2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001,
4 @c 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/text
7 @node Text, Non-ASCII Characters, Markers, Top
11 This chapter describes the functions that deal with the text in a
12 buffer. Most examine, insert, or delete text in the current buffer,
13 often operating at point or on text adjacent to point. Many are
14 interactive. All the functions that change the text provide for undoing
15 the changes (@pxref{Undo}).
17 Many text-related functions operate on a region of text defined by two
18 buffer positions passed in arguments named @var{start} and @var{end}.
19 These arguments should be either markers (@pxref{Markers}) or numeric
20 character positions (@pxref{Positions}). The order of these arguments
21 does not matter; it is all right for @var{start} to be the end of the
22 region and @var{end} the beginning. For example, @code{(delete-region 1
23 10)} and @code{(delete-region 10 1)} are equivalent. An
24 @code{args-out-of-range} error is signaled if either @var{start} or
25 @var{end} is outside the accessible portion of the buffer. In an
26 interactive call, point and the mark are used for these arguments.
28 @cindex buffer contents
29 Throughout this chapter, ``text'' refers to the characters in the
30 buffer, together with their properties (when relevant). Keep in mind
31 that point is always between two characters, and the cursor appears on
32 the character after point.
35 * Near Point:: Examining text in the vicinity of point.
36 * Buffer Contents:: Examining text in a general fashion.
37 * Comparing Text:: Comparing substrings of buffers.
38 * Insertion:: Adding new text to a buffer.
39 * Commands for Insertion:: User-level commands to insert text.
40 * Deletion:: Removing text from a buffer.
41 * User-Level Deletion:: User-level commands to delete text.
42 * The Kill Ring:: Where removed text sometimes is saved for later use.
43 * Undo:: Undoing changes to the text of a buffer.
44 * Maintaining Undo:: How to enable and disable undo information.
45 How to control how much information is kept.
46 * Filling:: Functions for explicit filling.
47 * Margins:: How to specify margins for filling commands.
48 * Adaptive Fill:: Adaptive Fill mode chooses a fill prefix from context.
49 * Auto Filling:: How auto-fill mode is implemented to break lines.
50 * Sorting:: Functions for sorting parts of the buffer.
51 * Columns:: Computing horizontal positions, and using them.
52 * Indentation:: Functions to insert or adjust indentation.
53 * Case Changes:: Case conversion of parts of the buffer.
54 * Text Properties:: Assigning Lisp property lists to text characters.
55 * Substitution:: Replacing a given character wherever it appears.
56 * Transposition:: Swapping two portions of a buffer.
57 * Registers:: How registers are implemented. Accessing the text or
58 position stored in a register.
59 * Base 64:: Conversion to or from base 64 encoding.
60 * MD5 Checksum:: Compute the MD5 ``message digest''/``checksum''.
61 * Atomic Changes:: Installing several buffer changes ``atomically''.
62 * Change Hooks:: Supplying functions to be run when text is changed.
66 @section Examining Text Near Point
68 Many functions are provided to look at the characters around point.
69 Several simple functions are described here. See also @code{looking-at}
70 in @ref{Regexp Search}.
72 In the following four functions, ``beginning'' or ``end'' of buffer
73 refers to the beginning or end of the accessible portion.
75 @defun char-after &optional position
76 This function returns the character in the current buffer at (i.e.,
77 immediately after) position @var{position}. If @var{position} is out of
78 range for this purpose, either before the beginning of the buffer, or at
79 or beyond the end, then the value is @code{nil}. The default for
80 @var{position} is point.
82 In the following example, assume that the first character in the
87 (char-to-string (char-after 1))
93 @defun char-before &optional position
94 This function returns the character in the current buffer immediately
95 before position @var{position}. If @var{position} is out of range for
96 this purpose, either at or before the beginning of the buffer, or beyond
97 the end, then the value is @code{nil}. The default for
98 @var{position} is point.
101 @defun following-char
102 This function returns the character following point in the current
103 buffer. This is similar to @code{(char-after (point))}. However, if
104 point is at the end of the buffer, then @code{following-char} returns 0.
106 Remember that point is always between characters, and the terminal
107 cursor normally appears over the character following point. Therefore,
108 the character returned by @code{following-char} is the character the
111 In this example, point is between the @samp{a} and the @samp{c}.
115 ---------- Buffer: foo ----------
116 Gentlemen may cry ``Pea@point{}ce! Peace!,''
117 but there is no peace.
118 ---------- Buffer: foo ----------
122 (char-to-string (preceding-char))
124 (char-to-string (following-char))
130 @defun preceding-char
131 This function returns the character preceding point in the current
132 buffer. See above, under @code{following-char}, for an example. If
133 point is at the beginning of the buffer, @code{preceding-char} returns
138 This function returns @code{t} if point is at the beginning of the
139 buffer. If narrowing is in effect, this means the beginning of the
140 accessible portion of the text. See also @code{point-min} in
145 This function returns @code{t} if point is at the end of the buffer.
146 If narrowing is in effect, this means the end of accessible portion of
147 the text. See also @code{point-max} in @xref{Point}.
151 This function returns @code{t} if point is at the beginning of a line.
152 @xref{Text Lines}. The beginning of the buffer (or of its accessible
153 portion) always counts as the beginning of a line.
157 This function returns @code{t} if point is at the end of a line. The
158 end of the buffer (or of its accessible portion) is always considered
162 @node Buffer Contents
163 @section Examining Buffer Contents
165 This section describes functions that allow a Lisp program to
166 convert any portion of the text in the buffer into a string.
168 @defun buffer-substring start end
169 This function returns a string containing a copy of the text of the
170 region defined by positions @var{start} and @var{end} in the current
171 buffer. If the arguments are not positions in the accessible portion of
172 the buffer, @code{buffer-substring} signals an @code{args-out-of-range}
175 It is not necessary for @var{start} to be less than @var{end}; the
176 arguments can be given in either order. But most often the smaller
177 argument is written first.
179 If the text being copied has any text properties, these are copied into
180 the string along with the characters they belong to. @xref{Text
181 Properties}. However, overlays (@pxref{Overlays}) in the buffer and
182 their properties are ignored, not copied.
186 ---------- Buffer: foo ----------
187 This is the contents of buffer foo
189 ---------- Buffer: foo ----------
193 (buffer-substring 1 10)
194 @result{} "This is t"
197 (buffer-substring (point-max) 10)
198 @result{} "he contents of buffer foo\n"
203 @defun buffer-substring-no-properties start end
204 This is like @code{buffer-substring}, except that it does not copy text
205 properties, just the characters themselves. @xref{Text Properties}.
208 @defun filter-buffer-substring start end &optional delete
209 This function passes the buffer text between @var{start} and @var{end}
210 through the filter functions specified by the variable
211 @code{buffer-substring-filters}, and returns the value from the last
212 filter function. If @code{buffer-substring-filters} is @code{nil},
213 the value is the unaltered text from the buffer, what
214 @code{buffer-substring} would return.
216 If @var{delete} is non-@code{nil}, this function deletes the text
217 between @var{start} and @var{end} after copying it, like
218 @code{delete-and-extract-region}.
220 Lisp code should use this function instead of @code{buffer-substring}
221 or @code{delete-and-extract-region} when copying into user-accessible
222 data structures such as the kill-ring, X clipboard, and registers.
223 Major and minor modes can add functions to
224 @code{buffer-substring-filters} to alter such text as it is copied out
228 @defvar buffer-substring-filters
229 This variable should be a list of functions that accept a single
230 argument, a string, and return a string.
231 @code{filter-buffer-substring} passes the buffer substring to the
232 first function in this list, and the return value of each function is
233 passed to the next function. The return value of the last function is
234 used as the return value of @code{filter-buffer-substring}.
236 As a special convention, point is set to the start of the buffer text
237 being operated on (i.e., the @var{start} argument for
238 @code{filter-buffer-substring}) before these functions are called.
240 If this variable is @code{nil}, no filtering is performed.
244 This function returns the contents of the entire accessible portion of
245 the current buffer as a string. It is equivalent to
248 (buffer-substring (point-min) (point-max))
253 ---------- Buffer: foo ----------
254 This is the contents of buffer foo
256 ---------- Buffer: foo ----------
259 @result{} "This is the contents of buffer foo\n"
265 @defun current-word &optional strict really-word
266 This function returns the symbol (or word) at or near point, as a string.
267 The return value includes no text properties.
269 If the optional argument @var{really-word} is non-@code{nil}, it finds a
270 word; otherwise, it finds a symbol (which includes both word
271 characters and symbol constituent characters).
273 If the optional argument @var{strict} is non-@code{nil}, then point
274 must be in or next to the symbol or word---if no symbol or word is
275 there, the function returns @code{nil}. Otherwise, a nearby symbol or
276 word on the same line is acceptable.
279 @defun thing-at-point thing
280 Return the @var{thing} around or next to point, as a string.
282 The argument @var{thing} is a symbol which specifies a kind of syntactic
283 entity. Possibilities include @code{symbol}, @code{list}, @code{sexp},
284 @code{defun}, @code{filename}, @code{url}, @code{word}, @code{sentence},
285 @code{whitespace}, @code{line}, @code{page}, and others.
288 ---------- Buffer: foo ----------
289 Gentlemen may cry ``Pea@point{}ce! Peace!,''
290 but there is no peace.
291 ---------- Buffer: foo ----------
293 (thing-at-point 'word)
295 (thing-at-point 'line)
296 @result{} "Gentlemen may cry ``Peace! Peace!,''\n"
297 (thing-at-point 'whitespace)
303 @section Comparing Text
304 @cindex comparing buffer text
306 This function lets you compare portions of the text in a buffer, without
307 copying them into strings first.
309 @defun compare-buffer-substrings buffer1 start1 end1 buffer2 start2 end2
310 This function lets you compare two substrings of the same buffer or two
311 different buffers. The first three arguments specify one substring,
312 giving a buffer (or a buffer name) and two positions within the
313 buffer. The last three arguments specify the other substring in the
314 same way. You can use @code{nil} for @var{buffer1}, @var{buffer2}, or
315 both to stand for the current buffer.
317 The value is negative if the first substring is less, positive if the
318 first is greater, and zero if they are equal. The absolute value of
319 the result is one plus the index of the first differing characters
320 within the substrings.
322 This function ignores case when comparing characters
323 if @code{case-fold-search} is non-@code{nil}. It always ignores
326 Suppose the current buffer contains the text @samp{foobarbar
327 haha!rara!}; then in this example the two substrings are @samp{rbar }
328 and @samp{rara!}. The value is 2 because the first substring is greater
329 at the second character.
332 (compare-buffer-substrings nil 6 11 nil 16 21)
338 @section Inserting Text
339 @cindex insertion of text
340 @cindex text insertion
342 @cindex insertion before point
343 @cindex before point, insertion
344 @dfn{Insertion} means adding new text to a buffer. The inserted text
345 goes at point---between the character before point and the character
346 after point. Some insertion functions leave point before the inserted
347 text, while other functions leave it after. We call the former
348 insertion @dfn{after point} and the latter insertion @dfn{before point}.
350 Insertion relocates markers that point at positions after the
351 insertion point, so that they stay with the surrounding text
352 (@pxref{Markers}). When a marker points at the place of insertion,
353 insertion may or may not relocate the marker, depending on the marker's
354 insertion type (@pxref{Marker Insertion Types}). Certain special
355 functions such as @code{insert-before-markers} relocate all such markers
356 to point after the inserted text, regardless of the markers' insertion
359 Insertion functions signal an error if the current buffer is
360 read-only or if they insert within read-only text.
362 These functions copy text characters from strings and buffers along
363 with their properties. The inserted characters have exactly the same
364 properties as the characters they were copied from. By contrast,
365 characters specified as separate arguments, not part of a string or
366 buffer, inherit their text properties from the neighboring text.
368 The insertion functions convert text from unibyte to multibyte in
369 order to insert in a multibyte buffer, and vice versa---if the text
370 comes from a string or from a buffer. However, they do not convert
371 unibyte character codes 128 through 255 to multibyte characters, not
372 even if the current buffer is a multibyte buffer. @xref{Converting
375 @defun insert &rest args
376 This function inserts the strings and/or characters @var{args} into the
377 current buffer, at point, moving point forward. In other words, it
378 inserts the text before point. An error is signaled unless all
379 @var{args} are either strings or characters. The value is @code{nil}.
382 @defun insert-before-markers &rest args
383 This function inserts the strings and/or characters @var{args} into the
384 current buffer, at point, moving point forward. An error is signaled
385 unless all @var{args} are either strings or characters. The value is
388 This function is unlike the other insertion functions in that it
389 relocates markers initially pointing at the insertion point, to point
390 after the inserted text. If an overlay begins at the insertion point,
391 the inserted text falls outside the overlay; if a nonempty overlay
392 ends at the insertion point, the inserted text falls inside that
396 @defun insert-char character count &optional inherit
397 This function inserts @var{count} instances of @var{character} into the
398 current buffer before point. The argument @var{count} should be an
399 integer, and @var{character} must be a character. The value is @code{nil}.
401 This function does not convert unibyte character codes 128 through 255
402 to multibyte characters, not even if the current buffer is a multibyte
403 buffer. @xref{Converting Representations}.
405 If @var{inherit} is non-@code{nil}, then the inserted characters inherit
406 sticky text properties from the two characters before and after the
407 insertion point. @xref{Sticky Properties}.
410 @defun insert-buffer-substring from-buffer-or-name &optional start end
411 This function inserts a portion of buffer @var{from-buffer-or-name}
412 (which must already exist) into the current buffer before point. The
413 text inserted is the region between @var{start} and @var{end}. (These
414 arguments default to the beginning and end of the accessible portion of
415 that buffer.) This function returns @code{nil}.
417 In this example, the form is executed with buffer @samp{bar} as the
418 current buffer. We assume that buffer @samp{bar} is initially empty.
422 ---------- Buffer: foo ----------
423 We hold these truths to be self-evident, that all
424 ---------- Buffer: foo ----------
428 (insert-buffer-substring "foo" 1 20)
431 ---------- Buffer: bar ----------
432 We hold these truth@point{}
433 ---------- Buffer: bar ----------
438 @defun insert-buffer-substring-no-properties from-buffer-or-name &optional start end
439 This is like @code{insert-buffer-substring} except that it does not
440 copy any text properties.
443 @xref{Sticky Properties}, for other insertion functions that inherit
444 text properties from the nearby text in addition to inserting it.
445 Whitespace inserted by indentation functions also inherits text
448 @node Commands for Insertion
449 @section User-Level Insertion Commands
451 This section describes higher-level commands for inserting text,
452 commands intended primarily for the user but useful also in Lisp
455 @deffn Command insert-buffer from-buffer-or-name
456 This command inserts the entire accessible contents of
457 @var{from-buffer-or-name} (which must exist) into the current buffer
458 after point. It leaves the mark after the inserted text. The value
462 @deffn Command self-insert-command count
463 @cindex character insertion
464 @cindex self-insertion
465 This command inserts the last character typed; it does so @var{count}
466 times, before point, and returns @code{nil}. Most printing characters
467 are bound to this command. In routine use, @code{self-insert-command}
468 is the most frequently called function in Emacs, but programs rarely use
469 it except to install it on a keymap.
471 In an interactive call, @var{count} is the numeric prefix argument.
473 Self-insertion translates the input character through
474 @code{translation-table-for-input}. @xref{Translation of Characters}.
476 This command calls @code{auto-fill-function} whenever that is
477 non-@code{nil} and the character inserted is in the table
478 @code{auto-fill-chars} (@pxref{Auto Filling}).
480 @c Cross refs reworded to prevent overfull hbox. --rjc 15mar92
481 This command performs abbrev expansion if Abbrev mode is enabled and
482 the inserted character does not have word-constituent
483 syntax. (@xref{Abbrevs}, and @ref{Syntax Class Table}.) It is also
484 responsible for calling @code{blink-paren-function} when the inserted
485 character has close parenthesis syntax (@pxref{Blinking}).
487 Do not try substituting your own definition of
488 @code{self-insert-command} for the standard one. The editor command
489 loop handles this function specially.
492 @deffn Command newline &optional number-of-newlines
493 This command inserts newlines into the current buffer before point.
494 If @var{number-of-newlines} is supplied, that many newline characters
497 @cindex newline and Auto Fill mode
498 This function calls @code{auto-fill-function} if the current column
499 number is greater than the value of @code{fill-column} and
500 @var{number-of-newlines} is @code{nil}. Typically what
501 @code{auto-fill-function} does is insert a newline; thus, the overall
502 result in this case is to insert two newlines at different places: one
503 at point, and another earlier in the line. @code{newline} does not
504 auto-fill if @var{number-of-newlines} is non-@code{nil}.
506 This command indents to the left margin if that is not zero.
509 The value returned is @code{nil}. In an interactive call, @var{count}
510 is the numeric prefix argument.
513 @deffn Command split-line
514 This command splits the current line, moving the portion of the line
515 after point down vertically so that it is on the next line directly
516 below where it was before. Whitespace is inserted as needed at the
517 beginning of the lower line, using the @code{indent-to} function.
518 @code{split-line} returns the position of point.
520 Programs hardly ever use this function.
523 @defvar overwrite-mode
524 This variable controls whether overwrite mode is in effect. The value
525 should be @code{overwrite-mode-textual}, @code{overwrite-mode-binary},
526 or @code{nil}. @code{overwrite-mode-textual} specifies textual
527 overwrite mode (treats newlines and tabs specially), and
528 @code{overwrite-mode-binary} specifies binary overwrite mode (treats
529 newlines and tabs like any other characters).
533 @section Deleting Text
535 @cindex deletion vs killing
536 Deletion means removing part of the text in a buffer, without saving
537 it in the kill ring (@pxref{The Kill Ring}). Deleted text can't be
538 yanked, but can be reinserted using the undo mechanism (@pxref{Undo}).
539 Some deletion functions do save text in the kill ring in some special
542 All of the deletion functions operate on the current buffer.
544 @deffn Command erase-buffer
545 This function deletes the entire text of the current buffer
546 (@emph{not} just the accessible portion), leaving it
547 empty. If the buffer is read-only, it signals a @code{buffer-read-only}
548 error; if some of the text in it is read-only, it signals a
549 @code{text-read-only} error. Otherwise, it deletes the text without
550 asking for any confirmation. It returns @code{nil}.
552 Normally, deleting a large amount of text from a buffer inhibits further
553 auto-saving of that buffer ``because it has shrunk''. However,
554 @code{erase-buffer} does not do this, the idea being that the future
555 text is not really related to the former text, and its size should not
556 be compared with that of the former text.
559 @deffn Command delete-region start end
560 This command deletes the text between positions @var{start} and
561 @var{end} in the current buffer, and returns @code{nil}. If point was
562 inside the deleted region, its value afterward is @var{start}.
