2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001,
4 @c 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/positions
7 @node Positions, Markers, Frames, Top
9 @cindex position (in buffer)
11 A @dfn{position} is the index of a character in the text of a buffer.
12 More precisely, a position identifies the place between two characters
13 (or before the first character, or after the last character), so we can
14 speak of the character before or after a given position. However, we
15 often speak of the character ``at'' a position, meaning the character
18 Positions are usually represented as integers starting from 1, but
19 can also be represented as @dfn{markers}---special objects that
20 relocate automatically when text is inserted or deleted so they stay
21 with the surrounding characters. Functions that expect an argument to
22 be a position (an integer), but accept a marker as a substitute,
23 normally ignore which buffer the marker points into; they convert the
24 marker to an integer, and use that integer, exactly as if you had
25 passed the integer as the argument, even if the marker points to the
26 ``wrong'' buffer. A marker that points nowhere cannot convert to an
27 integer; using it instead of an integer causes an error.
30 See also the ``field'' feature (@pxref{Fields}), which provides
31 functions that are used by many cursor-motion commands.
34 * Point:: The special position where editing takes place.
35 * Motion:: Changing point.
36 * Excursions:: Temporary motion and buffer changes.
37 * Narrowing:: Restricting editing to a portion of the buffer.
44 @dfn{Point} is a special buffer position used by many editing
45 commands, including the self-inserting typed characters and text
46 insertion functions. Other commands move point through the text
47 to allow editing and insertion at different places.
49 Like other positions, point designates a place between two characters
50 (or before the first character, or after the last character), rather
51 than a particular character. Usually terminals display the cursor over
52 the character that immediately follows point; point is actually before
53 the character on which the cursor sits.
55 @cindex point with narrowing
56 The value of point is a number no less than 1, and no greater than the
57 buffer size plus 1. If narrowing is in effect (@pxref{Narrowing}), then
58 point is constrained to fall within the accessible portion of the buffer
59 (possibly at one end of it).
61 Each buffer has its own value of point, which is independent of the
62 value of point in other buffers. Each window also has a value of point,
63 which is independent of the value of point in other windows on the same
64 buffer. This is why point can have different values in various windows
65 that display the same buffer. When a buffer appears in only one window,
66 the buffer's point and the window's point normally have the same value,
67 so the distinction is rarely important. @xref{Window Point}, for more
71 @cindex current buffer position
72 This function returns the value of point in the current buffer,
85 This function returns the minimum accessible value of point in the
86 current buffer. This is normally 1, but if narrowing is in effect, it
87 is the position of the start of the region that you narrowed to.
92 This function returns the maximum accessible value of point in the
93 current buffer. This is @code{(1+ (buffer-size))}, unless narrowing is
94 in effect, in which case it is the position of the end of the region
95 that you narrowed to. (@xref{Narrowing}.)
98 @defun buffer-end flag
99 This function returns @code{(point-max)} if @var{flag} is greater than
100 0, @code{(point-min)} otherwise. The argument @var{flag} must be a
104 @defun buffer-size &optional buffer
105 This function returns the total number of characters in the current
106 buffer. In the absence of any narrowing (@pxref{Narrowing}),
107 @code{point-max} returns a value one larger than this.
109 If you specify a buffer, @var{buffer}, then the value is the
110 size of @var{buffer}.
127 Motion functions change the value of point, either relative to the
128 current value of point, relative to the beginning or end of the buffer,
129 or relative to the edges of the selected window. @xref{Point}.
132 * Character Motion:: Moving in terms of characters.
133 * Word Motion:: Moving in terms of words.
134 * Buffer End Motion:: Moving to the beginning or end of the buffer.
135 * Text Lines:: Moving in terms of lines of text.
136 * Screen Lines:: Moving in terms of lines as displayed.
137 * List Motion:: Moving by parsing lists and sexps.
138 * Skipping Characters:: Skipping characters belonging to a certain set.
141 @node Character Motion
142 @subsection Motion by Characters
144 These functions move point based on a count of characters.
145 @code{goto-char} is the fundamental primitive; the other functions use
148 @deffn Command goto-char position
149 This function sets point in the current buffer to the value
150 @var{position}. If @var{position} is less than 1, it moves point to the
151 beginning of the buffer. If @var{position} is greater than the length
152 of the buffer, it moves point to the end.
