* image-dired.el (image-dired-dired-toggle-marked-thumbs):
[emacs.git] / src / xdisp.c
blob31fa5f39d5fb4f092b894c203dbff750e9f1da44
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
7 This file is part of GNU Emacs.
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24 Redisplay.
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
55 expose_window (asynchronous) |
57 X expose events -----+
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
86 . try_cursor_movement
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
92 . try_window_reusing_current_matrix
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
98 . try_window_id
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
104 . try_window
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
117 Desired matrices.
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
158 Frame matrices.
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
179 Bidirectional display.
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "intervals.h"
243 #include "coding.h"
244 #include "process.h"
245 #include "region-cache.h"
246 #include "font.h"
247 #include "fontset.h"
248 #include "blockinput.h"
250 #ifdef HAVE_X_WINDOWS
251 #include "xterm.h"
252 #endif
253 #ifdef WINDOWSNT
254 #include "w32term.h"
255 #endif
256 #ifdef HAVE_NS
257 #include "nsterm.h"
258 #endif
259 #ifdef USE_GTK
260 #include "gtkutil.h"
261 #endif
263 #include "font.h"
265 #ifndef FRAME_X_OUTPUT
266 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
267 #endif
269 #define INFINITY 10000000
271 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
272 || defined(HAVE_NS) || defined (USE_GTK)
273 extern void set_frame_menubar P_ ((struct frame *f, int, int));
274 extern int pending_menu_activation;
275 #endif
277 extern int interrupt_input;
278 extern int command_loop_level;
280 extern Lisp_Object do_mouse_tracking;
282 extern int minibuffer_auto_raise;
283 extern Lisp_Object Vminibuffer_list;
285 extern Lisp_Object Qface;
286 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
288 extern Lisp_Object Voverriding_local_map;
289 extern Lisp_Object Voverriding_local_map_menu_flag;
290 extern Lisp_Object Qmenu_item;
291 extern Lisp_Object Qwhen;
292 extern Lisp_Object Qhelp_echo;
293 extern Lisp_Object Qbefore_string, Qafter_string;
295 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
296 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
297 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
298 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
299 Lisp_Object Qinhibit_point_motion_hooks;
300 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
301 Lisp_Object Qfontified;
302 Lisp_Object Qgrow_only;
303 Lisp_Object Qinhibit_eval_during_redisplay;
304 Lisp_Object Qbuffer_position, Qposition, Qobject;
305 Lisp_Object Qright_to_left, Qleft_to_right;
307 /* Cursor shapes */
308 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
310 /* Pointer shapes */
311 Lisp_Object Qarrow, Qhand, Qtext;
313 Lisp_Object Qrisky_local_variable;
315 /* Holds the list (error). */
316 Lisp_Object list_of_error;
318 /* Functions called to fontify regions of text. */
320 Lisp_Object Vfontification_functions;
321 Lisp_Object Qfontification_functions;
323 /* Non-nil means automatically select any window when the mouse
324 cursor moves into it. */
325 Lisp_Object Vmouse_autoselect_window;
327 Lisp_Object Vwrap_prefix, Qwrap_prefix;
328 Lisp_Object Vline_prefix, Qline_prefix;
330 /* Non-zero means draw tool bar buttons raised when the mouse moves
331 over them. */
333 int auto_raise_tool_bar_buttons_p;
335 /* Non-zero means to reposition window if cursor line is only partially visible. */
337 int make_cursor_line_fully_visible_p;
339 /* Margin below tool bar in pixels. 0 or nil means no margin.
340 If value is `internal-border-width' or `border-width',
341 the corresponding frame parameter is used. */
343 Lisp_Object Vtool_bar_border;
345 /* Margin around tool bar buttons in pixels. */
347 Lisp_Object Vtool_bar_button_margin;
349 /* Thickness of shadow to draw around tool bar buttons. */
351 EMACS_INT tool_bar_button_relief;
353 /* Non-nil means automatically resize tool-bars so that all tool-bar
354 items are visible, and no blank lines remain.
