Adjust in response to jan.h.d's comments.
[emacs.git] / src / xdisp.c
blobb64a2c0cf6c57dc5562a4bd0854421b589339ff0
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
160 Frame matrices.
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
181 Bidirectional display.
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
224 Bidirectional display and character compositions
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
251 Moving an iterator in bidirectional text
252 without producing glyphs
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
315 #include "font.h"
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
321 #define INFINITY 10000000
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
346 static Lisp_Object Qfontification_functions;
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
351 /* Non-nil means don't actually do any redisplay. */
353 Lisp_Object Qinhibit_redisplay;
355 /* Names of text properties relevant for redisplay. */
357 Lisp_Object Qdisplay;
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
368 #ifdef HAVE_WINDOW_SYSTEM
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
392 /* Name of the face used to highlight trailing whitespace. */
394 static Lisp_Object Qtrailing_whitespace;
396 /* Name and number of the face used to highlight escape glyphs. */
398 static Lisp_Object Qescape_glyph;
400 /* Name and number of the face used to highlight non-breaking spaces. */
402 static Lisp_Object Qnobreak_space;
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
407 Lisp_Object Qimage;
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
420 int noninteractive_need_newline;
422 /* Non-zero means print newline to message log before next message. */
424 static int message_log_need_newline;
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
438 static struct text_pos this_line_start_pos;
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
443 static struct text_pos this_line_end_pos;
445 /* The vertical positions and the height of this line. */
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
454 static int this_line_start_x;
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
460 static struct text_pos this_line_min_pos;
462 /* Buffer that this_line_.* variables are referring to. */
464 static struct buffer *this_line_buffer;
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
479 Lisp_Object Qmenu_bar_update_hook;
481 /* Nonzero if an overlay arrow has been displayed in this window. */
483 static int overlay_arrow_seen;
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
489 int buffer_shared;
491 /* Vector containing glyphs for an ellipsis `...'. */
493 static Lisp_Object default_invis_vector[3];
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
499 Lisp_Object echo_area_window;
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
506 static Lisp_Object Vmessage_stack;
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
511 static int message_enable_multibyte;
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
515 int update_mode_lines;
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
520 int windows_or_buffers_changed;
522 /* Nonzero means a frame's cursor type has been changed. */
524 int cursor_type_changed;
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
529 static int line_number_displayed;
531 /* The name of the *Messages* buffer, a string. */
533 static Lisp_Object Vmessages_buffer_name;
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
538 Lisp_Object echo_area_buffer[2];
540 /* The buffers referenced from echo_area_buffer. */
542 static Lisp_Object echo_buffer[2];
544 /* A vector saved used in with_area_buffer to reduce consing. */
546 static Lisp_Object Vwith_echo_area_save_vector;
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
551 static int display_last_displayed_message_p;
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
556 static int message_buf_print;
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
566 static int message_cleared_p;
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
575 /* Ascent and height of the last line processed by move_it_to. */
577 static int last_max_ascent, last_height;
579 /* Non-zero if there's a help-echo in the echo area. */
581 int help_echo_showing_p;
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
587 int current_mode_line_height, current_header_line_height;
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
595 #define TEXT_PROP_DISTANCE_LIMIT 100
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 xfree (CACHE); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache(); \
610 } while (0)
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE); \
617 CACHE = NULL; \
618 } while (0)
620 #if GLYPH_DEBUG
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
625 int trace_redisplay_p;
627 #endif /* GLYPH_DEBUG */
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
638 static Lisp_Object Qauto_hscroll_mode;
640 /* Buffer being redisplayed -- for redisplay_window_error. */
642 static struct buffer *displayed_buffer;
644 /* Value returned from text property handlers (see below). */
646 enum prop_handled
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
654 /* A description of text properties that redisplay is interested
655 in. */
657 struct props
659 /* The name of the property. */
660 Lisp_Object *name;
662 /* A unique index for the property. */
663 enum prop_idx idx;
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
677 /* Properties handled by iterators. */
679 static struct props it_props[] =
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
696 /* Enumeration returned by some move_it_.* functions internally. */
698 enum move_it_result
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
729 /* Similarly for the image cache. */
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
739 /* Non-zero while redisplay_internal is in progress. */
741 int redisplaying_p;
743 static Lisp_Object Qinhibit_free_realized_faces;
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
753 /* Temporary variable for XTread_socket. */
755 Lisp_Object previous_help_echo_string;
757 /* Platform-independent portion of hourglass implementation. */
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
783 /* Function prototypes. */
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
796 static void handle_line_prefix (struct it *);
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
925 #ifdef HAVE_WINDOW_SYSTEM
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
940 #endif /* HAVE_WINDOW_SYSTEM */
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
955 This is the height of W minus the height of a mode line, if any. */
957 inline int
958 window_text_bottom_y (struct window *w)
960 int height = WINDOW_TOTAL_HEIGHT (w);
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
971 inline int
972 window_box_width (struct window *w, int area)
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
977 if (!w->pseudo_window_p)
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
981 if (area == TEXT_AREA)
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
989 else if (area == LEFT_MARGIN_AREA)
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
995 else if (area == RIGHT_MARGIN_AREA)
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1010 inline int
1011 window_box_height (struct window *w)
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1016 xassert (height >= 0);
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1024 if (WINDOW_WANTS_MODELINE_P (w))
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1060 int x;
1062 if (w->pseudo_window_p)
1063 return 0;
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1081 return x;
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1099 inline int
1100 window_box_left (struct window *w, int area)
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1111 return x;
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1119 inline int
1120 window_box_right (struct window *w, int area)
1122 return window_box_left (w, area) + window_box_width (w, area);
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1179 line_bottom_y (struct it *it)
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1184 if (line_height == 0)
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1195 else
1197 struct glyph_row *row = it->glyph_row;
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1210 return line_top_y + line_height;
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1233 if (XBUFFER (w->buffer) != current_buffer)
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1317 else
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1343 else
1344 xfree (it2data);
1346 bidi_unshelve_cache (itdata);
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1351 current_header_line_height = current_mode_line_height = -1;
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1365 return visible_p;
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1377 int c;
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1386 return c;
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1397 xassert (STRINGP (string) && nchars >= 0);
1399 if (STRING_MULTIBYTE (string))
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1404 while (nchars--)
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1415 return pos;
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1440 struct text_pos pos;
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1445 if (multibyte_p)
1447 int len;
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1461 return pos;
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1471 EMACS_INT nchars;
1473 if (multibyte_p)
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1479 for (nchars = 0; rest > 0; ++nchars)
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1485 else
1486 nchars = strlen (s);
1488 return nchars;
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1535 return height;
1537 #endif
1539 return 1;
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1572 if (!noclip)
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1585 #endif
1587 *x = pix_x;
1588 *y = pix_y;
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1619 *vpos = i;
1620 *hpos = 0;
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1629 *area = TEXT_AREA;
1630 x0 = 0;
1632 else
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1644 else
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1657 x -= glyph->pixel_width;
1658 ++glyph;
1661 if (glyph == end)
1662 return NULL;
1664 if (dx)
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1680 if (w->pseudo_window_p)
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1688 else
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1695 #ifdef HAVE_WINDOW_SYSTEM
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1704 XRectangle r;
1706 if (n <= 0)
1707 return 0;
1709 if (s->row->full_width_p)
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1722 else
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1763 XRectangle rc, r_save = r;
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1770 x_intersect_rectangles (&r_save, &rc, &r);
1773 else
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1794 if (s->x > r.x)
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1799 r.width = min (r.width, glyph->pixel_width);
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1808 r.y = max_y;
1809 r.height = height;
1811 else
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1824 if (s->row->clip)
1826 XRectangle r_save = r;
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1842 else
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1855 if (s->for_overlaps & OVERLAPS_PRED)
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1865 i++;
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1872 if (r.y + r.height > row_y + s->row->visible_height)
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1877 else
1878 rs[i].height = 0;
1880 i++;
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1898 get_glyph_string_clip_rects (s, nr, 1);
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1926 wd += x;
1927 x = 0;
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1949 else
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1954 h += y - y0;
1955 y = y0;
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1965 * Remember which glyph the mouse is over.
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2000 if (w->pseudo_window_p)
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2007 switch (part)
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2034 gr = r; gy = r->y;
2035 break;
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2049 if (g < end)
2051 if (g->type == IMAGE_GLYPH)
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2058 width = g->pixel_width;
2060 else
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2070 else
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2077 break;
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2107 gr = r; gy = r->y;
2108 break;
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2119 break;
2121 default:
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2138 goto store_rect;
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2158 #endif /* HAVE_WINDOW_SYSTEM */
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2165 /* Error handler for safe_eval and safe_call. */
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2185 Lisp_Object val;
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2205 return val;
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2221 static Lisp_Object Qeval;
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2226 return safe_call1 (Qeval, sexpr);
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2248 #if 0
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2253 static void
2254 check_it (struct it *it)
2256 if (it->method == GET_FROM_STRING)
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2261 else
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2277 #define CHECK_IT(IT) check_it ((IT))
2279 #else /* not 0 */
2281 #define CHECK_IT(IT) (void) 0
2283 #endif /* not 0 */
2286 #if GLYPH_DEBUG && XASSERTS
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2291 static void
2292 check_window_end (struct window *w)
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2308 #else
2310 #define CHECK_WINDOW_END(W) (void) 0
2312 #endif
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2394 it->cmp_it.id = -1;
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2481 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2483 /* Are lines in the display truncated? */
2484 if (base_face_id != DEFAULT_FACE_ID
2485 || XINT (it->w->hscroll)
2486 || (! WINDOW_FULL_WIDTH_P (it->w)
2487 && ((!NILP (Vtruncate_partial_width_windows)
2488 && !INTEGERP (Vtruncate_partial_width_windows))
2489 || (INTEGERP (Vtruncate_partial_width_windows)
2490 && (WINDOW_TOTAL_COLS (it->w)
2491 < XINT (Vtruncate_partial_width_windows))))))
2492 it->line_wrap = TRUNCATE;
2493 else if (NILP (BVAR (current_buffer, truncate_lines)))
2494 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2495 ? WINDOW_WRAP : WORD_WRAP;
2496 else
2497 it->line_wrap = TRUNCATE;
2499 /* Get dimensions of truncation and continuation glyphs. These are
2500 displayed as fringe bitmaps under X, so we don't need them for such
2501 frames. */
2502 if (!FRAME_WINDOW_P (it->f))
2504 if (it->line_wrap == TRUNCATE)
2506 /* We will need the truncation glyph. */
2507 xassert (it->glyph_row == NULL);
2508 produce_special_glyphs (it, IT_TRUNCATION);
2509 it->truncation_pixel_width = it->pixel_width;
2511 else
2513 /* We will need the continuation glyph. */
2514 xassert (it->glyph_row == NULL);
2515 produce_special_glyphs (it, IT_CONTINUATION);
2516 it->continuation_pixel_width = it->pixel_width;
2519 /* Reset these values to zero because the produce_special_glyphs
2520 above has changed them. */
2521 it->pixel_width = it->ascent = it->descent = 0;
2522 it->phys_ascent = it->phys_descent = 0;
2525 /* Set this after getting the dimensions of truncation and
2526 continuation glyphs, so that we don't produce glyphs when calling
2527 produce_special_glyphs, above. */
2528 it->glyph_row = row;
2529 it->area = TEXT_AREA;
2531 /* Forget any previous info about this row being reversed. */
2532 if (it->glyph_row)
2533 it->glyph_row->reversed_p = 0;
2535 /* Get the dimensions of the display area. The display area
2536 consists of the visible window area plus a horizontally scrolled
2537 part to the left of the window. All x-values are relative to the
2538 start of this total display area. */
2539 if (base_face_id != DEFAULT_FACE_ID)
2541 /* Mode lines, menu bar in terminal frames. */
2542 it->first_visible_x = 0;
2543 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2545 else
2547 it->first_visible_x
2548 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2549 it->last_visible_x = (it->first_visible_x
2550 + window_box_width (w, TEXT_AREA));
2552 /* If we truncate lines, leave room for the truncator glyph(s) at
2553 the right margin. Otherwise, leave room for the continuation
2554 glyph(s). Truncation and continuation glyphs are not inserted
2555 for window-based redisplay. */
2556 if (!FRAME_WINDOW_P (it->f))
2558 if (it->line_wrap == TRUNCATE)
2559 it->last_visible_x -= it->truncation_pixel_width;
2560 else
2561 it->last_visible_x -= it->continuation_pixel_width;
2564 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2565 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2568 /* Leave room for a border glyph. */
2569 if (!FRAME_WINDOW_P (it->f)
2570 && !WINDOW_RIGHTMOST_P (it->w))
2571 it->last_visible_x -= 1;
2573 it->last_visible_y = window_text_bottom_y (w);
2575 /* For mode lines and alike, arrange for the first glyph having a
2576 left box line if the face specifies a box. */
2577 if (base_face_id != DEFAULT_FACE_ID)
2579 struct face *face;
2581 it->face_id = remapped_base_face_id;
2583 /* If we have a boxed mode line, make the first character appear
2584 with a left box line. */
2585 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2586 if (face->box != FACE_NO_BOX)
2587 it->start_of_box_run_p = 1;
2590 /* If a buffer position was specified, set the iterator there,
2591 getting overlays and face properties from that position. */
2592 if (charpos >= BUF_BEG (current_buffer))
2594 it->end_charpos = ZV;
2595 it->face_id = -1;
2596 IT_CHARPOS (*it) = charpos;
2598 /* Compute byte position if not specified. */
2599 if (bytepos < charpos)
2600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2601 else
2602 IT_BYTEPOS (*it) = bytepos;
2604 it->start = it->current;
2605 /* Do we need to reorder bidirectional text? Not if this is a
2606 unibyte buffer: by definition, none of the single-byte
2607 characters are strong R2L, so no reordering is needed. And
2608 bidi.c doesn't support unibyte buffers anyway. */
2609 it->bidi_p =
2610 !NILP (BVAR (current_buffer, bidi_display_reordering))
2611 && it->multibyte_p;
2613 /* If we are to reorder bidirectional text, init the bidi
2614 iterator. */
2615 if (it->bidi_p)
2617 /* Note the paragraph direction that this buffer wants to
2618 use. */
2619 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2620 Qleft_to_right))
2621 it->paragraph_embedding = L2R;
2622 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qright_to_left))
2624 it->paragraph_embedding = R2L;
2625 else
2626 it->paragraph_embedding = NEUTRAL_DIR;
2627 bidi_unshelve_cache (NULL);
2628 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2629 &it->bidi_it);
2632 /* Compute faces etc. */
2633 reseat (it, it->current.pos, 1);
2636 CHECK_IT (it);
2640 /* Initialize IT for the display of window W with window start POS. */
2642 void
2643 start_display (struct it *it, struct window *w, struct text_pos pos)
2645 struct glyph_row *row;
2646 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2648 row = w->desired_matrix->rows + first_vpos;
2649 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2650 it->first_vpos = first_vpos;
2652 /* Don't reseat to previous visible line start if current start
2653 position is in a string or image. */
2654 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2656 int start_at_line_beg_p;
2657 int first_y = it->current_y;
2659 /* If window start is not at a line start, skip forward to POS to
2660 get the correct continuation lines width. */
2661 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2662 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2663 if (!start_at_line_beg_p)
2665 int new_x;
2667 reseat_at_previous_visible_line_start (it);
2668 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2670 new_x = it->current_x + it->pixel_width;
2672 /* If lines are continued, this line may end in the middle
2673 of a multi-glyph character (e.g. a control character
2674 displayed as \003, or in the middle of an overlay
2675 string). In this case move_it_to above will not have
2676 taken us to the start of the continuation line but to the
2677 end of the continued line. */
2678 if (it->current_x > 0
2679 && it->line_wrap != TRUNCATE /* Lines are continued. */
2680 && (/* And glyph doesn't fit on the line. */
2681 new_x > it->last_visible_x
2682 /* Or it fits exactly and we're on a window
2683 system frame. */
2684 || (new_x == it->last_visible_x
2685 && FRAME_WINDOW_P (it->f))))
2687 if (it->current.dpvec_index >= 0
2688 || it->current.overlay_string_index >= 0)
2690 set_iterator_to_next (it, 1);
2691 move_it_in_display_line_to (it, -1, -1, 0);
2694 it->continuation_lines_width += it->current_x;
2697 /* We're starting a new display line, not affected by the
2698 height of the continued line, so clear the appropriate
2699 fields in the iterator structure. */
2700 it->max_ascent = it->max_descent = 0;
2701 it->max_phys_ascent = it->max_phys_descent = 0;
2703 it->current_y = first_y;
2704 it->vpos = 0;
2705 it->current_x = it->hpos = 0;
2711 /* Return 1 if POS is a position in ellipses displayed for invisible
2712 text. W is the window we display, for text property lookup. */
2714 static int
2715 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2717 Lisp_Object prop, window;
2718 int ellipses_p = 0;
2719 EMACS_INT charpos = CHARPOS (pos->pos);
2721 /* If POS specifies a position in a display vector, this might
2722 be for an ellipsis displayed for invisible text. We won't
2723 get the iterator set up for delivering that ellipsis unless
2724 we make sure that it gets aware of the invisible text. */
2725 if (pos->dpvec_index >= 0
2726 && pos->overlay_string_index < 0
2727 && CHARPOS (pos->string_pos) < 0
2728 && charpos > BEGV
2729 && (XSETWINDOW (window, w),
2730 prop = Fget_char_property (make_number (charpos),
2731 Qinvisible, window),
2732 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2734 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2735 window);
2736 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2739 return ellipses_p;
2743 /* Initialize IT for stepping through current_buffer in window W,
2744 starting at position POS that includes overlay string and display
2745 vector/ control character translation position information. Value
2746 is zero if there are overlay strings with newlines at POS. */
2748 static int
2749 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2751 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2752 int i, overlay_strings_with_newlines = 0;
2754 /* If POS specifies a position in a display vector, this might
2755 be for an ellipsis displayed for invisible text. We won't
2756 get the iterator set up for delivering that ellipsis unless
2757 we make sure that it gets aware of the invisible text. */
2758 if (in_ellipses_for_invisible_text_p (pos, w))
2760 --charpos;
2761 bytepos = 0;
2764 /* Keep in mind: the call to reseat in init_iterator skips invisible
2765 text, so we might end up at a position different from POS. This
2766 is only a problem when POS is a row start after a newline and an
2767 overlay starts there with an after-string, and the overlay has an
2768 invisible property. Since we don't skip invisible text in
2769 display_line and elsewhere immediately after consuming the
2770 newline before the row start, such a POS will not be in a string,
2771 but the call to init_iterator below will move us to the
2772 after-string. */
2773 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2775 /* This only scans the current chunk -- it should scan all chunks.
2776 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2777 to 16 in 22.1 to make this a lesser problem. */
2778 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2780 const char *s = SSDATA (it->overlay_strings[i]);
2781 const char *e = s + SBYTES (it->overlay_strings[i]);
2783 while (s < e && *s != '\n')
2784 ++s;
2786 if (s < e)
2788 overlay_strings_with_newlines = 1;
2789 break;
2793 /* If position is within an overlay string, set up IT to the right
2794 overlay string. */
2795 if (pos->overlay_string_index >= 0)
2797 int relative_index;
2799 /* If the first overlay string happens to have a `display'
2800 property for an image, the iterator will be set up for that
2801 image, and we have to undo that setup first before we can
2802 correct the overlay string index. */
2803 if (it->method == GET_FROM_IMAGE)
2804 pop_it (it);
2806 /* We already have the first chunk of overlay strings in
2807 IT->overlay_strings. Load more until the one for
2808 pos->overlay_string_index is in IT->overlay_strings. */
2809 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2811 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2812 it->current.overlay_string_index = 0;
2813 while (n--)
2815 load_overlay_strings (it, 0);
2816 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2820 it->current.overlay_string_index = pos->overlay_string_index;
2821 relative_index = (it->current.overlay_string_index
2822 % OVERLAY_STRING_CHUNK_SIZE);
2823 it->string = it->overlay_strings[relative_index];
2824 xassert (STRINGP (it->string));
2825 it->current.string_pos = pos->string_pos;
2826 it->method = GET_FROM_STRING;
2829 if (CHARPOS (pos->string_pos) >= 0)
2831 /* Recorded position is not in an overlay string, but in another
2832 string. This can only be a string from a `display' property.
2833 IT should already be filled with that string. */
2834 it->current.string_pos = pos->string_pos;
2835 xassert (STRINGP (it->string));
2838 /* Restore position in display vector translations, control
2839 character translations or ellipses. */
2840 if (pos->dpvec_index >= 0)
2842 if (it->dpvec == NULL)
2843 get_next_display_element (it);
2844 xassert (it->dpvec && it->current.dpvec_index == 0);
2845 it->current.dpvec_index = pos->dpvec_index;
2848 CHECK_IT (it);
2849 return !overlay_strings_with_newlines;
2853 /* Initialize IT for stepping through current_buffer in window W
2854 starting at ROW->start. */
2856 static void
2857 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2859 init_from_display_pos (it, w, &row->start);
2860 it->start = row->start;
2861 it->continuation_lines_width = row->continuation_lines_width;
2862 CHECK_IT (it);
2866 /* Initialize IT for stepping through current_buffer in window W
2867 starting in the line following ROW, i.e. starting at ROW->end.
2868 Value is zero if there are overlay strings with newlines at ROW's
2869 end position. */
2871 static int
2872 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2874 int success = 0;
2876 if (init_from_display_pos (it, w, &row->end))
2878 if (row->continued_p)
2879 it->continuation_lines_width
2880 = row->continuation_lines_width + row->pixel_width;
2881 CHECK_IT (it);
2882 success = 1;
2885 return success;
2891 /***********************************************************************
2892 Text properties
2893 ***********************************************************************/
2895 /* Called when IT reaches IT->stop_charpos. Handle text property and
2896 overlay changes. Set IT->stop_charpos to the next position where
2897 to stop. */
2899 static void
2900 handle_stop (struct it *it)
2902 enum prop_handled handled;
2903 int handle_overlay_change_p;
2904 struct props *p;
2906 it->dpvec = NULL;
2907 it->current.dpvec_index = -1;
2908 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2909 it->ignore_overlay_strings_at_pos_p = 0;
2910 it->ellipsis_p = 0;
2912 /* Use face of preceding text for ellipsis (if invisible) */
2913 if (it->selective_display_ellipsis_p)
2914 it->saved_face_id = it->face_id;
2918 handled = HANDLED_NORMALLY;
2920 /* Call text property handlers. */
2921 for (p = it_props; p->handler; ++p)
2923 handled = p->handler (it);
2925 if (handled == HANDLED_RECOMPUTE_PROPS)
2926 break;
2927 else if (handled == HANDLED_RETURN)
2929 /* We still want to show before and after strings from
2930 overlays even if the actual buffer text is replaced. */
2931 if (!handle_overlay_change_p
2932 || it->sp > 1
2933 || !get_overlay_strings_1 (it, 0, 0))
2935 if (it->ellipsis_p)
2936 setup_for_ellipsis (it, 0);
2937 /* When handling a display spec, we might load an
2938 empty string. In that case, discard it here. We
2939 used to discard it in handle_single_display_spec,
2940 but that causes get_overlay_strings_1, above, to
2941 ignore overlay strings that we must check. */
2942 if (STRINGP (it->string) && !SCHARS (it->string))
2943 pop_it (it);
2944 return;
2946 else if (STRINGP (it->string) && !SCHARS (it->string))
2947 pop_it (it);
2948 else
2950 it->ignore_overlay_strings_at_pos_p = 1;
2951 it->string_from_display_prop_p = 0;
2952 it->from_disp_prop_p = 0;
2953 handle_overlay_change_p = 0;
2955 handled = HANDLED_RECOMPUTE_PROPS;
2956 break;
2958 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2959 handle_overlay_change_p = 0;
2962 if (handled != HANDLED_RECOMPUTE_PROPS)
2964 /* Don't check for overlay strings below when set to deliver
2965 characters from a display vector. */
2966 if (it->method == GET_FROM_DISPLAY_VECTOR)
2967 handle_overlay_change_p = 0;
2969 /* Handle overlay changes.
2970 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2971 if it finds overlays. */
2972 if (handle_overlay_change_p)
2973 handled = handle_overlay_change (it);
2976 if (it->ellipsis_p)
2978 setup_for_ellipsis (it, 0);
2979 break;
2982 while (handled == HANDLED_RECOMPUTE_PROPS);
2984 /* Determine where to stop next. */
2985 if (handled == HANDLED_NORMALLY)
2986 compute_stop_pos (it);
2990 /* Compute IT->stop_charpos from text property and overlay change
2991 information for IT's current position. */
2993 static void
2994 compute_stop_pos (struct it *it)
2996 register INTERVAL iv, next_iv;
2997 Lisp_Object object, limit, position;
2998 EMACS_INT charpos, bytepos;
3000 /* If nowhere else, stop at the end. */
3001 it->stop_charpos = it->end_charpos;
3003 if (STRINGP (it->string))
3005 /* Strings are usually short, so don't limit the search for
3006 properties. */
3007 object = it->string;
3008 limit = Qnil;
3009 charpos = IT_STRING_CHARPOS (*it);
3010 bytepos = IT_STRING_BYTEPOS (*it);
3012 else
3014 EMACS_INT pos;
3016 /* If next overlay change is in front of the current stop pos
3017 (which is IT->end_charpos), stop there. Note: value of
3018 next_overlay_change is point-max if no overlay change
3019 follows. */
3020 charpos = IT_CHARPOS (*it);
3021 bytepos = IT_BYTEPOS (*it);
3022 pos = next_overlay_change (charpos);
3023 if (pos < it->stop_charpos)
3024 it->stop_charpos = pos;
3026 /* If showing the region, we have to stop at the region
3027 start or end because the face might change there. */
3028 if (it->region_beg_charpos > 0)
3030 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3031 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3032 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3033 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3036 /* Set up variables for computing the stop position from text
3037 property changes. */
3038 XSETBUFFER (object, current_buffer);
3039 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3042 /* Get the interval containing IT's position. Value is a null
3043 interval if there isn't such an interval. */
3044 position = make_number (charpos);
3045 iv = validate_interval_range (object, &position, &position, 0);
3046 if (!NULL_INTERVAL_P (iv))
3048 Lisp_Object values_here[LAST_PROP_IDX];
3049 struct props *p;
3051 /* Get properties here. */
3052 for (p = it_props; p->handler; ++p)
3053 values_here[p->idx] = textget (iv->plist, *p->name);
3055 /* Look for an interval following iv that has different
3056 properties. */
3057 for (next_iv = next_interval (iv);
3058 (!NULL_INTERVAL_P (next_iv)
3059 && (NILP (limit)
3060 || XFASTINT (limit) > next_iv->position));
3061 next_iv = next_interval (next_iv))
3063 for (p = it_props; p->handler; ++p)
3065 Lisp_Object new_value;
3067 new_value = textget (next_iv->plist, *p->name);
3068 if (!EQ (values_here[p->idx], new_value))
3069 break;
3072 if (p->handler)
3073 break;
3076 if (!NULL_INTERVAL_P (next_iv))
3078 if (INTEGERP (limit)
3079 && next_iv->position >= XFASTINT (limit))
3080 /* No text property change up to limit. */
3081 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3082 else
3083 /* Text properties change in next_iv. */
3084 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3088 if (it->cmp_it.id < 0)
3090 EMACS_INT stoppos = it->end_charpos;
3092 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3093 stoppos = -1;
3094 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3095 stoppos, it->string);
3098 xassert (STRINGP (it->string)
3099 || (it->stop_charpos >= BEGV
3100 && it->stop_charpos >= IT_CHARPOS (*it)));
3104 /* Return the position of the next overlay change after POS in
3105 current_buffer. Value is point-max if no overlay change
3106 follows. This is like `next-overlay-change' but doesn't use
3107 xmalloc. */
3109 static EMACS_INT
3110 next_overlay_change (EMACS_INT pos)
3112 ptrdiff_t i, noverlays;
3113 EMACS_INT endpos;
3114 Lisp_Object *overlays;
3116 /* Get all overlays at the given position. */
3117 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3119 /* If any of these overlays ends before endpos,
3120 use its ending point instead. */
3121 for (i = 0; i < noverlays; ++i)
3123 Lisp_Object oend;
3124 EMACS_INT oendpos;
3126 oend = OVERLAY_END (overlays[i]);
3127 oendpos = OVERLAY_POSITION (oend);
3128 endpos = min (endpos, oendpos);
3131 return endpos;
3134 /* Record one cached display string position found recently by
3135 compute_display_string_pos. */
3136 static EMACS_INT cached_disp_pos;
3137 static EMACS_INT cached_prev_pos = -1;
3138 static struct buffer *cached_disp_buffer;
3139 static int cached_disp_modiff;
3140 static int cached_disp_overlay_modiff;
3142 /* Return the character position of a display string at or after
3143 position specified by POSITION. If no display string exists at or
3144 after POSITION, return ZV. A display string is either an overlay
3145 with `display' property whose value is a string, or a `display'
3146 text property whose value is a string. STRING is data about the
3147 string to iterate; if STRING->lstring is nil, we are iterating a
3148 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3149 on a GUI frame. */
3150 EMACS_INT
3151 compute_display_string_pos (struct text_pos *position,
3152 struct bidi_string_data *string, int frame_window_p)
3154 /* OBJECT = nil means current buffer. */
3155 Lisp_Object object =
3156 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3157 Lisp_Object pos, spec;
3158 int string_p = (string && (STRINGP (string->lstring) || string->s));
3159 EMACS_INT eob = string_p ? string->schars : ZV;
3160 EMACS_INT begb = string_p ? 0 : BEGV;
3161 EMACS_INT bufpos, charpos = CHARPOS (*position);
3162 struct text_pos tpos;
3163 struct buffer *b;
3165 if (charpos >= eob
3166 /* We don't support display properties whose values are strings
3167 that have display string properties. */
3168 || string->from_disp_str
3169 /* C strings cannot have display properties. */
3170 || (string->s && !STRINGP (object)))
3171 return eob;
3173 /* Check the cached values. */
3174 if (!STRINGP (object))
3176 if (NILP (object))
3177 b = current_buffer;
3178 else
3179 b = XBUFFER (object);
3180 if (b == cached_disp_buffer
3181 && BUF_MODIFF (b) == cached_disp_modiff
3182 && BUF_OVERLAY_MODIFF (b) == cached_disp_overlay_modiff
3183 && !b->clip_changed)
3185 if (cached_prev_pos >= 0
3186 && cached_prev_pos < charpos && charpos <= cached_disp_pos)
3187 return cached_disp_pos;
3188 /* Handle overstepping either end of the known interval. */
3189 if (charpos > cached_disp_pos)
3190 cached_prev_pos = cached_disp_pos;
3191 else /* charpos <= cached_prev_pos */
3192 cached_prev_pos = max (charpos - 1, 0);
3195 /* Record new values in the cache. */
3196 if (b != cached_disp_buffer)
3198 cached_disp_buffer = b;
3199 cached_prev_pos = max (charpos - 1, 0);
3201 cached_disp_modiff = BUF_MODIFF (b);
3202 cached_disp_overlay_modiff = BUF_OVERLAY_MODIFF (b);
3205 /* If the character at CHARPOS is where the display string begins,
3206 return CHARPOS. */
3207 pos = make_number (charpos);
3208 if (STRINGP (object))
3209 bufpos = string->bufpos;
3210 else
3211 bufpos = charpos;
3212 tpos = *position;
3213 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3214 && (charpos <= begb
3215 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3216 object),
3217 spec))
3218 && handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3219 frame_window_p))
3221 if (!STRINGP (object))
3222 cached_disp_pos = charpos;
3223 return charpos;
3226 /* Look forward for the first character with a `display' property
3227 that will replace the underlying text when displayed. */
3228 do {
3229 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3230 CHARPOS (tpos) = XFASTINT (pos);
3231 if (STRINGP (object))
3232 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3233 else
3234 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3235 if (CHARPOS (tpos) >= eob)
3236 break;
3237 spec = Fget_char_property (pos, Qdisplay, object);
3238 if (!STRINGP (object))
3239 bufpos = CHARPOS (tpos);
3240 } while (NILP (spec)
3241 || !handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3242 frame_window_p));
3244 if (!STRINGP (object))
3245 cached_disp_pos = CHARPOS (tpos);
3246 return CHARPOS (tpos);
3249 /* Return the character position of the end of the display string that
3250 started at CHARPOS. A display string is either an overlay with
3251 `display' property whose value is a string or a `display' text
3252 property whose value is a string. */
3253 EMACS_INT
3254 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3256 /* OBJECT = nil means current buffer. */
3257 Lisp_Object object =
3258 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3259 Lisp_Object pos = make_number (charpos);
3260 EMACS_INT eob =
3261 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3263 if (charpos >= eob || (string->s && !STRINGP (object)))
3264 return eob;
3266 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3267 abort ();
3269 /* Look forward for the first character where the `display' property
3270 changes. */
3271 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3273 return XFASTINT (pos);
3278 /***********************************************************************
3279 Fontification
3280 ***********************************************************************/
3282 /* Handle changes in the `fontified' property of the current buffer by
3283 calling hook functions from Qfontification_functions to fontify
3284 regions of text. */
3286 static enum prop_handled
3287 handle_fontified_prop (struct it *it)
3289 Lisp_Object prop, pos;
3290 enum prop_handled handled = HANDLED_NORMALLY;
3292 if (!NILP (Vmemory_full))
3293 return handled;
3295 /* Get the value of the `fontified' property at IT's current buffer
3296 position. (The `fontified' property doesn't have a special
3297 meaning in strings.) If the value is nil, call functions from
3298 Qfontification_functions. */
3299 if (!STRINGP (it->string)
3300 && it->s == NULL
3301 && !NILP (Vfontification_functions)
3302 && !NILP (Vrun_hooks)
3303 && (pos = make_number (IT_CHARPOS (*it)),
3304 prop = Fget_char_property (pos, Qfontified, Qnil),
3305 /* Ignore the special cased nil value always present at EOB since
3306 no amount of fontifying will be able to change it. */
3307 NILP (prop) && IT_CHARPOS (*it) < Z))
3309 int count = SPECPDL_INDEX ();
3310 Lisp_Object val;
3311 struct buffer *obuf = current_buffer;
3312 int begv = BEGV, zv = ZV;
3313 int old_clip_changed = current_buffer->clip_changed;
3315 val = Vfontification_functions;
3316 specbind (Qfontification_functions, Qnil);
3318 xassert (it->end_charpos == ZV);
3320 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3321 safe_call1 (val, pos);
3322 else
3324 Lisp_Object fns, fn;
3325 struct gcpro gcpro1, gcpro2;
3327 fns = Qnil;
3328 GCPRO2 (val, fns);
3330 for (; CONSP (val); val = XCDR (val))
3332 fn = XCAR (val);
3334 if (EQ (fn, Qt))
3336 /* A value of t indicates this hook has a local
3337 binding; it means to run the global binding too.
3338 In a global value, t should not occur. If it
3339 does, we must ignore it to avoid an endless
3340 loop. */
3341 for (fns = Fdefault_value (Qfontification_functions);
3342 CONSP (fns);
3343 fns = XCDR (fns))
3345 fn = XCAR (fns);
3346 if (!EQ (fn, Qt))
3347 safe_call1 (fn, pos);
3350 else
3351 safe_call1 (fn, pos);
3354 UNGCPRO;
3357 unbind_to (count, Qnil);
3359 /* Fontification functions routinely call `save-restriction'.
3360 Normally, this tags clip_changed, which can confuse redisplay
3361 (see discussion in Bug#6671). Since we don't perform any
3362 special handling of fontification changes in the case where
3363 `save-restriction' isn't called, there's no point doing so in
3364 this case either. So, if the buffer's restrictions are
3365 actually left unchanged, reset clip_changed. */
3366 if (obuf == current_buffer)
3368 if (begv == BEGV && zv == ZV)
3369 current_buffer->clip_changed = old_clip_changed;
3371 /* There isn't much we can reasonably do to protect against
3372 misbehaving fontification, but here's a fig leaf. */
3373 else if (!NILP (BVAR (obuf, name)))
3374 set_buffer_internal_1 (obuf);
3376 /* The fontification code may have added/removed text.
3377 It could do even a lot worse, but let's at least protect against
3378 the most obvious case where only the text past `pos' gets changed',
3379 as is/was done in grep.el where some escapes sequences are turned
3380 into face properties (bug#7876). */
3381 it->end_charpos = ZV;
3383 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3384 something. This avoids an endless loop if they failed to
3385 fontify the text for which reason ever. */
3386 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3387 handled = HANDLED_RECOMPUTE_PROPS;
3390 return handled;
3395 /***********************************************************************
3396 Faces
3397 ***********************************************************************/
3399 /* Set up iterator IT from face properties at its current position.
3400 Called from handle_stop. */
3402 static enum prop_handled
3403 handle_face_prop (struct it *it)
3405 int new_face_id;
3406 EMACS_INT next_stop;
3408 if (!STRINGP (it->string))
3410 new_face_id
3411 = face_at_buffer_position (it->w,
3412 IT_CHARPOS (*it),
3413 it->region_beg_charpos,
3414 it->region_end_charpos,
3415 &next_stop,
3416 (IT_CHARPOS (*it)
3417 + TEXT_PROP_DISTANCE_LIMIT),
3418 0, it->base_face_id);
3420 /* Is this a start of a run of characters with box face?
3421 Caveat: this can be called for a freshly initialized
3422 iterator; face_id is -1 in this case. We know that the new
3423 face will not change until limit, i.e. if the new face has a
3424 box, all characters up to limit will have one. But, as
3425 usual, we don't know whether limit is really the end. */
3426 if (new_face_id != it->face_id)
3428 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3430 /* If new face has a box but old face has not, this is
3431 the start of a run of characters with box, i.e. it has
3432 a shadow on the left side. The value of face_id of the
3433 iterator will be -1 if this is the initial call that gets
3434 the face. In this case, we have to look in front of IT's
3435 position and see whether there is a face != new_face_id. */
3436 it->start_of_box_run_p
3437 = (new_face->box != FACE_NO_BOX
3438 && (it->face_id >= 0
3439 || IT_CHARPOS (*it) == BEG
3440 || new_face_id != face_before_it_pos (it)));
3441 it->face_box_p = new_face->box != FACE_NO_BOX;
3444 else
3446 int base_face_id;
3447 EMACS_INT bufpos;
3448 int i;
3449 Lisp_Object from_overlay
3450 = (it->current.overlay_string_index >= 0
3451 ? it->string_overlays[it->current.overlay_string_index]
3452 : Qnil);
3454 /* See if we got to this string directly or indirectly from
3455 an overlay property. That includes the before-string or
3456 after-string of an overlay, strings in display properties
3457 provided by an overlay, their text properties, etc.
3459 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3460 if (! NILP (from_overlay))
3461 for (i = it->sp - 1; i >= 0; i--)
3463 if (it->stack[i].current.overlay_string_index >= 0)
3464 from_overlay
3465 = it->string_overlays[it->stack[i].current.overlay_string_index];
3466 else if (! NILP (it->stack[i].from_overlay))
3467 from_overlay = it->stack[i].from_overlay;
3469 if (!NILP (from_overlay))
3470 break;
3473 if (! NILP (from_overlay))
3475 bufpos = IT_CHARPOS (*it);
3476 /* For a string from an overlay, the base face depends
3477 only on text properties and ignores overlays. */
3478 base_face_id
3479 = face_for_overlay_string (it->w,
3480 IT_CHARPOS (*it),
3481 it->region_beg_charpos,
3482 it->region_end_charpos,
3483 &next_stop,
3484 (IT_CHARPOS (*it)
3485 + TEXT_PROP_DISTANCE_LIMIT),
3487 from_overlay);
3489 else
3491 bufpos = 0;
3493 /* For strings from a `display' property, use the face at
3494 IT's current buffer position as the base face to merge
3495 with, so that overlay strings appear in the same face as
3496 surrounding text, unless they specify their own
3497 faces. */
3498 base_face_id = underlying_face_id (it);
3501 new_face_id = face_at_string_position (it->w,
3502 it->string,
3503 IT_STRING_CHARPOS (*it),
3504 bufpos,
3505 it->region_beg_charpos,
3506 it->region_end_charpos,
3507 &next_stop,
3508 base_face_id, 0);
3510 /* Is this a start of a run of characters with box? Caveat:
3511 this can be called for a freshly allocated iterator; face_id
3512 is -1 is this case. We know that the new face will not
3513 change until the next check pos, i.e. if the new face has a
3514 box, all characters up to that position will have a
3515 box. But, as usual, we don't know whether that position
3516 is really the end. */
3517 if (new_face_id != it->face_id)
3519 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3520 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3522 /* If new face has a box but old face hasn't, this is the
3523 start of a run of characters with box, i.e. it has a
3524 shadow on the left side. */
3525 it->start_of_box_run_p
3526 = new_face->box && (old_face == NULL || !old_face->box);
3527 it->face_box_p = new_face->box != FACE_NO_BOX;
3531 it->face_id = new_face_id;
3532 return HANDLED_NORMALLY;
3536 /* Return the ID of the face ``underlying'' IT's current position,
3537 which is in a string. If the iterator is associated with a
3538 buffer, return the face at IT's current buffer position.
3539 Otherwise, use the iterator's base_face_id. */
3541 static int
3542 underlying_face_id (struct it *it)
3544 int face_id = it->base_face_id, i;
3546 xassert (STRINGP (it->string));
3548 for (i = it->sp - 1; i >= 0; --i)
3549 if (NILP (it->stack[i].string))
3550 face_id = it->stack[i].face_id;
3552 return face_id;
3556 /* Compute the face one character before or after the current position
3557 of IT, in the visual order. BEFORE_P non-zero means get the face
3558 in front (to the left in L2R paragraphs, to the right in R2L
3559 paragraphs) of IT's screen position. Value is the ID of the face. */
3561 static int
3562 face_before_or_after_it_pos (struct it *it, int before_p)
3564 int face_id, limit;
3565 EMACS_INT next_check_charpos;
3566 struct it it_copy;
3567 void *it_copy_data = NULL;
3569 xassert (it->s == NULL);
3571 if (STRINGP (it->string))
3573 EMACS_INT bufpos, charpos;
3574 int base_face_id;
3576 /* No face change past the end of the string (for the case
3577 we are padding with spaces). No face change before the
3578 string start. */
3579 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3580 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3581 return it->face_id;
3583 if (!it->bidi_p)
3585 /* Set charpos to the position before or after IT's current
3586 position, in the logical order, which in the non-bidi
3587 case is the same as the visual order. */
3588 if (before_p)
3589 charpos = IT_STRING_CHARPOS (*it) - 1;
3590 else if (it->what == IT_COMPOSITION)
3591 /* For composition, we must check the character after the
3592 composition. */
3593 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3594 else
3595 charpos = IT_STRING_CHARPOS (*it) + 1;
3597 else
3599 if (before_p)
3601 /* With bidi iteration, the character before the current
3602 in the visual order cannot be found by simple
3603 iteration, because "reverse" reordering is not
3604 supported. Instead, we need to use the move_it_*
3605 family of functions. */
3606 /* Ignore face changes before the first visible
3607 character on this display line. */
3608 if (it->current_x <= it->first_visible_x)
3609 return it->face_id;
3610 SAVE_IT (it_copy, *it, it_copy_data);
3611 /* Implementation note: Since move_it_in_display_line
3612 works in the iterator geometry, and thinks the first
3613 character is always the leftmost, even in R2L lines,
3614 we don't need to distinguish between the R2L and L2R
3615 cases here. */
3616 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3617 it_copy.current_x - 1, MOVE_TO_X);
3618 charpos = IT_STRING_CHARPOS (it_copy);
3619 RESTORE_IT (it, it, it_copy_data);
3621 else
3623 /* Set charpos to the string position of the character
3624 that comes after IT's current position in the visual
3625 order. */
3626 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3628 it_copy = *it;
3629 while (n--)
3630 bidi_move_to_visually_next (&it_copy.bidi_it);
3632 charpos = it_copy.bidi_it.charpos;
3635 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3637 if (it->current.overlay_string_index >= 0)
3638 bufpos = IT_CHARPOS (*it);
3639 else
3640 bufpos = 0;
3642 base_face_id = underlying_face_id (it);
3644 /* Get the face for ASCII, or unibyte. */
3645 face_id = face_at_string_position (it->w,
3646 it->string,
3647 charpos,
3648 bufpos,
3649 it->region_beg_charpos,
3650 it->region_end_charpos,
3651 &next_check_charpos,
3652 base_face_id, 0);
3654 /* Correct the face for charsets different from ASCII. Do it
3655 for the multibyte case only. The face returned above is
3656 suitable for unibyte text if IT->string is unibyte. */
3657 if (STRING_MULTIBYTE (it->string))
3659 struct text_pos pos1 = string_pos (charpos, it->string);
3660 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3661 int c, len;
3662 struct face *face = FACE_FROM_ID (it->f, face_id);
3664 c = string_char_and_length (p, &len);
3665 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3668 else
3670 struct text_pos pos;
3672 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3673 || (IT_CHARPOS (*it) <= BEGV && before_p))
3674 return it->face_id;
3676 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3677 pos = it->current.pos;
3679 if (!it->bidi_p)
3681 if (before_p)
3682 DEC_TEXT_POS (pos, it->multibyte_p);
3683 else
3685 if (it->what == IT_COMPOSITION)
3687 /* For composition, we must check the position after
3688 the composition. */
3689 pos.charpos += it->cmp_it.nchars;
3690 pos.bytepos += it->len;
3692 else
3693 INC_TEXT_POS (pos, it->multibyte_p);
3696 else
3698 if (before_p)
3700 /* With bidi iteration, the character before the current
3701 in the visual order cannot be found by simple
3702 iteration, because "reverse" reordering is not
3703 supported. Instead, we need to use the move_it_*
3704 family of functions. */
3705 /* Ignore face changes before the first visible
3706 character on this display line. */
3707 if (it->current_x <= it->first_visible_x)
3708 return it->face_id;
3709 SAVE_IT (it_copy, *it, it_copy_data);
3710 /* Implementation note: Since move_it_in_display_line
3711 works in the iterator geometry, and thinks the first
3712 character is always the leftmost, even in R2L lines,
3713 we don't need to distinguish between the R2L and L2R
3714 cases here. */
3715 move_it_in_display_line (&it_copy, ZV,
3716 it_copy.current_x - 1, MOVE_TO_X);
3717 pos = it_copy.current.pos;
3718 RESTORE_IT (it, it, it_copy_data);
3720 else
3722 /* Set charpos to the buffer position of the character
3723 that comes after IT's current position in the visual
3724 order. */
3725 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3727 it_copy = *it;
3728 while (n--)
3729 bidi_move_to_visually_next (&it_copy.bidi_it);
3731 SET_TEXT_POS (pos,
3732 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3735 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3737 /* Determine face for CHARSET_ASCII, or unibyte. */
3738 face_id = face_at_buffer_position (it->w,
3739 CHARPOS (pos),
3740 it->region_beg_charpos,
3741 it->region_end_charpos,
3742 &next_check_charpos,
3743 limit, 0, -1);
3745 /* Correct the face for charsets different from ASCII. Do it
3746 for the multibyte case only. The face returned above is
3747 suitable for unibyte text if current_buffer is unibyte. */
3748 if (it->multibyte_p)
3750 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3751 struct face *face = FACE_FROM_ID (it->f, face_id);
3752 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3756 return face_id;
3761 /***********************************************************************
3762 Invisible text
3763 ***********************************************************************/
3765 /* Set up iterator IT from invisible properties at its current
3766 position. Called from handle_stop. */
3768 static enum prop_handled
3769 handle_invisible_prop (struct it *it)
3771 enum prop_handled handled = HANDLED_NORMALLY;
3773 if (STRINGP (it->string))
3775 Lisp_Object prop, end_charpos, limit, charpos;
3777 /* Get the value of the invisible text property at the
3778 current position. Value will be nil if there is no such
3779 property. */
3780 charpos = make_number (IT_STRING_CHARPOS (*it));
3781 prop = Fget_text_property (charpos, Qinvisible, it->string);
3783 if (!NILP (prop)
3784 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3786 EMACS_INT endpos;
3788 handled = HANDLED_RECOMPUTE_PROPS;
3790 /* Get the position at which the next change of the
3791 invisible text property can be found in IT->string.
3792 Value will be nil if the property value is the same for
3793 all the rest of IT->string. */
3794 XSETINT (limit, SCHARS (it->string));
3795 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3796 it->string, limit);
3798 /* Text at current position is invisible. The next
3799 change in the property is at position end_charpos.
3800 Move IT's current position to that position. */
3801 if (INTEGERP (end_charpos)
3802 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3804 struct text_pos old;
3805 EMACS_INT oldpos;
3807 old = it->current.string_pos;
3808 oldpos = CHARPOS (old);
3809 if (it->bidi_p)
3811 if (it->bidi_it.first_elt
3812 && it->bidi_it.charpos < SCHARS (it->string))
3813 bidi_paragraph_init (it->paragraph_embedding,
3814 &it->bidi_it, 1);
3815 /* Bidi-iterate out of the invisible text. */
3818 bidi_move_to_visually_next (&it->bidi_it);
3820 while (oldpos <= it->bidi_it.charpos
3821 && it->bidi_it.charpos < endpos);
3823 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3824 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3825 if (IT_CHARPOS (*it) >= endpos)
3826 it->prev_stop = endpos;
3828 else
3830 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3831 compute_string_pos (&it->current.string_pos, old, it->string);
3834 else
3836 /* The rest of the string is invisible. If this is an
3837 overlay string, proceed with the next overlay string
3838 or whatever comes and return a character from there. */
3839 if (it->current.overlay_string_index >= 0)
3841 next_overlay_string (it);
3842 /* Don't check for overlay strings when we just
3843 finished processing them. */
3844 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3846 else
3848 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3849 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3854 else
3856 int invis_p;
3857 EMACS_INT newpos, next_stop, start_charpos, tem;
3858 Lisp_Object pos, prop, overlay;
3860 /* First of all, is there invisible text at this position? */
3861 tem = start_charpos = IT_CHARPOS (*it);
3862 pos = make_number (tem);
3863 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3864 &overlay);
3865 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3867 /* If we are on invisible text, skip over it. */
3868 if (invis_p && start_charpos < it->end_charpos)
3870 /* Record whether we have to display an ellipsis for the
3871 invisible text. */
3872 int display_ellipsis_p = invis_p == 2;
3874 handled = HANDLED_RECOMPUTE_PROPS;
3876 /* Loop skipping over invisible text. The loop is left at
3877 ZV or with IT on the first char being visible again. */
3880 /* Try to skip some invisible text. Return value is the
3881 position reached which can be equal to where we start
3882 if there is nothing invisible there. This skips both
3883 over invisible text properties and overlays with
3884 invisible property. */
3885 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3887 /* If we skipped nothing at all we weren't at invisible
3888 text in the first place. If everything to the end of
3889 the buffer was skipped, end the loop. */
3890 if (newpos == tem || newpos >= ZV)
3891 invis_p = 0;
3892 else
3894 /* We skipped some characters but not necessarily
3895 all there are. Check if we ended up on visible
3896 text. Fget_char_property returns the property of
3897 the char before the given position, i.e. if we
3898 get invis_p = 0, this means that the char at
3899 newpos is visible. */
3900 pos = make_number (newpos);
3901 prop = Fget_char_property (pos, Qinvisible, it->window);
3902 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3905 /* If we ended up on invisible text, proceed to
3906 skip starting with next_stop. */
3907 if (invis_p)
3908 tem = next_stop;
3910 /* If there are adjacent invisible texts, don't lose the
3911 second one's ellipsis. */
3912 if (invis_p == 2)
3913 display_ellipsis_p = 1;
3915 while (invis_p);
3917 /* The position newpos is now either ZV or on visible text. */
3918 if (it->bidi_p && newpos < ZV)
3920 /* With bidi iteration, the region of invisible text
3921 could start and/or end in the middle of a non-base
3922 embedding level. Therefore, we need to skip
3923 invisible text using the bidi iterator, starting at
3924 IT's current position, until we find ourselves
3925 outside the invisible text. Skipping invisible text
3926 _after_ bidi iteration avoids affecting the visual
3927 order of the displayed text when invisible properties
3928 are added or removed. */
3929 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3931 /* If we were `reseat'ed to a new paragraph,
3932 determine the paragraph base direction. We need
3933 to do it now because next_element_from_buffer may
3934 not have a chance to do it, if we are going to
3935 skip any text at the beginning, which resets the
3936 FIRST_ELT flag. */
3937 bidi_paragraph_init (it->paragraph_embedding,
3938 &it->bidi_it, 1);
3942 bidi_move_to_visually_next (&it->bidi_it);
3944 while (it->stop_charpos <= it->bidi_it.charpos
3945 && it->bidi_it.charpos < newpos);
3946 IT_CHARPOS (*it) = it->bidi_it.charpos;
3947 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3948 /* If we overstepped NEWPOS, record its position in the
3949 iterator, so that we skip invisible text if later the
3950 bidi iteration lands us in the invisible region
3951 again. */
3952 if (IT_CHARPOS (*it) >= newpos)
3953 it->prev_stop = newpos;
3955 else
3957 IT_CHARPOS (*it) = newpos;
3958 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3961 /* If there are before-strings at the start of invisible
3962 text, and the text is invisible because of a text
3963 property, arrange to show before-strings because 20.x did
3964 it that way. (If the text is invisible because of an
3965 overlay property instead of a text property, this is
3966 already handled in the overlay code.) */
3967 if (NILP (overlay)
3968 && get_overlay_strings (it, it->stop_charpos))
3970 handled = HANDLED_RECOMPUTE_PROPS;
3971 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3973 else if (display_ellipsis_p)
3975 /* Make sure that the glyphs of the ellipsis will get
3976 correct `charpos' values. If we would not update
3977 it->position here, the glyphs would belong to the
3978 last visible character _before_ the invisible
3979 text, which confuses `set_cursor_from_row'.
3981 We use the last invisible position instead of the
3982 first because this way the cursor is always drawn on
3983 the first "." of the ellipsis, whenever PT is inside
3984 the invisible text. Otherwise the cursor would be
3985 placed _after_ the ellipsis when the point is after the
3986 first invisible character. */
3987 if (!STRINGP (it->object))
3989 it->position.charpos = newpos - 1;
3990 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3992 it->ellipsis_p = 1;
3993 /* Let the ellipsis display before
3994 considering any properties of the following char.
3995 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3996 handled = HANDLED_RETURN;
4001 return handled;
4005 /* Make iterator IT return `...' next.
4006 Replaces LEN characters from buffer. */
4008 static void
4009 setup_for_ellipsis (struct it *it, int len)
4011 /* Use the display table definition for `...'. Invalid glyphs
4012 will be handled by the method returning elements from dpvec. */
4013 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4015 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4016 it->dpvec = v->contents;
4017 it->dpend = v->contents + v->header.size;
4019 else
4021 /* Default `...'. */
4022 it->dpvec = default_invis_vector;
4023 it->dpend = default_invis_vector + 3;
4026 it->dpvec_char_len = len;
4027 it->current.dpvec_index = 0;
4028 it->dpvec_face_id = -1;
4030 /* Remember the current face id in case glyphs specify faces.
4031 IT's face is restored in set_iterator_to_next.
4032 saved_face_id was set to preceding char's face in handle_stop. */
4033 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4034 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4036 it->method = GET_FROM_DISPLAY_VECTOR;
4037 it->ellipsis_p = 1;
4042 /***********************************************************************
4043 'display' property
4044 ***********************************************************************/
4046 /* Set up iterator IT from `display' property at its current position.
4047 Called from handle_stop.
4048 We return HANDLED_RETURN if some part of the display property
4049 overrides the display of the buffer text itself.
4050 Otherwise we return HANDLED_NORMALLY. */
4052 static enum prop_handled
4053 handle_display_prop (struct it *it)
4055 Lisp_Object propval, object, overlay;
4056 struct text_pos *position;
4057 EMACS_INT bufpos;
4058 /* Nonzero if some property replaces the display of the text itself. */
4059 int display_replaced_p = 0;
4061 if (STRINGP (it->string))
4063 object = it->string;
4064 position = &it->current.string_pos;
4065 bufpos = CHARPOS (it->current.pos);
4067 else
4069 XSETWINDOW (object, it->w);
4070 position = &it->current.pos;
4071 bufpos = CHARPOS (*position);
4074 /* Reset those iterator values set from display property values. */
4075 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4076 it->space_width = Qnil;
4077 it->font_height = Qnil;
4078 it->voffset = 0;
4080 /* We don't support recursive `display' properties, i.e. string
4081 values that have a string `display' property, that have a string
4082 `display' property etc. */
4083 if (!it->string_from_display_prop_p)
4084 it->area = TEXT_AREA;
4086 propval = get_char_property_and_overlay (make_number (position->charpos),
4087 Qdisplay, object, &overlay);
4088 if (NILP (propval))
4089 return HANDLED_NORMALLY;
4090 /* Now OVERLAY is the overlay that gave us this property, or nil
4091 if it was a text property. */
4093 if (!STRINGP (it->string))
4094 object = it->w->buffer;
4096 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4097 position, bufpos,
4098 FRAME_WINDOW_P (it->f));
4100 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4103 /* Subroutine of handle_display_prop. Returns non-zero if the display
4104 specification in SPEC is a replacing specification, i.e. it would
4105 replace the text covered by `display' property with something else,
4106 such as an image or a display string.
4108 See handle_single_display_spec for documentation of arguments.
4109 frame_window_p is non-zero if the window being redisplayed is on a
4110 GUI frame; this argument is used only if IT is NULL, see below.
4112 IT can be NULL, if this is called by the bidi reordering code
4113 through compute_display_string_pos, which see. In that case, this
4114 function only examines SPEC, but does not otherwise "handle" it, in
4115 the sense that it doesn't set up members of IT from the display
4116 spec. */
4117 static int
4118 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4119 Lisp_Object overlay, struct text_pos *position,
4120 EMACS_INT bufpos, int frame_window_p)
4122 int replacing_p = 0;
4124 if (CONSP (spec)
4125 /* Simple specerties. */
4126 && !EQ (XCAR (spec), Qimage)
4127 && !EQ (XCAR (spec), Qspace)
4128 && !EQ (XCAR (spec), Qwhen)
4129 && !EQ (XCAR (spec), Qslice)
4130 && !EQ (XCAR (spec), Qspace_width)
4131 && !EQ (XCAR (spec), Qheight)
4132 && !EQ (XCAR (spec), Qraise)
4133 /* Marginal area specifications. */
4134 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4135 && !EQ (XCAR (spec), Qleft_fringe)
4136 && !EQ (XCAR (spec), Qright_fringe)
4137 && !NILP (XCAR (spec)))
4139 for (; CONSP (spec); spec = XCDR (spec))
4141 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
4142 position, bufpos, replacing_p,
4143 frame_window_p))
4145 replacing_p = 1;
4146 /* If some text in a string is replaced, `position' no
4147 longer points to the position of `object'. */
4148 if (!it || STRINGP (object))
4149 break;
4153 else if (VECTORP (spec))
4155 int i;
4156 for (i = 0; i < ASIZE (spec); ++i)
4157 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
4158 position, bufpos, replacing_p,
4159 frame_window_p))
4161 replacing_p = 1;
4162 /* If some text in a string is replaced, `position' no
4163 longer points to the position of `object'. */
4164 if (!it || STRINGP (object))
4165 break;
4168 else
4170 if (handle_single_display_spec (it, spec, object, overlay,
4171 position, bufpos, 0, frame_window_p))
4172 replacing_p = 1;
4175 return replacing_p;
4178 /* Value is the position of the end of the `display' property starting
4179 at START_POS in OBJECT. */
4181 static struct text_pos
4182 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4184 Lisp_Object end;
4185 struct text_pos end_pos;
4187 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4188 Qdisplay, object, Qnil);
4189 CHARPOS (end_pos) = XFASTINT (end);
4190 if (STRINGP (object))
4191 compute_string_pos (&end_pos, start_pos, it->string);
4192 else
4193 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4195 return end_pos;
4199 /* Set up IT from a single `display' property specification SPEC. OBJECT
4200 is the object in which the `display' property was found. *POSITION
4201 is the position in OBJECT at which the `display' property was found.
4202 BUFPOS is the buffer position of OBJECT (different from POSITION if
4203 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4204 previously saw a display specification which already replaced text
4205 display with something else, for example an image; we ignore such
4206 properties after the first one has been processed.
4208 OVERLAY is the overlay this `display' property came from,
4209 or nil if it was a text property.
4211 If SPEC is a `space' or `image' specification, and in some other
4212 cases too, set *POSITION to the position where the `display'
4213 property ends.
4215 If IT is NULL, only examine the property specification in SPEC, but
4216 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4217 is intended to be displayed in a window on a GUI frame.
4219 Value is non-zero if something was found which replaces the display
4220 of buffer or string text. */
4222 static int
4223 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4224 Lisp_Object overlay, struct text_pos *position,
4225 EMACS_INT bufpos, int display_replaced_p,
4226 int frame_window_p)
4228 Lisp_Object form;
4229 Lisp_Object location, value;
4230 struct text_pos start_pos = *position;
4231 int valid_p;
4233 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4234 If the result is non-nil, use VALUE instead of SPEC. */
4235 form = Qt;
4236 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4238 spec = XCDR (spec);
4239 if (!CONSP (spec))
4240 return 0;
4241 form = XCAR (spec);
4242 spec = XCDR (spec);
4245 if (!NILP (form) && !EQ (form, Qt))
4247 int count = SPECPDL_INDEX ();
4248 struct gcpro gcpro1;
4250 /* Bind `object' to the object having the `display' property, a
4251 buffer or string. Bind `position' to the position in the
4252 object where the property was found, and `buffer-position'
4253 to the current position in the buffer. */
4255 if (NILP (object))
4256 XSETBUFFER (object, current_buffer);
4257 specbind (Qobject, object);
4258 specbind (Qposition, make_number (CHARPOS (*position)));
4259 specbind (Qbuffer_position, make_number (bufpos));
4260 GCPRO1 (form);
4261 form = safe_eval (form);
4262 UNGCPRO;
4263 unbind_to (count, Qnil);
4266 if (NILP (form))
4267 return 0;
4269 /* Handle `(height HEIGHT)' specifications. */
4270 if (CONSP (spec)
4271 && EQ (XCAR (spec), Qheight)
4272 && CONSP (XCDR (spec)))
4274 if (it)
4276 if (!FRAME_WINDOW_P (it->f))
4277 return 0;
4279 it->font_height = XCAR (XCDR (spec));
4280 if (!NILP (it->font_height))
4282 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4283 int new_height = -1;
4285 if (CONSP (it->font_height)
4286 && (EQ (XCAR (it->font_height), Qplus)
4287 || EQ (XCAR (it->font_height), Qminus))
4288 && CONSP (XCDR (it->font_height))
4289 && INTEGERP (XCAR (XCDR (it->font_height))))
4291 /* `(+ N)' or `(- N)' where N is an integer. */
4292 int steps = XINT (XCAR (XCDR (it->font_height)));
4293 if (EQ (XCAR (it->font_height), Qplus))
4294 steps = - steps;
4295 it->face_id = smaller_face (it->f, it->face_id, steps);
4297 else if (FUNCTIONP (it->font_height))
4299 /* Call function with current height as argument.
4300 Value is the new height. */
4301 Lisp_Object height;
4302 height = safe_call1 (it->font_height,
4303 face->lface[LFACE_HEIGHT_INDEX]);
4304 if (NUMBERP (height))
4305 new_height = XFLOATINT (height);
4307 else if (NUMBERP (it->font_height))
4309 /* Value is a multiple of the canonical char height. */
4310 struct face *f;
4312 f = FACE_FROM_ID (it->f,
4313 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4314 new_height = (XFLOATINT (it->font_height)
4315 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4317 else
4319 /* Evaluate IT->font_height with `height' bound to the
4320 current specified height to get the new height. */
4321 int count = SPECPDL_INDEX ();
4323 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4324 value = safe_eval (it->font_height);
4325 unbind_to (count, Qnil);
4327 if (NUMBERP (value))
4328 new_height = XFLOATINT (value);
4331 if (new_height > 0)
4332 it->face_id = face_with_height (it->f, it->face_id, new_height);
4336 return 0;
4339 /* Handle `(space-width WIDTH)'. */
4340 if (CONSP (spec)
4341 && EQ (XCAR (spec), Qspace_width)
4342 && CONSP (XCDR (spec)))
4344 if (it)
4346 if (!FRAME_WINDOW_P (it->f))
4347 return 0;
4349 value = XCAR (XCDR (spec));
4350 if (NUMBERP (value) && XFLOATINT (value) > 0)
4351 it->space_width = value;
4354 return 0;
4357 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4358 if (CONSP (spec)
4359 && EQ (XCAR (spec), Qslice))
4361 Lisp_Object tem;
4363 if (it)
4365 if (!FRAME_WINDOW_P (it->f))
4366 return 0;
4368 if (tem = XCDR (spec), CONSP (tem))
4370 it->slice.x = XCAR (tem);
4371 if (tem = XCDR (tem), CONSP (tem))
4373 it->slice.y = XCAR (tem);
4374 if (tem = XCDR (tem), CONSP (tem))
4376 it->slice.width = XCAR (tem);
4377 if (tem = XCDR (tem), CONSP (tem))
4378 it->slice.height = XCAR (tem);
4384 return 0;
4387 /* Handle `(raise FACTOR)'. */
4388 if (CONSP (spec)
4389 && EQ (XCAR (spec), Qraise)
4390 && CONSP (XCDR (spec)))
4392 if (it)
4394 if (!FRAME_WINDOW_P (it->f))
4395 return 0;
4397 #ifdef HAVE_WINDOW_SYSTEM
4398 value = XCAR (XCDR (spec));
4399 if (NUMBERP (value))
4401 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4402 it->voffset = - (XFLOATINT (value)
4403 * (FONT_HEIGHT (face->font)));
4405 #endif /* HAVE_WINDOW_SYSTEM */
4408 return 0;
4411 /* Don't handle the other kinds of display specifications
4412 inside a string that we got from a `display' property. */
4413 if (it && it->string_from_display_prop_p)
4414 return 0;
4416 /* Characters having this form of property are not displayed, so
4417 we have to find the end of the property. */
4418 if (it)
4420 start_pos = *position;
4421 *position = display_prop_end (it, object, start_pos);
4423 value = Qnil;
4425 /* Stop the scan at that end position--we assume that all
4426 text properties change there. */
4427 if (it)
4428 it->stop_charpos = position->charpos;
4430 /* Handle `(left-fringe BITMAP [FACE])'
4431 and `(right-fringe BITMAP [FACE])'. */
4432 if (CONSP (spec)
4433 && (EQ (XCAR (spec), Qleft_fringe)
4434 || EQ (XCAR (spec), Qright_fringe))
4435 && CONSP (XCDR (spec)))
4437 int fringe_bitmap;
4439 if (it)
4441 if (!FRAME_WINDOW_P (it->f))
4442 /* If we return here, POSITION has been advanced
4443 across the text with this property. */
4444 return 0;
4446 else if (!frame_window_p)
4447 return 0;
4449 #ifdef HAVE_WINDOW_SYSTEM
4450 value = XCAR (XCDR (spec));
4451 if (!SYMBOLP (value)
4452 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4453 /* If we return here, POSITION has been advanced
4454 across the text with this property. */
4455 return 0;
4457 if (it)
4459 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4461 if (CONSP (XCDR (XCDR (spec))))
4463 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4464 int face_id2 = lookup_derived_face (it->f, face_name,
4465 FRINGE_FACE_ID, 0);
4466 if (face_id2 >= 0)
4467 face_id = face_id2;
4470 /* Save current settings of IT so that we can restore them
4471 when we are finished with the glyph property value. */
4472 push_it (it, position);
4474 it->area = TEXT_AREA;
4475 it->what = IT_IMAGE;
4476 it->image_id = -1; /* no image */
4477 it->position = start_pos;
4478 it->object = NILP (object) ? it->w->buffer : object;
4479 it->method = GET_FROM_IMAGE;
4480 it->from_overlay = Qnil;
4481 it->face_id = face_id;
4482 it->from_disp_prop_p = 1;
4484 /* Say that we haven't consumed the characters with
4485 `display' property yet. The call to pop_it in
4486 set_iterator_to_next will clean this up. */
4487 *position = start_pos;
4489 if (EQ (XCAR (spec), Qleft_fringe))
4491 it->left_user_fringe_bitmap = fringe_bitmap;
4492 it->left_user_fringe_face_id = face_id;
4494 else
4496 it->right_user_fringe_bitmap = fringe_bitmap;
4497 it->right_user_fringe_face_id = face_id;
4500 #endif /* HAVE_WINDOW_SYSTEM */
4501 return 1;
4504 /* Prepare to handle `((margin left-margin) ...)',
4505 `((margin right-margin) ...)' and `((margin nil) ...)'
4506 prefixes for display specifications. */
4507 location = Qunbound;
4508 if (CONSP (spec) && CONSP (XCAR (spec)))
4510 Lisp_Object tem;
4512 value = XCDR (spec);
4513 if (CONSP (value))
4514 value = XCAR (value);
4516 tem = XCAR (spec);
4517 if (EQ (XCAR (tem), Qmargin)
4518 && (tem = XCDR (tem),
4519 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4520 (NILP (tem)
4521 || EQ (tem, Qleft_margin)
4522 || EQ (tem, Qright_margin))))
4523 location = tem;
4526 if (EQ (location, Qunbound))
4528 location = Qnil;
4529 value = spec;
4532 /* After this point, VALUE is the property after any
4533 margin prefix has been stripped. It must be a string,
4534 an image specification, or `(space ...)'.
4536 LOCATION specifies where to display: `left-margin',
4537 `right-margin' or nil. */
4539 valid_p = (STRINGP (value)
4540 #ifdef HAVE_WINDOW_SYSTEM
4541 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4542 && valid_image_p (value))
4543 #endif /* not HAVE_WINDOW_SYSTEM */
4544 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4546 if (valid_p && !display_replaced_p)
4548 if (!it)
4549 return 1;
4551 /* Save current settings of IT so that we can restore them
4552 when we are finished with the glyph property value. */
4553 push_it (it, position);
4554 it->from_overlay = overlay;
4555 it->from_disp_prop_p = 1;
4557 if (NILP (location))
4558 it->area = TEXT_AREA;
4559 else if (EQ (location, Qleft_margin))
4560 it->area = LEFT_MARGIN_AREA;
4561 else
4562 it->area = RIGHT_MARGIN_AREA;
4564 if (STRINGP (value))
4566 it->string = value;
4567 it->multibyte_p = STRING_MULTIBYTE (it->string);
4568 it->current.overlay_string_index = -1;
4569 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4570 it->end_charpos = it->string_nchars = SCHARS (it->string);
4571 it->method = GET_FROM_STRING;
4572 it->stop_charpos = 0;
4573 it->prev_stop = 0;
4574 it->base_level_stop = 0;
4575 it->string_from_display_prop_p = 1;
4576 /* Say that we haven't consumed the characters with
4577 `display' property yet. The call to pop_it in
4578 set_iterator_to_next will clean this up. */
4579 if (BUFFERP (object))
4580 *position = start_pos;
4582 /* Force paragraph direction to be that of the parent
4583 object. If the parent object's paragraph direction is
4584 not yet determined, default to L2R. */
4585 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4586 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4587 else
4588 it->paragraph_embedding = L2R;
4590 /* Set up the bidi iterator for this display string. */
4591 if (it->bidi_p)
4593 it->bidi_it.string.lstring = it->string;
4594 it->bidi_it.string.s = NULL;
4595 it->bidi_it.string.schars = it->end_charpos;
4596 it->bidi_it.string.bufpos = bufpos;
4597 it->bidi_it.string.from_disp_str = 1;
4598 it->bidi_it.string.unibyte = !it->multibyte_p;
4599 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4602 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4604 it->method = GET_FROM_STRETCH;
4605 it->object = value;
4606 *position = it->position = start_pos;
4608 #ifdef HAVE_WINDOW_SYSTEM
4609 else
4611 it->what = IT_IMAGE;
4612 it->image_id = lookup_image (it->f, value);
4613 it->position = start_pos;
4614 it->object = NILP (object) ? it->w->buffer : object;
4615 it->method = GET_FROM_IMAGE;
4617 /* Say that we haven't consumed the characters with
4618 `display' property yet. The call to pop_it in
4619 set_iterator_to_next will clean this up. */
4620 *position = start_pos;
4622 #endif /* HAVE_WINDOW_SYSTEM */
4624 return 1;
4627 /* Invalid property or property not supported. Restore
4628 POSITION to what it was before. */
4629 *position = start_pos;
4630 return 0;
4633 /* Check if PROP is a display property value whose text should be
4634 treated as intangible. OVERLAY is the overlay from which PROP
4635 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4636 specify the buffer position covered by PROP. */
4639 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4640 EMACS_INT charpos, EMACS_INT bytepos)
4642 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4643 struct text_pos position;
4645 SET_TEXT_POS (position, charpos, bytepos);
4646 return handle_display_spec (NULL, prop, Qnil, overlay,
4647 &position, charpos, frame_window_p);
4651 /* Return 1 if PROP is a display sub-property value containing STRING.
4653 Implementation note: this and the following function are really
4654 special cases of handle_display_spec and
4655 handle_single_display_spec, and should ideally use the same code.
4656 Until they do, these two pairs must be consistent and must be
4657 modified in sync. */
4659 static int
4660 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4662 if (EQ (string, prop))
4663 return 1;
4665 /* Skip over `when FORM'. */
4666 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4668 prop = XCDR (prop);
4669 if (!CONSP (prop))
4670 return 0;
4671 /* Actually, the condition following `when' should be eval'ed,
4672 like handle_single_display_spec does, and we should return
4673 zero if it evaluates to nil. However, this function is
4674 called only when the buffer was already displayed and some
4675 glyph in the glyph matrix was found to come from a display
4676 string. Therefore, the condition was already evaluated, and
4677 the result was non-nil, otherwise the display string wouldn't
4678 have been displayed and we would have never been called for
4679 this property. Thus, we can skip the evaluation and assume
4680 its result is non-nil. */
4681 prop = XCDR (prop);
4684 if (CONSP (prop))
4685 /* Skip over `margin LOCATION'. */
4686 if (EQ (XCAR (prop), Qmargin))
4688 prop = XCDR (prop);
4689 if (!CONSP (prop))
4690 return 0;
4692 prop = XCDR (prop);
4693 if (!CONSP (prop))
4694 return 0;
4697 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4701 /* Return 1 if STRING appears in the `display' property PROP. */
4703 static int
4704 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4706 if (CONSP (prop)
4707 && !EQ (XCAR (prop), Qwhen)
4708 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4710 /* A list of sub-properties. */
4711 while (CONSP (prop))
4713 if (single_display_spec_string_p (XCAR (prop), string))
4714 return 1;
4715 prop = XCDR (prop);
4718 else if (VECTORP (prop))
4720 /* A vector of sub-properties. */
4721 int i;
4722 for (i = 0; i < ASIZE (prop); ++i)
4723 if (single_display_spec_string_p (AREF (prop, i), string))
4724 return 1;
4726 else
4727 return single_display_spec_string_p (prop, string);
4729 return 0;
4732 /* Look for STRING in overlays and text properties in the current
4733 buffer, between character positions FROM and TO (excluding TO).
4734 BACK_P non-zero means look back (in this case, TO is supposed to be
4735 less than FROM).
4736 Value is the first character position where STRING was found, or
4737 zero if it wasn't found before hitting TO.
4739 This function may only use code that doesn't eval because it is
4740 called asynchronously from note_mouse_highlight. */
4742 static EMACS_INT
4743 string_buffer_position_lim (Lisp_Object string,
4744 EMACS_INT from, EMACS_INT to, int back_p)
4746 Lisp_Object limit, prop, pos;
4747 int found = 0;
4749 pos = make_number (from);
4751 if (!back_p) /* looking forward */
4753 limit = make_number (min (to, ZV));
4754 while (!found && !EQ (pos, limit))
4756 prop = Fget_char_property (pos, Qdisplay, Qnil);
4757 if (!NILP (prop) && display_prop_string_p (prop, string))
4758 found = 1;
4759 else
4760 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4761 limit);
4764 else /* looking back */
4766 limit = make_number (max (to, BEGV));
4767 while (!found && !EQ (pos, limit))
4769 prop = Fget_char_property (pos, Qdisplay, Qnil);
4770 if (!NILP (prop) && display_prop_string_p (prop, string))
4771 found = 1;
4772 else
4773 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4774 limit);
4778 return found ? XINT (pos) : 0;
4781 /* Determine which buffer position in current buffer STRING comes from.
4782 AROUND_CHARPOS is an approximate position where it could come from.
4783 Value is the buffer position or 0 if it couldn't be determined.
4785 This function is necessary because we don't record buffer positions
4786 in glyphs generated from strings (to keep struct glyph small).
4787 This function may only use code that doesn't eval because it is
4788 called asynchronously from note_mouse_highlight. */
4790 static EMACS_INT
4791 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4793 const int MAX_DISTANCE = 1000;
4794 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4795 around_charpos + MAX_DISTANCE,
4798 if (!found)
4799 found = string_buffer_position_lim (string, around_charpos,
4800 around_charpos - MAX_DISTANCE, 1);
4801 return found;
4806 /***********************************************************************
4807 `composition' property
4808 ***********************************************************************/
4810 /* Set up iterator IT from `composition' property at its current
4811 position. Called from handle_stop. */
4813 static enum prop_handled
4814 handle_composition_prop (struct it *it)
4816 Lisp_Object prop, string;
4817 EMACS_INT pos, pos_byte, start, end;
4819 if (STRINGP (it->string))
4821 unsigned char *s;
4823 pos = IT_STRING_CHARPOS (*it);
4824 pos_byte = IT_STRING_BYTEPOS (*it);
4825 string = it->string;
4826 s = SDATA (string) + pos_byte;
4827 it->c = STRING_CHAR (s);
4829 else
4831 pos = IT_CHARPOS (*it);
4832 pos_byte = IT_BYTEPOS (*it);
4833 string = Qnil;
4834 it->c = FETCH_CHAR (pos_byte);
4837 /* If there's a valid composition and point is not inside of the
4838 composition (in the case that the composition is from the current
4839 buffer), draw a glyph composed from the composition components. */
4840 if (find_composition (pos, -1, &start, &end, &prop, string)
4841 && COMPOSITION_VALID_P (start, end, prop)
4842 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4844 if (start < pos)
4845 /* As we can't handle this situation (perhaps font-lock added
4846 a new composition), we just return here hoping that next
4847 redisplay will detect this composition much earlier. */
4848 return HANDLED_NORMALLY;
4849 if (start != pos)
4851 if (STRINGP (it->string))
4852 pos_byte = string_char_to_byte (it->string, start);
4853 else
4854 pos_byte = CHAR_TO_BYTE (start);
4856 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4857 prop, string);
4859 if (it->cmp_it.id >= 0)
4861 it->cmp_it.ch = -1;
4862 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4863 it->cmp_it.nglyphs = -1;
4867 return HANDLED_NORMALLY;
4872 /***********************************************************************
4873 Overlay strings
4874 ***********************************************************************/
4876 /* The following structure is used to record overlay strings for
4877 later sorting in load_overlay_strings. */
4879 struct overlay_entry
4881 Lisp_Object overlay;
4882 Lisp_Object string;
4883 int priority;
4884 int after_string_p;
4888 /* Set up iterator IT from overlay strings at its current position.
4889 Called from handle_stop. */
4891 static enum prop_handled
4892 handle_overlay_change (struct it *it)
4894 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4895 return HANDLED_RECOMPUTE_PROPS;
4896 else
4897 return HANDLED_NORMALLY;
4901 /* Set up the next overlay string for delivery by IT, if there is an
4902 overlay string to deliver. Called by set_iterator_to_next when the
4903 end of the current overlay string is reached. If there are more
4904 overlay strings to display, IT->string and
4905 IT->current.overlay_string_index are set appropriately here.
4906 Otherwise IT->string is set to nil. */
4908 static void
4909 next_overlay_string (struct it *it)
4911 ++it->current.overlay_string_index;
4912 if (it->current.overlay_string_index == it->n_overlay_strings)
4914 /* No more overlay strings. Restore IT's settings to what
4915 they were before overlay strings were processed, and
4916 continue to deliver from current_buffer. */
4918 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4919 pop_it (it);
4920 xassert (it->sp > 0
4921 || (NILP (it->string)
4922 && it->method == GET_FROM_BUFFER
4923 && it->stop_charpos >= BEGV
4924 && it->stop_charpos <= it->end_charpos));
4925 it->current.overlay_string_index = -1;
4926 it->n_overlay_strings = 0;
4927 it->overlay_strings_charpos = -1;
4929 /* If we're at the end of the buffer, record that we have
4930 processed the overlay strings there already, so that
4931 next_element_from_buffer doesn't try it again. */
4932 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4933 it->overlay_strings_at_end_processed_p = 1;
4935 else
4937 /* There are more overlay strings to process. If
4938 IT->current.overlay_string_index has advanced to a position
4939 where we must load IT->overlay_strings with more strings, do
4940 it. We must load at the IT->overlay_strings_charpos where
4941 IT->n_overlay_strings was originally computed; when invisible
4942 text is present, this might not be IT_CHARPOS (Bug#7016). */
4943 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4945 if (it->current.overlay_string_index && i == 0)
4946 load_overlay_strings (it, it->overlay_strings_charpos);
4948 /* Initialize IT to deliver display elements from the overlay
4949 string. */
4950 it->string = it->overlay_strings[i];
4951 it->multibyte_p = STRING_MULTIBYTE (it->string);
4952 SET_TEXT_POS (it->current.string_pos, 0, 0);
4953 it->method = GET_FROM_STRING;
4954 it->stop_charpos = 0;
4955 if (it->cmp_it.stop_pos >= 0)
4956 it->cmp_it.stop_pos = 0;
4957 it->prev_stop = 0;
4958 it->base_level_stop = 0;
4960 /* Set up the bidi iterator for this overlay string. */
4961 if (it->bidi_p)
4963 it->bidi_it.string.lstring = it->string;
4964 it->bidi_it.string.s = NULL;
4965 it->bidi_it.string.schars = SCHARS (it->string);
4966 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4967 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4968 it->bidi_it.string.unibyte = !it->multibyte_p;
4969 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4973 CHECK_IT (it);
4977 /* Compare two overlay_entry structures E1 and E2. Used as a
4978 comparison function for qsort in load_overlay_strings. Overlay
4979 strings for the same position are sorted so that
4981 1. All after-strings come in front of before-strings, except
4982 when they come from the same overlay.
4984 2. Within after-strings, strings are sorted so that overlay strings
4985 from overlays with higher priorities come first.
4987 2. Within before-strings, strings are sorted so that overlay
4988 strings from overlays with higher priorities come last.
4990 Value is analogous to strcmp. */
4993 static int
4994 compare_overlay_entries (const void *e1, const void *e2)
4996 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4997 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4998 int result;
5000 if (entry1->after_string_p != entry2->after_string_p)
5002 /* Let after-strings appear in front of before-strings if
5003 they come from different overlays. */
5004 if (EQ (entry1->overlay, entry2->overlay))
5005 result = entry1->after_string_p ? 1 : -1;
5006 else
5007 result = entry1->after_string_p ? -1 : 1;
5009 else if (entry1->after_string_p)
5010 /* After-strings sorted in order of decreasing priority. */
5011 result = entry2->priority - entry1->priority;
5012 else
5013 /* Before-strings sorted in order of increasing priority. */
5014 result = entry1->priority - entry2->priority;
5016 return result;
5020 /* Load the vector IT->overlay_strings with overlay strings from IT's
5021 current buffer position, or from CHARPOS if that is > 0. Set
5022 IT->n_overlays to the total number of overlay strings found.
5024 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5025 a time. On entry into load_overlay_strings,
5026 IT->current.overlay_string_index gives the number of overlay
5027 strings that have already been loaded by previous calls to this
5028 function.
5030 IT->add_overlay_start contains an additional overlay start
5031 position to consider for taking overlay strings from, if non-zero.
5032 This position comes into play when the overlay has an `invisible'
5033 property, and both before and after-strings. When we've skipped to
5034 the end of the overlay, because of its `invisible' property, we
5035 nevertheless want its before-string to appear.
5036 IT->add_overlay_start will contain the overlay start position
5037 in this case.
5039 Overlay strings are sorted so that after-string strings come in
5040 front of before-string strings. Within before and after-strings,
5041 strings are sorted by overlay priority. See also function
5042 compare_overlay_entries. */
5044 static void
5045 load_overlay_strings (struct it *it, EMACS_INT charpos)
5047 Lisp_Object overlay, window, str, invisible;
5048 struct Lisp_Overlay *ov;
5049 EMACS_INT start, end;
5050 int size = 20;
5051 int n = 0, i, j, invis_p;
5052 struct overlay_entry *entries
5053 = (struct overlay_entry *) alloca (size * sizeof *entries);
5055 if (charpos <= 0)
5056 charpos = IT_CHARPOS (*it);
5058 /* Append the overlay string STRING of overlay OVERLAY to vector
5059 `entries' which has size `size' and currently contains `n'
5060 elements. AFTER_P non-zero means STRING is an after-string of
5061 OVERLAY. */
5062 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5063 do \
5065 Lisp_Object priority; \
5067 if (n == size) \
5069 int new_size = 2 * size; \
5070 struct overlay_entry *old = entries; \
5071 entries = \
5072 (struct overlay_entry *) alloca (new_size \
5073 * sizeof *entries); \
5074 memcpy (entries, old, size * sizeof *entries); \
5075 size = new_size; \
5078 entries[n].string = (STRING); \
5079 entries[n].overlay = (OVERLAY); \
5080 priority = Foverlay_get ((OVERLAY), Qpriority); \
5081 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5082 entries[n].after_string_p = (AFTER_P); \
5083 ++n; \
5085 while (0)
5087 /* Process overlay before the overlay center. */
5088 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5090 XSETMISC (overlay, ov);
5091 xassert (OVERLAYP (overlay));
5092 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5093 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5095 if (end < charpos)
5096 break;
5098 /* Skip this overlay if it doesn't start or end at IT's current
5099 position. */
5100 if (end != charpos && start != charpos)
5101 continue;
5103 /* Skip this overlay if it doesn't apply to IT->w. */
5104 window = Foverlay_get (overlay, Qwindow);
5105 if (WINDOWP (window) && XWINDOW (window) != it->w)
5106 continue;
5108 /* If the text ``under'' the overlay is invisible, both before-
5109 and after-strings from this overlay are visible; start and
5110 end position are indistinguishable. */
5111 invisible = Foverlay_get (overlay, Qinvisible);
5112 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5114 /* If overlay has a non-empty before-string, record it. */
5115 if ((start == charpos || (end == charpos && invis_p))
5116 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5117 && SCHARS (str))
5118 RECORD_OVERLAY_STRING (overlay, str, 0);
5120 /* If overlay has a non-empty after-string, record it. */
5121 if ((end == charpos || (start == charpos && invis_p))
5122 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5123 && SCHARS (str))
5124 RECORD_OVERLAY_STRING (overlay, str, 1);
5127 /* Process overlays after the overlay center. */
5128 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5130 XSETMISC (overlay, ov);
5131 xassert (OVERLAYP (overlay));
5132 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5133 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5135 if (start > charpos)
5136 break;
5138 /* Skip this overlay if it doesn't start or end at IT's current
5139 position. */
5140 if (end != charpos && start != charpos)
5141 continue;
5143 /* Skip this overlay if it doesn't apply to IT->w. */
5144 window = Foverlay_get (overlay, Qwindow);
5145 if (WINDOWP (window) && XWINDOW (window) != it->w)
5146 continue;
5148 /* If the text ``under'' the overlay is invisible, it has a zero
5149 dimension, and both before- and after-strings apply. */
5150 invisible = Foverlay_get (overlay, Qinvisible);
5151 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5153 /* If overlay has a non-empty before-string, record it. */
5154 if ((start == charpos || (end == charpos && invis_p))
5155 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5156 && SCHARS (str))
5157 RECORD_OVERLAY_STRING (overlay, str, 0);
5159 /* If overlay has a non-empty after-string, record it. */
5160 if ((end == charpos || (start == charpos && invis_p))
5161 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5162 && SCHARS (str))
5163 RECORD_OVERLAY_STRING (overlay, str, 1);
5166 #undef RECORD_OVERLAY_STRING
5168 /* Sort entries. */
5169 if (n > 1)
5170 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5172 /* Record number of overlay strings, and where we computed it. */
5173 it->n_overlay_strings = n;
5174 it->overlay_strings_charpos = charpos;
5176 /* IT->current.overlay_string_index is the number of overlay strings
5177 that have already been consumed by IT. Copy some of the
5178 remaining overlay strings to IT->overlay_strings. */
5179 i = 0;
5180 j = it->current.overlay_string_index;
5181 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5183 it->overlay_strings[i] = entries[j].string;
5184 it->string_overlays[i++] = entries[j++].overlay;
5187 CHECK_IT (it);
5191 /* Get the first chunk of overlay strings at IT's current buffer
5192 position, or at CHARPOS if that is > 0. Value is non-zero if at
5193 least one overlay string was found. */
5195 static int
5196 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5198 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5199 process. This fills IT->overlay_strings with strings, and sets
5200 IT->n_overlay_strings to the total number of strings to process.
5201 IT->pos.overlay_string_index has to be set temporarily to zero
5202 because load_overlay_strings needs this; it must be set to -1
5203 when no overlay strings are found because a zero value would
5204 indicate a position in the first overlay string. */
5205 it->current.overlay_string_index = 0;
5206 load_overlay_strings (it, charpos);
5208 /* If we found overlay strings, set up IT to deliver display
5209 elements from the first one. Otherwise set up IT to deliver
5210 from current_buffer. */
5211 if (it->n_overlay_strings)
5213 /* Make sure we know settings in current_buffer, so that we can
5214 restore meaningful values when we're done with the overlay
5215 strings. */
5216 if (compute_stop_p)
5217 compute_stop_pos (it);
5218 xassert (it->face_id >= 0);
5220 /* Save IT's settings. They are restored after all overlay
5221 strings have been processed. */
5222 xassert (!compute_stop_p || it->sp == 0);
5224 /* When called from handle_stop, there might be an empty display
5225 string loaded. In that case, don't bother saving it. */
5226 if (!STRINGP (it->string) || SCHARS (it->string))
5227 push_it (it, NULL);
5229 /* Set up IT to deliver display elements from the first overlay
5230 string. */
5231 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5232 it->string = it->overlay_strings[0];
5233 it->from_overlay = Qnil;
5234 it->stop_charpos = 0;
5235 xassert (STRINGP (it->string));
5236 it->end_charpos = SCHARS (it->string);
5237 it->prev_stop = 0;
5238 it->base_level_stop = 0;
5239 it->multibyte_p = STRING_MULTIBYTE (it->string);
5240 it->method = GET_FROM_STRING;
5241 it->from_disp_prop_p = 0;
5243 /* Force paragraph direction to be that of the parent
5244 buffer. */
5245 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5246 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5247 else
5248 it->paragraph_embedding = L2R;
5250 /* Set up the bidi iterator for this overlay string. */
5251 if (it->bidi_p)
5253 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5255 it->bidi_it.string.lstring = it->string;
5256 it->bidi_it.string.s = NULL;
5257 it->bidi_it.string.schars = SCHARS (it->string);
5258 it->bidi_it.string.bufpos = pos;
5259 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5260 it->bidi_it.string.unibyte = !it->multibyte_p;
5261 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5263 return 1;
5266 it->current.overlay_string_index = -1;
5267 return 0;
5270 static int
5271 get_overlay_strings (struct it *it, EMACS_INT charpos)
5273 it->string = Qnil;
5274 it->method = GET_FROM_BUFFER;
5276 (void) get_overlay_strings_1 (it, charpos, 1);
5278 CHECK_IT (it);
5280 /* Value is non-zero if we found at least one overlay string. */
5281 return STRINGP (it->string);
5286 /***********************************************************************
5287 Saving and restoring state
5288 ***********************************************************************/
5290 /* Save current settings of IT on IT->stack. Called, for example,
5291 before setting up IT for an overlay string, to be able to restore
5292 IT's settings to what they were after the overlay string has been
5293 processed. If POSITION is non-NULL, it is the position to save on
5294 the stack instead of IT->position. */
5296 static void
5297 push_it (struct it *it, struct text_pos *position)
5299 struct iterator_stack_entry *p;
5301 xassert (it->sp < IT_STACK_SIZE);
5302 p = it->stack + it->sp;
5304 p->stop_charpos = it->stop_charpos;
5305 p->prev_stop = it->prev_stop;
5306 p->base_level_stop = it->base_level_stop;
5307 p->cmp_it = it->cmp_it;
5308 xassert (it->face_id >= 0);
5309 p->face_id = it->face_id;
5310 p->string = it->string;
5311 p->method = it->method;
5312 p->from_overlay = it->from_overlay;
5313 switch (p->method)
5315 case GET_FROM_IMAGE:
5316 p->u.image.object = it->object;
5317 p->u.image.image_id = it->image_id;
5318 p->u.image.slice = it->slice;
5319 break;
5320 case GET_FROM_STRETCH:
5321 p->u.stretch.object = it->object;
5322 break;
5324 p->position = position ? *position : it->position;
5325 p->current = it->current;
5326 p->end_charpos = it->end_charpos;
5327 p->string_nchars = it->string_nchars;
5328 p->area = it->area;
5329 p->multibyte_p = it->multibyte_p;
5330 p->avoid_cursor_p = it->avoid_cursor_p;
5331 p->space_width = it->space_width;
5332 p->font_height = it->font_height;
5333 p->voffset = it->voffset;
5334 p->string_from_display_prop_p = it->string_from_display_prop_p;
5335 p->display_ellipsis_p = 0;
5336 p->line_wrap = it->line_wrap;
5337 p->bidi_p = it->bidi_p;
5338 p->paragraph_embedding = it->paragraph_embedding;
5339 p->from_disp_prop_p = it->from_disp_prop_p;
5340 ++it->sp;
5342 /* Save the state of the bidi iterator as well. */
5343 if (it->bidi_p)
5344 bidi_push_it (&it->bidi_it);
5347 static void
5348 iterate_out_of_display_property (struct it *it)
5350 int buffer_p = BUFFERP (it->object);
5351 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5352 EMACS_INT bob = (buffer_p ? BEGV : 0);
5354 /* Maybe initialize paragraph direction. If we are at the beginning
5355 of a new paragraph, next_element_from_buffer may not have a
5356 chance to do that. */
5357 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5358 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5359 /* prev_stop can be zero, so check against BEGV as well. */
5360 while (it->bidi_it.charpos >= bob
5361 && it->prev_stop <= it->bidi_it.charpos
5362 && it->bidi_it.charpos < CHARPOS (it->position))
5363 bidi_move_to_visually_next (&it->bidi_it);
5364 /* Record the stop_pos we just crossed, for when we cross it
5365 back, maybe. */
5366 if (it->bidi_it.charpos > CHARPOS (it->position))
5367 it->prev_stop = CHARPOS (it->position);
5368 /* If we ended up not where pop_it put us, resync IT's
5369 positional members with the bidi iterator. */
5370 if (it->bidi_it.charpos != CHARPOS (it->position))
5372 SET_TEXT_POS (it->position,
5373 it->bidi_it.charpos, it->bidi_it.bytepos);
5374 if (buffer_p)
5375 it->current.pos = it->position;
5376 else
5377 it->current.string_pos = it->position;
5381 /* Restore IT's settings from IT->stack. Called, for example, when no
5382 more overlay strings must be processed, and we return to delivering
5383 display elements from a buffer, or when the end of a string from a
5384 `display' property is reached and we return to delivering display
5385 elements from an overlay string, or from a buffer. */
5387 static void
5388 pop_it (struct it *it)
5390 struct iterator_stack_entry *p;
5391 int from_display_prop = it->from_disp_prop_p;
5393 xassert (it->sp > 0);
5394 --it->sp;
5395 p = it->stack + it->sp;
5396 it->stop_charpos = p->stop_charpos;
5397 it->prev_stop = p->prev_stop;
5398 it->base_level_stop = p->base_level_stop;
5399 it->cmp_it = p->cmp_it;
5400 it->face_id = p->face_id;
5401 it->current = p->current;
5402 it->position = p->position;
5403 it->string = p->string;
5404 it->from_overlay = p->from_overlay;
5405 if (NILP (it->string))
5406 SET_TEXT_POS (it->current.string_pos, -1, -1);
5407 it->method = p->method;
5408 switch (it->method)
5410 case GET_FROM_IMAGE:
5411 it->image_id = p->u.image.image_id;
5412 it->object = p->u.image.object;
5413 it->slice = p->u.image.slice;
5414 break;
5415 case GET_FROM_STRETCH:
5416 it->object = p->u.stretch.object;
5417 break;
5418 case GET_FROM_BUFFER:
5419 it->object = it->w->buffer;
5420 break;
5421 case GET_FROM_STRING:
5422 it->object = it->string;
5423 break;
5424 case GET_FROM_DISPLAY_VECTOR:
5425 if (it->s)
5426 it->method = GET_FROM_C_STRING;
5427 else if (STRINGP (it->string))
5428 it->method = GET_FROM_STRING;
5429 else
5431 it->method = GET_FROM_BUFFER;
5432 it->object = it->w->buffer;
5435 it->end_charpos = p->end_charpos;
5436 it->string_nchars = p->string_nchars;
5437 it->area = p->area;
5438 it->multibyte_p = p->multibyte_p;
5439 it->avoid_cursor_p = p->avoid_cursor_p;
5440 it->space_width = p->space_width;
5441 it->font_height = p->font_height;
5442 it->voffset = p->voffset;
5443 it->string_from_display_prop_p = p->string_from_display_prop_p;
5444 it->line_wrap = p->line_wrap;
5445 it->bidi_p = p->bidi_p;
5446 it->paragraph_embedding = p->paragraph_embedding;
5447 it->from_disp_prop_p = p->from_disp_prop_p;
5448 if (it->bidi_p)
5450 bidi_pop_it (&it->bidi_it);
5451 /* Bidi-iterate until we get out of the portion of text, if any,
5452 covered by a `display' text property or by an overlay with
5453 `display' property. (We cannot just jump there, because the
5454 internal coherency of the bidi iterator state can not be
5455 preserved across such jumps.) We also must determine the
5456 paragraph base direction if the overlay we just processed is
5457 at the beginning of a new paragraph. */
5458 if (from_display_prop
5459 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5460 iterate_out_of_display_property (it);
5462 xassert ((BUFFERP (it->object)
5463 && IT_CHARPOS (*it) == it->bidi_it.charpos
5464 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5465 || (STRINGP (it->object)
5466 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5467 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5473 /***********************************************************************
5474 Moving over lines
5475 ***********************************************************************/
5477 /* Set IT's current position to the previous line start. */
5479 static void
5480 back_to_previous_line_start (struct it *it)
5482 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5483 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5487 /* Move IT to the next line start.