154 If narrowing is in effect, @var{position} still counts from the
155 beginning of the buffer, but point cannot go outside the accessible
156 portion. If @var{position} is out of range, @code{goto-char} moves
157 point to the beginning or the end of the accessible portion.
159 When this function is called interactively, @var{position} is the
160 numeric prefix argument, if provided; otherwise it is read from the
163 @code{goto-char} returns @var{position}.
166 @deffn Command forward-char &optional count
167 @c @kindex beginning-of-buffer
168 @c @kindex end-of-buffer
169 This function moves point @var{count} characters forward, towards the
170 end of the buffer (or backward, towards the beginning of the buffer, if
171 @var{count} is negative). If @var{count} is @code{nil}, the default
174 If this attempts to move past the beginning or end of the buffer (or
175 the limits of the accessible portion, when narrowing is in effect), it
176 signals an error with error symbol @code{beginning-of-buffer} or
177 @code{end-of-buffer}.
179 In an interactive call, @var{count} is the numeric prefix argument.
182 @deffn Command backward-char &optional count
183 This is just like @code{forward-char} except that it moves
184 in the opposite direction.
188 @subsection Motion by Words
190 These functions for parsing words use the syntax table to decide
191 whether a given character is part of a word. @xref{Syntax Tables}.
193 @deffn Command forward-word &optional count
194 This function moves point forward @var{count} words (or backward if
195 @var{count} is negative). If @var{count} is @code{nil}, it moves
198 ``Moving one word'' means moving until point crosses a
199 word-constituent character and then encounters a word-separator
200 character. However, this function cannot move point past the boundary
201 of the accessible portion of the buffer, or across a field boundary
202 (@pxref{Fields}). The most common case of a field boundary is the end
203 of the prompt in the minibuffer.
205 If it is possible to move @var{count} words, without being stopped
206 prematurely by the buffer boundary or a field boundary, the value is
207 @code{t}. Otherwise, the return value is @code{nil} and point stops at
208 the buffer boundary or field boundary.
210 If @code{inhibit-field-text-motion} is non-@code{nil},
211 this function ignores field boundaries.
213 In an interactive call, @var{count} is specified by the numeric prefix
214 argument. If @var{count} is omitted or @code{nil}, it defaults to 1.
217 @deffn Command backward-word &optional count
218 This function is just like @code{forward-word}, except that it moves
219 backward until encountering the front of a word, rather than forward.
222 @defvar words-include-escapes
224 This variable affects the behavior of @code{forward-word} and everything
225 that uses it. If it is non-@code{nil}, then characters in the
226 ``escape'' and ``character quote'' syntax classes count as part of
227 words. Otherwise, they do not.
230 @defvar inhibit-field-text-motion
231 @tindex inhibit-field-text-motion
232 If this variable is non-@code{nil}, certain motion functions including
233 @code{forward-word}, @code{forward-sentence}, and
234 @code{forward-paragraph} ignore field boundaries.
237 @node Buffer End Motion
238 @subsection Motion to an End of the Buffer
240 To move point to the beginning of the buffer, write:
244 (goto-char (point-min))
249 Likewise, to move to the end of the buffer, use:
253 (goto-char (point-max))
257 Here are two commands that users use to do these things. They are
258 documented here to warn you not to use them in Lisp programs, because
259 they set the mark and display messages in the echo area.
261 @deffn Command beginning-of-buffer &optional n
262 This function moves point to the beginning of the buffer (or the limits
263 of the accessible portion, when narrowing is in effect), setting the
264 mark at the previous position (except in Transient Mark mode, if
265 the mark is already active, it does not set the mark.)
267 If @var{n} is non-@code{nil}, then it puts point @var{n} tenths of the
268 way from the beginning of the accessible portion of the buffer. In an
269 interactive call, @var{n} is the numeric prefix argument, if provided;
270 otherwise @var{n} defaults to @code{nil}.
272 @strong{Warning:} Don't use this function in Lisp programs!
275 @deffn Command end-of-buffer &optional n
276 This function moves point to the end of the buffer (or the limits of
277 the accessible portion, when narrowing is in effect), setting the mark
278 at the previous position (except in Transient Mark mode when the mark
279 is already active). If @var{n} is non-@code{nil}, then it puts point
280 @var{n} tenths of the way from the end of the accessible portion of
283 In an interactive call, @var{n} is the numeric prefix argument,
284 if provided; otherwise @var{n} defaults to @code{nil}.