563 Otherwise, point relocates with the surrounding text, as markers do.
566 @defun delete-and-extract-region start end
567 @tindex delete-and-extract-region
568 This function deletes the text between positions @var{start} and
569 @var{end} in the current buffer, and returns a string containing the
572 If point was inside the deleted region, its value afterward is
573 @var{start}. Otherwise, point relocates with the surrounding text, as
577 @deffn Command delete-char count &optional killp
578 This command deletes @var{count} characters directly after point, or
579 before point if @var{count} is negative. If @var{killp} is
580 non-@code{nil}, then it saves the deleted characters in the kill ring.
582 In an interactive call, @var{count} is the numeric prefix argument, and
583 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
584 argument is supplied, the text is saved in the kill ring. If no prefix
585 argument is supplied, then one character is deleted, but not saved in
588 The value returned is always @code{nil}.
591 @deffn Command delete-backward-char count &optional killp
592 @cindex delete previous char
593 This command deletes @var{count} characters directly before point, or
594 after point if @var{count} is negative. If @var{killp} is
595 non-@code{nil}, then it saves the deleted characters in the kill ring.
597 In an interactive call, @var{count} is the numeric prefix argument, and
598 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
599 argument is supplied, the text is saved in the kill ring. If no prefix
600 argument is supplied, then one character is deleted, but not saved in
603 The value returned is always @code{nil}.
606 @deffn Command backward-delete-char-untabify count &optional killp
608 This command deletes @var{count} characters backward, changing tabs
609 into spaces. When the next character to be deleted is a tab, it is
610 first replaced with the proper number of spaces to preserve alignment
611 and then one of those spaces is deleted instead of the tab. If
612 @var{killp} is non-@code{nil}, then the command saves the deleted
613 characters in the kill ring.
615 Conversion of tabs to spaces happens only if @var{count} is positive.
616 If it is negative, exactly @minus{}@var{count} characters after point
619 In an interactive call, @var{count} is the numeric prefix argument, and
620 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
621 argument is supplied, the text is saved in the kill ring. If no prefix
622 argument is supplied, then one character is deleted, but not saved in
625 The value returned is always @code{nil}.
628 @defopt backward-delete-char-untabify-method
629 This option specifies how @code{backward-delete-char-untabify} should
630 deal with whitespace. Possible values include @code{untabify}, the
631 default, meaning convert a tab to many spaces and delete one;
632 @code{hungry}, meaning delete all tabs and spaces before point with
633 one command; @code{all} meaning delete all tabs, spaces and newlines
634 before point, and @code{nil}, meaning do nothing special for
635 whitespace characters.
638 @node User-Level Deletion
639 @section User-Level Deletion Commands
641 This section describes higher-level commands for deleting text,
642 commands intended primarily for the user but useful also in Lisp
645 @deffn Command delete-horizontal-space &optional backward-only
646 @cindex deleting whitespace
647 This function deletes all spaces and tabs around point. It returns
650 If @var{backward-only} is non-@code{nil}, the function deletes
651 spaces and tabs before point, but not after point.
653 In the following examples, we call @code{delete-horizontal-space} four
654 times, once on each line, with point between the second and third
655 characters on the line each time.
659 ---------- Buffer: foo ----------
664 ---------- Buffer: foo ----------
668 (delete-horizontal-space) ; @r{Four times.}
671 ---------- Buffer: foo ----------
676 ---------- Buffer: foo ----------
681 @deffn Command delete-indentation &optional join-following-p
682 This function joins the line point is on to the previous line, deleting
683 any whitespace at the join and in some cases replacing it with one
684 space. If @var{join-following-p} is non-@code{nil},
685 @code{delete-indentation} joins this line to the following line
686 instead. The function returns @code{nil}.
688 If there is a fill prefix, and the second of the lines being joined
689 starts with the prefix, then @code{delete-indentation} deletes the
690 fill prefix before joining the lines. @xref{Margins}.
692 In the example below, point is located on the line starting
693 @samp{events}, and it makes no difference if there are trailing spaces
694 in the preceding line.
698 ---------- Buffer: foo ----------
699 When in the course of human
700 @point{} events, it becomes necessary
701 ---------- Buffer: foo ----------
708 ---------- Buffer: foo ----------
709 When in the course of human@point{} events, it becomes necessary
710 ---------- Buffer: foo ----------
714 After the lines are joined, the function @code{fixup-whitespace} is
715 responsible for deciding whether to leave a space at the junction.
718 @deffn Command fixup-whitespace
719 This function replaces all the horizontal whitespace surrounding point
720 with either one space or no space, according to the context. It
723 At the beginning or end of a line, the appropriate amount of space is
724 none. Before a character with close parenthesis syntax, or after a
725 character with open parenthesis or expression-prefix syntax, no space is
726 also appropriate. Otherwise, one space is appropriate. @xref{Syntax
729 In the example below, @code{fixup-whitespace} is called the first time
730 with point before the word @samp{spaces} in the first line. For the
731 second invocation, point is directly after the @samp{(}.
735 ---------- Buffer: foo ----------
736 This has too many @point{}spaces
737 This has too many spaces at the start of (@point{} this list)
738 ---------- Buffer: foo ----------
749 ---------- Buffer: foo ----------
750 This has too many spaces
751 This has too many spaces at the start of (this list)
752 ---------- Buffer: foo ----------
757 @deffn Command just-one-space &optional n
758 @comment !!SourceFile simple.el
759 This command replaces any spaces and tabs around point with a single
760 space, or @var{n} spaces if @var{n} is specified. It returns
764 @deffn Command delete-blank-lines
765 This function deletes blank lines surrounding point. If point is on a
766 blank line with one or more blank lines before or after it, then all but
767 one of them are deleted. If point is on an isolated blank line, then it
768 is deleted. If point is on a nonblank line, the command deletes all
769 blank lines immediately following it.
771 A blank line is defined as a line containing only tabs and spaces.
773 @code{delete-blank-lines} returns @code{nil}.
777 @section The Kill Ring
780 @dfn{Kill functions} delete text like the deletion functions, but save
781 it so that the user can reinsert it by @dfn{yanking}. Most of these
782 functions have @samp{kill-} in their name. By contrast, the functions
783 whose names start with @samp{delete-} normally do not save text for
784 yanking (though they can still be undone); these are ``deletion''
787 Most of the kill commands are primarily for interactive use, and are
788 not described here. What we do describe are the functions provided for
789 use in writing such commands. You can use these functions to write
790 commands for killing text. When you need to delete text for internal
791 purposes within a Lisp function, you should normally use deletion
792 functions, so as not to disturb the kill ring contents.
795 Killed text is saved for later yanking in the @dfn{kill ring}. This
796 is a list that holds a number of recent kills, not just the last text
797 kill. We call this a ``ring'' because yanking treats it as having
798 elements in a cyclic order. The list is kept in the variable
799 @code{kill-ring}, and can be operated on with the usual functions for
800 lists; there are also specialized functions, described in this section,
801 that treat it as a ring.
803 Some people think this use of the word ``kill'' is unfortunate, since
804 it refers to operations that specifically @emph{do not} destroy the
805 entities ``killed''. This is in sharp contrast to ordinary life, in
806 which death is permanent and ``killed'' entities do not come back to
807 life. Therefore, other metaphors have been proposed. For example, the
808 term ``cut ring'' makes sense to people who, in pre-computer days, used
809 scissors and paste to cut up and rearrange manuscripts. However, it
810 would be difficult to change the terminology now.
813 * Kill Ring Concepts:: What text looks like in the kill ring.
814 * Kill Functions:: Functions that kill text.
815 * Yanking:: How yanking is done.
816 * Yank Commands:: Commands that access the kill ring.
817 * Low-Level Kill Ring:: Functions and variables for kill ring access.
818 * Internals of Kill Ring:: Variables that hold kill ring data.
821 @node Kill Ring Concepts
822 @comment node-name, next, previous, up
823 @subsection Kill Ring Concepts
825 The kill ring records killed text as strings in a list, most recent
826 first. A short kill ring, for example, might look like this:
829 ("some text" "a different piece of text" "even older text")
833 When the list reaches @code{kill-ring-max} entries in length, adding a
834 new entry automatically deletes the last entry.
836 When kill commands are interwoven with other commands, each kill
837 command makes a new entry in the kill ring. Multiple kill commands in
838 succession build up a single kill ring entry, which would be yanked as a
839 unit; the second and subsequent consecutive kill commands add text to
840 the entry made by the first one.
842 For yanking, one entry in the kill ring is designated the ``front'' of
843 the ring. Some yank commands ``rotate'' the ring by designating a
844 different element as the ``front.'' But this virtual rotation doesn't
845 change the list itself---the most recent entry always comes first in the
849 @comment node-name, next, previous, up
850 @subsection Functions for Killing
852 @code{kill-region} is the usual subroutine for killing text. Any
853 command that calls this function is a ``kill command'' (and should
854 probably have @samp{kill} in its name). @code{kill-region} puts the
855 newly killed text in a new element at the beginning of the kill ring or
856 adds it to the most recent element. It determines automatically (using
857 @code{last-command}) whether the previous command was a kill command,
858 and if so appends the killed text to the most recent entry.
860 @deffn Command kill-region start end &optional yank-handler
861 This function kills the text in the region defined by @var{start} and
862 @var{end}. The text is deleted but saved in the kill ring, along with
863 its text properties. The value is always @code{nil}.
865 In an interactive call, @var{start} and @var{end} are point and
869 If the buffer or text is read-only, @code{kill-region} modifies the kill
870 ring just the same, then signals an error without modifying the buffer.
871 This is convenient because it lets the user use a series of kill
872 commands to copy text from a read-only buffer into the kill ring.
874 If @var{yank-handler} is non-@code{nil}, this puts that value onto
875 the string of killed text, as a @code{yank-handler} text property.
876 @xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, any
877 @code{yank-handler} properties present on the killed text are copied
878 onto the kill ring, like other text properties.
881 @defopt kill-read-only-ok
882 If this option is non-@code{nil}, @code{kill-region} does not signal an
883 error if the buffer or text is read-only. Instead, it simply returns,
884 updating the kill ring but not changing the buffer.
887 @deffn Command copy-region-as-kill start end
888 This command saves the region defined by @var{start} and @var{end} on
889 the kill ring (including text properties), but does not delete the text
890 from the buffer. It returns @code{nil}.
892 The command does not set @code{this-command} to @code{kill-region}, so a
893 subsequent kill command does not append to the same kill ring entry.
895 Don't call @code{copy-region-as-kill} in Lisp programs unless you aim to
896 support Emacs 18. For newer Emacs versions, it is better to use
897 @code{kill-new} or @code{kill-append} instead. @xref{Low-Level Kill
904 Yanking means inserting text from the kill ring, but it does
905 not insert the text blindly. Yank commands and some other commands
906 use @code{insert-for-yank} to perform special processing on the
907 text that they copy into the buffer.
909 @defun insert-for-yank string
910 This function normally works like @code{insert} except that it doesn't
911 insert the text properties in the @code{yank-excluded-properties}
912 list. However, if any part of @var{string} has a non-@code{nil}
913 @code{yank-handler} text property, that property can do various
914 special processing on that part of the text being inserted.
917 @defun insert-buffer-substring-as-yank buf &optional start end
918 This function resembles @code{insert-buffer-substring} except that it
919 doesn't insert the text properties in the
920 @code{yank-excluded-properties} list.
923 You can put a @code{yank-handler} text property on all or part of
924 the text to control how it will be inserted if it is yanked. The
925 @code{insert-for-yank} function looks for that property. The property
926 value must be a list of one to four elements, with the following
927 format (where elements after the first may be omitted):
930 (@var{function} @var{param} @var{noexclude} @var{undo})
933 Here is what the elements do:
937 When @var{function} is present and non-@code{nil}, it is called instead of
938 @code{insert} to insert the string. @var{function} takes one
939 argument---the string to insert.
942 If @var{param} is present and non-@code{nil}, it replaces @var{string}
943 (or the part of @var{string} being processed) as the object passed to
944 @var{function} (or @code{insert}); for example, if @var{function} is
945 @code{yank-rectangle}, @var{param} should be a list of strings to
946 insert as a rectangle.
949 If @var{noexclude} is present and non-@code{nil}, the normal removal of the
950 yank-excluded-properties is not performed; instead @var{function} is
951 responsible for removing those properties. This may be necessary
952 if @var{function} adjusts point before or after inserting the object.
955 If @var{undo} is present and non-@code{nil}, it is a function that will be
956 called by @code{yank-pop} to undo the insertion of the current object.
957 It is called with two arguments, the start and end of the current
958 region. @var{function} can set @code{yank-undo-function} to override
959 the @var{undo} value.
963 @comment node-name, next, previous, up
964 @subsection Functions for Yanking
966 @dfn{Yanking} means reinserting an entry of previously killed text
967 from the kill ring. The text properties are copied too.
969 @deffn Command yank &optional arg
970 @cindex inserting killed text
971 This command inserts before point the text at the front of the
972 kill ring. It positions the mark at the beginning of that text, and
975 If @var{arg} is a non-@code{nil} list (which occurs interactively when
976 the user types @kbd{C-u} with no digits), then @code{yank} inserts the
977 text as described above, but puts point before the yanked text and
978 puts the mark after it.
980 If @var{arg} is a number, then @code{yank} inserts the @var{arg}th
981 most recently killed text---the @var{arg}th element of the kill ring
982 list, counted cyclically from the front, which is considered the
983 first element for this purpose.
985 @code{yank} does not alter the contents of the kill ring, unless it
986 used text provided by another program, in which case it pushes that text
987 onto the kill ring. However if @var{arg} is an integer different from
988 one, it rotates the kill ring to place the yanked string at the front.
990 @code{yank} returns @code{nil}.
993 @deffn Command yank-pop &optional arg
994 This command replaces the just-yanked entry from the kill ring with a
995 different entry from the kill ring.
997 This is allowed only immediately after a @code{yank} or another
998 @code{yank-pop}. At such a time, the region contains text that was just
999 inserted by yanking. @code{yank-pop} deletes that text and inserts in
1000 its place a different piece of killed text. It does not add the deleted
1001 text to the kill ring, since it is already in the kill ring somewhere.
1002 It does however rotate the kill ring to place the newly yanked string at
1005 If @var{arg} is @code{nil}, then the replacement text is the previous
1006 element of the kill ring. If @var{arg} is numeric, the replacement is
1007 the @var{arg}th previous kill. If @var{arg} is negative, a more recent
1008 kill is the replacement.
1010 The sequence of kills in the kill ring wraps around, so that after the
1011 oldest one comes the newest one, and before the newest one goes the
1014 The return value is always @code{nil}.
1017 @defvar yank-undo-function
1018 If this variable is non-@code{nil}, the function @code{yank-pop} uses
1019 its value instead of @code{delete-region} to delete the text
1020 inserted by the previous @code{yank} or
1021 @code{yank-pop} command. The value must be a function of two
1022 arguments, the start and end of the current region.
1024 The function @code{insert-for-yank} automatically sets this variable
1025 according to the @var{undo} element of the @code{yank-handler}
1026 text property, if there is one.
1029 @node Low-Level Kill Ring
1030 @subsection Low-Level Kill Ring
1032 These functions and variables provide access to the kill ring at a
1033 lower level, but still convenient for use in Lisp programs, because they
1034 take care of interaction with window system selections
1035 (@pxref{Window System Selections}).
1037 @defun current-kill n &optional do-not-move
1038 The function @code{current-kill} rotates the yanking pointer, which
1039 designates the ``front'' of the kill ring, by @var{n} places (from newer
1040 kills to older ones), and returns the text at that place in the ring.
1042 If the optional second argument @var{do-not-move} is non-@code{nil},
1043 then @code{current-kill} doesn't alter the yanking pointer; it just
1044 returns the @var{n}th kill, counting from the current yanking pointer.
1046 If @var{n} is zero, indicating a request for the latest kill,
1047 @code{current-kill} calls the value of
1048 @code{interprogram-paste-function} (documented below) before
1049 consulting the kill ring. If that value is a function and calling it
1050 returns a string, @code{current-kill} pushes that string onto the kill
1051 ring and returns it. It also sets the yanking pointer to point to
1052 that new entry, regardless of the value of @var{do-not-move}.
1053 Otherwise, @code{current-kill} does not treat a zero value for @var{n}
1054 specially: it returns the entry pointed at by the yanking pointer and
1055 does not move the yanking pointer.
1058 @defun kill-new string &optional replace yank-handler
1059 This function pushes the text @var{string} onto the kill ring and
1060 makes the yanking pointer point to it. It discards the oldest entry
1061 if appropriate. It also invokes the value of
1062 @code{interprogram-cut-function} (see below).
1064 If @var{replace} is non-@code{nil}, then @code{kill-new} replaces the
1065 first element of the kill ring with @var{string}, rather than pushing
1066 @var{string} onto the kill ring.
1068 If @var{yank-handler} is non-@code{nil}, this puts that value onto
1069 the string of killed text, as a @code{yank-handler} property.
1070 @xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, then
1071 @code{kill-new} copies any @code{yank-handler} properties present on
1072 @var{string} onto the kill ring, as it does with other text properties.
1075 @defun kill-append string before-p &optional yank-handler
1076 This function appends the text @var{string} to the first entry in the
1077 kill ring and makes the yanking pointer point to the combined entry.
1078 Normally @var{string} goes at the end of the entry, but if
1079 @var{before-p} is non-@code{nil}, it goes at the beginning. This
1080 function also invokes the value of @code{interprogram-cut-function}
1081 (see below). This handles @var{yank-handler} just like
1082 @code{kill-new}, except that if @var{yank-handler} is different from
1083 the @code{yank-handler} property of the first entry of the kill ring,
1084 @code{kill-append} pushes the concatenated string onto the kill ring,
1085 instead of replacing the original first entry with it.
1088 @defvar interprogram-paste-function
1089 This variable provides a way of transferring killed text from other
1090 programs, when you are using a window system. Its value should be
1091 @code{nil} or a function of no arguments.
1093 If the value is a function, @code{current-kill} calls it to get the
1094 ``most recent kill''. If the function returns a non-@code{nil} value,
1095 then that value is used as the ``most recent kill''. If it returns
1096 @code{nil}, then the front of the kill ring is used.
1098 The normal use of this hook is to get the window system's primary
1099 selection as the most recent kill, even if the selection belongs to
1100 another application. @xref{Window System Selections}.
1103 @defvar interprogram-cut-function
1104 This variable provides a way of communicating killed text to other
1105 programs, when you are using a window system. Its value should be
1106 @code{nil} or a function of one required and one optional argument.
1108 If the value is a function, @code{kill-new} and @code{kill-append} call
1109 it with the new first element of the kill ring as the first argument.
1110 The second, optional, argument has the same meaning as the @var{push}
1111 argument to @code{x-set-cut-buffer} (@pxref{Definition of
1112 x-set-cut-buffer}) and only affects the second and later cut buffers.
1114 The normal use of this hook is to set the window system's primary
1115 selection (and first cut buffer) from the newly killed text.
1116 @xref{Window System Selections}.