5489 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5490 we skipped over part of the text (as opposed to moving the iterator
5491 continuously over the text). Otherwise, don't change the value
5492 of *SKIPPED_P.
5494 Newlines may come from buffer text, overlay strings, or strings
5495 displayed via the `display' property. That's the reason we can't
5496 simply use find_next_newline_no_quit.
5498 Note that this function may not skip over invisible text that is so
5499 because of text properties and immediately follows a newline. If
5500 it would, function reseat_at_next_visible_line_start, when called
5501 from set_iterator_to_next, would effectively make invisible
5502 characters following a newline part of the wrong glyph row, which
5503 leads to wrong cursor motion. */
5505 static int
5506 forward_to_next_line_start (struct it *it, int *skipped_p)
5508 EMACS_INT old_selective;
5509 int newline_found_p, n;
5510 const int MAX_NEWLINE_DISTANCE = 500;
5512 /* If already on a newline, just consume it to avoid unintended
5513 skipping over invisible text below. */
5514 if (it->what == IT_CHARACTER
5515 && it->c == '\n'
5516 && CHARPOS (it->position) == IT_CHARPOS (*it))
5518 set_iterator_to_next (it, 0);
5519 it->c = 0;
5520 return 1;
5523 /* Don't handle selective display in the following. It's (a)
5524 unnecessary because it's done by the caller, and (b) leads to an
5525 infinite recursion because next_element_from_ellipsis indirectly
5526 calls this function. */
5527 old_selective = it->selective;
5528 it->selective = 0;
5530 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5531 from buffer text. */
5532 for (n = newline_found_p = 0;
5533 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5534 n += STRINGP (it->string) ? 0 : 1)
5536 if (!get_next_display_element (it))
5537 return 0;
5538 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5539 set_iterator_to_next (it, 0);
5542 /* If we didn't find a newline near enough, see if we can use a
5543 short-cut. */
5544 if (!newline_found_p)
5546 EMACS_INT start = IT_CHARPOS (*it);
5547 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5548 Lisp_Object pos;
5550 xassert (!STRINGP (it->string));
5552 /* If we are not bidi-reordering, and there isn't any `display'
5553 property in sight, and no overlays, we can just use the
5554 position of the newline in buffer text. */
5555 if (!it->bidi_p
5556 && (it->stop_charpos >= limit
5557 || ((pos = Fnext_single_property_change (make_number (start),
5558 Qdisplay, Qnil,
5559 make_number (limit)),
5560 NILP (pos))
5561 && next_overlay_change (start) == ZV)))
5563 IT_CHARPOS (*it) = limit;
5564 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5565 *skipped_p = newline_found_p = 1;
5567 else
5569 while (get_next_display_element (it)
5570 && !newline_found_p)
5572 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5573 set_iterator_to_next (it, 0);
5578 it->selective = old_selective;
5579 return newline_found_p;
5583 /* Set IT's current position to the previous visible line start. Skip
5584 invisible text that is so either due to text properties or due to
5585 selective display. Caution: this does not change IT->current_x and
5586 IT->hpos. */
5588 static void
5589 back_to_previous_visible_line_start (struct it *it)
5591 while (IT_CHARPOS (*it) > BEGV)
5593 back_to_previous_line_start (it);
5595 if (IT_CHARPOS (*it) <= BEGV)
5596 break;
5598 /* If selective > 0, then lines indented more than its value are
5599 invisible. */
5600 if (it->selective > 0
5601 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5602 it->selective))
5603 continue;
5605 /* Check the newline before point for invisibility. */
5607 Lisp_Object prop;
5608 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5609 Qinvisible, it->window);
5610 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5611 continue;
5614 if (IT_CHARPOS (*it) <= BEGV)
5615 break;
5618 struct it it2;
5619 void *it2data = NULL;
5620 EMACS_INT pos;
5621 EMACS_INT beg, end;
5622 Lisp_Object val, overlay;
5624 SAVE_IT (it2, *it, it2data);
5626 /* If newline is part of a composition, continue from start of composition */
5627 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5628 && beg < IT_CHARPOS (*it))
5629 goto replaced;
5631 /* If newline is replaced by a display property, find start of overlay
5632 or interval and continue search from that point. */
5633 pos = --IT_CHARPOS (it2);
5634 --IT_BYTEPOS (it2);
5635 it2.sp = 0;
5636 bidi_unshelve_cache (NULL);
5637 it2.string_from_display_prop_p = 0;
5638 it2.from_disp_prop_p = 0;
5639 if (handle_display_prop (&it2) == HANDLED_RETURN
5640 && !NILP (val = get_char_property_and_overlay
5641 (make_number (pos), Qdisplay, Qnil, &overlay))
5642 && (OVERLAYP (overlay)
5643 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5644 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5646 RESTORE_IT (it, it, it2data);
5647 goto replaced;
5650 /* Newline is not replaced by anything -- so we are done. */
5651 RESTORE_IT (it, it, it2data);
5652 break;
5654 replaced:
5655 if (beg < BEGV)
5656 beg = BEGV;
5657 IT_CHARPOS (*it) = beg;
5658 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5662 it->continuation_lines_width = 0;
5664 xassert (IT_CHARPOS (*it) >= BEGV);
5665 xassert (IT_CHARPOS (*it) == BEGV
5666 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5667 CHECK_IT (it);
5671 /* Reseat iterator IT at the previous visible line start. Skip
5672 invisible text that is so either due to text properties or due to
5673 selective display. At the end, update IT's overlay information,
5674 face information etc. */
5676 void
5677 reseat_at_previous_visible_line_start (struct it *it)
5679 back_to_previous_visible_line_start (it);
5680 reseat (it, it->current.pos, 1);
5681 CHECK_IT (it);
5685 /* Reseat iterator IT on the next visible line start in the current
5686 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5687 preceding the line start. Skip over invisible text that is so
5688 because of selective display. Compute faces, overlays etc at the
5689 new position. Note that this function does not skip over text that
5690 is invisible because of text properties. */
5692 static void
5693 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5695 int newline_found_p, skipped_p = 0;
5697 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5699 /* Skip over lines that are invisible because they are indented
5700 more than the value of IT->selective. */
5701 if (it->selective > 0)
5702 while (IT_CHARPOS (*it) < ZV
5703 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5704 it->selective))
5706 xassert (IT_BYTEPOS (*it) == BEGV
5707 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5708 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5711 /* Position on the newline if that's what's requested. */
5712 if (on_newline_p && newline_found_p)
5714 if (STRINGP (it->string))
5716 if (IT_STRING_CHARPOS (*it) > 0)
5718 if (!it->bidi_p)
5720 --IT_STRING_CHARPOS (*it);
5721 --IT_STRING_BYTEPOS (*it);
5723 else
5724 /* Setting this flag will cause
5725 bidi_move_to_visually_next not to advance, but
5726 instead deliver the current character (newline),
5727 which is what the ON_NEWLINE_P flag wants. */
5728 it->bidi_it.first_elt = 1;
5731 else if (IT_CHARPOS (*it) > BEGV)
5733 if (!it->bidi_p)
5735 --IT_CHARPOS (*it);
5736 --IT_BYTEPOS (*it);
5738 /* With bidi iteration, the call to `reseat' will cause
5739 bidi_move_to_visually_next deliver the current character,
5740 the newline, instead of advancing. */
5741 reseat (it, it->current.pos, 0);
5744 else if (skipped_p)
5745 reseat (it, it->current.pos, 0);
5747 CHECK_IT (it);
5752 /***********************************************************************
5753 Changing an iterator's position
5754 ***********************************************************************/
5756 /* Change IT's current position to POS in current_buffer. If FORCE_P
5757 is non-zero, always check for text properties at the new position.
5758 Otherwise, text properties are only looked up if POS >=
5759 IT->check_charpos of a property. */
5761 static void
5762 reseat (struct it *it, struct text_pos pos, int force_p)
5764 EMACS_INT original_pos = IT_CHARPOS (*it);
5766 reseat_1 (it, pos, 0);
5768 /* Determine where to check text properties. Avoid doing it
5769 where possible because text property lookup is very expensive. */
5770 if (force_p
5771 || CHARPOS (pos) > it->stop_charpos
5772 || CHARPOS (pos) < original_pos)
5774 if (it->bidi_p)
5776 /* For bidi iteration, we need to prime prev_stop and
5777 base_level_stop with our best estimations. */
5778 /* Implementation note: Of course, POS is not necessarily a
5779 stop position, so assigning prev_pos to it is a lie; we
5780 should have called compute_stop_backwards. However, if
5781 the current buffer does not include any R2L characters,
5782 that call would be a waste of cycles, because the
5783 iterator will never move back, and thus never cross this
5784 "fake" stop position. So we delay that backward search
5785 until the time we really need it, in next_element_from_buffer. */
5786 if (CHARPOS (pos) != it->prev_stop)
5787 it->prev_stop = CHARPOS (pos);
5788 if (CHARPOS (pos) < it->base_level_stop)
5789 it->base_level_stop = 0; /* meaning it's unknown */
5790 handle_stop (it);
5792 else
5794 handle_stop (it);
5795 it->prev_stop = it->base_level_stop = 0;
5800 CHECK_IT (it);
5804 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5805 IT->stop_pos to POS, also. */
5807 static void
5808 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5810 /* Don't call this function when scanning a C string. */
5811 xassert (it->s == NULL);
5813 /* POS must be a reasonable value. */
5814 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5816 it->current.pos = it->position = pos;
5817 it->end_charpos = ZV;
5818 it->dpvec = NULL;
5819 it->current.dpvec_index = -1;
5820 it->current.overlay_string_index = -1;
5821 IT_STRING_CHARPOS (*it) = -1;
5822 IT_STRING_BYTEPOS (*it) = -1;
5823 it->string = Qnil;
5824 it->method = GET_FROM_BUFFER;
5825 it->object = it->w->buffer;
5826 it->area = TEXT_AREA;
5827 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5828 it->sp = 0;
5829 it->string_from_display_prop_p = 0;
5830 it->from_disp_prop_p = 0;
5831 it->face_before_selective_p = 0;
5832 if (it->bidi_p)
5834 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5835 &it->bidi_it);
5836 bidi_unshelve_cache (NULL);
5837 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5838 it->bidi_it.string.s = NULL;
5839 it->bidi_it.string.lstring = Qnil;
5840 it->bidi_it.string.bufpos = 0;
5841 it->bidi_it.string.unibyte = 0;
5844 if (set_stop_p)
5846 it->stop_charpos = CHARPOS (pos);
5847 it->base_level_stop = CHARPOS (pos);
5852 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5853 If S is non-null, it is a C string to iterate over. Otherwise,
5854 STRING gives a Lisp string to iterate over.
5856 If PRECISION > 0, don't return more then PRECISION number of
5857 characters from the string.
5859 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5860 characters have been returned. FIELD_WIDTH < 0 means an infinite
5861 field width.
5863 MULTIBYTE = 0 means disable processing of multibyte characters,
5864 MULTIBYTE > 0 means enable it,
5865 MULTIBYTE < 0 means use IT->multibyte_p.
5867 IT must be initialized via a prior call to init_iterator before
5868 calling this function. */
5870 static void
5871 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5872 EMACS_INT charpos, EMACS_INT precision, int field_width,
5873 int multibyte)
5875 /* No region in strings. */
5876 it->region_beg_charpos = it->region_end_charpos = -1;
5878 /* No text property checks performed by default, but see below. */
5879 it->stop_charpos = -1;
5881 /* Set iterator position and end position. */
5882 memset (&it->current, 0, sizeof it->current);
5883 it->current.overlay_string_index = -1;
5884 it->current.dpvec_index = -1;
5885 xassert (charpos >= 0);
5887 /* If STRING is specified, use its multibyteness, otherwise use the
5888 setting of MULTIBYTE, if specified. */
5889 if (multibyte >= 0)
5890 it->multibyte_p = multibyte > 0;
5892 /* Bidirectional reordering of strings is controlled by the default
5893 value of bidi-display-reordering. */
5894 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5896 if (s == NULL)
5898 xassert (STRINGP (string));
5899 it->string = string;
5900 it->s = NULL;
5901 it->end_charpos = it->string_nchars = SCHARS (string);
5902 it->method = GET_FROM_STRING;
5903 it->current.string_pos = string_pos (charpos, string);
5905 if (it->bidi_p)
5907 it->bidi_it.string.lstring = string;
5908 it->bidi_it.string.s = NULL;
5909 it->bidi_it.string.schars = it->end_charpos;
5910 it->bidi_it.string.bufpos = 0;
5911 it->bidi_it.string.from_disp_str = 0;
5912 it->bidi_it.string.unibyte = !it->multibyte_p;
5913 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5914 FRAME_WINDOW_P (it->f), &it->bidi_it);
5917 else
5919 it->s = (const unsigned char *) s;
5920 it->string = Qnil;
5922 /* Note that we use IT->current.pos, not it->current.string_pos,
5923 for displaying C strings. */
5924 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5925 if (it->multibyte_p)
5927 it->current.pos = c_string_pos (charpos, s, 1);
5928 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5930 else
5932 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5933 it->end_charpos = it->string_nchars = strlen (s);
5936 if (it->bidi_p)
5938 it->bidi_it.string.lstring = Qnil;
5939 it->bidi_it.string.s = (const unsigned char *) s;
5940 it->bidi_it.string.schars = it->end_charpos;
5941 it->bidi_it.string.bufpos = 0;
5942 it->bidi_it.string.from_disp_str = 0;
5943 it->bidi_it.string.unibyte = !it->multibyte_p;
5944 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5945 &it->bidi_it);
5947 it->method = GET_FROM_C_STRING;
5950 /* PRECISION > 0 means don't return more than PRECISION characters
5951 from the string. */
5952 if (precision > 0 && it->end_charpos - charpos > precision)
5954 it->end_charpos = it->string_nchars = charpos + precision;
5955 if (it->bidi_p)
5956 it->bidi_it.string.schars = it->end_charpos;
5959 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5960 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5961 FIELD_WIDTH < 0 means infinite field width. This is useful for
5962 padding with `-' at the end of a mode line. */
5963 if (field_width < 0)
5964 field_width = INFINITY;
5965 /* Implementation note: We deliberately don't enlarge
5966 it->bidi_it.string.schars here to fit it->end_charpos, because
5967 the bidi iterator cannot produce characters out of thin air. */
5968 if (field_width > it->end_charpos - charpos)
5969 it->end_charpos = charpos + field_width;
5971 /* Use the standard display table for displaying strings. */
5972 if (DISP_TABLE_P (Vstandard_display_table))
5973 it->dp = XCHAR_TABLE (Vstandard_display_table);
5975 it->stop_charpos = charpos;
5976 it->prev_stop = charpos;
5977 it->base_level_stop = 0;
5978 if (it->bidi_p)
5980 it->bidi_it.first_elt = 1;
5981 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5982 it->bidi_it.disp_pos = -1;
5984 if (s == NULL && it->multibyte_p)
5986 EMACS_INT endpos = SCHARS (it->string);
5987 if (endpos > it->end_charpos)
5988 endpos = it->end_charpos;
5989 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5990 it->string);
5992 CHECK_IT (it);
5997 /***********************************************************************
5998 Iteration
5999 ***********************************************************************/
6001 /* Map enum it_method value to corresponding next_element_from_* function. */
6003 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6005 next_element_from_buffer,
6006 next_element_from_display_vector,
6007 next_element_from_string,
6008 next_element_from_c_string,
6009 next_element_from_image,
6010 next_element_from_stretch
6013 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6016 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6017 (possibly with the following characters). */
6019 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6020 ((IT)->cmp_it.id >= 0 \
6021 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6022 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6023 END_CHARPOS, (IT)->w, \
6024 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6025 (IT)->string)))
6028 /* Lookup the char-table Vglyphless_char_display for character C (-1
6029 if we want information for no-font case), and return the display
6030 method symbol. By side-effect, update it->what and
6031 it->glyphless_method. This function is called from
6032 get_next_display_element for each character element, and from
6033 x_produce_glyphs when no suitable font was found. */
6035 Lisp_Object
6036 lookup_glyphless_char_display (int c, struct it *it)
6038 Lisp_Object glyphless_method = Qnil;
6040 if (CHAR_TABLE_P (Vglyphless_char_display)
6041 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6043 if (c >= 0)
6045 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6046 if (CONSP (glyphless_method))
6047 glyphless_method = FRAME_WINDOW_P (it->f)
6048 ? XCAR (glyphless_method)
6049 : XCDR (glyphless_method);
6051 else
6052 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6055 retry:
6056 if (NILP (glyphless_method))
6058 if (c >= 0)
6059 /* The default is to display the character by a proper font. */
6060 return Qnil;
6061 /* The default for the no-font case is to display an empty box. */
6062 glyphless_method = Qempty_box;
6064 if (EQ (glyphless_method, Qzero_width))
6066 if (c >= 0)
6067 return glyphless_method;
6068 /* This method can't be used for the no-font case. */
6069 glyphless_method = Qempty_box;
6071 if (EQ (glyphless_method, Qthin_space))
6072 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6073 else if (EQ (glyphless_method, Qempty_box))
6074 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6075 else if (EQ (glyphless_method, Qhex_code))
6076 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6077 else if (STRINGP (glyphless_method))
6078 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6079 else
6081 /* Invalid value. We use the default method. */
6082 glyphless_method = Qnil;
6083 goto retry;
6085 it->what = IT_GLYPHLESS;
6086 return glyphless_method;
6089 /* Load IT's display element fields with information about the next
6090 display element from the current position of IT. Value is zero if
6091 end of buffer (or C string) is reached. */
6093 static struct frame *last_escape_glyph_frame = NULL;
6094 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6095 static int last_escape_glyph_merged_face_id = 0;
6097 struct frame *last_glyphless_glyph_frame = NULL;
6098 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6099 int last_glyphless_glyph_merged_face_id = 0;
6101 static int
6102 get_next_display_element (struct it *it)
6104 /* Non-zero means that we found a display element. Zero means that
6105 we hit the end of what we iterate over. Performance note: the
6106 function pointer `method' used here turns out to be faster than
6107 using a sequence of if-statements. */
6108 int success_p;
6110 get_next:
6111 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6113 if (it->what == IT_CHARACTER)
6115 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6116 and only if (a) the resolved directionality of that character
6117 is R..." */
6118 /* FIXME: Do we need an exception for characters from display
6119 tables? */
6120 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6121 it->c = bidi_mirror_char (it->c);
6122 /* Map via display table or translate control characters.
6123 IT->c, IT->len etc. have been set to the next character by
6124 the function call above. If we have a display table, and it
6125 contains an entry for IT->c, translate it. Don't do this if
6126 IT->c itself comes from a display table, otherwise we could
6127 end up in an infinite recursion. (An alternative could be to
6128 count the recursion depth of this function and signal an
6129 error when a certain maximum depth is reached.) Is it worth
6130 it? */
6131 if (success_p && it->dpvec == NULL)
6133 Lisp_Object dv;
6134 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6135 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6136 nbsp_or_shy = char_is_other;
6137 int c = it->c; /* This is the character to display. */
6139 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6141 xassert (SINGLE_BYTE_CHAR_P (c));
6142 if (unibyte_display_via_language_environment)
6144 c = DECODE_CHAR (unibyte, c);
6145 if (c < 0)
6146 c = BYTE8_TO_CHAR (it->c);
6148 else
6149 c = BYTE8_TO_CHAR (it->c);
6152 if (it->dp
6153 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6154 VECTORP (dv)))
6156 struct Lisp_Vector *v = XVECTOR (dv);
6158 /* Return the first character from the display table
6159 entry, if not empty. If empty, don't display the
6160 current character. */
6161 if (v->header.size)
6163 it->dpvec_char_len = it->len;
6164 it->dpvec = v->contents;
6165 it->dpend = v->contents + v->header.size;
6166 it->current.dpvec_index = 0;
6167 it->dpvec_face_id = -1;
6168 it->saved_face_id = it->face_id;
6169 it->method = GET_FROM_DISPLAY_VECTOR;
6170 it->ellipsis_p = 0;
6172 else
6174 set_iterator_to_next (it, 0);
6176 goto get_next;
6179 if (! NILP (lookup_glyphless_char_display (c, it)))
6181 if (it->what == IT_GLYPHLESS)
6182 goto done;
6183 /* Don't display this character. */
6184 set_iterator_to_next (it, 0);
6185 goto get_next;
6188 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6189 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6190 : c == 0xAD ? char_is_soft_hyphen
6191 : char_is_other);
6193 /* Translate control characters into `\003' or `^C' form.
6194 Control characters coming from a display table entry are
6195 currently not translated because we use IT->dpvec to hold
6196 the translation. This could easily be changed but I
6197 don't believe that it is worth doing.
6199 NBSP and SOFT-HYPEN are property translated too.
6201 Non-printable characters and raw-byte characters are also
6202 translated to octal form. */
6203 if (((c < ' ' || c == 127) /* ASCII control chars */
6204 ? (it->area != TEXT_AREA
6205 /* In mode line, treat \n, \t like other crl chars. */
6206 || (c != '\t'
6207 && it->glyph_row
6208 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6209 || (c != '\n' && c != '\t'))
6210 : (nbsp_or_shy
6211 || CHAR_BYTE8_P (c)
6212 || ! CHAR_PRINTABLE_P (c))))
6214 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6215 or a non-printable character which must be displayed
6216 either as '\003' or as `^C' where the '\\' and '^'
6217 can be defined in the display table. Fill
6218 IT->ctl_chars with glyphs for what we have to
6219 display. Then, set IT->dpvec to these glyphs. */
6220 Lisp_Object gc;
6221 int ctl_len;
6222 int face_id;
6223 EMACS_INT lface_id = 0;
6224 int escape_glyph;
6226 /* Handle control characters with ^. */
6228 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6230 int g;
6232 g = '^'; /* default glyph for Control */
6233 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6234 if (it->dp
6235 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6236 && GLYPH_CODE_CHAR_VALID_P (gc))
6238 g = GLYPH_CODE_CHAR (gc);
6239 lface_id = GLYPH_CODE_FACE (gc);
6241 if (lface_id)
6243 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6245 else if (it->f == last_escape_glyph_frame
6246 && it->face_id == last_escape_glyph_face_id)
6248 face_id = last_escape_glyph_merged_face_id;
6250 else
6252 /* Merge the escape-glyph face into the current face. */
6253 face_id = merge_faces (it->f, Qescape_glyph, 0,
6254 it->face_id);
6255 last_escape_glyph_frame = it->f;
6256 last_escape_glyph_face_id = it->face_id;
6257 last_escape_glyph_merged_face_id = face_id;
6260 XSETINT (it->ctl_chars[0], g);
6261 XSETINT (it->ctl_chars[1], c ^ 0100);
6262 ctl_len = 2;
6263 goto display_control;
6266 /* Handle non-break space in the mode where it only gets
6267 highlighting. */
6269 if (EQ (Vnobreak_char_display, Qt)
6270 && nbsp_or_shy == char_is_nbsp)
6272 /* Merge the no-break-space face into the current face. */
6273 face_id = merge_faces (it->f, Qnobreak_space, 0,
6274 it->face_id);
6276 c = ' ';
6277 XSETINT (it->ctl_chars[0], ' ');
6278 ctl_len = 1;
6279 goto display_control;
6282 /* Handle sequences that start with the "escape glyph". */
6284 /* the default escape glyph is \. */
6285 escape_glyph = '\\';
6287 if (it->dp
6288 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6289 && GLYPH_CODE_CHAR_VALID_P (gc))
6291 escape_glyph = GLYPH_CODE_CHAR (gc);
6292 lface_id = GLYPH_CODE_FACE (gc);
6294 if (lface_id)
6296 /* The display table specified a face.
6297 Merge it into face_id and also into escape_glyph. */
6298 face_id = merge_faces (it->f, Qt, lface_id,
6299 it->face_id);
6301 else if (it->f == last_escape_glyph_frame
6302 && it->face_id == last_escape_glyph_face_id)
6304 face_id = last_escape_glyph_merged_face_id;
6306 else
6308 /* Merge the escape-glyph face into the current face. */
6309 face_id = merge_faces (it->f, Qescape_glyph, 0,
6310 it->face_id);
6311 last_escape_glyph_frame = it->f;
6312 last_escape_glyph_face_id = it->face_id;
6313 last_escape_glyph_merged_face_id = face_id;
6316 /* Handle soft hyphens in the mode where they only get
6317 highlighting. */
6319 if (EQ (Vnobreak_char_display, Qt)
6320 && nbsp_or_shy == char_is_soft_hyphen)
6322 XSETINT (it->ctl_chars[0], '-');
6323 ctl_len = 1;
6324 goto display_control;
6327 /* Handle non-break space and soft hyphen
6328 with the escape glyph. */
6330 if (nbsp_or_shy)
6332 XSETINT (it->ctl_chars[0], escape_glyph);
6333 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6334 XSETINT (it->ctl_chars[1], c);
6335 ctl_len = 2;
6336 goto display_control;
6340 char str[10];
6341 int len, i;
6343 if (CHAR_BYTE8_P (c))
6344 /* Display \200 instead of \17777600. */
6345 c = CHAR_TO_BYTE8 (c);
6346 len = sprintf (str, "%03o", c);
6348 XSETINT (it->ctl_chars[0], escape_glyph);
6349 for (i = 0; i < len; i++)
6350 XSETINT (it->ctl_chars[i + 1], str[i]);
6351 ctl_len = len + 1;
6354 display_control:
6355 /* Set up IT->dpvec and return first character from it. */
6356 it->dpvec_char_len = it->len;
6357 it->dpvec = it->ctl_chars;
6358 it->dpend = it->dpvec + ctl_len;
6359 it->current.dpvec_index = 0;
6360 it->dpvec_face_id = face_id;
6361 it->saved_face_id = it->face_id;
6362 it->method = GET_FROM_DISPLAY_VECTOR;
6363 it->ellipsis_p = 0;
6364 goto get_next;
6366 it->char_to_display = c;
6368 else if (success_p)
6370 it->char_to_display = it->c;
6374 /* Adjust face id for a multibyte character. There are no multibyte
6375 character in unibyte text. */
6376 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6377 && it->multibyte_p
6378 && success_p
6379 && FRAME_WINDOW_P (it->f))
6381 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6383 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6385 /* Automatic composition with glyph-string. */
6386 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6388 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6390 else
6392 EMACS_INT pos = (it->s ? -1
6393 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6394 : IT_CHARPOS (*it));
6395 int c;
6397 if (it->what == IT_CHARACTER)
6398 c = it->char_to_display;
6399 else
6401 struct composition *cmp = composition_table[it->cmp_it.id];
6402 int i;
6404 c = ' ';
6405 for (i = 0; i < cmp->glyph_len; i++)
6406 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6407 break;
6409 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6413 done:
6414 /* Is this character the last one of a run of characters with
6415 box? If yes, set IT->end_of_box_run_p to 1. */
6416 if (it->face_box_p
6417 && it->s == NULL)
6419 if (it->method == GET_FROM_STRING && it->sp)
6421 int face_id = underlying_face_id (it);
6422 struct face *face = FACE_FROM_ID (it->f, face_id);
6424 if (face)
6426 if (face->box == FACE_NO_BOX)
6428 /* If the box comes from face properties in a
6429 display string, check faces in that string. */
6430 int string_face_id = face_after_it_pos (it);
6431 it->end_of_box_run_p
6432 = (FACE_FROM_ID (it->f, string_face_id)->box
6433 == FACE_NO_BOX);
6435 /* Otherwise, the box comes from the underlying face.
6436 If this is the last string character displayed, check
6437 the next buffer location. */
6438 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6439 && (it->current.overlay_string_index
6440 == it->n_overlay_strings - 1))
6442 EMACS_INT ignore;
6443 int next_face_id;
6444 struct text_pos pos = it->current.pos;
6445 INC_TEXT_POS (pos, it->multibyte_p);
6447 next_face_id = face_at_buffer_position
6448 (it->w, CHARPOS (pos), it->region_beg_charpos,
6449 it->region_end_charpos, &ignore,
6450 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6451 -1);
6452 it->end_of_box_run_p
6453 = (FACE_FROM_ID (it->f, next_face_id)->box
6454 == FACE_NO_BOX);
6458 else
6460 int face_id = face_after_it_pos (it);
6461 it->end_of_box_run_p
6462 = (face_id != it->face_id
6463 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6467 /* Value is 0 if end of buffer or string reached. */
6468 return success_p;
6472 /* Move IT to the next display element.
6474 RESEAT_P non-zero means if called on a newline in buffer text,
6475 skip to the next visible line start.
6477 Functions get_next_display_element and set_iterator_to_next are
6478 separate because I find this arrangement easier to handle than a
6479 get_next_display_element function that also increments IT's
6480 position. The way it is we can first look at an iterator's current
6481 display element, decide whether it fits on a line, and if it does,
6482 increment the iterator position. The other way around we probably
6483 would either need a flag indicating whether the iterator has to be
6484 incremented the next time, or we would have to implement a
6485 decrement position function which would not be easy to write. */
6487 void
6488 set_iterator_to_next (struct it *it, int reseat_p)
6490 /* Reset flags indicating start and end of a sequence of characters
6491 with box. Reset them at the start of this function because
6492 moving the iterator to a new position might set them. */
6493 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6495 switch (it->method)
6497 case GET_FROM_BUFFER:
6498 /* The current display element of IT is a character from
6499 current_buffer. Advance in the buffer, and maybe skip over
6500 invisible lines that are so because of selective display. */
6501 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6502 reseat_at_next_visible_line_start (it, 0);
6503 else if (it->cmp_it.id >= 0)
6505 /* We are currently getting glyphs from a composition. */
6506 int i;
6508 if (! it->bidi_p)
6510 IT_CHARPOS (*it) += it->cmp_it.nchars;
6511 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6512 if (it->cmp_it.to < it->cmp_it.nglyphs)
6514 it->cmp_it.from = it->cmp_it.to;
6516 else
6518 it->cmp_it.id = -1;
6519 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6520 IT_BYTEPOS (*it),
6521 it->end_charpos, Qnil);
6524 else if (! it->cmp_it.reversed_p)
6526 /* Composition created while scanning forward. */
6527 /* Update IT's char/byte positions to point to the first
6528 character of the next grapheme cluster, or to the
6529 character visually after the current composition. */
6530 for (i = 0; i < it->cmp_it.nchars; i++)
6531 bidi_move_to_visually_next (&it->bidi_it);
6532 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6533 IT_CHARPOS (*it) = it->bidi_it.charpos;
6535 if (it->cmp_it.to < it->cmp_it.nglyphs)
6537 /* Proceed to the next grapheme cluster. */
6538 it->cmp_it.from = it->cmp_it.to;
6540 else
6542 /* No more grapheme clusters in this composition.
6543 Find the next stop position. */
6544 EMACS_INT stop = it->end_charpos;
6545 if (it->bidi_it.scan_dir < 0)
6546 /* Now we are scanning backward and don't know
6547 where to stop. */
6548 stop = -1;
6549 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6550 IT_BYTEPOS (*it), stop, Qnil);
6553 else
6555 /* Composition created while scanning backward. */
6556 /* Update IT's char/byte positions to point to the last
6557 character of the previous grapheme cluster, or the
6558 character visually after the current composition. */
6559 for (i = 0; i < it->cmp_it.nchars; i++)
6560 bidi_move_to_visually_next (&it->bidi_it);
6561 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6562 IT_CHARPOS (*it) = it->bidi_it.charpos;
6563 if (it->cmp_it.from > 0)
6565 /* Proceed to the previous grapheme cluster. */
6566 it->cmp_it.to = it->cmp_it.from;
6568 else
6570 /* No more grapheme clusters in this composition.
6571 Find the next stop position. */
6572 EMACS_INT stop = it->end_charpos;
6573 if (it->bidi_it.scan_dir < 0)
6574 /* Now we are scanning backward and don't know
6575 where to stop. */
6576 stop = -1;
6577 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6578 IT_BYTEPOS (*it), stop, Qnil);
6582 else
6584 xassert (it->len != 0);
6586 if (!it->bidi_p)
6588 IT_BYTEPOS (*it) += it->len;
6589 IT_CHARPOS (*it) += 1;
6591 else
6593 int prev_scan_dir = it->bidi_it.scan_dir;
6594 /* If this is a new paragraph, determine its base
6595 direction (a.k.a. its base embedding level). */
6596 if (it->bidi_it.new_paragraph)
6597 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6598 bidi_move_to_visually_next (&it->bidi_it);
6599 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6600 IT_CHARPOS (*it) = it->bidi_it.charpos;
6601 if (prev_scan_dir != it->bidi_it.scan_dir)
6603 /* As the scan direction was changed, we must
6604 re-compute the stop position for composition. */
6605 EMACS_INT stop = it->end_charpos;
6606 if (it->bidi_it.scan_dir < 0)
6607 stop = -1;
6608 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6609 IT_BYTEPOS (*it), stop, Qnil);
6612 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6614 break;
6616 case GET_FROM_C_STRING:
6617 /* Current display element of IT is from a C string. */
6618 if (!it->bidi_p
6619 /* If the string position is beyond string's end, it means
6620 next_element_from_c_string is padding the string with
6621 blanks, in which case we bypass the bidi iterator,
6622 because it cannot deal with such virtual characters. */
6623 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6625 IT_BYTEPOS (*it) += it->len;
6626 IT_CHARPOS (*it) += 1;
6628 else
6630 bidi_move_to_visually_next (&it->bidi_it);
6631 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6632 IT_CHARPOS (*it) = it->bidi_it.charpos;
6634 break;
6636 case GET_FROM_DISPLAY_VECTOR:
6637 /* Current display element of IT is from a display table entry.
6638 Advance in the display table definition. Reset it to null if
6639 end reached, and continue with characters from buffers/
6640 strings. */
6641 ++it->current.dpvec_index;
6643 /* Restore face of the iterator to what they were before the
6644 display vector entry (these entries may contain faces). */
6645 it->face_id = it->saved_face_id;
6647 if (it->dpvec + it->current.dpvec_index == it->dpend)
6649 int recheck_faces = it->ellipsis_p;
6651 if (it->s)
6652 it->method = GET_FROM_C_STRING;
6653 else if (STRINGP (it->string))
6654 it->method = GET_FROM_STRING;
6655 else
6657 it->method = GET_FROM_BUFFER;
6658 it->object = it->w->buffer;
6661 it->dpvec = NULL;
6662 it->current.dpvec_index = -1;
6664 /* Skip over characters which were displayed via IT->dpvec. */
6665 if (it->dpvec_char_len < 0)
6666 reseat_at_next_visible_line_start (it, 1);
6667 else if (it->dpvec_char_len > 0)
6669 if (it->method == GET_FROM_STRING
6670 && it->n_overlay_strings > 0)
6671 it->ignore_overlay_strings_at_pos_p = 1;
6672 it->len = it->dpvec_char_len;
6673 set_iterator_to_next (it, reseat_p);
6676 /* Maybe recheck faces after display vector */
6677 if (recheck_faces)
6678 it->stop_charpos = IT_CHARPOS (*it);
6680 break;
6682 case GET_FROM_STRING:
6683 /* Current display element is a character from a Lisp string. */
6684 xassert (it->s == NULL && STRINGP (it->string));
6685 if (it->cmp_it.id >= 0)
6687 int i;
6689 if (! it->bidi_p)
6691 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6692 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6693 if (it->cmp_it.to < it->cmp_it.nglyphs)
6694 it->cmp_it.from = it->cmp_it.to;
6695 else
6697 it->cmp_it.id = -1;
6698 composition_compute_stop_pos (&it->cmp_it,
6699 IT_STRING_CHARPOS (*it),
6700 IT_STRING_BYTEPOS (*it),
6701 it->end_charpos, it->string);
6704 else if (! it->cmp_it.reversed_p)
6706 for (i = 0; i < it->cmp_it.nchars; i++)
6707 bidi_move_to_visually_next (&it->bidi_it);
6708 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6709 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6711 if (it->cmp_it.to < it->cmp_it.nglyphs)
6712 it->cmp_it.from = it->cmp_it.to;
6713 else
6715 EMACS_INT stop = it->end_charpos;
6716 if (it->bidi_it.scan_dir < 0)
6717 stop = -1;
6718 composition_compute_stop_pos (&it->cmp_it,
6719 IT_STRING_CHARPOS (*it),
6720 IT_STRING_BYTEPOS (*it), stop,
6721 it->string);
6724 else
6726 for (i = 0; i < it->cmp_it.nchars; i++)
6727 bidi_move_to_visually_next (&it->bidi_it);
6728 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6729 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6730 if (it->cmp_it.from > 0)
6731 it->cmp_it.to = it->cmp_it.from;
6732 else
6734 EMACS_INT stop = it->end_charpos;
6735 if (it->bidi_it.scan_dir < 0)
6736 stop = -1;
6737 composition_compute_stop_pos (&it->cmp_it,
6738 IT_STRING_CHARPOS (*it),
6739 IT_STRING_BYTEPOS (*it), stop,
6740 it->string);
6744 else
6746 if (!it->bidi_p
6747 /* If the string position is beyond string's end, it
6748 means next_element_from_string is padding the string
6749 with blanks, in which case we bypass the bidi
6750 iterator, because it cannot deal with such virtual
6751 characters. */
6752 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6754 IT_STRING_BYTEPOS (*it) += it->len;
6755 IT_STRING_CHARPOS (*it) += 1;
6757 else
6759 int prev_scan_dir = it->bidi_it.scan_dir;
6761 bidi_move_to_visually_next (&it->bidi_it);
6762 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6763 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6764 if (prev_scan_dir != it->bidi_it.scan_dir)
6766 EMACS_INT stop = it->end_charpos;
6768 if (it->bidi_it.scan_dir < 0)
6769 stop = -1;
6770 composition_compute_stop_pos (&it->cmp_it,
6771 IT_STRING_CHARPOS (*it),
6772 IT_STRING_BYTEPOS (*it), stop,
6773 it->string);
6778 consider_string_end:
6780 if (it->current.overlay_string_index >= 0)
6782 /* IT->string is an overlay string. Advance to the
6783 next, if there is one. */
6784 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6786 it->ellipsis_p = 0;
6787 next_overlay_string (it);
6788 if (it->ellipsis_p)
6789 setup_for_ellipsis (it, 0);
6792 else
6794 /* IT->string is not an overlay string. If we reached
6795 its end, and there is something on IT->stack, proceed
6796 with what is on the stack. This can be either another
6797 string, this time an overlay string, or a buffer. */
6798 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6799 && it->sp > 0)
6801 pop_it (it);
6802 if (it->method == GET_FROM_STRING)
6803 goto consider_string_end;
6806 break;
6808 case GET_FROM_IMAGE:
6809 case GET_FROM_STRETCH:
6810 /* The position etc with which we have to proceed are on
6811 the stack. The position may be at the end of a string,
6812 if the `display' property takes up the whole string. */
6813 xassert (it->sp > 0);
6814 pop_it (it);
6815 if (it->method == GET_FROM_STRING)
6816 goto consider_string_end;
6817 break;
6819 default:
6820 /* There are no other methods defined, so this should be a bug. */
6821 abort ();
6824 xassert (it->method != GET_FROM_STRING
6825 || (STRINGP (it->string)
6826 && IT_STRING_CHARPOS (*it) >= 0));
6829 /* Load IT's display element fields with information about the next
6830 display element which comes from a display table entry or from the
6831 result of translating a control character to one of the forms `^C'
6832 or `\003'.
6834 IT->dpvec holds the glyphs to return as characters.
6835 IT->saved_face_id holds the face id before the display vector--it
6836 is restored into IT->face_id in set_iterator_to_next. */
6838 static int
6839 next_element_from_display_vector (struct it *it)
6841 Lisp_Object gc;
6843 /* Precondition. */
6844 xassert (it->dpvec && it->current.dpvec_index >= 0);
6846 it->face_id = it->saved_face_id;
6848 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6849 That seemed totally bogus - so I changed it... */
6850 gc = it->dpvec[it->current.dpvec_index];
6852 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6854 it->c = GLYPH_CODE_CHAR (gc);
6855 it->len = CHAR_BYTES (it->c);
6857 /* The entry may contain a face id to use. Such a face id is
6858 the id of a Lisp face, not a realized face. A face id of
6859 zero means no face is specified. */
6860 if (it->dpvec_face_id >= 0)
6861 it->face_id = it->dpvec_face_id;
6862 else
6864 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6865 if (lface_id > 0)
6866 it->face_id = merge_faces (it->f, Qt, lface_id,
6867 it->saved_face_id);
6870 else
6871 /* Display table entry is invalid. Return a space. */
6872 it->c = ' ', it->len = 1;
6874 /* Don't change position and object of the iterator here. They are
6875 still the values of the character that had this display table
6876 entry or was translated, and that's what we want. */
6877 it->what = IT_CHARACTER;
6878 return 1;
6881 /* Get the first element of string/buffer in the visual order, after
6882 being reseated to a new position in a string or a buffer. */
6883 static void
6884 get_visually_first_element (struct it *it)
6886 int string_p = STRINGP (it->string) || it->s;
6887 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6888 EMACS_INT bob = (string_p ? 0 : BEGV);
6890 if (STRINGP (it->string))
6892 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6893 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6895 else
6897 it->bidi_it.charpos = IT_CHARPOS (*it);
6898 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6901 if (it->bidi_it.charpos == eob)
6903 /* Nothing to do, but reset the FIRST_ELT flag, like
6904 bidi_paragraph_init does, because we are not going to
6905 call it. */
6906 it->bidi_it.first_elt = 0;
6908 else if (it->bidi_it.charpos == bob
6909 || (!string_p
6910 /* FIXME: Should support all Unicode line separators. */
6911 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6912 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6914 /* If we are at the beginning of a line/string, we can produce
6915 the next element right away. */
6916 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6917 bidi_move_to_visually_next (&it->bidi_it);
6919 else
6921 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
6923 /* We need to prime the bidi iterator starting at the line's or
6924 string's beginning, before we will be able to produce the
6925 next element. */
6926 if (string_p)
6927 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6928 else
6930 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6931 -1);
6932 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6934 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6937 /* Now return to buffer/string position where we were asked
6938 to get the next display element, and produce that. */
6939 bidi_move_to_visually_next (&it->bidi_it);
6941 while (it->bidi_it.bytepos != orig_bytepos
6942 && it->bidi_it.charpos < eob);
6945 /* Adjust IT's position information to where we ended up. */
6946 if (STRINGP (it->string))
6948 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6949 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6951 else
6953 IT_CHARPOS (*it) = it->bidi_it.charpos;
6954 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6957 if (STRINGP (it->string) || !it->s)
6959 EMACS_INT stop, charpos, bytepos;
6961 if (STRINGP (it->string))
6963 xassert (!it->s);
6964 stop = SCHARS (it->string);
6965 if (stop > it->end_charpos)
6966 stop = it->end_charpos;
6967 charpos = IT_STRING_CHARPOS (*it);
6968 bytepos = IT_STRING_BYTEPOS (*it);
6970 else
6972 stop = it->end_charpos;
6973 charpos = IT_CHARPOS (*it);
6974 bytepos = IT_BYTEPOS (*it);
6976 if (it->bidi_it.scan_dir < 0)
6977 stop = -1;
6978 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
6979 it->string);
6983 /* Load IT with the next display element from Lisp string IT->string.
6984 IT->current.string_pos is the current position within the string.
6985 If IT->current.overlay_string_index >= 0, the Lisp string is an
6986 overlay string. */
6988 static int
6989 next_element_from_string (struct it *it)
6991 struct text_pos position;
6993 xassert (STRINGP (it->string));
6994 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
6995 xassert (IT_STRING_CHARPOS (*it) >= 0);
6996 position = it->current.string_pos;
6998 /* With bidi reordering, the character to display might not be the
6999 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7000 that we were reseat()ed to a new string, whose paragraph
7001 direction is not known. */
7002 if (it->bidi_p && it->bidi_it.first_elt)
7004 get_visually_first_element (it);
7005 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7008 /* Time to check for invisible text? */
7009 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7011 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7013 if (!(!it->bidi_p
7014 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7015 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7017 /* With bidi non-linear iteration, we could find
7018 ourselves far beyond the last computed stop_charpos,
7019 with several other stop positions in between that we
7020 missed. Scan them all now, in buffer's logical
7021 order, until we find and handle the last stop_charpos
7022 that precedes our current position. */
7023 handle_stop_backwards (it, it->stop_charpos);
7024 return GET_NEXT_DISPLAY_ELEMENT (it);
7026 else
7028 if (it->bidi_p)
7030 /* Take note of the stop position we just moved
7031 across, for when we will move back across it. */
7032 it->prev_stop = it->stop_charpos;
7033 /* If we are at base paragraph embedding level, take
7034 note of the last stop position seen at this
7035 level. */
7036 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7037 it->base_level_stop = it->stop_charpos;
7039 handle_stop (it);
7041 /* Since a handler may have changed IT->method, we must
7042 recurse here. */
7043 return GET_NEXT_DISPLAY_ELEMENT (it);
7046 else if (it->bidi_p
7047 /* If we are before prev_stop, we may have overstepped
7048 on our way backwards a stop_pos, and if so, we need
7049 to handle that stop_pos. */
7050 && IT_STRING_CHARPOS (*it) < it->prev_stop
7051 /* We can sometimes back up for reasons that have nothing
7052 to do with bidi reordering. E.g., compositions. The
7053 code below is only needed when we are above the base
7054 embedding level, so test for that explicitly. */
7055 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7057 /* If we lost track of base_level_stop, we have no better
7058 place for handle_stop_backwards to start from than string
7059 beginning. This happens, e.g., when we were reseated to
7060 the previous screenful of text by vertical-motion. */
7061 if (it->base_level_stop <= 0
7062 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7063 it->base_level_stop = 0;
7064 handle_stop_backwards (it, it->base_level_stop);
7065 return GET_NEXT_DISPLAY_ELEMENT (it);
7069 if (it->current.overlay_string_index >= 0)
7071 /* Get the next character from an overlay string. In overlay
7072 strings, There is no field width or padding with spaces to
7073 do. */
7074 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7076 it->what = IT_EOB;
7077 return 0;
7079 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7080 IT_STRING_BYTEPOS (*it),
7081 it->bidi_it.scan_dir < 0
7082 ? -1
7083 : SCHARS (it->string))
7084 && next_element_from_composition (it))
7086 return 1;
7088 else if (STRING_MULTIBYTE (it->string))
7090 const unsigned char *s = (SDATA (it->string)
7091 + IT_STRING_BYTEPOS (*it));
7092 it->c = string_char_and_length (s, &it->len);
7094 else
7096 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7097 it->len = 1;
7100 else
7102 /* Get the next character from a Lisp string that is not an
7103 overlay string. Such strings come from the mode line, for
7104 example. We may have to pad with spaces, or truncate the
7105 string. See also next_element_from_c_string. */
7106 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7108 it->what = IT_EOB;
7109 return 0;
7111 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7113 /* Pad with spaces. */
7114 it->c = ' ', it->len = 1;
7115 CHARPOS (position) = BYTEPOS (position) = -1;
7117 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7118 IT_STRING_BYTEPOS (*it),
7119 it->bidi_it.scan_dir < 0
7120 ? -1
7121 : it->string_nchars)
7122 && next_element_from_composition (it))
7124 return 1;
7126 else if (STRING_MULTIBYTE (it->string))
7128 const unsigned char *s = (SDATA (it->string)
7129 + IT_STRING_BYTEPOS (*it));
7130 it->c = string_char_and_length (s, &it->len);
7132 else
7134 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7135 it->len = 1;
7139 /* Record what we have and where it came from. */
7140 it->what = IT_CHARACTER;
7141 it->object = it->string;
7142 it->position = position;
7143 return 1;
7147 /* Load IT with next display element from C string IT->s.
7148 IT->string_nchars is the maximum number of characters to return
7149 from the string. IT->end_charpos may be greater than
7150 IT->string_nchars when this function is called, in which case we
7151 may have to return padding spaces. Value is zero if end of string
7152 reached, including padding spaces. */
7154 static int
7155 next_element_from_c_string (struct it *it)
7157 int success_p = 1;
7159 xassert (it->s);
7160 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7161 it->what = IT_CHARACTER;
7162 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7163 it->object = Qnil;
7165 /* With bidi reordering, the character to display might not be the
7166 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7167 we were reseated to a new string, whose paragraph direction is
7168 not known. */
7169 if (it->bidi_p && it->bidi_it.first_elt)
7170 get_visually_first_element (it);
7172 /* IT's position can be greater than IT->string_nchars in case a
7173 field width or precision has been specified when the iterator was
7174 initialized. */
7175 if (IT_CHARPOS (*it) >= it->end_charpos)
7177 /* End of the game. */
7178 it->what = IT_EOB;
7179 success_p = 0;
7181 else if (IT_CHARPOS (*it) >= it->string_nchars)
7183 /* Pad with spaces. */
7184 it->c = ' ', it->len = 1;
7185 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7187 else if (it->multibyte_p)
7188 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7189 else
7190 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7192 return success_p;
7196 /* Set up IT to return characters from an ellipsis, if appropriate.
7197 The definition of the ellipsis glyphs may come from a display table
7198 entry. This function fills IT with the first glyph from the
7199 ellipsis if an ellipsis is to be displayed. */
7201 static int
7202 next_element_from_ellipsis (struct it *it)
7204 if (it->selective_display_ellipsis_p)
7205 setup_for_ellipsis (it, it->len);
7206 else
7208 /* The face at the current position may be different from the
7209 face we find after the invisible text. Remember what it
7210 was in IT->saved_face_id, and signal that it's there by
7211 setting face_before_selective_p. */
7212 it->saved_face_id = it->face_id;
7213 it->method = GET_FROM_BUFFER;
7214 it->object = it->w->buffer;
7215 reseat_at_next_visible_line_start (it, 1);
7216 it->face_before_selective_p = 1;
7219 return GET_NEXT_DISPLAY_ELEMENT (it);
7223 /* Deliver an image display element. The iterator IT is already
7224 filled with image information (done in handle_display_prop). Value
7225 is always 1. */
7228 static int
7229 next_element_from_image (struct it *it)
7231 it->what = IT_IMAGE;
7232 it->ignore_overlay_strings_at_pos_p = 0;
7233 return 1;
7237 /* Fill iterator IT with next display element from a stretch glyph
7238 property. IT->object is the value of the text property. Value is
7239 always 1. */
7241 static int
7242 next_element_from_stretch (struct it *it)
7244 it->what = IT_STRETCH;
7245 return 1;
7248 /* Scan backwards from IT's current position until we find a stop
7249 position, or until BEGV. This is called when we find ourself
7250 before both the last known prev_stop and base_level_stop while
7251 reordering bidirectional text. */
7253 static void
7254 compute_stop_pos_backwards (struct it *it)
7256 const int SCAN_BACK_LIMIT = 1000;
7257 struct text_pos pos;
7258 struct display_pos save_current = it->current;
7259 struct text_pos save_position = it->position;
7260 EMACS_INT charpos = IT_CHARPOS (*it);
7261 EMACS_INT where_we_are = charpos;
7262 EMACS_INT save_stop_pos = it->stop_charpos;
7263 EMACS_INT save_end_pos = it->end_charpos;
7265 xassert (NILP (it->string) && !it->s);
7266 xassert (it->bidi_p);
7267 it->bidi_p = 0;
7270 it->end_charpos = min (charpos + 1, ZV);
7271 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7272 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7273 reseat_1 (it, pos, 0);
7274 compute_stop_pos (it);
7275 /* We must advance forward, right? */
7276 if (it->stop_charpos <= charpos)
7277 abort ();
7279 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7281 if (it->stop_charpos <= where_we_are)
7282 it->prev_stop = it->stop_charpos;
7283 else
7284 it->prev_stop = BEGV;
7285 it->bidi_p = 1;
7286 it->current = save_current;
7287 it->position = save_position;
7288 it->stop_charpos = save_stop_pos;
7289 it->end_charpos = save_end_pos;
7292 /* Scan forward from CHARPOS in the current buffer/string, until we
7293 find a stop position > current IT's position. Then handle the stop
7294 position before that. This is called when we bump into a stop
7295 position while reordering bidirectional text. CHARPOS should be
7296 the last previously processed stop_pos (or BEGV/0, if none were
7297 processed yet) whose position is less that IT's current
7298 position. */
7300 static void
7301 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7303 int bufp = !STRINGP (it->string);
7304 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7305 struct display_pos save_current = it->current;
7306 struct text_pos save_position = it->position;
7307 struct text_pos pos1;
7308 EMACS_INT next_stop;
7310 /* Scan in strict logical order. */
7311 xassert (it->bidi_p);
7312 it->bidi_p = 0;
7315 it->prev_stop = charpos;
7316 if (bufp)
7318 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7319 reseat_1 (it, pos1, 0);
7321 else
7322 it->current.string_pos = string_pos (charpos, it->string);
7323 compute_stop_pos (it);
7324 /* We must advance forward, right? */
7325 if (it->stop_charpos <= it->prev_stop)
7326 abort ();
7327 charpos = it->stop_charpos;
7329 while (charpos <= where_we_are);
7331 it->bidi_p = 1;
7332 it->current = save_current;
7333 it->position = save_position;
7334 next_stop = it->stop_charpos;
7335 it->stop_charpos = it->prev_stop;
7336 handle_stop (it);
7337 it->stop_charpos = next_stop;
7340 /* Load IT with the next display element from current_buffer. Value
7341 is zero if end of buffer reached. IT->stop_charpos is the next
7342 position at which to stop and check for text properties or buffer
7343 end. */
7345 static int
7346 next_element_from_buffer (struct it *it)
7348 int success_p = 1;
7350 xassert (IT_CHARPOS (*it) >= BEGV);
7351 xassert (NILP (it->string) && !it->s);
7352 xassert (!it->bidi_p
7353 || (EQ (it->bidi_it.string.lstring, Qnil)
7354 && it->bidi_it.string.s == NULL));
7356 /* With bidi reordering, the character to display might not be the
7357 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7358 we were reseat()ed to a new buffer position, which is potentially
7359 a different paragraph. */
7360 if (it->bidi_p && it->bidi_it.first_elt)
7362 get_visually_first_element (it);
7363 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7366 if (IT_CHARPOS (*it) >= it->stop_charpos)
7368 if (IT_CHARPOS (*it) >= it->end_charpos)
7370 int overlay_strings_follow_p;
7372 /* End of the game, except when overlay strings follow that
7373 haven't been returned yet. */
7374 if (it->overlay_strings_at_end_processed_p)
7375 overlay_strings_follow_p = 0;
7376 else
7378 it->overlay_strings_at_end_processed_p = 1;
7379 overlay_strings_follow_p = get_overlay_strings (it, 0);
7382 if (overlay_strings_follow_p)
7383 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7384 else
7386 it->what = IT_EOB;
7387 it->position = it->current.pos;
7388 success_p = 0;
7391 else if (!(!it->bidi_p
7392 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7393 || IT_CHARPOS (*it) == it->stop_charpos))
7395 /* With bidi non-linear iteration, we could find ourselves
7396 far beyond the last computed stop_charpos, with several
7397 other stop positions in between that we missed. Scan
7398 them all now, in buffer's logical order, until we find
7399 and handle the last stop_charpos that precedes our
7400 current position. */
7401 handle_stop_backwards (it, it->stop_charpos);
7402 return GET_NEXT_DISPLAY_ELEMENT (it);
7404 else
7406 if (it->bidi_p)
7408 /* Take note of the stop position we just moved across,
7409 for when we will move back across it. */
7410 it->prev_stop = it->stop_charpos;
7411 /* If we are at base paragraph embedding level, take
7412 note of the last stop position seen at this
7413 level. */
7414 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7415 it->base_level_stop = it->stop_charpos;
7417 handle_stop (it);
7418 return GET_NEXT_DISPLAY_ELEMENT (it);
7421 else if (it->bidi_p
7422 /* If we are before prev_stop, we may have overstepped on
7423 our way backwards a stop_pos, and if so, we need to
7424 handle that stop_pos. */
7425 && IT_CHARPOS (*it) < it->prev_stop
7426 /* We can sometimes back up for reasons that have nothing
7427 to do with bidi reordering. E.g., compositions. The
7428 code below is only needed when we are above the base
7429 embedding level, so test for that explicitly. */
7430 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7432 if (it->base_level_stop <= 0
7433 || IT_CHARPOS (*it) < it->base_level_stop)
7435 /* If we lost track of base_level_stop, we need to find
7436 prev_stop by looking backwards. This happens, e.g., when
7437 we were reseated to the previous screenful of text by
7438 vertical-motion. */
7439 it->base_level_stop = BEGV;
7440 compute_stop_pos_backwards (it);
7441 handle_stop_backwards (it, it->prev_stop);
7443 else
7444 handle_stop_backwards (it, it->base_level_stop);
7445 return GET_NEXT_DISPLAY_ELEMENT (it);
7447 else
7449 /* No face changes, overlays etc. in sight, so just return a
7450 character from current_buffer. */
7451 unsigned char *p;
7452 EMACS_INT stop;
7454 /* Maybe run the redisplay end trigger hook. Performance note:
7455 This doesn't seem to cost measurable time. */
7456 if (it->redisplay_end_trigger_charpos
7457 && it->glyph_row
7458 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7459 run_redisplay_end_trigger_hook (it);
7461 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7462 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7463 stop)
7464 && next_element_from_composition (it))
7466 return 1;
7469 /* Get the next character, maybe multibyte. */
7470 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7471 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7472 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7473 else
7474 it->c = *p, it->len = 1;
7476 /* Record what we have and where it came from. */
7477 it->what = IT_CHARACTER;
7478 it->object = it->w->buffer;
7479 it->position = it->current.pos;
7481 /* Normally we return the character found above, except when we
7482 really want to return an ellipsis for selective display. */
7483 if (it->selective)
7485 if (it->c == '\n')
7487 /* A value of selective > 0 means hide lines indented more
7488 than that number of columns. */
7489 if (it->selective > 0
7490 && IT_CHARPOS (*it) + 1 < ZV
7491 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7492 IT_BYTEPOS (*it) + 1,
7493 it->selective))
7495 success_p = next_element_from_ellipsis (it);
7496 it->dpvec_char_len = -1;
7499 else if (it->c == '\r' && it->selective == -1)
7501 /* A value of selective == -1 means that everything from the
7502 CR to the end of the line is invisible, with maybe an
7503 ellipsis displayed for it. */
7504 success_p = next_element_from_ellipsis (it);
7505 it->dpvec_char_len = -1;
7510 /* Value is zero if end of buffer reached. */
7511 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7512 return success_p;
7516 /* Run the redisplay end trigger hook for IT. */
7518 static void
7519 run_redisplay_end_trigger_hook (struct it *it)
7521 Lisp_Object args[3];
7523 /* IT->glyph_row should be non-null, i.e. we should be actually
7524 displaying something, or otherwise we should not run the hook. */
7525 xassert (it->glyph_row);
7527 /* Set up hook arguments. */
7528 args[0] = Qredisplay_end_trigger_functions;
7529 args[1] = it->window;
7530 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7531 it->redisplay_end_trigger_charpos = 0;
7533 /* Since we are *trying* to run these functions, don't try to run
7534 them again, even if they get an error. */
7535 it->w->redisplay_end_trigger = Qnil;
7536 Frun_hook_with_args (3, args);
7538 /* Notice if it changed the face of the character we are on. */
7539 handle_face_prop (it);
7543 /* Deliver a composition display element. Unlike the other
7544 next_element_from_XXX, this function is not registered in the array
7545 get_next_element[]. It is called from next_element_from_buffer and
7546 next_element_from_string when necessary. */
7548 static int
7549 next_element_from_composition (struct it *it)
7551 it->what = IT_COMPOSITION;
7552 it->len = it->cmp_it.nbytes;
7553 if (STRINGP (it->string))
7555 if (it->c < 0)
7557 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7558 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7559 return 0;
7561 it->position = it->current.string_pos;
7562 it->object = it->string;
7563 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7564 IT_STRING_BYTEPOS (*it), it->string);
7566 else
7568 if (it->c < 0)
7570 IT_CHARPOS (*it) += it->cmp_it.nchars;
7571 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7572 if (it->bidi_p)
7574 if (it->bidi_it.new_paragraph)
7575 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7576 /* Resync the bidi iterator with IT's new position.
7577 FIXME: this doesn't support bidirectional text. */
7578 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7579 bidi_move_to_visually_next (&it->bidi_it);
7581 return 0;
7583 it->position = it->current.pos;
7584 it->object = it->w->buffer;
7585 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7586 IT_BYTEPOS (*it), Qnil);
7588 return 1;
7593 /***********************************************************************
7594 Moving an iterator without producing glyphs
7595 ***********************************************************************/
7597 /* Check if iterator is at a position corresponding to a valid buffer
7598 position after some move_it_ call. */
7600 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7601 ((it)->method == GET_FROM_STRING \
7602 ? IT_STRING_CHARPOS (*it) == 0 \
7603 : 1)
7606 /* Move iterator IT to a specified buffer or X position within one
7607 line on the display without producing glyphs.
7609 OP should be a bit mask including some or all of these bits:
7610 MOVE_TO_X: Stop upon reaching x-position TO_X.
7611 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7612 Regardless of OP's value, stop upon reaching the end of the display line.
7614 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7615 This means, in particular, that TO_X includes window's horizontal
7616 scroll amount.
7618 The return value has several possible values that
7619 say what condition caused the scan to stop:
7621 MOVE_POS_MATCH_OR_ZV
7622 - when TO_POS or ZV was reached.
7624 MOVE_X_REACHED
7625 -when TO_X was reached before TO_POS or ZV were reached.
7627 MOVE_LINE_CONTINUED
7628 - when we reached the end of the display area and the line must
7629 be continued.
7631 MOVE_LINE_TRUNCATED
7632 - when we reached the end of the display area and the line is
7633 truncated.
7635 MOVE_NEWLINE_OR_CR
7636 - when we stopped at a line end, i.e. a newline or a CR and selective
7637 display is on. */
7639 static enum move_it_result
7640 move_it_in_display_line_to (struct it *it,
7641 EMACS_INT to_charpos, int to_x,
7642 enum move_operation_enum op)
7644 enum move_it_result result = MOVE_UNDEFINED;
7645 struct glyph_row *saved_glyph_row;
7646 struct it wrap_it, atpos_it, atx_it, ppos_it;
7647 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7648 void *ppos_data = NULL;
7649 int may_wrap = 0;
7650 enum it_method prev_method = it->method;
7651 EMACS_INT prev_pos = IT_CHARPOS (*it);
7652 int saw_smaller_pos = prev_pos < to_charpos;
7654 /* Don't produce glyphs in produce_glyphs. */
7655 saved_glyph_row = it->glyph_row;
7656 it->glyph_row = NULL;
7658 /* Use wrap_it to save a copy of IT wherever a word wrap could
7659 occur. Use atpos_it to save a copy of IT at the desired buffer
7660 position, if found, so that we can scan ahead and check if the
7661 word later overshoots the window edge. Use atx_it similarly, for
7662 pixel positions. */
7663 wrap_it.sp = -1;
7664 atpos_it.sp = -1;
7665 atx_it.sp = -1;
7667 /* Use ppos_it under bidi reordering to save a copy of IT for the
7668 position > CHARPOS that is the closest to CHARPOS. We restore
7669 that position in IT when we have scanned the entire display line
7670 without finding a match for CHARPOS and all the character
7671 positions are greater than CHARPOS. */
7672 if (it->bidi_p)
7674 SAVE_IT (ppos_it, *it, ppos_data);
7675 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7676 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7677 SAVE_IT (ppos_it, *it, ppos_data);
7680 #define BUFFER_POS_REACHED_P() \
7681 ((op & MOVE_TO_POS) != 0 \
7682 && BUFFERP (it->object) \
7683 && (IT_CHARPOS (*it) == to_charpos \
7684 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7685 && (it->method == GET_FROM_BUFFER \
7686 || (it->method == GET_FROM_DISPLAY_VECTOR \
7687 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7689 /* If there's a line-/wrap-prefix, handle it. */
7690 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7691 && it->current_y < it->last_visible_y)
7692 handle_line_prefix (it);
7694 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7695 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7697 while (1)
7699 int x, i, ascent = 0, descent = 0;
7701 /* Utility macro to reset an iterator with x, ascent, and descent. */
7702 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7703 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7704 (IT)->max_descent = descent)
7706 /* Stop if we move beyond TO_CHARPOS (after an image or a
7707 display string or stretch glyph). */
7708 if ((op & MOVE_TO_POS) != 0
7709 && BUFFERP (it->object)
7710 && it->method == GET_FROM_BUFFER
7711 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7712 || (it->bidi_p
7713 && (prev_method == GET_FROM_IMAGE
7714 || prev_method == GET_FROM_STRETCH
7715 || prev_method == GET_FROM_STRING)
7716 /* Passed TO_CHARPOS from left to right. */
7717 && ((prev_pos < to_charpos
7718 && IT_CHARPOS (*it) > to_charpos)
7719 /* Passed TO_CHARPOS from right to left. */
7720 || (prev_pos > to_charpos
7721 && IT_CHARPOS (*it) < to_charpos)))))
7723 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7725 result = MOVE_POS_MATCH_OR_ZV;
7726 break;
7728 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7729 /* If wrap_it is valid, the current position might be in a
7730 word that is wrapped. So, save the iterator in
7731 atpos_it and continue to see if wrapping happens. */
7732 SAVE_IT (atpos_it, *it, atpos_data);
7735 /* Stop when ZV reached.
7736 We used to stop here when TO_CHARPOS reached as well, but that is
7737 too soon if this glyph does not fit on this line. So we handle it
7738 explicitly below. */
7739 if (!get_next_display_element (it))
7741 result = MOVE_POS_MATCH_OR_ZV;
7742 break;
7745 if (it->line_wrap == TRUNCATE)
7747 if (BUFFER_POS_REACHED_P ())
7749 result = MOVE_POS_MATCH_OR_ZV;
7750 break;
7753 else
7755 if (it->line_wrap == WORD_WRAP)
7757 if (IT_DISPLAYING_WHITESPACE (it))
7758 may_wrap = 1;
7759 else if (may_wrap)
7761 /* We have reached a glyph that follows one or more
7762 whitespace characters. If the position is
7763 already found, we are done. */
7764 if (atpos_it.sp >= 0)
7766 RESTORE_IT (it, &atpos_it, atpos_data);
7767 result = MOVE_POS_MATCH_OR_ZV;
7768 goto done;
7770 if (atx_it.sp >= 0)
7772 RESTORE_IT (it, &atx_it, atx_data);
7773 result = MOVE_X_REACHED;
7774 goto done;
7776 /* Otherwise, we can wrap here. */
7777 SAVE_IT (wrap_it, *it, wrap_data);
7778 may_wrap = 0;
7783 /* Remember the line height for the current line, in case
7784 the next element doesn't fit on the line. */
7785 ascent = it->max_ascent;
7786 descent = it->max_descent;
7788 /* The call to produce_glyphs will get the metrics of the
7789 display element IT is loaded with. Record the x-position
7790 before this display element, in case it doesn't fit on the
7791 line. */
7792 x = it->current_x;
7794 PRODUCE_GLYPHS (it);
7796 if (it->area != TEXT_AREA)
7798 prev_method = it->method;
7799 if (it->method == GET_FROM_BUFFER)
7800 prev_pos = IT_CHARPOS (*it);
7801 set_iterator_to_next (it, 1);
7802 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7803 SET_TEXT_POS (this_line_min_pos,
7804 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7805 if (it->bidi_p
7806 && (op & MOVE_TO_POS)
7807 && IT_CHARPOS (*it) > to_charpos
7808 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7809 SAVE_IT (ppos_it, *it, ppos_data);
7810 continue;
7813 /* The number of glyphs we get back in IT->nglyphs will normally
7814 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7815 character on a terminal frame, or (iii) a line end. For the
7816 second case, IT->nglyphs - 1 padding glyphs will be present.
7817 (On X frames, there is only one glyph produced for a
7818 composite character.)
7820 The behavior implemented below means, for continuation lines,
7821 that as many spaces of a TAB as fit on the current line are
7822 displayed there. For terminal frames, as many glyphs of a
7823 multi-glyph character are displayed in the current line, too.
7824 This is what the old redisplay code did, and we keep it that
7825 way. Under X, the whole shape of a complex character must
7826 fit on the line or it will be completely displayed in the
7827 next line.
7829 Note that both for tabs and padding glyphs, all glyphs have
7830 the same width. */
7831 if (it->nglyphs)
7833 /* More than one glyph or glyph doesn't fit on line. All
7834 glyphs have the same width. */
7835 int single_glyph_width = it->pixel_width / it->nglyphs;
7836 int new_x;
7837 int x_before_this_char = x;
7838 int hpos_before_this_char = it->hpos;
7840 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7842 new_x = x + single_glyph_width;
7844 /* We want to leave anything reaching TO_X to the caller. */
7845 if ((op & MOVE_TO_X) && new_x > to_x)
7847 if (BUFFER_POS_REACHED_P ())
7849 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7850 goto buffer_pos_reached;
7851 if (atpos_it.sp < 0)
7853 SAVE_IT (atpos_it, *it, atpos_data);
7854 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7857 else
7859 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7861 it->current_x = x;
7862 result = MOVE_X_REACHED;
7863 break;
7865 if (atx_it.sp < 0)
7867 SAVE_IT (atx_it, *it, atx_data);
7868 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7873 if (/* Lines are continued. */
7874 it->line_wrap != TRUNCATE
7875 && (/* And glyph doesn't fit on the line. */
7876 new_x > it->last_visible_x
7877 /* Or it fits exactly and we're on a window
7878 system frame. */
7879 || (new_x == it->last_visible_x
7880 && FRAME_WINDOW_P (it->f))))
7882 if (/* IT->hpos == 0 means the very first glyph
7883 doesn't fit on the line, e.g. a wide image. */
7884 it->hpos == 0
7885 || (new_x == it->last_visible_x
7886 && FRAME_WINDOW_P (it->f)))
7888 ++it->hpos;
7889 it->current_x = new_x;
7891 /* The character's last glyph just barely fits
7892 in this row. */
7893 if (i == it->nglyphs - 1)
7895 /* If this is the destination position,
7896 return a position *before* it in this row,
7897 now that we know it fits in this row. */
7898 if (BUFFER_POS_REACHED_P ())
7900 if (it->line_wrap != WORD_WRAP
7901 || wrap_it.sp < 0)
7903 it->hpos = hpos_before_this_char;
7904 it->current_x = x_before_this_char;
7905 result = MOVE_POS_MATCH_OR_ZV;
7906 break;
7908 if (it->line_wrap == WORD_WRAP
7909 && atpos_it.sp < 0)
7911 SAVE_IT (atpos_it, *it, atpos_data);
7912 atpos_it.current_x = x_before_this_char;
7913 atpos_it.hpos = hpos_before_this_char;
7917 prev_method = it->method;
7918 if (it->method == GET_FROM_BUFFER)
7919 prev_pos = IT_CHARPOS (*it);
7920 set_iterator_to_next (it, 1);
7921 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7922 SET_TEXT_POS (this_line_min_pos,
7923 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7924 /* On graphical terminals, newlines may
7925 "overflow" into the fringe if
7926 overflow-newline-into-fringe is non-nil.
7927 On text-only terminals, newlines may
7928 overflow into the last glyph on the
7929 display line.*/
7930 if (!FRAME_WINDOW_P (it->f)
7931 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7933 if (!get_next_display_element (it))
7935 result = MOVE_POS_MATCH_OR_ZV;
7936 break;
7938 if (BUFFER_POS_REACHED_P ())
7940 if (ITERATOR_AT_END_OF_LINE_P (it))
7941 result = MOVE_POS_MATCH_OR_ZV;
7942 else
7943 result = MOVE_LINE_CONTINUED;
7944 break;
7946 if (ITERATOR_AT_END_OF_LINE_P (it))
7948 result = MOVE_NEWLINE_OR_CR;
7949 break;
7954 else
7955 IT_RESET_X_ASCENT_DESCENT (it);
7957 if (wrap_it.sp >= 0)
7959 RESTORE_IT (it, &wrap_it, wrap_data);
7960 atpos_it.sp = -1;
7961 atx_it.sp = -1;
7964 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7965 IT_CHARPOS (*it)));
7966 result = MOVE_LINE_CONTINUED;
7967 break;
7970 if (BUFFER_POS_REACHED_P ())
7972 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7973 goto buffer_pos_reached;
7974 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7976 SAVE_IT (atpos_it, *it, atpos_data);
7977 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7981 if (new_x > it->first_visible_x)
7983 /* Glyph is visible. Increment number of glyphs that
7984 would be displayed. */
7985 ++it->hpos;
7989 if (result != MOVE_UNDEFINED)
7990 break;
7992 else if (BUFFER_POS_REACHED_P ())
7994 buffer_pos_reached:
7995 IT_RESET_X_ASCENT_DESCENT (it);
7996 result = MOVE_POS_MATCH_OR_ZV;
7997 break;
7999 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8001 /* Stop when TO_X specified and reached. This check is
8002 necessary here because of lines consisting of a line end,
8003 only. The line end will not produce any glyphs and we
8004 would never get MOVE_X_REACHED. */
8005 xassert (it->nglyphs == 0);
8006 result = MOVE_X_REACHED;
8007 break;
8010 /* Is this a line end? If yes, we're done. */
8011 if (ITERATOR_AT_END_OF_LINE_P (it))
8013 /* If we are past TO_CHARPOS, but never saw any character
8014 positions smaller than TO_CHARPOS, return
8015 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8016 did. */
8017 if ((op & MOVE_TO_POS) != 0
8018 && !saw_smaller_pos
8019 && IT_CHARPOS (*it) > to_charpos)
8021 result = MOVE_POS_MATCH_OR_ZV;
8022 if (it->bidi_p && IT_CHARPOS (ppos_it) < ZV)
8023 RESTORE_IT (it, &ppos_it, ppos_data);
8025 else
8026 result = MOVE_NEWLINE_OR_CR;
8027 break;
8030 prev_method = it->method;
8031 if (it->method == GET_FROM_BUFFER)
8032 prev_pos = IT_CHARPOS (*it);
8033 /* The current display element has been consumed. Advance
8034 to the next. */
8035 set_iterator_to_next (it, 1);
8036 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8037 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8038 if (IT_CHARPOS (*it) < to_charpos)
8039 saw_smaller_pos = 1;
8040 if (it->bidi_p
8041 && (op & MOVE_TO_POS)
8042 && IT_CHARPOS (*it) >= to_charpos
8043 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8044 SAVE_IT (ppos_it, *it, ppos_data);
8046 /* Stop if lines are truncated and IT's current x-position is
8047 past the right edge of the window now. */
8048 if (it->line_wrap == TRUNCATE
8049 && it->current_x >= it->last_visible_x)
8051 if (!FRAME_WINDOW_P (it->f)
8052 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8054 int at_eob_p = 0;
8056 if ((at_eob_p = !get_next_display_element (it))
8057 || BUFFER_POS_REACHED_P ()
8058 /* If we are past TO_CHARPOS, but never saw any
8059 character positions smaller than TO_CHARPOS,
8060 return MOVE_POS_MATCH_OR_ZV, like the
8061 unidirectional display did. */
8062 || ((op & MOVE_TO_POS) != 0
8063 && !saw_smaller_pos
8064 && IT_CHARPOS (*it) > to_charpos))
8066 result = MOVE_POS_MATCH_OR_ZV;
8067 if (it->bidi_p && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8068 RESTORE_IT (it, &ppos_it, ppos_data);
8069 break;
8071 if (ITERATOR_AT_END_OF_LINE_P (it))
8073 result = MOVE_NEWLINE_OR_CR;
8074 break;
8077 else if ((op & MOVE_TO_POS) != 0
8078 && !saw_smaller_pos
8079 && IT_CHARPOS (*it) > to_charpos)
8081 result = MOVE_POS_MATCH_OR_ZV;
8082 if (it->bidi_p && IT_CHARPOS (ppos_it) < ZV)
8083 RESTORE_IT (it, &ppos_it, ppos_data);
8084 break;
8086 result = MOVE_LINE_TRUNCATED;
8087 break;
8089 #undef IT_RESET_X_ASCENT_DESCENT
8092 #undef BUFFER_POS_REACHED_P
8094 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8095 restore the saved iterator. */
8096 if (atpos_it.sp >= 0)
8097 RESTORE_IT (it, &atpos_it, atpos_data);
8098 else if (atx_it.sp >= 0)
8099 RESTORE_IT (it, &atx_it, atx_data);
8101 done:
8103 if (atpos_data)
8104 xfree (atpos_data);
8105 if (atx_data)
8106 xfree (atx_data);
8107 if (wrap_data)
8108 xfree (wrap_data);
8109 if (ppos_data)
8110 xfree (ppos_data);
8112 /* Restore the iterator settings altered at the beginning of this
8113 function. */
8114 it->glyph_row = saved_glyph_row;
8115 return result;
8118 /* For external use. */
8119 void
8120 move_it_in_display_line (struct it *it,
8121 EMACS_INT to_charpos, int to_x,
8122 enum move_operation_enum op)
8124 if (it->line_wrap == WORD_WRAP
8125 && (op & MOVE_TO_X))
8127 struct it save_it;
8128 void *save_data = NULL;
8129 int skip;
8131 SAVE_IT (save_it, *it, save_data);
8132 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8133 /* When word-wrap is on, TO_X may lie past the end
8134 of a wrapped line. Then it->current is the
8135 character on the next line, so backtrack to the
8136 space before the wrap point. */
8137 if (skip == MOVE_LINE_CONTINUED)
8139 int prev_x = max (it->current_x - 1, 0);
8140 RESTORE_IT (it, &save_it, save_data);
8141 move_it_in_display_line_to
8142 (it, -1, prev_x, MOVE_TO_X);
8144 else
8145 xfree (save_data);
8147 else
8148 move_it_in_display_line_to (it, to_charpos, to_x, op);
8152 /* Move IT forward until it satisfies one or more of the criteria in
8153 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8155 OP is a bit-mask that specifies where to stop, and in particular,
8156 which of those four position arguments makes a difference. See the
8157 description of enum move_operation_enum.
8159 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8160 screen line, this function will set IT to the next position that is
8161 displayed to the right of TO_CHARPOS on the screen. */
8163 void
8164 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8166 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8167 int line_height, line_start_x = 0, reached = 0;
8168 void *backup_data = NULL;
8170 for (;;)
8172 if (op & MOVE_TO_VPOS)
8174 /* If no TO_CHARPOS and no TO_X specified, stop at the
8175 start of the line TO_VPOS. */
8176 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8178 if (it->vpos == to_vpos)
8180 reached = 1;
8181 break;
8183 else
8184 skip = move_it_in_display_line_to (it, -1, -1, 0);
8186 else
8188 /* TO_VPOS >= 0 means stop at TO_X in the line at
8189 TO_VPOS, or at TO_POS, whichever comes first. */
8190 if (it->vpos == to_vpos)
8192 reached = 2;
8193 break;
8196 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8198 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8200 reached = 3;
8201 break;
8203 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8205 /* We have reached TO_X but not in the line we want. */
8206 skip = move_it_in_display_line_to (it, to_charpos,
8207 -1, MOVE_TO_POS);
8208 if (skip == MOVE_POS_MATCH_OR_ZV)
8210 reached = 4;
8211 break;
8216 else if (op & MOVE_TO_Y)
8218 struct it it_backup;
8220 if (it->line_wrap == WORD_WRAP)
8221 SAVE_IT (it_backup, *it, backup_data);
8223 /* TO_Y specified means stop at TO_X in the line containing
8224 TO_Y---or at TO_CHARPOS if this is reached first. The
8225 problem is that we can't really tell whether the line
8226 contains TO_Y before we have completely scanned it, and
8227 this may skip past TO_X. What we do is to first scan to
8228 TO_X.
8230 If TO_X is not specified, use a TO_X of zero. The reason
8231 is to make the outcome of this function more predictable.
8232 If we didn't use TO_X == 0, we would stop at the end of
8233 the line which is probably not what a caller would expect
8234 to happen. */
8235 skip = move_it_in_display_line_to
8236 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8237 (MOVE_TO_X | (op & MOVE_TO_POS)));
8239 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8240 if (skip == MOVE_POS_MATCH_OR_ZV)
8241 reached = 5;
8242 else if (skip == MOVE_X_REACHED)
8244 /* If TO_X was reached, we want to know whether TO_Y is
8245 in the line. We know this is the case if the already
8246 scanned glyphs make the line tall enough. Otherwise,
8247 we must check by scanning the rest of the line. */
8248 line_height = it->max_ascent + it->max_descent;
8249 if (to_y >= it->current_y
8250 && to_y < it->current_y + line_height)
8252 reached = 6;
8253 break;
8255 SAVE_IT (it_backup, *it, backup_data);
8256 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8257 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8258 op & MOVE_TO_POS);
8259 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8260 line_height = it->max_ascent + it->max_descent;
8261 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8263 if (to_y >= it->current_y
8264 && to_y < it->current_y + line_height)
8266 /* If TO_Y is in this line and TO_X was reached
8267 above, we scanned too far. We have to restore
8268 IT's settings to the ones before skipping. */
8269 RESTORE_IT (it, &it_backup, backup_data);
8270 reached = 6;
8272 else
8274 skip = skip2;
8275 if (skip == MOVE_POS_MATCH_OR_ZV)
8276 reached = 7;
8279 else
8281 /* Check whether TO_Y is in this line. */
8282 line_height = it->max_ascent + it->max_descent;
8283 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8285 if (to_y >= it->current_y
8286 && to_y < it->current_y + line_height)
8288 /* When word-wrap is on, TO_X may lie past the end
8289 of a wrapped line. Then it->current is the
8290 character on the next line, so backtrack to the
8291 space before the wrap point. */
8292 if (skip == MOVE_LINE_CONTINUED
8293 && it->line_wrap == WORD_WRAP)
8295 int prev_x = max (it->current_x - 1, 0);
8296 RESTORE_IT (it, &it_backup, backup_data);
8297 skip = move_it_in_display_line_to
8298 (it, -1, prev_x, MOVE_TO_X);
8300 reached = 6;
8304 if (reached)
8305 break;
8307 else if (BUFFERP (it->object)
8308 && (it->method == GET_FROM_BUFFER
8309 || it->method == GET_FROM_STRETCH)
8310 && IT_CHARPOS (*it) >= to_charpos)
8311 skip = MOVE_POS_MATCH_OR_ZV;
8312 else
8313 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8315 switch (skip)
8317 case MOVE_POS_MATCH_OR_ZV:
8318 reached = 8;
8319 goto out;
8321 case MOVE_NEWLINE_OR_CR:
8322 set_iterator_to_next (it, 1);
8323 it->continuation_lines_width = 0;
8324 break;
8326 case MOVE_LINE_TRUNCATED:
8327 it->continuation_lines_width = 0;
8328 reseat_at_next_visible_line_start (it, 0);
8329 if ((op & MOVE_TO_POS) != 0
8330 && IT_CHARPOS (*it) > to_charpos)
8332 reached = 9;
8333 goto out;
8335 break;
8337 case MOVE_LINE_CONTINUED:
8338 /* For continued lines ending in a tab, some of the glyphs
8339 associated with the tab are displayed on the current
8340 line. Since it->current_x does not include these glyphs,
8341 we use it->last_visible_x instead. */
8342 if (it->c == '\t')
8344 it->continuation_lines_width += it->last_visible_x;
8345 /* When moving by vpos, ensure that the iterator really
8346 advances to the next line (bug#847, bug#969). Fixme:
8347 do we need to do this in other circumstances? */
8348 if (it->current_x != it->last_visible_x
8349 && (op & MOVE_TO_VPOS)
8350 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8352 line_start_x = it->current_x + it->pixel_width
8353 - it->last_visible_x;
8354 set_iterator_to_next (it, 0);
8357 else
8358 it->continuation_lines_width += it->current_x;
8359 break;
8361 default:
8362 abort ();
8365 /* Reset/increment for the next run. */
8366 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8367 it->current_x = line_start_x;
8368 line_start_x = 0;
8369 it->hpos = 0;
8370 it->current_y += it->max_ascent + it->max_descent;
8371 ++it->vpos;
8372 last_height = it->max_ascent + it->max_descent;
8373 last_max_ascent = it->max_ascent;
8374 it->max_ascent = it->max_descent = 0;
8377 out:
8379 /* On text terminals, we may stop at the end of a line in the middle
8380 of a multi-character glyph. If the glyph itself is continued,
8381 i.e. it is actually displayed on the next line, don't treat this
8382 stopping point as valid; move to the next line instead (unless
8383 that brings us offscreen). */
8384 if (!FRAME_WINDOW_P (it->f)
8385 && op & MOVE_TO_POS
8386 && IT_CHARPOS (*it) == to_charpos
8387 && it->what == IT_CHARACTER
8388 && it->nglyphs > 1
8389 && it->line_wrap == WINDOW_WRAP
8390 && it->current_x == it->last_visible_x - 1
8391 && it->c != '\n'
8392 && it->c != '\t'
8393 && it->vpos < XFASTINT (it->w->window_end_vpos))
8395 it->continuation_lines_width += it->current_x;
8396 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8397 it->current_y += it->max_ascent + it->max_descent;
8398 ++it->vpos;
8399 last_height = it->max_ascent + it->max_descent;
8400 last_max_ascent = it->max_ascent;
8403 if (backup_data)
8404 xfree (backup_data);
8406 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8410 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8412 If DY > 0, move IT backward at least that many pixels. DY = 0
8413 means move IT backward to the preceding line start or BEGV. This
8414 function may move over more than DY pixels if IT->current_y - DY
8415 ends up in the middle of a line; in this case IT->current_y will be
8416 set to the top of the line moved to. */
8418 void
8419 move_it_vertically_backward (struct it *it, int dy)
8421 int nlines, h;
8422 struct it it2, it3;
8423 void *it2data = NULL, *it3data = NULL;
8424 EMACS_INT start_pos;
8426 move_further_back:
8427 xassert (dy >= 0);
8429 start_pos = IT_CHARPOS (*it);
8431 /* Estimate how many newlines we must move back. */
8432 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8434 /* Set the iterator's position that many lines back. */
8435 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8436 back_to_previous_visible_line_start (it);
8438 /* Reseat the iterator here. When moving backward, we don't want
8439 reseat to skip forward over invisible text, set up the iterator
8440 to deliver from overlay strings at the new position etc. So,
8441 use reseat_1 here. */
8442 reseat_1 (it, it->current.pos, 1);
8444 /* We are now surely at a line start. */
8445 it->current_x = it->hpos = 0;
8446 it->continuation_lines_width = 0;
8448 /* Move forward and see what y-distance we moved. First move to the
8449 start of the next line so that we get its height. We need this
8450 height to be able to tell whether we reached the specified
8451 y-distance. */
8452 SAVE_IT (it2, *it, it2data);
8453 it2.max_ascent = it2.max_descent = 0;
8456 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8457 MOVE_TO_POS | MOVE_TO_VPOS);
8459 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8460 xassert (IT_CHARPOS (*it) >= BEGV);
8461 SAVE_IT (it3, it2, it3data);
8463 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8464 xassert (IT_CHARPOS (*it) >= BEGV);
8465 /* H is the actual vertical distance from the position in *IT
8466 and the starting position. */
8467 h = it2.current_y - it->current_y;
8468 /* NLINES is the distance in number of lines. */
8469 nlines = it2.vpos - it->vpos;
8471 /* Correct IT's y and vpos position
8472 so that they are relative to the starting point. */
8473 it->vpos -= nlines;
8474 it->current_y -= h;
8476 if (dy == 0)
8478 /* DY == 0 means move to the start of the screen line. The
8479 value of nlines is > 0 if continuation lines were involved. */
8480 RESTORE_IT (it, it, it2data);
8481 if (nlines > 0)
8482 move_it_by_lines (it, nlines);
8483 xfree (it3data);
8485 else
8487 /* The y-position we try to reach, relative to *IT.
8488 Note that H has been subtracted in front of the if-statement. */
8489 int target_y = it->current_y + h - dy;
8490 int y0 = it3.current_y;
8491 int y1;
8492 int line_height;
8494 RESTORE_IT (&it3, &it3, it3data);
8495 y1 = line_bottom_y (&it3);
8496 line_height = y1 - y0;
8497 RESTORE_IT (it, it, it2data);
8498 /* If we did not reach target_y, try to move further backward if
8499 we can. If we moved too far backward, try to move forward. */
8500 if (target_y < it->current_y
8501 /* This is heuristic. In a window that's 3 lines high, with
8502 a line height of 13 pixels each, recentering with point
8503 on the bottom line will try to move -39/2 = 19 pixels
8504 backward. Try to avoid moving into the first line. */
8505 && (it->current_y - target_y
8506 > min (window_box_height (it->w), line_height * 2 / 3))
8507 && IT_CHARPOS (*it) > BEGV)
8509 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8510 target_y - it->current_y));
8511 dy = it->current_y - target_y;
8512 goto move_further_back;
8514 else if (target_y >= it->current_y + line_height
8515 && IT_CHARPOS (*it) < ZV)
8517 /* Should move forward by at least one line, maybe more.