286 @strong{Warning:} Don't use this function in Lisp programs!
290 @subsection Motion by Text Lines
293 Text lines are portions of the buffer delimited by newline characters,
294 which are regarded as part of the previous line. The first text line
295 begins at the beginning of the buffer, and the last text line ends at
296 the end of the buffer whether or not the last character is a newline.
297 The division of the buffer into text lines is not affected by the width
298 of the window, by line continuation in display, or by how tabs and
299 control characters are displayed.
301 @deffn Command goto-line line
302 This function moves point to the front of the @var{line}th line,
303 counting from line 1 at beginning of the buffer. If @var{line} is less
304 than 1, it moves point to the beginning of the buffer. If @var{line} is
305 greater than the number of lines in the buffer, it moves point to the
306 end of the buffer---that is, the @emph{end of the last line} of the
307 buffer. This is the only case in which @code{goto-line} does not
308 necessarily move to the beginning of a line.
310 If narrowing is in effect, then @var{line} still counts from the
311 beginning of the buffer, but point cannot go outside the accessible
312 portion. So @code{goto-line} moves point to the beginning or end of the
313 accessible portion, if the line number specifies an inaccessible
316 The return value of @code{goto-line} is the difference between
317 @var{line} and the line number of the line to which point actually was
318 able to move (in the full buffer, before taking account of narrowing).
319 Thus, the value is positive if the scan encounters the real end of the
320 buffer before finding the specified line. The value is zero if scan
321 encounters the end of the accessible portion but not the real end of the
324 In an interactive call, @var{line} is the numeric prefix argument if
325 one has been provided. Otherwise @var{line} is read in the minibuffer.
328 @deffn Command beginning-of-line &optional count
329 This function moves point to the beginning of the current line. With an
330 argument @var{count} not @code{nil} or 1, it moves forward
331 @var{count}@minus{}1 lines and then to the beginning of the line.
333 This function does not move point across a field boundary
334 (@pxref{Fields}) unless doing so would move beyond there to a
335 different line; therefore, if @var{count} is @code{nil} or 1, and
336 point starts at a field boundary, point does not move. To ignore
337 field boundaries, either bind @code{inhibit-field-text-motion} to
338 @code{t}, or use the @code{forward-line} function instead. For
339 instance, @code{(forward-line 0)} does the same thing as
340 @code{(beginning-of-line)}, except that it ignores field boundaries.
342 If this function reaches the end of the buffer (or of the accessible
343 portion, if narrowing is in effect), it positions point there. No error
347 @defun line-beginning-position &optional count
348 @tindex line-beginning-position
349 Return the position that @code{(beginning-of-line @var{count})}
353 @deffn Command end-of-line &optional count
354 This function moves point to the end of the current line. With an
355 argument @var{count} not @code{nil} or 1, it moves forward
356 @var{count}@minus{}1 lines and then to the end of the line.
358 This function does not move point across a field boundary
359 (@pxref{Fields}) unless doing so would move beyond there to a
360 different line; therefore, if @var{count} is @code{nil} or 1, and
361 point starts at a field boundary, point does not move. To ignore
362 field boundaries, bind @code{inhibit-field-text-motion} to @code{t}.
364 If this function reaches the end of the buffer (or of the accessible
365 portion, if narrowing is in effect), it positions point there. No error
369 @defun line-end-position &optional count
370 @tindex line-end-position
371 Return the position that @code{(end-of-line @var{count})}
375 @deffn Command forward-line &optional count
376 @cindex beginning of line
377 This function moves point forward @var{count} lines, to the beginning of
378 the line. If @var{count} is negative, it moves point
379 @minus{}@var{count} lines backward, to the beginning of a line. If
380 @var{count} is zero, it moves point to the beginning of the current
381 line. If @var{count} is @code{nil}, that means 1.
383 If @code{forward-line} encounters the beginning or end of the buffer (or
384 of the accessible portion) before finding that many lines, it sets point
385 there. No error is signaled.