1119 @node Internals of Kill Ring
1120 @comment node-name, next, previous, up
1121 @subsection Internals of the Kill Ring
1123 The variable @code{kill-ring} holds the kill ring contents, in the
1124 form of a list of strings. The most recent kill is always at the front
1127 The @code{kill-ring-yank-pointer} variable points to a link in the
1128 kill ring list, whose @sc{car} is the text to yank next. We say it
1129 identifies the ``front'' of the ring. Moving
1130 @code{kill-ring-yank-pointer} to a different link is called
1131 @dfn{rotating the kill ring}. We call the kill ring a ``ring'' because
1132 the functions that move the yank pointer wrap around from the end of the
1133 list to the beginning, or vice-versa. Rotation of the kill ring is
1134 virtual; it does not change the value of @code{kill-ring}.
1136 Both @code{kill-ring} and @code{kill-ring-yank-pointer} are Lisp
1137 variables whose values are normally lists. The word ``pointer'' in the
1138 name of the @code{kill-ring-yank-pointer} indicates that the variable's
1139 purpose is to identify one element of the list for use by the next yank
1142 The value of @code{kill-ring-yank-pointer} is always @code{eq} to one
1143 of the links in the kill ring list. The element it identifies is the
1144 @sc{car} of that link. Kill commands, which change the kill ring, also
1145 set this variable to the value of @code{kill-ring}. The effect is to
1146 rotate the ring so that the newly killed text is at the front.
1148 Here is a diagram that shows the variable @code{kill-ring-yank-pointer}
1149 pointing to the second entry in the kill ring @code{("some text" "a
1150 different piece of text" "yet older text")}.
1154 kill-ring ---- kill-ring-yank-pointer
1157 | --- --- --- --- --- ---
1158 --> | | |------> | | |--> | | |--> nil
1159 --- --- --- --- --- ---
1162 | | -->"yet older text"
1164 | --> "a different piece of text"
1171 This state of affairs might occur after @kbd{C-y} (@code{yank})
1172 immediately followed by @kbd{M-y} (@code{yank-pop}).
1175 This variable holds the list of killed text sequences, most recently
1179 @defvar kill-ring-yank-pointer
1180 This variable's value indicates which element of the kill ring is at the
1181 ``front'' of the ring for yanking. More precisely, the value is a tail
1182 of the value of @code{kill-ring}, and its @sc{car} is the kill string
1183 that @kbd{C-y} should yank.
1186 @defopt kill-ring-max
1187 The value of this variable is the maximum length to which the kill
1188 ring can grow, before elements are thrown away at the end. The default
1189 value for @code{kill-ring-max} is 60.
1193 @comment node-name, next, previous, up
1197 Most buffers have an @dfn{undo list}, which records all changes made
1198 to the buffer's text so that they can be undone. (The buffers that
1199 don't have one are usually special-purpose buffers for which Emacs
1200 assumes that undoing is not useful.) All the primitives that modify the
1201 text in the buffer automatically add elements to the front of the undo
1202 list, which is in the variable @code{buffer-undo-list}.
1204 @defvar buffer-undo-list
1205 This buffer-local variable's value is the undo list of the current
1206 buffer. A value of @code{t} disables the recording of undo information.
1209 Here are the kinds of elements an undo list can have:
1212 @item @var{position}
1213 This kind of element records a previous value of point; undoing this
1214 element moves point to @var{position}. Ordinary cursor motion does not
1215 make any sort of undo record, but deletion operations use these entries
1216 to record where point was before the command.
1218 @item (@var{beg} . @var{end})
1219 This kind of element indicates how to delete text that was inserted.
1220 Upon insertion, the text occupied the range @var{beg}--@var{end} in the
1223 @item (@var{text} . @var{position})
1224 This kind of element indicates how to reinsert text that was deleted.
1225 The deleted text itself is the string @var{text}. The place to
1226 reinsert it is @code{(abs @var{position})}. If @var{position} is
1227 positive, point was at the beginning of the deleted text, otherwise it
1230 @item (t @var{high} . @var{low})
1231 This kind of element indicates that an unmodified buffer became
1232 modified. The elements @var{high} and @var{low} are two integers, each
1233 recording 16 bits of the visited file's modification time as of when it
1234 was previously visited or saved. @code{primitive-undo} uses those
1235 values to determine whether to mark the buffer as unmodified once again;
1236 it does so only if the file's modification time matches those numbers.
1238 @item (nil @var{property} @var{value} @var{beg} . @var{end})
1239 This kind of element records a change in a text property.
1240 Here's how you might undo the change:
1243 (put-text-property @var{beg} @var{end} @var{property} @var{value})
1246 @item (@var{marker} . @var{adjustment})
1247 This kind of element records the fact that the marker @var{marker} was
1248 relocated due to deletion of surrounding text, and that it moved
1249 @var{adjustment} character positions. Undoing this element moves
1250 @var{marker} @minus{} @var{adjustment} characters.
1252 @item (apply @var{funname} . @var{args})
1253 This is an extensible undo item, which is undone by calling
1254 @var{funname} with arguments @var{args}.
1256 @item (apply @var{delta} @var{beg} @var{end} @var{funname} . @var{args})
1257 This is an extensible undo item, which records a change limited to the
1258 range @var{beg} to @var{end}, which increased the size of the buffer
1259 by @var{delta}. It is undone by calling @var{funname} with arguments
1262 This kind of element enables undo limited to a region to determine
1263 whether the element pertains to that region.
1266 This element is a boundary. The elements between two boundaries are
1267 called a @dfn{change group}; normally, each change group corresponds to
1268 one keyboard command, and undo commands normally undo an entire group as
1272 @defun undo-boundary
1273 This function places a boundary element in the undo list. The undo
1274 command stops at such a boundary, and successive undo commands undo
1275 to earlier and earlier boundaries. This function returns @code{nil}.
1277 The editor command loop automatically creates an undo boundary before
1278 each key sequence is executed. Thus, each undo normally undoes the
1279 effects of one command. Self-inserting input characters are an
1280 exception. The command loop makes a boundary for the first such
1281 character; the next 19 consecutive self-inserting input characters do
1282 not make boundaries, and then the 20th does, and so on as long as
1283 self-inserting characters continue.
1285 All buffer modifications add a boundary whenever the previous undoable
1286 change was made in some other buffer. This is to ensure that
1287 each command makes a boundary in each buffer where it makes changes.
1289 Calling this function explicitly is useful for splitting the effects of
1290 a command into more than one unit. For example, @code{query-replace}
1291 calls @code{undo-boundary} after each replacement, so that the user can
1292 undo individual replacements one by one.
1295 @defvar undo-in-progress
1296 This variable is normally @code{nil}, but the undo commands bind it to
1297 @code{t}. This is so that various kinds of change hooks can tell when
1298 they're being called for the sake of undoing.
1301 @defun primitive-undo count list
1302 This is the basic function for undoing elements of an undo list.
1303 It undoes the first @var{count} elements of @var{list}, returning
1304 the rest of @var{list}. You could write this function in Lisp,
1305 but it is convenient to have it in C.
1307 @code{primitive-undo} adds elements to the buffer's undo list when it
1308 changes the buffer. Undo commands avoid confusion by saving the undo
1309 list value at the beginning of a sequence of undo operations. Then the
1310 undo operations use and update the saved value. The new elements added
1311 by undoing are not part of this saved value, so they don't interfere with
1314 This function does not bind @code{undo-in-progress}.
1317 @node Maintaining Undo
1318 @section Maintaining Undo Lists
1320 This section describes how to enable and disable undo information for
1321 a given buffer. It also explains how the undo list is truncated
1322 automatically so it doesn't get too big.
1324 Recording of undo information in a newly created buffer is normally
1325 enabled to start with; but if the buffer name starts with a space, the
1326 undo recording is initially disabled. You can explicitly enable or
1327 disable undo recording with the following two functions, or by setting
1328 @code{buffer-undo-list} yourself.
1330 @deffn Command buffer-enable-undo &optional buffer-or-name
1331 This command enables recording undo information for buffer
1332 @var{buffer-or-name}, so that subsequent changes can be undone. If no
1333 argument is supplied, then the current buffer is used. This function
1334 does nothing if undo recording is already enabled in the buffer. It
1337 In an interactive call, @var{buffer-or-name} is the current buffer.
1338 You cannot specify any other buffer.
1341 @deffn Command buffer-disable-undo &optional buffer-or-name
1342 @cindex disable undo
1343 This function discards the undo list of @var{buffer-or-name}, and disables
1344 further recording of undo information. As a result, it is no longer
1345 possible to undo either previous changes or any subsequent changes. If
1346 the undo list of @var{buffer-or-name} is already disabled, this function
1349 This function returns @code{nil}.
1352 As editing continues, undo lists get longer and longer. To prevent
1353 them from using up all available memory space, garbage collection trims
1354 them back to size limits you can set. (For this purpose, the ``size''
1355 of an undo list measures the cons cells that make up the list, plus the
1356 strings of deleted text.) Three variables control the range of acceptable
1357 sizes: @code{undo-limit}, @code{undo-strong-limit} and
1358 @code{undo-outer-limit}.
1361 This is the soft limit for the acceptable size of an undo list. The
1362 change group at which this size is exceeded is the last one kept.
1365 @defopt undo-strong-limit
1366 This is the upper limit for the acceptable size of an undo list. The
1367 change group at which this size is exceeded is discarded itself (along
1368 with all older change groups). There is one exception: the very latest
1369 change group is only discarded if it exceeds @code{undo-outer-limit}.
1372 @defopt undo-outer-limit
1373 If at garbage collection time the undo info for the current command
1374 exceeds this limit, Emacs discards the info and displays a warning.
1375 This is a last ditch limit to prevent memory overflow.
1379 @comment node-name, next, previous, up
1381 @cindex filling, explicit
1383 @dfn{Filling} means adjusting the lengths of lines (by moving the line
1384 breaks) so that they are nearly (but no greater than) a specified
1385 maximum width. Additionally, lines can be @dfn{justified}, which means
1386 inserting spaces to make the left and/or right margins line up
1387 precisely. The width is controlled by the variable @code{fill-column}.
1388 For ease of reading, lines should be no longer than 70 or so columns.
1390 You can use Auto Fill mode (@pxref{Auto Filling}) to fill text
1391 automatically as you insert it, but changes to existing text may leave
1392 it improperly filled. Then you must fill the text explicitly.
1394 Most of the commands in this section return values that are not
1395 meaningful. All the functions that do filling take note of the current
1396 left margin, current right margin, and current justification style
1397 (@pxref{Margins}). If the current justification style is
1398 @code{none}, the filling functions don't actually do anything.
1400 Several of the filling functions have an argument @var{justify}.
1401 If it is non-@code{nil}, that requests some kind of justification. It
1402 can be @code{left}, @code{right}, @code{full}, or @code{center}, to
1403 request a specific style of justification. If it is @code{t}, that
1404 means to use the current justification style for this part of the text
1405 (see @code{current-justification}, below). Any other value is treated
1408 When you call the filling functions interactively, using a prefix
1409 argument implies the value @code{full} for @var{justify}.
1411 @deffn Command fill-paragraph justify
1412 @cindex filling a paragraph
1413 This command fills the paragraph at or after point. If
1414 @var{justify} is non-@code{nil}, each line is justified as well.
1415 It uses the ordinary paragraph motion commands to find paragraph
1416 boundaries. @xref{Paragraphs,,, emacs, The GNU Emacs Manual}.
1419 @deffn Command fill-region start end &optional justify nosqueeze to-eop
1420 This command fills each of the paragraphs in the region from @var{start}
1421 to @var{end}. It justifies as well if @var{justify} is
1424 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1425 other than line breaks untouched. If @var{to-eop} is non-@code{nil},
1426 that means to keep filling to the end of the paragraph---or the next hard
1427 newline, if @code{use-hard-newlines} is enabled (see below).
1429 The variable @code{paragraph-separate} controls how to distinguish
1430 paragraphs. @xref{Standard Regexps}.
1433 @deffn Command fill-individual-paragraphs start end &optional justify citation-regexp
1434 This command fills each paragraph in the region according to its
1435 individual fill prefix. Thus, if the lines of a paragraph were indented
1436 with spaces, the filled paragraph will remain indented in the same
1439 The first two arguments, @var{start} and @var{end}, are the beginning
1440 and end of the region to be filled. The third and fourth arguments,
1441 @var{justify} and @var{citation-regexp}, are optional. If
1442 @var{justify} is non-@code{nil}, the paragraphs are justified as
1443 well as filled. If @var{citation-regexp} is non-@code{nil}, it means the
1444 function is operating on a mail message and therefore should not fill
1445 the header lines. If @var{citation-regexp} is a string, it is used as
1446 a regular expression; if it matches the beginning of a line, that line
1447 is treated as a citation marker.
1449 Ordinarily, @code{fill-individual-paragraphs} regards each change in
1450 indentation as starting a new paragraph. If
1451 @code{fill-individual-varying-indent} is non-@code{nil}, then only
1452 separator lines separate paragraphs. That mode can handle indented
1453 paragraphs with additional indentation on the first line.
1456 @defopt fill-individual-varying-indent
1457 This variable alters the action of @code{fill-individual-paragraphs} as
1461 @deffn Command fill-region-as-paragraph start end &optional justify nosqueeze squeeze-after
1462 This command considers a region of text as a single paragraph and fills
1463 it. If the region was made up of many paragraphs, the blank lines
1464 between paragraphs are removed. This function justifies as well as
1465 filling when @var{justify} is non-@code{nil}.
1467 In an interactive call, any prefix argument requests justification.
1469 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1470 other than line breaks untouched. If @var{squeeze-after} is
1471 non-@code{nil}, it specifies a position in the region, and means don't
1472 canonicalize spaces before that position.
1474 In Adaptive Fill mode, this command calls @code{fill-context-prefix} to
1475 choose a fill prefix by default. @xref{Adaptive Fill}.
1478 @deffn Command justify-current-line &optional how eop nosqueeze
1479 This command inserts spaces between the words of the current line so
1480 that the line ends exactly at @code{fill-column}. It returns
1483 The argument @var{how}, if non-@code{nil} specifies explicitly the style
1484 of justification. It can be @code{left}, @code{right}, @code{full},
1485 @code{center}, or @code{none}. If it is @code{t}, that means to do
1486 follow specified justification style (see @code{current-justification},
1487 below). @code{nil} means to do full justification.
1489 If @var{eop} is non-@code{nil}, that means do only left-justification
1490 if @code{current-justification} specifies full justification. This is
1491 used for the last line of a paragraph; even if the paragraph as a
1492 whole is fully justified, the last line should not be.
1494 If @var{nosqueeze} is non-@code{nil}, that means do not change interior
1498 @defopt default-justification
1499 This variable's value specifies the style of justification to use for
1500 text that doesn't specify a style with a text property. The possible
1501 values are @code{left}, @code{right}, @code{full}, @code{center}, or
1502 @code{none}. The default value is @code{left}.
1505 @defun current-justification
1506 This function returns the proper justification style to use for filling
1507 the text around point.
1510 @defopt sentence-end-double-space
1511 @anchor{Definition of sentence-end-double-space}
1512 If this variable is non-@code{nil}, a period followed by just one space
1513 does not count as the end of a sentence, and the filling functions
1514 avoid breaking the line at such a place.
1517 @defopt sentence-end-without-period
1518 If this variable is non-@code{nil}, a sentence can end without a
1519 period. This is used for languages like Thai, where sentences end
1520 with a double space but without a period.
1523 @defopt sentence-end-without-space
1524 If this variable is non-@code{nil}, it should be a string of
1525 characters that can end a sentence without following spaces.
1528 @defvar fill-paragraph-function
1529 This variable provides a way for major modes to override the filling of
1530 paragraphs. If the value is non-@code{nil}, @code{fill-paragraph} calls
1531 this function to do the work. If the function returns a non-@code{nil}
1532 value, @code{fill-paragraph} assumes the job is done, and immediately
1535 The usual use of this feature is to fill comments in programming
1536 language modes. If the function needs to fill a paragraph in the usual
1537 way, it can do so as follows:
1540 (let ((fill-paragraph-function nil))
1541 (fill-paragraph arg))
1545 @defvar use-hard-newlines
1546 If this variable is non-@code{nil}, the filling functions do not delete
1547 newlines that have the @code{hard} text property. These ``hard
1548 newlines'' act as paragraph separators.
1552 @section Margins for Filling
1555 This buffer-local variable specifies a string of text that appears at
1557 of normal text lines and should be disregarded when filling them. Any
1558 line that fails to start with the fill prefix is considered the start of
1559 a paragraph; so is any line that starts with the fill prefix followed by
1560 additional whitespace. Lines that start with the fill prefix but no
1561 additional whitespace are ordinary text lines that can be filled
1562 together. The resulting filled lines also start with the fill prefix.
1564 The fill prefix follows the left margin whitespace, if any.
1568 This buffer-local variable specifies the maximum width of filled lines.
1569 Its value should be an integer, which is a number of columns. All the
1570 filling, justification, and centering commands are affected by this
1571 variable, including Auto Fill mode (@pxref{Auto Filling}).
1573 As a practical matter, if you are writing text for other people to
1574 read, you should set @code{fill-column} to no more than 70. Otherwise
1575 the line will be too long for people to read comfortably, and this can
1576 make the text seem clumsy.
1579 @defvar default-fill-column
1580 The value of this variable is the default value for @code{fill-column} in
1581 buffers that do not override it. This is the same as
1582 @code{(default-value 'fill-column)}.
1584 The default value for @code{default-fill-column} is 70.
1587 @deffn Command set-left-margin from to margin
1588 This sets the @code{left-margin} property on the text from @var{from} to
1589 @var{to} to the value @var{margin}. If Auto Fill mode is enabled, this
1590 command also refills the region to fit the new margin.
1593 @deffn Command set-right-margin from to margin
1594 This sets the @code{right-margin} property on the text from @var{from}
1595 to @var{to} to the value @var{margin}. If Auto Fill mode is enabled,
1596 this command also refills the region to fit the new margin.
1599 @defun current-left-margin
1600 This function returns the proper left margin value to use for filling
1601 the text around point. The value is the sum of the @code{left-margin}
1602 property of the character at the start of the current line (or zero if
1603 none), and the value of the variable @code{left-margin}.
1606 @defun current-fill-column
1607 This function returns the proper fill column value to use for filling
1608 the text around point. The value is the value of the @code{fill-column}
1609 variable, minus the value of the @code{right-margin} property of the
1610 character after point.
1613 @deffn Command move-to-left-margin &optional n force
1614 This function moves point to the left margin of the current line. The
1615 column moved to is determined by calling the function
1616 @code{current-left-margin}. If the argument @var{n} is non-@code{nil},
1617 @code{move-to-left-margin} moves forward @var{n}@minus{}1 lines first.
1619 If @var{force} is non-@code{nil}, that says to fix the line's
1620 indentation if that doesn't match the left margin value.
1623 @defun delete-to-left-margin &optional from to
1624 This function removes left margin indentation from the text between
1625 @var{from} and @var{to}. The amount of indentation to delete is
1626 determined by calling @code{current-left-margin}. In no case does this
1627 function delete non-whitespace. If @var{from} and @var{to} are omitted,
1628 they default to the whole buffer.
