.vpos == 0)
14199 return 1;
14201 return 0;
14205 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14206 non-zero means only WINDOW is redisplayed in redisplay_internal.
14207 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14208 in redisplay_window to bring a partially visible line into view in
14209 the case that only the cursor has moved.
14211 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14212 last screen line's vertical height extends past the end of the screen.
14214 Value is
14216 1 if scrolling succeeded
14218 0 if scrolling didn't find point.
14220 -1 if new fonts have been loaded so that we must interrupt
14221 redisplay, adjust glyph matrices, and try again. */
14223 enum
14225 SCROLLING_SUCCESS,
14226 SCROLLING_FAILED,
14227 SCROLLING_NEED_LARGER_MATRICES
14230 /* If scroll-conservatively is more than this, never recenter.
14232 If you change this, don't forget to update the doc string of
14233 `scroll-conservatively' and the Emacs manual. */
14234 #define SCROLL_LIMIT 100
14236 static int
14237 try_scrolling (Lisp_Object window, int just_this_one_p,
14238 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14239 int temp_scroll_step, int last_line_misfit)
14241 struct window *w = XWINDOW (window);
14242 struct frame *f = XFRAME (w->frame);
14243 struct text_pos pos, startp;
14244 struct it it;
14245 int this_scroll_margin, scroll_max, rc, height;
14246 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14247 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14248 Lisp_Object aggressive;
14249 /* We will never try scrolling more than this number of lines. */
14250 int scroll_limit = SCROLL_LIMIT;
14252 #if GLYPH_DEBUG
14253 debug_method_add (w, "try_scrolling");
14254 #endif
14256 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14258 /* Compute scroll margin height in pixels. We scroll when point is
14259 within this distance from the top or bottom of the window. */
14260 if (scroll_margin > 0)
14261 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14262 * FRAME_LINE_HEIGHT (f);
14263 else
14264 this_scroll_margin = 0;
14266 /* Force arg_scroll_conservatively to have a reasonable value, to
14267 avoid scrolling too far away with slow move_it_* functions. Note
14268 that the user can supply scroll-conservatively equal to
14269 `most-positive-fixnum', which can be larger than INT_MAX. */
14270 if (arg_scroll_conservatively > scroll_limit)
14272 arg_scroll_conservatively = scroll_limit + 1;
14273 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14275 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14276 /* Compute how much we should try to scroll maximally to bring
14277 point into view. */
14278 scroll_max = (max (scroll_step,
14279 max (arg_scroll_conservatively, temp_scroll_step))
14280 * FRAME_LINE_HEIGHT (f));
14281 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14282 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14283 /* We're trying to scroll because of aggressive scrolling but no
14284 scroll_step is set. Choose an arbitrary one. */
14285 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14286 else
14287 scroll_max = 0;
14289 too_near_end:
14291 /* Decide whether to scroll down. */
14292 if (PT > CHARPOS (startp))
14294 int scroll_margin_y;
14296 /* Compute the pixel ypos of the scroll margin, then move it to
14297 either that ypos or PT, whichever comes first. */
14298 start_display (&it, w, startp);
14299 scroll_margin_y = it.last_visible_y - this_scroll_margin
14300 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14301 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14302 (MOVE_TO_POS | MOVE_TO_Y));
14304 if (PT > CHARPOS (it.current.pos))
14306 int y0 = line_bottom_y (&it);
14307 /* Compute how many pixels below window bottom to stop searching
14308 for PT. This avoids costly search for PT that is far away if
14309 the user limited scrolling by a small number of lines, but
14310 always finds PT if scroll_conservatively is set to a large
14311 number, such as most-positive-fixnum. */
14312 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14313 int y_to_move = it.last_visible_y + slack;
14315 /* Compute the distance from the scroll margin to PT or to
14316 the scroll limit, whichever comes first. This should
14317 include the height of the cursor line, to make that line
14318 fully visible. */
14319 move_it_to (&it, PT, -1, y_to_move,
14320 -1, MOVE_TO_POS | MOVE_TO_Y);
14321 dy = line_bottom_y (&it) - y0;
14323 if (dy > scroll_max)
14324 return SCROLLING_FAILED;
14326 scroll_down_p = 1;
14330 if (scroll_down_p)
14332 /* Point is in or below the bottom scroll margin, so move the
14333 window start down. If scrolling conservatively, move it just
14334 enough down to make point visible. If scroll_step is set,
14335 move it down by scroll_step. */
14336 if (arg_scroll_conservatively)
14337 amount_to_scroll
14338 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14339 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14340 else if (scroll_step || temp_scroll_step)
14341 amount_to_scroll = scroll_max;
14342 else
14344 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14345 height = WINDOW_BOX_TEXT_HEIGHT (w);
14346 if (NUMBERP (aggressive))
14348 double float_amount = XFLOATINT (aggressive) * height;
14349 amount_to_scroll = float_amount;
14350 if (amount_to_scroll == 0 && float_amount > 0)
14351 amount_to_scroll = 1;
14352 /* Don't let point enter the scroll margin near top of
14353 the window. */
14354 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14355 amount_to_scroll = height - 2*this_scroll_margin + dy;
14359 if (amount_to_scroll <= 0)
14360 return SCROLLING_FAILED;
14362 start_display (&it, w, startp);
14363 if (arg_scroll_conservatively <= scroll_limit)
14364 move_it_vertically (&it, amount_to_scroll);
14365 else
14367 /* Extra precision for users who set scroll-conservatively
14368 to a large number: make sure the amount we scroll
14369 the window start is never less than amount_to_scroll,
14370 which was computed as distance from window bottom to
14371 point. This matters when lines at window top and lines
14372 below window bottom have different height. */
14373 struct it it1;
14374 void *it1data = NULL;
14375 /* We use a temporary it1 because line_bottom_y can modify
14376 its argument, if it moves one line down; see there. */
14377 int start_y;
14379 SAVE_IT (it1, it, it1data);
14380 start_y = line_bottom_y (&it1);
14381 do {
14382 RESTORE_IT (&it, &it, it1data);
14383 move_it_by_lines (&it, 1);
14384 SAVE_IT (it1, it, it1data);
14385 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14388 /* If STARTP is unchanged, move it down another screen line. */
14389 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14390 move_it_by_lines (&it, 1);
14391 startp = it.current.pos;
14393 else
14395 struct text_pos scroll_margin_pos = startp;
14397 /* See if point is inside the scroll margin at the top of the
14398 window. */
14399 if (this_scroll_margin)
14401 start_display (&it, w, startp);
14402 move_it_vertically (&it, this_scroll_margin);
14403 scroll_margin_pos = it.current.pos;
14406 if (PT < CHARPOS (scroll_margin_pos))
14408 /* Point is in the scroll margin at the top of the window or
14409 above what is displayed in the window. */
14410 int y0, y_to_move;
14412 /* Compute the vertical distance from PT to the scroll
14413 margin position. Move as far as scroll_max allows, or
14414 one screenful, or 10 screen lines, whichever is largest.
14415 Give up if distance is greater than scroll_max. */
14416 SET_TEXT_POS (pos, PT, PT_BYTE);
14417 start_display (&it, w, pos);
14418 y0 = it.current_y;
14419 y_to_move = max (it.last_visible_y,
14420 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14421 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14422 y_to_move, -1,
14423 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14424 dy = it.current_y - y0;
14425 if (dy > scroll_max)
14426 return SCROLLING_FAILED;
14428 /* Compute new window start. */
14429 start_display (&it, w, startp);
14431 if (arg_scroll_conservatively)
14432 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14433 max (scroll_step, temp_scroll_step));
14434 else if (scroll_step || temp_scroll_step)
14435 amount_to_scroll = scroll_max;
14436 else
14438 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14439 height = WINDOW_BOX_TEXT_HEIGHT (w);
14440 if (NUMBERP (aggressive))
14442 double float_amount = XFLOATINT (aggressive) * height;
14443 amount_to_scroll = float_amount;
14444 if (amount_to_scroll == 0 && float_amount > 0)
14445 amount_to_scroll = 1;
14446 amount_to_scroll -=
14447 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14448 /* Don't let point enter the scroll margin near
14449 bottom of the window. */
14450 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14451 amount_to_scroll = height - 2*this_scroll_margin + dy;
14455 if (amount_to_scroll <= 0)
14456 return SCROLLING_FAILED;
14458 move_it_vertically_backward (&it, amount_to_scroll);
14459 startp = it.current.pos;
14463 /* Run window scroll functions. */
14464 startp = run_window_scroll_functions (window, startp);
14466 /* Display the window. Give up if new fonts are loaded, or if point
14467 doesn't appear. */
14468 if (!try_window (window, startp, 0))
14469 rc = SCROLLING_NEED_LARGER_MATRICES;
14470 else if (w->cursor.vpos < 0)
14472 clear_glyph_matrix (w->desired_matrix);
14473 rc = SCROLLING_FAILED;
14475 else
14477 /* Maybe forget recorded base line for line number display. */
14478 if (!just_this_one_p
14479 || current_buffer->clip_changed
14480 || BEG_UNCHANGED < CHARPOS (startp))
14481 w->base_line_number = Qnil;
14483 /* If cursor ends up on a partially visible line,
14484 treat that as being off the bottom of the screen. */
14485 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14486 /* It's possible that the cursor is on the first line of the
14487 buffer, which is partially obscured due to a vscroll
14488 (Bug#7537). In that case, avoid looping forever . */
14489 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14491 clear_glyph_matrix (w->desired_matrix);
14492 ++extra_scroll_margin_lines;
14493 goto too_near_end;
14495 rc = SCROLLING_SUCCESS;
14498 return rc;
14502 /* Compute a suitable window start for window W if display of W starts
14503 on a continuation line. Value is non-zero if a new window start
14504 was computed.
14506 The new window start will be computed, based on W's width, starting
14507 from the start of the continued line. It is the start of the
14508 screen line with the minimum distance from the old start W->start. */
14510 static int
14511 compute_window_start_on_continuation_line (struct window *w)
14513 struct text_pos pos, start_pos;
14514 int window_start_changed_p = 0;
14516 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14518 /* If window start is on a continuation line... Window start may be
14519 < BEGV in case there's invisible text at the start of the
14520 buffer (M-x rmail, for example). */
14521 if (CHARPOS (start_pos) > BEGV
14522 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14524 struct it it;
14525 struct glyph_row *row;
14527 /* Handle the case that the window start is out of range. */
14528 if (CHARPOS (start_pos) < BEGV)
14529 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14530 else if (CHARPOS (start_pos) > ZV)
14531 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14533 /* Find the start of the continued line. This should be fast
14534 because scan_buffer is fast (newline cache). */
14535 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14536 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14537 row, DEFAULT_FACE_ID);
14538 reseat_at_previous_visible_line_start (&it);
14540 /* If the line start is "too far" away from the window start,
14541 say it takes too much time to compute a new window start. */
14542 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14543 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14545 int min_distance, distance;
14547 /* Move forward by display lines to find the new window
14548 start. If window width was enlarged, the new start can
14549 be expected to be > the old start. If window width was
14550 decreased, the new window start will be < the old start.
14551 So, we're looking for the display line start with the
14552 minimum distance from the old window start. */
14553 pos = it.current.pos;
14554 min_distance = INFINITY;
14555 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14556 distance < min_distance)
14558 min_distance = distance;
14559 pos = it.current.pos;
14560 move_it_by_lines (&it, 1);
14563 /* Set the window start there. */
14564 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14565 window_start_changed_p = 1;
14569 return window_start_changed_p;
14573 /* Try cursor movement in case text has not changed in window WINDOW,
14574 with window start STARTP. Value is
14576 CURSOR_MOVEMENT_SUCCESS if successful
14578 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14580 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14581 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14582 we want to scroll as if scroll-step were set to 1. See the code.
14584 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14585 which case we have to abort this redisplay, and adjust matrices
14586 first. */
14588 enum
14590 CURSOR_MOVEMENT_SUCCESS,
14591 CURSOR_MOVEMENT_CANNOT_BE_USED,
14592 CURSOR_MOVEMENT_MUST_SCROLL,
14593 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14596 static int
14597 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14599 struct window *w = XWINDOW (window);
14600 struct frame *f = XFRAME (w->frame);
14601 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14603 #if GLYPH_DEBUG
14604 if (inhibit_try_cursor_movement)
14605 return rc;
14606 #endif
14608 /* Handle case where text has not changed, only point, and it has
14609 not moved off the frame. */
14610 if (/* Point may be in this window. */
14611 PT >= CHARPOS (startp)
14612 /* Selective display hasn't changed. */
14613 && !current_buffer->clip_changed
14614 /* Function force-mode-line-update is used to force a thorough
14615 redisplay. It sets either windows_or_buffers_changed or
14616 update_mode_lines. So don't take a shortcut here for these
14617 cases. */
14618 && !update_mode_lines
14619 && !windows_or_buffers_changed
14620 && !cursor_type_changed
14621 /* Can't use this case if highlighting a region. When a
14622 region exists, cursor movement has to do more than just
14623 set the cursor. */
14624 && !(!NILP (Vtransient_mark_mode)
14625 && !NILP (BVAR (current_buffer, mark_active)))
14626 && NILP (w->region_showing)
14627 && NILP (Vshow_trailing_whitespace)
14628 /* Right after splitting windows, last_point may be nil. */
14629 && INTEGERP (w->last_point)
14630 /* This code is not used for mini-buffer for the sake of the case
14631 of redisplaying to replace an echo area message; since in
14632 that case the mini-buffer contents per se are usually
14633 unchanged. This code is of no real use in the mini-buffer
14634 since the handling of this_line_start_pos, etc., in redisplay
14635 handles the same cases. */
14636 && !EQ (window, minibuf_window)
14637 /* When splitting windows or for new windows, it happens that
14638 redisplay is called with a nil window_end_vpos or one being
14639 larger than the window. This should really be fixed in
14640 window.c. I don't have this on my list, now, so we do
14641 approximately the same as the old redisplay code. --gerd. */
14642 && INTEGERP (w->window_end_vpos)
14643 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14644 && (FRAME_WINDOW_P (f)
14645 || !overlay_arrow_in_current_buffer_p ()))
14647 int this_scroll_margin, top_scroll_margin;
14648 struct glyph_row *row = NULL;
14650 #if GLYPH_DEBUG
14651 debug_method_add (w, "cursor movement");
14652 #endif
14654 /* Scroll if point within this distance from the top or bottom
14655 of the window. This is a pixel value. */
14656 if (scroll_margin > 0)
14658 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14659 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14661 else
14662 this_scroll_margin = 0;
14664 top_scroll_margin = this_scroll_margin;
14665 if (WINDOW_WANTS_HEADER_LINE_P (w))
14666 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14668 /* Start with the row the cursor was displayed during the last
14669 not paused redisplay. Give up if that row is not valid. */
14670 if (w->last_cursor.vpos < 0
14671 || w->last_cursor.vpos >= w->current_matrix->nrows)
14672 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14673 else
14675 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14676 if (row->mode_line_p)
14677 ++row;
14678 if (!row->enabled_p)
14679 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14682 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14684 int scroll_p = 0, must_scroll = 0;
14685 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14687 if (PT > XFASTINT (w->last_point))
14689 /* Point has moved forward. */
14690 while (MATRIX_ROW_END_CHARPOS (row) < PT
14691 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14693 xassert (row->enabled_p);
14694 ++row;
14697 /* If the end position of a row equals the start
14698 position of the next row, and PT is at that position,
14699 we would rather display cursor in the next line. */
14700 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14701 && MATRIX_ROW_END_CHARPOS (row) == PT
14702 && row < w->current_matrix->rows
14703 + w->current_matrix->nrows - 1
14704 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14705 && !cursor_row_p (row))
14706 ++row;
14708 /* If within the scroll margin, scroll. Note that
14709 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14710 the next line would be drawn, and that
14711 this_scroll_margin can be zero. */
14712 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14713 || PT > MATRIX_ROW_END_CHARPOS (row)
14714 /* Line is completely visible last line in window
14715 and PT is to be set in the next line. */
14716 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14717 && PT == MATRIX_ROW_END_CHARPOS (row)
14718 && !row->ends_at_zv_p
14719 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14720 scroll_p = 1;
14722 else if (PT < XFASTINT (w->last_point))
14724 /* Cursor has to be moved backward. Note that PT >=
14725 CHARPOS (startp) because of the outer if-statement. */
14726 while (!row->mode_line_p
14727 && (MATRIX_ROW_START_CHARPOS (row) > PT
14728 || (MATRIX_ROW_START_CHARPOS (row) == PT
14729 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14730 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14731 row > w->current_matrix->rows
14732 && (row-1)->ends_in_newline_from_string_p))))
14733 && (row->y > top_scroll_margin
14734 || CHARPOS (startp) == BEGV))
14736 xassert (row->enabled_p);
14737 --row;
14740 /* Consider the following case: Window starts at BEGV,
14741 there is invisible, intangible text at BEGV, so that
14742 display starts at some point START > BEGV. It can
14743 happen that we are called with PT somewhere between
14744 BEGV and START. Try to handle that case. */
14745 if (row < w->current_matrix->rows
14746 || row->mode_line_p)
14748 row = w->current_matrix->rows;
14749 if (row->mode_line_p)
14750 ++row;
14753 /* Due to newlines in overlay strings, we may have to
14754 skip forward over overlay strings. */
14755 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14756 && MATRIX_ROW_END_CHARPOS (row) == PT
14757 && !cursor_row_p (row))
14758 ++row;
14760 /* If within the scroll margin, scroll. */
14761 if (row->y < top_scroll_margin
14762 && CHARPOS (startp) != BEGV)
14763 scroll_p = 1;
14765 else
14767 /* Cursor did not move. So don't scroll even if cursor line
14768 is partially visible, as it was so before. */
14769 rc = CURSOR_MOVEMENT_SUCCESS;
14772 if (PT < MATRIX_ROW_START_CHARPOS (row)
14773 || PT > MATRIX_ROW_END_CHARPOS (row))
14775 /* if PT is not in the glyph row, give up. */
14776 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14777 must_scroll = 1;
14779 else if (rc != CURSOR_MOVEMENT_SUCCESS
14780 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14782 /* If rows are bidi-reordered and point moved, back up
14783 until we find a row that does not belong to a
14784 continuation line. This is because we must consider
14785 all rows of a continued line as candidates for the
14786 new cursor positioning, since row start and end
14787 positions change non-linearly with vertical position
14788 in such rows. */
14789 /* FIXME: Revisit this when glyph ``spilling'' in
14790 continuation lines' rows is implemented for
14791 bidi-reordered rows. */
14792 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14794 xassert (row->enabled_p);
14795 --row;
14796 /* If we hit the beginning of the displayed portion
14797 without finding the first row of a continued
14798 line, give up. */
14799 if (row <= w->current_matrix->rows)
14801 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14802 break;
14807 if (must_scroll)
14809 else if (rc != CURSOR_MOVEMENT_SUCCESS
14810 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14811 && make_cursor_line_fully_visible_p)
14813 if (PT == MATRIX_ROW_END_CHARPOS (row)
14814 && !row->ends_at_zv_p
14815 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14816 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14817 else if (row->height > window_box_height (w))
14819 /* If we end up in a partially visible line, let's
14820 make it fully visible, except when it's taller
14821 than the window, in which case we can't do much
14822 about it. */
14823 *scroll_step = 1;
14824 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14826 else
14828 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14829 if (!cursor_row_fully_visible_p (w, 0, 1))
14830 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14831 else
14832 rc = CURSOR_MOVEMENT_SUCCESS;
14835 else if (scroll_p)
14836 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14837 else if (rc != CURSOR_MOVEMENT_SUCCESS
14838 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14840 /* With bidi-reordered rows, there could be more than
14841 one candidate row whose start and end positions
14842 occlude point. We need to let set_cursor_from_row
14843 find the best candidate. */
14844 /* FIXME: Revisit this when glyph ``spilling'' in
14845 continuation lines' rows is implemented for
14846 bidi-reordered rows. */
14847 int rv = 0;
14851 int at_zv_p = 0, exact_match_p = 0;
14853 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14854 && PT <= MATRIX_ROW_END_CHARPOS (row)
14855 && cursor_row_p (row))
14856 rv |= set_cursor_from_row (w, row, w->current_matrix,
14857 0, 0, 0, 0);
14858 /* As soon as we've found the exact match for point,
14859 or the first suitable row whose ends_at_zv_p flag
14860 is set, we are done. */
14861 at_zv_p =
14862 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14863 if (rv && !at_zv_p
14864 && w->cursor.hpos >= 0
14865 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14866 w->cursor.vpos))
14868 struct glyph_row *candidate =
14869 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14870 struct glyph *g =
14871 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14872 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14874 exact_match_p =
14875 (BUFFERP (g->object) && g->charpos == PT)
14876 || (INTEGERP (g->object)
14877 && (g->charpos == PT
14878 || (g->charpos == 0 && endpos - 1 == PT)));
14880 if (rv && (at_zv_p || exact_match_p))
14882 rc = CURSOR_MOVEMENT_SUCCESS;
14883 break;
14885 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14886 break;
14887 ++row;
14889 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14890 || row->continued_p)
14891 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14892 || (MATRIX_ROW_START_CHARPOS (row) == PT
14893 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14894 /* If we didn't find any candidate rows, or exited the
14895 loop before all the candidates were examined, signal
14896 to the caller that this method failed. */
14897 if (rc != CURSOR_MOVEMENT_SUCCESS
14898 && !(rv
14899 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14900 && !row->continued_p))
14901 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14902 else if (rv)
14903 rc = CURSOR_MOVEMENT_SUCCESS;
14905 else
14909 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14911 rc = CURSOR_MOVEMENT_SUCCESS;
14912 break;
14914 ++row;
14916 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14917 && MATRIX_ROW_START_CHARPOS (row) == PT
14918 && cursor_row_p (row));
14923 return rc;
14926 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14927 static
14928 #endif
14929 void
14930 set_vertical_scroll_bar (struct window *w)
14932 EMACS_INT start, end, whole;
14934 /* Calculate the start and end positions for the current window.
14935 At some point, it would be nice to choose between scrollbars
14936 which reflect the whole buffer size, with special markers
14937 indicating narrowing, and scrollbars which reflect only the
14938 visible region.
14940 Note that mini-buffers sometimes aren't displaying any text. */
14941 if (!MINI_WINDOW_P (w)
14942 || (w == XWINDOW (minibuf_window)
14943 && NILP (echo_area_buffer[0])))
14945 struct buffer *buf = XBUFFER (w->buffer);
14946 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14947 start = marker_position (w->start) - BUF_BEGV (buf);
14948 /* I don't think this is guaranteed to be right. For the
14949 moment, we'll pretend it is. */
14950 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14952 if (end < start)
14953 end = start;
14954 if (whole < (end - start))
14955 whole = end - start;
14957 else
14958 start = end = whole = 0;
14960 /* Indicate what this scroll bar ought to be displaying now. */
14961 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14962 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14963 (w, end - start, whole, start);
14967 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14968 selected_window is redisplayed.
14970 We can return without actually redisplaying the window if
14971 fonts_changed_p is nonzero. In that case, redisplay_internal will
14972 retry. */
14974 static void
14975 redisplay_window (Lisp_Object window, int just_this_one_p)
14977 struct window *w = XWINDOW (window);
14978 struct frame *f = XFRAME (w->frame);
14979 struct buffer *buffer = XBUFFER (w->buffer);
14980 struct buffer *old = current_buffer;
14981 struct text_pos lpoint, opoint, startp;
14982 int update_mode_line;
14983 int tem;
14984 struct it it;
14985 /* Record it now because it's overwritten. */
14986 int current_matrix_up_to_date_p = 0;
14987 int used_current_matrix_p = 0;
14988 /* This is less strict than current_matrix_up_to_date_p.
14989 It indictes that the buffer contents and narrowing are unchanged. */
14990 int buffer_unchanged_p = 0;
14991 int temp_scroll_step = 0;
14992 int count = SPECPDL_INDEX ();
14993 int rc;
14994 int centering_position = -1;
14995 int last_line_misfit = 0;
14996 EMACS_INT beg_unchanged, end_unchanged;
14998 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14999 opoint = lpoint;
15001 /* W must be a leaf window here. */
15002 xassert (!NILP (w->buffer));
15003 #if GLYPH_DEBUG
15004 *w->desired_matrix->method = 0;
15005 #endif
15007 restart:
15008 reconsider_clip_changes (w, buffer);
15010 /* Has the mode line to be updated? */
15011 update_mode_line = (!NILP (w->update_mode_line)
15012 || update_mode_lines
15013 || buffer->clip_changed
15014 || buffer->prevent_redisplay_optimizations_p);
15016 if (MINI_WINDOW_P (w))
15018 if (w == XWINDOW (echo_area_window)
15019 && !NILP (echo_area_buffer[0]))
15021 if (update_mode_line)
15022 /* We may have to update a tty frame's menu bar or a
15023 tool-bar. Example `M-x C-h C-h C-g'. */
15024 goto finish_menu_bars;
15025 else
15026 /* We've already displayed the echo area glyphs in this window. */
15027 goto finish_scroll_bars;
15029 else if ((w != XWINDOW (minibuf_window)
15030 || minibuf_level == 0)
15031 /* When buffer is nonempty, redisplay window normally. */
15032 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15033 /* Quail displays non-mini buffers in minibuffer window.
15034 In that case, redisplay the window normally. */
15035 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15037 /* W is a mini-buffer window, but it's not active, so clear
15038 it. */
15039 int yb = window_text_bottom_y (w);
15040 struct glyph_row *row;
15041 int y;
15043 for (y = 0, row = w->desired_matrix->rows;
15044 y < yb;
15045 y += row->height, ++row)
15046 blank_row (w, row, y);
15047 goto finish_scroll_bars;
15050 clear_glyph_matrix (w->desired_matrix);
15053 /* Otherwise set up data on this window; select its buffer and point
15054 value. */
15055 /* Really select the buffer, for the sake of buffer-local
15056 variables. */
15057 set_buffer_internal_1 (XBUFFER (w->buffer));
15059 current_matrix_up_to_date_p
15060 = (!NILP (w->window_end_valid)
15061 && !current_buffer->clip_changed
15062 && !current_buffer->prevent_redisplay_optimizations_p
15063 && XFASTINT (w->last_modified) >= MODIFF
15064 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15066 /* Run the window-bottom-change-functions
15067 if it is possible that the text on the screen has changed
15068 (either due to modification of the text, or any other reason). */
15069 if (!current_matrix_up_to_date_p
15070 && !NILP (Vwindow_text_change_functions))
15072 safe_run_hooks (Qwindow_text_change_functions);
15073 goto restart;
15076 beg_unchanged = BEG_UNCHANGED;
15077 end_unchanged = END_UNCHANGED;
15079 SET_TEXT_POS (opoint, PT, PT_BYTE);
15081 specbind (Qinhibit_point_motion_hooks, Qt);
15083 buffer_unchanged_p
15084 = (!NILP (w->window_end_valid)
15085 && !current_buffer->clip_changed
15086 && XFASTINT (w->last_modified) >= MODIFF
15087 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15089 /* When windows_or_buffers_changed is non-zero, we can't rely on
15090 the window end being valid, so set it to nil there. */
15091 if (windows_or_buffers_changed)
15093 /* If window starts on a continuation line, maybe adjust the
15094 window start in case the window's width changed. */
15095 if (XMARKER (w->start)->buffer == current_buffer)
15096 compute_window_start_on_continuation_line (w);
15098 w->window_end_valid = Qnil;
15101 /* Some sanity checks. */
15102 CHECK_WINDOW_END (w);
15103 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15104 abort ();
15105 if (BYTEPOS (opoint) < CHARPOS (opoint))
15106 abort ();
15108 /* If %c is in mode line, update it if needed. */
15109 if (!NILP (w->column_number_displayed)
15110 /* This alternative quickly identifies a common case
15111 where no change is needed. */
15112 && !(PT == XFASTINT (w->last_point)
15113 && XFASTINT (w->last_modified) >= MODIFF
15114 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15115 && (XFASTINT (w->column_number_displayed) != current_column ()))
15116 update_mode_line = 1;
15118 /* Count number of windows showing the selected buffer. An indirect
15119 buffer counts as its base buffer. */
15120 if (!just_this_one_p)
15122 struct buffer *current_base, *window_base;
15123 current_base = current_buffer;
15124 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15125 if (current_base->base_buffer)
15126 current_base = current_base->base_buffer;
15127 if (window_base->base_buffer)
15128 window_base = window_base->base_buffer;
15129 if (current_base == window_base)
15130 buffer_shared++;
15133 /* Point refers normally to the selected window. For any other
15134 window, set up appropriate value. */
15135 if (!EQ (window, selected_window))
15137 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15138 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15139 if (new_pt < BEGV)
15141 new_pt = BEGV;
15142 new_pt_byte = BEGV_BYTE;
15143 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15145 else if (new_pt > (ZV - 1))
15147 new_pt = ZV;
15148 new_pt_byte = ZV_BYTE;
15149 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15152 /* We don't use SET_PT so that the point-motion hooks don't run. */
15153 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15156 /* If any of the character widths specified in the display table
15157 have changed, invalidate the width run cache. It's true that
15158 this may be a bit late to catch such changes, but the rest of
15159 redisplay goes (non-fatally) haywire when the display table is
15160 changed, so why should we worry about doing any better? */
15161 if (current_buffer->width_run_cache)
15163 struct Lisp_Char_Table *disptab = buffer_display_table ();
15165 if (! disptab_matches_widthtab (disptab,
15166 XVECTOR (BVAR (current_buffer, width_table))))
15168 invalidate_region_cache (current_buffer,
15169 current_buffer->width_run_cache,
15170 BEG, Z);
15171 recompute_width_table (current_buffer, disptab);
15175 /* If window-start is screwed up, choose a new one. */
15176 if (XMARKER (w->start)->buffer != current_buffer)
15177 goto recenter;
15179 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15181 /* If someone specified a new starting point but did not insist,
15182 check whether it can be used. */
15183 if (!NILP (w->optional_new_start)
15184 && CHARPOS (startp) >= BEGV
15185 && CHARPOS (startp) <= ZV)
15187 w->optional_new_start = Qnil;
15188 start_display (&it, w, startp);
15189 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15190 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15191 if (IT_CHARPOS (it) == PT)
15192 w->force_start = Qt;
15193 /* IT may overshoot PT if text at PT is invisible. */
15194 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15195 w->force_start = Qt;
15198 force_start:
15200 /* Handle case where place to start displaying has been specified,
15201 unless the specified location is outside the accessible range. */
15202 if (!NILP (w->force_start)
15203 || w->frozen_window_start_p)
15205 /* We set this later on if we have to adjust point. */
15206 int new_vpos = -1;
15208 w->force_start = Qnil;
15209 w->vscroll = 0;
15210 w->window_end_valid = Qnil;
15212 /* Forget any recorded base line for line number display. */
15213 if (!buffer_unchanged_p)
15214 w->base_line_number = Qnil;
15216 /* Redisplay the mode line. Select the buffer properly for that.
15217 Also, run the hook window-scroll-functions
15218 because we have scrolled. */
15219 /* Note, we do this after clearing force_start because
15220 if there's an error, it is better to forget about force_start
15221 than to get into an infinite loop calling the hook functions
15222 and having them get more errors. */
15223 if (!update_mode_line
15224 || ! NILP (Vwindow_scroll_functions))
15226 update_mode_line = 1;
15227 w->update_mode_line = Qt;
15228 startp = run_window_scroll_functions (window, startp);
15231 w->last_modified = make_number (0);
15232 w->last_overlay_modified = make_number (0);
15233 if (CHARPOS (startp) < BEGV)
15234 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15235 else if (CHARPOS (startp) > ZV)
15236 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15238 /* Redisplay, then check if cursor has been set during the
15239 redisplay. Give up if new fonts were loaded. */
15240 /* We used to issue a CHECK_MARGINS argument to try_window here,
15241 but this causes scrolling to fail when point begins inside
15242 the scroll margin (bug#148) -- cyd */
15243 if (!try_window (window, startp, 0))
15245 w->force_start = Qt;
15246 clear_glyph_matrix (w->desired_matrix);
15247 goto need_larger_matrices;
15250 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15252 /* If point does not appear, try to move point so it does
15253 appear. The desired matrix has been built above, so we
15254 can use it here. */
15255 new_vpos = window_box_height (w) / 2;
15258 if (!cursor_row_fully_visible_p (w, 0, 0))
15260 /* Point does appear, but on a line partly visible at end of window.
15261 Move it back to a fully-visible line. */
15262 new_vpos = window_box_height (w);
15265 /* If we need to move point for either of the above reasons,
15266 now actually do it. */
15267 if (new_vpos >= 0)
15269 struct glyph_row *row;
15271 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15272 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15273 ++row;
15275 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15276 MATRIX_ROW_START_BYTEPOS (row));
15278 if (w != XWINDOW (selected_window))
15279 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15280 else if (current_buffer == old)
15281 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15283 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15285 /* If we are highlighting the region, then we just changed
15286 the region, so redisplay to show it. */
15287 if (!NILP (Vtransient_mark_mode)
15288 && !NILP (BVAR (current_buffer, mark_active)))
15290 clear_glyph_matrix (w->desired_matrix);
15291 if (!try_window (window, startp, 0))
15292 goto need_larger_matrices;
15296 #if GLYPH_DEBUG
15297 debug_method_add (w, "forced window start");
15298 #endif
15299 goto done;
15302 /* Handle case where text has not changed, only point, and it has
15303 not moved off the frame, and we are not retrying after hscroll.
15304 (current_matrix_up_to_date_p is nonzero when retrying.) */
15305 if (current_matrix_up_to_date_p
15306 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15307 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15309 switch (rc)
15311 case CURSOR_MOVEMENT_SUCCESS:
15312 used_current_matrix_p = 1;
15313 goto done;
15315 case CURSOR_MOVEMENT_MUST_SCROLL:
15316 goto try_to_scroll;
15318 default:
15319 abort ();
15322 /* If current starting point was originally the beginning of a line
15323 but no longer is, find a new starting point. */
15324 else if (!NILP (w->start_at_line_beg)
15325 && !(CHARPOS (startp) <= BEGV
15326 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15328 #if GLYPH_DEBUG
15329 debug_method_add (w, "recenter 1");
15330 #endif
15331 goto recenter;
15334 /* Try scrolling with try_window_id. Value is > 0 if update has
15335 been done, it is -1 if we know that the same window start will
15336 not work. It is 0 if unsuccessful for some other reason. */
15337 else if ((tem = try_window_id (w)) != 0)
15339 #if GLYPH_DEBUG
15340 debug_method_add (w, "try_window_id %d", tem);
15341 #endif
15343 if (fonts_changed_p)
15344 goto need_larger_matrices;
15345 if (tem > 0)
15346 goto done;
15348 /* Otherwise try_window_id has returned -1 which means that we
15349 don't want the alternative below this comment to execute. */
15351 else if (CHARPOS (startp) >= BEGV
15352 && CHARPOS (startp) <= ZV
15353 && PT >= CHARPOS (startp)
15354 && (CHARPOS (startp) < ZV
15355 /* Avoid starting at end of buffer. */
15356 || CHARPOS (startp) == BEGV
15357 || (XFASTINT (w->last_modified) >= MODIFF
15358 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15360 int d1, d2, d3, d4, d5, d6;
15362 /* If first window line is a continuation line, and window start
15363 is inside the modified region, but the first change is before
15364 current window start, we must select a new window start.
15366 However, if this is the result of a down-mouse event (e.g. by
15367 extending the mouse-drag-overlay), we don't want to select a
15368 new window start, since that would change the position under
15369 the mouse, resulting in an unwanted mouse-movement rather
15370 than a simple mouse-click. */
15371 if (NILP (w->start_at_line_beg)
15372 && NILP (do_mouse_tracking)
15373 && CHARPOS (startp) > BEGV
15374 && CHARPOS (startp) > BEG + beg_unchanged
15375 && CHARPOS (startp) <= Z - end_unchanged
15376 /* Even if w->start_at_line_beg is nil, a new window may
15377 start at a line_beg, since that's how set_buffer_window
15378 sets it. So, we need to check the return value of
15379 compute_window_start_on_continuation_line. (See also
15380 bug#197). */
15381 && XMARKER (w->start)->buffer == current_buffer
15382 && compute_window_start_on_continuation_line (w)
15383 /* It doesn't make sense to force the window start like we
15384 do at label force_start if it is already known that point
15385 will not be visible in the resulting window, because
15386 doing so will move point from its correct position
15387 instead of scrolling the window to bring point into view.
15388 See bug#9324. */
15389 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15391 w->force_start = Qt;
15392 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15393 goto force_start;
15396 #if GLYPH_DEBUG
15397 debug_method_add (w, "same window start");
15398 #endif
15400 /* Try to redisplay starting at same place as before.
15401 If point has not moved off frame, accept the results. */
15402 if (!current_matrix_up_to_date_p
15403 /* Don't use try_window_reusing_current_matrix in this case
15404 because a window scroll function can have changed the
15405 buffer. */
15406 || !NILP (Vwindow_scroll_functions)
15407 || MINI_WINDOW_P (w)
15408 || !(used_current_matrix_p
15409 = try_window_reusing_current_matrix (w)))
15411 IF_DEBUG (debug_method_add (w, "1"));
15412 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15413 /* -1 means we need to scroll.
15414 0 means we need new matrices, but fonts_changed_p
15415 is set in that case, so we will detect it below. */
15416 goto try_to_scroll;
15419 if (fonts_changed_p)
15420 goto need_larger_matrices;
15422 if (w->cursor.vpos >= 0)
15424 if (!just_this_one_p
15425 || current_buffer->clip_changed
15426 || BEG_UNCHANGED < CHARPOS (startp))
15427 /* Forget any recorded base line for line number display. */
15428 w->base_line_number = Qnil;
15430 if (!cursor_row_fully_visible_p (w, 1, 0))
15432 clear_glyph_matrix (w->desired_matrix);
15433 last_line_misfit = 1;
15435 /* Drop through and scroll. */
15436 else
15437 goto done;
15439 else
15440 clear_glyph_matrix (w->desired_matrix);
15443 try_to_scroll:
15445 w->last_modified = make_number (0);
15446 w->last_overlay_modified = make_number (0);
15448 /* Redisplay the mode line. Select the buffer properly for that. */
15449 if (!update_mode_line)
15451 update_mode_line = 1;
15452 w->update_mode_line = Qt;
15455 /* Try to scroll by specified few lines. */
15456 if ((scroll_conservatively
15457 || emacs_scroll_step
15458 || temp_scroll_step
15459 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15460 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15461 && CHARPOS (startp) >= BEGV
15462 && CHARPOS (startp) <= ZV)
15464 /* The function returns -1 if new fonts were loaded, 1 if
15465 successful, 0 if not successful. */
15466 int ss = try_scrolling (window, just_this_one_p,
15467 scroll_conservatively,
15468 emacs_scroll_step,
15469 temp_scroll_step, last_line_misfit);
15470 switch (ss)
15472 case SCROLLING_SUCCESS:
15473 goto done;
15475 case SCROLLING_NEED_LARGER_MATRICES:
15476 goto need_larger_matrices;
15478 case SCROLLING_FAILED:
15479 break;
15481 default:
15482 abort ();
15486 /* Finally, just choose a place to start which positions point
15487 according to user preferences. */
15489 recenter:
15491 #if GLYPH_DEBUG
15492 debug_method_add (w, "recenter");
15493 #endif
15495 /* w->vscroll = 0; */
15497 /* Forget any previously recorded base line for line number display. */
15498 if (!buffer_unchanged_p)
15499 w->base_line_number = Qnil;
15501 /* Determine the window start relative to point. */
15502 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15503 it.current_y = it.last_visible_y;
15504 if (centering_position < 0)
15506 int margin =
15507 scroll_margin > 0
15508 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15509 : 0;
15510 EMACS_INT margin_pos = CHARPOS (startp);
15511 int scrolling_up;
15512 Lisp_Object aggressive;
15514 /* If there is a scroll margin at the top of the window, find
15515 its character position. */
15516 if (margin
15517 /* Cannot call start_display if startp is not in the
15518 accessible region of the buffer. This can happen when we
15519 have just switched to a different buffer and/or changed
15520 its restriction. In that case, startp is initialized to
15521 the character position 1 (BEG) because we did not yet
15522 have chance to display the buffer even once. */
15523 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15525 struct it it1;
15526 void *it1data = NULL;
15528 SAVE_IT (it1, it, it1data);
15529 start_display (&it1, w, startp);
15530 move_it_vertically (&it1, margin);
15531 margin_pos = IT_CHARPOS (it1);
15532 RESTORE_IT (&it, &it, it1data);
15534 scrolling_up = PT > margin_pos;
15535 aggressive =
15536 scrolling_up
15537 ? BVAR (current_buffer, scroll_up_aggressively)
15538 : BVAR (current_buffer, scroll_down_aggressively);
15540 if (!MINI_WINDOW_P (w)
15541 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15543 int pt_offset = 0;
15545 /* Setting scroll-conservatively overrides
15546 scroll-*-aggressively. */
15547 if (!scroll_conservatively && NUMBERP (aggressive))
15549 double float_amount = XFLOATINT (aggressive);
15551 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15552 if (pt_offset == 0 && float_amount > 0)
15553 pt_offset = 1;
15554 if (pt_offset)
15555 margin -= 1;
15557 /* Compute how much to move the window start backward from
15558 point so that point will be displayed where the user
15559 wants it. */
15560 if (scrolling_up)
15562 centering_position = it.last_visible_y;
15563 if (pt_offset)
15564 centering_position -= pt_offset;
15565 centering_position -=
15566 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15567 + WINDOW_HEADER_LINE_HEIGHT (w);
15568 /* Don't let point enter the scroll margin near top of
15569 the window. */
15570 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15571 centering_position = margin * FRAME_LINE_HEIGHT (f);
15573 else
15574 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15576 else
15577 /* Set the window start half the height of the window backward
15578 from point. */
15579 centering_position = window_box_height (w) / 2;
15581 move_it_vertically_backward (&it, centering_position);
15583 xassert (IT_CHARPOS (it) >= BEGV);
15585 /* The function move_it_vertically_backward may move over more
15586 than the specified y-distance. If it->w is small, e.g. a
15587 mini-buffer window, we may end up in front of the window's
15588 display area. Start displaying at the start of the line
15589 containing PT in this case. */
15590 if (it.current_y <= 0)
15592 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15593 move_it_vertically_backward (&it, 0);
15594 it.current_y = 0;
15597 it.current_x = it.hpos = 0;
15599 /* Set the window start position here explicitly, to avoid an
15600 infinite loop in case the functions in window-scroll-functions
15601 get errors. */
15602 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15604 /* Run scroll hooks. */
15605 startp = run_window_scroll_functions (window, it.current.pos);
15607 /* Redisplay the window. */
15608 if (!current_matrix_up_to_date_p
15609 || windows_or_buffers_changed
15610 || cursor_type_changed
15611 /* Don't use try_window_reusing_current_matrix in this case
15612 because it can have changed the buffer. */
15613 || !NILP (Vwindow_scroll_functions)
15614 || !just_this_one_p
15615 || MINI_WINDOW_P (w)
15616 || !(used_current_matrix_p
15617 = try_window_reusing_current_matrix (w)))
15618 try_window (window, startp, 0);
15620 /* If new fonts have been loaded (due to fontsets), give up. We
15621 have to start a new redisplay since we need to re-adjust glyph
15622 matrices. */
15623 if (fonts_changed_p)
15624 goto need_larger_matrices;
15626 /* If cursor did not appear assume that the middle of the window is
15627 in the first line of the window. Do it again with the next line.
15628 (Imagine a window of height 100, displaying two lines of height
15629 60. Moving back 50 from it->last_visible_y will end in the first
15630 line.) */
15631 if (w->cursor.vpos < 0)
15633 if (!NILP (w->window_end_valid)
15634 && PT >= Z - XFASTINT (w->window_end_pos))
15636 clear_glyph_matrix (w->desired_matrix);
15637 move_it_by_lines (&it, 1);
15638 try_window (window, it.current.pos, 0);
15640 else if (PT < IT_CHARPOS (it))
15642 clear_glyph_matrix (w->desired_matrix);
15643 move_it_by_lines (&it, -1);
15644 try_window (window, it.current.pos, 0);
15646 else
15648 /* Not much we can do about it. */
15652 /* Consider the following case: Window starts at BEGV, there is
15653 invisible, intangible text at BEGV, so that display starts at
15654 some point START > BEGV. It can happen that we are called with
15655 PT somewhere between BEGV and START. Try to handle that case. */
15656 if (w->cursor.vpos < 0)
15658 struct glyph_row *row = w->current_matrix->rows;
15659 if (row->mode_line_p)
15660 ++row;
15661 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15664 if (!cursor_row_fully_visible_p (w, 0, 0))
15666 /* If vscroll is enabled, disable it and try again. */
15667 if (w->vscroll)
15669 w->vscroll = 0;
15670 clear_glyph_matrix (w->desired_matrix);
15671 goto recenter;
15674 /* If centering point failed to make the whole line visible,
15675 put point at the top instead. That has to make the whole line
15676 visible, if it can be done. */
15677 if (centering_position == 0)
15678 goto done;
15680 clear_glyph_matrix (w->desired_matrix);
15681 centering_position = 0;
15682 goto recenter;
15685 done:
15687 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15688 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15689 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15690 ? Qt : Qnil);
15692 /* Display the mode line, if we must. */
15693 if ((update_mode_line
15694 /* If window not full width, must redo its mode line
15695 if (a) the window to its side is being redone and
15696 (b) we do a frame-based redisplay. This is a consequence
15697 of how inverted lines are drawn in frame-based redisplay. */
15698 || (!just_this_one_p
15699 && !FRAME_WINDOW_P (f)
15700 && !WINDOW_FULL_WIDTH_P (w))
15701 /* Line number to display. */
15702 || INTEGERP (w->base_line_pos)
15703 /* Column number is displayed and different from the one displayed. */
15704 || (!NILP (w->column_number_displayed)
15705 && (XFASTINT (w->column_number_displayed) != current_column ())))
15706 /* This means that the window has a mode line. */
15707 && (WINDOW_WANTS_MODELINE_P (w)
15708 || WINDOW_WANTS_HEADER_LINE_P (w)))
15710 display_mode_lines (w);
15712 /* If mode line height has changed, arrange for a thorough
15713 immediate redisplay using the correct mode line height. */
15714 if (WINDOW_WANTS_MODELINE_P (w)
15715 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15717 fonts_changed_p = 1;
15718 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15719 = DESIRED_MODE_LINE_HEIGHT (w);
15722 /* If header line height has changed, arrange for a thorough
15723 immediate redisplay using the correct header line height. */
15724 if (WINDOW_WANTS_HEADER_LINE_P (w)
15725 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15727 fonts_changed_p = 1;
15728 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15729 = DESIRED_HEADER_LINE_HEIGHT (w);
15732 if (fonts_changed_p)
15733 goto need_larger_matrices;
15736 if (!line_number_displayed
15737 && !BUFFERP (w->base_line_pos))
15739 w->base_line_pos = Qnil;
15740 w->base_line_number = Qnil;
15743 finish_menu_bars:
15745 /* When we reach a frame's selected window, redo the frame's menu bar. */
15746 if (update_mode_line
15747 && EQ (FRAME_SELECTED_WINDOW (f), window))
15749 int redisplay_menu_p = 0;
15751 if (FRAME_WINDOW_P (f))
15753 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15754 || defined (HAVE_NS) || defined (USE_GTK)
15755 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15756 #else
15757 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15758 #endif
15760 else
15761 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15763 if (redisplay_menu_p)
15764 display_menu_bar (w);
15766 #ifdef HAVE_WINDOW_SYSTEM
15767 if (FRAME_WINDOW_P (f))
15769 #if defined (USE_GTK) || defined (HAVE_NS)
15770 if (FRAME_EXTERNAL_TOOL_BAR (f))
15771 redisplay_tool_bar (f);
15772 #else
15773 if (WINDOWP (f->tool_bar_window)
15774 && (FRAME_TOOL_BAR_LINES (f) > 0
15775 || !NILP (Vauto_resize_tool_bars))
15776 && redisplay_tool_bar (f))
15777 ignore_mouse_drag_p = 1;
15778 #endif
15780 #endif
15783 #ifdef HAVE_WINDOW_SYSTEM
15784 if (FRAME_WINDOW_P (f)
15785 && update_window_fringes (w, (just_this_one_p
15786 || (!used_current_matrix_p && !overlay_arrow_seen)
15787 || w->pseudo_window_p)))
15789 update_begin (f);
15790 BLOCK_INPUT;
15791 if (draw_window_fringes (w, 1))
15792 x_draw_vertical_border (w);
15793 UNBLOCK_INPUT;
15794 update_end (f);
15796 #endif /* HAVE_WINDOW_SYSTEM */
15798 /* We go to this label, with fonts_changed_p nonzero,
15799 if it is necessary to try again using larger glyph matrices.
15800 We have to redeem the scroll bar even in this case,
15801 because the loop in redisplay_internal expects that. */
15802 need_larger_matrices:
15804 finish_scroll_bars:
15806 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15808 /* Set the thumb's position and size. */
15809 set_vertical_scroll_bar (w);
15811 /* Note that we actually used the scroll bar attached to this
15812 window, so it shouldn't be deleted at the end of redisplay. */
15813 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15814 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15817 /* Restore current_buffer and value of point in it. The window
15818 update may have changed the buffer, so first make sure `opoint'
15819 is still valid (Bug#6177). */
15820 if (CHARPOS (opoint) < BEGV)
15821 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15822 else if (CHARPOS (opoint) > ZV)
15823 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15824 else
15825 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15827 set_buffer_internal_1 (old);
15828 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15829 shorter. This can be caused by log truncation in *Messages*. */
15830 if (CHARPOS (lpoint) <= ZV)
15831 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15833 unbind_to (count, Qnil);
15837 /* Build the complete desired matrix of WINDOW with a window start
15838 buffer position POS.
15840 Value is 1 if successful. It is zero if fonts were loaded during
15841 redisplay which makes re-adjusting glyph matrices necessary, and -1
15842 if point would appear in the scroll margins.
15843 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15844 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15845 set in FLAGS.) */
15848 try_window (Lisp_Object window, struct text_pos pos, int flags)
15850 struct window *w = XWINDOW (window);
15851 struct it it;
15852 struct glyph_row *last_text_row = NULL;
15853 struct frame *f = XFRAME (w->frame);
15855 /* Make POS the new window start. */
15856 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15858 /* Mark cursor position as unknown. No overlay arrow seen. */
15859 w->cursor.vpos = -1;
15860 overlay_arrow_seen = 0;
15862 /* Initialize iterator and info to start at POS. */
15863 start_display (&it, w, pos);
15865 /* Display all lines of W. */
15866 while (it.current_y < it.last_visible_y)
15868 if (display_line (&it))
15869 last_text_row = it.glyph_row - 1;
15870 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15871 return 0;
15874 /* Don't let the cursor end in the scroll margins. */
15875 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15876 && !MINI_WINDOW_P (w))
15878 int this_scroll_margin;
15880 if (scroll_margin > 0)
15882 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15883 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15885 else
15886 this_scroll_margin = 0;
15888 if ((w->cursor.y >= 0 /* not vscrolled */
15889 && w->cursor.y < this_scroll_margin
15890 && CHARPOS (pos) > BEGV
15891 && IT_CHARPOS (it) < ZV)
15892 /* rms: considering make_cursor_line_fully_visible_p here
15893 seems to give wrong results. We don't want to recenter
15894 when the last line is partly visible, we want to allow
15895 that case to be handled in the usual way. */
15896 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15898 w->cursor.vpos = -1;
15899 clear_glyph_matrix (w->desired_matrix);
15900 return -1;
15904 /* If bottom moved off end of frame, change mode line percentage. */
15905 if (XFASTINT (w->window_end_pos) <= 0
15906 && Z != IT_CHARPOS (it))
15907 w->update_mode_line = Qt;
15909 /* Set window_end_pos to the offset of the last character displayed
15910 on the window from the end of current_buffer. Set
15911 window_end_vpos to its row number. */
15912 if (last_text_row)
15914 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15915 w->window_end_bytepos
15916 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15917 w->window_end_pos
15918 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15919 w->window_end_vpos
15920 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15921 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15922 ->displays_text_p);
15924 else
15926 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15927 w->window_end_pos = make_number (Z - ZV);
15928 w->window_end_vpos = make_number (0);
15931 /* But that is not valid info until redisplay finishes. */
15932 w->window_end_valid = Qnil;
15933 return 1;
15938 /************************************************************************
15939 Window redisplay reusing current matrix when buffer has not changed
15940 ************************************************************************/
15942 /* Try redisplay of window W showing an unchanged buffer with a
15943 different window start than the last time it was displayed by
15944 reusing its current matrix. Value is non-zero if successful.