387 @code{forward-line} returns the difference between @var{count} and the
388 number of lines actually moved. If you attempt to move down five lines
389 from the beginning of a buffer that has only three lines, point stops at
390 the end of the last line, and the value will be 2.
392 In an interactive call, @var{count} is the numeric prefix argument.
395 @defun count-lines start end
396 @cindex lines in region
397 @anchor{Definition of count-lines}
398 This function returns the number of lines between the positions
399 @var{start} and @var{end} in the current buffer. If @var{start} and
400 @var{end} are equal, then it returns 0. Otherwise it returns at least
401 1, even if @var{start} and @var{end} are on the same line. This is
402 because the text between them, considered in isolation, must contain at
403 least one line unless it is empty.
405 Here is an example of using @code{count-lines}:
409 (defun current-line ()
410 "Return the vertical position of point@dots{}"
411 (+ (count-lines (window-start) (point))
412 (if (= (current-column) 0) 1 0)))
417 @defun line-number-at-pos &optional pos
419 This function returns the line number in the current buffer
420 corresponding to the buffer position @var{pos}. If @var{pos} is @code{nil}
421 or omitted, the current buffer position is used.
426 The @code{previous-line} and @code{next-line} commands are functions
427 that should not be used in programs. They are for users and are
428 mentioned here only for completeness.
430 @deffn Command previous-line count
432 This function moves point up @var{count} lines (down if @var{count}
433 is negative). In moving, it attempts to keep point in the ``goal column''
434 (normally the same column that it was at the beginning of the move).
436 If there is no character in the target line exactly under the current
437 column, point is positioned after the character in that line which
438 spans this column, or at the end of the line if it is not long enough.
440 If it attempts to move beyond the top or bottom of the buffer (or clipped
441 region), then point is positioned in the goal column in the top or
442 bottom line. No error is signaled.
444 In an interactive call, @var{count} will be the numeric
447 The command @code{set-goal-column} can be used to create a semipermanent
448 goal column to which this command always moves. Then it does not try to
451 If you are thinking of using this in a Lisp program, consider using
452 @code{forward-line} with a negative argument instead. It is usually easier
453 to use and more reliable (no dependence on goal column, etc.).
456 @deffn Command next-line count
457 This function moves point down @var{count} lines (up if @var{count}
458 is negative). In moving, it attempts to keep point in the ``goal column''
459 (normally the same column that it was at the beginning of the move).
461 If there is no character in the target line exactly under the current
462 column, point is positioned after the character in that line which
463 spans this column, or at the end of the line if it is not long enough.
465 If it attempts to move beyond the top or bottom of the buffer (or clipped
466 region), then point is positioned in the goal column in the top or
467 bottom line. No error is signaled.
469 In the case where the @var{count} is 1, and point is on the last
470 line of the buffer (or clipped region), a new empty line is inserted at the
471 end of the buffer (or clipped region) and point moved there.
473 In an interactive call, @var{count} will be the numeric
476 The command @code{set-goal-column} can be used to create a semipermanent
477 goal column to which this command always moves. Then it does not try to
480 If you are thinking of using this in a Lisp program, consider using
481 @code{forward-line} instead. It is usually easier
482 to use and more reliable (no dependence on goal column, etc.).
488 Also see the functions @code{bolp} and @code{eolp} in @ref{Near Point}.
489 These functions do not move point, but test whether it is already at the
490 beginning or end of a line.
493 @subsection Motion by Screen Lines
495 The line functions in the previous section count text lines, delimited
496 only by newline characters. By contrast, these functions count screen
497 lines, which are defined by the way the text appears on the screen. A
498 text line is a single screen line if it is short enough to fit the width
499 of the selected window, but otherwise it may occupy several screen
502 In some cases, text lines are truncated on the screen rather than
503 continued onto additional screen lines. In these cases,
504 @code{vertical-motion} moves point much like @code{forward-line}.
507 Because the width of a given string depends on the flags that control
508 the appearance of certain characters, @code{vertical-motion} behaves
509 differently, for a given piece of text, depending on the buffer it is
510 in, and even on the selected window (because the width, the truncation
511 flag, and display table may vary between windows). @xref{Usual
514 These functions scan text to determine where screen lines break, and
515 thus take time proportional to the distance scanned. If you intend to
516 use them heavily, Emacs provides caches which may improve the
517 performance of your code. @xref{Truncation, cache-long-line-scans}.