1631 @defun indent-to-left-margin
1632 This is the default @code{indent-line-function}, used in Fundamental
1633 mode, Text mode, etc. Its effect is to adjust the indentation at the
1634 beginning of the current line to the value specified by the variable
1635 @code{left-margin}. This may involve either inserting or deleting
1640 This variable specifies the base left margin column. In Fundamental
1641 mode, @kbd{C-j} indents to this column. This variable automatically
1642 becomes buffer-local when set in any fashion.
1645 @defvar fill-nobreak-predicate
1646 This variable gives major modes a way to specify not to break a line
1647 at certain places. Its value should be a list of functions, but a
1648 single function is also supported for compatibility. Whenever filling
1649 considers breaking the line at a certain place in the buffer, it calls
1650 each of these functions with no arguments and with point located at
1651 that place. If any of the functions returns non-@code{nil}, then the
1652 line won't be broken there.
1656 @section Adaptive Fill Mode
1657 @cindex Adaptive Fill mode
1659 When @dfn{Adaptive Fill Mode} is enabled, Emacs determines the fill
1660 prefix automatically from the text in each paragraph being filled
1661 rather than using a predetermined value. During filling, this fill
1662 prefix gets inserted at the start of the second and subsequent lines
1663 of the paragraph as described in @ref{Filling}, and in @ref{Auto
1666 @defopt adaptive-fill-mode
1667 Adaptive Fill mode is enabled when this variable is non-@code{nil}.
1668 It is @code{t} by default.
1671 @defun fill-context-prefix from to
1672 This function implements the heart of Adaptive Fill mode; it chooses a
1673 fill prefix based on the text between @var{from} and @var{to},
1674 typically the start and end of a paragraph. It does this by looking
1675 at the first two lines of the paragraph, based on the variables
1677 @c The optional argument first-line-regexp is not documented
1678 @c because it exists for internal purposes and might be eliminated
1681 Usually, this function returns the fill prefix, a string. However,
1682 before doing this, the function makes a final check (not specially
1683 mentioned in the following) that a line starting with this prefix
1684 wouldn't look like the start of a paragraph. Should this happen, the
1685 function signals the anomaly by returning @code{nil} instead.
1687 In detail, @code{fill-context-prefix} does this:
1691 It takes a candidate for the fill prefix from the first line---it
1692 tries first the function in @code{adaptive-fill-function} (if any),
1693 then the regular expression @code{adaptive-fill-regexp} (see below).
1694 The first non-@code{nil} result of these, or the empty string if
1695 they're both @code{nil}, becomes the first line's candidate.
1697 If the paragraph has as yet only one line, the function tests the
1698 validity of the prefix candidate just found. The function then
1699 returns the candidate if it's valid, or a string of spaces otherwise.
1700 (see the description of @code{adaptive-fill-first-line-regexp} below).
1702 When the paragraph already has two lines, the function next looks for
1703 a prefix candidate on the second line, in just the same way it did for
1704 the first line. If it doesn't find one, it returns @code{nil}.
1706 The function now compares the two candidate prefixes heuristically: if
1707 the non-whitespace characters in the line 2 candidate occur in the
1708 same order in the line 1 candidate, the function returns the line 2
1709 candidate. Otherwise, it returns the largest initial substring which
1710 is common to both candidates (which might be the empty string).
1714 @defopt adaptive-fill-regexp
1715 Adaptive Fill mode matches this regular expression against the text
1716 starting after the left margin whitespace (if any) on a line; the
1717 characters it matches are that line's candidate for the fill prefix.
1719 @w{@samp{"[ \t]*\\([-|#;>*]+[ \t]*\\|(?[0-9]+[.)][ \t]*\\)*"}} is the
1720 default value. This matches a number enclosed in parentheses or
1721 followed by a period, or certain punctuation characters, or any
1722 sequence of these intermingled with whitespace. In particular, it
1723 matches a sequence of whitespace, possibly empty.
1726 @defopt adaptive-fill-first-line-regexp
1727 Used only in one-line paragraphs, this regular expression acts as an
1728 additional check of the validity of the one available candidate fill
1729 prefix: the candidate must match this regular expression, or match
1730 @code{comment-start-skip}. If it doesn't, @code{fill-context-prefix}
1731 replaces the candidate with a string of spaces ``of the same width''
1734 The default value of this variable is @w{@samp{"\\`[ \t]*\\'"}}, which
1735 matches only a string of whitespace. The effect of this default is to
1736 force the fill prefixes found in one-line paragraphs always to be pure
1740 @defopt adaptive-fill-function
1741 You can specify more complex ways of choosing a fill prefix
1742 automatically by setting this variable to a function. The function is
1743 called with point after the left margin (if any) of a line, and it
1744 must preserve point. It should return either ``that line's'' fill
1745 prefix or @code{nil}, meaning it has failed to determine a prefix.
1749 @comment node-name, next, previous, up
1750 @section Auto Filling
1751 @cindex filling, automatic
1752 @cindex Auto Fill mode
1754 Auto Fill mode is a minor mode that fills lines automatically as text
1755 is inserted. This section describes the hook used by Auto Fill mode.
1756 For a description of functions that you can call explicitly to fill and
1757 justify existing text, see @ref{Filling}.
1759 Auto Fill mode also enables the functions that change the margins and
1760 justification style to refill portions of the text. @xref{Margins}.
1762 @defvar auto-fill-function
1763 The value of this buffer-local variable should be a function (of no
1764 arguments) to be called after self-inserting a character from the table
1765 @code{auto-fill-chars}. It may be @code{nil}, in which case nothing
1766 special is done in that case.
1768 The value of @code{auto-fill-function} is @code{do-auto-fill} when
1769 Auto-Fill mode is enabled. That is a function whose sole purpose is to
1770 implement the usual strategy for breaking a line.
1773 In older Emacs versions, this variable was named @code{auto-fill-hook},
1774 but since it is not called with the standard convention for hooks, it
1775 was renamed to @code{auto-fill-function} in version 19.
1779 @defvar normal-auto-fill-function
1780 This variable specifies the function to use for
1781 @code{auto-fill-function}, if and when Auto Fill is turned on. Major
1782 modes can set buffer-local values for this variable to alter how Auto
1786 @defvar auto-fill-chars
1787 A char table of characters which invoke @code{auto-fill-function} when
1788 self-inserted---space and newline in most language environments. They
1789 have an entry @code{t} in the table.
1793 @section Sorting Text
1794 @cindex sorting text
1796 The sorting functions described in this section all rearrange text in
1797 a buffer. This is in contrast to the function @code{sort}, which
1798 rearranges the order of the elements of a list (@pxref{Rearrangement}).
1799 The values returned by these functions are not meaningful.
1801 @defun sort-subr reverse nextrecfun endrecfun &optional startkeyfun endkeyfun predicate
1802 This function is the general text-sorting routine that subdivides a
1803 buffer into records and then sorts them. Most of the commands in this
1804 section use this function.
1806 To understand how @code{sort-subr} works, consider the whole accessible
1807 portion of the buffer as being divided into disjoint pieces called
1808 @dfn{sort records}. The records may or may not be contiguous, but they
1809 must not overlap. A portion of each sort record (perhaps all of it) is
1810 designated as the sort key. Sorting rearranges the records in order by
1813 Usually, the records are rearranged in order of ascending sort key.
1814 If the first argument to the @code{sort-subr} function, @var{reverse},
1815 is non-@code{nil}, the sort records are rearranged in order of
1816 descending sort key.
1818 The next four arguments to @code{sort-subr} are functions that are
1819 called to move point across a sort record. They are called many times
1820 from within @code{sort-subr}.
1824 @var{nextrecfun} is called with point at the end of a record. This
1825 function moves point to the start of the next record. The first record
1826 is assumed to start at the position of point when @code{sort-subr} is
1827 called. Therefore, you should usually move point to the beginning of
1828 the buffer before calling @code{sort-subr}.
1830 This function can indicate there are no more sort records by leaving
1831 point at the end of the buffer.
1834 @var{endrecfun} is called with point within a record. It moves point to
1835 the end of the record.
1838 @var{startkeyfun} is called to move point from the start of a record to
1839 the start of the sort key. This argument is optional; if it is omitted,
1840 the whole record is the sort key. If supplied, the function should
1841 either return a non-@code{nil} value to be used as the sort key, or
1842 return @code{nil} to indicate that the sort key is in the buffer
1843 starting at point. In the latter case, @var{endkeyfun} is called to
1844 find the end of the sort key.
1847 @var{endkeyfun} is called to move point from the start of the sort key
1848 to the end of the sort key. This argument is optional. If
1849 @var{startkeyfun} returns @code{nil} and this argument is omitted (or
1850 @code{nil}), then the sort key extends to the end of the record. There
1851 is no need for @var{endkeyfun} if @var{startkeyfun} returns a
1852 non-@code{nil} value.
1855 The argument @var{predicate} is the function to use to compare keys.
1856 If keys are numbers, it defaults to @code{<}; otherwise it defaults to
1859 As an example of @code{sort-subr}, here is the complete function
1860 definition for @code{sort-lines}:
1864 ;; @r{Note that the first two lines of doc string}
1865 ;; @r{are effectively one line when viewed by a user.}
1866 (defun sort-lines (reverse beg end)
1867 "Sort lines in region alphabetically;\
1868 argument means descending order.
1869 Called from a program, there are three arguments:
1872 REVERSE (non-nil means reverse order),\
1873 BEG and END (region to sort).
1874 The variable `sort-fold-case' determines\
1875 whether alphabetic case affects
1879 (interactive "P\nr")
1882 (narrow-to-region beg end)
1883 (goto-char (point-min))
1884 (sort-subr reverse 'forward-line 'end-of-line))))
1888 Here @code{forward-line} moves point to the start of the next record,
1889 and @code{end-of-line} moves point to the end of record. We do not pass
1890 the arguments @var{startkeyfun} and @var{endkeyfun}, because the entire
1891 record is used as the sort key.
1893 The @code{sort-paragraphs} function is very much the same, except that
1894 its @code{sort-subr} call looks like this:
1901 (while (and (not (eobp))
1902 (looking-at paragraph-separate))
1908 Markers pointing into any sort records are left with no useful
1909 position after @code{sort-subr} returns.
1912 @defopt sort-fold-case
1913 If this variable is non-@code{nil}, @code{sort-subr} and the other
1914 buffer sorting functions ignore case when comparing strings.
1917 @deffn Command sort-regexp-fields reverse record-regexp key-regexp start end
1918 This command sorts the region between @var{start} and @var{end}
1919 alphabetically as specified by @var{record-regexp} and @var{key-regexp}.
1920 If @var{reverse} is a negative integer, then sorting is in reverse
1923 Alphabetical sorting means that two sort keys are compared by
1924 comparing the first characters of each, the second characters of each,
1925 and so on. If a mismatch is found, it means that the sort keys are
1926 unequal; the sort key whose character is less at the point of first
1927 mismatch is the lesser sort key. The individual characters are compared
1928 according to their numerical character codes in the Emacs character set.
1930 The value of the @var{record-regexp} argument specifies how to divide
1931 the buffer into sort records. At the end of each record, a search is
1932 done for this regular expression, and the text that matches it is taken
1933 as the next record. For example, the regular expression @samp{^.+$},
1934 which matches lines with at least one character besides a newline, would
1935 make each such line into a sort record. @xref{Regular Expressions}, for
1936 a description of the syntax and meaning of regular expressions.
1938 The value of the @var{key-regexp} argument specifies what part of each
1939 record is the sort key. The @var{key-regexp} could match the whole
1940 record, or only a part. In the latter case, the rest of the record has
1941 no effect on the sorted order of records, but it is carried along when
1942 the record moves to its new position.
1944 The @var{key-regexp} argument can refer to the text matched by a
1945 subexpression of @var{record-regexp}, or it can be a regular expression
1948 If @var{key-regexp} is:
1951 @item @samp{\@var{digit}}
1952 then the text matched by the @var{digit}th @samp{\(...\)} parenthesis
1953 grouping in @var{record-regexp} is the sort key.
1956 then the whole record is the sort key.
1958 @item a regular expression
1959 then @code{sort-regexp-fields} searches for a match for the regular
1960 expression within the record. If such a match is found, it is the sort
1961 key. If there is no match for @var{key-regexp} within a record then
1962 that record is ignored, which means its position in the buffer is not
1963 changed. (The other records may move around it.)
1966 For example, if you plan to sort all the lines in the region by the
1967 first word on each line starting with the letter @samp{f}, you should
1968 set @var{record-regexp} to @samp{^.*$} and set @var{key-regexp} to
1969 @samp{\<f\w*\>}. The resulting expression looks like this:
1973 (sort-regexp-fields nil "^.*$" "\\<f\\w*\\>"
1979 If you call @code{sort-regexp-fields} interactively, it prompts for
1980 @var{record-regexp} and @var{key-regexp} in the minibuffer.
1983 @deffn Command sort-lines reverse start end
1984 This command alphabetically sorts lines in the region between
1985 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
1986 is in reverse order.
1989 @deffn Command sort-paragraphs reverse start end
1990 This command alphabetically sorts paragraphs in the region between
1991 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
1992 is in reverse order.
1995 @deffn Command sort-pages reverse start end
1996 This command alphabetically sorts pages in the region between
1997 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
1998 is in reverse order.
2001 @deffn Command sort-fields field start end
2002 This command sorts lines in the region between @var{start} and
2003 @var{end}, comparing them alphabetically by the @var{field}th field
2004 of each line. Fields are separated by whitespace and numbered starting
2005 from 1. If @var{field} is negative, sorting is by the
2006 @w{@minus{}@var{field}th} field from the end of the line. This command
2007 is useful for sorting tables.
2010 @deffn Command sort-numeric-fields field start end
2011 This command sorts lines in the region between @var{start} and
2012 @var{end}, comparing them numerically by the @var{field}th field of
2013 each line. Fields are separated by whitespace and numbered starting
2014 from 1. The specified field must contain a number in each line of the
2015 region. Numbers starting with 0 are treated as octal, and numbers
2016 starting with @samp{0x} are treated as hexadecimal.
2018 If @var{field} is negative, sorting is by the
2019 @w{@minus{}@var{field}th} field from the end of the line. This
2020 command is useful for sorting tables.
2023 @defopt sort-numeric-base
2024 This variable specifies the default radix for
2025 @code{sort-numeric-fields} to parse numbers.
2028 @deffn Command sort-columns reverse &optional beg end
2029 This command sorts the lines in the region between @var{beg} and
2030 @var{end}, comparing them alphabetically by a certain range of
2031 columns. The column positions of @var{beg} and @var{end} bound the
2032 range of columns to sort on.
2034 If @var{reverse} is non-@code{nil}, the sort is in reverse order.
2036 One unusual thing about this command is that the entire line
2037 containing position @var{beg}, and the entire line containing position
2038 @var{end}, are included in the region sorted.
2040 Note that @code{sort-columns} uses the @code{sort} utility program,
2041 and so cannot work properly on text containing tab characters. Use
2042 @kbd{M-x untabify} to convert tabs to spaces before sorting.
2046 @comment node-name, next, previous, up
2047 @section Counting Columns
2049 @cindex counting columns
2050 @cindex horizontal position
2052 The column functions convert between a character position (counting
2053 characters from the beginning of the buffer) and a column position
2054 (counting screen characters from the beginning of a line).
2056 These functions count each character according to the number of
2057 columns it occupies on the screen. This means control characters count
2058 as occupying 2 or 4 columns, depending upon the value of
2059 @code{ctl-arrow}, and tabs count as occupying a number of columns that
2060 depends on the value of @code{tab-width} and on the column where the tab
2061 begins. @xref{Usual Display}.
2063 Column number computations ignore the width of the window and the
2064 amount of horizontal scrolling. Consequently, a column value can be
2065 arbitrarily high. The first (or leftmost) column is numbered 0. They
2066 also ignore overlays and text properties, aside from invisibility.
2068 @defun current-column
2069 This function returns the horizontal position of point, measured in
2070 columns, counting from 0 at the left margin. The column position is the
2071 sum of the widths of all the displayed representations of the characters
2072 between the start of the current line and point.
2074 For an example of using @code{current-column}, see the description of
2075 @code{count-lines} in @ref{Text Lines}.
2078 @defun move-to-column column &optional force
2079 This function moves point to @var{column} in the current line. The
2080 calculation of @var{column} takes into account the widths of the
2081 displayed representations of the characters between the start of the
2084 If column @var{column} is beyond the end of the line, point moves to the
2085 end of the line. If @var{column} is negative, point moves to the
2086 beginning of the line.
2088 If it is impossible to move to column @var{column} because that is in
2089 the middle of a multicolumn character such as a tab, point moves to the
2090 end of that character. However, if @var{force} is non-@code{nil}, and
2091 @var{column} is in the middle of a tab, then @code{move-to-column}
2092 converts the tab into spaces so that it can move precisely to column
2093 @var{column}. Other multicolumn characters can cause anomalies despite
2094 @var{force}, since there is no way to split them.
2096 The argument @var{force} also has an effect if the line isn't long
2097 enough to reach column @var{column}; if it is @code{t}, that means to
2098 add whitespace at the end of the line to reach that column.
2100 If @var{column} is not an integer, an error is signaled.
2102 The return value is the column number actually moved to.
2106 @section Indentation
2109 The indentation functions are used to examine, move to, and change
2110 whitespace that is at the beginning of a line. Some of the functions
2111 can also change whitespace elsewhere on a line. Columns and indentation
2112 count from zero at the left margin.
2115 * Primitive Indent:: Functions used to count and insert indentation.
2116 * Mode-Specific Indent:: Customize indentation for different modes.
2117 * Region Indent:: Indent all the lines in a region.
2118 * Relative Indent:: Indent the current line based on previous lines.
2119 * Indent Tabs:: Adjustable, typewriter-like tab stops.
2120 * Motion by Indent:: Move to first non-blank character.
2123 @node Primitive Indent
2124 @subsection Indentation Primitives
2126 This section describes the primitive functions used to count and
2127 insert indentation. The functions in the following sections use these
2128 primitives. @xref{Width}, for related functions.
2130 @defun current-indentation
2131 @comment !!Type Primitive Function
2132 @comment !!SourceFile indent.c
2133 This function returns the indentation of the current line, which is
2134 the horizontal position of the first nonblank character. If the
2135 contents are entirely blank, then this is the horizontal position of the
2139 @deffn Command indent-to column &optional minimum
2140 @comment !!Type Primitive Function
2141 @comment !!SourceFile indent.c
2142 This function indents from point with tabs and spaces until @var{column}
2143 is reached. If @var{minimum} is specified and non-@code{nil}, then at
2144 least that many spaces are inserted even if this requires going beyond
2145 @var{column}. Otherwise the function does nothing if point is already
2146 beyond @var{column}. The value is the column at which the inserted
2149 The inserted whitespace characters inherit text properties from the
2150 surrounding text (usually, from the preceding text only). @xref{Sticky
2154 @defopt indent-tabs-mode
2155 @comment !!SourceFile indent.c
2156 If this variable is non-@code{nil}, indentation functions can insert
2157 tabs as well as spaces. Otherwise, they insert only spaces. Setting
2158 this variable automatically makes it buffer-local in the current buffer.