15945 W->start is the new window start. */
15947 static int
15948 try_window_reusing_current_matrix (struct window *w)
15950 struct frame *f = XFRAME (w->frame);
15951 struct glyph_row *bottom_row;
15952 struct it it;
15953 struct run run;
15954 struct text_pos start, new_start;
15955 int nrows_scrolled, i;
15956 struct glyph_row *last_text_row;
15957 struct glyph_row *last_reused_text_row;
15958 struct glyph_row *start_row;
15959 int start_vpos, min_y, max_y;
15961 #if GLYPH_DEBUG
15962 if (inhibit_try_window_reusing)
15963 return 0;
15964 #endif
15966 if (/* This function doesn't handle terminal frames. */
15967 !FRAME_WINDOW_P (f)
15968 /* Don't try to reuse the display if windows have been split
15969 or such. */
15970 || windows_or_buffers_changed
15971 || cursor_type_changed)
15972 return 0;
15974 /* Can't do this if region may have changed. */
15975 if ((!NILP (Vtransient_mark_mode)
15976 && !NILP (BVAR (current_buffer, mark_active)))
15977 || !NILP (w->region_showing)
15978 || !NILP (Vshow_trailing_whitespace))
15979 return 0;
15981 /* If top-line visibility has changed, give up. */
15982 if (WINDOW_WANTS_HEADER_LINE_P (w)
15983 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15984 return 0;
15986 /* Give up if old or new display is scrolled vertically. We could
15987 make this function handle this, but right now it doesn't. */
15988 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15989 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15990 return 0;
15992 /* The variable new_start now holds the new window start. The old
15993 start `start' can be determined from the current matrix. */
15994 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15995 start = start_row->minpos;
15996 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15998 /* Clear the desired matrix for the display below. */
15999 clear_glyph_matrix (w->desired_matrix);
16001 if (CHARPOS (new_start) <= CHARPOS (start))
16003 /* Don't use this method if the display starts with an ellipsis
16004 displayed for invisible text. It's not easy to handle that case
16005 below, and it's certainly not worth the effort since this is
16006 not a frequent case. */
16007 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16008 return 0;
16010 IF_DEBUG (debug_method_add (w, "twu1"));
16012 /* Display up to a row that can be reused. The variable
16013 last_text_row is set to the last row displayed that displays
16014 text. Note that it.vpos == 0 if or if not there is a
16015 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16016 start_display (&it, w, new_start);
16017 w->cursor.vpos = -1;
16018 last_text_row = last_reused_text_row = NULL;
16020 while (it.current_y < it.last_visible_y
16021 && !fonts_changed_p)
16023 /* If we have reached into the characters in the START row,
16024 that means the line boundaries have changed. So we
16025 can't start copying with the row START. Maybe it will
16026 work to start copying with the following row. */
16027 while (IT_CHARPOS (it) > CHARPOS (start))
16029 /* Advance to the next row as the "start". */
16030 start_row++;
16031 start = start_row->minpos;
16032 /* If there are no more rows to try, or just one, give up. */
16033 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16034 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16035 || CHARPOS (start) == ZV)
16037 clear_glyph_matrix (w->desired_matrix);
16038 return 0;
16041 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16043 /* If we have reached alignment,
16044 we can copy the rest of the rows. */
16045 if (IT_CHARPOS (it) == CHARPOS (start))
16046 break;
16048 if (display_line (&it))
16049 last_text_row = it.glyph_row - 1;
16052 /* A value of current_y < last_visible_y means that we stopped
16053 at the previous window start, which in turn means that we
16054 have at least one reusable row. */
16055 if (it.current_y < it.last_visible_y)
16057 struct glyph_row *row;
16059 /* IT.vpos always starts from 0; it counts text lines. */
16060 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16062 /* Find PT if not already found in the lines displayed. */
16063 if (w->cursor.vpos < 0)
16065 int dy = it.current_y - start_row->y;
16067 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16068 row = row_containing_pos (w, PT, row, NULL, dy);
16069 if (row)
16070 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16071 dy, nrows_scrolled);
16072 else
16074 clear_glyph_matrix (w->desired_matrix);
16075 return 0;
16079 /* Scroll the display. Do it before the current matrix is
16080 changed. The problem here is that update has not yet
16081 run, i.e. part of the current matrix is not up to date.
16082 scroll_run_hook will clear the cursor, and use the
16083 current matrix to get the height of the row the cursor is
16084 in. */
16085 run.current_y = start_row->y;
16086 run.desired_y = it.current_y;
16087 run.height = it.last_visible_y - it.current_y;
16089 if (run.height > 0 && run.current_y != run.desired_y)
16091 update_begin (f);
16092 FRAME_RIF (f)->update_window_begin_hook (w);
16093 FRAME_RIF (f)->clear_window_mouse_face (w);
16094 FRAME_RIF (f)->scroll_run_hook (w, &run);
16095 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16096 update_end (f);
16099 /* Shift current matrix down by nrows_scrolled lines. */
16100 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16101 rotate_matrix (w->current_matrix,
16102 start_vpos,
16103 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16104 nrows_scrolled);
16106 /* Disable lines that must be updated. */
16107 for (i = 0; i < nrows_scrolled; ++i)
16108 (start_row + i)->enabled_p = 0;
16110 /* Re-compute Y positions. */
16111 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16112 max_y = it.last_visible_y;
16113 for (row = start_row + nrows_scrolled;
16114 row < bottom_row;
16115 ++row)
16117 row->y = it.current_y;
16118 row->visible_height = row->height;
16120 if (row->y < min_y)
16121 row->visible_height -= min_y - row->y;
16122 if (row->y + row->height > max_y)
16123 row->visible_height -= row->y + row->height - max_y;
16124 if (row->fringe_bitmap_periodic_p)
16125 row->redraw_fringe_bitmaps_p = 1;
16127 it.current_y += row->height;
16129 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16130 last_reused_text_row = row;
16131 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16132 break;
16135 /* Disable lines in the current matrix which are now
16136 below the window. */
16137 for (++row; row < bottom_row; ++row)
16138 row->enabled_p = row->mode_line_p = 0;
16141 /* Update window_end_pos etc.; last_reused_text_row is the last
16142 reused row from the current matrix containing text, if any.
16143 The value of last_text_row is the last displayed line
16144 containing text. */
16145 if (last_reused_text_row)
16147 w->window_end_bytepos
16148 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16149 w->window_end_pos
16150 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16151 w->window_end_vpos
16152 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16153 w->current_matrix));
16155 else if (last_text_row)
16157 w->window_end_bytepos
16158 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16159 w->window_end_pos
16160 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16161 w->window_end_vpos
16162 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16164 else
16166 /* This window must be completely empty. */
16167 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16168 w->window_end_pos = make_number (Z - ZV);
16169 w->window_end_vpos = make_number (0);
16171 w->window_end_valid = Qnil;
16173 /* Update hint: don't try scrolling again in update_window. */
16174 w->desired_matrix->no_scrolling_p = 1;
16176 #if GLYPH_DEBUG
16177 debug_method_add (w, "try_window_reusing_current_matrix 1");
16178 #endif
16179 return 1;
16181 else if (CHARPOS (new_start) > CHARPOS (start))
16183 struct glyph_row *pt_row, *row;
16184 struct glyph_row *first_reusable_row;
16185 struct glyph_row *first_row_to_display;
16186 int dy;
16187 int yb = window_text_bottom_y (w);
16189 /* Find the row starting at new_start, if there is one. Don't
16190 reuse a partially visible line at the end. */
16191 first_reusable_row = start_row;
16192 while (first_reusable_row->enabled_p
16193 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16194 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16195 < CHARPOS (new_start)))
16196 ++first_reusable_row;
16198 /* Give up if there is no row to reuse. */
16199 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16200 || !first_reusable_row->enabled_p
16201 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16202 != CHARPOS (new_start)))
16203 return 0;
16205 /* We can reuse fully visible rows beginning with
16206 first_reusable_row to the end of the window. Set
16207 first_row_to_display to the first row that cannot be reused.
16208 Set pt_row to the row containing point, if there is any. */
16209 pt_row = NULL;
16210 for (first_row_to_display = first_reusable_row;
16211 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16212 ++first_row_to_display)
16214 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16215 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16216 pt_row = first_row_to_display;
16219 /* Start displaying at the start of first_row_to_display. */
16220 xassert (first_row_to_display->y < yb);
16221 init_to_row_start (&it, w, first_row_to_display);
16223 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16224 - start_vpos);
16225 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16226 - nrows_scrolled);
16227 it.current_y = (first_row_to_display->y - first_reusable_row->y
16228 + WINDOW_HEADER_LINE_HEIGHT (w));
16230 /* Display lines beginning with first_row_to_display in the
16231 desired matrix. Set last_text_row to the last row displayed
16232 that displays text. */
16233 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16234 if (pt_row == NULL)
16235 w->cursor.vpos = -1;
16236 last_text_row = NULL;
16237 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16238 if (display_line (&it))
16239 last_text_row = it.glyph_row - 1;
16241 /* If point is in a reused row, adjust y and vpos of the cursor
16242 position. */
16243 if (pt_row)
16245 w->cursor.vpos -= nrows_scrolled;
16246 w->cursor.y -= first_reusable_row->y - start_row->y;
16249 /* Give up if point isn't in a row displayed or reused. (This
16250 also handles the case where w->cursor.vpos < nrows_scrolled
16251 after the calls to display_line, which can happen with scroll
16252 margins. See bug#1295.) */
16253 if (w->cursor.vpos < 0)
16255 clear_glyph_matrix (w->desired_matrix);
16256 return 0;
16259 /* Scroll the display. */
16260 run.current_y = first_reusable_row->y;
16261 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16262 run.height = it.last_visible_y - run.current_y;
16263 dy = run.current_y - run.desired_y;
16265 if (run.height)
16267 update_begin (f);
16268 FRAME_RIF (f)->update_window_begin_hook (w);
16269 FRAME_RIF (f)->clear_window_mouse_face (w);
16270 FRAME_RIF (f)->scroll_run_hook (w, &run);
16271 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16272 update_end (f);
16275 /* Adjust Y positions of reused rows. */
16276 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16277 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16278 max_y = it.last_visible_y;
16279 for (row = first_reusable_row; row < first_row_to_display; ++row)
16281 row->y -= dy;
16282 row->visible_height = row->height;
16283 if (row->y < min_y)
16284 row->visible_height -= min_y - row->y;
16285 if (row->y + row->height > max_y)
16286 row->visible_height -= row->y + row->height - max_y;
16287 if (row->fringe_bitmap_periodic_p)
16288 row->redraw_fringe_bitmaps_p = 1;
16291 /* Scroll the current matrix. */
16292 xassert (nrows_scrolled > 0);
16293 rotate_matrix (w->current_matrix,
16294 start_vpos,
16295 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16296 -nrows_scrolled);
16298 /* Disable rows not reused. */
16299 for (row -= nrows_scrolled; row < bottom_row; ++row)
16300 row->enabled_p = 0;
16302 /* Point may have moved to a different line, so we cannot assume that
16303 the previous cursor position is valid; locate the correct row. */
16304 if (pt_row)
16306 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16307 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16308 row++)
16310 w->cursor.vpos++;
16311 w->cursor.y = row->y;
16313 if (row < bottom_row)
16315 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16316 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16318 /* Can't use this optimization with bidi-reordered glyph
16319 rows, unless cursor is already at point. */
16320 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16322 if (!(w->cursor.hpos >= 0
16323 && w->cursor.hpos < row->used[TEXT_AREA]
16324 && BUFFERP (glyph->object)
16325 && glyph->charpos == PT))
16326 return 0;
16328 else
16329 for (; glyph < end
16330 && (!BUFFERP (glyph->object)
16331 || glyph->charpos < PT);
16332 glyph++)
16334 w->cursor.hpos++;
16335 w->cursor.x += glyph->pixel_width;
16340 /* Adjust window end. A null value of last_text_row means that
16341 the window end is in reused rows which in turn means that
16342 only its vpos can have changed. */
16343 if (last_text_row)
16345 w->window_end_bytepos
16346 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16347 w->window_end_pos
16348 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16349 w->window_end_vpos
16350 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16352 else
16354 w->window_end_vpos
16355 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16358 w->window_end_valid = Qnil;
16359 w->desired_matrix->no_scrolling_p = 1;
16361 #if GLYPH_DEBUG
16362 debug_method_add (w, "try_window_reusing_current_matrix 2");
16363 #endif
16364 return 1;
16367 return 0;
16372 /************************************************************************
16373 Window redisplay reusing current matrix when buffer has changed
16374 ************************************************************************/
16376 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16377 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16378 EMACS_INT *, EMACS_INT *);
16379 static struct glyph_row *
16380 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16381 struct glyph_row *);
16384 /* Return the last row in MATRIX displaying text. If row START is
16385 non-null, start searching with that row. IT gives the dimensions
16386 of the display. Value is null if matrix is empty; otherwise it is
16387 a pointer to the row found. */
16389 static struct glyph_row *
16390 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16391 struct glyph_row *start)
16393 struct glyph_row *row, *row_found;
16395 /* Set row_found to the last row in IT->w's current matrix
16396 displaying text. The loop looks funny but think of partially
16397 visible lines. */
16398 row_found = NULL;
16399 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16400 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16402 xassert (row->enabled_p);
16403 row_found = row;
16404 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16405 break;
16406 ++row;
16409 return row_found;
16413 /* Return the last row in the current matrix of W that is not affected
16414 by changes at the start of current_buffer that occurred since W's
16415 current matrix was built. Value is null if no such row exists.
16417 BEG_UNCHANGED us the number of characters unchanged at the start of
16418 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16419 first changed character in current_buffer. Characters at positions <
16420 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16421 when the current matrix was built. */
16423 static struct glyph_row *
16424 find_last_unchanged_at_beg_row (struct window *w)
16426 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16427 struct glyph_row *row;
16428 struct glyph_row *row_found = NULL;
16429 int yb = window_text_bottom_y (w);
16431 /* Find the last row displaying unchanged text. */
16432 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16433 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16434 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16435 ++row)
16437 if (/* If row ends before first_changed_pos, it is unchanged,
16438 except in some case. */
16439 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16440 /* When row ends in ZV and we write at ZV it is not
16441 unchanged. */
16442 && !row->ends_at_zv_p
16443 /* When first_changed_pos is the end of a continued line,
16444 row is not unchanged because it may be no longer
16445 continued. */
16446 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16447 && (row->continued_p
16448 || row->exact_window_width_line_p)))
16449 row_found = row;
16451 /* Stop if last visible row. */
16452 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16453 break;
16456 return row_found;
16460 /* Find the first glyph row in the current matrix of W that is not
16461 affected by changes at the end of current_buffer since the
16462 time W's current matrix was built.
16464 Return in *DELTA the number of chars by which buffer positions in
16465 unchanged text at the end of current_buffer must be adjusted.
16467 Return in *DELTA_BYTES the corresponding number of bytes.
16469 Value is null if no such row exists, i.e. all rows are affected by
16470 changes. */
16472 static struct glyph_row *
16473 find_first_unchanged_at_end_row (struct window *w,
16474 EMACS_INT *delta, EMACS_INT *delta_bytes)
16476 struct glyph_row *row;
16477 struct glyph_row *row_found = NULL;
16479 *delta = *delta_bytes = 0;
16481 /* Display must not have been paused, otherwise the current matrix
16482 is not up to date. */
16483 eassert (!NILP (w->window_end_valid));
16485 /* A value of window_end_pos >= END_UNCHANGED means that the window
16486 end is in the range of changed text. If so, there is no
16487 unchanged row at the end of W's current matrix. */
16488 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16489 return NULL;
16491 /* Set row to the last row in W's current matrix displaying text. */
16492 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16494 /* If matrix is entirely empty, no unchanged row exists. */
16495 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16497 /* The value of row is the last glyph row in the matrix having a
16498 meaningful buffer position in it. The end position of row
16499 corresponds to window_end_pos. This allows us to translate
16500 buffer positions in the current matrix to current buffer
16501 positions for characters not in changed text. */
16502 EMACS_INT Z_old =
16503 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16504 EMACS_INT Z_BYTE_old =
16505 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16506 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16507 struct glyph_row *first_text_row
16508 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16510 *delta = Z - Z_old;
16511 *delta_bytes = Z_BYTE - Z_BYTE_old;
16513 /* Set last_unchanged_pos to the buffer position of the last
16514 character in the buffer that has not been changed. Z is the
16515 index + 1 of the last character in current_buffer, i.e. by
16516 subtracting END_UNCHANGED we get the index of the last
16517 unchanged character, and we have to add BEG to get its buffer
16518 position. */
16519 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16520 last_unchanged_pos_old = last_unchanged_pos - *delta;
16522 /* Search backward from ROW for a row displaying a line that
16523 starts at a minimum position >= last_unchanged_pos_old. */
16524 for (; row > first_text_row; --row)
16526 /* This used to abort, but it can happen.
16527 It is ok to just stop the search instead here. KFS. */
16528 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16529 break;
16531 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16532 row_found = row;
16536 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16538 return row_found;
16542 /* Make sure that glyph rows in the current matrix of window W
16543 reference the same glyph memory as corresponding rows in the
16544 frame's frame matrix. This function is called after scrolling W's
16545 current matrix on a terminal frame in try_window_id and
16546 try_window_reusing_current_matrix. */
16548 static void
16549 sync_frame_with_window_matrix_rows (struct window *w)
16551 struct frame *f = XFRAME (w->frame);
16552 struct glyph_row *window_row, *window_row_end, *frame_row;
16554 /* Preconditions: W must be a leaf window and full-width. Its frame
16555 must have a frame matrix. */
16556 xassert (NILP (w->hchild) && NILP (w->vchild));
16557 xassert (WINDOW_FULL_WIDTH_P (w));
16558 xassert (!FRAME_WINDOW_P (f));
16560 /* If W is a full-width window, glyph pointers in W's current matrix
16561 have, by definition, to be the same as glyph pointers in the
16562 corresponding frame matrix. Note that frame matrices have no
16563 marginal areas (see build_frame_matrix). */
16564 window_row = w->current_matrix->rows;
16565 window_row_end = window_row + w->current_matrix->nrows;
16566 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16567 while (window_row < window_row_end)
16569 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16570 struct glyph *end = window_row->glyphs[LAST_AREA];
16572 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16573 frame_row->glyphs[TEXT_AREA] = start;
16574 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16575 frame_row->glyphs[LAST_AREA] = end;
16577 /* Disable frame rows whose corresponding window rows have
16578 been disabled in try_window_id. */
16579 if (!window_row->enabled_p)
16580 frame_row->enabled_p = 0;
16582 ++window_row, ++frame_row;
16587 /* Find the glyph row in window W containing CHARPOS. Consider all
16588 rows between START and END (not inclusive). END null means search
16589 all rows to the end of the display area of W. Value is the row
16590 containing CHARPOS or null. */
16592 struct glyph_row *
16593 row_containing_pos (struct window *w, EMACS_INT charpos,
16594 struct glyph_row *start, struct glyph_row *end, int dy)
16596 struct glyph_row *row = start;
16597 struct glyph_row *best_row = NULL;
16598 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16599 int last_y;
16601 /* If we happen to start on a header-line, skip that. */
16602 if (row->mode_line_p)
16603 ++row;
16605 if ((end && row >= end) || !row->enabled_p)
16606 return NULL;
16608 last_y = window_text_bottom_y (w) - dy;
16610 while (1)
16612 /* Give up if we have gone too far. */
16613 if (end && row >= end)
16614 return NULL;
16615 /* This formerly returned if they were equal.
16616 I think that both quantities are of a "last plus one" type;
16617 if so, when they are equal, the row is within the screen. -- rms. */
16618 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16619 return NULL;
16621 /* If it is in this row, return this row. */
16622 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16623 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16624 /* The end position of a row equals the start
16625 position of the next row. If CHARPOS is there, we
16626 would rather display it in the next line, except
16627 when this line ends in ZV. */
16628 && !row->ends_at_zv_p
16629 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16630 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16632 struct glyph *g;
16634 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16635 || (!best_row && !row->continued_p))
16636 return row;
16637 /* In bidi-reordered rows, there could be several rows
16638 occluding point, all of them belonging to the same
16639 continued line. We need to find the row which fits
16640 CHARPOS the best. */
16641 for (g = row->glyphs[TEXT_AREA];
16642 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16643 g++)
16645 if (!STRINGP (g->object))
16647 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16649 mindif = eabs (g->charpos - charpos);
16650 best_row = row;
16651 /* Exact match always wins. */
16652 if (mindif == 0)
16653 return best_row;
16658 else if (best_row && !row->continued_p)
16659 return best_row;
16660 ++row;
16665 /* Try to redisplay window W by reusing its existing display. W's
16666 current matrix must be up to date when this function is called,
16667 i.e. window_end_valid must not be nil.
16669 Value is
16671 1 if display has been updated
16672 0 if otherwise unsuccessful
16673 -1 if redisplay with same window start is known not to succeed
16675 The following steps are performed:
16677 1. Find the last row in the current matrix of W that is not
16678 affected by changes at the start of current_buffer. If no such row
16679 is found, give up.
16681 2. Find the first row in W's current matrix that is not affected by
16682 changes at the end of current_buffer. Maybe there is no such row.
16684 3. Display lines beginning with the row + 1 found in step 1 to the
16685 row found in step 2 or, if step 2 didn't find a row, to the end of
16686 the window.
16688 4. If cursor is not known to appear on the window, give up.
16690 5. If display stopped at the row found in step 2, scroll the
16691 display and current matrix as needed.
16693 6. Maybe display some lines at the end of W, if we must. This can
16694 happen under various circumstances, like a partially visible line
16695 becoming fully visible, or because newly displayed lines are displayed
16696 in smaller font sizes.
16698 7. Update W's window end information. */
16700 static int
16701 try_window_id (struct window *w)
16703 struct frame *f = XFRAME (w->frame);
16704 struct glyph_matrix *current_matrix = w->current_matrix;
16705 struct glyph_matrix *desired_matrix = w->desired_matrix;
16706 struct glyph_row *last_unchanged_at_beg_row;
16707 struct glyph_row *first_unchanged_at_end_row;
16708 struct glyph_row *row;
16709 struct glyph_row *bottom_row;
16710 int bottom_vpos;
16711 struct it it;
16712 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16713 int dvpos, dy;
16714 struct text_pos start_pos;
16715 struct run run;
16716 int first_unchanged_at_end_vpos = 0;
16717 struct glyph_row *last_text_row, *last_text_row_at_end;
16718 struct text_pos start;
16719 EMACS_INT first_changed_charpos, last_changed_charpos;
16721 #if GLYPH_DEBUG
16722 if (inhibit_try_window_id)
16723 return 0;
16724 #endif
16726 /* This is handy for debugging. */
16727 #if 0
16728 #define GIVE_UP(X) \
16729 do { \
16730 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16731 return 0; \
16732 } while (0)
16733 #else
16734 #define GIVE_UP(X) return 0
16735 #endif
16737 SET_TEXT_POS_FROM_MARKER (start, w->start);
16739 /* Don't use this for mini-windows because these can show
16740 messages and mini-buffers, and we don't handle that here. */
16741 if (MINI_WINDOW_P (w))
16742 GIVE_UP (1);
16744 /* This flag is used to prevent redisplay optimizations. */
16745 if (windows_or_buffers_changed || cursor_type_changed)
16746 GIVE_UP (2);
16748 /* Verify that narrowing has not changed.
16749 Also verify that we were not told to prevent redisplay optimizations.
16750 It would be nice to further
16751 reduce the number of cases where this prevents try_window_id. */
16752 if (current_buffer->clip_changed
16753 || current_buffer->prevent_redisplay_optimizations_p)
16754 GIVE_UP (3);
16756 /* Window must either use window-based redisplay or be full width. */
16757 if (!FRAME_WINDOW_P (f)
16758 && (!FRAME_LINE_INS_DEL_OK (f)
16759 || !WINDOW_FULL_WIDTH_P (w)))
16760 GIVE_UP (4);
16762 /* Give up if point is known NOT to appear in W. */
16763 if (PT < CHARPOS (start))
16764 GIVE_UP (5);
16766 /* Another way to prevent redisplay optimizations. */
16767 if (XFASTINT (w->last_modified) == 0)
16768 GIVE_UP (6);
16770 /* Verify that window is not hscrolled. */
16771 if (XFASTINT (w->hscroll) != 0)
16772 GIVE_UP (7);
16774 /* Verify that display wasn't paused. */
16775 if (NILP (w->window_end_valid))
16776 GIVE_UP (8);
16778 /* Can't use this if highlighting a region because a cursor movement
16779 will do more than just set the cursor. */
16780 if (!NILP (Vtransient_mark_mode)
16781 && !NILP (BVAR (current_buffer, mark_active)))
16782 GIVE_UP (9);
16784 /* Likewise if highlighting trailing whitespace. */
16785 if (!NILP (Vshow_trailing_whitespace))
16786 GIVE_UP (11);
16788 /* Likewise if showing a region. */
16789 if (!NILP (w->region_showing))
16790 GIVE_UP (10);
16792 /* Can't use this if overlay arrow position and/or string have
16793 changed. */
16794 if (overlay_arrows_changed_p ())
16795 GIVE_UP (12);
16797 /* When word-wrap is on, adding a space to the first word of a
16798 wrapped line can change the wrap position, altering the line
16799 above it. It might be worthwhile to handle this more
16800 intelligently, but for now just redisplay from scratch. */
16801 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16802 GIVE_UP (21);
16804 /* Under bidi reordering, adding or deleting a character in the
16805 beginning of a paragraph, before the first strong directional
16806 character, can change the base direction of the paragraph (unless
16807 the buffer specifies a fixed paragraph direction), which will
16808 require to redisplay the whole paragraph. It might be worthwhile
16809 to find the paragraph limits and widen the range of redisplayed
16810 lines to that, but for now just give up this optimization and
16811 redisplay from scratch. */
16812 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16813 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16814 GIVE_UP (22);
16816 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16817 only if buffer has really changed. The reason is that the gap is
16818 initially at Z for freshly visited files. The code below would
16819 set end_unchanged to 0 in that case. */
16820 if (MODIFF > SAVE_MODIFF
16821 /* This seems to happen sometimes after saving a buffer. */
16822 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16824 if (GPT - BEG < BEG_UNCHANGED)
16825 BEG_UNCHANGED = GPT - BEG;
16826 if (Z - GPT < END_UNCHANGED)
16827 END_UNCHANGED = Z - GPT;
16830 /* The position of the first and last character that has been changed. */
16831 first_changed_charpos = BEG + BEG_UNCHANGED;
16832 last_changed_charpos = Z - END_UNCHANGED;
16834 /* If window starts after a line end, and the last change is in
16835 front of that newline, then changes don't affect the display.
16836 This case happens with stealth-fontification. Note that although
16837 the display is unchanged, glyph positions in the matrix have to
16838 be adjusted, of course. */
16839 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16840 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16841 && ((last_changed_charpos < CHARPOS (start)
16842 && CHARPOS (start) == BEGV)
16843 || (last_changed_charpos < CHARPOS (start) - 1
16844 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16846 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16847 struct glyph_row *r0;
16849 /* Compute how many chars/bytes have been added to or removed
16850 from the buffer. */
16851 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16852 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16853 Z_delta = Z - Z_old;
16854 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16856 /* Give up if PT is not in the window. Note that it already has
16857 been checked at the start of try_window_id that PT is not in
16858 front of the window start. */
16859 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16860 GIVE_UP (13);
16862 /* If window start is unchanged, we can reuse the whole matrix
16863 as is, after adjusting glyph positions. No need to compute
16864 the window end again, since its offset from Z hasn't changed. */
16865 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16866 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16867 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16868 /* PT must not be in a partially visible line. */
16869 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16870 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16872 /* Adjust positions in the glyph matrix. */
16873 if (Z_delta || Z_delta_bytes)
16875 struct glyph_row *r1
16876 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16877 increment_matrix_positions (w->current_matrix,
16878 MATRIX_ROW_VPOS (r0, current_matrix),
16879 MATRIX_ROW_VPOS (r1, current_matrix),
16880 Z_delta, Z_delta_bytes);
16883 /* Set the cursor. */
16884 row = row_containing_pos (w, PT, r0, NULL, 0);
16885 if (row)
16886 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16887 else
16888 abort ();
16889 return 1;
16893 /* Handle the case that changes are all below what is displayed in
16894 the window, and that PT is in the window. This shortcut cannot
16895 be taken if ZV is visible in the window, and text has been added
16896 there that is visible in the window. */
16897 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16898 /* ZV is not visible in the window, or there are no
16899 changes at ZV, actually. */
16900 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16901 || first_changed_charpos == last_changed_charpos))
16903 struct glyph_row *r0;
16905 /* Give up if PT is not in the window. Note that it already has
16906 been checked at the start of try_window_id that PT is not in
16907 front of the window start. */
16908 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16909 GIVE_UP (14);
16911 /* If window start is unchanged, we can reuse the whole matrix
16912 as is, without changing glyph positions since no text has
16913 been added/removed in front of the window end. */
16914 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16915 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16916 /* PT must not be in a partially visible line. */
16917 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16918 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16920 /* We have to compute the window end anew since text
16921 could have been added/removed after it. */
16922 w->window_end_pos
16923 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16924 w->window_end_bytepos
16925 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16927 /* Set the cursor. */
16928 row = row_containing_pos (w, PT, r0, NULL, 0);
16929 if (row)
16930 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16931 else
16932 abort ();
16933 return 2;
16937 /* Give up if window start is in the changed area.
16939 The condition used to read
16941 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16943 but why that was tested escapes me at the moment. */
16944 if (CHARPOS (start) >= first_changed_charpos
16945 && CHARPOS (start) <= last_changed_charpos)
16946 GIVE_UP (15);
16948 /* Check that window start agrees with the start of the first glyph
16949 row in its current matrix. Check this after we know the window
16950 start is not in changed text, otherwise positions would not be
16951 comparable. */
16952 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16953 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16954 GIVE_UP (16);
16956 /* Give up if the window ends in strings. Overlay strings
16957 at the end are difficult to handle, so don't try. */
16958 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16959 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16960 GIVE_UP (20);
16962 /* Compute the position at which we have to start displaying new
16963 lines. Some of the lines at the top of the window might be
16964 reusable because they are not displaying changed text. Find the
16965 last row in W's current matrix not affected by changes at the
16966 start of current_buffer. Value is null if changes start in the
16967 first line of window. */
16968 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16969 if (last_unchanged_at_beg_row)
16971 /* Avoid starting to display in the moddle of a character, a TAB
16972 for instance. This is easier than to set up the iterator
16973 exactly, and it's not a frequent case, so the additional
16974 effort wouldn't really pay off. */
16975 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16976 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16977 && last_unchanged_at_beg_row > w->current_matrix->rows)
16978 --last_unchanged_at_beg_row;
16980 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16981 GIVE_UP (17);
16983 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16984 GIVE_UP (18);
16985 start_pos = it.current.pos;
16987 /* Start displaying new lines in the desired matrix at the same
16988 vpos we would use in the current matrix, i.e. below
16989 last_unchanged_at_beg_row. */
16990 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16991 current_matrix);
16992 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16993 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16995 xassert (it.hpos == 0 && it.current_x == 0);
16997 else
16999 /* There are no reusable lines at the start of the window.
17000 Start displaying in the first text line. */
17001 start_display (&it, w, start);
17002 it.vpos = it.first_vpos;
17003 start_pos = it.current.pos;
17006 /* Find the first row that is not affected by changes at the end of
17007 the buffer. Value will be null if there is no unchanged row, in
17008 which case we must redisplay to the end of the window. delta
17009 will be set to the value by which buffer positions beginning with
17010 first_unchanged_at_end_row have to be adjusted due to text
17011 changes. */
17012 first_unchanged_at_end_row
17013 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17014 IF_DEBUG (debug_delta = delta);
17015 IF_DEBUG (debug_delta_bytes = delta_bytes);
17017 /* Set stop_pos to the buffer position up to which we will have to
17018 display new lines. If first_unchanged_at_end_row != NULL, this
17019 is the buffer position of the start of the line displayed in that
17020 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17021 that we don't stop at a buffer position. */
17022 stop_pos = 0;
17023 if (first_unchanged_at_end_row)
17025 xassert (last_unchanged_at_beg_row == NULL
17026 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17028 /* If this is a continuation line, move forward to the next one
17029 that isn't. Changes in lines above affect this line.
17030 Caution: this may move first_unchanged_at_end_row to a row
17031 not displaying text. */
17032 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17033 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17034 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17035 < it.last_visible_y))
17036 ++first_unchanged_at_end_row;
17038 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17039 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17040 >= it.last_visible_y))
17041 first_unchanged_at_end_row = NULL;
17042 else
17044 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17045 + delta);
17046 first_unchanged_at_end_vpos
17047 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17048 xassert (stop_pos >= Z - END_UNCHANGED);
17051 else if (last_unchanged_at_beg_row == NULL)
17052 GIVE_UP (19);
17055 #if GLYPH_DEBUG
17057 /* Either there is no unchanged row at the end, or the one we have
17058 now displays text. This is a necessary condition for the window
17059 end pos calculation at the end of this function. */
17060 xassert (first_unchanged_at_end_row == NULL
17061 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17063 debug_last_unchanged_at_beg_vpos
17064 = (last_unchanged_at_beg_row
17065 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17066 : -1);
17067 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17069 #endif /* GLYPH_DEBUG != 0 */
17072 /* Display new lines. Set last_text_row to the last new line
17073 displayed which has text on it, i.e. might end up as being the
17074 line where the window_end_vpos is. */
17075 w->cursor.vpos = -1;
17076 last_text_row = NULL;
17077 overlay_arrow_seen = 0;
17078 while (it.current_y < it.last_visible_y
17079 && !fonts_changed_p
17080 && (first_unchanged_at_end_row == NULL
17081 || IT_CHARPOS (it) < stop_pos))
17083 if (display_line (&it))
17084 last_text_row = it.glyph_row - 1;
17087 if (fonts_changed_p)
17088 return -1;
17091 /* Compute differences in buffer positions, y-positions etc. for
17092 lines reused at the bottom of the window. Compute what we can
17093 scroll. */
17094 if (first_unchanged_at_end_row
17095 /* No lines reused because we displayed everything up to the
17096 bottom of the window. */
17097 && it.current_y < it.last_visible_y)
17099 dvpos = (it.vpos
17100 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17101 current_matrix));
17102 dy = it.current_y - first_unchanged_at_end_row->y;
17103 run.current_y = first_unchanged_at_end_row->y;
17104 run.desired_y = run.current_y + dy;
17105 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17107 else
17109 delta = delta_bytes = dvpos = dy
17110 = run.current_y = run.desired_y = run.height = 0;
17111 first_unchanged_at_end_row = NULL;
17113 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17116 /* Find the cursor if not already found. We have to decide whether
17117 PT will appear on this window (it sometimes doesn't, but this is
17118 not a very frequent case.) This decision has to be made before
17119 the current matrix is altered. A value of cursor.vpos < 0 means
17120 that PT is either in one of the lines beginning at
17121 first_unchanged_at_end_row or below the window. Don't care for
17122 lines that might be displayed later at the window end; as
17123 mentioned, this is not a frequent case. */
17124 if (w->cursor.vpos < 0)
17126 /* Cursor in unchanged rows at the top? */
17127 if (PT < CHARPOS (start_pos)
17128 && last_unchanged_at_beg_row)
17130 row = row_containing_pos (w, PT,
17131 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17132 last_unchanged_at_beg_row + 1, 0);
17133 if (row)
17134 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17137 /* Start from first_unchanged_at_end_row looking for PT. */
17138 else if (first_unchanged_at_end_row)
17140 row = row_containing_pos (w, PT - delta,
17141 first_unchanged_at_end_row, NULL, 0);
17142 if (row)
17143 set_cursor_from_row (w, row, w->current_matrix, delta,
17144 delta_bytes, dy, dvpos);
17147 /* Give up if cursor was not found. */
17148 if (w->cursor.vpos < 0)
17150 clear_glyph_matrix (w->desired_matrix);
17151 return -1;
17155 /* Don't let the cursor end in the scroll margins. */
17157 int this_scroll_margin, cursor_height;
17159 this_scroll_margin =
17160 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17161 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17162 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17164 if ((w->cursor.y < this_scroll_margin
17165 && CHARPOS (start) > BEGV)
17166 /* Old redisplay didn't take scroll margin into account at the bottom,
17167 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17168 || (w->cursor.y + (make_cursor_line_fully_visible_p
17169 ? cursor_height + this_scroll_margin
17170 : 1)) > it.last_visible_y)
17172 w->cursor.vpos = -1;
17173 clear_glyph_matrix (w->desired_matrix);
17174 return -1;
17178 /* Scroll the display. Do it before changing the current matrix so
17179 that xterm.c doesn't get confused about where the cursor glyph is
17180 found. */
17181 if (dy && run.height)
17183 update_begin (f);
17185 if (FRAME_WINDOW_P (f))
17187 FRAME_RIF (f)->update_window_begin_hook (w);
17188 FRAME_RIF (f)->clear_window_mouse_face (w);
17189 FRAME_RIF (f)->scroll_run_hook (w, &run);
17190 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17192 else
17194 /* Terminal frame. In this case, dvpos gives the number of
17195 lines to scroll by; dvpos < 0 means scroll up. */
17196 int from_vpos
17197 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17198 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17199 int end = (WINDOW_TOP_EDGE_LINE (w)
17200 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17201 + window_internal_height (w));
17203 #if defined (HAVE_GPM) || defined (MSDOS)
17204 x_clear_window_mouse_face (w);
17205 #endif
17206 /* Perform the operation on the screen. */
17207 if (dvpos > 0)
17209 /* Scroll last_unchanged_at_beg_row to the end of the
17210 window down dvpos lines. */
17211 set_terminal_window (f, end);
17213 /* On dumb terminals delete dvpos lines at the end
17214 before inserting dvpos empty lines. */
17215 if (!FRAME_SCROLL_REGION_OK (f))
17216 ins_del_lines (f, end - dvpos, -dvpos);
17218 /* Insert dvpos empty lines in front of
17219 last_unchanged_at_beg_row. */
17220 ins_del_lines (f, from, dvpos);
17222 else if (dvpos < 0)
17224 /* Scroll up last_unchanged_at_beg_vpos to the end of
17225 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17226 set_terminal_window (f, end);
17228 /* Delete dvpos lines in front of
17229 last_unchanged_at_beg_vpos. ins_del_lines will set
17230 the cursor to the given vpos and emit |dvpos| delete
17231 line sequences. */
17232 ins_del_lines (f, from + dvpos, dvpos);
17234 /* On a dumb terminal insert dvpos empty lines at the
17235 end. */
17236 if (!FRAME_SCROLL_REGION_OK (f))
17237 ins_del_lines (f, end + dvpos, -dvpos);
17240 set_terminal_window (f, 0);
17243 update_end (f);
17246 /* Shift reused rows of the current matrix to the right position.
17247 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17248 text. */
17249 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17250 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17251 if (dvpos < 0)
17253 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17254 bottom_vpos, dvpos);
17255 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17256 bottom_vpos, 0);
17258 else if (dvpos > 0)
17260 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17261 bottom_vpos, dvpos);
17262 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17263 first_unchanged_at_end_vpos + dvpos, 0);
17266 /* For frame-based redisplay, make sure that current frame and window
17267 matrix are in sync with respect to glyph memory. */
17268 if (!FRAME_WINDOW_P (f))
17269 sync_frame_with_window_matrix_rows (w);
17271 /* Adjust buffer positions in reused rows. */
17272 if (delta || delta_bytes)
17273 increment_matrix_positions (current_matrix,
17274 first_unchanged_at_end_vpos + dvpos,
17275 bottom_vpos, delta, delta_bytes);
17277 /* Adjust Y positions. */
17278 if (dy)
17279 shift_glyph_matrix (w, current_matrix,
17280 first_unchanged_at_end_vpos + dvpos,
17281 bottom_vpos, dy);
17283 if (first_unchanged_at_end_row)
17285 first_unchanged_at_end_row += dvpos;
17286 if (first_unchanged_at_end_row->y >= it.last_visible_y
17287 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17288 first_unchanged_at_end_row = NULL;
17291 /* If scrolling up, there may be some lines to display at the end of
17292 the window. */
17293 last_text_row_at_end = NULL;
17294 if (dy < 0)
17296 /* Scrolling up can leave for example a partially visible line
17297 at the end of the window to be redisplayed. */
17298 /* Set last_row to the glyph row in the current matrix where the
17299 window end line is found. It has been moved up or down in
17300 the matrix by dvpos. */
17301 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17302 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17304 /* If last_row is the window end line, it should display text. */
17305 xassert (last_row->displays_text_p);
17307 /* If window end line was partially visible before, begin
17308 displaying at that line. Otherwise begin displaying with the
17309 line following it. */
17310 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17312 init_to_row_start (&it, w, last_row);
17313 it.vpos = last_vpos;
17314 it.current_y = last_row->y;
17316 else
17318 init_to_row_end (&it, w, last_row);
17319 it.vpos = 1 + last_vpos;
17320 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17321 ++last_row;
17324 /* We may start in a continuation line. If so, we have to
17325 get the right continuation_lines_width and current_x. */
17326 it.continuation_lines_width = last_row->continuation_lines_width;
17327 it.hpos = it.current_x = 0;
17329 /* Display the rest of the lines at the window end. */
17330 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17331 while (it.current_y < it.last_visible_y
17332 && !fonts_changed_p)
17334 /* Is it always sure that the display agrees with lines in
17335 the current matrix? I don't think so, so we mark rows
17336 displayed invalid in the current matrix by setting their
17337 enabled_p flag to zero. */
17338 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17339 if (display_line (&it))
17340 last_text_row_at_end = it.glyph_row - 1;
17344 /* Update window_end_pos and window_end_vpos. */
17345 if (first_unchanged_at_end_row
17346 && !last_text_row_at_end)
17348 /* Window end line if one of the preserved rows from the current
17349 matrix. Set row to the last row displaying text in current
17350 matrix starting at first_unchanged_at_end_row, after
17351 scrolling. */
17352 xassert (first_unchanged_at_end_row->displays_text_p);
17353 row = find_last_row_displaying_text (w->current_matrix, &it,
17354 first_unchanged_at_end_row);
17355 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17357 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17358 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17359 w->window_end_vpos
17360 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17361 xassert (w->window_end_bytepos >= 0);
17362 IF_DEBUG (debug_method_add (w, "A"));
17364 else if (last_text_row_at_end)
17366 w->window_end_pos
17367 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17368 w->window_end_bytepos
17369 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17370 w->window_end_vpos
17371 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17372 xassert (w->window_end_bytepos >= 0);
17373 IF_DEBUG (debug_method_add (w, "B"));
17375 else if (last_text_row)
17377 /* We have displayed either to the end of the window or at the
17378 end of the window, i.e. the last row with text is to be found
17379 in the desired matrix. */
17380 w->window_end_pos
17381 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17382 w->window_end_bytepos
17383 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17384 w->window_end_vpos
17385 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17386 xassert (w->window_end_bytepos >= 0);
17388 else if (first_unchanged_at_end_row == NULL
17389 && last_text_row == NULL
17390 && last_text_row_at_end == NULL)
17392 /* Displayed to end of window, but no line containing text was
17393 displayed. Lines were deleted at the end of the window. */
17394 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17395 int vpos = XFASTINT (w->window_end_vpos);
17396 struct glyph_row *current_row = current_matrix->rows + vpos;
17397 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17399 for (row = NULL;
17400 row == NULL && vpos >= first_vpos;
17401 --vpos, --current_row, --desired_row)
17403 if (desired_row->enabled_p)
17405 if (desired_row->displays_text_p)
17406 row = desired_row;
17408 else if (current_row->displays_text_p)
17409 row = current_row;
17412 xassert (row != NULL);
17413 w->window_end_vpos = make_number (vpos + 1);
17414 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17415 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17416 xassert (w->window_end_bytepos >= 0);
17417 IF_DEBUG (debug_method_add (w, "C"));
17419 else
17420 abort ();
17422 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17423 debug_end_vpos = XFASTINT (w->window_end_vpos));
17425 /* Record that display has not been completed. */
17426 w->window_end_valid = Qnil;
17427 w->desired_matrix->no_scrolling_p = 1;
17428 return 3;
17430 #undef GIVE_UP
17435 /***********************************************************************
17436 More debugging support
17437 ***********************************************************************/
17439 #if GLYPH_DEBUG
17441 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17442 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17443 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17446 /* Dump the contents of glyph matrix MATRIX on stderr.
17448 GLYPHS 0 means don't show glyph contents.
17449 GLYPHS 1 means show glyphs in short form
17450 GLYPHS > 1 means show glyphs in long form. */
17452 void
17453 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17455 int i;
17456 for (i = 0; i < matrix->nrows; ++i)
17457 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17461 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17462 the glyph row and area where the glyph comes from. */
17464 void
17465 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17467 if (glyph->type == CHAR_GLYPH)
17469 fprintf (stderr,
17470 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17471 glyph - row->glyphs[TEXT_AREA],
17472 'C',
17473 glyph->charpos,
17474 (BUFFERP (glyph->object)
17475 ? 'B'
17476 : (STRINGP (glyph->object)
17477 ? 'S'
17478 : '-')),
17479 glyph->pixel_width,
17480 glyph->u.ch,
17481 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17482 ? glyph->u.ch
17483 : '.'),
17484 glyph->face_id,
17485 glyph->left_box_line_p,
17486 glyph->right_box_line_p);
17488 else if (glyph->type == STRETCH_GLYPH)
17490 fprintf (stderr,
17491 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17492 glyph - row->glyphs[TEXT_AREA],
17493 'S',
17494 glyph->charpos,
17495 (BUFFERP (glyph->object)
17496 ? 'B'
17497 : (STRINGP (glyph->object)
17498 ? 'S'
17499 : '-')),
17500 glyph->pixel_width,
17502 '.',
17503 glyph->face_id,
17504 glyph->left_box_line_p,
17505 glyph->right_box_line_p);
17507 else if (glyph->type == IMAGE_GLYPH)
17509 fprintf (stderr,
17510 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17511 glyph - row->glyphs[TEXT_AREA],
17512 'I',
17513 glyph->charpos,
17514 (BUFFERP (glyph->object)
17515 ? 'B'
17516 : (STRINGP (glyph->object)
17517 ? 'S'
17518 : '-')),
17519 glyph->pixel_width,
17520 glyph->u.img_id,
17521 '.',
17522 glyph->face_id,
17523 glyph->left_box_line_p,
17524 glyph->right_box_line_p);
17526 else if (glyph->type == COMPOSITE_GLYPH)
17528 fprintf (stderr,
17529 " %5td %4c %6"pI"d %c %3d 0x%05x",
17530 glyph - row->glyphs[TEXT_AREA],
17531 '+',
17532 glyph->charpos,
17533 (BUFFERP (glyph->object)
17534 ? 'B'
17535 : (STRINGP (glyph->object)
17536 ? 'S'
17537 : '-')),
17538 glyph->pixel_width,
17539 glyph->u.cmp.id);
17540 if (glyph->u.cmp.automatic)
17541 fprintf (stderr,
17542 "[%d-%d]",
17543 glyph->slice.cmp.from, glyph->slice.cmp.to);
17544 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17545 glyph->face_id,
17546 glyph->left_box_line_p,
17547 glyph->right_box_line_p);
17552 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17553 GLYPHS 0 means don't show glyph contents.
17554 GLYPHS 1 means show glyphs in short form
17555 GLYPHS > 1 means show glyphs in long form. */
17557 void
17558 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17560 if (glyphs != 1)
17562 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17563 fprintf (stderr, "======================================================================\n");
17565 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17566 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17567 vpos,
17568 MATRIX_ROW_START_CHARPOS (row),
17569 MATRIX_ROW_END_CHARPOS (row),
17570 row->used[TEXT_AREA],
17571 row->contains_overlapping_glyphs_p,
17572 row->enabled_p,
17573 row->truncated_on_left_p,
17574 row->truncated_on_right_p,
17575 row->continued_p,
17576 MATRIX_ROW_CONTINUATION_LINE_P (row),
17577 row->displays_text_p,
17578 row->ends_at_zv_p,
17579 row->fill_line_p,
17580 row->ends_in_middle_of_char_p,
17581 row->starts_in_middle_of_char_p,
17582 row->mouse_face_p,
17583 row->x,
17584 row->y,
17585 row->pixel_width,
17586 row->height,
17587 row->visible_height,
17588 row->ascent,
17589 row->phys_ascent);
17590 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17591 row->end.overlay_string_index,
17592 row->continuation_lines_width);
17593 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17594 CHARPOS (row->start.string_pos),
17595 CHARPOS (row->end.string_pos));
17596 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17597 row->end.dpvec_index);
17600 if (glyphs > 1)
17602 int area;
17604 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17606 struct glyph *glyph = row->glyphs[area];
17607 struct glyph *glyph_end = glyph + row->used[area];
17609 /* Glyph for a line end in text. */
17610 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17611 ++glyph_end;
17613 if (glyph < glyph_end)
17614 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17616 for (; glyph < glyph_end; ++glyph)
17617 dump_glyph (row, glyph, area);
17620 else if (glyphs == 1)
17622 int area;
17624 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17626 char *s = (char *) alloca (row->used[area] + 1);
17627 int i;
17629 for (i = 0; i < row->used[area]; ++i)
17631 struct glyph *glyph = row->glyphs[area] + i;
17632 if (glyph->type == CHAR_GLYPH
17633 && glyph->u.ch < 0x80
17634 && glyph->u.ch >= ' ')
17635 s[i] = glyph->u.ch;
17636 else
17637 s[i] = '.';
17640 s[i] = '\0';
17641 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17647 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17648 Sdump_glyph_matrix, 0, 1, "p",
17649 doc: /* Dump the current matrix of the selected window to stderr.
17650 Shows contents of glyph row structures. With non-nil
17651 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17652 glyphs in short form, otherwise show glyphs in long form. */)
17653 (Lisp_Object glyphs)
17655 struct window *w = XWINDOW (selected_window);
17656 struct buffer *buffer = XBUFFER (w->buffer);
17658 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17659 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17660 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17661 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17662 fprintf (stderr, "=============================================\n");
17663 dump_glyph_matrix (w->current_matrix,
17664 NILP (glyphs) ? 0 : XINT (glyphs));
17665 return Qnil;
17669 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17670 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17671 (void)
17673 struct frame *f = XFRAME (selected_frame);
17674 dump_glyph_matrix (f->current_matrix, 1);
17675 return Qnil;
17679 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17680 doc: /* Dump glyph row ROW to stderr.
17681 GLYPH 0 means don't dump glyphs.
17682 GLYPH 1 means dump glyphs in short form.
17683 GLYPH > 1 or omitted means dump glyphs in long form. */)
17684 (Lisp_Object row, Lisp_Object glyphs)
17686 struct glyph_matrix *matrix;
17687 int vpos;
17689 CHECK_NUMBER (row);
17690 matrix = XWINDOW (selected_window)->current_matrix;
17691 vpos = XINT (row);
17692 if (vpos >= 0 && vpos < matrix->nrows)
17693 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17694 vpos,
17695 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17696 return Qnil;
17700 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17701 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17702 GLYPH 0 means don't dump glyphs.
17703 GLYPH 1 means dump glyphs in short form.
17704 GLYPH > 1 or omitted means dump glyphs in long form. */)
17705 (Lisp_Object row, Lisp_Object glyphs)
17707 struct frame *sf = SELECTED_FRAME ();
17708 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17709 int vpos;
17711 CHECK_NUMBER (row);
17712 vpos = XINT (row);
17713 if (vpos >= 0 && vpos < m->nrows)
17714 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17715 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17716 return Qnil;
17720 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17721 doc: /* Toggle tracing of redisplay.