519 @defun vertical-motion count &optional window
520 This function moves point to the start of the screen line @var{count}
521 screen lines down from the screen line containing point. If @var{count}
522 is negative, it moves up instead.
524 @code{vertical-motion} returns the number of screen lines over which it
525 moved point. The value may be less in absolute value than @var{count}
526 if the beginning or end of the buffer was reached.
528 The window @var{window} is used for obtaining parameters such as the
529 width, the horizontal scrolling, and the display table. But
530 @code{vertical-motion} always operates on the current buffer, even if
531 @var{window} currently displays some other buffer.
534 @defun count-screen-lines &optional beg end count-final-newline window
535 This function returns the number of screen lines in the text from
536 @var{beg} to @var{end}. The number of screen lines may be different
537 from the number of actual lines, due to line continuation, the display
538 table, etc. If @var{beg} and @var{end} are @code{nil} or omitted,
539 they default to the beginning and end of the accessible portion of the
542 If the region ends with a newline, that is ignored unless the optional
543 third argument @var{count-final-newline} is non-@code{nil}.
545 The optional fourth argument @var{window} specifies the window for
546 obtaining parameters such as width, horizontal scrolling, and so on.
547 The default is to use the selected window's parameters.
549 Like @code{vertical-motion}, @code{count-screen-lines} always uses the
550 current buffer, regardless of which buffer is displayed in
551 @var{window}. This makes possible to use @code{count-screen-lines} in
552 any buffer, whether or not it is currently displayed in some window.
555 @deffn Command move-to-window-line count
556 This function moves point with respect to the text currently displayed
557 in the selected window. It moves point to the beginning of the screen
558 line @var{count} screen lines from the top of the window. If
559 @var{count} is negative, that specifies a position
560 @w{@minus{}@var{count}} lines from the bottom (or the last line of the
561 buffer, if the buffer ends above the specified screen position).
563 If @var{count} is @code{nil}, then point moves to the beginning of the
564 line in the middle of the window. If the absolute value of @var{count}
565 is greater than the size of the window, then point moves to the place
566 that would appear on that screen line if the window were tall enough.
567 This will probably cause the next redisplay to scroll to bring that
568 location onto the screen.
570 In an interactive call, @var{count} is the numeric prefix argument.
572 The value returned is the window line number point has moved to, with
573 the top line in the window numbered 0.
576 @defun compute-motion from frompos to topos width offsets window
577 This function scans the current buffer, calculating screen positions.
578 It scans the buffer forward from position @var{from}, assuming that is
579 at screen coordinates @var{frompos}, to position @var{to} or coordinates
580 @var{topos}, whichever comes first. It returns the ending buffer
581 position and screen coordinates.
583 The coordinate arguments @var{frompos} and @var{topos} are cons cells of
584 the form @code{(@var{hpos} . @var{vpos})}.
586 The argument @var{width} is the number of columns available to display
587 text; this affects handling of continuation lines. @code{nil} means
588 the actual number of usable text columns in the window, which is
589 equivalent to the value returned by @code{(window-width window)}.
591 The argument @var{offsets} is either @code{nil} or a cons cell of the
592 form @code{(@var{hscroll} . @var{tab-offset})}. Here @var{hscroll} is
593 the number of columns not being displayed at the left margin; most
594 callers get this by calling @code{window-hscroll}. Meanwhile,
595 @var{tab-offset} is the offset between column numbers on the screen and
596 column numbers in the buffer. This can be nonzero in a continuation
597 line, when the previous screen lines' widths do not add up to a multiple
598 of @code{tab-width}. It is always zero in a non-continuation line.
600 The window @var{window} serves only to specify which display table to
601 use. @code{compute-motion} always operates on the current buffer,
602 regardless of what buffer is displayed in @var{window}.
604 The return value is a list of five elements:
607 (@var{pos} @var{hpos} @var{vpos} @var{prevhpos} @var{contin})
611 Here @var{pos} is the buffer position where the scan stopped, @var{vpos}
612 is the vertical screen position, and @var{hpos} is the horizontal screen
615 The result @var{prevhpos} is the horizontal position one character back
616 from @var{pos}. The result @var{contin} is @code{t} if the last line
617 was continued after (or within) the previous character.