2161 @node Mode-Specific Indent
2162 @subsection Indentation Controlled by Major Mode
2164 An important function of each major mode is to customize the @key{TAB}
2165 key to indent properly for the language being edited. This section
2166 describes the mechanism of the @key{TAB} key and how to control it.
2167 The functions in this section return unpredictable values.
2169 @defvar indent-line-function
2170 This variable's value is the function to be used by @key{TAB} (and
2171 various commands) to indent the current line. The command
2172 @code{indent-according-to-mode} does no more than call this function.
2174 In Lisp mode, the value is the symbol @code{lisp-indent-line}; in C
2175 mode, @code{c-indent-line}; in Fortran mode, @code{fortran-indent-line}.
2176 In Fundamental mode, Text mode, and many other modes with no standard
2177 for indentation, the value is @code{indent-to-left-margin} (which is the
2181 @deffn Command indent-according-to-mode
2182 This command calls the function in @code{indent-line-function} to
2183 indent the current line in a way appropriate for the current major mode.
2186 @deffn Command indent-for-tab-command
2187 This command calls the function in @code{indent-line-function} to indent
2188 the current line; however, if that function is
2189 @code{indent-to-left-margin}, @code{insert-tab} is called instead. (That
2190 is a trivial command that inserts a tab character.)
2193 @deffn Command newline-and-indent
2194 @comment !!SourceFile simple.el
2195 This function inserts a newline, then indents the new line (the one
2196 following the newline just inserted) according to the major mode.
2198 It does indentation by calling the current @code{indent-line-function}.
2199 In programming language modes, this is the same thing @key{TAB} does,
2200 but in some text modes, where @key{TAB} inserts a tab,
2201 @code{newline-and-indent} indents to the column specified by
2205 @deffn Command reindent-then-newline-and-indent
2206 @comment !!SourceFile simple.el
2207 This command reindents the current line, inserts a newline at point,
2208 and then indents the new line (the one following the newline just
2211 This command does indentation on both lines according to the current
2212 major mode, by calling the current value of @code{indent-line-function}.
2213 In programming language modes, this is the same thing @key{TAB} does,
2214 but in some text modes, where @key{TAB} inserts a tab,
2215 @code{reindent-then-newline-and-indent} indents to the column specified
2216 by @code{left-margin}.
2220 @subsection Indenting an Entire Region
2222 This section describes commands that indent all the lines in the
2223 region. They return unpredictable values.
2225 @deffn Command indent-region start end to-column
2226 This command indents each nonblank line starting between @var{start}
2227 (inclusive) and @var{end} (exclusive). If @var{to-column} is
2228 @code{nil}, @code{indent-region} indents each nonblank line by calling
2229 the current mode's indentation function, the value of
2230 @code{indent-line-function}.
2232 If @var{to-column} is non-@code{nil}, it should be an integer
2233 specifying the number of columns of indentation; then this function
2234 gives each line exactly that much indentation, by either adding or
2235 deleting whitespace.
2237 If there is a fill prefix, @code{indent-region} indents each line
2238 by making it start with the fill prefix.
2241 @defvar indent-region-function
2242 The value of this variable is a function that can be used by
2243 @code{indent-region} as a short cut. It should take two arguments, the
2244 start and end of the region. You should design the function so
2245 that it will produce the same results as indenting the lines of the
2246 region one by one, but presumably faster.
2248 If the value is @code{nil}, there is no short cut, and
2249 @code{indent-region} actually works line by line.
2251 A short-cut function is useful in modes such as C mode and Lisp mode,
2252 where the @code{indent-line-function} must scan from the beginning of
2253 the function definition: applying it to each line would be quadratic in
2254 time. The short cut can update the scan information as it moves through
2255 the lines indenting them; this takes linear time. In a mode where
2256 indenting a line individually is fast, there is no need for a short cut.
2258 @code{indent-region} with a non-@code{nil} argument @var{to-column} has
2259 a different meaning and does not use this variable.
2262 @deffn Command indent-rigidly start end count
2263 @comment !!SourceFile indent.el
2264 This command indents all lines starting between @var{start}
2265 (inclusive) and @var{end} (exclusive) sideways by @var{count} columns.
2266 This ``preserves the shape'' of the affected region, moving it as a
2267 rigid unit. Consequently, this command is useful not only for indenting
2268 regions of unindented text, but also for indenting regions of formatted
2271 For example, if @var{count} is 3, this command adds 3 columns of
2272 indentation to each of the lines beginning in the region specified.
2274 In Mail mode, @kbd{C-c C-y} (@code{mail-yank-original}) uses
2275 @code{indent-rigidly} to indent the text copied from the message being
2279 @defun indent-code-rigidly start end columns &optional nochange-regexp
2280 This is like @code{indent-rigidly}, except that it doesn't alter lines
2281 that start within strings or comments.
2283 In addition, it doesn't alter a line if @var{nochange-regexp} matches at
2284 the beginning of the line (if @var{nochange-regexp} is non-@code{nil}).
2287 @node Relative Indent
2288 @subsection Indentation Relative to Previous Lines
2290 This section describes two commands that indent the current line
2291 based on the contents of previous lines.
2293 @deffn Command indent-relative &optional unindented-ok
2294 This command inserts whitespace at point, extending to the same
2295 column as the next @dfn{indent point} of the previous nonblank line. An
2296 indent point is a non-whitespace character following whitespace. The
2297 next indent point is the first one at a column greater than the current
2298 column of point. For example, if point is underneath and to the left of
2299 the first non-blank character of a line of text, it moves to that column
2300 by inserting whitespace.
2302 If the previous nonblank line has no next indent point (i.e., none at a
2303 great enough column position), @code{indent-relative} either does
2304 nothing (if @var{unindented-ok} is non-@code{nil}) or calls
2305 @code{tab-to-tab-stop}. Thus, if point is underneath and to the right
2306 of the last column of a short line of text, this command ordinarily
2307 moves point to the next tab stop by inserting whitespace.
2309 The return value of @code{indent-relative} is unpredictable.
2311 In the following example, point is at the beginning of the second
2316 This line is indented twelve spaces.
2317 @point{}The quick brown fox jumped.
2322 Evaluation of the expression @code{(indent-relative nil)} produces the
2327 This line is indented twelve spaces.
2328 @point{}The quick brown fox jumped.
2332 In this next example, point is between the @samp{m} and @samp{p} of
2337 This line is indented twelve spaces.
2338 The quick brown fox jum@point{}ped.
2343 Evaluation of the expression @code{(indent-relative nil)} produces the
2348 This line is indented twelve spaces.
2349 The quick brown fox jum @point{}ped.
2354 @deffn Command indent-relative-maybe
2355 @comment !!SourceFile indent.el
2356 This command indents the current line like the previous nonblank line,
2357 by calling @code{indent-relative} with @code{t} as the
2358 @var{unindented-ok} argument. The return value is unpredictable.
2360 If the previous nonblank line has no indent points beyond the current
2361 column, this command does nothing.
2365 @comment node-name, next, previous, up
2366 @subsection Adjustable ``Tab Stops''
2367 @cindex tabs stops for indentation
2369 This section explains the mechanism for user-specified ``tab stops''
2370 and the mechanisms that use and set them. The name ``tab stops'' is
2371 used because the feature is similar to that of the tab stops on a
2372 typewriter. The feature works by inserting an appropriate number of
2373 spaces and tab characters to reach the next tab stop column; it does not
2374 affect the display of tab characters in the buffer (@pxref{Usual
2375 Display}). Note that the @key{TAB} character as input uses this tab
2376 stop feature only in a few major modes, such as Text mode.
2378 @deffn Command tab-to-tab-stop
2379 This command inserts spaces or tabs before point, up to the next tab
2380 stop column defined by @code{tab-stop-list}. It searches the list for
2381 an element greater than the current column number, and uses that element
2382 as the column to indent to. It does nothing if no such element is
2386 @defopt tab-stop-list
2387 This variable is the list of tab stop columns used by
2388 @code{tab-to-tab-stops}. The elements should be integers in increasing
2389 order. The tab stop columns need not be evenly spaced.
2391 Use @kbd{M-x edit-tab-stops} to edit the location of tab stops
2395 @node Motion by Indent
2396 @subsection Indentation-Based Motion Commands
2398 These commands, primarily for interactive use, act based on the
2399 indentation in the text.
2401 @deffn Command back-to-indentation
2402 @comment !!SourceFile simple.el
2403 This command moves point to the first non-whitespace character in the
2404 current line (which is the line in which point is located). It returns
2408 @deffn Command backward-to-indentation &optional arg
2409 @comment !!SourceFile simple.el
2410 This command moves point backward @var{arg} lines and then to the
2411 first nonblank character on that line. It returns @code{nil}.
2412 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2415 @deffn Command forward-to-indentation &optional arg
2416 @comment !!SourceFile simple.el
2417 This command moves point forward @var{arg} lines and then to the first
2418 nonblank character on that line. It returns @code{nil}.
2419 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2423 @comment node-name, next, previous, up
2424 @section Case Changes
2425 @cindex case conversion in buffers
2427 The case change commands described here work on text in the current
2428 buffer. @xref{Case Conversion}, for case conversion functions that work
2429 on strings and characters. @xref{Case Tables}, for how to customize
2430 which characters are upper or lower case and how to convert them.
2432 @deffn Command capitalize-region start end
2433 This function capitalizes all words in the region defined by
2434 @var{start} and @var{end}. To capitalize means to convert each word's
2435 first character to upper case and convert the rest of each word to lower
2436 case. The function returns @code{nil}.
2438 If one end of the region is in the middle of a word, the part of the
2439 word within the region is treated as an entire word.
2441 When @code{capitalize-region} is called interactively, @var{start} and
2442 @var{end} are point and the mark, with the smallest first.
2446 ---------- Buffer: foo ----------
2447 This is the contents of the 5th foo.
2448 ---------- Buffer: foo ----------
2452 (capitalize-region 1 44)
2455 ---------- Buffer: foo ----------
2456 This Is The Contents Of The 5th Foo.
2457 ---------- Buffer: foo ----------
2462 @deffn Command downcase-region start end
2463 This function converts all of the letters in the region defined by
2464 @var{start} and @var{end} to lower case. The function returns
2467 When @code{downcase-region} is called interactively, @var{start} and
2468 @var{end} are point and the mark, with the smallest first.
2471 @deffn Command upcase-region start end
2472 This function converts all of the letters in the region defined by
2473 @var{start} and @var{end} to upper case. The function returns
2476 When @code{upcase-region} is called interactively, @var{start} and
2477 @var{end} are point and the mark, with the smallest first.
2480 @deffn Command capitalize-word count
2481 This function capitalizes @var{count} words after point, moving point
2482 over as it does. To capitalize means to convert each word's first
2483 character to upper case and convert the rest of each word to lower case.
2484 If @var{count} is negative, the function capitalizes the
2485 @minus{}@var{count} previous words but does not move point. The value
2488 If point is in the middle of a word, the part of the word before point
2489 is ignored when moving forward. The rest is treated as an entire word.
2491 When @code{capitalize-word} is called interactively, @var{count} is
2492 set to the numeric prefix argument.
2495 @deffn Command downcase-word count
2496 This function converts the @var{count} words after point to all lower
2497 case, moving point over as it does. If @var{count} is negative, it
2498 converts the @minus{}@var{count} previous words but does not move point.
2499 The value is @code{nil}.
2501 When @code{downcase-word} is called interactively, @var{count} is set
2502 to the numeric prefix argument.
2505 @deffn Command upcase-word count
2506 This function converts the @var{count} words after point to all upper
2507 case, moving point over as it does. If @var{count} is negative, it
2508 converts the @minus{}@var{count} previous words but does not move point.
2509 The value is @code{nil}.
2511 When @code{upcase-word} is called interactively, @var{count} is set to
2512 the numeric prefix argument.
2515 @node Text Properties
2516 @section Text Properties
2517 @cindex text properties
2518 @cindex attributes of text
2519 @cindex properties of text
2521 Each character position in a buffer or a string can have a @dfn{text
2522 property list}, much like the property list of a symbol (@pxref{Property
2523 Lists}). The properties belong to a particular character at a
2524 particular place, such as, the letter @samp{T} at the beginning of this
2525 sentence or the first @samp{o} in @samp{foo}---if the same character
2526 occurs in two different places, the two occurrences generally have
2527 different properties.
2529 Each property has a name and a value. Both of these can be any Lisp
2530 object, but the name is normally a symbol. The usual way to access the
2531 property list is to specify a name and ask what value corresponds to it.
2533 If a character has a @code{category} property, we call it the
2534 @dfn{category} of the character. It should be a symbol. The properties
2535 of the symbol serve as defaults for the properties of the character.
2537 Copying text between strings and buffers preserves the properties
2538 along with the characters; this includes such diverse functions as
2539 @code{substring}, @code{insert}, and @code{buffer-substring}.
2542 * Examining Properties:: Looking at the properties of one character.
2543 * Changing Properties:: Setting the properties of a range of text.
2544 * Property Search:: Searching for where a property changes value.
2545 * Special Properties:: Particular properties with special meanings.
2546 * Format Properties:: Properties for representing formatting of text.
2547 * Sticky Properties:: How inserted text gets properties from
2549 * Saving Properties:: Saving text properties in files, and reading
2551 * Lazy Properties:: Computing text properties in a lazy fashion
2552 only when text is examined.
2553 * Clickable Text:: Using text properties to make regions of text
2554 do something when you click on them.
2555 * Links and Mouse-1:: How to make @key{Mouse-1} follow a link.
2556 * Fields:: The @code{field} property defines
2557 fields within the buffer.
2558 * Not Intervals:: Why text properties do not use
2559 Lisp-visible text intervals.
2562 @node Examining Properties
2563 @subsection Examining Text Properties
2565 The simplest way to examine text properties is to ask for the value of
2566 a particular property of a particular character. For that, use
2567 @code{get-text-property}. Use @code{text-properties-at} to get the
2568 entire property list of a character. @xref{Property Search}, for
2569 functions to examine the properties of a number of characters at once.
2571 These functions handle both strings and buffers. Keep in mind that
2572 positions in a string start from 0, whereas positions in a buffer start
2575 @defun get-text-property pos prop &optional object
2576 This function returns the value of the @var{prop} property of the
2577 character after position @var{pos} in @var{object} (a buffer or
2578 string). The argument @var{object} is optional and defaults to the
2581 If there is no @var{prop} property strictly speaking, but the character
2582 has a category that is a symbol, then @code{get-text-property} returns
2583 the @var{prop} property of that symbol.
2586 @defun get-char-property position prop &optional object
2587 This function is like @code{get-text-property}, except that it checks
2588 overlays first and then text properties. @xref{Overlays}.
2590 The argument @var{object} may be a string, a buffer, or a window. If it
2591 is a window, then the buffer displayed in that window is used for text
2592 properties and overlays, but only the overlays active for that window
2593 are considered. If @var{object} is a buffer, then all overlays in that
2594 buffer are considered, as well as text properties. If @var{object} is a
2595 string, only text properties are considered, since strings never have
2599 @defun get-char-property-and-overlay position prop &optional object
2600 This is like @code{get-char-property}, but gives extra information
2601 about the overlay that the property value comes from.
2603 Its value is a cons cell whose @sc{car} is the property value, the
2604 same value @code{get-char-property} would return with the same
2605 arguments. Its @sc{cdr} is the overlay in which the property was
2606 found, or @code{nil}, if it was found as a text property or not found
2609 If @var{position} is at the end of @var{object}, both the @sc{car} and
2610 the @sc{cdr} of the value are @code{nil}.
2613 @defvar char-property-alias-alist
2614 This variable holds an alist which maps property names to a list of
2615 alternative property names. If a character does not specify a direct
2616 value for a property, the alternative property names are consulted in
2617 order; the first non-@code{nil} value is used. This variable takes
2618 precedence over @code{default-text-properties}, and @code{category}
2619 properties take precedence over this variable.
2622 @defun text-properties-at position &optional object
2623 This function returns the entire property list of the character at
2624 @var{position} in the string or buffer @var{object}. If @var{object} is
2625 @code{nil}, it defaults to the current buffer.
2628 @defvar default-text-properties
2629 This variable holds a property list giving default values for text
2630 properties. Whenever a character does not specify a value for a
2631 property, neither directly, through a category symbol, or through
2632 @code{char-property-alias-alist}, the value stored in this list is
2633 used instead. Here is an example:
2636 (setq default-text-properties '(foo 69)
2637 char-property-alias-alist nil)
2638 ;; @r{Make sure character 1 has no properties of its own.}
2639 (set-text-properties 1 2 nil)
2640 ;; @r{What we get, when we ask, is the default value.}
2641 (get-text-property 1 'foo)
2646 @node Changing Properties
2647 @subsection Changing Text Properties
2649 The primitives for changing properties apply to a specified range of
2650 text in a buffer or string. The function @code{set-text-properties}
2651 (see end of section) sets the entire property list of the text in that
2652 range; more often, it is useful to add, change, or delete just certain
2653 properties specified by name.
2655 Since text properties are considered part of the contents of the
2656 buffer (or string), and can affect how a buffer looks on the screen,
2657 any change in buffer text properties marks the buffer as modified.
2658 Buffer text property changes are undoable also (@pxref{Undo}).
2659 Positions in a string start from 0, whereas positions in a buffer
2662 @defun put-text-property start end prop value &optional object
2663 This function sets the @var{prop} property to @var{value} for the text
2664 between @var{start} and @var{end} in the string or buffer @var{object}.
2665 If @var{object} is @code{nil}, it defaults to the current buffer.
2668 @defun add-text-properties start end props &optional object
2669 This function adds or overrides text properties for the text between
2670 @var{start} and @var{end} in the string or buffer @var{object}. If
2671 @var{object} is @code{nil}, it defaults to the current buffer.
2673 The argument @var{props} specifies which properties to add. It should
2674 have the form of a property list (@pxref{Property Lists}): a list whose
2675 elements include the property names followed alternately by the
2676 corresponding values.
2678 The return value is @code{t} if the function actually changed some
2679 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2680 its values agree with those in the text).
2682 For example, here is how to set the @code{comment} and @code{face}
2683 properties of a range of text:
2686 (add-text-properties @var{start} @var{end}
2687 '(comment t face highlight))
2691 @defun remove-text-properties start end props &optional object
2692 This function deletes specified text properties from the text between
2693 @var{start} and @var{end} in the string or buffer @var{object}. If
2694 @var{object} is @code{nil}, it defaults to the current buffer.
2696 The argument @var{props} specifies which properties to delete. It
2697 should have the form of a property list (@pxref{Property Lists}): a list
2698 whose elements are property names alternating with corresponding values.
2699 But only the names matter---the values that accompany them are ignored.
2700 For example, here's how to remove the @code{face} property.
2703 (remove-text-properties @var{start} @var{end} '(face nil))
2706 The return value is @code{t} if the function actually changed some
2707 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2708 if no character in the specified text had any of those properties).