17722 With ARG, turn tracing on if and only if ARG is positive. */)
17723 (Lisp_Object arg)
17725 if (NILP (arg))
17726 trace_redisplay_p = !trace_redisplay_p;
17727 else
17729 arg = Fprefix_numeric_value (arg);
17730 trace_redisplay_p = XINT (arg) > 0;
17733 return Qnil;
17737 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17738 doc: /* Like `format', but print result to stderr.
17739 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17740 (ptrdiff_t nargs, Lisp_Object *args)
17742 Lisp_Object s = Fformat (nargs, args);
17743 fprintf (stderr, "%s", SDATA (s));
17744 return Qnil;
17747 #endif /* GLYPH_DEBUG */
17751 /***********************************************************************
17752 Building Desired Matrix Rows
17753 ***********************************************************************/
17755 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17756 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17758 static struct glyph_row *
17759 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17761 struct frame *f = XFRAME (WINDOW_FRAME (w));
17762 struct buffer *buffer = XBUFFER (w->buffer);
17763 struct buffer *old = current_buffer;
17764 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17765 int arrow_len = SCHARS (overlay_arrow_string);
17766 const unsigned char *arrow_end = arrow_string + arrow_len;
17767 const unsigned char *p;
17768 struct it it;
17769 int multibyte_p;
17770 int n_glyphs_before;
17772 set_buffer_temp (buffer);
17773 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17774 it.glyph_row->used[TEXT_AREA] = 0;
17775 SET_TEXT_POS (it.position, 0, 0);
17777 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17778 p = arrow_string;
17779 while (p < arrow_end)
17781 Lisp_Object face, ilisp;
17783 /* Get the next character. */
17784 if (multibyte_p)
17785 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17786 else
17788 it.c = it.char_to_display = *p, it.len = 1;
17789 if (! ASCII_CHAR_P (it.c))
17790 it.char_to_display = BYTE8_TO_CHAR (it.c);
17792 p += it.len;
17794 /* Get its face. */
17795 ilisp = make_number (p - arrow_string);
17796 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17797 it.face_id = compute_char_face (f, it.char_to_display, face);
17799 /* Compute its width, get its glyphs. */
17800 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17801 SET_TEXT_POS (it.position, -1, -1);
17802 PRODUCE_GLYPHS (&it);
17804 /* If this character doesn't fit any more in the line, we have
17805 to remove some glyphs. */
17806 if (it.current_x > it.last_visible_x)
17808 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17809 break;
17813 set_buffer_temp (old);
17814 return it.glyph_row;
17818 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17819 glyphs are only inserted for terminal frames since we can't really
17820 win with truncation glyphs when partially visible glyphs are
17821 involved. Which glyphs to insert is determined by
17822 produce_special_glyphs. */
17824 static void
17825 insert_left_trunc_glyphs (struct it *it)
17827 struct it truncate_it;
17828 struct glyph *from, *end, *to, *toend;
17830 xassert (!FRAME_WINDOW_P (it->f));
17832 /* Get the truncation glyphs. */
17833 truncate_it = *it;
17834 truncate_it.current_x = 0;
17835 truncate_it.face_id = DEFAULT_FACE_ID;
17836 truncate_it.glyph_row = &scratch_glyph_row;
17837 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17838 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17839 truncate_it.object = make_number (0);
17840 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17842 /* Overwrite glyphs from IT with truncation glyphs. */
17843 if (!it->glyph_row->reversed_p)
17845 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17846 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17847 to = it->glyph_row->glyphs[TEXT_AREA];
17848 toend = to + it->glyph_row->used[TEXT_AREA];
17850 while (from < end)
17851 *to++ = *from++;
17853 /* There may be padding glyphs left over. Overwrite them too. */
17854 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17856 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17857 while (from < end)
17858 *to++ = *from++;
17861 if (to > toend)
17862 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17864 else
17866 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17867 that back to front. */
17868 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17869 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17870 toend = it->glyph_row->glyphs[TEXT_AREA];
17871 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17873 while (from >= end && to >= toend)
17874 *to-- = *from--;
17875 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17877 from =
17878 truncate_it.glyph_row->glyphs[TEXT_AREA]
17879 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17880 while (from >= end && to >= toend)
17881 *to-- = *from--;
17883 if (from >= end)
17885 /* Need to free some room before prepending additional
17886 glyphs. */
17887 int move_by = from - end + 1;
17888 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17889 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17891 for ( ; g >= g0; g--)
17892 g[move_by] = *g;
17893 while (from >= end)
17894 *to-- = *from--;
17895 it->glyph_row->used[TEXT_AREA] += move_by;
17901 /* Compute the pixel height and width of IT->glyph_row.
17903 Most of the time, ascent and height of a display line will be equal
17904 to the max_ascent and max_height values of the display iterator
17905 structure. This is not the case if
17907 1. We hit ZV without displaying anything. In this case, max_ascent
17908 and max_height will be zero.
17910 2. We have some glyphs that don't contribute to the line height.
17911 (The glyph row flag contributes_to_line_height_p is for future
17912 pixmap extensions).
17914 The first case is easily covered by using default values because in
17915 these cases, the line height does not really matter, except that it
17916 must not be zero. */
17918 static void
17919 compute_line_metrics (struct it *it)
17921 struct glyph_row *row = it->glyph_row;
17923 if (FRAME_WINDOW_P (it->f))
17925 int i, min_y, max_y;
17927 /* The line may consist of one space only, that was added to
17928 place the cursor on it. If so, the row's height hasn't been
17929 computed yet. */
17930 if (row->height == 0)
17932 if (it->max_ascent + it->max_descent == 0)
17933 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17934 row->ascent = it->max_ascent;
17935 row->height = it->max_ascent + it->max_descent;
17936 row->phys_ascent = it->max_phys_ascent;
17937 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17938 row->extra_line_spacing = it->max_extra_line_spacing;
17941 /* Compute the width of this line. */
17942 row->pixel_width = row->x;
17943 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17944 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17946 xassert (row->pixel_width >= 0);
17947 xassert (row->ascent >= 0 && row->height > 0);
17949 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17950 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17952 /* If first line's physical ascent is larger than its logical
17953 ascent, use the physical ascent, and make the row taller.
17954 This makes accented characters fully visible. */
17955 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17956 && row->phys_ascent > row->ascent)
17958 row->height += row->phys_ascent - row->ascent;
17959 row->ascent = row->phys_ascent;
17962 /* Compute how much of the line is visible. */
17963 row->visible_height = row->height;
17965 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17966 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17968 if (row->y < min_y)
17969 row->visible_height -= min_y - row->y;
17970 if (row->y + row->height > max_y)
17971 row->visible_height -= row->y + row->height - max_y;
17973 else
17975 row->pixel_width = row->used[TEXT_AREA];
17976 if (row->continued_p)
17977 row->pixel_width -= it->continuation_pixel_width;
17978 else if (row->truncated_on_right_p)
17979 row->pixel_width -= it->truncation_pixel_width;
17980 row->ascent = row->phys_ascent = 0;
17981 row->height = row->phys_height = row->visible_height = 1;
17982 row->extra_line_spacing = 0;
17985 /* Compute a hash code for this row. */
17987 int area, i;
17988 row->hash = 0;
17989 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17990 for (i = 0; i < row->used[area]; ++i)
17991 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17992 + row->glyphs[area][i].u.val
17993 + row->glyphs[area][i].face_id
17994 + row->glyphs[area][i].padding_p
17995 + (row->glyphs[area][i].type << 2));
17998 it->max_ascent = it->max_descent = 0;
17999 it->max_phys_ascent = it->max_phys_descent = 0;
18003 /* Append one space to the glyph row of iterator IT if doing a
18004 window-based redisplay. The space has the same face as
18005 IT->face_id. Value is non-zero if a space was added.
18007 This function is called to make sure that there is always one glyph
18008 at the end of a glyph row that the cursor can be set on under
18009 window-systems. (If there weren't such a glyph we would not know
18010 how wide and tall a box cursor should be displayed).
18012 At the same time this space let's a nicely handle clearing to the
18013 end of the line if the row ends in italic text. */
18015 static int
18016 append_space_for_newline (struct it *it, int default_face_p)
18018 if (FRAME_WINDOW_P (it->f))
18020 int n = it->glyph_row->used[TEXT_AREA];
18022 if (it->glyph_row->glyphs[TEXT_AREA] + n
18023 < it->glyph_row->glyphs[1 + TEXT_AREA])
18025 /* Save some values that must not be changed.
18026 Must save IT->c and IT->len because otherwise
18027 ITERATOR_AT_END_P wouldn't work anymore after
18028 append_space_for_newline has been called. */
18029 enum display_element_type saved_what = it->what;
18030 int saved_c = it->c, saved_len = it->len;
18031 int saved_char_to_display = it->char_to_display;
18032 int saved_x = it->current_x;
18033 int saved_face_id = it->face_id;
18034 struct text_pos saved_pos;
18035 Lisp_Object saved_object;
18036 struct face *face;
18038 saved_object = it->object;
18039 saved_pos = it->position;
18041 it->what = IT_CHARACTER;
18042 memset (&it->position, 0, sizeof it->position);
18043 it->object = make_number (0);
18044 it->c = it->char_to_display = ' ';
18045 it->len = 1;
18047 if (default_face_p)
18048 it->face_id = DEFAULT_FACE_ID;
18049 else if (it->face_before_selective_p)
18050 it->face_id = it->saved_face_id;
18051 face = FACE_FROM_ID (it->f, it->face_id);
18052 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18054 PRODUCE_GLYPHS (it);
18056 it->override_ascent = -1;
18057 it->constrain_row_ascent_descent_p = 0;
18058 it->current_x = saved_x;
18059 it->object = saved_object;
18060 it->position = saved_pos;
18061 it->what = saved_what;
18062 it->face_id = saved_face_id;
18063 it->len = saved_len;
18064 it->c = saved_c;
18065 it->char_to_display = saved_char_to_display;
18066 return 1;
18070 return 0;
18074 /* Extend the face of the last glyph in the text area of IT->glyph_row
18075 to the end of the display line. Called from display_line. If the
18076 glyph row is empty, add a space glyph to it so that we know the
18077 face to draw. Set the glyph row flag fill_line_p. If the glyph
18078 row is R2L, prepend a stretch glyph to cover the empty space to the
18079 left of the leftmost glyph. */
18081 static void
18082 extend_face_to_end_of_line (struct it *it)
18084 struct face *face;
18085 struct frame *f = it->f;
18087 /* If line is already filled, do nothing. Non window-system frames
18088 get a grace of one more ``pixel'' because their characters are
18089 1-``pixel'' wide, so they hit the equality too early. This grace
18090 is needed only for R2L rows that are not continued, to produce
18091 one extra blank where we could display the cursor. */
18092 if (it->current_x >= it->last_visible_x
18093 + (!FRAME_WINDOW_P (f)
18094 && it->glyph_row->reversed_p
18095 && !it->glyph_row->continued_p))
18096 return;
18098 /* Face extension extends the background and box of IT->face_id
18099 to the end of the line. If the background equals the background
18100 of the frame, we don't have to do anything. */
18101 if (it->face_before_selective_p)
18102 face = FACE_FROM_ID (f, it->saved_face_id);
18103 else
18104 face = FACE_FROM_ID (f, it->face_id);
18106 if (FRAME_WINDOW_P (f)
18107 && it->glyph_row->displays_text_p
18108 && face->box == FACE_NO_BOX
18109 && face->background == FRAME_BACKGROUND_PIXEL (f)
18110 && !face->stipple
18111 && !it->glyph_row->reversed_p)
18112 return;
18114 /* Set the glyph row flag indicating that the face of the last glyph
18115 in the text area has to be drawn to the end of the text area. */
18116 it->glyph_row->fill_line_p = 1;
18118 /* If current character of IT is not ASCII, make sure we have the
18119 ASCII face. This will be automatically undone the next time
18120 get_next_display_element returns a multibyte character. Note
18121 that the character will always be single byte in unibyte
18122 text. */
18123 if (!ASCII_CHAR_P (it->c))
18125 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18128 if (FRAME_WINDOW_P (f))
18130 /* If the row is empty, add a space with the current face of IT,
18131 so that we know which face to draw. */
18132 if (it->glyph_row->used[TEXT_AREA] == 0)
18134 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18135 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
18136 it->glyph_row->used[TEXT_AREA] = 1;
18138 #ifdef HAVE_WINDOW_SYSTEM
18139 if (it->glyph_row->reversed_p)
18141 /* Prepend a stretch glyph to the row, such that the
18142 rightmost glyph will be drawn flushed all the way to the
18143 right margin of the window. The stretch glyph that will
18144 occupy the empty space, if any, to the left of the
18145 glyphs. */
18146 struct font *font = face->font ? face->font : FRAME_FONT (f);
18147 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18148 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18149 struct glyph *g;
18150 int row_width, stretch_ascent, stretch_width;
18151 struct text_pos saved_pos;
18152 int saved_face_id, saved_avoid_cursor;
18154 for (row_width = 0, g = row_start; g < row_end; g++)
18155 row_width += g->pixel_width;
18156 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18157 if (stretch_width > 0)
18159 stretch_ascent =
18160 (((it->ascent + it->descent)
18161 * FONT_BASE (font)) / FONT_HEIGHT (font));
18162 saved_pos = it->position;
18163 memset (&it->position, 0, sizeof it->position);
18164 saved_avoid_cursor = it->avoid_cursor_p;
18165 it->avoid_cursor_p = 1;
18166 saved_face_id = it->face_id;
18167 /* The last row's stretch glyph should get the default
18168 face, to avoid painting the rest of the window with
18169 the region face, if the region ends at ZV. */
18170 if (it->glyph_row->ends_at_zv_p)
18171 it->face_id = DEFAULT_FACE_ID;
18172 else
18173 it->face_id = face->id;
18174 append_stretch_glyph (it, make_number (0), stretch_width,
18175 it->ascent + it->descent, stretch_ascent);
18176 it->position = saved_pos;
18177 it->avoid_cursor_p = saved_avoid_cursor;
18178 it->face_id = saved_face_id;
18181 #endif /* HAVE_WINDOW_SYSTEM */
18183 else
18185 /* Save some values that must not be changed. */
18186 int saved_x = it->current_x;
18187 struct text_pos saved_pos;
18188 Lisp_Object saved_object;
18189 enum display_element_type saved_what = it->what;
18190 int saved_face_id = it->face_id;
18192 saved_object = it->object;
18193 saved_pos = it->position;
18195 it->what = IT_CHARACTER;
18196 memset (&it->position, 0, sizeof it->position);
18197 it->object = make_number (0);
18198 it->c = it->char_to_display = ' ';
18199 it->len = 1;
18200 /* The last row's blank glyphs should get the default face, to
18201 avoid painting the rest of the window with the region face,
18202 if the region ends at ZV. */
18203 if (it->glyph_row->ends_at_zv_p)
18204 it->face_id = DEFAULT_FACE_ID;
18205 else
18206 it->face_id = face->id;
18208 PRODUCE_GLYPHS (it);
18210 while (it->current_x <= it->last_visible_x)
18211 PRODUCE_GLYPHS (it);
18213 /* Don't count these blanks really. It would let us insert a left
18214 truncation glyph below and make us set the cursor on them, maybe. */
18215 it->current_x = saved_x;
18216 it->object = saved_object;
18217 it->position = saved_pos;
18218 it->what = saved_what;
18219 it->face_id = saved_face_id;
18224 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18225 trailing whitespace. */
18227 static int
18228 trailing_whitespace_p (EMACS_INT charpos)
18230 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18231 int c = 0;
18233 while (bytepos < ZV_BYTE
18234 && (c = FETCH_CHAR (bytepos),
18235 c == ' ' || c == '\t'))
18236 ++bytepos;
18238 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18240 if (bytepos != PT_BYTE)
18241 return 1;
18243 return 0;
18247 /* Highlight trailing whitespace, if any, in ROW. */
18249 static void
18250 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18252 int used = row->used[TEXT_AREA];
18254 if (used)
18256 struct glyph *start = row->glyphs[TEXT_AREA];
18257 struct glyph *glyph = start + used - 1;
18259 if (row->reversed_p)
18261 /* Right-to-left rows need to be processed in the opposite
18262 direction, so swap the edge pointers. */
18263 glyph = start;
18264 start = row->glyphs[TEXT_AREA] + used - 1;
18267 /* Skip over glyphs inserted to display the cursor at the
18268 end of a line, for extending the face of the last glyph
18269 to the end of the line on terminals, and for truncation
18270 and continuation glyphs. */
18271 if (!row->reversed_p)
18273 while (glyph >= start
18274 && glyph->type == CHAR_GLYPH
18275 && INTEGERP (glyph->object))
18276 --glyph;
18278 else
18280 while (glyph <= start
18281 && glyph->type == CHAR_GLYPH
18282 && INTEGERP (glyph->object))
18283 ++glyph;
18286 /* If last glyph is a space or stretch, and it's trailing
18287 whitespace, set the face of all trailing whitespace glyphs in
18288 IT->glyph_row to `trailing-whitespace'. */
18289 if ((row->reversed_p ? glyph <= start : glyph >= start)
18290 && BUFFERP (glyph->object)
18291 && (glyph->type == STRETCH_GLYPH
18292 || (glyph->type == CHAR_GLYPH
18293 && glyph->u.ch == ' '))
18294 && trailing_whitespace_p (glyph->charpos))
18296 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18297 if (face_id < 0)
18298 return;
18300 if (!row->reversed_p)
18302 while (glyph >= start
18303 && BUFFERP (glyph->object)
18304 && (glyph->type == STRETCH_GLYPH
18305 || (glyph->type == CHAR_GLYPH
18306 && glyph->u.ch == ' ')))
18307 (glyph--)->face_id = face_id;
18309 else
18311 while (glyph <= start
18312 && BUFFERP (glyph->object)
18313 && (glyph->type == STRETCH_GLYPH
18314 || (glyph->type == CHAR_GLYPH
18315 && glyph->u.ch == ' ')))
18316 (glyph++)->face_id = face_id;
18323 /* Value is non-zero if glyph row ROW should be
18324 used to hold the cursor. */
18326 static int
18327 cursor_row_p (struct glyph_row *row)
18329 int result = 1;
18331 if (PT == CHARPOS (row->end.pos)
18332 || PT == MATRIX_ROW_END_CHARPOS (row))
18334 /* Suppose the row ends on a string.
18335 Unless the row is continued, that means it ends on a newline
18336 in the string. If it's anything other than a display string
18337 (e.g. a before-string from an overlay), we don't want the
18338 cursor there. (This heuristic seems to give the optimal
18339 behavior for the various types of multi-line strings.) */
18340 if (CHARPOS (row->end.string_pos) >= 0)
18342 if (row->continued_p)
18343 result = 1;
18344 else
18346 /* Check for `display' property. */
18347 struct glyph *beg = row->glyphs[TEXT_AREA];
18348 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18349 struct glyph *glyph;
18351 result = 0;
18352 for (glyph = end; glyph >= beg; --glyph)
18353 if (STRINGP (glyph->object))
18355 Lisp_Object prop
18356 = Fget_char_property (make_number (PT),
18357 Qdisplay, Qnil);
18358 result =
18359 (!NILP (prop)
18360 && display_prop_string_p (prop, glyph->object));
18361 break;
18365 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18367 /* If the row ends in middle of a real character,
18368 and the line is continued, we want the cursor here.
18369 That's because CHARPOS (ROW->end.pos) would equal
18370 PT if PT is before the character. */
18371 if (!row->ends_in_ellipsis_p)
18372 result = row->continued_p;
18373 else
18374 /* If the row ends in an ellipsis, then
18375 CHARPOS (ROW->end.pos) will equal point after the
18376 invisible text. We want that position to be displayed
18377 after the ellipsis. */
18378 result = 0;
18380 /* If the row ends at ZV, display the cursor at the end of that
18381 row instead of at the start of the row below. */
18382 else if (row->ends_at_zv_p)
18383 result = 1;
18384 else
18385 result = 0;
18388 return result;
18393 /* Push the property PROP so that it will be rendered at the current
18394 position in IT. Return 1 if PROP was successfully pushed, 0
18395 otherwise. Called from handle_line_prefix to handle the
18396 `line-prefix' and `wrap-prefix' properties. */
18398 static int
18399 push_display_prop (struct it *it, Lisp_Object prop)
18401 struct text_pos pos =
18402 (it->method == GET_FROM_STRING) ? it->current.string_pos : it->current.pos;
18404 xassert (it->method == GET_FROM_BUFFER
18405 || it->method == GET_FROM_STRING);
18407 /* We need to save the current buffer/string position, so it will be
18408 restored by pop_it, because iterate_out_of_display_property
18409 depends on that being set correctly, but some situations leave
18410 it->position not yet set when this function is called. */
18411 push_it (it, &pos);
18413 if (STRINGP (prop))
18415 if (SCHARS (prop) == 0)
18417 pop_it (it);
18418 return 0;
18421 it->string = prop;
18422 it->multibyte_p = STRING_MULTIBYTE (it->string);
18423 it->current.overlay_string_index = -1;
18424 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18425 it->end_charpos = it->string_nchars = SCHARS (it->string);
18426 it->method = GET_FROM_STRING;
18427 it->stop_charpos = 0;
18428 it->prev_stop = 0;
18429 it->base_level_stop = 0;
18431 /* Force paragraph direction to be that of the parent
18432 buffer/string. */
18433 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18434 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18435 else
18436 it->paragraph_embedding = L2R;
18438 /* Set up the bidi iterator for this display string. */
18439 if (it->bidi_p)
18441 it->bidi_it.string.lstring = it->string;
18442 it->bidi_it.string.s = NULL;
18443 it->bidi_it.string.schars = it->end_charpos;
18444 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18445 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18446 it->bidi_it.string.unibyte = !it->multibyte_p;
18447 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18450 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18452 it->method = GET_FROM_STRETCH;
18453 it->object = prop;
18455 #ifdef HAVE_WINDOW_SYSTEM
18456 else if (IMAGEP (prop))
18458 it->what = IT_IMAGE;
18459 it->image_id = lookup_image (it->f, prop);
18460 it->method = GET_FROM_IMAGE;
18462 #endif /* HAVE_WINDOW_SYSTEM */
18463 else
18465 pop_it (it); /* bogus display property, give up */
18466 return 0;
18469 return 1;
18472 /* Return the character-property PROP at the current position in IT. */
18474 static Lisp_Object
18475 get_it_property (struct it *it, Lisp_Object prop)
18477 Lisp_Object position;
18479 if (STRINGP (it->object))
18480 position = make_number (IT_STRING_CHARPOS (*it));
18481 else if (BUFFERP (it->object))
18482 position = make_number (IT_CHARPOS (*it));
18483 else
18484 return Qnil;
18486 return Fget_char_property (position, prop, it->object);
18489 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18491 static void
18492 handle_line_prefix (struct it *it)
18494 Lisp_Object prefix;
18496 if (it->continuation_lines_width > 0)
18498 prefix = get_it_property (it, Qwrap_prefix);
18499 if (NILP (prefix))
18500 prefix = Vwrap_prefix;
18502 else
18504 prefix = get_it_property (it, Qline_prefix);
18505 if (NILP (prefix))
18506 prefix = Vline_prefix;
18508 if (! NILP (prefix) && push_display_prop (it, prefix))
18510 /* If the prefix is wider than the window, and we try to wrap
18511 it, it would acquire its own wrap prefix, and so on till the
18512 iterator stack overflows. So, don't wrap the prefix. */
18513 it->line_wrap = TRUNCATE;
18514 it->avoid_cursor_p = 1;
18520 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18521 only for R2L lines from display_line and display_string, when they
18522 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18523 the line/string needs to be continued on the next glyph row. */
18524 static void
18525 unproduce_glyphs (struct it *it, int n)
18527 struct glyph *glyph, *end;
18529 xassert (it->glyph_row);
18530 xassert (it->glyph_row->reversed_p);
18531 xassert (it->area == TEXT_AREA);
18532 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18534 if (n > it->glyph_row->used[TEXT_AREA])
18535 n = it->glyph_row->used[TEXT_AREA];
18536 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18537 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18538 for ( ; glyph < end; glyph++)
18539 glyph[-n] = *glyph;
18542 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18543 and ROW->maxpos. */
18544 static void
18545 find_row_edges (struct it *it, struct glyph_row *row,
18546 EMACS_INT min_pos, EMACS_INT min_bpos,
18547 EMACS_INT max_pos, EMACS_INT max_bpos)
18549 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18550 lines' rows is implemented for bidi-reordered rows. */
18552 /* ROW->minpos is the value of min_pos, the minimal buffer position
18553 we have in ROW, or ROW->start.pos if that is smaller. */
18554 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18555 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18556 else
18557 /* We didn't find buffer positions smaller than ROW->start, or
18558 didn't find _any_ valid buffer positions in any of the glyphs,
18559 so we must trust the iterator's computed positions. */
18560 row->minpos = row->start.pos;
18561 if (max_pos <= 0)
18563 max_pos = CHARPOS (it->current.pos);
18564 max_bpos = BYTEPOS (it->current.pos);
18567 /* Here are the various use-cases for ending the row, and the
18568 corresponding values for ROW->maxpos:
18570 Line ends in a newline from buffer eol_pos + 1
18571 Line is continued from buffer max_pos + 1
18572 Line is truncated on right it->current.pos
18573 Line ends in a newline from string max_pos + 1(*)
18574 (*) + 1 only when line ends in a forward scan
18575 Line is continued from string max_pos
18576 Line is continued from display vector max_pos
18577 Line is entirely from a string min_pos == max_pos
18578 Line is entirely from a display vector min_pos == max_pos
18579 Line that ends at ZV ZV
18581 If you discover other use-cases, please add them here as
18582 appropriate. */
18583 if (row->ends_at_zv_p)
18584 row->maxpos = it->current.pos;
18585 else if (row->used[TEXT_AREA])
18587 int seen_this_string = 0;
18588 struct glyph_row *r1 = row - 1;
18590 /* Did we see the same display string on the previous row? */
18591 if (STRINGP (it->object)
18592 /* this is not the first row */
18593 && row > it->w->desired_matrix->rows
18594 /* previous row is not the header line */
18595 && !r1->mode_line_p
18596 /* previous row also ends in a newline from a string */
18597 && r1->ends_in_newline_from_string_p)
18599 struct glyph *start, *end;
18601 /* Search for the last glyph of the previous row that came
18602 from buffer or string. Depending on whether the row is
18603 L2R or R2L, we need to process it front to back or the
18604 other way round. */
18605 if (!r1->reversed_p)
18607 start = r1->glyphs[TEXT_AREA];
18608 end = start + r1->used[TEXT_AREA];
18609 /* Glyphs inserted by redisplay have an integer (zero)
18610 as their object. */
18611 while (end > start
18612 && INTEGERP ((end - 1)->object)
18613 && (end - 1)->charpos <= 0)
18614 --end;
18615 if (end > start)
18617 if (EQ ((end - 1)->object, it->object))
18618 seen_this_string = 1;
18620 else
18621 abort ();
18623 else
18625 end = r1->glyphs[TEXT_AREA] - 1;
18626 start = end + r1->used[TEXT_AREA];
18627 while (end < start
18628 && INTEGERP ((end + 1)->object)
18629 && (end + 1)->charpos <= 0)
18630 ++end;
18631 if (end < start)
18633 if (EQ ((end + 1)->object, it->object))
18634 seen_this_string = 1;
18636 else
18637 abort ();
18640 /* Take note of each display string that covers a newline only
18641 once, the first time we see it. This is for when a display
18642 string includes more than one newline in it. */
18643 if (row->ends_in_newline_from_string_p && !seen_this_string)
18645 /* If we were scanning the buffer forward when we displayed
18646 the string, we want to account for at least one buffer
18647 position that belongs to this row (position covered by
18648 the display string), so that cursor positioning will
18649 consider this row as a candidate when point is at the end
18650 of the visual line represented by this row. This is not
18651 required when scanning back, because max_pos will already
18652 have a much larger value. */
18653 if (CHARPOS (row->end.pos) > max_pos)
18654 INC_BOTH (max_pos, max_bpos);
18655 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18657 else if (CHARPOS (it->eol_pos) > 0)
18658 SET_TEXT_POS (row->maxpos,
18659 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18660 else if (row->continued_p)
18662 /* If max_pos is different from IT's current position, it
18663 means IT->method does not belong to the display element
18664 at max_pos. However, it also means that the display
18665 element at max_pos was displayed in its entirety on this
18666 line, which is equivalent to saying that the next line
18667 starts at the next buffer position. */
18668 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18669 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18670 else
18672 INC_BOTH (max_pos, max_bpos);
18673 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18676 else if (row->truncated_on_right_p)
18677 /* display_line already called reseat_at_next_visible_line_start,
18678 which puts the iterator at the beginning of the next line, in
18679 the logical order. */
18680 row->maxpos = it->current.pos;
18681 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18682 /* A line that is entirely from a string/image/stretch... */
18683 row->maxpos = row->minpos;
18684 else
18685 abort ();
18687 else
18688 row->maxpos = it->current.pos;
18691 /* Construct the glyph row IT->glyph_row in the desired matrix of
18692 IT->w from text at the current position of IT. See dispextern.h
18693 for an overview of struct it. Value is non-zero if
18694 IT->glyph_row displays text, as opposed to a line displaying ZV
18695 only. */
18697 static int
18698 display_line (struct it *it)
18700 struct glyph_row *row = it->glyph_row;
18701 Lisp_Object overlay_arrow_string;
18702 struct it wrap_it;
18703 void *wrap_data = NULL;
18704 int may_wrap = 0, wrap_x IF_LINT (= 0);
18705 int wrap_row_used = -1;
18706 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18707 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18708 int wrap_row_extra_line_spacing IF_LINT (= 0);
18709 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18710 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18711 int cvpos;
18712 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18713 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18715 /* We always start displaying at hpos zero even if hscrolled. */
18716 xassert (it->hpos == 0 && it->current_x == 0);
18718 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18719 >= it->w->desired_matrix->nrows)
18721 it->w->nrows_scale_factor++;
18722 fonts_changed_p = 1;
18723 return 0;
18726 /* Is IT->w showing the region? */
18727 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18729 /* Clear the result glyph row and enable it. */
18730 prepare_desired_row (row);
18732 row->y = it->current_y;
18733 row->start = it->start;
18734 row->continuation_lines_width = it->continuation_lines_width;
18735 row->displays_text_p = 1;
18736 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18737 it->starts_in_middle_of_char_p = 0;
18739 /* Arrange the overlays nicely for our purposes. Usually, we call
18740 display_line on only one line at a time, in which case this
18741 can't really hurt too much, or we call it on lines which appear
18742 one after another in the buffer, in which case all calls to
18743 recenter_overlay_lists but the first will be pretty cheap. */
18744 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18746 /* Move over display elements that are not visible because we are
18747 hscrolled. This may stop at an x-position < IT->first_visible_x
18748 if the first glyph is partially visible or if we hit a line end. */
18749 if (it->current_x < it->first_visible_x)
18751 this_line_min_pos = row->start.pos;
18752 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18753 MOVE_TO_POS | MOVE_TO_X);
18754 /* Record the smallest positions seen while we moved over
18755 display elements that are not visible. This is needed by
18756 redisplay_internal for optimizing the case where the cursor
18757 stays inside the same line. The rest of this function only
18758 considers positions that are actually displayed, so
18759 RECORD_MAX_MIN_POS will not otherwise record positions that
18760 are hscrolled to the left of the left edge of the window. */
18761 min_pos = CHARPOS (this_line_min_pos);
18762 min_bpos = BYTEPOS (this_line_min_pos);
18764 else
18766 /* We only do this when not calling `move_it_in_display_line_to'
18767 above, because move_it_in_display_line_to calls
18768 handle_line_prefix itself. */
18769 handle_line_prefix (it);
18772 /* Get the initial row height. This is either the height of the
18773 text hscrolled, if there is any, or zero. */
18774 row->ascent = it->max_ascent;
18775 row->height = it->max_ascent + it->max_descent;
18776 row->phys_ascent = it->max_phys_ascent;
18777 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18778 row->extra_line_spacing = it->max_extra_line_spacing;
18780 /* Utility macro to record max and min buffer positions seen until now. */
18781 #define RECORD_MAX_MIN_POS(IT) \
18782 do \
18784 int composition_p = (IT)->what == IT_COMPOSITION; \
18785 EMACS_INT current_pos = \
18786 composition_p ? (IT)->cmp_it.charpos \
18787 : IT_CHARPOS (*(IT)); \
18788 EMACS_INT current_bpos = \
18789 composition_p ? CHAR_TO_BYTE (current_pos) \
18790 : IT_BYTEPOS (*(IT)); \
18791 if (current_pos < min_pos) \
18793 min_pos = current_pos; \
18794 min_bpos = current_bpos; \
18796 if (IT_CHARPOS (*it) > max_pos) \
18798 max_pos = IT_CHARPOS (*it); \
18799 max_bpos = IT_BYTEPOS (*it); \
18802 while (0)
18804 /* Loop generating characters. The loop is left with IT on the next
18805 character to display. */
18806 while (1)
18808 int n_glyphs_before, hpos_before, x_before;
18809 int x, nglyphs;
18810 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18812 /* Retrieve the next thing to display. Value is zero if end of
18813 buffer reached. */
18814 if (!get_next_display_element (it))
18816 /* Maybe add a space at the end of this line that is used to
18817 display the cursor there under X. Set the charpos of the
18818 first glyph of blank lines not corresponding to any text
18819 to -1. */
18820 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18821 row->exact_window_width_line_p = 1;
18822 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18823 || row->used[TEXT_AREA] == 0)
18825 row->glyphs[TEXT_AREA]->charpos = -1;
18826 row->displays_text_p = 0;
18828 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18829 && (!MINI_WINDOW_P (it->w)
18830 || (minibuf_level && EQ (it->window, minibuf_window))))
18831 row->indicate_empty_line_p = 1;
18834 it->continuation_lines_width = 0;
18835 row->ends_at_zv_p = 1;
18836 /* A row that displays right-to-left text must always have
18837 its last face extended all the way to the end of line,
18838 even if this row ends in ZV, because we still write to
18839 the screen left to right. */
18840 if (row->reversed_p)
18841 extend_face_to_end_of_line (it);
18842 break;
18845 /* Now, get the metrics of what we want to display. This also
18846 generates glyphs in `row' (which is IT->glyph_row). */
18847 n_glyphs_before = row->used[TEXT_AREA];
18848 x = it->current_x;
18850 /* Remember the line height so far in case the next element doesn't
18851 fit on the line. */
18852 if (it->line_wrap != TRUNCATE)
18854 ascent = it->max_ascent;
18855 descent = it->max_descent;
18856 phys_ascent = it->max_phys_ascent;
18857 phys_descent = it->max_phys_descent;
18859 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18861 if (IT_DISPLAYING_WHITESPACE (it))
18862 may_wrap = 1;
18863 else if (may_wrap)
18865 SAVE_IT (wrap_it, *it, wrap_data);
18866 wrap_x = x;
18867 wrap_row_used = row->used[TEXT_AREA];
18868 wrap_row_ascent = row->ascent;
18869 wrap_row_height = row->height;
18870 wrap_row_phys_ascent = row->phys_ascent;
18871 wrap_row_phys_height = row->phys_height;
18872 wrap_row_extra_line_spacing = row->extra_line_spacing;
18873 wrap_row_min_pos = min_pos;
18874 wrap_row_min_bpos = min_bpos;
18875 wrap_row_max_pos = max_pos;
18876 wrap_row_max_bpos = max_bpos;
18877 may_wrap = 0;
18882 PRODUCE_GLYPHS (it);
18884 /* If this display element was in marginal areas, continue with
18885 the next one. */
18886 if (it->area != TEXT_AREA)
18888 row->ascent = max (row->ascent, it->max_ascent);
18889 row->height = max (row->height, it->max_ascent + it->max_descent);
18890 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18891 row->phys_height = max (row->phys_height,
18892 it->max_phys_ascent + it->max_phys_descent);
18893 row->extra_line_spacing = max (row->extra_line_spacing,
18894 it->max_extra_line_spacing);
18895 set_iterator_to_next (it, 1);
18896 continue;
18899 /* Does the display element fit on the line? If we truncate
18900 lines, we should draw past the right edge of the window. If
18901 we don't truncate, we want to stop so that we can display the
18902 continuation glyph before the right margin. If lines are
18903 continued, there are two possible strategies for characters
18904 resulting in more than 1 glyph (e.g. tabs): Display as many
18905 glyphs as possible in this line and leave the rest for the
18906 continuation line, or display the whole element in the next
18907 line. Original redisplay did the former, so we do it also. */
18908 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18909 hpos_before = it->hpos;
18910 x_before = x;
18912 if (/* Not a newline. */
18913 nglyphs > 0
18914 /* Glyphs produced fit entirely in the line. */
18915 && it->current_x < it->last_visible_x)
18917 it->hpos += nglyphs;
18918 row->ascent = max (row->ascent, it->max_ascent);
18919 row->height = max (row->height, it->max_ascent + it->max_descent);
18920 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18921 row->phys_height = max (row->phys_height,
18922 it->max_phys_ascent + it->max_phys_descent);
18923 row->extra_line_spacing = max (row->extra_line_spacing,
18924 it->max_extra_line_spacing);
18925 if (it->current_x - it->pixel_width < it->first_visible_x)
18926 row->x = x - it->first_visible_x;
18927 /* Record the maximum and minimum buffer positions seen so
18928 far in glyphs that will be displayed by this row. */
18929 if (it->bidi_p)
18930 RECORD_MAX_MIN_POS (it);
18932 else
18934 int i, new_x;
18935 struct glyph *glyph;
18937 for (i = 0; i < nglyphs; ++i, x = new_x)
18939 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18940 new_x = x + glyph->pixel_width;
18942 if (/* Lines are continued. */
18943 it->line_wrap != TRUNCATE
18944 && (/* Glyph doesn't fit on the line. */
18945 new_x > it->last_visible_x
18946 /* Or it fits exactly on a window system frame. */
18947 || (new_x == it->last_visible_x
18948 && FRAME_WINDOW_P (it->f))))
18950 /* End of a continued line. */
18952 if (it->hpos == 0
18953 || (new_x == it->last_visible_x
18954 && FRAME_WINDOW_P (it->f)))
18956 /* Current glyph is the only one on the line or
18957 fits exactly on the line. We must continue
18958 the line because we can't draw the cursor
18959 after the glyph. */
18960 row->continued_p = 1;
18961 it->current_x = new_x;
18962 it->continuation_lines_width += new_x;
18963 ++it->hpos;
18964 if (i == nglyphs - 1)
18966 /* If line-wrap is on, check if a previous
18967 wrap point was found. */
18968 if (wrap_row_used > 0
18969 /* Even if there is a previous wrap
18970 point, continue the line here as
18971 usual, if (i) the previous character
18972 was a space or tab AND (ii) the
18973 current character is not. */
18974 && (!may_wrap
18975 || IT_DISPLAYING_WHITESPACE (it)))
18976 goto back_to_wrap;
18978 /* Record the maximum and minimum buffer
18979 positions seen so far in glyphs that will be
18980 displayed by this row. */
18981 if (it->bidi_p)
18982 RECORD_MAX_MIN_POS (it);
18983 set_iterator_to_next (it, 1);
18984 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18986 if (!get_next_display_element (it))
18988 row->exact_window_width_line_p = 1;
18989 it->continuation_lines_width = 0;
18990 row->continued_p = 0;
18991 row->ends_at_zv_p = 1;
18993 else if (ITERATOR_AT_END_OF_LINE_P (it))
18995 row->continued_p = 0;
18996 row->exact_window_width_line_p = 1;
19000 else if (it->bidi_p)
19001 RECORD_MAX_MIN_POS (it);
19003 else if (CHAR_GLYPH_PADDING_P (*glyph)
19004 && !FRAME_WINDOW_P (it->f))
19006 /* A padding glyph that doesn't fit on this line.
19007 This means the whole character doesn't fit
19008 on the line. */
19009 if (row->reversed_p)
19010 unproduce_glyphs (it, row->used[TEXT_AREA]
19011 - n_glyphs_before);
19012 row->used[TEXT_AREA] = n_glyphs_before;
19014 /* Fill the rest of the row with continuation
19015 glyphs like in 20.x. */
19016 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19017 < row->glyphs[1 + TEXT_AREA])
19018 produce_special_glyphs (it, IT_CONTINUATION);
19020 row->continued_p = 1;
19021 it->current_x = x_before;
19022 it->continuation_lines_width += x_before;
19024 /* Restore the height to what it was before the
19025 element not fitting on the line. */
19026 it->max_ascent = ascent;
19027 it->max_descent = descent;
19028 it->max_phys_ascent = phys_ascent;
19029 it->max_phys_descent = phys_descent;
19031 else if (wrap_row_used > 0)
19033 back_to_wrap:
19034 if (row->reversed_p)
19035 unproduce_glyphs (it,
19036 row->used[TEXT_AREA] - wrap_row_used);
19037 RESTORE_IT (it, &wrap_it, wrap_data);
19038 it->continuation_lines_width += wrap_x;
19039 row->used[TEXT_AREA] = wrap_row_used;
19040 row->ascent = wrap_row_ascent;
19041 row->height = wrap_row_height;
19042 row->phys_ascent = wrap_row_phys_ascent;
19043 row->phys_height = wrap_row_phys_height;
19044 row->extra_line_spacing = wrap_row_extra_line_spacing;
19045 min_pos = wrap_row_min_pos;
19046 min_bpos = wrap_row_min_bpos;
19047 max_pos = wrap_row_max_pos;
19048 max_bpos = wrap_row_max_bpos;
19049 row->continued_p = 1;
19050 row->ends_at_zv_p = 0;
19051 row->exact_window_width_line_p = 0;
19052 it->continuation_lines_width += x;
19054 /* Make sure that a non-default face is extended
19055 up to the right margin of the window. */
19056 extend_face_to_end_of_line (it);
19058 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19060 /* A TAB that extends past the right edge of the
19061 window. This produces a single glyph on
19062 window system frames. We leave the glyph in
19063 this row and let it fill the row, but don't
19064 consume the TAB. */
19065 it->continuation_lines_width += it->last_visible_x;
19066 row->ends_in_middle_of_char_p = 1;
19067 row->continued_p = 1;
19068 glyph->pixel_width = it->last_visible_x - x;
19069 it->starts_in_middle_of_char_p = 1;
19071 else
19073 /* Something other than a TAB that draws past
19074 the right edge of the window. Restore
19075 positions to values before the element. */
19076 if (row->reversed_p)
19077 unproduce_glyphs (it, row->used[TEXT_AREA]
19078 - (n_glyphs_before + i));
19079 row->used[TEXT_AREA] = n_glyphs_before + i;
19081 /* Display continuation glyphs. */
19082 if (!FRAME_WINDOW_P (it->f))
19083 produce_special_glyphs (it, IT_CONTINUATION);
19084 row->continued_p = 1;
19086 it->current_x = x_before;
19087 it->continuation_lines_width += x;
19088 extend_face_to_end_of_line (it);
19090 if (nglyphs > 1 && i > 0)
19092 row->ends_in_middle_of_char_p = 1;
19093 it->starts_in_middle_of_char_p = 1;
19096 /* Restore the height to what it was before the
19097 element not fitting on the line. */
19098 it->max_ascent = ascent;
19099 it->max_descent = descent;
19100 it->max_phys_ascent = phys_ascent;
19101 it->max_phys_descent = phys_descent;
19104 break;
19106 else if (new_x > it->first_visible_x)
19108 /* Increment number of glyphs actually displayed. */
19109 ++it->hpos;
19111 /* Record the maximum and minimum buffer positions
19112 seen so far in glyphs that will be displayed by
19113 this row. */
19114 if (it->bidi_p)
19115 RECORD_MAX_MIN_POS (it);
19117 if (x < it->first_visible_x)
19118 /* Glyph is partially visible, i.e. row starts at
19119 negative X position. */
19120 row->x = x - it->first_visible_x;
19122 else
19124 /* Glyph is completely off the left margin of the
19125 window. This should not happen because of the
19126 move_it_in_display_line at the start of this
19127 function, unless the text display area of the
19128 window is empty. */
19129 xassert (it->first_visible_x <= it->last_visible_x);
19132 /* Even if this display element produced no glyphs at all,
19133 we want to record its position. */
19134 if (it->bidi_p && nglyphs == 0)
19135 RECORD_MAX_MIN_POS (it);
19137 row->ascent = max (row->ascent, it->max_ascent);
19138 row->height = max (row->height, it->max_ascent + it->max_descent);
19139 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19140 row->phys_height = max (row->phys_height,
19141 it->max_phys_ascent + it->max_phys_descent);
19142 row->extra_line_spacing = max (row->extra_line_spacing,
19143 it->max_extra_line_spacing);
19145 /* End of this display line if row is continued. */
19146 if (row->continued_p || row->ends_at_zv_p)
19147 break;
19150 at_end_of_line:
19151 /* Is this a line end? If yes, we're also done, after making
19152 sure that a non-default face is extended up to the right
19153 margin of the window. */
19154 if (ITERATOR_AT_END_OF_LINE_P (it))
19156 int used_before = row->used[TEXT_AREA];
19158 row->ends_in_newline_from_string_p = STRINGP (it->object);
19160 /* Add a space at the end of the line that is used to
19161 display the cursor there. */
19162 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19163 append_space_for_newline (it, 0);
19165 /* Extend the face to the end of the line. */
19166 extend_face_to_end_of_line (it);
19168 /* Make sure we have the position. */
19169 if (used_before == 0)
19170 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19172 /* Record the position of the newline, for use in
19173 find_row_edges. */
19174 it->eol_pos = it->current.pos;
19176 /* Consume the line end. This skips over invisible lines. */
19177 set_iterator_to_next (it, 1);
19178 it->continuation_lines_width = 0;
19179 break;
19182 /* Proceed with next display element. Note that this skips
19183 over lines invisible because of selective display. */
19184 set_iterator_to_next (it, 1);
19186 /* If we truncate lines, we are done when the last displayed
19187 glyphs reach past the right margin of the window. */
19188 if (it->line_wrap == TRUNCATE
19189 && (FRAME_WINDOW_P (it->f)
19190 ? (it->current_x >= it->last_visible_x)
19191 : (it->current_x > it->last_visible_x)))
19193 /* Maybe add truncation glyphs. */
19194 if (!FRAME_WINDOW_P (it->f))
19196 int i, n;
19198 if (!row->reversed_p)
19200 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19201 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19202 break;
19204 else
19206 for (i = 0; i < row->used[TEXT_AREA]; i++)
19207 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19208 break;
19209 /* Remove any padding glyphs at the front of ROW, to
19210 make room for the truncation glyphs we will be
19211 adding below. The loop below always inserts at
19212 least one truncation glyph, so also remove the
19213 last glyph added to ROW. */
19214 unproduce_glyphs (it, i + 1);
19215 /* Adjust i for the loop below. */
19216 i = row->used[TEXT_AREA] - (i + 1);
19219 for (n = row->used[TEXT_AREA]; i < n; ++i)
19221 row->used[TEXT_AREA] = i;
19222 produce_special_glyphs (it, IT_TRUNCATION);
19225 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19227 /* Don't truncate if we can overflow newline into fringe. */
19228 if (!get_next_display_element (it))
19230 it->continuation_lines_width = 0;
19231 row->ends_at_zv_p = 1;
19232 row->exact_window_width_line_p = 1;
19233 break;
19235 if (ITERATOR_AT_END_OF_LINE_P (it))
19237 row->exact_window_width_line_p = 1;
19238 goto at_end_of_line;
19242 row->truncated_on_right_p = 1;
19243 it->continuation_lines_width = 0;
19244 reseat_at_next_visible_line_start (it, 0);
19245 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19246 it->hpos = hpos_before;
19247 it->current_x = x_before;
19248 break;
19252 if (wrap_data)
19253 bidi_unshelve_cache (wrap_data, 1);
19255 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19256 at the left window margin. */
19257 if (it->first_visible_x
19258 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19260 if (!FRAME_WINDOW_P (it->f))
19261 insert_left_trunc_glyphs (it);
19262 row->truncated_on_left_p = 1;
19265 /* Remember the position at which this line ends.
19267 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19268 cannot be before the call to find_row_edges below, since that is
19269 where these positions are determined. */
19270 row->end = it->current;
19271 if (!it->bidi_p)
19273 row->minpos = row->start.pos;
19274 row->maxpos = row->end.pos;
19276 else
19278 /* ROW->minpos and ROW->maxpos must be the smallest and
19279 `1 + the largest' buffer positions in ROW. But if ROW was
19280 bidi-reordered, these two positions can be anywhere in the
19281 row, so we must determine them now. */
19282 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19285 /* If the start of this line is the overlay arrow-position, then
19286 mark this glyph row as the one containing the overlay arrow.
19287 This is clearly a mess with variable size fonts. It would be
19288 better to let it be displayed like cursors under X. */
19289 if ((row->displays_text_p || !overlay_arrow_seen)
19290 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19291 !NILP (overlay_arrow_string)))
19293 /* Overlay arrow in window redisplay is a fringe bitmap. */
19294 if (STRINGP (overlay_arrow_string))
19296 struct glyph_row *arrow_row
19297 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19298 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19299 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19300 struct glyph *p = row->glyphs[TEXT_AREA];
19301 struct glyph *p2, *end;
19303 /* Copy the arrow glyphs. */
19304 while (glyph < arrow_end)
19305 *p++ = *glyph++;
19307 /* Throw away padding glyphs. */
19308 p2 = p;
19309 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19310 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19311 ++p2;
19312 if (p2 > p)
19314 while (p2 < end)
19315 *p++ = *p2++;
19316 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19319 else
19321 xassert (INTEGERP (overlay_arrow_string));
19322 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19324 overlay_arrow_seen = 1;
19327 /* Compute pixel dimensions of this line. */
19328 compute_line_metrics (it);
19330 /* Record whether this row ends inside an ellipsis. */
19331 row->ends_in_ellipsis_p
19332 = (it->method == GET_FROM_DISPLAY_VECTOR
19333 && it->ellipsis_p);
19335 /* Save fringe bitmaps in this row. */
19336 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19337 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19338 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19339 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19341 it->left_user_fringe_bitmap = 0;
19342 it->left_user_fringe_face_id = 0;
19343 it->right_user_fringe_bitmap = 0;
19344 it->right_user_fringe_face_id = 0;
19346 /* Maybe set the cursor. */
19347 cvpos = it->w->cursor.vpos;
19348 if ((cvpos < 0
19349 /* In bidi-reordered rows, keep checking for proper cursor
19350 position even if one has been found already, because buffer
19351 positions in such rows change non-linearly with ROW->VPOS,
19352 when a line is continued. One exception: when we are at ZV,
19353 display cursor on the first suitable glyph row, since all
19354 the empty rows after that also have their position set to ZV. */
19355 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19356 lines' rows is implemented for bidi-reordered rows. */
19357 || (it->bidi_p
19358 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19359 && PT >= MATRIX_ROW_START_CHARPOS (row)
19360 && PT <= MATRIX_ROW_END_CHARPOS (row)
19361 && cursor_row_p (row))
19362 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19364 /* Highlight trailing whitespace. */
19365 if (!NILP (Vshow_trailing_whitespace))
19366 highlight_trailing_whitespace (it->f, it->glyph_row);
19368 /* Prepare for the next line. This line starts horizontally at (X
19369 HPOS) = (0 0). Vertical positions are incremented. As a
19370 convenience for the caller, IT->glyph_row is set to the next
19371 row to be used. */
19372 it->current_x = it->hpos = 0;
19373 it->current_y += row->height;
19374 SET_TEXT_POS (it->eol_pos, 0, 0);
19375 ++it->vpos;
19376 ++it->glyph_row;
19377 /* The next row should by default use the same value of the
19378 reversed_p flag as this one. set_iterator_to_next decides when
19379 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19380 the flag accordingly. */
19381 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19382 it->glyph_row->reversed_p = row->reversed_p;
19383 it->start = row->end;
19384 return row->displays_text_p;
19386 #undef RECORD_MAX_MIN_POS
19389 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19390 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19391 doc: /* Return paragraph direction at point in BUFFER.
19392 Value is either `left-to-right' or `right-to-left'.
19393 If BUFFER is omitted or nil, it defaults to the current buffer.
19395 Paragraph direction determines how the text in the paragraph is displayed.
19396 In left-to-right paragraphs, text begins at the left margin of the window
19397 and the reading direction is generally left to right. In right-to-left
19398 paragraphs, text begins at the right margin and is read from right to left.