619 For example, to find the buffer position of column @var{col} of screen line
620 @var{line} of a certain window, pass the window's display start location
621 as @var{from} and the window's upper-left coordinates as @var{frompos}.
622 Pass the buffer's @code{(point-max)} as @var{to}, to limit the scan to
623 the end of the accessible portion of the buffer, and pass @var{line} and
624 @var{col} as @var{topos}. Here's a function that does this:
627 (defun coordinates-of-position (col line)
628 (car (compute-motion (window-start)
633 (cons (window-hscroll) 0)
637 When you use @code{compute-motion} for the minibuffer, you need to use
638 @code{minibuffer-prompt-width} to get the horizontal position of the
639 beginning of the first screen line. @xref{Minibuffer Contents}.
643 @comment node-name, next, previous, up
644 @subsection Moving over Balanced Expressions
646 @cindex Lisp expression motion
649 Here are several functions concerned with balanced-parenthesis
650 expressions (also called @dfn{sexps} in connection with moving across
651 them in Emacs). The syntax table controls how these functions interpret
652 various characters; see @ref{Syntax Tables}. @xref{Parsing
653 Expressions}, for lower-level primitives for scanning sexps or parts of
654 sexps. For user-level commands, see @ref{Parentheses,, Commands for
655 Editing with Parentheses, emacs, The GNU Emacs Manual}.
657 @deffn Command forward-list &optional arg
658 This function moves forward across @var{arg} (default 1) balanced groups of
659 parentheses. (Other syntactic entities such as words or paired string
663 @deffn Command backward-list &optional arg
664 This function moves backward across @var{arg} (default 1) balanced groups of
665 parentheses. (Other syntactic entities such as words or paired string
669 @deffn Command up-list &optional arg
670 This function moves forward out of @var{arg} (default 1) levels of parentheses.
671 A negative argument means move backward but still to a less deep spot.
674 @deffn Command down-list &optional arg
675 This function moves forward into @var{arg} (default 1) levels of
676 parentheses. A negative argument means move backward but still go
677 deeper in parentheses (@minus{}@var{arg} levels).
680 @deffn Command forward-sexp &optional arg
681 This function moves forward across @var{arg} (default 1) balanced expressions.
682 Balanced expressions include both those delimited by parentheses and
683 other kinds, such as words and string constants
684 @xref{Parsing Expressions}. For example,
688 ---------- Buffer: foo ----------
689 (concat@point{} "foo " (car x) y z)
690 ---------- Buffer: foo ----------
697 ---------- Buffer: foo ----------
698 (concat "foo " (car x) y@point{} z)
699 ---------- Buffer: foo ----------
704 @deffn Command backward-sexp &optional arg
705 This function moves backward across @var{arg} (default 1) balanced expressions.
708 @deffn Command beginning-of-defun &optional arg
709 This function moves back to the @var{arg}th beginning of a defun. If
710 @var{arg} is negative, this actually moves forward, but it still moves
711 to the beginning of a defun, not to the end of one. @var{arg} defaults
715 @deffn Command end-of-defun &optional arg
716 This function moves forward to the @var{arg}th end of a defun. If
717 @var{arg} is negative, this actually moves backward, but it still moves
718 to the end of a defun, not to the beginning of one. @var{arg} defaults
722 @defopt defun-prompt-regexp
723 If non-@code{nil}, this buffer-local variable holds a regular
724 expression that specifies what text can appear before the
725 open-parenthesis that starts a defun. That is to say, a defun begins
726 on a line that starts with a match for this regular expression,
727 followed by a character with open-parenthesis syntax.
730 @defopt open-paren-in-column-0-is-defun-start
731 If this variable's value is non-@code{nil}, an open parenthesis in
732 column 0 is considered to be the start of a defun. If it is
733 @code{nil}, an open parenthesis in column 0 has no special meaning.
734 The default is @code{t}.
737 @defvar beginning-of-defun-function
738 @tindex beginning-of-defun-function
739 If non-@code{nil}, this variable holds a function for finding the
740 beginning of a defun. The function @code{beginning-of-defun}
741 calls this function instead of using its normal method.
744 @defvar end-of-defun-function
745 @tindex end-of-defun-function
746 If non-@code{nil}, this variable holds a function for finding the end of
747 a defun. The function @code{end-of-defun} calls this function instead
748 of using its normal method.