2710 To remove all text properties from certain text, use
2711 @code{set-text-properties} and specify @code{nil} for the new property
2715 @defun remove-list-of-text-properties start end list-of-properties &optional object
2716 Like @code{remove-text-properties} except that
2717 @var{list-of-properties} is a list of property names only, not an
2718 alternating list of property names and values.
2721 @defun set-text-properties start end props &optional object
2722 This function completely replaces the text property list for the text
2723 between @var{start} and @var{end} in the string or buffer @var{object}.
2724 If @var{object} is @code{nil}, it defaults to the current buffer.
2726 The argument @var{props} is the new property list. It should be a list
2727 whose elements are property names alternating with corresponding values.
2729 After @code{set-text-properties} returns, all the characters in the
2730 specified range have identical properties.
2732 If @var{props} is @code{nil}, the effect is to get rid of all properties
2733 from the specified range of text. Here's an example:
2736 (set-text-properties @var{start} @var{end} nil)
2739 Do not rely on the return value of this function.
2742 The easiest way to make a string with text properties
2743 is with @code{propertize}:
2745 @defun propertize string &rest properties
2747 This function returns a copy of @var{string} which has the text
2748 properties @var{properties}. These properties apply to all the
2749 characters in the string that is returned. Here is an example that
2750 constructs a string with a @code{face} property and a @code{mouse-face}
2754 (propertize "foo" 'face 'italic
2755 'mouse-face 'bold-italic)
2756 @result{} #("foo" 0 3 (mouse-face bold-italic face italic))
2759 To put different properties on various parts of a string, you can
2760 construct each part with @code{propertize} and then combine them with
2765 (propertize "foo" 'face 'italic
2766 'mouse-face 'bold-italic)
2768 (propertize "bar" 'face 'italic
2769 'mouse-face 'bold-italic))
2770 @result{} #("foo and bar"
2771 0 3 (face italic mouse-face bold-italic)
2773 8 11 (face italic mouse-face bold-italic))
2777 See also the function @code{buffer-substring-no-properties}
2778 (@pxref{Buffer Contents}) which copies text from the buffer
2779 but does not copy its properties.
2781 @node Property Search
2782 @subsection Text Property Search Functions
2784 In typical use of text properties, most of the time several or many
2785 consecutive characters have the same value for a property. Rather than
2786 writing your programs to examine characters one by one, it is much
2787 faster to process chunks of text that have the same property value.
2789 Here are functions you can use to do this. They use @code{eq} for
2790 comparing property values. In all cases, @var{object} defaults to the
2793 For high performance, it's very important to use the @var{limit}
2794 argument to these functions, especially the ones that search for a
2795 single property---otherwise, they may spend a long time scanning to the
2796 end of the buffer, if the property you are interested in does not change.
2798 These functions do not move point; instead, they return a position (or
2799 @code{nil}). Remember that a position is always between two characters;
2800 the position returned by these functions is between two characters with
2801 different properties.
2803 @defun next-property-change pos &optional object limit
2804 The function scans the text forward from position @var{pos} in the
2805 string or buffer @var{object} till it finds a change in some text
2806 property, then returns the position of the change. In other words, it
2807 returns the position of the first character beyond @var{pos} whose
2808 properties are not identical to those of the character just after
2811 If @var{limit} is non-@code{nil}, then the scan ends at position
2812 @var{limit}. If there is no property change before that point,
2813 @code{next-property-change} returns @var{limit}.
2815 The value is @code{nil} if the properties remain unchanged all the way
2816 to the end of @var{object} and @var{limit} is @code{nil}. If the value
2817 is non-@code{nil}, it is a position greater than or equal to @var{pos}.
2818 The value equals @var{pos} only when @var{limit} equals @var{pos}.
2820 Here is an example of how to scan the buffer by chunks of text within
2821 which all properties are constant:
2825 (let ((plist (text-properties-at (point)))
2827 (or (next-property-change (point) (current-buffer))
2829 @r{Process text from point to @var{next-change}@dots{}}
2830 (goto-char next-change)))
2834 @defun next-single-property-change pos prop &optional object limit
2835 The function scans the text forward from position @var{pos} in the
2836 string or buffer @var{object} till it finds a change in the @var{prop}
2837 property, then returns the position of the change. In other words, it
2838 returns the position of the first character beyond @var{pos} whose
2839 @var{prop} property differs from that of the character just after
2842 If @var{limit} is non-@code{nil}, then the scan ends at position
2843 @var{limit}. If there is no property change before that point,
2844 @code{next-single-property-change} returns @var{limit}.
2846 The value is @code{nil} if the property remains unchanged all the way to
2847 the end of @var{object} and @var{limit} is @code{nil}. If the value is
2848 non-@code{nil}, it is a position greater than or equal to @var{pos}; it
2849 equals @var{pos} only if @var{limit} equals @var{pos}.
2852 @defun previous-property-change pos &optional object limit
2853 This is like @code{next-property-change}, but scans back from @var{pos}
2854 instead of forward. If the value is non-@code{nil}, it is a position
2855 less than or equal to @var{pos}; it equals @var{pos} only if @var{limit}
2859 @defun previous-single-property-change pos prop &optional object limit
2860 This is like @code{next-single-property-change}, but scans back from
2861 @var{pos} instead of forward. If the value is non-@code{nil}, it is a
2862 position less than or equal to @var{pos}; it equals @var{pos} only if
2863 @var{limit} equals @var{pos}.
2866 @defun next-char-property-change pos &optional limit
2867 This is like @code{next-property-change} except that it considers
2868 overlay properties as well as text properties, and if no change is
2869 found before the end of the buffer, it returns the maximum buffer
2870 position rather than @code{nil} (in this sense, it resembles the
2871 corresponding overlay function @code{next-overlay-change}, rather than
2872 @code{next-property-change}). There is no @var{object} operand
2873 because this function operates only on the current buffer. It returns
2874 the next address at which either kind of property changes.
2877 @defun previous-char-property-change pos &optional limit
2878 This is like @code{next-char-property-change}, but scans back from
2879 @var{pos} instead of forward, and returns the minimum buffer
2880 position if no change is found.
2883 @defun next-single-char-property-change pos prop &optional object limit
2884 @tindex next-single-char-property-change
2885 This is like @code{next-single-property-change} except that it
2886 considers overlay properties as well as text properties, and if no
2887 change is found before the end of the @var{object}, it returns the
2888 maximum valid position in @var{object} rather than @code{nil}. Unlike
2889 @code{next-char-property-change}, this function @emph{does} have an
2890 @var{object} operand; if @var{object} is not a buffer, only
2891 text-properties are considered.
2894 @defun previous-single-char-property-change pos prop &optional object limit
2895 @tindex previous-single-char-property-change
2896 This is like @code{next-single-char-property-change}, but scans back
2897 from @var{pos} instead of forward, and returns the minimum valid
2898 position in @var{object} if no change is found.
2901 @defun text-property-any start end prop value &optional object
2902 This function returns non-@code{nil} if at least one character between
2903 @var{start} and @var{end} has a property @var{prop} whose value is
2904 @var{value}. More precisely, it returns the position of the first such
2905 character. Otherwise, it returns @code{nil}.
2907 The optional fifth argument, @var{object}, specifies the string or
2908 buffer to scan. Positions are relative to @var{object}. The default
2909 for @var{object} is the current buffer.
2912 @defun text-property-not-all start end prop value &optional object
2913 This function returns non-@code{nil} if at least one character between
2914 @var{start} and @var{end} does not have a property @var{prop} with value
2915 @var{value}. More precisely, it returns the position of the first such
2916 character. Otherwise, it returns @code{nil}.
2918 The optional fifth argument, @var{object}, specifies the string or
2919 buffer to scan. Positions are relative to @var{object}. The default
2920 for @var{object} is the current buffer.
2923 @node Special Properties
2924 @subsection Properties with Special Meanings
2926 Here is a table of text property names that have special built-in
2927 meanings. The following sections list a few additional special property
2928 names that control filling and property inheritance. All other names
2929 have no standard meaning, and you can use them as you like.
2932 @cindex category of text character
2933 @kindex category @r{(text property)}
2935 If a character has a @code{category} property, we call it the
2936 @dfn{category} of the character. It should be a symbol. The properties
2937 of the symbol serve as defaults for the properties of the character.
2940 @cindex face codes of text
2941 @kindex face @r{(text property)}
2942 You can use the property @code{face} to control the font and color of
2943 text. @xref{Faces}, for more information.
2945 In the simplest case, the value is a face name. It can also be a list;
2946 then each element can be any of these possibilities;
2950 A face name (a symbol or string).
2953 A property list of face attributes. This has the
2954 form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a
2955 face attribute name and @var{value} is a meaningful value for that
2956 attribute. With this feature, you do not need to create a face each
2957 time you want to specify a particular attribute for certain text.
2958 @xref{Face Attributes}.
2961 A cons cell of the form @code{(foreground-color . @var{color-name})} or
2962 @code{(background-color . @var{color-name})}. These elements specify
2963 just the foreground color or just the background color.
2965 @code{(foreground-color . @var{color-name})} is equivalent to
2966 specifying @code{(:foreground @var{color-name})}, and likewise for the
2970 You can use Font Lock Mode (@pxref{Font Lock Mode}), to dynamically
2971 update @code{face} properties based on the contents of the text.
2973 @item font-lock-face
2974 @kindex font-lock-face @r{(text property)}
2975 The @code{font-lock-face} property is the same in all respects as the
2976 @code{face} property, but its state of activation is controlled by
2977 @code{font-lock-mode}. This can be advantageous for special buffers
2978 which are not intended to be user-editable, or for static areas of
2979 text which are always fontified in the same way.
2980 @xref{Precalculated Fontification}.
2982 Strictly speaking, @code{font-lock-face} is not a built-in text
2983 property; rather, it is implemented in Font Lock mode using
2984 @code{char-property-alias-alist}. @xref{Examining Properties}.
2986 This property is new in Emacs 22.1.
2989 @kindex mouse-face @r{(text property)}
2990 The property @code{mouse-face} is used instead of @code{face} when the
2991 mouse is on or near the character. For this purpose, ``near'' means
2992 that all text between the character and where the mouse is have the same
2993 @code{mouse-face} property value.
2996 @kindex fontified @r{(text property)}
2997 This property, if non-@code{nil}, says that text in the buffer has
2998 had faces assigned automatically by a feature such as Font-Lock mode.
3002 @kindex display @r{(text property)}
3003 This property activates various features that change the
3004 way text is displayed. For example, it can make text appear taller
3005 or shorter, higher or lower, wider or narrow, or replaced with an image.
3006 @xref{Display Property}.
3009 @kindex help-echo @r{(text property)}
3011 @anchor{Text help-echo}
3012 If text has a string as its @code{help-echo} property, then when you
3013 move the mouse onto that text, Emacs displays that string in the echo
3014 area, or in the tooltip window (@pxref{Tooltips,,, emacs, The GNU Emacs
3017 If the value of the @code{help-echo} property is a function, that
3018 function is called with three arguments, @var{window}, @var{object} and
3019 @var{pos} and should return a help string or @code{nil} for
3020 none. The first argument, @var{window} is the window in which
3021 the help was found. The second, @var{object}, is the buffer, overlay or
3022 string which had the @code{help-echo} property. The @var{pos}
3023 argument is as follows:
3027 If @var{object} is a buffer, @var{pos} is the position in the buffer
3028 where the @code{help-echo} text property was found.
3030 If @var{object} is an overlay, that overlay has a @code{help-echo}
3031 property, and @var{pos} is the position in the overlay's buffer under
3034 If @var{object} is a string (an overlay string or a string displayed
3035 with the @code{display} property), @var{pos} is the position in that
3036 string under the mouse.
3039 If the value of the @code{help-echo} property is neither a function nor
3040 a string, it is evaluated to obtain a help string.
3042 You can alter the way help text is displayed by setting the variable
3043 @code{show-help-function} (@pxref{Help display}).
3045 This feature is used in the mode line and for other active text.
3048 @cindex keymap of character
3049 @kindex keymap @r{(text property)}
3050 The @code{keymap} property specifies an additional keymap for
3051 commands. The property's value for the character before point applies
3052 if it is non-@code{nil} and rear-sticky, and the property's value for
3053 the character after point applies if it is non-@code{nil} and
3054 front-sticky. (For mouse clicks, the position of the click is used
3055 instead of the position of point.) If the property value is a symbol,
3056 the symbol's function definition is used as the keymap.
3058 When this keymap applies, it is used for key lookup before the minor
3059 mode keymaps and before the buffer's local map. @xref{Active
3063 @kindex local-map @r{(text property)}
3064 This property works like @code{keymap} except that it specifies a
3065 keymap to use @emph{instead of} the buffer's local map. For most
3066 purposes (perhaps all purposes), the @code{keymap} is superior.
3069 The @code{syntax-table} property overrides what the syntax table says
3070 about this particular character. @xref{Syntax Properties}.
3073 @cindex read-only character
3074 @kindex read-only @r{(text property)}
3075 If a character has the property @code{read-only}, then modifying that
3076 character is not allowed. Any command that would do so gets an error,
3077 @code{text-read-only}.
3079 Insertion next to a read-only character is an error if inserting
3080 ordinary text there would inherit the @code{read-only} property due to
3081 stickiness. Thus, you can control permission to insert next to
3082 read-only text by controlling the stickiness. @xref{Sticky Properties}.
3084 Since changing properties counts as modifying the buffer, it is not
3085 possible to remove a @code{read-only} property unless you know the
3086 special trick: bind @code{inhibit-read-only} to a non-@code{nil} value
3087 and then remove the property. @xref{Read Only Buffers}.
3090 @kindex invisible @r{(text property)}
3091 A non-@code{nil} @code{invisible} property can make a character invisible
3092 on the screen. @xref{Invisible Text}, for details.
3095 @kindex intangible @r{(text property)}
3096 If a group of consecutive characters have equal and non-@code{nil}
3097 @code{intangible} properties, then you cannot place point between them.
3098 If you try to move point forward into the group, point actually moves to
3099 the end of the group. If you try to move point backward into the group,
3100 point actually moves to the start of the group.
3102 When the variable @code{inhibit-point-motion-hooks} is non-@code{nil},
3103 the @code{intangible} property is ignored.
3106 @kindex field @r{(text property)}
3107 Consecutive characters with the same @code{field} property constitute a
3108 @dfn{field}. Some motion functions including @code{forward-word} and
3109 @code{beginning-of-line} stop moving at a field boundary.
3113 @kindex cursor @r{(text property)}
3114 Normally, the cursor is displayed at the end of any overlay and text
3115 property strings present at the current window position. You can
3116 place the cursor on any desired character of these strings by giving
3117 that character a non-@code{nil} @var{cursor} text property.
3120 @kindex pointer @r{(text property)}
3121 This specifies a specific pointer shape when the mouse pointer is over
3122 this text or image. @xref{Pointer Shape}, for possible pointer
3126 @kindex line-spacing @r{(text property)}
3127 A newline can have a @code{line-spacing} text or overlay property that
3128 controls the height of the display line ending with that newline. The
3129 property value overrides the default frame line spacing and the buffer
3130 local @code{line-spacing} variable. @xref{Line Height}.
3133 @kindex line-height @r{(text property)}
3134 A newline can have a @code{line-height} text or overlay property that
3135 controls the total height of the display line ending in that newline.
3138 @item modification-hooks
3139 @cindex change hooks for a character
3140 @cindex hooks for changing a character
3141 @kindex modification-hooks @r{(text property)}
3142 If a character has the property @code{modification-hooks}, then its
3143 value should be a list of functions; modifying that character calls all
3144 of those functions. Each function receives two arguments: the beginning
3145 and end of the part of the buffer being modified. Note that if a
3146 particular modification hook function appears on several characters
3147 being modified by a single primitive, you can't predict how many times
3148 the function will be called.
3150 If these functions modify the buffer, they should bind
3151 @code{inhibit-modification-hooks} to @code{t} around doing so, to
3152 avoid confusing the internal mechanism that calls these hooks.
3154 @item insert-in-front-hooks
3155 @itemx insert-behind-hooks
3156 @kindex insert-in-front-hooks @r{(text property)}
3157 @kindex insert-behind-hooks @r{(text property)}
3158 The operation of inserting text in a buffer also calls the functions
3159 listed in the @code{insert-in-front-hooks} property of the following
3160 character and in the @code{insert-behind-hooks} property of the
3161 preceding character. These functions receive two arguments, the
3162 beginning and end of the inserted text. The functions are called
3163 @emph{after} the actual insertion takes place.
3165 See also @ref{Change Hooks}, for other hooks that are called
3166 when you change text in a buffer.
3170 @cindex hooks for motion of point
3171 @kindex point-entered @r{(text property)}
3172 @kindex point-left @r{(text property)}
3173 The special properties @code{point-entered} and @code{point-left}
3174 record hook functions that report motion of point. Each time point
3175 moves, Emacs compares these two property values:
3179 the @code{point-left} property of the character after the old location,
3182 the @code{point-entered} property of the character after the new
3187 If these two values differ, each of them is called (if not @code{nil})
3188 with two arguments: the old value of point, and the new one.
3190 The same comparison is made for the characters before the old and new
3191 locations. The result may be to execute two @code{point-left} functions
3192 (which may be the same function) and/or two @code{point-entered}
3193 functions (which may be the same function). In any case, all the
3194 @code{point-left} functions are called first, followed by all the
3195 @code{point-entered} functions.
3197 It is possible with @code{char-after} to examine characters at various
3198 buffer positions without moving point to those positions. Only an
3199 actual change in the value of point runs these hook functions.
3202 @defvar inhibit-point-motion-hooks
3203 When this variable is non-@code{nil}, @code{point-left} and
3204 @code{point-entered} hooks are not run, and the @code{intangible}
3205 property has no effect. Do not set this variable globally; bind it with
3209 @defvar show-help-function
3210 @tindex show-help-function
3211 @anchor{Help display} If this variable is non-@code{nil}, it specifies a
3212 function called to display help strings. These may be @code{help-echo}
3213 properties, menu help strings (@pxref{Simple Menu Items},
3214 @pxref{Extended Menu Items}), or tool bar help strings (@pxref{Tool
3215 Bar}). The specified function is called with one argument, the help
3216 string to display. Tooltip mode (@pxref{Tooltips,,, emacs, The GNU Emacs
3217 Manual}) provides an example.
3220 @node Format Properties
3221 @subsection Formatted Text Properties
3223 These text properties affect the behavior of the fill commands. They
3224 are used for representing formatted text. @xref{Filling}, and
3229 If a newline character has this property, it is a ``hard'' newline.
3230 The fill commands do not alter hard newlines and do not move words
3231 across them. However, this property takes effect only if the
3232 @code{use-hard-newlines} minor mode is enabled. @xref{Hard and Soft
3233 Newlines,, Hard and Soft Newlines, emacs, The GNU Emacs Manual}.
3236 This property specifies an extra right margin for filling this part of the
3240 This property specifies an extra left margin for filling this part of the
3244 This property specifies the style of justification for filling this part
3248 @node Sticky Properties
3249 @subsection Stickiness of Text Properties
3250 @cindex sticky text properties
3251 @cindex inheritance of text properties
3253 Self-inserting characters normally take on the same properties as the
3254 preceding character. This is called @dfn{inheritance} of properties.