8519 Note: Calling move_it_by_lines can be expensive on
8520 terminal frames, where compute_motion is used (via
8521 vmotion) to do the job, when there are very long lines
8522 and truncate-lines is nil. That's the reason for
8523 treating terminal frames specially here. */
8525 if (!FRAME_WINDOW_P (it->f))
8526 move_it_vertically (it, target_y - (it->current_y + line_height));
8527 else
8531 move_it_by_lines (it, 1);
8533 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8540 /* Move IT by a specified amount of pixel lines DY. DY negative means
8541 move backwards. DY = 0 means move to start of screen line. At the
8542 end, IT will be on the start of a screen line. */
8544 void
8545 move_it_vertically (struct it *it, int dy)
8547 if (dy <= 0)
8548 move_it_vertically_backward (it, -dy);
8549 else
8551 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8552 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8553 MOVE_TO_POS | MOVE_TO_Y);
8554 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8556 /* If buffer ends in ZV without a newline, move to the start of
8557 the line to satisfy the post-condition. */
8558 if (IT_CHARPOS (*it) == ZV
8559 && ZV > BEGV
8560 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8561 move_it_by_lines (it, 0);
8566 /* Move iterator IT past the end of the text line it is in. */
8568 void
8569 move_it_past_eol (struct it *it)
8571 enum move_it_result rc;
8573 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8574 if (rc == MOVE_NEWLINE_OR_CR)
8575 set_iterator_to_next (it, 0);
8579 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8580 negative means move up. DVPOS == 0 means move to the start of the
8581 screen line.
8583 Optimization idea: If we would know that IT->f doesn't use
8584 a face with proportional font, we could be faster for
8585 truncate-lines nil. */
8587 void
8588 move_it_by_lines (struct it *it, int dvpos)
8591 /* The commented-out optimization uses vmotion on terminals. This
8592 gives bad results, because elements like it->what, on which
8593 callers such as pos_visible_p rely, aren't updated. */
8594 /* struct position pos;
8595 if (!FRAME_WINDOW_P (it->f))
8597 struct text_pos textpos;
8599 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8600 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8601 reseat (it, textpos, 1);
8602 it->vpos += pos.vpos;
8603 it->current_y += pos.vpos;
8605 else */
8607 if (dvpos == 0)
8609 /* DVPOS == 0 means move to the start of the screen line. */
8610 move_it_vertically_backward (it, 0);
8611 xassert (it->current_x == 0 && it->hpos == 0);
8612 /* Let next call to line_bottom_y calculate real line height */
8613 last_height = 0;
8615 else if (dvpos > 0)
8617 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8618 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8619 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8621 else
8623 struct it it2;
8624 void *it2data = NULL;
8625 EMACS_INT start_charpos, i;
8627 /* Start at the beginning of the screen line containing IT's
8628 position. This may actually move vertically backwards,
8629 in case of overlays, so adjust dvpos accordingly. */
8630 dvpos += it->vpos;
8631 move_it_vertically_backward (it, 0);
8632 dvpos -= it->vpos;
8634 /* Go back -DVPOS visible lines and reseat the iterator there. */
8635 start_charpos = IT_CHARPOS (*it);
8636 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8637 back_to_previous_visible_line_start (it);
8638 reseat (it, it->current.pos, 1);
8640 /* Move further back if we end up in a string or an image. */
8641 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8643 /* First try to move to start of display line. */
8644 dvpos += it->vpos;
8645 move_it_vertically_backward (it, 0);
8646 dvpos -= it->vpos;
8647 if (IT_POS_VALID_AFTER_MOVE_P (it))
8648 break;
8649 /* If start of line is still in string or image,
8650 move further back. */
8651 back_to_previous_visible_line_start (it);
8652 reseat (it, it->current.pos, 1);
8653 dvpos--;
8656 it->current_x = it->hpos = 0;
8658 /* Above call may have moved too far if continuation lines
8659 are involved. Scan forward and see if it did. */
8660 SAVE_IT (it2, *it, it2data);
8661 it2.vpos = it2.current_y = 0;
8662 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8663 it->vpos -= it2.vpos;
8664 it->current_y -= it2.current_y;
8665 it->current_x = it->hpos = 0;
8667 /* If we moved too far back, move IT some lines forward. */
8668 if (it2.vpos > -dvpos)
8670 int delta = it2.vpos + dvpos;
8672 RESTORE_IT (&it2, &it2, it2data);
8673 SAVE_IT (it2, *it, it2data);
8674 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8675 /* Move back again if we got too far ahead. */
8676 if (IT_CHARPOS (*it) >= start_charpos)
8677 RESTORE_IT (it, &it2, it2data);
8678 else
8679 xfree (it2data);
8681 else
8682 RESTORE_IT (it, it, it2data);
8686 /* Return 1 if IT points into the middle of a display vector. */
8689 in_display_vector_p (struct it *it)
8691 return (it->method == GET_FROM_DISPLAY_VECTOR
8692 && it->current.dpvec_index > 0
8693 && it->dpvec + it->current.dpvec_index != it->dpend);
8697 /***********************************************************************
8698 Messages
8699 ***********************************************************************/
8702 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8703 to *Messages*. */
8705 void
8706 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8708 Lisp_Object args[3];
8709 Lisp_Object msg, fmt;
8710 char *buffer;
8711 EMACS_INT len;
8712 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8713 USE_SAFE_ALLOCA;
8715 /* Do nothing if called asynchronously. Inserting text into
8716 a buffer may call after-change-functions and alike and
8717 that would means running Lisp asynchronously. */
8718 if (handling_signal)
8719 return;
8721 fmt = msg = Qnil;
8722 GCPRO4 (fmt, msg, arg1, arg2);
8724 args[0] = fmt = build_string (format);
8725 args[1] = arg1;
8726 args[2] = arg2;
8727 msg = Fformat (3, args);
8729 len = SBYTES (msg) + 1;
8730 SAFE_ALLOCA (buffer, char *, len);
8731 memcpy (buffer, SDATA (msg), len);
8733 message_dolog (buffer, len - 1, 1, 0);
8734 SAFE_FREE ();
8736 UNGCPRO;
8740 /* Output a newline in the *Messages* buffer if "needs" one. */
8742 void
8743 message_log_maybe_newline (void)
8745 if (message_log_need_newline)
8746 message_dolog ("", 0, 1, 0);
8750 /* Add a string M of length NBYTES to the message log, optionally
8751 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8752 nonzero, means interpret the contents of M as multibyte. This
8753 function calls low-level routines in order to bypass text property
8754 hooks, etc. which might not be safe to run.
8756 This may GC (insert may run before/after change hooks),
8757 so the buffer M must NOT point to a Lisp string. */
8759 void
8760 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8762 const unsigned char *msg = (const unsigned char *) m;
8764 if (!NILP (Vmemory_full))
8765 return;
8767 if (!NILP (Vmessage_log_max))
8769 struct buffer *oldbuf;
8770 Lisp_Object oldpoint, oldbegv, oldzv;
8771 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8772 EMACS_INT point_at_end = 0;
8773 EMACS_INT zv_at_end = 0;
8774 Lisp_Object old_deactivate_mark, tem;
8775 struct gcpro gcpro1;
8777 old_deactivate_mark = Vdeactivate_mark;
8778 oldbuf = current_buffer;
8779 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8780 BVAR (current_buffer, undo_list) = Qt;
8782 oldpoint = message_dolog_marker1;
8783 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8784 oldbegv = message_dolog_marker2;
8785 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8786 oldzv = message_dolog_marker3;
8787 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8788 GCPRO1 (old_deactivate_mark);
8790 if (PT == Z)
8791 point_at_end = 1;
8792 if (ZV == Z)
8793 zv_at_end = 1;
8795 BEGV = BEG;
8796 BEGV_BYTE = BEG_BYTE;
8797 ZV = Z;
8798 ZV_BYTE = Z_BYTE;
8799 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8801 /* Insert the string--maybe converting multibyte to single byte
8802 or vice versa, so that all the text fits the buffer. */
8803 if (multibyte
8804 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8806 EMACS_INT i;
8807 int c, char_bytes;
8808 char work[1];
8810 /* Convert a multibyte string to single-byte
8811 for the *Message* buffer. */
8812 for (i = 0; i < nbytes; i += char_bytes)
8814 c = string_char_and_length (msg + i, &char_bytes);
8815 work[0] = (ASCII_CHAR_P (c)
8817 : multibyte_char_to_unibyte (c));
8818 insert_1_both (work, 1, 1, 1, 0, 0);
8821 else if (! multibyte
8822 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8824 EMACS_INT i;
8825 int c, char_bytes;
8826 unsigned char str[MAX_MULTIBYTE_LENGTH];
8827 /* Convert a single-byte string to multibyte
8828 for the *Message* buffer. */
8829 for (i = 0; i < nbytes; i++)
8831 c = msg[i];
8832 MAKE_CHAR_MULTIBYTE (c);
8833 char_bytes = CHAR_STRING (c, str);
8834 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8837 else if (nbytes)
8838 insert_1 (m, nbytes, 1, 0, 0);
8840 if (nlflag)
8842 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8843 printmax_t dups;
8844 insert_1 ("\n", 1, 1, 0, 0);
8846 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8847 this_bol = PT;
8848 this_bol_byte = PT_BYTE;
8850 /* See if this line duplicates the previous one.
8851 If so, combine duplicates. */
8852 if (this_bol > BEG)
8854 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8855 prev_bol = PT;
8856 prev_bol_byte = PT_BYTE;
8858 dups = message_log_check_duplicate (prev_bol_byte,
8859 this_bol_byte);
8860 if (dups)
8862 del_range_both (prev_bol, prev_bol_byte,
8863 this_bol, this_bol_byte, 0);
8864 if (dups > 1)
8866 char dupstr[sizeof " [ times]"
8867 + INT_STRLEN_BOUND (printmax_t)];
8868 int duplen;
8870 /* If you change this format, don't forget to also
8871 change message_log_check_duplicate. */
8872 sprintf (dupstr, " [%"pMd" times]", dups);
8873 duplen = strlen (dupstr);
8874 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8875 insert_1 (dupstr, duplen, 1, 0, 1);
8880 /* If we have more than the desired maximum number of lines
8881 in the *Messages* buffer now, delete the oldest ones.
8882 This is safe because we don't have undo in this buffer. */
8884 if (NATNUMP (Vmessage_log_max))
8886 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8887 -XFASTINT (Vmessage_log_max) - 1, 0);
8888 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8891 BEGV = XMARKER (oldbegv)->charpos;
8892 BEGV_BYTE = marker_byte_position (oldbegv);
8894 if (zv_at_end)
8896 ZV = Z;
8897 ZV_BYTE = Z_BYTE;
8899 else
8901 ZV = XMARKER (oldzv)->charpos;
8902 ZV_BYTE = marker_byte_position (oldzv);
8905 if (point_at_end)
8906 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8907 else
8908 /* We can't do Fgoto_char (oldpoint) because it will run some
8909 Lisp code. */
8910 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8911 XMARKER (oldpoint)->bytepos);
8913 UNGCPRO;
8914 unchain_marker (XMARKER (oldpoint));
8915 unchain_marker (XMARKER (oldbegv));
8916 unchain_marker (XMARKER (oldzv));
8918 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8919 set_buffer_internal (oldbuf);
8920 if (NILP (tem))
8921 windows_or_buffers_changed = old_windows_or_buffers_changed;
8922 message_log_need_newline = !nlflag;
8923 Vdeactivate_mark = old_deactivate_mark;
8928 /* We are at the end of the buffer after just having inserted a newline.
8929 (Note: We depend on the fact we won't be crossing the gap.)
8930 Check to see if the most recent message looks a lot like the previous one.
8931 Return 0 if different, 1 if the new one should just replace it, or a
8932 value N > 1 if we should also append " [N times]". */
8934 static intmax_t
8935 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8937 EMACS_INT i;
8938 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8939 int seen_dots = 0;
8940 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8941 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8943 for (i = 0; i < len; i++)
8945 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8946 seen_dots = 1;
8947 if (p1[i] != p2[i])
8948 return seen_dots;
8950 p1 += len;
8951 if (*p1 == '\n')
8952 return 2;
8953 if (*p1++ == ' ' && *p1++ == '[')
8955 char *pend;
8956 intmax_t n = strtoimax ((char *) p1, &pend, 10);
8957 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
8958 return n+1;
8960 return 0;
8964 /* Display an echo area message M with a specified length of NBYTES
8965 bytes. The string may include null characters. If M is 0, clear
8966 out any existing message, and let the mini-buffer text show
8967 through.
8969 This may GC, so the buffer M must NOT point to a Lisp string. */
8971 void
8972 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8974 /* First flush out any partial line written with print. */
8975 message_log_maybe_newline ();
8976 if (m)
8977 message_dolog (m, nbytes, 1, multibyte);
8978 message2_nolog (m, nbytes, multibyte);
8982 /* The non-logging counterpart of message2. */
8984 void
8985 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8987 struct frame *sf = SELECTED_FRAME ();
8988 message_enable_multibyte = multibyte;
8990 if (FRAME_INITIAL_P (sf))
8992 if (noninteractive_need_newline)
8993 putc ('\n', stderr);
8994 noninteractive_need_newline = 0;
8995 if (m)
8996 fwrite (m, nbytes, 1, stderr);
8997 if (cursor_in_echo_area == 0)
8998 fprintf (stderr, "\n");
8999 fflush (stderr);
9001 /* A null message buffer means that the frame hasn't really been
9002 initialized yet. Error messages get reported properly by
9003 cmd_error, so this must be just an informative message; toss it. */
9004 else if (INTERACTIVE
9005 && sf->glyphs_initialized_p
9006 && FRAME_MESSAGE_BUF (sf))
9008 Lisp_Object mini_window;
9009 struct frame *f;
9011 /* Get the frame containing the mini-buffer
9012 that the selected frame is using. */
9013 mini_window = FRAME_MINIBUF_WINDOW (sf);
9014 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9016 FRAME_SAMPLE_VISIBILITY (f);
9017 if (FRAME_VISIBLE_P (sf)
9018 && ! FRAME_VISIBLE_P (f))
9019 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9021 if (m)
9023 set_message (m, Qnil, nbytes, multibyte);
9024 if (minibuffer_auto_raise)
9025 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9027 else
9028 clear_message (1, 1);
9030 do_pending_window_change (0);
9031 echo_area_display (1);
9032 do_pending_window_change (0);
9033 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9034 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9039 /* Display an echo area message M with a specified length of NBYTES
9040 bytes. The string may include null characters. If M is not a
9041 string, clear out any existing message, and let the mini-buffer
9042 text show through.
9044 This function cancels echoing. */
9046 void
9047 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9049 struct gcpro gcpro1;
9051 GCPRO1 (m);
9052 clear_message (1,1);
9053 cancel_echoing ();
9055 /* First flush out any partial line written with print. */
9056 message_log_maybe_newline ();
9057 if (STRINGP (m))
9059 char *buffer;
9060 USE_SAFE_ALLOCA;
9062 SAFE_ALLOCA (buffer, char *, nbytes);
9063 memcpy (buffer, SDATA (m), nbytes);
9064 message_dolog (buffer, nbytes, 1, multibyte);
9065 SAFE_FREE ();
9067 message3_nolog (m, nbytes, multibyte);
9069 UNGCPRO;
9073 /* The non-logging version of message3.
9074 This does not cancel echoing, because it is used for echoing.
9075 Perhaps we need to make a separate function for echoing
9076 and make this cancel echoing. */
9078 void
9079 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9081 struct frame *sf = SELECTED_FRAME ();
9082 message_enable_multibyte = multibyte;
9084 if (FRAME_INITIAL_P (sf))
9086 if (noninteractive_need_newline)
9087 putc ('\n', stderr);
9088 noninteractive_need_newline = 0;
9089 if (STRINGP (m))
9090 fwrite (SDATA (m), nbytes, 1, stderr);
9091 if (cursor_in_echo_area == 0)
9092 fprintf (stderr, "\n");
9093 fflush (stderr);
9095 /* A null message buffer means that the frame hasn't really been
9096 initialized yet. Error messages get reported properly by
9097 cmd_error, so this must be just an informative message; toss it. */
9098 else if (INTERACTIVE
9099 && sf->glyphs_initialized_p
9100 && FRAME_MESSAGE_BUF (sf))
9102 Lisp_Object mini_window;
9103 Lisp_Object frame;
9104 struct frame *f;
9106 /* Get the frame containing the mini-buffer
9107 that the selected frame is using. */
9108 mini_window = FRAME_MINIBUF_WINDOW (sf);
9109 frame = XWINDOW (mini_window)->frame;
9110 f = XFRAME (frame);
9112 FRAME_SAMPLE_VISIBILITY (f);
9113 if (FRAME_VISIBLE_P (sf)
9114 && !FRAME_VISIBLE_P (f))
9115 Fmake_frame_visible (frame);
9117 if (STRINGP (m) && SCHARS (m) > 0)
9119 set_message (NULL, m, nbytes, multibyte);
9120 if (minibuffer_auto_raise)
9121 Fraise_frame (frame);
9122 /* Assume we are not echoing.
9123 (If we are, echo_now will override this.) */
9124 echo_message_buffer = Qnil;
9126 else
9127 clear_message (1, 1);
9129 do_pending_window_change (0);
9130 echo_area_display (1);
9131 do_pending_window_change (0);
9132 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9133 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9138 /* Display a null-terminated echo area message M. If M is 0, clear
9139 out any existing message, and let the mini-buffer text show through.
9141 The buffer M must continue to exist until after the echo area gets
9142 cleared or some other message gets displayed there. Do not pass
9143 text that is stored in a Lisp string. Do not pass text in a buffer
9144 that was alloca'd. */
9146 void
9147 message1 (const char *m)
9149 message2 (m, (m ? strlen (m) : 0), 0);
9153 /* The non-logging counterpart of message1. */
9155 void
9156 message1_nolog (const char *m)
9158 message2_nolog (m, (m ? strlen (m) : 0), 0);
9161 /* Display a message M which contains a single %s
9162 which gets replaced with STRING. */
9164 void
9165 message_with_string (const char *m, Lisp_Object string, int log)
9167 CHECK_STRING (string);
9169 if (noninteractive)
9171 if (m)
9173 if (noninteractive_need_newline)
9174 putc ('\n', stderr);
9175 noninteractive_need_newline = 0;
9176 fprintf (stderr, m, SDATA (string));
9177 if (!cursor_in_echo_area)
9178 fprintf (stderr, "\n");
9179 fflush (stderr);
9182 else if (INTERACTIVE)
9184 /* The frame whose minibuffer we're going to display the message on.
9185 It may be larger than the selected frame, so we need
9186 to use its buffer, not the selected frame's buffer. */
9187 Lisp_Object mini_window;
9188 struct frame *f, *sf = SELECTED_FRAME ();
9190 /* Get the frame containing the minibuffer
9191 that the selected frame is using. */
9192 mini_window = FRAME_MINIBUF_WINDOW (sf);
9193 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9195 /* A null message buffer means that the frame hasn't really been
9196 initialized yet. Error messages get reported properly by
9197 cmd_error, so this must be just an informative message; toss it. */
9198 if (FRAME_MESSAGE_BUF (f))
9200 Lisp_Object args[2], msg;
9201 struct gcpro gcpro1, gcpro2;
9203 args[0] = build_string (m);
9204 args[1] = msg = string;
9205 GCPRO2 (args[0], msg);
9206 gcpro1.nvars = 2;
9208 msg = Fformat (2, args);
9210 if (log)
9211 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9212 else
9213 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9215 UNGCPRO;
9217 /* Print should start at the beginning of the message
9218 buffer next time. */
9219 message_buf_print = 0;
9225 /* Dump an informative message to the minibuf. If M is 0, clear out
9226 any existing message, and let the mini-buffer text show through. */
9228 static void
9229 vmessage (const char *m, va_list ap)
9231 if (noninteractive)
9233 if (m)
9235 if (noninteractive_need_newline)
9236 putc ('\n', stderr);
9237 noninteractive_need_newline = 0;
9238 vfprintf (stderr, m, ap);
9239 if (cursor_in_echo_area == 0)
9240 fprintf (stderr, "\n");
9241 fflush (stderr);
9244 else if (INTERACTIVE)
9246 /* The frame whose mini-buffer we're going to display the message
9247 on. It may be larger than the selected frame, so we need to
9248 use its buffer, not the selected frame's buffer. */
9249 Lisp_Object mini_window;
9250 struct frame *f, *sf = SELECTED_FRAME ();
9252 /* Get the frame containing the mini-buffer
9253 that the selected frame is using. */
9254 mini_window = FRAME_MINIBUF_WINDOW (sf);
9255 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9257 /* A null message buffer means that the frame hasn't really been
9258 initialized yet. Error messages get reported properly by
9259 cmd_error, so this must be just an informative message; toss
9260 it. */
9261 if (FRAME_MESSAGE_BUF (f))
9263 if (m)
9265 ptrdiff_t len;
9267 len = doprnt (FRAME_MESSAGE_BUF (f),
9268 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9270 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9272 else
9273 message1 (0);
9275 /* Print should start at the beginning of the message
9276 buffer next time. */
9277 message_buf_print = 0;
9282 void
9283 message (const char *m, ...)
9285 va_list ap;
9286 va_start (ap, m);
9287 vmessage (m, ap);
9288 va_end (ap);
9292 #if 0
9293 /* The non-logging version of message. */
9295 void
9296 message_nolog (const char *m, ...)
9298 Lisp_Object old_log_max;
9299 va_list ap;
9300 va_start (ap, m);
9301 old_log_max = Vmessage_log_max;
9302 Vmessage_log_max = Qnil;
9303 vmessage (m, ap);
9304 Vmessage_log_max = old_log_max;
9305 va_end (ap);
9307 #endif
9310 /* Display the current message in the current mini-buffer. This is
9311 only called from error handlers in process.c, and is not time
9312 critical. */
9314 void
9315 update_echo_area (void)
9317 if (!NILP (echo_area_buffer[0]))
9319 Lisp_Object string;
9320 string = Fcurrent_message ();
9321 message3 (string, SBYTES (string),
9322 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9327 /* Make sure echo area buffers in `echo_buffers' are live.
9328 If they aren't, make new ones. */
9330 static void
9331 ensure_echo_area_buffers (void)
9333 int i;
9335 for (i = 0; i < 2; ++i)
9336 if (!BUFFERP (echo_buffer[i])
9337 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9339 char name[30];
9340 Lisp_Object old_buffer;
9341 int j;
9343 old_buffer = echo_buffer[i];
9344 sprintf (name, " *Echo Area %d*", i);
9345 echo_buffer[i] = Fget_buffer_create (build_string (name));
9346 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9347 /* to force word wrap in echo area -
9348 it was decided to postpone this*/
9349 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9351 for (j = 0; j < 2; ++j)
9352 if (EQ (old_buffer, echo_area_buffer[j]))
9353 echo_area_buffer[j] = echo_buffer[i];
9358 /* Call FN with args A1..A4 with either the current or last displayed
9359 echo_area_buffer as current buffer.
9361 WHICH zero means use the current message buffer
9362 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9363 from echo_buffer[] and clear it.
9365 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9366 suitable buffer from echo_buffer[] and clear it.
9368 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9369 that the current message becomes the last displayed one, make
9370 choose a suitable buffer for echo_area_buffer[0], and clear it.
9372 Value is what FN returns. */
9374 static int
9375 with_echo_area_buffer (struct window *w, int which,
9376 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9377 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9379 Lisp_Object buffer;
9380 int this_one, the_other, clear_buffer_p, rc;
9381 int count = SPECPDL_INDEX ();
9383 /* If buffers aren't live, make new ones. */
9384 ensure_echo_area_buffers ();
9386 clear_buffer_p = 0;
9388 if (which == 0)
9389 this_one = 0, the_other = 1;
9390 else if (which > 0)
9391 this_one = 1, the_other = 0;
9392 else
9394 this_one = 0, the_other = 1;
9395 clear_buffer_p = 1;
9397 /* We need a fresh one in case the current echo buffer equals
9398 the one containing the last displayed echo area message. */
9399 if (!NILP (echo_area_buffer[this_one])
9400 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9401 echo_area_buffer[this_one] = Qnil;
9404 /* Choose a suitable buffer from echo_buffer[] is we don't
9405 have one. */
9406 if (NILP (echo_area_buffer[this_one]))
9408 echo_area_buffer[this_one]
9409 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9410 ? echo_buffer[the_other]
9411 : echo_buffer[this_one]);
9412 clear_buffer_p = 1;
9415 buffer = echo_area_buffer[this_one];
9417 /* Don't get confused by reusing the buffer used for echoing
9418 for a different purpose. */
9419 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9420 cancel_echoing ();
9422 record_unwind_protect (unwind_with_echo_area_buffer,
9423 with_echo_area_buffer_unwind_data (w));
9425 /* Make the echo area buffer current. Note that for display
9426 purposes, it is not necessary that the displayed window's buffer
9427 == current_buffer, except for text property lookup. So, let's
9428 only set that buffer temporarily here without doing a full
9429 Fset_window_buffer. We must also change w->pointm, though,
9430 because otherwise an assertions in unshow_buffer fails, and Emacs
9431 aborts. */
9432 set_buffer_internal_1 (XBUFFER (buffer));
9433 if (w)
9435 w->buffer = buffer;
9436 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9439 BVAR (current_buffer, undo_list) = Qt;
9440 BVAR (current_buffer, read_only) = Qnil;
9441 specbind (Qinhibit_read_only, Qt);
9442 specbind (Qinhibit_modification_hooks, Qt);
9444 if (clear_buffer_p && Z > BEG)
9445 del_range (BEG, Z);
9447 xassert (BEGV >= BEG);
9448 xassert (ZV <= Z && ZV >= BEGV);
9450 rc = fn (a1, a2, a3, a4);
9452 xassert (BEGV >= BEG);
9453 xassert (ZV <= Z && ZV >= BEGV);
9455 unbind_to (count, Qnil);
9456 return rc;
9460 /* Save state that should be preserved around the call to the function
9461 FN called in with_echo_area_buffer. */
9463 static Lisp_Object
9464 with_echo_area_buffer_unwind_data (struct window *w)
9466 int i = 0;
9467 Lisp_Object vector, tmp;
9469 /* Reduce consing by keeping one vector in
9470 Vwith_echo_area_save_vector. */
9471 vector = Vwith_echo_area_save_vector;
9472 Vwith_echo_area_save_vector = Qnil;
9474 if (NILP (vector))
9475 vector = Fmake_vector (make_number (7), Qnil);
9477 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9478 ASET (vector, i, Vdeactivate_mark); ++i;
9479 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9481 if (w)
9483 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9484 ASET (vector, i, w->buffer); ++i;
9485 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9486 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9488 else
9490 int end = i + 4;
9491 for (; i < end; ++i)
9492 ASET (vector, i, Qnil);
9495 xassert (i == ASIZE (vector));
9496 return vector;
9500 /* Restore global state from VECTOR which was created by
9501 with_echo_area_buffer_unwind_data. */
9503 static Lisp_Object
9504 unwind_with_echo_area_buffer (Lisp_Object vector)
9506 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9507 Vdeactivate_mark = AREF (vector, 1);
9508 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9510 if (WINDOWP (AREF (vector, 3)))
9512 struct window *w;
9513 Lisp_Object buffer, charpos, bytepos;
9515 w = XWINDOW (AREF (vector, 3));
9516 buffer = AREF (vector, 4);
9517 charpos = AREF (vector, 5);
9518 bytepos = AREF (vector, 6);
9520 w->buffer = buffer;
9521 set_marker_both (w->pointm, buffer,
9522 XFASTINT (charpos), XFASTINT (bytepos));
9525 Vwith_echo_area_save_vector = vector;
9526 return Qnil;
9530 /* Set up the echo area for use by print functions. MULTIBYTE_P
9531 non-zero means we will print multibyte. */
9533 void
9534 setup_echo_area_for_printing (int multibyte_p)
9536 /* If we can't find an echo area any more, exit. */
9537 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9538 Fkill_emacs (Qnil);
9540 ensure_echo_area_buffers ();
9542 if (!message_buf_print)
9544 /* A message has been output since the last time we printed.
9545 Choose a fresh echo area buffer. */
9546 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9547 echo_area_buffer[0] = echo_buffer[1];
9548 else
9549 echo_area_buffer[0] = echo_buffer[0];
9551 /* Switch to that buffer and clear it. */
9552 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9553 BVAR (current_buffer, truncate_lines) = Qnil;
9555 if (Z > BEG)
9557 int count = SPECPDL_INDEX ();
9558 specbind (Qinhibit_read_only, Qt);
9559 /* Note that undo recording is always disabled. */
9560 del_range (BEG, Z);
9561 unbind_to (count, Qnil);
9563 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9565 /* Set up the buffer for the multibyteness we need. */
9566 if (multibyte_p
9567 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9568 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9570 /* Raise the frame containing the echo area. */
9571 if (minibuffer_auto_raise)
9573 struct frame *sf = SELECTED_FRAME ();
9574 Lisp_Object mini_window;
9575 mini_window = FRAME_MINIBUF_WINDOW (sf);
9576 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9579 message_log_maybe_newline ();
9580 message_buf_print = 1;
9582 else
9584 if (NILP (echo_area_buffer[0]))
9586 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9587 echo_area_buffer[0] = echo_buffer[1];
9588 else
9589 echo_area_buffer[0] = echo_buffer[0];
9592 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9594 /* Someone switched buffers between print requests. */
9595 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9596 BVAR (current_buffer, truncate_lines) = Qnil;
9602 /* Display an echo area message in window W. Value is non-zero if W's
9603 height is changed. If display_last_displayed_message_p is
9604 non-zero, display the message that was last displayed, otherwise
9605 display the current message. */
9607 static int
9608 display_echo_area (struct window *w)
9610 int i, no_message_p, window_height_changed_p, count;
9612 /* Temporarily disable garbage collections while displaying the echo
9613 area. This is done because a GC can print a message itself.
9614 That message would modify the echo area buffer's contents while a
9615 redisplay of the buffer is going on, and seriously confuse
9616 redisplay. */
9617 count = inhibit_garbage_collection ();
9619 /* If there is no message, we must call display_echo_area_1
9620 nevertheless because it resizes the window. But we will have to
9621 reset the echo_area_buffer in question to nil at the end because
9622 with_echo_area_buffer will sets it to an empty buffer. */
9623 i = display_last_displayed_message_p ? 1 : 0;
9624 no_message_p = NILP (echo_area_buffer[i]);
9626 window_height_changed_p
9627 = with_echo_area_buffer (w, display_last_displayed_message_p,
9628 display_echo_area_1,
9629 (intptr_t) w, Qnil, 0, 0);
9631 if (no_message_p)
9632 echo_area_buffer[i] = Qnil;
9634 unbind_to (count, Qnil);
9635 return window_height_changed_p;
9639 /* Helper for display_echo_area. Display the current buffer which
9640 contains the current echo area message in window W, a mini-window,
9641 a pointer to which is passed in A1. A2..A4 are currently not used.
9642 Change the height of W so that all of the message is displayed.
9643 Value is non-zero if height of W was changed. */
9645 static int
9646 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9648 intptr_t i1 = a1;
9649 struct window *w = (struct window *) i1;
9650 Lisp_Object window;
9651 struct text_pos start;
9652 int window_height_changed_p = 0;
9654 /* Do this before displaying, so that we have a large enough glyph
9655 matrix for the display. If we can't get enough space for the
9656 whole text, display the last N lines. That works by setting w->start. */
9657 window_height_changed_p = resize_mini_window (w, 0);
9659 /* Use the starting position chosen by resize_mini_window. */
9660 SET_TEXT_POS_FROM_MARKER (start, w->start);
9662 /* Display. */
9663 clear_glyph_matrix (w->desired_matrix);
9664 XSETWINDOW (window, w);
9665 try_window (window, start, 0);
9667 return window_height_changed_p;
9671 /* Resize the echo area window to exactly the size needed for the
9672 currently displayed message, if there is one. If a mini-buffer
9673 is active, don't shrink it. */
9675 void
9676 resize_echo_area_exactly (void)
9678 if (BUFFERP (echo_area_buffer[0])
9679 && WINDOWP (echo_area_window))
9681 struct window *w = XWINDOW (echo_area_window);
9682 int resized_p;
9683 Lisp_Object resize_exactly;
9685 if (minibuf_level == 0)
9686 resize_exactly = Qt;
9687 else
9688 resize_exactly = Qnil;
9690 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9691 (intptr_t) w, resize_exactly,
9692 0, 0);
9693 if (resized_p)
9695 ++windows_or_buffers_changed;
9696 ++update_mode_lines;
9697 redisplay_internal ();
9703 /* Callback function for with_echo_area_buffer, when used from
9704 resize_echo_area_exactly. A1 contains a pointer to the window to
9705 resize, EXACTLY non-nil means resize the mini-window exactly to the
9706 size of the text displayed. A3 and A4 are not used. Value is what
9707 resize_mini_window returns. */
9709 static int
9710 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9712 intptr_t i1 = a1;
9713 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9717 /* Resize mini-window W to fit the size of its contents. EXACT_P
9718 means size the window exactly to the size needed. Otherwise, it's
9719 only enlarged until W's buffer is empty.
9721 Set W->start to the right place to begin display. If the whole
9722 contents fit, start at the beginning. Otherwise, start so as
9723 to make the end of the contents appear. This is particularly
9724 important for y-or-n-p, but seems desirable generally.
9726 Value is non-zero if the window height has been changed. */
9729 resize_mini_window (struct window *w, int exact_p)
9731 struct frame *f = XFRAME (w->frame);
9732 int window_height_changed_p = 0;
9734 xassert (MINI_WINDOW_P (w));
9736 /* By default, start display at the beginning. */
9737 set_marker_both (w->start, w->buffer,
9738 BUF_BEGV (XBUFFER (w->buffer)),
9739 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9741 /* Don't resize windows while redisplaying a window; it would
9742 confuse redisplay functions when the size of the window they are
9743 displaying changes from under them. Such a resizing can happen,
9744 for instance, when which-func prints a long message while
9745 we are running fontification-functions. We're running these
9746 functions with safe_call which binds inhibit-redisplay to t. */
9747 if (!NILP (Vinhibit_redisplay))
9748 return 0;
9750 /* Nil means don't try to resize. */
9751 if (NILP (Vresize_mini_windows)
9752 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9753 return 0;
9755 if (!FRAME_MINIBUF_ONLY_P (f))
9757 struct it it;
9758 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9759 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9760 int height, max_height;
9761 int unit = FRAME_LINE_HEIGHT (f);
9762 struct text_pos start;
9763 struct buffer *old_current_buffer = NULL;
9765 if (current_buffer != XBUFFER (w->buffer))
9767 old_current_buffer = current_buffer;
9768 set_buffer_internal (XBUFFER (w->buffer));
9771 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9773 /* Compute the max. number of lines specified by the user. */
9774 if (FLOATP (Vmax_mini_window_height))
9775 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9776 else if (INTEGERP (Vmax_mini_window_height))
9777 max_height = XINT (Vmax_mini_window_height);
9778 else
9779 max_height = total_height / 4;
9781 /* Correct that max. height if it's bogus. */
9782 max_height = max (1, max_height);
9783 max_height = min (total_height, max_height);
9785 /* Find out the height of the text in the window. */
9786 if (it.line_wrap == TRUNCATE)
9787 height = 1;
9788 else
9790 last_height = 0;
9791 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9792 if (it.max_ascent == 0 && it.max_descent == 0)
9793 height = it.current_y + last_height;
9794 else
9795 height = it.current_y + it.max_ascent + it.max_descent;
9796 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9797 height = (height + unit - 1) / unit;
9800 /* Compute a suitable window start. */
9801 if (height > max_height)
9803 height = max_height;
9804 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9805 move_it_vertically_backward (&it, (height - 1) * unit);
9806 start = it.current.pos;
9808 else
9809 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9810 SET_MARKER_FROM_TEXT_POS (w->start, start);
9812 if (EQ (Vresize_mini_windows, Qgrow_only))
9814 /* Let it grow only, until we display an empty message, in which
9815 case the window shrinks again. */
9816 if (height > WINDOW_TOTAL_LINES (w))
9818 int old_height = WINDOW_TOTAL_LINES (w);
9819 freeze_window_starts (f, 1);
9820 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9821 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9823 else if (height < WINDOW_TOTAL_LINES (w)
9824 && (exact_p || BEGV == ZV))
9826 int old_height = WINDOW_TOTAL_LINES (w);
9827 freeze_window_starts (f, 0);
9828 shrink_mini_window (w);
9829 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9832 else
9834 /* Always resize to exact size needed. */
9835 if (height > WINDOW_TOTAL_LINES (w))
9837 int old_height = WINDOW_TOTAL_LINES (w);
9838 freeze_window_starts (f, 1);
9839 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9840 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9842 else if (height < WINDOW_TOTAL_LINES (w))
9844 int old_height = WINDOW_TOTAL_LINES (w);
9845 freeze_window_starts (f, 0);
9846 shrink_mini_window (w);
9848 if (height)
9850 freeze_window_starts (f, 1);
9851 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9854 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9858 if (old_current_buffer)
9859 set_buffer_internal (old_current_buffer);
9862 return window_height_changed_p;
9866 /* Value is the current message, a string, or nil if there is no
9867 current message. */
9869 Lisp_Object
9870 current_message (void)
9872 Lisp_Object msg;
9874 if (!BUFFERP (echo_area_buffer[0]))
9875 msg = Qnil;
9876 else
9878 with_echo_area_buffer (0, 0, current_message_1,
9879 (intptr_t) &msg, Qnil, 0, 0);
9880 if (NILP (msg))
9881 echo_area_buffer[0] = Qnil;
9884 return msg;
9888 static int
9889 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9891 intptr_t i1 = a1;
9892 Lisp_Object *msg = (Lisp_Object *) i1;
9894 if (Z > BEG)
9895 *msg = make_buffer_string (BEG, Z, 1);
9896 else
9897 *msg = Qnil;
9898 return 0;
9902 /* Push the current message on Vmessage_stack for later restauration
9903 by restore_message. Value is non-zero if the current message isn't
9904 empty. This is a relatively infrequent operation, so it's not
9905 worth optimizing. */
9908 push_message (void)
9910 Lisp_Object msg;
9911 msg = current_message ();
9912 Vmessage_stack = Fcons (msg, Vmessage_stack);
9913 return STRINGP (msg);
9917 /* Restore message display from the top of Vmessage_stack. */
9919 void
9920 restore_message (void)
9922 Lisp_Object msg;
9924 xassert (CONSP (Vmessage_stack));
9925 msg = XCAR (Vmessage_stack);
9926 if (STRINGP (msg))
9927 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9928 else
9929 message3_nolog (msg, 0, 0);
9933 /* Handler for record_unwind_protect calling pop_message. */
9935 Lisp_Object
9936 pop_message_unwind (Lisp_Object dummy)
9938 pop_message ();
9939 return Qnil;
9942 /* Pop the top-most entry off Vmessage_stack. */
9944 static void
9945 pop_message (void)
9947 xassert (CONSP (Vmessage_stack));
9948 Vmessage_stack = XCDR (Vmessage_stack);
9952 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9953 exits. If the stack is not empty, we have a missing pop_message
9954 somewhere. */
9956 void
9957 check_message_stack (void)
9959 if (!NILP (Vmessage_stack))
9960 abort ();
9964 /* Truncate to NCHARS what will be displayed in the echo area the next
9965 time we display it---but don't redisplay it now. */
9967 void
9968 truncate_echo_area (EMACS_INT nchars)
9970 if (nchars == 0)
9971 echo_area_buffer[0] = Qnil;
9972 /* A null message buffer means that the frame hasn't really been
9973 initialized yet. Error messages get reported properly by
9974 cmd_error, so this must be just an informative message; toss it. */
9975 else if (!noninteractive
9976 && INTERACTIVE
9977 && !NILP (echo_area_buffer[0]))
9979 struct frame *sf = SELECTED_FRAME ();
9980 if (FRAME_MESSAGE_BUF (sf))
9981 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9986 /* Helper function for truncate_echo_area. Truncate the current
9987 message to at most NCHARS characters. */
9989 static int
9990 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9992 if (BEG + nchars < Z)
9993 del_range (BEG + nchars, Z);
9994 if (Z == BEG)
9995 echo_area_buffer[0] = Qnil;
9996 return 0;
10000 /* Set the current message to a substring of S or STRING.
10002 If STRING is a Lisp string, set the message to the first NBYTES
10003 bytes from STRING. NBYTES zero means use the whole string. If
10004 STRING is multibyte, the message will be displayed multibyte.
10006 If S is not null, set the message to the first LEN bytes of S. LEN
10007 zero means use the whole string. MULTIBYTE_P non-zero means S is
10008 multibyte. Display the message multibyte in that case.
10010 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10011 to t before calling set_message_1 (which calls insert).
10014 static void
10015 set_message (const char *s, Lisp_Object string,
10016 EMACS_INT nbytes, int multibyte_p)
10018 message_enable_multibyte
10019 = ((s && multibyte_p)
10020 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10022 with_echo_area_buffer (0, -1, set_message_1,
10023 (intptr_t) s, string, nbytes, multibyte_p);
10024 message_buf_print = 0;
10025 help_echo_showing_p = 0;
10029 /* Helper function for set_message. Arguments have the same meaning
10030 as there, with A1 corresponding to S and A2 corresponding to STRING
10031 This function is called with the echo area buffer being
10032 current. */
10034 static int
10035 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10037 intptr_t i1 = a1;
10038 const char *s = (const char *) i1;
10039 const unsigned char *msg = (const unsigned char *) s;
10040 Lisp_Object string = a2;
10042 /* Change multibyteness of the echo buffer appropriately. */
10043 if (message_enable_multibyte
10044 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10045 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10047 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10048 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10049 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10051 /* Insert new message at BEG. */
10052 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10054 if (STRINGP (string))
10056 EMACS_INT nchars;
10058 if (nbytes == 0)
10059 nbytes = SBYTES (string);
10060 nchars = string_byte_to_char (string, nbytes);
10062 /* This function takes care of single/multibyte conversion. We
10063 just have to ensure that the echo area buffer has the right
10064 setting of enable_multibyte_characters. */
10065 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10067 else if (s)
10069 if (nbytes == 0)
10070 nbytes = strlen (s);
10072 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10074 /* Convert from multi-byte to single-byte. */
10075 EMACS_INT i;
10076 int c, n;
10077 char work[1];
10079 /* Convert a multibyte string to single-byte. */
10080 for (i = 0; i < nbytes; i += n)
10082 c = string_char_and_length (msg + i, &n);
10083 work[0] = (ASCII_CHAR_P (c)
10085 : multibyte_char_to_unibyte (c));
10086 insert_1_both (work, 1, 1, 1, 0, 0);
10089 else if (!multibyte_p
10090 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10092 /* Convert from single-byte to multi-byte. */
10093 EMACS_INT i;
10094 int c, n;
10095 unsigned char str[MAX_MULTIBYTE_LENGTH];
10097 /* Convert a single-byte string to multibyte. */
10098 for (i = 0; i < nbytes; i++)
10100 c = msg[i];
10101 MAKE_CHAR_MULTIBYTE (c);
10102 n = CHAR_STRING (c, str);
10103 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10106 else
10107 insert_1 (s, nbytes, 1, 0, 0);
10110 return 0;
10114 /* Clear messages. CURRENT_P non-zero means clear the current
10115 message. LAST_DISPLAYED_P non-zero means clear the message
10116 last displayed. */
10118 void
10119 clear_message (int current_p, int last_displayed_p)
10121 if (current_p)
10123 echo_area_buffer[0] = Qnil;
10124 message_cleared_p = 1;
10127 if (last_displayed_p)
10128 echo_area_buffer[1] = Qnil;
10130 message_buf_print = 0;
10133 /* Clear garbaged frames.
10135 This function is used where the old redisplay called
10136 redraw_garbaged_frames which in turn called redraw_frame which in
10137 turn called clear_frame. The call to clear_frame was a source of
10138 flickering. I believe a clear_frame is not necessary. It should
10139 suffice in the new redisplay to invalidate all current matrices,
10140 and ensure a complete redisplay of all windows. */
10142 static void
10143 clear_garbaged_frames (void)
10145 if (frame_garbaged)
10147 Lisp_Object tail, frame;
10148 int changed_count = 0;
10150 FOR_EACH_FRAME (tail, frame)
10152 struct frame *f = XFRAME (frame);
10154 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10156 if (f->resized_p)
10158 Fredraw_frame (frame);
10159 f->force_flush_display_p = 1;
10161 clear_current_matrices (f);
10162 changed_count++;
10163 f->garbaged = 0;
10164 f->resized_p = 0;
10168 frame_garbaged = 0;
10169 if (changed_count)
10170 ++windows_or_buffers_changed;
10175 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10176 is non-zero update selected_frame. Value is non-zero if the
10177 mini-windows height has been changed. */
10179 static int
10180 echo_area_display (int update_frame_p)
10182 Lisp_Object mini_window;
10183 struct window *w;
10184 struct frame *f;
10185 int window_height_changed_p = 0;
10186 struct frame *sf = SELECTED_FRAME ();
10188 mini_window = FRAME_MINIBUF_WINDOW (sf);
10189 w = XWINDOW (mini_window);
10190 f = XFRAME (WINDOW_FRAME (w));
10192 /* Don't display if frame is invisible or not yet initialized. */
10193 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10194 return 0;
10196 #ifdef HAVE_WINDOW_SYSTEM
10197 /* When Emacs starts, selected_frame may be the initial terminal
10198 frame. If we let this through, a message would be displayed on
10199 the terminal. */
10200 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10201 return 0;
10202 #endif /* HAVE_WINDOW_SYSTEM */
10204 /* Redraw garbaged frames. */
10205 if (frame_garbaged)
10206 clear_garbaged_frames ();
10208 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10210 echo_area_window = mini_window;
10211 window_height_changed_p = display_echo_area (w);
10212 w->must_be_updated_p = 1;
10214 /* Update the display, unless called from redisplay_internal.
10215 Also don't update the screen during redisplay itself. The
10216 update will happen at the end of redisplay, and an update
10217 here could cause confusion. */
10218 if (update_frame_p && !redisplaying_p)
10220 int n = 0;
10222 /* If the display update has been interrupted by pending
10223 input, update mode lines in the frame. Due to the
10224 pending input, it might have been that redisplay hasn't
10225 been called, so that mode lines above the echo area are
10226 garbaged. This looks odd, so we prevent it here. */
10227 if (!display_completed)
10228 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10230 if (window_height_changed_p
10231 /* Don't do this if Emacs is shutting down. Redisplay
10232 needs to run hooks. */
10233 && !NILP (Vrun_hooks))
10235 /* Must update other windows. Likewise as in other
10236 cases, don't let this update be interrupted by
10237 pending input. */
10238 int count = SPECPDL_INDEX ();
10239 specbind (Qredisplay_dont_pause, Qt);
10240 windows_or_buffers_changed = 1;
10241 redisplay_internal ();
10242 unbind_to (count, Qnil);
10244 else if (FRAME_WINDOW_P (f) && n == 0)
10246 /* Window configuration is the same as before.
10247 Can do with a display update of the echo area,
10248 unless we displayed some mode lines. */
10249 update_single_window (w, 1);
10250 FRAME_RIF (f)->flush_display (f);
10252 else
10253 update_frame (f, 1, 1);
10255 /* If cursor is in the echo area, make sure that the next
10256 redisplay displays the minibuffer, so that the cursor will
10257 be replaced with what the minibuffer wants. */
10258 if (cursor_in_echo_area)
10259 ++windows_or_buffers_changed;
10262 else if (!EQ (mini_window, selected_window))
10263 windows_or_buffers_changed++;
10265 /* Last displayed message is now the current message. */
10266 echo_area_buffer[1] = echo_area_buffer[0];
10267 /* Inform read_char that we're not echoing. */
10268 echo_message_buffer = Qnil;
10270 /* Prevent redisplay optimization in redisplay_internal by resetting
10271 this_line_start_pos. This is done because the mini-buffer now
10272 displays the message instead of its buffer text. */
10273 if (EQ (mini_window, selected_window))
10274 CHARPOS (this_line_start_pos) = 0;
10276 return window_height_changed_p;
10281 /***********************************************************************
10282 Mode Lines and Frame Titles
10283 ***********************************************************************/
10285 /* A buffer for constructing non-propertized mode-line strings and
10286 frame titles in it; allocated from the heap in init_xdisp and
10287 resized as needed in store_mode_line_noprop_char. */
10289 static char *mode_line_noprop_buf;
10291 /* The buffer's end, and a current output position in it. */
10293 static char *mode_line_noprop_buf_end;
10294 static char *mode_line_noprop_ptr;
10296 #define MODE_LINE_NOPROP_LEN(start) \
10297 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10299 static enum {
10300 MODE_LINE_DISPLAY = 0,
10301 MODE_LINE_TITLE,
10302 MODE_LINE_NOPROP,
10303 MODE_LINE_STRING
10304 } mode_line_target;
10306 /* Alist that caches the results of :propertize.
10307 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10308 static Lisp_Object mode_line_proptrans_alist;
10310 /* List of strings making up the mode-line. */
10311 static Lisp_Object mode_line_string_list;
10313 /* Base face property when building propertized mode line string. */
10314 static Lisp_Object mode_line_string_face;
10315 static Lisp_Object mode_line_string_face_prop;
10318 /* Unwind data for mode line strings */
10320 static Lisp_Object Vmode_line_unwind_vector;
10322 static Lisp_Object
10323 format_mode_line_unwind_data (struct buffer *obuf,
10324 Lisp_Object owin,
10325 int save_proptrans)
10327 Lisp_Object vector, tmp;
10329 /* Reduce consing by keeping one vector in
10330 Vwith_echo_area_save_vector. */
10331 vector = Vmode_line_unwind_vector;
10332 Vmode_line_unwind_vector = Qnil;
10334 if (NILP (vector))
10335 vector = Fmake_vector (make_number (8), Qnil);
10337 ASET (vector, 0, make_number (mode_line_target));
10338 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10339 ASET (vector, 2, mode_line_string_list);
10340 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10341 ASET (vector, 4, mode_line_string_face);
10342 ASET (vector, 5, mode_line_string_face_prop);
10344 if (obuf)
10345 XSETBUFFER (tmp, obuf);
10346 else
10347 tmp = Qnil;
10348 ASET (vector, 6, tmp);
10349 ASET (vector, 7, owin);
10351 return vector;
10354 static Lisp_Object
10355 unwind_format_mode_line (Lisp_Object vector)
10357 mode_line_target = XINT (AREF (vector, 0));
10358 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10359 mode_line_string_list = AREF (vector, 2);
10360 if (! EQ (AREF (vector, 3), Qt))
10361 mode_line_proptrans_alist = AREF (vector, 3);
10362 mode_line_string_face = AREF (vector, 4);
10363 mode_line_string_face_prop = AREF (vector, 5);
10365 if (!NILP (AREF (vector, 7)))
10366 /* Select window before buffer, since it may change the buffer. */
10367 Fselect_window (AREF (vector, 7), Qt);
10369 if (!NILP (AREF (vector, 6)))
10371 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10372 ASET (vector, 6, Qnil);
10375 Vmode_line_unwind_vector = vector;
10376 return Qnil;
10380 /* Store a single character C for the frame title in mode_line_noprop_buf.
10381 Re-allocate mode_line_noprop_buf if necessary. */
10383 static void
10384 store_mode_line_noprop_char (char c)
10386 /* If output position has reached the end of the allocated buffer,
10387 increase the buffer's size. */
10388 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10390 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10391 ptrdiff_t size = len;
10392 mode_line_noprop_buf =
10393 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10394 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10395 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10398 *mode_line_noprop_ptr++ = c;
10402 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10403 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10404 characters that yield more columns than PRECISION; PRECISION <= 0
10405 means copy the whole string. Pad with spaces until FIELD_WIDTH
10406 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10407 pad. Called from display_mode_element when it is used to build a
10408 frame title. */
10410 static int
10411 store_mode_line_noprop (const char *string, int field_width, int precision)
10413 const unsigned char *str = (const unsigned char *) string;
10414 int n = 0;
10415 EMACS_INT dummy, nbytes;
10417 /* Copy at most PRECISION chars from STR. */
10418 nbytes = strlen (string);
10419 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10420 while (nbytes--)
10421 store_mode_line_noprop_char (*str++);
10423 /* Fill up with spaces until FIELD_WIDTH reached. */
10424 while (field_width > 0
10425 && n < field_width)
10427 store_mode_line_noprop_char (' ');
10428 ++n;
10431 return n;
10434 /***********************************************************************
10435 Frame Titles
10436 ***********************************************************************/
10438 #ifdef HAVE_WINDOW_SYSTEM
10440 /* Set the title of FRAME, if it has changed. The title format is
10441 Vicon_title_format if FRAME is iconified, otherwise it is
10442 frame_title_format. */
10444 static void
10445 x_consider_frame_title (Lisp_Object frame)
10447 struct frame *f = XFRAME (frame);
10449 if (FRAME_WINDOW_P (f)
10450 || FRAME_MINIBUF_ONLY_P (f)
10451 || f->explicit_name)
10453 /* Do we have more than one visible frame on this X display? */
10454 Lisp_Object tail;
10455 Lisp_Object fmt;
10456 ptrdiff_t title_start;
10457 char *title;
10458 ptrdiff_t len;
10459 struct it it;
10460 int count = SPECPDL_INDEX ();
10462 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10464 Lisp_Object other_frame = XCAR (tail);
10465 struct frame *tf = XFRAME (other_frame);
10467 if (tf != f
10468 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10469 && !FRAME_MINIBUF_ONLY_P (tf)
10470 && !EQ (other_frame, tip_frame)
10471 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10472 break;
10475 /* Set global variable indicating that multiple frames exist. */
10476 multiple_frames = CONSP (tail);
10478 /* Switch to the buffer of selected window of the frame. Set up
10479 mode_line_target so that display_mode_element will output into
10480 mode_line_noprop_buf; then display the title. */
10481 record_unwind_protect (unwind_format_mode_line,
10482 format_mode_line_unwind_data
10483 (current_buffer, selected_window, 0));
10485 Fselect_window (f->selected_window, Qt);
10486 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10487 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10489 mode_line_target = MODE_LINE_TITLE;
10490 title_start = MODE_LINE_NOPROP_LEN (0);
10491 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10492 NULL, DEFAULT_FACE_ID);
10493 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10494 len = MODE_LINE_NOPROP_LEN (title_start);
10495 title = mode_line_noprop_buf + title_start;
10496 unbind_to (count, Qnil);
10498 /* Set the title only if it's changed. This avoids consing in
10499 the common case where it hasn't. (If it turns out that we've
10500 already wasted too much time by walking through the list with
10501 display_mode_element, then we might need to optimize at a
10502 higher level than this.) */
10503 if (! STRINGP (f->name)
10504 || SBYTES (f->name) != len
10505 || memcmp (title, SDATA (f->name), len) != 0)
10506 x_implicitly_set_name (f, make_string (title, len), Qnil);
10510 #endif /* not HAVE_WINDOW_SYSTEM */
10515 /***********************************************************************
10516 Menu Bars
10517 ***********************************************************************/
10520 /* Prepare for redisplay by updating menu-bar item lists when
10521 appropriate. This can call eval. */
10523 void
10524 prepare_menu_bars (void)
10526 int all_windows;
10527 struct gcpro gcpro1, gcpro2;
10528 struct frame *f;
10529 Lisp_Object tooltip_frame;
10531 #ifdef HAVE_WINDOW_SYSTEM
10532 tooltip_frame = tip_frame;
10533 #else
10534 tooltip_frame = Qnil;
10535 #endif
10537 /* Update all frame titles based on their buffer names, etc. We do
10538 this before the menu bars so that the buffer-menu will show the
10539 up-to-date frame titles. */
10540 #ifdef HAVE_WINDOW_SYSTEM
10541 if (windows_or_buffers_changed || update_mode_lines)
10543 Lisp_Object tail, frame;
10545 FOR_EACH_FRAME (tail, frame)
10547 f = XFRAME (frame);
10548 if (!EQ (frame, tooltip_frame)
10549 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10550 x_consider_frame_title (frame);
10553 #endif /* HAVE_WINDOW_SYSTEM */
10555 /* Update the menu bar item lists, if appropriate. This has to be
10556 done before any actual redisplay or generation of display lines. */
10557 all_windows = (update_mode_lines
10558 || buffer_shared > 1
10559 || windows_or_buffers_changed);
10560 if (all_windows)
10562 Lisp_Object tail, frame;
10563 int count = SPECPDL_INDEX ();
10564 /* 1 means that update_menu_bar has run its hooks
10565 so any further calls to update_menu_bar shouldn't do so again. */
10566 int menu_bar_hooks_run = 0;
10568 record_unwind_save_match_data ();
10570 FOR_EACH_FRAME (tail, frame)
10572 f = XFRAME (frame);
10574 /* Ignore tooltip frame. */
10575 if (EQ (frame, tooltip_frame))
10576 continue;
10578 /* If a window on this frame changed size, report that to
10579 the user and clear the size-change flag. */
10580 if (FRAME_WINDOW_SIZES_CHANGED (f))
10582 Lisp_Object functions;
10584 /* Clear flag first in case we get an error below. */
10585 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10586 functions = Vwindow_size_change_functions;
10587 GCPRO2 (tail, functions);
10589 while (CONSP (functions))
10591 if (!EQ (XCAR (functions), Qt))
10592 call1 (XCAR (functions), frame);
10593 functions = XCDR (functions);
10595 UNGCPRO;
10598 GCPRO1 (tail);
10599 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10600 #ifdef HAVE_WINDOW_SYSTEM
10601 update_tool_bar (f, 0);
10602 #endif
10603 #ifdef HAVE_NS
10604 if (windows_or_buffers_changed
10605 && FRAME_NS_P (f))
10606 ns_set_doc_edited (f, Fbuffer_modified_p
10607 (XWINDOW (f->selected_window)->buffer));
10608 #endif
10609 UNGCPRO;
10612 unbind_to (count, Qnil);
10614 else
10616 struct frame *sf = SELECTED_FRAME ();
10617 update_menu_bar (sf, 1, 0);
10618 #ifdef HAVE_WINDOW_SYSTEM
10619 update_tool_bar (sf, 1);
10620 #endif
10625 /* Update the menu bar item list for frame F. This has to be done
10626 before we start to fill in any display lines, because it can call
10627 eval.
10629 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10631 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10632 already ran the menu bar hooks for this redisplay, so there
10633 is no need to run them again. The return value is the
10634 updated value of this flag, to pass to the next call. */
10636 static int
10637 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10639 Lisp_Object window;
10640 register struct window *w;
10642 /* If called recursively during a menu update, do nothing. This can
10643 happen when, for instance, an activate-menubar-hook causes a
10644 redisplay. */
10645 if (inhibit_menubar_update)
10646 return hooks_run;
10648 window = FRAME_SELECTED_WINDOW (f);
10649 w = XWINDOW (window);
10651 if (FRAME_WINDOW_P (f)
10653 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10654 || defined (HAVE_NS) || defined (USE_GTK)
10655 FRAME_EXTERNAL_MENU_BAR (f)
10656 #else
10657 FRAME_MENU_BAR_LINES (f) > 0
10658 #endif
10659 : FRAME_MENU_BAR_LINES (f) > 0)
10661 /* If the user has switched buffers or windows, we need to
10662 recompute to reflect the new bindings. But we'll
10663 recompute when update_mode_lines is set too; that means
10664 that people can use force-mode-line-update to request
10665 that the menu bar be recomputed. The adverse effect on
10666 the rest of the redisplay algorithm is about the same as
10667 windows_or_buffers_changed anyway. */
10668 if (windows_or_buffers_changed
10669 /* This used to test w->update_mode_line, but we believe
10670 there is no need to recompute the menu in that case. */
10671 || update_mode_lines
10672 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10673 < BUF_MODIFF (XBUFFER (w->buffer)))
10674 != !NILP (w->last_had_star))
10675 || ((!NILP (Vtransient_mark_mode)
10676 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10677 != !NILP (w->region_showing)))
10679 struct buffer *prev = current_buffer;
10680 int count = SPECPDL_INDEX ();
10682 specbind (Qinhibit_menubar_update, Qt);
10684 set_buffer_internal_1 (XBUFFER (w->buffer));
10685 if (save_match_data)
10686 record_unwind_save_match_data ();
10687 if (NILP (Voverriding_local_map_menu_flag))
10689 specbind (Qoverriding_terminal_local_map, Qnil);
10690 specbind (Qoverriding_local_map, Qnil);
10693 if (!hooks_run)
10695 /* Run the Lucid hook. */
10696 safe_run_hooks (Qactivate_menubar_hook);
10698 /* If it has changed current-menubar from previous value,
10699 really recompute the menu-bar from the value. */
10700 if (! NILP (Vlucid_menu_bar_dirty_flag))
10701 call0 (Qrecompute_lucid_menubar);
10703 safe_run_hooks (Qmenu_bar_update_hook);
10705 hooks_run = 1;
10708 XSETFRAME (Vmenu_updating_frame, f);
10709 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10711 /* Redisplay the menu bar in case we changed it. */
10712 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10713 || defined (HAVE_NS) || defined (USE_GTK)
10714 if (FRAME_WINDOW_P (f))
10716 #if defined (HAVE_NS)
10717 /* All frames on Mac OS share the same menubar. So only
10718 the selected frame should be allowed to set it. */
10719 if (f == SELECTED_FRAME ())
10720 #endif
10721 set_frame_menubar (f, 0, 0);
10723 else
10724 /* On a terminal screen, the menu bar is an ordinary screen
10725 line, and this makes it get updated. */
10726 w->update_mode_line = Qt;
10727 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10728 /* In the non-toolkit version, the menu bar is an ordinary screen
10729 line, and this makes it get updated. */
10730 w->update_mode_line = Qt;
10731 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10733 unbind_to (count, Qnil);
10734 set_buffer_internal_1 (prev);
10738 return hooks_run;
10743 /***********************************************************************
10744 Output Cursor
10745 ***********************************************************************/
10747 #ifdef HAVE_WINDOW_SYSTEM
10749 /* EXPORT:
10750 Nominal cursor position -- where to draw output.
10751 HPOS and VPOS are window relative glyph matrix coordinates.
10752 X and Y are window relative pixel coordinates. */
10754 struct cursor_pos output_cursor;
10757 /* EXPORT:
10758 Set the global variable output_cursor to CURSOR. All cursor
10759 positions are relative to updated_window. */
10761 void
10762 set_output_cursor (struct cursor_pos *cursor)
10764 output_cursor.hpos = cursor->hpos;
10765 output_cursor.vpos = cursor->vpos;
10766 output_cursor.x = cursor->x;
10767 output_cursor.y = cursor->y;
10771 /* EXPORT for RIF:
10772 Set a nominal cursor position.
10774 HPOS and VPOS are column/row positions in a window glyph matrix. X
10775 and Y are window text area relative pixel positions.
10777 If this is done during an update, updated_window will contain the
10778 window that is being updated and the position is the future output
10779 cursor position for that window. If updated_window is null, use
10780 selected_window and display the cursor at the given position. */
10782 void
10783 x_cursor_to (int vpos, int hpos, int y, int x)
10785 struct window *w;
10787 /* If updated_window is not set, work on selected_window. */
10788 if (updated_window)
10789 w = updated_window;
10790 else
10791 w = XWINDOW (selected_window);
10793 /* Set the output cursor. */
10794 output_cursor.hpos = hpos;
10795 output_cursor.vpos = vpos;
10796 output_cursor.x = x;
10797 output_cursor.y = y;
10799 /* If not called as part of an update, really display the cursor.
10800 This will also set the cursor position of W. */
10801 if (updated_window == NULL)
10803 BLOCK_INPUT;
10804 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10805 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10806 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10807 UNBLOCK_INPUT;
10811 #endif /* HAVE_WINDOW_SYSTEM */
10814 /***********************************************************************
10815 Tool-bars
10816 ***********************************************************************/
10818 #ifdef HAVE_WINDOW_SYSTEM
10820 /* Where the mouse was last time we reported a mouse event. */
10822 FRAME_PTR last_mouse_frame;
10824 /* Tool-bar item index of the item on which a mouse button was pressed
10825 or -1. */
10827 int last_tool_bar_item;
10830 static Lisp_Object
10831 update_tool_bar_unwind (Lisp_Object frame)
10833 selected_frame = frame;
10834 return Qnil;
10837 /* Update the tool-bar item list for frame F. This has to be done
10838 before we start to fill in any display lines. Called from
10839 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10840 and restore it here. */
10842 static void
10843 update_tool_bar (struct frame *f, int save_match_data)
10845 #if defined (USE_GTK) || defined (HAVE_NS)
10846 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10847 #else
10848 int do_update = WINDOWP (f->tool_bar_window)
10849 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10850 #endif
10852 if (do_update)
10854 Lisp_Object window;
10855 struct window *w;
10857 window = FRAME_SELECTED_WINDOW (f);
10858 w = XWINDOW (window);
10860 /* If the user has switched buffers or windows, we need to
10861 recompute to reflect the new bindings. But we'll
10862 recompute when update_mode_lines is set too; that means
10863 that people can use force-mode-line-update to request
10864 that the menu bar be recomputed. The adverse effect on
10865 the rest of the redisplay algorithm is about the same as
10866 windows_or_buffers_changed anyway. */
10867 if (windows_or_buffers_changed
10868 || !NILP (w->update_mode_line)
10869 || update_mode_lines
10870 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10871 < BUF_MODIFF (XBUFFER (w->buffer)))
10872 != !NILP (w->last_had_star))
10873 || ((!NILP (Vtransient_mark_mode)
10874 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10875 != !NILP (w->region_showing)))
10877 struct buffer *prev = current_buffer;
10878 int count = SPECPDL_INDEX ();
10879 Lisp_Object frame, new_tool_bar;
10880 int new_n_tool_bar;
10881 struct gcpro gcpro1;
10883 /* Set current_buffer to the buffer of the selected
10884 window of the frame, so that we get the right local
10885 keymaps. */
10886 set_buffer_internal_1 (XBUFFER (w->buffer));
10888 /* Save match data, if we must. */
10889 if (save_match_data)
10890 record_unwind_save_match_data ();
10892 /* Make sure that we don't accidentally use bogus keymaps. */
10893 if (NILP (Voverriding_local_map_menu_flag))
10895 specbind (Qoverriding_terminal_local_map, Qnil);
10896 specbind (Qoverriding_local_map, Qnil);
10899 GCPRO1 (new_tool_bar);
10901 /* We must temporarily set the selected frame to this frame
10902 before calling tool_bar_items, because the calculation of
10903 the tool-bar keymap uses the selected frame (see
10904 `tool-bar-make-keymap' in tool-bar.el). */
10905 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10906 XSETFRAME (frame, f);
10907 selected_frame = frame;
10909 /* Build desired tool-bar items from keymaps. */
10910 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10911 &new_n_tool_bar);
10913 /* Redisplay the tool-bar if we changed it. */
10914 if (new_n_tool_bar != f->n_tool_bar_items
10915 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10917 /* Redisplay that happens asynchronously due to an expose event
10918 may access f->tool_bar_items. Make sure we update both
10919 variables within BLOCK_INPUT so no such event interrupts. */
10920 BLOCK_INPUT;
10921 f->tool_bar_items = new_tool_bar;
10922 f->n_tool_bar_items = new_n_tool_bar;
10923 w->update_mode_line = Qt;
10924 UNBLOCK_INPUT;
10927 UNGCPRO;
10929 unbind_to (count, Qnil);
10930 set_buffer_internal_1 (prev);
10936 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10937 F's desired tool-bar contents. F->tool_bar_items must have
10938 been set up previously by calling prepare_menu_bars. */
10940 static void
10941 build_desired_tool_bar_string (struct frame *f)
10943 int i, size, size_needed;
10944 struct gcpro gcpro1, gcpro2, gcpro3;
10945 Lisp_Object image, plist, props;
10947 image = plist = props = Qnil;
10948 GCPRO3 (image, plist, props);
10950 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10951 Otherwise, make a new string. */
10953 /* The size of the string we might be able to reuse. */
10954 size = (STRINGP (f->desired_tool_bar_string)
10955 ? SCHARS (f->desired_tool_bar_string)
10956 : 0);
10958 /* We need one space in the string for each image. */
10959 size_needed = f->n_tool_bar_items;
10961 /* Reuse f->desired_tool_bar_string, if possible. */
10962 if (size < size_needed || NILP (f->desired_tool_bar_string))
10963 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10964 make_number (' '));
10965 else
10967 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10968 Fremove_text_properties (make_number (0), make_number (size),
10969 props, f->desired_tool_bar_string);
10972 /* Put a `display' property on the string for the images to display,
10973 put a `menu_item' property on tool-bar items with a value that
10974 is the index of the item in F's tool-bar item vector. */
10975 for (i = 0; i < f->n_tool_bar_items; ++i)
10977 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10979 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10980 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10981 int hmargin, vmargin, relief, idx, end;
10983 /* If image is a vector, choose the image according to the
10984 button state. */
10985 image = PROP (TOOL_BAR_ITEM_IMAGES);
10986 if (VECTORP (image))
10988 if (enabled_p)
10989 idx = (selected_p
10990 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10991 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10992 else
10993 idx = (selected_p
10994 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10995 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10997 xassert (ASIZE (image) >= idx);
10998 image = AREF (image, idx);
11000 else
11001 idx = -1;
11003 /* Ignore invalid image specifications. */
11004 if (!valid_image_p (image))
11005 continue;
11007 /* Display the tool-bar button pressed, or depressed. */
11008 plist = Fcopy_sequence (XCDR (image));
11010 /* Compute margin and relief to draw. */
11011 relief = (tool_bar_button_relief >= 0
11012 ? tool_bar_button_relief
11013 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11014 hmargin = vmargin = relief;
11016 if (INTEGERP (Vtool_bar_button_margin)
11017 && XINT (Vtool_bar_button_margin) > 0)
11019 hmargin += XFASTINT (Vtool_bar_button_margin);
11020 vmargin += XFASTINT (Vtool_bar_button_margin);
11022 else if (CONSP (Vtool_bar_button_margin))
11024 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11025 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11026 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11028 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11029 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11030 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11033 if (auto_raise_tool_bar_buttons_p)
11035 /* Add a `:relief' property to the image spec if the item is
11036 selected. */
11037 if (selected_p)
11039 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11040 hmargin -= relief;
11041 vmargin -= relief;
11044 else
11046 /* If image is selected, display it pressed, i.e. with a
11047 negative relief. If it's not selected, display it with a
11048 raised relief. */
11049 plist = Fplist_put (plist, QCrelief,
11050 (selected_p
11051 ? make_number (-relief)
11052 : make_number (relief)));
11053 hmargin -= relief;
11054 vmargin -= relief;
11057 /* Put a margin around the image. */
11058 if (hmargin || vmargin)
11060 if (hmargin == vmargin)
11061 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11062 else
11063 plist = Fplist_put (plist, QCmargin,
11064 Fcons (make_number (hmargin),
11065 make_number (vmargin)));
11068 /* If button is not enabled, and we don't have special images
11069 for the disabled state, make the image appear disabled by
11070 applying an appropriate algorithm to it. */
11071 if (!enabled_p && idx < 0)
11072 plist = Fplist_put (plist, QCconversion, Qdisabled);
11074 /* Put a `display' text property on the string for the image to
11075 display. Put a `menu-item' property on the string that gives
11076 the start of this item's properties in the tool-bar items
11077 vector. */
11078 image = Fcons (Qimage, plist);
11079 props = list4 (Qdisplay, image,
11080 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11082 /* Let the last image hide all remaining spaces in the tool bar
11083 string. The string can be longer than needed when we reuse a
11084 previous string. */
11085 if (i + 1 == f->n_tool_bar_items)
11086 end = SCHARS (f->desired_tool_bar_string);
11087 else
11088 end = i + 1;
11089 Fadd_text_properties (make_number (i), make_number (end),
11090 props, f->desired_tool_bar_string);
11091 #undef PROP
11094 UNGCPRO;
11098 /* Display one line of the tool-bar of frame IT->f.
11100 HEIGHT specifies the desired height of the tool-bar line.
11101 If the actual height of the glyph row is less than HEIGHT, the
11102 row's height is increased to HEIGHT, and the icons are centered
11103 vertically in the new height.
11105 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11106 count a final empty row in case the tool-bar width exactly matches
11107 the window width.
11110 static void
11111 display_tool_bar_line (struct it *it, int height)
11113 struct glyph_row *row = it->glyph_row;
11114 int max_x = it->last_visible_x;
11115 struct glyph *last;
11117 prepare_desired_row (row);
11118 row->y = it->current_y;
11120 /* Note that this isn't made use of if the face hasn't a box,
11121 so there's no need to check the face here. */
11122 it->start_of_box_run_p = 1;
11124 while (it->current_x < max_x)
11126 int x, n_glyphs_before, i, nglyphs;
11127 struct it it_before;
11129 /* Get the next display element. */
11130 if (!get_next_display_element (it))
11132 /* Don't count empty row if we are counting needed tool-bar lines. */
11133 if (height < 0 && !it->hpos)
11134 return;
11135 break;
11138 /* Produce glyphs. */
11139 n_glyphs_before = row->used[TEXT_AREA];
11140 it_before = *it;
11142 PRODUCE_GLYPHS (it);
11144 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11145 i = 0;
11146 x = it_before.current_x;
11147 while (i < nglyphs)
11149 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11151 if (x + glyph->pixel_width > max_x)
11153 /* Glyph doesn't fit on line. Backtrack. */
11154 row->used[TEXT_AREA] = n_glyphs_before;
11155 *it = it_before;
11156 /* If this is the only glyph on this line, it will never fit on the
11157 tool-bar, so skip it. But ensure there is at least one glyph,
11158 so we don't accidentally disable the tool-bar. */
11159 if (n_glyphs_before == 0
11160 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11161 break;
11162 goto out;
11165 ++it->hpos;
11166 x += glyph->pixel_width;
11167 ++i;
11170 /* Stop at line end. */
11171 if (ITERATOR_AT_END_OF_LINE_P (it))
11172 break;
11174 set_iterator_to_next (it, 1);
11177 out:;
11179 row->displays_text_p = row->used[TEXT_AREA] != 0;
11181 /* Use default face for the border below the tool bar.
11183 FIXME: When auto-resize-tool-bars is grow-only, there is
11184 no additional border below the possibly empty tool-bar lines.
11185 So to make the extra empty lines look "normal", we have to
11186 use the tool-bar face for the border too. */
11187 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11188 it->face_id = DEFAULT_FACE_ID;
11190 extend_face_to_end_of_line (it);
11191 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11192 last->right_box_line_p = 1;
11193 if (last == row->glyphs[TEXT_AREA])
11194 last->left_box_line_p = 1;
11196 /* Make line the desired height and center it vertically. */
11197 if ((height -= it->max_ascent + it->max_descent) > 0)
11199 /* Don't add more than one line height. */
11200 height %= FRAME_LINE_HEIGHT (it->f);
11201 it->max_ascent += height / 2;
11202 it->max_descent += (height + 1) / 2;
11205 compute_line_metrics (it);
11207 /* If line is empty, make it occupy the rest of the tool-bar. */
11208 if (!row->displays_text_p)
11210 row->height = row->phys_height = it->last_visible_y - row->y;
11211 row->visible_height = row->height;
11212 row->ascent = row->phys_ascent = 0;
11213 row->extra_line_spacing = 0;
11216 row->full_width_p = 1;
11217 row->continued_p = 0;
11218 row->truncated_on_left_p = 0;
11219 row->truncated_on_right_p = 0;
11221 it->current_x = it->hpos = 0;
11222 it->current_y += row->height;
11223 ++it->vpos;
11224 ++it->glyph_row;
11228 /* Max tool-bar height. */
11230 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11231 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11233 /* Value is the number of screen lines needed to make all tool-bar
11234 items of frame F visible. The number of actual rows needed is
11235 returned in *N_ROWS if non-NULL. */
11237 static int
11238 tool_bar_lines_needed (struct frame *f, int *n_rows)
11240 struct window *w = XWINDOW (f->tool_bar_window);
11241 struct it it;
11242 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11243 the desired matrix, so use (unused) mode-line row as temporary row to
11244 avoid destroying the first tool-bar row. */
11245 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11247 /* Initialize an iterator for iteration over
11248 F->desired_tool_bar_string in the tool-bar window of frame F. */
11249 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11250 it.first_visible_x = 0;
11251 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11252 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11253 it.paragraph_embedding = L2R;
11255 while (!ITERATOR_AT_END_P (&it))
11257 clear_glyph_row (temp_row);
11258 it.glyph_row = temp_row;
11259 display_tool_bar_line (&it, -1);
11261 clear_glyph_row (temp_row);
11263 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11264 if (n_rows)
11265 *n_rows = it.vpos > 0 ? it.vpos : -1;
11267 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11271 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11272 0, 1, 0,
11273 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11274 (Lisp_Object frame)
11276 struct frame *f;
11277 struct window *w;
11278 int nlines = 0;
11280 if (NILP (frame))
11281 frame = selected_frame;
11282 else
11283 CHECK_FRAME (frame);
11284 f = XFRAME (frame);
11286 if (WINDOWP (f->tool_bar_window)
11287 && (w = XWINDOW (f->tool_bar_window),
11288 WINDOW_TOTAL_LINES (w) > 0))
11290 update_tool_bar (f, 1);
11291 if (f->n_tool_bar_items)
11293 build_desired_tool_bar_string (f);
11294 nlines = tool_bar_lines_needed (f, NULL);
11298 return make_number (nlines);
11302 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11303 height should be changed. */
11305 static int
11306 redisplay_tool_bar (struct frame *f)
11308 struct window *w;
11309 struct it it;
11310 struct glyph_row *row;
11312 #if defined (USE_GTK) || defined (HAVE_NS)
11313 if (FRAME_EXTERNAL_TOOL_BAR (f))
11314 update_frame_tool_bar (f);
11315 return 0;
11316 #endif
11318 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11319 do anything. This means you must start with tool-bar-lines
11320 non-zero to get the auto-sizing effect. Or in other words, you
11321 can turn off tool-bars by specifying tool-bar-lines zero. */
11322 if (!WINDOWP (f->tool_bar_window)
11323 || (w = XWINDOW (f->tool_bar_window),
11324 WINDOW_TOTAL_LINES (w) == 0))
11325 return 0;
11327 /* Set up an iterator for the tool-bar window. */
11328 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11329 it.first_visible_x = 0;
11330 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11331 row = it.glyph_row;
11333 /* Build a string that represents the contents of the tool-bar. */
11334 build_desired_tool_bar_string (f);
11335 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11336 /* FIXME: This should be controlled by a user option. But it
11337 doesn't make sense to have an R2L tool bar if the menu bar cannot
11338 be drawn also R2L, and making the menu bar R2L is tricky due
11339 toolkit-specific code that implements it. If an R2L tool bar is
11340 ever supported, display_tool_bar_line should also be augmented to
11341 call unproduce_glyphs like display_line and display_string
11342 do. */
11343 it.paragraph_embedding = L2R;
11345 if (f->n_tool_bar_rows == 0)
11347 int nlines;
11349 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11350 nlines != WINDOW_TOTAL_LINES (w)))
11352 Lisp_Object frame;
11353 int old_height = WINDOW_TOTAL_LINES (w);
11355 XSETFRAME (frame, f);
11356 Fmodify_frame_parameters (frame,
11357 Fcons (Fcons (Qtool_bar_lines,
11358 make_number (nlines)),
11359 Qnil));
11360 if (WINDOW_TOTAL_LINES (w) != old_height)
11362 clear_glyph_matrix (w->desired_matrix);
11363 fonts_changed_p = 1;
11364 return 1;
11369 /* Display as many lines as needed to display all tool-bar items. */
11371 if (f->n_tool_bar_rows > 0)
11373 int border, rows, height, extra;
11375 if (INTEGERP (Vtool_bar_border))
11376 border = XINT (Vtool_bar_border);
11377 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11378 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11379 else if (EQ (Vtool_bar_border, Qborder_width))
11380 border = f->border_width;
11381 else
11382 border = 0;
11383 if (border < 0)
11384 border = 0;
11386 rows = f->n_tool_bar_rows;
11387 height = max (1, (it.last_visible_y - border) / rows);
11388 extra = it.last_visible_y - border - height * rows;
11390 while (it.current_y < it.last_visible_y)
11392 int h = 0;
11393 if (extra > 0 && rows-- > 0)
11395 h = (extra + rows - 1) / rows;
11396 extra -= h;
11398 display_tool_bar_line (&it, height + h);
11401 else
11403 while (it.current_y < it.last_visible_y)
11404 display_tool_bar_line (&it, 0);
11407 /* It doesn't make much sense to try scrolling in the tool-bar
11408 window, so don't do it. */
11409 w->desired_matrix->no_scrolling_p = 1;
11410 w->must_be_updated_p = 1;
11412 if (!NILP (Vauto_resize_tool_bars))
11414 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11415 int change_height_p = 0;
11417 /* If we couldn't display everything, change the tool-bar's
11418 height if there is room for more. */
11419 if (IT_STRING_CHARPOS (it) < it.end_charpos
11420 && it.current_y < max_tool_bar_height)
11421 change_height_p = 1;
11423 row = it.glyph_row - 1;
11425 /* If there are blank lines at the end, except for a partially
11426 visible blank line at the end that is smaller than
11427 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11428 if (!row->displays_text_p
11429 && row->height >= FRAME_LINE_HEIGHT (f))
11430 change_height_p = 1;
11432 /* If row displays tool-bar items, but is partially visible,
11433 change the tool-bar's height. */
11434 if (row->displays_text_p
11435 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11436 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11437 change_height_p = 1;
11439 /* Resize windows as needed by changing the `tool-bar-lines'
11440 frame parameter. */
11441 if (change_height_p)
11443 Lisp_Object frame;
11444 int old_height = WINDOW_TOTAL_LINES (w);
11445 int nrows;
11446 int nlines = tool_bar_lines_needed (f, &nrows);
11448 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11449 && !f->minimize_tool_bar_window_p)
11450 ? (nlines > old_height)
11451 : (nlines != old_height));
11452 f->minimize_tool_bar_window_p = 0;
11454 if (change_height_p)
11456 XSETFRAME (frame, f);
11457 Fmodify_frame_parameters (frame,
11458 Fcons (Fcons (Qtool_bar_lines,
11459 make_number (nlines)),
11460 Qnil));
11461 if (WINDOW_TOTAL_LINES (w) != old_height)
11463 clear_glyph_matrix (w->desired_matrix);
11464 f->n_tool_bar_rows = nrows;
11465 fonts_changed_p = 1;
11466 return 1;
11472 f->minimize_tool_bar_window_p = 0;
11473 return 0;
11477 /* Get information about the tool-bar item which is displayed in GLYPH
11478 on frame F. Return in *PROP_IDX the index where tool-bar item
11479 properties start in F->tool_bar_items. Value is zero if
11480 GLYPH doesn't display a tool-bar item. */
11482 static int
11483 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11485 Lisp_Object prop;
11486 int success_p;
11487 int charpos;
11489 /* This function can be called asynchronously, which means we must
11490 exclude any possibility that Fget_text_property signals an
11491 error. */
11492 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11493 charpos = max (0, charpos);
11495 /* Get the text property `menu-item' at pos. The value of that
11496 property is the start index of this item's properties in
11497 F->tool_bar_items. */
11498 prop = Fget_text_property (make_number (charpos),
11499 Qmenu_item, f->current_tool_bar_string);
11500 if (INTEGERP (prop))
11502 *prop_idx = XINT (prop);
11503 success_p = 1;
11505 else
11506 success_p = 0;
11508 return success_p;
11512 /* Get information about the tool-bar item at position X/Y on frame F.
11513 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11514 the current matrix of the tool-bar window of F, or NULL if not
11515 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11516 item in F->tool_bar_items. Value is
11518 -1 if X/Y is not on a tool-bar item
11519 0 if X/Y is on the same item that was highlighted before.
11520 1 otherwise. */
11522 static int
11523 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11524 int *hpos, int *vpos, int *prop_idx)
11526 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11527 struct window *w = XWINDOW (f->tool_bar_window);
11528 int area;
11530 /* Find the glyph under X/Y. */
11531 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11532 if (*glyph == NULL)
11533 return -1;
11535 /* Get the start of this tool-bar item's properties in
11536 f->tool_bar_items. */
11537 if (!tool_bar_item_info (f, *glyph, prop_idx))
11538 return -1;
11540 /* Is mouse on the highlighted item? */
11541 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11542 && *vpos >= hlinfo->mouse_face_beg_row
11543 && *vpos <= hlinfo->mouse_face_end_row
11544 && (*vpos > hlinfo->mouse_face_beg_row
11545 || *hpos >= hlinfo->mouse_face_beg_col)
11546 && (*vpos < hlinfo->mouse_face_end_row
11547 || *hpos < hlinfo->mouse_face_end_col
11548 || hlinfo->mouse_face_past_end))
11549 return 0;
11551 return 1;
11555 /* EXPORT:
11556 Handle mouse button event on the tool-bar of frame F, at
11557 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11558 0 for button release. MODIFIERS is event modifiers for button
11559 release. */
11561 void
11562 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11563 unsigned int modifiers)
11565 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11566 struct window *w = XWINDOW (f->tool_bar_window);
11567 int hpos, vpos, prop_idx;
11568 struct glyph *glyph;
11569 Lisp_Object enabled_p;
11571 /* If not on the highlighted tool-bar item, return. */
11572 frame_to_window_pixel_xy (w, &x, &y);
11573 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11574 return;
11576 /* If item is disabled, do nothing. */
11577 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11578 if (NILP (enabled_p))
11579 return;
11581 if (down_p)
11583 /* Show item in pressed state. */
11584 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11585 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11586 last_tool_bar_item = prop_idx;
11588 else
11590 Lisp_Object key, frame;
11591 struct input_event event;
11592 EVENT_INIT (event);
11594 /* Show item in released state. */
11595 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11596 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11598 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11600 XSETFRAME (frame, f);
11601 event.kind = TOOL_BAR_EVENT;
11602 event.frame_or_window = frame;
11603 event.arg = frame;
11604 kbd_buffer_store_event (&event);
11606 event.kind = TOOL_BAR_EVENT;
11607 event.frame_or_window = frame;
11608 event.arg = key;
11609 event.modifiers = modifiers;
11610 kbd_buffer_store_event (&event);
11611 last_tool_bar_item = -1;
11616 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11617 tool-bar window-relative coordinates X/Y. Called from
11618 note_mouse_highlight. */
11620 static void
11621 note_tool_bar_highlight (struct frame *f, int x, int y)
11623 Lisp_Object window = f->tool_bar_window;
11624 struct window *w = XWINDOW (window);
11625 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11626 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11627 int hpos, vpos;
11628 struct glyph *glyph;
11629 struct glyph_row *row;
11630 int i;
11631 Lisp_Object enabled_p;
11632 int prop_idx;
11633 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11634 int mouse_down_p, rc;
11636 /* Function note_mouse_highlight is called with negative X/Y
11637 values when mouse moves outside of the frame. */
11638 if (x <= 0 || y <= 0)
11640 clear_mouse_face (hlinfo);
11641 return;
11644 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11645 if (rc < 0)
11647 /* Not on tool-bar item. */
11648 clear_mouse_face (hlinfo);
11649 return;
11651 else if (rc == 0)
11652 /* On same tool-bar item as before. */
11653 goto set_help_echo;
11655 clear_mouse_face (hlinfo);
11657 /* Mouse is down, but on different tool-bar item? */
11658 mouse_down_p = (dpyinfo->grabbed
11659 && f == last_mouse_frame
11660 && FRAME_LIVE_P (f));
11661 if (mouse_down_p
11662 && last_tool_bar_item != prop_idx)
11663 return;
11665 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11666 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11668 /* If tool-bar item is not enabled, don't highlight it. */
11669 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11670 if (!NILP (enabled_p))
11672 /* Compute the x-position of the glyph. In front and past the
11673 image is a space. We include this in the highlighted area. */
11674 row = MATRIX_ROW (w->current_matrix, vpos);
11675 for (i = x = 0; i < hpos; ++i)
11676 x += row->glyphs[TEXT_AREA][i].pixel_width;
11678 /* Record this as the current active region. */
11679 hlinfo->mouse_face_beg_col = hpos;
11680 hlinfo->mouse_face_beg_row = vpos;
11681 hlinfo->mouse_face_beg_x = x;
11682 hlinfo->mouse_face_beg_y = row->y;
11683 hlinfo->mouse_face_past_end = 0;
11685 hlinfo->mouse_face_end_col = hpos + 1;
11686 hlinfo->mouse_face_end_row = vpos;
11687 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11688 hlinfo->mouse_face_end_y = row->y;
11689 hlinfo->mouse_face_window = window;
11690 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11692 /* Display it as active. */
11693 show_mouse_face (hlinfo, draw);
11694 hlinfo->mouse_face_image_state = draw;
11697 set_help_echo:
11699 /* Set help_echo_string to a help string to display for this tool-bar item.
11700 XTread_socket does the rest. */
11701 help_echo_object = help_echo_window = Qnil;
11702 help_echo_pos = -1;
11703 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11704 if (NILP (help_echo_string))
11705 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11708 #endif /* HAVE_WINDOW_SYSTEM */
11712 /************************************************************************
11713 Horizontal scrolling
11714 ************************************************************************/
11716 static int hscroll_window_tree (Lisp_Object);
11717 static int hscroll_windows (Lisp_Object);
11719 /* For all leaf windows in the window tree rooted at WINDOW, set their
11720 hscroll value so that PT is (i) visible in the window, and (ii) so
11721 that it is not within a certain margin at the window's left and
11722 right border. Value is non-zero if any window's hscroll has been
11723 changed. */
11725 static int
11726 hscroll_window_tree (Lisp_Object window)
11728 int hscrolled_p = 0;
11729 int hscroll_relative_p = FLOATP (Vhscroll_step);
11730 int hscroll_step_abs = 0;
11731 double hscroll_step_rel = 0;
11733 if (hscroll_relative_p)
11735 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11736 if (hscroll_step_rel < 0)
11738 hscroll_relative_p = 0;
11739 hscroll_step_abs = 0;
11742 else if (INTEGERP (Vhscroll_step))
11744 hscroll_step_abs = XINT (Vhscroll_step);
11745 if (hscroll_step_abs < 0)
11746 hscroll_step_abs = 0;
11748 else
11749 hscroll_step_abs = 0;
11751 while (WINDOWP (window))
11753 struct window *w = XWINDOW (window);
11755 if (WINDOWP (w->hchild))
11756 hscrolled_p |= hscroll_window_tree (w->hchild);
11757 else if (WINDOWP (w->vchild))
11758 hscrolled_p |= hscroll_window_tree (w->vchild);
11759 else if (w->cursor.vpos >= 0)
11761 int h_margin;
11762 int text_area_width;
11763 struct glyph_row *current_cursor_row
11764 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11765 struct glyph_row *desired_cursor_row
11766 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11767 struct glyph_row *cursor_row
11768 = (desired_cursor_row->enabled_p
11769 ? desired_cursor_row
11770 : current_cursor_row);
11772 text_area_width = window_box_width (w, TEXT_AREA);
11774 /* Scroll when cursor is inside this scroll margin. */
11775 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11777 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11778 && ((XFASTINT (w->hscroll)
11779 && w->cursor.x <= h_margin)
11780 || (cursor_row->enabled_p
11781 && cursor_row->truncated_on_right_p
11782 && (w->cursor.x >= text_area_width - h_margin))))
11784 struct it it;
11785 int hscroll;
11786 struct buffer *saved_current_buffer;
11787 EMACS_INT pt;
11788 int wanted_x;
11790 /* Find point in a display of infinite width. */
11791 saved_current_buffer = current_buffer;
11792 current_buffer = XBUFFER (w->buffer);
11794 if (w == XWINDOW (selected_window))
11795 pt = PT;
11796 else
11798 pt = marker_position (w->pointm);
11799 pt = max (BEGV, pt);
11800 pt = min (ZV, pt);
11803 /* Move iterator to pt starting at cursor_row->start in
11804 a line with infinite width. */
11805 init_to_row_start (&it, w, cursor_row);
11806 it.last_visible_x = INFINITY;
11807 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11808 current_buffer = saved_current_buffer;
11810 /* Position cursor in window. */
11811 if (!hscroll_relative_p && hscroll_step_abs == 0)
11812 hscroll = max (0, (it.current_x
11813 - (ITERATOR_AT_END_OF_LINE_P (&it)
11814 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11815 : (text_area_width / 2))))
11816 / FRAME_COLUMN_WIDTH (it.f);
11817 else if (w->cursor.x >= text_area_width - h_margin)
11819 if (hscroll_relative_p)
11820 wanted_x = text_area_width * (1 - hscroll_step_rel)
11821 - h_margin;
11822 else
11823 wanted_x = text_area_width
11824 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11825 - h_margin;
11826 hscroll
11827 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11829 else
11831 if (hscroll_relative_p)
11832 wanted_x = text_area_width * hscroll_step_rel
11833 + h_margin;
11834 else
11835 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11836 + h_margin;
11837 hscroll
11838 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11840 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11842 /* Don't call Fset_window_hscroll if value hasn't
11843 changed because it will prevent redisplay
11844 optimizations. */
11845 if (XFASTINT (w->hscroll) != hscroll)
11847 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11848 w->hscroll = make_number (hscroll);
11849 hscrolled_p = 1;
11854 window = w->next;
11857 /* Value is non-zero if hscroll of any leaf window has been changed. */
11858 return hscrolled_p;
11862 /* Set hscroll so that cursor is visible and not inside horizontal
11863 scroll margins for all windows in the tree rooted at WINDOW. See
11864 also hscroll_window_tree above. Value is non-zero if any window's
11865 hscroll has been changed. If it has, desired matrices on the frame
11866 of WINDOW are cleared. */
11868 static int
11869 hscroll_windows (Lisp_Object window)
11871 int hscrolled_p = hscroll_window_tree (window);
11872 if (hscrolled_p)
11873 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11874 return hscrolled_p;
11879 /************************************************************************
11880 Redisplay
11881 ************************************************************************/
11883 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11884 to a non-zero value. This is sometimes handy to have in a debugger
11885 session. */
11887 #if GLYPH_DEBUG
11889 /* First and last unchanged row for try_window_id. */
11891 static int debug_first_unchanged_at_end_vpos;
11892 static int debug_last_unchanged_at_beg_vpos;
11894 /* Delta vpos and y. */
11896 static int debug_dvpos, debug_dy;
11898 /* Delta in characters and bytes for try_window_id. */
11900 static EMACS_INT debug_delta, debug_delta_bytes;
11902 /* Values of window_end_pos and window_end_vpos at the end of
11903 try_window_id. */
11905 static EMACS_INT debug_end_vpos;
11907 /* Append a string to W->desired_matrix->method. FMT is a printf
11908 format string. If trace_redisplay_p is non-zero also printf the
11909 resulting string to stderr. */
11911 static void debug_method_add (struct window *, char const *, ...)