19400 See also `bidi-paragraph-direction'. */)
19401 (Lisp_Object buffer)
19403 struct buffer *buf = current_buffer;
19404 struct buffer *old = buf;
19406 if (! NILP (buffer))
19408 CHECK_BUFFER (buffer);
19409 buf = XBUFFER (buffer);
19412 if (NILP (BVAR (buf, bidi_display_reordering))
19413 || NILP (BVAR (buf, enable_multibyte_characters)))
19414 return Qleft_to_right;
19415 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19416 return BVAR (buf, bidi_paragraph_direction);
19417 else
19419 /* Determine the direction from buffer text. We could try to
19420 use current_matrix if it is up to date, but this seems fast
19421 enough as it is. */
19422 struct bidi_it itb;
19423 EMACS_INT pos = BUF_PT (buf);
19424 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19425 int c;
19426 void *itb_data = bidi_shelve_cache ();
19428 set_buffer_temp (buf);
19429 /* bidi_paragraph_init finds the base direction of the paragraph
19430 by searching forward from paragraph start. We need the base
19431 direction of the current or _previous_ paragraph, so we need
19432 to make sure we are within that paragraph. To that end, find
19433 the previous non-empty line. */
19434 if (pos >= ZV && pos > BEGV)
19436 pos--;
19437 bytepos = CHAR_TO_BYTE (pos);
19439 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19440 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19442 while ((c = FETCH_BYTE (bytepos)) == '\n'
19443 || c == ' ' || c == '\t' || c == '\f')
19445 if (bytepos <= BEGV_BYTE)
19446 break;
19447 bytepos--;
19448 pos--;
19450 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19451 bytepos--;
19453 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19454 itb.string.s = NULL;
19455 itb.string.lstring = Qnil;
19456 itb.string.bufpos = 0;
19457 itb.string.unibyte = 0;
19458 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19459 bidi_unshelve_cache (itb_data, 0);
19460 set_buffer_temp (old);
19461 switch (itb.paragraph_dir)
19463 case L2R:
19464 return Qleft_to_right;
19465 break;
19466 case R2L:
19467 return Qright_to_left;
19468 break;
19469 default:
19470 abort ();
19477 /***********************************************************************
19478 Menu Bar
19479 ***********************************************************************/
19481 /* Redisplay the menu bar in the frame for window W.
19483 The menu bar of X frames that don't have X toolkit support is
19484 displayed in a special window W->frame->menu_bar_window.
19486 The menu bar of terminal frames is treated specially as far as
19487 glyph matrices are concerned. Menu bar lines are not part of
19488 windows, so the update is done directly on the frame matrix rows
19489 for the menu bar. */
19491 static void
19492 display_menu_bar (struct window *w)
19494 struct frame *f = XFRAME (WINDOW_FRAME (w));
19495 struct it it;
19496 Lisp_Object items;
19497 int i;
19499 /* Don't do all this for graphical frames. */
19500 #ifdef HAVE_NTGUI
19501 if (FRAME_W32_P (f))
19502 return;
19503 #endif
19504 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19505 if (FRAME_X_P (f))
19506 return;
19507 #endif
19509 #ifdef HAVE_NS
19510 if (FRAME_NS_P (f))
19511 return;
19512 #endif /* HAVE_NS */
19514 #ifdef USE_X_TOOLKIT
19515 xassert (!FRAME_WINDOW_P (f));
19516 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19517 it.first_visible_x = 0;
19518 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19519 #else /* not USE_X_TOOLKIT */
19520 if (FRAME_WINDOW_P (f))
19522 /* Menu bar lines are displayed in the desired matrix of the
19523 dummy window menu_bar_window. */
19524 struct window *menu_w;
19525 xassert (WINDOWP (f->menu_bar_window));
19526 menu_w = XWINDOW (f->menu_bar_window);
19527 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19528 MENU_FACE_ID);
19529 it.first_visible_x = 0;
19530 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19532 else
19534 /* This is a TTY frame, i.e. character hpos/vpos are used as
19535 pixel x/y. */
19536 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19537 MENU_FACE_ID);
19538 it.first_visible_x = 0;
19539 it.last_visible_x = FRAME_COLS (f);
19541 #endif /* not USE_X_TOOLKIT */
19543 /* FIXME: This should be controlled by a user option. See the
19544 comments in redisplay_tool_bar and display_mode_line about
19545 this. */
19546 it.paragraph_embedding = L2R;
19548 if (! mode_line_inverse_video)
19549 /* Force the menu-bar to be displayed in the default face. */
19550 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19552 /* Clear all rows of the menu bar. */
19553 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19555 struct glyph_row *row = it.glyph_row + i;
19556 clear_glyph_row (row);
19557 row->enabled_p = 1;
19558 row->full_width_p = 1;
19561 /* Display all items of the menu bar. */
19562 items = FRAME_MENU_BAR_ITEMS (it.f);
19563 for (i = 0; i < ASIZE (items); i += 4)
19565 Lisp_Object string;
19567 /* Stop at nil string. */
19568 string = AREF (items, i + 1);
19569 if (NILP (string))
19570 break;
19572 /* Remember where item was displayed. */
19573 ASET (items, i + 3, make_number (it.hpos));
19575 /* Display the item, pad with one space. */
19576 if (it.current_x < it.last_visible_x)
19577 display_string (NULL, string, Qnil, 0, 0, &it,
19578 SCHARS (string) + 1, 0, 0, -1);
19581 /* Fill out the line with spaces. */
19582 if (it.current_x < it.last_visible_x)
19583 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19585 /* Compute the total height of the lines. */
19586 compute_line_metrics (&it);
19591 /***********************************************************************
19592 Mode Line
19593 ***********************************************************************/
19595 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19596 FORCE is non-zero, redisplay mode lines unconditionally.
19597 Otherwise, redisplay only mode lines that are garbaged. Value is
19598 the number of windows whose mode lines were redisplayed. */
19600 static int
19601 redisplay_mode_lines (Lisp_Object window, int force)
19603 int nwindows = 0;
19605 while (!NILP (window))
19607 struct window *w = XWINDOW (window);
19609 if (WINDOWP (w->hchild))
19610 nwindows += redisplay_mode_lines (w->hchild, force);
19611 else if (WINDOWP (w->vchild))
19612 nwindows += redisplay_mode_lines (w->vchild, force);
19613 else if (force
19614 || FRAME_GARBAGED_P (XFRAME (w->frame))
19615 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19617 struct text_pos lpoint;
19618 struct buffer *old = current_buffer;
19620 /* Set the window's buffer for the mode line display. */
19621 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19622 set_buffer_internal_1 (XBUFFER (w->buffer));
19624 /* Point refers normally to the selected window. For any
19625 other window, set up appropriate value. */
19626 if (!EQ (window, selected_window))
19628 struct text_pos pt;
19630 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19631 if (CHARPOS (pt) < BEGV)
19632 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19633 else if (CHARPOS (pt) > (ZV - 1))
19634 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19635 else
19636 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19639 /* Display mode lines. */
19640 clear_glyph_matrix (w->desired_matrix);
19641 if (display_mode_lines (w))
19643 ++nwindows;
19644 w->must_be_updated_p = 1;
19647 /* Restore old settings. */
19648 set_buffer_internal_1 (old);
19649 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19652 window = w->next;
19655 return nwindows;
19659 /* Display the mode and/or header line of window W. Value is the
19660 sum number of mode lines and header lines displayed. */
19662 static int
19663 display_mode_lines (struct window *w)
19665 Lisp_Object old_selected_window, old_selected_frame;
19666 int n = 0;
19668 old_selected_frame = selected_frame;
19669 selected_frame = w->frame;
19670 old_selected_window = selected_window;
19671 XSETWINDOW (selected_window, w);
19673 /* These will be set while the mode line specs are processed. */
19674 line_number_displayed = 0;
19675 w->column_number_displayed = Qnil;
19677 if (WINDOW_WANTS_MODELINE_P (w))
19679 struct window *sel_w = XWINDOW (old_selected_window);
19681 /* Select mode line face based on the real selected window. */
19682 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19683 BVAR (current_buffer, mode_line_format));
19684 ++n;
19687 if (WINDOW_WANTS_HEADER_LINE_P (w))
19689 display_mode_line (w, HEADER_LINE_FACE_ID,
19690 BVAR (current_buffer, header_line_format));
19691 ++n;
19694 selected_frame = old_selected_frame;
19695 selected_window = old_selected_window;
19696 return n;
19700 /* Display mode or header line of window W. FACE_ID specifies which
19701 line to display; it is either MODE_LINE_FACE_ID or
19702 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19703 display. Value is the pixel height of the mode/header line
19704 displayed. */
19706 static int
19707 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19709 struct it it;
19710 struct face *face;
19711 int count = SPECPDL_INDEX ();
19713 init_iterator (&it, w, -1, -1, NULL, face_id);
19714 /* Don't extend on a previously drawn mode-line.
19715 This may happen if called from pos_visible_p. */
19716 it.glyph_row->enabled_p = 0;
19717 prepare_desired_row (it.glyph_row);
19719 it.glyph_row->mode_line_p = 1;
19721 if (! mode_line_inverse_video)
19722 /* Force the mode-line to be displayed in the default face. */
19723 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19725 /* FIXME: This should be controlled by a user option. But
19726 supporting such an option is not trivial, since the mode line is
19727 made up of many separate strings. */
19728 it.paragraph_embedding = L2R;
19730 record_unwind_protect (unwind_format_mode_line,
19731 format_mode_line_unwind_data (NULL, Qnil, 0));
19733 mode_line_target = MODE_LINE_DISPLAY;
19735 /* Temporarily make frame's keyboard the current kboard so that
19736 kboard-local variables in the mode_line_format will get the right
19737 values. */
19738 push_kboard (FRAME_KBOARD (it.f));
19739 record_unwind_save_match_data ();
19740 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19741 pop_kboard ();
19743 unbind_to (count, Qnil);
19745 /* Fill up with spaces. */
19746 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19748 compute_line_metrics (&it);
19749 it.glyph_row->full_width_p = 1;
19750 it.glyph_row->continued_p = 0;
19751 it.glyph_row->truncated_on_left_p = 0;
19752 it.glyph_row->truncated_on_right_p = 0;
19754 /* Make a 3D mode-line have a shadow at its right end. */
19755 face = FACE_FROM_ID (it.f, face_id);
19756 extend_face_to_end_of_line (&it);
19757 if (face->box != FACE_NO_BOX)
19759 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19760 + it.glyph_row->used[TEXT_AREA] - 1);
19761 last->right_box_line_p = 1;
19764 return it.glyph_row->height;
19767 /* Move element ELT in LIST to the front of LIST.
19768 Return the updated list. */
19770 static Lisp_Object
19771 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19773 register Lisp_Object tail, prev;
19774 register Lisp_Object tem;
19776 tail = list;
19777 prev = Qnil;
19778 while (CONSP (tail))
19780 tem = XCAR (tail);
19782 if (EQ (elt, tem))
19784 /* Splice out the link TAIL. */
19785 if (NILP (prev))
19786 list = XCDR (tail);
19787 else
19788 Fsetcdr (prev, XCDR (tail));
19790 /* Now make it the first. */
19791 Fsetcdr (tail, list);
19792 return tail;
19794 else
19795 prev = tail;
19796 tail = XCDR (tail);
19797 QUIT;
19800 /* Not found--return unchanged LIST. */
19801 return list;
19804 /* Contribute ELT to the mode line for window IT->w. How it
19805 translates into text depends on its data type.
19807 IT describes the display environment in which we display, as usual.
19809 DEPTH is the depth in recursion. It is used to prevent
19810 infinite recursion here.
19812 FIELD_WIDTH is the number of characters the display of ELT should
19813 occupy in the mode line, and PRECISION is the maximum number of
19814 characters to display from ELT's representation. See
19815 display_string for details.
19817 Returns the hpos of the end of the text generated by ELT.
19819 PROPS is a property list to add to any string we encounter.
19821 If RISKY is nonzero, remove (disregard) any properties in any string
19822 we encounter, and ignore :eval and :propertize.
19824 The global variable `mode_line_target' determines whether the
19825 output is passed to `store_mode_line_noprop',
19826 `store_mode_line_string', or `display_string'. */
19828 static int
19829 display_mode_element (struct it *it, int depth, int field_width, int precision,
19830 Lisp_Object elt, Lisp_Object props, int risky)
19832 int n = 0, field, prec;
19833 int literal = 0;
19835 tail_recurse:
19836 if (depth > 100)
19837 elt = build_string ("*too-deep*");
19839 depth++;
19841 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19843 case Lisp_String:
19845 /* A string: output it and check for %-constructs within it. */
19846 unsigned char c;
19847 EMACS_INT offset = 0;
19849 if (SCHARS (elt) > 0
19850 && (!NILP (props) || risky))
19852 Lisp_Object oprops, aelt;
19853 oprops = Ftext_properties_at (make_number (0), elt);
19855 /* If the starting string's properties are not what
19856 we want, translate the string. Also, if the string
19857 is risky, do that anyway. */
19859 if (NILP (Fequal (props, oprops)) || risky)
19861 /* If the starting string has properties,
19862 merge the specified ones onto the existing ones. */
19863 if (! NILP (oprops) && !risky)
19865 Lisp_Object tem;
19867 oprops = Fcopy_sequence (oprops);
19868 tem = props;
19869 while (CONSP (tem))
19871 oprops = Fplist_put (oprops, XCAR (tem),
19872 XCAR (XCDR (tem)));
19873 tem = XCDR (XCDR (tem));
19875 props = oprops;
19878 aelt = Fassoc (elt, mode_line_proptrans_alist);
19879 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19881 /* AELT is what we want. Move it to the front
19882 without consing. */
19883 elt = XCAR (aelt);
19884 mode_line_proptrans_alist
19885 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19887 else
19889 Lisp_Object tem;
19891 /* If AELT has the wrong props, it is useless.
19892 so get rid of it. */
19893 if (! NILP (aelt))
19894 mode_line_proptrans_alist
19895 = Fdelq (aelt, mode_line_proptrans_alist);
19897 elt = Fcopy_sequence (elt);
19898 Fset_text_properties (make_number (0), Flength (elt),
19899 props, elt);
19900 /* Add this item to mode_line_proptrans_alist. */
19901 mode_line_proptrans_alist
19902 = Fcons (Fcons (elt, props),
19903 mode_line_proptrans_alist);
19904 /* Truncate mode_line_proptrans_alist
19905 to at most 50 elements. */
19906 tem = Fnthcdr (make_number (50),
19907 mode_line_proptrans_alist);
19908 if (! NILP (tem))
19909 XSETCDR (tem, Qnil);
19914 offset = 0;
19916 if (literal)
19918 prec = precision - n;
19919 switch (mode_line_target)
19921 case MODE_LINE_NOPROP:
19922 case MODE_LINE_TITLE:
19923 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19924 break;
19925 case MODE_LINE_STRING:
19926 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19927 break;
19928 case MODE_LINE_DISPLAY:
19929 n += display_string (NULL, elt, Qnil, 0, 0, it,
19930 0, prec, 0, STRING_MULTIBYTE (elt));
19931 break;
19934 break;
19937 /* Handle the non-literal case. */
19939 while ((precision <= 0 || n < precision)
19940 && SREF (elt, offset) != 0
19941 && (mode_line_target != MODE_LINE_DISPLAY
19942 || it->current_x < it->last_visible_x))
19944 EMACS_INT last_offset = offset;
19946 /* Advance to end of string or next format specifier. */
19947 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19950 if (offset - 1 != last_offset)
19952 EMACS_INT nchars, nbytes;
19954 /* Output to end of string or up to '%'. Field width
19955 is length of string. Don't output more than
19956 PRECISION allows us. */
19957 offset--;
19959 prec = c_string_width (SDATA (elt) + last_offset,
19960 offset - last_offset, precision - n,
19961 &nchars, &nbytes);
19963 switch (mode_line_target)
19965 case MODE_LINE_NOPROP:
19966 case MODE_LINE_TITLE:
19967 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19968 break;
19969 case MODE_LINE_STRING:
19971 EMACS_INT bytepos = last_offset;
19972 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19973 EMACS_INT endpos = (precision <= 0
19974 ? string_byte_to_char (elt, offset)
19975 : charpos + nchars);
19977 n += store_mode_line_string (NULL,
19978 Fsubstring (elt, make_number (charpos),
19979 make_number (endpos)),
19980 0, 0, 0, Qnil);
19982 break;
19983 case MODE_LINE_DISPLAY:
19985 EMACS_INT bytepos = last_offset;
19986 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19988 if (precision <= 0)
19989 nchars = string_byte_to_char (elt, offset) - charpos;
19990 n += display_string (NULL, elt, Qnil, 0, charpos,
19991 it, 0, nchars, 0,
19992 STRING_MULTIBYTE (elt));
19994 break;
19997 else /* c == '%' */
19999 EMACS_INT percent_position = offset;
20001 /* Get the specified minimum width. Zero means
20002 don't pad. */
20003 field = 0;
20004 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20005 field = field * 10 + c - '0';
20007 /* Don't pad beyond the total padding allowed. */
20008 if (field_width - n > 0 && field > field_width - n)
20009 field = field_width - n;
20011 /* Note that either PRECISION <= 0 or N < PRECISION. */
20012 prec = precision - n;
20014 if (c == 'M')
20015 n += display_mode_element (it, depth, field, prec,
20016 Vglobal_mode_string, props,
20017 risky);
20018 else if (c != 0)
20020 int multibyte;
20021 EMACS_INT bytepos, charpos;
20022 const char *spec;
20023 Lisp_Object string;
20025 bytepos = percent_position;
20026 charpos = (STRING_MULTIBYTE (elt)
20027 ? string_byte_to_char (elt, bytepos)
20028 : bytepos);
20029 spec = decode_mode_spec (it->w, c, field, &string);
20030 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20032 switch (mode_line_target)
20034 case MODE_LINE_NOPROP:
20035 case MODE_LINE_TITLE:
20036 n += store_mode_line_noprop (spec, field, prec);
20037 break;
20038 case MODE_LINE_STRING:
20040 Lisp_Object tem = build_string (spec);
20041 props = Ftext_properties_at (make_number (charpos), elt);
20042 /* Should only keep face property in props */
20043 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20045 break;
20046 case MODE_LINE_DISPLAY:
20048 int nglyphs_before, nwritten;
20050 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20051 nwritten = display_string (spec, string, elt,
20052 charpos, 0, it,
20053 field, prec, 0,
20054 multibyte);
20056 /* Assign to the glyphs written above the
20057 string where the `%x' came from, position
20058 of the `%'. */
20059 if (nwritten > 0)
20061 struct glyph *glyph
20062 = (it->glyph_row->glyphs[TEXT_AREA]
20063 + nglyphs_before);
20064 int i;
20066 for (i = 0; i < nwritten; ++i)
20068 glyph[i].object = elt;
20069 glyph[i].charpos = charpos;
20072 n += nwritten;
20075 break;
20078 else /* c == 0 */
20079 break;
20083 break;
20085 case Lisp_Symbol:
20086 /* A symbol: process the value of the symbol recursively
20087 as if it appeared here directly. Avoid error if symbol void.
20088 Special case: if value of symbol is a string, output the string
20089 literally. */
20091 register Lisp_Object tem;
20093 /* If the variable is not marked as risky to set
20094 then its contents are risky to use. */
20095 if (NILP (Fget (elt, Qrisky_local_variable)))
20096 risky = 1;
20098 tem = Fboundp (elt);
20099 if (!NILP (tem))
20101 tem = Fsymbol_value (elt);
20102 /* If value is a string, output that string literally:
20103 don't check for % within it. */
20104 if (STRINGP (tem))
20105 literal = 1;
20107 if (!EQ (tem, elt))
20109 /* Give up right away for nil or t. */
20110 elt = tem;
20111 goto tail_recurse;
20115 break;
20117 case Lisp_Cons:
20119 register Lisp_Object car, tem;
20121 /* A cons cell: five distinct cases.
20122 If first element is :eval or :propertize, do something special.
20123 If first element is a string or a cons, process all the elements
20124 and effectively concatenate them.
20125 If first element is a negative number, truncate displaying cdr to
20126 at most that many characters. If positive, pad (with spaces)
20127 to at least that many characters.
20128 If first element is a symbol, process the cadr or caddr recursively
20129 according to whether the symbol's value is non-nil or nil. */
20130 car = XCAR (elt);
20131 if (EQ (car, QCeval))
20133 /* An element of the form (:eval FORM) means evaluate FORM
20134 and use the result as mode line elements. */
20136 if (risky)
20137 break;
20139 if (CONSP (XCDR (elt)))
20141 Lisp_Object spec;
20142 spec = safe_eval (XCAR (XCDR (elt)));
20143 n += display_mode_element (it, depth, field_width - n,
20144 precision - n, spec, props,
20145 risky);
20148 else if (EQ (car, QCpropertize))
20150 /* An element of the form (:propertize ELT PROPS...)
20151 means display ELT but applying properties PROPS. */
20153 if (risky)
20154 break;
20156 if (CONSP (XCDR (elt)))
20157 n += display_mode_element (it, depth, field_width - n,
20158 precision - n, XCAR (XCDR (elt)),
20159 XCDR (XCDR (elt)), risky);
20161 else if (SYMBOLP (car))
20163 tem = Fboundp (car);
20164 elt = XCDR (elt);
20165 if (!CONSP (elt))
20166 goto invalid;
20167 /* elt is now the cdr, and we know it is a cons cell.
20168 Use its car if CAR has a non-nil value. */
20169 if (!NILP (tem))
20171 tem = Fsymbol_value (car);
20172 if (!NILP (tem))
20174 elt = XCAR (elt);
20175 goto tail_recurse;
20178 /* Symbol's value is nil (or symbol is unbound)
20179 Get the cddr of the original list
20180 and if possible find the caddr and use that. */
20181 elt = XCDR (elt);
20182 if (NILP (elt))
20183 break;
20184 else if (!CONSP (elt))
20185 goto invalid;
20186 elt = XCAR (elt);
20187 goto tail_recurse;
20189 else if (INTEGERP (car))
20191 register int lim = XINT (car);
20192 elt = XCDR (elt);
20193 if (lim < 0)
20195 /* Negative int means reduce maximum width. */
20196 if (precision <= 0)
20197 precision = -lim;
20198 else
20199 precision = min (precision, -lim);
20201 else if (lim > 0)
20203 /* Padding specified. Don't let it be more than
20204 current maximum. */
20205 if (precision > 0)
20206 lim = min (precision, lim);
20208 /* If that's more padding than already wanted, queue it.
20209 But don't reduce padding already specified even if
20210 that is beyond the current truncation point. */
20211 field_width = max (lim, field_width);
20213 goto tail_recurse;
20215 else if (STRINGP (car) || CONSP (car))
20217 Lisp_Object halftail = elt;
20218 int len = 0;
20220 while (CONSP (elt)
20221 && (precision <= 0 || n < precision))
20223 n += display_mode_element (it, depth,
20224 /* Do padding only after the last
20225 element in the list. */
20226 (! CONSP (XCDR (elt))
20227 ? field_width - n
20228 : 0),
20229 precision - n, XCAR (elt),
20230 props, risky);
20231 elt = XCDR (elt);
20232 len++;
20233 if ((len & 1) == 0)
20234 halftail = XCDR (halftail);
20235 /* Check for cycle. */
20236 if (EQ (halftail, elt))
20237 break;
20241 break;
20243 default:
20244 invalid:
20245 elt = build_string ("*invalid*");
20246 goto tail_recurse;
20249 /* Pad to FIELD_WIDTH. */
20250 if (field_width > 0 && n < field_width)
20252 switch (mode_line_target)
20254 case MODE_LINE_NOPROP:
20255 case MODE_LINE_TITLE:
20256 n += store_mode_line_noprop ("", field_width - n, 0);
20257 break;
20258 case MODE_LINE_STRING:
20259 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20260 break;
20261 case MODE_LINE_DISPLAY:
20262 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20263 0, 0, 0);
20264 break;
20268 return n;
20271 /* Store a mode-line string element in mode_line_string_list.
20273 If STRING is non-null, display that C string. Otherwise, the Lisp
20274 string LISP_STRING is displayed.
20276 FIELD_WIDTH is the minimum number of output glyphs to produce.
20277 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20278 with spaces. FIELD_WIDTH <= 0 means don't pad.
20280 PRECISION is the maximum number of characters to output from
20281 STRING. PRECISION <= 0 means don't truncate the string.
20283 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20284 properties to the string.
20286 PROPS are the properties to add to the string.
20287 The mode_line_string_face face property is always added to the string.
20290 static int
20291 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20292 int field_width, int precision, Lisp_Object props)
20294 EMACS_INT len;
20295 int n = 0;
20297 if (string != NULL)
20299 len = strlen (string);
20300 if (precision > 0 && len > precision)
20301 len = precision;
20302 lisp_string = make_string (string, len);
20303 if (NILP (props))
20304 props = mode_line_string_face_prop;
20305 else if (!NILP (mode_line_string_face))
20307 Lisp_Object face = Fplist_get (props, Qface);
20308 props = Fcopy_sequence (props);
20309 if (NILP (face))
20310 face = mode_line_string_face;
20311 else
20312 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20313 props = Fplist_put (props, Qface, face);
20315 Fadd_text_properties (make_number (0), make_number (len),
20316 props, lisp_string);
20318 else
20320 len = XFASTINT (Flength (lisp_string));
20321 if (precision > 0 && len > precision)
20323 len = precision;
20324 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20325 precision = -1;
20327 if (!NILP (mode_line_string_face))
20329 Lisp_Object face;
20330 if (NILP (props))
20331 props = Ftext_properties_at (make_number (0), lisp_string);
20332 face = Fplist_get (props, Qface);
20333 if (NILP (face))
20334 face = mode_line_string_face;
20335 else
20336 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20337 props = Fcons (Qface, Fcons (face, Qnil));
20338 if (copy_string)
20339 lisp_string = Fcopy_sequence (lisp_string);
20341 if (!NILP (props))
20342 Fadd_text_properties (make_number (0), make_number (len),
20343 props, lisp_string);
20346 if (len > 0)
20348 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20349 n += len;
20352 if (field_width > len)
20354 field_width -= len;
20355 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20356 if (!NILP (props))
20357 Fadd_text_properties (make_number (0), make_number (field_width),
20358 props, lisp_string);
20359 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20360 n += field_width;
20363 return n;
20367 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20368 1, 4, 0,
20369 doc: /* Format a string out of a mode line format specification.
20370 First arg FORMAT specifies the mode line format (see `mode-line-format'
20371 for details) to use.
20373 By default, the format is evaluated for the currently selected window.
20375 Optional second arg FACE specifies the face property to put on all
20376 characters for which no face is specified. The value nil means the
20377 default face. The value t means whatever face the window's mode line
20378 currently uses (either `mode-line' or `mode-line-inactive',
20379 depending on whether the window is the selected window or not).
20380 An integer value means the value string has no text
20381 properties.
20383 Optional third and fourth args WINDOW and BUFFER specify the window
20384 and buffer to use as the context for the formatting (defaults
20385 are the selected window and the WINDOW's buffer). */)
20386 (Lisp_Object format, Lisp_Object face,
20387 Lisp_Object window, Lisp_Object buffer)
20389 struct it it;
20390 int len;
20391 struct window *w;
20392 struct buffer *old_buffer = NULL;
20393 int face_id;
20394 int no_props = INTEGERP (face);
20395 int count = SPECPDL_INDEX ();
20396 Lisp_Object str;
20397 int string_start = 0;
20399 if (NILP (window))
20400 window = selected_window;
20401 CHECK_WINDOW (window);
20402 w = XWINDOW (window);
20404 if (NILP (buffer))
20405 buffer = w->buffer;
20406 CHECK_BUFFER (buffer);
20408 /* Make formatting the modeline a non-op when noninteractive, otherwise
20409 there will be problems later caused by a partially initialized frame. */
20410 if (NILP (format) || noninteractive)
20411 return empty_unibyte_string;
20413 if (no_props)
20414 face = Qnil;
20416 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20417 : EQ (face, Qt) ? (EQ (window, selected_window)
20418 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20419 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20420 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20421 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20422 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20423 : DEFAULT_FACE_ID;
20425 if (XBUFFER (buffer) != current_buffer)
20426 old_buffer = current_buffer;
20428 /* Save things including mode_line_proptrans_alist,
20429 and set that to nil so that we don't alter the outer value. */
20430 record_unwind_protect (unwind_format_mode_line,
20431 format_mode_line_unwind_data
20432 (old_buffer, selected_window, 1));
20433 mode_line_proptrans_alist = Qnil;
20435 Fselect_window (window, Qt);
20436 if (old_buffer)
20437 set_buffer_internal_1 (XBUFFER (buffer));
20439 init_iterator (&it, w, -1, -1, NULL, face_id);
20441 if (no_props)
20443 mode_line_target = MODE_LINE_NOPROP;
20444 mode_line_string_face_prop = Qnil;
20445 mode_line_string_list = Qnil;
20446 string_start = MODE_LINE_NOPROP_LEN (0);
20448 else
20450 mode_line_target = MODE_LINE_STRING;
20451 mode_line_string_list = Qnil;
20452 mode_line_string_face = face;
20453 mode_line_string_face_prop
20454 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20457 push_kboard (FRAME_KBOARD (it.f));
20458 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20459 pop_kboard ();
20461 if (no_props)
20463 len = MODE_LINE_NOPROP_LEN (string_start);
20464 str = make_string (mode_line_noprop_buf + string_start, len);
20466 else
20468 mode_line_string_list = Fnreverse (mode_line_string_list);
20469 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20470 empty_unibyte_string);
20473 unbind_to (count, Qnil);
20474 return str;
20477 /* Write a null-terminated, right justified decimal representation of
20478 the positive integer D to BUF using a minimal field width WIDTH. */
20480 static void
20481 pint2str (register char *buf, register int width, register EMACS_INT d)
20483 register char *p = buf;
20485 if (d <= 0)
20486 *p++ = '0';
20487 else
20489 while (d > 0)
20491 *p++ = d % 10 + '0';
20492 d /= 10;
20496 for (width -= (int) (p - buf); width > 0; --width)
20497 *p++ = ' ';
20498 *p-- = '\0';
20499 while (p > buf)
20501 d = *buf;
20502 *buf++ = *p;
20503 *p-- = d;
20507 /* Write a null-terminated, right justified decimal and "human
20508 readable" representation of the nonnegative integer D to BUF using
20509 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20511 static const char power_letter[] =
20513 0, /* no letter */
20514 'k', /* kilo */
20515 'M', /* mega */
20516 'G', /* giga */
20517 'T', /* tera */
20518 'P', /* peta */
20519 'E', /* exa */
20520 'Z', /* zetta */
20521 'Y' /* yotta */
20524 static void
20525 pint2hrstr (char *buf, int width, EMACS_INT d)
20527 /* We aim to represent the nonnegative integer D as
20528 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20529 EMACS_INT quotient = d;
20530 int remainder = 0;
20531 /* -1 means: do not use TENTHS. */
20532 int tenths = -1;
20533 int exponent = 0;
20535 /* Length of QUOTIENT.TENTHS as a string. */
20536 int length;
20538 char * psuffix;
20539 char * p;
20541 if (1000 <= quotient)
20543 /* Scale to the appropriate EXPONENT. */
20546 remainder = quotient % 1000;
20547 quotient /= 1000;
20548 exponent++;
20550 while (1000 <= quotient);
20552 /* Round to nearest and decide whether to use TENTHS or not. */
20553 if (quotient <= 9)
20555 tenths = remainder / 100;
20556 if (50 <= remainder % 100)
20558 if (tenths < 9)
20559 tenths++;
20560 else
20562 quotient++;
20563 if (quotient == 10)
20564 tenths = -1;
20565 else
20566 tenths = 0;
20570 else
20571 if (500 <= remainder)
20573 if (quotient < 999)
20574 quotient++;
20575 else
20577 quotient = 1;
20578 exponent++;
20579 tenths = 0;
20584 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20585 if (tenths == -1 && quotient <= 99)
20586 if (quotient <= 9)
20587 length = 1;
20588 else
20589 length = 2;
20590 else
20591 length = 3;
20592 p = psuffix = buf + max (width, length);
20594 /* Print EXPONENT. */
20595 *psuffix++ = power_letter[exponent];
20596 *psuffix = '\0';
20598 /* Print TENTHS. */
20599 if (tenths >= 0)
20601 *--p = '0' + tenths;
20602 *--p = '.';
20605 /* Print QUOTIENT. */
20608 int digit = quotient % 10;
20609 *--p = '0' + digit;
20611 while ((quotient /= 10) != 0);
20613 /* Print leading spaces. */
20614 while (buf < p)
20615 *--p = ' ';
20618 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20619 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20620 type of CODING_SYSTEM. Return updated pointer into BUF. */
20622 static unsigned char invalid_eol_type[] = "(*invalid*)";
20624 static char *
20625 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20627 Lisp_Object val;
20628 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20629 const unsigned char *eol_str;
20630 int eol_str_len;
20631 /* The EOL conversion we are using. */
20632 Lisp_Object eoltype;
20634 val = CODING_SYSTEM_SPEC (coding_system);
20635 eoltype = Qnil;
20637 if (!VECTORP (val)) /* Not yet decided. */
20639 if (multibyte)
20640 *buf++ = '-';
20641 if (eol_flag)
20642 eoltype = eol_mnemonic_undecided;
20643 /* Don't mention EOL conversion if it isn't decided. */
20645 else
20647 Lisp_Object attrs;
20648 Lisp_Object eolvalue;
20650 attrs = AREF (val, 0);
20651 eolvalue = AREF (val, 2);
20653 if (multibyte)
20654 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20656 if (eol_flag)
20658 /* The EOL conversion that is normal on this system. */
20660 if (NILP (eolvalue)) /* Not yet decided. */
20661 eoltype = eol_mnemonic_undecided;
20662 else if (VECTORP (eolvalue)) /* Not yet decided. */
20663 eoltype = eol_mnemonic_undecided;
20664 else /* eolvalue is Qunix, Qdos, or Qmac. */
20665 eoltype = (EQ (eolvalue, Qunix)
20666 ? eol_mnemonic_unix
20667 : (EQ (eolvalue, Qdos) == 1
20668 ? eol_mnemonic_dos : eol_mnemonic_mac));
20672 if (eol_flag)
20674 /* Mention the EOL conversion if it is not the usual one. */
20675 if (STRINGP (eoltype))
20677 eol_str = SDATA (eoltype);
20678 eol_str_len = SBYTES (eoltype);
20680 else if (CHARACTERP (eoltype))
20682 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20683 int c = XFASTINT (eoltype);
20684 eol_str_len = CHAR_STRING (c, tmp);
20685 eol_str = tmp;
20687 else
20689 eol_str = invalid_eol_type;
20690 eol_str_len = sizeof (invalid_eol_type) - 1;
20692 memcpy (buf, eol_str, eol_str_len);
20693 buf += eol_str_len;
20696 return buf;
20699 /* Return a string for the output of a mode line %-spec for window W,
20700 generated by character C. FIELD_WIDTH > 0 means pad the string
20701 returned with spaces to that value. Return a Lisp string in
20702 *STRING if the resulting string is taken from that Lisp string.
20704 Note we operate on the current buffer for most purposes,
20705 the exception being w->base_line_pos. */
20707 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20709 static const char *
20710 decode_mode_spec (struct window *w, register int c, int field_width,
20711 Lisp_Object *string)
20713 Lisp_Object obj;
20714 struct frame *f = XFRAME (WINDOW_FRAME (w));
20715 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20716 struct buffer *b = current_buffer;
20718 obj = Qnil;
20719 *string = Qnil;
20721 switch (c)
20723 case '*':
20724 if (!NILP (BVAR (b, read_only)))
20725 return "%";
20726 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20727 return "*";
20728 return "-";
20730 case '+':
20731 /* This differs from %* only for a modified read-only buffer. */
20732 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20733 return "*";
20734 if (!NILP (BVAR (b, read_only)))
20735 return "%";
20736 return "-";
20738 case '&':
20739 /* This differs from %* in ignoring read-only-ness. */
20740 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20741 return "*";
20742 return "-";
20744 case '%':
20745 return "%";
20747 case '[':
20749 int i;
20750 char *p;
20752 if (command_loop_level > 5)
20753 return "[[[... ";
20754 p = decode_mode_spec_buf;
20755 for (i = 0; i < command_loop_level; i++)
20756 *p++ = '[';
20757 *p = 0;
20758 return decode_mode_spec_buf;
20761 case ']':
20763 int i;
20764 char *p;
20766 if (command_loop_level > 5)
20767 return " ...]]]";
20768 p = decode_mode_spec_buf;
20769 for (i = 0; i < command_loop_level; i++)
20770 *p++ = ']';
20771 *p = 0;
20772 return decode_mode_spec_buf;
20775 case '-':
20777 register int i;
20779 /* Let lots_of_dashes be a string of infinite length. */
20780 if (mode_line_target == MODE_LINE_NOPROP ||
20781 mode_line_target == MODE_LINE_STRING)
20782 return "--";
20783 if (field_width <= 0
20784 || field_width > sizeof (lots_of_dashes))
20786 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20787 decode_mode_spec_buf[i] = '-';
20788 decode_mode_spec_buf[i] = '\0';
20789 return decode_mode_spec_buf;
20791 else
20792 return lots_of_dashes;
20795 case 'b':
20796 obj = BVAR (b, name);
20797 break;
20799 case 'c':
20800 /* %c and %l are ignored in `frame-title-format'.
20801 (In redisplay_internal, the frame title is drawn _before_ the
20802 windows are updated, so the stuff which depends on actual
20803 window contents (such as %l) may fail to render properly, or
20804 even crash emacs.) */
20805 if (mode_line_target == MODE_LINE_TITLE)
20806 return "";
20807 else
20809 EMACS_INT col = current_column ();
20810 w->column_number_displayed = make_number (col);
20811 pint2str (decode_mode_spec_buf, field_width, col);
20812 return decode_mode_spec_buf;
20815 case 'e':
20816 #ifndef SYSTEM_MALLOC
20818 if (NILP (Vmemory_full))
20819 return "";
20820 else
20821 return "!MEM FULL! ";
20823 #else
20824 return "";
20825 #endif
20827 case 'F':
20828 /* %F displays the frame name. */
20829 if (!NILP (f->title))
20830 return SSDATA (f->title);
20831 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20832 return SSDATA (f->name);
20833 return "Emacs";
20835 case 'f':
20836 obj = BVAR (b, filename);
20837 break;
20839 case 'i':
20841 EMACS_INT size = ZV - BEGV;
20842 pint2str (decode_mode_spec_buf, field_width, size);
20843 return decode_mode_spec_buf;
20846 case 'I':
20848 EMACS_INT size = ZV - BEGV;
20849 pint2hrstr (decode_mode_spec_buf, field_width, size);
20850 return decode_mode_spec_buf;
20853 case 'l':
20855 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20856 EMACS_INT topline, nlines, height;
20857 EMACS_INT junk;
20859 /* %c and %l are ignored in `frame-title-format'. */
20860 if (mode_line_target == MODE_LINE_TITLE)
20861 return "";
20863 startpos = XMARKER (w->start)->charpos;
20864 startpos_byte = marker_byte_position (w->start);
20865 height = WINDOW_TOTAL_LINES (w);
20867 /* If we decided that this buffer isn't suitable for line numbers,
20868 don't forget that too fast. */
20869 if (EQ (w->base_line_pos, w->buffer))
20870 goto no_value;
20871 /* But do forget it, if the window shows a different buffer now. */
20872 else if (BUFFERP (w->base_line_pos))
20873 w->base_line_pos = Qnil;
20875 /* If the buffer is very big, don't waste time. */
20876 if (INTEGERP (Vline_number_display_limit)
20877 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20879 w->base_line_pos = Qnil;
20880 w->base_line_number = Qnil;
20881 goto no_value;
20884 if (INTEGERP (w->base_line_number)
20885 && INTEGERP (w->base_line_pos)
20886 && XFASTINT (w->base_line_pos) <= startpos)
20888 line = XFASTINT (w->base_line_number);
20889 linepos = XFASTINT (w->base_line_pos);
20890 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20892 else
20894 line = 1;
20895 linepos = BUF_BEGV (b);
20896 linepos_byte = BUF_BEGV_BYTE (b);
20899 /* Count lines from base line to window start position. */
20900 nlines = display_count_lines (linepos_byte,
20901 startpos_byte,
20902 startpos, &junk);
20904 topline = nlines + line;
20906 /* Determine a new base line, if the old one is too close
20907 or too far away, or if we did not have one.
20908 "Too close" means it's plausible a scroll-down would
20909 go back past it. */
20910 if (startpos == BUF_BEGV (b))
20912 w->base_line_number = make_number (topline);
20913 w->base_line_pos = make_number (BUF_BEGV (b));
20915 else if (nlines < height + 25 || nlines > height * 3 + 50
20916 || linepos == BUF_BEGV (b))
20918 EMACS_INT limit = BUF_BEGV (b);
20919 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20920 EMACS_INT position;
20921 EMACS_INT distance =
20922 (height * 2 + 30) * line_number_display_limit_width;
20924 if (startpos - distance > limit)
20926 limit = startpos - distance;
20927 limit_byte = CHAR_TO_BYTE (limit);
20930 nlines = display_count_lines (startpos_byte,
20931 limit_byte,
20932 - (height * 2 + 30),
20933 &position);
20934 /* If we couldn't find the lines we wanted within
20935 line_number_display_limit_width chars per line,
20936 give up on line numbers for this window. */
20937 if (position == limit_byte && limit == startpos - distance)
20939 w->base_line_pos = w->buffer;
20940 w->base_line_number = Qnil;
20941 goto no_value;
20944 w->base_line_number = make_number (topline - nlines);
20945 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20948 /* Now count lines from the start pos to point. */
20949 nlines = display_count_lines (startpos_byte,
20950 PT_BYTE, PT, &junk);
20952 /* Record that we did display the line number. */
20953 line_number_displayed = 1;
20955 /* Make the string to show. */
20956 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20957 return decode_mode_spec_buf;
20958 no_value:
20960 char* p = decode_mode_spec_buf;
20961 int pad = field_width - 2;
20962 while (pad-- > 0)
20963 *p++ = ' ';
20964 *p++ = '?';
20965 *p++ = '?';
20966 *p = '\0';
20967 return decode_mode_spec_buf;
20970 break;
20972 case 'm':
20973 obj = BVAR (b, mode_name);
20974 break;
20976 case 'n':
20977 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20978 return " Narrow";
20979 break;
20981 case 'p':
20983 EMACS_INT pos = marker_position (w->start);
20984 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20986 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20988 if (pos <= BUF_BEGV (b))
20989 return "All";
20990 else
20991 return "Bottom";
20993 else if (pos <= BUF_BEGV (b))
20994 return "Top";
20995 else
20997 if (total > 1000000)
20998 /* Do it differently for a large value, to avoid overflow. */
20999 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21000 else
21001 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21002 /* We can't normally display a 3-digit number,
21003 so get us a 2-digit number that is close. */
21004 if (total == 100)
21005 total = 99;
21006 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21007 return decode_mode_spec_buf;
21011 /* Display percentage of size above the bottom of the screen. */
21012 case 'P':
21014 EMACS_INT toppos = marker_position (w->start);
21015 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21016 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21018 if (botpos >= BUF_ZV (b))
21020 if (toppos <= BUF_BEGV (b))
21021 return "All";
21022 else
21023 return "Bottom";
21025 else
21027 if (total > 1000000)
21028 /* Do it differently for a large value, to avoid overflow. */
21029 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21030 else
21031 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21032 /* We can't normally display a 3-digit number,
21033 so get us a 2-digit number that is close. */
21034 if (total == 100)
21035 total = 99;
21036 if (toppos <= BUF_BEGV (b))
21037 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21038 else
21039 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21040 return decode_mode_spec_buf;
21044 case 's':
21045 /* status of process */
21046 obj = Fget_buffer_process (Fcurrent_buffer ());
21047 if (NILP (obj))
21048 return "no process";
21049 #ifndef MSDOS
21050 obj = Fsymbol_name (Fprocess_status (obj));
21051 #endif
21052 break;
21054 case '@':
21056 int count = inhibit_garbage_collection ();
21057 Lisp_Object val = call1 (intern ("file-remote-p"),
21058 BVAR (current_buffer, directory));
21059 unbind_to (count, Qnil);
21061 if (NILP (val))
21062 return "-";
21063 else
21064 return "@";
21067 case 't': /* indicate TEXT or BINARY */
21068 return "T";
21070 case 'z':
21071 /* coding-system (not including end-of-line format) */
21072 case 'Z':
21073 /* coding-system (including end-of-line type) */
21075 int eol_flag = (c == 'Z');
21076 char *p = decode_mode_spec_buf;
21078 if (! FRAME_WINDOW_P (f))
21080 /* No need to mention EOL here--the terminal never needs
21081 to do EOL conversion. */
21082 p = decode_mode_spec_coding (CODING_ID_NAME
21083 (FRAME_KEYBOARD_CODING (f)->id),
21084 p, 0);
21085 p = decode_mode_spec_coding (CODING_ID_NAME
21086 (FRAME_TERMINAL_CODING (f)->id),
21087 p, 0);
21089 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21090 p, eol_flag);
21092 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21093 #ifdef subprocesses
21094 obj = Fget_buffer_process (Fcurrent_buffer ());
21095 if (PROCESSP (obj))
21097 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21098 p, eol_flag);
21099 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21100 p, eol_flag);
21102 #endif /* subprocesses */
21103 #endif /* 0 */
21104 *p = 0;
21105 return decode_mode_spec_buf;
21109 if (STRINGP (obj))
21111 *string = obj;
21112 return SSDATA (obj);
21114 else
21115 return "";
21119 /* Count up to COUNT lines starting from START_BYTE.
21120 But don't go beyond LIMIT_BYTE.
21121 Return the number of lines thus found (always nonnegative).
21123 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21125 static EMACS_INT
21126 display_count_lines (EMACS_INT start_byte,
21127 EMACS_INT limit_byte, EMACS_INT count,
21128 EMACS_INT *byte_pos_ptr)
21130 register unsigned char *cursor;
21131 unsigned char *base;
21133 register EMACS_INT ceiling;
21134 register unsigned char *ceiling_addr;
21135 EMACS_INT orig_count = count;
21137 /* If we are not in selective display mode,
21138 check only for newlines. */
21139 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21140 && !INTEGERP (BVAR (current_buffer, selective_display)));
21142 if (count > 0)
21144 while (start_byte < limit_byte)
21146 ceiling = BUFFER_CEILING_OF (start_byte);
21147 ceiling = min (limit_byte - 1, ceiling);
21148 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21149 base = (cursor = BYTE_POS_ADDR (start_byte));
21150 while (1)
21152 if (selective_display)
21153 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21155 else
21156 while (*cursor != '\n' && ++cursor != ceiling_addr)
21159 if (cursor != ceiling_addr)
21161 if (--count == 0)
21163 start_byte += cursor - base + 1;
21164 *byte_pos_ptr = start_byte;
21165 return orig_count;
21167 else
21168 if (++cursor == ceiling_addr)
21169 break;
21171 else
21172 break;
21174 start_byte += cursor - base;
21177 else
21179 while (start_byte > limit_byte)
21181 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21182 ceiling = max (limit_byte, ceiling);
21183 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21184 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21185 while (1)
21187 if (selective_display)
21188 while (--cursor != ceiling_addr
21189 && *cursor != '\n' && *cursor != 015)
21191 else
21192 while (--cursor != ceiling_addr && *cursor != '\n')
21195 if (cursor != ceiling_addr)
21197 if (++count == 0)
21199 start_byte += cursor - base + 1;
21200 *byte_pos_ptr = start_byte;
21201 /* When scanning backwards, we should
21202 not count the newline posterior to which we stop. */
21203 return - orig_count - 1;
21206 else
21207 break;
21209 /* Here we add 1 to compensate for the last decrement
21210 of CURSOR, which took it past the valid range. */
21211 start_byte += cursor - base + 1;
21215 *byte_pos_ptr = limit_byte;
21217 if (count < 0)
21218 return - orig_count + count;
21219 return orig_count - count;
21225 /***********************************************************************
21226 Displaying strings
21227 ***********************************************************************/
21229 /* Display a NUL-terminated string, starting with index START.
21231 If STRING is non-null, display that C string. Otherwise, the Lisp
21232 string LISP_STRING is displayed. There's a case that STRING is
21233 non-null and LISP_STRING is not nil. It means STRING is a string
21234 data of LISP_STRING. In that case, we display LISP_STRING while
21235 ignoring its text properties.
21237 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21238 FACE_STRING. Display STRING or LISP_STRING with the face at
21239 FACE_STRING_POS in FACE_STRING:
21241 Display the string in the environment given by IT, but use the
21242 standard display table, temporarily.
21244 FIELD_WIDTH is the minimum number of output glyphs to produce.
21245 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21246 with spaces. If STRING has more characters, more than FIELD_WIDTH
21247 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21249 PRECISION is the maximum number of characters to output from
21250 STRING. PRECISION < 0 means don't truncate the string.
21252 This is roughly equivalent to printf format specifiers:
21254 FIELD_WIDTH PRECISION PRINTF
21255 ----------------------------------------
21256 -1 -1 %s
21257 -1 10 %.10s
21258 10 -1 %10s
21259 20 10 %20.10s
21261 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21262 display them, and < 0 means obey the current buffer's value of
21263 enable_multibyte_characters.
21265 Value is the number of columns displayed. */
21267 static int
21268 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21269 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21270 int field_width, int precision, int max_x, int multibyte)
21272 int hpos_at_start = it->hpos;
21273 int saved_face_id = it->face_id;
21274 struct glyph_row *row = it->glyph_row;
21275 EMACS_INT it_charpos;
21277 /* Initialize the iterator IT for iteration over STRING beginning
21278 with index START. */
21279 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21280 precision, field_width, multibyte);
21281 if (string && STRINGP (lisp_string))
21282 /* LISP_STRING is the one returned by decode_mode_spec. We should
21283 ignore its text properties. */
21284 it->stop_charpos = it->end_charpos;
21286 /* If displaying STRING, set up the face of the iterator from
21287 FACE_STRING, if that's given. */
21288 if (STRINGP (face_string))
21290 EMACS_INT endptr;
21291 struct face *face;
21293 it->face_id
21294 = face_at_string_position (it->w, face_string, face_string_pos,
21295 0, it->region_beg_charpos,
21296 it->region_end_charpos,
21297 &endptr, it->base_face_id, 0);
21298 face = FACE_FROM_ID (it->f, it->face_id);
21299 it->face_box_p = face->box != FACE_NO_BOX;
21302 /* Set max_x to the maximum allowed X position. Don't let it go
21303 beyond the right edge of the window. */
21304 if (max_x <= 0)
21305 max_x = it->last_visible_x;
21306 else
21307 max_x = min (max_x, it->last_visible_x);
21309 /* Skip over display elements that are not visible. because IT->w is
21310 hscrolled. */
21311 if (it->current_x < it->first_visible_x)
21312 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21313 MOVE_TO_POS | MOVE_TO_X);
21315 row->ascent = it->max_ascent;
21316 row->height = it->max_ascent + it->max_descent;
21317 row->phys_ascent = it->max_phys_ascent;
21318 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21319 row->extra_line_spacing = it->max_extra_line_spacing;
21321 if (STRINGP (it->string))
21322 it_charpos = IT_STRING_CHARPOS (*it);
21323 else
21324 it_charpos = IT_CHARPOS (*it);
21326 /* This condition is for the case that we are called with current_x
21327 past last_visible_x. */
21328 while (it->current_x < max_x)
21330 int x_before, x, n_glyphs_before, i, nglyphs;
21332 /* Get the next display element. */
21333 if (!get_next_display_element (it))
21334 break;
21336 /* Produce glyphs. */
21337 x_before = it->current_x;
21338 n_glyphs_before = row->used[TEXT_AREA];
21339 PRODUCE_GLYPHS (it);
21341 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21342 i = 0;
21343 x = x_before;
21344 while (i < nglyphs)
21346 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21348 if (it->line_wrap != TRUNCATE
21349 && x + glyph->pixel_width > max_x)
21351 /* End of continued line or max_x reached. */
21352 if (CHAR_GLYPH_PADDING_P (*glyph))
21354 /* A wide character is unbreakable. */
21355 if (row->reversed_p)
21356 unproduce_glyphs (it, row->used[TEXT_AREA]
21357 - n_glyphs_before);
21358 row->used[TEXT_AREA] = n_glyphs_before;
21359 it->current_x = x_before;
21361 else
21363 if (row->reversed_p)
21364 unproduce_glyphs (it, row->used[TEXT_AREA]
21365 - (n_glyphs_before + i));
21366 row->used[TEXT_AREA] = n_glyphs_before + i;
21367 it->current_x = x;
21369 break;
21371 else if (x + glyph->pixel_width >= it->first_visible_x)
21373 /* Glyph is at least partially visible. */
21374 ++it->hpos;
21375 if (x < it->first_visible_x)
21376 row->x = x - it->first_visible_x;
21378 else
21380 /* Glyph is off the left margin of the display area.