3256 In a Lisp program, you can do insertion with inheritance or without,
3257 depending on your choice of insertion primitive. The ordinary text
3258 insertion functions such as @code{insert} do not inherit any properties.
3259 They insert text with precisely the properties of the string being
3260 inserted, and no others. This is correct for programs that copy text
3261 from one context to another---for example, into or out of the kill ring.
3262 To insert with inheritance, use the special primitives described in this
3263 section. Self-inserting characters inherit properties because they work
3264 using these primitives.
3266 When you do insertion with inheritance, @emph{which} properties are
3267 inherited, and from where, depends on which properties are @dfn{sticky}.
3268 Insertion after a character inherits those of its properties that are
3269 @dfn{rear-sticky}. Insertion before a character inherits those of its
3270 properties that are @dfn{front-sticky}. When both sides offer different
3271 sticky values for the same property, the previous character's value
3274 By default, a text property is rear-sticky but not front-sticky; thus,
3275 the default is to inherit all the properties of the preceding character,
3276 and nothing from the following character.
3278 You can control the stickiness of various text properties with two
3279 specific text properties, @code{front-sticky} and @code{rear-nonsticky},
3280 and with the variable @code{text-property-default-nonsticky}. You can
3281 use the variable to specify a different default for a given property.
3282 You can use those two text properties to make any specific properties
3283 sticky or nonsticky in any particular part of the text.
3285 If a character's @code{front-sticky} property is @code{t}, then all
3286 its properties are front-sticky. If the @code{front-sticky} property is
3287 a list, then the sticky properties of the character are those whose
3288 names are in the list. For example, if a character has a
3289 @code{front-sticky} property whose value is @code{(face read-only)},
3290 then insertion before the character can inherit its @code{face} property
3291 and its @code{read-only} property, but no others.
3293 The @code{rear-nonsticky} property works the opposite way. Most
3294 properties are rear-sticky by default, so the @code{rear-nonsticky}
3295 property says which properties are @emph{not} rear-sticky. If a
3296 character's @code{rear-nonsticky} property is @code{t}, then none of its
3297 properties are rear-sticky. If the @code{rear-nonsticky} property is a
3298 list, properties are rear-sticky @emph{unless} their names are in the
3301 @defvar text-property-default-nonsticky
3302 @tindex text-property-default-nonsticky
3303 This variable holds an alist which defines the default rear-stickiness
3304 of various text properties. Each element has the form
3305 @code{(@var{property} . @var{nonstickiness})}, and it defines the
3306 stickiness of a particular text property, @var{property}.
3308 If @var{nonstickiness} is non-@code{nil}, this means that the property
3309 @var{property} is rear-nonsticky by default. Since all properties are
3310 front-nonsticky by default, this makes @var{property} nonsticky in both
3311 directions by default.
3313 The text properties @code{front-sticky} and @code{rear-nonsticky}, when
3314 used, take precedence over the default @var{nonstickiness} specified in
3315 @code{text-property-default-nonsticky}.
3318 Here are the functions that insert text with inheritance of properties:
3320 @defun insert-and-inherit &rest strings
3321 Insert the strings @var{strings}, just like the function @code{insert},
3322 but inherit any sticky properties from the adjoining text.
3325 @defun insert-before-markers-and-inherit &rest strings
3326 Insert the strings @var{strings}, just like the function
3327 @code{insert-before-markers}, but inherit any sticky properties from the
3331 @xref{Insertion}, for the ordinary insertion functions which do not
3334 @node Saving Properties
3335 @subsection Saving Text Properties in Files
3336 @cindex text properties in files
3337 @cindex saving text properties
3339 You can save text properties in files (along with the text itself),
3340 and restore the same text properties when visiting or inserting the
3341 files, using these two hooks:
3343 @defvar write-region-annotate-functions
3344 This variable's value is a list of functions for @code{write-region} to
3345 run to encode text properties in some fashion as annotations to the text
3346 being written in the file. @xref{Writing to Files}.
3348 Each function in the list is called with two arguments: the start and
3349 end of the region to be written. These functions should not alter the
3350 contents of the buffer. Instead, they should return lists indicating
3351 annotations to write in the file in addition to the text in the
3354 Each function should return a list of elements of the form
3355 @code{(@var{position} . @var{string})}, where @var{position} is an
3356 integer specifying the relative position within the text to be written,
3357 and @var{string} is the annotation to add there.
3359 Each list returned by one of these functions must be already sorted in
3360 increasing order by @var{position}. If there is more than one function,
3361 @code{write-region} merges the lists destructively into one sorted list.
3363 When @code{write-region} actually writes the text from the buffer to the
3364 file, it intermixes the specified annotations at the corresponding
3365 positions. All this takes place without modifying the buffer.
3368 @defvar after-insert-file-functions
3369 This variable holds a list of functions for @code{insert-file-contents}
3370 to call after inserting a file's contents. These functions should scan
3371 the inserted text for annotations, and convert them to the text
3372 properties they stand for.
3374 Each function receives one argument, the length of the inserted text;
3375 point indicates the start of that text. The function should scan that
3376 text for annotations, delete them, and create the text properties that
3377 the annotations specify. The function should return the updated length
3378 of the inserted text, as it stands after those changes. The value
3379 returned by one function becomes the argument to the next function.
3381 These functions should always return with point at the beginning of
3384 The intended use of @code{after-insert-file-functions} is for converting
3385 some sort of textual annotations into actual text properties. But other
3386 uses may be possible.
3389 We invite users to write Lisp programs to store and retrieve text
3390 properties in files, using these hooks, and thus to experiment with
3391 various data formats and find good ones. Eventually we hope users
3392 will produce good, general extensions we can install in Emacs.
3394 We suggest not trying to handle arbitrary Lisp objects as text property
3395 names or values---because a program that general is probably difficult
3396 to write, and slow. Instead, choose a set of possible data types that
3397 are reasonably flexible, and not too hard to encode.
3399 @xref{Format Conversion}, for a related feature.
3401 @c ??? In next edition, merge this info Format Conversion.
3403 @node Lazy Properties
3404 @subsection Lazy Computation of Text Properties
3406 Instead of computing text properties for all the text in the buffer,
3407 you can arrange to compute the text properties for parts of the text
3408 when and if something depends on them.
3410 The primitive that extracts text from the buffer along with its
3411 properties is @code{buffer-substring}. Before examining the properties,
3412 this function runs the abnormal hook @code{buffer-access-fontify-functions}.
3414 @defvar buffer-access-fontify-functions
3415 This variable holds a list of functions for computing text properties.
3416 Before @code{buffer-substring} copies the text and text properties for a
3417 portion of the buffer, it calls all the functions in this list. Each of
3418 the functions receives two arguments that specify the range of the
3419 buffer being accessed. (The buffer itself is always the current
3423 The function @code{buffer-substring-no-properties} does not call these
3424 functions, since it ignores text properties anyway.
3426 In order to prevent the hook functions from being called more than
3427 once for the same part of the buffer, you can use the variable
3428 @code{buffer-access-fontified-property}.
3430 @defvar buffer-access-fontified-property
3431 If this value's variable is non-@code{nil}, it is a symbol which is used
3432 as a text property name. A non-@code{nil} value for that text property
3433 means, ``the other text properties for this character have already been
3436 If all the characters in the range specified for @code{buffer-substring}
3437 have a non-@code{nil} value for this property, @code{buffer-substring}
3438 does not call the @code{buffer-access-fontify-functions} functions. It
3439 assumes these characters already have the right text properties, and
3440 just copies the properties they already have.
3442 The normal way to use this feature is that the
3443 @code{buffer-access-fontify-functions} functions add this property, as
3444 well as others, to the characters they operate on. That way, they avoid
3445 being called over and over for the same text.
3448 @node Clickable Text
3449 @subsection Defining Clickable Text
3450 @cindex clickable text
3452 There are two ways to set up @dfn{clickable text} in a buffer.
3453 There are typically two parts of this: to make the text highlight
3454 when the mouse is over it, and to make a mouse button do something
3455 when you click it on that part of the text.
3457 Highlighting is done with the @code{mouse-face} text property.
3458 Here is an example of how Dired does it:
3462 (if (dired-move-to-filename)
3463 (put-text-property (point)
3465 (dired-move-to-end-of-filename)
3467 'mouse-face 'highlight))
3472 The first two arguments to @code{put-text-property} specify the
3473 beginning and end of the text.
3475 The usual way to make the mouse do something when you click it
3476 on this text is to define @code{mouse-2} in the major mode's
3477 keymap. The job of checking whether the click was on clickable text
3478 is done by the command definition. Here is how Dired does it:
3481 (defun dired-mouse-find-file-other-window (event)
3482 "In dired, visit the file or directory name you click on."
3486 (set-buffer (window-buffer (posn-window (event-end event))))
3488 (goto-char (posn-point (event-end event)))
3489 (setq file (dired-get-filename))))
3490 (select-window (posn-window (event-end event)))
3491 (find-file-other-window (file-name-sans-versions file t))))
3495 The reason for the outer @code{save-excursion} construct is to avoid
3496 changing the current buffer; the reason for the inner one is to avoid
3497 permanently altering point in the buffer you click on. In this case,
3498 Dired uses the function @code{dired-get-filename} to determine which
3499 file to visit, based on the position found in the event.
3501 Instead of defining a mouse command for the major mode, you can define
3502 a key binding for the clickable text itself, using the @code{keymap}
3506 (let ((map (make-sparse-keymap)))
3507 (define-key map [mouse-2] 'operate-this-button)
3508 (put-text-property (point)
3510 (dired-move-to-end-of-filename)
3516 This method makes it possible to define different commands for various
3517 clickable pieces of text. Also, the major mode definition (or the
3518 global definition) remains available for the rest of the text in the
3521 @node Links and Mouse-1
3522 @subsection Links and Mouse-1
3523 @cindex follow links
3526 The normal Emacs command for activating text in read-only buffers is
3527 @key{Mouse-2}, which includes following textual links. However, most
3528 graphical applications use @key{Mouse-1} for following links. For
3529 compatibility, @key{Mouse-1} follows links in Emacs too, when you
3530 click on a link quickly without moving the mouse. The user can
3531 customize this behavior through the variable
3532 @code{mouse-1-click-follows-link}.
3534 To define text as a link at the Lisp level, you should bind the
3535 @code{mouse-2} event to a command to follow the link. Then, to indicate that
3536 @key{Mouse-1} should also follow the link, you should specify a
3537 @code{follow-link} condition either as a text property or as a key
3541 @item @code{follow-link} property
3542 If the clickable text has a non-@code{nil} @code{follow-link} text or overlay
3543 property, that specifies the condition.
3545 @item @code{follow-link} event
3546 If there is a binding for the @code{follow-link} event, either on the
3547 clickable text or in the local keymap, the binding is the condition.
3550 Regardless of how you set the @code{follow-link} condition, its
3551 value is used as follows to determine whether the given position is
3552 inside a link, and (if so) to compute an @dfn{action code} saying how
3553 @key{Mouse-1} should handle the link.
3556 @item @code{mouse-face}
3557 If the condition is @code{mouse-face}, a position is inside a link if
3558 there is a non-@code{nil} @code{mouse-face} property at that position.
3559 The action code is always @code{t}.
3561 For example, here is how Info mode handles @key{Mouse-1}:
3564 (define-key Info-mode-map [follow-link] 'mouse-face)
3568 If the condition is a valid function, @var{func}, then a position
3569 @var{pos} is inside a link if @code{(@var{func} @var{pos})} evaluates
3570 to non-@code{nil}. The value returned by @var{func} serves as the
3573 For example, here is how pcvs enables @key{Mouse-1} to follow links on
3577 (define-key map [follow-link]
3579 (eq (get-char-property pos 'face) 'cvs-filename-face)))
3583 If the condition value is anything else, then the position is inside a
3584 link and the condition itself is the action code. Clearly you should
3585 only specify this kind of condition on the text that constitutes a
3590 The action code tells @key{Mouse-1} how to follow the link:
3593 @item a string or vector
3594 If the action code is a string or vector, the @key{Mouse-1} event is
3595 translated into the first element of the string or vector; i.e., the
3596 action of the @key{Mouse-1} click is the local or global binding of
3597 that character or symbol. Thus, if the action code is @code{"foo"},
3598 @key{Mouse-1} translates into @kbd{f}. If it is @code{[foo]},
3599 @key{Mouse-1} translates into @key{foo}.
3602 For any other non-@code{nil} action code, the @code{mouse-1} event is
3603 translated into a @code{mouse-2} event at the same position.
3606 To define @key{Mouse-1} to activate a button defined with
3607 @code{define-button-type}, give the button a @code{follow-link}
3608 property with a value as specified above to determine how to follow
3609 the link. For example, here is how Help mode handles @key{Mouse-1}:
3612 (define-button-type 'help-xref
3614 'action #'help-button-action)
3617 To define @key{Mouse-1} on a widget defined with
3618 @code{define-widget}, give the widget a @code{:follow-link} property
3619 with a value as specified above to determine how to follow the link.
3621 For example, here is how the @code{link} widget specifies that
3622 a @key{Mouse-1} click shall be translated to @key{RET}:
3625 (define-widget 'link 'item
3627 :button-prefix 'widget-link-prefix
3628 :button-suffix 'widget-link-suffix
3630 :help-echo "Follow the link."
3634 @defun mouse-on-link-p pos
3635 @tindex mouse-on-link-p
3636 This function returns non-@code{nil} if position @var{pos} in the
3637 current buffer is on a link.
3641 @subsection Defining and Using Fields
3644 A field is a range of consecutive characters in the buffer that are
3645 identified by having the same value (comparing with @code{eq}) of the
3646 @code{field} property (either a text-property or an overlay property).
3647 This section describes special functions that are available for
3648 operating on fields.
3650 You specify a field with a buffer position, @var{pos}. We think of
3651 each field as containing a range of buffer positions, so the position
3652 you specify stands for the field containing that position.
3654 When the characters before and after @var{pos} are part of the same
3655 field, there is no doubt which field contains @var{pos}: the one those
3656 characters both belong to. When @var{pos} is at a boundary between
3657 fields, which field it belongs to depends on the stickiness of the
3658 @code{field} properties of the two surrounding characters (@pxref{Sticky
3659 Properties}). The field whose property would be inherited by text
3660 inserted at @var{pos} is the field that contains @var{pos}.
3662 There is an anomalous case where newly inserted text at @var{pos}
3663 would not inherit the @code{field} property from either side. This
3664 happens if the previous character's @code{field} property is not
3665 rear-sticky, and the following character's @code{field} property is not
3666 front-sticky. In this case, @var{pos} belongs to neither the preceding
3667 field nor the following field; the field functions treat it as belonging
3668 to an empty field whose beginning and end are both at @var{pos}.
3670 In all of these functions, if @var{pos} is omitted or @code{nil}, the
3671 value of point is used by default.
3673 @defun field-beginning &optional pos escape-from-edge limit
3674 @tindex field-beginning
3675 This function returns the beginning of the field specified by @var{pos}.
3677 If @var{pos} is at the beginning of its field, and
3678 @var{escape-from-edge} is non-@code{nil}, then the return value is
3679 always the beginning of the preceding field that @emph{ends} at @var{pos},
3680 regardless of the stickiness of the @code{field} properties around
3683 If @var{limit} is non-@code{nil}, it is a buffer position; if the
3684 beginning of the field is before @var{limit}, then @var{limit} will be
3688 @defun field-end &optional pos escape-from-edge limit
3690 This function returns the end of the field specified by @var{pos}.
3692 If @var{pos} is at the end of its field, and @var{escape-from-edge} is
3693 non-@code{nil}, then the return value is always the end of the following
3694 field that @emph{begins} at @var{pos}, regardless of the stickiness of
3695 the @code{field} properties around @var{pos}.
3697 If @var{limit} is non-@code{nil}, it is a buffer position; if the end
3698 of the field is after @var{limit}, then @var{limit} will be returned
3702 @defun field-string &optional pos
3703 @tindex field-string
3704 This function returns the contents of the field specified by @var{pos},
3708 @defun field-string-no-properties &optional pos
3709 @tindex field-string-no-properties
3710 This function returns the contents of the field specified by @var{pos},
3711 as a string, discarding text properties.
3714 @defun delete-field &optional pos
3715 @tindex delete-field
3716 This function deletes the text of the field specified by @var{pos}.
3719 @defun constrain-to-field new-pos old-pos &optional escape-from-edge only-in-line inhibit-capture-property
3720 @tindex constrain-to-field
3721 This function ``constrains'' @var{new-pos} to the field that
3722 @var{old-pos} belongs to---in other words, it returns the position
3723 closest to @var{new-pos} that is in the same field as @var{old-pos}.
3725 If @var{new-pos} is @code{nil}, then @code{constrain-to-field} uses
3726 the value of point instead, and moves point to the resulting position.
3728 If @var{old-pos} is at the boundary of two fields, then the acceptable
3729 positions for @var{new-pos} depend on the value of the optional argument
3730 @var{escape-from-edge}. If @var{escape-from-edge} is @code{nil}, then
3731 @var{new-pos} is constrained to the field that has the same @code{field}
3732 property (either a text-property or an overlay property) that new
3733 characters inserted at @var{old-pos} would get. (This depends on the
3734 stickiness of the @code{field} property for the characters before and
3735 after @var{old-pos}.) If @var{escape-from-edge} is non-@code{nil},
3736 @var{new-pos} is constrained to the union of the two adjacent fields.
3737 Additionally, if two fields are separated by another field with the
3738 special value @code{boundary}, then any point within this special field
3739 is also considered to be ``on the boundary.''
3741 If the optional argument @var{only-in-line} is non-@code{nil}, and
3742 constraining @var{new-pos} in the usual way would move it to a different
3743 line, @var{new-pos} is returned unconstrained. This used in commands
3744 that move by line, such as @code{next-line} and
3745 @code{beginning-of-line}, so that they respect field boundaries only in
3746 the case where they can still move to the right line.
3748 If the optional argument @var{inhibit-capture-property} is
3749 non-@code{nil}, and @var{old-pos} has a non-@code{nil} property of that
3750 name, then any field boundaries are ignored.
3752 You can cause @code{constrain-to-field} to ignore all field boundaries
3753 (and so never constrain anything) by binding the variable
3754 @code{inhibit-field-text-motion} to a non-@code{nil} value.
3758 @subsection Why Text Properties are not Intervals
3761 Some editors that support adding attributes to text in the buffer do
3762 so by letting the user specify ``intervals'' within the text, and adding
3763 the properties to the intervals. Those editors permit the user or the
3764 programmer to determine where individual intervals start and end. We
3765 deliberately provided a different sort of interface in Emacs Lisp to
3766 avoid certain paradoxical behavior associated with text modification.
3768 If the actual subdivision into intervals is meaningful, that means you
3769 can distinguish between a buffer that is just one interval with a
3770 certain property, and a buffer containing the same text subdivided into
3771 two intervals, both of which have that property.