11912 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11914 static void
11915 debug_method_add (struct window *w, char const *fmt, ...)
11917 char buffer[512];
11918 char *method = w->desired_matrix->method;
11919 int len = strlen (method);
11920 int size = sizeof w->desired_matrix->method;
11921 int remaining = size - len - 1;
11922 va_list ap;
11924 va_start (ap, fmt);
11925 vsprintf (buffer, fmt, ap);
11926 va_end (ap);
11927 if (len && remaining)
11929 method[len] = '|';
11930 --remaining, ++len;
11933 strncpy (method + len, buffer, remaining);
11935 if (trace_redisplay_p)
11936 fprintf (stderr, "%p (%s): %s\n",
11938 ((BUFFERP (w->buffer)
11939 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
11940 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
11941 : "no buffer"),
11942 buffer);
11945 #endif /* GLYPH_DEBUG */
11948 /* Value is non-zero if all changes in window W, which displays
11949 current_buffer, are in the text between START and END. START is a
11950 buffer position, END is given as a distance from Z. Used in
11951 redisplay_internal for display optimization. */
11953 static inline int
11954 text_outside_line_unchanged_p (struct window *w,
11955 EMACS_INT start, EMACS_INT end)
11957 int unchanged_p = 1;
11959 /* If text or overlays have changed, see where. */
11960 if (XFASTINT (w->last_modified) < MODIFF
11961 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11963 /* Gap in the line? */
11964 if (GPT < start || Z - GPT < end)
11965 unchanged_p = 0;
11967 /* Changes start in front of the line, or end after it? */
11968 if (unchanged_p
11969 && (BEG_UNCHANGED < start - 1
11970 || END_UNCHANGED < end))
11971 unchanged_p = 0;
11973 /* If selective display, can't optimize if changes start at the
11974 beginning of the line. */
11975 if (unchanged_p
11976 && INTEGERP (BVAR (current_buffer, selective_display))
11977 && XINT (BVAR (current_buffer, selective_display)) > 0
11978 && (BEG_UNCHANGED < start || GPT <= start))
11979 unchanged_p = 0;
11981 /* If there are overlays at the start or end of the line, these
11982 may have overlay strings with newlines in them. A change at
11983 START, for instance, may actually concern the display of such
11984 overlay strings as well, and they are displayed on different
11985 lines. So, quickly rule out this case. (For the future, it
11986 might be desirable to implement something more telling than
11987 just BEG/END_UNCHANGED.) */
11988 if (unchanged_p)
11990 if (BEG + BEG_UNCHANGED == start
11991 && overlay_touches_p (start))
11992 unchanged_p = 0;
11993 if (END_UNCHANGED == end
11994 && overlay_touches_p (Z - end))
11995 unchanged_p = 0;
11998 /* Under bidi reordering, adding or deleting a character in the
11999 beginning of a paragraph, before the first strong directional
12000 character, can change the base direction of the paragraph (unless
12001 the buffer specifies a fixed paragraph direction), which will
12002 require to redisplay the whole paragraph. It might be worthwhile
12003 to find the paragraph limits and widen the range of redisplayed
12004 lines to that, but for now just give up this optimization. */
12005 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12006 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12007 unchanged_p = 0;
12010 return unchanged_p;
12014 /* Do a frame update, taking possible shortcuts into account. This is
12015 the main external entry point for redisplay.
12017 If the last redisplay displayed an echo area message and that message
12018 is no longer requested, we clear the echo area or bring back the
12019 mini-buffer if that is in use. */
12021 void
12022 redisplay (void)
12024 redisplay_internal ();
12028 static Lisp_Object
12029 overlay_arrow_string_or_property (Lisp_Object var)
12031 Lisp_Object val;
12033 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12034 return val;
12036 return Voverlay_arrow_string;
12039 /* Return 1 if there are any overlay-arrows in current_buffer. */
12040 static int
12041 overlay_arrow_in_current_buffer_p (void)
12043 Lisp_Object vlist;
12045 for (vlist = Voverlay_arrow_variable_list;
12046 CONSP (vlist);
12047 vlist = XCDR (vlist))
12049 Lisp_Object var = XCAR (vlist);
12050 Lisp_Object val;
12052 if (!SYMBOLP (var))
12053 continue;
12054 val = find_symbol_value (var);
12055 if (MARKERP (val)
12056 && current_buffer == XMARKER (val)->buffer)
12057 return 1;
12059 return 0;
12063 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12064 has changed. */
12066 static int
12067 overlay_arrows_changed_p (void)
12069 Lisp_Object vlist;
12071 for (vlist = Voverlay_arrow_variable_list;
12072 CONSP (vlist);
12073 vlist = XCDR (vlist))
12075 Lisp_Object var = XCAR (vlist);
12076 Lisp_Object val, pstr;
12078 if (!SYMBOLP (var))
12079 continue;
12080 val = find_symbol_value (var);
12081 if (!MARKERP (val))
12082 continue;
12083 if (! EQ (COERCE_MARKER (val),
12084 Fget (var, Qlast_arrow_position))
12085 || ! (pstr = overlay_arrow_string_or_property (var),
12086 EQ (pstr, Fget (var, Qlast_arrow_string))))
12087 return 1;
12089 return 0;
12092 /* Mark overlay arrows to be updated on next redisplay. */
12094 static void
12095 update_overlay_arrows (int up_to_date)
12097 Lisp_Object vlist;
12099 for (vlist = Voverlay_arrow_variable_list;
12100 CONSP (vlist);
12101 vlist = XCDR (vlist))
12103 Lisp_Object var = XCAR (vlist);
12105 if (!SYMBOLP (var))
12106 continue;
12108 if (up_to_date > 0)
12110 Lisp_Object val = find_symbol_value (var);
12111 Fput (var, Qlast_arrow_position,
12112 COERCE_MARKER (val));
12113 Fput (var, Qlast_arrow_string,
12114 overlay_arrow_string_or_property (var));
12116 else if (up_to_date < 0
12117 || !NILP (Fget (var, Qlast_arrow_position)))
12119 Fput (var, Qlast_arrow_position, Qt);
12120 Fput (var, Qlast_arrow_string, Qt);
12126 /* Return overlay arrow string to display at row.
12127 Return integer (bitmap number) for arrow bitmap in left fringe.
12128 Return nil if no overlay arrow. */
12130 static Lisp_Object
12131 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12133 Lisp_Object vlist;
12135 for (vlist = Voverlay_arrow_variable_list;
12136 CONSP (vlist);
12137 vlist = XCDR (vlist))
12139 Lisp_Object var = XCAR (vlist);
12140 Lisp_Object val;
12142 if (!SYMBOLP (var))
12143 continue;
12145 val = find_symbol_value (var);
12147 if (MARKERP (val)
12148 && current_buffer == XMARKER (val)->buffer
12149 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12151 if (FRAME_WINDOW_P (it->f)
12152 /* FIXME: if ROW->reversed_p is set, this should test
12153 the right fringe, not the left one. */
12154 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12156 #ifdef HAVE_WINDOW_SYSTEM
12157 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12159 int fringe_bitmap;
12160 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12161 return make_number (fringe_bitmap);
12163 #endif
12164 return make_number (-1); /* Use default arrow bitmap */
12166 return overlay_arrow_string_or_property (var);
12170 return Qnil;
12173 /* Return 1 if point moved out of or into a composition. Otherwise
12174 return 0. PREV_BUF and PREV_PT are the last point buffer and
12175 position. BUF and PT are the current point buffer and position. */
12177 static int
12178 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12179 struct buffer *buf, EMACS_INT pt)
12181 EMACS_INT start, end;
12182 Lisp_Object prop;
12183 Lisp_Object buffer;
12185 XSETBUFFER (buffer, buf);
12186 /* Check a composition at the last point if point moved within the
12187 same buffer. */
12188 if (prev_buf == buf)
12190 if (prev_pt == pt)
12191 /* Point didn't move. */
12192 return 0;
12194 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12195 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12196 && COMPOSITION_VALID_P (start, end, prop)
12197 && start < prev_pt && end > prev_pt)
12198 /* The last point was within the composition. Return 1 iff
12199 point moved out of the composition. */
12200 return (pt <= start || pt >= end);
12203 /* Check a composition at the current point. */
12204 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12205 && find_composition (pt, -1, &start, &end, &prop, buffer)
12206 && COMPOSITION_VALID_P (start, end, prop)
12207 && start < pt && end > pt);
12211 /* Reconsider the setting of B->clip_changed which is displayed
12212 in window W. */
12214 static inline void
12215 reconsider_clip_changes (struct window *w, struct buffer *b)
12217 if (b->clip_changed
12218 && !NILP (w->window_end_valid)
12219 && w->current_matrix->buffer == b
12220 && w->current_matrix->zv == BUF_ZV (b)
12221 && w->current_matrix->begv == BUF_BEGV (b))
12222 b->clip_changed = 0;
12224 /* If display wasn't paused, and W is not a tool bar window, see if
12225 point has been moved into or out of a composition. In that case,
12226 we set b->clip_changed to 1 to force updating the screen. If
12227 b->clip_changed has already been set to 1, we can skip this
12228 check. */
12229 if (!b->clip_changed
12230 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12232 EMACS_INT pt;
12234 if (w == XWINDOW (selected_window))
12235 pt = PT;
12236 else
12237 pt = marker_position (w->pointm);
12239 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12240 || pt != XINT (w->last_point))
12241 && check_point_in_composition (w->current_matrix->buffer,
12242 XINT (w->last_point),
12243 XBUFFER (w->buffer), pt))
12244 b->clip_changed = 1;
12249 /* Select FRAME to forward the values of frame-local variables into C
12250 variables so that the redisplay routines can access those values
12251 directly. */
12253 static void
12254 select_frame_for_redisplay (Lisp_Object frame)
12256 Lisp_Object tail, tem;
12257 Lisp_Object old = selected_frame;
12258 struct Lisp_Symbol *sym;
12260 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12262 selected_frame = frame;
12264 do {
12265 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12266 if (CONSP (XCAR (tail))
12267 && (tem = XCAR (XCAR (tail)),
12268 SYMBOLP (tem))
12269 && (sym = indirect_variable (XSYMBOL (tem)),
12270 sym->redirect == SYMBOL_LOCALIZED)
12271 && sym->val.blv->frame_local)
12272 /* Use find_symbol_value rather than Fsymbol_value
12273 to avoid an error if it is void. */
12274 find_symbol_value (tem);
12275 } while (!EQ (frame, old) && (frame = old, 1));
12279 #define STOP_POLLING \
12280 do { if (! polling_stopped_here) stop_polling (); \
12281 polling_stopped_here = 1; } while (0)
12283 #define RESUME_POLLING \
12284 do { if (polling_stopped_here) start_polling (); \
12285 polling_stopped_here = 0; } while (0)
12288 /* Perhaps in the future avoid recentering windows if it
12289 is not necessary; currently that causes some problems. */
12291 static void
12292 redisplay_internal (void)
12294 struct window *w = XWINDOW (selected_window);
12295 struct window *sw;
12296 struct frame *fr;
12297 int pending;
12298 int must_finish = 0;
12299 struct text_pos tlbufpos, tlendpos;
12300 int number_of_visible_frames;
12301 int count, count1;
12302 struct frame *sf;
12303 int polling_stopped_here = 0;
12304 Lisp_Object old_frame = selected_frame;
12306 /* Non-zero means redisplay has to consider all windows on all
12307 frames. Zero means, only selected_window is considered. */
12308 int consider_all_windows_p;
12310 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12312 /* No redisplay if running in batch mode or frame is not yet fully
12313 initialized, or redisplay is explicitly turned off by setting
12314 Vinhibit_redisplay. */
12315 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12316 || !NILP (Vinhibit_redisplay))
12317 return;
12319 /* Don't examine these until after testing Vinhibit_redisplay.
12320 When Emacs is shutting down, perhaps because its connection to
12321 X has dropped, we should not look at them at all. */
12322 fr = XFRAME (w->frame);
12323 sf = SELECTED_FRAME ();
12325 if (!fr->glyphs_initialized_p)
12326 return;
12328 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12329 if (popup_activated ())
12330 return;
12331 #endif
12333 /* I don't think this happens but let's be paranoid. */
12334 if (redisplaying_p)
12335 return;
12337 /* Record a function that resets redisplaying_p to its old value
12338 when we leave this function. */
12339 count = SPECPDL_INDEX ();
12340 record_unwind_protect (unwind_redisplay,
12341 Fcons (make_number (redisplaying_p), selected_frame));
12342 ++redisplaying_p;
12343 specbind (Qinhibit_free_realized_faces, Qnil);
12346 Lisp_Object tail, frame;
12348 FOR_EACH_FRAME (tail, frame)
12350 struct frame *f = XFRAME (frame);
12351 f->already_hscrolled_p = 0;
12355 retry:
12356 /* Remember the currently selected window. */
12357 sw = w;
12359 if (!EQ (old_frame, selected_frame)
12360 && FRAME_LIVE_P (XFRAME (old_frame)))
12361 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12362 selected_frame and selected_window to be temporarily out-of-sync so
12363 when we come back here via `goto retry', we need to resync because we
12364 may need to run Elisp code (via prepare_menu_bars). */
12365 select_frame_for_redisplay (old_frame);
12367 pending = 0;
12368 reconsider_clip_changes (w, current_buffer);
12369 last_escape_glyph_frame = NULL;
12370 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12371 last_glyphless_glyph_frame = NULL;
12372 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12374 /* If new fonts have been loaded that make a glyph matrix adjustment
12375 necessary, do it. */
12376 if (fonts_changed_p)
12378 adjust_glyphs (NULL);
12379 ++windows_or_buffers_changed;
12380 fonts_changed_p = 0;
12383 /* If face_change_count is non-zero, init_iterator will free all
12384 realized faces, which includes the faces referenced from current
12385 matrices. So, we can't reuse current matrices in this case. */
12386 if (face_change_count)
12387 ++windows_or_buffers_changed;
12389 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12390 && FRAME_TTY (sf)->previous_frame != sf)
12392 /* Since frames on a single ASCII terminal share the same
12393 display area, displaying a different frame means redisplay
12394 the whole thing. */
12395 windows_or_buffers_changed++;
12396 SET_FRAME_GARBAGED (sf);
12397 #ifndef DOS_NT
12398 set_tty_color_mode (FRAME_TTY (sf), sf);
12399 #endif
12400 FRAME_TTY (sf)->previous_frame = sf;
12403 /* Set the visible flags for all frames. Do this before checking
12404 for resized or garbaged frames; they want to know if their frames
12405 are visible. See the comment in frame.h for
12406 FRAME_SAMPLE_VISIBILITY. */
12408 Lisp_Object tail, frame;
12410 number_of_visible_frames = 0;
12412 FOR_EACH_FRAME (tail, frame)
12414 struct frame *f = XFRAME (frame);
12416 FRAME_SAMPLE_VISIBILITY (f);
12417 if (FRAME_VISIBLE_P (f))
12418 ++number_of_visible_frames;
12419 clear_desired_matrices (f);
12423 /* Notice any pending interrupt request to change frame size. */
12424 do_pending_window_change (1);
12426 /* do_pending_window_change could change the selected_window due to
12427 frame resizing which makes the selected window too small. */
12428 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12430 sw = w;
12431 reconsider_clip_changes (w, current_buffer);
12434 /* Clear frames marked as garbaged. */
12435 if (frame_garbaged)
12436 clear_garbaged_frames ();
12438 /* Build menubar and tool-bar items. */
12439 if (NILP (Vmemory_full))
12440 prepare_menu_bars ();
12442 if (windows_or_buffers_changed)
12443 update_mode_lines++;
12445 /* Detect case that we need to write or remove a star in the mode line. */
12446 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12448 w->update_mode_line = Qt;
12449 if (buffer_shared > 1)
12450 update_mode_lines++;
12453 /* Avoid invocation of point motion hooks by `current_column' below. */
12454 count1 = SPECPDL_INDEX ();
12455 specbind (Qinhibit_point_motion_hooks, Qt);
12457 /* If %c is in the mode line, update it if needed. */
12458 if (!NILP (w->column_number_displayed)
12459 /* This alternative quickly identifies a common case
12460 where no change is needed. */
12461 && !(PT == XFASTINT (w->last_point)
12462 && XFASTINT (w->last_modified) >= MODIFF
12463 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12464 && (XFASTINT (w->column_number_displayed) != current_column ()))
12465 w->update_mode_line = Qt;
12467 unbind_to (count1, Qnil);
12469 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12471 /* The variable buffer_shared is set in redisplay_window and
12472 indicates that we redisplay a buffer in different windows. See
12473 there. */
12474 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12475 || cursor_type_changed);
12477 /* If specs for an arrow have changed, do thorough redisplay
12478 to ensure we remove any arrow that should no longer exist. */
12479 if (overlay_arrows_changed_p ())
12480 consider_all_windows_p = windows_or_buffers_changed = 1;
12482 /* Normally the message* functions will have already displayed and
12483 updated the echo area, but the frame may have been trashed, or
12484 the update may have been preempted, so display the echo area
12485 again here. Checking message_cleared_p captures the case that
12486 the echo area should be cleared. */
12487 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12488 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12489 || (message_cleared_p
12490 && minibuf_level == 0
12491 /* If the mini-window is currently selected, this means the
12492 echo-area doesn't show through. */
12493 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12495 int window_height_changed_p = echo_area_display (0);
12496 must_finish = 1;
12498 /* If we don't display the current message, don't clear the
12499 message_cleared_p flag, because, if we did, we wouldn't clear
12500 the echo area in the next redisplay which doesn't preserve
12501 the echo area. */
12502 if (!display_last_displayed_message_p)
12503 message_cleared_p = 0;
12505 if (fonts_changed_p)
12506 goto retry;
12507 else if (window_height_changed_p)
12509 consider_all_windows_p = 1;
12510 ++update_mode_lines;
12511 ++windows_or_buffers_changed;
12513 /* If window configuration was changed, frames may have been
12514 marked garbaged. Clear them or we will experience
12515 surprises wrt scrolling. */
12516 if (frame_garbaged)
12517 clear_garbaged_frames ();
12520 else if (EQ (selected_window, minibuf_window)
12521 && (current_buffer->clip_changed
12522 || XFASTINT (w->last_modified) < MODIFF
12523 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12524 && resize_mini_window (w, 0))
12526 /* Resized active mini-window to fit the size of what it is
12527 showing if its contents might have changed. */
12528 must_finish = 1;
12529 /* FIXME: this causes all frames to be updated, which seems unnecessary
12530 since only the current frame needs to be considered. This function needs
12531 to be rewritten with two variables, consider_all_windows and
12532 consider_all_frames. */
12533 consider_all_windows_p = 1;
12534 ++windows_or_buffers_changed;
12535 ++update_mode_lines;
12537 /* If window configuration was changed, frames may have been
12538 marked garbaged. Clear them or we will experience
12539 surprises wrt scrolling. */
12540 if (frame_garbaged)
12541 clear_garbaged_frames ();
12545 /* If showing the region, and mark has changed, we must redisplay
12546 the whole window. The assignment to this_line_start_pos prevents
12547 the optimization directly below this if-statement. */
12548 if (((!NILP (Vtransient_mark_mode)
12549 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12550 != !NILP (w->region_showing))
12551 || (!NILP (w->region_showing)
12552 && !EQ (w->region_showing,
12553 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12554 CHARPOS (this_line_start_pos) = 0;
12556 /* Optimize the case that only the line containing the cursor in the
12557 selected window has changed. Variables starting with this_ are
12558 set in display_line and record information about the line
12559 containing the cursor. */
12560 tlbufpos = this_line_start_pos;
12561 tlendpos = this_line_end_pos;
12562 if (!consider_all_windows_p
12563 && CHARPOS (tlbufpos) > 0
12564 && NILP (w->update_mode_line)
12565 && !current_buffer->clip_changed
12566 && !current_buffer->prevent_redisplay_optimizations_p
12567 && FRAME_VISIBLE_P (XFRAME (w->frame))
12568 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12569 /* Make sure recorded data applies to current buffer, etc. */
12570 && this_line_buffer == current_buffer
12571 && current_buffer == XBUFFER (w->buffer)
12572 && NILP (w->force_start)
12573 && NILP (w->optional_new_start)
12574 /* Point must be on the line that we have info recorded about. */
12575 && PT >= CHARPOS (tlbufpos)
12576 && PT <= Z - CHARPOS (tlendpos)
12577 /* All text outside that line, including its final newline,
12578 must be unchanged. */
12579 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12580 CHARPOS (tlendpos)))
12582 if (CHARPOS (tlbufpos) > BEGV
12583 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12584 && (CHARPOS (tlbufpos) == ZV
12585 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12586 /* Former continuation line has disappeared by becoming empty. */
12587 goto cancel;
12588 else if (XFASTINT (w->last_modified) < MODIFF
12589 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12590 || MINI_WINDOW_P (w))
12592 /* We have to handle the case of continuation around a
12593 wide-column character (see the comment in indent.c around
12594 line 1340).
12596 For instance, in the following case:
12598 -------- Insert --------
12599 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12600 J_I_ ==> J_I_ `^^' are cursors.
12601 ^^ ^^
12602 -------- --------
12604 As we have to redraw the line above, we cannot use this
12605 optimization. */
12607 struct it it;
12608 int line_height_before = this_line_pixel_height;
12610 /* Note that start_display will handle the case that the
12611 line starting at tlbufpos is a continuation line. */
12612 start_display (&it, w, tlbufpos);
12614 /* Implementation note: It this still necessary? */
12615 if (it.current_x != this_line_start_x)
12616 goto cancel;
12618 TRACE ((stderr, "trying display optimization 1\n"));
12619 w->cursor.vpos = -1;
12620 overlay_arrow_seen = 0;
12621 it.vpos = this_line_vpos;
12622 it.current_y = this_line_y;
12623 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12624 display_line (&it);
12626 /* If line contains point, is not continued,
12627 and ends at same distance from eob as before, we win. */
12628 if (w->cursor.vpos >= 0
12629 /* Line is not continued, otherwise this_line_start_pos
12630 would have been set to 0 in display_line. */
12631 && CHARPOS (this_line_start_pos)
12632 /* Line ends as before. */
12633 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12634 /* Line has same height as before. Otherwise other lines
12635 would have to be shifted up or down. */
12636 && this_line_pixel_height == line_height_before)
12638 /* If this is not the window's last line, we must adjust
12639 the charstarts of the lines below. */
12640 if (it.current_y < it.last_visible_y)
12642 struct glyph_row *row
12643 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12644 EMACS_INT delta, delta_bytes;
12646 /* We used to distinguish between two cases here,
12647 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12648 when the line ends in a newline or the end of the
12649 buffer's accessible portion. But both cases did
12650 the same, so they were collapsed. */
12651 delta = (Z
12652 - CHARPOS (tlendpos)
12653 - MATRIX_ROW_START_CHARPOS (row));
12654 delta_bytes = (Z_BYTE
12655 - BYTEPOS (tlendpos)
12656 - MATRIX_ROW_START_BYTEPOS (row));
12658 increment_matrix_positions (w->current_matrix,
12659 this_line_vpos + 1,
12660 w->current_matrix->nrows,
12661 delta, delta_bytes);
12664 /* If this row displays text now but previously didn't,
12665 or vice versa, w->window_end_vpos may have to be
12666 adjusted. */
12667 if ((it.glyph_row - 1)->displays_text_p)
12669 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12670 XSETINT (w->window_end_vpos, this_line_vpos);
12672 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12673 && this_line_vpos > 0)
12674 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12675 w->window_end_valid = Qnil;
12677 /* Update hint: No need to try to scroll in update_window. */
12678 w->desired_matrix->no_scrolling_p = 1;
12680 #if GLYPH_DEBUG
12681 *w->desired_matrix->method = 0;
12682 debug_method_add (w, "optimization 1");
12683 #endif
12684 #ifdef HAVE_WINDOW_SYSTEM
12685 update_window_fringes (w, 0);
12686 #endif
12687 goto update;
12689 else
12690 goto cancel;
12692 else if (/* Cursor position hasn't changed. */
12693 PT == XFASTINT (w->last_point)
12694 /* Make sure the cursor was last displayed
12695 in this window. Otherwise we have to reposition it. */
12696 && 0 <= w->cursor.vpos
12697 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12699 if (!must_finish)
12701 do_pending_window_change (1);
12702 /* If selected_window changed, redisplay again. */
12703 if (WINDOWP (selected_window)
12704 && (w = XWINDOW (selected_window)) != sw)
12705 goto retry;
12707 /* We used to always goto end_of_redisplay here, but this
12708 isn't enough if we have a blinking cursor. */
12709 if (w->cursor_off_p == w->last_cursor_off_p)
12710 goto end_of_redisplay;
12712 goto update;
12714 /* If highlighting the region, or if the cursor is in the echo area,
12715 then we can't just move the cursor. */
12716 else if (! (!NILP (Vtransient_mark_mode)
12717 && !NILP (BVAR (current_buffer, mark_active)))
12718 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12719 || highlight_nonselected_windows)
12720 && NILP (w->region_showing)
12721 && NILP (Vshow_trailing_whitespace)
12722 && !cursor_in_echo_area)
12724 struct it it;
12725 struct glyph_row *row;
12727 /* Skip from tlbufpos to PT and see where it is. Note that
12728 PT may be in invisible text. If so, we will end at the
12729 next visible position. */
12730 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12731 NULL, DEFAULT_FACE_ID);
12732 it.current_x = this_line_start_x;
12733 it.current_y = this_line_y;
12734 it.vpos = this_line_vpos;
12736 /* The call to move_it_to stops in front of PT, but
12737 moves over before-strings. */
12738 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12740 if (it.vpos == this_line_vpos
12741 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12742 row->enabled_p))
12744 xassert (this_line_vpos == it.vpos);
12745 xassert (this_line_y == it.current_y);
12746 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12747 #if GLYPH_DEBUG
12748 *w->desired_matrix->method = 0;
12749 debug_method_add (w, "optimization 3");
12750 #endif
12751 goto update;
12753 else
12754 goto cancel;
12757 cancel:
12758 /* Text changed drastically or point moved off of line. */
12759 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12762 CHARPOS (this_line_start_pos) = 0;
12763 consider_all_windows_p |= buffer_shared > 1;
12764 ++clear_face_cache_count;
12765 #ifdef HAVE_WINDOW_SYSTEM
12766 ++clear_image_cache_count;
12767 #endif
12769 /* Build desired matrices, and update the display. If
12770 consider_all_windows_p is non-zero, do it for all windows on all
12771 frames. Otherwise do it for selected_window, only. */
12773 if (consider_all_windows_p)
12775 Lisp_Object tail, frame;
12777 FOR_EACH_FRAME (tail, frame)
12778 XFRAME (frame)->updated_p = 0;
12780 /* Recompute # windows showing selected buffer. This will be
12781 incremented each time such a window is displayed. */
12782 buffer_shared = 0;
12784 FOR_EACH_FRAME (tail, frame)
12786 struct frame *f = XFRAME (frame);
12788 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12790 if (! EQ (frame, selected_frame))
12791 /* Select the frame, for the sake of frame-local
12792 variables. */
12793 select_frame_for_redisplay (frame);
12795 /* Mark all the scroll bars to be removed; we'll redeem
12796 the ones we want when we redisplay their windows. */
12797 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12798 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12800 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12801 redisplay_windows (FRAME_ROOT_WINDOW (f));
12803 /* The X error handler may have deleted that frame. */
12804 if (!FRAME_LIVE_P (f))
12805 continue;
12807 /* Any scroll bars which redisplay_windows should have
12808 nuked should now go away. */
12809 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12810 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12812 /* If fonts changed, display again. */
12813 /* ??? rms: I suspect it is a mistake to jump all the way
12814 back to retry here. It should just retry this frame. */
12815 if (fonts_changed_p)
12816 goto retry;
12818 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12820 /* See if we have to hscroll. */
12821 if (!f->already_hscrolled_p)
12823 f->already_hscrolled_p = 1;
12824 if (hscroll_windows (f->root_window))
12825 goto retry;
12828 /* Prevent various kinds of signals during display
12829 update. stdio is not robust about handling
12830 signals, which can cause an apparent I/O
12831 error. */
12832 if (interrupt_input)
12833 unrequest_sigio ();
12834 STOP_POLLING;
12836 /* Update the display. */
12837 set_window_update_flags (XWINDOW (f->root_window), 1);
12838 pending |= update_frame (f, 0, 0);
12839 f->updated_p = 1;
12844 if (!EQ (old_frame, selected_frame)
12845 && FRAME_LIVE_P (XFRAME (old_frame)))
12846 /* We played a bit fast-and-loose above and allowed selected_frame
12847 and selected_window to be temporarily out-of-sync but let's make
12848 sure this stays contained. */
12849 select_frame_for_redisplay (old_frame);
12850 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12852 if (!pending)
12854 /* Do the mark_window_display_accurate after all windows have
12855 been redisplayed because this call resets flags in buffers
12856 which are needed for proper redisplay. */
12857 FOR_EACH_FRAME (tail, frame)
12859 struct frame *f = XFRAME (frame);
12860 if (f->updated_p)
12862 mark_window_display_accurate (f->root_window, 1);
12863 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12864 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12869 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12871 Lisp_Object mini_window;
12872 struct frame *mini_frame;
12874 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12875 /* Use list_of_error, not Qerror, so that
12876 we catch only errors and don't run the debugger. */
12877 internal_condition_case_1 (redisplay_window_1, selected_window,
12878 list_of_error,
12879 redisplay_window_error);
12881 /* Compare desired and current matrices, perform output. */
12883 update:
12884 /* If fonts changed, display again. */
12885 if (fonts_changed_p)
12886 goto retry;
12888 /* Prevent various kinds of signals during display update.
12889 stdio is not robust about handling signals,
12890 which can cause an apparent I/O error. */
12891 if (interrupt_input)
12892 unrequest_sigio ();
12893 STOP_POLLING;
12895 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12897 if (hscroll_windows (selected_window))
12898 goto retry;
12900 XWINDOW (selected_window)->must_be_updated_p = 1;
12901 pending = update_frame (sf, 0, 0);
12904 /* We may have called echo_area_display at the top of this
12905 function. If the echo area is on another frame, that may
12906 have put text on a frame other than the selected one, so the
12907 above call to update_frame would not have caught it. Catch
12908 it here. */
12909 mini_window = FRAME_MINIBUF_WINDOW (sf);
12910 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12912 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12914 XWINDOW (mini_window)->must_be_updated_p = 1;
12915 pending |= update_frame (mini_frame, 0, 0);
12916 if (!pending && hscroll_windows (mini_window))
12917 goto retry;
12921 /* If display was paused because of pending input, make sure we do a
12922 thorough update the next time. */
12923 if (pending)
12925 /* Prevent the optimization at the beginning of
12926 redisplay_internal that tries a single-line update of the
12927 line containing the cursor in the selected window. */
12928 CHARPOS (this_line_start_pos) = 0;
12930 /* Let the overlay arrow be updated the next time. */
12931 update_overlay_arrows (0);
12933 /* If we pause after scrolling, some rows in the current
12934 matrices of some windows are not valid. */
12935 if (!WINDOW_FULL_WIDTH_P (w)
12936 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12937 update_mode_lines = 1;
12939 else
12941 if (!consider_all_windows_p)
12943 /* This has already been done above if
12944 consider_all_windows_p is set. */
12945 mark_window_display_accurate_1 (w, 1);
12947 /* Say overlay arrows are up to date. */
12948 update_overlay_arrows (1);
12950 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12951 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12954 update_mode_lines = 0;
12955 windows_or_buffers_changed = 0;
12956 cursor_type_changed = 0;
12959 /* Start SIGIO interrupts coming again. Having them off during the
12960 code above makes it less likely one will discard output, but not
12961 impossible, since there might be stuff in the system buffer here.
12962 But it is much hairier to try to do anything about that. */
12963 if (interrupt_input)
12964 request_sigio ();
12965 RESUME_POLLING;
12967 /* If a frame has become visible which was not before, redisplay
12968 again, so that we display it. Expose events for such a frame
12969 (which it gets when becoming visible) don't call the parts of
12970 redisplay constructing glyphs, so simply exposing a frame won't
12971 display anything in this case. So, we have to display these
12972 frames here explicitly. */
12973 if (!pending)
12975 Lisp_Object tail, frame;
12976 int new_count = 0;
12978 FOR_EACH_FRAME (tail, frame)
12980 int this_is_visible = 0;
12982 if (XFRAME (frame)->visible)
12983 this_is_visible = 1;
12984 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12985 if (XFRAME (frame)->visible)
12986 this_is_visible = 1;
12988 if (this_is_visible)
12989 new_count++;
12992 if (new_count != number_of_visible_frames)
12993 windows_or_buffers_changed++;
12996 /* Change frame size now if a change is pending. */
12997 do_pending_window_change (1);
12999 /* If we just did a pending size change, or have additional
13000 visible frames, or selected_window changed, redisplay again. */
13001 if ((windows_or_buffers_changed && !pending)
13002 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13003 goto retry;
13005 /* Clear the face and image caches.
13007 We used to do this only if consider_all_windows_p. But the cache
13008 needs to be cleared if a timer creates images in the current
13009 buffer (e.g. the test case in Bug#6230). */
13011 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13013 clear_face_cache (0);
13014 clear_face_cache_count = 0;
13017 #ifdef HAVE_WINDOW_SYSTEM
13018 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13020 clear_image_caches (Qnil);
13021 clear_image_cache_count = 0;
13023 #endif /* HAVE_WINDOW_SYSTEM */
13025 end_of_redisplay:
13026 unbind_to (count, Qnil);
13027 RESUME_POLLING;
13031 /* Redisplay, but leave alone any recent echo area message unless
13032 another message has been requested in its place.
13034 This is useful in situations where you need to redisplay but no
13035 user action has occurred, making it inappropriate for the message
13036 area to be cleared. See tracking_off and
13037 wait_reading_process_output for examples of these situations.
13039 FROM_WHERE is an integer saying from where this function was
13040 called. This is useful for debugging. */
13042 void
13043 redisplay_preserve_echo_area (int from_where)
13045 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13047 if (!NILP (echo_area_buffer[1]))
13049 /* We have a previously displayed message, but no current
13050 message. Redisplay the previous message. */
13051 display_last_displayed_message_p = 1;
13052 redisplay_internal ();
13053 display_last_displayed_message_p = 0;
13055 else
13056 redisplay_internal ();
13058 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13059 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13060 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13064 /* Function registered with record_unwind_protect in
13065 redisplay_internal. Reset redisplaying_p to the value it had
13066 before redisplay_internal was called, and clear
13067 prevent_freeing_realized_faces_p. It also selects the previously
13068 selected frame, unless it has been deleted (by an X connection
13069 failure during redisplay, for example). */
13071 static Lisp_Object
13072 unwind_redisplay (Lisp_Object val)
13074 Lisp_Object old_redisplaying_p, old_frame;
13076 old_redisplaying_p = XCAR (val);
13077 redisplaying_p = XFASTINT (old_redisplaying_p);
13078 old_frame = XCDR (val);
13079 if (! EQ (old_frame, selected_frame)
13080 && FRAME_LIVE_P (XFRAME (old_frame)))
13081 select_frame_for_redisplay (old_frame);
13082 return Qnil;
13086 /* Mark the display of window W as accurate or inaccurate. If
13087 ACCURATE_P is non-zero mark display of W as accurate. If
13088 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13089 redisplay_internal is called. */
13091 static void
13092 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13094 if (BUFFERP (w->buffer))
13096 struct buffer *b = XBUFFER (w->buffer);
13098 w->last_modified
13099 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13100 w->last_overlay_modified
13101 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13102 w->last_had_star
13103 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13105 if (accurate_p)
13107 b->clip_changed = 0;
13108 b->prevent_redisplay_optimizations_p = 0;
13110 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13111 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13112 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13113 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13115 w->current_matrix->buffer = b;
13116 w->current_matrix->begv = BUF_BEGV (b);
13117 w->current_matrix->zv = BUF_ZV (b);
13119 w->last_cursor = w->cursor;
13120 w->last_cursor_off_p = w->cursor_off_p;
13122 if (w == XWINDOW (selected_window))
13123 w->last_point = make_number (BUF_PT (b));
13124 else
13125 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13129 if (accurate_p)
13131 w->window_end_valid = w->buffer;
13132 w->update_mode_line = Qnil;
13137 /* Mark the display of windows in the window tree rooted at WINDOW as
13138 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13139 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13140 be redisplayed the next time redisplay_internal is called. */
13142 void
13143 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13145 struct window *w;
13147 for (; !NILP (window); window = w->next)
13149 w = XWINDOW (window);
13150 mark_window_display_accurate_1 (w, accurate_p);
13152 if (!NILP (w->vchild))
13153 mark_window_display_accurate (w->vchild, accurate_p);
13154 if (!NILP (w->hchild))
13155 mark_window_display_accurate (w->hchild, accurate_p);
13158 if (accurate_p)
13160 update_overlay_arrows (1);
13162 else
13164 /* Force a thorough redisplay the next time by setting
13165 last_arrow_position and last_arrow_string to t, which is
13166 unequal to any useful value of Voverlay_arrow_... */
13167 update_overlay_arrows (-1);
13172 /* Return value in display table DP (Lisp_Char_Table *) for character
13173 C. Since a display table doesn't have any parent, we don't have to
13174 follow parent. Do not call this function directly but use the
13175 macro DISP_CHAR_VECTOR. */
13177 Lisp_Object
13178 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13180 Lisp_Object val;
13182 if (ASCII_CHAR_P (c))
13184 val = dp->ascii;
13185 if (SUB_CHAR_TABLE_P (val))
13186 val = XSUB_CHAR_TABLE (val)->contents[c];
13188 else
13190 Lisp_Object table;
13192 XSETCHAR_TABLE (table, dp);
13193 val = char_table_ref (table, c);
13195 if (NILP (val))
13196 val = dp->defalt;
13197 return val;
13202 /***********************************************************************
13203 Window Redisplay
13204 ***********************************************************************/
13206 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13208 static void
13209 redisplay_windows (Lisp_Object window)
13211 while (!NILP (window))
13213 struct window *w = XWINDOW (window);
13215 if (!NILP (w->hchild))
13216 redisplay_windows (w->hchild);
13217 else if (!NILP (w->vchild))
13218 redisplay_windows (w->vchild);
13219 else if (!NILP (w->buffer))
13221 displayed_buffer = XBUFFER (w->buffer);
13222 /* Use list_of_error, not Qerror, so that
13223 we catch only errors and don't run the debugger. */
13224 internal_condition_case_1 (redisplay_window_0, window,
13225 list_of_error,
13226 redisplay_window_error);
13229 window = w->next;
13233 static Lisp_Object
13234 redisplay_window_error (Lisp_Object ignore)
13236 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13237 return Qnil;
13240 static Lisp_Object
13241 redisplay_window_0 (Lisp_Object window)
13243 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13244 redisplay_window (window, 0);
13245 return Qnil;
13248 static Lisp_Object
13249 redisplay_window_1 (Lisp_Object window)
13251 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13252 redisplay_window (window, 1);
13253 return Qnil;
13257 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13258 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13259 which positions recorded in ROW differ from current buffer
13260 positions.
13262 Return 0 if cursor is not on this row, 1 otherwise. */
13264 static int
13265 set_cursor_from_row (struct window *w, struct glyph_row *row,
13266 struct glyph_matrix *matrix,
13267 EMACS_INT delta, EMACS_INT delta_bytes,
13268 int dy, int dvpos)
13270 struct glyph *glyph = row->glyphs[TEXT_AREA];
13271 struct glyph *end = glyph + row->used[TEXT_AREA];
13272 struct glyph *cursor = NULL;
13273 /* The last known character position in row. */
13274 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13275 int x = row->x;
13276 EMACS_INT pt_old = PT - delta;
13277 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13278 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13279 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13280 /* A glyph beyond the edge of TEXT_AREA which we should never
13281 touch. */
13282 struct glyph *glyphs_end = end;
13283 /* Non-zero means we've found a match for cursor position, but that
13284 glyph has the avoid_cursor_p flag set. */
13285 int match_with_avoid_cursor = 0;
13286 /* Non-zero means we've seen at least one glyph that came from a
13287 display string. */
13288 int string_seen = 0;
13289 /* Largest and smalles buffer positions seen so far during scan of
13290 glyph row. */
13291 EMACS_INT bpos_max = pos_before;
13292 EMACS_INT bpos_min = pos_after;
13293 /* Last buffer position covered by an overlay string with an integer
13294 `cursor' property. */
13295 EMACS_INT bpos_covered = 0;
13297 /* Skip over glyphs not having an object at the start and the end of
13298 the row. These are special glyphs like truncation marks on
13299 terminal frames. */
13300 if (row->displays_text_p)
13302 if (!row->reversed_p)
13304 while (glyph < end
13305 && INTEGERP (glyph->object)
13306 && glyph->charpos < 0)
13308 x += glyph->pixel_width;
13309 ++glyph;
13311 while (end > glyph
13312 && INTEGERP ((end - 1)->object)
13313 /* CHARPOS is zero for blanks and stretch glyphs
13314 inserted by extend_face_to_end_of_line. */
13315 && (end - 1)->charpos <= 0)
13316 --end;
13317 glyph_before = glyph - 1;
13318 glyph_after = end;
13320 else
13322 struct glyph *g;
13324 /* If the glyph row is reversed, we need to process it from back
13325 to front, so swap the edge pointers. */
13326 glyphs_end = end = glyph - 1;
13327 glyph += row->used[TEXT_AREA] - 1;
13329 while (glyph > end + 1
13330 && INTEGERP (glyph->object)
13331 && glyph->charpos < 0)
13333 --glyph;
13334 x -= glyph->pixel_width;
13336 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13337 --glyph;
13338 /* By default, in reversed rows we put the cursor on the
13339 rightmost (first in the reading order) glyph. */
13340 for (g = end + 1; g < glyph; g++)
13341 x += g->pixel_width;
13342 while (end < glyph
13343 && INTEGERP ((end + 1)->object)
13344 && (end + 1)->charpos <= 0)
13345 ++end;
13346 glyph_before = glyph + 1;
13347 glyph_after = end;
13350 else if (row->reversed_p)
13352 /* In R2L rows that don't display text, put the cursor on the
13353 rightmost glyph. Case in point: an empty last line that is
13354 part of an R2L paragraph. */
13355 cursor = end - 1;
13356 /* Avoid placing the cursor on the last glyph of the row, where
13357 on terminal frames we hold the vertical border between
13358 adjacent windows. */
13359 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13360 && !WINDOW_RIGHTMOST_P (w)
13361 && cursor == row->glyphs[LAST_AREA] - 1)
13362 cursor--;
13363 x = -1; /* will be computed below, at label compute_x */
13366 /* Step 1: Try to find the glyph whose character position
13367 corresponds to point. If that's not possible, find 2 glyphs
13368 whose character positions are the closest to point, one before
13369 point, the other after it. */
13370 if (!row->reversed_p)
13371 while (/* not marched to end of glyph row */
13372 glyph < end
13373 /* glyph was not inserted by redisplay for internal purposes */
13374 && !INTEGERP (glyph->object))
13376 if (BUFFERP (glyph->object))
13378 EMACS_INT dpos = glyph->charpos - pt_old;
13380 if (glyph->charpos > bpos_max)
13381 bpos_max = glyph->charpos;
13382 if (glyph->charpos < bpos_min)
13383 bpos_min = glyph->charpos;
13384 if (!glyph->avoid_cursor_p)
13386 /* If we hit point, we've found the glyph on which to
13387 display the cursor. */
13388 if (dpos == 0)
13390 match_with_avoid_cursor = 0;
13391 break;
13393 /* See if we've found a better approximation to
13394 POS_BEFORE or to POS_AFTER. Note that we want the
13395 first (leftmost) glyph of all those that are the
13396 closest from below, and the last (rightmost) of all
13397 those from above. */
13398 if (0 > dpos && dpos > pos_before - pt_old)
13400 pos_before = glyph->charpos;
13401 glyph_before = glyph;
13403 else if (0 < dpos && dpos <= pos_after - pt_old)
13405 pos_after = glyph->charpos;
13406 glyph_after = glyph;
13409 else if (dpos == 0)
13410 match_with_avoid_cursor = 1;
13412 else if (STRINGP (glyph->object))
13414 Lisp_Object chprop;
13415 EMACS_INT glyph_pos = glyph->charpos;
13417 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13418 glyph->object);
13419 if (INTEGERP (chprop))
13421 bpos_covered = bpos_max + XINT (chprop);
13422 /* If the `cursor' property covers buffer positions up
13423 to and including point, we should display cursor on
13424 this glyph. Note that overlays and text properties
13425 with string values stop bidi reordering, so every
13426 buffer position to the left of the string is always
13427 smaller than any position to the right of the
13428 string. Therefore, if a `cursor' property on one
13429 of the string's characters has an integer value, we
13430 will break out of the loop below _before_ we get to
13431 the position match above. IOW, integer values of
13432 the `cursor' property override the "exact match for
13433 point" strategy of positioning the cursor. */
13434 /* Implementation note: bpos_max == pt_old when, e.g.,
13435 we are in an empty line, where bpos_max is set to
13436 MATRIX_ROW_START_CHARPOS, see above. */
13437 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13439 cursor = glyph;
13440 break;
13444 string_seen = 1;
13446 x += glyph->pixel_width;
13447 ++glyph;
13449 else if (glyph > end) /* row is reversed */
13450 while (!INTEGERP (glyph->object))
13452 if (BUFFERP (glyph->object))
13454 EMACS_INT dpos = glyph->charpos - pt_old;
13456 if (glyph->charpos > bpos_max)
13457 bpos_max = glyph->charpos;
13458 if (glyph->charpos < bpos_min)
13459 bpos_min = glyph->charpos;
13460 if (!glyph->avoid_cursor_p)
13462 if (dpos == 0)
13464 match_with_avoid_cursor = 0;
13465 break;
13467 if (0 > dpos && dpos > pos_before - pt_old)
13469 pos_before = glyph->charpos;
13470 glyph_before = glyph;
13472 else if (0 < dpos && dpos <= pos_after - pt_old)
13474 pos_after = glyph->charpos;
13475 glyph_after = glyph;
13478 else if (dpos == 0)
13479 match_with_avoid_cursor = 1;
13481 else if (STRINGP (glyph->object))
13483 Lisp_Object chprop;
13484 EMACS_INT glyph_pos = glyph->charpos;
13486 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13487 glyph->object);
13488 if (INTEGERP (chprop))
13490 bpos_covered = bpos_max + XINT (chprop);
13491 /* If the `cursor' property covers buffer positions up
13492 to and including point, we should display cursor on
13493 this glyph. */
13494 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13496 cursor = glyph;
13497 break;
13500 string_seen = 1;
13502 --glyph;
13503 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13505 x--; /* can't use any pixel_width */
13506 break;
13508 x -= glyph->pixel_width;
13511 /* Step 2: If we didn't find an exact match for point, we need to
13512 look for a proper place to put the cursor among glyphs between
13513 GLYPH_BEFORE and GLYPH_AFTER. */
13514 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13515 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13516 && bpos_covered < pt_old)
13518 /* An empty line has a single glyph whose OBJECT is zero and
13519 whose CHARPOS is the position of a newline on that line.
13520 Note that on a TTY, there are more glyphs after that, which
13521 were produced by extend_face_to_end_of_line, but their
13522 CHARPOS is zero or negative. */
13523 int empty_line_p =
13524 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13525 && INTEGERP (glyph->object) && glyph->charpos > 0;
13527 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13529 EMACS_INT ellipsis_pos;
13531 /* Scan back over the ellipsis glyphs. */
13532 if (!row->reversed_p)
13534 ellipsis_pos = (glyph - 1)->charpos;
13535 while (glyph > row->glyphs[TEXT_AREA]
13536 && (glyph - 1)->charpos == ellipsis_pos)
13537 glyph--, x -= glyph->pixel_width;
13538 /* That loop always goes one position too far, including
13539 the glyph before the ellipsis. So scan forward over
13540 that one. */
13541 x += glyph->pixel_width;
13542 glyph++;
13544 else /* row is reversed */
13546 ellipsis_pos = (glyph + 1)->charpos;
13547 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13548 && (glyph + 1)->charpos == ellipsis_pos)
13549 glyph++, x += glyph->pixel_width;
13550 x -= glyph->pixel_width;
13551 glyph--;
13554 else if (match_with_avoid_cursor
13555 /* A truncated row may not include PT among its
13556 character positions. Setting the cursor inside the
13557 scroll margin will trigger recalculation of hscroll
13558 in hscroll_window_tree. */
13559 || (row->truncated_on_left_p && pt_old < bpos_min)
13560 || (row->truncated_on_right_p && pt_old > bpos_max)
13561 /* Zero-width characters produce no glyphs. */
13562 || (!string_seen
13563 && !empty_line_p
13564 && (row->reversed_p
13565 ? glyph_after > glyphs_end
13566 : glyph_after < glyphs_end)))
13568 cursor = glyph_after;
13569 x = -1;
13571 else if (string_seen)
13573 int incr = row->reversed_p ? -1 : +1;
13575 /* Need to find the glyph that came out of a string which is
13576 present at point. That glyph is somewhere between
13577 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13578 positioned between POS_BEFORE and POS_AFTER in the
13579 buffer. */
13580 struct glyph *start, *stop;
13581 EMACS_INT pos = pos_before;
13583 x = -1;
13585 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13586 correspond to POS_BEFORE and POS_AFTER, respectively. We
13587 need START and STOP in the order that corresponds to the
13588 row's direction as given by its reversed_p flag. If the
13589 directionality of characters between POS_BEFORE and
13590 POS_AFTER is the opposite of the row's base direction,
13591 these characters will have been reordered for display,
13592 and we need to reverse START and STOP. */
13593 if (!row->reversed_p)
13595 start = min (glyph_before, glyph_after);
13596 stop = max (glyph_before, glyph_after);
13598 else
13600 start = max (glyph_before, glyph_after);
13601 stop = min (glyph_before, glyph_after);
13603 for (glyph = start + incr;
13604 row->reversed_p ? glyph > stop : glyph < stop; )
13607 /* Any glyphs that come from the buffer are here because
13608 of bidi reordering. Skip them, and only pay
13609 attention to glyphs that came from some string. */
13610 if (STRINGP (glyph->object))
13612 Lisp_Object str;
13613 EMACS_INT tem;
13615 str = glyph->object;
13616 tem = string_buffer_position_lim (str, pos, pos_after, 0);
13617 if (tem == 0 /* from overlay */
13618 || pos <= tem)
13620 /* If the string from which this glyph came is
13621 found in the buffer at point, then we've
13622 found the glyph we've been looking for. If
13623 it comes from an overlay (tem == 0), and it
13624 has the `cursor' property on one of its
13625 glyphs, record that glyph as a candidate for
13626 displaying the cursor. (As in the
13627 unidirectional version, we will display the
13628 cursor on the last candidate we find.) */
13629 if (tem == 0 || tem == pt_old)
13631 /* The glyphs from this string could have
13632 been reordered. Find the one with the
13633 smallest string position. Or there could
13634 be a character in the string with the
13635 `cursor' property, which means display
13636 cursor on that character's glyph. */
13637 EMACS_INT strpos = glyph->charpos;
13639 if (tem)
13640 cursor = glyph;
13641 for ( ;
13642 (row->reversed_p ? glyph > stop : glyph < stop)
13643 && EQ (glyph->object, str);
13644 glyph += incr)
13646 Lisp_Object cprop;
13647 EMACS_INT gpos = glyph->charpos;
13649 cprop = Fget_char_property (make_number (gpos),
13650 Qcursor,
13651 glyph->object);
13652 if (!NILP (cprop))
13654 cursor = glyph;
13655 break;
13657 if (tem && glyph->charpos < strpos)
13659 strpos = glyph->charpos;
13660 cursor = glyph;
13664 if (tem == pt_old)
13665 goto compute_x;
13667 if (tem)
13668 pos = tem + 1; /* don't find previous instances */
13670 /* This string is not what we want; skip all of the
13671 glyphs that came from it. */
13672 while ((row->reversed_p ? glyph > stop : glyph < stop)
13673 && EQ (glyph->object, str))
13674 glyph += incr;
13676 else
13677 glyph += incr;
13680 /* If we reached the end of the line, and END was from a string,
13681 the cursor is not on this line. */
13682 if (cursor == NULL
13683 && (row->reversed_p ? glyph <= end : glyph >= end)
13684 && STRINGP (end->object)
13685 && row->continued_p)
13686 return 0;
13690 compute_x:
13691 if (cursor != NULL)
13692 glyph = cursor;
13693 if (x < 0)
13695 struct glyph *g;
13697 /* Need to compute x that corresponds to GLYPH. */
13698 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13700 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13701 abort ();
13702 x += g->pixel_width;
13706 /* ROW could be part of a continued line, which, under bidi
13707 reordering, might have other rows whose start and end charpos
13708 occlude point. Only set w->cursor if we found a better
13709 approximation to the cursor position than we have from previously
13710 examined candidate rows belonging to the same continued line. */
13711 if (/* we already have a candidate row */
13712 w->cursor.vpos >= 0
13713 /* that candidate is not the row we are processing */
13714 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13715 /* the row we are processing is part of a continued line */
13716 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13717 /* Make sure cursor.vpos specifies a row whose start and end
13718 charpos occlude point. This is because some callers of this
13719 function leave cursor.vpos at the row where the cursor was
13720 displayed during the last redisplay cycle. */
13721 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13722 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13724 struct glyph *g1 =
13725 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13727 /* Don't consider glyphs that are outside TEXT_AREA. */
13728 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13729 return 0;
13730 /* Keep the candidate whose buffer position is the closest to
13731 point. */
13732 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13733 w->cursor.hpos >= 0
13734 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13735 && BUFFERP (g1->object)
13736 && (g1->charpos == pt_old /* an exact match always wins */
13737 || (BUFFERP (glyph->object)
13738 && eabs (g1->charpos - pt_old)
13739 < eabs (glyph->charpos - pt_old))))
13740 return 0;
13741 /* If this candidate gives an exact match, use that. */
13742 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13743 /* Otherwise, keep the candidate that comes from a row
13744 spanning less buffer positions. This may win when one or
13745 both candidate positions are on glyphs that came from
13746 display strings, for which we cannot compare buffer
13747 positions. */
13748 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13749 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13750 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13751 return 0;
13753 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13754 w->cursor.x = x;
13755 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13756 w->cursor.y = row->y + dy;
13758 if (w == XWINDOW (selected_window))
13760 if (!row->continued_p
13761 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13762 && row->x == 0)
13764 this_line_buffer = XBUFFER (w->buffer);
13766 CHARPOS (this_line_start_pos)
13767 = MATRIX_ROW_START_CHARPOS (row) + delta;
13768 BYTEPOS (this_line_start_pos)
13769 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13771 CHARPOS (this_line_end_pos)
13772 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13773 BYTEPOS (this_line_end_pos)
13774 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13776 this_line_y = w->cursor.y;
13777 this_line_pixel_height = row->height;
13778 this_line_vpos = w->cursor.vpos;
13779 this_line_start_x = row->x;
13781 else
13782 CHARPOS (this_line_start_pos) = 0;
13785 return 1;
13789 /* Run window scroll functions, if any, for WINDOW with new window
13790 start STARTP. Sets the window start of WINDOW to that position.
13792 We assume that the window's buffer is really current. */
13794 static inline struct text_pos
13795 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13797 struct window *w = XWINDOW (window);
13798 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13800 if (current_buffer != XBUFFER (w->buffer))
13801 abort ();
13803 if (!NILP (Vwindow_scroll_functions))
13805 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13806 make_number (CHARPOS (startp)));
13807 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13808 /* In case the hook functions switch buffers. */
13809 if (current_buffer != XBUFFER (w->buffer))
13810 set_buffer_internal_1 (XBUFFER (w->buffer));
13813 return startp;
13817 /* Make sure the line containing the cursor is fully visible.
13818 A value of 1 means there is nothing to be done.
13819 (Either the line is fully visible, or it cannot be made so,
13820 or we cannot tell.)
13822 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13823 is higher than window.
13825 A value of 0 means the caller should do scrolling
13826 as if point had gone off the screen. */
13828 static int
13829 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13831 struct glyph_matrix *matrix;
13832 struct glyph_row *row;
13833 int window_height;
13835 if (!make_cursor_line_fully_visible_p)
13836 return 1;
13838 /* It's not always possible to find the cursor, e.g, when a window
13839 is full of overlay strings. Don't do anything in that case. */
13840 if (w->cursor.vpos < 0)
13841 return 1;
13843 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13844 row = MATRIX_ROW (matrix, w->cursor.vpos);
13846 /* If the cursor row is not partially visible, there's nothing to do. */
13847 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13848 return 1;
13850 /* If the row the cursor is in is taller than the window's height,
13851 it's not clear what to do, so do nothing. */
13852 window_height = window_box_height (w);
13853 if (row->height >= window_height)
13855 if (!force_p || MINI_WINDOW_P (w)
13856 || w->vscroll || w->cursor.vpos == 0)
13857 return 1;
13859 return 0;
13863 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13864 non-zero means only WINDOW is redisplayed in redisplay_internal.
13865 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13866 in redisplay_window to bring a partially visible line into view in
13867 the case that only the cursor has moved.
13869 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13870 last screen line's vertical height extends past the end of the screen.
13872 Value is
13874 1 if scrolling succeeded
13876 0 if scrolling didn't find point.
13878 -1 if new fonts have been loaded so that we must interrupt
13879 redisplay, adjust glyph matrices, and try again. */
13881 enum
13883 SCROLLING_SUCCESS,
13884 SCROLLING_FAILED,
13885 SCROLLING_NEED_LARGER_MATRICES
13888 /* If scroll-conservatively is more than this, never recenter.
13890 If you change this, don't forget to update the doc string of
13891 `scroll-conservatively' and the Emacs manual. */
13892 #define SCROLL_LIMIT 100
13894 static int
13895 try_scrolling (Lisp_Object window, int just_this_one_p,
13896 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13897 int temp_scroll_step, int last_line_misfit)
13899 struct window *w = XWINDOW (window);
13900 struct frame *f = XFRAME (w->frame);
13901 struct text_pos pos, startp;
13902 struct it it;
13903 int this_scroll_margin, scroll_max, rc, height;
13904 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13905 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13906 Lisp_Object aggressive;
13907 /* We will never try scrolling more than this number of lines. */
13908 int scroll_limit = SCROLL_LIMIT;
13910 #if GLYPH_DEBUG
13911 debug_method_add (w, "try_scrolling");
13912 #endif
13914 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13916 /* Compute scroll margin height in pixels. We scroll when point is
13917 within this distance from the top or bottom of the window. */
13918 if (scroll_margin > 0)
13919 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13920 * FRAME_LINE_HEIGHT (f);
13921 else
13922 this_scroll_margin = 0;
13924 /* Force arg_scroll_conservatively to have a reasonable value, to
13925 avoid scrolling too far away with slow move_it_* functions. Note
13926 that the user can supply scroll-conservatively equal to
13927 `most-positive-fixnum', which can be larger than INT_MAX. */
13928 if (arg_scroll_conservatively > scroll_limit)
13930 arg_scroll_conservatively = scroll_limit + 1;
13931 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13933 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13934 /* Compute how much we should try to scroll maximally to bring
13935 point into view. */
13936 scroll_max = (max (scroll_step,
13937 max (arg_scroll_conservatively, temp_scroll_step))
13938 * FRAME_LINE_HEIGHT (f));
13939 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13940 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13941 /* We're trying to scroll because of aggressive scrolling but no
13942 scroll_step is set. Choose an arbitrary one. */
13943 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13944 else
13945 scroll_max = 0;
13947 too_near_end:
13949 /* Decide whether to scroll down. */
13950 if (PT > CHARPOS (startp))
13952 int scroll_margin_y;
13954 /* Compute the pixel ypos of the scroll margin, then move it to
13955 either that ypos or PT, whichever comes first. */
13956 start_display (&it, w, startp);
13957 scroll_margin_y = it.last_visible_y - this_scroll_margin
13958 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13959 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13960 (MOVE_TO_POS | MOVE_TO_Y));
13962 if (PT > CHARPOS (it.current.pos))
13964 int y0 = line_bottom_y (&it);
13965 /* Compute how many pixels below window bottom to stop searching
13966 for PT. This avoids costly search for PT that is far away if
13967 the user limited scrolling by a small number of lines, but
13968 always finds PT if scroll_conservatively is set to a large
13969 number, such as most-positive-fixnum. */
13970 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13971 int y_to_move = it.last_visible_y + slack;
13973 /* Compute the distance from the scroll margin to PT or to
13974 the scroll limit, whichever comes first. This should
13975 include the height of the cursor line, to make that line
13976 fully visible. */
13977 move_it_to (&it, PT, -1, y_to_move,
13978 -1, MOVE_TO_POS | MOVE_TO_Y);
13979 dy = line_bottom_y (&it) - y0;
13981 if (dy > scroll_max)
13982 return SCROLLING_FAILED;
13984 scroll_down_p = 1;
13988 if (scroll_down_p)
13990 /* Point is in or below the bottom scroll margin, so move the
13991 window start down. If scrolling conservatively, move it just
13992 enough down to make point visible. If scroll_step is set,
13993 move it down by scroll_step. */
13994 if (arg_scroll_conservatively)
13995 amount_to_scroll
13996 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13997 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13998 else if (scroll_step || temp_scroll_step)
13999 amount_to_scroll = scroll_max;
14000 else
14002 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14003 height = WINDOW_BOX_TEXT_HEIGHT (w);
14004 if (NUMBERP (aggressive))
14006 double float_amount = XFLOATINT (aggressive) * height;
14007 amount_to_scroll = float_amount;
14008 if (amount_to_scroll == 0 && float_amount > 0)
14009 amount_to_scroll = 1;
14010 /* Don't let point enter the scroll margin near top of
14011 the window. */
14012 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14013 amount_to_scroll = height - 2*this_scroll_margin + dy;
14017 if (amount_to_scroll <= 0)
14018 return SCROLLING_FAILED;
14020 start_display (&it, w, startp);
14021 if (arg_scroll_conservatively <= scroll_limit)
14022 move_it_vertically (&it, amount_to_scroll);
14023 else
14025 /* Extra precision for users who set scroll-conservatively
14026 to a large number: make sure the amount we scroll
14027 the window start is never less than amount_to_scroll,
14028 which was computed as distance from window bottom to
14029 point. This matters when lines at window top and lines
14030 below window bottom have different height. */
14031 struct it it1;
14032 void *it1data = NULL;
14033 /* We use a temporary it1 because line_bottom_y can modify
14034 its argument, if it moves one line down; see there. */
14035 int start_y;
14037 SAVE_IT (it1, it, it1data);
14038 start_y = line_bottom_y (&it1);
14039 do {
14040 RESTORE_IT (&it, &it, it1data);
14041 move_it_by_lines (&it, 1);
14042 SAVE_IT (it1, it, it1data);
14043 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14046 /* If STARTP is unchanged, move it down another screen line. */
14047 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14048 move_it_by_lines (&it, 1);
14049 startp = it.current.pos;
14051 else
14053 struct text_pos scroll_margin_pos = startp;
14055 /* See if point is inside the scroll margin at the top of the
14056 window. */
14057 if (this_scroll_margin)
14059 start_display (&it, w, startp);
14060 move_it_vertically (&it, this_scroll_margin);
14061 scroll_margin_pos = it.current.pos;
14064 if (PT < CHARPOS (scroll_margin_pos))
14066 /* Point is in the scroll margin at the top of the window or
14067 above what is displayed in the window. */
14068 int y0, y_to_move;
14070 /* Compute the vertical distance from PT to the scroll
14071 margin position. Move as far as scroll_max allows, or
14072 one screenful, or 10 screen lines, whichever is largest.
14073 Give up if distance is greater than scroll_max. */
14074 SET_TEXT_POS (pos, PT, PT_BYTE);
14075 start_display (&it, w, pos);
14076 y0 = it.current_y;
14077 y_to_move = max (it.last_visible_y,
14078 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14079 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14080 y_to_move, -1,
14081 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14082 dy = it.current_y - y0;
14083 if (dy > scroll_max)
14084 return SCROLLING_FAILED;
14086 /* Compute new window start. */
14087 start_display (&it, w, startp);
14089 if (arg_scroll_conservatively)
14090 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14091 max (scroll_step, temp_scroll_step));
14092 else if (scroll_step || temp_scroll_step)
14093 amount_to_scroll = scroll_max;
14094 else
14096 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14097 height = WINDOW_BOX_TEXT_HEIGHT (w);
14098 if (NUMBERP (aggressive))
14100 double float_amount = XFLOATINT (aggressive) * height;
14101 amount_to_scroll = float_amount;
14102 if (amount_to_scroll == 0 && float_amount > 0)
14103 amount_to_scroll = 1;
14104 amount_to_scroll -=
14105 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14106 /* Don't let point enter the scroll margin near
14107 bottom of the window. */
14108 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14109 amount_to_scroll = height - 2*this_scroll_margin + dy;
14113 if (amount_to_scroll <= 0)
14114 return SCROLLING_FAILED;
14116 move_it_vertically_backward (&it, amount_to_scroll);
14117 startp = it.current.pos;
14121 /* Run window scroll functions. */
14122 startp = run_window_scroll_functions (window, startp);
14124 /* Display the window. Give up if new fonts are loaded, or if point
14125 doesn't appear. */
14126 if (!try_window (window, startp, 0))
14127 rc = SCROLLING_NEED_LARGER_MATRICES;
14128 else if (w->cursor.vpos < 0)
14130 clear_glyph_matrix (w->desired_matrix);
14131 rc = SCROLLING_FAILED;
14133 else
14135 /* Maybe forget recorded base line for line number display. */
14136 if (!just_this_one_p
14137 || current_buffer->clip_changed
14138 || BEG_UNCHANGED < CHARPOS (startp))
14139 w->base_line_number = Qnil;
14141 /* If cursor ends up on a partially visible line,
14142 treat that as being off the bottom of the screen. */
14143 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14144 /* It's possible that the cursor is on the first line of the
14145 buffer, which is partially obscured due to a vscroll
14146 (Bug#7537). In that case, avoid looping forever . */
14147 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14149 clear_glyph_matrix (w->desired_matrix);
14150 ++extra_scroll_margin_lines;
14151 goto too_near_end;
14153 rc = SCROLLING_SUCCESS;
14156 return rc;
14160 /* Compute a suitable window start for window W if display of W starts
14161 on a continuation line. Value is non-zero if a new window start
14162 was computed.
14164 The new window start will be computed, based on W's width, starting
14165 from the start of the continued line. It is the start of the
14166 screen line with the minimum distance from the old start W->start. */
14168 static int
14169 compute_window_start_on_continuation_line (struct window *w)
14171 struct text_pos pos, start_pos;
14172 int window_start_changed_p = 0;
14174 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14176 /* If window start is on a continuation line... Window start may be
14177 < BEGV in case there's invisible text at the start of the
14178 buffer (M-x rmail, for example). */
14179 if (CHARPOS (start_pos) > BEGV
14180 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14182 struct it it;
14183 struct glyph_row *row;
14185 /* Handle the case that the window start is out of range. */
14186 if (CHARPOS (start_pos) < BEGV)
14187 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14188 else if (CHARPOS (start_pos) > ZV)
14189 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14191 /* Find the start of the continued line. This should be fast
14192 because scan_buffer is fast (newline cache). */
14193 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14194 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14195 row, DEFAULT_FACE_ID);
14196 reseat_at_previous_visible_line_start (&it);
14198 /* If the line start is "too far" away from the window start,
14199 say it takes too much time to compute a new window start. */
14200 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14201 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14203 int min_distance, distance;
14205 /* Move forward by display lines to find the new window
14206 start. If window width was enlarged, the new start can
14207 be expected to be > the old start. If window width was
14208 decreased, the new window start will be < the old start.
14209 So, we're looking for the display line start with the
14210 minimum distance from the old window start. */
14211 pos = it.current.pos;
14212 min_distance = INFINITY;
14213 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14214 distance < min_distance)
14216 min_distance = distance;
14217 pos = it.current.pos;
14218 move_it_by_lines (&it, 1);
14221 /* Set the window start there. */
14222 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14223 window_start_changed_p = 1;
14227 return window_start_changed_p;
14231 /* Try cursor movement in case text has not changed in window WINDOW,
14232 with window start STARTP. Value is
14234 CURSOR_MOVEMENT_SUCCESS if successful
14236 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14238 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14239 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14240 we want to scroll as if scroll-step were set to 1. See the code.
14242 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14243 which case we have to abort this redisplay, and adjust matrices
14244 first. */
14246 enum
14248 CURSOR_MOVEMENT_SUCCESS,
14249 CURSOR_MOVEMENT_CANNOT_BE_USED,
14250 CURSOR_MOVEMENT_MUST_SCROLL,
14251 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14254 static int
14255 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14257 struct window *w = XWINDOW (window);
14258 struct frame *f = XFRAME (w->frame);
14259 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14261 #if GLYPH_DEBUG
14262 if (inhibit_try_cursor_movement)
14263 return rc;
14264 #endif
14266 /* Handle case where text has not changed, only point, and it has
14267 not moved off the frame. */
14268 if (/* Point may be in this window. */
14269 PT >= CHARPOS (startp)
14270 /* Selective display hasn't changed. */
14271 && !current_buffer->clip_changed
14272 /* Function force-mode-line-update is used to force a thorough
14273 redisplay. It sets either windows_or_buffers_changed or
14274 update_mode_lines. So don't take a shortcut here for these
14275 cases. */
14276 && !update_mode_lines
14277 && !windows_or_buffers_changed
14278 && !cursor_type_changed
14279 /* Can't use this case if highlighting a region. When a
14280 region exists, cursor movement has to do more than just
14281 set the cursor. */
14282 && !(!NILP (Vtransient_mark_mode)
14283 && !NILP (BVAR (current_buffer, mark_active)))
14284 && NILP (w->region_showing)
14285 && NILP (Vshow_trailing_whitespace)
14286 /* Right after splitting windows, last_point may be nil. */
14287 && INTEGERP (w->last_point)
14288 /* This code is not used for mini-buffer for the sake of the case
14289 of redisplaying to replace an echo area message; since in
14290 that case the mini-buffer contents per se are usually
14291 unchanged. This code is of no real use in the mini-buffer
14292 since the handling of this_line_start_pos, etc., in redisplay
14293 handles the same cases. */
14294 && !EQ (window, minibuf_window)
14295 /* When splitting windows or for new windows, it happens that
14296 redisplay is called with a nil window_end_vpos or one being
14297 larger than the window. This should really be fixed in
14298 window.c. I don't have this on my list, now, so we do
14299 approximately the same as the old redisplay code. --gerd. */
14300 && INTEGERP (w->window_end_vpos)
14301 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14302 && (FRAME_WINDOW_P (f)
14303 || !overlay_arrow_in_current_buffer_p ()))
14305 int this_scroll_margin, top_scroll_margin;
14306 struct glyph_row *row = NULL;
14308 #if GLYPH_DEBUG
14309 debug_method_add (w, "cursor movement");
14310 #endif
14312 /* Scroll if point within this distance from the top or bottom
14313 of the window. This is a pixel value. */
14314 if (scroll_margin > 0)
14316 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14317 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14319 else
14320 this_scroll_margin = 0;
14322 top_scroll_margin = this_scroll_margin;
14323 if (WINDOW_WANTS_HEADER_LINE_P (w))
14324 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14326 /* Start with the row the cursor was displayed during the last
14327 not paused redisplay. Give up if that row is not valid. */
14328 if (w->last_cursor.vpos < 0
14329 || w->last_cursor.vpos >= w->current_matrix->nrows)
14330 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14331 else
14333 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14334 if (row->mode_line_p)
14335 ++row;
14336 if (!row->enabled_p)
14337 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14340 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14342 int scroll_p = 0, must_scroll = 0;
14343 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14345 if (PT > XFASTINT (w->last_point))
14347 /* Point has moved forward. */
14348 while (MATRIX_ROW_END_CHARPOS (row) < PT
14349 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14351 xassert (row->enabled_p);
14352 ++row;
14355 /* If the end position of a row equals the start
14356 position of the next row, and PT is at that position,
14357 we would rather display cursor in the next line. */
14358 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14359 && MATRIX_ROW_END_CHARPOS (row) == PT
14360 && row < w->current_matrix->rows
14361 + w->current_matrix->nrows - 1
14362 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14363 && !cursor_row_p (row))
14364 ++row;
14366 /* If within the scroll margin, scroll. Note that
14367 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14368 the next line would be drawn, and that
14369 this_scroll_margin can be zero. */
14370 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14371 || PT > MATRIX_ROW_END_CHARPOS (row)
14372 /* Line is completely visible last line in window
14373 and PT is to be set in the next line. */
14374 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14375 && PT == MATRIX_ROW_END_CHARPOS (row)
14376 && !row->ends_at_zv_p
14377 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14378 scroll_p = 1;
14380 else if (PT < XFASTINT (w->last_point))
14382 /* Cursor has to be moved backward. Note that PT >=
14383 CHARPOS (startp) because of the outer if-statement. */
14384 while (!row->mode_line_p
14385 && (MATRIX_ROW_START_CHARPOS (row) > PT
14386 || (MATRIX_ROW_START_CHARPOS (row) == PT
14387 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14388 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14389 row > w->current_matrix->rows
14390 && (row-1)->ends_in_newline_from_string_p))))
14391 && (row->y > top_scroll_margin
14392 || CHARPOS (startp) == BEGV))
14394 xassert (row->enabled_p);
14395 --row;
14398 /* Consider the following case: Window starts at BEGV,
14399 there is invisible, intangible text at BEGV, so that
14400 display starts at some point START > BEGV. It can
14401 happen that we are called with PT somewhere between
14402 BEGV and START. Try to handle that case. */
14403 if (row < w->current_matrix->rows
14404 || row->mode_line_p)
14406 row = w->current_matrix->rows;
14407 if (row->mode_line_p)
14408 ++row;
14411 /* Due to newlines in overlay strings, we may have to
14412 skip forward over overlay strings. */
14413 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14414 && MATRIX_ROW_END_CHARPOS (row) == PT
14415 && !cursor_row_p (row))
14416 ++row;
14418 /* If within the scroll margin, scroll. */
14419 if (row->y < top_scroll_margin
14420 && CHARPOS (startp) != BEGV)
14421 scroll_p = 1;
14423 else
14425 /* Cursor did not move. So don't scroll even if cursor line
14426 is partially visible, as it was so before. */
14427 rc = CURSOR_MOVEMENT_SUCCESS;
14430 if (PT < MATRIX_ROW_START_CHARPOS (row)
14431 || PT > MATRIX_ROW_END_CHARPOS (row))
14433 /* if PT is not in the glyph row, give up. */
14434 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14435 must_scroll = 1;
14437 else if (rc != CURSOR_MOVEMENT_SUCCESS
14438 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14440 /* If rows are bidi-reordered and point moved, back up
14441 until we find a row that does not belong to a
14442 continuation line. This is because we must consider
14443 all rows of a continued line as candidates for the
14444 new cursor positioning, since row start and end
14445 positions change non-linearly with vertical position
14446 in such rows. */
14447 /* FIXME: Revisit this when glyph ``spilling'' in
14448 continuation lines' rows is implemented for
14449 bidi-reordered rows. */
14450 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14452 xassert (row->enabled_p);
14453 --row;
14454 /* If we hit the beginning of the displayed portion
14455 without finding the first row of a continued
14456 line, give up. */
14457 if (row <= w->current_matrix->rows)
14459 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14460 break;
14465 if (must_scroll)
14467 else if (rc != CURSOR_MOVEMENT_SUCCESS
14468 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14469 && make_cursor_line_fully_visible_p)
14471 if (PT == MATRIX_ROW_END_CHARPOS (row)
14472 && !row->ends_at_zv_p
14473 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14474 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14475 else if (row->height > window_box_height (w))
14477 /* If we end up in a partially visible line, let's
14478 make it fully visible, except when it's taller
14479 than the window, in which case we can't do much
14480 about it. */
14481 *scroll_step = 1;
14482 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14484 else
14486 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14487 if (!cursor_row_fully_visible_p (w, 0, 1))
14488 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14489 else
14490 rc = CURSOR_MOVEMENT_SUCCESS;
14493 else if (scroll_p)
14494 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14495 else if (rc != CURSOR_MOVEMENT_SUCCESS
14496 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14498 /* With bidi-reordered rows, there could be more than
14499 one candidate row whose start and end positions
14500 occlude point. We need to let set_cursor_from_row
14501 find the best candidate. */
14502 /* FIXME: Revisit this when glyph ``spilling'' in
14503 continuation lines' rows is implemented for
14504 bidi-reordered rows. */
14505 int rv = 0;
14509 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14510 && PT <= MATRIX_ROW_END_CHARPOS (row)
14511 && cursor_row_p (row))
14512 rv |= set_cursor_from_row (w, row, w->current_matrix,
14513 0, 0, 0, 0);
14514 /* As soon as we've found the first suitable row
14515 whose ends_at_zv_p flag is set, we are done. */
14516 if (rv
14517 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
14519 rc = CURSOR_MOVEMENT_SUCCESS;
14520 break;
14522 ++row;
14524 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
14525 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14526 || (MATRIX_ROW_START_CHARPOS (row) == PT
14527 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14528 /* If we didn't find any candidate rows, or exited the
14529 loop before all the candidates were examined, signal
14530 to the caller that this method failed. */
14531 if (rc != CURSOR_MOVEMENT_SUCCESS
14532 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
14533 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14534 else if (rv)
14535 rc = CURSOR_MOVEMENT_SUCCESS;
14537 else
14541 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14543 rc = CURSOR_MOVEMENT_SUCCESS;
14544 break;
14546 ++row;
14548 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14549 && MATRIX_ROW_START_CHARPOS (row) == PT
14550 && cursor_row_p (row));
14555 return rc;
14558 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14559 static
14560 #endif
14561 void
14562 set_vertical_scroll_bar (struct window *w)
14564 EMACS_INT start, end, whole;
14566 /* Calculate the start and end positions for the current window.
14567 At some point, it would be nice to choose between scrollbars
14568 which reflect the whole buffer size, with special markers
14569 indicating narrowing, and scrollbars which reflect only the
14570 visible region.
14572 Note that mini-buffers sometimes aren't displaying any text. */
14573 if (!MINI_WINDOW_P (w)
14574 || (w == XWINDOW (minibuf_window)
14575 && NILP (echo_area_buffer[0])))
14577 struct buffer *buf = XBUFFER (w->buffer);
14578 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14579 start = marker_position (w->start) - BUF_BEGV (buf);
14580 /* I don't think this is guaranteed to be right. For the
14581 moment, we'll pretend it is. */
14582 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14584 if (end < start)
14585 end = start;
14586 if (whole < (end - start))
14587 whole = end - start;
14589 else
14590 start = end = whole = 0;
14592 /* Indicate what this scroll bar ought to be displaying now. */
14593 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14594 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14595 (w, end - start, whole, start);
14599 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14600 selected_window is redisplayed.
14602 We can return without actually redisplaying the window if
14603 fonts_changed_p is nonzero. In that case, redisplay_internal will
14604 retry. */
14606 static void
14607 redisplay_window (Lisp_Object window, int just_this_one_p)
14609 struct window *w = XWINDOW (window);
14610 struct frame *f = XFRAME (w->frame);
14611 struct buffer *buffer = XBUFFER (w->buffer);
14612 struct buffer *old = current_buffer;
14613 struct text_pos lpoint, opoint, startp;
14614 int update_mode_line;
14615 int tem;
14616 struct it it;
14617 /* Record it now because it's overwritten. */
14618 int current_matrix_up_to_date_p = 0;
14619 int used_current_matrix_p = 0;
14620 /* This is less strict than current_matrix_up_to_date_p.
14621 It indictes that the buffer contents and narrowing are unchanged. */
14622 int buffer_unchanged_p = 0;
14623 int temp_scroll_step = 0;
14624 int count = SPECPDL_INDEX ();
14625 int rc;
14626 int centering_position = -1;
14627 int last_line_misfit = 0;
14628 EMACS_INT beg_unchanged, end_unchanged;
14630 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14631 opoint = lpoint;
14633 /* W must be a leaf window here. */
14634 xassert (!NILP (w->buffer));
14635 #if GLYPH_DEBUG
14636 *w->desired_matrix->method = 0;
14637 #endif
14639 restart:
14640 reconsider_clip_changes (w, buffer);
14642 /* Has the mode line to be updated? */
14643 update_mode_line = (!NILP (w->update_mode_line)
14644 || update_mode_lines
14645 || buffer->clip_changed
14646 || buffer->prevent_redisplay_optimizations_p);
14648 if (MINI_WINDOW_P (w))
14650 if (w == XWINDOW (echo_area_window)
14651 && !NILP (echo_area_buffer[0]))
14653 if (update_mode_line)
14654 /* We may have to update a tty frame's menu bar or a
14655 tool-bar. Example `M-x C-h C-h C-g'. */
14656 goto finish_menu_bars;
14657 else
14658 /* We've already displayed the echo area glyphs in this window. */
14659 goto finish_scroll_bars;
14661 else if ((w != XWINDOW (minibuf_window)
14662 || minibuf_level == 0)
14663 /* When buffer is nonempty, redisplay window normally. */
14664 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14665 /* Quail displays non-mini buffers in minibuffer window.
14666 In that case, redisplay the window normally. */
14667 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14669 /* W is a mini-buffer window, but it's not active, so clear
14670 it. */
14671 int yb = window_text_bottom_y (w);
14672 struct glyph_row *row;
14673 int y;
14675 for (y = 0, row = w->desired_matrix->rows;
14676 y < yb;
14677 y += row->height, ++row)
14678 blank_row (w, row, y);
14679 goto finish_scroll_bars;
14682 clear_glyph_matrix (w->desired_matrix);
14685 /* Otherwise set up data on this window; select its buffer and point
14686 value. */
14687 /* Really select the buffer, for the sake of buffer-local
14688 variables. */
14689 set_buffer_internal_1 (XBUFFER (w->buffer));
14691 current_matrix_up_to_date_p
14692 = (!NILP (w->window_end_valid)
14693 && !current_buffer->clip_changed
14694 && !current_buffer->prevent_redisplay_optimizations_p
14695 && XFASTINT (w->last_modified) >= MODIFF
14696 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14698 /* Run the window-bottom-change-functions
14699 if it is possible that the text on the screen has changed
14700 (either due to modification of the text, or any other reason). */
14701 if (!current_matrix_up_to_date_p
14702 && !NILP (Vwindow_text_change_functions))
14704 safe_run_hooks (Qwindow_text_change_functions);
14705 goto restart;
14708 beg_unchanged = BEG_UNCHANGED;
14709 end_unchanged = END_UNCHANGED;
14711 SET_TEXT_POS (opoint, PT, PT_BYTE);
14713 specbind (Qinhibit_point_motion_hooks, Qt);
14715 buffer_unchanged_p
14716 = (!NILP (w->window_end_valid)
14717 && !current_buffer->clip_changed
14718 && XFASTINT (w->last_modified) >= MODIFF
14719 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14721 /* When windows_or_buffers_changed is non-zero, we can't rely on
14722 the window end being valid, so set it to nil there. */
14723 if (windows_or_buffers_changed)
14725 /* If window starts on a continuation line, maybe adjust the
14726 window start in case the window's width changed. */
14727 if (XMARKER (w->start)->buffer == current_buffer)
14728 compute_window_start_on_continuation_line (w);
14730 w->window_end_valid = Qnil;
14733 /* Some sanity checks. */
14734 CHECK_WINDOW_END (w);
14735 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14736 abort ();
14737 if (BYTEPOS (opoint) < CHARPOS (opoint))
14738 abort ();
14740 /* If %c is in mode line, update it if needed. */
14741 if (!NILP (w->column_number_displayed)
14742 /* This alternative quickly identifies a common case
14743 where no change is needed. */
14744 && !(PT == XFASTINT (w->last_point)
14745 && XFASTINT (w->last_modified) >= MODIFF
14746 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14747 && (XFASTINT (w->column_number_displayed) != current_column ()))
14748 update_mode_line = 1;
14750 /* Count number of windows showing the selected buffer. An indirect
14751 buffer counts as its base buffer. */
14752 if (!just_this_one_p)
14754 struct buffer *current_base, *window_base;
14755 current_base = current_buffer;
14756 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14757 if (current_base->base_buffer)
14758 current_base = current_base->base_buffer;
14759 if (window_base->base_buffer)
14760 window_base = window_base->base_buffer;
14761 if (current_base == window_base)
14762 buffer_shared++;
14765 /* Point refers normally to the selected window. For any other
14766 window, set up appropriate value. */
14767 if (!EQ (window, selected_window))
14769 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14770 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14771 if (new_pt < BEGV)
14773 new_pt = BEGV;
14774 new_pt_byte = BEGV_BYTE;
14775 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14777 else if (new_pt > (ZV - 1))
14779 new_pt = ZV;
14780 new_pt_byte = ZV_BYTE;
14781 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14784 /* We don't use SET_PT so that the point-motion hooks don't run. */
14785 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14788 /* If any of the character widths specified in the display table
14789 have changed, invalidate the width run cache. It's true that
14790 this may be a bit late to catch such changes, but the rest of
14791 redisplay goes (non-fatally) haywire when the display table is
14792 changed, so why should we worry about doing any better? */
14793 if (current_buffer->width_run_cache)
14795 struct Lisp_Char_Table *disptab = buffer_display_table ();
14797 if (! disptab_matches_widthtab (disptab,
14798 XVECTOR (BVAR (current_buffer, width_table))))
14800 invalidate_region_cache (current_buffer,
14801 current_buffer->width_run_cache,
14802 BEG, Z);
14803 recompute_width_table (current_buffer, disptab);
14807 /* If window-start is screwed up, choose a new one. */
14808 if (XMARKER (w->start)->buffer != current_buffer)
14809 goto recenter;
14811 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14813 /* If someone specified a new starting point but did not insist,
14814 check whether it can be used. */
14815 if (!NILP (w->optional_new_start)
14816 && CHARPOS (startp) >= BEGV
14817 && CHARPOS (startp) <= ZV)
14819 w->optional_new_start = Qnil;
14820 start_display (&it, w, startp);
14821 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14822 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14823 if (IT_CHARPOS (it) == PT)
14824 w->force_start = Qt;
14825 /* IT may overshoot PT if text at PT is invisible. */
14826 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14827 w->force_start = Qt;
14830 force_start:
14832 /* Handle case where place to start displaying has been specified,
14833 unless the specified location is outside the accessible range. */
14834 if (!NILP (w->force_start)
14835 || w->frozen_window_start_p)
14837 /* We set this later on if we have to adjust point. */
14838 int new_vpos = -1;
14840 w->force_start = Qnil;
14841 w->vscroll = 0;
14842 w->window_end_valid = Qnil;
14844 /* Forget any recorded base line for line number display. */
14845 if (!buffer_unchanged_p)
14846 w->base_line_number = Qnil;
14848 /* Redisplay the mode line. Select the buffer properly for that.
14849 Also, run the hook window-scroll-functions
14850 because we have scrolled. */
14851 /* Note, we do this after clearing force_start because
14852 if there's an error, it is better to forget about force_start
14853 than to get into an infinite loop calling the hook functions
14854 and having them get more errors. */
14855 if (!update_mode_line
14856 || ! NILP (Vwindow_scroll_functions))
14858 update_mode_line = 1;
14859 w->update_mode_line = Qt;
14860 startp = run_window_scroll_functions (window, startp);
14863 w->last_modified = make_number (0);
14864 w->last_overlay_modified = make_number (0);
14865 if (CHARPOS (startp) < BEGV)
14866 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14867 else if (CHARPOS (startp) > ZV)
14868 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14870 /* Redisplay, then check if cursor has been set during the
14871 redisplay. Give up if new fonts were loaded. */
14872 /* We used to issue a CHECK_MARGINS argument to try_window here,
14873 but this causes scrolling to fail when point begins inside
14874 the scroll margin (bug#148) -- cyd */
14875 if (!try_window (window, startp, 0))
14877 w->force_start = Qt;
14878 clear_glyph_matrix (w->desired_matrix);
14879 goto need_larger_matrices;
14882 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14884 /* If point does not appear, try to move point so it does
14885 appear. The desired matrix has been built above, so we
14886 can use it here. */
14887 new_vpos = window_box_height (w) / 2;
14890 if (!cursor_row_fully_visible_p (w, 0, 0))
14892 /* Point does appear, but on a line partly visible at end of window.
14893 Move it back to a fully-visible line. */
14894 new_vpos = window_box_height (w);
14897 /* If we need to move point for either of the above reasons,
14898 now actually do it. */
14899 if (new_vpos >= 0)
14901 struct glyph_row *row;
14903 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14904 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14905 ++row;
14907 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14908 MATRIX_ROW_START_BYTEPOS (row));
14910 if (w != XWINDOW (selected_window))
14911 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14912 else if (current_buffer == old)
14913 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14915 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14917 /* If we are highlighting the region, then we just changed
14918 the region, so redisplay to show it. */
14919 if (!NILP (Vtransient_mark_mode)
14920 && !NILP (BVAR (current_buffer, mark_active)))
14922 clear_glyph_matrix (w->desired_matrix);
14923 if (!try_window (window, startp, 0))
14924 goto need_larger_matrices;
14928 #if GLYPH_DEBUG
14929 debug_method_add (w, "forced window start");
14930 #endif
14931 goto done;
14934 /* Handle case where text has not changed, only point, and it has
14935 not moved off the frame, and we are not retrying after hscroll.
14936 (current_matrix_up_to_date_p is nonzero when retrying.) */
14937 if (current_matrix_up_to_date_p
14938 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14939 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14941 switch (rc)
14943 case CURSOR_MOVEMENT_SUCCESS:
14944 used_current_matrix_p = 1;
14945 goto done;
14947 case CURSOR_MOVEMENT_MUST_SCROLL:
14948 goto try_to_scroll;
14950 default:
14951 abort ();
14954 /* If current starting point was originally the beginning of a line
14955 but no longer is, find a new starting point. */
14956 else if (!NILP (w->start_at_line_beg)
14957 && !(CHARPOS (startp) <= BEGV
14958 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14960 #if GLYPH_DEBUG
14961 debug_method_add (w, "recenter 1");
14962 #endif
14963 goto recenter;
14966 /* Try scrolling with try_window_id. Value is > 0 if update has
14967 been done, it is -1 if we know that the same window start will
14968 not work. It is 0 if unsuccessful for some other reason. */
14969 else if ((tem = try_window_id (w)) != 0)
14971 #if GLYPH_DEBUG
14972 debug_method_add (w, "try_window_id %d", tem);
14973 #endif
14975 if (fonts_changed_p)
14976 goto need_larger_matrices;
14977 if (tem > 0)
14978 goto done;
14980 /* Otherwise try_window_id has returned -1 which means that we
14981 don't want the alternative below this comment to execute. */
14983 else if (CHARPOS (startp) >= BEGV
14984 && CHARPOS (startp) <= ZV
14985 && PT >= CHARPOS (startp)
14986 && (CHARPOS (startp) < ZV
14987 /* Avoid starting at end of buffer. */
14988 || CHARPOS (startp) == BEGV
14989 || (XFASTINT (w->last_modified) >= MODIFF
14990 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14993 /* If first window line is a continuation line, and window start
14994 is inside the modified region, but the first change is before
14995 current window start, we must select a new window start.
14997 However, if this is the result of a down-mouse event (e.g. by
14998 extending the mouse-drag-overlay), we don't want to select a
14999 new window start, since that would change the position under
15000 the mouse, resulting in an unwanted mouse-movement rather
15001 than a simple mouse-click. */
15002 if (NILP (w->start_at_line_beg)
15003 && NILP (do_mouse_tracking)
15004 && CHARPOS (startp) > BEGV
15005 && CHARPOS (startp) > BEG + beg_unchanged
15006 && CHARPOS (startp) <= Z - end_unchanged
15007 /* Even if w->start_at_line_beg is nil, a new window may
15008 start at a line_beg, since that's how set_buffer_window
15009 sets it. So, we need to check the return value of
15010 compute_window_start_on_continuation_line. (See also
15011 bug#197). */
15012 && XMARKER (w->start)->buffer == current_buffer
15013 && compute_window_start_on_continuation_line (w))
15015 w->force_start = Qt;
15016 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15017 goto force_start;
15020 #if GLYPH_DEBUG
15021 debug_method_add (w, "same window start");
15022 #endif
15024 /* Try to redisplay starting at same place as before.
15025 If point has not moved off frame, accept the results. */
15026 if (!current_matrix_up_to_date_p
15027 /* Don't use try_window_reusing_current_matrix in this case
15028 because a window scroll function can have changed the
15029 buffer. */
15030 || !NILP (Vwindow_scroll_functions)
15031 || MINI_WINDOW_P (w)
15032 || !(used_current_matrix_p
15033 = try_window_reusing_current_matrix (w)))
15035 IF_DEBUG (debug_method_add (w, "1"));
15036 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15037 /* -1 means we need to scroll.