21381 Should not happen. */
21382 abort ();
21385 row->ascent = max (row->ascent, it->max_ascent);
21386 row->height = max (row->height, it->max_ascent + it->max_descent);
21387 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21388 row->phys_height = max (row->phys_height,
21389 it->max_phys_ascent + it->max_phys_descent);
21390 row->extra_line_spacing = max (row->extra_line_spacing,
21391 it->max_extra_line_spacing);
21392 x += glyph->pixel_width;
21393 ++i;
21396 /* Stop if max_x reached. */
21397 if (i < nglyphs)
21398 break;
21400 /* Stop at line ends. */
21401 if (ITERATOR_AT_END_OF_LINE_P (it))
21403 it->continuation_lines_width = 0;
21404 break;
21407 set_iterator_to_next (it, 1);
21408 if (STRINGP (it->string))
21409 it_charpos = IT_STRING_CHARPOS (*it);
21410 else
21411 it_charpos = IT_CHARPOS (*it);
21413 /* Stop if truncating at the right edge. */
21414 if (it->line_wrap == TRUNCATE
21415 && it->current_x >= it->last_visible_x)
21417 /* Add truncation mark, but don't do it if the line is
21418 truncated at a padding space. */
21419 if (it_charpos < it->string_nchars)
21421 if (!FRAME_WINDOW_P (it->f))
21423 int ii, n;
21425 if (it->current_x > it->last_visible_x)
21427 if (!row->reversed_p)
21429 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21430 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21431 break;
21433 else
21435 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21436 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21437 break;
21438 unproduce_glyphs (it, ii + 1);
21439 ii = row->used[TEXT_AREA] - (ii + 1);
21441 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21443 row->used[TEXT_AREA] = ii;
21444 produce_special_glyphs (it, IT_TRUNCATION);
21447 produce_special_glyphs (it, IT_TRUNCATION);
21449 row->truncated_on_right_p = 1;
21451 break;
21455 /* Maybe insert a truncation at the left. */
21456 if (it->first_visible_x
21457 && it_charpos > 0)
21459 if (!FRAME_WINDOW_P (it->f))
21460 insert_left_trunc_glyphs (it);
21461 row->truncated_on_left_p = 1;
21464 it->face_id = saved_face_id;
21466 /* Value is number of columns displayed. */
21467 return it->hpos - hpos_at_start;
21472 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21473 appears as an element of LIST or as the car of an element of LIST.
21474 If PROPVAL is a list, compare each element against LIST in that
21475 way, and return 1/2 if any element of PROPVAL is found in LIST.
21476 Otherwise return 0. This function cannot quit.
21477 The return value is 2 if the text is invisible but with an ellipsis
21478 and 1 if it's invisible and without an ellipsis. */
21481 invisible_p (register Lisp_Object propval, Lisp_Object list)
21483 register Lisp_Object tail, proptail;
21485 for (tail = list; CONSP (tail); tail = XCDR (tail))
21487 register Lisp_Object tem;
21488 tem = XCAR (tail);
21489 if (EQ (propval, tem))
21490 return 1;
21491 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21492 return NILP (XCDR (tem)) ? 1 : 2;
21495 if (CONSP (propval))
21497 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21499 Lisp_Object propelt;
21500 propelt = XCAR (proptail);
21501 for (tail = list; CONSP (tail); tail = XCDR (tail))
21503 register Lisp_Object tem;
21504 tem = XCAR (tail);
21505 if (EQ (propelt, tem))
21506 return 1;
21507 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21508 return NILP (XCDR (tem)) ? 1 : 2;
21513 return 0;
21516 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21517 doc: /* Non-nil if the property makes the text invisible.
21518 POS-OR-PROP can be a marker or number, in which case it is taken to be
21519 a position in the current buffer and the value of the `invisible' property
21520 is checked; or it can be some other value, which is then presumed to be the
21521 value of the `invisible' property of the text of interest.
21522 The non-nil value returned can be t for truly invisible text or something
21523 else if the text is replaced by an ellipsis. */)
21524 (Lisp_Object pos_or_prop)
21526 Lisp_Object prop
21527 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21528 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21529 : pos_or_prop);
21530 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21531 return (invis == 0 ? Qnil
21532 : invis == 1 ? Qt
21533 : make_number (invis));
21536 /* Calculate a width or height in pixels from a specification using
21537 the following elements:
21539 SPEC ::=
21540 NUM - a (fractional) multiple of the default font width/height
21541 (NUM) - specifies exactly NUM pixels
21542 UNIT - a fixed number of pixels, see below.
21543 ELEMENT - size of a display element in pixels, see below.
21544 (NUM . SPEC) - equals NUM * SPEC
21545 (+ SPEC SPEC ...) - add pixel values
21546 (- SPEC SPEC ...) - subtract pixel values
21547 (- SPEC) - negate pixel value
21549 NUM ::=
21550 INT or FLOAT - a number constant
21551 SYMBOL - use symbol's (buffer local) variable binding.
21553 UNIT ::=
21554 in - pixels per inch *)
21555 mm - pixels per 1/1000 meter *)
21556 cm - pixels per 1/100 meter *)
21557 width - width of current font in pixels.
21558 height - height of current font in pixels.
21560 *) using the ratio(s) defined in display-pixels-per-inch.
21562 ELEMENT ::=
21564 left-fringe - left fringe width in pixels
21565 right-fringe - right fringe width in pixels
21567 left-margin - left margin width in pixels
21568 right-margin - right margin width in pixels
21570 scroll-bar - scroll-bar area width in pixels
21572 Examples:
21574 Pixels corresponding to 5 inches:
21575 (5 . in)
21577 Total width of non-text areas on left side of window (if scroll-bar is on left):
21578 '(space :width (+ left-fringe left-margin scroll-bar))
21580 Align to first text column (in header line):
21581 '(space :align-to 0)
21583 Align to middle of text area minus half the width of variable `my-image'
21584 containing a loaded image:
21585 '(space :align-to (0.5 . (- text my-image)))
21587 Width of left margin minus width of 1 character in the default font:
21588 '(space :width (- left-margin 1))
21590 Width of left margin minus width of 2 characters in the current font:
21591 '(space :width (- left-margin (2 . width)))
21593 Center 1 character over left-margin (in header line):
21594 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21596 Different ways to express width of left fringe plus left margin minus one pixel:
21597 '(space :width (- (+ left-fringe left-margin) (1)))
21598 '(space :width (+ left-fringe left-margin (- (1))))
21599 '(space :width (+ left-fringe left-margin (-1)))
21603 #define NUMVAL(X) \
21604 ((INTEGERP (X) || FLOATP (X)) \
21605 ? XFLOATINT (X) \
21606 : - 1)
21608 static int
21609 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21610 struct font *font, int width_p, int *align_to)
21612 double pixels;
21614 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21615 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21617 if (NILP (prop))
21618 return OK_PIXELS (0);
21620 xassert (FRAME_LIVE_P (it->f));
21622 if (SYMBOLP (prop))
21624 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21626 char *unit = SSDATA (SYMBOL_NAME (prop));
21628 if (unit[0] == 'i' && unit[1] == 'n')
21629 pixels = 1.0;
21630 else if (unit[0] == 'm' && unit[1] == 'm')
21631 pixels = 25.4;
21632 else if (unit[0] == 'c' && unit[1] == 'm')
21633 pixels = 2.54;
21634 else
21635 pixels = 0;
21636 if (pixels > 0)
21638 double ppi;
21639 #ifdef HAVE_WINDOW_SYSTEM
21640 if (FRAME_WINDOW_P (it->f)
21641 && (ppi = (width_p
21642 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21643 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21644 ppi > 0))
21645 return OK_PIXELS (ppi / pixels);
21646 #endif
21648 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21649 || (CONSP (Vdisplay_pixels_per_inch)
21650 && (ppi = (width_p
21651 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21652 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21653 ppi > 0)))
21654 return OK_PIXELS (ppi / pixels);
21656 return 0;
21660 #ifdef HAVE_WINDOW_SYSTEM
21661 if (EQ (prop, Qheight))
21662 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21663 if (EQ (prop, Qwidth))
21664 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21665 #else
21666 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21667 return OK_PIXELS (1);
21668 #endif
21670 if (EQ (prop, Qtext))
21671 return OK_PIXELS (width_p
21672 ? window_box_width (it->w, TEXT_AREA)
21673 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21675 if (align_to && *align_to < 0)
21677 *res = 0;
21678 if (EQ (prop, Qleft))
21679 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21680 if (EQ (prop, Qright))
21681 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21682 if (EQ (prop, Qcenter))
21683 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21684 + window_box_width (it->w, TEXT_AREA) / 2);
21685 if (EQ (prop, Qleft_fringe))
21686 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21687 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21688 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21689 if (EQ (prop, Qright_fringe))
21690 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21691 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21692 : window_box_right_offset (it->w, TEXT_AREA));
21693 if (EQ (prop, Qleft_margin))
21694 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21695 if (EQ (prop, Qright_margin))
21696 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21697 if (EQ (prop, Qscroll_bar))
21698 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21700 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21701 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21702 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21703 : 0)));
21705 else
21707 if (EQ (prop, Qleft_fringe))
21708 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21709 if (EQ (prop, Qright_fringe))
21710 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21711 if (EQ (prop, Qleft_margin))
21712 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21713 if (EQ (prop, Qright_margin))
21714 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21715 if (EQ (prop, Qscroll_bar))
21716 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21719 prop = Fbuffer_local_value (prop, it->w->buffer);
21722 if (INTEGERP (prop) || FLOATP (prop))
21724 int base_unit = (width_p
21725 ? FRAME_COLUMN_WIDTH (it->f)
21726 : FRAME_LINE_HEIGHT (it->f));
21727 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21730 if (CONSP (prop))
21732 Lisp_Object car = XCAR (prop);
21733 Lisp_Object cdr = XCDR (prop);
21735 if (SYMBOLP (car))
21737 #ifdef HAVE_WINDOW_SYSTEM
21738 if (FRAME_WINDOW_P (it->f)
21739 && valid_image_p (prop))
21741 ptrdiff_t id = lookup_image (it->f, prop);
21742 struct image *img = IMAGE_FROM_ID (it->f, id);
21744 return OK_PIXELS (width_p ? img->width : img->height);
21746 #endif
21747 if (EQ (car, Qplus) || EQ (car, Qminus))
21749 int first = 1;
21750 double px;
21752 pixels = 0;
21753 while (CONSP (cdr))
21755 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21756 font, width_p, align_to))
21757 return 0;
21758 if (first)
21759 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21760 else
21761 pixels += px;
21762 cdr = XCDR (cdr);
21764 if (EQ (car, Qminus))
21765 pixels = -pixels;
21766 return OK_PIXELS (pixels);
21769 car = Fbuffer_local_value (car, it->w->buffer);
21772 if (INTEGERP (car) || FLOATP (car))
21774 double fact;
21775 pixels = XFLOATINT (car);
21776 if (NILP (cdr))
21777 return OK_PIXELS (pixels);
21778 if (calc_pixel_width_or_height (&fact, it, cdr,
21779 font, width_p, align_to))
21780 return OK_PIXELS (pixels * fact);
21781 return 0;
21784 return 0;
21787 return 0;
21791 /***********************************************************************
21792 Glyph Display
21793 ***********************************************************************/
21795 #ifdef HAVE_WINDOW_SYSTEM
21797 #if GLYPH_DEBUG
21799 void
21800 dump_glyph_string (struct glyph_string *s)
21802 fprintf (stderr, "glyph string\n");
21803 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21804 s->x, s->y, s->width, s->height);
21805 fprintf (stderr, " ybase = %d\n", s->ybase);
21806 fprintf (stderr, " hl = %d\n", s->hl);
21807 fprintf (stderr, " left overhang = %d, right = %d\n",
21808 s->left_overhang, s->right_overhang);
21809 fprintf (stderr, " nchars = %d\n", s->nchars);
21810 fprintf (stderr, " extends to end of line = %d\n",
21811 s->extends_to_end_of_line_p);
21812 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21813 fprintf (stderr, " bg width = %d\n", s->background_width);
21816 #endif /* GLYPH_DEBUG */
21818 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21819 of XChar2b structures for S; it can't be allocated in
21820 init_glyph_string because it must be allocated via `alloca'. W
21821 is the window on which S is drawn. ROW and AREA are the glyph row
21822 and area within the row from which S is constructed. START is the
21823 index of the first glyph structure covered by S. HL is a
21824 face-override for drawing S. */
21826 #ifdef HAVE_NTGUI
21827 #define OPTIONAL_HDC(hdc) HDC hdc,
21828 #define DECLARE_HDC(hdc) HDC hdc;
21829 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21830 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21831 #endif
21833 #ifndef OPTIONAL_HDC
21834 #define OPTIONAL_HDC(hdc)
21835 #define DECLARE_HDC(hdc)
21836 #define ALLOCATE_HDC(hdc, f)
21837 #define RELEASE_HDC(hdc, f)
21838 #endif
21840 static void
21841 init_glyph_string (struct glyph_string *s,
21842 OPTIONAL_HDC (hdc)
21843 XChar2b *char2b, struct window *w, struct glyph_row *row,
21844 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21846 memset (s, 0, sizeof *s);
21847 s->w = w;
21848 s->f = XFRAME (w->frame);
21849 #ifdef HAVE_NTGUI
21850 s->hdc = hdc;
21851 #endif
21852 s->display = FRAME_X_DISPLAY (s->f);
21853 s->window = FRAME_X_WINDOW (s->f);
21854 s->char2b = char2b;
21855 s->hl = hl;
21856 s->row = row;
21857 s->area = area;
21858 s->first_glyph = row->glyphs[area] + start;
21859 s->height = row->height;
21860 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21861 s->ybase = s->y + row->ascent;
21865 /* Append the list of glyph strings with head H and tail T to the list
21866 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21868 static inline void
21869 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21870 struct glyph_string *h, struct glyph_string *t)
21872 if (h)
21874 if (*head)
21875 (*tail)->next = h;
21876 else
21877 *head = h;
21878 h->prev = *tail;
21879 *tail = t;
21884 /* Prepend the list of glyph strings with head H and tail T to the
21885 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21886 result. */
21888 static inline void
21889 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21890 struct glyph_string *h, struct glyph_string *t)
21892 if (h)
21894 if (*head)
21895 (*head)->prev = t;
21896 else
21897 *tail = t;
21898 t->next = *head;
21899 *head = h;
21904 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21905 Set *HEAD and *TAIL to the resulting list. */
21907 static inline void
21908 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21909 struct glyph_string *s)
21911 s->next = s->prev = NULL;
21912 append_glyph_string_lists (head, tail, s, s);
21916 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21917 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21918 make sure that X resources for the face returned are allocated.
21919 Value is a pointer to a realized face that is ready for display if
21920 DISPLAY_P is non-zero. */
21922 static inline struct face *
21923 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21924 XChar2b *char2b, int display_p)
21926 struct face *face = FACE_FROM_ID (f, face_id);
21928 if (face->font)
21930 unsigned code = face->font->driver->encode_char (face->font, c);
21932 if (code != FONT_INVALID_CODE)
21933 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21934 else
21935 STORE_XCHAR2B (char2b, 0, 0);
21938 /* Make sure X resources of the face are allocated. */
21939 #ifdef HAVE_X_WINDOWS
21940 if (display_p)
21941 #endif
21943 xassert (face != NULL);
21944 PREPARE_FACE_FOR_DISPLAY (f, face);
21947 return face;
21951 /* Get face and two-byte form of character glyph GLYPH on frame F.
21952 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21953 a pointer to a realized face that is ready for display. */
21955 static inline struct face *
21956 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21957 XChar2b *char2b, int *two_byte_p)
21959 struct face *face;
21961 xassert (glyph->type == CHAR_GLYPH);
21962 face = FACE_FROM_ID (f, glyph->face_id);
21964 if (two_byte_p)
21965 *two_byte_p = 0;
21967 if (face->font)
21969 unsigned code;
21971 if (CHAR_BYTE8_P (glyph->u.ch))
21972 code = CHAR_TO_BYTE8 (glyph->u.ch);
21973 else
21974 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21976 if (code != FONT_INVALID_CODE)
21977 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21978 else
21979 STORE_XCHAR2B (char2b, 0, 0);
21982 /* Make sure X resources of the face are allocated. */
21983 xassert (face != NULL);
21984 PREPARE_FACE_FOR_DISPLAY (f, face);
21985 return face;
21989 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21990 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21992 static inline int
21993 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21995 unsigned code;
21997 if (CHAR_BYTE8_P (c))
21998 code = CHAR_TO_BYTE8 (c);
21999 else
22000 code = font->driver->encode_char (font, c);
22002 if (code == FONT_INVALID_CODE)
22003 return 0;
22004 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22005 return 1;
22009 /* Fill glyph string S with composition components specified by S->cmp.
22011 BASE_FACE is the base face of the composition.
22012 S->cmp_from is the index of the first component for S.
22014 OVERLAPS non-zero means S should draw the foreground only, and use
22015 its physical height for clipping. See also draw_glyphs.
22017 Value is the index of a component not in S. */
22019 static int
22020 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22021 int overlaps)
22023 int i;
22024 /* For all glyphs of this composition, starting at the offset
22025 S->cmp_from, until we reach the end of the definition or encounter a
22026 glyph that requires the different face, add it to S. */
22027 struct face *face;
22029 xassert (s);
22031 s->for_overlaps = overlaps;
22032 s->face = NULL;
22033 s->font = NULL;
22034 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22036 int c = COMPOSITION_GLYPH (s->cmp, i);
22038 /* TAB in a composition means display glyphs with padding space
22039 on the left or right. */
22040 if (c != '\t')
22042 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22043 -1, Qnil);
22045 face = get_char_face_and_encoding (s->f, c, face_id,
22046 s->char2b + i, 1);
22047 if (face)
22049 if (! s->face)
22051 s->face = face;
22052 s->font = s->face->font;
22054 else if (s->face != face)
22055 break;
22058 ++s->nchars;
22060 s->cmp_to = i;
22062 /* All glyph strings for the same composition has the same width,
22063 i.e. the width set for the first component of the composition. */
22064 s->width = s->first_glyph->pixel_width;
22066 /* If the specified font could not be loaded, use the frame's
22067 default font, but record the fact that we couldn't load it in
22068 the glyph string so that we can draw rectangles for the
22069 characters of the glyph string. */
22070 if (s->font == NULL)
22072 s->font_not_found_p = 1;
22073 s->font = FRAME_FONT (s->f);
22076 /* Adjust base line for subscript/superscript text. */
22077 s->ybase += s->first_glyph->voffset;
22079 /* This glyph string must always be drawn with 16-bit functions. */
22080 s->two_byte_p = 1;
22082 return s->cmp_to;
22085 static int
22086 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22087 int start, int end, int overlaps)
22089 struct glyph *glyph, *last;
22090 Lisp_Object lgstring;
22091 int i;
22093 s->for_overlaps = overlaps;
22094 glyph = s->row->glyphs[s->area] + start;
22095 last = s->row->glyphs[s->area] + end;
22096 s->cmp_id = glyph->u.cmp.id;
22097 s->cmp_from = glyph->slice.cmp.from;
22098 s->cmp_to = glyph->slice.cmp.to + 1;
22099 s->face = FACE_FROM_ID (s->f, face_id);
22100 lgstring = composition_gstring_from_id (s->cmp_id);
22101 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22102 glyph++;
22103 while (glyph < last
22104 && glyph->u.cmp.automatic
22105 && glyph->u.cmp.id == s->cmp_id
22106 && s->cmp_to == glyph->slice.cmp.from)
22107 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22109 for (i = s->cmp_from; i < s->cmp_to; i++)
22111 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22112 unsigned code = LGLYPH_CODE (lglyph);
22114 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22116 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22117 return glyph - s->row->glyphs[s->area];
22121 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22122 See the comment of fill_glyph_string for arguments.
22123 Value is the index of the first glyph not in S. */
22126 static int
22127 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22128 int start, int end, int overlaps)
22130 struct glyph *glyph, *last;
22131 int voffset;
22133 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22134 s->for_overlaps = overlaps;
22135 glyph = s->row->glyphs[s->area] + start;
22136 last = s->row->glyphs[s->area] + end;
22137 voffset = glyph->voffset;
22138 s->face = FACE_FROM_ID (s->f, face_id);
22139 s->font = s->face->font;
22140 s->nchars = 1;
22141 s->width = glyph->pixel_width;
22142 glyph++;
22143 while (glyph < last
22144 && glyph->type == GLYPHLESS_GLYPH
22145 && glyph->voffset == voffset
22146 && glyph->face_id == face_id)
22148 s->nchars++;
22149 s->width += glyph->pixel_width;
22150 glyph++;
22152 s->ybase += voffset;
22153 return glyph - s->row->glyphs[s->area];
22157 /* Fill glyph string S from a sequence of character glyphs.
22159 FACE_ID is the face id of the string. START is the index of the
22160 first glyph to consider, END is the index of the last + 1.
22161 OVERLAPS non-zero means S should draw the foreground only, and use
22162 its physical height for clipping. See also draw_glyphs.
22164 Value is the index of the first glyph not in S. */
22166 static int
22167 fill_glyph_string (struct glyph_string *s, int face_id,
22168 int start, int end, int overlaps)
22170 struct glyph *glyph, *last;
22171 int voffset;
22172 int glyph_not_available_p;
22174 xassert (s->f == XFRAME (s->w->frame));
22175 xassert (s->nchars == 0);
22176 xassert (start >= 0 && end > start);
22178 s->for_overlaps = overlaps;
22179 glyph = s->row->glyphs[s->area] + start;
22180 last = s->row->glyphs[s->area] + end;
22181 voffset = glyph->voffset;
22182 s->padding_p = glyph->padding_p;
22183 glyph_not_available_p = glyph->glyph_not_available_p;
22185 while (glyph < last
22186 && glyph->type == CHAR_GLYPH
22187 && glyph->voffset == voffset
22188 /* Same face id implies same font, nowadays. */
22189 && glyph->face_id == face_id
22190 && glyph->glyph_not_available_p == glyph_not_available_p)
22192 int two_byte_p;
22194 s->face = get_glyph_face_and_encoding (s->f, glyph,
22195 s->char2b + s->nchars,
22196 &two_byte_p);
22197 s->two_byte_p = two_byte_p;
22198 ++s->nchars;
22199 xassert (s->nchars <= end - start);
22200 s->width += glyph->pixel_width;
22201 if (glyph++->padding_p != s->padding_p)
22202 break;
22205 s->font = s->face->font;
22207 /* If the specified font could not be loaded, use the frame's font,
22208 but record the fact that we couldn't load it in
22209 S->font_not_found_p so that we can draw rectangles for the
22210 characters of the glyph string. */
22211 if (s->font == NULL || glyph_not_available_p)
22213 s->font_not_found_p = 1;
22214 s->font = FRAME_FONT (s->f);
22217 /* Adjust base line for subscript/superscript text. */
22218 s->ybase += voffset;
22220 xassert (s->face && s->face->gc);
22221 return glyph - s->row->glyphs[s->area];
22225 /* Fill glyph string S from image glyph S->first_glyph. */
22227 static void
22228 fill_image_glyph_string (struct glyph_string *s)
22230 xassert (s->first_glyph->type == IMAGE_GLYPH);
22231 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22232 xassert (s->img);
22233 s->slice = s->first_glyph->slice.img;
22234 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22235 s->font = s->face->font;
22236 s->width = s->first_glyph->pixel_width;
22238 /* Adjust base line for subscript/superscript text. */
22239 s->ybase += s->first_glyph->voffset;
22243 /* Fill glyph string S from a sequence of stretch glyphs.
22245 START is the index of the first glyph to consider,
22246 END is the index of the last + 1.
22248 Value is the index of the first glyph not in S. */
22250 static int
22251 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22253 struct glyph *glyph, *last;
22254 int voffset, face_id;
22256 xassert (s->first_glyph->type == STRETCH_GLYPH);
22258 glyph = s->row->glyphs[s->area] + start;
22259 last = s->row->glyphs[s->area] + end;
22260 face_id = glyph->face_id;
22261 s->face = FACE_FROM_ID (s->f, face_id);
22262 s->font = s->face->font;
22263 s->width = glyph->pixel_width;
22264 s->nchars = 1;
22265 voffset = glyph->voffset;
22267 for (++glyph;
22268 (glyph < last
22269 && glyph->type == STRETCH_GLYPH
22270 && glyph->voffset == voffset
22271 && glyph->face_id == face_id);
22272 ++glyph)
22273 s->width += glyph->pixel_width;
22275 /* Adjust base line for subscript/superscript text. */
22276 s->ybase += voffset;
22278 /* The case that face->gc == 0 is handled when drawing the glyph
22279 string by calling PREPARE_FACE_FOR_DISPLAY. */
22280 xassert (s->face);
22281 return glyph - s->row->glyphs[s->area];
22284 static struct font_metrics *
22285 get_per_char_metric (struct font *font, XChar2b *char2b)
22287 static struct font_metrics metrics;
22288 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22290 if (! font || code == FONT_INVALID_CODE)
22291 return NULL;
22292 font->driver->text_extents (font, &code, 1, &metrics);
22293 return &metrics;
22296 /* EXPORT for RIF:
22297 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22298 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22299 assumed to be zero. */
22301 void
22302 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22304 *left = *right = 0;
22306 if (glyph->type == CHAR_GLYPH)
22308 struct face *face;
22309 XChar2b char2b;
22310 struct font_metrics *pcm;
22312 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22313 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22315 if (pcm->rbearing > pcm->width)
22316 *right = pcm->rbearing - pcm->width;
22317 if (pcm->lbearing < 0)
22318 *left = -pcm->lbearing;
22321 else if (glyph->type == COMPOSITE_GLYPH)
22323 if (! glyph->u.cmp.automatic)
22325 struct composition *cmp = composition_table[glyph->u.cmp.id];
22327 if (cmp->rbearing > cmp->pixel_width)
22328 *right = cmp->rbearing - cmp->pixel_width;
22329 if (cmp->lbearing < 0)
22330 *left = - cmp->lbearing;
22332 else
22334 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22335 struct font_metrics metrics;
22337 composition_gstring_width (gstring, glyph->slice.cmp.from,
22338 glyph->slice.cmp.to + 1, &metrics);
22339 if (metrics.rbearing > metrics.width)
22340 *right = metrics.rbearing - metrics.width;
22341 if (metrics.lbearing < 0)
22342 *left = - metrics.lbearing;
22348 /* Return the index of the first glyph preceding glyph string S that
22349 is overwritten by S because of S's left overhang. Value is -1
22350 if no glyphs are overwritten. */
22352 static int
22353 left_overwritten (struct glyph_string *s)
22355 int k;
22357 if (s->left_overhang)
22359 int x = 0, i;
22360 struct glyph *glyphs = s->row->glyphs[s->area];
22361 int first = s->first_glyph - glyphs;
22363 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22364 x -= glyphs[i].pixel_width;
22366 k = i + 1;
22368 else
22369 k = -1;
22371 return k;
22375 /* Return the index of the first glyph preceding glyph string S that
22376 is overwriting S because of its right overhang. Value is -1 if no
22377 glyph in front of S overwrites S. */
22379 static int
22380 left_overwriting (struct glyph_string *s)
22382 int i, k, x;
22383 struct glyph *glyphs = s->row->glyphs[s->area];
22384 int first = s->first_glyph - glyphs;
22386 k = -1;
22387 x = 0;
22388 for (i = first - 1; i >= 0; --i)
22390 int left, right;
22391 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22392 if (x + right > 0)
22393 k = i;
22394 x -= glyphs[i].pixel_width;
22397 return k;
22401 /* Return the index of the last glyph following glyph string S that is
22402 overwritten by S because of S's right overhang. Value is -1 if
22403 no such glyph is found. */
22405 static int
22406 right_overwritten (struct glyph_string *s)
22408 int k = -1;
22410 if (s->right_overhang)
22412 int x = 0, i;
22413 struct glyph *glyphs = s->row->glyphs[s->area];
22414 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22415 int end = s->row->used[s->area];
22417 for (i = first; i < end && s->right_overhang > x; ++i)
22418 x += glyphs[i].pixel_width;
22420 k = i;
22423 return k;
22427 /* Return the index of the last glyph following glyph string S that
22428 overwrites S because of its left overhang. Value is negative
22429 if no such glyph is found. */
22431 static int
22432 right_overwriting (struct glyph_string *s)
22434 int i, k, x;
22435 int end = s->row->used[s->area];
22436 struct glyph *glyphs = s->row->glyphs[s->area];
22437 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22439 k = -1;
22440 x = 0;
22441 for (i = first; i < end; ++i)
22443 int left, right;
22444 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22445 if (x - left < 0)
22446 k = i;
22447 x += glyphs[i].pixel_width;
22450 return k;
22454 /* Set background width of glyph string S. START is the index of the
22455 first glyph following S. LAST_X is the right-most x-position + 1
22456 in the drawing area. */
22458 static inline void
22459 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22461 /* If the face of this glyph string has to be drawn to the end of
22462 the drawing area, set S->extends_to_end_of_line_p. */
22464 if (start == s->row->used[s->area]
22465 && s->area == TEXT_AREA
22466 && ((s->row->fill_line_p
22467 && (s->hl == DRAW_NORMAL_TEXT
22468 || s->hl == DRAW_IMAGE_RAISED
22469 || s->hl == DRAW_IMAGE_SUNKEN))
22470 || s->hl == DRAW_MOUSE_FACE))
22471 s->extends_to_end_of_line_p = 1;
22473 /* If S extends its face to the end of the line, set its
22474 background_width to the distance to the right edge of the drawing
22475 area. */
22476 if (s->extends_to_end_of_line_p)
22477 s->background_width = last_x - s->x + 1;
22478 else
22479 s->background_width = s->width;
22483 /* Compute overhangs and x-positions for glyph string S and its
22484 predecessors, or successors. X is the starting x-position for S.
22485 BACKWARD_P non-zero means process predecessors. */
22487 static void
22488 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22490 if (backward_p)
22492 while (s)
22494 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22495 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22496 x -= s->width;
22497 s->x = x;
22498 s = s->prev;
22501 else
22503 while (s)
22505 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22506 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22507 s->x = x;
22508 x += s->width;
22509 s = s->next;
22516 /* The following macros are only called from draw_glyphs below.
22517 They reference the following parameters of that function directly:
22518 `w', `row', `area', and `overlap_p'
22519 as well as the following local variables:
22520 `s', `f', and `hdc' (in W32) */
22522 #ifdef HAVE_NTGUI
22523 /* On W32, silently add local `hdc' variable to argument list of
22524 init_glyph_string. */
22525 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22526 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22527 #else
22528 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22529 init_glyph_string (s, char2b, w, row, area, start, hl)
22530 #endif
22532 /* Add a glyph string for a stretch glyph to the list of strings
22533 between HEAD and TAIL. START is the index of the stretch glyph in
22534 row area AREA of glyph row ROW. END is the index of the last glyph
22535 in that glyph row area. X is the current output position assigned
22536 to the new glyph string constructed. HL overrides that face of the
22537 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22538 is the right-most x-position of the drawing area. */
22540 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22541 and below -- keep them on one line. */
22542 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22543 do \
22545 s = (struct glyph_string *) alloca (sizeof *s); \
22546 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22547 START = fill_stretch_glyph_string (s, START, END); \
22548 append_glyph_string (&HEAD, &TAIL, s); \
22549 s->x = (X); \
22551 while (0)
22554 /* Add a glyph string for an image glyph to the list of strings
22555 between HEAD and TAIL. START is the index of the image glyph in
22556 row area AREA of glyph row ROW. END is the index of the last glyph
22557 in that glyph row area. X is the current output position assigned
22558 to the new glyph string constructed. HL overrides that face of the
22559 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22560 is the right-most x-position of the drawing area. */
22562 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22563 do \
22565 s = (struct glyph_string *) alloca (sizeof *s); \
22566 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22567 fill_image_glyph_string (s); \
22568 append_glyph_string (&HEAD, &TAIL, s); \
22569 ++START; \
22570 s->x = (X); \
22572 while (0)
22575 /* Add a glyph string for a sequence of character glyphs to the list
22576 of strings between HEAD and TAIL. START is the index of the first
22577 glyph in row area AREA of glyph row ROW that is part of the new
22578 glyph string. END is the index of the last glyph in that glyph row
22579 area. X is the current output position assigned to the new glyph
22580 string constructed. HL overrides that face of the glyph; e.g. it
22581 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22582 right-most x-position of the drawing area. */
22584 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22585 do \
22587 int face_id; \
22588 XChar2b *char2b; \
22590 face_id = (row)->glyphs[area][START].face_id; \
22592 s = (struct glyph_string *) alloca (sizeof *s); \
22593 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22594 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22595 append_glyph_string (&HEAD, &TAIL, s); \
22596 s->x = (X); \
22597 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22599 while (0)
22602 /* Add a glyph string for a composite sequence to the list of strings
22603 between HEAD and TAIL. START is the index of the first glyph in
22604 row area AREA of glyph row ROW that is part of the new glyph
22605 string. END is the index of the last glyph in that glyph row area.
22606 X is the current output position assigned to the new glyph string
22607 constructed. HL overrides that face of the glyph; e.g. it is
22608 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22609 x-position of the drawing area. */
22611 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22612 do { \
22613 int face_id = (row)->glyphs[area][START].face_id; \
22614 struct face *base_face = FACE_FROM_ID (f, face_id); \
22615 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22616 struct composition *cmp = composition_table[cmp_id]; \
22617 XChar2b *char2b; \
22618 struct glyph_string *first_s IF_LINT (= NULL); \
22619 int n; \
22621 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22623 /* Make glyph_strings for each glyph sequence that is drawable by \
22624 the same face, and append them to HEAD/TAIL. */ \
22625 for (n = 0; n < cmp->glyph_len;) \
22627 s = (struct glyph_string *) alloca (sizeof *s); \
22628 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22629 append_glyph_string (&(HEAD), &(TAIL), s); \
22630 s->cmp = cmp; \
22631 s->cmp_from = n; \
22632 s->x = (X); \
22633 if (n == 0) \
22634 first_s = s; \
22635 n = fill_composite_glyph_string (s, base_face, overlaps); \
22638 ++START; \
22639 s = first_s; \
22640 } while (0)
22643 /* Add a glyph string for a glyph-string sequence to the list of strings
22644 between HEAD and TAIL. */
22646 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22647 do { \
22648 int face_id; \
22649 XChar2b *char2b; \
22650 Lisp_Object gstring; \
22652 face_id = (row)->glyphs[area][START].face_id; \
22653 gstring = (composition_gstring_from_id \
22654 ((row)->glyphs[area][START].u.cmp.id)); \
22655 s = (struct glyph_string *) alloca (sizeof *s); \
22656 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22657 * LGSTRING_GLYPH_LEN (gstring)); \
22658 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22659 append_glyph_string (&(HEAD), &(TAIL), s); \
22660 s->x = (X); \
22661 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22662 } while (0)
22665 /* Add a glyph string for a sequence of glyphless character's glyphs
22666 to the list of strings between HEAD and TAIL. The meanings of
22667 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22669 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22670 do \
22672 int face_id; \
22674 face_id = (row)->glyphs[area][START].face_id; \
22676 s = (struct glyph_string *) alloca (sizeof *s); \
22677 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22678 append_glyph_string (&HEAD, &TAIL, s); \
22679 s->x = (X); \
22680 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22681 overlaps); \
22683 while (0)
22686 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22687 of AREA of glyph row ROW on window W between indices START and END.
22688 HL overrides the face for drawing glyph strings, e.g. it is
22689 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22690 x-positions of the drawing area.
22692 This is an ugly monster macro construct because we must use alloca
22693 to allocate glyph strings (because draw_glyphs can be called
22694 asynchronously). */
22696 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22697 do \
22699 HEAD = TAIL = NULL; \
22700 while (START < END) \
22702 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22703 switch (first_glyph->type) \
22705 case CHAR_GLYPH: \
22706 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22707 HL, X, LAST_X); \
22708 break; \
22710 case COMPOSITE_GLYPH: \
22711 if (first_glyph->u.cmp.automatic) \
22712 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22713 HL, X, LAST_X); \
22714 else \
22715 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22716 HL, X, LAST_X); \
22717 break; \
22719 case STRETCH_GLYPH: \
22720 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22721 HL, X, LAST_X); \
22722 break; \
22724 case IMAGE_GLYPH: \
22725 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22726 HL, X, LAST_X); \
22727 break; \
22729 case GLYPHLESS_GLYPH: \
22730 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22731 HL, X, LAST_X); \
22732 break; \
22734 default: \
22735 abort (); \
22738 if (s) \
22740 set_glyph_string_background_width (s, START, LAST_X); \
22741 (X) += s->width; \
22744 } while (0)
22747 /* Draw glyphs between START and END in AREA of ROW on window W,
22748 starting at x-position X. X is relative to AREA in W. HL is a
22749 face-override with the following meaning:
22751 DRAW_NORMAL_TEXT draw normally
22752 DRAW_CURSOR draw in cursor face
22753 DRAW_MOUSE_FACE draw in mouse face.
22754 DRAW_INVERSE_VIDEO draw in mode line face
22755 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22756 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22758 If OVERLAPS is non-zero, draw only the foreground of characters and
22759 clip to the physical height of ROW. Non-zero value also defines
22760 the overlapping part to be drawn:
22762 OVERLAPS_PRED overlap with preceding rows
22763 OVERLAPS_SUCC overlap with succeeding rows
22764 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22765 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22767 Value is the x-position reached, relative to AREA of W. */
22769 static int
22770 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22771 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22772 enum draw_glyphs_face hl, int overlaps)
22774 struct glyph_string *head, *tail;
22775 struct glyph_string *s;
22776 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22777 int i, j, x_reached, last_x, area_left = 0;
22778 struct frame *f = XFRAME (WINDOW_FRAME (w));
22779 DECLARE_HDC (hdc);
22781 ALLOCATE_HDC (hdc, f);
22783 /* Let's rather be paranoid than getting a SEGV. */
22784 end = min (end, row->used[area]);
22785 start = max (0, start);
22786 start = min (end, start);
22788 /* Translate X to frame coordinates. Set last_x to the right
22789 end of the drawing area. */
22790 if (row->full_width_p)
22792 /* X is relative to the left edge of W, without scroll bars
22793 or fringes. */
22794 area_left = WINDOW_LEFT_EDGE_X (w);
22795 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22797 else
22799 area_left = window_box_left (w, area);
22800 last_x = area_left + window_box_width (w, area);
22802 x += area_left;
22804 /* Build a doubly-linked list of glyph_string structures between
22805 head and tail from what we have to draw. Note that the macro
22806 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22807 the reason we use a separate variable `i'. */
22808 i = start;
22809 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22810 if (tail)
22811 x_reached = tail->x + tail->background_width;
22812 else
22813 x_reached = x;
22815 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22816 the row, redraw some glyphs in front or following the glyph
22817 strings built above. */
22818 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22820 struct glyph_string *h, *t;
22821 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22822 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22823 int check_mouse_face = 0;
22824 int dummy_x = 0;
22826 /* If mouse highlighting is on, we may need to draw adjacent
22827 glyphs using mouse-face highlighting. */
22828 if (area == TEXT_AREA && row->mouse_face_p)
22830 struct glyph_row *mouse_beg_row, *mouse_end_row;
22832 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22833 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22835 if (row >= mouse_beg_row && row <= mouse_end_row)
22837 check_mouse_face = 1;
22838 mouse_beg_col = (row == mouse_beg_row)
22839 ? hlinfo->mouse_face_beg_col : 0;
22840 mouse_end_col = (row == mouse_end_row)
22841 ? hlinfo->mouse_face_end_col
22842 : row->used[TEXT_AREA];
22846 /* Compute overhangs for all glyph strings. */
22847 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22848 for (s = head; s; s = s->next)
22849 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22851 /* Prepend glyph strings for glyphs in front of the first glyph
22852 string that are overwritten because of the first glyph
22853 string's left overhang. The background of all strings
22854 prepended must be drawn because the first glyph string
22855 draws over it. */
22856 i = left_overwritten (head);
22857 if (i >= 0)
22859 enum draw_glyphs_face overlap_hl;
22861 /* If this row contains mouse highlighting, attempt to draw
22862 the overlapped glyphs with the correct highlight. This
22863 code fails if the overlap encompasses more than one glyph
22864 and mouse-highlight spans only some of these glyphs.
22865 However, making it work perfectly involves a lot more
22866 code, and I don't know if the pathological case occurs in
22867 practice, so we'll stick to this for now. --- cyd */
22868 if (check_mouse_face
22869 && mouse_beg_col < start && mouse_end_col > i)
22870 overlap_hl = DRAW_MOUSE_FACE;
22871 else
22872 overlap_hl = DRAW_NORMAL_TEXT;
22874 j = i;
22875 BUILD_GLYPH_STRINGS (j, start, h, t,
22876 overlap_hl, dummy_x, last_x);
22877 start = i;
22878 compute_overhangs_and_x (t, head->x, 1);
22879 prepend_glyph_string_lists (&head, &tail, h, t);
22880 clip_head = head;
22883 /* Prepend glyph strings for glyphs in front of the first glyph
22884 string that overwrite that glyph string because of their
22885 right overhang. For these strings, only the foreground must
22886 be drawn, because it draws over the glyph string at `head'.
22887 The background must not be drawn because this would overwrite
22888 right overhangs of preceding glyphs for which no glyph
22889 strings exist. */
22890 i = left_overwriting (head);
22891 if (i >= 0)
22893 enum draw_glyphs_face overlap_hl;
22895 if (check_mouse_face
22896 && mouse_beg_col < start && mouse_end_col > i)
22897 overlap_hl = DRAW_MOUSE_FACE;
22898 else
22899 overlap_hl = DRAW_NORMAL_TEXT;
22901 clip_head = head;
22902 BUILD_GLYPH_STRINGS (i, start, h, t,
22903 overlap_hl, dummy_x, last_x);
22904 for (s = h; s; s = s->next)
22905 s->background_filled_p = 1;
22906 compute_overhangs_and_x (t, head->x, 1);
22907 prepend_glyph_string_lists (&head, &tail, h, t);
22910 /* Append glyphs strings for glyphs following the last glyph
22911 string tail that are overwritten by tail. The background of
22912 these strings has to be drawn because tail's foreground draws
22913 over it. */
22914 i = right_overwritten (tail);
22915 if (i >= 0)
22917 enum draw_glyphs_face overlap_hl;
22919 if (check_mouse_face
22920 && mouse_beg_col < i && mouse_end_col > end)
22921 overlap_hl = DRAW_MOUSE_FACE;
22922 else
22923 overlap_hl = DRAW_NORMAL_TEXT;
22925 BUILD_GLYPH_STRINGS (end, i, h, t,
22926 overlap_hl, x, last_x);
22927 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22928 we don't have `end = i;' here. */
22929 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22930 append_glyph_string_lists (&head, &tail, h, t);
22931 clip_tail = tail;
22934 /* Append glyph strings for glyphs following the last glyph
22935 string tail that overwrite tail. The foreground of such
22936 glyphs has to be drawn because it writes into the background
22937 of tail. The background must not be drawn because it could
22938 paint over the foreground of following glyphs. */
22939 i = right_overwriting (tail);
22940 if (i >= 0)
22942 enum draw_glyphs_face overlap_hl;
22943 if (check_mouse_face
22944 && mouse_beg_col < i && mouse_end_col > end)
22945 overlap_hl = DRAW_MOUSE_FACE;
22946 else
22947 overlap_hl = DRAW_NORMAL_TEXT;
22949 clip_tail = tail;
22950 i++; /* We must include the Ith glyph. */
22951 BUILD_GLYPH_STRINGS (end, i, h, t,
22952 overlap_hl, x, last_x);
22953 for (s = h; s; s = s->next)
22954 s->background_filled_p = 1;
22955 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22956 append_glyph_string_lists (&head, &tail, h, t);
22958 if (clip_head || clip_tail)
22959 for (s = head; s; s = s->next)
22961 s->clip_head = clip_head;
22962 s->clip_tail = clip_tail;
22966 /* Draw all strings. */
22967 for (s = head; s; s = s->next)
22968 FRAME_RIF (f)->draw_glyph_string (s);
22970 #ifndef HAVE_NS
22971 /* When focus a sole frame and move horizontally, this sets on_p to 0
22972 causing a failure to erase prev cursor position. */
22973 if (area == TEXT_AREA
22974 && !row->full_width_p
22975 /* When drawing overlapping rows, only the glyph strings'
22976 foreground is drawn, which doesn't erase a cursor
22977 completely. */
22978 && !overlaps)
22980 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22981 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22982 : (tail ? tail->x + tail->background_width : x));
22983 x0 -= area_left;
22984 x1 -= area_left;
22986 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22987 row->y, MATRIX_ROW_BOTTOM_Y (row));
22989 #endif
22991 /* Value is the x-position up to which drawn, relative to AREA of W.
22992 This doesn't include parts drawn because of overhangs. */
22993 if (row->full_width_p)
22994 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22995 else
22996 x_reached -= area_left;
22998 RELEASE_HDC (hdc, f);
23000 return x_reached;
23003 /* Expand row matrix if too narrow. Don't expand if area
23004 is not present. */
23006 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23008 if (!fonts_changed_p \
23009 && (it->glyph_row->glyphs[area] \
23010 < it->glyph_row->glyphs[area + 1])) \
23012 it->w->ncols_scale_factor++; \
23013 fonts_changed_p = 1; \
23017 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23018 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23020 static inline void
23021 append_glyph (struct it *it)
23023 struct glyph *glyph;
23024 enum glyph_row_area area = it->area;
23026 xassert (it->glyph_row);
23027 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23029 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23030 if (glyph < it->glyph_row->glyphs[area + 1])
23032 /* If the glyph row is reversed, we need to prepend the glyph
23033 rather than append it. */
23034 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23036 struct glyph *g;
23038 /* Make room for the additional glyph. */
23039 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23040 g[1] = *g;
23041 glyph = it->glyph_row->glyphs[area];
23043 glyph->charpos = CHARPOS (it->position);
23044 glyph->object = it->object;
23045 if (it->pixel_width > 0)
23047 glyph->pixel_width = it->pixel_width;
23048 glyph->padding_p = 0;
23050 else
23052 /* Assure at least 1-pixel width. Otherwise, cursor can't
23053 be displayed correctly. */
23054 glyph->pixel_width = 1;
23055 glyph->padding_p = 1;
23057 glyph->ascent = it->ascent;
23058 glyph->descent = it->descent;
23059 glyph->voffset = it->voffset;
23060 glyph->type = CHAR_GLYPH;
23061 glyph->avoid_cursor_p = it->avoid_cursor_p;
23062 glyph->multibyte_p = it->multibyte_p;
23063 glyph->left_box_line_p = it->start_of_box_run_p;
23064 glyph->right_box_line_p = it->end_of_box_run_p;
23065 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23066 || it->phys_descent > it->descent);
23067 glyph->glyph_not_available_p = it->glyph_not_available_p;
23068 glyph->face_id = it->face_id;
23069 glyph->u.ch = it->char_to_display;
23070 glyph->slice.img = null_glyph_slice;
23071 glyph->font_type = FONT_TYPE_UNKNOWN;
23072 if (it->bidi_p)
23074 glyph->resolved_level = it->bidi_it.resolved_level;
23075 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23076 abort ();
23077 glyph->bidi_type = it->bidi_it.type;
23079 else
23081 glyph->resolved_level = 0;
23082 glyph->bidi_type = UNKNOWN_BT;
23084 ++it->glyph_row->used[area];
23086 else
23087 IT_EXPAND_MATRIX_WIDTH (it, area);
23090 /* Store one glyph for the composition IT->cmp_it.id in
23091 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23092 non-null. */
23094 static inline void
23095 append_composite_glyph (struct it *it)
23097 struct glyph *glyph;
23098 enum glyph_row_area area = it->area;
23100 xassert (it->glyph_row);
23102 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23103 if (glyph < it->glyph_row->glyphs[area + 1])
23105 /* If the glyph row is reversed, we need to prepend the glyph
23106 rather than append it. */
23107 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23109 struct glyph *g;
23111 /* Make room for the new glyph. */
23112 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23113 g[1] = *g;
23114 glyph = it->glyph_row->glyphs[it->area];
23116 glyph->charpos = it->cmp_it.charpos;
23117 glyph->object = it->object;
23118 glyph->pixel_width = it->pixel_width;
23119 glyph->ascent = it->ascent;
23120 glyph->descent = it->descent;
23121 glyph->voffset = it->voffset;
23122 glyph->type = COMPOSITE_GLYPH;
23123 if (it->cmp_it.ch < 0)
23125 glyph->u.cmp.automatic = 0;
23126 glyph->u.cmp.id = it->cmp_it.id;
23127 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23129 else
23131 glyph->u.cmp.automatic = 1;
23132 glyph->u.cmp.id = it->cmp_it.id;
23133 glyph->slice.cmp.from = it->cmp_it.from;
23134 glyph->slice.cmp.to = it->cmp_it.to - 1;
23136 glyph->avoid_cursor_p = it->avoid_cursor_p;
23137 glyph->multibyte_p = it->multibyte_p;
23138 glyph->left_box_line_p = it->start_of_box_run_p;
23139 glyph->right_box_line_p = it->end_of_box_run_p;
23140 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23141 || it->phys_descent > it->descent);
23142 glyph->padding_p = 0;
23143 glyph->glyph_not_available_p = 0;
23144 glyph->face_id = it->face_id;
23145 glyph->font_type = FONT_TYPE_UNKNOWN;
23146 if (it->bidi_p)
23148 glyph->resolved_level = it->bidi_it.resolved_level;
23149 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23150 abort ();
23151 glyph->bidi_type = it->bidi_it.type;
23153 ++it->glyph_row->used[area];
23155 else
23156 IT_EXPAND_MATRIX_WIDTH (it, area);
23160 /* Change IT->ascent and IT->height according to the setting of
23161 IT->voffset. */
23163 static inline void
23164 take_vertical_position_into_account (struct it *it)
23166 if (it->voffset)
23168 if (it->voffset < 0)
23169 /* Increase the ascent so that we can display the text higher
23170 in the line. */
23171 it->ascent -= it->voffset;
23172 else
23173 /* Increase the descent so that we can display the text lower
23174 in the line. */
23175 it->descent += it->voffset;
23180 /* Produce glyphs/get display metrics for the image IT is loaded with.