3773 Suppose you take the buffer with just one interval and kill part of
3774 the text. The text remaining in the buffer is one interval, and the
3775 copy in the kill ring (and the undo list) becomes a separate interval.
3776 Then if you yank back the killed text, you get two intervals with the
3777 same properties. Thus, editing does not preserve the distinction
3778 between one interval and two.
3780 Suppose we ``fix'' this problem by coalescing the two intervals when
3781 the text is inserted. That works fine if the buffer originally was a
3782 single interval. But suppose instead that we have two adjacent
3783 intervals with the same properties, and we kill the text of one interval
3784 and yank it back. The same interval-coalescence feature that rescues
3785 the other case causes trouble in this one: after yanking, we have just
3786 one interval. One again, editing does not preserve the distinction
3787 between one interval and two.
3789 Insertion of text at the border between intervals also raises
3790 questions that have no satisfactory answer.
3792 However, it is easy to arrange for editing to behave consistently for
3793 questions of the form, ``What are the properties of this character?''
3794 So we have decided these are the only questions that make sense; we have
3795 not implemented asking questions about where intervals start or end.
3797 In practice, you can usually use the text property search functions in
3798 place of explicit interval boundaries. You can think of them as finding
3799 the boundaries of intervals, assuming that intervals are always
3800 coalesced whenever possible. @xref{Property Search}.
3802 Emacs also provides explicit intervals as a presentation feature; see
3806 @section Substituting for a Character Code
3808 The following functions replace characters within a specified region
3809 based on their character codes.
3811 @defun subst-char-in-region start end old-char new-char &optional noundo
3812 @cindex replace characters
3813 This function replaces all occurrences of the character @var{old-char}
3814 with the character @var{new-char} in the region of the current buffer
3815 defined by @var{start} and @var{end}.
3817 @cindex undo avoidance
3818 If @var{noundo} is non-@code{nil}, then @code{subst-char-in-region} does
3819 not record the change for undo and does not mark the buffer as modified.
3820 This was useful for controlling the old selective display feature
3821 (@pxref{Selective Display}).
3823 @code{subst-char-in-region} does not move point and returns
3828 ---------- Buffer: foo ----------
3829 This is the contents of the buffer before.
3830 ---------- Buffer: foo ----------
3834 (subst-char-in-region 1 20 ?i ?X)
3837 ---------- Buffer: foo ----------
3838 ThXs Xs the contents of the buffer before.
3839 ---------- Buffer: foo ----------
3844 @defun translate-region start end table
3845 This function applies a translation table to the characters in the
3846 buffer between positions @var{start} and @var{end}.
3848 The translation table @var{table} is a string or a char-table;
3849 @code{(aref @var{table} @var{ochar})} gives the translated character
3850 corresponding to @var{ochar}. If @var{table} is a string, any
3851 characters with codes larger than the length of @var{table} are not
3852 altered by the translation.
3854 The return value of @code{translate-region} is the number of
3855 characters that were actually changed by the translation. This does
3856 not count characters that were mapped into themselves in the
3864 A register is a sort of variable used in Emacs editing that can hold a
3865 variety of different kinds of values. Each register is named by a
3866 single character. All @acronym{ASCII} characters and their meta variants
3867 (but with the exception of @kbd{C-g}) can be used to name registers.
3868 Thus, there are 255 possible registers. A register is designated in
3869 Emacs Lisp by the character that is its name.
3871 @defvar register-alist
3872 This variable is an alist of elements of the form @code{(@var{name} .
3873 @var{contents})}. Normally, there is one element for each Emacs
3874 register that has been used.
3876 The object @var{name} is a character (an integer) identifying the
3880 The @var{contents} of a register can have several possible types:
3884 A number stands for itself. If @code{insert-register} finds a number
3885 in the register, it converts the number to decimal.
3888 A marker represents a buffer position to jump to.
3891 A string is text saved in the register.
3894 A rectangle is represented by a list of strings.
3896 @item @code{(@var{window-configuration} @var{position})}
3897 This represents a window configuration to restore in one frame, and a
3898 position to jump to in the current buffer.
3900 @item @code{(@var{frame-configuration} @var{position})}
3901 This represents a frame configuration to restore, and a position
3902 to jump to in the current buffer.
3904 @item (file @var{filename})
3905 This represents a file to visit; jumping to this value visits file
3908 @item (file-query @var{filename} @var{position})
3909 This represents a file to visit and a position in it; jumping to this
3910 value visits file @var{filename} and goes to buffer position
3911 @var{position}. Restoring this type of position asks the user for
3915 The functions in this section return unpredictable values unless
3918 @defun get-register reg
3919 This function returns the contents of the register
3920 @var{reg}, or @code{nil} if it has no contents.
3923 @defun set-register reg value
3924 This function sets the contents of register @var{reg} to @var{value}.
3925 A register can be set to any value, but the other register functions
3926 expect only certain data types. The return value is @var{value}.
3929 @deffn Command view-register reg
3930 This command displays what is contained in register @var{reg}.
3934 @deffn Command point-to-register reg
3935 This command stores both the current location of point and the current
3936 buffer in register @var{reg} as a marker.
3939 @deffn Command jump-to-register reg
3940 @deffnx Command register-to-point reg
3941 @comment !!SourceFile register.el
3942 This command restores the status recorded in register @var{reg}.
3944 If @var{reg} contains a marker, it moves point to the position stored in
3945 the marker. Since both the buffer and the location within the buffer
3946 are stored by the @code{point-to-register} function, this command can
3947 switch you to another buffer.
3949 If @var{reg} contains a window configuration or a frame configuration.
3950 @code{jump-to-register} restores that configuration.
3954 @deffn Command insert-register reg &optional beforep
3955 This command inserts contents of register @var{reg} into the current
3958 Normally, this command puts point before the inserted text, and the
3959 mark after it. However, if the optional second argument @var{beforep}
3960 is non-@code{nil}, it puts the mark before and point after.
3961 You can pass a non-@code{nil} second argument @var{beforep} to this
3962 function interactively by supplying any prefix argument.
3964 If the register contains a rectangle, then the rectangle is inserted
3965 with its upper left corner at point. This means that text is inserted
3966 in the current line and underneath it on successive lines.
3968 If the register contains something other than saved text (a string) or
3969 a rectangle (a list), currently useless things happen. This may be
3970 changed in the future.
3974 @deffn Command copy-to-register reg start end &optional delete-flag
3975 This command copies the region from @var{start} to @var{end} into
3976 register @var{reg}. If @var{delete-flag} is non-@code{nil}, it deletes
3977 the region from the buffer after copying it into the register.
3980 @deffn Command prepend-to-register reg start end &optional delete-flag
3981 This command prepends the region from @var{start} to @var{end} into
3982 register @var{reg}. If @var{delete-flag} is non-@code{nil}, it deletes
3983 the region from the buffer after copying it to the register.
3986 @deffn Command append-to-register reg start end &optional delete-flag
3987 This command appends the region from @var{start} to @var{end} to the
3988 text already in register @var{reg}. If @var{delete-flag} is
3989 non-@code{nil}, it deletes the region from the buffer after copying it
3993 @deffn Command copy-rectangle-to-register reg start end &optional delete-flag
3994 This command copies a rectangular region from @var{start} to @var{end}
3995 into register @var{reg}. If @var{delete-flag} is non-@code{nil}, it
3996 deletes the region from the buffer after copying it to the register.
3999 @deffn Command window-configuration-to-register reg
4000 This function stores the window configuration of the selected frame in
4004 @deffn Command frame-configuration-to-register reg
4005 This function stores the current frame configuration in register
4011 @section Transposition of Text
4013 This subroutine is used by the transposition commands.
4015 @defun transpose-regions start1 end1 start2 end2 &optional leave-markers
4016 This function exchanges two nonoverlapping portions of the buffer.
4017 Arguments @var{start1} and @var{end1} specify the bounds of one portion
4018 and arguments @var{start2} and @var{end2} specify the bounds of the
4021 Normally, @code{transpose-regions} relocates markers with the transposed
4022 text; a marker previously positioned within one of the two transposed
4023 portions moves along with that portion, thus remaining between the same
4024 two characters in their new position. However, if @var{leave-markers}
4025 is non-@code{nil}, @code{transpose-regions} does not do this---it leaves
4026 all markers unrelocated.
4030 @section Base 64 Encoding
4031 @cindex base 64 encoding
4033 Base 64 code is used in email to encode a sequence of 8-bit bytes as
4034 a longer sequence of @acronym{ASCII} graphic characters. It is defined in
4035 Internet RFC@footnote{
4036 An RFC, an acronym for @dfn{Request for Comments}, is a numbered
4037 Internet informational document describing a standard. RFCs are
4038 usually written by technical experts acting on their own initiative,
4039 and are traditionally written in a pragmatic, experience-driven
4041 }2045. This section describes the functions for
4042 converting to and from this code.
4044 @defun base64-encode-region beg end &optional no-line-break
4045 @tindex base64-encode-region
4046 This function converts the region from @var{beg} to @var{end} into base
4047 64 code. It returns the length of the encoded text. An error is
4048 signaled if a character in the region is multibyte, i.e.@: in a
4049 multibyte buffer the region must contain only characters from the
4050 charsets @code{ascii}, @code{eight-bit-control} and
4051 @code{eight-bit-graphic}.
4053 Normally, this function inserts newline characters into the encoded
4054 text, to avoid overlong lines. However, if the optional argument
4055 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
4056 the output is just one long line.
4059 @defun base64-encode-string string &optional no-line-break
4060 @tindex base64-encode-string
4061 This function converts the string @var{string} into base 64 code. It
4062 returns a string containing the encoded text. As for
4063 @code{base64-encode-region}, an error is signaled if a character in the
4064 string is multibyte.
4066 Normally, this function inserts newline characters into the encoded
4067 text, to avoid overlong lines. However, if the optional argument
4068 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
4069 the result string is just one long line.
4072 @defun base64-decode-region beg end
4073 @tindex base64-decode-region
4074 This function converts the region from @var{beg} to @var{end} from base
4075 64 code into the corresponding decoded text. It returns the length of
4078 The decoding functions ignore newline characters in the encoded text.
4081 @defun base64-decode-string string
4082 @tindex base64-decode-string
4083 This function converts the string @var{string} from base 64 code into
4084 the corresponding decoded text. It returns a unibyte string containing the
4087 The decoding functions ignore newline characters in the encoded text.
4091 @section MD5 Checksum
4092 @cindex MD5 checksum
4093 @cindex message digest computation
4095 MD5 cryptographic checksums, or @dfn{message digests}, are 128-bit
4096 ``fingerprints'' of a document or program. They are used to verify
4097 that you have an exact and unaltered copy of the data. The algorithm
4098 to calculate the MD5 message digest is defined in Internet
4100 For an explanation of what is an RFC, see the footnote in @ref{Base
4102 }1321. This section describes the Emacs facilities for computing
4105 @defun md5 object &optional start end coding-system noerror
4106 This function returns the MD5 message digest of @var{object}, which
4107 should be a buffer or a string.
4109 The two optional arguments @var{start} and @var{end} are character
4110 positions specifying the portion of @var{object} to compute the
4111 message digest for. If they are @code{nil} or omitted, the digest is
4112 computed for the whole of @var{object}.
4114 The function @code{md5} does not compute the message digest directly
4115 from the internal Emacs representation of the text (@pxref{Text
4116 Representations}). Instead, it encodes the text using a coding
4117 system, and computes the message digest from the encoded text. The
4118 optional fourth argument @var{coding-system} specifies which coding
4119 system to use for encoding the text. It should be the same coding
4120 system that you used to read the text, or that you used or will use
4121 when saving or sending the text. @xref{Coding Systems}, for more
4122 information about coding systems.
4124 If @var{coding-system} is @code{nil} or omitted, the default depends
4125 on @var{object}. If @var{object} is a buffer, the default for
4126 @var{coding-system} is whatever coding system would be chosen by
4127 default for writing this text into a file. If @var{object} is a
4128 string, the user's most preferred coding system (@pxref{Recognize
4129 Coding, prefer-coding-system, the description of
4130 @code{prefer-coding-system}, emacs, GNU Emacs Manual}) is used.
4132 Normally, @code{md5} signals an error if the text can't be encoded
4133 using the specified or chosen coding system. However, if
4134 @var{noerror} is non-@code{nil}, it silently uses @code{raw-text}
4138 @node Atomic Changes
4139 @section Atomic Change Groups
4140 @cindex atomic changes
4142 In data base terminology, an @dfn{atomic} change is an indivisible
4143 change---it can succeed entirely or it can fail entirely, but it
4144 cannot partly succeed. A Lisp program can make a series of changes to
4145 one or several buffers as an @dfn{atomic change group}, meaning that
4146 either the entire series of changes will be installed in their buffers
4147 or, in case of an error, none of them will be.
4149 To do this for one buffer, the one already current, simply write a
4150 call to @code{atomic-change-group} around the code that makes the
4154 (atomic-change-group
4156 (delete-region x y))
4160 If an error (or other nonlocal exit) occurs inside the body of
4161 @code{atomic-change-group}, it unmakes all the changes in that buffer
4162 that were during the execution of the body. This kind of change group
4163 has no effect on any other buffers---any such changes remain.
4165 If you need something more sophisticated, such as to make changes in
4166 various buffers constitute one atomic group, you must directly call
4167 lower-level functions that @code{atomic-change-group} uses.
4169 @defun prepare-change-group &optional buffer
4170 This function sets up a change group for buffer @var{buffer}, which
4171 defaults to the current buffer. It returns a ``handle'' that
4172 represents the change group. You must use this handle to activate the
4173 change group and subsequently to finish it.
4176 To use the change group, you must @dfn{activate} it. You must do
4177 this before making any changes in the text of @var{buffer}.
4179 @defun activate-change-group handle
4180 This function activates the change group that @var{handle} designates.
4183 After you activate the change group, any changes you make in that
4184 buffer become part of it. Once you have made all the desired changes
4185 in the buffer, you must @dfn{finish} the change group. There are two
4186 ways to do this: you can either accept (and finalize) all the changes,
4189 @defun accept-change-group handle
4190 This function accepts all the changes in the change group specified by
4191 @var{handle}, making them final.
4194 @defun cancel-change-group handle
4195 This function cancels and undoes all the changes in the change group
4196 specified by @var{handle}.
4199 Your code should use @code{unwind-protect} to make sure the group is
4200 always finished. The call to @code{activate-change-group} should be
4201 inside the @code{unwind-protect}, in case the user types @kbd{C-g}
4202 just after it runs. (This is one reason why
4203 @code{prepare-change-group} and @code{activate-change-group} are
4204 separate functions, because normally you would call
4205 @code{prepare-change-group} before the start of that
4206 @code{unwind-protect}.) Once you finish the group, don't use the
4207 handle again---in particular, don't try to finish the same group
4210 To make a multibuffer change group, call @code{prepare-change-group}
4211 once for each buffer you want to cover, then use @code{nconc} to
4212 combine the returned values, like this:
4215 (nconc (prepare-change-group buffer-1)
4216 (prepare-change-group buffer-2))
4219 You can then activate the multibuffer change group with a single call
4220 to @code{activate-change-group}, and finish it with a single call to
4221 @code{accept-change-group} or @code{cancel-change-group}.
4223 Nested use of several change groups for the same buffer works as you
4224 would expect. Non-nested use of change groups for the same buffer
4225 will get Emacs confused, so don't let it happen; the first change
4226 group you start for any given buffer should be the last one finished.
4229 @section Change Hooks
4230 @cindex change hooks
4231 @cindex hooks for text changes
4233 These hook variables let you arrange to take notice of all changes in
4234 all buffers (or in a particular buffer, if you make them buffer-local).
4235 See also @ref{Special Properties}, for how to detect changes to specific
4238 The functions you use in these hooks should save and restore the match
4239 data if they do anything that uses regular expressions; otherwise, they
4240 will interfere in bizarre ways with the editing operations that call
4243 @defvar before-change-functions
4244 This variable holds a list of functions to call before any buffer
4245 modification. Each function gets two arguments, the beginning and end
4246 of the region that is about to change, represented as integers. The
4247 buffer that is about to change is always the current buffer.
4250 @defvar after-change-functions
4251 This variable holds a list of functions to call after any buffer
4252 modification. Each function receives three arguments: the beginning and
4253 end of the region just changed, and the length of the text that existed
4254 before the change. All three arguments are integers. The buffer that's
4255 about to change is always the current buffer.
4257 The length of the old text is the difference between the buffer positions
4258 before and after that text as it was before the change. As for the
4259 changed text, its length is simply the difference between the first two
4263 Output of messages into the @samp{*Messages*} buffer does not
4264 call these functions.
4266 @defmac combine-after-change-calls body@dots{}
4267 The macro executes @var{body} normally, but arranges to call the
4268 after-change functions just once for a series of several changes---if
4271 If a program makes several text changes in the same area of the buffer,
4272 using the macro @code{combine-after-change-calls} around that part of
4273 the program can make it run considerably faster when after-change hooks
4274 are in use. When the after-change hooks are ultimately called, the
4275 arguments specify a portion of the buffer including all of the changes
4276 made within the @code{combine-after-change-calls} body.
4278 @strong{Warning:} You must not alter the values of
4279 @code{after-change-functions} within
4280 the body of a @code{combine-after-change-calls} form.
4282 @strong{Warning:} if the changes you combine occur in widely scattered
4283 parts of the buffer, this will still work, but it is not advisable,
4284 because it may lead to inefficient behavior for some change hook
4288 The two variables above are temporarily bound to @code{nil} during the
4289 time that any of these functions is running. This means that if one of
4290 these functions changes the buffer, that change won't run these
4291 functions. If you do want a hook function to make changes that run
4292 these functions, make it bind these variables back to their usual
4295 One inconvenient result of this protective feature is that you cannot
4296 have a function in @code{after-change-functions} or
4297 @code{before-change-functions} which changes the value of that variable.
4298 But that's not a real limitation. If you want those functions to change
4299 the list of functions to run, simply add one fixed function to the hook,
4300 and code that function to look in another variable for other functions
4301 to call. Here is an example:
4304 (setq my-own-after-change-functions nil)
4305 (defun indirect-after-change-function (beg end len)
4306 (let ((list my-own-after-change-functions))
4308 (funcall (car list) beg end len)
4309 (setq list (cdr list)))))
4312 (add-hooks 'after-change-functions
4313 'indirect-after-change-function)
4317 @defvar first-change-hook
4318 This variable is a normal hook that is run whenever a buffer is changed
4319 that was previously in the unmodified state.
4322 @defvar inhibit-modification-hooks
4323 @tindex inhibit-modification-hooks
4324 If this variable is non-@code{nil}, all of the change hooks are
4325 disabled; none of them run. This affects all the hook variables
4326 described above in this section, as well as the hooks attached to
4327 certain special text properties (@pxref{Special Properties}) and overlay
4328 properties (@pxref{Overlay Properties}).
4332 arch-tag: 3721e738-a1cb-4085-bc1a-6cb8d8e1d32b