15038 0 means we need new matrices, but fonts_changed_p
15039 is set in that case, so we will detect it below. */
15040 goto try_to_scroll;
15043 if (fonts_changed_p)
15044 goto need_larger_matrices;
15046 if (w->cursor.vpos >= 0)
15048 if (!just_this_one_p
15049 || current_buffer->clip_changed
15050 || BEG_UNCHANGED < CHARPOS (startp))
15051 /* Forget any recorded base line for line number display. */
15052 w->base_line_number = Qnil;
15054 if (!cursor_row_fully_visible_p (w, 1, 0))
15056 clear_glyph_matrix (w->desired_matrix);
15057 last_line_misfit = 1;
15059 /* Drop through and scroll. */
15060 else
15061 goto done;
15063 else
15064 clear_glyph_matrix (w->desired_matrix);
15067 try_to_scroll:
15069 w->last_modified = make_number (0);
15070 w->last_overlay_modified = make_number (0);
15072 /* Redisplay the mode line. Select the buffer properly for that. */
15073 if (!update_mode_line)
15075 update_mode_line = 1;
15076 w->update_mode_line = Qt;
15079 /* Try to scroll by specified few lines. */
15080 if ((scroll_conservatively
15081 || emacs_scroll_step
15082 || temp_scroll_step
15083 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15084 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15085 && CHARPOS (startp) >= BEGV
15086 && CHARPOS (startp) <= ZV)
15088 /* The function returns -1 if new fonts were loaded, 1 if
15089 successful, 0 if not successful. */
15090 int ss = try_scrolling (window, just_this_one_p,
15091 scroll_conservatively,
15092 emacs_scroll_step,
15093 temp_scroll_step, last_line_misfit);
15094 switch (ss)
15096 case SCROLLING_SUCCESS:
15097 goto done;
15099 case SCROLLING_NEED_LARGER_MATRICES:
15100 goto need_larger_matrices;
15102 case SCROLLING_FAILED:
15103 break;
15105 default:
15106 abort ();
15110 /* Finally, just choose a place to start which positions point
15111 according to user preferences. */
15113 recenter:
15115 #if GLYPH_DEBUG
15116 debug_method_add (w, "recenter");
15117 #endif
15119 /* w->vscroll = 0; */
15121 /* Forget any previously recorded base line for line number display. */
15122 if (!buffer_unchanged_p)
15123 w->base_line_number = Qnil;
15125 /* Determine the window start relative to point. */
15126 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15127 it.current_y = it.last_visible_y;
15128 if (centering_position < 0)
15130 int margin =
15131 scroll_margin > 0
15132 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15133 : 0;
15134 EMACS_INT margin_pos = CHARPOS (startp);
15135 int scrolling_up;
15136 Lisp_Object aggressive;
15138 /* If there is a scroll margin at the top of the window, find
15139 its character position. */
15140 if (margin
15141 /* Cannot call start_display if startp is not in the
15142 accessible region of the buffer. This can happen when we
15143 have just switched to a different buffer and/or changed
15144 its restriction. In that case, startp is initialized to
15145 the character position 1 (BEG) because we did not yet
15146 have chance to display the buffer even once. */
15147 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15149 struct it it1;
15150 void *it1data = NULL;
15152 SAVE_IT (it1, it, it1data);
15153 start_display (&it1, w, startp);
15154 move_it_vertically (&it1, margin);
15155 margin_pos = IT_CHARPOS (it1);
15156 RESTORE_IT (&it, &it, it1data);
15158 scrolling_up = PT > margin_pos;
15159 aggressive =
15160 scrolling_up
15161 ? BVAR (current_buffer, scroll_up_aggressively)
15162 : BVAR (current_buffer, scroll_down_aggressively);
15164 if (!MINI_WINDOW_P (w)
15165 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15167 int pt_offset = 0;
15169 /* Setting scroll-conservatively overrides
15170 scroll-*-aggressively. */
15171 if (!scroll_conservatively && NUMBERP (aggressive))
15173 double float_amount = XFLOATINT (aggressive);
15175 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15176 if (pt_offset == 0 && float_amount > 0)
15177 pt_offset = 1;
15178 if (pt_offset)
15179 margin -= 1;
15181 /* Compute how much to move the window start backward from
15182 point so that point will be displayed where the user
15183 wants it. */
15184 if (scrolling_up)
15186 centering_position = it.last_visible_y;
15187 if (pt_offset)
15188 centering_position -= pt_offset;
15189 centering_position -=
15190 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
15191 /* Don't let point enter the scroll margin near top of
15192 the window. */
15193 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15194 centering_position = margin * FRAME_LINE_HEIGHT (f);
15196 else
15197 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15199 else
15200 /* Set the window start half the height of the window backward
15201 from point. */
15202 centering_position = window_box_height (w) / 2;
15204 move_it_vertically_backward (&it, centering_position);
15206 xassert (IT_CHARPOS (it) >= BEGV);
15208 /* The function move_it_vertically_backward may move over more
15209 than the specified y-distance. If it->w is small, e.g. a
15210 mini-buffer window, we may end up in front of the window's
15211 display area. Start displaying at the start of the line
15212 containing PT in this case. */
15213 if (it.current_y <= 0)
15215 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15216 move_it_vertically_backward (&it, 0);
15217 it.current_y = 0;
15220 it.current_x = it.hpos = 0;
15222 /* Set the window start position here explicitly, to avoid an
15223 infinite loop in case the functions in window-scroll-functions
15224 get errors. */
15225 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15227 /* Run scroll hooks. */
15228 startp = run_window_scroll_functions (window, it.current.pos);
15230 /* Redisplay the window. */
15231 if (!current_matrix_up_to_date_p
15232 || windows_or_buffers_changed
15233 || cursor_type_changed
15234 /* Don't use try_window_reusing_current_matrix in this case
15235 because it can have changed the buffer. */
15236 || !NILP (Vwindow_scroll_functions)
15237 || !just_this_one_p
15238 || MINI_WINDOW_P (w)
15239 || !(used_current_matrix_p
15240 = try_window_reusing_current_matrix (w)))
15241 try_window (window, startp, 0);
15243 /* If new fonts have been loaded (due to fontsets), give up. We
15244 have to start a new redisplay since we need to re-adjust glyph
15245 matrices. */
15246 if (fonts_changed_p)
15247 goto need_larger_matrices;
15249 /* If cursor did not appear assume that the middle of the window is
15250 in the first line of the window. Do it again with the next line.
15251 (Imagine a window of height 100, displaying two lines of height
15252 60. Moving back 50 from it->last_visible_y will end in the first
15253 line.) */
15254 if (w->cursor.vpos < 0)
15256 if (!NILP (w->window_end_valid)
15257 && PT >= Z - XFASTINT (w->window_end_pos))
15259 clear_glyph_matrix (w->desired_matrix);
15260 move_it_by_lines (&it, 1);
15261 try_window (window, it.current.pos, 0);
15263 else if (PT < IT_CHARPOS (it))
15265 clear_glyph_matrix (w->desired_matrix);
15266 move_it_by_lines (&it, -1);
15267 try_window (window, it.current.pos, 0);
15269 else
15271 /* Not much we can do about it. */
15275 /* Consider the following case: Window starts at BEGV, there is
15276 invisible, intangible text at BEGV, so that display starts at
15277 some point START > BEGV. It can happen that we are called with
15278 PT somewhere between BEGV and START. Try to handle that case. */
15279 if (w->cursor.vpos < 0)
15281 struct glyph_row *row = w->current_matrix->rows;
15282 if (row->mode_line_p)
15283 ++row;
15284 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15287 if (!cursor_row_fully_visible_p (w, 0, 0))
15289 /* If vscroll is enabled, disable it and try again. */
15290 if (w->vscroll)
15292 w->vscroll = 0;
15293 clear_glyph_matrix (w->desired_matrix);
15294 goto recenter;
15297 /* If centering point failed to make the whole line visible,
15298 put point at the top instead. That has to make the whole line
15299 visible, if it can be done. */
15300 if (centering_position == 0)
15301 goto done;
15303 clear_glyph_matrix (w->desired_matrix);
15304 centering_position = 0;
15305 goto recenter;
15308 done:
15310 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15311 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15312 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15313 ? Qt : Qnil);
15315 /* Display the mode line, if we must. */
15316 if ((update_mode_line
15317 /* If window not full width, must redo its mode line
15318 if (a) the window to its side is being redone and
15319 (b) we do a frame-based redisplay. This is a consequence
15320 of how inverted lines are drawn in frame-based redisplay. */
15321 || (!just_this_one_p
15322 && !FRAME_WINDOW_P (f)
15323 && !WINDOW_FULL_WIDTH_P (w))
15324 /* Line number to display. */
15325 || INTEGERP (w->base_line_pos)
15326 /* Column number is displayed and different from the one displayed. */
15327 || (!NILP (w->column_number_displayed)
15328 && (XFASTINT (w->column_number_displayed) != current_column ())))
15329 /* This means that the window has a mode line. */
15330 && (WINDOW_WANTS_MODELINE_P (w)
15331 || WINDOW_WANTS_HEADER_LINE_P (w)))
15333 display_mode_lines (w);
15335 /* If mode line height has changed, arrange for a thorough
15336 immediate redisplay using the correct mode line height. */
15337 if (WINDOW_WANTS_MODELINE_P (w)
15338 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15340 fonts_changed_p = 1;
15341 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15342 = DESIRED_MODE_LINE_HEIGHT (w);
15345 /* If header line height has changed, arrange for a thorough
15346 immediate redisplay using the correct header line height. */
15347 if (WINDOW_WANTS_HEADER_LINE_P (w)
15348 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15350 fonts_changed_p = 1;
15351 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15352 = DESIRED_HEADER_LINE_HEIGHT (w);
15355 if (fonts_changed_p)
15356 goto need_larger_matrices;
15359 if (!line_number_displayed
15360 && !BUFFERP (w->base_line_pos))
15362 w->base_line_pos = Qnil;
15363 w->base_line_number = Qnil;
15366 finish_menu_bars:
15368 /* When we reach a frame's selected window, redo the frame's menu bar. */
15369 if (update_mode_line
15370 && EQ (FRAME_SELECTED_WINDOW (f), window))
15372 int redisplay_menu_p = 0;
15374 if (FRAME_WINDOW_P (f))
15376 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15377 || defined (HAVE_NS) || defined (USE_GTK)
15378 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15379 #else
15380 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15381 #endif
15383 else
15384 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15386 if (redisplay_menu_p)
15387 display_menu_bar (w);
15389 #ifdef HAVE_WINDOW_SYSTEM
15390 if (FRAME_WINDOW_P (f))
15392 #if defined (USE_GTK) || defined (HAVE_NS)
15393 if (FRAME_EXTERNAL_TOOL_BAR (f))
15394 redisplay_tool_bar (f);
15395 #else
15396 if (WINDOWP (f->tool_bar_window)
15397 && (FRAME_TOOL_BAR_LINES (f) > 0
15398 || !NILP (Vauto_resize_tool_bars))
15399 && redisplay_tool_bar (f))
15400 ignore_mouse_drag_p = 1;
15401 #endif
15403 #endif
15406 #ifdef HAVE_WINDOW_SYSTEM
15407 if (FRAME_WINDOW_P (f)
15408 && update_window_fringes (w, (just_this_one_p
15409 || (!used_current_matrix_p && !overlay_arrow_seen)
15410 || w->pseudo_window_p)))
15412 update_begin (f);
15413 BLOCK_INPUT;
15414 if (draw_window_fringes (w, 1))
15415 x_draw_vertical_border (w);
15416 UNBLOCK_INPUT;
15417 update_end (f);
15419 #endif /* HAVE_WINDOW_SYSTEM */
15421 /* We go to this label, with fonts_changed_p nonzero,
15422 if it is necessary to try again using larger glyph matrices.
15423 We have to redeem the scroll bar even in this case,
15424 because the loop in redisplay_internal expects that. */
15425 need_larger_matrices:
15427 finish_scroll_bars:
15429 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15431 /* Set the thumb's position and size. */
15432 set_vertical_scroll_bar (w);
15434 /* Note that we actually used the scroll bar attached to this
15435 window, so it shouldn't be deleted at the end of redisplay. */
15436 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15437 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15440 /* Restore current_buffer and value of point in it. The window
15441 update may have changed the buffer, so first make sure `opoint'
15442 is still valid (Bug#6177). */
15443 if (CHARPOS (opoint) < BEGV)
15444 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15445 else if (CHARPOS (opoint) > ZV)
15446 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15447 else
15448 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15450 set_buffer_internal_1 (old);
15451 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15452 shorter. This can be caused by log truncation in *Messages*. */
15453 if (CHARPOS (lpoint) <= ZV)
15454 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15456 unbind_to (count, Qnil);
15460 /* Build the complete desired matrix of WINDOW with a window start
15461 buffer position POS.
15463 Value is 1 if successful. It is zero if fonts were loaded during
15464 redisplay which makes re-adjusting glyph matrices necessary, and -1
15465 if point would appear in the scroll margins.
15466 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15467 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15468 set in FLAGS.) */
15471 try_window (Lisp_Object window, struct text_pos pos, int flags)
15473 struct window *w = XWINDOW (window);
15474 struct it it;
15475 struct glyph_row *last_text_row = NULL;
15476 struct frame *f = XFRAME (w->frame);
15478 /* Make POS the new window start. */
15479 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15481 /* Mark cursor position as unknown. No overlay arrow seen. */
15482 w->cursor.vpos = -1;
15483 overlay_arrow_seen = 0;
15485 /* Initialize iterator and info to start at POS. */
15486 start_display (&it, w, pos);
15488 /* Display all lines of W. */
15489 while (it.current_y < it.last_visible_y)
15491 if (display_line (&it))
15492 last_text_row = it.glyph_row - 1;
15493 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15494 return 0;
15497 /* Don't let the cursor end in the scroll margins. */
15498 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15499 && !MINI_WINDOW_P (w))
15501 int this_scroll_margin;
15503 if (scroll_margin > 0)
15505 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15506 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15508 else
15509 this_scroll_margin = 0;
15511 if ((w->cursor.y >= 0 /* not vscrolled */
15512 && w->cursor.y < this_scroll_margin
15513 && CHARPOS (pos) > BEGV
15514 && IT_CHARPOS (it) < ZV)
15515 /* rms: considering make_cursor_line_fully_visible_p here
15516 seems to give wrong results. We don't want to recenter
15517 when the last line is partly visible, we want to allow
15518 that case to be handled in the usual way. */
15519 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15521 w->cursor.vpos = -1;
15522 clear_glyph_matrix (w->desired_matrix);
15523 return -1;
15527 /* If bottom moved off end of frame, change mode line percentage. */
15528 if (XFASTINT (w->window_end_pos) <= 0
15529 && Z != IT_CHARPOS (it))
15530 w->update_mode_line = Qt;
15532 /* Set window_end_pos to the offset of the last character displayed
15533 on the window from the end of current_buffer. Set
15534 window_end_vpos to its row number. */
15535 if (last_text_row)
15537 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15538 w->window_end_bytepos
15539 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15540 w->window_end_pos
15541 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15542 w->window_end_vpos
15543 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15544 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15545 ->displays_text_p);
15547 else
15549 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15550 w->window_end_pos = make_number (Z - ZV);
15551 w->window_end_vpos = make_number (0);
15554 /* But that is not valid info until redisplay finishes. */
15555 w->window_end_valid = Qnil;
15556 return 1;
15561 /************************************************************************
15562 Window redisplay reusing current matrix when buffer has not changed
15563 ************************************************************************/
15565 /* Try redisplay of window W showing an unchanged buffer with a
15566 different window start than the last time it was displayed by
15567 reusing its current matrix. Value is non-zero if successful.
15568 W->start is the new window start. */
15570 static int
15571 try_window_reusing_current_matrix (struct window *w)
15573 struct frame *f = XFRAME (w->frame);
15574 struct glyph_row *bottom_row;
15575 struct it it;
15576 struct run run;
15577 struct text_pos start, new_start;
15578 int nrows_scrolled, i;
15579 struct glyph_row *last_text_row;
15580 struct glyph_row *last_reused_text_row;
15581 struct glyph_row *start_row;
15582 int start_vpos, min_y, max_y;
15584 #if GLYPH_DEBUG
15585 if (inhibit_try_window_reusing)
15586 return 0;
15587 #endif
15589 if (/* This function doesn't handle terminal frames. */
15590 !FRAME_WINDOW_P (f)
15591 /* Don't try to reuse the display if windows have been split
15592 or such. */
15593 || windows_or_buffers_changed
15594 || cursor_type_changed)
15595 return 0;
15597 /* Can't do this if region may have changed. */
15598 if ((!NILP (Vtransient_mark_mode)
15599 && !NILP (BVAR (current_buffer, mark_active)))
15600 || !NILP (w->region_showing)
15601 || !NILP (Vshow_trailing_whitespace))
15602 return 0;
15604 /* If top-line visibility has changed, give up. */
15605 if (WINDOW_WANTS_HEADER_LINE_P (w)
15606 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15607 return 0;
15609 /* Give up if old or new display is scrolled vertically. We could
15610 make this function handle this, but right now it doesn't. */
15611 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15612 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15613 return 0;
15615 /* The variable new_start now holds the new window start. The old
15616 start `start' can be determined from the current matrix. */
15617 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15618 start = start_row->minpos;
15619 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15621 /* Clear the desired matrix for the display below. */
15622 clear_glyph_matrix (w->desired_matrix);
15624 if (CHARPOS (new_start) <= CHARPOS (start))
15626 /* Don't use this method if the display starts with an ellipsis
15627 displayed for invisible text. It's not easy to handle that case
15628 below, and it's certainly not worth the effort since this is
15629 not a frequent case. */
15630 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15631 return 0;
15633 IF_DEBUG (debug_method_add (w, "twu1"));
15635 /* Display up to a row that can be reused. The variable
15636 last_text_row is set to the last row displayed that displays
15637 text. Note that it.vpos == 0 if or if not there is a
15638 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15639 start_display (&it, w, new_start);
15640 w->cursor.vpos = -1;
15641 last_text_row = last_reused_text_row = NULL;
15643 while (it.current_y < it.last_visible_y
15644 && !fonts_changed_p)
15646 /* If we have reached into the characters in the START row,
15647 that means the line boundaries have changed. So we
15648 can't start copying with the row START. Maybe it will
15649 work to start copying with the following row. */
15650 while (IT_CHARPOS (it) > CHARPOS (start))
15652 /* Advance to the next row as the "start". */
15653 start_row++;
15654 start = start_row->minpos;
15655 /* If there are no more rows to try, or just one, give up. */
15656 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15657 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15658 || CHARPOS (start) == ZV)
15660 clear_glyph_matrix (w->desired_matrix);
15661 return 0;
15664 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15666 /* If we have reached alignment,
15667 we can copy the rest of the rows. */
15668 if (IT_CHARPOS (it) == CHARPOS (start))
15669 break;
15671 if (display_line (&it))
15672 last_text_row = it.glyph_row - 1;
15675 /* A value of current_y < last_visible_y means that we stopped
15676 at the previous window start, which in turn means that we
15677 have at least one reusable row. */
15678 if (it.current_y < it.last_visible_y)
15680 struct glyph_row *row;
15682 /* IT.vpos always starts from 0; it counts text lines. */
15683 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15685 /* Find PT if not already found in the lines displayed. */
15686 if (w->cursor.vpos < 0)
15688 int dy = it.current_y - start_row->y;
15690 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15691 row = row_containing_pos (w, PT, row, NULL, dy);
15692 if (row)
15693 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15694 dy, nrows_scrolled);
15695 else
15697 clear_glyph_matrix (w->desired_matrix);
15698 return 0;
15702 /* Scroll the display. Do it before the current matrix is
15703 changed. The problem here is that update has not yet
15704 run, i.e. part of the current matrix is not up to date.
15705 scroll_run_hook will clear the cursor, and use the
15706 current matrix to get the height of the row the cursor is
15707 in. */
15708 run.current_y = start_row->y;
15709 run.desired_y = it.current_y;
15710 run.height = it.last_visible_y - it.current_y;
15712 if (run.height > 0 && run.current_y != run.desired_y)
15714 update_begin (f);
15715 FRAME_RIF (f)->update_window_begin_hook (w);
15716 FRAME_RIF (f)->clear_window_mouse_face (w);
15717 FRAME_RIF (f)->scroll_run_hook (w, &run);
15718 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15719 update_end (f);
15722 /* Shift current matrix down by nrows_scrolled lines. */
15723 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15724 rotate_matrix (w->current_matrix,
15725 start_vpos,
15726 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15727 nrows_scrolled);
15729 /* Disable lines that must be updated. */
15730 for (i = 0; i < nrows_scrolled; ++i)
15731 (start_row + i)->enabled_p = 0;
15733 /* Re-compute Y positions. */
15734 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15735 max_y = it.last_visible_y;
15736 for (row = start_row + nrows_scrolled;
15737 row < bottom_row;
15738 ++row)
15740 row->y = it.current_y;
15741 row->visible_height = row->height;
15743 if (row->y < min_y)
15744 row->visible_height -= min_y - row->y;
15745 if (row->y + row->height > max_y)
15746 row->visible_height -= row->y + row->height - max_y;
15747 if (row->fringe_bitmap_periodic_p)
15748 row->redraw_fringe_bitmaps_p = 1;
15750 it.current_y += row->height;
15752 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15753 last_reused_text_row = row;
15754 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15755 break;
15758 /* Disable lines in the current matrix which are now
15759 below the window. */
15760 for (++row; row < bottom_row; ++row)
15761 row->enabled_p = row->mode_line_p = 0;
15764 /* Update window_end_pos etc.; last_reused_text_row is the last
15765 reused row from the current matrix containing text, if any.
15766 The value of last_text_row is the last displayed line
15767 containing text. */
15768 if (last_reused_text_row)
15770 w->window_end_bytepos
15771 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15772 w->window_end_pos
15773 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15774 w->window_end_vpos
15775 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15776 w->current_matrix));
15778 else if (last_text_row)
15780 w->window_end_bytepos
15781 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15782 w->window_end_pos
15783 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15784 w->window_end_vpos
15785 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15787 else
15789 /* This window must be completely empty. */
15790 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15791 w->window_end_pos = make_number (Z - ZV);
15792 w->window_end_vpos = make_number (0);
15794 w->window_end_valid = Qnil;
15796 /* Update hint: don't try scrolling again in update_window. */
15797 w->desired_matrix->no_scrolling_p = 1;
15799 #if GLYPH_DEBUG
15800 debug_method_add (w, "try_window_reusing_current_matrix 1");
15801 #endif
15802 return 1;
15804 else if (CHARPOS (new_start) > CHARPOS (start))
15806 struct glyph_row *pt_row, *row;
15807 struct glyph_row *first_reusable_row;
15808 struct glyph_row *first_row_to_display;
15809 int dy;
15810 int yb = window_text_bottom_y (w);
15812 /* Find the row starting at new_start, if there is one. Don't
15813 reuse a partially visible line at the end. */
15814 first_reusable_row = start_row;
15815 while (first_reusable_row->enabled_p
15816 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15817 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15818 < CHARPOS (new_start)))
15819 ++first_reusable_row;
15821 /* Give up if there is no row to reuse. */
15822 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15823 || !first_reusable_row->enabled_p
15824 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15825 != CHARPOS (new_start)))
15826 return 0;
15828 /* We can reuse fully visible rows beginning with
15829 first_reusable_row to the end of the window. Set
15830 first_row_to_display to the first row that cannot be reused.
15831 Set pt_row to the row containing point, if there is any. */
15832 pt_row = NULL;
15833 for (first_row_to_display = first_reusable_row;
15834 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15835 ++first_row_to_display)
15837 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15838 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15839 pt_row = first_row_to_display;
15842 /* Start displaying at the start of first_row_to_display. */
15843 xassert (first_row_to_display->y < yb);
15844 init_to_row_start (&it, w, first_row_to_display);
15846 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15847 - start_vpos);
15848 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15849 - nrows_scrolled);
15850 it.current_y = (first_row_to_display->y - first_reusable_row->y
15851 + WINDOW_HEADER_LINE_HEIGHT (w));
15853 /* Display lines beginning with first_row_to_display in the
15854 desired matrix. Set last_text_row to the last row displayed
15855 that displays text. */
15856 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15857 if (pt_row == NULL)
15858 w->cursor.vpos = -1;
15859 last_text_row = NULL;
15860 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15861 if (display_line (&it))
15862 last_text_row = it.glyph_row - 1;
15864 /* If point is in a reused row, adjust y and vpos of the cursor
15865 position. */
15866 if (pt_row)
15868 w->cursor.vpos -= nrows_scrolled;
15869 w->cursor.y -= first_reusable_row->y - start_row->y;
15872 /* Give up if point isn't in a row displayed or reused. (This
15873 also handles the case where w->cursor.vpos < nrows_scrolled
15874 after the calls to display_line, which can happen with scroll
15875 margins. See bug#1295.) */
15876 if (w->cursor.vpos < 0)
15878 clear_glyph_matrix (w->desired_matrix);
15879 return 0;
15882 /* Scroll the display. */
15883 run.current_y = first_reusable_row->y;
15884 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15885 run.height = it.last_visible_y - run.current_y;
15886 dy = run.current_y - run.desired_y;
15888 if (run.height)
15890 update_begin (f);
15891 FRAME_RIF (f)->update_window_begin_hook (w);
15892 FRAME_RIF (f)->clear_window_mouse_face (w);
15893 FRAME_RIF (f)->scroll_run_hook (w, &run);
15894 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15895 update_end (f);
15898 /* Adjust Y positions of reused rows. */
15899 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15900 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15901 max_y = it.last_visible_y;
15902 for (row = first_reusable_row; row < first_row_to_display; ++row)
15904 row->y -= dy;
15905 row->visible_height = row->height;
15906 if (row->y < min_y)
15907 row->visible_height -= min_y - row->y;
15908 if (row->y + row->height > max_y)
15909 row->visible_height -= row->y + row->height - max_y;
15910 if (row->fringe_bitmap_periodic_p)
15911 row->redraw_fringe_bitmaps_p = 1;
15914 /* Scroll the current matrix. */
15915 xassert (nrows_scrolled > 0);
15916 rotate_matrix (w->current_matrix,
15917 start_vpos,
15918 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15919 -nrows_scrolled);
15921 /* Disable rows not reused. */
15922 for (row -= nrows_scrolled; row < bottom_row; ++row)
15923 row->enabled_p = 0;
15925 /* Point may have moved to a different line, so we cannot assume that
15926 the previous cursor position is valid; locate the correct row. */
15927 if (pt_row)
15929 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15930 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15931 row++)
15933 w->cursor.vpos++;
15934 w->cursor.y = row->y;
15936 if (row < bottom_row)
15938 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15939 struct glyph *end = glyph + row->used[TEXT_AREA];
15941 /* Can't use this optimization with bidi-reordered glyph
15942 rows, unless cursor is already at point. */
15943 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15945 if (!(w->cursor.hpos >= 0
15946 && w->cursor.hpos < row->used[TEXT_AREA]
15947 && BUFFERP (glyph->object)
15948 && glyph->charpos == PT))
15949 return 0;
15951 else
15952 for (; glyph < end
15953 && (!BUFFERP (glyph->object)
15954 || glyph->charpos < PT);
15955 glyph++)
15957 w->cursor.hpos++;
15958 w->cursor.x += glyph->pixel_width;
15963 /* Adjust window end. A null value of last_text_row means that
15964 the window end is in reused rows which in turn means that
15965 only its vpos can have changed. */
15966 if (last_text_row)
15968 w->window_end_bytepos
15969 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15970 w->window_end_pos
15971 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15972 w->window_end_vpos
15973 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15975 else
15977 w->window_end_vpos
15978 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15981 w->window_end_valid = Qnil;
15982 w->desired_matrix->no_scrolling_p = 1;
15984 #if GLYPH_DEBUG
15985 debug_method_add (w, "try_window_reusing_current_matrix 2");
15986 #endif
15987 return 1;
15990 return 0;
15995 /************************************************************************
15996 Window redisplay reusing current matrix when buffer has changed
15997 ************************************************************************/
15999 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16000 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16001 EMACS_INT *, EMACS_INT *);
16002 static struct glyph_row *
16003 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16004 struct glyph_row *);
16007 /* Return the last row in MATRIX displaying text. If row START is
16008 non-null, start searching with that row. IT gives the dimensions
16009 of the display. Value is null if matrix is empty; otherwise it is
16010 a pointer to the row found. */
16012 static struct glyph_row *
16013 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16014 struct glyph_row *start)
16016 struct glyph_row *row, *row_found;
16018 /* Set row_found to the last row in IT->w's current matrix
16019 displaying text. The loop looks funny but think of partially
16020 visible lines. */
16021 row_found = NULL;
16022 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16023 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16025 xassert (row->enabled_p);
16026 row_found = row;
16027 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16028 break;
16029 ++row;
16032 return row_found;
16036 /* Return the last row in the current matrix of W that is not affected
16037 by changes at the start of current_buffer that occurred since W's
16038 current matrix was built. Value is null if no such row exists.
16040 BEG_UNCHANGED us the number of characters unchanged at the start of
16041 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16042 first changed character in current_buffer. Characters at positions <
16043 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16044 when the current matrix was built. */
16046 static struct glyph_row *
16047 find_last_unchanged_at_beg_row (struct window *w)
16049 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16050 struct glyph_row *row;
16051 struct glyph_row *row_found = NULL;
16052 int yb = window_text_bottom_y (w);
16054 /* Find the last row displaying unchanged text. */
16055 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16056 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16057 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16058 ++row)
16060 if (/* If row ends before first_changed_pos, it is unchanged,
16061 except in some case. */
16062 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16063 /* When row ends in ZV and we write at ZV it is not
16064 unchanged. */
16065 && !row->ends_at_zv_p
16066 /* When first_changed_pos is the end of a continued line,
16067 row is not unchanged because it may be no longer
16068 continued. */
16069 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16070 && (row->continued_p
16071 || row->exact_window_width_line_p)))
16072 row_found = row;
16074 /* Stop if last visible row. */
16075 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16076 break;
16079 return row_found;
16083 /* Find the first glyph row in the current matrix of W that is not
16084 affected by changes at the end of current_buffer since the
16085 time W's current matrix was built.
16087 Return in *DELTA the number of chars by which buffer positions in
16088 unchanged text at the end of current_buffer must be adjusted.
16090 Return in *DELTA_BYTES the corresponding number of bytes.
16092 Value is null if no such row exists, i.e. all rows are affected by
16093 changes. */
16095 static struct glyph_row *
16096 find_first_unchanged_at_end_row (struct window *w,
16097 EMACS_INT *delta, EMACS_INT *delta_bytes)
16099 struct glyph_row *row;
16100 struct glyph_row *row_found = NULL;
16102 *delta = *delta_bytes = 0;
16104 /* Display must not have been paused, otherwise the current matrix
16105 is not up to date. */
16106 eassert (!NILP (w->window_end_valid));
16108 /* A value of window_end_pos >= END_UNCHANGED means that the window
16109 end is in the range of changed text. If so, there is no
16110 unchanged row at the end of W's current matrix. */
16111 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16112 return NULL;
16114 /* Set row to the last row in W's current matrix displaying text. */
16115 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16117 /* If matrix is entirely empty, no unchanged row exists. */
16118 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16120 /* The value of row is the last glyph row in the matrix having a
16121 meaningful buffer position in it. The end position of row
16122 corresponds to window_end_pos. This allows us to translate
16123 buffer positions in the current matrix to current buffer
16124 positions for characters not in changed text. */
16125 EMACS_INT Z_old =
16126 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16127 EMACS_INT Z_BYTE_old =
16128 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16129 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16130 struct glyph_row *first_text_row
16131 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16133 *delta = Z - Z_old;
16134 *delta_bytes = Z_BYTE - Z_BYTE_old;
16136 /* Set last_unchanged_pos to the buffer position of the last
16137 character in the buffer that has not been changed. Z is the
16138 index + 1 of the last character in current_buffer, i.e. by
16139 subtracting END_UNCHANGED we get the index of the last
16140 unchanged character, and we have to add BEG to get its buffer
16141 position. */
16142 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16143 last_unchanged_pos_old = last_unchanged_pos - *delta;
16145 /* Search backward from ROW for a row displaying a line that
16146 starts at a minimum position >= last_unchanged_pos_old. */
16147 for (; row > first_text_row; --row)
16149 /* This used to abort, but it can happen.
16150 It is ok to just stop the search instead here. KFS. */
16151 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16152 break;
16154 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16155 row_found = row;
16159 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16161 return row_found;
16165 /* Make sure that glyph rows in the current matrix of window W
16166 reference the same glyph memory as corresponding rows in the
16167 frame's frame matrix. This function is called after scrolling W's
16168 current matrix on a terminal frame in try_window_id and
16169 try_window_reusing_current_matrix. */
16171 static void
16172 sync_frame_with_window_matrix_rows (struct window *w)
16174 struct frame *f = XFRAME (w->frame);
16175 struct glyph_row *window_row, *window_row_end, *frame_row;
16177 /* Preconditions: W must be a leaf window and full-width. Its frame
16178 must have a frame matrix. */
16179 xassert (NILP (w->hchild) && NILP (w->vchild));
16180 xassert (WINDOW_FULL_WIDTH_P (w));
16181 xassert (!FRAME_WINDOW_P (f));
16183 /* If W is a full-width window, glyph pointers in W's current matrix
16184 have, by definition, to be the same as glyph pointers in the
16185 corresponding frame matrix. Note that frame matrices have no
16186 marginal areas (see build_frame_matrix). */
16187 window_row = w->current_matrix->rows;
16188 window_row_end = window_row + w->current_matrix->nrows;
16189 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16190 while (window_row < window_row_end)
16192 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16193 struct glyph *end = window_row->glyphs[LAST_AREA];
16195 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16196 frame_row->glyphs[TEXT_AREA] = start;
16197 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16198 frame_row->glyphs[LAST_AREA] = end;
16200 /* Disable frame rows whose corresponding window rows have
16201 been disabled in try_window_id. */
16202 if (!window_row->enabled_p)
16203 frame_row->enabled_p = 0;
16205 ++window_row, ++frame_row;
16210 /* Find the glyph row in window W containing CHARPOS. Consider all
16211 rows between START and END (not inclusive). END null means search
16212 all rows to the end of the display area of W. Value is the row
16213 containing CHARPOS or null. */
16215 struct glyph_row *
16216 row_containing_pos (struct window *w, EMACS_INT charpos,
16217 struct glyph_row *start, struct glyph_row *end, int dy)
16219 struct glyph_row *row = start;
16220 struct glyph_row *best_row = NULL;
16221 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16222 int last_y;
16224 /* If we happen to start on a header-line, skip that. */
16225 if (row->mode_line_p)
16226 ++row;
16228 if ((end && row >= end) || !row->enabled_p)
16229 return NULL;
16231 last_y = window_text_bottom_y (w) - dy;
16233 while (1)
16235 /* Give up if we have gone too far. */
16236 if (end && row >= end)
16237 return NULL;
16238 /* This formerly returned if they were equal.
16239 I think that both quantities are of a "last plus one" type;
16240 if so, when they are equal, the row is within the screen. -- rms. */
16241 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16242 return NULL;
16244 /* If it is in this row, return this row. */
16245 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16246 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16247 /* The end position of a row equals the start
16248 position of the next row. If CHARPOS is there, we
16249 would rather display it in the next line, except
16250 when this line ends in ZV. */
16251 && !row->ends_at_zv_p
16252 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16253 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16255 struct glyph *g;
16257 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16258 || (!best_row && !row->continued_p))
16259 return row;
16260 /* In bidi-reordered rows, there could be several rows
16261 occluding point, all of them belonging to the same
16262 continued line. We need to find the row which fits
16263 CHARPOS the best. */
16264 for (g = row->glyphs[TEXT_AREA];
16265 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16266 g++)
16268 if (!STRINGP (g->object))
16270 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16272 mindif = eabs (g->charpos - charpos);
16273 best_row = row;
16274 /* Exact match always wins. */
16275 if (mindif == 0)
16276 return best_row;
16281 else if (best_row && !row->continued_p)
16282 return best_row;
16283 ++row;
16288 /* Try to redisplay window W by reusing its existing display. W's
16289 current matrix must be up to date when this function is called,
16290 i.e. window_end_valid must not be nil.
16292 Value is
16294 1 if display has been updated
16295 0 if otherwise unsuccessful
16296 -1 if redisplay with same window start is known not to succeed
16298 The following steps are performed:
16300 1. Find the last row in the current matrix of W that is not
16301 affected by changes at the start of current_buffer. If no such row
16302 is found, give up.
16304 2. Find the first row in W's current matrix that is not affected by
16305 changes at the end of current_buffer. Maybe there is no such row.
16307 3. Display lines beginning with the row + 1 found in step 1 to the
16308 row found in step 2 or, if step 2 didn't find a row, to the end of
16309 the window.
16311 4. If cursor is not known to appear on the window, give up.
16313 5. If display stopped at the row found in step 2, scroll the
16314 display and current matrix as needed.
16316 6. Maybe display some lines at the end of W, if we must. This can
16317 happen under various circumstances, like a partially visible line
16318 becoming fully visible, or because newly displayed lines are displayed
16319 in smaller font sizes.
16321 7. Update W's window end information. */
16323 static int
16324 try_window_id (struct window *w)
16326 struct frame *f = XFRAME (w->frame);
16327 struct glyph_matrix *current_matrix = w->current_matrix;
16328 struct glyph_matrix *desired_matrix = w->desired_matrix;
16329 struct glyph_row *last_unchanged_at_beg_row;
16330 struct glyph_row *first_unchanged_at_end_row;
16331 struct glyph_row *row;
16332 struct glyph_row *bottom_row;
16333 int bottom_vpos;
16334 struct it it;
16335 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16336 int dvpos, dy;
16337 struct text_pos start_pos;
16338 struct run run;
16339 int first_unchanged_at_end_vpos = 0;
16340 struct glyph_row *last_text_row, *last_text_row_at_end;
16341 struct text_pos start;
16342 EMACS_INT first_changed_charpos, last_changed_charpos;
16344 #if GLYPH_DEBUG
16345 if (inhibit_try_window_id)
16346 return 0;
16347 #endif
16349 /* This is handy for debugging. */
16350 #if 0
16351 #define GIVE_UP(X) \
16352 do { \
16353 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16354 return 0; \
16355 } while (0)
16356 #else
16357 #define GIVE_UP(X) return 0
16358 #endif
16360 SET_TEXT_POS_FROM_MARKER (start, w->start);
16362 /* Don't use this for mini-windows because these can show
16363 messages and mini-buffers, and we don't handle that here. */
16364 if (MINI_WINDOW_P (w))
16365 GIVE_UP (1);
16367 /* This flag is used to prevent redisplay optimizations. */
16368 if (windows_or_buffers_changed || cursor_type_changed)
16369 GIVE_UP (2);
16371 /* Verify that narrowing has not changed.
16372 Also verify that we were not told to prevent redisplay optimizations.
16373 It would be nice to further
16374 reduce the number of cases where this prevents try_window_id. */
16375 if (current_buffer->clip_changed
16376 || current_buffer->prevent_redisplay_optimizations_p)
16377 GIVE_UP (3);
16379 /* Window must either use window-based redisplay or be full width. */
16380 if (!FRAME_WINDOW_P (f)
16381 && (!FRAME_LINE_INS_DEL_OK (f)
16382 || !WINDOW_FULL_WIDTH_P (w)))
16383 GIVE_UP (4);
16385 /* Give up if point is known NOT to appear in W. */
16386 if (PT < CHARPOS (start))
16387 GIVE_UP (5);
16389 /* Another way to prevent redisplay optimizations. */
16390 if (XFASTINT (w->last_modified) == 0)
16391 GIVE_UP (6);
16393 /* Verify that window is not hscrolled. */
16394 if (XFASTINT (w->hscroll) != 0)
16395 GIVE_UP (7);
16397 /* Verify that display wasn't paused. */
16398 if (NILP (w->window_end_valid))
16399 GIVE_UP (8);
16401 /* Can't use this if highlighting a region because a cursor movement
16402 will do more than just set the cursor. */
16403 if (!NILP (Vtransient_mark_mode)
16404 && !NILP (BVAR (current_buffer, mark_active)))
16405 GIVE_UP (9);
16407 /* Likewise if highlighting trailing whitespace. */
16408 if (!NILP (Vshow_trailing_whitespace))
16409 GIVE_UP (11);
16411 /* Likewise if showing a region. */
16412 if (!NILP (w->region_showing))
16413 GIVE_UP (10);
16415 /* Can't use this if overlay arrow position and/or string have
16416 changed. */
16417 if (overlay_arrows_changed_p ())
16418 GIVE_UP (12);
16420 /* When word-wrap is on, adding a space to the first word of a
16421 wrapped line can change the wrap position, altering the line
16422 above it. It might be worthwhile to handle this more
16423 intelligently, but for now just redisplay from scratch. */
16424 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16425 GIVE_UP (21);
16427 /* Under bidi reordering, adding or deleting a character in the
16428 beginning of a paragraph, before the first strong directional
16429 character, can change the base direction of the paragraph (unless
16430 the buffer specifies a fixed paragraph direction), which will
16431 require to redisplay the whole paragraph. It might be worthwhile
16432 to find the paragraph limits and widen the range of redisplayed
16433 lines to that, but for now just give up this optimization and
16434 redisplay from scratch. */
16435 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16436 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16437 GIVE_UP (22);
16439 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16440 only if buffer has really changed. The reason is that the gap is
16441 initially at Z for freshly visited files. The code below would
16442 set end_unchanged to 0 in that case. */
16443 if (MODIFF > SAVE_MODIFF
16444 /* This seems to happen sometimes after saving a buffer. */
16445 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16447 if (GPT - BEG < BEG_UNCHANGED)
16448 BEG_UNCHANGED = GPT - BEG;
16449 if (Z - GPT < END_UNCHANGED)
16450 END_UNCHANGED = Z - GPT;
16453 /* The position of the first and last character that has been changed. */
16454 first_changed_charpos = BEG + BEG_UNCHANGED;
16455 last_changed_charpos = Z - END_UNCHANGED;
16457 /* If window starts after a line end, and the last change is in
16458 front of that newline, then changes don't affect the display.
16459 This case happens with stealth-fontification. Note that although
16460 the display is unchanged, glyph positions in the matrix have to
16461 be adjusted, of course. */
16462 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16463 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16464 && ((last_changed_charpos < CHARPOS (start)
16465 && CHARPOS (start) == BEGV)
16466 || (last_changed_charpos < CHARPOS (start) - 1
16467 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16469 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16470 struct glyph_row *r0;
16472 /* Compute how many chars/bytes have been added to or removed
16473 from the buffer. */
16474 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16475 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16476 Z_delta = Z - Z_old;
16477 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16479 /* Give up if PT is not in the window. Note that it already has
16480 been checked at the start of try_window_id that PT is not in
16481 front of the window start. */
16482 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16483 GIVE_UP (13);
16485 /* If window start is unchanged, we can reuse the whole matrix
16486 as is, after adjusting glyph positions. No need to compute
16487 the window end again, since its offset from Z hasn't changed. */
16488 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16489 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16490 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16491 /* PT must not be in a partially visible line. */
16492 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16493 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16495 /* Adjust positions in the glyph matrix. */
16496 if (Z_delta || Z_delta_bytes)
16498 struct glyph_row *r1
16499 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16500 increment_matrix_positions (w->current_matrix,
16501 MATRIX_ROW_VPOS (r0, current_matrix),
16502 MATRIX_ROW_VPOS (r1, current_matrix),
16503 Z_delta, Z_delta_bytes);
16506 /* Set the cursor. */
16507 row = row_containing_pos (w, PT, r0, NULL, 0);
16508 if (row)
16509 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16510 else
16511 abort ();
16512 return 1;
16516 /* Handle the case that changes are all below what is displayed in
16517 the window, and that PT is in the window. This shortcut cannot
16518 be taken if ZV is visible in the window, and text has been added
16519 there that is visible in the window. */
16520 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16521 /* ZV is not visible in the window, or there are no
16522 changes at ZV, actually. */
16523 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16524 || first_changed_charpos == last_changed_charpos))
16526 struct glyph_row *r0;
16528 /* Give up if PT is not in the window. Note that it already has
16529 been checked at the start of try_window_id that PT is not in
16530 front of the window start. */
16531 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16532 GIVE_UP (14);
16534 /* If window start is unchanged, we can reuse the whole matrix
16535 as is, without changing glyph positions since no text has
16536 been added/removed in front of the window end. */
16537 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16538 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16539 /* PT must not be in a partially visible line. */
16540 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16541 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16543 /* We have to compute the window end anew since text
16544 could have been added/removed after it. */
16545 w->window_end_pos
16546 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16547 w->window_end_bytepos
16548 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16550 /* Set the cursor. */
16551 row = row_containing_pos (w, PT, r0, NULL, 0);
16552 if (row)
16553 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16554 else
16555 abort ();
16556 return 2;
16560 /* Give up if window start is in the changed area.
16562 The condition used to read
16564 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16566 but why that was tested escapes me at the moment. */
16567 if (CHARPOS (start) >= first_changed_charpos
16568 && CHARPOS (start) <= last_changed_charpos)
16569 GIVE_UP (15);
16571 /* Check that window start agrees with the start of the first glyph
16572 row in its current matrix. Check this after we know the window
16573 start is not in changed text, otherwise positions would not be
16574 comparable. */
16575 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16576 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16577 GIVE_UP (16);
16579 /* Give up if the window ends in strings. Overlay strings
16580 at the end are difficult to handle, so don't try. */
16581 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16582 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16583 GIVE_UP (20);
16585 /* Compute the position at which we have to start displaying new
16586 lines. Some of the lines at the top of the window might be
16587 reusable because they are not displaying changed text. Find the
16588 last row in W's current matrix not affected by changes at the
16589 start of current_buffer. Value is null if changes start in the
16590 first line of window. */
16591 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16592 if (last_unchanged_at_beg_row)
16594 /* Avoid starting to display in the moddle of a character, a TAB
16595 for instance. This is easier than to set up the iterator
16596 exactly, and it's not a frequent case, so the additional
16597 effort wouldn't really pay off. */
16598 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16599 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16600 && last_unchanged_at_beg_row > w->current_matrix->rows)
16601 --last_unchanged_at_beg_row;
16603 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16604 GIVE_UP (17);
16606 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16607 GIVE_UP (18);
16608 start_pos = it.current.pos;
16610 /* Start displaying new lines in the desired matrix at the same
16611 vpos we would use in the current matrix, i.e. below
16612 last_unchanged_at_beg_row. */
16613 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16614 current_matrix);
16615 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16616 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16618 xassert (it.hpos == 0 && it.current_x == 0);
16620 else
16622 /* There are no reusable lines at the start of the window.
16623 Start displaying in the first text line. */
16624 start_display (&it, w, start);
16625 it.vpos = it.first_vpos;
16626 start_pos = it.current.pos;
16629 /* Find the first row that is not affected by changes at the end of
16630 the buffer. Value will be null if there is no unchanged row, in
16631 which case we must redisplay to the end of the window. delta
16632 will be set to the value by which buffer positions beginning with
16633 first_unchanged_at_end_row have to be adjusted due to text
16634 changes. */
16635 first_unchanged_at_end_row
16636 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16637 IF_DEBUG (debug_delta = delta);
16638 IF_DEBUG (debug_delta_bytes = delta_bytes);
16640 /* Set stop_pos to the buffer position up to which we will have to
16641 display new lines. If first_unchanged_at_end_row != NULL, this
16642 is the buffer position of the start of the line displayed in that
16643 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16644 that we don't stop at a buffer position. */
16645 stop_pos = 0;
16646 if (first_unchanged_at_end_row)
16648 xassert (last_unchanged_at_beg_row == NULL
16649 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16651 /* If this is a continuation line, move forward to the next one
16652 that isn't. Changes in lines above affect this line.
16653 Caution: this may move first_unchanged_at_end_row to a row
16654 not displaying text. */
16655 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16656 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16657 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16658 < it.last_visible_y))
16659 ++first_unchanged_at_end_row;
16661 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16662 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16663 >= it.last_visible_y))
16664 first_unchanged_at_end_row = NULL;
16665 else
16667 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16668 + delta);
16669 first_unchanged_at_end_vpos
16670 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16671 xassert (stop_pos >= Z - END_UNCHANGED);
16674 else if (last_unchanged_at_beg_row == NULL)
16675 GIVE_UP (19);
16678 #if GLYPH_DEBUG
16680 /* Either there is no unchanged row at the end, or the one we have
16681 now displays text. This is a necessary condition for the window
16682 end pos calculation at the end of this function. */
16683 xassert (first_unchanged_at_end_row == NULL
16684 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16686 debug_last_unchanged_at_beg_vpos
16687 = (last_unchanged_at_beg_row
16688 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16689 : -1);
16690 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16692 #endif /* GLYPH_DEBUG != 0 */
16695 /* Display new lines. Set last_text_row to the last new line
16696 displayed which has text on it, i.e. might end up as being the
16697 line where the window_end_vpos is. */
16698 w->cursor.vpos = -1;
16699 last_text_row = NULL;
16700 overlay_arrow_seen = 0;
16701 while (it.current_y < it.last_visible_y
16702 && !fonts_changed_p
16703 && (first_unchanged_at_end_row == NULL
16704 || IT_CHARPOS (it) < stop_pos))
16706 if (display_line (&it))
16707 last_text_row = it.glyph_row - 1;
16710 if (fonts_changed_p)
16711 return -1;
16714 /* Compute differences in buffer positions, y-positions etc. for
16715 lines reused at the bottom of the window. Compute what we can
16716 scroll. */
16717 if (first_unchanged_at_end_row
16718 /* No lines reused because we displayed everything up to the
16719 bottom of the window. */
16720 && it.current_y < it.last_visible_y)
16722 dvpos = (it.vpos
16723 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16724 current_matrix));
16725 dy = it.current_y - first_unchanged_at_end_row->y;
16726 run.current_y = first_unchanged_at_end_row->y;
16727 run.desired_y = run.current_y + dy;
16728 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16730 else
16732 delta = delta_bytes = dvpos = dy
16733 = run.current_y = run.desired_y = run.height = 0;
16734 first_unchanged_at_end_row = NULL;
16736 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16739 /* Find the cursor if not already found. We have to decide whether
16740 PT will appear on this window (it sometimes doesn't, but this is
16741 not a very frequent case.) This decision has to be made before
16742 the current matrix is altered. A value of cursor.vpos < 0 means
16743 that PT is either in one of the lines beginning at
16744 first_unchanged_at_end_row or below the window. Don't care for
16745 lines that might be displayed later at the window end; as
16746 mentioned, this is not a frequent case. */
16747 if (w->cursor.vpos < 0)
16749 /* Cursor in unchanged rows at the top? */
16750 if (PT < CHARPOS (start_pos)
16751 && last_unchanged_at_beg_row)
16753 row = row_containing_pos (w, PT,
16754 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16755 last_unchanged_at_beg_row + 1, 0);
16756 if (row)
16757 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16760 /* Start from first_unchanged_at_end_row looking for PT. */
16761 else if (first_unchanged_at_end_row)
16763 row = row_containing_pos (w, PT - delta,
16764 first_unchanged_at_end_row, NULL, 0);
16765 if (row)
16766 set_cursor_from_row (w, row, w->current_matrix, delta,
16767 delta_bytes, dy, dvpos);
16770 /* Give up if cursor was not found. */
16771 if (w->cursor.vpos < 0)
16773 clear_glyph_matrix (w->desired_matrix);
16774 return -1;
16778 /* Don't let the cursor end in the scroll margins. */
16780 int this_scroll_margin, cursor_height;
16782 this_scroll_margin = max (0, scroll_margin);
16783 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16784 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16785 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16787 if ((w->cursor.y < this_scroll_margin
16788 && CHARPOS (start) > BEGV)
16789 /* Old redisplay didn't take scroll margin into account at the bottom,
16790 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16791 || (w->cursor.y + (make_cursor_line_fully_visible_p
16792 ? cursor_height + this_scroll_margin
16793 : 1)) > it.last_visible_y)
16795 w->cursor.vpos = -1;
16796 clear_glyph_matrix (w->desired_matrix);
16797 return -1;
16801 /* Scroll the display. Do it before changing the current matrix so
16802 that xterm.c doesn't get confused about where the cursor glyph is
16803 found. */
16804 if (dy && run.height)
16806 update_begin (f);
16808 if (FRAME_WINDOW_P (f))
16810 FRAME_RIF (f)->update_window_begin_hook (w);
16811 FRAME_RIF (f)->clear_window_mouse_face (w);
16812 FRAME_RIF (f)->scroll_run_hook (w, &run);
16813 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16815 else
16817 /* Terminal frame. In this case, dvpos gives the number of
16818 lines to scroll by; dvpos < 0 means scroll up. */
16819 int from_vpos
16820 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16821 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16822 int end = (WINDOW_TOP_EDGE_LINE (w)
16823 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16824 + window_internal_height (w));
16826 #if defined (HAVE_GPM) || defined (MSDOS)
16827 x_clear_window_mouse_face (w);
16828 #endif
16829 /* Perform the operation on the screen. */
16830 if (dvpos > 0)
16832 /* Scroll last_unchanged_at_beg_row to the end of the
16833 window down dvpos lines. */
16834 set_terminal_window (f, end);
16836 /* On dumb terminals delete dvpos lines at the end
16837 before inserting dvpos empty lines. */
16838 if (!FRAME_SCROLL_REGION_OK (f))
16839 ins_del_lines (f, end - dvpos, -dvpos);
16841 /* Insert dvpos empty lines in front of
16842 last_unchanged_at_beg_row. */
16843 ins_del_lines (f, from, dvpos);
16845 else if (dvpos < 0)
16847 /* Scroll up last_unchanged_at_beg_vpos to the end of
16848 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16849 set_terminal_window (f, end);
16851 /* Delete dvpos lines in front of
16852 last_unchanged_at_beg_vpos. ins_del_lines will set
16853 the cursor to the given vpos and emit |dvpos| delete
16854 line sequences. */
16855 ins_del_lines (f, from + dvpos, dvpos);
16857 /* On a dumb terminal insert dvpos empty lines at the
16858 end. */
16859 if (!FRAME_SCROLL_REGION_OK (f))
16860 ins_del_lines (f, end + dvpos, -dvpos);
16863 set_terminal_window (f, 0);
16866 update_end (f);
16869 /* Shift reused rows of the current matrix to the right position.
16870 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16871 text. */
16872 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16873 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16874 if (dvpos < 0)
16876 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16877 bottom_vpos, dvpos);
16878 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16879 bottom_vpos, 0);
16881 else if (dvpos > 0)
16883 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16884 bottom_vpos, dvpos);
16885 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16886 first_unchanged_at_end_vpos + dvpos, 0);
16889 /* For frame-based redisplay, make sure that current frame and window
16890 matrix are in sync with respect to glyph memory. */
16891 if (!FRAME_WINDOW_P (f))
16892 sync_frame_with_window_matrix_rows (w);
16894 /* Adjust buffer positions in reused rows. */
16895 if (delta || delta_bytes)
16896 increment_matrix_positions (current_matrix,
16897 first_unchanged_at_end_vpos + dvpos,
16898 bottom_vpos, delta, delta_bytes);
16900 /* Adjust Y positions. */
16901 if (dy)
16902 shift_glyph_matrix (w, current_matrix,
16903 first_unchanged_at_end_vpos + dvpos,
16904 bottom_vpos, dy);
16906 if (first_unchanged_at_end_row)
16908 first_unchanged_at_end_row += dvpos;
16909 if (first_unchanged_at_end_row->y >= it.last_visible_y
16910 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16911 first_unchanged_at_end_row = NULL;
16914 /* If scrolling up, there may be some lines to display at the end of
16915 the window. */
16916 last_text_row_at_end = NULL;
16917 if (dy < 0)
16919 /* Scrolling up can leave for example a partially visible line
16920 at the end of the window to be redisplayed. */
16921 /* Set last_row to the glyph row in the current matrix where the
16922 window end line is found. It has been moved up or down in
16923 the matrix by dvpos. */
16924 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16925 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16927 /* If last_row is the window end line, it should display text. */
16928 xassert (last_row->displays_text_p);
16930 /* If window end line was partially visible before, begin
16931 displaying at that line. Otherwise begin displaying with the
16932 line following it. */
16933 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16935 init_to_row_start (&it, w, last_row);
16936 it.vpos = last_vpos;
16937 it.current_y = last_row->y;
16939 else
16941 init_to_row_end (&it, w, last_row);
16942 it.vpos = 1 + last_vpos;
16943 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16944 ++last_row;
16947 /* We may start in a continuation line. If so, we have to
16948 get the right continuation_lines_width and current_x. */
16949 it.continuation_lines_width = last_row->continuation_lines_width;
16950 it.hpos = it.current_x = 0;
16952 /* Display the rest of the lines at the window end. */
16953 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16954 while (it.current_y < it.last_visible_y
16955 && !fonts_changed_p)
16957 /* Is it always sure that the display agrees with lines in
16958 the current matrix? I don't think so, so we mark rows
16959 displayed invalid in the current matrix by setting their
16960 enabled_p flag to zero. */
16961 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16962 if (display_line (&it))
16963 last_text_row_at_end = it.glyph_row - 1;
16967 /* Update window_end_pos and window_end_vpos. */
16968 if (first_unchanged_at_end_row
16969 && !last_text_row_at_end)
16971 /* Window end line if one of the preserved rows from the current
16972 matrix. Set row to the last row displaying text in current
16973 matrix starting at first_unchanged_at_end_row, after
16974 scrolling. */
16975 xassert (first_unchanged_at_end_row->displays_text_p);
16976 row = find_last_row_displaying_text (w->current_matrix, &it,
16977 first_unchanged_at_end_row);
16978 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16980 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16981 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16982 w->window_end_vpos
16983 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16984 xassert (w->window_end_bytepos >= 0);
16985 IF_DEBUG (debug_method_add (w, "A"));
16987 else if (last_text_row_at_end)
16989 w->window_end_pos
16990 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16991 w->window_end_bytepos
16992 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16993 w->window_end_vpos
16994 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16995 xassert (w->window_end_bytepos >= 0);
16996 IF_DEBUG (debug_method_add (w, "B"));
16998 else if (last_text_row)
17000 /* We have displayed either to the end of the window or at the
17001 end of the window, i.e. the last row with text is to be found
17002 in the desired matrix. */
17003 w->window_end_pos
17004 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17005 w->window_end_bytepos
17006 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17007 w->window_end_vpos
17008 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17009 xassert (w->window_end_bytepos >= 0);
17011 else if (first_unchanged_at_end_row == NULL
17012 && last_text_row == NULL
17013 && last_text_row_at_end == NULL)
17015 /* Displayed to end of window, but no line containing text was
17016 displayed. Lines were deleted at the end of the window. */
17017 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17018 int vpos = XFASTINT (w->window_end_vpos);
17019 struct glyph_row *current_row = current_matrix->rows + vpos;
17020 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17022 for (row = NULL;
17023 row == NULL && vpos >= first_vpos;
17024 --vpos, --current_row, --desired_row)
17026 if (desired_row->enabled_p)
17028 if (desired_row->displays_text_p)
17029 row = desired_row;
17031 else if (current_row->displays_text_p)
17032 row = current_row;
17035 xassert (row != NULL);
17036 w->window_end_vpos = make_number (vpos + 1);
17037 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17038 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17039 xassert (w->window_end_bytepos >= 0);
17040 IF_DEBUG (debug_method_add (w, "C"));
17042 else
17043 abort ();
17045 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17046 debug_end_vpos = XFASTINT (w->window_end_vpos));
17048 /* Record that display has not been completed. */
17049 w->window_end_valid = Qnil;
17050 w->desired_matrix->no_scrolling_p = 1;
17051 return 3;
17053 #undef GIVE_UP
17058 /***********************************************************************
17059 More debugging support
17060 ***********************************************************************/
17062 #if GLYPH_DEBUG
17064 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17065 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17066 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17069 /* Dump the contents of glyph matrix MATRIX on stderr.
17071 GLYPHS 0 means don't show glyph contents.
17072 GLYPHS 1 means show glyphs in short form
17073 GLYPHS > 1 means show glyphs in long form. */
17075 void
17076 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17078 int i;
17079 for (i = 0; i < matrix->nrows; ++i)
17080 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17084 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17085 the glyph row and area where the glyph comes from. */
17087 void
17088 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17090 if (glyph->type == CHAR_GLYPH)
17092 fprintf (stderr,
17093 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17094 glyph - row->glyphs[TEXT_AREA],
17095 'C',
17096 glyph->charpos,
17097 (BUFFERP (glyph->object)
17098 ? 'B'
17099 : (STRINGP (glyph->object)
17100 ? 'S'
17101 : '-')),
17102 glyph->pixel_width,
17103 glyph->u.ch,
17104 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17105 ? glyph->u.ch
17106 : '.'),
17107 glyph->face_id,
17108 glyph->left_box_line_p,
17109 glyph->right_box_line_p);
17111 else if (glyph->type == STRETCH_GLYPH)
17113 fprintf (stderr,
17114 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17115 glyph - row->glyphs[TEXT_AREA],
17116 'S',
17117 glyph->charpos,
17118 (BUFFERP (glyph->object)
17119 ? 'B'
17120 : (STRINGP (glyph->object)
17121 ? 'S'
17122 : '-')),
17123 glyph->pixel_width,
17125 '.',
17126 glyph->face_id,
17127 glyph->left_box_line_p,
17128 glyph->right_box_line_p);
17130 else if (glyph->type == IMAGE_GLYPH)
17132 fprintf (stderr,
17133 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17134 glyph - row->glyphs[TEXT_AREA],
17135 'I',
17136 glyph->charpos,
17137 (BUFFERP (glyph->object)
17138 ? 'B'
17139 : (STRINGP (glyph->object)
17140 ? 'S'
17141 : '-')),
17142 glyph->pixel_width,
17143 glyph->u.img_id,
17144 '.',
17145 glyph->face_id,
17146 glyph->left_box_line_p,
17147 glyph->right_box_line_p);
17149 else if (glyph->type == COMPOSITE_GLYPH)
17151 fprintf (stderr,
17152 " %5td %4c %6"pI"d %c %3d 0x%05x",
17153 glyph - row->glyphs[TEXT_AREA],
17154 '+',
17155 glyph->charpos,
17156 (BUFFERP (glyph->object)
17157 ? 'B'
17158 : (STRINGP (glyph->object)
17159 ? 'S'
17160 : '-')),
17161 glyph->pixel_width,
17162 glyph->u.cmp.id);
17163 if (glyph->u.cmp.automatic)
17164 fprintf (stderr,
17165 "[%d-%d]",
17166 glyph->slice.cmp.from, glyph->slice.cmp.to);
17167 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17168 glyph->face_id,
17169 glyph->left_box_line_p,
17170 glyph->right_box_line_p);
17175 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17176 GLYPHS 0 means don't show glyph contents.
17177 GLYPHS 1 means show glyphs in short form
17178 GLYPHS > 1 means show glyphs in long form. */
17180 void
17181 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17183 if (glyphs != 1)
17185 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17186 fprintf (stderr, "======================================================================\n");
17188 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17189 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17190 vpos,
17191 MATRIX_ROW_START_CHARPOS (row),
17192 MATRIX_ROW_END_CHARPOS (row),
17193 row->used[TEXT_AREA],
17194 row->contains_overlapping_glyphs_p,
17195 row->enabled_p,
17196 row->truncated_on_left_p,
17197 row->truncated_on_right_p,
17198 row->continued_p,
17199 MATRIX_ROW_CONTINUATION_LINE_P (row),
17200 row->displays_text_p,
17201 row->ends_at_zv_p,
17202 row->fill_line_p,
17203 row->ends_in_middle_of_char_p,
17204 row->starts_in_middle_of_char_p,
17205 row->mouse_face_p,
17206 row->x,
17207 row->y,
17208 row->pixel_width,
17209 row->height,
17210 row->visible_height,
17211 row->ascent,
17212 row->phys_ascent);
17213 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17214 row->end.overlay_string_index,
17215 row->continuation_lines_width);
17216 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17217 CHARPOS (row->start.string_pos),
17218 CHARPOS (row->end.string_pos));
17219 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17220 row->end.dpvec_index);
17223 if (glyphs > 1)
17225 int area;
17227 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17229 struct glyph *glyph = row->glyphs[area];
17230 struct glyph *glyph_end = glyph + row->used[area];
17232 /* Glyph for a line end in text. */
17233 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17234 ++glyph_end;
17236 if (glyph < glyph_end)
17237 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17239 for (; glyph < glyph_end; ++glyph)
17240 dump_glyph (row, glyph, area);
17243 else if (glyphs == 1)
17245 int area;
17247 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17249 char *s = (char *) alloca (row->used[area] + 1);
17250 int i;
17252 for (i = 0; i < row->used[area]; ++i)
17254 struct glyph *glyph = row->glyphs[area] + i;
17255 if (glyph->type == CHAR_GLYPH
17256 && glyph->u.ch < 0x80
17257 && glyph->u.ch >= ' ')
17258 s[i] = glyph->u.ch;
17259 else
17260 s[i] = '.';
17263 s[i] = '\0';
17264 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17270 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17271 Sdump_glyph_matrix, 0, 1, "p",
17272 doc: /* Dump the current matrix of the selected window to stderr.
17273 Shows contents of glyph row structures. With non-nil
17274 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17275 glyphs in short form, otherwise show glyphs in long form. */)
17276 (Lisp_Object glyphs)
17278 struct window *w = XWINDOW (selected_window);
17279 struct buffer *buffer = XBUFFER (w->buffer);
17281 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17282 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17283 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17284 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17285 fprintf (stderr, "=============================================\n");
17286 dump_glyph_matrix (w->current_matrix,
17287 NILP (glyphs) ? 0 : XINT (glyphs));
17288 return Qnil;
17292 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17293 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17294 (void)
17296 struct frame *f = XFRAME (selected_frame);
17297 dump_glyph_matrix (f->current_matrix, 1);
17298 return Qnil;
17302 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17303 doc: /* Dump glyph row ROW to stderr.
17304 GLYPH 0 means don't dump glyphs.
17305 GLYPH 1 means dump glyphs in short form.
17306 GLYPH > 1 or omitted means dump glyphs in long form. */)
17307 (Lisp_Object row, Lisp_Object glyphs)
17309 struct glyph_matrix *matrix;
17310 int vpos;
17312 CHECK_NUMBER (row);
17313 matrix = XWINDOW (selected_window)->current_matrix;
17314 vpos = XINT (row);
17315 if (vpos >= 0 && vpos < matrix->nrows)
17316 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17317 vpos,
17318 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17319 return Qnil;
17323 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17324 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17325 GLYPH 0 means don't dump glyphs.
17326 GLYPH 1 means dump glyphs in short form.
17327 GLYPH > 1 or omitted means dump glyphs in long form. */)
17328 (Lisp_Object row, Lisp_Object glyphs)
17330 struct frame *sf = SELECTED_FRAME ();
17331 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17332 int vpos;
17334 CHECK_NUMBER (row);
17335 vpos = XINT (row);
17336 if (vpos >= 0 && vpos < m->nrows)
17337 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17338 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17339 return Qnil;
17343 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17344 doc: /* Toggle tracing of redisplay.
17345 With ARG, turn tracing on if and only if ARG is positive. */)
17346 (Lisp_Object arg)
17348 if (NILP (arg))
17349 trace_redisplay_p = !trace_redisplay_p;
17350 else
17352 arg = Fprefix_numeric_value (arg);
17353 trace_redisplay_p = XINT (arg) > 0;
17356 return Qnil;
17360 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17361 doc: /* Like `format', but print result to stderr.
17362 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17363 (ptrdiff_t nargs, Lisp_Object *args)
17365 Lisp_Object s = Fformat (nargs, args);
17366 fprintf (stderr, "%s", SDATA (s));
17367 return Qnil;
17370 #endif /* GLYPH_DEBUG */
17374 /***********************************************************************
17375 Building Desired Matrix Rows
17376 ***********************************************************************/
17378 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17379 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17381 static struct glyph_row *
17382 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17384 struct frame *f = XFRAME (WINDOW_FRAME (w));
17385 struct buffer *buffer = XBUFFER (w->buffer);
17386 struct buffer *old = current_buffer;
17387 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17388 int arrow_len = SCHARS (overlay_arrow_string);
17389 const unsigned char *arrow_end = arrow_string + arrow_len;
17390 const unsigned char *p;
17391 struct it it;
17392 int multibyte_p;
17393 int n_glyphs_before;
17395 set_buffer_temp (buffer);
17396 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17397 it.glyph_row->used[TEXT_AREA] = 0;
17398 SET_TEXT_POS (it.position, 0, 0);
17400 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17401 p = arrow_string;
17402 while (p < arrow_end)
17404 Lisp_Object face, ilisp;
17406 /* Get the next character. */
17407 if (multibyte_p)
17408 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17409 else
17411 it.c = it.char_to_display = *p, it.len = 1;
17412 if (! ASCII_CHAR_P (it.c))
17413 it.char_to_display = BYTE8_TO_CHAR (it.c);
17415 p += it.len;
17417 /* Get its face. */
17418 ilisp = make_number (p - arrow_string);
17419 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17420 it.face_id = compute_char_face (f, it.char_to_display, face);
17422 /* Compute its width, get its glyphs. */
17423 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17424 SET_TEXT_POS (it.position, -1, -1);
17425 PRODUCE_GLYPHS (&it);
17427 /* If this character doesn't fit any more in the line, we have
17428 to remove some glyphs. */
17429 if (it.current_x > it.last_visible_x)
17431 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17432 break;
17436 set_buffer_temp (old);
17437 return it.glyph_row;
17441 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17442 glyphs are only inserted for terminal frames since we can't really
17443 win with truncation glyphs when partially visible glyphs are
17444 involved. Which glyphs to insert is determined by
17445 produce_special_glyphs. */
17447 static void
17448 insert_left_trunc_glyphs (struct it *it)
17450 struct it truncate_it;
17451 struct glyph *from, *end, *to, *toend;
17453 xassert (!FRAME_WINDOW_P (it->f));
17455 /* Get the truncation glyphs. */
17456 truncate_it = *it;
17457 truncate_it.current_x = 0;
17458 truncate_it.face_id = DEFAULT_FACE_ID;
17459 truncate_it.glyph_row = &scratch_glyph_row;
17460 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17461 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17462 truncate_it.object = make_number (0);
17463 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17465 /* Overwrite glyphs from IT with truncation glyphs. */
17466 if (!it->glyph_row->reversed_p)
17468 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17469 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17470 to = it->glyph_row->glyphs[TEXT_AREA];
17471 toend = to + it->glyph_row->used[TEXT_AREA];
17473 while (from < end)
17474 *to++ = *from++;
17476 /* There may be padding glyphs left over. Overwrite them too. */
17477 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17479 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17480 while (from < end)
17481 *to++ = *from++;
17484 if (to > toend)
17485 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17487 else
17489 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17490 that back to front. */
17491 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17492 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17493 toend = it->glyph_row->glyphs[TEXT_AREA];
17494 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17496 while (from >= end && to >= toend)
17497 *to-- = *from--;
17498 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17500 from =
17501 truncate_it.glyph_row->glyphs[TEXT_AREA]
17502 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17503 while (from >= end && to >= toend)
17504 *to-- = *from--;
17506 if (from >= end)
17508 /* Need to free some room before prepending additional
17509 glyphs. */
17510 int move_by = from - end + 1;
17511 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17512 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17514 for ( ; g >= g0; g--)
17515 g[move_by] = *g;
17516 while (from >= end)
17517 *to-- = *from--;
17518 it->glyph_row->used[TEXT_AREA] += move_by;
17524 /* Compute the pixel height and width of IT->glyph_row.
17526 Most of the time, ascent and height of a display line will be equal
17527 to the max_ascent and max_height values of the display iterator
17528 structure. This is not the case if
17530 1. We hit ZV without displaying anything. In this case, max_ascent
17531 and max_height will be zero.
17533 2. We have some glyphs that don't contribute to the line height.
17534 (The glyph row flag contributes_to_line_height_p is for future
17535 pixmap extensions).
17537 The first case is easily covered by using default values because in
17538 these cases, the line height does not really matter, except that it
17539 must not be zero. */
17541 static void
17542 compute_line_metrics (struct it *it)
17544 struct glyph_row *row = it->glyph_row;
17546 if (FRAME_WINDOW_P (it->f))
17548 int i, min_y, max_y;
17550 /* The line may consist of one space only, that was added to
17551 place the cursor on it. If so, the row's height hasn't been
17552 computed yet. */
17553 if (row->height == 0)
17555 if (it->max_ascent + it->max_descent == 0)
17556 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17557 row->ascent = it->max_ascent;
17558 row->height = it->max_ascent + it->max_descent;
17559 row->phys_ascent = it->max_phys_ascent;
17560 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17561 row->extra_line_spacing = it->max_extra_line_spacing;
17564 /* Compute the width of this line. */
17565 row->pixel_width = row->x;
17566 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17567 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17569 xassert (row->pixel_width >= 0);
17570 xassert (row->ascent >= 0 && row->height > 0);
17572 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17573 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17575 /* If first line's physical ascent is larger than its logical
17576 ascent, use the physical ascent, and make the row taller.
17577 This makes accented characters fully visible. */
17578 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17579 && row->phys_ascent > row->ascent)
17581 row->height += row->phys_ascent - row->ascent;
17582 row->ascent = row->phys_ascent;
17585 /* Compute how much of the line is visible. */
17586 row->visible_height = row->height;
17588 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17589 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17591 if (row->y < min_y)
17592 row->visible_height -= min_y - row->y;
17593 if (row->y + row->height > max_y)
17594 row->visible_height -= row->y + row->height - max_y;
17596 else
17598 row->pixel_width = row->used[TEXT_AREA];
17599 if (row->continued_p)
17600 row->pixel_width -= it->continuation_pixel_width;
17601 else if (row->truncated_on_right_p)
17602 row->pixel_width -= it->truncation_pixel_width;
17603 row->ascent = row->phys_ascent = 0;
17604 row->height = row->phys_height = row->visible_height = 1;
17605 row->extra_line_spacing = 0;
17608 /* Compute a hash code for this row. */
17610 int area, i;
17611 row->hash = 0;
17612 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17613 for (i = 0; i < row->used[area]; ++i)
17614 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17615 + row->glyphs[area][i].u.val
17616 + row->glyphs[area][i].face_id
17617 + row->glyphs[area][i].padding_p
17618 + (row->glyphs[area][i].type << 2));
17621 it->max_ascent = it->max_descent = 0;
17622 it->max_phys_ascent = it->max_phys_descent = 0;
17626 /* Append one space to the glyph row of iterator IT if doing a
17627 window-based redisplay. The space has the same face as
17628 IT->face_id. Value is non-zero if a space was added.
17630 This function is called to make sure that there is always one glyph
17631 at the end of a glyph row that the cursor can be set on under
17632 window-systems. (If there weren't such a glyph we would not know
17633 how wide and tall a box cursor should be displayed).
17635 At the same time this space let's a nicely handle clearing to the
17636 end of the line if the row ends in italic text. */
17638 static int
17639 append_space_for_newline (struct it *it, int default_face_p)
17641 if (FRAME_WINDOW_P (it->f))
17643 int n = it->glyph_row->used[TEXT_AREA];
17645 if (it->glyph_row->glyphs[TEXT_AREA] + n
17646 < it->glyph_row->glyphs[1 + TEXT_AREA])
17648 /* Save some values that must not be changed.
17649 Must save IT->c and IT->len because otherwise
17650 ITERATOR_AT_END_P wouldn't work anymore after
17651 append_space_for_newline has been called. */
17652 enum display_element_type saved_what = it->what;
17653 int saved_c = it->c, saved_len = it->len;
17654 int saved_char_to_display = it->char_to_display;
17655 int saved_x = it->current_x;
17656 int saved_face_id = it->face_id;
17657 struct text_pos saved_pos;
17658 Lisp_Object saved_object;
17659 struct face *face;
17661 saved_object = it->object;
17662 saved_pos = it->position;
17664 it->what = IT_CHARACTER;
17665 memset (&it->position, 0, sizeof it->position);
17666 it->object = make_number (0);
17667 it->c = it->char_to_display = ' ';
17668 it->len = 1;
17670 if (default_face_p)
17671 it->face_id = DEFAULT_FACE_ID;
17672 else if (it->face_before_selective_p)
17673 it->face_id = it->saved_face_id;
17674 face = FACE_FROM_ID (it->f, it->face_id);
17675 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17677 PRODUCE_GLYPHS (it);
17679 it->override_ascent = -1;
17680 it->constrain_row_ascent_descent_p = 0;
17681 it->current_x = saved_x;
17682 it->object = saved_object;
17683 it->position = saved_pos;
17684 it->what = saved_what;
17685 it->face_id = saved_face_id;
17686 it->len = saved_len;
17687 it->c = saved_c;
17688 it->char_to_display = saved_char_to_display;
17689 return 1;
17693 return 0;
17697 /* Extend the face of the last glyph in the text area of IT->glyph_row
17698 to the end of the display line. Called from display_line. If the
17699 glyph row is empty, add a space glyph to it so that we know the
17700 face to draw. Set the glyph row flag fill_line_p. If the glyph
17701 row is R2L, prepend a stretch glyph to cover the empty space to the
17702 left of the leftmost glyph. */
17704 static void
17705 extend_face_to_end_of_line (struct it *it)
17707 struct face *face;
17708 struct frame *f = it->f;
17710 /* If line is already filled, do nothing. Non window-system frames
17711 get a grace of one more ``pixel'' because their characters are
17712 1-``pixel'' wide, so they hit the equality too early. This grace
17713 is needed only for R2L rows that are not continued, to produce
17714 one extra blank where we could display the cursor. */
17715 if (it->current_x >= it->last_visible_x
17716 + (!FRAME_WINDOW_P (f)
17717 && it->glyph_row->reversed_p
17718 && !it->glyph_row->continued_p))
17719 return;
17721 /* Face extension extends the background and box of IT->face_id
17722 to the end of the line. If the background equals the background
17723 of the frame, we don't have to do anything. */
17724 if (it->face_before_selective_p)
17725 face = FACE_FROM_ID (f, it->saved_face_id);
17726 else
17727 face = FACE_FROM_ID (f, it->face_id);
17729 if (FRAME_WINDOW_P (f)
17730 && it->glyph_row->displays_text_p
17731 && face->box == FACE_NO_BOX
17732 && face->background == FRAME_BACKGROUND_PIXEL (f)
17733 && !face->stipple
17734 && !it->glyph_row->reversed_p)
17735 return;
17737 /* Set the glyph row flag indicating that the face of the last glyph
17738 in the text area has to be drawn to the end of the text area. */
17739 it->glyph_row->fill_line_p = 1;
17741 /* If current character of IT is not ASCII, make sure we have the
17742 ASCII face. This will be automatically undone the next time
17743 get_next_display_element returns a multibyte character. Note
17744 that the character will always be single byte in unibyte
17745 text. */
17746 if (!ASCII_CHAR_P (it->c))
17748 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17751 if (FRAME_WINDOW_P (f))
17753 /* If the row is empty, add a space with the current face of IT,
17754 so that we know which face to draw. */
17755 if (it->glyph_row->used[TEXT_AREA] == 0)
17757 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17758 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17759 it->glyph_row->used[TEXT_AREA] = 1;
17761 #ifdef HAVE_WINDOW_SYSTEM
17762 if (it->glyph_row->reversed_p)
17764 /* Prepend a stretch glyph to the row, such that the
17765 rightmost glyph will be drawn flushed all the way to the
17766 right margin of the window. The stretch glyph that will
17767 occupy the empty space, if any, to the left of the
17768 glyphs. */
17769 struct font *font = face->font ? face->font : FRAME_FONT (f);
17770 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17771 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17772 struct glyph *g;
17773 int row_width, stretch_ascent, stretch_width;
17774 struct text_pos saved_pos;
17775 int saved_face_id, saved_avoid_cursor;
17777 for (row_width = 0, g = row_start; g < row_end; g++)
17778 row_width += g->pixel_width;
17779 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17780 if (stretch_width > 0)
17782 stretch_ascent =
17783 (((it->ascent + it->descent)
17784 * FONT_BASE (font)) / FONT_HEIGHT (font));
17785 saved_pos = it->position;
17786 memset (&it->position, 0, sizeof it->position);
17787 saved_avoid_cursor = it->avoid_cursor_p;
17788 it->avoid_cursor_p = 1;
17789 saved_face_id = it->face_id;
17790 /* The last row's stretch glyph should get the default
17791 face, to avoid painting the rest of the window with
17792 the region face, if the region ends at ZV. */
17793 if (it->glyph_row->ends_at_zv_p)
17794 it->face_id = DEFAULT_FACE_ID;
17795 else
17796 it->face_id = face->id;
17797 append_stretch_glyph (it, make_number (0), stretch_width,
17798 it->ascent + it->descent, stretch_ascent);
17799 it->position = saved_pos;
17800 it->avoid_cursor_p = saved_avoid_cursor;
17801 it->face_id = saved_face_id;
17804 #endif /* HAVE_WINDOW_SYSTEM */
17806 else
17808 /* Save some values that must not be changed. */
17809 int saved_x = it->current_x;
17810 struct text_pos saved_pos;
17811 Lisp_Object saved_object;
17812 enum display_element_type saved_what = it->what;
17813 int saved_face_id = it->face_id;
17815 saved_object = it->object;
17816 saved_pos = it->position;
17818 it->what = IT_CHARACTER;
17819 memset (&it->position, 0, sizeof it->position);
17820 it->object = make_number (0);
17821 it->c = it->char_to_display = ' ';
17822 it->len = 1;
17823 /* The last row's blank glyphs should get the default face, to
17824 avoid painting the rest of the window with the region face,
17825 if the region ends at ZV. */
17826 if (it->glyph_row->ends_at_zv_p)
17827 it->face_id = DEFAULT_FACE_ID;
17828 else
17829 it->face_id = face->id;
17831 PRODUCE_GLYPHS (it);
17833 while (it->current_x <= it->last_visible_x)
17834 PRODUCE_GLYPHS (it);
17836 /* Don't count these blanks really. It would let us insert a left
17837 truncation glyph below and make us set the cursor on them, maybe. */
17838 it->current_x = saved_x;
17839 it->object = saved_object;
17840 it->position = saved_pos;
17841 it->what = saved_what;
17842 it->face_id = saved_face_id;
17847 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17848 trailing whitespace. */
17850 static int
17851 trailing_whitespace_p (EMACS_INT charpos)
17853 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17854 int c = 0;
17856 while (bytepos < ZV_BYTE
17857 && (c = FETCH_CHAR (bytepos),
17858 c == ' ' || c == '\t'))
17859 ++bytepos;
17861 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17863 if (bytepos != PT_BYTE)
17864 return 1;
17866 return 0;
17870 /* Highlight trailing whitespace, if any, in ROW. */
17872 static void
17873 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17875 int used = row->used[TEXT_AREA];
17877 if (used)
17879 struct glyph *start = row->glyphs[TEXT_AREA];
17880 struct glyph *glyph = start + used - 1;
17882 if (row->reversed_p)
17884 /* Right-to-left rows need to be processed in the opposite
17885 direction, so swap the edge pointers. */
17886 glyph = start;
17887 start = row->glyphs[TEXT_AREA] + used - 1;
17890 /* Skip over glyphs inserted to display the cursor at the
17891 end of a line, for extending the face of the last glyph
17892 to the end of the line on terminals, and for truncation
17893 and continuation glyphs. */
17894 if (!row->reversed_p)
17896 while (glyph >= start
17897 && glyph->type == CHAR_GLYPH
17898 && INTEGERP (glyph->object))
17899 --glyph;
17901 else
17903 while (glyph <= start
17904 && glyph->type == CHAR_GLYPH
17905 && INTEGERP (glyph->object))
17906 ++glyph;
17909 /* If last glyph is a space or stretch, and it's trailing
17910 whitespace, set the face of all trailing whitespace glyphs in
17911 IT->glyph_row to `trailing-whitespace'. */
17912 if ((row->reversed_p ? glyph <= start : glyph >= start)
17913 && BUFFERP (glyph->object)
17914 && (glyph->type == STRETCH_GLYPH
17915 || (glyph->type == CHAR_GLYPH
17916 && glyph->u.ch == ' '))
17917 && trailing_whitespace_p (glyph->charpos))
17919 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17920 if (face_id < 0)
17921 return;
17923 if (!row->reversed_p)
17925 while (glyph >= start
17926 && BUFFERP (glyph->object)
17927 && (glyph->type == STRETCH_GLYPH
17928 || (glyph->type == CHAR_GLYPH
17929 && glyph->u.ch == ' ')))
17930 (glyph--)->face_id = face_id;
17932 else
17934 while (glyph <= start
17935 && BUFFERP (glyph->object)
17936 && (glyph->type == STRETCH_GLYPH
17937 || (glyph->type == CHAR_GLYPH
17938 && glyph->u.ch == ' ')))
17939 (glyph++)->face_id = face_id;
17946 /* Value is non-zero if glyph row ROW should be
17947 used to hold the cursor. */
17949 static int
17950 cursor_row_p (struct glyph_row *row)
17952 int result = 1;
17954 if (PT == CHARPOS (row->end.pos))
17956 /* Suppose the row ends on a string.
17957 Unless the row is continued, that means it ends on a newline
17958 in the string. If it's anything other than a display string
17959 (e.g. a before-string from an overlay), we don't want the
17960 cursor there. (This heuristic seems to give the optimal
17961 behavior for the various types of multi-line strings.) */
17962 if (CHARPOS (row->end.string_pos) >= 0)
17964 if (row->continued_p)
17965 result = 1;
17966 else
17968 /* Check for `display' property. */
17969 struct glyph *beg = row->glyphs[TEXT_AREA];
17970 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17971 struct glyph *glyph;
17973 result = 0;
17974 for (glyph = end; glyph >= beg; --glyph)
17975 if (STRINGP (glyph->object))
17977 Lisp_Object prop
17978 = Fget_char_property (make_number (PT),
17979 Qdisplay, Qnil);
17980 result =
17981 (!NILP (prop)
17982 && display_prop_string_p (prop, glyph->object));
17983 break;
17987 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17989 /* If the row ends in middle of a real character,
17990 and the line is continued, we want the cursor here.