23181 See the description of struct display_iterator in dispextern.h for
23182 an overview of struct display_iterator. */
23184 static void
23185 produce_image_glyph (struct it *it)
23187 struct image *img;
23188 struct face *face;
23189 int glyph_ascent, crop;
23190 struct glyph_slice slice;
23192 xassert (it->what == IT_IMAGE);
23194 face = FACE_FROM_ID (it->f, it->face_id);
23195 xassert (face);
23196 /* Make sure X resources of the face is loaded. */
23197 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23199 if (it->image_id < 0)
23201 /* Fringe bitmap. */
23202 it->ascent = it->phys_ascent = 0;
23203 it->descent = it->phys_descent = 0;
23204 it->pixel_width = 0;
23205 it->nglyphs = 0;
23206 return;
23209 img = IMAGE_FROM_ID (it->f, it->image_id);
23210 xassert (img);
23211 /* Make sure X resources of the image is loaded. */
23212 prepare_image_for_display (it->f, img);
23214 slice.x = slice.y = 0;
23215 slice.width = img->width;
23216 slice.height = img->height;
23218 if (INTEGERP (it->slice.x))
23219 slice.x = XINT (it->slice.x);
23220 else if (FLOATP (it->slice.x))
23221 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23223 if (INTEGERP (it->slice.y))
23224 slice.y = XINT (it->slice.y);
23225 else if (FLOATP (it->slice.y))
23226 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23228 if (INTEGERP (it->slice.width))
23229 slice.width = XINT (it->slice.width);
23230 else if (FLOATP (it->slice.width))
23231 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23233 if (INTEGERP (it->slice.height))
23234 slice.height = XINT (it->slice.height);
23235 else if (FLOATP (it->slice.height))
23236 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23238 if (slice.x >= img->width)
23239 slice.x = img->width;
23240 if (slice.y >= img->height)
23241 slice.y = img->height;
23242 if (slice.x + slice.width >= img->width)
23243 slice.width = img->width - slice.x;
23244 if (slice.y + slice.height > img->height)
23245 slice.height = img->height - slice.y;
23247 if (slice.width == 0 || slice.height == 0)
23248 return;
23250 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23252 it->descent = slice.height - glyph_ascent;
23253 if (slice.y == 0)
23254 it->descent += img->vmargin;
23255 if (slice.y + slice.height == img->height)
23256 it->descent += img->vmargin;
23257 it->phys_descent = it->descent;
23259 it->pixel_width = slice.width;
23260 if (slice.x == 0)
23261 it->pixel_width += img->hmargin;
23262 if (slice.x + slice.width == img->width)
23263 it->pixel_width += img->hmargin;
23265 /* It's quite possible for images to have an ascent greater than
23266 their height, so don't get confused in that case. */
23267 if (it->descent < 0)
23268 it->descent = 0;
23270 it->nglyphs = 1;
23272 if (face->box != FACE_NO_BOX)
23274 if (face->box_line_width > 0)
23276 if (slice.y == 0)
23277 it->ascent += face->box_line_width;
23278 if (slice.y + slice.height == img->height)
23279 it->descent += face->box_line_width;
23282 if (it->start_of_box_run_p && slice.x == 0)
23283 it->pixel_width += eabs (face->box_line_width);
23284 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23285 it->pixel_width += eabs (face->box_line_width);
23288 take_vertical_position_into_account (it);
23290 /* Automatically crop wide image glyphs at right edge so we can
23291 draw the cursor on same display row. */
23292 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23293 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23295 it->pixel_width -= crop;
23296 slice.width -= crop;
23299 if (it->glyph_row)
23301 struct glyph *glyph;
23302 enum glyph_row_area area = it->area;
23304 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23305 if (glyph < it->glyph_row->glyphs[area + 1])
23307 glyph->charpos = CHARPOS (it->position);
23308 glyph->object = it->object;
23309 glyph->pixel_width = it->pixel_width;
23310 glyph->ascent = glyph_ascent;
23311 glyph->descent = it->descent;
23312 glyph->voffset = it->voffset;
23313 glyph->type = IMAGE_GLYPH;
23314 glyph->avoid_cursor_p = it->avoid_cursor_p;
23315 glyph->multibyte_p = it->multibyte_p;
23316 glyph->left_box_line_p = it->start_of_box_run_p;
23317 glyph->right_box_line_p = it->end_of_box_run_p;
23318 glyph->overlaps_vertically_p = 0;
23319 glyph->padding_p = 0;
23320 glyph->glyph_not_available_p = 0;
23321 glyph->face_id = it->face_id;
23322 glyph->u.img_id = img->id;
23323 glyph->slice.img = slice;
23324 glyph->font_type = FONT_TYPE_UNKNOWN;
23325 if (it->bidi_p)
23327 glyph->resolved_level = it->bidi_it.resolved_level;
23328 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23329 abort ();
23330 glyph->bidi_type = it->bidi_it.type;
23332 ++it->glyph_row->used[area];
23334 else
23335 IT_EXPAND_MATRIX_WIDTH (it, area);
23340 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23341 of the glyph, WIDTH and HEIGHT are the width and height of the
23342 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23344 static void
23345 append_stretch_glyph (struct it *it, Lisp_Object object,
23346 int width, int height, int ascent)
23348 struct glyph *glyph;
23349 enum glyph_row_area area = it->area;
23351 xassert (ascent >= 0 && ascent <= height);
23353 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23354 if (glyph < it->glyph_row->glyphs[area + 1])
23356 /* If the glyph row is reversed, we need to prepend the glyph
23357 rather than append it. */
23358 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23360 struct glyph *g;
23362 /* Make room for the additional glyph. */
23363 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23364 g[1] = *g;
23365 glyph = it->glyph_row->glyphs[area];
23367 glyph->charpos = CHARPOS (it->position);
23368 glyph->object = object;
23369 glyph->pixel_width = width;
23370 glyph->ascent = ascent;
23371 glyph->descent = height - ascent;
23372 glyph->voffset = it->voffset;
23373 glyph->type = STRETCH_GLYPH;
23374 glyph->avoid_cursor_p = it->avoid_cursor_p;
23375 glyph->multibyte_p = it->multibyte_p;
23376 glyph->left_box_line_p = it->start_of_box_run_p;
23377 glyph->right_box_line_p = it->end_of_box_run_p;
23378 glyph->overlaps_vertically_p = 0;
23379 glyph->padding_p = 0;
23380 glyph->glyph_not_available_p = 0;
23381 glyph->face_id = it->face_id;
23382 glyph->u.stretch.ascent = ascent;
23383 glyph->u.stretch.height = height;
23384 glyph->slice.img = null_glyph_slice;
23385 glyph->font_type = FONT_TYPE_UNKNOWN;
23386 if (it->bidi_p)
23388 glyph->resolved_level = it->bidi_it.resolved_level;
23389 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23390 abort ();
23391 glyph->bidi_type = it->bidi_it.type;
23393 else
23395 glyph->resolved_level = 0;
23396 glyph->bidi_type = UNKNOWN_BT;
23398 ++it->glyph_row->used[area];
23400 else
23401 IT_EXPAND_MATRIX_WIDTH (it, area);
23404 #endif /* HAVE_WINDOW_SYSTEM */
23406 /* Produce a stretch glyph for iterator IT. IT->object is the value
23407 of the glyph property displayed. The value must be a list
23408 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23409 being recognized:
23411 1. `:width WIDTH' specifies that the space should be WIDTH *
23412 canonical char width wide. WIDTH may be an integer or floating
23413 point number.
23415 2. `:relative-width FACTOR' specifies that the width of the stretch
23416 should be computed from the width of the first character having the
23417 `glyph' property, and should be FACTOR times that width.
23419 3. `:align-to HPOS' specifies that the space should be wide enough
23420 to reach HPOS, a value in canonical character units.
23422 Exactly one of the above pairs must be present.
23424 4. `:height HEIGHT' specifies that the height of the stretch produced
23425 should be HEIGHT, measured in canonical character units.
23427 5. `:relative-height FACTOR' specifies that the height of the
23428 stretch should be FACTOR times the height of the characters having
23429 the glyph property.
23431 Either none or exactly one of 4 or 5 must be present.
23433 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23434 of the stretch should be used for the ascent of the stretch.
23435 ASCENT must be in the range 0 <= ASCENT <= 100. */
23437 void
23438 produce_stretch_glyph (struct it *it)
23440 /* (space :width WIDTH :height HEIGHT ...) */
23441 Lisp_Object prop, plist;
23442 int width = 0, height = 0, align_to = -1;
23443 int zero_width_ok_p = 0;
23444 int ascent = 0;
23445 double tem;
23446 struct face *face = NULL;
23447 struct font *font = NULL;
23449 #ifdef HAVE_WINDOW_SYSTEM
23450 int zero_height_ok_p = 0;
23452 if (FRAME_WINDOW_P (it->f))
23454 face = FACE_FROM_ID (it->f, it->face_id);
23455 font = face->font ? face->font : FRAME_FONT (it->f);
23456 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23458 #endif
23460 /* List should start with `space'. */
23461 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23462 plist = XCDR (it->object);
23464 /* Compute the width of the stretch. */
23465 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23466 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23468 /* Absolute width `:width WIDTH' specified and valid. */
23469 zero_width_ok_p = 1;
23470 width = (int)tem;
23472 #ifdef HAVE_WINDOW_SYSTEM
23473 else if (FRAME_WINDOW_P (it->f)
23474 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23476 /* Relative width `:relative-width FACTOR' specified and valid.
23477 Compute the width of the characters having the `glyph'
23478 property. */
23479 struct it it2;
23480 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23482 it2 = *it;
23483 if (it->multibyte_p)
23484 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23485 else
23487 it2.c = it2.char_to_display = *p, it2.len = 1;
23488 if (! ASCII_CHAR_P (it2.c))
23489 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23492 it2.glyph_row = NULL;
23493 it2.what = IT_CHARACTER;
23494 x_produce_glyphs (&it2);
23495 width = NUMVAL (prop) * it2.pixel_width;
23497 #endif /* HAVE_WINDOW_SYSTEM */
23498 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23499 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23501 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23502 align_to = (align_to < 0
23504 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23505 else if (align_to < 0)
23506 align_to = window_box_left_offset (it->w, TEXT_AREA);
23507 width = max (0, (int)tem + align_to - it->current_x);
23508 zero_width_ok_p = 1;
23510 else
23511 /* Nothing specified -> width defaults to canonical char width. */
23512 width = FRAME_COLUMN_WIDTH (it->f);
23514 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23515 width = 1;
23517 #ifdef HAVE_WINDOW_SYSTEM
23518 /* Compute height. */
23519 if (FRAME_WINDOW_P (it->f))
23521 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23522 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23524 height = (int)tem;
23525 zero_height_ok_p = 1;
23527 else if (prop = Fplist_get (plist, QCrelative_height),
23528 NUMVAL (prop) > 0)
23529 height = FONT_HEIGHT (font) * NUMVAL (prop);
23530 else
23531 height = FONT_HEIGHT (font);
23533 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23534 height = 1;
23536 /* Compute percentage of height used for ascent. If
23537 `:ascent ASCENT' is present and valid, use that. Otherwise,
23538 derive the ascent from the font in use. */
23539 if (prop = Fplist_get (plist, QCascent),
23540 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23541 ascent = height * NUMVAL (prop) / 100.0;
23542 else if (!NILP (prop)
23543 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23544 ascent = min (max (0, (int)tem), height);
23545 else
23546 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23548 else
23549 #endif /* HAVE_WINDOW_SYSTEM */
23550 height = 1;
23552 if (width > 0 && it->line_wrap != TRUNCATE
23553 && it->current_x + width > it->last_visible_x)
23555 width = it->last_visible_x - it->current_x;
23556 #ifdef HAVE_WINDOW_SYSTEM
23557 /* Subtact one more pixel from the stretch width, but only on
23558 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23559 width -= FRAME_WINDOW_P (it->f);
23560 #endif
23563 if (width > 0 && height > 0 && it->glyph_row)
23565 Lisp_Object o_object = it->object;
23566 Lisp_Object object = it->stack[it->sp - 1].string;
23567 int n = width;
23569 if (!STRINGP (object))
23570 object = it->w->buffer;
23571 #ifdef HAVE_WINDOW_SYSTEM
23572 if (FRAME_WINDOW_P (it->f))
23573 append_stretch_glyph (it, object, width, height, ascent);
23574 else
23575 #endif
23577 it->object = object;
23578 it->char_to_display = ' ';
23579 it->pixel_width = it->len = 1;
23580 while (n--)
23581 tty_append_glyph (it);
23582 it->object = o_object;
23586 it->pixel_width = width;
23587 #ifdef HAVE_WINDOW_SYSTEM
23588 if (FRAME_WINDOW_P (it->f))
23590 it->ascent = it->phys_ascent = ascent;
23591 it->descent = it->phys_descent = height - it->ascent;
23592 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23593 take_vertical_position_into_account (it);
23595 else
23596 #endif
23597 it->nglyphs = width;
23600 #ifdef HAVE_WINDOW_SYSTEM
23602 /* Calculate line-height and line-spacing properties.
23603 An integer value specifies explicit pixel value.
23604 A float value specifies relative value to current face height.
23605 A cons (float . face-name) specifies relative value to
23606 height of specified face font.
23608 Returns height in pixels, or nil. */
23611 static Lisp_Object
23612 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23613 int boff, int override)
23615 Lisp_Object face_name = Qnil;
23616 int ascent, descent, height;
23618 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23619 return val;
23621 if (CONSP (val))
23623 face_name = XCAR (val);
23624 val = XCDR (val);
23625 if (!NUMBERP (val))
23626 val = make_number (1);
23627 if (NILP (face_name))
23629 height = it->ascent + it->descent;
23630 goto scale;
23634 if (NILP (face_name))
23636 font = FRAME_FONT (it->f);
23637 boff = FRAME_BASELINE_OFFSET (it->f);
23639 else if (EQ (face_name, Qt))
23641 override = 0;
23643 else
23645 int face_id;
23646 struct face *face;
23648 face_id = lookup_named_face (it->f, face_name, 0);
23649 if (face_id < 0)
23650 return make_number (-1);
23652 face = FACE_FROM_ID (it->f, face_id);
23653 font = face->font;
23654 if (font == NULL)
23655 return make_number (-1);
23656 boff = font->baseline_offset;
23657 if (font->vertical_centering)
23658 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23661 ascent = FONT_BASE (font) + boff;
23662 descent = FONT_DESCENT (font) - boff;
23664 if (override)
23666 it->override_ascent = ascent;
23667 it->override_descent = descent;
23668 it->override_boff = boff;
23671 height = ascent + descent;
23673 scale:
23674 if (FLOATP (val))
23675 height = (int)(XFLOAT_DATA (val) * height);
23676 else if (INTEGERP (val))
23677 height *= XINT (val);
23679 return make_number (height);
23683 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23684 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23685 and only if this is for a character for which no font was found.
23687 If the display method (it->glyphless_method) is
23688 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23689 length of the acronym or the hexadecimal string, UPPER_XOFF and
23690 UPPER_YOFF are pixel offsets for the upper part of the string,
23691 LOWER_XOFF and LOWER_YOFF are for the lower part.
23693 For the other display methods, LEN through LOWER_YOFF are zero. */
23695 static void
23696 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23697 short upper_xoff, short upper_yoff,
23698 short lower_xoff, short lower_yoff)
23700 struct glyph *glyph;
23701 enum glyph_row_area area = it->area;
23703 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23704 if (glyph < it->glyph_row->glyphs[area + 1])
23706 /* If the glyph row is reversed, we need to prepend the glyph
23707 rather than append it. */
23708 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23710 struct glyph *g;
23712 /* Make room for the additional glyph. */
23713 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23714 g[1] = *g;
23715 glyph = it->glyph_row->glyphs[area];
23717 glyph->charpos = CHARPOS (it->position);
23718 glyph->object = it->object;
23719 glyph->pixel_width = it->pixel_width;
23720 glyph->ascent = it->ascent;
23721 glyph->descent = it->descent;
23722 glyph->voffset = it->voffset;
23723 glyph->type = GLYPHLESS_GLYPH;
23724 glyph->u.glyphless.method = it->glyphless_method;
23725 glyph->u.glyphless.for_no_font = for_no_font;
23726 glyph->u.glyphless.len = len;
23727 glyph->u.glyphless.ch = it->c;
23728 glyph->slice.glyphless.upper_xoff = upper_xoff;
23729 glyph->slice.glyphless.upper_yoff = upper_yoff;
23730 glyph->slice.glyphless.lower_xoff = lower_xoff;
23731 glyph->slice.glyphless.lower_yoff = lower_yoff;
23732 glyph->avoid_cursor_p = it->avoid_cursor_p;
23733 glyph->multibyte_p = it->multibyte_p;
23734 glyph->left_box_line_p = it->start_of_box_run_p;
23735 glyph->right_box_line_p = it->end_of_box_run_p;
23736 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23737 || it->phys_descent > it->descent);
23738 glyph->padding_p = 0;
23739 glyph->glyph_not_available_p = 0;
23740 glyph->face_id = face_id;
23741 glyph->font_type = FONT_TYPE_UNKNOWN;
23742 if (it->bidi_p)
23744 glyph->resolved_level = it->bidi_it.resolved_level;
23745 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23746 abort ();
23747 glyph->bidi_type = it->bidi_it.type;
23749 ++it->glyph_row->used[area];
23751 else
23752 IT_EXPAND_MATRIX_WIDTH (it, area);
23756 /* Produce a glyph for a glyphless character for iterator IT.
23757 IT->glyphless_method specifies which method to use for displaying
23758 the character. See the description of enum
23759 glyphless_display_method in dispextern.h for the detail.
23761 FOR_NO_FONT is nonzero if and only if this is for a character for
23762 which no font was found. ACRONYM, if non-nil, is an acronym string
23763 for the character. */
23765 static void
23766 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23768 int face_id;
23769 struct face *face;
23770 struct font *font;
23771 int base_width, base_height, width, height;
23772 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23773 int len;
23775 /* Get the metrics of the base font. We always refer to the current
23776 ASCII face. */
23777 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23778 font = face->font ? face->font : FRAME_FONT (it->f);
23779 it->ascent = FONT_BASE (font) + font->baseline_offset;
23780 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23781 base_height = it->ascent + it->descent;
23782 base_width = font->average_width;
23784 /* Get a face ID for the glyph by utilizing a cache (the same way as
23785 done for `escape-glyph' in get_next_display_element). */
23786 if (it->f == last_glyphless_glyph_frame
23787 && it->face_id == last_glyphless_glyph_face_id)
23789 face_id = last_glyphless_glyph_merged_face_id;
23791 else
23793 /* Merge the `glyphless-char' face into the current face. */
23794 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23795 last_glyphless_glyph_frame = it->f;
23796 last_glyphless_glyph_face_id = it->face_id;
23797 last_glyphless_glyph_merged_face_id = face_id;
23800 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23802 it->pixel_width = THIN_SPACE_WIDTH;
23803 len = 0;
23804 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23806 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23808 width = CHAR_WIDTH (it->c);
23809 if (width == 0)
23810 width = 1;
23811 else if (width > 4)
23812 width = 4;
23813 it->pixel_width = base_width * width;
23814 len = 0;
23815 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23817 else
23819 char buf[7];
23820 const char *str;
23821 unsigned int code[6];
23822 int upper_len;
23823 int ascent, descent;
23824 struct font_metrics metrics_upper, metrics_lower;
23826 face = FACE_FROM_ID (it->f, face_id);
23827 font = face->font ? face->font : FRAME_FONT (it->f);
23828 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23830 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23832 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23833 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23834 if (CONSP (acronym))
23835 acronym = XCAR (acronym);
23836 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23838 else
23840 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23841 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23842 str = buf;
23844 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23845 code[len] = font->driver->encode_char (font, str[len]);
23846 upper_len = (len + 1) / 2;
23847 font->driver->text_extents (font, code, upper_len,
23848 &metrics_upper);
23849 font->driver->text_extents (font, code + upper_len, len - upper_len,
23850 &metrics_lower);
23854 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23855 width = max (metrics_upper.width, metrics_lower.width) + 4;
23856 upper_xoff = upper_yoff = 2; /* the typical case */
23857 if (base_width >= width)
23859 /* Align the upper to the left, the lower to the right. */
23860 it->pixel_width = base_width;
23861 lower_xoff = base_width - 2 - metrics_lower.width;
23863 else
23865 /* Center the shorter one. */
23866 it->pixel_width = width;
23867 if (metrics_upper.width >= metrics_lower.width)
23868 lower_xoff = (width - metrics_lower.width) / 2;
23869 else
23871 /* FIXME: This code doesn't look right. It formerly was
23872 missing the "lower_xoff = 0;", which couldn't have
23873 been right since it left lower_xoff uninitialized. */
23874 lower_xoff = 0;
23875 upper_xoff = (width - metrics_upper.width) / 2;
23879 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23880 top, bottom, and between upper and lower strings. */
23881 height = (metrics_upper.ascent + metrics_upper.descent
23882 + metrics_lower.ascent + metrics_lower.descent) + 5;
23883 /* Center vertically.
23884 H:base_height, D:base_descent
23885 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23887 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23888 descent = D - H/2 + h/2;
23889 lower_yoff = descent - 2 - ld;
23890 upper_yoff = lower_yoff - la - 1 - ud; */
23891 ascent = - (it->descent - (base_height + height + 1) / 2);
23892 descent = it->descent - (base_height - height) / 2;
23893 lower_yoff = descent - 2 - metrics_lower.descent;
23894 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23895 - metrics_upper.descent);
23896 /* Don't make the height shorter than the base height. */
23897 if (height > base_height)
23899 it->ascent = ascent;
23900 it->descent = descent;
23904 it->phys_ascent = it->ascent;
23905 it->phys_descent = it->descent;
23906 if (it->glyph_row)
23907 append_glyphless_glyph (it, face_id, for_no_font, len,
23908 upper_xoff, upper_yoff,
23909 lower_xoff, lower_yoff);
23910 it->nglyphs = 1;
23911 take_vertical_position_into_account (it);
23915 /* RIF:
23916 Produce glyphs/get display metrics for the display element IT is
23917 loaded with. See the description of struct it in dispextern.h
23918 for an overview of struct it. */
23920 void
23921 x_produce_glyphs (struct it *it)
23923 int extra_line_spacing = it->extra_line_spacing;
23925 it->glyph_not_available_p = 0;
23927 if (it->what == IT_CHARACTER)
23929 XChar2b char2b;
23930 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23931 struct font *font = face->font;
23932 struct font_metrics *pcm = NULL;
23933 int boff; /* baseline offset */
23935 if (font == NULL)
23937 /* When no suitable font is found, display this character by
23938 the method specified in the first extra slot of
23939 Vglyphless_char_display. */
23940 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23942 xassert (it->what == IT_GLYPHLESS);
23943 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23944 goto done;
23947 boff = font->baseline_offset;
23948 if (font->vertical_centering)
23949 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23951 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23953 int stretched_p;
23955 it->nglyphs = 1;
23957 if (it->override_ascent >= 0)
23959 it->ascent = it->override_ascent;
23960 it->descent = it->override_descent;
23961 boff = it->override_boff;
23963 else
23965 it->ascent = FONT_BASE (font) + boff;
23966 it->descent = FONT_DESCENT (font) - boff;
23969 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23971 pcm = get_per_char_metric (font, &char2b);
23972 if (pcm->width == 0
23973 && pcm->rbearing == 0 && pcm->lbearing == 0)
23974 pcm = NULL;
23977 if (pcm)
23979 it->phys_ascent = pcm->ascent + boff;
23980 it->phys_descent = pcm->descent - boff;
23981 it->pixel_width = pcm->width;
23983 else
23985 it->glyph_not_available_p = 1;
23986 it->phys_ascent = it->ascent;
23987 it->phys_descent = it->descent;
23988 it->pixel_width = font->space_width;
23991 if (it->constrain_row_ascent_descent_p)
23993 if (it->descent > it->max_descent)
23995 it->ascent += it->descent - it->max_descent;
23996 it->descent = it->max_descent;
23998 if (it->ascent > it->max_ascent)
24000 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24001 it->ascent = it->max_ascent;
24003 it->phys_ascent = min (it->phys_ascent, it->ascent);
24004 it->phys_descent = min (it->phys_descent, it->descent);
24005 extra_line_spacing = 0;
24008 /* If this is a space inside a region of text with
24009 `space-width' property, change its width. */
24010 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24011 if (stretched_p)
24012 it->pixel_width *= XFLOATINT (it->space_width);
24014 /* If face has a box, add the box thickness to the character
24015 height. If character has a box line to the left and/or
24016 right, add the box line width to the character's width. */
24017 if (face->box != FACE_NO_BOX)
24019 int thick = face->box_line_width;
24021 if (thick > 0)
24023 it->ascent += thick;
24024 it->descent += thick;
24026 else
24027 thick = -thick;
24029 if (it->start_of_box_run_p)
24030 it->pixel_width += thick;
24031 if (it->end_of_box_run_p)
24032 it->pixel_width += thick;
24035 /* If face has an overline, add the height of the overline
24036 (1 pixel) and a 1 pixel margin to the character height. */
24037 if (face->overline_p)
24038 it->ascent += overline_margin;
24040 if (it->constrain_row_ascent_descent_p)
24042 if (it->ascent > it->max_ascent)
24043 it->ascent = it->max_ascent;
24044 if (it->descent > it->max_descent)
24045 it->descent = it->max_descent;
24048 take_vertical_position_into_account (it);
24050 /* If we have to actually produce glyphs, do it. */
24051 if (it->glyph_row)
24053 if (stretched_p)
24055 /* Translate a space with a `space-width' property
24056 into a stretch glyph. */
24057 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24058 / FONT_HEIGHT (font));
24059 append_stretch_glyph (it, it->object, it->pixel_width,
24060 it->ascent + it->descent, ascent);
24062 else
24063 append_glyph (it);
24065 /* If characters with lbearing or rbearing are displayed
24066 in this line, record that fact in a flag of the
24067 glyph row. This is used to optimize X output code. */
24068 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24069 it->glyph_row->contains_overlapping_glyphs_p = 1;
24071 if (! stretched_p && it->pixel_width == 0)
24072 /* We assure that all visible glyphs have at least 1-pixel
24073 width. */
24074 it->pixel_width = 1;
24076 else if (it->char_to_display == '\n')
24078 /* A newline has no width, but we need the height of the
24079 line. But if previous part of the line sets a height,
24080 don't increase that height */
24082 Lisp_Object height;
24083 Lisp_Object total_height = Qnil;
24085 it->override_ascent = -1;
24086 it->pixel_width = 0;
24087 it->nglyphs = 0;
24089 height = get_it_property (it, Qline_height);
24090 /* Split (line-height total-height) list */
24091 if (CONSP (height)
24092 && CONSP (XCDR (height))
24093 && NILP (XCDR (XCDR (height))))
24095 total_height = XCAR (XCDR (height));
24096 height = XCAR (height);
24098 height = calc_line_height_property (it, height, font, boff, 1);
24100 if (it->override_ascent >= 0)
24102 it->ascent = it->override_ascent;
24103 it->descent = it->override_descent;
24104 boff = it->override_boff;
24106 else
24108 it->ascent = FONT_BASE (font) + boff;
24109 it->descent = FONT_DESCENT (font) - boff;
24112 if (EQ (height, Qt))
24114 if (it->descent > it->max_descent)
24116 it->ascent += it->descent - it->max_descent;
24117 it->descent = it->max_descent;
24119 if (it->ascent > it->max_ascent)
24121 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24122 it->ascent = it->max_ascent;
24124 it->phys_ascent = min (it->phys_ascent, it->ascent);
24125 it->phys_descent = min (it->phys_descent, it->descent);
24126 it->constrain_row_ascent_descent_p = 1;
24127 extra_line_spacing = 0;
24129 else
24131 Lisp_Object spacing;
24133 it->phys_ascent = it->ascent;
24134 it->phys_descent = it->descent;
24136 if ((it->max_ascent > 0 || it->max_descent > 0)
24137 && face->box != FACE_NO_BOX
24138 && face->box_line_width > 0)
24140 it->ascent += face->box_line_width;
24141 it->descent += face->box_line_width;
24143 if (!NILP (height)
24144 && XINT (height) > it->ascent + it->descent)
24145 it->ascent = XINT (height) - it->descent;
24147 if (!NILP (total_height))
24148 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24149 else
24151 spacing = get_it_property (it, Qline_spacing);
24152 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24154 if (INTEGERP (spacing))
24156 extra_line_spacing = XINT (spacing);
24157 if (!NILP (total_height))
24158 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24162 else /* i.e. (it->char_to_display == '\t') */
24164 if (font->space_width > 0)
24166 int tab_width = it->tab_width * font->space_width;
24167 int x = it->current_x + it->continuation_lines_width;
24168 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24170 /* If the distance from the current position to the next tab
24171 stop is less than a space character width, use the
24172 tab stop after that. */
24173 if (next_tab_x - x < font->space_width)
24174 next_tab_x += tab_width;
24176 it->pixel_width = next_tab_x - x;
24177 it->nglyphs = 1;
24178 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24179 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24181 if (it->glyph_row)
24183 append_stretch_glyph (it, it->object, it->pixel_width,
24184 it->ascent + it->descent, it->ascent);
24187 else
24189 it->pixel_width = 0;
24190 it->nglyphs = 1;
24194 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24196 /* A static composition.
24198 Note: A composition is represented as one glyph in the
24199 glyph matrix. There are no padding glyphs.
24201 Important note: pixel_width, ascent, and descent are the
24202 values of what is drawn by draw_glyphs (i.e. the values of
24203 the overall glyphs composed). */
24204 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24205 int boff; /* baseline offset */
24206 struct composition *cmp = composition_table[it->cmp_it.id];
24207 int glyph_len = cmp->glyph_len;
24208 struct font *font = face->font;
24210 it->nglyphs = 1;
24212 /* If we have not yet calculated pixel size data of glyphs of
24213 the composition for the current face font, calculate them
24214 now. Theoretically, we have to check all fonts for the
24215 glyphs, but that requires much time and memory space. So,
24216 here we check only the font of the first glyph. This may
24217 lead to incorrect display, but it's very rare, and C-l
24218 (recenter-top-bottom) can correct the display anyway. */
24219 if (! cmp->font || cmp->font != font)
24221 /* Ascent and descent of the font of the first character
24222 of this composition (adjusted by baseline offset).
24223 Ascent and descent of overall glyphs should not be less
24224 than these, respectively. */
24225 int font_ascent, font_descent, font_height;
24226 /* Bounding box of the overall glyphs. */
24227 int leftmost, rightmost, lowest, highest;
24228 int lbearing, rbearing;
24229 int i, width, ascent, descent;
24230 int left_padded = 0, right_padded = 0;
24231 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24232 XChar2b char2b;
24233 struct font_metrics *pcm;
24234 int font_not_found_p;
24235 EMACS_INT pos;
24237 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24238 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24239 break;
24240 if (glyph_len < cmp->glyph_len)
24241 right_padded = 1;
24242 for (i = 0; i < glyph_len; i++)
24244 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24245 break;
24246 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24248 if (i > 0)
24249 left_padded = 1;
24251 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24252 : IT_CHARPOS (*it));
24253 /* If no suitable font is found, use the default font. */
24254 font_not_found_p = font == NULL;
24255 if (font_not_found_p)
24257 face = face->ascii_face;
24258 font = face->font;
24260 boff = font->baseline_offset;
24261 if (font->vertical_centering)
24262 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24263 font_ascent = FONT_BASE (font) + boff;
24264 font_descent = FONT_DESCENT (font) - boff;
24265 font_height = FONT_HEIGHT (font);
24267 cmp->font = (void *) font;
24269 pcm = NULL;
24270 if (! font_not_found_p)
24272 get_char_face_and_encoding (it->f, c, it->face_id,
24273 &char2b, 0);
24274 pcm = get_per_char_metric (font, &char2b);
24277 /* Initialize the bounding box. */
24278 if (pcm)
24280 width = pcm->width;
24281 ascent = pcm->ascent;
24282 descent = pcm->descent;
24283 lbearing = pcm->lbearing;
24284 rbearing = pcm->rbearing;
24286 else
24288 width = font->space_width;
24289 ascent = FONT_BASE (font);
24290 descent = FONT_DESCENT (font);
24291 lbearing = 0;
24292 rbearing = width;
24295 rightmost = width;
24296 leftmost = 0;
24297 lowest = - descent + boff;
24298 highest = ascent + boff;
24300 if (! font_not_found_p
24301 && font->default_ascent
24302 && CHAR_TABLE_P (Vuse_default_ascent)
24303 && !NILP (Faref (Vuse_default_ascent,
24304 make_number (it->char_to_display))))
24305 highest = font->default_ascent + boff;
24307 /* Draw the first glyph at the normal position. It may be
24308 shifted to right later if some other glyphs are drawn
24309 at the left. */
24310 cmp->offsets[i * 2] = 0;
24311 cmp->offsets[i * 2 + 1] = boff;
24312 cmp->lbearing = lbearing;
24313 cmp->rbearing = rbearing;
24315 /* Set cmp->offsets for the remaining glyphs. */
24316 for (i++; i < glyph_len; i++)
24318 int left, right, btm, top;
24319 int ch = COMPOSITION_GLYPH (cmp, i);
24320 int face_id;
24321 struct face *this_face;
24323 if (ch == '\t')
24324 ch = ' ';
24325 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24326 this_face = FACE_FROM_ID (it->f, face_id);
24327 font = this_face->font;
24329 if (font == NULL)
24330 pcm = NULL;
24331 else
24333 get_char_face_and_encoding (it->f, ch, face_id,
24334 &char2b, 0);
24335 pcm = get_per_char_metric (font, &char2b);
24337 if (! pcm)
24338 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24339 else
24341 width = pcm->width;
24342 ascent = pcm->ascent;
24343 descent = pcm->descent;
24344 lbearing = pcm->lbearing;
24345 rbearing = pcm->rbearing;
24346 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24348 /* Relative composition with or without
24349 alternate chars. */
24350 left = (leftmost + rightmost - width) / 2;
24351 btm = - descent + boff;
24352 if (font->relative_compose
24353 && (! CHAR_TABLE_P (Vignore_relative_composition)
24354 || NILP (Faref (Vignore_relative_composition,
24355 make_number (ch)))))
24358 if (- descent >= font->relative_compose)
24359 /* One extra pixel between two glyphs. */
24360 btm = highest + 1;
24361 else if (ascent <= 0)
24362 /* One extra pixel between two glyphs. */
24363 btm = lowest - 1 - ascent - descent;
24366 else
24368 /* A composition rule is specified by an integer
24369 value that encodes global and new reference
24370 points (GREF and NREF). GREF and NREF are
24371 specified by numbers as below:
24373 0---1---2 -- ascent
24377 9--10--11 -- center
24379 ---3---4---5--- baseline
24381 6---7---8 -- descent
24383 int rule = COMPOSITION_RULE (cmp, i);
24384 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24386 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24387 grefx = gref % 3, nrefx = nref % 3;
24388 grefy = gref / 3, nrefy = nref / 3;
24389 if (xoff)
24390 xoff = font_height * (xoff - 128) / 256;
24391 if (yoff)
24392 yoff = font_height * (yoff - 128) / 256;
24394 left = (leftmost
24395 + grefx * (rightmost - leftmost) / 2
24396 - nrefx * width / 2
24397 + xoff);
24399 btm = ((grefy == 0 ? highest
24400 : grefy == 1 ? 0
24401 : grefy == 2 ? lowest
24402 : (highest + lowest) / 2)
24403 - (nrefy == 0 ? ascent + descent
24404 : nrefy == 1 ? descent - boff
24405 : nrefy == 2 ? 0
24406 : (ascent + descent) / 2)
24407 + yoff);
24410 cmp->offsets[i * 2] = left;
24411 cmp->offsets[i * 2 + 1] = btm + descent;
24413 /* Update the bounding box of the overall glyphs. */
24414 if (width > 0)
24416 right = left + width;
24417 if (left < leftmost)
24418 leftmost = left;
24419 if (right > rightmost)
24420 rightmost = right;
24422 top = btm + descent + ascent;
24423 if (top > highest)
24424 highest = top;
24425 if (btm < lowest)
24426 lowest = btm;
24428 if (cmp->lbearing > left + lbearing)
24429 cmp->lbearing = left + lbearing;
24430 if (cmp->rbearing < left + rbearing)
24431 cmp->rbearing = left + rbearing;
24435 /* If there are glyphs whose x-offsets are negative,
24436 shift all glyphs to the right and make all x-offsets
24437 non-negative. */
24438 if (leftmost < 0)
24440 for (i = 0; i < cmp->glyph_len; i++)
24441 cmp->offsets[i * 2] -= leftmost;
24442 rightmost -= leftmost;
24443 cmp->lbearing -= leftmost;
24444 cmp->rbearing -= leftmost;
24447 if (left_padded && cmp->lbearing < 0)
24449 for (i = 0; i < cmp->glyph_len; i++)
24450 cmp->offsets[i * 2] -= cmp->lbearing;
24451 rightmost -= cmp->lbearing;
24452 cmp->rbearing -= cmp->lbearing;
24453 cmp->lbearing = 0;
24455 if (right_padded && rightmost < cmp->rbearing)
24457 rightmost = cmp->rbearing;
24460 cmp->pixel_width = rightmost;
24461 cmp->ascent = highest;
24462 cmp->descent = - lowest;
24463 if (cmp->ascent < font_ascent)
24464 cmp->ascent = font_ascent;
24465 if (cmp->descent < font_descent)
24466 cmp->descent = font_descent;
24469 if (it->glyph_row
24470 && (cmp->lbearing < 0
24471 || cmp->rbearing > cmp->pixel_width))
24472 it->glyph_row->contains_overlapping_glyphs_p = 1;
24474 it->pixel_width = cmp->pixel_width;
24475 it->ascent = it->phys_ascent = cmp->ascent;
24476 it->descent = it->phys_descent = cmp->descent;
24477 if (face->box != FACE_NO_BOX)
24479 int thick = face->box_line_width;
24481 if (thick > 0)
24483 it->ascent += thick;
24484 it->descent += thick;
24486 else
24487 thick = - thick;
24489 if (it->start_of_box_run_p)
24490 it->pixel_width += thick;
24491 if (it->end_of_box_run_p)
24492 it->pixel_width += thick;
24495 /* If face has an overline, add the height of the overline
24496 (1 pixel) and a 1 pixel margin to the character height. */
24497 if (face->overline_p)
24498 it->ascent += overline_margin;
24500 take_vertical_position_into_account (it);
24501 if (it->ascent < 0)
24502 it->ascent = 0;
24503 if (it->descent < 0)
24504 it->descent = 0;
24506 if (it->glyph_row)
24507 append_composite_glyph (it);
24509 else if (it->what == IT_COMPOSITION)
24511 /* A dynamic (automatic) composition. */
24512 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24513 Lisp_Object gstring;
24514 struct font_metrics metrics;
24516 it->nglyphs = 1;
24518 gstring = composition_gstring_from_id (it->cmp_it.id);
24519 it->pixel_width
24520 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24521 &metrics);
24522 if (it->glyph_row
24523 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24524 it->glyph_row->contains_overlapping_glyphs_p = 1;
24525 it->ascent = it->phys_ascent = metrics.ascent;
24526 it->descent = it->phys_descent = metrics.descent;
24527 if (face->box != FACE_NO_BOX)
24529 int thick = face->box_line_width;
24531 if (thick > 0)
24533 it->ascent += thick;
24534 it->descent += thick;
24536 else
24537 thick = - thick;
24539 if (it->start_of_box_run_p)
24540 it->pixel_width += thick;
24541 if (it->end_of_box_run_p)
24542 it->pixel_width += thick;
24544 /* If face has an overline, add the height of the overline
24545 (1 pixel) and a 1 pixel margin to the character height. */
24546 if (face->overline_p)
24547 it->ascent += overline_margin;
24548 take_vertical_position_into_account (it);
24549 if (it->ascent < 0)
24550 it->ascent = 0;
24551 if (it->descent < 0)
24552 it->descent = 0;
24554 if (it->glyph_row)
24555 append_composite_glyph (it);
24557 else if (it->what == IT_GLYPHLESS)
24558 produce_glyphless_glyph (it, 0, Qnil);
24559 else if (it->what == IT_IMAGE)
24560 produce_image_glyph (it);
24561 else if (it->what == IT_STRETCH)
24562 produce_stretch_glyph (it);
24564 done:
24565 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24566 because this isn't true for images with `:ascent 100'. */
24567 xassert (it->ascent >= 0 && it->descent >= 0);
24568 if (it->area == TEXT_AREA)
24569 it->current_x += it->pixel_width;
24571 if (extra_line_spacing > 0)
24573 it->descent += extra_line_spacing;
24574 if (extra_line_spacing > it->max_extra_line_spacing)
24575 it->max_extra_line_spacing = extra_line_spacing;
24578 it->max_ascent = max (it->max_ascent, it->ascent);
24579 it->max_descent = max (it->max_descent, it->descent);
24580 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24581 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24584 /* EXPORT for RIF:
24585 Output LEN glyphs starting at START at the nominal cursor position.
24586 Advance the nominal cursor over the text. The global variable
24587 updated_window contains the window being updated, updated_row is
24588 the glyph row being updated, and updated_area is the area of that
24589 row being updated. */
24591 void
24592 x_write_glyphs (struct glyph *start, int len)
24594 int x, hpos;
24596 xassert (updated_window && updated_row);
24597 BLOCK_INPUT;
24599 /* Write glyphs. */
24601 hpos = start - updated_row->glyphs[updated_area];
24602 x = draw_glyphs (updated_window, output_cursor.x,
24603 updated_row, updated_area,
24604 hpos, hpos + len,
24605 DRAW_NORMAL_TEXT, 0);
24607 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24608 if (updated_area == TEXT_AREA
24609 && updated_window->phys_cursor_on_p
24610 && updated_window->phys_cursor.vpos == output_cursor.vpos
24611 && updated_window->phys_cursor.hpos >= hpos
24612 && updated_window->phys_cursor.hpos < hpos + len)
24613 updated_window->phys_cursor_on_p = 0;
24615 UNBLOCK_INPUT;
24617 /* Advance the output cursor. */
24618 output_cursor.hpos += len;
24619 output_cursor.x = x;
24623 /* EXPORT for RIF:
24624 Insert LEN glyphs from START at the nominal cursor position. */
24626 void
24627 x_insert_glyphs (struct glyph *start, int len)
24629 struct frame *f;
24630 struct window *w;
24631 int line_height, shift_by_width, shifted_region_width;
24632 struct glyph_row *row;
24633 struct glyph *glyph;
24634 int frame_x, frame_y;
24635 EMACS_INT hpos;
24637 xassert (updated_window && updated_row);
24638 BLOCK_INPUT;
24639 w = updated_window;
24640 f = XFRAME (WINDOW_FRAME (w));
24642 /* Get the height of the line we are in. */
24643 row = updated_row;
24644 line_height = row->height;
24646 /* Get the width of the glyphs to insert. */
24647 shift_by_width = 0;
24648 for (glyph = start; glyph < start + len; ++glyph)
24649 shift_by_width += glyph->pixel_width;
24651 /* Get the width of the region to shift right. */
24652 shifted_region_width = (window_box_width (w, updated_area)
24653 - output_cursor.x
24654 - shift_by_width);
24656 /* Shift right. */
24657 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24658 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24660 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24661 line_height, shift_by_width);
24663 /* Write the glyphs. */
24664 hpos = start - row->glyphs[updated_area];
24665 draw_glyphs (w, output_cursor.x, row, updated_area,
24666 hpos, hpos + len,
24667 DRAW_NORMAL_TEXT, 0);
24669 /* Advance the output cursor. */
24670 output_cursor.hpos += len;
24671 output_cursor.x += shift_by_width;
24672 UNBLOCK_INPUT;
24676 /* EXPORT for RIF:
24677 Erase the current text line from the nominal cursor position
24678 (inclusive) to pixel column TO_X (exclusive). The idea is that
24679 everything from TO_X onward is already erased.
24681 TO_X is a pixel position relative to updated_area of
24682 updated_window. TO_X == -1 means clear to the end of this area. */
24684 void
24685 x_clear_end_of_line (int to_x)
24687 struct frame *f;
24688 struct window *w = updated_window;
24689 int max_x, min_y, max_y;
24690 int from_x, from_y, to_y;
24692 xassert (updated_window && updated_row);
24693 f = XFRAME (w->frame);
24695 if (updated_row->full_width_p)
24696 max_x = WINDOW_TOTAL_WIDTH (w);
24697 else
24698 max_x = window_box_width (w, updated_area);
24699 max_y = window_text_bottom_y (w);
24701 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24702 of window. For TO_X > 0, truncate to end of drawing area. */
24703 if (to_x == 0)
24704 return;
24705 else if (to_x < 0)
24706 to_x = max_x;
24707 else
24708 to_x = min (to_x, max_x);
24710 to_y = min (max_y, output_cursor.y + updated_row->height);
24712 /* Notice if the cursor will be cleared by this operation. */
24713 if (!updated_row->full_width_p)
24714 notice_overwritten_cursor (w, updated_area,
24715 output_cursor.x, -1,
24716 updated_row->y,
24717 MATRIX_ROW_BOTTOM_Y (updated_row));
24719 from_x = output_cursor.x;
24721 /* Translate to frame coordinates. */
24722 if (updated_row->full_width_p)
24724 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24725 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24727 else
24729 int area_left = window_box_left (w, updated_area);
24730 from_x += area_left;
24731 to_x += area_left;
24734 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24735 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24736 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24738 /* Prevent inadvertently clearing to end of the X window. */
24739 if (to_x > from_x && to_y > from_y)
24741 BLOCK_INPUT;
24742 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24743 to_x - from_x, to_y - from_y);
24744 UNBLOCK_INPUT;
24748 #endif /* HAVE_WINDOW_SYSTEM */
24752 /***********************************************************************
24753 Cursor types
24754 ***********************************************************************/
24756 /* Value is the internal representation of the specified cursor type
24757 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24758 of the bar cursor. */
24760 static enum text_cursor_kinds
24761 get_specified_cursor_type (Lisp_Object arg, int *width)
24763 enum text_cursor_kinds type;
24765 if (NILP (arg))
24766 return NO_CURSOR;
24768 if (EQ (arg, Qbox))
24769 return FILLED_BOX_CURSOR;
24771 if (EQ (arg, Qhollow))
24772 return HOLLOW_BOX_CURSOR;
24774 if (EQ (arg, Qbar))
24776 *width = 2;
24777 return BAR_CURSOR;
24780 if (CONSP (arg)
24781 && EQ (XCAR (arg), Qbar)
24782 && INTEGERP (XCDR (arg))
24783 && XINT (XCDR (arg)) >= 0)
24785 *width = XINT (XCDR (arg));
24786 return BAR_CURSOR;
24789 if (EQ (arg, Qhbar))
24791 *width = 2;
24792 return HBAR_CURSOR;
24795 if (CONSP (arg)
24796 && EQ (XCAR (arg), Qhbar)
24797 && INTEGERP (XCDR (arg))
24798 && XINT (XCDR (arg)) >= 0)
24800 *width = XINT (XCDR (arg));
24801 return HBAR_CURSOR;
24804 /* Treat anything unknown as "hollow box cursor".
24805 It was bad to signal an error; people have trouble fixing
24806 .Xdefaults with Emacs, when it has something bad in it. */
24807 type = HOLLOW_BOX_CURSOR;
24809 return type;
24812 /* Set the default cursor types for specified frame. */
24813 void
24814 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24816 int width = 1;
24817 Lisp_Object tem;
24819 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24820 FRAME_CURSOR_WIDTH (f) = width;
24822 /* By default, set up the blink-off state depending on the on-state. */
24824 tem = Fassoc (arg, Vblink_cursor_alist);
24825 if (!NILP (tem))
24827 FRAME_BLINK_OFF_CURSOR (f)
24828 = get_specified_cursor_type (XCDR (tem), &width);
24829 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24831 else
24832 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24836 #ifdef HAVE_WINDOW_SYSTEM
24838 /* Return the cursor we want to be displayed in window W. Return
24839 width of bar/hbar cursor through WIDTH arg. Return with
24840 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24841 (i.e. if the `system caret' should track this cursor).
24843 In a mini-buffer window, we want the cursor only to appear if we
24844 are reading input from this window. For the selected window, we
24845 want the cursor type given by the frame parameter or buffer local
24846 setting of cursor-type. If explicitly marked off, draw no cursor.
24847 In all other cases, we want a hollow box cursor. */
24849 static enum text_cursor_kinds
24850 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24851 int *active_cursor)
24853 struct frame *f = XFRAME (w->frame);
24854 struct buffer *b = XBUFFER (w->buffer);
24855 int cursor_type = DEFAULT_CURSOR;
24856 Lisp_Object alt_cursor;
24857 int non_selected = 0;
24859 *active_cursor = 1;
24861 /* Echo area */
24862 if (cursor_in_echo_area
24863 && FRAME_HAS_MINIBUF_P (f)
24864 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24866 if (w == XWINDOW (echo_area_window))
24868 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24870 *width = FRAME_CURSOR_WIDTH (f);
24871 return FRAME_DESIRED_CURSOR (f);
24873 else
24874 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24877 *active_cursor = 0;
24878 non_selected = 1;
24881 /* Detect a nonselected window or nonselected frame. */
24882 else if (w != XWINDOW (f->selected_window)
24883 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24885 *active_cursor = 0;
24887 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24888 return NO_CURSOR;
24890 non_selected = 1;
24893 /* Never display a cursor in a window in which cursor-type is nil. */
24894 if (NILP (BVAR (b, cursor_type)))
24895 return NO_CURSOR;
24897 /* Get the normal cursor type for this window. */
24898 if (EQ (BVAR (b, cursor_type), Qt))
24900 cursor_type = FRAME_DESIRED_CURSOR (f);
24901 *width = FRAME_CURSOR_WIDTH (f);
24903 else
24904 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24906 /* Use cursor-in-non-selected-windows instead
24907 for non-selected window or frame. */
24908 if (non_selected)
24910 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24911 if (!EQ (Qt, alt_cursor))
24912 return get_specified_cursor_type (alt_cursor, width);
24913 /* t means modify the normal cursor type. */
24914 if (cursor_type == FILLED_BOX_CURSOR)
24915 cursor_type = HOLLOW_BOX_CURSOR;
24916 else if (cursor_type == BAR_CURSOR && *width > 1)
24917 --*width;
24918 return cursor_type;
24921 /* Use normal cursor if not blinked off. */
24922 if (!w->cursor_off_p)
24924 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24926 if (cursor_type == FILLED_BOX_CURSOR)
24928 /* Using a block cursor on large images can be very annoying.
24929 So use a hollow cursor for "large" images.
24930 If image is not transparent (no mask), also use hollow cursor. */
24931 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24932 if (img != NULL && IMAGEP (img->spec))
24934 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24935 where N = size of default frame font size.
24936 This should cover most of the "tiny" icons people may use. */
24937 if (!img->mask
24938 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24939 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24940 cursor_type = HOLLOW_BOX_CURSOR;
24943 else if (cursor_type != NO_CURSOR)
24945 /* Display current only supports BOX and HOLLOW cursors for images.
24946 So for now, unconditionally use a HOLLOW cursor when cursor is
24947 not a solid box cursor. */
24948 cursor_type = HOLLOW_BOX_CURSOR;
24951 return cursor_type;
24954 /* Cursor is blinked off, so determine how to "toggle" it. */
24956 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24957 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24958 return get_specified_cursor_type (XCDR (alt_cursor), width);
24960 /* Then see if frame has specified a specific blink off cursor type. */
24961 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24963 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24964 return FRAME_BLINK_OFF_CURSOR (f);
24967 #if 0
24968 /* Some people liked having a permanently visible blinking cursor,
24969 while others had very strong opinions against it. So it was
24970 decided to remove it. KFS 2003-09-03 */
24972 /* Finally perform built-in cursor blinking:
24973 filled box <-> hollow box
24974 wide [h]bar <-> narrow [h]bar
24975 narrow [h]bar <-> no cursor
24976 other type <-> no cursor */
24978 if (cursor_type == FILLED_BOX_CURSOR)
24979 return HOLLOW_BOX_CURSOR;
24981 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24983 *width = 1;
24984 return cursor_type;
24986 #endif
24988 return NO_CURSOR;
24992 /* Notice when the text cursor of window W has been completely
24993 overwritten by a drawing operation that outputs glyphs in AREA
24994 starting at X0 and ending at X1 in the line starting at Y0 and
24995 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24996 the rest of the line after X0 has been written. Y coordinates
24997 are window-relative. */
24999 static void
25000 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25001 int x0, int x1, int y0, int y1)
25003 int cx0, cx1, cy0, cy1;
25004 struct glyph_row *row;
25006 if (!w->phys_cursor_on_p)
25007 return;
25008 if (area != TEXT_AREA)
25009 return;
25011 if (w->phys_cursor.vpos < 0
25012 || w->phys_cursor.vpos >= w->current_matrix->nrows
25013 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25014 !(row->enabled_p && row->displays_text_p)))
25015 return;
25017 if (row->cursor_in_fringe_p)
25019 row->cursor_in_fringe_p = 0;
25020 draw_fringe_bitmap (w, row, row->reversed_p);
25021 w->phys_cursor_on_p = 0;
25022 return;
25025 cx0 = w->phys_cursor.x;
25026 cx1 = cx0 + w->phys_cursor_width;
25027 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25028 return;
25030 /* The cursor image will be completely removed from the
25031 screen if the output area intersects the cursor area in
25032 y-direction. When we draw in [y0 y1[, and some part of
25033 the cursor is at y < y0, that part must have been drawn
25034 before. When scrolling, the cursor is erased before
25035 actually scrolling, so we don't come here. When not
25036 scrolling, the rows above the old cursor row must have
25037 changed, and in this case these rows must have written
25038 over the cursor image.