751 @node Skipping Characters
752 @comment node-name, next, previous, up
753 @subsection Skipping Characters
754 @cindex skipping characters
756 The following two functions move point over a specified set of
757 characters. For example, they are often used to skip whitespace. For
758 related functions, see @ref{Motion and Syntax}.
760 These functions convert the set string to multibyte if the buffer is
761 multibyte, and they convert it to unibyte if the buffer is unibyte, as
762 the search functions do (@pxref{Searching and Matching}).
764 @defun skip-chars-forward character-set &optional limit
765 This function moves point in the current buffer forward, skipping over a
766 given set of characters. It examines the character following point,
767 then advances point if the character matches @var{character-set}. This
768 continues until it reaches a character that does not match. The
769 function returns the number of characters moved over.
771 The argument @var{character-set} is a string, like the inside of a
772 @samp{[@dots{}]} in a regular expression except that @samp{]} does not
773 terminate it, and @samp{\} quotes @samp{^}, @samp{-} or @samp{\}.
774 Thus, @code{"a-zA-Z"} skips over all letters, stopping before the
775 first nonletter, and @code{"^a-zA-Z"} skips nonletters stopping before
776 the first letter. See @xref{Regular Expressions}. Character classes
777 can also be used, e.g. @code{"[:alnum:]"}. See @pxref{Char Classes}.
779 If @var{limit} is supplied (it must be a number or a marker), it
780 specifies the maximum position in the buffer that point can be skipped
781 to. Point will stop at or before @var{limit}.
783 In the following example, point is initially located directly before the
784 @samp{T}. After the form is evaluated, point is located at the end of
785 that line (between the @samp{t} of @samp{hat} and the newline). The
786 function skips all letters and spaces, but not newlines.
790 ---------- Buffer: foo ----------
791 I read "@point{}The cat in the hat
793 ---------- Buffer: foo ----------
797 (skip-chars-forward "a-zA-Z ")
800 ---------- Buffer: foo ----------
801 I read "The cat in the hat@point{}
803 ---------- Buffer: foo ----------
808 @defun skip-chars-backward character-set &optional limit
809 This function moves point backward, skipping characters that match
810 @var{character-set}, until @var{limit}. It is just like
811 @code{skip-chars-forward} except for the direction of motion.
813 The return value indicates the distance traveled. It is an integer that
821 It is often useful to move point ``temporarily'' within a localized
822 portion of the program, or to switch buffers temporarily. This is
823 called an @dfn{excursion}, and it is done with the @code{save-excursion}
824 special form. This construct initially remembers the identity of the
825 current buffer, and its values of point and the mark, and restores them
826 after the completion of the excursion.
828 The forms for saving and restoring the configuration of windows are
829 described elsewhere (see @ref{Window Configurations}, and @pxref{Frame
832 @defspec save-excursion body@dots{}
833 @cindex mark excursion
834 @cindex point excursion
835 @cindex current buffer excursion
836 The @code{save-excursion} special form saves the identity of the current
837 buffer and the values of point and the mark in it, evaluates
838 @var{body}, and finally restores the buffer and its saved values of
839 point and the mark. All three saved values are restored even in case of
840 an abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
842 The @code{save-excursion} special form is the standard way to switch
843 buffers or move point within one part of a program and avoid affecting
844 the rest of the program. It is used more than 4000 times in the Lisp
847 @code{save-excursion} does not save the values of point and the mark for
848 other buffers, so changes in other buffers remain in effect after
849 @code{save-excursion} exits.
851 @cindex window excursions
852 Likewise, @code{save-excursion} does not restore window-buffer
853 correspondences altered by functions such as @code{switch-to-buffer}.
854 One way to restore these correspondences, and the selected window, is to
855 use @code{save-window-excursion} inside @code{save-excursion}
856 (@pxref{Window Configurations}).
858 The value returned by @code{save-excursion} is the result of the last
859 form in @var{body}, or @code{nil} if no body forms were given.
863 (save-excursion @var{forms})
865 (let ((old-buf (current-buffer))
866 (old-pnt (point-marker))
868 (old-mark (copy-marker (mark-marker))))
874 (set-marker (mark-marker) old-mark)))
879 @strong{Warning:} Ordinary insertion of text adjacent to the saved
880 point value relocates the saved value, just as it relocates all markers.