17991 That's because CHARPOS (ROW->end.pos) would equal
17992 PT if PT is before the character. */
17993 if (!row->ends_in_ellipsis_p)
17994 result = row->continued_p;
17995 else
17996 /* If the row ends in an ellipsis, then
17997 CHARPOS (ROW->end.pos) will equal point after the
17998 invisible text. We want that position to be displayed
17999 after the ellipsis. */
18000 result = 0;
18002 /* If the row ends at ZV, display the cursor at the end of that
18003 row instead of at the start of the row below. */
18004 else if (row->ends_at_zv_p)
18005 result = 1;
18006 else
18007 result = 0;
18010 return result;
18015 /* Push the display property PROP so that it will be rendered at the
18016 current position in IT. Return 1 if PROP was successfully pushed,
18017 0 otherwise. */
18019 static int
18020 push_display_prop (struct it *it, Lisp_Object prop)
18022 xassert (it->method == GET_FROM_BUFFER);
18024 push_it (it, NULL);
18026 if (STRINGP (prop))
18028 if (SCHARS (prop) == 0)
18030 pop_it (it);
18031 return 0;
18034 it->string = prop;
18035 it->multibyte_p = STRING_MULTIBYTE (it->string);
18036 it->current.overlay_string_index = -1;
18037 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18038 it->end_charpos = it->string_nchars = SCHARS (it->string);
18039 it->method = GET_FROM_STRING;
18040 it->stop_charpos = 0;
18041 it->prev_stop = 0;
18042 it->base_level_stop = 0;
18043 it->string_from_display_prop_p = 1;
18044 it->from_disp_prop_p = 1;
18046 /* Force paragraph direction to be that of the parent
18047 buffer. */
18048 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18049 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18050 else
18051 it->paragraph_embedding = L2R;
18053 /* Set up the bidi iterator for this display string. */
18054 if (it->bidi_p)
18056 it->bidi_it.string.lstring = it->string;
18057 it->bidi_it.string.s = NULL;
18058 it->bidi_it.string.schars = it->end_charpos;
18059 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18060 it->bidi_it.string.from_disp_str = 1;
18061 it->bidi_it.string.unibyte = !it->multibyte_p;
18062 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18065 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18067 it->method = GET_FROM_STRETCH;
18068 it->object = prop;
18070 #ifdef HAVE_WINDOW_SYSTEM
18071 else if (IMAGEP (prop))
18073 it->what = IT_IMAGE;
18074 it->image_id = lookup_image (it->f, prop);
18075 it->method = GET_FROM_IMAGE;
18077 #endif /* HAVE_WINDOW_SYSTEM */
18078 else
18080 pop_it (it); /* bogus display property, give up */
18081 return 0;
18084 return 1;
18087 /* Return the character-property PROP at the current position in IT. */
18089 static Lisp_Object
18090 get_it_property (struct it *it, Lisp_Object prop)
18092 Lisp_Object position;
18094 if (STRINGP (it->object))
18095 position = make_number (IT_STRING_CHARPOS (*it));
18096 else if (BUFFERP (it->object))
18097 position = make_number (IT_CHARPOS (*it));
18098 else
18099 return Qnil;
18101 return Fget_char_property (position, prop, it->object);
18104 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18106 static void
18107 handle_line_prefix (struct it *it)
18109 Lisp_Object prefix;
18111 if (it->continuation_lines_width > 0)
18113 prefix = get_it_property (it, Qwrap_prefix);
18114 if (NILP (prefix))
18115 prefix = Vwrap_prefix;
18117 else
18119 prefix = get_it_property (it, Qline_prefix);
18120 if (NILP (prefix))
18121 prefix = Vline_prefix;
18123 if (! NILP (prefix) && push_display_prop (it, prefix))
18125 /* If the prefix is wider than the window, and we try to wrap
18126 it, it would acquire its own wrap prefix, and so on till the
18127 iterator stack overflows. So, don't wrap the prefix. */
18128 it->line_wrap = TRUNCATE;
18129 it->avoid_cursor_p = 1;
18135 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18136 only for R2L lines from display_line and display_string, when they
18137 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18138 the line/string needs to be continued on the next glyph row. */
18139 static void
18140 unproduce_glyphs (struct it *it, int n)
18142 struct glyph *glyph, *end;
18144 xassert (it->glyph_row);
18145 xassert (it->glyph_row->reversed_p);
18146 xassert (it->area == TEXT_AREA);
18147 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18149 if (n > it->glyph_row->used[TEXT_AREA])
18150 n = it->glyph_row->used[TEXT_AREA];
18151 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18152 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18153 for ( ; glyph < end; glyph++)
18154 glyph[-n] = *glyph;
18157 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18158 and ROW->maxpos. */
18159 static void
18160 find_row_edges (struct it *it, struct glyph_row *row,
18161 EMACS_INT min_pos, EMACS_INT min_bpos,
18162 EMACS_INT max_pos, EMACS_INT max_bpos)
18164 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18165 lines' rows is implemented for bidi-reordered rows. */
18167 /* ROW->minpos is the value of min_pos, the minimal buffer position
18168 we have in ROW, or ROW->start.pos if that is smaller. */
18169 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18170 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18171 else
18172 /* We didn't find buffer positions smaller than ROW->start, or
18173 didn't find _any_ valid buffer positions in any of the glyphs,
18174 so we must trust the iterator's computed positions. */
18175 row->minpos = row->start.pos;
18176 if (max_pos <= 0)
18178 max_pos = CHARPOS (it->current.pos);
18179 max_bpos = BYTEPOS (it->current.pos);
18182 /* Here are the various use-cases for ending the row, and the
18183 corresponding values for ROW->maxpos:
18185 Line ends in a newline from buffer eol_pos + 1
18186 Line is continued from buffer max_pos + 1
18187 Line is truncated on right it->current.pos
18188 Line ends in a newline from string max_pos
18189 Line is continued from string max_pos
18190 Line is continued from display vector max_pos
18191 Line is entirely from a string min_pos == max_pos
18192 Line is entirely from a display vector min_pos == max_pos
18193 Line that ends at ZV ZV
18195 If you discover other use-cases, please add them here as
18196 appropriate. */
18197 if (row->ends_at_zv_p)
18198 row->maxpos = it->current.pos;
18199 else if (row->used[TEXT_AREA])
18201 if (row->ends_in_newline_from_string_p)
18202 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18203 else if (CHARPOS (it->eol_pos) > 0)
18204 SET_TEXT_POS (row->maxpos,
18205 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18206 else if (row->continued_p)
18208 /* If max_pos is different from IT's current position, it
18209 means IT->method does not belong to the display element
18210 at max_pos. However, it also means that the display
18211 element at max_pos was displayed in its entirety on this
18212 line, which is equivalent to saying that the next line
18213 starts at the next buffer position. */
18214 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18215 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18216 else
18218 INC_BOTH (max_pos, max_bpos);
18219 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18222 else if (row->truncated_on_right_p)
18223 /* display_line already called reseat_at_next_visible_line_start,
18224 which puts the iterator at the beginning of the next line, in
18225 the logical order. */
18226 row->maxpos = it->current.pos;
18227 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18228 /* A line that is entirely from a string/image/stretch... */
18229 row->maxpos = row->minpos;
18230 else
18231 abort ();
18233 else
18234 row->maxpos = it->current.pos;
18237 /* Construct the glyph row IT->glyph_row in the desired matrix of
18238 IT->w from text at the current position of IT. See dispextern.h
18239 for an overview of struct it. Value is non-zero if
18240 IT->glyph_row displays text, as opposed to a line displaying ZV
18241 only. */
18243 static int
18244 display_line (struct it *it)
18246 struct glyph_row *row = it->glyph_row;
18247 Lisp_Object overlay_arrow_string;
18248 struct it wrap_it;
18249 void *wrap_data = NULL;
18250 int may_wrap = 0, wrap_x IF_LINT (= 0);
18251 int wrap_row_used = -1;
18252 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18253 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18254 int wrap_row_extra_line_spacing IF_LINT (= 0);
18255 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18256 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18257 int cvpos;
18258 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18259 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18261 /* We always start displaying at hpos zero even if hscrolled. */
18262 xassert (it->hpos == 0 && it->current_x == 0);
18264 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18265 >= it->w->desired_matrix->nrows)
18267 it->w->nrows_scale_factor++;
18268 fonts_changed_p = 1;
18269 return 0;
18272 /* Is IT->w showing the region? */
18273 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18275 /* Clear the result glyph row and enable it. */
18276 prepare_desired_row (row);
18278 row->y = it->current_y;
18279 row->start = it->start;
18280 row->continuation_lines_width = it->continuation_lines_width;
18281 row->displays_text_p = 1;
18282 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18283 it->starts_in_middle_of_char_p = 0;
18285 /* Arrange the overlays nicely for our purposes. Usually, we call
18286 display_line on only one line at a time, in which case this
18287 can't really hurt too much, or we call it on lines which appear
18288 one after another in the buffer, in which case all calls to
18289 recenter_overlay_lists but the first will be pretty cheap. */
18290 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18292 /* Move over display elements that are not visible because we are
18293 hscrolled. This may stop at an x-position < IT->first_visible_x
18294 if the first glyph is partially visible or if we hit a line end. */
18295 if (it->current_x < it->first_visible_x)
18297 this_line_min_pos = row->start.pos;
18298 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18299 MOVE_TO_POS | MOVE_TO_X);
18300 /* Record the smallest positions seen while we moved over
18301 display elements that are not visible. This is needed by
18302 redisplay_internal for optimizing the case where the cursor
18303 stays inside the same line. The rest of this function only
18304 considers positions that are actually displayed, so
18305 RECORD_MAX_MIN_POS will not otherwise record positions that
18306 are hscrolled to the left of the left edge of the window. */
18307 min_pos = CHARPOS (this_line_min_pos);
18308 min_bpos = BYTEPOS (this_line_min_pos);
18310 else
18312 /* We only do this when not calling `move_it_in_display_line_to'
18313 above, because move_it_in_display_line_to calls
18314 handle_line_prefix itself. */
18315 handle_line_prefix (it);
18318 /* Get the initial row height. This is either the height of the
18319 text hscrolled, if there is any, or zero. */
18320 row->ascent = it->max_ascent;
18321 row->height = it->max_ascent + it->max_descent;
18322 row->phys_ascent = it->max_phys_ascent;
18323 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18324 row->extra_line_spacing = it->max_extra_line_spacing;
18326 /* Utility macro to record max and min buffer positions seen until now. */
18327 #define RECORD_MAX_MIN_POS(IT) \
18328 do \
18330 if (IT_CHARPOS (*(IT)) < min_pos) \
18332 min_pos = IT_CHARPOS (*(IT)); \
18333 min_bpos = IT_BYTEPOS (*(IT)); \
18335 if (IT_CHARPOS (*(IT)) > max_pos) \
18337 max_pos = IT_CHARPOS (*(IT)); \
18338 max_bpos = IT_BYTEPOS (*(IT)); \
18341 while (0)
18343 /* Loop generating characters. The loop is left with IT on the next
18344 character to display. */
18345 while (1)
18347 int n_glyphs_before, hpos_before, x_before;
18348 int x, nglyphs;
18349 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18351 /* Retrieve the next thing to display. Value is zero if end of
18352 buffer reached. */
18353 if (!get_next_display_element (it))
18355 /* Maybe add a space at the end of this line that is used to
18356 display the cursor there under X. Set the charpos of the
18357 first glyph of blank lines not corresponding to any text
18358 to -1. */
18359 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18360 row->exact_window_width_line_p = 1;
18361 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18362 || row->used[TEXT_AREA] == 0)
18364 row->glyphs[TEXT_AREA]->charpos = -1;
18365 row->displays_text_p = 0;
18367 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18368 && (!MINI_WINDOW_P (it->w)
18369 || (minibuf_level && EQ (it->window, minibuf_window))))
18370 row->indicate_empty_line_p = 1;
18373 it->continuation_lines_width = 0;
18374 row->ends_at_zv_p = 1;
18375 /* A row that displays right-to-left text must always have
18376 its last face extended all the way to the end of line,
18377 even if this row ends in ZV, because we still write to
18378 the screen left to right. */
18379 if (row->reversed_p)
18380 extend_face_to_end_of_line (it);
18381 break;
18384 /* Now, get the metrics of what we want to display. This also
18385 generates glyphs in `row' (which is IT->glyph_row). */
18386 n_glyphs_before = row->used[TEXT_AREA];
18387 x = it->current_x;
18389 /* Remember the line height so far in case the next element doesn't
18390 fit on the line. */
18391 if (it->line_wrap != TRUNCATE)
18393 ascent = it->max_ascent;
18394 descent = it->max_descent;
18395 phys_ascent = it->max_phys_ascent;
18396 phys_descent = it->max_phys_descent;
18398 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18400 if (IT_DISPLAYING_WHITESPACE (it))
18401 may_wrap = 1;
18402 else if (may_wrap)
18404 SAVE_IT (wrap_it, *it, wrap_data);
18405 wrap_x = x;
18406 wrap_row_used = row->used[TEXT_AREA];
18407 wrap_row_ascent = row->ascent;
18408 wrap_row_height = row->height;
18409 wrap_row_phys_ascent = row->phys_ascent;
18410 wrap_row_phys_height = row->phys_height;
18411 wrap_row_extra_line_spacing = row->extra_line_spacing;
18412 wrap_row_min_pos = min_pos;
18413 wrap_row_min_bpos = min_bpos;
18414 wrap_row_max_pos = max_pos;
18415 wrap_row_max_bpos = max_bpos;
18416 may_wrap = 0;
18421 PRODUCE_GLYPHS (it);
18423 /* If this display element was in marginal areas, continue with
18424 the next one. */
18425 if (it->area != TEXT_AREA)
18427 row->ascent = max (row->ascent, it->max_ascent);
18428 row->height = max (row->height, it->max_ascent + it->max_descent);
18429 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18430 row->phys_height = max (row->phys_height,
18431 it->max_phys_ascent + it->max_phys_descent);
18432 row->extra_line_spacing = max (row->extra_line_spacing,
18433 it->max_extra_line_spacing);
18434 set_iterator_to_next (it, 1);
18435 continue;
18438 /* Does the display element fit on the line? If we truncate
18439 lines, we should draw past the right edge of the window. If
18440 we don't truncate, we want to stop so that we can display the
18441 continuation glyph before the right margin. If lines are
18442 continued, there are two possible strategies for characters
18443 resulting in more than 1 glyph (e.g. tabs): Display as many
18444 glyphs as possible in this line and leave the rest for the
18445 continuation line, or display the whole element in the next
18446 line. Original redisplay did the former, so we do it also. */
18447 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18448 hpos_before = it->hpos;
18449 x_before = x;
18451 if (/* Not a newline. */
18452 nglyphs > 0
18453 /* Glyphs produced fit entirely in the line. */
18454 && it->current_x < it->last_visible_x)
18456 it->hpos += nglyphs;
18457 row->ascent = max (row->ascent, it->max_ascent);
18458 row->height = max (row->height, it->max_ascent + it->max_descent);
18459 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18460 row->phys_height = max (row->phys_height,
18461 it->max_phys_ascent + it->max_phys_descent);
18462 row->extra_line_spacing = max (row->extra_line_spacing,
18463 it->max_extra_line_spacing);
18464 if (it->current_x - it->pixel_width < it->first_visible_x)
18465 row->x = x - it->first_visible_x;
18466 /* Record the maximum and minimum buffer positions seen so
18467 far in glyphs that will be displayed by this row. */
18468 if (it->bidi_p)
18469 RECORD_MAX_MIN_POS (it);
18471 else
18473 int i, new_x;
18474 struct glyph *glyph;
18476 for (i = 0; i < nglyphs; ++i, x = new_x)
18478 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18479 new_x = x + glyph->pixel_width;
18481 if (/* Lines are continued. */
18482 it->line_wrap != TRUNCATE
18483 && (/* Glyph doesn't fit on the line. */
18484 new_x > it->last_visible_x
18485 /* Or it fits exactly on a window system frame. */
18486 || (new_x == it->last_visible_x
18487 && FRAME_WINDOW_P (it->f))))
18489 /* End of a continued line. */
18491 if (it->hpos == 0
18492 || (new_x == it->last_visible_x
18493 && FRAME_WINDOW_P (it->f)))
18495 /* Current glyph is the only one on the line or
18496 fits exactly on the line. We must continue
18497 the line because we can't draw the cursor
18498 after the glyph. */
18499 row->continued_p = 1;
18500 it->current_x = new_x;
18501 it->continuation_lines_width += new_x;
18502 ++it->hpos;
18503 /* Record the maximum and minimum buffer
18504 positions seen so far in glyphs that will be
18505 displayed by this row. */
18506 if (it->bidi_p)
18507 RECORD_MAX_MIN_POS (it);
18508 if (i == nglyphs - 1)
18510 /* If line-wrap is on, check if a previous
18511 wrap point was found. */
18512 if (wrap_row_used > 0
18513 /* Even if there is a previous wrap
18514 point, continue the line here as
18515 usual, if (i) the previous character
18516 was a space or tab AND (ii) the
18517 current character is not. */
18518 && (!may_wrap
18519 || IT_DISPLAYING_WHITESPACE (it)))
18520 goto back_to_wrap;
18522 set_iterator_to_next (it, 1);
18523 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18525 if (!get_next_display_element (it))
18527 row->exact_window_width_line_p = 1;
18528 it->continuation_lines_width = 0;
18529 row->continued_p = 0;
18530 row->ends_at_zv_p = 1;
18532 else if (ITERATOR_AT_END_OF_LINE_P (it))
18534 row->continued_p = 0;
18535 row->exact_window_width_line_p = 1;
18540 else if (CHAR_GLYPH_PADDING_P (*glyph)
18541 && !FRAME_WINDOW_P (it->f))
18543 /* A padding glyph that doesn't fit on this line.
18544 This means the whole character doesn't fit
18545 on the line. */
18546 if (row->reversed_p)
18547 unproduce_glyphs (it, row->used[TEXT_AREA]
18548 - n_glyphs_before);
18549 row->used[TEXT_AREA] = n_glyphs_before;
18551 /* Fill the rest of the row with continuation
18552 glyphs like in 20.x. */
18553 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18554 < row->glyphs[1 + TEXT_AREA])
18555 produce_special_glyphs (it, IT_CONTINUATION);
18557 row->continued_p = 1;
18558 it->current_x = x_before;
18559 it->continuation_lines_width += x_before;
18561 /* Restore the height to what it was before the
18562 element not fitting on the line. */
18563 it->max_ascent = ascent;
18564 it->max_descent = descent;
18565 it->max_phys_ascent = phys_ascent;
18566 it->max_phys_descent = phys_descent;
18568 else if (wrap_row_used > 0)
18570 back_to_wrap:
18571 if (row->reversed_p)
18572 unproduce_glyphs (it,
18573 row->used[TEXT_AREA] - wrap_row_used);
18574 RESTORE_IT (it, &wrap_it, wrap_data);
18575 it->continuation_lines_width += wrap_x;
18576 row->used[TEXT_AREA] = wrap_row_used;
18577 row->ascent = wrap_row_ascent;
18578 row->height = wrap_row_height;
18579 row->phys_ascent = wrap_row_phys_ascent;
18580 row->phys_height = wrap_row_phys_height;
18581 row->extra_line_spacing = wrap_row_extra_line_spacing;
18582 min_pos = wrap_row_min_pos;
18583 min_bpos = wrap_row_min_bpos;
18584 max_pos = wrap_row_max_pos;
18585 max_bpos = wrap_row_max_bpos;
18586 row->continued_p = 1;
18587 row->ends_at_zv_p = 0;
18588 row->exact_window_width_line_p = 0;
18589 it->continuation_lines_width += x;
18591 /* Make sure that a non-default face is extended
18592 up to the right margin of the window. */
18593 extend_face_to_end_of_line (it);
18595 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18597 /* A TAB that extends past the right edge of the
18598 window. This produces a single glyph on
18599 window system frames. We leave the glyph in
18600 this row and let it fill the row, but don't
18601 consume the TAB. */
18602 it->continuation_lines_width += it->last_visible_x;
18603 row->ends_in_middle_of_char_p = 1;
18604 row->continued_p = 1;
18605 glyph->pixel_width = it->last_visible_x - x;
18606 it->starts_in_middle_of_char_p = 1;
18608 else
18610 /* Something other than a TAB that draws past
18611 the right edge of the window. Restore
18612 positions to values before the element. */
18613 if (row->reversed_p)
18614 unproduce_glyphs (it, row->used[TEXT_AREA]
18615 - (n_glyphs_before + i));
18616 row->used[TEXT_AREA] = n_glyphs_before + i;
18618 /* Display continuation glyphs. */
18619 if (!FRAME_WINDOW_P (it->f))
18620 produce_special_glyphs (it, IT_CONTINUATION);
18621 row->continued_p = 1;
18623 it->current_x = x_before;
18624 it->continuation_lines_width += x;
18625 extend_face_to_end_of_line (it);
18627 if (nglyphs > 1 && i > 0)
18629 row->ends_in_middle_of_char_p = 1;
18630 it->starts_in_middle_of_char_p = 1;
18633 /* Restore the height to what it was before the
18634 element not fitting on the line. */
18635 it->max_ascent = ascent;
18636 it->max_descent = descent;
18637 it->max_phys_ascent = phys_ascent;
18638 it->max_phys_descent = phys_descent;
18641 break;
18643 else if (new_x > it->first_visible_x)
18645 /* Increment number of glyphs actually displayed. */
18646 ++it->hpos;
18648 /* Record the maximum and minimum buffer positions
18649 seen so far in glyphs that will be displayed by
18650 this row. */
18651 if (it->bidi_p)
18652 RECORD_MAX_MIN_POS (it);
18654 if (x < it->first_visible_x)
18655 /* Glyph is partially visible, i.e. row starts at
18656 negative X position. */
18657 row->x = x - it->first_visible_x;
18659 else
18661 /* Glyph is completely off the left margin of the
18662 window. This should not happen because of the
18663 move_it_in_display_line at the start of this
18664 function, unless the text display area of the
18665 window is empty. */
18666 xassert (it->first_visible_x <= it->last_visible_x);
18670 row->ascent = max (row->ascent, it->max_ascent);
18671 row->height = max (row->height, it->max_ascent + it->max_descent);
18672 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18673 row->phys_height = max (row->phys_height,
18674 it->max_phys_ascent + it->max_phys_descent);
18675 row->extra_line_spacing = max (row->extra_line_spacing,
18676 it->max_extra_line_spacing);
18678 /* End of this display line if row is continued. */
18679 if (row->continued_p || row->ends_at_zv_p)
18680 break;
18683 at_end_of_line:
18684 /* Is this a line end? If yes, we're also done, after making
18685 sure that a non-default face is extended up to the right
18686 margin of the window. */
18687 if (ITERATOR_AT_END_OF_LINE_P (it))
18689 int used_before = row->used[TEXT_AREA];
18691 row->ends_in_newline_from_string_p = STRINGP (it->object);
18693 /* Add a space at the end of the line that is used to
18694 display the cursor there. */
18695 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18696 append_space_for_newline (it, 0);
18698 /* Extend the face to the end of the line. */
18699 extend_face_to_end_of_line (it);
18701 /* Make sure we have the position. */
18702 if (used_before == 0)
18703 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18705 /* Record the position of the newline, for use in
18706 find_row_edges. */
18707 it->eol_pos = it->current.pos;
18709 /* Consume the line end. This skips over invisible lines. */
18710 set_iterator_to_next (it, 1);
18711 it->continuation_lines_width = 0;
18712 break;
18715 /* Proceed with next display element. Note that this skips
18716 over lines invisible because of selective display. */
18717 set_iterator_to_next (it, 1);
18719 /* If we truncate lines, we are done when the last displayed
18720 glyphs reach past the right margin of the window. */
18721 if (it->line_wrap == TRUNCATE
18722 && (FRAME_WINDOW_P (it->f)
18723 ? (it->current_x >= it->last_visible_x)
18724 : (it->current_x > it->last_visible_x)))
18726 /* Maybe add truncation glyphs. */
18727 if (!FRAME_WINDOW_P (it->f))
18729 int i, n;
18731 if (!row->reversed_p)
18733 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18734 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18735 break;
18737 else
18739 for (i = 0; i < row->used[TEXT_AREA]; i++)
18740 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18741 break;
18742 /* Remove any padding glyphs at the front of ROW, to
18743 make room for the truncation glyphs we will be
18744 adding below. The loop below always inserts at
18745 least one truncation glyph, so also remove the
18746 last glyph added to ROW. */
18747 unproduce_glyphs (it, i + 1);
18748 /* Adjust i for the loop below. */
18749 i = row->used[TEXT_AREA] - (i + 1);
18752 for (n = row->used[TEXT_AREA]; i < n; ++i)
18754 row->used[TEXT_AREA] = i;
18755 produce_special_glyphs (it, IT_TRUNCATION);
18758 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18760 /* Don't truncate if we can overflow newline into fringe. */
18761 if (!get_next_display_element (it))
18763 it->continuation_lines_width = 0;
18764 row->ends_at_zv_p = 1;
18765 row->exact_window_width_line_p = 1;
18766 break;
18768 if (ITERATOR_AT_END_OF_LINE_P (it))
18770 row->exact_window_width_line_p = 1;
18771 goto at_end_of_line;
18775 row->truncated_on_right_p = 1;
18776 it->continuation_lines_width = 0;
18777 reseat_at_next_visible_line_start (it, 0);
18778 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18779 it->hpos = hpos_before;
18780 it->current_x = x_before;
18781 break;
18785 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18786 at the left window margin. */
18787 if (it->first_visible_x
18788 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18790 if (!FRAME_WINDOW_P (it->f))
18791 insert_left_trunc_glyphs (it);
18792 row->truncated_on_left_p = 1;
18795 /* Remember the position at which this line ends.
18797 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
18798 cannot be before the call to find_row_edges below, since that is
18799 where these positions are determined. */
18800 row->end = it->current;
18801 if (!it->bidi_p)
18803 row->minpos = row->start.pos;
18804 row->maxpos = row->end.pos;
18806 else
18808 /* ROW->minpos and ROW->maxpos must be the smallest and
18809 `1 + the largest' buffer positions in ROW. But if ROW was
18810 bidi-reordered, these two positions can be anywhere in the
18811 row, so we must determine them now. */
18812 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18815 /* If the start of this line is the overlay arrow-position, then
18816 mark this glyph row as the one containing the overlay arrow.
18817 This is clearly a mess with variable size fonts. It would be
18818 better to let it be displayed like cursors under X. */
18819 if ((row->displays_text_p || !overlay_arrow_seen)
18820 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18821 !NILP (overlay_arrow_string)))
18823 /* Overlay arrow in window redisplay is a fringe bitmap. */
18824 if (STRINGP (overlay_arrow_string))
18826 struct glyph_row *arrow_row
18827 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18828 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18829 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18830 struct glyph *p = row->glyphs[TEXT_AREA];
18831 struct glyph *p2, *end;
18833 /* Copy the arrow glyphs. */
18834 while (glyph < arrow_end)
18835 *p++ = *glyph++;
18837 /* Throw away padding glyphs. */
18838 p2 = p;
18839 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18840 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18841 ++p2;
18842 if (p2 > p)
18844 while (p2 < end)
18845 *p++ = *p2++;
18846 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18849 else
18851 xassert (INTEGERP (overlay_arrow_string));
18852 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18854 overlay_arrow_seen = 1;
18857 /* Compute pixel dimensions of this line. */
18858 compute_line_metrics (it);
18860 /* Record whether this row ends inside an ellipsis. */
18861 row->ends_in_ellipsis_p
18862 = (it->method == GET_FROM_DISPLAY_VECTOR
18863 && it->ellipsis_p);
18865 /* Save fringe bitmaps in this row. */
18866 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18867 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18868 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18869 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18871 it->left_user_fringe_bitmap = 0;
18872 it->left_user_fringe_face_id = 0;
18873 it->right_user_fringe_bitmap = 0;
18874 it->right_user_fringe_face_id = 0;
18876 /* Maybe set the cursor. */
18877 cvpos = it->w->cursor.vpos;
18878 if ((cvpos < 0
18879 /* In bidi-reordered rows, keep checking for proper cursor
18880 position even if one has been found already, because buffer
18881 positions in such rows change non-linearly with ROW->VPOS,
18882 when a line is continued. One exception: when we are at ZV,
18883 display cursor on the first suitable glyph row, since all
18884 the empty rows after that also have their position set to ZV. */
18885 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18886 lines' rows is implemented for bidi-reordered rows. */
18887 || (it->bidi_p
18888 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18889 && PT >= MATRIX_ROW_START_CHARPOS (row)
18890 && PT <= MATRIX_ROW_END_CHARPOS (row)
18891 && cursor_row_p (row))
18892 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18894 /* Highlight trailing whitespace. */
18895 if (!NILP (Vshow_trailing_whitespace))
18896 highlight_trailing_whitespace (it->f, it->glyph_row);
18898 /* Prepare for the next line. This line starts horizontally at (X
18899 HPOS) = (0 0). Vertical positions are incremented. As a
18900 convenience for the caller, IT->glyph_row is set to the next
18901 row to be used. */
18902 it->current_x = it->hpos = 0;
18903 it->current_y += row->height;
18904 SET_TEXT_POS (it->eol_pos, 0, 0);
18905 ++it->vpos;
18906 ++it->glyph_row;
18907 /* The next row should by default use the same value of the
18908 reversed_p flag as this one. set_iterator_to_next decides when
18909 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18910 the flag accordingly. */
18911 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18912 it->glyph_row->reversed_p = row->reversed_p;
18913 it->start = row->end;
18914 return row->displays_text_p;
18916 #undef RECORD_MAX_MIN_POS
18919 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18920 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18921 doc: /* Return paragraph direction at point in BUFFER.
18922 Value is either `left-to-right' or `right-to-left'.
18923 If BUFFER is omitted or nil, it defaults to the current buffer.
18925 Paragraph direction determines how the text in the paragraph is displayed.
18926 In left-to-right paragraphs, text begins at the left margin of the window
18927 and the reading direction is generally left to right. In right-to-left
18928 paragraphs, text begins at the right margin and is read from right to left.
18930 See also `bidi-paragraph-direction'. */)
18931 (Lisp_Object buffer)
18933 struct buffer *buf = current_buffer;
18934 struct buffer *old = buf;
18936 if (! NILP (buffer))
18938 CHECK_BUFFER (buffer);
18939 buf = XBUFFER (buffer);
18942 if (NILP (BVAR (buf, bidi_display_reordering)))
18943 return Qleft_to_right;
18944 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18945 return BVAR (buf, bidi_paragraph_direction);
18946 else
18948 /* Determine the direction from buffer text. We could try to
18949 use current_matrix if it is up to date, but this seems fast
18950 enough as it is. */
18951 struct bidi_it itb;
18952 EMACS_INT pos = BUF_PT (buf);
18953 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18954 int c;
18956 set_buffer_temp (buf);
18957 /* bidi_paragraph_init finds the base direction of the paragraph
18958 by searching forward from paragraph start. We need the base
18959 direction of the current or _previous_ paragraph, so we need
18960 to make sure we are within that paragraph. To that end, find
18961 the previous non-empty line. */
18962 if (pos >= ZV && pos > BEGV)
18964 pos--;
18965 bytepos = CHAR_TO_BYTE (pos);
18967 while ((c = FETCH_BYTE (bytepos)) == '\n'
18968 || c == ' ' || c == '\t' || c == '\f')
18970 if (bytepos <= BEGV_BYTE)
18971 break;
18972 bytepos--;
18973 pos--;
18975 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18976 bytepos--;
18977 itb.charpos = pos;
18978 itb.bytepos = bytepos;
18979 itb.nchars = -1;
18980 itb.string.s = NULL;
18981 itb.string.lstring = Qnil;
18982 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18983 itb.first_elt = 1;
18984 itb.separator_limit = -1;
18985 itb.paragraph_dir = NEUTRAL_DIR;
18987 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18988 set_buffer_temp (old);
18989 switch (itb.paragraph_dir)
18991 case L2R:
18992 return Qleft_to_right;
18993 break;
18994 case R2L:
18995 return Qright_to_left;
18996 break;
18997 default:
18998 abort ();
19005 /***********************************************************************
19006 Menu Bar
19007 ***********************************************************************/
19009 /* Redisplay the menu bar in the frame for window W.
19011 The menu bar of X frames that don't have X toolkit support is
19012 displayed in a special window W->frame->menu_bar_window.
19014 The menu bar of terminal frames is treated specially as far as
19015 glyph matrices are concerned. Menu bar lines are not part of
19016 windows, so the update is done directly on the frame matrix rows
19017 for the menu bar. */
19019 static void
19020 display_menu_bar (struct window *w)
19022 struct frame *f = XFRAME (WINDOW_FRAME (w));
19023 struct it it;
19024 Lisp_Object items;
19025 int i;
19027 /* Don't do all this for graphical frames. */
19028 #ifdef HAVE_NTGUI
19029 if (FRAME_W32_P (f))
19030 return;
19031 #endif
19032 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19033 if (FRAME_X_P (f))
19034 return;
19035 #endif
19037 #ifdef HAVE_NS
19038 if (FRAME_NS_P (f))
19039 return;
19040 #endif /* HAVE_NS */
19042 #ifdef USE_X_TOOLKIT
19043 xassert (!FRAME_WINDOW_P (f));
19044 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19045 it.first_visible_x = 0;
19046 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19047 #else /* not USE_X_TOOLKIT */
19048 if (FRAME_WINDOW_P (f))
19050 /* Menu bar lines are displayed in the desired matrix of the
19051 dummy window menu_bar_window. */
19052 struct window *menu_w;
19053 xassert (WINDOWP (f->menu_bar_window));
19054 menu_w = XWINDOW (f->menu_bar_window);
19055 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19056 MENU_FACE_ID);
19057 it.first_visible_x = 0;
19058 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19060 else
19062 /* This is a TTY frame, i.e. character hpos/vpos are used as
19063 pixel x/y. */
19064 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19065 MENU_FACE_ID);
19066 it.first_visible_x = 0;
19067 it.last_visible_x = FRAME_COLS (f);
19069 #endif /* not USE_X_TOOLKIT */
19071 /* FIXME: This should be controlled by a user option. See the
19072 comments in redisplay_tool_bar and display_mode_line about
19073 this. */
19074 it.paragraph_embedding = L2R;
19076 if (! mode_line_inverse_video)
19077 /* Force the menu-bar to be displayed in the default face. */
19078 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19080 /* Clear all rows of the menu bar. */
19081 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19083 struct glyph_row *row = it.glyph_row + i;
19084 clear_glyph_row (row);
19085 row->enabled_p = 1;
19086 row->full_width_p = 1;
19089 /* Display all items of the menu bar. */
19090 items = FRAME_MENU_BAR_ITEMS (it.f);
19091 for (i = 0; i < ASIZE (items); i += 4)
19093 Lisp_Object string;
19095 /* Stop at nil string. */
19096 string = AREF (items, i + 1);
19097 if (NILP (string))
19098 break;
19100 /* Remember where item was displayed. */
19101 ASET (items, i + 3, make_number (it.hpos));
19103 /* Display the item, pad with one space. */
19104 if (it.current_x < it.last_visible_x)
19105 display_string (NULL, string, Qnil, 0, 0, &it,
19106 SCHARS (string) + 1, 0, 0, -1);
19109 /* Fill out the line with spaces. */
19110 if (it.current_x < it.last_visible_x)
19111 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19113 /* Compute the total height of the lines. */
19114 compute_line_metrics (&it);
19119 /***********************************************************************
19120 Mode Line
19121 ***********************************************************************/
19123 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19124 FORCE is non-zero, redisplay mode lines unconditionally.
19125 Otherwise, redisplay only mode lines that are garbaged. Value is
19126 the number of windows whose mode lines were redisplayed. */
19128 static int
19129 redisplay_mode_lines (Lisp_Object window, int force)
19131 int nwindows = 0;
19133 while (!NILP (window))
19135 struct window *w = XWINDOW (window);
19137 if (WINDOWP (w->hchild))
19138 nwindows += redisplay_mode_lines (w->hchild, force);
19139 else if (WINDOWP (w->vchild))
19140 nwindows += redisplay_mode_lines (w->vchild, force);
19141 else if (force
19142 || FRAME_GARBAGED_P (XFRAME (w->frame))
19143 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19145 struct text_pos lpoint;
19146 struct buffer *old = current_buffer;
19148 /* Set the window's buffer for the mode line display. */
19149 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19150 set_buffer_internal_1 (XBUFFER (w->buffer));
19152 /* Point refers normally to the selected window. For any
19153 other window, set up appropriate value. */
19154 if (!EQ (window, selected_window))
19156 struct text_pos pt;
19158 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19159 if (CHARPOS (pt) < BEGV)
19160 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19161 else if (CHARPOS (pt) > (ZV - 1))
19162 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19163 else
19164 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19167 /* Display mode lines. */
19168 clear_glyph_matrix (w->desired_matrix);
19169 if (display_mode_lines (w))
19171 ++nwindows;
19172 w->must_be_updated_p = 1;
19175 /* Restore old settings. */
19176 set_buffer_internal_1 (old);
19177 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19180 window = w->next;
19183 return nwindows;
19187 /* Display the mode and/or header line of window W. Value is the
19188 sum number of mode lines and header lines displayed. */
19190 static int
19191 display_mode_lines (struct window *w)
19193 Lisp_Object old_selected_window, old_selected_frame;
19194 int n = 0;
19196 old_selected_frame = selected_frame;
19197 selected_frame = w->frame;
19198 old_selected_window = selected_window;
19199 XSETWINDOW (selected_window, w);
19201 /* These will be set while the mode line specs are processed. */
19202 line_number_displayed = 0;
19203 w->column_number_displayed = Qnil;
19205 if (WINDOW_WANTS_MODELINE_P (w))
19207 struct window *sel_w = XWINDOW (old_selected_window);
19209 /* Select mode line face based on the real selected window. */
19210 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19211 BVAR (current_buffer, mode_line_format));
19212 ++n;
19215 if (WINDOW_WANTS_HEADER_LINE_P (w))
19217 display_mode_line (w, HEADER_LINE_FACE_ID,
19218 BVAR (current_buffer, header_line_format));
19219 ++n;
19222 selected_frame = old_selected_frame;
19223 selected_window = old_selected_window;
19224 return n;
19228 /* Display mode or header line of window W. FACE_ID specifies which
19229 line to display; it is either MODE_LINE_FACE_ID or
19230 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19231 display. Value is the pixel height of the mode/header line
19232 displayed. */
19234 static int
19235 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19237 struct it it;
19238 struct face *face;
19239 int count = SPECPDL_INDEX ();
19241 init_iterator (&it, w, -1, -1, NULL, face_id);
19242 /* Don't extend on a previously drawn mode-line.
19243 This may happen if called from pos_visible_p. */
19244 it.glyph_row->enabled_p = 0;
19245 prepare_desired_row (it.glyph_row);
19247 it.glyph_row->mode_line_p = 1;
19249 if (! mode_line_inverse_video)
19250 /* Force the mode-line to be displayed in the default face. */
19251 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19253 /* FIXME: This should be controlled by a user option. But
19254 supporting such an option is not trivial, since the mode line is
19255 made up of many separate strings. */
19256 it.paragraph_embedding = L2R;
19258 record_unwind_protect (unwind_format_mode_line,
19259 format_mode_line_unwind_data (NULL, Qnil, 0));
19261 mode_line_target = MODE_LINE_DISPLAY;
19263 /* Temporarily make frame's keyboard the current kboard so that
19264 kboard-local variables in the mode_line_format will get the right
19265 values. */
19266 push_kboard (FRAME_KBOARD (it.f));
19267 record_unwind_save_match_data ();
19268 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19269 pop_kboard ();
19271 unbind_to (count, Qnil);
19273 /* Fill up with spaces. */
19274 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19276 compute_line_metrics (&it);
19277 it.glyph_row->full_width_p = 1;
19278 it.glyph_row->continued_p = 0;
19279 it.glyph_row->truncated_on_left_p = 0;
19280 it.glyph_row->truncated_on_right_p = 0;
19282 /* Make a 3D mode-line have a shadow at its right end. */
19283 face = FACE_FROM_ID (it.f, face_id);
19284 extend_face_to_end_of_line (&it);
19285 if (face->box != FACE_NO_BOX)
19287 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19288 + it.glyph_row->used[TEXT_AREA] - 1);
19289 last->right_box_line_p = 1;
19292 return it.glyph_row->height;
19295 /* Move element ELT in LIST to the front of LIST.
19296 Return the updated list. */
19298 static Lisp_Object
19299 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19301 register Lisp_Object tail, prev;
19302 register Lisp_Object tem;
19304 tail = list;
19305 prev = Qnil;
19306 while (CONSP (tail))
19308 tem = XCAR (tail);
19310 if (EQ (elt, tem))
19312 /* Splice out the link TAIL. */
19313 if (NILP (prev))
19314 list = XCDR (tail);
19315 else
19316 Fsetcdr (prev, XCDR (tail));
19318 /* Now make it the first. */
19319 Fsetcdr (tail, list);
19320 return tail;
19322 else
19323 prev = tail;
19324 tail = XCDR (tail);
19325 QUIT;
19328 /* Not found--return unchanged LIST. */
19329 return list;
19332 /* Contribute ELT to the mode line for window IT->w. How it
19333 translates into text depends on its data type.
19335 IT describes the display environment in which we display, as usual.
19337 DEPTH is the depth in recursion. It is used to prevent
19338 infinite recursion here.
19340 FIELD_WIDTH is the number of characters the display of ELT should
19341 occupy in the mode line, and PRECISION is the maximum number of
19342 characters to display from ELT's representation. See
19343 display_string for details.
19345 Returns the hpos of the end of the text generated by ELT.
19347 PROPS is a property list to add to any string we encounter.
19349 If RISKY is nonzero, remove (disregard) any properties in any string
19350 we encounter, and ignore :eval and :propertize.
19352 The global variable `mode_line_target' determines whether the
19353 output is passed to `store_mode_line_noprop',
19354 `store_mode_line_string', or `display_string'. */
19356 static int
19357 display_mode_element (struct it *it, int depth, int field_width, int precision,
19358 Lisp_Object elt, Lisp_Object props, int risky)
19360 int n = 0, field, prec;
19361 int literal = 0;
19363 tail_recurse:
19364 if (depth > 100)
19365 elt = build_string ("*too-deep*");
19367 depth++;
19369 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19371 case Lisp_String:
19373 /* A string: output it and check for %-constructs within it. */
19374 unsigned char c;
19375 EMACS_INT offset = 0;
19377 if (SCHARS (elt) > 0
19378 && (!NILP (props) || risky))
19380 Lisp_Object oprops, aelt;
19381 oprops = Ftext_properties_at (make_number (0), elt);
19383 /* If the starting string's properties are not what
19384 we want, translate the string. Also, if the string
19385 is risky, do that anyway. */
19387 if (NILP (Fequal (props, oprops)) || risky)
19389 /* If the starting string has properties,
19390 merge the specified ones onto the existing ones. */
19391 if (! NILP (oprops) && !risky)
19393 Lisp_Object tem;
19395 oprops = Fcopy_sequence (oprops);
19396 tem = props;
19397 while (CONSP (tem))
19399 oprops = Fplist_put (oprops, XCAR (tem),
19400 XCAR (XCDR (tem)));
19401 tem = XCDR (XCDR (tem));
19403 props = oprops;
19406 aelt = Fassoc (elt, mode_line_proptrans_alist);
19407 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19409 /* AELT is what we want. Move it to the front
19410 without consing. */
19411 elt = XCAR (aelt);
19412 mode_line_proptrans_alist
19413 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19415 else
19417 Lisp_Object tem;
19419 /* If AELT has the wrong props, it is useless.
19420 so get rid of it. */
19421 if (! NILP (aelt))
19422 mode_line_proptrans_alist
19423 = Fdelq (aelt, mode_line_proptrans_alist);
19425 elt = Fcopy_sequence (elt);
19426 Fset_text_properties (make_number (0), Flength (elt),
19427 props, elt);
19428 /* Add this item to mode_line_proptrans_alist. */
19429 mode_line_proptrans_alist
19430 = Fcons (Fcons (elt, props),
19431 mode_line_proptrans_alist);
19432 /* Truncate mode_line_proptrans_alist
19433 to at most 50 elements. */
19434 tem = Fnthcdr (make_number (50),
19435 mode_line_proptrans_alist);
19436 if (! NILP (tem))
19437 XSETCDR (tem, Qnil);
19442 offset = 0;
19444 if (literal)
19446 prec = precision - n;
19447 switch (mode_line_target)
19449 case MODE_LINE_NOPROP:
19450 case MODE_LINE_TITLE:
19451 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19452 break;
19453 case MODE_LINE_STRING:
19454 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19455 break;
19456 case MODE_LINE_DISPLAY:
19457 n += display_string (NULL, elt, Qnil, 0, 0, it,
19458 0, prec, 0, STRING_MULTIBYTE (elt));
19459 break;
19462 break;
19465 /* Handle the non-literal case. */
19467 while ((precision <= 0 || n < precision)
19468 && SREF (elt, offset) != 0
19469 && (mode_line_target != MODE_LINE_DISPLAY
19470 || it->current_x < it->last_visible_x))
19472 EMACS_INT last_offset = offset;
19474 /* Advance to end of string or next format specifier. */
19475 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19478 if (offset - 1 != last_offset)
19480 EMACS_INT nchars, nbytes;
19482 /* Output to end of string or up to '%'. Field width
19483 is length of string. Don't output more than
19484 PRECISION allows us. */
19485 offset--;
19487 prec = c_string_width (SDATA (elt) + last_offset,
19488 offset - last_offset, precision - n,
19489 &nchars, &nbytes);
19491 switch (mode_line_target)
19493 case MODE_LINE_NOPROP:
19494 case MODE_LINE_TITLE:
19495 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19496 break;
19497 case MODE_LINE_STRING:
19499 EMACS_INT bytepos = last_offset;
19500 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19501 EMACS_INT endpos = (precision <= 0
19502 ? string_byte_to_char (elt, offset)
19503 : charpos + nchars);
19505 n += store_mode_line_string (NULL,
19506 Fsubstring (elt, make_number (charpos),
19507 make_number (endpos)),
19508 0, 0, 0, Qnil);
19510 break;
19511 case MODE_LINE_DISPLAY:
19513 EMACS_INT bytepos = last_offset;
19514 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19516 if (precision <= 0)
19517 nchars = string_byte_to_char (elt, offset) - charpos;
19518 n += display_string (NULL, elt, Qnil, 0, charpos,
19519 it, 0, nchars, 0,
19520 STRING_MULTIBYTE (elt));
19522 break;
19525 else /* c == '%' */
19527 EMACS_INT percent_position = offset;
19529 /* Get the specified minimum width. Zero means
19530 don't pad. */
19531 field = 0;
19532 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19533 field = field * 10 + c - '0';
19535 /* Don't pad beyond the total padding allowed. */
19536 if (field_width - n > 0 && field > field_width - n)
19537 field = field_width - n;
19539 /* Note that either PRECISION <= 0 or N < PRECISION. */
19540 prec = precision - n;
19542 if (c == 'M')
19543 n += display_mode_element (it, depth, field, prec,
19544 Vglobal_mode_string, props,
19545 risky);
19546 else if (c != 0)
19548 int multibyte;
19549 EMACS_INT bytepos, charpos;
19550 const char *spec;
19551 Lisp_Object string;
19553 bytepos = percent_position;
19554 charpos = (STRING_MULTIBYTE (elt)
19555 ? string_byte_to_char (elt, bytepos)
19556 : bytepos);
19557 spec = decode_mode_spec (it->w, c, field, &string);
19558 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19560 switch (mode_line_target)
19562 case MODE_LINE_NOPROP:
19563 case MODE_LINE_TITLE:
19564 n += store_mode_line_noprop (spec, field, prec);
19565 break;
19566 case MODE_LINE_STRING:
19568 Lisp_Object tem = build_string (spec);
19569 props = Ftext_properties_at (make_number (charpos), elt);
19570 /* Should only keep face property in props */
19571 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19573 break;
19574 case MODE_LINE_DISPLAY:
19576 int nglyphs_before, nwritten;
19578 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19579 nwritten = display_string (spec, string, elt,
19580 charpos, 0, it,
19581 field, prec, 0,
19582 multibyte);
19584 /* Assign to the glyphs written above the
19585 string where the `%x' came from, position
19586 of the `%'. */
19587 if (nwritten > 0)
19589 struct glyph *glyph
19590 = (it->glyph_row->glyphs[TEXT_AREA]
19591 + nglyphs_before);
19592 int i;
19594 for (i = 0; i < nwritten; ++i)
19596 glyph[i].object = elt;
19597 glyph[i].charpos = charpos;
19600 n += nwritten;
19603 break;
19606 else /* c == 0 */
19607 break;
19611 break;
19613 case Lisp_Symbol:
19614 /* A symbol: process the value of the symbol recursively
19615 as if it appeared here directly. Avoid error if symbol void.
19616 Special case: if value of symbol is a string, output the string
19617 literally. */
19619 register Lisp_Object tem;
19621 /* If the variable is not marked as risky to set
19622 then its contents are risky to use. */
19623 if (NILP (Fget (elt, Qrisky_local_variable)))
19624 risky = 1;
19626 tem = Fboundp (elt);
19627 if (!NILP (tem))
19629 tem = Fsymbol_value (elt);
19630 /* If value is a string, output that string literally:
19631 don't check for % within it. */
19632 if (STRINGP (tem))
19633 literal = 1;
19635 if (!EQ (tem, elt))
19637 /* Give up right away for nil or t. */
19638 elt = tem;
19639 goto tail_recurse;
19643 break;
19645 case Lisp_Cons:
19647 register Lisp_Object car, tem;
19649 /* A cons cell: five distinct cases.
19650 If first element is :eval or :propertize, do something special.
19651 If first element is a string or a cons, process all the elements
19652 and effectively concatenate them.
19653 If first element is a negative number, truncate displaying cdr to
19654 at most that many characters. If positive, pad (with spaces)
19655 to at least that many characters.
19656 If first element is a symbol, process the cadr or caddr recursively
19657 according to whether the symbol's value is non-nil or nil. */
19658 car = XCAR (elt);
19659 if (EQ (car, QCeval))
19661 /* An element of the form (:eval FORM) means evaluate FORM
19662 and use the result as mode line elements. */
19664 if (risky)
19665 break;
19667 if (CONSP (XCDR (elt)))
19669 Lisp_Object spec;
19670 spec = safe_eval (XCAR (XCDR (elt)));
19671 n += display_mode_element (it, depth, field_width - n,
19672 precision - n, spec, props,
19673 risky);
19676 else if (EQ (car, QCpropertize))
19678 /* An element of the form (:propertize ELT PROPS...)
19679 means display ELT but applying properties PROPS. */
19681 if (risky)
19682 break;
19684 if (CONSP (XCDR (elt)))
19685 n += display_mode_element (it, depth, field_width - n,
19686 precision - n, XCAR (XCDR (elt)),
19687 XCDR (XCDR (elt)), risky);
19689 else if (SYMBOLP (car))
19691 tem = Fboundp (car);
19692 elt = XCDR (elt);
19693 if (!CONSP (elt))
19694 goto invalid;
19695 /* elt is now the cdr, and we know it is a cons cell.
19696 Use its car if CAR has a non-nil value. */
19697 if (!NILP (tem))
19699 tem = Fsymbol_value (car);
19700 if (!NILP (tem))
19702 elt = XCAR (elt);
19703 goto tail_recurse;
19706 /* Symbol's value is nil (or symbol is unbound)
19707 Get the cddr of the original list
19708 and if possible find the caddr and use that. */
19709 elt = XCDR (elt);
19710 if (NILP (elt))
19711 break;
19712 else if (!CONSP (elt))
19713 goto invalid;
19714 elt = XCAR (elt);
19715 goto tail_recurse;
19717 else if (INTEGERP (car))
19719 register int lim = XINT (car);
19720 elt = XCDR (elt);
19721 if (lim < 0)
19723 /* Negative int means reduce maximum width. */
19724 if (precision <= 0)
19725 precision = -lim;
19726 else
19727 precision = min (precision, -lim);
19729 else if (lim > 0)
19731 /* Padding specified. Don't let it be more than
19732 current maximum. */
19733 if (precision > 0)
19734 lim = min (precision, lim);
19736 /* If that's more padding than already wanted, queue it.
19737 But don't reduce padding already specified even if
19738 that is beyond the current truncation point. */
19739 field_width = max (lim, field_width);
19741 goto tail_recurse;
19743 else if (STRINGP (car) || CONSP (car))
19745 Lisp_Object halftail = elt;
19746 int len = 0;
19748 while (CONSP (elt)
19749 && (precision <= 0 || n < precision))
19751 n += display_mode_element (it, depth,
19752 /* Do padding only after the last
19753 element in the list. */
19754 (! CONSP (XCDR (elt))
19755 ? field_width - n
19756 : 0),
19757 precision - n, XCAR (elt),
19758 props, risky);
19759 elt = XCDR (elt);
19760 len++;
19761 if ((len & 1) == 0)
19762 halftail = XCDR (halftail);
19763 /* Check for cycle. */
19764 if (EQ (halftail, elt))
19765 break;
19769 break;
19771 default:
19772 invalid:
19773 elt = build_string ("*invalid*");
19774 goto tail_recurse;
19777 /* Pad to FIELD_WIDTH. */
19778 if (field_width > 0 && n < field_width)
19780 switch (mode_line_target)
19782 case MODE_LINE_NOPROP:
19783 case MODE_LINE_TITLE:
19784 n += store_mode_line_noprop ("", field_width - n, 0);
19785 break;
19786 case MODE_LINE_STRING:
19787 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19788 break;
19789 case MODE_LINE_DISPLAY:
19790 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19791 0, 0, 0);
19792 break;
19796 return n;
19799 /* Store a mode-line string element in mode_line_string_list.
19801 If STRING is non-null, display that C string. Otherwise, the Lisp
19802 string LISP_STRING is displayed.
19804 FIELD_WIDTH is the minimum number of output glyphs to produce.
19805 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19806 with spaces. FIELD_WIDTH <= 0 means don't pad.
19808 PRECISION is the maximum number of characters to output from
19809 STRING. PRECISION <= 0 means don't truncate the string.
19811 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19812 properties to the string.
19814 PROPS are the properties to add to the string.
19815 The mode_line_string_face face property is always added to the string.
19818 static int
19819 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
19820 int field_width, int precision, Lisp_Object props)
19822 EMACS_INT len;
19823 int n = 0;
19825 if (string != NULL)
19827 len = strlen (string);
19828 if (precision > 0 && len > precision)
19829 len = precision;
19830 lisp_string = make_string (string, len);
19831 if (NILP (props))
19832 props = mode_line_string_face_prop;
19833 else if (!NILP (mode_line_string_face))
19835 Lisp_Object face = Fplist_get (props, Qface);
19836 props = Fcopy_sequence (props);
19837 if (NILP (face))
19838 face = mode_line_string_face;
19839 else
19840 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19841 props = Fplist_put (props, Qface, face);
19843 Fadd_text_properties (make_number (0), make_number (len),
19844 props, lisp_string);
19846 else
19848 len = XFASTINT (Flength (lisp_string));
19849 if (precision > 0 && len > precision)
19851 len = precision;
19852 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19853 precision = -1;
19855 if (!NILP (mode_line_string_face))
19857 Lisp_Object face;
19858 if (NILP (props))
19859 props = Ftext_properties_at (make_number (0), lisp_string);
19860 face = Fplist_get (props, Qface);
19861 if (NILP (face))
19862 face = mode_line_string_face;
19863 else
19864 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19865 props = Fcons (Qface, Fcons (face, Qnil));
19866 if (copy_string)
19867 lisp_string = Fcopy_sequence (lisp_string);
19869 if (!NILP (props))
19870 Fadd_text_properties (make_number (0), make_number (len),
19871 props, lisp_string);
19874 if (len > 0)
19876 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19877 n += len;
19880 if (field_width > len)
19882 field_width -= len;
19883 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19884 if (!NILP (props))
19885 Fadd_text_properties (make_number (0), make_number (field_width),
19886 props, lisp_string);
19887 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19888 n += field_width;
19891 return n;
19895 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19896 1, 4, 0,
19897 doc: /* Format a string out of a mode line format specification.
19898 First arg FORMAT specifies the mode line format (see `mode-line-format'
19899 for details) to use.
19901 By default, the format is evaluated for the currently selected window.
19903 Optional second arg FACE specifies the face property to put on all
19904 characters for which no face is specified. The value nil means the
19905 default face. The value t means whatever face the window's mode line
19906 currently uses (either `mode-line' or `mode-line-inactive',
19907 depending on whether the window is the selected window or not).
19908 An integer value means the value string has no text
19909 properties.
19911 Optional third and fourth args WINDOW and BUFFER specify the window
19912 and buffer to use as the context for the formatting (defaults
19913 are the selected window and the WINDOW's buffer). */)
19914 (Lisp_Object format, Lisp_Object face,
19915 Lisp_Object window, Lisp_Object buffer)
19917 struct it it;
19918 int len;
19919 struct window *w;
19920 struct buffer *old_buffer = NULL;
19921 int face_id;
19922 int no_props = INTEGERP (face);
19923 int count = SPECPDL_INDEX ();
19924 Lisp_Object str;
19925 int string_start = 0;
19927 if (NILP (window))
19928 window = selected_window;
19929 CHECK_WINDOW (window);
19930 w = XWINDOW (window);
19932 if (NILP (buffer))
19933 buffer = w->buffer;
19934 CHECK_BUFFER (buffer);
19936 /* Make formatting the modeline a non-op when noninteractive, otherwise
19937 there will be problems later caused by a partially initialized frame. */
19938 if (NILP (format) || noninteractive)
19939 return empty_unibyte_string;
19941 if (no_props)
19942 face = Qnil;
19944 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19945 : EQ (face, Qt) ? (EQ (window, selected_window)
19946 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19947 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19948 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19949 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19950 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19951 : DEFAULT_FACE_ID;
19953 if (XBUFFER (buffer) != current_buffer)
19954 old_buffer = current_buffer;
19956 /* Save things including mode_line_proptrans_alist,
19957 and set that to nil so that we don't alter the outer value. */
19958 record_unwind_protect (unwind_format_mode_line,
19959 format_mode_line_unwind_data
19960 (old_buffer, selected_window, 1));
19961 mode_line_proptrans_alist = Qnil;
19963 Fselect_window (window, Qt);
19964 if (old_buffer)
19965 set_buffer_internal_1 (XBUFFER (buffer));
19967 init_iterator (&it, w, -1, -1, NULL, face_id);
19969 if (no_props)
19971 mode_line_target = MODE_LINE_NOPROP;
19972 mode_line_string_face_prop = Qnil;
19973 mode_line_string_list = Qnil;
19974 string_start = MODE_LINE_NOPROP_LEN (0);
19976 else
19978 mode_line_target = MODE_LINE_STRING;
19979 mode_line_string_list = Qnil;
19980 mode_line_string_face = face;
19981 mode_line_string_face_prop
19982 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19985 push_kboard (FRAME_KBOARD (it.f));
19986 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19987 pop_kboard ();
19989 if (no_props)
19991 len = MODE_LINE_NOPROP_LEN (string_start);
19992 str = make_string (mode_line_noprop_buf + string_start, len);
19994 else
19996 mode_line_string_list = Fnreverse (mode_line_string_list);
19997 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19998 empty_unibyte_string);
20001 unbind_to (count, Qnil);
20002 return str;
20005 /* Write a null-terminated, right justified decimal representation of
20006 the positive integer D to BUF using a minimal field width WIDTH. */
20008 static void
20009 pint2str (register char *buf, register int width, register EMACS_INT d)
20011 register char *p = buf;
20013 if (d <= 0)
20014 *p++ = '0';
20015 else
20017 while (d > 0)
20019 *p++ = d % 10 + '0';
20020 d /= 10;
20024 for (width -= (int) (p - buf); width > 0; --width)
20025 *p++ = ' ';
20026 *p-- = '\0';
20027 while (p > buf)
20029 d = *buf;
20030 *buf++ = *p;
20031 *p-- = d;
20035 /* Write a null-terminated, right justified decimal and "human
20036 readable" representation of the nonnegative integer D to BUF using
20037 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20039 static const char power_letter[] =
20041 0, /* no letter */
20042 'k', /* kilo */
20043 'M', /* mega */
20044 'G', /* giga */
20045 'T', /* tera */
20046 'P', /* peta */
20047 'E', /* exa */
20048 'Z', /* zetta */
20049 'Y' /* yotta */
20052 static void
20053 pint2hrstr (char *buf, int width, EMACS_INT d)
20055 /* We aim to represent the nonnegative integer D as
20056 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20057 EMACS_INT quotient = d;
20058 int remainder = 0;
20059 /* -1 means: do not use TENTHS. */
20060 int tenths = -1;
20061 int exponent = 0;
20063 /* Length of QUOTIENT.TENTHS as a string. */
20064 int length;
20066 char * psuffix;
20067 char * p;
20069 if (1000 <= quotient)
20071 /* Scale to the appropriate EXPONENT. */
20074 remainder = quotient % 1000;
20075 quotient /= 1000;
20076 exponent++;
20078 while (1000 <= quotient);
20080 /* Round to nearest and decide whether to use TENTHS or not. */
20081 if (quotient <= 9)
20083 tenths = remainder / 100;
20084 if (50 <= remainder % 100)
20086 if (tenths < 9)
20087 tenths++;
20088 else
20090 quotient++;
20091 if (quotient == 10)
20092 tenths = -1;
20093 else
20094 tenths = 0;
20098 else
20099 if (500 <= remainder)
20101 if (quotient < 999)
20102 quotient++;
20103 else
20105 quotient = 1;
20106 exponent++;
20107 tenths = 0;
20112 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20113 if (tenths == -1 && quotient <= 99)
20114 if (quotient <= 9)
20115 length = 1;
20116 else
20117 length = 2;
20118 else
20119 length = 3;
20120 p = psuffix = buf + max (width, length);
20122 /* Print EXPONENT. */
20123 *psuffix++ = power_letter[exponent];
20124 *psuffix = '\0';
20126 /* Print TENTHS. */
20127 if (tenths >= 0)
20129 *--p = '0' + tenths;
20130 *--p = '.';
20133 /* Print QUOTIENT. */
20136 int digit = quotient % 10;
20137 *--p = '0' + digit;
20139 while ((quotient /= 10) != 0);
20141 /* Print leading spaces. */
20142 while (buf < p)
20143 *--p = ' ';
20146 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20147 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20148 type of CODING_SYSTEM. Return updated pointer into BUF. */
20150 static unsigned char invalid_eol_type[] = "(*invalid*)";
20152 static char *
20153 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20155 Lisp_Object val;
20156 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20157 const unsigned char *eol_str;
20158 int eol_str_len;
20159 /* The EOL conversion we are using. */
20160 Lisp_Object eoltype;
20162 val = CODING_SYSTEM_SPEC (coding_system);
20163 eoltype = Qnil;
20165 if (!VECTORP (val)) /* Not yet decided. */
20167 if (multibyte)
20168 *buf++ = '-';
20169 if (eol_flag)
20170 eoltype = eol_mnemonic_undecided;
20171 /* Don't mention EOL conversion if it isn't decided. */
20173 else
20175 Lisp_Object attrs;
20176 Lisp_Object eolvalue;
20178 attrs = AREF (val, 0);
20179 eolvalue = AREF (val, 2);
20181 if (multibyte)
20182 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20184 if (eol_flag)
20186 /* The EOL conversion that is normal on this system. */
20188 if (NILP (eolvalue)) /* Not yet decided. */
20189 eoltype = eol_mnemonic_undecided;
20190 else if (VECTORP (eolvalue)) /* Not yet decided. */
20191 eoltype = eol_mnemonic_undecided;
20192 else /* eolvalue is Qunix, Qdos, or Qmac. */
20193 eoltype = (EQ (eolvalue, Qunix)
20194 ? eol_mnemonic_unix
20195 : (EQ (eolvalue, Qdos) == 1
20196 ? eol_mnemonic_dos : eol_mnemonic_mac));
20200 if (eol_flag)
20202 /* Mention the EOL conversion if it is not the usual one. */
20203 if (STRINGP (eoltype))
20205 eol_str = SDATA (eoltype);
20206 eol_str_len = SBYTES (eoltype);
20208 else if (CHARACTERP (eoltype))
20210 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20211 int c = XFASTINT (eoltype);
20212 eol_str_len = CHAR_STRING (c, tmp);
20213 eol_str = tmp;
20215 else
20217 eol_str = invalid_eol_type;
20218 eol_str_len = sizeof (invalid_eol_type) - 1;
20220 memcpy (buf, eol_str, eol_str_len);
20221 buf += eol_str_len;
20224 return buf;
20227 /* Return a string for the output of a mode line %-spec for window W,
20228 generated by character C. FIELD_WIDTH > 0 means pad the string
20229 returned with spaces to that value. Return a Lisp string in
20230 *STRING if the resulting string is taken from that Lisp string.
20232 Note we operate on the current buffer for most purposes,
20233 the exception being w->base_line_pos. */
20235 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20237 static const char *
20238 decode_mode_spec (struct window *w, register int c, int field_width,
20239 Lisp_Object *string)
20241 Lisp_Object obj;
20242 struct frame *f = XFRAME (WINDOW_FRAME (w));
20243 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20244 struct buffer *b = current_buffer;
20246 obj = Qnil;
20247 *string = Qnil;
20249 switch (c)
20251 case '*':
20252 if (!NILP (BVAR (b, read_only)))
20253 return "%";
20254 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20255 return "*";
20256 return "-";
20258 case '+':
20259 /* This differs from %* only for a modified read-only buffer. */
20260 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20261 return "*";
20262 if (!NILP (BVAR (b, read_only)))
20263 return "%";
20264 return "-";
20266 case '&':
20267 /* This differs from %* in ignoring read-only-ness. */
20268 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20269 return "*";
20270 return "-";
20272 case '%':
20273 return "%";
20275 case '[':
20277 int i;
20278 char *p;
20280 if (command_loop_level > 5)
20281 return "[[[... ";
20282 p = decode_mode_spec_buf;
20283 for (i = 0; i < command_loop_level; i++)
20284 *p++ = '[';
20285 *p = 0;
20286 return decode_mode_spec_buf;
20289 case ']':
20291 int i;
20292 char *p;
20294 if (command_loop_level > 5)
20295 return " ...]]]";
20296 p = decode_mode_spec_buf;
20297 for (i = 0; i < command_loop_level; i++)
20298 *p++ = ']';
20299 *p = 0;
20300 return decode_mode_spec_buf;
20303 case '-':
20305 register int i;
20307 /* Let lots_of_dashes be a string of infinite length. */
20308 if (mode_line_target == MODE_LINE_NOPROP ||
20309 mode_line_target == MODE_LINE_STRING)
20310 return "--";
20311 if (field_width <= 0
20312 || field_width > sizeof (lots_of_dashes))
20314 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20315 decode_mode_spec_buf[i] = '-';
20316 decode_mode_spec_buf[i] = '\0';
20317 return decode_mode_spec_buf;
20319 else
20320 return lots_of_dashes;
20323 case 'b':
20324 obj = BVAR (b, name);
20325 break;
20327 case 'c':
20328 /* %c and %l are ignored in `frame-title-format'.
20329 (In redisplay_internal, the frame title is drawn _before_ the
20330 windows are updated, so the stuff which depends on actual
20331 window contents (such as %l) may fail to render properly, or
20332 even crash emacs.) */
20333 if (mode_line_target == MODE_LINE_TITLE)
20334 return "";
20335 else
20337 EMACS_INT col = current_column ();
20338 w->column_number_displayed = make_number (col);
20339 pint2str (decode_mode_spec_buf, field_width, col);
20340 return decode_mode_spec_buf;
20343 case 'e':
20344 #ifndef SYSTEM_MALLOC
20346 if (NILP (Vmemory_full))
20347 return "";
20348 else
20349 return "!MEM FULL! ";
20351 #else
20352 return "";
20353 #endif
20355 case 'F':
20356 /* %F displays the frame name. */
20357 if (!NILP (f->title))
20358 return SSDATA (f->title);
20359 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20360 return SSDATA (f->name);
20361 return "Emacs";
20363 case 'f':
20364 obj = BVAR (b, filename);
20365 break;
20367 case 'i':
20369 EMACS_INT size = ZV - BEGV;
20370 pint2str (decode_mode_spec_buf, field_width, size);
20371 return decode_mode_spec_buf;
20374 case 'I':
20376 EMACS_INT size = ZV - BEGV;
20377 pint2hrstr (decode_mode_spec_buf, field_width, size);
20378 return decode_mode_spec_buf;
20381 case 'l':
20383 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20384 EMACS_INT topline, nlines, height;
20385 EMACS_INT junk;
20387 /* %c and %l are ignored in `frame-title-format'. */
20388 if (mode_line_target == MODE_LINE_TITLE)
20389 return "";
20391 startpos = XMARKER (w->start)->charpos;
20392 startpos_byte = marker_byte_position (w->start);
20393 height = WINDOW_TOTAL_LINES (w);
20395 /* If we decided that this buffer isn't suitable for line numbers,
20396 don't forget that too fast. */
20397 if (EQ (w->base_line_pos, w->buffer))
20398 goto no_value;
20399 /* But do forget it, if the window shows a different buffer now. */
20400 else if (BUFFERP (w->base_line_pos))
20401 w->base_line_pos = Qnil;
20403 /* If the buffer is very big, don't waste time. */
20404 if (INTEGERP (Vline_number_display_limit)
20405 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20407 w->base_line_pos = Qnil;
20408 w->base_line_number = Qnil;
20409 goto no_value;
20412 if (INTEGERP (w->base_line_number)
20413 && INTEGERP (w->base_line_pos)
20414 && XFASTINT (w->base_line_pos) <= startpos)
20416 line = XFASTINT (w->base_line_number);
20417 linepos = XFASTINT (w->base_line_pos);
20418 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20420 else
20422 line = 1;
20423 linepos = BUF_BEGV (b);
20424 linepos_byte = BUF_BEGV_BYTE (b);
20427 /* Count lines from base line to window start position. */
20428 nlines = display_count_lines (linepos_byte,
20429 startpos_byte,
20430 startpos, &junk);
20432 topline = nlines + line;
20434 /* Determine a new base line, if the old one is too close
20435 or too far away, or if we did not have one.
20436 "Too close" means it's plausible a scroll-down would
20437 go back past it. */
20438 if (startpos == BUF_BEGV (b))
20440 w->base_line_number = make_number (topline);
20441 w->base_line_pos = make_number (BUF_BEGV (b));
20443 else if (nlines < height + 25 || nlines > height * 3 + 50
20444 || linepos == BUF_BEGV (b))
20446 EMACS_INT limit = BUF_BEGV (b);
20447 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20448 EMACS_INT position;
20449 EMACS_INT distance =
20450 (height * 2 + 30) * line_number_display_limit_width;
20452 if (startpos - distance > limit)
20454 limit = startpos - distance;
20455 limit_byte = CHAR_TO_BYTE (limit);
20458 nlines = display_count_lines (startpos_byte,
20459 limit_byte,
20460 - (height * 2 + 30),
20461 &position);
20462 /* If we couldn't find the lines we wanted within
20463 line_number_display_limit_width chars per line,
20464 give up on line numbers for this window. */
20465 if (position == limit_byte && limit == startpos - distance)
20467 w->base_line_pos = w->buffer;
20468 w->base_line_number = Qnil;
20469 goto no_value;
20472 w->base_line_number = make_number (topline - nlines);
20473 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20476 /* Now count lines from the start pos to point. */
20477 nlines = display_count_lines (startpos_byte,
20478 PT_BYTE, PT, &junk);
20480 /* Record that we did display the line number. */
20481 line_number_displayed = 1;
20483 /* Make the string to show. */
20484 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20485 return decode_mode_spec_buf;
20486 no_value:
20488 char* p = decode_mode_spec_buf;
20489 int pad = field_width - 2;
20490 while (pad-- > 0)
20491 *p++ = ' ';
20492 *p++ = '?';
20493 *p++ = '?';
20494 *p = '\0';
20495 return decode_mode_spec_buf;
20498 break;
20500 case 'm':
20501 obj = BVAR (b, mode_name);
20502 break;
20504 case 'n':
20505 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20506 return " Narrow";
20507 break;
20509 case 'p':
20511 EMACS_INT pos = marker_position (w->start);
20512 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20514 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20516 if (pos <= BUF_BEGV (b))
20517 return "All";
20518 else
20519 return "Bottom";
20521 else if (pos <= BUF_BEGV (b))
20522 return "Top";
20523 else
20525 if (total > 1000000)
20526 /* Do it differently for a large value, to avoid overflow. */
20527 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20528 else
20529 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20530 /* We can't normally display a 3-digit number,
20531 so get us a 2-digit number that is close. */
20532 if (total == 100)
20533 total = 99;
20534 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20535 return decode_mode_spec_buf;
20539 /* Display percentage of size above the bottom of the screen. */
20540 case 'P':
20542 EMACS_INT toppos = marker_position (w->start);
20543 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20544 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20546 if (botpos >= BUF_ZV (b))
20548 if (toppos <= BUF_BEGV (b))
20549 return "All";
20550 else
20551 return "Bottom";
20553 else
20555 if (total > 1000000)
20556 /* Do it differently for a large value, to avoid overflow. */
20557 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20558 else
20559 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20560 /* We can't normally display a 3-digit number,
20561 so get us a 2-digit number that is close. */
20562 if (total == 100)
20563 total = 99;
20564 if (toppos <= BUF_BEGV (b))
20565 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20566 else
20567 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20568 return decode_mode_spec_buf;
20572 case 's':
20573 /* status of process */
20574 obj = Fget_buffer_process (Fcurrent_buffer ());
20575 if (NILP (obj))
20576 return "no process";
20577 #ifndef MSDOS
20578 obj = Fsymbol_name (Fprocess_status (obj));
20579 #endif
20580 break;
20582 case '@':
20584 int count = inhibit_garbage_collection ();
20585 Lisp_Object val = call1 (intern ("file-remote-p"),
20586 BVAR (current_buffer, directory));
20587 unbind_to (count, Qnil);
20589 if (NILP (val))
20590 return "-";
20591 else
20592 return "@";
20595 case 't': /* indicate TEXT or BINARY */
20596 return "T";
20598 case 'z':
20599 /* coding-system (not including end-of-line format) */
20600 case 'Z':
20601 /* coding-system (including end-of-line type) */
20603 int eol_flag = (c == 'Z');
20604 char *p = decode_mode_spec_buf;
20606 if (! FRAME_WINDOW_P (f))
20608 /* No need to mention EOL here--the terminal never needs
20609 to do EOL conversion. */
20610 p = decode_mode_spec_coding (CODING_ID_NAME
20611 (FRAME_KEYBOARD_CODING (f)->id),
20612 p, 0);
20613 p = decode_mode_spec_coding (CODING_ID_NAME
20614 (FRAME_TERMINAL_CODING (f)->id),
20615 p, 0);
20617 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20618 p, eol_flag);
20620 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20621 #ifdef subprocesses
20622 obj = Fget_buffer_process (Fcurrent_buffer ());
20623 if (PROCESSP (obj))
20625 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20626 p, eol_flag);
20627 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20628 p, eol_flag);
20630 #endif /* subprocesses */
20631 #endif /* 0 */
20632 *p = 0;
20633 return decode_mode_spec_buf;
20637 if (STRINGP (obj))
20639 *string = obj;
20640 return SSDATA (obj);
20642 else
20643 return "";
20647 /* Count up to COUNT lines starting from START_BYTE.
20648 But don't go beyond LIMIT_BYTE.
20649 Return the number of lines thus found (always nonnegative).
20651 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20653 static EMACS_INT
20654 display_count_lines (EMACS_INT start_byte,
20655 EMACS_INT limit_byte, EMACS_INT count,
20656 EMACS_INT *byte_pos_ptr)
20658 register unsigned char *cursor;
20659 unsigned char *base;
20661 register EMACS_INT ceiling;
20662 register unsigned char *ceiling_addr;
20663 EMACS_INT orig_count = count;
20665 /* If we are not in selective display mode,
20666 check only for newlines. */
20667 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20668 && !INTEGERP (BVAR (current_buffer, selective_display)));
20670 if (count > 0)
20672 while (start_byte < limit_byte)
20674 ceiling = BUFFER_CEILING_OF (start_byte);
20675 ceiling = min (limit_byte - 1, ceiling);
20676 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20677 base = (cursor = BYTE_POS_ADDR (start_byte));
20678 while (1)
20680 if (selective_display)
20681 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20683 else
20684 while (*cursor != '\n' && ++cursor != ceiling_addr)
20687 if (cursor != ceiling_addr)
20689 if (--count == 0)
20691 start_byte += cursor - base + 1;
20692 *byte_pos_ptr = start_byte;
20693 return orig_count;
20695 else
20696 if (++cursor == ceiling_addr)
20697 break;
20699 else
20700 break;
20702 start_byte += cursor - base;
20705 else
20707 while (start_byte > limit_byte)
20709 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20710 ceiling = max (limit_byte, ceiling);
20711 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20712 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20713 while (1)
20715 if (selective_display)
20716 while (--cursor != ceiling_addr
20717 && *cursor != '\n' && *cursor != 015)
20719 else
20720 while (--cursor != ceiling_addr && *cursor != '\n')
20723 if (cursor != ceiling_addr)
20725 if (++count == 0)
20727 start_byte += cursor - base + 1;
20728 *byte_pos_ptr = start_byte;
20729 /* When scanning backwards, we should
20730 not count the newline posterior to which we stop. */
20731 return - orig_count - 1;
20734 else
20735 break;
20737 /* Here we add 1 to compensate for the last decrement
20738 of CURSOR, which took it past the valid range. */
20739 start_byte += cursor - base + 1;
20743 *byte_pos_ptr = limit_byte;
20745 if (count < 0)
20746 return - orig_count + count;
20747 return orig_count - count;
20753 /***********************************************************************
20754 Displaying strings
20755 ***********************************************************************/
20757 /* Display a NUL-terminated string, starting with index START.
20759 If STRING is non-null, display that C string. Otherwise, the Lisp
20760 string LISP_STRING is displayed. There's a case that STRING is
20761 non-null and LISP_STRING is not nil. It means STRING is a string
20762 data of LISP_STRING. In that case, we display LISP_STRING while
20763 ignoring its text properties.
20765 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20766 FACE_STRING. Display STRING or LISP_STRING with the face at
20767 FACE_STRING_POS in FACE_STRING:
20769 Display the string in the environment given by IT, but use the
20770 standard display table, temporarily.
20772 FIELD_WIDTH is the minimum number of output glyphs to produce.
20773 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20774 with spaces. If STRING has more characters, more than FIELD_WIDTH
20775 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20777 PRECISION is the maximum number of characters to output from
20778 STRING. PRECISION < 0 means don't truncate the string.
20780 This is roughly equivalent to printf format specifiers:
20782 FIELD_WIDTH PRECISION PRINTF
20783 ----------------------------------------
20784 -1 -1 %s
20785 -1 10 %.10s
20786 10 -1 %10s
20787 20 10 %20.10s
20789 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20790 display them, and < 0 means obey the current buffer's value of
20791 enable_multibyte_characters.
20793 Value is the number of columns displayed. */
20795 static int
20796 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
20797 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
20798 int field_width, int precision, int max_x, int multibyte)
20800 int hpos_at_start = it->hpos;
20801 int saved_face_id = it->face_id;
20802 struct glyph_row *row = it->glyph_row;
20803 EMACS_INT it_charpos;
20805 /* Initialize the iterator IT for iteration over STRING beginning
20806 with index START. */
20807 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20808 precision, field_width, multibyte);
20809 if (string && STRINGP (lisp_string))
20810 /* LISP_STRING is the one returned by decode_mode_spec. We should
20811 ignore its text properties. */
20812 it->stop_charpos = it->end_charpos;
20814 /* If displaying STRING, set up the face of the iterator from
20815 FACE_STRING, if that's given. */
20816 if (STRINGP (face_string))
20818 EMACS_INT endptr;
20819 struct face *face;
20821 it->face_id
20822 = face_at_string_position (it->w, face_string, face_string_pos,
20823 0, it->region_beg_charpos,
20824 it->region_end_charpos,
20825 &endptr, it->base_face_id, 0);
20826 face = FACE_FROM_ID (it->f, it->face_id);
20827 it->face_box_p = face->box != FACE_NO_BOX;
20830 /* Set max_x to the maximum allowed X position. Don't let it go
20831 beyond the right edge of the window. */
20832 if (max_x <= 0)
20833 max_x = it->last_visible_x;
20834 else
20835 max_x = min (max_x, it->last_visible_x);
20837 /* Skip over display elements that are not visible. because IT->w is
20838 hscrolled. */
20839 if (it->current_x < it->first_visible_x)
20840 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20841 MOVE_TO_POS | MOVE_TO_X);
20843 row->ascent = it->max_ascent;
20844 row->height = it->max_ascent + it->max_descent;
20845 row->phys_ascent = it->max_phys_ascent;
20846 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20847 row->extra_line_spacing = it->max_extra_line_spacing;
20849 if (STRINGP (it->string))
20850 it_charpos = IT_STRING_CHARPOS (*it);
20851 else
20852 it_charpos = IT_CHARPOS (*it);
20854 /* This condition is for the case that we are called with current_x
20855 past last_visible_x. */
20856 while (it->current_x < max_x)
20858 int x_before, x, n_glyphs_before, i, nglyphs;
20860 /* Get the next display element. */
20861 if (!get_next_display_element (it))
20862 break;
20864 /* Produce glyphs. */
20865 x_before = it->current_x;
20866 n_glyphs_before = row->used[TEXT_AREA];
20867 PRODUCE_GLYPHS (it);
20869 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20870 i = 0;
20871 x = x_before;
20872 while (i < nglyphs)
20874 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20876 if (it->line_wrap != TRUNCATE
20877 && x + glyph->pixel_width > max_x)
20879 /* End of continued line or max_x reached. */
20880 if (CHAR_GLYPH_PADDING_P (*glyph))
20882 /* A wide character is unbreakable. */
20883 if (row->reversed_p)
20884 unproduce_glyphs (it, row->used[TEXT_AREA]
20885 - n_glyphs_before);
20886 row->used[TEXT_AREA] = n_glyphs_before;
20887 it->current_x = x_before;
20889 else
20891 if (row->reversed_p)
20892 unproduce_glyphs (it, row->used[TEXT_AREA]
20893 - (n_glyphs_before + i));
20894 row->used[TEXT_AREA] = n_glyphs_before + i;
20895 it->current_x = x;
20897 break;
20899 else if (x + glyph->pixel_width >= it->first_visible_x)
20901 /* Glyph is at least partially visible. */
20902 ++it->hpos;
20903 if (x < it->first_visible_x)
20904 row->x = x - it->first_visible_x;
20906 else
20908 /* Glyph is off the left margin of the display area.
20909 Should not happen. */
20910 abort ();
20913 row->ascent = max (row->ascent, it->max_ascent);
20914 row->height = max (row->height, it->max_ascent + it->max_descent);
20915 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20916 row->phys_height = max (row->phys_height,
20917 it->max_phys_ascent + it->max_phys_descent);
20918 row->extra_line_spacing = max (row->extra_line_spacing,
20919 it->max_extra_line_spacing);
20920 x += glyph->pixel_width;
20921 ++i;
20924 /* Stop if max_x reached. */
20925 if (i < nglyphs)
20926 break;
20928 /* Stop at line ends. */
20929 if (ITERATOR_AT_END_OF_LINE_P (it))
20931 it->continuation_lines_width = 0;
20932 break;
20935 set_iterator_to_next (it, 1);
20936 if (STRINGP (it->string))
20937 it_charpos = IT_STRING_CHARPOS (*it);
20938 else
20939 it_charpos = IT_CHARPOS (*it);
20941 /* Stop if truncating at the right edge. */
20942 if (it->line_wrap == TRUNCATE
20943 && it->current_x >= it->last_visible_x)
20945 /* Add truncation mark, but don't do it if the line is
20946 truncated at a padding space. */
20947 if (it_charpos < it->string_nchars)
20949 if (!FRAME_WINDOW_P (it->f))
20951 int ii, n;
20953 if (it->current_x > it->last_visible_x)
20955 if (!row->reversed_p)
20957 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20958 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20959 break;
20961 else
20963 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
20964 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20965 break;
20966 unproduce_glyphs (it, ii + 1);
20967 ii = row->used[TEXT_AREA] - (ii + 1);
20969 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20971 row->used[TEXT_AREA] = ii;
20972 produce_special_glyphs (it, IT_TRUNCATION);
20975 produce_special_glyphs (it, IT_TRUNCATION);
20977 row->truncated_on_right_p = 1;
20979 break;
20983 /* Maybe insert a truncation at the left. */
20984 if (it->first_visible_x
20985 && it_charpos > 0)
20987 if (!FRAME_WINDOW_P (it->f))
20988 insert_left_trunc_glyphs (it);
20989 row->truncated_on_left_p = 1;
20992 it->face_id = saved_face_id;
20994 /* Value is number of columns displayed. */
20995 return it->hpos - hpos_at_start;
21000 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21001 appears as an element of LIST or as the car of an element of LIST.
21002 If PROPVAL is a list, compare each element against LIST in that
21003 way, and return 1/2 if any element of PROPVAL is found in LIST.
21004 Otherwise return 0. This function cannot quit.
21005 The return value is 2 if the text is invisible but with an ellipsis
21006 and 1 if it's invisible and without an ellipsis. */
21009 invisible_p (register Lisp_Object propval, Lisp_Object list)
21011 register Lisp_Object tail, proptail;
21013 for (tail = list; CONSP (tail); tail = XCDR (tail))
21015 register Lisp_Object tem;
21016 tem = XCAR (tail);
21017 if (EQ (propval, tem))
21018 return 1;
21019 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21020 return NILP (XCDR (tem)) ? 1 : 2;
21023 if (CONSP (propval))
21025 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21027 Lisp_Object propelt;
21028 propelt = XCAR (proptail);
21029 for (tail = list; CONSP (tail); tail = XCDR (tail))
21031 register Lisp_Object tem;
21032 tem = XCAR (tail);
21033 if (EQ (propelt, tem))
21034 return 1;
21035 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21036 return NILP (XCDR (tem)) ? 1 : 2;
21041 return 0;
21044 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21045 doc: /* Non-nil if the property makes the text invisible.
21046 POS-OR-PROP can be a marker or number, in which case it is taken to be
21047 a position in the current buffer and the value of the `invisible' property
21048 is checked; or it can be some other value, which is then presumed to be the
21049 value of the `invisible' property of the text of interest.
21050 The non-nil value returned can be t for truly invisible text or something
21051 else if the text is replaced by an ellipsis. */)
21052 (Lisp_Object pos_or_prop)
21054 Lisp_Object prop
21055 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21056 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21057 : pos_or_prop);
21058 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21059 return (invis == 0 ? Qnil
21060 : invis == 1 ? Qt
21061 : make_number (invis));
21064 /* Calculate a width or height in pixels from a specification using
21065 the following elements:
21067 SPEC ::=
21068 NUM - a (fractional) multiple of the default font width/height
21069 (NUM) - specifies exactly NUM pixels
21070 UNIT - a fixed number of pixels, see below.
21071 ELEMENT - size of a display element in pixels, see below.
21072 (NUM . SPEC) - equals NUM * SPEC
21073 (+ SPEC SPEC ...) - add pixel values
21074 (- SPEC SPEC ...) - subtract pixel values
21075 (- SPEC) - negate pixel value
21077 NUM ::=
21078 INT or FLOAT - a number constant
21079 SYMBOL - use symbol's (buffer local) variable binding.
21081 UNIT ::=
21082 in - pixels per inch *)
21083 mm - pixels per 1/1000 meter *)
21084 cm - pixels per 1/100 meter *)
21085 width - width of current font in pixels.
21086 height - height of current font in pixels.
21088 *) using the ratio(s) defined in display-pixels-per-inch.
21090 ELEMENT ::=
21092 left-fringe - left fringe width in pixels
21093 right-fringe - right fringe width in pixels
21095 left-margin - left margin width in pixels
21096 right-margin - right margin width in pixels
21098 scroll-bar - scroll-bar area width in pixels
21100 Examples:
21102 Pixels corresponding to 5 inches:
21103 (5 . in)
21105 Total width of non-text areas on left side of window (if scroll-bar is on left):
21106 '(space :width (+ left-fringe left-margin scroll-bar))
21108 Align to first text column (in header line):
21109 '(space :align-to 0)
21111 Align to middle of text area minus half the width of variable `my-image'
21112 containing a loaded image:
21113 '(space :align-to (0.5 . (- text my-image)))
21115 Width of left margin minus width of 1 character in the default font:
21116 '(space :width (- left-margin 1))
21118 Width of left margin minus width of 2 characters in the current font:
21119 '(space :width (- left-margin (2 . width)))
21121 Center 1 character over left-margin (in header line):
21122 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21124 Different ways to express width of left fringe plus left margin minus one pixel:
21125 '(space :width (- (+ left-fringe left-margin) (1)))
21126 '(space :width (+ left-fringe left-margin (- (1))))
21127 '(space :width (+ left-fringe left-margin (-1)))
21131 #define NUMVAL(X) \
21132 ((INTEGERP (X) || FLOATP (X)) \
21133 ? XFLOATINT (X) \
21134 : - 1)
21137 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21138 struct font *font, int width_p, int *align_to)
21140 double pixels;
21142 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21143 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21145 if (NILP (prop))
21146 return OK_PIXELS (0);
21148 xassert (FRAME_LIVE_P (it->f));
21150 if (SYMBOLP (prop))
21152 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21154 char *unit = SSDATA (SYMBOL_NAME (prop));
21156 if (unit[0] == 'i' && unit[1] == 'n')
21157 pixels = 1.0;
21158 else if (unit[0] == 'm' && unit[1] == 'm')
21159 pixels = 25.4;
21160 else if (unit[0] == 'c' && unit[1] == 'm')
21161 pixels = 2.54;
21162 else
21163 pixels = 0;
21164 if (pixels > 0)
21166 double ppi;
21167 #ifdef HAVE_WINDOW_SYSTEM
21168 if (FRAME_WINDOW_P (it->f)
21169 && (ppi = (width_p
21170 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21171 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21172 ppi > 0))
21173 return OK_PIXELS (ppi / pixels);
21174 #endif
21176 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21177 || (CONSP (Vdisplay_pixels_per_inch)
21178 && (ppi = (width_p
21179 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21180 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21181 ppi > 0)))
21182 return OK_PIXELS (ppi / pixels);
21184 return 0;
21188 #ifdef HAVE_WINDOW_SYSTEM
21189 if (EQ (prop, Qheight))
21190 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21191 if (EQ (prop, Qwidth))
21192 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21193 #else
21194 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21195 return OK_PIXELS (1);
21196 #endif
21198 if (EQ (prop, Qtext))
21199 return OK_PIXELS (width_p
21200 ? window_box_width (it->w, TEXT_AREA)
21201 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21203 if (align_to && *align_to < 0)
21205 *res = 0;
21206 if (EQ (prop, Qleft))
21207 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21208 if (EQ (prop, Qright))
21209 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21210 if (EQ (prop, Qcenter))
21211 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21212 + window_box_width (it->w, TEXT_AREA) / 2);
21213 if (EQ (prop, Qleft_fringe))
21214 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21215 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21216 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21217 if (EQ (prop, Qright_fringe))
21218 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21219 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21220 : window_box_right_offset (it->w, TEXT_AREA));
21221 if (EQ (prop, Qleft_margin))
21222 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21223 if (EQ (prop, Qright_margin))
21224 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21225 if (EQ (prop, Qscroll_bar))
21226 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21228 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21229 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21230 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21231 : 0)));
21233 else
21235 if (EQ (prop, Qleft_fringe))
21236 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21237 if (EQ (prop, Qright_fringe))
21238 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21239 if (EQ (prop, Qleft_margin))
21240 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21241 if (EQ (prop, Qright_margin))
21242 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21243 if (EQ (prop, Qscroll_bar))
21244 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21247 prop = Fbuffer_local_value (prop, it->w->buffer);
21250 if (INTEGERP (prop) || FLOATP (prop))
21252 int base_unit = (width_p
21253 ? FRAME_COLUMN_WIDTH (it->f)
21254 : FRAME_LINE_HEIGHT (it->f));
21255 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21258 if (CONSP (prop))
21260 Lisp_Object car = XCAR (prop);
21261 Lisp_Object cdr = XCDR (prop);
21263 if (SYMBOLP (car))
21265 #ifdef HAVE_WINDOW_SYSTEM
21266 if (FRAME_WINDOW_P (it->f)
21267 && valid_image_p (prop))
21269 ptrdiff_t id = lookup_image (it->f, prop);
21270 struct image *img = IMAGE_FROM_ID (it->f, id);
21272 return OK_PIXELS (width_p ? img->width : img->height);
21274 #endif
21275 if (EQ (car, Qplus) || EQ (car, Qminus))
21277 int first = 1;
21278 double px;
21280 pixels = 0;
21281 while (CONSP (cdr))
21283 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21284 font, width_p, align_to))
21285 return 0;
21286 if (first)
21287 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21288 else
21289 pixels += px;
21290 cdr = XCDR (cdr);
21292 if (EQ (car, Qminus))
21293 pixels = -pixels;
21294 return OK_PIXELS (pixels);
21297 car = Fbuffer_local_value (car, it->w->buffer);
21300 if (INTEGERP (car) || FLOATP (car))
21302 double fact;
21303 pixels = XFLOATINT (car);
21304 if (NILP (cdr))
21305 return OK_PIXELS (pixels);
21306 if (calc_pixel_width_or_height (&fact, it, cdr,
21307 font, width_p, align_to))
21308 return OK_PIXELS (pixels * fact);
21309 return 0;
21312 return 0;
21315 return 0;
21319 /***********************************************************************
21320 Glyph Display
21321 ***********************************************************************/
21323 #ifdef HAVE_WINDOW_SYSTEM
21325 #if GLYPH_DEBUG
21327 void
21328 dump_glyph_string (struct glyph_string *s)
21330 fprintf (stderr, "glyph string\n");
21331 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21332 s->x, s->y, s->width, s->height);
21333 fprintf (stderr, " ybase = %d\n", s->ybase);
21334 fprintf (stderr, " hl = %d\n", s->hl);
21335 fprintf (stderr, " left overhang = %d, right = %d\n",
21336 s->left_overhang, s->right_overhang);
21337 fprintf (stderr, " nchars = %d\n", s->nchars);
21338 fprintf (stderr, " extends to end of line = %d\n",
21339 s->extends_to_end_of_line_p);
21340 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21341 fprintf (stderr, " bg width = %d\n", s->background_width);
21344 #endif /* GLYPH_DEBUG */
21346 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21347 of XChar2b structures for S; it can't be allocated in
21348 init_glyph_string because it must be allocated via `alloca'. W
21349 is the window on which S is drawn. ROW and AREA are the glyph row
21350 and area within the row from which S is constructed. START is the
21351 index of the first glyph structure covered by S. HL is a
21352 face-override for drawing S. */
21354 #ifdef HAVE_NTGUI
21355 #define OPTIONAL_HDC(hdc) HDC hdc,
21356 #define DECLARE_HDC(hdc) HDC hdc;
21357 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21358 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21359 #endif
21361 #ifndef OPTIONAL_HDC
21362 #define OPTIONAL_HDC(hdc)
21363 #define DECLARE_HDC(hdc)
21364 #define ALLOCATE_HDC(hdc, f)
21365 #define RELEASE_HDC(hdc, f)
21366 #endif
21368 static void
21369 init_glyph_string (struct glyph_string *s,
21370 OPTIONAL_HDC (hdc)
21371 XChar2b *char2b, struct window *w, struct glyph_row *row,
21372 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21374 memset (s, 0, sizeof *s);
21375 s->w = w;
21376 s->f = XFRAME (w->frame);
21377 #ifdef HAVE_NTGUI
21378 s->hdc = hdc;
21379 #endif
21380 s->display = FRAME_X_DISPLAY (s->f);
21381 s->window = FRAME_X_WINDOW (s->f);
21382 s->char2b = char2b;
21383 s->hl = hl;
21384 s->row = row;
21385 s->area = area;
21386 s->first_glyph = row->glyphs[area] + start;
21387 s->height = row->height;
21388 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21389 s->ybase = s->y + row->ascent;
21393 /* Append the list of glyph strings with head H and tail T to the list
21394 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21396 static inline void
21397 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21398 struct glyph_string *h, struct glyph_string *t)
21400 if (h)
21402 if (*head)
21403 (*tail)->next = h;
21404 else
21405 *head = h;
21406 h->prev = *tail;
21407 *tail = t;
21412 /* Prepend the list of glyph strings with head H and tail T to the
21413 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21414 result. */
21416 static inline void
21417 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21418 struct glyph_string *h, struct glyph_string *t)
21420 if (h)
21422 if (*head)
21423 (*head)->prev = t;
21424 else
21425 *tail = t;
21426 t->next = *head;
21427 *head = h;
21432 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21433 Set *HEAD and *TAIL to the resulting list. */
21435 static inline void
21436 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21437 struct glyph_string *s)
21439 s->next = s->prev = NULL;
21440 append_glyph_string_lists (head, tail, s, s);
21444 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21445 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21446 make sure that X resources for the face returned are allocated.
21447 Value is a pointer to a realized face that is ready for display if
21448 DISPLAY_P is non-zero. */
21450 static inline struct face *
21451 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21452 XChar2b *char2b, int display_p)
21454 struct face *face = FACE_FROM_ID (f, face_id);
21456 if (face->font)
21458 unsigned code = face->font->driver->encode_char (face->font, c);
21460 if (code != FONT_INVALID_CODE)
21461 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21462 else
21463 STORE_XCHAR2B (char2b, 0, 0);
21466 /* Make sure X resources of the face are allocated. */
21467 #ifdef HAVE_X_WINDOWS
21468 if (display_p)
21469 #endif
21471 xassert (face != NULL);
21472 PREPARE_FACE_FOR_DISPLAY (f, face);
21475 return face;
21479 /* Get face and two-byte form of character glyph GLYPH on frame F.
21480 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21481 a pointer to a realized face that is ready for display. */
21483 static inline struct face *
21484 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21485 XChar2b *char2b, int *two_byte_p)
21487 struct face *face;
21489 xassert (glyph->type == CHAR_GLYPH);
21490 face = FACE_FROM_ID (f, glyph->face_id);
21492 if (two_byte_p)
21493 *two_byte_p = 0;
21495 if (face->font)
21497 unsigned code;
21499 if (CHAR_BYTE8_P (glyph->u.ch))
21500 code = CHAR_TO_BYTE8 (glyph->u.ch);
21501 else
21502 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21504 if (code != FONT_INVALID_CODE)
21505 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21506 else
21507 STORE_XCHAR2B (char2b, 0, 0);
21510 /* Make sure X resources of the face are allocated. */
21511 xassert (face != NULL);
21512 PREPARE_FACE_FOR_DISPLAY (f, face);
21513 return face;
21517 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21518 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21520 static inline int
21521 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21523 unsigned code;
21525 if (CHAR_BYTE8_P (c))
21526 code = CHAR_TO_BYTE8 (c);
21527 else
21528 code = font->driver->encode_char (font, c);
21530 if (code == FONT_INVALID_CODE)
21531 return 0;
21532 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21533 return 1;
21537 /* Fill glyph string S with composition components specified by S->cmp.
21539 BASE_FACE is the base face of the composition.
21540 S->cmp_from is the index of the first component for S.
21542 OVERLAPS non-zero means S should draw the foreground only, and use
21543 its physical height for clipping. See also draw_glyphs.
21545 Value is the index of a component not in S. */
21547 static int
21548 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21549 int overlaps)
21551 int i;
21552 /* For all glyphs of this composition, starting at the offset
21553 S->cmp_from, until we reach the end of the definition or encounter a
21554 glyph that requires the different face, add it to S. */
21555 struct face *face;
21557 xassert (s);
21559 s->for_overlaps = overlaps;
21560 s->face = NULL;
21561 s->font = NULL;
21562 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21564 int c = COMPOSITION_GLYPH (s->cmp, i);
21566 if (c != '\t')
21568 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21569 -1, Qnil);
21571 face = get_char_face_and_encoding (s->f, c, face_id,
21572 s->char2b + i, 1);
21573 if (face)
21575 if (! s->face)
21577 s->face = face;
21578 s->font = s->face->font;
21580 else if (s->face != face)
21581 break;
21584 ++s->nchars;
21586 s->cmp_to = i;
21588 /* All glyph strings for the same composition has the same width,
21589 i.e. the width set for the first component of the composition. */
21590 s->width = s->first_glyph->pixel_width;
21592 /* If the specified font could not be loaded, use the frame's
21593 default font, but record the fact that we couldn't load it in
21594 the glyph string so that we can draw rectangles for the
21595 characters of the glyph string. */
21596 if (s->font == NULL)
21598 s->font_not_found_p = 1;
21599 s->font = FRAME_FONT (s->f);
21602 /* Adjust base line for subscript/superscript text. */
21603 s->ybase += s->first_glyph->voffset;
21605 /* This glyph string must always be drawn with 16-bit functions. */
21606 s->two_byte_p = 1;
21608 return s->cmp_to;
21611 static int
21612 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21613 int start, int end, int overlaps)
21615 struct glyph *glyph, *last;
21616 Lisp_Object lgstring;
21617 int i;
21619 s->for_overlaps = overlaps;
21620 glyph = s->row->glyphs[s->area] + start;
21621 last = s->row->glyphs[s->area] + end;
21622 s->cmp_id = glyph->u.cmp.id;
21623 s->cmp_from = glyph->slice.cmp.from;
21624 s->cmp_to = glyph->slice.cmp.to + 1;
21625 s->face = FACE_FROM_ID (s->f, face_id);
21626 lgstring = composition_gstring_from_id (s->cmp_id);
21627 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21628 glyph++;
21629 while (glyph < last
21630 && glyph->u.cmp.automatic
21631 && glyph->u.cmp.id == s->cmp_id
21632 && s->cmp_to == glyph->slice.cmp.from)
21633 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21635 for (i = s->cmp_from; i < s->cmp_to; i++)
21637 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21638 unsigned code = LGLYPH_CODE (lglyph);
21640 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21642 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21643 return glyph - s->row->glyphs[s->area];
21647 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21648 See the comment of fill_glyph_string for arguments.