25040 Likewise if part of the cursor is below y1, with the
25041 exception of the cursor being in the first blank row at
25042 the buffer and window end because update_text_area
25043 doesn't draw that row. (Except when it does, but
25044 that's handled in update_text_area.) */
25046 cy0 = w->phys_cursor.y;
25047 cy1 = cy0 + w->phys_cursor_height;
25048 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25049 return;
25051 w->phys_cursor_on_p = 0;
25054 #endif /* HAVE_WINDOW_SYSTEM */
25057 /************************************************************************
25058 Mouse Face
25059 ************************************************************************/
25061 #ifdef HAVE_WINDOW_SYSTEM
25063 /* EXPORT for RIF:
25064 Fix the display of area AREA of overlapping row ROW in window W
25065 with respect to the overlapping part OVERLAPS. */
25067 void
25068 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25069 enum glyph_row_area area, int overlaps)
25071 int i, x;
25073 BLOCK_INPUT;
25075 x = 0;
25076 for (i = 0; i < row->used[area];)
25078 if (row->glyphs[area][i].overlaps_vertically_p)
25080 int start = i, start_x = x;
25084 x += row->glyphs[area][i].pixel_width;
25085 ++i;
25087 while (i < row->used[area]
25088 && row->glyphs[area][i].overlaps_vertically_p);
25090 draw_glyphs (w, start_x, row, area,
25091 start, i,
25092 DRAW_NORMAL_TEXT, overlaps);
25094 else
25096 x += row->glyphs[area][i].pixel_width;
25097 ++i;
25101 UNBLOCK_INPUT;
25105 /* EXPORT:
25106 Draw the cursor glyph of window W in glyph row ROW. See the
25107 comment of draw_glyphs for the meaning of HL. */
25109 void
25110 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25111 enum draw_glyphs_face hl)
25113 /* If cursor hpos is out of bounds, don't draw garbage. This can
25114 happen in mini-buffer windows when switching between echo area
25115 glyphs and mini-buffer. */
25116 if ((row->reversed_p
25117 ? (w->phys_cursor.hpos >= 0)
25118 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25120 int on_p = w->phys_cursor_on_p;
25121 int x1;
25122 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
25123 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
25124 hl, 0);
25125 w->phys_cursor_on_p = on_p;
25127 if (hl == DRAW_CURSOR)
25128 w->phys_cursor_width = x1 - w->phys_cursor.x;
25129 /* When we erase the cursor, and ROW is overlapped by other
25130 rows, make sure that these overlapping parts of other rows
25131 are redrawn. */
25132 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25134 w->phys_cursor_width = x1 - w->phys_cursor.x;
25136 if (row > w->current_matrix->rows
25137 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25138 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25139 OVERLAPS_ERASED_CURSOR);
25141 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25142 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25143 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25144 OVERLAPS_ERASED_CURSOR);
25150 /* EXPORT:
25151 Erase the image of a cursor of window W from the screen. */
25153 void
25154 erase_phys_cursor (struct window *w)
25156 struct frame *f = XFRAME (w->frame);
25157 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25158 int hpos = w->phys_cursor.hpos;
25159 int vpos = w->phys_cursor.vpos;
25160 int mouse_face_here_p = 0;
25161 struct glyph_matrix *active_glyphs = w->current_matrix;
25162 struct glyph_row *cursor_row;
25163 struct glyph *cursor_glyph;
25164 enum draw_glyphs_face hl;
25166 /* No cursor displayed or row invalidated => nothing to do on the
25167 screen. */
25168 if (w->phys_cursor_type == NO_CURSOR)
25169 goto mark_cursor_off;
25171 /* VPOS >= active_glyphs->nrows means that window has been resized.
25172 Don't bother to erase the cursor. */
25173 if (vpos >= active_glyphs->nrows)
25174 goto mark_cursor_off;
25176 /* If row containing cursor is marked invalid, there is nothing we
25177 can do. */
25178 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25179 if (!cursor_row->enabled_p)
25180 goto mark_cursor_off;
25182 /* If line spacing is > 0, old cursor may only be partially visible in
25183 window after split-window. So adjust visible height. */
25184 cursor_row->visible_height = min (cursor_row->visible_height,
25185 window_text_bottom_y (w) - cursor_row->y);
25187 /* If row is completely invisible, don't attempt to delete a cursor which
25188 isn't there. This can happen if cursor is at top of a window, and
25189 we switch to a buffer with a header line in that window. */
25190 if (cursor_row->visible_height <= 0)
25191 goto mark_cursor_off;
25193 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25194 if (cursor_row->cursor_in_fringe_p)
25196 cursor_row->cursor_in_fringe_p = 0;
25197 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25198 goto mark_cursor_off;
25201 /* This can happen when the new row is shorter than the old one.
25202 In this case, either draw_glyphs or clear_end_of_line
25203 should have cleared the cursor. Note that we wouldn't be
25204 able to erase the cursor in this case because we don't have a
25205 cursor glyph at hand. */
25206 if ((cursor_row->reversed_p
25207 ? (w->phys_cursor.hpos < 0)
25208 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25209 goto mark_cursor_off;
25211 /* If the cursor is in the mouse face area, redisplay that when
25212 we clear the cursor. */
25213 if (! NILP (hlinfo->mouse_face_window)
25214 && coords_in_mouse_face_p (w, hpos, vpos)
25215 /* Don't redraw the cursor's spot in mouse face if it is at the
25216 end of a line (on a newline). The cursor appears there, but
25217 mouse highlighting does not. */
25218 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25219 mouse_face_here_p = 1;
25221 /* Maybe clear the display under the cursor. */
25222 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25224 int x, y, left_x;
25225 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25226 int width;
25228 cursor_glyph = get_phys_cursor_glyph (w);
25229 if (cursor_glyph == NULL)
25230 goto mark_cursor_off;
25232 width = cursor_glyph->pixel_width;
25233 left_x = window_box_left_offset (w, TEXT_AREA);
25234 x = w->phys_cursor.x;
25235 if (x < left_x)
25236 width -= left_x - x;
25237 width = min (width, window_box_width (w, TEXT_AREA) - x);
25238 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25239 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25241 if (width > 0)
25242 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25245 /* Erase the cursor by redrawing the character underneath it. */
25246 if (mouse_face_here_p)
25247 hl = DRAW_MOUSE_FACE;
25248 else
25249 hl = DRAW_NORMAL_TEXT;
25250 draw_phys_cursor_glyph (w, cursor_row, hl);
25252 mark_cursor_off:
25253 w->phys_cursor_on_p = 0;
25254 w->phys_cursor_type = NO_CURSOR;
25258 /* EXPORT:
25259 Display or clear cursor of window W. If ON is zero, clear the
25260 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25261 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25263 void
25264 display_and_set_cursor (struct window *w, int on,
25265 int hpos, int vpos, int x, int y)
25267 struct frame *f = XFRAME (w->frame);
25268 int new_cursor_type;
25269 int new_cursor_width;
25270 int active_cursor;
25271 struct glyph_row *glyph_row;
25272 struct glyph *glyph;
25274 /* This is pointless on invisible frames, and dangerous on garbaged
25275 windows and frames; in the latter case, the frame or window may
25276 be in the midst of changing its size, and x and y may be off the
25277 window. */
25278 if (! FRAME_VISIBLE_P (f)
25279 || FRAME_GARBAGED_P (f)
25280 || vpos >= w->current_matrix->nrows
25281 || hpos >= w->current_matrix->matrix_w)
25282 return;
25284 /* If cursor is off and we want it off, return quickly. */
25285 if (!on && !w->phys_cursor_on_p)
25286 return;
25288 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25289 /* If cursor row is not enabled, we don't really know where to
25290 display the cursor. */
25291 if (!glyph_row->enabled_p)
25293 w->phys_cursor_on_p = 0;
25294 return;
25297 glyph = NULL;
25298 if (!glyph_row->exact_window_width_line_p
25299 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25300 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25302 xassert (interrupt_input_blocked);
25304 /* Set new_cursor_type to the cursor we want to be displayed. */
25305 new_cursor_type = get_window_cursor_type (w, glyph,
25306 &new_cursor_width, &active_cursor);
25308 /* If cursor is currently being shown and we don't want it to be or
25309 it is in the wrong place, or the cursor type is not what we want,
25310 erase it. */
25311 if (w->phys_cursor_on_p
25312 && (!on
25313 || w->phys_cursor.x != x
25314 || w->phys_cursor.y != y
25315 || new_cursor_type != w->phys_cursor_type
25316 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25317 && new_cursor_width != w->phys_cursor_width)))
25318 erase_phys_cursor (w);
25320 /* Don't check phys_cursor_on_p here because that flag is only set
25321 to zero in some cases where we know that the cursor has been
25322 completely erased, to avoid the extra work of erasing the cursor
25323 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25324 still not be visible, or it has only been partly erased. */
25325 if (on)
25327 w->phys_cursor_ascent = glyph_row->ascent;
25328 w->phys_cursor_height = glyph_row->height;
25330 /* Set phys_cursor_.* before x_draw_.* is called because some
25331 of them may need the information. */
25332 w->phys_cursor.x = x;
25333 w->phys_cursor.y = glyph_row->y;
25334 w->phys_cursor.hpos = hpos;
25335 w->phys_cursor.vpos = vpos;
25338 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25339 new_cursor_type, new_cursor_width,
25340 on, active_cursor);
25344 /* Switch the display of W's cursor on or off, according to the value
25345 of ON. */
25347 static void
25348 update_window_cursor (struct window *w, int on)
25350 /* Don't update cursor in windows whose frame is in the process
25351 of being deleted. */
25352 if (w->current_matrix)
25354 BLOCK_INPUT;
25355 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25356 w->phys_cursor.x, w->phys_cursor.y);
25357 UNBLOCK_INPUT;
25362 /* Call update_window_cursor with parameter ON_P on all leaf windows
25363 in the window tree rooted at W. */
25365 static void
25366 update_cursor_in_window_tree (struct window *w, int on_p)
25368 while (w)
25370 if (!NILP (w->hchild))
25371 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25372 else if (!NILP (w->vchild))
25373 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25374 else
25375 update_window_cursor (w, on_p);
25377 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25382 /* EXPORT:
25383 Display the cursor on window W, or clear it, according to ON_P.
25384 Don't change the cursor's position. */
25386 void
25387 x_update_cursor (struct frame *f, int on_p)
25389 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25393 /* EXPORT:
25394 Clear the cursor of window W to background color, and mark the
25395 cursor as not shown. This is used when the text where the cursor
25396 is about to be rewritten. */
25398 void
25399 x_clear_cursor (struct window *w)
25401 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25402 update_window_cursor (w, 0);
25405 #endif /* HAVE_WINDOW_SYSTEM */
25407 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25408 and MSDOS. */
25409 static void
25410 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25411 int start_hpos, int end_hpos,
25412 enum draw_glyphs_face draw)
25414 #ifdef HAVE_WINDOW_SYSTEM
25415 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25417 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25418 return;
25420 #endif
25421 #if defined (HAVE_GPM) || defined (MSDOS)
25422 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25423 #endif
25426 /* Display the active region described by mouse_face_* according to DRAW. */
25428 static void
25429 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25431 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25432 struct frame *f = XFRAME (WINDOW_FRAME (w));
25434 if (/* If window is in the process of being destroyed, don't bother
25435 to do anything. */
25436 w->current_matrix != NULL
25437 /* Don't update mouse highlight if hidden */
25438 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25439 /* Recognize when we are called to operate on rows that don't exist
25440 anymore. This can happen when a window is split. */
25441 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25443 int phys_cursor_on_p = w->phys_cursor_on_p;
25444 struct glyph_row *row, *first, *last;
25446 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25447 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25449 for (row = first; row <= last && row->enabled_p; ++row)
25451 int start_hpos, end_hpos, start_x;
25453 /* For all but the first row, the highlight starts at column 0. */
25454 if (row == first)
25456 /* R2L rows have BEG and END in reversed order, but the
25457 screen drawing geometry is always left to right. So
25458 we need to mirror the beginning and end of the
25459 highlighted area in R2L rows. */
25460 if (!row->reversed_p)
25462 start_hpos = hlinfo->mouse_face_beg_col;
25463 start_x = hlinfo->mouse_face_beg_x;
25465 else if (row == last)
25467 start_hpos = hlinfo->mouse_face_end_col;
25468 start_x = hlinfo->mouse_face_end_x;
25470 else
25472 start_hpos = 0;
25473 start_x = 0;
25476 else if (row->reversed_p && row == last)
25478 start_hpos = hlinfo->mouse_face_end_col;
25479 start_x = hlinfo->mouse_face_end_x;
25481 else
25483 start_hpos = 0;
25484 start_x = 0;
25487 if (row == last)
25489 if (!row->reversed_p)
25490 end_hpos = hlinfo->mouse_face_end_col;
25491 else if (row == first)
25492 end_hpos = hlinfo->mouse_face_beg_col;
25493 else
25495 end_hpos = row->used[TEXT_AREA];
25496 if (draw == DRAW_NORMAL_TEXT)
25497 row->fill_line_p = 1; /* Clear to end of line */
25500 else if (row->reversed_p && row == first)
25501 end_hpos = hlinfo->mouse_face_beg_col;
25502 else
25504 end_hpos = row->used[TEXT_AREA];
25505 if (draw == DRAW_NORMAL_TEXT)
25506 row->fill_line_p = 1; /* Clear to end of line */
25509 if (end_hpos > start_hpos)
25511 draw_row_with_mouse_face (w, start_x, row,
25512 start_hpos, end_hpos, draw);
25514 row->mouse_face_p
25515 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25519 #ifdef HAVE_WINDOW_SYSTEM
25520 /* When we've written over the cursor, arrange for it to
25521 be displayed again. */
25522 if (FRAME_WINDOW_P (f)
25523 && phys_cursor_on_p && !w->phys_cursor_on_p)
25525 BLOCK_INPUT;
25526 display_and_set_cursor (w, 1,
25527 w->phys_cursor.hpos, w->phys_cursor.vpos,
25528 w->phys_cursor.x, w->phys_cursor.y);
25529 UNBLOCK_INPUT;
25531 #endif /* HAVE_WINDOW_SYSTEM */
25534 #ifdef HAVE_WINDOW_SYSTEM
25535 /* Change the mouse cursor. */
25536 if (FRAME_WINDOW_P (f))
25538 if (draw == DRAW_NORMAL_TEXT
25539 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25540 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25541 else if (draw == DRAW_MOUSE_FACE)
25542 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25543 else
25544 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25546 #endif /* HAVE_WINDOW_SYSTEM */
25549 /* EXPORT:
25550 Clear out the mouse-highlighted active region.
25551 Redraw it un-highlighted first. Value is non-zero if mouse
25552 face was actually drawn unhighlighted. */
25555 clear_mouse_face (Mouse_HLInfo *hlinfo)
25557 int cleared = 0;
25559 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25561 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25562 cleared = 1;
25565 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25566 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25567 hlinfo->mouse_face_window = Qnil;
25568 hlinfo->mouse_face_overlay = Qnil;
25569 return cleared;
25572 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25573 within the mouse face on that window. */
25574 static int
25575 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25577 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25579 /* Quickly resolve the easy cases. */
25580 if (!(WINDOWP (hlinfo->mouse_face_window)
25581 && XWINDOW (hlinfo->mouse_face_window) == w))
25582 return 0;
25583 if (vpos < hlinfo->mouse_face_beg_row
25584 || vpos > hlinfo->mouse_face_end_row)
25585 return 0;
25586 if (vpos > hlinfo->mouse_face_beg_row
25587 && vpos < hlinfo->mouse_face_end_row)
25588 return 1;
25590 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25592 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25594 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25595 return 1;
25597 else if ((vpos == hlinfo->mouse_face_beg_row
25598 && hpos >= hlinfo->mouse_face_beg_col)
25599 || (vpos == hlinfo->mouse_face_end_row
25600 && hpos < hlinfo->mouse_face_end_col))
25601 return 1;
25603 else
25605 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25607 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25608 return 1;
25610 else if ((vpos == hlinfo->mouse_face_beg_row
25611 && hpos <= hlinfo->mouse_face_beg_col)
25612 || (vpos == hlinfo->mouse_face_end_row
25613 && hpos > hlinfo->mouse_face_end_col))
25614 return 1;
25616 return 0;
25620 /* EXPORT:
25621 Non-zero if physical cursor of window W is within mouse face. */
25624 cursor_in_mouse_face_p (struct window *w)
25626 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25631 /* Find the glyph rows START_ROW and END_ROW of window W that display
25632 characters between buffer positions START_CHARPOS and END_CHARPOS
25633 (excluding END_CHARPOS). This is similar to row_containing_pos,
25634 but is more accurate when bidi reordering makes buffer positions
25635 change non-linearly with glyph rows. */
25636 static void
25637 rows_from_pos_range (struct window *w,
25638 EMACS_INT start_charpos, EMACS_INT end_charpos,
25639 struct glyph_row **start, struct glyph_row **end)
25641 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25642 int last_y = window_text_bottom_y (w);
25643 struct glyph_row *row;
25645 *start = NULL;
25646 *end = NULL;
25648 while (!first->enabled_p
25649 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25650 first++;
25652 /* Find the START row. */
25653 for (row = first;
25654 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25655 row++)
25657 /* A row can potentially be the START row if the range of the
25658 characters it displays intersects the range
25659 [START_CHARPOS..END_CHARPOS). */
25660 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25661 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25662 /* See the commentary in row_containing_pos, for the
25663 explanation of the complicated way to check whether
25664 some position is beyond the end of the characters
25665 displayed by a row. */
25666 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25667 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25668 && !row->ends_at_zv_p
25669 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25670 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25671 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25672 && !row->ends_at_zv_p
25673 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25675 /* Found a candidate row. Now make sure at least one of the
25676 glyphs it displays has a charpos from the range
25677 [START_CHARPOS..END_CHARPOS).
25679 This is not obvious because bidi reordering could make
25680 buffer positions of a row be 1,2,3,102,101,100, and if we
25681 want to highlight characters in [50..60), we don't want
25682 this row, even though [50..60) does intersect [1..103),
25683 the range of character positions given by the row's start
25684 and end positions. */
25685 struct glyph *g = row->glyphs[TEXT_AREA];
25686 struct glyph *e = g + row->used[TEXT_AREA];
25688 while (g < e)
25690 if ((BUFFERP (g->object) || INTEGERP (g->object))
25691 && start_charpos <= g->charpos && g->charpos < end_charpos)
25692 *start = row;
25693 g++;
25695 if (*start)
25696 break;
25700 /* Find the END row. */
25701 if (!*start
25702 /* If the last row is partially visible, start looking for END
25703 from that row, instead of starting from FIRST. */
25704 && !(row->enabled_p
25705 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25706 row = first;
25707 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25709 struct glyph_row *next = row + 1;
25711 if (!next->enabled_p
25712 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25713 /* The first row >= START whose range of displayed characters
25714 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25715 is the row END + 1. */
25716 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25717 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25718 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25719 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25720 && !next->ends_at_zv_p
25721 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25722 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25723 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25724 && !next->ends_at_zv_p
25725 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25727 *end = row;
25728 break;
25730 else
25732 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25733 but none of the characters it displays are in the range, it is
25734 also END + 1. */
25735 struct glyph *g = next->glyphs[TEXT_AREA];
25736 struct glyph *e = g + next->used[TEXT_AREA];
25738 while (g < e)
25740 if ((BUFFERP (g->object) || INTEGERP (g->object))
25741 && start_charpos <= g->charpos && g->charpos < end_charpos)
25742 break;
25743 g++;
25745 if (g == e)
25747 *end = row;
25748 break;
25754 /* This function sets the mouse_face_* elements of HLINFO, assuming
25755 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25756 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25757 for the overlay or run of text properties specifying the mouse
25758 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25759 before-string and after-string that must also be highlighted.
25760 COVER_STRING, if non-nil, is a display string that may cover some
25761 or all of the highlighted text. */
25763 static void
25764 mouse_face_from_buffer_pos (Lisp_Object window,
25765 Mouse_HLInfo *hlinfo,
25766 EMACS_INT mouse_charpos,
25767 EMACS_INT start_charpos,
25768 EMACS_INT end_charpos,
25769 Lisp_Object before_string,
25770 Lisp_Object after_string,
25771 Lisp_Object cover_string)
25773 struct window *w = XWINDOW (window);
25774 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25775 struct glyph_row *r1, *r2;
25776 struct glyph *glyph, *end;
25777 EMACS_INT ignore, pos;
25778 int x;
25780 xassert (NILP (cover_string) || STRINGP (cover_string));
25781 xassert (NILP (before_string) || STRINGP (before_string));
25782 xassert (NILP (after_string) || STRINGP (after_string));
25784 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25785 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25786 if (r1 == NULL)
25787 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25788 /* If the before-string or display-string contains newlines,
25789 rows_from_pos_range skips to its last row. Move back. */
25790 if (!NILP (before_string) || !NILP (cover_string))
25792 struct glyph_row *prev;
25793 while ((prev = r1 - 1, prev >= first)
25794 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25795 && prev->used[TEXT_AREA] > 0)
25797 struct glyph *beg = prev->glyphs[TEXT_AREA];
25798 glyph = beg + prev->used[TEXT_AREA];
25799 while (--glyph >= beg && INTEGERP (glyph->object));
25800 if (glyph < beg
25801 || !(EQ (glyph->object, before_string)
25802 || EQ (glyph->object, cover_string)))
25803 break;
25804 r1 = prev;
25807 if (r2 == NULL)
25809 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25810 hlinfo->mouse_face_past_end = 1;
25812 else if (!NILP (after_string))
25814 /* If the after-string has newlines, advance to its last row. */
25815 struct glyph_row *next;
25816 struct glyph_row *last
25817 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25819 for (next = r2 + 1;
25820 next <= last
25821 && next->used[TEXT_AREA] > 0
25822 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25823 ++next)
25824 r2 = next;
25826 /* The rest of the display engine assumes that mouse_face_beg_row is
25827 either above below mouse_face_end_row or identical to it. But
25828 with bidi-reordered continued lines, the row for START_CHARPOS
25829 could be below the row for END_CHARPOS. If so, swap the rows and
25830 store them in correct order. */
25831 if (r1->y > r2->y)
25833 struct glyph_row *tem = r2;
25835 r2 = r1;
25836 r1 = tem;
25839 hlinfo->mouse_face_beg_y = r1->y;
25840 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25841 hlinfo->mouse_face_end_y = r2->y;
25842 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25844 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25845 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25846 could be anywhere in the row and in any order. The strategy
25847 below is to find the leftmost and the rightmost glyph that
25848 belongs to either of these 3 strings, or whose position is
25849 between START_CHARPOS and END_CHARPOS, and highlight all the
25850 glyphs between those two. This may cover more than just the text
25851 between START_CHARPOS and END_CHARPOS if the range of characters
25852 strides the bidi level boundary, e.g. if the beginning is in R2L
25853 text while the end is in L2R text or vice versa. */
25854 if (!r1->reversed_p)
25856 /* This row is in a left to right paragraph. Scan it left to
25857 right. */
25858 glyph = r1->glyphs[TEXT_AREA];
25859 end = glyph + r1->used[TEXT_AREA];
25860 x = r1->x;
25862 /* Skip truncation glyphs at the start of the glyph row. */
25863 if (r1->displays_text_p)
25864 for (; glyph < end
25865 && INTEGERP (glyph->object)
25866 && glyph->charpos < 0;
25867 ++glyph)
25868 x += glyph->pixel_width;
25870 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25871 or COVER_STRING, and the first glyph from buffer whose
25872 position is between START_CHARPOS and END_CHARPOS. */
25873 for (; glyph < end
25874 && !INTEGERP (glyph->object)
25875 && !EQ (glyph->object, cover_string)
25876 && !(BUFFERP (glyph->object)
25877 && (glyph->charpos >= start_charpos
25878 && glyph->charpos < end_charpos));
25879 ++glyph)
25881 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25882 are present at buffer positions between START_CHARPOS and
25883 END_CHARPOS, or if they come from an overlay. */
25884 if (EQ (glyph->object, before_string))
25886 pos = string_buffer_position (before_string,
25887 start_charpos);
25888 /* If pos == 0, it means before_string came from an
25889 overlay, not from a buffer position. */
25890 if (!pos || (pos >= start_charpos && pos < end_charpos))
25891 break;
25893 else if (EQ (glyph->object, after_string))
25895 pos = string_buffer_position (after_string, end_charpos);
25896 if (!pos || (pos >= start_charpos && pos < end_charpos))
25897 break;
25899 x += glyph->pixel_width;
25901 hlinfo->mouse_face_beg_x = x;
25902 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25904 else
25906 /* This row is in a right to left paragraph. Scan it right to
25907 left. */
25908 struct glyph *g;
25910 end = r1->glyphs[TEXT_AREA] - 1;
25911 glyph = end + r1->used[TEXT_AREA];
25913 /* Skip truncation glyphs at the start of the glyph row. */
25914 if (r1->displays_text_p)
25915 for (; glyph > end
25916 && INTEGERP (glyph->object)
25917 && glyph->charpos < 0;
25918 --glyph)
25921 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25922 or COVER_STRING, and the first glyph from buffer whose
25923 position is between START_CHARPOS and END_CHARPOS. */
25924 for (; glyph > end
25925 && !INTEGERP (glyph->object)
25926 && !EQ (glyph->object, cover_string)
25927 && !(BUFFERP (glyph->object)
25928 && (glyph->charpos >= start_charpos
25929 && glyph->charpos < end_charpos));
25930 --glyph)
25932 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25933 are present at buffer positions between START_CHARPOS and
25934 END_CHARPOS, or if they come from an overlay. */
25935 if (EQ (glyph->object, before_string))
25937 pos = string_buffer_position (before_string, start_charpos);
25938 /* If pos == 0, it means before_string came from an
25939 overlay, not from a buffer position. */
25940 if (!pos || (pos >= start_charpos && pos < end_charpos))
25941 break;
25943 else if (EQ (glyph->object, after_string))
25945 pos = string_buffer_position (after_string, end_charpos);
25946 if (!pos || (pos >= start_charpos && pos < end_charpos))
25947 break;
25951 glyph++; /* first glyph to the right of the highlighted area */
25952 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25953 x += g->pixel_width;
25954 hlinfo->mouse_face_beg_x = x;
25955 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25958 /* If the highlight ends in a different row, compute GLYPH and END
25959 for the end row. Otherwise, reuse the values computed above for
25960 the row where the highlight begins. */
25961 if (r2 != r1)
25963 if (!r2->reversed_p)
25965 glyph = r2->glyphs[TEXT_AREA];
25966 end = glyph + r2->used[TEXT_AREA];
25967 x = r2->x;
25969 else
25971 end = r2->glyphs[TEXT_AREA] - 1;
25972 glyph = end + r2->used[TEXT_AREA];
25976 if (!r2->reversed_p)
25978 /* Skip truncation and continuation glyphs near the end of the
25979 row, and also blanks and stretch glyphs inserted by
25980 extend_face_to_end_of_line. */
25981 while (end > glyph
25982 && INTEGERP ((end - 1)->object)
25983 && (end - 1)->charpos <= 0)
25984 --end;
25985 /* Scan the rest of the glyph row from the end, looking for the
25986 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25987 COVER_STRING, or whose position is between START_CHARPOS
25988 and END_CHARPOS */
25989 for (--end;
25990 end > glyph
25991 && !INTEGERP (end->object)
25992 && !EQ (end->object, cover_string)
25993 && !(BUFFERP (end->object)
25994 && (end->charpos >= start_charpos
25995 && end->charpos < end_charpos));
25996 --end)
25998 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25999 are present at buffer positions between START_CHARPOS and
26000 END_CHARPOS, or if they come from an overlay. */
26001 if (EQ (end->object, before_string))
26003 pos = string_buffer_position (before_string, start_charpos);
26004 if (!pos || (pos >= start_charpos && pos < end_charpos))
26005 break;
26007 else if (EQ (end->object, after_string))
26009 pos = string_buffer_position (after_string, end_charpos);
26010 if (!pos || (pos >= start_charpos && pos < end_charpos))
26011 break;
26014 /* Find the X coordinate of the last glyph to be highlighted. */
26015 for (; glyph <= end; ++glyph)
26016 x += glyph->pixel_width;
26018 hlinfo->mouse_face_end_x = x;
26019 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26021 else
26023 /* Skip truncation and continuation glyphs near the end of the
26024 row, and also blanks and stretch glyphs inserted by
26025 extend_face_to_end_of_line. */
26026 x = r2->x;
26027 end++;
26028 while (end < glyph
26029 && INTEGERP (end->object)
26030 && end->charpos <= 0)
26032 x += end->pixel_width;
26033 ++end;
26035 /* Scan the rest of the glyph row from the end, looking for the
26036 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26037 COVER_STRING, or whose position is between START_CHARPOS
26038 and END_CHARPOS */
26039 for ( ;
26040 end < glyph
26041 && !INTEGERP (end->object)
26042 && !EQ (end->object, cover_string)
26043 && !(BUFFERP (end->object)
26044 && (end->charpos >= start_charpos
26045 && end->charpos < end_charpos));
26046 ++end)
26048 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26049 are present at buffer positions between START_CHARPOS and
26050 END_CHARPOS, or if they come from an overlay. */
26051 if (EQ (end->object, before_string))
26053 pos = string_buffer_position (before_string, start_charpos);
26054 if (!pos || (pos >= start_charpos && pos < end_charpos))
26055 break;
26057 else if (EQ (end->object, after_string))
26059 pos = string_buffer_position (after_string, end_charpos);
26060 if (!pos || (pos >= start_charpos && pos < end_charpos))
26061 break;
26063 x += end->pixel_width;
26065 hlinfo->mouse_face_end_x = x;
26066 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26069 hlinfo->mouse_face_window = window;
26070 hlinfo->mouse_face_face_id
26071 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26072 mouse_charpos + 1,
26073 !hlinfo->mouse_face_hidden, -1);
26074 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26077 /* The following function is not used anymore (replaced with
26078 mouse_face_from_string_pos), but I leave it here for the time
26079 being, in case someone would. */
26081 #if 0 /* not used */
26083 /* Find the position of the glyph for position POS in OBJECT in
26084 window W's current matrix, and return in *X, *Y the pixel
26085 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26087 RIGHT_P non-zero means return the position of the right edge of the
26088 glyph, RIGHT_P zero means return the left edge position.
26090 If no glyph for POS exists in the matrix, return the position of
26091 the glyph with the next smaller position that is in the matrix, if
26092 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26093 exists in the matrix, return the position of the glyph with the
26094 next larger position in OBJECT.
26096 Value is non-zero if a glyph was found. */
26098 static int
26099 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26100 int *hpos, int *vpos, int *x, int *y, int right_p)
26102 int yb = window_text_bottom_y (w);
26103 struct glyph_row *r;
26104 struct glyph *best_glyph = NULL;
26105 struct glyph_row *best_row = NULL;
26106 int best_x = 0;
26108 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26109 r->enabled_p && r->y < yb;
26110 ++r)
26112 struct glyph *g = r->glyphs[TEXT_AREA];
26113 struct glyph *e = g + r->used[TEXT_AREA];
26114 int gx;
26116 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26117 if (EQ (g->object, object))
26119 if (g->charpos == pos)
26121 best_glyph = g;
26122 best_x = gx;
26123 best_row = r;
26124 goto found;
26126 else if (best_glyph == NULL
26127 || ((eabs (g->charpos - pos)
26128 < eabs (best_glyph->charpos - pos))
26129 && (right_p
26130 ? g->charpos < pos
26131 : g->charpos > pos)))
26133 best_glyph = g;
26134 best_x = gx;
26135 best_row = r;
26140 found:
26142 if (best_glyph)
26144 *x = best_x;
26145 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26147 if (right_p)
26149 *x += best_glyph->pixel_width;
26150 ++*hpos;
26153 *y = best_row->y;
26154 *vpos = best_row - w->current_matrix->rows;
26157 return best_glyph != NULL;
26159 #endif /* not used */
26161 /* Find the positions of the first and the last glyphs in window W's
26162 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26163 (assumed to be a string), and return in HLINFO's mouse_face_*
26164 members the pixel and column/row coordinates of those glyphs. */
26166 static void
26167 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26168 Lisp_Object object,
26169 EMACS_INT startpos, EMACS_INT endpos)
26171 int yb = window_text_bottom_y (w);
26172 struct glyph_row *r;
26173 struct glyph *g, *e;
26174 int gx;
26175 int found = 0;
26177 /* Find the glyph row with at least one position in the range
26178 [STARTPOS..ENDPOS], and the first glyph in that row whose
26179 position belongs to that range. */
26180 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26181 r->enabled_p && r->y < yb;
26182 ++r)
26184 if (!r->reversed_p)
26186 g = r->glyphs[TEXT_AREA];
26187 e = g + r->used[TEXT_AREA];
26188 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26189 if (EQ (g->object, object)
26190 && startpos <= g->charpos && g->charpos <= endpos)
26192 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26193 hlinfo->mouse_face_beg_y = r->y;
26194 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26195 hlinfo->mouse_face_beg_x = gx;
26196 found = 1;
26197 break;
26200 else
26202 struct glyph *g1;
26204 e = r->glyphs[TEXT_AREA];
26205 g = e + r->used[TEXT_AREA];
26206 for ( ; g > e; --g)
26207 if (EQ ((g-1)->object, object)
26208 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26210 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26211 hlinfo->mouse_face_beg_y = r->y;
26212 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26213 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26214 gx += g1->pixel_width;
26215 hlinfo->mouse_face_beg_x = gx;
26216 found = 1;
26217 break;
26220 if (found)
26221 break;
26224 if (!found)
26225 return;
26227 /* Starting with the next row, look for the first row which does NOT
26228 include any glyphs whose positions are in the range. */
26229 for (++r; r->enabled_p && r->y < yb; ++r)
26231 g = r->glyphs[TEXT_AREA];
26232 e = g + r->used[TEXT_AREA];
26233 found = 0;
26234 for ( ; g < e; ++g)
26235 if (EQ (g->object, object)
26236 && startpos <= g->charpos && g->charpos <= endpos)
26238 found = 1;
26239 break;
26241 if (!found)
26242 break;
26245 /* The highlighted region ends on the previous row. */
26246 r--;
26248 /* Set the end row and its vertical pixel coordinate. */
26249 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26250 hlinfo->mouse_face_end_y = r->y;
26252 /* Compute and set the end column and the end column's horizontal
26253 pixel coordinate. */
26254 if (!r->reversed_p)
26256 g = r->glyphs[TEXT_AREA];
26257 e = g + r->used[TEXT_AREA];
26258 for ( ; e > g; --e)
26259 if (EQ ((e-1)->object, object)
26260 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26261 break;
26262 hlinfo->mouse_face_end_col = e - g;
26264 for (gx = r->x; g < e; ++g)
26265 gx += g->pixel_width;
26266 hlinfo->mouse_face_end_x = gx;
26268 else
26270 e = r->glyphs[TEXT_AREA];
26271 g = e + r->used[TEXT_AREA];
26272 for (gx = r->x ; e < g; ++e)
26274 if (EQ (e->object, object)
26275 && startpos <= e->charpos && e->charpos <= endpos)
26276 break;
26277 gx += e->pixel_width;
26279 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26280 hlinfo->mouse_face_end_x = gx;
26284 #ifdef HAVE_WINDOW_SYSTEM
26286 /* See if position X, Y is within a hot-spot of an image. */
26288 static int
26289 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26291 if (!CONSP (hot_spot))
26292 return 0;
26294 if (EQ (XCAR (hot_spot), Qrect))
26296 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26297 Lisp_Object rect = XCDR (hot_spot);
26298 Lisp_Object tem;
26299 if (!CONSP (rect))
26300 return 0;
26301 if (!CONSP (XCAR (rect)))
26302 return 0;
26303 if (!CONSP (XCDR (rect)))
26304 return 0;
26305 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26306 return 0;
26307 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26308 return 0;
26309 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26310 return 0;
26311 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26312 return 0;
26313 return 1;
26315 else if (EQ (XCAR (hot_spot), Qcircle))
26317 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26318 Lisp_Object circ = XCDR (hot_spot);
26319 Lisp_Object lr, lx0, ly0;
26320 if (CONSP (circ)
26321 && CONSP (XCAR (circ))
26322 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26323 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26324 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26326 double r = XFLOATINT (lr);
26327 double dx = XINT (lx0) - x;
26328 double dy = XINT (ly0) - y;
26329 return (dx * dx + dy * dy <= r * r);
26332 else if (EQ (XCAR (hot_spot), Qpoly))
26334 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26335 if (VECTORP (XCDR (hot_spot)))
26337 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26338 Lisp_Object *poly = v->contents;
26339 int n = v->header.size;
26340 int i;
26341 int inside = 0;
26342 Lisp_Object lx, ly;
26343 int x0, y0;
26345 /* Need an even number of coordinates, and at least 3 edges. */
26346 if (n < 6 || n & 1)
26347 return 0;
26349 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26350 If count is odd, we are inside polygon. Pixels on edges
26351 may or may not be included depending on actual geometry of the
26352 polygon. */
26353 if ((lx = poly[n-2], !INTEGERP (lx))
26354 || (ly = poly[n-1], !INTEGERP (lx)))
26355 return 0;
26356 x0 = XINT (lx), y0 = XINT (ly);
26357 for (i = 0; i < n; i += 2)
26359 int x1 = x0, y1 = y0;
26360 if ((lx = poly[i], !INTEGERP (lx))
26361 || (ly = poly[i+1], !INTEGERP (ly)))
26362 return 0;
26363 x0 = XINT (lx), y0 = XINT (ly);
26365 /* Does this segment cross the X line? */
26366 if (x0 >= x)
26368 if (x1 >= x)
26369 continue;
26371 else if (x1 < x)
26372 continue;
26373 if (y > y0 && y > y1)
26374 continue;
26375 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26376 inside = !inside;
26378 return inside;
26381 return 0;
26384 Lisp_Object
26385 find_hot_spot (Lisp_Object map, int x, int y)
26387 while (CONSP (map))
26389 if (CONSP (XCAR (map))
26390 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26391 return XCAR (map);
26392 map = XCDR (map);
26395 return Qnil;
26398 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26399 3, 3, 0,
26400 doc: /* Lookup in image map MAP coordinates X and Y.
26401 An image map is an alist where each element has the format (AREA ID PLIST).
26402 An AREA is specified as either a rectangle, a circle, or a polygon:
26403 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26404 pixel coordinates of the upper left and bottom right corners.
26405 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26406 and the radius of the circle; r may be a float or integer.
26407 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26408 vector describes one corner in the polygon.
26409 Returns the alist element for the first matching AREA in MAP. */)
26410 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26412 if (NILP (map))
26413 return Qnil;
26415 CHECK_NUMBER (x);
26416 CHECK_NUMBER (y);
26418 return find_hot_spot (map, XINT (x), XINT (y));
26422 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26423 static void
26424 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26426 /* Do not change cursor shape while dragging mouse. */
26427 if (!NILP (do_mouse_tracking))
26428 return;
26430 if (!NILP (pointer))
26432 if (EQ (pointer, Qarrow))
26433 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26434 else if (EQ (pointer, Qhand))
26435 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26436 else if (EQ (pointer, Qtext))
26437 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26438 else if (EQ (pointer, intern ("hdrag")))
26439 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26440 #ifdef HAVE_X_WINDOWS
26441 else if (EQ (pointer, intern ("vdrag")))
26442 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26443 #endif
26444 else if (EQ (pointer, intern ("hourglass")))
26445 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26446 else if (EQ (pointer, Qmodeline))
26447 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26448 else
26449 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26452 if (cursor != No_Cursor)
26453 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26456 #endif /* HAVE_WINDOW_SYSTEM */
26458 /* Take proper action when mouse has moved to the mode or header line
26459 or marginal area AREA of window W, x-position X and y-position Y.
26460 X is relative to the start of the text display area of W, so the
26461 width of bitmap areas and scroll bars must be subtracted to get a
26462 position relative to the start of the mode line. */
26464 static void
26465 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26466 enum window_part area)
26468 struct window *w = XWINDOW (window);
26469 struct frame *f = XFRAME (w->frame);
26470 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26471 #ifdef HAVE_WINDOW_SYSTEM
26472 Display_Info *dpyinfo;
26473 #endif
26474 Cursor cursor = No_Cursor;
26475 Lisp_Object pointer = Qnil;
26476 int dx, dy, width, height;
26477 EMACS_INT charpos;
26478 Lisp_Object string, object = Qnil;
26479 Lisp_Object pos, help;
26481 Lisp_Object mouse_face;
26482 int original_x_pixel = x;
26483 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26484 struct glyph_row *row;
26486 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26488 int x0;
26489 struct glyph *end;
26491 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26492 returns them in row/column units! */
26493 string = mode_line_string (w, area, &x, &y, &charpos,
26494 &object, &dx, &dy, &width, &height);
26496 row = (area == ON_MODE_LINE
26497 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26498 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26500 /* Find the glyph under the mouse pointer. */
26501 if (row->mode_line_p && row->enabled_p)
26503 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26504 end = glyph + row->used[TEXT_AREA];
26506 for (x0 = original_x_pixel;
26507 glyph < end && x0 >= glyph->pixel_width;
26508 ++glyph)
26509 x0 -= glyph->pixel_width;
26511 if (glyph >= end)
26512 glyph = NULL;
26515 else
26517 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26518 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26519 returns them in row/column units! */
26520 string = marginal_area_string (w, area, &x, &y, &charpos,
26521 &object, &dx, &dy, &width, &height);
26524 help = Qnil;
26526 #ifdef HAVE_WINDOW_SYSTEM
26527 if (IMAGEP (object))
26529 Lisp_Object image_map, hotspot;
26530 if ((image_map = Fplist_get (XCDR (object), QCmap),
26531 !NILP (image_map))
26532 && (hotspot = find_hot_spot (image_map, dx, dy),
26533 CONSP (hotspot))
26534 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26536 Lisp_Object plist;
26538 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26539 If so, we could look for mouse-enter, mouse-leave
26540 properties in PLIST (and do something...). */
26541 hotspot = XCDR (hotspot);
26542 if (CONSP (hotspot)
26543 && (plist = XCAR (hotspot), CONSP (plist)))
26545 pointer = Fplist_get (plist, Qpointer);
26546 if (NILP (pointer))
26547 pointer = Qhand;
26548 help = Fplist_get (plist, Qhelp_echo);
26549 if (!NILP (help))
26551 help_echo_string = help;
26552 /* Is this correct? ++kfs */
26553 XSETWINDOW (help_echo_window, w);
26554 help_echo_object = w->buffer;
26555 help_echo_pos = charpos;
26559 if (NILP (pointer))
26560 pointer = Fplist_get (XCDR (object), QCpointer);
26562 #endif /* HAVE_WINDOW_SYSTEM */
26564 if (STRINGP (string))
26566 pos = make_number (charpos);
26567 /* If we're on a string with `help-echo' text property, arrange
26568 for the help to be displayed. This is done by setting the
26569 global variable help_echo_string to the help string. */
26570 if (NILP (help))
26572 help = Fget_text_property (pos, Qhelp_echo, string);
26573 if (!NILP (help))
26575 help_echo_string = help;
26576 XSETWINDOW (help_echo_window, w);
26577 help_echo_object = string;
26578 help_echo_pos = charpos;
26582 #ifdef HAVE_WINDOW_SYSTEM
26583 if (FRAME_WINDOW_P (f))
26585 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26586 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26587 if (NILP (pointer))
26588 pointer = Fget_text_property (pos, Qpointer, string);
26590 /* Change the mouse pointer according to what is under X/Y. */
26591 if (NILP (pointer)
26592 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26594 Lisp_Object map;
26595 map = Fget_text_property (pos, Qlocal_map, string);
26596 if (!KEYMAPP (map))
26597 map = Fget_text_property (pos, Qkeymap, string);
26598 if (!KEYMAPP (map))
26599 cursor = dpyinfo->vertical_scroll_bar_cursor;
26602 #endif
26604 /* Change the mouse face according to what is under X/Y. */
26605 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26606 if (!NILP (mouse_face)
26607 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26608 && glyph)
26610 Lisp_Object b, e;
26612 struct glyph * tmp_glyph;
26614 int gpos;
26615 int gseq_length;
26616 int total_pixel_width;
26617 EMACS_INT begpos, endpos, ignore;
26619 int vpos, hpos;
26621 b = Fprevious_single_property_change (make_number (charpos + 1),
26622 Qmouse_face, string, Qnil);
26623 if (NILP (b))
26624 begpos = 0;
26625 else
26626 begpos = XINT (b);
26628 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26629 if (NILP (e))
26630 endpos = SCHARS (string);
26631 else
26632 endpos = XINT (e);
26634 /* Calculate the glyph position GPOS of GLYPH in the
26635 displayed string, relative to the beginning of the
26636 highlighted part of the string.
26638 Note: GPOS is different from CHARPOS. CHARPOS is the
26639 position of GLYPH in the internal string object. A mode
26640 line string format has structures which are converted to
26641 a flattened string by the Emacs Lisp interpreter. The
26642 internal string is an element of those structures. The
26643 displayed string is the flattened string. */
26644 tmp_glyph = row_start_glyph;
26645 while (tmp_glyph < glyph
26646 && (!(EQ (tmp_glyph->object, glyph->object)
26647 && begpos <= tmp_glyph->charpos
26648 && tmp_glyph->charpos < endpos)))
26649 tmp_glyph++;
26650 gpos = glyph - tmp_glyph;
26652 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26653 the highlighted part of the displayed string to which
26654 GLYPH belongs. Note: GSEQ_LENGTH is different from
26655 SCHARS (STRING), because the latter returns the length of
26656 the internal string. */
26657 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26658 tmp_glyph > glyph
26659 && (!(EQ (tmp_glyph->object, glyph->object)
26660 && begpos <= tmp_glyph->charpos
26661 && tmp_glyph->charpos < endpos));
26662 tmp_glyph--)
26664 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26666 /* Calculate the total pixel width of all the glyphs between
26667 the beginning of the highlighted area and GLYPH. */
26668 total_pixel_width = 0;
26669 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26670 total_pixel_width += tmp_glyph->pixel_width;
26672 /* Pre calculation of re-rendering position. Note: X is in
26673 column units here, after the call to mode_line_string or
26674 marginal_area_string. */
26675 hpos = x - gpos;
26676 vpos = (area == ON_MODE_LINE
26677 ? (w->current_matrix)->nrows - 1
26678 : 0);
26680 /* If GLYPH's position is included in the region that is
26681 already drawn in mouse face, we have nothing to do. */
26682 if ( EQ (window, hlinfo->mouse_face_window)
26683 && (!row->reversed_p
26684 ? (hlinfo->mouse_face_beg_col <= hpos
26685 && hpos < hlinfo->mouse_face_end_col)
26686 /* In R2L rows we swap BEG and END, see below. */
26687 : (hlinfo->mouse_face_end_col <= hpos
26688 && hpos < hlinfo->mouse_face_beg_col))
26689 && hlinfo->mouse_face_beg_row == vpos )
26690 return;
26692 if (clear_mouse_face (hlinfo))
26693 cursor = No_Cursor;
26695 if (!row->reversed_p)
26697 hlinfo->mouse_face_beg_col = hpos;
26698 hlinfo->mouse_face_beg_x = original_x_pixel
26699 - (total_pixel_width + dx);
26700 hlinfo->mouse_face_end_col = hpos + gseq_length;
26701 hlinfo->mouse_face_end_x = 0;
26703 else
26705 /* In R2L rows, show_mouse_face expects BEG and END
26706 coordinates to be swapped. */
26707 hlinfo->mouse_face_end_col = hpos;
26708 hlinfo->mouse_face_end_x = original_x_pixel
26709 - (total_pixel_width + dx);
26710 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26711 hlinfo->mouse_face_beg_x = 0;
26714 hlinfo->mouse_face_beg_row = vpos;
26715 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26716 hlinfo->mouse_face_beg_y = 0;
26717 hlinfo->mouse_face_end_y = 0;
26718 hlinfo->mouse_face_past_end = 0;
26719 hlinfo->mouse_face_window = window;
26721 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26722 charpos,
26723 0, 0, 0,
26724 &ignore,
26725 glyph->face_id,
26727 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26729 if (NILP (pointer))
26730 pointer = Qhand;
26732 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26733 clear_mouse_face (hlinfo);
26735 #ifdef HAVE_WINDOW_SYSTEM
26736 if (FRAME_WINDOW_P (f))
26737 define_frame_cursor1 (f, cursor, pointer);
26738 #endif
26742 /* EXPORT:
26743 Take proper action when the mouse has moved to position X, Y on
26744 frame F as regards highlighting characters that have mouse-face
26745 properties. Also de-highlighting chars where the mouse was before.
26746 X and Y can be negative or out of range. */
26748 void
26749 note_mouse_highlight (struct frame *f, int x, int y)
26751 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26752 enum window_part part;
26753 Lisp_Object window;
26754 struct window *w;
26755 Cursor cursor = No_Cursor;
26756 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26757 struct buffer *b;
26759 /* When a menu is active, don't highlight because this looks odd. */
26760 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26761 if (popup_activated ())
26762 return;
26763 #endif
26765 if (NILP (Vmouse_highlight)
26766 || !f->glyphs_initialized_p
26767 || f->pointer_invisible)
26768 return;
26770 hlinfo->mouse_face_mouse_x = x;
26771 hlinfo->mouse_face_mouse_y = y;
26772 hlinfo->mouse_face_mouse_frame = f;
26774 if (hlinfo->mouse_face_defer)
26775 return;
26777 if (gc_in_progress)
26779 hlinfo->mouse_face_deferred_gc = 1;
26780 return;
26783 /* Which window is that in? */
26784 window = window_from_coordinates (f, x, y, &part, 1);
26786 /* If we were displaying active text in another window, clear that.
26787 Also clear if we move out of text area in same window. */
26788 if (! EQ (window, hlinfo->mouse_face_window)
26789 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26790 && !NILP (hlinfo->mouse_face_window)))
26791 clear_mouse_face (hlinfo);
26793 /* Not on a window -> return. */
26794 if (!WINDOWP (window))
26795 return;
26797 /* Reset help_echo_string. It will get recomputed below. */
26798 help_echo_string = Qnil;
26800 /* Convert to window-relative pixel coordinates. */
26801 w = XWINDOW (window);
26802 frame_to_window_pixel_xy (w, &x, &y);
26804 #ifdef HAVE_WINDOW_SYSTEM
26805 /* Handle tool-bar window differently since it doesn't display a
26806 buffer. */
26807 if (EQ (window, f->tool_bar_window))
26809 note_tool_bar_highlight (f, x, y);
26810 return;
26812 #endif
26814 /* Mouse is on the mode, header line or margin? */
26815 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26816 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26818 note_mode_line_or_margin_highlight (window, x, y, part);
26819 return;
26822 #ifdef HAVE_WINDOW_SYSTEM
26823 if (part == ON_VERTICAL_BORDER)
26825 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26826 help_echo_string = build_string ("drag-mouse-1: resize");
26828 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26829 || part == ON_SCROLL_BAR)
26830 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26831 else
26832 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26833 #endif
26835 /* Are we in a window whose display is up to date?
26836 And verify the buffer's text has not changed. */
26837 b = XBUFFER (w->buffer);
26838 if (part == ON_TEXT
26839 && EQ (w->window_end_valid, w->buffer)
26840 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26841 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26843 int hpos, vpos, dx, dy, area;
26844 EMACS_INT pos;
26845 struct glyph *glyph;
26846 Lisp_Object object;
26847 Lisp_Object mouse_face = Qnil, position;
26848 Lisp_Object *overlay_vec = NULL;
26849 ptrdiff_t i, noverlays;
26850 struct buffer *obuf;
26851 EMACS_INT obegv, ozv;
26852 int same_region;
26854 /* Find the glyph under X/Y. */
26855 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26857 #ifdef HAVE_WINDOW_SYSTEM
26858 /* Look for :pointer property on image. */
26859 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26861 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26862 if (img != NULL && IMAGEP (img->spec))
26864 Lisp_Object image_map, hotspot;
26865 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26866 !NILP (image_map))
26867 && (hotspot = find_hot_spot (image_map,
26868 glyph->slice.img.x + dx,
26869 glyph->slice.img.y + dy),
26870 CONSP (hotspot))
26871 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26873 Lisp_Object plist;
26875 /* Could check XCAR (hotspot) to see if we enter/leave
26876 this hot-spot.