881 More precisely, the saved value is a marker with insertion type
882 @code{nil}. @xref{Marker Insertion Types}. Therefore, when the saved
883 point value is restored, it normally comes before the inserted text.
885 Although @code{save-excursion} saves the location of the mark, it does
886 not prevent functions which modify the buffer from setting
887 @code{deactivate-mark}, and thus causing the deactivation of the mark
888 after the command finishes. @xref{The Mark}.
893 @cindex restriction (in a buffer)
894 @cindex accessible portion (of a buffer)
896 @dfn{Narrowing} means limiting the text addressable by Emacs editing
897 commands to a limited range of characters in a buffer. The text that
898 remains addressable is called the @dfn{accessible portion} of the
901 Narrowing is specified with two buffer positions which become the
902 beginning and end of the accessible portion. For most editing commands
903 and most Emacs primitives, these positions replace the values of the
904 beginning and end of the buffer. While narrowing is in effect, no text
905 outside the accessible portion is displayed, and point cannot move
906 outside the accessible portion.
908 Values such as positions or line numbers, which usually count from the
909 beginning of the buffer, do so despite narrowing, but the functions
910 which use them refuse to operate on text that is inaccessible.
912 The commands for saving buffers are unaffected by narrowing; they save
913 the entire buffer regardless of any narrowing.
915 @deffn Command narrow-to-region start end
916 This function sets the accessible portion of the current buffer to start
917 at @var{start} and end at @var{end}. Both arguments should be character
920 In an interactive call, @var{start} and @var{end} are set to the bounds
921 of the current region (point and the mark, with the smallest first).
924 @deffn Command narrow-to-page &optional move-count
925 This function sets the accessible portion of the current buffer to
926 include just the current page. An optional first argument
927 @var{move-count} non-@code{nil} means to move forward or backward by
928 @var{move-count} pages and then narrow to one page. The variable
929 @code{page-delimiter} specifies where pages start and end
930 (@pxref{Standard Regexps}).
932 In an interactive call, @var{move-count} is set to the numeric prefix
938 This function cancels any narrowing in the current buffer, so that the
939 entire contents are accessible. This is called @dfn{widening}.
940 It is equivalent to the following expression:
943 (narrow-to-region 1 (1+ (buffer-size)))
947 @defspec save-restriction body@dots{}
948 This special form saves the current bounds of the accessible portion,
949 evaluates the @var{body} forms, and finally restores the saved bounds,
950 thus restoring the same state of narrowing (or absence thereof) formerly
951 in effect. The state of narrowing is restored even in the event of an
952 abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
953 Therefore, this construct is a clean way to narrow a buffer temporarily.
955 The value returned by @code{save-restriction} is that returned by the
956 last form in @var{body}, or @code{nil} if no body forms were given.
958 @c Wordy to avoid overfull hbox. --rjc 16mar92
959 @strong{Caution:} it is easy to make a mistake when using the
960 @code{save-restriction} construct. Read the entire description here
963 If @var{body} changes the current buffer, @code{save-restriction} still
964 restores the restrictions on the original buffer (the buffer whose
965 restrictions it saved from), but it does not restore the identity of the
968 @code{save-restriction} does @emph{not} restore point and the mark; use
969 @code{save-excursion} for that. If you use both @code{save-restriction}
970 and @code{save-excursion} together, @code{save-excursion} should come
971 first (on the outside). Otherwise, the old point value would be
972 restored with temporary narrowing still in effect. If the old point
973 value were outside the limits of the temporary narrowing, this would
974 fail to restore it accurately.
976 Here is a simple example of correct use of @code{save-restriction}:
980 ---------- Buffer: foo ----------
981 This is the contents of foo
982 This is the contents of foo
983 This is the contents of foo@point{}
984 ---------- Buffer: foo ----------
992 (narrow-to-region 1 (point))
993 (goto-char (point-min))
994 (replace-string "foo" "bar")))
996 ---------- Buffer: foo ----------
997 This is the contents of bar
998 This is the contents of bar
999 This is the contents of foo@point{}
1000 ---------- Buffer: foo ----------
1006 arch-tag: 56e8ff26-4ffe-4832-a141-7e991a2d0f87