21649 Value is the index of the first glyph not in S. */
21652 static int
21653 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21654 int start, int end, int overlaps)
21656 struct glyph *glyph, *last;
21657 int voffset;
21659 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21660 s->for_overlaps = overlaps;
21661 glyph = s->row->glyphs[s->area] + start;
21662 last = s->row->glyphs[s->area] + end;
21663 voffset = glyph->voffset;
21664 s->face = FACE_FROM_ID (s->f, face_id);
21665 s->font = s->face->font;
21666 s->nchars = 1;
21667 s->width = glyph->pixel_width;
21668 glyph++;
21669 while (glyph < last
21670 && glyph->type == GLYPHLESS_GLYPH
21671 && glyph->voffset == voffset
21672 && glyph->face_id == face_id)
21674 s->nchars++;
21675 s->width += glyph->pixel_width;
21676 glyph++;
21678 s->ybase += voffset;
21679 return glyph - s->row->glyphs[s->area];
21683 /* Fill glyph string S from a sequence of character glyphs.
21685 FACE_ID is the face id of the string. START is the index of the
21686 first glyph to consider, END is the index of the last + 1.
21687 OVERLAPS non-zero means S should draw the foreground only, and use
21688 its physical height for clipping. See also draw_glyphs.
21690 Value is the index of the first glyph not in S. */
21692 static int
21693 fill_glyph_string (struct glyph_string *s, int face_id,
21694 int start, int end, int overlaps)
21696 struct glyph *glyph, *last;
21697 int voffset;
21698 int glyph_not_available_p;
21700 xassert (s->f == XFRAME (s->w->frame));
21701 xassert (s->nchars == 0);
21702 xassert (start >= 0 && end > start);
21704 s->for_overlaps = overlaps;
21705 glyph = s->row->glyphs[s->area] + start;
21706 last = s->row->glyphs[s->area] + end;
21707 voffset = glyph->voffset;
21708 s->padding_p = glyph->padding_p;
21709 glyph_not_available_p = glyph->glyph_not_available_p;
21711 while (glyph < last
21712 && glyph->type == CHAR_GLYPH
21713 && glyph->voffset == voffset
21714 /* Same face id implies same font, nowadays. */
21715 && glyph->face_id == face_id
21716 && glyph->glyph_not_available_p == glyph_not_available_p)
21718 int two_byte_p;
21720 s->face = get_glyph_face_and_encoding (s->f, glyph,
21721 s->char2b + s->nchars,
21722 &two_byte_p);
21723 s->two_byte_p = two_byte_p;
21724 ++s->nchars;
21725 xassert (s->nchars <= end - start);
21726 s->width += glyph->pixel_width;
21727 if (glyph++->padding_p != s->padding_p)
21728 break;
21731 s->font = s->face->font;
21733 /* If the specified font could not be loaded, use the frame's font,
21734 but record the fact that we couldn't load it in
21735 S->font_not_found_p so that we can draw rectangles for the
21736 characters of the glyph string. */
21737 if (s->font == NULL || glyph_not_available_p)
21739 s->font_not_found_p = 1;
21740 s->font = FRAME_FONT (s->f);
21743 /* Adjust base line for subscript/superscript text. */
21744 s->ybase += voffset;
21746 xassert (s->face && s->face->gc);
21747 return glyph - s->row->glyphs[s->area];
21751 /* Fill glyph string S from image glyph S->first_glyph. */
21753 static void
21754 fill_image_glyph_string (struct glyph_string *s)
21756 xassert (s->first_glyph->type == IMAGE_GLYPH);
21757 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21758 xassert (s->img);
21759 s->slice = s->first_glyph->slice.img;
21760 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21761 s->font = s->face->font;
21762 s->width = s->first_glyph->pixel_width;
21764 /* Adjust base line for subscript/superscript text. */
21765 s->ybase += s->first_glyph->voffset;
21769 /* Fill glyph string S from a sequence of stretch glyphs.
21771 START is the index of the first glyph to consider,
21772 END is the index of the last + 1.
21774 Value is the index of the first glyph not in S. */
21776 static int
21777 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21779 struct glyph *glyph, *last;
21780 int voffset, face_id;
21782 xassert (s->first_glyph->type == STRETCH_GLYPH);
21784 glyph = s->row->glyphs[s->area] + start;
21785 last = s->row->glyphs[s->area] + end;
21786 face_id = glyph->face_id;
21787 s->face = FACE_FROM_ID (s->f, face_id);
21788 s->font = s->face->font;
21789 s->width = glyph->pixel_width;
21790 s->nchars = 1;
21791 voffset = glyph->voffset;
21793 for (++glyph;
21794 (glyph < last
21795 && glyph->type == STRETCH_GLYPH
21796 && glyph->voffset == voffset
21797 && glyph->face_id == face_id);
21798 ++glyph)
21799 s->width += glyph->pixel_width;
21801 /* Adjust base line for subscript/superscript text. */
21802 s->ybase += voffset;
21804 /* The case that face->gc == 0 is handled when drawing the glyph
21805 string by calling PREPARE_FACE_FOR_DISPLAY. */
21806 xassert (s->face);
21807 return glyph - s->row->glyphs[s->area];
21810 static struct font_metrics *
21811 get_per_char_metric (struct font *font, XChar2b *char2b)
21813 static struct font_metrics metrics;
21814 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21816 if (! font || code == FONT_INVALID_CODE)
21817 return NULL;
21818 font->driver->text_extents (font, &code, 1, &metrics);
21819 return &metrics;
21822 /* EXPORT for RIF:
21823 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21824 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21825 assumed to be zero. */
21827 void
21828 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
21830 *left = *right = 0;
21832 if (glyph->type == CHAR_GLYPH)
21834 struct face *face;
21835 XChar2b char2b;
21836 struct font_metrics *pcm;
21838 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21839 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
21841 if (pcm->rbearing > pcm->width)
21842 *right = pcm->rbearing - pcm->width;
21843 if (pcm->lbearing < 0)
21844 *left = -pcm->lbearing;
21847 else if (glyph->type == COMPOSITE_GLYPH)
21849 if (! glyph->u.cmp.automatic)
21851 struct composition *cmp = composition_table[glyph->u.cmp.id];
21853 if (cmp->rbearing > cmp->pixel_width)
21854 *right = cmp->rbearing - cmp->pixel_width;
21855 if (cmp->lbearing < 0)
21856 *left = - cmp->lbearing;
21858 else
21860 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21861 struct font_metrics metrics;
21863 composition_gstring_width (gstring, glyph->slice.cmp.from,
21864 glyph->slice.cmp.to + 1, &metrics);
21865 if (metrics.rbearing > metrics.width)
21866 *right = metrics.rbearing - metrics.width;
21867 if (metrics.lbearing < 0)
21868 *left = - metrics.lbearing;
21874 /* Return the index of the first glyph preceding glyph string S that
21875 is overwritten by S because of S's left overhang. Value is -1
21876 if no glyphs are overwritten. */
21878 static int
21879 left_overwritten (struct glyph_string *s)
21881 int k;
21883 if (s->left_overhang)
21885 int x = 0, i;
21886 struct glyph *glyphs = s->row->glyphs[s->area];
21887 int first = s->first_glyph - glyphs;
21889 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21890 x -= glyphs[i].pixel_width;
21892 k = i + 1;
21894 else
21895 k = -1;
21897 return k;
21901 /* Return the index of the first glyph preceding glyph string S that
21902 is overwriting S because of its right overhang. Value is -1 if no
21903 glyph in front of S overwrites S. */
21905 static int
21906 left_overwriting (struct glyph_string *s)
21908 int i, k, x;
21909 struct glyph *glyphs = s->row->glyphs[s->area];
21910 int first = s->first_glyph - glyphs;
21912 k = -1;
21913 x = 0;
21914 for (i = first - 1; i >= 0; --i)
21916 int left, right;
21917 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21918 if (x + right > 0)
21919 k = i;
21920 x -= glyphs[i].pixel_width;
21923 return k;
21927 /* Return the index of the last glyph following glyph string S that is
21928 overwritten by S because of S's right overhang. Value is -1 if
21929 no such glyph is found. */
21931 static int
21932 right_overwritten (struct glyph_string *s)
21934 int k = -1;
21936 if (s->right_overhang)
21938 int x = 0, i;
21939 struct glyph *glyphs = s->row->glyphs[s->area];
21940 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21941 int end = s->row->used[s->area];
21943 for (i = first; i < end && s->right_overhang > x; ++i)
21944 x += glyphs[i].pixel_width;
21946 k = i;
21949 return k;
21953 /* Return the index of the last glyph following glyph string S that
21954 overwrites S because of its left overhang. Value is negative
21955 if no such glyph is found. */
21957 static int
21958 right_overwriting (struct glyph_string *s)
21960 int i, k, x;
21961 int end = s->row->used[s->area];
21962 struct glyph *glyphs = s->row->glyphs[s->area];
21963 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21965 k = -1;
21966 x = 0;
21967 for (i = first; i < end; ++i)
21969 int left, right;
21970 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21971 if (x - left < 0)
21972 k = i;
21973 x += glyphs[i].pixel_width;
21976 return k;
21980 /* Set background width of glyph string S. START is the index of the
21981 first glyph following S. LAST_X is the right-most x-position + 1
21982 in the drawing area. */
21984 static inline void
21985 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21987 /* If the face of this glyph string has to be drawn to the end of
21988 the drawing area, set S->extends_to_end_of_line_p. */
21990 if (start == s->row->used[s->area]
21991 && s->area == TEXT_AREA
21992 && ((s->row->fill_line_p
21993 && (s->hl == DRAW_NORMAL_TEXT
21994 || s->hl == DRAW_IMAGE_RAISED
21995 || s->hl == DRAW_IMAGE_SUNKEN))
21996 || s->hl == DRAW_MOUSE_FACE))
21997 s->extends_to_end_of_line_p = 1;
21999 /* If S extends its face to the end of the line, set its
22000 background_width to the distance to the right edge of the drawing
22001 area. */
22002 if (s->extends_to_end_of_line_p)
22003 s->background_width = last_x - s->x + 1;
22004 else
22005 s->background_width = s->width;
22009 /* Compute overhangs and x-positions for glyph string S and its
22010 predecessors, or successors. X is the starting x-position for S.
22011 BACKWARD_P non-zero means process predecessors. */
22013 static void
22014 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22016 if (backward_p)
22018 while (s)
22020 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22021 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22022 x -= s->width;
22023 s->x = x;
22024 s = s->prev;
22027 else
22029 while (s)
22031 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22032 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22033 s->x = x;
22034 x += s->width;
22035 s = s->next;
22042 /* The following macros are only called from draw_glyphs below.
22043 They reference the following parameters of that function directly:
22044 `w', `row', `area', and `overlap_p'
22045 as well as the following local variables:
22046 `s', `f', and `hdc' (in W32) */
22048 #ifdef HAVE_NTGUI
22049 /* On W32, silently add local `hdc' variable to argument list of
22050 init_glyph_string. */
22051 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22052 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22053 #else
22054 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22055 init_glyph_string (s, char2b, w, row, area, start, hl)
22056 #endif
22058 /* Add a glyph string for a stretch glyph to the list of strings
22059 between HEAD and TAIL. START is the index of the stretch glyph in
22060 row area AREA of glyph row ROW. END is the index of the last glyph
22061 in that glyph row area. X is the current output position assigned
22062 to the new glyph string constructed. HL overrides that face of the
22063 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22064 is the right-most x-position of the drawing area. */
22066 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22067 and below -- keep them on one line. */
22068 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22069 do \
22071 s = (struct glyph_string *) alloca (sizeof *s); \
22072 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22073 START = fill_stretch_glyph_string (s, START, END); \
22074 append_glyph_string (&HEAD, &TAIL, s); \
22075 s->x = (X); \
22077 while (0)
22080 /* Add a glyph string for an image glyph to the list of strings
22081 between HEAD and TAIL. START is the index of the image glyph in
22082 row area AREA of glyph row ROW. END is the index of the last glyph
22083 in that glyph row area. X is the current output position assigned
22084 to the new glyph string constructed. HL overrides that face of the
22085 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22086 is the right-most x-position of the drawing area. */
22088 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22089 do \
22091 s = (struct glyph_string *) alloca (sizeof *s); \
22092 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22093 fill_image_glyph_string (s); \
22094 append_glyph_string (&HEAD, &TAIL, s); \
22095 ++START; \
22096 s->x = (X); \
22098 while (0)
22101 /* Add a glyph string for a sequence of character glyphs to the list
22102 of strings between HEAD and TAIL. START is the index of the first
22103 glyph in row area AREA of glyph row ROW that is part of the new
22104 glyph string. END is the index of the last glyph in that glyph row
22105 area. X is the current output position assigned to the new glyph
22106 string constructed. HL overrides that face of the glyph; e.g. it
22107 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22108 right-most x-position of the drawing area. */
22110 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22111 do \
22113 int face_id; \
22114 XChar2b *char2b; \
22116 face_id = (row)->glyphs[area][START].face_id; \
22118 s = (struct glyph_string *) alloca (sizeof *s); \
22119 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22120 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22121 append_glyph_string (&HEAD, &TAIL, s); \
22122 s->x = (X); \
22123 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22125 while (0)
22128 /* Add a glyph string for a composite sequence to the list of strings
22129 between HEAD and TAIL. START is the index of the first glyph in
22130 row area AREA of glyph row ROW that is part of the new glyph
22131 string. END is the index of the last glyph in that glyph row area.
22132 X is the current output position assigned to the new glyph string
22133 constructed. HL overrides that face of the glyph; e.g. it is
22134 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22135 x-position of the drawing area. */
22137 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22138 do { \
22139 int face_id = (row)->glyphs[area][START].face_id; \
22140 struct face *base_face = FACE_FROM_ID (f, face_id); \
22141 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22142 struct composition *cmp = composition_table[cmp_id]; \
22143 XChar2b *char2b; \
22144 struct glyph_string *first_s IF_LINT (= NULL); \
22145 int n; \
22147 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22149 /* Make glyph_strings for each glyph sequence that is drawable by \
22150 the same face, and append them to HEAD/TAIL. */ \
22151 for (n = 0; n < cmp->glyph_len;) \
22153 s = (struct glyph_string *) alloca (sizeof *s); \
22154 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22155 append_glyph_string (&(HEAD), &(TAIL), s); \
22156 s->cmp = cmp; \
22157 s->cmp_from = n; \
22158 s->x = (X); \
22159 if (n == 0) \
22160 first_s = s; \
22161 n = fill_composite_glyph_string (s, base_face, overlaps); \
22164 ++START; \
22165 s = first_s; \
22166 } while (0)
22169 /* Add a glyph string for a glyph-string sequence to the list of strings
22170 between HEAD and TAIL. */
22172 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22173 do { \
22174 int face_id; \
22175 XChar2b *char2b; \
22176 Lisp_Object gstring; \
22178 face_id = (row)->glyphs[area][START].face_id; \
22179 gstring = (composition_gstring_from_id \
22180 ((row)->glyphs[area][START].u.cmp.id)); \
22181 s = (struct glyph_string *) alloca (sizeof *s); \
22182 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22183 * LGSTRING_GLYPH_LEN (gstring)); \
22184 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22185 append_glyph_string (&(HEAD), &(TAIL), s); \
22186 s->x = (X); \
22187 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22188 } while (0)
22191 /* Add a glyph string for a sequence of glyphless character's glyphs
22192 to the list of strings between HEAD and TAIL. The meanings of
22193 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22195 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22196 do \
22198 int face_id; \
22200 face_id = (row)->glyphs[area][START].face_id; \
22202 s = (struct glyph_string *) alloca (sizeof *s); \
22203 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22204 append_glyph_string (&HEAD, &TAIL, s); \
22205 s->x = (X); \
22206 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22207 overlaps); \
22209 while (0)
22212 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22213 of AREA of glyph row ROW on window W between indices START and END.
22214 HL overrides the face for drawing glyph strings, e.g. it is
22215 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22216 x-positions of the drawing area.
22218 This is an ugly monster macro construct because we must use alloca
22219 to allocate glyph strings (because draw_glyphs can be called
22220 asynchronously). */
22222 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22223 do \
22225 HEAD = TAIL = NULL; \
22226 while (START < END) \
22228 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22229 switch (first_glyph->type) \
22231 case CHAR_GLYPH: \
22232 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22233 HL, X, LAST_X); \
22234 break; \
22236 case COMPOSITE_GLYPH: \
22237 if (first_glyph->u.cmp.automatic) \
22238 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22239 HL, X, LAST_X); \
22240 else \
22241 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22242 HL, X, LAST_X); \
22243 break; \
22245 case STRETCH_GLYPH: \
22246 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22247 HL, X, LAST_X); \
22248 break; \
22250 case IMAGE_GLYPH: \
22251 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22252 HL, X, LAST_X); \
22253 break; \
22255 case GLYPHLESS_GLYPH: \
22256 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22257 HL, X, LAST_X); \
22258 break; \
22260 default: \
22261 abort (); \
22264 if (s) \
22266 set_glyph_string_background_width (s, START, LAST_X); \
22267 (X) += s->width; \
22270 } while (0)
22273 /* Draw glyphs between START and END in AREA of ROW on window W,
22274 starting at x-position X. X is relative to AREA in W. HL is a
22275 face-override with the following meaning:
22277 DRAW_NORMAL_TEXT draw normally
22278 DRAW_CURSOR draw in cursor face
22279 DRAW_MOUSE_FACE draw in mouse face.
22280 DRAW_INVERSE_VIDEO draw in mode line face
22281 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22282 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22284 If OVERLAPS is non-zero, draw only the foreground of characters and
22285 clip to the physical height of ROW. Non-zero value also defines
22286 the overlapping part to be drawn:
22288 OVERLAPS_PRED overlap with preceding rows
22289 OVERLAPS_SUCC overlap with succeeding rows
22290 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22291 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22293 Value is the x-position reached, relative to AREA of W. */
22295 static int
22296 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22297 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22298 enum draw_glyphs_face hl, int overlaps)
22300 struct glyph_string *head, *tail;
22301 struct glyph_string *s;
22302 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22303 int i, j, x_reached, last_x, area_left = 0;
22304 struct frame *f = XFRAME (WINDOW_FRAME (w));
22305 DECLARE_HDC (hdc);
22307 ALLOCATE_HDC (hdc, f);
22309 /* Let's rather be paranoid than getting a SEGV. */
22310 end = min (end, row->used[area]);
22311 start = max (0, start);
22312 start = min (end, start);
22314 /* Translate X to frame coordinates. Set last_x to the right
22315 end of the drawing area. */
22316 if (row->full_width_p)
22318 /* X is relative to the left edge of W, without scroll bars
22319 or fringes. */
22320 area_left = WINDOW_LEFT_EDGE_X (w);
22321 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22323 else
22325 area_left = window_box_left (w, area);
22326 last_x = area_left + window_box_width (w, area);
22328 x += area_left;
22330 /* Build a doubly-linked list of glyph_string structures between
22331 head and tail from what we have to draw. Note that the macro
22332 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22333 the reason we use a separate variable `i'. */
22334 i = start;
22335 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22336 if (tail)
22337 x_reached = tail->x + tail->background_width;
22338 else
22339 x_reached = x;
22341 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22342 the row, redraw some glyphs in front or following the glyph
22343 strings built above. */
22344 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22346 struct glyph_string *h, *t;
22347 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22348 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22349 int check_mouse_face = 0;
22350 int dummy_x = 0;
22352 /* If mouse highlighting is on, we may need to draw adjacent
22353 glyphs using mouse-face highlighting. */
22354 if (area == TEXT_AREA && row->mouse_face_p)
22356 struct glyph_row *mouse_beg_row, *mouse_end_row;
22358 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22359 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22361 if (row >= mouse_beg_row && row <= mouse_end_row)
22363 check_mouse_face = 1;
22364 mouse_beg_col = (row == mouse_beg_row)
22365 ? hlinfo->mouse_face_beg_col : 0;
22366 mouse_end_col = (row == mouse_end_row)
22367 ? hlinfo->mouse_face_end_col
22368 : row->used[TEXT_AREA];
22372 /* Compute overhangs for all glyph strings. */
22373 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22374 for (s = head; s; s = s->next)
22375 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22377 /* Prepend glyph strings for glyphs in front of the first glyph
22378 string that are overwritten because of the first glyph
22379 string's left overhang. The background of all strings
22380 prepended must be drawn because the first glyph string
22381 draws over it. */
22382 i = left_overwritten (head);
22383 if (i >= 0)
22385 enum draw_glyphs_face overlap_hl;
22387 /* If this row contains mouse highlighting, attempt to draw
22388 the overlapped glyphs with the correct highlight. This
22389 code fails if the overlap encompasses more than one glyph
22390 and mouse-highlight spans only some of these glyphs.
22391 However, making it work perfectly involves a lot more
22392 code, and I don't know if the pathological case occurs in
22393 practice, so we'll stick to this for now. --- cyd */
22394 if (check_mouse_face
22395 && mouse_beg_col < start && mouse_end_col > i)
22396 overlap_hl = DRAW_MOUSE_FACE;
22397 else
22398 overlap_hl = DRAW_NORMAL_TEXT;
22400 j = i;
22401 BUILD_GLYPH_STRINGS (j, start, h, t,
22402 overlap_hl, dummy_x, last_x);
22403 start = i;
22404 compute_overhangs_and_x (t, head->x, 1);
22405 prepend_glyph_string_lists (&head, &tail, h, t);
22406 clip_head = head;
22409 /* Prepend glyph strings for glyphs in front of the first glyph
22410 string that overwrite that glyph string because of their
22411 right overhang. For these strings, only the foreground must
22412 be drawn, because it draws over the glyph string at `head'.
22413 The background must not be drawn because this would overwrite
22414 right overhangs of preceding glyphs for which no glyph
22415 strings exist. */
22416 i = left_overwriting (head);
22417 if (i >= 0)
22419 enum draw_glyphs_face overlap_hl;
22421 if (check_mouse_face
22422 && mouse_beg_col < start && mouse_end_col > i)
22423 overlap_hl = DRAW_MOUSE_FACE;
22424 else
22425 overlap_hl = DRAW_NORMAL_TEXT;
22427 clip_head = head;
22428 BUILD_GLYPH_STRINGS (i, start, h, t,
22429 overlap_hl, dummy_x, last_x);
22430 for (s = h; s; s = s->next)
22431 s->background_filled_p = 1;
22432 compute_overhangs_and_x (t, head->x, 1);
22433 prepend_glyph_string_lists (&head, &tail, h, t);
22436 /* Append glyphs strings for glyphs following the last glyph
22437 string tail that are overwritten by tail. The background of
22438 these strings has to be drawn because tail's foreground draws
22439 over it. */
22440 i = right_overwritten (tail);
22441 if (i >= 0)
22443 enum draw_glyphs_face overlap_hl;
22445 if (check_mouse_face
22446 && mouse_beg_col < i && mouse_end_col > end)
22447 overlap_hl = DRAW_MOUSE_FACE;
22448 else
22449 overlap_hl = DRAW_NORMAL_TEXT;
22451 BUILD_GLYPH_STRINGS (end, i, h, t,
22452 overlap_hl, x, last_x);
22453 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22454 we don't have `end = i;' here. */
22455 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22456 append_glyph_string_lists (&head, &tail, h, t);
22457 clip_tail = tail;
22460 /* Append glyph strings for glyphs following the last glyph
22461 string tail that overwrite tail. The foreground of such
22462 glyphs has to be drawn because it writes into the background
22463 of tail. The background must not be drawn because it could
22464 paint over the foreground of following glyphs. */
22465 i = right_overwriting (tail);
22466 if (i >= 0)
22468 enum draw_glyphs_face overlap_hl;
22469 if (check_mouse_face
22470 && mouse_beg_col < i && mouse_end_col > end)
22471 overlap_hl = DRAW_MOUSE_FACE;
22472 else
22473 overlap_hl = DRAW_NORMAL_TEXT;
22475 clip_tail = tail;
22476 i++; /* We must include the Ith glyph. */
22477 BUILD_GLYPH_STRINGS (end, i, h, t,
22478 overlap_hl, x, last_x);
22479 for (s = h; s; s = s->next)
22480 s->background_filled_p = 1;
22481 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22482 append_glyph_string_lists (&head, &tail, h, t);
22484 if (clip_head || clip_tail)
22485 for (s = head; s; s = s->next)
22487 s->clip_head = clip_head;
22488 s->clip_tail = clip_tail;
22492 /* Draw all strings. */
22493 for (s = head; s; s = s->next)
22494 FRAME_RIF (f)->draw_glyph_string (s);
22496 #ifndef HAVE_NS
22497 /* When focus a sole frame and move horizontally, this sets on_p to 0
22498 causing a failure to erase prev cursor position. */
22499 if (area == TEXT_AREA
22500 && !row->full_width_p
22501 /* When drawing overlapping rows, only the glyph strings'
22502 foreground is drawn, which doesn't erase a cursor
22503 completely. */
22504 && !overlaps)
22506 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22507 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22508 : (tail ? tail->x + tail->background_width : x));
22509 x0 -= area_left;
22510 x1 -= area_left;
22512 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22513 row->y, MATRIX_ROW_BOTTOM_Y (row));
22515 #endif
22517 /* Value is the x-position up to which drawn, relative to AREA of W.
22518 This doesn't include parts drawn because of overhangs. */
22519 if (row->full_width_p)
22520 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22521 else
22522 x_reached -= area_left;
22524 RELEASE_HDC (hdc, f);
22526 return x_reached;
22529 /* Expand row matrix if too narrow. Don't expand if area
22530 is not present. */
22532 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22534 if (!fonts_changed_p \
22535 && (it->glyph_row->glyphs[area] \
22536 < it->glyph_row->glyphs[area + 1])) \
22538 it->w->ncols_scale_factor++; \
22539 fonts_changed_p = 1; \
22543 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22544 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22546 static inline void
22547 append_glyph (struct it *it)
22549 struct glyph *glyph;
22550 enum glyph_row_area area = it->area;
22552 xassert (it->glyph_row);
22553 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22555 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22556 if (glyph < it->glyph_row->glyphs[area + 1])
22558 /* If the glyph row is reversed, we need to prepend the glyph
22559 rather than append it. */
22560 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22562 struct glyph *g;
22564 /* Make room for the additional glyph. */
22565 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22566 g[1] = *g;
22567 glyph = it->glyph_row->glyphs[area];
22569 glyph->charpos = CHARPOS (it->position);
22570 glyph->object = it->object;
22571 if (it->pixel_width > 0)
22573 glyph->pixel_width = it->pixel_width;
22574 glyph->padding_p = 0;
22576 else
22578 /* Assure at least 1-pixel width. Otherwise, cursor can't
22579 be displayed correctly. */
22580 glyph->pixel_width = 1;
22581 glyph->padding_p = 1;
22583 glyph->ascent = it->ascent;
22584 glyph->descent = it->descent;
22585 glyph->voffset = it->voffset;
22586 glyph->type = CHAR_GLYPH;
22587 glyph->avoid_cursor_p = it->avoid_cursor_p;
22588 glyph->multibyte_p = it->multibyte_p;
22589 glyph->left_box_line_p = it->start_of_box_run_p;
22590 glyph->right_box_line_p = it->end_of_box_run_p;
22591 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22592 || it->phys_descent > it->descent);
22593 glyph->glyph_not_available_p = it->glyph_not_available_p;
22594 glyph->face_id = it->face_id;
22595 glyph->u.ch = it->char_to_display;
22596 glyph->slice.img = null_glyph_slice;
22597 glyph->font_type = FONT_TYPE_UNKNOWN;
22598 if (it->bidi_p)
22600 glyph->resolved_level = it->bidi_it.resolved_level;
22601 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22602 abort ();
22603 glyph->bidi_type = it->bidi_it.type;
22605 else
22607 glyph->resolved_level = 0;
22608 glyph->bidi_type = UNKNOWN_BT;
22610 ++it->glyph_row->used[area];
22612 else
22613 IT_EXPAND_MATRIX_WIDTH (it, area);
22616 /* Store one glyph for the composition IT->cmp_it.id in
22617 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22618 non-null. */
22620 static inline void
22621 append_composite_glyph (struct it *it)
22623 struct glyph *glyph;
22624 enum glyph_row_area area = it->area;
22626 xassert (it->glyph_row);
22628 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22629 if (glyph < it->glyph_row->glyphs[area + 1])
22631 /* If the glyph row is reversed, we need to prepend the glyph
22632 rather than append it. */
22633 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22635 struct glyph *g;
22637 /* Make room for the new glyph. */
22638 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22639 g[1] = *g;
22640 glyph = it->glyph_row->glyphs[it->area];
22642 glyph->charpos = it->cmp_it.charpos;
22643 glyph->object = it->object;
22644 glyph->pixel_width = it->pixel_width;
22645 glyph->ascent = it->ascent;
22646 glyph->descent = it->descent;
22647 glyph->voffset = it->voffset;
22648 glyph->type = COMPOSITE_GLYPH;
22649 if (it->cmp_it.ch < 0)
22651 glyph->u.cmp.automatic = 0;
22652 glyph->u.cmp.id = it->cmp_it.id;
22653 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22655 else
22657 glyph->u.cmp.automatic = 1;
22658 glyph->u.cmp.id = it->cmp_it.id;
22659 glyph->slice.cmp.from = it->cmp_it.from;
22660 glyph->slice.cmp.to = it->cmp_it.to - 1;
22662 glyph->avoid_cursor_p = it->avoid_cursor_p;
22663 glyph->multibyte_p = it->multibyte_p;
22664 glyph->left_box_line_p = it->start_of_box_run_p;
22665 glyph->right_box_line_p = it->end_of_box_run_p;
22666 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22667 || it->phys_descent > it->descent);
22668 glyph->padding_p = 0;
22669 glyph->glyph_not_available_p = 0;
22670 glyph->face_id = it->face_id;
22671 glyph->font_type = FONT_TYPE_UNKNOWN;
22672 if (it->bidi_p)
22674 glyph->resolved_level = it->bidi_it.resolved_level;
22675 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22676 abort ();
22677 glyph->bidi_type = it->bidi_it.type;
22679 ++it->glyph_row->used[area];
22681 else
22682 IT_EXPAND_MATRIX_WIDTH (it, area);
22686 /* Change IT->ascent and IT->height according to the setting of
22687 IT->voffset. */
22689 static inline void
22690 take_vertical_position_into_account (struct it *it)
22692 if (it->voffset)
22694 if (it->voffset < 0)
22695 /* Increase the ascent so that we can display the text higher
22696 in the line. */
22697 it->ascent -= it->voffset;
22698 else
22699 /* Increase the descent so that we can display the text lower
22700 in the line. */
22701 it->descent += it->voffset;
22706 /* Produce glyphs/get display metrics for the image IT is loaded with.
22707 See the description of struct display_iterator in dispextern.h for
22708 an overview of struct display_iterator. */
22710 static void
22711 produce_image_glyph (struct it *it)
22713 struct image *img;
22714 struct face *face;
22715 int glyph_ascent, crop;
22716 struct glyph_slice slice;
22718 xassert (it->what == IT_IMAGE);
22720 face = FACE_FROM_ID (it->f, it->face_id);
22721 xassert (face);
22722 /* Make sure X resources of the face is loaded. */
22723 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22725 if (it->image_id < 0)
22727 /* Fringe bitmap. */
22728 it->ascent = it->phys_ascent = 0;
22729 it->descent = it->phys_descent = 0;
22730 it->pixel_width = 0;
22731 it->nglyphs = 0;
22732 return;
22735 img = IMAGE_FROM_ID (it->f, it->image_id);
22736 xassert (img);
22737 /* Make sure X resources of the image is loaded. */
22738 prepare_image_for_display (it->f, img);
22740 slice.x = slice.y = 0;
22741 slice.width = img->width;
22742 slice.height = img->height;
22744 if (INTEGERP (it->slice.x))
22745 slice.x = XINT (it->slice.x);
22746 else if (FLOATP (it->slice.x))
22747 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22749 if (INTEGERP (it->slice.y))
22750 slice.y = XINT (it->slice.y);
22751 else if (FLOATP (it->slice.y))
22752 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22754 if (INTEGERP (it->slice.width))
22755 slice.width = XINT (it->slice.width);
22756 else if (FLOATP (it->slice.width))
22757 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22759 if (INTEGERP (it->slice.height))
22760 slice.height = XINT (it->slice.height);
22761 else if (FLOATP (it->slice.height))
22762 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22764 if (slice.x >= img->width)
22765 slice.x = img->width;
22766 if (slice.y >= img->height)
22767 slice.y = img->height;
22768 if (slice.x + slice.width >= img->width)
22769 slice.width = img->width - slice.x;
22770 if (slice.y + slice.height > img->height)
22771 slice.height = img->height - slice.y;
22773 if (slice.width == 0 || slice.height == 0)
22774 return;
22776 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22778 it->descent = slice.height - glyph_ascent;
22779 if (slice.y == 0)
22780 it->descent += img->vmargin;
22781 if (slice.y + slice.height == img->height)
22782 it->descent += img->vmargin;
22783 it->phys_descent = it->descent;
22785 it->pixel_width = slice.width;
22786 if (slice.x == 0)
22787 it->pixel_width += img->hmargin;
22788 if (slice.x + slice.width == img->width)
22789 it->pixel_width += img->hmargin;
22791 /* It's quite possible for images to have an ascent greater than
22792 their height, so don't get confused in that case. */
22793 if (it->descent < 0)
22794 it->descent = 0;
22796 it->nglyphs = 1;
22798 if (face->box != FACE_NO_BOX)
22800 if (face->box_line_width > 0)
22802 if (slice.y == 0)
22803 it->ascent += face->box_line_width;
22804 if (slice.y + slice.height == img->height)
22805 it->descent += face->box_line_width;
22808 if (it->start_of_box_run_p && slice.x == 0)
22809 it->pixel_width += eabs (face->box_line_width);
22810 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22811 it->pixel_width += eabs (face->box_line_width);
22814 take_vertical_position_into_account (it);
22816 /* Automatically crop wide image glyphs at right edge so we can
22817 draw the cursor on same display row. */
22818 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22819 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22821 it->pixel_width -= crop;
22822 slice.width -= crop;
22825 if (it->glyph_row)
22827 struct glyph *glyph;
22828 enum glyph_row_area area = it->area;
22830 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22831 if (glyph < it->glyph_row->glyphs[area + 1])
22833 glyph->charpos = CHARPOS (it->position);
22834 glyph->object = it->object;
22835 glyph->pixel_width = it->pixel_width;
22836 glyph->ascent = glyph_ascent;
22837 glyph->descent = it->descent;
22838 glyph->voffset = it->voffset;
22839 glyph->type = IMAGE_GLYPH;
22840 glyph->avoid_cursor_p = it->avoid_cursor_p;
22841 glyph->multibyte_p = it->multibyte_p;
22842 glyph->left_box_line_p = it->start_of_box_run_p;
22843 glyph->right_box_line_p = it->end_of_box_run_p;
22844 glyph->overlaps_vertically_p = 0;
22845 glyph->padding_p = 0;
22846 glyph->glyph_not_available_p = 0;
22847 glyph->face_id = it->face_id;
22848 glyph->u.img_id = img->id;
22849 glyph->slice.img = slice;
22850 glyph->font_type = FONT_TYPE_UNKNOWN;
22851 if (it->bidi_p)
22853 glyph->resolved_level = it->bidi_it.resolved_level;
22854 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22855 abort ();
22856 glyph->bidi_type = it->bidi_it.type;
22858 ++it->glyph_row->used[area];
22860 else
22861 IT_EXPAND_MATRIX_WIDTH (it, area);
22866 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22867 of the glyph, WIDTH and HEIGHT are the width and height of the
22868 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22870 static void
22871 append_stretch_glyph (struct it *it, Lisp_Object object,
22872 int width, int height, int ascent)
22874 struct glyph *glyph;
22875 enum glyph_row_area area = it->area;
22877 xassert (ascent >= 0 && ascent <= height);
22879 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22880 if (glyph < it->glyph_row->glyphs[area + 1])
22882 /* If the glyph row is reversed, we need to prepend the glyph
22883 rather than append it. */
22884 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22886 struct glyph *g;
22888 /* Make room for the additional glyph. */
22889 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22890 g[1] = *g;
22891 glyph = it->glyph_row->glyphs[area];
22893 glyph->charpos = CHARPOS (it->position);
22894 glyph->object = object;
22895 glyph->pixel_width = width;
22896 glyph->ascent = ascent;
22897 glyph->descent = height - ascent;
22898 glyph->voffset = it->voffset;
22899 glyph->type = STRETCH_GLYPH;
22900 glyph->avoid_cursor_p = it->avoid_cursor_p;
22901 glyph->multibyte_p = it->multibyte_p;
22902 glyph->left_box_line_p = it->start_of_box_run_p;
22903 glyph->right_box_line_p = it->end_of_box_run_p;
22904 glyph->overlaps_vertically_p = 0;
22905 glyph->padding_p = 0;
22906 glyph->glyph_not_available_p = 0;
22907 glyph->face_id = it->face_id;
22908 glyph->u.stretch.ascent = ascent;
22909 glyph->u.stretch.height = height;
22910 glyph->slice.img = null_glyph_slice;
22911 glyph->font_type = FONT_TYPE_UNKNOWN;
22912 if (it->bidi_p)
22914 glyph->resolved_level = it->bidi_it.resolved_level;
22915 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22916 abort ();
22917 glyph->bidi_type = it->bidi_it.type;
22919 else
22921 glyph->resolved_level = 0;
22922 glyph->bidi_type = UNKNOWN_BT;
22924 ++it->glyph_row->used[area];
22926 else
22927 IT_EXPAND_MATRIX_WIDTH (it, area);
22931 /* Produce a stretch glyph for iterator IT. IT->object is the value
22932 of the glyph property displayed. The value must be a list
22933 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22934 being recognized:
22936 1. `:width WIDTH' specifies that the space should be WIDTH *
22937 canonical char width wide. WIDTH may be an integer or floating
22938 point number.
22940 2. `:relative-width FACTOR' specifies that the width of the stretch
22941 should be computed from the width of the first character having the
22942 `glyph' property, and should be FACTOR times that width.
22944 3. `:align-to HPOS' specifies that the space should be wide enough
22945 to reach HPOS, a value in canonical character units.
22947 Exactly one of the above pairs must be present.
22949 4. `:height HEIGHT' specifies that the height of the stretch produced
22950 should be HEIGHT, measured in canonical character units.
22952 5. `:relative-height FACTOR' specifies that the height of the
22953 stretch should be FACTOR times the height of the characters having
22954 the glyph property.
22956 Either none or exactly one of 4 or 5 must be present.
22958 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22959 of the stretch should be used for the ascent of the stretch.
22960 ASCENT must be in the range 0 <= ASCENT <= 100. */
22962 static void
22963 produce_stretch_glyph (struct it *it)
22965 /* (space :width WIDTH :height HEIGHT ...) */
22966 Lisp_Object prop, plist;
22967 int width = 0, height = 0, align_to = -1;
22968 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22969 int ascent = 0;
22970 double tem;
22971 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22972 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22974 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22976 /* List should start with `space'. */
22977 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22978 plist = XCDR (it->object);
22980 /* Compute the width of the stretch. */
22981 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22982 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22984 /* Absolute width `:width WIDTH' specified and valid. */
22985 zero_width_ok_p = 1;
22986 width = (int)tem;
22988 else if (prop = Fplist_get (plist, QCrelative_width),
22989 NUMVAL (prop) > 0)
22991 /* Relative width `:relative-width FACTOR' specified and valid.
22992 Compute the width of the characters having the `glyph'
22993 property. */
22994 struct it it2;
22995 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22997 it2 = *it;
22998 if (it->multibyte_p)
22999 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23000 else
23002 it2.c = it2.char_to_display = *p, it2.len = 1;
23003 if (! ASCII_CHAR_P (it2.c))
23004 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23007 it2.glyph_row = NULL;
23008 it2.what = IT_CHARACTER;
23009 x_produce_glyphs (&it2);
23010 width = NUMVAL (prop) * it2.pixel_width;
23012 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23013 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23015 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23016 align_to = (align_to < 0
23018 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23019 else if (align_to < 0)
23020 align_to = window_box_left_offset (it->w, TEXT_AREA);
23021 width = max (0, (int)tem + align_to - it->current_x);
23022 zero_width_ok_p = 1;
23024 else
23025 /* Nothing specified -> width defaults to canonical char width. */
23026 width = FRAME_COLUMN_WIDTH (it->f);
23028 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23029 width = 1;
23031 /* Compute height. */
23032 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23033 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23035 height = (int)tem;
23036 zero_height_ok_p = 1;
23038 else if (prop = Fplist_get (plist, QCrelative_height),
23039 NUMVAL (prop) > 0)
23040 height = FONT_HEIGHT (font) * NUMVAL (prop);
23041 else
23042 height = FONT_HEIGHT (font);
23044 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23045 height = 1;
23047 /* Compute percentage of height used for ascent. If
23048 `:ascent ASCENT' is present and valid, use that. Otherwise,
23049 derive the ascent from the font in use. */
23050 if (prop = Fplist_get (plist, QCascent),
23051 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23052 ascent = height * NUMVAL (prop) / 100.0;
23053 else if (!NILP (prop)
23054 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23055 ascent = min (max (0, (int)tem), height);
23056 else
23057 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23059 if (width > 0 && it->line_wrap != TRUNCATE
23060 && it->current_x + width > it->last_visible_x)
23061 width = it->last_visible_x - it->current_x - 1;
23063 if (width > 0 && height > 0 && it->glyph_row)
23065 Lisp_Object object = it->stack[it->sp - 1].string;
23066 if (!STRINGP (object))
23067 object = it->w->buffer;
23068 append_stretch_glyph (it, object, width, height, ascent);
23071 it->pixel_width = width;
23072 it->ascent = it->phys_ascent = ascent;
23073 it->descent = it->phys_descent = height - it->ascent;
23074 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23076 take_vertical_position_into_account (it);
23079 /* Calculate line-height and line-spacing properties.
23080 An integer value specifies explicit pixel value.
23081 A float value specifies relative value to current face height.
23082 A cons (float . face-name) specifies relative value to
23083 height of specified face font.
23085 Returns height in pixels, or nil. */
23088 static Lisp_Object
23089 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23090 int boff, int override)
23092 Lisp_Object face_name = Qnil;
23093 int ascent, descent, height;
23095 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23096 return val;
23098 if (CONSP (val))
23100 face_name = XCAR (val);
23101 val = XCDR (val);
23102 if (!NUMBERP (val))
23103 val = make_number (1);
23104 if (NILP (face_name))
23106 height = it->ascent + it->descent;
23107 goto scale;
23111 if (NILP (face_name))
23113 font = FRAME_FONT (it->f);
23114 boff = FRAME_BASELINE_OFFSET (it->f);
23116 else if (EQ (face_name, Qt))
23118 override = 0;
23120 else
23122 int face_id;
23123 struct face *face;
23125 face_id = lookup_named_face (it->f, face_name, 0);
23126 if (face_id < 0)
23127 return make_number (-1);
23129 face = FACE_FROM_ID (it->f, face_id);
23130 font = face->font;
23131 if (font == NULL)
23132 return make_number (-1);
23133 boff = font->baseline_offset;
23134 if (font->vertical_centering)
23135 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23138 ascent = FONT_BASE (font) + boff;
23139 descent = FONT_DESCENT (font) - boff;
23141 if (override)
23143 it->override_ascent = ascent;
23144 it->override_descent = descent;
23145 it->override_boff = boff;
23148 height = ascent + descent;
23150 scale:
23151 if (FLOATP (val))
23152 height = (int)(XFLOAT_DATA (val) * height);
23153 else if (INTEGERP (val))
23154 height *= XINT (val);
23156 return make_number (height);
23160 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23161 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23162 and only if this is for a character for which no font was found.
23164 If the display method (it->glyphless_method) is
23165 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23166 length of the acronym or the hexadecimal string, UPPER_XOFF and
23167 UPPER_YOFF are pixel offsets for the upper part of the string,
23168 LOWER_XOFF and LOWER_YOFF are for the lower part.
23170 For the other display methods, LEN through LOWER_YOFF are zero. */
23172 static void
23173 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23174 short upper_xoff, short upper_yoff,
23175 short lower_xoff, short lower_yoff)
23177 struct glyph *glyph;
23178 enum glyph_row_area area = it->area;
23180 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23181 if (glyph < it->glyph_row->glyphs[area + 1])
23183 /* If the glyph row is reversed, we need to prepend the glyph
23184 rather than append it. */
23185 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23187 struct glyph *g;
23189 /* Make room for the additional glyph. */
23190 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23191 g[1] = *g;
23192 glyph = it->glyph_row->glyphs[area];
23194 glyph->charpos = CHARPOS (it->position);
23195 glyph->object = it->object;
23196 glyph->pixel_width = it->pixel_width;
23197 glyph->ascent = it->ascent;
23198 glyph->descent = it->descent;
23199 glyph->voffset = it->voffset;
23200 glyph->type = GLYPHLESS_GLYPH;
23201 glyph->u.glyphless.method = it->glyphless_method;
23202 glyph->u.glyphless.for_no_font = for_no_font;
23203 glyph->u.glyphless.len = len;
23204 glyph->u.glyphless.ch = it->c;
23205 glyph->slice.glyphless.upper_xoff = upper_xoff;
23206 glyph->slice.glyphless.upper_yoff = upper_yoff;
23207 glyph->slice.glyphless.lower_xoff = lower_xoff;
23208 glyph->slice.glyphless.lower_yoff = lower_yoff;
23209 glyph->avoid_cursor_p = it->avoid_cursor_p;
23210 glyph->multibyte_p = it->multibyte_p;
23211 glyph->left_box_line_p = it->start_of_box_run_p;
23212 glyph->right_box_line_p = it->end_of_box_run_p;
23213 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23214 || it->phys_descent > it->descent);
23215 glyph->padding_p = 0;
23216 glyph->glyph_not_available_p = 0;
23217 glyph->face_id = face_id;
23218 glyph->font_type = FONT_TYPE_UNKNOWN;
23219 if (it->bidi_p)
23221 glyph->resolved_level = it->bidi_it.resolved_level;
23222 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23223 abort ();
23224 glyph->bidi_type = it->bidi_it.type;
23226 ++it->glyph_row->used[area];
23228 else
23229 IT_EXPAND_MATRIX_WIDTH (it, area);
23233 /* Produce a glyph for a glyphless character for iterator IT.
23234 IT->glyphless_method specifies which method to use for displaying
23235 the character. See the description of enum
23236 glyphless_display_method in dispextern.h for the detail.
23238 FOR_NO_FONT is nonzero if and only if this is for a character for
23239 which no font was found. ACRONYM, if non-nil, is an acronym string
23240 for the character. */
23242 static void
23243 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23245 int face_id;
23246 struct face *face;
23247 struct font *font;
23248 int base_width, base_height, width, height;
23249 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23250 int len;
23252 /* Get the metrics of the base font. We always refer to the current
23253 ASCII face. */
23254 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23255 font = face->font ? face->font : FRAME_FONT (it->f);
23256 it->ascent = FONT_BASE (font) + font->baseline_offset;
23257 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23258 base_height = it->ascent + it->descent;
23259 base_width = font->average_width;
23261 /* Get a face ID for the glyph by utilizing a cache (the same way as
23262 done for `escape-glyph' in get_next_display_element). */
23263 if (it->f == last_glyphless_glyph_frame
23264 && it->face_id == last_glyphless_glyph_face_id)
23266 face_id = last_glyphless_glyph_merged_face_id;
23268 else
23270 /* Merge the `glyphless-char' face into the current face. */
23271 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23272 last_glyphless_glyph_frame = it->f;
23273 last_glyphless_glyph_face_id = it->face_id;
23274 last_glyphless_glyph_merged_face_id = face_id;
23277 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23279 it->pixel_width = THIN_SPACE_WIDTH;
23280 len = 0;
23281 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23283 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23285 width = CHAR_WIDTH (it->c);
23286 if (width == 0)
23287 width = 1;
23288 else if (width > 4)
23289 width = 4;
23290 it->pixel_width = base_width * width;
23291 len = 0;
23292 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23294 else
23296 char buf[7];
23297 const char *str;
23298 unsigned int code[6];
23299 int upper_len;
23300 int ascent, descent;
23301 struct font_metrics metrics_upper, metrics_lower;
23303 face = FACE_FROM_ID (it->f, face_id);
23304 font = face->font ? face->font : FRAME_FONT (it->f);
23305 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23307 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23309 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23310 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23311 if (CONSP (acronym))
23312 acronym = XCAR (acronym);
23313 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23315 else
23317 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23318 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23319 str = buf;
23321 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23322 code[len] = font->driver->encode_char (font, str[len]);
23323 upper_len = (len + 1) / 2;
23324 font->driver->text_extents (font, code, upper_len,
23325 &metrics_upper);
23326 font->driver->text_extents (font, code + upper_len, len - upper_len,
23327 &metrics_lower);
23331 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23332 width = max (metrics_upper.width, metrics_lower.width) + 4;
23333 upper_xoff = upper_yoff = 2; /* the typical case */
23334 if (base_width >= width)
23336 /* Align the upper to the left, the lower to the right. */
23337 it->pixel_width = base_width;
23338 lower_xoff = base_width - 2 - metrics_lower.width;
23340 else
23342 /* Center the shorter one. */
23343 it->pixel_width = width;
23344 if (metrics_upper.width >= metrics_lower.width)
23345 lower_xoff = (width - metrics_lower.width) / 2;
23346 else
23348 /* FIXME: This code doesn't look right. It formerly was
23349 missing the "lower_xoff = 0;", which couldn't have
23350 been right since it left lower_xoff uninitialized. */
23351 lower_xoff = 0;
23352 upper_xoff = (width - metrics_upper.width) / 2;
23356 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23357 top, bottom, and between upper and lower strings. */
23358 height = (metrics_upper.ascent + metrics_upper.descent
23359 + metrics_lower.ascent + metrics_lower.descent) + 5;
23360 /* Center vertically.
23361 H:base_height, D:base_descent
23362 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23364 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23365 descent = D - H/2 + h/2;
23366 lower_yoff = descent - 2 - ld;
23367 upper_yoff = lower_yoff - la - 1 - ud; */
23368 ascent = - (it->descent - (base_height + height + 1) / 2);
23369 descent = it->descent - (base_height - height) / 2;
23370 lower_yoff = descent - 2 - metrics_lower.descent;
23371 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23372 - metrics_upper.descent);
23373 /* Don't make the height shorter than the base height. */
23374 if (height > base_height)
23376 it->ascent = ascent;
23377 it->descent = descent;
23381 it->phys_ascent = it->ascent;
23382 it->phys_descent = it->descent;
23383 if (it->glyph_row)
23384 append_glyphless_glyph (it, face_id, for_no_font, len,
23385 upper_xoff, upper_yoff,
23386 lower_xoff, lower_yoff);
23387 it->nglyphs = 1;
23388 take_vertical_position_into_account (it);
23392 /* RIF:
23393 Produce glyphs/get display metrics for the display element IT is
23394 loaded with. See the description of struct it in dispextern.h
23395 for an overview of struct it. */
23397 void
23398 x_produce_glyphs (struct it *it)
23400 int extra_line_spacing = it->extra_line_spacing;
23402 it->glyph_not_available_p = 0;
23404 if (it->what == IT_CHARACTER)
23406 XChar2b char2b;
23407 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23408 struct font *font = face->font;
23409 struct font_metrics *pcm = NULL;
23410 int boff; /* baseline offset */
23412 if (font == NULL)
23414 /* When no suitable font is found, display this character by
23415 the method specified in the first extra slot of
23416 Vglyphless_char_display. */
23417 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23419 xassert (it->what == IT_GLYPHLESS);
23420 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23421 goto done;
23424 boff = font->baseline_offset;
23425 if (font->vertical_centering)
23426 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23428 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23430 int stretched_p;
23432 it->nglyphs = 1;
23434 if (it->override_ascent >= 0)
23436 it->ascent = it->override_ascent;
23437 it->descent = it->override_descent;
23438 boff = it->override_boff;
23440 else
23442 it->ascent = FONT_BASE (font) + boff;
23443 it->descent = FONT_DESCENT (font) - boff;
23446 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23448 pcm = get_per_char_metric (font, &char2b);
23449 if (pcm->width == 0
23450 && pcm->rbearing == 0 && pcm->lbearing == 0)
23451 pcm = NULL;
23454 if (pcm)
23456 it->phys_ascent = pcm->ascent + boff;
23457 it->phys_descent = pcm->descent - boff;
23458 it->pixel_width = pcm->width;
23460 else
23462 it->glyph_not_available_p = 1;
23463 it->phys_ascent = it->ascent;
23464 it->phys_descent = it->descent;
23465 it->pixel_width = font->space_width;
23468 if (it->constrain_row_ascent_descent_p)
23470 if (it->descent > it->max_descent)
23472 it->ascent += it->descent - it->max_descent;
23473 it->descent = it->max_descent;
23475 if (it->ascent > it->max_ascent)
23477 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23478 it->ascent = it->max_ascent;
23480 it->phys_ascent = min (it->phys_ascent, it->ascent);
23481 it->phys_descent = min (it->phys_descent, it->descent);
23482 extra_line_spacing = 0;
23485 /* If this is a space inside a region of text with
23486 `space-width' property, change its width. */
23487 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23488 if (stretched_p)
23489 it->pixel_width *= XFLOATINT (it->space_width);
23491 /* If face has a box, add the box thickness to the character
23492 height. If character has a box line to the left and/or
23493 right, add the box line width to the character's width. */
23494 if (face->box != FACE_NO_BOX)
23496 int thick = face->box_line_width;
23498 if (thick > 0)
23500 it->ascent += thick;
23501 it->descent += thick;
23503 else
23504 thick = -thick;
23506 if (it->start_of_box_run_p)
23507 it->pixel_width += thick;
23508 if (it->end_of_box_run_p)
23509 it->pixel_width += thick;
23512 /* If face has an overline, add the height of the overline
23513 (1 pixel) and a 1 pixel margin to the character height. */
23514 if (face->overline_p)
23515 it->ascent += overline_margin;
23517 if (it->constrain_row_ascent_descent_p)
23519 if (it->ascent > it->max_ascent)
23520 it->ascent = it->max_ascent;
23521 if (it->descent > it->max_descent)
23522 it->descent = it->max_descent;
23525 take_vertical_position_into_account (it);
23527 /* If we have to actually produce glyphs, do it. */
23528 if (it->glyph_row)
23530 if (stretched_p)
23532 /* Translate a space with a `space-width' property
23533 into a stretch glyph. */
23534 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23535 / FONT_HEIGHT (font));
23536 append_stretch_glyph (it, it->object, it->pixel_width,
23537 it->ascent + it->descent, ascent);
23539 else
23540 append_glyph (it);
23542 /* If characters with lbearing or rbearing are displayed
23543 in this line, record that fact in a flag of the
23544 glyph row. This is used to optimize X output code. */
23545 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23546 it->glyph_row->contains_overlapping_glyphs_p = 1;
23548 if (! stretched_p && it->pixel_width == 0)
23549 /* We assure that all visible glyphs have at least 1-pixel
23550 width. */
23551 it->pixel_width = 1;
23553 else if (it->char_to_display == '\n')
23555 /* A newline has no width, but we need the height of the
23556 line. But if previous part of the line sets a height,
23557 don't increase that height */
23559 Lisp_Object height;
23560 Lisp_Object total_height = Qnil;
23562 it->override_ascent = -1;
23563 it->pixel_width = 0;
23564 it->nglyphs = 0;
23566 height = get_it_property (it, Qline_height);
23567 /* Split (line-height total-height) list */
23568 if (CONSP (height)
23569 && CONSP (XCDR (height))
23570 && NILP (XCDR (XCDR (height))))
23572 total_height = XCAR (XCDR (height));
23573 height = XCAR (height);
23575 height = calc_line_height_property (it, height, font, boff, 1);
23577 if (it->override_ascent >= 0)
23579 it->ascent = it->override_ascent;
23580 it->descent = it->override_descent;
23581 boff = it->override_boff;
23583 else
23585 it->ascent = FONT_BASE (font) + boff;
23586 it->descent = FONT_DESCENT (font) - boff;
23589 if (EQ (height, Qt))
23591 if (it->descent > it->max_descent)
23593 it->ascent += it->descent - it->max_descent;
23594 it->descent = it->max_descent;
23596 if (it->ascent > it->max_ascent)
23598 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23599 it->ascent = it->max_ascent;
23601 it->phys_ascent = min (it->phys_ascent, it->ascent);
23602 it->phys_descent = min (it->phys_descent, it->descent);
23603 it->constrain_row_ascent_descent_p = 1;
23604 extra_line_spacing = 0;
23606 else
23608 Lisp_Object spacing;
23610 it->phys_ascent = it->ascent;
23611 it->phys_descent = it->descent;
23613 if ((it->max_ascent > 0 || it->max_descent > 0)
23614 && face->box != FACE_NO_BOX
23615 && face->box_line_width > 0)
23617 it->ascent += face->box_line_width;
23618 it->descent += face->box_line_width;
23620 if (!NILP (height)
23621 && XINT (height) > it->ascent + it->descent)
23622 it->ascent = XINT (height) - it->descent;
23624 if (!NILP (total_height))
23625 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23626 else
23628 spacing = get_it_property (it, Qline_spacing);
23629 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23631 if (INTEGERP (spacing))
23633 extra_line_spacing = XINT (spacing);
23634 if (!NILP (total_height))
23635 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23639 else /* i.e. (it->char_to_display == '\t') */
23641 if (font->space_width > 0)
23643 int tab_width = it->tab_width * font->space_width;
23644 int x = it->current_x + it->continuation_lines_width;
23645 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23647 /* If the distance from the current position to the next tab
23648 stop is less than a space character width, use the
23649 tab stop after that. */
23650 if (next_tab_x - x < font->space_width)
23651 next_tab_x += tab_width;
23653 it->pixel_width = next_tab_x - x;
23654 it->nglyphs = 1;
23655 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23656 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23658 if (it->glyph_row)
23660 append_stretch_glyph (it, it->object, it->pixel_width,
23661 it->ascent + it->descent, it->ascent);
23664 else
23666 it->pixel_width = 0;
23667 it->nglyphs = 1;
23671 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23673 /* A static composition.
23675 Note: A composition is represented as one glyph in the
23676 glyph matrix. There are no padding glyphs.
23678 Important note: pixel_width, ascent, and descent are the
23679 values of what is drawn by draw_glyphs (i.e. the values of
23680 the overall glyphs composed). */
23681 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23682 int boff; /* baseline offset */
23683 struct composition *cmp = composition_table[it->cmp_it.id];
23684 int glyph_len = cmp->glyph_len;
23685 struct font *font = face->font;
23687 it->nglyphs = 1;
23689 /* If we have not yet calculated pixel size data of glyphs of
23690 the composition for the current face font, calculate them
23691 now. Theoretically, we have to check all fonts for the
23692 glyphs, but that requires much time and memory space. So,
23693 here we check only the font of the first glyph. This may
23694 lead to incorrect display, but it's very rare, and C-l
23695 (recenter-top-bottom) can correct the display anyway. */
23696 if (! cmp->font || cmp->font != font)
23698 /* Ascent and descent of the font of the first character
23699 of this composition (adjusted by baseline offset).
23700 Ascent and descent of overall glyphs should not be less
23701 than these, respectively. */
23702 int font_ascent, font_descent, font_height;
23703 /* Bounding box of the overall glyphs. */
23704 int leftmost, rightmost, lowest, highest;
23705 int lbearing, rbearing;
23706 int i, width, ascent, descent;
23707 int left_padded = 0, right_padded = 0;
23708 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23709 XChar2b char2b;
23710 struct font_metrics *pcm;
23711 int font_not_found_p;
23712 EMACS_INT pos;
23714 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23715 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23716 break;
23717 if (glyph_len < cmp->glyph_len)
23718 right_padded = 1;
23719 for (i = 0; i < glyph_len; i++)
23721 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23722 break;
23723 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23725 if (i > 0)
23726 left_padded = 1;
23728 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23729 : IT_CHARPOS (*it));
23730 /* If no suitable font is found, use the default font. */
23731 font_not_found_p = font == NULL;
23732 if (font_not_found_p)
23734 face = face->ascii_face;
23735 font = face->font;
23737 boff = font->baseline_offset;
23738 if (font->vertical_centering)
23739 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23740 font_ascent = FONT_BASE (font) + boff;
23741 font_descent = FONT_DESCENT (font) - boff;
23742 font_height = FONT_HEIGHT (font);
23744 cmp->font = (void *) font;
23746 pcm = NULL;
23747 if (! font_not_found_p)
23749 get_char_face_and_encoding (it->f, c, it->face_id,
23750 &char2b, 0);
23751 pcm = get_per_char_metric (font, &char2b);
23754 /* Initialize the bounding box. */
23755 if (pcm)
23757 width = pcm->width;
23758 ascent = pcm->ascent;
23759 descent = pcm->descent;
23760 lbearing = pcm->lbearing;
23761 rbearing = pcm->rbearing;
23763 else
23765 width = font->space_width;
23766 ascent = FONT_BASE (font);
23767 descent = FONT_DESCENT (font);
23768 lbearing = 0;
23769 rbearing = width;
23772 rightmost = width;
23773 leftmost = 0;
23774 lowest = - descent + boff;
23775 highest = ascent + boff;
23777 if (! font_not_found_p
23778 && font->default_ascent
23779 && CHAR_TABLE_P (Vuse_default_ascent)
23780 && !NILP (Faref (Vuse_default_ascent,
23781 make_number (it->char_to_display))))
23782 highest = font->default_ascent + boff;
23784 /* Draw the first glyph at the normal position. It may be
23785 shifted to right later if some other glyphs are drawn
23786 at the left. */
23787 cmp->offsets[i * 2] = 0;
23788 cmp->offsets[i * 2 + 1] = boff;
23789 cmp->lbearing = lbearing;
23790 cmp->rbearing = rbearing;
23792 /* Set cmp->offsets for the remaining glyphs. */
23793 for (i++; i < glyph_len; i++)
23795 int left, right, btm, top;
23796 int ch = COMPOSITION_GLYPH (cmp, i);
23797 int face_id;
23798 struct face *this_face;
23800 if (ch == '\t')
23801 ch = ' ';
23802 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
23803 this_face = FACE_FROM_ID (it->f, face_id);
23804 font = this_face->font;
23806 if (font == NULL)
23807 pcm = NULL;
23808 else
23810 get_char_face_and_encoding (it->f, ch, face_id,
23811 &char2b, 0);
23812 pcm = get_per_char_metric (font, &char2b);
23814 if (! pcm)
23815 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23816 else
23818 width = pcm->width;
23819 ascent = pcm->ascent;
23820 descent = pcm->descent;
23821 lbearing = pcm->lbearing;
23822 rbearing = pcm->rbearing;
23823 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23825 /* Relative composition with or without
23826 alternate chars. */
23827 left = (leftmost + rightmost - width) / 2;
23828 btm = - descent + boff;
23829 if (font->relative_compose
23830 && (! CHAR_TABLE_P (Vignore_relative_composition)
23831 || NILP (Faref (Vignore_relative_composition,
23832 make_number (ch)))))
23835 if (- descent >= font->relative_compose)
23836 /* One extra pixel between two glyphs. */
23837 btm = highest + 1;
23838 else if (ascent <= 0)
23839 /* One extra pixel between two glyphs. */
23840 btm = lowest - 1 - ascent - descent;
23843 else
23845 /* A composition rule is specified by an integer
23846 value that encodes global and new reference
23847 points (GREF and NREF). GREF and NREF are
23848 specified by numbers as below:
23850 0---1---2 -- ascent
23854 9--10--11 -- center
23856 ---3---4---5--- baseline
23858 6---7---8 -- descent
23860 int rule = COMPOSITION_RULE (cmp, i);
23861 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23863 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23864 grefx = gref % 3, nrefx = nref % 3;
23865 grefy = gref / 3, nrefy = nref / 3;
23866 if (xoff)
23867 xoff = font_height * (xoff - 128) / 256;
23868 if (yoff)
23869 yoff = font_height * (yoff - 128) / 256;
23871 left = (leftmost
23872 + grefx * (rightmost - leftmost) / 2
23873 - nrefx * width / 2
23874 + xoff);
23876 btm = ((grefy == 0 ? highest
23877 : grefy == 1 ? 0
23878 : grefy == 2 ? lowest
23879 : (highest + lowest) / 2)
23880 - (nrefy == 0 ? ascent + descent
23881 : nrefy == 1 ? descent - boff
23882 : nrefy == 2 ? 0
23883 : (ascent + descent) / 2)
23884 + yoff);
23887 cmp->offsets[i * 2] = left;
23888 cmp->offsets[i * 2 + 1] = btm + descent;
23890 /* Update the bounding box of the overall glyphs. */
23891 if (width > 0)
23893 right = left + width;
23894 if (left < leftmost)
23895 leftmost = left;
23896 if (right > rightmost)
23897 rightmost = right;
23899 top = btm + descent + ascent;
23900 if (top > highest)
23901 highest = top;
23902 if (btm < lowest)
23903 lowest = btm;
23905 if (cmp->lbearing > left + lbearing)
23906 cmp->lbearing = left + lbearing;
23907 if (cmp->rbearing < left + rbearing)
23908 cmp->rbearing = left + rbearing;
23912 /* If there are glyphs whose x-offsets are negative,
23913 shift all glyphs to the right and make all x-offsets
23914 non-negative. */
23915 if (leftmost < 0)
23917 for (i = 0; i < cmp->glyph_len; i++)
23918 cmp->offsets[i * 2] -= leftmost;
23919 rightmost -= leftmost;
23920 cmp->lbearing -= leftmost;
23921 cmp->rbearing -= leftmost;
23924 if (left_padded && cmp->lbearing < 0)
23926 for (i = 0; i < cmp->glyph_len; i++)
23927 cmp->offsets[i * 2] -= cmp->lbearing;
23928 rightmost -= cmp->lbearing;
23929 cmp->rbearing -= cmp->lbearing;
23930 cmp->lbearing = 0;
23932 if (right_padded && rightmost < cmp->rbearing)
23934 rightmost = cmp->rbearing;
23937 cmp->pixel_width = rightmost;
23938 cmp->ascent = highest;
23939 cmp->descent = - lowest;
23940 if (cmp->ascent < font_ascent)
23941 cmp->ascent = font_ascent;
23942 if (cmp->descent < font_descent)
23943 cmp->descent = font_descent;
23946 if (it->glyph_row
23947 && (cmp->lbearing < 0
23948 || cmp->rbearing > cmp->pixel_width))
23949 it->glyph_row->contains_overlapping_glyphs_p = 1;
23951 it->pixel_width = cmp->pixel_width;
23952 it->ascent = it->phys_ascent = cmp->ascent;
23953 it->descent = it->phys_descent = cmp->descent;
23954 if (face->box != FACE_NO_BOX)
23956 int thick = face->box_line_width;
23958 if (thick > 0)
23960 it->ascent += thick;
23961 it->descent += thick;
23963 else
23964 thick = - thick;
23966 if (it->start_of_box_run_p)
23967 it->pixel_width += thick;
23968 if (it->end_of_box_run_p)
23969 it->pixel_width += thick;
23972 /* If face has an overline, add the height of the overline
23973 (1 pixel) and a 1 pixel margin to the character height. */
23974 if (face->overline_p)
23975 it->ascent += overline_margin;
23977 take_vertical_position_into_account (it);
23978 if (it->ascent < 0)
23979 it->ascent = 0;
23980 if (it->descent < 0)
23981 it->descent = 0;
23983 if (it->glyph_row)
23984 append_composite_glyph (it);
23986 else if (it->what == IT_COMPOSITION)
23988 /* A dynamic (automatic) composition. */
23989 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23990 Lisp_Object gstring;
23991 struct font_metrics metrics;
23993 gstring = composition_gstring_from_id (it->cmp_it.id);
23994 it->pixel_width
23995 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23996 &metrics);
23997 if (it->glyph_row
23998 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23999 it->glyph_row->contains_overlapping_glyphs_p = 1;
24000 it->ascent = it->phys_ascent = metrics.ascent;
24001 it->descent = it->phys_descent = metrics.descent;
24002 if (face->box != FACE_NO_BOX)
24004 int thick = face->box_line_width;
24006 if (thick > 0)
24008 it->ascent += thick;
24009 it->descent += thick;
24011 else
24012 thick = - thick;
24014 if (it->start_of_box_run_p)
24015 it->pixel_width += thick;
24016 if (it->end_of_box_run_p)
24017 it->pixel_width += thick;
24019 /* If face has an overline, add the height of the overline
24020 (1 pixel) and a 1 pixel margin to the character height. */
24021 if (face->overline_p)
24022 it->ascent += overline_margin;
24023 take_vertical_position_into_account (it);
24024 if (it->ascent < 0)
24025 it->ascent = 0;
24026 if (it->descent < 0)
24027 it->descent = 0;
24029 if (it->glyph_row)
24030 append_composite_glyph (it);
24032 else if (it->what == IT_GLYPHLESS)
24033 produce_glyphless_glyph (it, 0, Qnil);
24034 else if (it->what == IT_IMAGE)
24035 produce_image_glyph (it);
24036 else if (it->what == IT_STRETCH)
24037 produce_stretch_glyph (it);
24039 done:
24040 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24041 because this isn't true for images with `:ascent 100'. */
24042 xassert (it->ascent >= 0 && it->descent >= 0);
24043 if (it->area == TEXT_AREA)
24044 it->current_x += it->pixel_width;
24046 if (extra_line_spacing > 0)
24048 it->descent += extra_line_spacing;
24049 if (extra_line_spacing > it->max_extra_line_spacing)
24050 it->max_extra_line_spacing = extra_line_spacing;
24053 it->max_ascent = max (it->max_ascent, it->ascent);
24054 it->max_descent = max (it->max_descent, it->descent);
24055 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24056 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24059 /* EXPORT for RIF:
24060 Output LEN glyphs starting at START at the nominal cursor position.
24061 Advance the nominal cursor over the text. The global variable
24062 updated_window contains the window being updated, updated_row is
24063 the glyph row being updated, and updated_area is the area of that
24064 row being updated. */
24066 void
24067 x_write_glyphs (struct glyph *start, int len)
24069 int x, hpos;
24071 xassert (updated_window && updated_row);
24072 BLOCK_INPUT;
24074 /* Write glyphs. */
24076 hpos = start - updated_row->glyphs[updated_area];
24077 x = draw_glyphs (updated_window, output_cursor.x,
24078 updated_row, updated_area,
24079 hpos, hpos + len,
24080 DRAW_NORMAL_TEXT, 0);
24082 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24083 if (updated_area == TEXT_AREA
24084 && updated_window->phys_cursor_on_p
24085 && updated_window->phys_cursor.vpos == output_cursor.vpos
24086 && updated_window->phys_cursor.hpos >= hpos
24087 && updated_window->phys_cursor.hpos < hpos + len)
24088 updated_window->phys_cursor_on_p = 0;
24090 UNBLOCK_INPUT;
24092 /* Advance the output cursor. */
24093 output_cursor.hpos += len;
24094 output_cursor.x = x;
24098 /* EXPORT for RIF:
24099 Insert LEN glyphs from START at the nominal cursor position. */
24101 void
24102 x_insert_glyphs (struct glyph *start, int len)
24104 struct frame *f;
24105 struct window *w;
24106 int line_height, shift_by_width, shifted_region_width;
24107 struct glyph_row *row;
24108 struct glyph *glyph;
24109 int frame_x, frame_y;
24110 EMACS_INT hpos;
24112 xassert (updated_window && updated_row);
24113 BLOCK_INPUT;
24114 w = updated_window;
24115 f = XFRAME (WINDOW_FRAME (w));
24117 /* Get the height of the line we are in. */
24118 row = updated_row;
24119 line_height = row->height;
24121 /* Get the width of the glyphs to insert. */
24122 shift_by_width = 0;
24123 for (glyph = start; glyph < start + len; ++glyph)
24124 shift_by_width += glyph->pixel_width;
24126 /* Get the width of the region to shift right. */
24127 shifted_region_width = (window_box_width (w, updated_area)
24128 - output_cursor.x
24129 - shift_by_width);
24131 /* Shift right. */
24132 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24133 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24135 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24136 line_height, shift_by_width);
24138 /* Write the glyphs. */
24139 hpos = start - row->glyphs[updated_area];
24140 draw_glyphs (w, output_cursor.x, row, updated_area,
24141 hpos, hpos + len,
24142 DRAW_NORMAL_TEXT, 0);
24144 /* Advance the output cursor. */
24145 output_cursor.hpos += len;
24146 output_cursor.x += shift_by_width;
24147 UNBLOCK_INPUT;
24151 /* EXPORT for RIF:
24152 Erase the current text line from the nominal cursor position
24153 (inclusive) to pixel column TO_X (exclusive). The idea is that
24154 everything from TO_X onward is already erased.
24156 TO_X is a pixel position relative to updated_area of
24157 updated_window. TO_X == -1 means clear to the end of this area. */
24159 void
24160 x_clear_end_of_line (int to_x)
24162 struct frame *f;
24163 struct window *w = updated_window;
24164 int max_x, min_y, max_y;
24165 int from_x, from_y, to_y;
24167 xassert (updated_window && updated_row);
24168 f = XFRAME (w->frame);
24170 if (updated_row->full_width_p)
24171 max_x = WINDOW_TOTAL_WIDTH (w);
24172 else
24173 max_x = window_box_width (w, updated_area);
24174 max_y = window_text_bottom_y (w);
24176 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24177 of window. For TO_X > 0, truncate to end of drawing area. */
24178 if (to_x == 0)
24179 return;
24180 else if (to_x < 0)
24181 to_x = max_x;
24182 else
24183 to_x = min (to_x, max_x);
24185 to_y = min (max_y, output_cursor.y + updated_row->height);
24187 /* Notice if the cursor will be cleared by this operation. */
24188 if (!updated_row->full_width_p)
24189 notice_overwritten_cursor (w, updated_area,
24190 output_cursor.x, -1,
24191 updated_row->y,
24192 MATRIX_ROW_BOTTOM_Y (updated_row));
24194 from_x = output_cursor.x;
24196 /* Translate to frame coordinates. */
24197 if (updated_row->full_width_p)
24199 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24200 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24202 else
24204 int area_left = window_box_left (w, updated_area);
24205 from_x += area_left;
24206 to_x += area_left;
24209 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24210 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24211 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24213 /* Prevent inadvertently clearing to end of the X window. */
24214 if (to_x > from_x && to_y > from_y)
24216 BLOCK_INPUT;
24217 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24218 to_x - from_x, to_y - from_y);
24219 UNBLOCK_INPUT;
24223 #endif /* HAVE_WINDOW_SYSTEM */
24227 /***********************************************************************
24228 Cursor types
24229 ***********************************************************************/
24231 /* Value is the internal representation of the specified cursor type
24232 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24233 of the bar cursor. */
24235 static enum text_cursor_kinds
24236 get_specified_cursor_type (Lisp_Object arg, int *width)
24238 enum text_cursor_kinds type;
24240 if (NILP (arg))
24241 return NO_CURSOR;
24243 if (EQ (arg, Qbox))
24244 return FILLED_BOX_CURSOR;
24246 if (EQ (arg, Qhollow))
24247 return HOLLOW_BOX_CURSOR;
24249 if (EQ (arg, Qbar))
24251 *width = 2;
24252 return BAR_CURSOR;
24255 if (CONSP (arg)
24256 && EQ (XCAR (arg), Qbar)
24257 && INTEGERP (XCDR (arg))
24258 && XINT (XCDR (arg)) >= 0)
24260 *width = XINT (XCDR (arg));
24261 return BAR_CURSOR;
24264 if (EQ (arg, Qhbar))
24266 *width = 2;
24267 return HBAR_CURSOR;
24270 if (CONSP (arg)
24271 && EQ (XCAR (arg), Qhbar)
24272 && INTEGERP (XCDR (arg))
24273 && XINT (XCDR (arg)) >= 0)
24275 *width = XINT (XCDR (arg));
24276 return HBAR_CURSOR;
24279 /* Treat anything unknown as "hollow box cursor".
24280 It was bad to signal an error; people have trouble fixing
24281 .Xdefaults with Emacs, when it has something bad in it. */
24282 type = HOLLOW_BOX_CURSOR;
24284 return type;
24287 /* Set the default cursor types for specified frame. */
24288 void
24289 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24291 int width = 1;
24292 Lisp_Object tem;
24294 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24295 FRAME_CURSOR_WIDTH (f) = width;
24297 /* By default, set up the blink-off state depending on the on-state. */
24299 tem = Fassoc (arg, Vblink_cursor_alist);
24300 if (!NILP (tem))
24302 FRAME_BLINK_OFF_CURSOR (f)
24303 = get_specified_cursor_type (XCDR (tem), &width);
24304 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24306 else
24307 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24311 #ifdef HAVE_WINDOW_SYSTEM
24313 /* Return the cursor we want to be displayed in window W. Return
24314 width of bar/hbar cursor through WIDTH arg. Return with
24315 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24316 (i.e. if the `system caret' should track this cursor).
24318 In a mini-buffer window, we want the cursor only to appear if we
24319 are reading input from this window. For the selected window, we
24320 want the cursor type given by the frame parameter or buffer local
24321 setting of cursor-type. If explicitly marked off, draw no cursor.
24322 In all other cases, we want a hollow box cursor. */
24324 static enum text_cursor_kinds
24325 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24326 int *active_cursor)
24328 struct frame *f = XFRAME (w->frame);
24329 struct buffer *b = XBUFFER (w->buffer);
24330 int cursor_type = DEFAULT_CURSOR;
24331 Lisp_Object alt_cursor;
24332 int non_selected = 0;
24334 *active_cursor = 1;
24336 /* Echo area */
24337 if (cursor_in_echo_area
24338 && FRAME_HAS_MINIBUF_P (f)
24339 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24341 if (w == XWINDOW (echo_area_window))
24343 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24345 *width = FRAME_CURSOR_WIDTH (f);
24346 return FRAME_DESIRED_CURSOR (f);
24348 else
24349 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24352 *active_cursor = 0;
24353 non_selected = 1;
24356 /* Detect a nonselected window or nonselected frame. */
24357 else if (w != XWINDOW (f->selected_window)
24358 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24360 *active_cursor = 0;
24362 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24363 return NO_CURSOR;
24365 non_selected = 1;
24368 /* Never display a cursor in a window in which cursor-type is nil. */
24369 if (NILP (BVAR (b, cursor_type)))
24370 return NO_CURSOR;
24372 /* Get the normal cursor type for this window. */
24373 if (EQ (BVAR (b, cursor_type), Qt))
24375 cursor_type = FRAME_DESIRED_CURSOR (f);
24376 *width = FRAME_CURSOR_WIDTH (f);
24378 else
24379 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24381 /* Use cursor-in-non-selected-windows instead
24382 for non-selected window or frame. */
24383 if (non_selected)
24385 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24386 if (!EQ (Qt, alt_cursor))
24387 return get_specified_cursor_type (alt_cursor, width);
24388 /* t means modify the normal cursor type. */
24389 if (cursor_type == FILLED_BOX_CURSOR)
24390 cursor_type = HOLLOW_BOX_CURSOR;
24391 else if (cursor_type == BAR_CURSOR && *width > 1)
24392 --*width;
24393 return cursor_type;
24396 /* Use normal cursor if not blinked off. */
24397 if (!w->cursor_off_p)
24399 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24401 if (cursor_type == FILLED_BOX_CURSOR)
24403 /* Using a block cursor on large images can be very annoying.
24404 So use a hollow cursor for "large" images.
24405 If image is not transparent (no mask), also use hollow cursor. */
24406 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24407 if (img != NULL && IMAGEP (img->spec))
24409 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24410 where N = size of default frame font size.
24411 This should cover most of the "tiny" icons people may use. */
24412 if (!img->mask
24413 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24414 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24415 cursor_type = HOLLOW_BOX_CURSOR;
24418 else if (cursor_type != NO_CURSOR)
24420 /* Display current only supports BOX and HOLLOW cursors for images.
24421 So for now, unconditionally use a HOLLOW cursor when cursor is
24422 not a solid box cursor. */
24423 cursor_type = HOLLOW_BOX_CURSOR;
24426 return cursor_type;
24429 /* Cursor is blinked off, so determine how to "toggle" it. */
24431 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24432 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24433 return get_specified_cursor_type (XCDR (alt_cursor), width);
24435 /* Then see if frame has specified a specific blink off cursor type. */
24436 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24438 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24439 return FRAME_BLINK_OFF_CURSOR (f);
24442 #if 0
24443 /* Some people liked having a permanently visible blinking cursor,
24444 while others had very strong opinions against it. So it was
24445 decided to remove it. KFS 2003-09-03 */
24447 /* Finally perform built-in cursor blinking:
24448 filled box <-> hollow box
24449 wide [h]bar <-> narrow [h]bar
24450 narrow [h]bar <-> no cursor
24451 other type <-> no cursor */
24453 if (cursor_type == FILLED_BOX_CURSOR)
24454 return HOLLOW_BOX_CURSOR;
24456 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24458 *width = 1;
24459 return cursor_type;
24461 #endif
24463 return NO_CURSOR;
24467 /* Notice when the text cursor of window W has been completely
24468 overwritten by a drawing operation that outputs glyphs in AREA
24469 starting at X0 and ending at X1 in the line starting at Y0 and
24470 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24471 the rest of the line after X0 has been written. Y coordinates
24472 are window-relative. */
24474 static void
24475 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24476 int x0, int x1, int y0, int y1)
24478 int cx0, cx1, cy0, cy1;
24479 struct glyph_row *row;
24481 if (!w->phys_cursor_on_p)
24482 return;
24483 if (area != TEXT_AREA)
24484 return;
24486 if (w->phys_cursor.vpos < 0
24487 || w->phys_cursor.vpos >= w->current_matrix->nrows
24488 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24489 !(row->enabled_p && row->displays_text_p)))
24490 return;
24492 if (row->cursor_in_fringe_p)
24494 row->cursor_in_fringe_p = 0;
24495 draw_fringe_bitmap (w, row, row->reversed_p);
24496 w->phys_cursor_on_p = 0;
24497 return;
24500 cx0 = w->phys_cursor.x;
24501 cx1 = cx0 + w->phys_cursor_width;
24502 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24503 return;
24505 /* The cursor image will be completely removed from the
24506 screen if the output area intersects the cursor area in
24507 y-direction. When we draw in [y0 y1[, and some part of
24508 the cursor is at y < y0, that part must have been drawn
24509 before. When scrolling, the cursor is erased before
24510 actually scrolling, so we don't come here. When not
24511 scrolling, the rows above the old cursor row must have
24512 changed, and in this case these rows must have written
24513 over the cursor image.
24515 Likewise if part of the cursor is below y1, with the
24516 exception of the cursor being in the first blank row at
24517 the buffer and window end because update_text_area
24518 doesn't draw that row. (Except when it does, but
24519 that's handled in update_text_area.) */
24521 cy0 = w->phys_cursor.y;
24522 cy1 = cy0 + w->phys_cursor_height;
24523 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24524 return;
24526 w->phys_cursor_on_p = 0;
24529 #endif /* HAVE_WINDOW_SYSTEM */
24532 /************************************************************************
24533 Mouse Face
24534 ************************************************************************/
24536 #ifdef HAVE_WINDOW_SYSTEM
24538 /* EXPORT for RIF:
24539 Fix the display of area AREA of overlapping row ROW in window W
24540 with respect to the overlapping part OVERLAPS. */
24542 void
24543 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24544 enum glyph_row_area area, int overlaps)
24546 int i, x;
24548 BLOCK_INPUT;
24550 x = 0;
24551 for (i = 0; i < row->used[area];)
24553 if (row->glyphs[area][i].overlaps_vertically_p)
24555 int start = i, start_x = x;
24559 x += row->glyphs[area][i].pixel_width;
24560 ++i;
24562 while (i < row->used[area]
24563 && row->glyphs[area][i].overlaps_vertically_p);
24565 draw_glyphs (w, start_x, row, area,
24566 start, i,
24567 DRAW_NORMAL_TEXT, overlaps);
24569 else
24571 x += row->glyphs[area][i].pixel_width;
24572 ++i;
24576 UNBLOCK_INPUT;
24580 /* EXPORT:
24581 Draw the cursor glyph of window W in glyph row ROW. See the
24582 comment of draw_glyphs for the meaning of HL. */
24584 void
24585 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24586 enum draw_glyphs_face hl)
24588 /* If cursor hpos is out of bounds, don't draw garbage. This can
24589 happen in mini-buffer windows when switching between echo area
24590 glyphs and mini-buffer. */
24591 if ((row->reversed_p
24592 ? (w->phys_cursor.hpos >= 0)
24593 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24595 int on_p = w->phys_cursor_on_p;
24596 int x1;
24597 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24598 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24599 hl, 0);
24600 w->phys_cursor_on_p = on_p;
24602 if (hl == DRAW_CURSOR)
24603 w->phys_cursor_width = x1 - w->phys_cursor.x;
24604 /* When we erase the cursor, and ROW is overlapped by other
24605 rows, make sure that these overlapping parts of other rows
24606 are redrawn. */
24607 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24609 w->phys_cursor_width = x1 - w->phys_cursor.x;
24611 if (row > w->current_matrix->rows
24612 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24613 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24614 OVERLAPS_ERASED_CURSOR);
24616 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24617 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24618 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24619 OVERLAPS_ERASED_CURSOR);
24625 /* EXPORT:
24626 Erase the image of a cursor of window W from the screen. */
24628 void
24629 erase_phys_cursor (struct window *w)
24631 struct frame *f = XFRAME (w->frame);
24632 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24633 int hpos = w->phys_cursor.hpos;
24634 int vpos = w->phys_cursor.vpos;
24635 int mouse_face_here_p = 0;
24636 struct glyph_matrix *active_glyphs = w->current_matrix;
24637 struct glyph_row *cursor_row;
24638 struct glyph *cursor_glyph;
24639 enum draw_glyphs_face hl;
24641 /* No cursor displayed or row invalidated => nothing to do on the
24642 screen. */
24643 if (w->phys_cursor_type == NO_CURSOR)
24644 goto mark_cursor_off;
24646 /* VPOS >= active_glyphs->nrows means that window has been resized.
24647 Don't bother to erase the cursor. */
24648 if (vpos >= active_glyphs->nrows)
24649 goto mark_cursor_off;
24651 /* If row containing cursor is marked invalid, there is nothing we
24652 can do. */
24653 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24654 if (!cursor_row->enabled_p)
24655 goto mark_cursor_off;
24657 /* If line spacing is > 0, old cursor may only be partially visible in
24658 window after split-window. So adjust visible height. */
24659 cursor_row->visible_height = min (cursor_row->visible_height,
24660 window_text_bottom_y (w) - cursor_row->y);
24662 /* If row is completely invisible, don't attempt to delete a cursor which
24663 isn't there. This can happen if cursor is at top of a window, and
24664 we switch to a buffer with a header line in that window. */
24665 if (cursor_row->visible_height <= 0)
24666 goto mark_cursor_off;
24668 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24669 if (cursor_row->cursor_in_fringe_p)
24671 cursor_row->cursor_in_fringe_p = 0;
24672 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24673 goto mark_cursor_off;
24676 /* This can happen when the new row is shorter than the old one.