26877 If so, we could look for mouse-enter, mouse-leave
26878 properties in PLIST (and do something...). */
26879 hotspot = XCDR (hotspot);
26880 if (CONSP (hotspot)
26881 && (plist = XCAR (hotspot), CONSP (plist)))
26883 pointer = Fplist_get (plist, Qpointer);
26884 if (NILP (pointer))
26885 pointer = Qhand;
26886 help_echo_string = Fplist_get (plist, Qhelp_echo);
26887 if (!NILP (help_echo_string))
26889 help_echo_window = window;
26890 help_echo_object = glyph->object;
26891 help_echo_pos = glyph->charpos;
26895 if (NILP (pointer))
26896 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26899 #endif /* HAVE_WINDOW_SYSTEM */
26901 /* Clear mouse face if X/Y not over text. */
26902 if (glyph == NULL
26903 || area != TEXT_AREA
26904 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26905 /* Glyph's OBJECT is an integer for glyphs inserted by the
26906 display engine for its internal purposes, like truncation
26907 and continuation glyphs and blanks beyond the end of
26908 line's text on text terminals. If we are over such a
26909 glyph, we are not over any text. */
26910 || INTEGERP (glyph->object)
26911 /* R2L rows have a stretch glyph at their front, which
26912 stands for no text, whereas L2R rows have no glyphs at
26913 all beyond the end of text. Treat such stretch glyphs
26914 like we do with NULL glyphs in L2R rows. */
26915 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26916 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26917 && glyph->type == STRETCH_GLYPH
26918 && glyph->avoid_cursor_p))
26920 if (clear_mouse_face (hlinfo))
26921 cursor = No_Cursor;
26922 #ifdef HAVE_WINDOW_SYSTEM
26923 if (FRAME_WINDOW_P (f) && NILP (pointer))
26925 if (area != TEXT_AREA)
26926 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26927 else
26928 pointer = Vvoid_text_area_pointer;
26930 #endif
26931 goto set_cursor;
26934 pos = glyph->charpos;
26935 object = glyph->object;
26936 if (!STRINGP (object) && !BUFFERP (object))
26937 goto set_cursor;
26939 /* If we get an out-of-range value, return now; avoid an error. */
26940 if (BUFFERP (object) && pos > BUF_Z (b))
26941 goto set_cursor;
26943 /* Make the window's buffer temporarily current for
26944 overlays_at and compute_char_face. */
26945 obuf = current_buffer;
26946 current_buffer = b;
26947 obegv = BEGV;
26948 ozv = ZV;
26949 BEGV = BEG;
26950 ZV = Z;
26952 /* Is this char mouse-active or does it have help-echo? */
26953 position = make_number (pos);
26955 if (BUFFERP (object))
26957 /* Put all the overlays we want in a vector in overlay_vec. */
26958 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26959 /* Sort overlays into increasing priority order. */
26960 noverlays = sort_overlays (overlay_vec, noverlays, w);
26962 else
26963 noverlays = 0;
26965 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26967 if (same_region)
26968 cursor = No_Cursor;
26970 /* Check mouse-face highlighting. */
26971 if (! same_region
26972 /* If there exists an overlay with mouse-face overlapping
26973 the one we are currently highlighting, we have to
26974 check if we enter the overlapping overlay, and then
26975 highlight only that. */
26976 || (OVERLAYP (hlinfo->mouse_face_overlay)
26977 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26979 /* Find the highest priority overlay with a mouse-face. */
26980 Lisp_Object overlay = Qnil;
26981 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26983 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26984 if (!NILP (mouse_face))
26985 overlay = overlay_vec[i];
26988 /* If we're highlighting the same overlay as before, there's
26989 no need to do that again. */
26990 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26991 goto check_help_echo;
26992 hlinfo->mouse_face_overlay = overlay;
26994 /* Clear the display of the old active region, if any. */
26995 if (clear_mouse_face (hlinfo))
26996 cursor = No_Cursor;
26998 /* If no overlay applies, get a text property. */
26999 if (NILP (overlay))
27000 mouse_face = Fget_text_property (position, Qmouse_face, object);
27002 /* Next, compute the bounds of the mouse highlighting and
27003 display it. */
27004 if (!NILP (mouse_face) && STRINGP (object))
27006 /* The mouse-highlighting comes from a display string
27007 with a mouse-face. */
27008 Lisp_Object s, e;
27009 EMACS_INT ignore;
27011 s = Fprevious_single_property_change
27012 (make_number (pos + 1), Qmouse_face, object, Qnil);
27013 e = Fnext_single_property_change
27014 (position, Qmouse_face, object, Qnil);
27015 if (NILP (s))
27016 s = make_number (0);
27017 if (NILP (e))
27018 e = make_number (SCHARS (object) - 1);
27019 mouse_face_from_string_pos (w, hlinfo, object,
27020 XINT (s), XINT (e));
27021 hlinfo->mouse_face_past_end = 0;
27022 hlinfo->mouse_face_window = window;
27023 hlinfo->mouse_face_face_id
27024 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27025 glyph->face_id, 1);
27026 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27027 cursor = No_Cursor;
27029 else
27031 /* The mouse-highlighting, if any, comes from an overlay
27032 or text property in the buffer. */
27033 Lisp_Object buffer IF_LINT (= Qnil);
27034 Lisp_Object cover_string IF_LINT (= Qnil);
27036 if (STRINGP (object))
27038 /* If we are on a display string with no mouse-face,
27039 check if the text under it has one. */
27040 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27041 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27042 pos = string_buffer_position (object, start);
27043 if (pos > 0)
27045 mouse_face = get_char_property_and_overlay
27046 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27047 buffer = w->buffer;
27048 cover_string = object;
27051 else
27053 buffer = object;
27054 cover_string = Qnil;
27057 if (!NILP (mouse_face))
27059 Lisp_Object before, after;
27060 Lisp_Object before_string, after_string;
27061 /* To correctly find the limits of mouse highlight
27062 in a bidi-reordered buffer, we must not use the
27063 optimization of limiting the search in
27064 previous-single-property-change and
27065 next-single-property-change, because
27066 rows_from_pos_range needs the real start and end
27067 positions to DTRT in this case. That's because
27068 the first row visible in a window does not
27069 necessarily display the character whose position
27070 is the smallest. */
27071 Lisp_Object lim1 =
27072 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27073 ? Fmarker_position (w->start)
27074 : Qnil;
27075 Lisp_Object lim2 =
27076 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27077 ? make_number (BUF_Z (XBUFFER (buffer))
27078 - XFASTINT (w->window_end_pos))
27079 : Qnil;
27081 if (NILP (overlay))
27083 /* Handle the text property case. */
27084 before = Fprevious_single_property_change
27085 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27086 after = Fnext_single_property_change
27087 (make_number (pos), Qmouse_face, buffer, lim2);
27088 before_string = after_string = Qnil;
27090 else
27092 /* Handle the overlay case. */
27093 before = Foverlay_start (overlay);
27094 after = Foverlay_end (overlay);
27095 before_string = Foverlay_get (overlay, Qbefore_string);
27096 after_string = Foverlay_get (overlay, Qafter_string);
27098 if (!STRINGP (before_string)) before_string = Qnil;
27099 if (!STRINGP (after_string)) after_string = Qnil;
27102 mouse_face_from_buffer_pos (window, hlinfo, pos,
27103 XFASTINT (before),
27104 XFASTINT (after),
27105 before_string, after_string,
27106 cover_string);
27107 cursor = No_Cursor;
27112 check_help_echo:
27114 /* Look for a `help-echo' property. */
27115 if (NILP (help_echo_string)) {
27116 Lisp_Object help, overlay;
27118 /* Check overlays first. */
27119 help = overlay = Qnil;
27120 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27122 overlay = overlay_vec[i];
27123 help = Foverlay_get (overlay, Qhelp_echo);
27126 if (!NILP (help))
27128 help_echo_string = help;
27129 help_echo_window = window;
27130 help_echo_object = overlay;
27131 help_echo_pos = pos;
27133 else
27135 Lisp_Object obj = glyph->object;
27136 EMACS_INT charpos = glyph->charpos;
27138 /* Try text properties. */
27139 if (STRINGP (obj)
27140 && charpos >= 0
27141 && charpos < SCHARS (obj))
27143 help = Fget_text_property (make_number (charpos),
27144 Qhelp_echo, obj);
27145 if (NILP (help))
27147 /* If the string itself doesn't specify a help-echo,
27148 see if the buffer text ``under'' it does. */
27149 struct glyph_row *r
27150 = MATRIX_ROW (w->current_matrix, vpos);
27151 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27152 EMACS_INT p = string_buffer_position (obj, start);
27153 if (p > 0)
27155 help = Fget_char_property (make_number (p),
27156 Qhelp_echo, w->buffer);
27157 if (!NILP (help))
27159 charpos = p;
27160 obj = w->buffer;
27165 else if (BUFFERP (obj)
27166 && charpos >= BEGV
27167 && charpos < ZV)
27168 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27169 obj);
27171 if (!NILP (help))
27173 help_echo_string = help;
27174 help_echo_window = window;
27175 help_echo_object = obj;
27176 help_echo_pos = charpos;
27181 #ifdef HAVE_WINDOW_SYSTEM
27182 /* Look for a `pointer' property. */
27183 if (FRAME_WINDOW_P (f) && NILP (pointer))
27185 /* Check overlays first. */
27186 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27187 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27189 if (NILP (pointer))
27191 Lisp_Object obj = glyph->object;
27192 EMACS_INT charpos = glyph->charpos;
27194 /* Try text properties. */
27195 if (STRINGP (obj)
27196 && charpos >= 0
27197 && charpos < SCHARS (obj))
27199 pointer = Fget_text_property (make_number (charpos),
27200 Qpointer, obj);
27201 if (NILP (pointer))
27203 /* If the string itself doesn't specify a pointer,
27204 see if the buffer text ``under'' it does. */
27205 struct glyph_row *r
27206 = MATRIX_ROW (w->current_matrix, vpos);
27207 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27208 EMACS_INT p = string_buffer_position (obj, start);
27209 if (p > 0)
27210 pointer = Fget_char_property (make_number (p),
27211 Qpointer, w->buffer);
27214 else if (BUFFERP (obj)
27215 && charpos >= BEGV
27216 && charpos < ZV)
27217 pointer = Fget_text_property (make_number (charpos),
27218 Qpointer, obj);
27221 #endif /* HAVE_WINDOW_SYSTEM */
27223 BEGV = obegv;
27224 ZV = ozv;
27225 current_buffer = obuf;
27228 set_cursor:
27230 #ifdef HAVE_WINDOW_SYSTEM
27231 if (FRAME_WINDOW_P (f))
27232 define_frame_cursor1 (f, cursor, pointer);
27233 #else
27234 /* This is here to prevent a compiler error, about "label at end of
27235 compound statement". */
27236 return;
27237 #endif
27241 /* EXPORT for RIF:
27242 Clear any mouse-face on window W. This function is part of the
27243 redisplay interface, and is called from try_window_id and similar
27244 functions to ensure the mouse-highlight is off. */
27246 void
27247 x_clear_window_mouse_face (struct window *w)
27249 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27250 Lisp_Object window;
27252 BLOCK_INPUT;
27253 XSETWINDOW (window, w);
27254 if (EQ (window, hlinfo->mouse_face_window))
27255 clear_mouse_face (hlinfo);
27256 UNBLOCK_INPUT;
27260 /* EXPORT:
27261 Just discard the mouse face information for frame F, if any.
27262 This is used when the size of F is changed. */
27264 void
27265 cancel_mouse_face (struct frame *f)
27267 Lisp_Object window;
27268 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27270 window = hlinfo->mouse_face_window;
27271 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27273 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27274 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27275 hlinfo->mouse_face_window = Qnil;
27281 /***********************************************************************
27282 Exposure Events
27283 ***********************************************************************/
27285 #ifdef HAVE_WINDOW_SYSTEM
27287 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27288 which intersects rectangle R. R is in window-relative coordinates. */
27290 static void
27291 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27292 enum glyph_row_area area)
27294 struct glyph *first = row->glyphs[area];
27295 struct glyph *end = row->glyphs[area] + row->used[area];
27296 struct glyph *last;
27297 int first_x, start_x, x;
27299 if (area == TEXT_AREA && row->fill_line_p)
27300 /* If row extends face to end of line write the whole line. */
27301 draw_glyphs (w, 0, row, area,
27302 0, row->used[area],
27303 DRAW_NORMAL_TEXT, 0);
27304 else
27306 /* Set START_X to the window-relative start position for drawing glyphs of
27307 AREA. The first glyph of the text area can be partially visible.
27308 The first glyphs of other areas cannot. */
27309 start_x = window_box_left_offset (w, area);
27310 x = start_x;
27311 if (area == TEXT_AREA)
27312 x += row->x;
27314 /* Find the first glyph that must be redrawn. */
27315 while (first < end
27316 && x + first->pixel_width < r->x)
27318 x += first->pixel_width;
27319 ++first;
27322 /* Find the last one. */
27323 last = first;
27324 first_x = x;
27325 while (last < end
27326 && x < r->x + r->width)
27328 x += last->pixel_width;
27329 ++last;
27332 /* Repaint. */
27333 if (last > first)
27334 draw_glyphs (w, first_x - start_x, row, area,
27335 first - row->glyphs[area], last - row->glyphs[area],
27336 DRAW_NORMAL_TEXT, 0);
27341 /* Redraw the parts of the glyph row ROW on window W intersecting
27342 rectangle R. R is in window-relative coordinates. Value is
27343 non-zero if mouse-face was overwritten. */
27345 static int
27346 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27348 xassert (row->enabled_p);
27350 if (row->mode_line_p || w->pseudo_window_p)
27351 draw_glyphs (w, 0, row, TEXT_AREA,
27352 0, row->used[TEXT_AREA],
27353 DRAW_NORMAL_TEXT, 0);
27354 else
27356 if (row->used[LEFT_MARGIN_AREA])
27357 expose_area (w, row, r, LEFT_MARGIN_AREA);
27358 if (row->used[TEXT_AREA])
27359 expose_area (w, row, r, TEXT_AREA);
27360 if (row->used[RIGHT_MARGIN_AREA])
27361 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27362 draw_row_fringe_bitmaps (w, row);
27365 return row->mouse_face_p;
27369 /* Redraw those parts of glyphs rows during expose event handling that
27370 overlap other rows. Redrawing of an exposed line writes over parts
27371 of lines overlapping that exposed line; this function fixes that.
27373 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27374 row in W's current matrix that is exposed and overlaps other rows.
27375 LAST_OVERLAPPING_ROW is the last such row. */
27377 static void
27378 expose_overlaps (struct window *w,
27379 struct glyph_row *first_overlapping_row,
27380 struct glyph_row *last_overlapping_row,
27381 XRectangle *r)
27383 struct glyph_row *row;
27385 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27386 if (row->overlapping_p)
27388 xassert (row->enabled_p && !row->mode_line_p);
27390 row->clip = r;
27391 if (row->used[LEFT_MARGIN_AREA])
27392 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27394 if (row->used[TEXT_AREA])
27395 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27397 if (row->used[RIGHT_MARGIN_AREA])
27398 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27399 row->clip = NULL;
27404 /* Return non-zero if W's cursor intersects rectangle R. */
27406 static int
27407 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27409 XRectangle cr, result;
27410 struct glyph *cursor_glyph;
27411 struct glyph_row *row;
27413 if (w->phys_cursor.vpos >= 0
27414 && w->phys_cursor.vpos < w->current_matrix->nrows
27415 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27416 row->enabled_p)
27417 && row->cursor_in_fringe_p)
27419 /* Cursor is in the fringe. */
27420 cr.x = window_box_right_offset (w,
27421 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27422 ? RIGHT_MARGIN_AREA
27423 : TEXT_AREA));
27424 cr.y = row->y;
27425 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27426 cr.height = row->height;
27427 return x_intersect_rectangles (&cr, r, &result);
27430 cursor_glyph = get_phys_cursor_glyph (w);
27431 if (cursor_glyph)
27433 /* r is relative to W's box, but w->phys_cursor.x is relative
27434 to left edge of W's TEXT area. Adjust it. */
27435 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27436 cr.y = w->phys_cursor.y;
27437 cr.width = cursor_glyph->pixel_width;
27438 cr.height = w->phys_cursor_height;
27439 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27440 I assume the effect is the same -- and this is portable. */
27441 return x_intersect_rectangles (&cr, r, &result);
27443 /* If we don't understand the format, pretend we're not in the hot-spot. */
27444 return 0;
27448 /* EXPORT:
27449 Draw a vertical window border to the right of window W if W doesn't
27450 have vertical scroll bars. */
27452 void
27453 x_draw_vertical_border (struct window *w)
27455 struct frame *f = XFRAME (WINDOW_FRAME (w));
27457 /* We could do better, if we knew what type of scroll-bar the adjacent
27458 windows (on either side) have... But we don't :-(
27459 However, I think this works ok. ++KFS 2003-04-25 */
27461 /* Redraw borders between horizontally adjacent windows. Don't
27462 do it for frames with vertical scroll bars because either the
27463 right scroll bar of a window, or the left scroll bar of its
27464 neighbor will suffice as a border. */
27465 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27466 return;
27468 if (!WINDOW_RIGHTMOST_P (w)
27469 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27471 int x0, x1, y0, y1;
27473 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27474 y1 -= 1;
27476 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27477 x1 -= 1;
27479 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27481 else if (!WINDOW_LEFTMOST_P (w)
27482 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27484 int x0, x1, y0, y1;
27486 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27487 y1 -= 1;
27489 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27490 x0 -= 1;
27492 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27497 /* Redraw the part of window W intersection rectangle FR. Pixel
27498 coordinates in FR are frame-relative. Call this function with
27499 input blocked. Value is non-zero if the exposure overwrites
27500 mouse-face. */
27502 static int
27503 expose_window (struct window *w, XRectangle *fr)
27505 struct frame *f = XFRAME (w->frame);
27506 XRectangle wr, r;
27507 int mouse_face_overwritten_p = 0;
27509 /* If window is not yet fully initialized, do nothing. This can
27510 happen when toolkit scroll bars are used and a window is split.
27511 Reconfiguring the scroll bar will generate an expose for a newly
27512 created window. */
27513 if (w->current_matrix == NULL)
27514 return 0;
27516 /* When we're currently updating the window, display and current
27517 matrix usually don't agree. Arrange for a thorough display
27518 later. */
27519 if (w == updated_window)
27521 SET_FRAME_GARBAGED (f);
27522 return 0;
27525 /* Frame-relative pixel rectangle of W. */
27526 wr.x = WINDOW_LEFT_EDGE_X (w);
27527 wr.y = WINDOW_TOP_EDGE_Y (w);
27528 wr.width = WINDOW_TOTAL_WIDTH (w);
27529 wr.height = WINDOW_TOTAL_HEIGHT (w);
27531 if (x_intersect_rectangles (fr, &wr, &r))
27533 int yb = window_text_bottom_y (w);
27534 struct glyph_row *row;
27535 int cursor_cleared_p, phys_cursor_on_p;
27536 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27538 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27539 r.x, r.y, r.width, r.height));
27541 /* Convert to window coordinates. */
27542 r.x -= WINDOW_LEFT_EDGE_X (w);
27543 r.y -= WINDOW_TOP_EDGE_Y (w);
27545 /* Turn off the cursor. */
27546 if (!w->pseudo_window_p
27547 && phys_cursor_in_rect_p (w, &r))
27549 x_clear_cursor (w);
27550 cursor_cleared_p = 1;
27552 else
27553 cursor_cleared_p = 0;
27555 /* If the row containing the cursor extends face to end of line,
27556 then expose_area might overwrite the cursor outside the
27557 rectangle and thus notice_overwritten_cursor might clear
27558 w->phys_cursor_on_p. We remember the original value and
27559 check later if it is changed. */
27560 phys_cursor_on_p = w->phys_cursor_on_p;
27562 /* Update lines intersecting rectangle R. */
27563 first_overlapping_row = last_overlapping_row = NULL;
27564 for (row = w->current_matrix->rows;
27565 row->enabled_p;
27566 ++row)
27568 int y0 = row->y;
27569 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27571 if ((y0 >= r.y && y0 < r.y + r.height)
27572 || (y1 > r.y && y1 < r.y + r.height)
27573 || (r.y >= y0 && r.y < y1)
27574 || (r.y + r.height > y0 && r.y + r.height < y1))
27576 /* A header line may be overlapping, but there is no need
27577 to fix overlapping areas for them. KFS 2005-02-12 */
27578 if (row->overlapping_p && !row->mode_line_p)
27580 if (first_overlapping_row == NULL)
27581 first_overlapping_row = row;
27582 last_overlapping_row = row;
27585 row->clip = fr;
27586 if (expose_line (w, row, &r))
27587 mouse_face_overwritten_p = 1;
27588 row->clip = NULL;
27590 else if (row->overlapping_p)
27592 /* We must redraw a row overlapping the exposed area. */
27593 if (y0 < r.y
27594 ? y0 + row->phys_height > r.y
27595 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27597 if (first_overlapping_row == NULL)
27598 first_overlapping_row = row;
27599 last_overlapping_row = row;
27603 if (y1 >= yb)
27604 break;
27607 /* Display the mode line if there is one. */
27608 if (WINDOW_WANTS_MODELINE_P (w)
27609 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27610 row->enabled_p)
27611 && row->y < r.y + r.height)
27613 if (expose_line (w, row, &r))
27614 mouse_face_overwritten_p = 1;
27617 if (!w->pseudo_window_p)
27619 /* Fix the display of overlapping rows. */
27620 if (first_overlapping_row)
27621 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27622 fr);
27624 /* Draw border between windows. */
27625 x_draw_vertical_border (w);
27627 /* Turn the cursor on again. */
27628 if (cursor_cleared_p
27629 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27630 update_window_cursor (w, 1);
27634 return mouse_face_overwritten_p;
27639 /* Redraw (parts) of all windows in the window tree rooted at W that
27640 intersect R. R contains frame pixel coordinates. Value is
27641 non-zero if the exposure overwrites mouse-face. */
27643 static int
27644 expose_window_tree (struct window *w, XRectangle *r)
27646 struct frame *f = XFRAME (w->frame);
27647 int mouse_face_overwritten_p = 0;
27649 while (w && !FRAME_GARBAGED_P (f))
27651 if (!NILP (w->hchild))
27652 mouse_face_overwritten_p
27653 |= expose_window_tree (XWINDOW (w->hchild), r);
27654 else if (!NILP (w->vchild))
27655 mouse_face_overwritten_p
27656 |= expose_window_tree (XWINDOW (w->vchild), r);
27657 else
27658 mouse_face_overwritten_p |= expose_window (w, r);
27660 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27663 return mouse_face_overwritten_p;
27667 /* EXPORT:
27668 Redisplay an exposed area of frame F. X and Y are the upper-left
27669 corner of the exposed rectangle. W and H are width and height of
27670 the exposed area. All are pixel values. W or H zero means redraw
27671 the entire frame. */
27673 void
27674 expose_frame (struct frame *f, int x, int y, int w, int h)
27676 XRectangle r;
27677 int mouse_face_overwritten_p = 0;
27679 TRACE ((stderr, "expose_frame "));
27681 /* No need to redraw if frame will be redrawn soon. */
27682 if (FRAME_GARBAGED_P (f))
27684 TRACE ((stderr, " garbaged\n"));
27685 return;
27688 /* If basic faces haven't been realized yet, there is no point in
27689 trying to redraw anything. This can happen when we get an expose
27690 event while Emacs is starting, e.g. by moving another window. */
27691 if (FRAME_FACE_CACHE (f) == NULL
27692 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27694 TRACE ((stderr, " no faces\n"));
27695 return;
27698 if (w == 0 || h == 0)
27700 r.x = r.y = 0;
27701 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27702 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27704 else
27706 r.x = x;
27707 r.y = y;
27708 r.width = w;
27709 r.height = h;
27712 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27713 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27715 if (WINDOWP (f->tool_bar_window))
27716 mouse_face_overwritten_p
27717 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27719 #ifdef HAVE_X_WINDOWS
27720 #ifndef MSDOS
27721 #ifndef USE_X_TOOLKIT
27722 if (WINDOWP (f->menu_bar_window))
27723 mouse_face_overwritten_p
27724 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27725 #endif /* not USE_X_TOOLKIT */
27726 #endif
27727 #endif
27729 /* Some window managers support a focus-follows-mouse style with
27730 delayed raising of frames. Imagine a partially obscured frame,
27731 and moving the mouse into partially obscured mouse-face on that
27732 frame. The visible part of the mouse-face will be highlighted,
27733 then the WM raises the obscured frame. With at least one WM, KDE
27734 2.1, Emacs is not getting any event for the raising of the frame
27735 (even tried with SubstructureRedirectMask), only Expose events.
27736 These expose events will draw text normally, i.e. not
27737 highlighted. Which means we must redo the highlight here.
27738 Subsume it under ``we love X''. --gerd 2001-08-15 */
27739 /* Included in Windows version because Windows most likely does not
27740 do the right thing if any third party tool offers
27741 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27742 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27744 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27745 if (f == hlinfo->mouse_face_mouse_frame)
27747 int mouse_x = hlinfo->mouse_face_mouse_x;
27748 int mouse_y = hlinfo->mouse_face_mouse_y;
27749 clear_mouse_face (hlinfo);
27750 note_mouse_highlight (f, mouse_x, mouse_y);
27756 /* EXPORT:
27757 Determine the intersection of two rectangles R1 and R2. Return
27758 the intersection in *RESULT. Value is non-zero if RESULT is not
27759 empty. */
27762 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27764 XRectangle *left, *right;
27765 XRectangle *upper, *lower;
27766 int intersection_p = 0;
27768 /* Rearrange so that R1 is the left-most rectangle. */
27769 if (r1->x < r2->x)
27770 left = r1, right = r2;
27771 else
27772 left = r2, right = r1;
27774 /* X0 of the intersection is right.x0, if this is inside R1,
27775 otherwise there is no intersection. */
27776 if (right->x <= left->x + left->width)
27778 result->x = right->x;
27780 /* The right end of the intersection is the minimum of
27781 the right ends of left and right. */
27782 result->width = (min (left->x + left->width, right->x + right->width)
27783 - result->x);
27785 /* Same game for Y. */
27786 if (r1->y < r2->y)
27787 upper = r1, lower = r2;
27788 else
27789 upper = r2, lower = r1;
27791 /* The upper end of the intersection is lower.y0, if this is inside
27792 of upper. Otherwise, there is no intersection. */
27793 if (lower->y <= upper->y + upper->height)
27795 result->y = lower->y;
27797 /* The lower end of the intersection is the minimum of the lower
27798 ends of upper and lower. */
27799 result->height = (min (lower->y + lower->height,
27800 upper->y + upper->height)
27801 - result->y);
27802 intersection_p = 1;
27806 return intersection_p;
27809 #endif /* HAVE_WINDOW_SYSTEM */
27812 /***********************************************************************
27813 Initialization
27814 ***********************************************************************/
27816 void
27817 syms_of_xdisp (void)
27819 Vwith_echo_area_save_vector = Qnil;
27820 staticpro (&Vwith_echo_area_save_vector);
27822 Vmessage_stack = Qnil;
27823 staticpro (&Vmessage_stack);
27825 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27827 message_dolog_marker1 = Fmake_marker ();
27828 staticpro (&message_dolog_marker1);
27829 message_dolog_marker2 = Fmake_marker ();
27830 staticpro (&message_dolog_marker2);
27831 message_dolog_marker3 = Fmake_marker ();
27832 staticpro (&message_dolog_marker3);
27834 #if GLYPH_DEBUG
27835 defsubr (&Sdump_frame_glyph_matrix);
27836 defsubr (&Sdump_glyph_matrix);
27837 defsubr (&Sdump_glyph_row);
27838 defsubr (&Sdump_tool_bar_row);
27839 defsubr (&Strace_redisplay);
27840 defsubr (&Strace_to_stderr);
27841 #endif
27842 #ifdef HAVE_WINDOW_SYSTEM
27843 defsubr (&Stool_bar_lines_needed);
27844 defsubr (&Slookup_image_map);
27845 #endif
27846 defsubr (&Sformat_mode_line);
27847 defsubr (&Sinvisible_p);
27848 defsubr (&Scurrent_bidi_paragraph_direction);
27850 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27851 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27852 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27853 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27854 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27855 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27856 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27857 DEFSYM (Qeval, "eval");
27858 DEFSYM (QCdata, ":data");
27859 DEFSYM (Qdisplay, "display");
27860 DEFSYM (Qspace_width, "space-width");
27861 DEFSYM (Qraise, "raise");
27862 DEFSYM (Qslice, "slice");
27863 DEFSYM (Qspace, "space");
27864 DEFSYM (Qmargin, "margin");
27865 DEFSYM (Qpointer, "pointer");
27866 DEFSYM (Qleft_margin, "left-margin");
27867 DEFSYM (Qright_margin, "right-margin");
27868 DEFSYM (Qcenter, "center");
27869 DEFSYM (Qline_height, "line-height");
27870 DEFSYM (QCalign_to, ":align-to");
27871 DEFSYM (QCrelative_width, ":relative-width");
27872 DEFSYM (QCrelative_height, ":relative-height");
27873 DEFSYM (QCeval, ":eval");
27874 DEFSYM (QCpropertize, ":propertize");
27875 DEFSYM (QCfile, ":file");
27876 DEFSYM (Qfontified, "fontified");
27877 DEFSYM (Qfontification_functions, "fontification-functions");
27878 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27879 DEFSYM (Qescape_glyph, "escape-glyph");
27880 DEFSYM (Qnobreak_space, "nobreak-space");
27881 DEFSYM (Qimage, "image");
27882 DEFSYM (Qtext, "text");
27883 DEFSYM (Qboth, "both");
27884 DEFSYM (Qboth_horiz, "both-horiz");
27885 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27886 DEFSYM (QCmap, ":map");
27887 DEFSYM (QCpointer, ":pointer");
27888 DEFSYM (Qrect, "rect");
27889 DEFSYM (Qcircle, "circle");
27890 DEFSYM (Qpoly, "poly");
27891 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27892 DEFSYM (Qgrow_only, "grow-only");
27893 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27894 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27895 DEFSYM (Qposition, "position");
27896 DEFSYM (Qbuffer_position, "buffer-position");
27897 DEFSYM (Qobject, "object");
27898 DEFSYM (Qbar, "bar");
27899 DEFSYM (Qhbar, "hbar");
27900 DEFSYM (Qbox, "box");
27901 DEFSYM (Qhollow, "hollow");
27902 DEFSYM (Qhand, "hand");
27903 DEFSYM (Qarrow, "arrow");
27904 DEFSYM (Qtext, "text");
27905 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27907 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27908 Fcons (intern_c_string ("void-variable"), Qnil)),
27909 Qnil);
27910 staticpro (&list_of_error);
27912 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27913 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27914 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27915 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27917 echo_buffer[0] = echo_buffer[1] = Qnil;
27918 staticpro (&echo_buffer[0]);
27919 staticpro (&echo_buffer[1]);
27921 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27922 staticpro (&echo_area_buffer[0]);
27923 staticpro (&echo_area_buffer[1]);
27925 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27926 staticpro (&Vmessages_buffer_name);
27928 mode_line_proptrans_alist = Qnil;
27929 staticpro (&mode_line_proptrans_alist);
27930 mode_line_string_list = Qnil;
27931 staticpro (&mode_line_string_list);
27932 mode_line_string_face = Qnil;
27933 staticpro (&mode_line_string_face);
27934 mode_line_string_face_prop = Qnil;
27935 staticpro (&mode_line_string_face_prop);
27936 Vmode_line_unwind_vector = Qnil;
27937 staticpro (&Vmode_line_unwind_vector);
27939 help_echo_string = Qnil;
27940 staticpro (&help_echo_string);
27941 help_echo_object = Qnil;
27942 staticpro (&help_echo_object);
27943 help_echo_window = Qnil;
27944 staticpro (&help_echo_window);
27945 previous_help_echo_string = Qnil;
27946 staticpro (&previous_help_echo_string);
27947 help_echo_pos = -1;
27949 DEFSYM (Qright_to_left, "right-to-left");
27950 DEFSYM (Qleft_to_right, "left-to-right");
27952 #ifdef HAVE_WINDOW_SYSTEM
27953 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27954 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27955 For example, if a block cursor is over a tab, it will be drawn as
27956 wide as that tab on the display. */);
27957 x_stretch_cursor_p = 0;
27958 #endif
27960 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27961 doc: /* *Non-nil means highlight trailing whitespace.
27962 The face used for trailing whitespace is `trailing-whitespace'. */);
27963 Vshow_trailing_whitespace = Qnil;
27965 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27966 doc: /* *Control highlighting of nobreak space and soft hyphen.
27967 A value of t means highlight the character itself (for nobreak space,
27968 use face `nobreak-space').
27969 A value of nil means no highlighting.
27970 Other values mean display the escape glyph followed by an ordinary
27971 space or ordinary hyphen. */);
27972 Vnobreak_char_display = Qt;
27974 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27975 doc: /* *The pointer shape to show in void text areas.
27976 A value of nil means to show the text pointer. Other options are `arrow',
27977 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27978 Vvoid_text_area_pointer = Qarrow;
27980 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27981 doc: /* Non-nil means don't actually do any redisplay.
27982 This is used for internal purposes. */);
27983 Vinhibit_redisplay = Qnil;
27985 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27986 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27987 Vglobal_mode_string = Qnil;
27989 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27990 doc: /* Marker for where to display an arrow on top of the buffer text.
27991 This must be the beginning of a line in order to work.
27992 See also `overlay-arrow-string'. */);
27993 Voverlay_arrow_position = Qnil;
27995 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27996 doc: /* String to display as an arrow in non-window frames.
27997 See also `overlay-arrow-position'. */);
27998 Voverlay_arrow_string = make_pure_c_string ("=>");
28000 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28001 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28002 The symbols on this list are examined during redisplay to determine
28003 where to display overlay arrows. */);
28004 Voverlay_arrow_variable_list
28005 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28007 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28008 doc: /* *The number of lines to try scrolling a window by when point moves out.
28009 If that fails to bring point back on frame, point is centered instead.
28010 If this is zero, point is always centered after it moves off frame.
28011 If you want scrolling to always be a line at a time, you should set
28012 `scroll-conservatively' to a large value rather than set this to 1. */);
28014 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28015 doc: /* *Scroll up to this many lines, to bring point back on screen.
28016 If point moves off-screen, redisplay will scroll by up to
28017 `scroll-conservatively' lines in order to bring point just barely
28018 onto the screen again. If that cannot be done, then redisplay
28019 recenters point as usual.
28021 If the value is greater than 100, redisplay will never recenter point,
28022 but will always scroll just enough text to bring point into view, even
28023 if you move far away.
28025 A value of zero means always recenter point if it moves off screen. */);
28026 scroll_conservatively = 0;
28028 DEFVAR_INT ("scroll-margin", scroll_margin,
28029 doc: /* *Number of lines of margin at the top and bottom of a window.
28030 Recenter the window whenever point gets within this many lines
28031 of the top or bottom of the window. */);
28032 scroll_margin = 0;
28034 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28035 doc: /* Pixels per inch value for non-window system displays.
28036 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28037 Vdisplay_pixels_per_inch = make_float (72.0);
28039 #if GLYPH_DEBUG
28040 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28041 #endif
28043 DEFVAR_LISP ("truncate-partial-width-windows",
28044 Vtruncate_partial_width_windows,
28045 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28046 For an integer value, truncate lines in each window narrower than the
28047 full frame width, provided the window width is less than that integer;
28048 otherwise, respect the value of `truncate-lines'.
28050 For any other non-nil value, truncate lines in all windows that do
28051 not span the full frame width.
28053 A value of nil means to respect the value of `truncate-lines'.
28055 If `word-wrap' is enabled, you might want to reduce this. */);
28056 Vtruncate_partial_width_windows = make_number (50);
28058 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28059 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28060 Any other value means to use the appropriate face, `mode-line',
28061 `header-line', or `menu' respectively. */);
28062 mode_line_inverse_video = 1;
28064 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28065 doc: /* *Maximum buffer size for which line number should be displayed.
28066 If the buffer is bigger than this, the line number does not appear
28067 in the mode line. A value of nil means no limit. */);
28068 Vline_number_display_limit = Qnil;
28070 DEFVAR_INT ("line-number-display-limit-width",
28071 line_number_display_limit_width,
28072 doc: /* *Maximum line width (in characters) for line number display.
28073 If the average length of the lines near point is bigger than this, then the
28074 line number may be omitted from the mode line. */);
28075 line_number_display_limit_width = 200;
28077 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28078 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28079 highlight_nonselected_windows = 0;
28081 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28082 doc: /* Non-nil if more than one frame is visible on this display.
28083 Minibuffer-only frames don't count, but iconified frames do.
28084 This variable is not guaranteed to be accurate except while processing
28085 `frame-title-format' and `icon-title-format'. */);
28087 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28088 doc: /* Template for displaying the title bar of visible frames.
28089 \(Assuming the window manager supports this feature.)
28091 This variable has the same structure as `mode-line-format', except that
28092 the %c and %l constructs are ignored. It is used only on frames for
28093 which no explicit name has been set \(see `modify-frame-parameters'). */);
28095 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28096 doc: /* Template for displaying the title bar of an iconified frame.
28097 \(Assuming the window manager supports this feature.)
28098 This variable has the same structure as `mode-line-format' (which see),
28099 and is used only on frames for which no explicit name has been set
28100 \(see `modify-frame-parameters'). */);
28101 Vicon_title_format
28102 = Vframe_title_format
28103 = pure_cons (intern_c_string ("multiple-frames"),
28104 pure_cons (make_pure_c_string ("%b"),
28105 pure_cons (pure_cons (empty_unibyte_string,
28106 pure_cons (intern_c_string ("invocation-name"),
28107 pure_cons (make_pure_c_string ("@"),
28108 pure_cons (intern_c_string ("system-name"),
28109 Qnil)))),
28110 Qnil)));
28112 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28113 doc: /* Maximum number of lines to keep in the message log buffer.
28114 If nil, disable message logging. If t, log messages but don't truncate
28115 the buffer when it becomes large. */);
28116 Vmessage_log_max = make_number (100);
28118 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28119 doc: /* Functions called before redisplay, if window sizes have changed.
28120 The value should be a list of functions that take one argument.
28121 Just before redisplay, for each frame, if any of its windows have changed
28122 size since the last redisplay, or have been split or deleted,
28123 all the functions in the list are called, with the frame as argument. */);
28124 Vwindow_size_change_functions = Qnil;
28126 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28127 doc: /* List of functions to call before redisplaying a window with scrolling.
28128 Each function is called with two arguments, the window and its new
28129 display-start position. Note that these functions are also called by
28130 `set-window-buffer'. Also note that the value of `window-end' is not
28131 valid when these functions are called. */);
28132 Vwindow_scroll_functions = Qnil;
28134 DEFVAR_LISP ("window-text-change-functions",
28135 Vwindow_text_change_functions,
28136 doc: /* Functions to call in redisplay when text in the window might change. */);
28137 Vwindow_text_change_functions = Qnil;
28139 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28140 doc: /* Functions called when redisplay of a window reaches the end trigger.
28141 Each function is called with two arguments, the window and the end trigger value.
28142 See `set-window-redisplay-end-trigger'. */);
28143 Vredisplay_end_trigger_functions = Qnil;
28145 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28146 doc: /* *Non-nil means autoselect window with mouse pointer.
28147 If nil, do not autoselect windows.
28148 A positive number means delay autoselection by that many seconds: a
28149 window is autoselected only after the mouse has remained in that
28150 window for the duration of the delay.
28151 A negative number has a similar effect, but causes windows to be
28152 autoselected only after the mouse has stopped moving. \(Because of
28153 the way Emacs compares mouse events, you will occasionally wait twice
28154 that time before the window gets selected.\)
28155 Any other value means to autoselect window instantaneously when the
28156 mouse pointer enters it.
28158 Autoselection selects the minibuffer only if it is active, and never
28159 unselects the minibuffer if it is active.
28161 When customizing this variable make sure that the actual value of
28162 `focus-follows-mouse' matches the behavior of your window manager. */);
28163 Vmouse_autoselect_window = Qnil;
28165 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28166 doc: /* *Non-nil means automatically resize tool-bars.
28167 This dynamically changes the tool-bar's height to the minimum height
28168 that is needed to make all tool-bar items visible.
28169 If value is `grow-only', the tool-bar's height is only increased
28170 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28171 Vauto_resize_tool_bars = Qt;
28173 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28174 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28175 auto_raise_tool_bar_buttons_p = 1;
28177 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28178 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28179 make_cursor_line_fully_visible_p = 1;
28181 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28182 doc: /* *Border below tool-bar in pixels.
28183 If an integer, use it as the height of the border.
28184 If it is one of `internal-border-width' or `border-width', use the
28185 value of the corresponding frame parameter.
28186 Otherwise, no border is added below the tool-bar. */);
28187 Vtool_bar_border = Qinternal_border_width;
28189 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28190 doc: /* *Margin around tool-bar buttons in pixels.
28191 If an integer, use that for both horizontal and vertical margins.
28192 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28193 HORZ specifying the horizontal margin, and VERT specifying the
28194 vertical margin. */);
28195 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28197 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28198 doc: /* *Relief thickness of tool-bar buttons. */);
28199 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28201 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28202 doc: /* Tool bar style to use.
28203 It can be one of
28204 image - show images only
28205 text - show text only
28206 both - show both, text below image
28207 both-horiz - show text to the right of the image
28208 text-image-horiz - show text to the left of the image
28209 any other - use system default or image if no system default. */);
28210 Vtool_bar_style = Qnil;
28212 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28213 doc: /* *Maximum number of characters a label can have to be shown.
28214 The tool bar style must also show labels for this to have any effect, see
28215 `tool-bar-style'. */);
28216 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28218 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28219 doc: /* List of functions to call to fontify regions of text.
28220 Each function is called with one argument POS. Functions must
28221 fontify a region starting at POS in the current buffer, and give
28222 fontified regions the property `fontified'. */);
28223 Vfontification_functions = Qnil;
28224 Fmake_variable_buffer_local (Qfontification_functions);
28226 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28227 unibyte_display_via_language_environment,
28228 doc: /* *Non-nil means display unibyte text according to language environment.
28229 Specifically, this means that raw bytes in the range 160-255 decimal
28230 are displayed by converting them to the equivalent multibyte characters
28231 according to the current language environment. As a result, they are
28232 displayed according to the current fontset.
28234 Note that this variable affects only how these bytes are displayed,
28235 but does not change the fact they are interpreted as raw bytes. */);
28236 unibyte_display_via_language_environment = 0;
28238 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28239 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28240 If a float, it specifies a fraction of the mini-window frame's height.
28241 If an integer, it specifies a number of lines. */);
28242 Vmax_mini_window_height = make_float (0.25);
28244 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28245 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28246 A value of nil means don't automatically resize mini-windows.
28247 A value of t means resize them to fit the text displayed in them.
28248 A value of `grow-only', the default, means let mini-windows grow only;
28249 they return to their normal size when the minibuffer is closed, or the
28250 echo area becomes empty. */);
28251 Vresize_mini_windows = Qgrow_only;
28253 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28254 doc: /* Alist specifying how to blink the cursor off.
28255 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28256 `cursor-type' frame-parameter or variable equals ON-STATE,
28257 comparing using `equal', Emacs uses OFF-STATE to specify
28258 how to blink it off. ON-STATE and OFF-STATE are values for
28259 the `cursor-type' frame parameter.
28261 If a frame's ON-STATE has no entry in this list,
28262 the frame's other specifications determine how to blink the cursor off. */);
28263 Vblink_cursor_alist = Qnil;
28265 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28266 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28267 If non-nil, windows are automatically scrolled horizontally to make
28268 point visible. */);
28269 automatic_hscrolling_p = 1;
28270 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28272 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28273 doc: /* *How many columns away from the window edge point is allowed to get
28274 before automatic hscrolling will horizontally scroll the window. */);
28275 hscroll_margin = 5;
28277 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28278 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28279 When point is less than `hscroll-margin' columns from the window
28280 edge, automatic hscrolling will scroll the window by the amount of columns
28281 determined by this variable. If its value is a positive integer, scroll that
28282 many columns. If it's a positive floating-point number, it specifies the
28283 fraction of the window's width to scroll. If it's nil or zero, point will be
28284 centered horizontally after the scroll. Any other value, including negative
28285 numbers, are treated as if the value were zero.
28287 Automatic hscrolling always moves point outside the scroll margin, so if
28288 point was more than scroll step columns inside the margin, the window will
28289 scroll more than the value given by the scroll step.
28291 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28292 and `scroll-right' overrides this variable's effect. */);
28293 Vhscroll_step = make_number (0);
28295 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28296 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28297 Bind this around calls to `message' to let it take effect. */);
28298 message_truncate_lines = 0;
28300 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28301 doc: /* Normal hook run to update the menu bar definitions.
28302 Redisplay runs this hook before it redisplays the menu bar.
28303 This is used to update submenus such as Buffers,
28304 whose contents depend on various data. */);
28305 Vmenu_bar_update_hook = Qnil;
28307 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28308 doc: /* Frame for which we are updating a menu.
28309 The enable predicate for a menu binding should check this variable. */);
28310 Vmenu_updating_frame = Qnil;
28312 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28313 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28314 inhibit_menubar_update = 0;
28316 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28317 doc: /* Prefix prepended to all continuation lines at display time.
28318 The value may be a string, an image, or a stretch-glyph; it is
28319 interpreted in the same way as the value of a `display' text property.
28321 This variable is overridden by any `wrap-prefix' text or overlay
28322 property.
28324 To add a prefix to non-continuation lines, use `line-prefix'. */);
28325 Vwrap_prefix = Qnil;
28326 DEFSYM (Qwrap_prefix, "wrap-prefix");
28327 Fmake_variable_buffer_local (Qwrap_prefix);
28329 DEFVAR_LISP ("line-prefix", Vline_prefix,
28330 doc: /* Prefix prepended to all non-continuation lines at display time.
28331 The value may be a string, an image, or a stretch-glyph; it is
28332 interpreted in the same way as the value of a `display' text property.
28334 This variable is overridden by any `line-prefix' text or overlay
28335 property.
28337 To add a prefix to continuation lines, use `wrap-prefix'. */);
28338 Vline_prefix = Qnil;
28339 DEFSYM (Qline_prefix, "line-prefix");
28340 Fmake_variable_buffer_local (Qline_prefix);
28342 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28343 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28344 inhibit_eval_during_redisplay = 0;
28346 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28347 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28348 inhibit_free_realized_faces = 0;
28350 #if GLYPH_DEBUG
28351 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28352 doc: /* Inhibit try_window_id display optimization. */);
28353 inhibit_try_window_id = 0;
28355 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28356 doc: /* Inhibit try_window_reusing display optimization. */);
28357 inhibit_try_window_reusing = 0;
28359 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28360 doc: /* Inhibit try_cursor_movement display optimization. */);
28361 inhibit_try_cursor_movement = 0;
28362 #endif /* GLYPH_DEBUG */
28364 DEFVAR_INT ("overline-margin", overline_margin,
28365 doc: /* *Space between overline and text, in pixels.
28366 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28367 margin to the caracter height. */);
28368 overline_margin = 2;
28370 DEFVAR_INT ("underline-minimum-offset",
28371 underline_minimum_offset,
28372 doc: /* Minimum distance between baseline and underline.
28373 This can improve legibility of underlined text at small font sizes,
28374 particularly when using variable `x-use-underline-position-properties'
28375 with fonts that specify an UNDERLINE_POSITION relatively close to the
28376 baseline. The default value is 1. */);
28377 underline_minimum_offset = 1;
28379 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28380 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28381 This feature only works when on a window system that can change
28382 cursor shapes. */);
28383 display_hourglass_p = 1;
28385 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28386 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28387 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28389 hourglass_atimer = NULL;
28390 hourglass_shown_p = 0;
28392 DEFSYM (Qglyphless_char, "glyphless-char");
28393 DEFSYM (Qhex_code, "hex-code");
28394 DEFSYM (Qempty_box, "empty-box");
28395 DEFSYM (Qthin_space, "thin-space");
28396 DEFSYM (Qzero_width, "zero-width");
28398 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28399 /* Intern this now in case it isn't already done.
28400 Setting this variable twice is harmless.
28401 But don't staticpro it here--that is done in alloc.c. */
28402 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28403 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28405 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28406 doc: /* Char-table defining glyphless characters.
28407 Each element, if non-nil, should be one of the following:
28408 an ASCII acronym string: display this string in a box
28409 `hex-code': display the hexadecimal code of a character in a box
28410 `empty-box': display as an empty box
28411 `thin-space': display as 1-pixel width space
28412 `zero-width': don't display
28413 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28414 display method for graphical terminals and text terminals respectively.
28415 GRAPHICAL and TEXT should each have one of the values listed above.
28417 The char-table has one extra slot to control the display of a character for
28418 which no font is found. This slot only takes effect on graphical terminals.
28419 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28420 `thin-space'. The default is `empty-box'. */);
28421 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28422 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28423 Qempty_box);
28427 /* Initialize this module when Emacs starts. */
28429 void
28430 init_xdisp (void)
28432 current_header_line_height = current_mode_line_height = -1;
28434 CHARPOS (this_line_start_pos) = 0;
28436 if (!noninteractive)
28438 struct window *m = XWINDOW (minibuf_window);
28439 Lisp_Object frame = m->frame;
28440 struct frame *f = XFRAME (frame);
28441 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28442 struct window *r = XWINDOW (root);
28443 int i;
28445 echo_area_window = minibuf_window;
28447 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28448 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28449 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28450 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28451 XSETFASTINT (m->total_lines, 1);
28452 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28454 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28455 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28456 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28458 /* The default ellipsis glyphs `...'. */
28459 for (i = 0; i < 3; ++i)
28460 default_invis_vector[i] = make_number ('.');
28464 /* Allocate the buffer for frame titles.
28465 Also used for `format-mode-line'. */
28466 int size = 100;
28467 mode_line_noprop_buf = (char *) xmalloc (size);
28468 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28469 mode_line_noprop_ptr = mode_line_noprop_buf;
28470 mode_line_target = MODE_LINE_DISPLAY;
28473 help_echo_showing_p = 0;
28476 /* Since w32 does not support atimers, it defines its own implementation of
28477 the following three functions in w32fns.c. */
28478 #ifndef WINDOWSNT
28480 /* Platform-independent portion of hourglass implementation. */
28482 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28484 hourglass_started (void)
28486 return hourglass_shown_p || hourglass_atimer != NULL;
28489 /* Cancel a currently active hourglass timer, and start a new one. */
28490 void
28491 start_hourglass (void)
28493 #if defined (HAVE_WINDOW_SYSTEM)
28494 EMACS_TIME delay;
28495 int secs, usecs = 0;
28497 cancel_hourglass ();
28499 if (INTEGERP (Vhourglass_delay)
28500 && XINT (Vhourglass_delay) > 0)
28501 secs = XFASTINT (Vhourglass_delay);
28502 else if (FLOATP (Vhourglass_delay)
28503 && XFLOAT_DATA (Vhourglass_delay) > 0)
28505 Lisp_Object tem;
28506 tem = Ftruncate (Vhourglass_delay, Qnil);
28507 secs = XFASTINT (tem);
28508 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28510 else
28511 secs = DEFAULT_HOURGLASS_DELAY;
28513 EMACS_SET_SECS_USECS (delay, secs, usecs);
28514 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28515 show_hourglass, NULL);
28516 #endif
28520 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28521 shown. */
28522 void
28523 cancel_hourglass (void)
28525 #if defined (HAVE_WINDOW_SYSTEM)
28526 if (hourglass_atimer)
28528 cancel_atimer (hourglass_atimer);
28529 hourglass_atimer = NULL;
28532 if (hourglass_shown_p)
28533 hide_hourglass ();
28534 #endif
28536 #endif /* ! WINDOWSNT */