24677 In this case, either draw_glyphs or clear_end_of_line
24678 should have cleared the cursor. Note that we wouldn't be
24679 able to erase the cursor in this case because we don't have a
24680 cursor glyph at hand. */
24681 if ((cursor_row->reversed_p
24682 ? (w->phys_cursor.hpos < 0)
24683 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24684 goto mark_cursor_off;
24686 /* If the cursor is in the mouse face area, redisplay that when
24687 we clear the cursor. */
24688 if (! NILP (hlinfo->mouse_face_window)
24689 && coords_in_mouse_face_p (w, hpos, vpos)
24690 /* Don't redraw the cursor's spot in mouse face if it is at the
24691 end of a line (on a newline). The cursor appears there, but
24692 mouse highlighting does not. */
24693 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24694 mouse_face_here_p = 1;
24696 /* Maybe clear the display under the cursor. */
24697 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24699 int x, y, left_x;
24700 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24701 int width;
24703 cursor_glyph = get_phys_cursor_glyph (w);
24704 if (cursor_glyph == NULL)
24705 goto mark_cursor_off;
24707 width = cursor_glyph->pixel_width;
24708 left_x = window_box_left_offset (w, TEXT_AREA);
24709 x = w->phys_cursor.x;
24710 if (x < left_x)
24711 width -= left_x - x;
24712 width = min (width, window_box_width (w, TEXT_AREA) - x);
24713 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24714 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24716 if (width > 0)
24717 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24720 /* Erase the cursor by redrawing the character underneath it. */
24721 if (mouse_face_here_p)
24722 hl = DRAW_MOUSE_FACE;
24723 else
24724 hl = DRAW_NORMAL_TEXT;
24725 draw_phys_cursor_glyph (w, cursor_row, hl);
24727 mark_cursor_off:
24728 w->phys_cursor_on_p = 0;
24729 w->phys_cursor_type = NO_CURSOR;
24733 /* EXPORT:
24734 Display or clear cursor of window W. If ON is zero, clear the
24735 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24736 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24738 void
24739 display_and_set_cursor (struct window *w, int on,
24740 int hpos, int vpos, int x, int y)
24742 struct frame *f = XFRAME (w->frame);
24743 int new_cursor_type;
24744 int new_cursor_width;
24745 int active_cursor;
24746 struct glyph_row *glyph_row;
24747 struct glyph *glyph;
24749 /* This is pointless on invisible frames, and dangerous on garbaged
24750 windows and frames; in the latter case, the frame or window may
24751 be in the midst of changing its size, and x and y may be off the
24752 window. */
24753 if (! FRAME_VISIBLE_P (f)
24754 || FRAME_GARBAGED_P (f)
24755 || vpos >= w->current_matrix->nrows
24756 || hpos >= w->current_matrix->matrix_w)
24757 return;
24759 /* If cursor is off and we want it off, return quickly. */
24760 if (!on && !w->phys_cursor_on_p)
24761 return;
24763 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
24764 /* If cursor row is not enabled, we don't really know where to
24765 display the cursor. */
24766 if (!glyph_row->enabled_p)
24768 w->phys_cursor_on_p = 0;
24769 return;
24772 glyph = NULL;
24773 if (!glyph_row->exact_window_width_line_p
24774 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
24775 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
24777 xassert (interrupt_input_blocked);
24779 /* Set new_cursor_type to the cursor we want to be displayed. */
24780 new_cursor_type = get_window_cursor_type (w, glyph,
24781 &new_cursor_width, &active_cursor);
24783 /* If cursor is currently being shown and we don't want it to be or
24784 it is in the wrong place, or the cursor type is not what we want,
24785 erase it. */
24786 if (w->phys_cursor_on_p
24787 && (!on
24788 || w->phys_cursor.x != x
24789 || w->phys_cursor.y != y
24790 || new_cursor_type != w->phys_cursor_type
24791 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24792 && new_cursor_width != w->phys_cursor_width)))
24793 erase_phys_cursor (w);
24795 /* Don't check phys_cursor_on_p here because that flag is only set
24796 to zero in some cases where we know that the cursor has been
24797 completely erased, to avoid the extra work of erasing the cursor
24798 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24799 still not be visible, or it has only been partly erased. */
24800 if (on)
24802 w->phys_cursor_ascent = glyph_row->ascent;
24803 w->phys_cursor_height = glyph_row->height;
24805 /* Set phys_cursor_.* before x_draw_.* is called because some
24806 of them may need the information. */
24807 w->phys_cursor.x = x;
24808 w->phys_cursor.y = glyph_row->y;
24809 w->phys_cursor.hpos = hpos;
24810 w->phys_cursor.vpos = vpos;
24813 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24814 new_cursor_type, new_cursor_width,
24815 on, active_cursor);
24819 /* Switch the display of W's cursor on or off, according to the value
24820 of ON. */
24822 static void
24823 update_window_cursor (struct window *w, int on)
24825 /* Don't update cursor in windows whose frame is in the process
24826 of being deleted. */
24827 if (w->current_matrix)
24829 BLOCK_INPUT;
24830 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24831 w->phys_cursor.x, w->phys_cursor.y);
24832 UNBLOCK_INPUT;
24837 /* Call update_window_cursor with parameter ON_P on all leaf windows
24838 in the window tree rooted at W. */
24840 static void
24841 update_cursor_in_window_tree (struct window *w, int on_p)
24843 while (w)
24845 if (!NILP (w->hchild))
24846 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24847 else if (!NILP (w->vchild))
24848 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24849 else
24850 update_window_cursor (w, on_p);
24852 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24857 /* EXPORT:
24858 Display the cursor on window W, or clear it, according to ON_P.
24859 Don't change the cursor's position. */
24861 void
24862 x_update_cursor (struct frame *f, int on_p)
24864 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24868 /* EXPORT:
24869 Clear the cursor of window W to background color, and mark the
24870 cursor as not shown. This is used when the text where the cursor
24871 is about to be rewritten. */
24873 void
24874 x_clear_cursor (struct window *w)
24876 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24877 update_window_cursor (w, 0);
24880 #endif /* HAVE_WINDOW_SYSTEM */
24882 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24883 and MSDOS. */
24884 static void
24885 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24886 int start_hpos, int end_hpos,
24887 enum draw_glyphs_face draw)
24889 #ifdef HAVE_WINDOW_SYSTEM
24890 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24892 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24893 return;
24895 #endif
24896 #if defined (HAVE_GPM) || defined (MSDOS)
24897 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24898 #endif
24901 /* Display the active region described by mouse_face_* according to DRAW. */
24903 static void
24904 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24906 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24907 struct frame *f = XFRAME (WINDOW_FRAME (w));
24909 if (/* If window is in the process of being destroyed, don't bother
24910 to do anything. */
24911 w->current_matrix != NULL
24912 /* Don't update mouse highlight if hidden */
24913 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24914 /* Recognize when we are called to operate on rows that don't exist
24915 anymore. This can happen when a window is split. */
24916 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24918 int phys_cursor_on_p = w->phys_cursor_on_p;
24919 struct glyph_row *row, *first, *last;
24921 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24922 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24924 for (row = first; row <= last && row->enabled_p; ++row)
24926 int start_hpos, end_hpos, start_x;
24928 /* For all but the first row, the highlight starts at column 0. */
24929 if (row == first)
24931 /* R2L rows have BEG and END in reversed order, but the
24932 screen drawing geometry is always left to right. So
24933 we need to mirror the beginning and end of the
24934 highlighted area in R2L rows. */
24935 if (!row->reversed_p)
24937 start_hpos = hlinfo->mouse_face_beg_col;
24938 start_x = hlinfo->mouse_face_beg_x;
24940 else if (row == last)
24942 start_hpos = hlinfo->mouse_face_end_col;
24943 start_x = hlinfo->mouse_face_end_x;
24945 else
24947 start_hpos = 0;
24948 start_x = 0;
24951 else if (row->reversed_p && row == last)
24953 start_hpos = hlinfo->mouse_face_end_col;
24954 start_x = hlinfo->mouse_face_end_x;
24956 else
24958 start_hpos = 0;
24959 start_x = 0;
24962 if (row == last)
24964 if (!row->reversed_p)
24965 end_hpos = hlinfo->mouse_face_end_col;
24966 else if (row == first)
24967 end_hpos = hlinfo->mouse_face_beg_col;
24968 else
24970 end_hpos = row->used[TEXT_AREA];
24971 if (draw == DRAW_NORMAL_TEXT)
24972 row->fill_line_p = 1; /* Clear to end of line */
24975 else if (row->reversed_p && row == first)
24976 end_hpos = hlinfo->mouse_face_beg_col;
24977 else
24979 end_hpos = row->used[TEXT_AREA];
24980 if (draw == DRAW_NORMAL_TEXT)
24981 row->fill_line_p = 1; /* Clear to end of line */
24984 if (end_hpos > start_hpos)
24986 draw_row_with_mouse_face (w, start_x, row,
24987 start_hpos, end_hpos, draw);
24989 row->mouse_face_p
24990 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24994 #ifdef HAVE_WINDOW_SYSTEM
24995 /* When we've written over the cursor, arrange for it to
24996 be displayed again. */
24997 if (FRAME_WINDOW_P (f)
24998 && phys_cursor_on_p && !w->phys_cursor_on_p)
25000 BLOCK_INPUT;
25001 display_and_set_cursor (w, 1,
25002 w->phys_cursor.hpos, w->phys_cursor.vpos,
25003 w->phys_cursor.x, w->phys_cursor.y);
25004 UNBLOCK_INPUT;
25006 #endif /* HAVE_WINDOW_SYSTEM */
25009 #ifdef HAVE_WINDOW_SYSTEM
25010 /* Change the mouse cursor. */
25011 if (FRAME_WINDOW_P (f))
25013 if (draw == DRAW_NORMAL_TEXT
25014 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25015 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25016 else if (draw == DRAW_MOUSE_FACE)
25017 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25018 else
25019 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25021 #endif /* HAVE_WINDOW_SYSTEM */
25024 /* EXPORT:
25025 Clear out the mouse-highlighted active region.
25026 Redraw it un-highlighted first. Value is non-zero if mouse
25027 face was actually drawn unhighlighted. */
25030 clear_mouse_face (Mouse_HLInfo *hlinfo)
25032 int cleared = 0;
25034 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25036 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25037 cleared = 1;
25040 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25041 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25042 hlinfo->mouse_face_window = Qnil;
25043 hlinfo->mouse_face_overlay = Qnil;
25044 return cleared;
25047 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25048 within the mouse face on that window. */
25049 static int
25050 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25052 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25054 /* Quickly resolve the easy cases. */
25055 if (!(WINDOWP (hlinfo->mouse_face_window)
25056 && XWINDOW (hlinfo->mouse_face_window) == w))
25057 return 0;
25058 if (vpos < hlinfo->mouse_face_beg_row
25059 || vpos > hlinfo->mouse_face_end_row)
25060 return 0;
25061 if (vpos > hlinfo->mouse_face_beg_row
25062 && vpos < hlinfo->mouse_face_end_row)
25063 return 1;
25065 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25067 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25069 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25070 return 1;
25072 else if ((vpos == hlinfo->mouse_face_beg_row
25073 && hpos >= hlinfo->mouse_face_beg_col)
25074 || (vpos == hlinfo->mouse_face_end_row
25075 && hpos < hlinfo->mouse_face_end_col))
25076 return 1;
25078 else
25080 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25082 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25083 return 1;
25085 else if ((vpos == hlinfo->mouse_face_beg_row
25086 && hpos <= hlinfo->mouse_face_beg_col)
25087 || (vpos == hlinfo->mouse_face_end_row
25088 && hpos > hlinfo->mouse_face_end_col))
25089 return 1;
25091 return 0;
25095 /* EXPORT:
25096 Non-zero if physical cursor of window W is within mouse face. */
25099 cursor_in_mouse_face_p (struct window *w)
25101 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25106 /* Find the glyph rows START_ROW and END_ROW of window W that display
25107 characters between buffer positions START_CHARPOS and END_CHARPOS
25108 (excluding END_CHARPOS). This is similar to row_containing_pos,
25109 but is more accurate when bidi reordering makes buffer positions
25110 change non-linearly with glyph rows. */
25111 static void
25112 rows_from_pos_range (struct window *w,
25113 EMACS_INT start_charpos, EMACS_INT end_charpos,
25114 struct glyph_row **start, struct glyph_row **end)
25116 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25117 int last_y = window_text_bottom_y (w);
25118 struct glyph_row *row;
25120 *start = NULL;
25121 *end = NULL;
25123 while (!first->enabled_p
25124 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25125 first++;
25127 /* Find the START row. */
25128 for (row = first;
25129 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25130 row++)
25132 /* A row can potentially be the START row if the range of the
25133 characters it displays intersects the range
25134 [START_CHARPOS..END_CHARPOS). */
25135 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25136 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25137 /* See the commentary in row_containing_pos, for the
25138 explanation of the complicated way to check whether
25139 some position is beyond the end of the characters
25140 displayed by a row. */
25141 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25142 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25143 && !row->ends_at_zv_p
25144 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25145 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25146 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25147 && !row->ends_at_zv_p
25148 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25150 /* Found a candidate row. Now make sure at least one of the
25151 glyphs it displays has a charpos from the range
25152 [START_CHARPOS..END_CHARPOS).
25154 This is not obvious because bidi reordering could make
25155 buffer positions of a row be 1,2,3,102,101,100, and if we
25156 want to highlight characters in [50..60), we don't want
25157 this row, even though [50..60) does intersect [1..103),
25158 the range of character positions given by the row's start
25159 and end positions. */
25160 struct glyph *g = row->glyphs[TEXT_AREA];
25161 struct glyph *e = g + row->used[TEXT_AREA];
25163 while (g < e)
25165 if ((BUFFERP (g->object) || INTEGERP (g->object))
25166 && start_charpos <= g->charpos && g->charpos < end_charpos)
25167 *start = row;
25168 g++;
25170 if (*start)
25171 break;
25175 /* Find the END row. */
25176 if (!*start
25177 /* If the last row is partially visible, start looking for END
25178 from that row, instead of starting from FIRST. */
25179 && !(row->enabled_p
25180 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25181 row = first;
25182 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25184 struct glyph_row *next = row + 1;
25186 if (!next->enabled_p
25187 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25188 /* The first row >= START whose range of displayed characters
25189 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25190 is the row END + 1. */
25191 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25192 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25193 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25194 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25195 && !next->ends_at_zv_p
25196 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25197 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25198 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25199 && !next->ends_at_zv_p
25200 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25202 *end = row;
25203 break;
25205 else
25207 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25208 but none of the characters it displays are in the range, it is
25209 also END + 1. */
25210 struct glyph *g = next->glyphs[TEXT_AREA];
25211 struct glyph *e = g + next->used[TEXT_AREA];
25213 while (g < e)
25215 if ((BUFFERP (g->object) || INTEGERP (g->object))
25216 && start_charpos <= g->charpos && g->charpos < end_charpos)
25217 break;
25218 g++;
25220 if (g == e)
25222 *end = row;
25223 break;
25229 /* This function sets the mouse_face_* elements of HLINFO, assuming
25230 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25231 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25232 for the overlay or run of text properties specifying the mouse
25233 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25234 before-string and after-string that must also be highlighted.
25235 COVER_STRING, if non-nil, is a display string that may cover some
25236 or all of the highlighted text. */
25238 static void
25239 mouse_face_from_buffer_pos (Lisp_Object window,
25240 Mouse_HLInfo *hlinfo,
25241 EMACS_INT mouse_charpos,
25242 EMACS_INT start_charpos,
25243 EMACS_INT end_charpos,
25244 Lisp_Object before_string,
25245 Lisp_Object after_string,
25246 Lisp_Object cover_string)
25248 struct window *w = XWINDOW (window);
25249 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25250 struct glyph_row *r1, *r2;
25251 struct glyph *glyph, *end;
25252 EMACS_INT ignore, pos;
25253 int x;
25255 xassert (NILP (cover_string) || STRINGP (cover_string));
25256 xassert (NILP (before_string) || STRINGP (before_string));
25257 xassert (NILP (after_string) || STRINGP (after_string));
25259 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25260 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25261 if (r1 == NULL)
25262 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25263 /* If the before-string or display-string contains newlines,
25264 rows_from_pos_range skips to its last row. Move back. */
25265 if (!NILP (before_string) || !NILP (cover_string))
25267 struct glyph_row *prev;
25268 while ((prev = r1 - 1, prev >= first)
25269 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25270 && prev->used[TEXT_AREA] > 0)
25272 struct glyph *beg = prev->glyphs[TEXT_AREA];
25273 glyph = beg + prev->used[TEXT_AREA];
25274 while (--glyph >= beg && INTEGERP (glyph->object));
25275 if (glyph < beg
25276 || !(EQ (glyph->object, before_string)
25277 || EQ (glyph->object, cover_string)))
25278 break;
25279 r1 = prev;
25282 if (r2 == NULL)
25284 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25285 hlinfo->mouse_face_past_end = 1;
25287 else if (!NILP (after_string))
25289 /* If the after-string has newlines, advance to its last row. */
25290 struct glyph_row *next;
25291 struct glyph_row *last
25292 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25294 for (next = r2 + 1;
25295 next <= last
25296 && next->used[TEXT_AREA] > 0
25297 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25298 ++next)
25299 r2 = next;
25301 /* The rest of the display engine assumes that mouse_face_beg_row is
25302 either above below mouse_face_end_row or identical to it. But
25303 with bidi-reordered continued lines, the row for START_CHARPOS
25304 could be below the row for END_CHARPOS. If so, swap the rows and
25305 store them in correct order. */
25306 if (r1->y > r2->y)
25308 struct glyph_row *tem = r2;
25310 r2 = r1;
25311 r1 = tem;
25314 hlinfo->mouse_face_beg_y = r1->y;
25315 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25316 hlinfo->mouse_face_end_y = r2->y;
25317 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25319 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25320 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25321 could be anywhere in the row and in any order. The strategy
25322 below is to find the leftmost and the rightmost glyph that
25323 belongs to either of these 3 strings, or whose position is
25324 between START_CHARPOS and END_CHARPOS, and highlight all the
25325 glyphs between those two. This may cover more than just the text
25326 between START_CHARPOS and END_CHARPOS if the range of characters
25327 strides the bidi level boundary, e.g. if the beginning is in R2L
25328 text while the end is in L2R text or vice versa. */
25329 if (!r1->reversed_p)
25331 /* This row is in a left to right paragraph. Scan it left to
25332 right. */
25333 glyph = r1->glyphs[TEXT_AREA];
25334 end = glyph + r1->used[TEXT_AREA];
25335 x = r1->x;
25337 /* Skip truncation glyphs at the start of the glyph row. */
25338 if (r1->displays_text_p)
25339 for (; glyph < end
25340 && INTEGERP (glyph->object)
25341 && glyph->charpos < 0;
25342 ++glyph)
25343 x += glyph->pixel_width;
25345 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25346 or COVER_STRING, and the first glyph from buffer whose
25347 position is between START_CHARPOS and END_CHARPOS. */
25348 for (; glyph < end
25349 && !INTEGERP (glyph->object)
25350 && !EQ (glyph->object, cover_string)
25351 && !(BUFFERP (glyph->object)
25352 && (glyph->charpos >= start_charpos
25353 && glyph->charpos < end_charpos));
25354 ++glyph)
25356 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25357 are present at buffer positions between START_CHARPOS and
25358 END_CHARPOS, or if they come from an overlay. */
25359 if (EQ (glyph->object, before_string))
25361 pos = string_buffer_position (before_string,
25362 start_charpos);
25363 /* If pos == 0, it means before_string came from an
25364 overlay, not from a buffer position. */
25365 if (!pos || (pos >= start_charpos && pos < end_charpos))
25366 break;
25368 else if (EQ (glyph->object, after_string))
25370 pos = string_buffer_position (after_string, end_charpos);
25371 if (!pos || (pos >= start_charpos && pos < end_charpos))
25372 break;
25374 x += glyph->pixel_width;
25376 hlinfo->mouse_face_beg_x = x;
25377 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25379 else
25381 /* This row is in a right to left paragraph. Scan it right to
25382 left. */
25383 struct glyph *g;
25385 end = r1->glyphs[TEXT_AREA] - 1;
25386 glyph = end + r1->used[TEXT_AREA];
25388 /* Skip truncation glyphs at the start of the glyph row. */
25389 if (r1->displays_text_p)
25390 for (; glyph > end
25391 && INTEGERP (glyph->object)
25392 && glyph->charpos < 0;
25393 --glyph)
25396 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25397 or COVER_STRING, and the first glyph from buffer whose
25398 position is between START_CHARPOS and END_CHARPOS. */
25399 for (; glyph > end
25400 && !INTEGERP (glyph->object)
25401 && !EQ (glyph->object, cover_string)
25402 && !(BUFFERP (glyph->object)
25403 && (glyph->charpos >= start_charpos
25404 && glyph->charpos < end_charpos));
25405 --glyph)
25407 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25408 are present at buffer positions between START_CHARPOS and
25409 END_CHARPOS, or if they come from an overlay. */
25410 if (EQ (glyph->object, before_string))
25412 pos = string_buffer_position (before_string, start_charpos);
25413 /* If pos == 0, it means before_string came from an
25414 overlay, not from a buffer position. */
25415 if (!pos || (pos >= start_charpos && pos < end_charpos))
25416 break;
25418 else if (EQ (glyph->object, after_string))
25420 pos = string_buffer_position (after_string, end_charpos);
25421 if (!pos || (pos >= start_charpos && pos < end_charpos))
25422 break;
25426 glyph++; /* first glyph to the right of the highlighted area */
25427 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25428 x += g->pixel_width;
25429 hlinfo->mouse_face_beg_x = x;
25430 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25433 /* If the highlight ends in a different row, compute GLYPH and END
25434 for the end row. Otherwise, reuse the values computed above for
25435 the row where the highlight begins. */
25436 if (r2 != r1)
25438 if (!r2->reversed_p)
25440 glyph = r2->glyphs[TEXT_AREA];
25441 end = glyph + r2->used[TEXT_AREA];
25442 x = r2->x;
25444 else
25446 end = r2->glyphs[TEXT_AREA] - 1;
25447 glyph = end + r2->used[TEXT_AREA];
25451 if (!r2->reversed_p)
25453 /* Skip truncation and continuation glyphs near the end of the
25454 row, and also blanks and stretch glyphs inserted by
25455 extend_face_to_end_of_line. */
25456 while (end > glyph
25457 && INTEGERP ((end - 1)->object)
25458 && (end - 1)->charpos <= 0)
25459 --end;
25460 /* Scan the rest of the glyph row from the end, looking for the
25461 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25462 COVER_STRING, or whose position is between START_CHARPOS
25463 and END_CHARPOS */
25464 for (--end;
25465 end > glyph
25466 && !INTEGERP (end->object)
25467 && !EQ (end->object, cover_string)
25468 && !(BUFFERP (end->object)
25469 && (end->charpos >= start_charpos
25470 && end->charpos < end_charpos));
25471 --end)
25473 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25474 are present at buffer positions between START_CHARPOS and
25475 END_CHARPOS, or if they come from an overlay. */
25476 if (EQ (end->object, before_string))
25478 pos = string_buffer_position (before_string, start_charpos);
25479 if (!pos || (pos >= start_charpos && pos < end_charpos))
25480 break;
25482 else if (EQ (end->object, after_string))
25484 pos = string_buffer_position (after_string, end_charpos);
25485 if (!pos || (pos >= start_charpos && pos < end_charpos))
25486 break;
25489 /* Find the X coordinate of the last glyph to be highlighted. */
25490 for (; glyph <= end; ++glyph)
25491 x += glyph->pixel_width;
25493 hlinfo->mouse_face_end_x = x;
25494 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25496 else
25498 /* Skip truncation and continuation glyphs near the end of the
25499 row, and also blanks and stretch glyphs inserted by
25500 extend_face_to_end_of_line. */
25501 x = r2->x;
25502 end++;
25503 while (end < glyph
25504 && INTEGERP (end->object)
25505 && end->charpos <= 0)
25507 x += end->pixel_width;
25508 ++end;
25510 /* Scan the rest of the glyph row from the end, looking for the
25511 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25512 COVER_STRING, or whose position is between START_CHARPOS
25513 and END_CHARPOS */
25514 for ( ;
25515 end < glyph
25516 && !INTEGERP (end->object)
25517 && !EQ (end->object, cover_string)
25518 && !(BUFFERP (end->object)
25519 && (end->charpos >= start_charpos
25520 && end->charpos < end_charpos));
25521 ++end)
25523 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25524 are present at buffer positions between START_CHARPOS and
25525 END_CHARPOS, or if they come from an overlay. */
25526 if (EQ (end->object, before_string))
25528 pos = string_buffer_position (before_string, start_charpos);
25529 if (!pos || (pos >= start_charpos && pos < end_charpos))
25530 break;
25532 else if (EQ (end->object, after_string))
25534 pos = string_buffer_position (after_string, end_charpos);
25535 if (!pos || (pos >= start_charpos && pos < end_charpos))
25536 break;
25538 x += end->pixel_width;
25540 hlinfo->mouse_face_end_x = x;
25541 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25544 hlinfo->mouse_face_window = window;
25545 hlinfo->mouse_face_face_id
25546 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25547 mouse_charpos + 1,
25548 !hlinfo->mouse_face_hidden, -1);
25549 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25552 /* The following function is not used anymore (replaced with
25553 mouse_face_from_string_pos), but I leave it here for the time
25554 being, in case someone would. */
25556 #if 0 /* not used */
25558 /* Find the position of the glyph for position POS in OBJECT in
25559 window W's current matrix, and return in *X, *Y the pixel
25560 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25562 RIGHT_P non-zero means return the position of the right edge of the
25563 glyph, RIGHT_P zero means return the left edge position.
25565 If no glyph for POS exists in the matrix, return the position of
25566 the glyph with the next smaller position that is in the matrix, if
25567 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25568 exists in the matrix, return the position of the glyph with the
25569 next larger position in OBJECT.
25571 Value is non-zero if a glyph was found. */
25573 static int
25574 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25575 int *hpos, int *vpos, int *x, int *y, int right_p)
25577 int yb = window_text_bottom_y (w);
25578 struct glyph_row *r;
25579 struct glyph *best_glyph = NULL;
25580 struct glyph_row *best_row = NULL;
25581 int best_x = 0;
25583 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25584 r->enabled_p && r->y < yb;
25585 ++r)
25587 struct glyph *g = r->glyphs[TEXT_AREA];
25588 struct glyph *e = g + r->used[TEXT_AREA];
25589 int gx;
25591 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25592 if (EQ (g->object, object))
25594 if (g->charpos == pos)
25596 best_glyph = g;
25597 best_x = gx;
25598 best_row = r;
25599 goto found;
25601 else if (best_glyph == NULL
25602 || ((eabs (g->charpos - pos)
25603 < eabs (best_glyph->charpos - pos))
25604 && (right_p
25605 ? g->charpos < pos
25606 : g->charpos > pos)))
25608 best_glyph = g;
25609 best_x = gx;
25610 best_row = r;
25615 found:
25617 if (best_glyph)
25619 *x = best_x;
25620 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25622 if (right_p)
25624 *x += best_glyph->pixel_width;
25625 ++*hpos;
25628 *y = best_row->y;
25629 *vpos = best_row - w->current_matrix->rows;
25632 return best_glyph != NULL;
25634 #endif /* not used */
25636 /* Find the positions of the first and the last glyphs in window W's
25637 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25638 (assumed to be a string), and return in HLINFO's mouse_face_*
25639 members the pixel and column/row coordinates of those glyphs. */
25641 static void
25642 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25643 Lisp_Object object,
25644 EMACS_INT startpos, EMACS_INT endpos)
25646 int yb = window_text_bottom_y (w);
25647 struct glyph_row *r;
25648 struct glyph *g, *e;
25649 int gx;
25650 int found = 0;
25652 /* Find the glyph row with at least one position in the range
25653 [STARTPOS..ENDPOS], and the first glyph in that row whose
25654 position belongs to that range. */
25655 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25656 r->enabled_p && r->y < yb;
25657 ++r)
25659 if (!r->reversed_p)
25661 g = r->glyphs[TEXT_AREA];
25662 e = g + r->used[TEXT_AREA];
25663 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25664 if (EQ (g->object, object)
25665 && startpos <= g->charpos && g->charpos <= endpos)
25667 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25668 hlinfo->mouse_face_beg_y = r->y;
25669 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25670 hlinfo->mouse_face_beg_x = gx;
25671 found = 1;
25672 break;
25675 else
25677 struct glyph *g1;
25679 e = r->glyphs[TEXT_AREA];
25680 g = e + r->used[TEXT_AREA];
25681 for ( ; g > e; --g)
25682 if (EQ ((g-1)->object, object)
25683 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25685 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25686 hlinfo->mouse_face_beg_y = r->y;
25687 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25688 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25689 gx += g1->pixel_width;
25690 hlinfo->mouse_face_beg_x = gx;
25691 found = 1;
25692 break;
25695 if (found)
25696 break;
25699 if (!found)
25700 return;
25702 /* Starting with the next row, look for the first row which does NOT
25703 include any glyphs whose positions are in the range. */
25704 for (++r; r->enabled_p && r->y < yb; ++r)
25706 g = r->glyphs[TEXT_AREA];
25707 e = g + r->used[TEXT_AREA];
25708 found = 0;
25709 for ( ; g < e; ++g)
25710 if (EQ (g->object, object)
25711 && startpos <= g->charpos && g->charpos <= endpos)
25713 found = 1;
25714 break;
25716 if (!found)
25717 break;
25720 /* The highlighted region ends on the previous row. */
25721 r--;
25723 /* Set the end row and its vertical pixel coordinate. */
25724 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25725 hlinfo->mouse_face_end_y = r->y;
25727 /* Compute and set the end column and the end column's horizontal
25728 pixel coordinate. */
25729 if (!r->reversed_p)
25731 g = r->glyphs[TEXT_AREA];
25732 e = g + r->used[TEXT_AREA];
25733 for ( ; e > g; --e)
25734 if (EQ ((e-1)->object, object)
25735 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25736 break;
25737 hlinfo->mouse_face_end_col = e - g;
25739 for (gx = r->x; g < e; ++g)
25740 gx += g->pixel_width;
25741 hlinfo->mouse_face_end_x = gx;
25743 else
25745 e = r->glyphs[TEXT_AREA];
25746 g = e + r->used[TEXT_AREA];
25747 for (gx = r->x ; e < g; ++e)
25749 if (EQ (e->object, object)
25750 && startpos <= e->charpos && e->charpos <= endpos)
25751 break;
25752 gx += e->pixel_width;
25754 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
25755 hlinfo->mouse_face_end_x = gx;
25759 #ifdef HAVE_WINDOW_SYSTEM
25761 /* See if position X, Y is within a hot-spot of an image. */
25763 static int
25764 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
25766 if (!CONSP (hot_spot))
25767 return 0;
25769 if (EQ (XCAR (hot_spot), Qrect))
25771 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
25772 Lisp_Object rect = XCDR (hot_spot);
25773 Lisp_Object tem;
25774 if (!CONSP (rect))
25775 return 0;
25776 if (!CONSP (XCAR (rect)))
25777 return 0;
25778 if (!CONSP (XCDR (rect)))
25779 return 0;
25780 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
25781 return 0;
25782 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
25783 return 0;
25784 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
25785 return 0;
25786 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
25787 return 0;
25788 return 1;
25790 else if (EQ (XCAR (hot_spot), Qcircle))
25792 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
25793 Lisp_Object circ = XCDR (hot_spot);
25794 Lisp_Object lr, lx0, ly0;
25795 if (CONSP (circ)
25796 && CONSP (XCAR (circ))
25797 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
25798 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
25799 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
25801 double r = XFLOATINT (lr);
25802 double dx = XINT (lx0) - x;
25803 double dy = XINT (ly0) - y;
25804 return (dx * dx + dy * dy <= r * r);
25807 else if (EQ (XCAR (hot_spot), Qpoly))
25809 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
25810 if (VECTORP (XCDR (hot_spot)))
25812 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
25813 Lisp_Object *poly = v->contents;
25814 int n = v->header.size;
25815 int i;
25816 int inside = 0;
25817 Lisp_Object lx, ly;
25818 int x0, y0;
25820 /* Need an even number of coordinates, and at least 3 edges. */
25821 if (n < 6 || n & 1)
25822 return 0;
25824 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
25825 If count is odd, we are inside polygon. Pixels on edges
25826 may or may not be included depending on actual geometry of the
25827 polygon. */
25828 if ((lx = poly[n-2], !INTEGERP (lx))
25829 || (ly = poly[n-1], !INTEGERP (lx)))
25830 return 0;
25831 x0 = XINT (lx), y0 = XINT (ly);
25832 for (i = 0; i < n; i += 2)
25834 int x1 = x0, y1 = y0;
25835 if ((lx = poly[i], !INTEGERP (lx))
25836 || (ly = poly[i+1], !INTEGERP (ly)))
25837 return 0;
25838 x0 = XINT (lx), y0 = XINT (ly);
25840 /* Does this segment cross the X line? */
25841 if (x0 >= x)
25843 if (x1 >= x)
25844 continue;
25846 else if (x1 < x)
25847 continue;
25848 if (y > y0 && y > y1)
25849 continue;
25850 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
25851 inside = !inside;
25853 return inside;
25856 return 0;
25859 Lisp_Object
25860 find_hot_spot (Lisp_Object map, int x, int y)
25862 while (CONSP (map))
25864 if (CONSP (XCAR (map))
25865 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25866 return XCAR (map);
25867 map = XCDR (map);
25870 return Qnil;
25873 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25874 3, 3, 0,
25875 doc: /* Lookup in image map MAP coordinates X and Y.
25876 An image map is an alist where each element has the format (AREA ID PLIST).
25877 An AREA is specified as either a rectangle, a circle, or a polygon:
25878 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25879 pixel coordinates of the upper left and bottom right corners.
25880 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25881 and the radius of the circle; r may be a float or integer.
25882 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25883 vector describes one corner in the polygon.
25884 Returns the alist element for the first matching AREA in MAP. */)
25885 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25887 if (NILP (map))
25888 return Qnil;
25890 CHECK_NUMBER (x);
25891 CHECK_NUMBER (y);
25893 return find_hot_spot (map, XINT (x), XINT (y));
25897 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25898 static void
25899 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25901 /* Do not change cursor shape while dragging mouse. */
25902 if (!NILP (do_mouse_tracking))
25903 return;
25905 if (!NILP (pointer))
25907 if (EQ (pointer, Qarrow))
25908 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25909 else if (EQ (pointer, Qhand))
25910 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25911 else if (EQ (pointer, Qtext))
25912 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25913 else if (EQ (pointer, intern ("hdrag")))
25914 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25915 #ifdef HAVE_X_WINDOWS
25916 else if (EQ (pointer, intern ("vdrag")))
25917 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25918 #endif
25919 else if (EQ (pointer, intern ("hourglass")))
25920 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25921 else if (EQ (pointer, Qmodeline))
25922 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25923 else
25924 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25927 if (cursor != No_Cursor)
25928 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25931 #endif /* HAVE_WINDOW_SYSTEM */
25933 /* Take proper action when mouse has moved to the mode or header line
25934 or marginal area AREA of window W, x-position X and y-position Y.
25935 X is relative to the start of the text display area of W, so the
25936 width of bitmap areas and scroll bars must be subtracted to get a
25937 position relative to the start of the mode line. */
25939 static void
25940 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25941 enum window_part area)
25943 struct window *w = XWINDOW (window);
25944 struct frame *f = XFRAME (w->frame);
25945 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25946 #ifdef HAVE_WINDOW_SYSTEM
25947 Display_Info *dpyinfo;
25948 #endif
25949 Cursor cursor = No_Cursor;
25950 Lisp_Object pointer = Qnil;
25951 int dx, dy, width, height;
25952 EMACS_INT charpos;
25953 Lisp_Object string, object = Qnil;
25954 Lisp_Object pos, help;
25956 Lisp_Object mouse_face;
25957 int original_x_pixel = x;
25958 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25959 struct glyph_row *row;
25961 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25963 int x0;
25964 struct glyph *end;
25966 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25967 returns them in row/column units! */
25968 string = mode_line_string (w, area, &x, &y, &charpos,
25969 &object, &dx, &dy, &width, &height);
25971 row = (area == ON_MODE_LINE
25972 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25973 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25975 /* Find the glyph under the mouse pointer. */
25976 if (row->mode_line_p && row->enabled_p)
25978 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25979 end = glyph + row->used[TEXT_AREA];
25981 for (x0 = original_x_pixel;
25982 glyph < end && x0 >= glyph->pixel_width;
25983 ++glyph)
25984 x0 -= glyph->pixel_width;
25986 if (glyph >= end)
25987 glyph = NULL;
25990 else
25992 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25993 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25994 returns them in row/column units! */
25995 string = marginal_area_string (w, area, &x, &y, &charpos,
25996 &object, &dx, &dy, &width, &height);
25999 help = Qnil;
26001 #ifdef HAVE_WINDOW_SYSTEM
26002 if (IMAGEP (object))
26004 Lisp_Object image_map, hotspot;
26005 if ((image_map = Fplist_get (XCDR (object), QCmap),
26006 !NILP (image_map))
26007 && (hotspot = find_hot_spot (image_map, dx, dy),
26008 CONSP (hotspot))
26009 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26011 Lisp_Object plist;
26013 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26014 If so, we could look for mouse-enter, mouse-leave
26015 properties in PLIST (and do something...). */
26016 hotspot = XCDR (hotspot);
26017 if (CONSP (hotspot)
26018 && (plist = XCAR (hotspot), CONSP (plist)))
26020 pointer = Fplist_get (plist, Qpointer);
26021 if (NILP (pointer))
26022 pointer = Qhand;
26023 help = Fplist_get (plist, Qhelp_echo);
26024 if (!NILP (help))
26026 help_echo_string = help;
26027 /* Is this correct? ++kfs */
26028 XSETWINDOW (help_echo_window, w);
26029 help_echo_object = w->buffer;
26030 help_echo_pos = charpos;
26034 if (NILP (pointer))
26035 pointer = Fplist_get (XCDR (object), QCpointer);
26037 #endif /* HAVE_WINDOW_SYSTEM */
26039 if (STRINGP (string))
26041 pos = make_number (charpos);
26042 /* If we're on a string with `help-echo' text property, arrange
26043 for the help to be displayed. This is done by setting the
26044 global variable help_echo_string to the help string. */
26045 if (NILP (help))
26047 help = Fget_text_property (pos, Qhelp_echo, string);
26048 if (!NILP (help))
26050 help_echo_string = help;
26051 XSETWINDOW (help_echo_window, w);
26052 help_echo_object = string;
26053 help_echo_pos = charpos;
26057 #ifdef HAVE_WINDOW_SYSTEM
26058 if (FRAME_WINDOW_P (f))
26060 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26061 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26062 if (NILP (pointer))
26063 pointer = Fget_text_property (pos, Qpointer, string);
26065 /* Change the mouse pointer according to what is under X/Y. */
26066 if (NILP (pointer)
26067 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26069 Lisp_Object map;
26070 map = Fget_text_property (pos, Qlocal_map, string);
26071 if (!KEYMAPP (map))
26072 map = Fget_text_property (pos, Qkeymap, string);
26073 if (!KEYMAPP (map))
26074 cursor = dpyinfo->vertical_scroll_bar_cursor;
26077 #endif
26079 /* Change the mouse face according to what is under X/Y. */
26080 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26081 if (!NILP (mouse_face)
26082 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26083 && glyph)
26085 Lisp_Object b, e;
26087 struct glyph * tmp_glyph;
26089 int gpos;
26090 int gseq_length;
26091 int total_pixel_width;
26092 EMACS_INT begpos, endpos, ignore;
26094 int vpos, hpos;
26096 b = Fprevious_single_property_change (make_number (charpos + 1),
26097 Qmouse_face, string, Qnil);
26098 if (NILP (b))
26099 begpos = 0;
26100 else
26101 begpos = XINT (b);
26103 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26104 if (NILP (e))
26105 endpos = SCHARS (string);
26106 else
26107 endpos = XINT (e);
26109 /* Calculate the glyph position GPOS of GLYPH in the
26110 displayed string, relative to the beginning of the
26111 highlighted part of the string.
26113 Note: GPOS is different from CHARPOS. CHARPOS is the
26114 position of GLYPH in the internal string object. A mode
26115 line string format has structures which are converted to
26116 a flattened string by the Emacs Lisp interpreter. The
26117 internal string is an element of those structures. The
26118 displayed string is the flattened string. */
26119 tmp_glyph = row_start_glyph;
26120 while (tmp_glyph < glyph
26121 && (!(EQ (tmp_glyph->object, glyph->object)
26122 && begpos <= tmp_glyph->charpos
26123 && tmp_glyph->charpos < endpos)))
26124 tmp_glyph++;
26125 gpos = glyph - tmp_glyph;
26127 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26128 the highlighted part of the displayed string to which
26129 GLYPH belongs. Note: GSEQ_LENGTH is different from
26130 SCHARS (STRING), because the latter returns the length of
26131 the internal string. */
26132 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26133 tmp_glyph > glyph
26134 && (!(EQ (tmp_glyph->object, glyph->object)
26135 && begpos <= tmp_glyph->charpos
26136 && tmp_glyph->charpos < endpos));
26137 tmp_glyph--)
26139 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26141 /* Calculate the total pixel width of all the glyphs between
26142 the beginning of the highlighted area and GLYPH. */
26143 total_pixel_width = 0;
26144 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26145 total_pixel_width += tmp_glyph->pixel_width;
26147 /* Pre calculation of re-rendering position. Note: X is in
26148 column units here, after the call to mode_line_string or
26149 marginal_area_string. */
26150 hpos = x - gpos;
26151 vpos = (area == ON_MODE_LINE
26152 ? (w->current_matrix)->nrows - 1
26153 : 0);
26155 /* If GLYPH's position is included in the region that is
26156 already drawn in mouse face, we have nothing to do. */
26157 if ( EQ (window, hlinfo->mouse_face_window)
26158 && (!row->reversed_p
26159 ? (hlinfo->mouse_face_beg_col <= hpos
26160 && hpos < hlinfo->mouse_face_end_col)
26161 /* In R2L rows we swap BEG and END, see below. */
26162 : (hlinfo->mouse_face_end_col <= hpos
26163 && hpos < hlinfo->mouse_face_beg_col))
26164 && hlinfo->mouse_face_beg_row == vpos )
26165 return;
26167 if (clear_mouse_face (hlinfo))
26168 cursor = No_Cursor;
26170 if (!row->reversed_p)
26172 hlinfo->mouse_face_beg_col = hpos;
26173 hlinfo->mouse_face_beg_x = original_x_pixel
26174 - (total_pixel_width + dx);
26175 hlinfo->mouse_face_end_col = hpos + gseq_length;
26176 hlinfo->mouse_face_end_x = 0;
26178 else
26180 /* In R2L rows, show_mouse_face expects BEG and END
26181 coordinates to be swapped. */
26182 hlinfo->mouse_face_end_col = hpos;
26183 hlinfo->mouse_face_end_x = original_x_pixel
26184 - (total_pixel_width + dx);
26185 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26186 hlinfo->mouse_face_beg_x = 0;
26189 hlinfo->mouse_face_beg_row = vpos;
26190 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26191 hlinfo->mouse_face_beg_y = 0;
26192 hlinfo->mouse_face_end_y = 0;
26193 hlinfo->mouse_face_past_end = 0;
26194 hlinfo->mouse_face_window = window;
26196 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26197 charpos,
26198 0, 0, 0,
26199 &ignore,
26200 glyph->face_id,
26202 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26204 if (NILP (pointer))
26205 pointer = Qhand;
26207 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26208 clear_mouse_face (hlinfo);
26210 #ifdef HAVE_WINDOW_SYSTEM
26211 if (FRAME_WINDOW_P (f))
26212 define_frame_cursor1 (f, cursor, pointer);
26213 #endif
26217 /* EXPORT:
26218 Take proper action when the mouse has moved to position X, Y on
26219 frame F as regards highlighting characters that have mouse-face
26220 properties. Also de-highlighting chars where the mouse was before.
26221 X and Y can be negative or out of range. */
26223 void
26224 note_mouse_highlight (struct frame *f, int x, int y)
26226 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26227 enum window_part part;
26228 Lisp_Object window;
26229 struct window *w;
26230 Cursor cursor = No_Cursor;
26231 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26232 struct buffer *b;
26234 /* When a menu is active, don't highlight because this looks odd. */
26235 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26236 if (popup_activated ())
26237 return;
26238 #endif
26240 if (NILP (Vmouse_highlight)
26241 || !f->glyphs_initialized_p
26242 || f->pointer_invisible)
26243 return;
26245 hlinfo->mouse_face_mouse_x = x;
26246 hlinfo->mouse_face_mouse_y = y;
26247 hlinfo->mouse_face_mouse_frame = f;
26249 if (hlinfo->mouse_face_defer)
26250 return;
26252 if (gc_in_progress)
26254 hlinfo->mouse_face_deferred_gc = 1;
26255 return;
26258 /* Which window is that in? */
26259 window = window_from_coordinates (f, x, y, &part, 1);
26261 /* If we were displaying active text in another window, clear that.
26262 Also clear if we move out of text area in same window. */
26263 if (! EQ (window, hlinfo->mouse_face_window)
26264 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26265 && !NILP (hlinfo->mouse_face_window)))
26266 clear_mouse_face (hlinfo);
26268 /* Not on a window -> return. */
26269 if (!WINDOWP (window))
26270 return;
26272 /* Reset help_echo_string. It will get recomputed below. */
26273 help_echo_string = Qnil;
26275 /* Convert to window-relative pixel coordinates. */
26276 w = XWINDOW (window);
26277 frame_to_window_pixel_xy (w, &x, &y);
26279 #ifdef HAVE_WINDOW_SYSTEM
26280 /* Handle tool-bar window differently since it doesn't display a
26281 buffer. */
26282 if (EQ (window, f->tool_bar_window))
26284 note_tool_bar_highlight (f, x, y);
26285 return;
26287 #endif
26289 /* Mouse is on the mode, header line or margin? */
26290 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26291 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26293 note_mode_line_or_margin_highlight (window, x, y, part);
26294 return;
26297 #ifdef HAVE_WINDOW_SYSTEM
26298 if (part == ON_VERTICAL_BORDER)
26300 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26301 help_echo_string = build_string ("drag-mouse-1: resize");
26303 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26304 || part == ON_SCROLL_BAR)
26305 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26306 else
26307 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26308 #endif
26310 /* Are we in a window whose display is up to date?
26311 And verify the buffer's text has not changed. */
26312 b = XBUFFER (w->buffer);
26313 if (part == ON_TEXT
26314 && EQ (w->window_end_valid, w->buffer)
26315 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26316 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26318 int hpos, vpos, dx, dy, area;
26319 EMACS_INT pos;
26320 struct glyph *glyph;
26321 Lisp_Object object;
26322 Lisp_Object mouse_face = Qnil, position;
26323 Lisp_Object *overlay_vec = NULL;
26324 ptrdiff_t i, noverlays;
26325 struct buffer *obuf;
26326 EMACS_INT obegv, ozv;
26327 int same_region;
26329 /* Find the glyph under X/Y. */
26330 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26332 #ifdef HAVE_WINDOW_SYSTEM
26333 /* Look for :pointer property on image. */
26334 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26336 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26337 if (img != NULL && IMAGEP (img->spec))
26339 Lisp_Object image_map, hotspot;
26340 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26341 !NILP (image_map))
26342 && (hotspot = find_hot_spot (image_map,
26343 glyph->slice.img.x + dx,
26344 glyph->slice.img.y + dy),
26345 CONSP (hotspot))
26346 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26348 Lisp_Object plist;
26350 /* Could check XCAR (hotspot) to see if we enter/leave
26351 this hot-spot.
26352 If so, we could look for mouse-enter, mouse-leave
26353 properties in PLIST (and do something...). */
26354 hotspot = XCDR (hotspot);
26355 if (CONSP (hotspot)
26356 && (plist = XCAR (hotspot), CONSP (plist)))
26358 pointer = Fplist_get (plist, Qpointer);
26359 if (NILP (pointer))
26360 pointer = Qhand;
26361 help_echo_string = Fplist_get (plist, Qhelp_echo);
26362 if (!NILP (help_echo_string))
26364 help_echo_window = window;
26365 help_echo_object = glyph->object;
26366 help_echo_pos = glyph->charpos;
26370 if (NILP (pointer))
26371 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26374 #endif /* HAVE_WINDOW_SYSTEM */
26376 /* Clear mouse face if X/Y not over text. */
26377 if (glyph == NULL
26378 || area != TEXT_AREA
26379 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26380 /* Glyph's OBJECT is an integer for glyphs inserted by the
26381 display engine for its internal purposes, like truncation
26382 and continuation glyphs and blanks beyond the end of
26383 line's text on text terminals. If we are over such a
26384 glyph, we are not over any text. */
26385 || INTEGERP (glyph->object)
26386 /* R2L rows have a stretch glyph at their front, which
26387 stands for no text, whereas L2R rows have no glyphs at
26388 all beyond the end of text. Treat such stretch glyphs
26389 like we do with NULL glyphs in L2R rows. */
26390 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26391 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26392 && glyph->type == STRETCH_GLYPH
26393 && glyph->avoid_cursor_p))
26395 if (clear_mouse_face (hlinfo))
26396 cursor = No_Cursor;
26397 #ifdef HAVE_WINDOW_SYSTEM
26398 if (FRAME_WINDOW_P (f) && NILP (pointer))
26400 if (area != TEXT_AREA)
26401 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26402 else
26403 pointer = Vvoid_text_area_pointer;
26405 #endif
26406 goto set_cursor;
26409 pos = glyph->charpos;
26410 object = glyph->object;
26411 if (!STRINGP (object) && !BUFFERP (object))
26412 goto set_cursor;
26414 /* If we get an out-of-range value, return now; avoid an error. */
26415 if (BUFFERP (object) && pos > BUF_Z (b))
26416 goto set_cursor;
26418 /* Make the window's buffer temporarily current for
26419 overlays_at and compute_char_face. */
26420 obuf = current_buffer;
26421 current_buffer = b;
26422 obegv = BEGV;
26423 ozv = ZV;
26424 BEGV = BEG;
26425 ZV = Z;
26427 /* Is this char mouse-active or does it have help-echo? */
26428 position = make_number (pos);
26430 if (BUFFERP (object))
26432 /* Put all the overlays we want in a vector in overlay_vec. */
26433 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26434 /* Sort overlays into increasing priority order. */
26435 noverlays = sort_overlays (overlay_vec, noverlays, w);
26437 else
26438 noverlays = 0;
26440 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26442 if (same_region)
26443 cursor = No_Cursor;
26445 /* Check mouse-face highlighting. */
26446 if (! same_region
26447 /* If there exists an overlay with mouse-face overlapping
26448 the one we are currently highlighting, we have to
26449 check if we enter the overlapping overlay, and then
26450 highlight only that. */
26451 || (OVERLAYP (hlinfo->mouse_face_overlay)
26452 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26454 /* Find the highest priority overlay with a mouse-face. */
26455 Lisp_Object overlay = Qnil;
26456 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26458 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26459 if (!NILP (mouse_face))
26460 overlay = overlay_vec[i];
26463 /* If we're highlighting the same overlay as before, there's
26464 no need to do that again. */
26465 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26466 goto check_help_echo;
26467 hlinfo->mouse_face_overlay = overlay;
26469 /* Clear the display of the old active region, if any. */
26470 if (clear_mouse_face (hlinfo))
26471 cursor = No_Cursor;
26473 /* If no overlay applies, get a text property. */
26474 if (NILP (overlay))
26475 mouse_face = Fget_text_property (position, Qmouse_face, object);
26477 /* Next, compute the bounds of the mouse highlighting and
26478 display it. */
26479 if (!NILP (mouse_face) && STRINGP (object))
26481 /* The mouse-highlighting comes from a display string
26482 with a mouse-face. */
26483 Lisp_Object s, e;
26484 EMACS_INT ignore;
26486 s = Fprevious_single_property_change
26487 (make_number (pos + 1), Qmouse_face, object, Qnil);
26488 e = Fnext_single_property_change
26489 (position, Qmouse_face, object, Qnil);
26490 if (NILP (s))
26491 s = make_number (0);
26492 if (NILP (e))
26493 e = make_number (SCHARS (object) - 1);
26494 mouse_face_from_string_pos (w, hlinfo, object,
26495 XINT (s), XINT (e));
26496 hlinfo->mouse_face_past_end = 0;
26497 hlinfo->mouse_face_window = window;
26498 hlinfo->mouse_face_face_id
26499 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26500 glyph->face_id, 1);
26501 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26502 cursor = No_Cursor;
26504 else
26506 /* The mouse-highlighting, if any, comes from an overlay
26507 or text property in the buffer. */
26508 Lisp_Object buffer IF_LINT (= Qnil);
26509 Lisp_Object cover_string IF_LINT (= Qnil);
26511 if (STRINGP (object))
26513 /* If we are on a display string with no mouse-face,
26514 check if the text under it has one. */
26515 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26516 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26517 pos = string_buffer_position (object, start);
26518 if (pos > 0)
26520 mouse_face = get_char_property_and_overlay
26521 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26522 buffer = w->buffer;
26523 cover_string = object;
26526 else
26528 buffer = object;
26529 cover_string = Qnil;
26532 if (!NILP (mouse_face))
26534 Lisp_Object before, after;
26535 Lisp_Object before_string, after_string;
26536 /* To correctly find the limits of mouse highlight
26537 in a bidi-reordered buffer, we must not use the
26538 optimization of limiting the search in
26539 previous-single-property-change and
26540 next-single-property-change, because
26541 rows_from_pos_range needs the real start and end
26542 positions to DTRT in this case. That's because
26543 the first row visible in a window does not
26544 necessarily display the character whose position
26545 is the smallest. */
26546 Lisp_Object lim1 =
26547 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26548 ? Fmarker_position (w->start)
26549 : Qnil;
26550 Lisp_Object lim2 =
26551 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26552 ? make_number (BUF_Z (XBUFFER (buffer))
26553 - XFASTINT (w->window_end_pos))
26554 : Qnil;
26556 if (NILP (overlay))
26558 /* Handle the text property case. */
26559 before = Fprevious_single_property_change
26560 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26561 after = Fnext_single_property_change
26562 (make_number (pos), Qmouse_face, buffer, lim2);
26563 before_string = after_string = Qnil;
26565 else
26567 /* Handle the overlay case. */
26568 before = Foverlay_start (overlay);
26569 after = Foverlay_end (overlay);
26570 before_string = Foverlay_get (overlay, Qbefore_string);
26571 after_string = Foverlay_get (overlay, Qafter_string);
26573 if (!STRINGP (before_string)) before_string = Qnil;
26574 if (!STRINGP (after_string)) after_string = Qnil;
26577 mouse_face_from_buffer_pos (window, hlinfo, pos,
26578 XFASTINT (before),
26579 XFASTINT (after),
26580 before_string, after_string,
26581 cover_string);
26582 cursor = No_Cursor;
26587 check_help_echo:
26589 /* Look for a `help-echo' property. */
26590 if (NILP (help_echo_string)) {
26591 Lisp_Object help, overlay;
26593 /* Check overlays first. */
26594 help = overlay = Qnil;
26595 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26597 overlay = overlay_vec[i];
26598 help = Foverlay_get (overlay, Qhelp_echo);
26601 if (!NILP (help))
26603 help_echo_string = help;
26604 help_echo_window = window;
26605 help_echo_object = overlay;
26606 help_echo_pos = pos;
26608 else
26610 Lisp_Object obj = glyph->object;
26611 EMACS_INT charpos = glyph->charpos;
26613 /* Try text properties. */
26614 if (STRINGP (obj)
26615 && charpos >= 0
26616 && charpos < SCHARS (obj))
26618 help = Fget_text_property (make_number (charpos),
26619 Qhelp_echo, obj);
26620 if (NILP (help))
26622 /* If the string itself doesn't specify a help-echo,
26623 see if the buffer text ``under'' it does. */
26624 struct glyph_row *r
26625 = MATRIX_ROW (w->current_matrix, vpos);
26626 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26627 EMACS_INT p = string_buffer_position (obj, start);
26628 if (p > 0)
26630 help = Fget_char_property (make_number (p),
26631 Qhelp_echo, w->buffer);
26632 if (!NILP (help))
26634 charpos = p;
26635 obj = w->buffer;
26640 else if (BUFFERP (obj)
26641 && charpos >= BEGV
26642 && charpos < ZV)
26643 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26644 obj);
26646 if (!NILP (help))
26648 help_echo_string = help;
26649 help_echo_window = window;
26650 help_echo_object = obj;
26651 help_echo_pos = charpos;
26656 #ifdef HAVE_WINDOW_SYSTEM
26657 /* Look for a `pointer' property. */
26658 if (FRAME_WINDOW_P (f) && NILP (pointer))
26660 /* Check overlays first. */
26661 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26662 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26664 if (NILP (pointer))
26666 Lisp_Object obj = glyph->object;
26667 EMACS_INT charpos = glyph->charpos;
26669 /* Try text properties. */
26670 if (STRINGP (obj)
26671 && charpos >= 0
26672 && charpos < SCHARS (obj))
26674 pointer = Fget_text_property (make_number (charpos),
26675 Qpointer, obj);
26676 if (NILP (pointer))
26678 /* If the string itself doesn't specify a pointer,
26679 see if the buffer text ``under'' it does. */
26680 struct glyph_row *r
26681 = MATRIX_ROW (w->current_matrix, vpos);
26682 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26683 EMACS_INT p = string_buffer_position (obj, start);
26684 if (p > 0)
26685 pointer = Fget_char_property (make_number (p),
26686 Qpointer, w->buffer);
26689 else if (BUFFERP (obj)
26690 && charpos >= BEGV
26691 && charpos < ZV)
26692 pointer = Fget_text_property (make_number (charpos),
26693 Qpointer, obj);
26696 #endif /* HAVE_WINDOW_SYSTEM */
26698 BEGV = obegv;
26699 ZV = ozv;
26700 current_buffer = obuf;
26703 set_cursor:
26705 #ifdef HAVE_WINDOW_SYSTEM
26706 if (FRAME_WINDOW_P (f))
26707 define_frame_cursor1 (f, cursor, pointer);
26708 #else
26709 /* This is here to prevent a compiler error, about "label at end of
26710 compound statement". */
26711 return;
26712 #endif
26716 /* EXPORT for RIF:
26717 Clear any mouse-face on window W. This function is part of the
26718 redisplay interface, and is called from try_window_id and similar
26719 functions to ensure the mouse-highlight is off. */
26721 void
26722 x_clear_window_mouse_face (struct window *w)
26724 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26725 Lisp_Object window;
26727 BLOCK_INPUT;
26728 XSETWINDOW (window, w);
26729 if (EQ (window, hlinfo->mouse_face_window))
26730 clear_mouse_face (hlinfo);
26731 UNBLOCK_INPUT;
26735 /* EXPORT:
26736 Just discard the mouse face information for frame F, if any.
26737 This is used when the size of F is changed. */
26739 void
26740 cancel_mouse_face (struct frame *f)
26742 Lisp_Object window;
26743 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26745 window = hlinfo->mouse_face_window;
26746 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
26748 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26749 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26750 hlinfo->mouse_face_window = Qnil;
26756 /***********************************************************************
26757 Exposure Events
26758 ***********************************************************************/
26760 #ifdef HAVE_WINDOW_SYSTEM
26762 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
26763 which intersects rectangle R. R is in window-relative coordinates. */
26765 static void
26766 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
26767 enum glyph_row_area area)
26769 struct glyph *first = row->glyphs[area];
26770 struct glyph *end = row->glyphs[area] + row->used[area];
26771 struct glyph *last;
26772 int first_x, start_x, x;
26774 if (area == TEXT_AREA && row->fill_line_p)
26775 /* If row extends face to end of line write the whole line. */
26776 draw_glyphs (w, 0, row, area,
26777 0, row->used[area],
26778 DRAW_NORMAL_TEXT, 0);
26779 else
26781 /* Set START_X to the window-relative start position for drawing glyphs of
26782 AREA. The first glyph of the text area can be partially visible.
26783 The first glyphs of other areas cannot. */
26784 start_x = window_box_left_offset (w, area);
26785 x = start_x;
26786 if (area == TEXT_AREA)
26787 x += row->x;
26789 /* Find the first glyph that must be redrawn. */
26790 while (first < end
26791 && x + first->pixel_width < r->x)
26793 x += first->pixel_width;
26794 ++first;
26797 /* Find the last one. */
26798 last = first;
26799 first_x = x;
26800 while (last < end
26801 && x < r->x + r->width)
26803 x += last->pixel_width;
26804 ++last;
26807 /* Repaint. */
26808 if (last > first)
26809 draw_glyphs (w, first_x - start_x, row, area,
26810 first - row->glyphs[area], last - row->glyphs[area],
26811 DRAW_NORMAL_TEXT, 0);
26816 /* Redraw the parts of the glyph row ROW on window W intersecting
26817 rectangle R. R is in window-relative coordinates. Value is
26818 non-zero if mouse-face was overwritten. */
26820 static int
26821 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
26823 xassert (row->enabled_p);
26825 if (row->mode_line_p || w->pseudo_window_p)
26826 draw_glyphs (w, 0, row, TEXT_AREA,
26827 0, row->used[TEXT_AREA],
26828 DRAW_NORMAL_TEXT, 0);
26829 else
26831 if (row->used[LEFT_MARGIN_AREA])
26832 expose_area (w, row, r, LEFT_MARGIN_AREA);
26833 if (row->used[TEXT_AREA])
26834 expose_area (w, row, r, TEXT_AREA);
26835 if (row->used[RIGHT_MARGIN_AREA])
26836 expose_area (w, row, r, RIGHT_MARGIN_AREA);
26837 draw_row_fringe_bitmaps (w, row);
26840 return row->mouse_face_p;
26844 /* Redraw those parts of glyphs rows during expose event handling that
26845 overlap other rows. Redrawing of an exposed line writes over parts
26846 of lines overlapping that exposed line; this function fixes that.
26848 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
26849 row in W's current matrix that is exposed and overlaps other rows.
26850 LAST_OVERLAPPING_ROW is the last such row. */
26852 static void
26853 expose_overlaps (struct window *w,
26854 struct glyph_row *first_overlapping_row,
26855 struct glyph_row *last_overlapping_row,
26856 XRectangle *r)
26858 struct glyph_row *row;
26860 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26861 if (row->overlapping_p)
26863 xassert (row->enabled_p && !row->mode_line_p);
26865 row->clip = r;
26866 if (row->used[LEFT_MARGIN_AREA])
26867 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26869 if (row->used[TEXT_AREA])
26870 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26872 if (row->used[RIGHT_MARGIN_AREA])
26873 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26874 row->clip = NULL;
26879 /* Return non-zero if W's cursor intersects rectangle R. */
26881 static int
26882 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26884 XRectangle cr, result;
26885 struct glyph *cursor_glyph;
26886 struct glyph_row *row;
26888 if (w->phys_cursor.vpos >= 0
26889 && w->phys_cursor.vpos < w->current_matrix->nrows
26890 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26891 row->enabled_p)
26892 && row->cursor_in_fringe_p)
26894 /* Cursor is in the fringe. */
26895 cr.x = window_box_right_offset (w,
26896 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26897 ? RIGHT_MARGIN_AREA
26898 : TEXT_AREA));
26899 cr.y = row->y;
26900 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26901 cr.height = row->height;
26902 return x_intersect_rectangles (&cr, r, &result);
26905 cursor_glyph = get_phys_cursor_glyph (w);
26906 if (cursor_glyph)
26908 /* r is relative to W's box, but w->phys_cursor.x is relative
26909 to left edge of W's TEXT area. Adjust it. */
26910 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26911 cr.y = w->phys_cursor.y;
26912 cr.width = cursor_glyph->pixel_width;
26913 cr.height = w->phys_cursor_height;
26914 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26915 I assume the effect is the same -- and this is portable. */
26916 return x_intersect_rectangles (&cr, r, &result);
26918 /* If we don't understand the format, pretend we're not in the hot-spot. */
26919 return 0;
26923 /* EXPORT:
26924 Draw a vertical window border to the right of window W if W doesn't
26925 have vertical scroll bars. */
26927 void
26928 x_draw_vertical_border (struct window *w)
26930 struct frame *f = XFRAME (WINDOW_FRAME (w));
26932 /* We could do better, if we knew what type of scroll-bar the adjacent
26933 windows (on either side) have... But we don't :-(
26934 However, I think this works ok. ++KFS 2003-04-25 */
26936 /* Redraw borders between horizontally adjacent windows. Don't
26937 do it for frames with vertical scroll bars because either the
26938 right scroll bar of a window, or the left scroll bar of its
26939 neighbor will suffice as a border. */
26940 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26941 return;
26943 if (!WINDOW_RIGHTMOST_P (w)
26944 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26946 int x0, x1, y0, y1;
26948 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26949 y1 -= 1;
26951 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26952 x1 -= 1;
26954 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26956 else if (!WINDOW_LEFTMOST_P (w)
26957 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26959 int x0, x1, y0, y1;
26961 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26962 y1 -= 1;
26964 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26965 x0 -= 1;
26967 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26972 /* Redraw the part of window W intersection rectangle FR. Pixel
26973 coordinates in FR are frame-relative. Call this function with
26974 input blocked. Value is non-zero if the exposure overwrites
26975 mouse-face. */
26977 static int
26978 expose_window (struct window *w, XRectangle *fr)
26980 struct frame *f = XFRAME (w->frame);
26981 XRectangle wr, r;
26982 int mouse_face_overwritten_p = 0;
26984 /* If window is not yet fully initialized, do nothing. This can
26985 happen when toolkit scroll bars are used and a window is split.
26986 Reconfiguring the scroll bar will generate an expose for a newly
26987 created window. */
26988 if (w->current_matrix == NULL)
26989 return 0;
26991 /* When we're currently updating the window, display and current
26992 matrix usually don't agree. Arrange for a thorough display
26993 later. */
26994 if (w == updated_window)
26996 SET_FRAME_GARBAGED (f);
26997 return 0;
27000 /* Frame-relative pixel rectangle of W. */
27001 wr.x = WINDOW_LEFT_EDGE_X (w);
27002 wr.y = WINDOW_TOP_EDGE_Y (w);
27003 wr.width = WINDOW_TOTAL_WIDTH (w);
27004 wr.height = WINDOW_TOTAL_HEIGHT (w);
27006 if (x_intersect_rectangles (fr, &wr, &r))
27008 int yb = window_text_bottom_y (w);
27009 struct glyph_row *row;
27010 int cursor_cleared_p;
27011 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27013 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27014 r.x, r.y, r.width, r.height));
27016 /* Convert to window coordinates. */
27017 r.x -= WINDOW_LEFT_EDGE_X (w);
27018 r.y -= WINDOW_TOP_EDGE_Y (w);
27020 /* Turn off the cursor. */
27021 if (!w->pseudo_window_p
27022 && phys_cursor_in_rect_p (w, &r))
27024 x_clear_cursor (w);
27025 cursor_cleared_p = 1;
27027 else
27028 cursor_cleared_p = 0;
27030 /* Update lines intersecting rectangle R. */
27031 first_overlapping_row = last_overlapping_row = NULL;
27032 for (row = w->current_matrix->rows;
27033 row->enabled_p;
27034 ++row)
27036 int y0 = row->y;
27037 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27039 if ((y0 >= r.y && y0 < r.y + r.height)
27040 || (y1 > r.y && y1 < r.y + r.height)
27041 || (r.y >= y0 && r.y < y1)
27042 || (r.y + r.height > y0 && r.y + r.height < y1))
27044 /* A header line may be overlapping, but there is no need
27045 to fix overlapping areas for them. KFS 2005-02-12 */
27046 if (row->overlapping_p && !row->mode_line_p)
27048 if (first_overlapping_row == NULL)
27049 first_overlapping_row = row;
27050 last_overlapping_row = row;
27053 row->clip = fr;
27054 if (expose_line (w, row, &r))
27055 mouse_face_overwritten_p = 1;
27056 row->clip = NULL;
27058 else if (row->overlapping_p)
27060 /* We must redraw a row overlapping the exposed area. */
27061 if (y0 < r.y
27062 ? y0 + row->phys_height > r.y
27063 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27065 if (first_overlapping_row == NULL)
27066 first_overlapping_row = row;
27067 last_overlapping_row = row;
27071 if (y1 >= yb)
27072 break;
27075 /* Display the mode line if there is one. */
27076 if (WINDOW_WANTS_MODELINE_P (w)
27077 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27078 row->enabled_p)
27079 && row->y < r.y + r.height)
27081 if (expose_line (w, row, &r))
27082 mouse_face_overwritten_p = 1;
27085 if (!w->pseudo_window_p)
27087 /* Fix the display of overlapping rows. */
27088 if (first_overlapping_row)
27089 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27090 fr);
27092 /* Draw border between windows. */
27093 x_draw_vertical_border (w);
27095 /* Turn the cursor on again. */
27096 if (cursor_cleared_p)
27097 update_window_cursor (w, 1);
27101 return mouse_face_overwritten_p;
27106 /* Redraw (parts) of all windows in the window tree rooted at W that
27107 intersect R. R contains frame pixel coordinates. Value is
27108 non-zero if the exposure overwrites mouse-face. */
27110 static int
27111 expose_window_tree (struct window *w, XRectangle *r)
27113 struct frame *f = XFRAME (w->frame);
27114 int mouse_face_overwritten_p = 0;
27116 while (w && !FRAME_GARBAGED_P (f))
27118 if (!NILP (w->hchild))
27119 mouse_face_overwritten_p
27120 |= expose_window_tree (XWINDOW (w->hchild), r);
27121 else if (!NILP (w->vchild))
27122 mouse_face_overwritten_p
27123 |= expose_window_tree (XWINDOW (w->vchild), r);
27124 else
27125 mouse_face_overwritten_p |= expose_window (w, r);
27127 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27130 return mouse_face_overwritten_p;
27134 /* EXPORT:
27135 Redisplay an exposed area of frame F. X and Y are the upper-left
27136 corner of the exposed rectangle. W and H are width and height of
27137 the exposed area. All are pixel values. W or H zero means redraw
27138 the entire frame. */
27140 void
27141 expose_frame (struct frame *f, int x, int y, int w, int h)
27143 XRectangle r;
27144 int mouse_face_overwritten_p = 0;
27146 TRACE ((stderr, "expose_frame "));
27148 /* No need to redraw if frame will be redrawn soon. */
27149 if (FRAME_GARBAGED_P (f))
27151 TRACE ((stderr, " garbaged\n"));
27152 return;
27155 /* If basic faces haven't been realized yet, there is no point in
27156 trying to redraw anything. This can happen when we get an expose
27157 event while Emacs is starting, e.g. by moving another window. */
27158 if (FRAME_FACE_CACHE (f) == NULL
27159 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27161 TRACE ((stderr, " no faces\n"));
27162 return;
27165 if (w == 0 || h == 0)
27167 r.x = r.y = 0;
27168 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27169 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27171 else
27173 r.x = x;
27174 r.y = y;
27175 r.width = w;
27176 r.height = h;
27179 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27180 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27182 if (WINDOWP (f->tool_bar_window))
27183 mouse_face_overwritten_p
27184 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27186 #ifdef HAVE_X_WINDOWS
27187 #ifndef MSDOS
27188 #ifndef USE_X_TOOLKIT
27189 if (WINDOWP (f->menu_bar_window))
27190 mouse_face_overwritten_p
27191 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27192 #endif /* not USE_X_TOOLKIT */
27193 #endif
27194 #endif
27196 /* Some window managers support a focus-follows-mouse style with
27197 delayed raising of frames. Imagine a partially obscured frame,
27198 and moving the mouse into partially obscured mouse-face on that
27199 frame. The visible part of the mouse-face will be highlighted,
27200 then the WM raises the obscured frame. With at least one WM, KDE
27201 2.1, Emacs is not getting any event for the raising of the frame
27202 (even tried with SubstructureRedirectMask), only Expose events.
27203 These expose events will draw text normally, i.e. not
27204 highlighted. Which means we must redo the highlight here.
27205 Subsume it under ``we love X''. --gerd 2001-08-15 */
27206 /* Included in Windows version because Windows most likely does not
27207 do the right thing if any third party tool offers
27208 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27209 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27211 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27212 if (f == hlinfo->mouse_face_mouse_frame)
27214 int mouse_x = hlinfo->mouse_face_mouse_x;
27215 int mouse_y = hlinfo->mouse_face_mouse_y;
27216 clear_mouse_face (hlinfo);
27217 note_mouse_highlight (f, mouse_x, mouse_y);
27223 /* EXPORT:
27224 Determine the intersection of two rectangles R1 and R2. Return
27225 the intersection in *RESULT. Value is non-zero if RESULT is not
27226 empty. */
27229 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27231 XRectangle *left, *right;
27232 XRectangle *upper, *lower;
27233 int intersection_p = 0;
27235 /* Rearrange so that R1 is the left-most rectangle. */
27236 if (r1->x < r2->x)
27237 left = r1, right = r2;
27238 else
27239 left = r2, right = r1;
27241 /* X0 of the intersection is right.x0, if this is inside R1,
27242 otherwise there is no intersection. */
27243 if (right->x <= left->x + left->width)
27245 result->x = right->x;
27247 /* The right end of the intersection is the minimum of
27248 the right ends of left and right. */
27249 result->width = (min (left->x + left->width, right->x + right->width)
27250 - result->x);
27252 /* Same game for Y. */
27253 if (r1->y < r2->y)
27254 upper = r1, lower = r2;
27255 else
27256 upper = r2, lower = r1;
27258 /* The upper end of the intersection is lower.y0, if this is inside
27259 of upper. Otherwise, there is no intersection. */
27260 if (lower->y <= upper->y + upper->height)
27262 result->y = lower->y;
27264 /* The lower end of the intersection is the minimum of the lower
27265 ends of upper and lower. */
27266 result->height = (min (lower->y + lower->height,
27267 upper->y + upper->height)
27268 - result->y);
27269 intersection_p = 1;
27273 return intersection_p;
27276 #endif /* HAVE_WINDOW_SYSTEM */
27279 /***********************************************************************
27280 Initialization
27281 ***********************************************************************/
27283 void
27284 syms_of_xdisp (void)
27286 Vwith_echo_area_save_vector = Qnil;
27287 staticpro (&Vwith_echo_area_save_vector);
27289 Vmessage_stack = Qnil;
27290 staticpro (&Vmessage_stack);
27292 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27294 message_dolog_marker1 = Fmake_marker ();
27295 staticpro (&message_dolog_marker1);
27296 message_dolog_marker2 = Fmake_marker ();
27297 staticpro (&message_dolog_marker2);
27298 message_dolog_marker3 = Fmake_marker ();
27299 staticpro (&message_dolog_marker3);
27301 #if GLYPH_DEBUG
27302 defsubr (&Sdump_frame_glyph_matrix);
27303 defsubr (&Sdump_glyph_matrix);
27304 defsubr (&Sdump_glyph_row);
27305 defsubr (&Sdump_tool_bar_row);
27306 defsubr (&Strace_redisplay);
27307 defsubr (&Strace_to_stderr);
27308 #endif
27309 #ifdef HAVE_WINDOW_SYSTEM
27310 defsubr (&Stool_bar_lines_needed);
27311 defsubr (&Slookup_image_map);
27312 #endif
27313 defsubr (&Sformat_mode_line);
27314 defsubr (&Sinvisible_p);
27315 defsubr (&Scurrent_bidi_paragraph_direction);
27317 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27318 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27319 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27320 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27321 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27322 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27323 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27324 DEFSYM (Qeval, "eval");
27325 DEFSYM (QCdata, ":data");
27326 DEFSYM (Qdisplay, "display");
27327 DEFSYM (Qspace_width, "space-width");
27328 DEFSYM (Qraise, "raise");
27329 DEFSYM (Qslice, "slice");
27330 DEFSYM (Qspace, "space");
27331 DEFSYM (Qmargin, "margin");
27332 DEFSYM (Qpointer, "pointer");
27333 DEFSYM (Qleft_margin, "left-margin");
27334 DEFSYM (Qright_margin, "right-margin");
27335 DEFSYM (Qcenter, "center");
27336 DEFSYM (Qline_height, "line-height");
27337 DEFSYM (QCalign_to, ":align-to");
27338 DEFSYM (QCrelative_width, ":relative-width");
27339 DEFSYM (QCrelative_height, ":relative-height");
27340 DEFSYM (QCeval, ":eval");
27341 DEFSYM (QCpropertize, ":propertize");
27342 DEFSYM (QCfile, ":file");
27343 DEFSYM (Qfontified, "fontified");
27344 DEFSYM (Qfontification_functions, "fontification-functions");
27345 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27346 DEFSYM (Qescape_glyph, "escape-glyph");
27347 DEFSYM (Qnobreak_space, "nobreak-space");
27348 DEFSYM (Qimage, "image");
27349 DEFSYM (Qtext, "text");
27350 DEFSYM (Qboth, "both");
27351 DEFSYM (Qboth_horiz, "both-horiz");
27352 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27353 DEFSYM (QCmap, ":map");
27354 DEFSYM (QCpointer, ":pointer");
27355 DEFSYM (Qrect, "rect");
27356 DEFSYM (Qcircle, "circle");
27357 DEFSYM (Qpoly, "poly");
27358 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27359 DEFSYM (Qgrow_only, "grow-only");
27360 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27361 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27362 DEFSYM (Qposition, "position");
27363 DEFSYM (Qbuffer_position, "buffer-position");
27364 DEFSYM (Qobject, "object");
27365 DEFSYM (Qbar, "bar");
27366 DEFSYM (Qhbar, "hbar");
27367 DEFSYM (Qbox, "box");
27368 DEFSYM (Qhollow, "hollow");
27369 DEFSYM (Qhand, "hand");
27370 DEFSYM (Qarrow, "arrow");
27371 DEFSYM (Qtext, "text");
27372 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27374 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27375 Fcons (intern_c_string ("void-variable"), Qnil)),
27376 Qnil);
27377 staticpro (&list_of_error);
27379 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27380 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27381 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27382 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27384 echo_buffer[0] = echo_buffer[1] = Qnil;
27385 staticpro (&echo_buffer[0]);
27386 staticpro (&echo_buffer[1]);
27388 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27389 staticpro (&echo_area_buffer[0]);
27390 staticpro (&echo_area_buffer[1]);
27392 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27393 staticpro (&Vmessages_buffer_name);
27395 mode_line_proptrans_alist = Qnil;
27396 staticpro (&mode_line_proptrans_alist);
27397 mode_line_string_list = Qnil;
27398 staticpro (&mode_line_string_list);
27399 mode_line_string_face = Qnil;
27400 staticpro (&mode_line_string_face);
27401 mode_line_string_face_prop = Qnil;
27402 staticpro (&mode_line_string_face_prop);
27403 Vmode_line_unwind_vector = Qnil;
27404 staticpro (&Vmode_line_unwind_vector);
27406 help_echo_string = Qnil;
27407 staticpro (&help_echo_string);
27408 help_echo_object = Qnil;
27409 staticpro (&help_echo_object);
27410 help_echo_window = Qnil;
27411 staticpro (&help_echo_window);
27412 previous_help_echo_string = Qnil;
27413 staticpro (&previous_help_echo_string);
27414 help_echo_pos = -1;
27416 DEFSYM (Qright_to_left, "right-to-left");
27417 DEFSYM (Qleft_to_right, "left-to-right");
27419 #ifdef HAVE_WINDOW_SYSTEM
27420 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27421 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27422 For example, if a block cursor is over a tab, it will be drawn as
27423 wide as that tab on the display. */);
27424 x_stretch_cursor_p = 0;
27425 #endif
27427 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27428 doc: /* *Non-nil means highlight trailing whitespace.
27429 The face used for trailing whitespace is `trailing-whitespace'. */);
27430 Vshow_trailing_whitespace = Qnil;
27432 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27433 doc: /* *Control highlighting of nobreak space and soft hyphen.
27434 A value of t means highlight the character itself (for nobreak space,
27435 use face `nobreak-space').
27436 A value of nil means no highlighting.
27437 Other values mean display the escape glyph followed by an ordinary
27438 space or ordinary hyphen. */);
27439 Vnobreak_char_display = Qt;
27441 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27442 doc: /* *The pointer shape to show in void text areas.
27443 A value of nil means to show the text pointer. Other options are `arrow',
27444 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27445 Vvoid_text_area_pointer = Qarrow;
27447 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27448 doc: /* Non-nil means don't actually do any redisplay.
27449 This is used for internal purposes. */);
27450 Vinhibit_redisplay = Qnil;
27452 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27453 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27454 Vglobal_mode_string = Qnil;
27456 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27457 doc: /* Marker for where to display an arrow on top of the buffer text.
27458 This must be the beginning of a line in order to work.
27459 See also `overlay-arrow-string'. */);
27460 Voverlay_arrow_position = Qnil;
27462 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27463 doc: /* String to display as an arrow in non-window frames.
27464 See also `overlay-arrow-position'. */);
27465 Voverlay_arrow_string = make_pure_c_string ("=>");
27467 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27468 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27469 The symbols on this list are examined during redisplay to determine
27470 where to display overlay arrows. */);
27471 Voverlay_arrow_variable_list
27472 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27474 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27475 doc: /* *The number of lines to try scrolling a window by when point moves out.
27476 If that fails to bring point back on frame, point is centered instead.
27477 If this is zero, point is always centered after it moves off frame.
27478 If you want scrolling to always be a line at a time, you should set
27479 `scroll-conservatively' to a large value rather than set this to 1. */);
27481 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27482 doc: /* *Scroll up to this many lines, to bring point back on screen.
27483 If point moves off-screen, redisplay will scroll by up to
27484 `scroll-conservatively' lines in order to bring point just barely
27485 onto the screen again. If that cannot be done, then redisplay
27486 recenters point as usual.
27488 If the value is greater than 100, redisplay will never recenter point,
27489 but will always scroll just enough text to bring point into view, even
27490 if you move far away.
27492 A value of zero means always recenter point if it moves off screen. */);
27493 scroll_conservatively = 0;
27495 DEFVAR_INT ("scroll-margin", scroll_margin,
27496 doc: /* *Number of lines of margin at the top and bottom of a window.
27497 Recenter the window whenever point gets within this many lines
27498 of the top or bottom of the window. */);
27499 scroll_margin = 0;
27501 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27502 doc: /* Pixels per inch value for non-window system displays.
27503 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27504 Vdisplay_pixels_per_inch = make_float (72.0);
27506 #if GLYPH_DEBUG
27507 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27508 #endif
27510 DEFVAR_LISP ("truncate-partial-width-windows",
27511 Vtruncate_partial_width_windows,
27512 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27513 For an integer value, truncate lines in each window narrower than the
27514 full frame width, provided the window width is less than that integer;
27515 otherwise, respect the value of `truncate-lines'.
27517 For any other non-nil value, truncate lines in all windows that do
27518 not span the full frame width.
27520 A value of nil means to respect the value of `truncate-lines'.
27522 If `word-wrap' is enabled, you might want to reduce this. */);
27523 Vtruncate_partial_width_windows = make_number (50);
27525 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27526 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27527 Any other value means to use the appropriate face, `mode-line',
27528 `header-line', or `menu' respectively. */);
27529 mode_line_inverse_video = 1;
27531 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27532 doc: /* *Maximum buffer size for which line number should be displayed.
27533 If the buffer is bigger than this, the line number does not appear
27534 in the mode line. A value of nil means no limit. */);
27535 Vline_number_display_limit = Qnil;
27537 DEFVAR_INT ("line-number-display-limit-width",
27538 line_number_display_limit_width,
27539 doc: /* *Maximum line width (in characters) for line number display.
27540 If the average length of the lines near point is bigger than this, then the
27541 line number may be omitted from the mode line. */);
27542 line_number_display_limit_width = 200;
27544 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27545 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27546 highlight_nonselected_windows = 0;
27548 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27549 doc: /* Non-nil if more than one frame is visible on this display.
27550 Minibuffer-only frames don't count, but iconified frames do.
27551 This variable is not guaranteed to be accurate except while processing
27552 `frame-title-format' and `icon-title-format'. */);
27554 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27555 doc: /* Template for displaying the title bar of visible frames.
27556 \(Assuming the window manager supports this feature.)
27558 This variable has the same structure as `mode-line-format', except that
27559 the %c and %l constructs are ignored. It is used only on frames for
27560 which no explicit name has been set \(see `modify-frame-parameters'). */);
27562 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27563 doc: /* Template for displaying the title bar of an iconified frame.
27564 \(Assuming the window manager supports this feature.)
27565 This variable has the same structure as `mode-line-format' (which see),
27566 and is used only on frames for which no explicit name has been set
27567 \(see `modify-frame-parameters'). */);
27568 Vicon_title_format
27569 = Vframe_title_format
27570 = pure_cons (intern_c_string ("multiple-frames"),
27571 pure_cons (make_pure_c_string ("%b"),
27572 pure_cons (pure_cons (empty_unibyte_string,
27573 pure_cons (intern_c_string ("invocation-name"),
27574 pure_cons (make_pure_c_string ("@"),
27575 pure_cons (intern_c_string ("system-name"),
27576 Qnil)))),
27577 Qnil)));
27579 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27580 doc: /* Maximum number of lines to keep in the message log buffer.
27581 If nil, disable message logging. If t, log messages but don't truncate
27582 the buffer when it becomes large. */);
27583 Vmessage_log_max = make_number (100);
27585 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27586 doc: /* Functions called before redisplay, if window sizes have changed.
27587 The value should be a list of functions that take one argument.
27588 Just before redisplay, for each frame, if any of its windows have changed
27589 size since the last redisplay, or have been split or deleted,
27590 all the functions in the list are called, with the frame as argument. */);
27591 Vwindow_size_change_functions = Qnil;
27593 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27594 doc: /* List of functions to call before redisplaying a window with scrolling.
27595 Each function is called with two arguments, the window and its new
27596 display-start position. Note that these functions are also called by
27597 `set-window-buffer'. Also note that the value of `window-end' is not
27598 valid when these functions are called. */);
27599 Vwindow_scroll_functions = Qnil;
27601 DEFVAR_LISP ("window-text-change-functions",
27602 Vwindow_text_change_functions,
27603 doc: /* Functions to call in redisplay when text in the window might change. */);
27604 Vwindow_text_change_functions = Qnil;
27606 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27607 doc: /* Functions called when redisplay of a window reaches the end trigger.
27608 Each function is called with two arguments, the window and the end trigger value.
27609 See `set-window-redisplay-end-trigger'. */);
27610 Vredisplay_end_trigger_functions = Qnil;
27612 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27613 doc: /* *Non-nil means autoselect window with mouse pointer.
27614 If nil, do not autoselect windows.
27615 A positive number means delay autoselection by that many seconds: a
27616 window is autoselected only after the mouse has remained in that
27617 window for the duration of the delay.
27618 A negative number has a similar effect, but causes windows to be
27619 autoselected only after the mouse has stopped moving. \(Because of
27620 the way Emacs compares mouse events, you will occasionally wait twice
27621 that time before the window gets selected.\)
27622 Any other value means to autoselect window instantaneously when the
27623 mouse pointer enters it.
27625 Autoselection selects the minibuffer only if it is active, and never
27626 unselects the minibuffer if it is active.
27628 When customizing this variable make sure that the actual value of
27629 `focus-follows-mouse' matches the behavior of your window manager. */);
27630 Vmouse_autoselect_window = Qnil;
27632 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27633 doc: /* *Non-nil means automatically resize tool-bars.
27634 This dynamically changes the tool-bar's height to the minimum height
27635 that is needed to make all tool-bar items visible.
27636 If value is `grow-only', the tool-bar's height is only increased
27637 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27638 Vauto_resize_tool_bars = Qt;
27640 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27641 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27642 auto_raise_tool_bar_buttons_p = 1;
27644 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27645 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27646 make_cursor_line_fully_visible_p = 1;
27648 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27649 doc: /* *Border below tool-bar in pixels.
27650 If an integer, use it as the height of the border.
27651 If it is one of `internal-border-width' or `border-width', use the
27652 value of the corresponding frame parameter.
27653 Otherwise, no border is added below the tool-bar. */);
27654 Vtool_bar_border = Qinternal_border_width;
27656 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27657 doc: /* *Margin around tool-bar buttons in pixels.
27658 If an integer, use that for both horizontal and vertical margins.
27659 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27660 HORZ specifying the horizontal margin, and VERT specifying the
27661 vertical margin. */);
27662 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27664 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27665 doc: /* *Relief thickness of tool-bar buttons. */);
27666 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27668 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27669 doc: /* Tool bar style to use.
27670 It can be one of
27671 image - show images only
27672 text - show text only
27673 both - show both, text below image
27674 both-horiz - show text to the right of the image
27675 text-image-horiz - show text to the left of the image
27676 any other - use system default or image if no system default. */);
27677 Vtool_bar_style = Qnil;
27679 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27680 doc: /* *Maximum number of characters a label can have to be shown.
27681 The tool bar style must also show labels for this to have any effect, see
27682 `tool-bar-style'. */);
27683 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27685 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27686 doc: /* List of functions to call to fontify regions of text.
27687 Each function is called with one argument POS. Functions must
27688 fontify a region starting at POS in the current buffer, and give
27689 fontified regions the property `fontified'. */);
27690 Vfontification_functions = Qnil;
27691 Fmake_variable_buffer_local (Qfontification_functions);
27693 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27694 unibyte_display_via_language_environment,
27695 doc: /* *Non-nil means display unibyte text according to language environment.
27696 Specifically, this means that raw bytes in the range 160-255 decimal
27697 are displayed by converting them to the equivalent multibyte characters
27698 according to the current language environment. As a result, they are
27699 displayed according to the current fontset.
27701 Note that this variable affects only how these bytes are displayed,
27702 but does not change the fact they are interpreted as raw bytes. */);
27703 unibyte_display_via_language_environment = 0;
27705 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27706 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
27707 If a float, it specifies a fraction of the mini-window frame's height.
27708 If an integer, it specifies a number of lines. */);
27709 Vmax_mini_window_height = make_float (0.25);
27711 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27712 doc: /* How to resize mini-windows (the minibuffer and the echo area).
27713 A value of nil means don't automatically resize mini-windows.
27714 A value of t means resize them to fit the text displayed in them.
27715 A value of `grow-only', the default, means let mini-windows grow only;
27716 they return to their normal size when the minibuffer is closed, or the
27717 echo area becomes empty. */);
27718 Vresize_mini_windows = Qgrow_only;
27720 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27721 doc: /* Alist specifying how to blink the cursor off.
27722 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27723 `cursor-type' frame-parameter or variable equals ON-STATE,
27724 comparing using `equal', Emacs uses OFF-STATE to specify
27725 how to blink it off. ON-STATE and OFF-STATE are values for
27726 the `cursor-type' frame parameter.
27728 If a frame's ON-STATE has no entry in this list,
27729 the frame's other specifications determine how to blink the cursor off. */);
27730 Vblink_cursor_alist = Qnil;
27732 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27733 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27734 If non-nil, windows are automatically scrolled horizontally to make
27735 point visible. */);
27736 automatic_hscrolling_p = 1;
27737 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
27739 DEFVAR_INT ("hscroll-margin", hscroll_margin,
27740 doc: /* *How many columns away from the window edge point is allowed to get
27741 before automatic hscrolling will horizontally scroll the window. */);
27742 hscroll_margin = 5;
27744 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
27745 doc: /* *How many columns to scroll the window when point gets too close to the edge.
27746 When point is less than `hscroll-margin' columns from the window
27747 edge, automatic hscrolling will scroll the window by the amount of columns
27748 determined by this variable. If its value is a positive integer, scroll that
27749 many columns. If it's a positive floating-point number, it specifies the
27750 fraction of the window's width to scroll. If it's nil or zero, point will be
27751 centered horizontally after the scroll. Any other value, including negative
27752 numbers, are treated as if the value were zero.
27754 Automatic hscrolling always moves point outside the scroll margin, so if
27755 point was more than scroll step columns inside the margin, the window will
27756 scroll more than the value given by the scroll step.
27758 Note that the lower bound for automatic hscrolling specified by `scroll-left'
27759 and `scroll-right' overrides this variable's effect. */);
27760 Vhscroll_step = make_number (0);
27762 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
27763 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
27764 Bind this around calls to `message' to let it take effect. */);
27765 message_truncate_lines = 0;
27767 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
27768 doc: /* Normal hook run to update the menu bar definitions.
27769 Redisplay runs this hook before it redisplays the menu bar.
27770 This is used to update submenus such as Buffers,
27771 whose contents depend on various data. */);
27772 Vmenu_bar_update_hook = Qnil;
27774 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
27775 doc: /* Frame for which we are updating a menu.
27776 The enable predicate for a menu binding should check this variable. */);
27777 Vmenu_updating_frame = Qnil;
27779 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
27780 doc: /* Non-nil means don't update menu bars. Internal use only. */);
27781 inhibit_menubar_update = 0;
27783 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27784 doc: /* Prefix prepended to all continuation lines at display time.
27785 The value may be a string, an image, or a stretch-glyph; it is
27786 interpreted in the same way as the value of a `display' text property.
27788 This variable is overridden by any `wrap-prefix' text or overlay
27789 property.
27791 To add a prefix to non-continuation lines, use `line-prefix'. */);
27792 Vwrap_prefix = Qnil;
27793 DEFSYM (Qwrap_prefix, "wrap-prefix");
27794 Fmake_variable_buffer_local (Qwrap_prefix);
27796 DEFVAR_LISP ("line-prefix", Vline_prefix,
27797 doc: /* Prefix prepended to all non-continuation lines at display time.
27798 The value may be a string, an image, or a stretch-glyph; it is
27799 interpreted in the same way as the value of a `display' text property.
27801 This variable is overridden by any `line-prefix' text or overlay
27802 property.
27804 To add a prefix to continuation lines, use `wrap-prefix'. */);
27805 Vline_prefix = Qnil;
27806 DEFSYM (Qline_prefix, "line-prefix");
27807 Fmake_variable_buffer_local (Qline_prefix);
27809 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27810 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27811 inhibit_eval_during_redisplay = 0;
27813 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27814 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27815 inhibit_free_realized_faces = 0;
27817 #if GLYPH_DEBUG
27818 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27819 doc: /* Inhibit try_window_id display optimization. */);
27820 inhibit_try_window_id = 0;
27822 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27823 doc: /* Inhibit try_window_reusing display optimization. */);
27824 inhibit_try_window_reusing = 0;
27826 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27827 doc: /* Inhibit try_cursor_movement display optimization. */);
27828 inhibit_try_cursor_movement = 0;
27829 #endif /* GLYPH_DEBUG */
27831 DEFVAR_INT ("overline-margin", overline_margin,
27832 doc: /* *Space between overline and text, in pixels.
27833 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27834 margin to the caracter height. */);
27835 overline_margin = 2;
27837 DEFVAR_INT ("underline-minimum-offset",
27838 underline_minimum_offset,
27839 doc: /* Minimum distance between baseline and underline.
27840 This can improve legibility of underlined text at small font sizes,
27841 particularly when using variable `x-use-underline-position-properties'
27842 with fonts that specify an UNDERLINE_POSITION relatively close to the
27843 baseline. The default value is 1. */);
27844 underline_minimum_offset = 1;
27846 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27847 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27848 This feature only works when on a window system that can change
27849 cursor shapes. */);
27850 display_hourglass_p = 1;
27852 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27853 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27854 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27856 hourglass_atimer = NULL;
27857 hourglass_shown_p = 0;
27859 DEFSYM (Qglyphless_char, "glyphless-char");
27860 DEFSYM (Qhex_code, "hex-code");
27861 DEFSYM (Qempty_box, "empty-box");
27862 DEFSYM (Qthin_space, "thin-space");
27863 DEFSYM (Qzero_width, "zero-width");
27865 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27866 /* Intern this now in case it isn't already done.
27867 Setting this variable twice is harmless.
27868 But don't staticpro it here--that is done in alloc.c. */
27869 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27870 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27872 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27873 doc: /* Char-table defining glyphless characters.
27874 Each element, if non-nil, should be one of the following:
27875 an ASCII acronym string: display this string in a box
27876 `hex-code': display the hexadecimal code of a character in a box
27877 `empty-box': display as an empty box
27878 `thin-space': display as 1-pixel width space
27879 `zero-width': don't display
27880 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27881 display method for graphical terminals and text terminals respectively.
27882 GRAPHICAL and TEXT should each have one of the values listed above.
27884 The char-table has one extra slot to control the display of a character for
27885 which no font is found. This slot only takes effect on graphical terminals.
27886 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27887 `thin-space'. The default is `empty-box'. */);
27888 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27889 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27890 Qempty_box);
27894 /* Initialize this module when Emacs starts. */
27896 void
27897 init_xdisp (void)
27899 current_header_line_height = current_mode_line_height = -1;
27901 CHARPOS (this_line_start_pos) = 0;
27903 if (!noninteractive)
27905 struct window *m = XWINDOW (minibuf_window);
27906 Lisp_Object frame = m->frame;
27907 struct frame *f = XFRAME (frame);
27908 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27909 struct window *r = XWINDOW (root);
27910 int i;
27912 echo_area_window = minibuf_window;
27914 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27915 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27916 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27917 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27918 XSETFASTINT (m->total_lines, 1);
27919 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27921 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27922 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27923 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27925 /* The default ellipsis glyphs `...'. */
27926 for (i = 0; i < 3; ++i)
27927 default_invis_vector[i] = make_number ('.');
27931 /* Allocate the buffer for frame titles.
27932 Also used for `format-mode-line'. */
27933 int size = 100;
27934 mode_line_noprop_buf = (char *) xmalloc (size);
27935 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27936 mode_line_noprop_ptr = mode_line_noprop_buf;
27937 mode_line_target = MODE_LINE_DISPLAY;
27940 help_echo_showing_p = 0;
27943 /* Since w32 does not support atimers, it defines its own implementation of
27944 the following three functions in w32fns.c. */
27945 #ifndef WINDOWSNT
27947 /* Platform-independent portion of hourglass implementation. */
27949 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27951 hourglass_started (void)
27953 return hourglass_shown_p || hourglass_atimer != NULL;
27956 /* Cancel a currently active hourglass timer, and start a new one. */
27957 void
27958 start_hourglass (void)
27960 #if defined (HAVE_WINDOW_SYSTEM)
27961 EMACS_TIME delay;
27962 int secs, usecs = 0;
27964 cancel_hourglass ();
27966 if (INTEGERP (Vhourglass_delay)
27967 && XINT (Vhourglass_delay) > 0)
27968 secs = XFASTINT (Vhourglass_delay);
27969 else if (FLOATP (Vhourglass_delay)
27970 && XFLOAT_DATA (Vhourglass_delay) > 0)
27972 Lisp_Object tem;
27973 tem = Ftruncate (Vhourglass_delay, Qnil);
27974 secs = XFASTINT (tem);
27975 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27977 else
27978 secs = DEFAULT_HOURGLASS_DELAY;
27980 EMACS_SET_SECS_USECS (delay, secs, usecs);
27981 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27982 show_hourglass, NULL);
27983 #endif
27987 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27988 shown. */
27989 void
27990 cancel_hourglass (void)
27992 #if defined (HAVE_WINDOW_SYSTEM)
27993 if (hourglass_atimer)
27995 cancel_atimer (hourglass_atimer);
27996 hourglass_atimer = NULL;
27999 if (hourglass_shown_p)
28000 hide_hourglass ();
28001 #endif
28003 #endif /* ! WINDOWSNT */