356 If value is `grow-only', only make tool-bar bigger. */
358 Lisp_Object Vauto_resize_tool_bars;
360 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
362 Lisp_Object Vtool_bar_style;
364 /* Maximum number of characters a label can have to be shown. */
366 EMACS_INT tool_bar_max_label_size;
368 /* Non-zero means draw block and hollow cursor as wide as the glyph
369 under it. For example, if a block cursor is over a tab, it will be
370 drawn as wide as that tab on the display. */
372 int x_stretch_cursor_p;
374 /* Non-nil means don't actually do any redisplay. */
376 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
378 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
380 int inhibit_eval_during_redisplay;
382 /* Names of text properties relevant for redisplay. */
384 Lisp_Object Qdisplay;
385 extern Lisp_Object Qface, Qinvisible, Qwidth;
387 /* Symbols used in text property values. */
389 Lisp_Object Vdisplay_pixels_per_inch;
390 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
391 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
392 Lisp_Object Qslice;
393 Lisp_Object Qcenter;
394 Lisp_Object Qmargin, Qpointer;
395 Lisp_Object Qline_height;
396 extern Lisp_Object Qheight;
397 extern Lisp_Object QCwidth, QCheight, QCascent;
398 extern Lisp_Object Qscroll_bar;
399 extern Lisp_Object Qcursor;
401 /* Non-nil means highlight trailing whitespace. */
403 Lisp_Object Vshow_trailing_whitespace;
405 /* Non-nil means escape non-break space and hyphens. */
407 Lisp_Object Vnobreak_char_display;
409 #ifdef HAVE_WINDOW_SYSTEM
410 extern Lisp_Object Voverflow_newline_into_fringe;
412 /* Test if overflow newline into fringe. Called with iterator IT
413 at or past right window margin, and with IT->current_x set. */
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
416 (!NILP (Voverflow_newline_into_fringe) \
417 && FRAME_WINDOW_P ((IT)->f) \
418 && ((IT)->bidi_it.paragraph_dir == R2L \
419 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
420 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
421 && (IT)->current_x == (IT)->last_visible_x \
422 && (IT)->line_wrap != WORD_WRAP)
424 #else /* !HAVE_WINDOW_SYSTEM */
425 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
426 #endif /* HAVE_WINDOW_SYSTEM */
428 /* Test if the display element loaded in IT is a space or tab
429 character. This is used to determine word wrapping. */
431 #define IT_DISPLAYING_WHITESPACE(it) \
432 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
434 /* Non-nil means show the text cursor in void text areas
435 i.e. in blank areas after eol and eob. This used to be
436 the default in 21.3. */
438 Lisp_Object Vvoid_text_area_pointer;
440 /* Name of the face used to highlight trailing whitespace. */
442 Lisp_Object Qtrailing_whitespace;
444 /* Name and number of the face used to highlight escape glyphs. */
446 Lisp_Object Qescape_glyph;
448 /* Name and number of the face used to highlight non-breaking spaces. */
450 Lisp_Object Qnobreak_space;
452 /* The symbol `image' which is the car of the lists used to represent
453 images in Lisp. Also a tool bar style. */
455 Lisp_Object Qimage;
457 /* The image map types. */
458 Lisp_Object QCmap, QCpointer;
459 Lisp_Object Qrect, Qcircle, Qpoly;
461 /* Tool bar styles */
462 Lisp_Object Qtext, Qboth, Qboth_horiz;
464 /* Non-zero means print newline to stdout before next mini-buffer
465 message. */
467 int noninteractive_need_newline;
469 /* Non-zero means print newline to message log before next message. */
471 static int message_log_need_newline;
473 /* Three markers that message_dolog uses.
474 It could allocate them itself, but that causes trouble
475 in handling memory-full errors. */
476 static Lisp_Object message_dolog_marker1;
477 static Lisp_Object message_dolog_marker2;
478 static Lisp_Object message_dolog_marker3;
480 /* The buffer position of the first character appearing entirely or
481 partially on the line of the selected window which contains the
482 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
483 redisplay optimization in redisplay_internal. */
485 static struct text_pos this_line_start_pos;
487 /* Number of characters past the end of the line above, including the
488 terminating newline. */
490 static struct text_pos this_line_end_pos;
492 /* The vertical positions and the height of this line. */
494 static int this_line_vpos;
495 static int this_line_y;
496 static int this_line_pixel_height;
498 /* X position at which this display line starts. Usually zero;
499 negative if first character is partially visible. */
501 static int this_line_start_x;
503 /* Buffer that this_line_.* variables are referring to. */
505 static struct buffer *this_line_buffer;
507 /* Nonzero means truncate lines in all windows less wide than the
508 frame. */
510 Lisp_Object Vtruncate_partial_width_windows;
512 /* A flag to control how to display unibyte 8-bit character. */
514 int unibyte_display_via_language_environment;
516 /* Nonzero means we have more than one non-mini-buffer-only frame.
517 Not guaranteed to be accurate except while parsing
518 frame-title-format. */
520 int multiple_frames;
522 Lisp_Object Vglobal_mode_string;
525 /* List of variables (symbols) which hold markers for overlay arrows.
526 The symbols on this list are examined during redisplay to determine
527 where to display overlay arrows. */
529 Lisp_Object Voverlay_arrow_variable_list;
531 /* Marker for where to display an arrow on top of the buffer text. */
533 Lisp_Object Voverlay_arrow_position;
535 /* String to display for the arrow. Only used on terminal frames. */
537 Lisp_Object Voverlay_arrow_string;
539 /* Values of those variables at last redisplay are stored as
540 properties on `overlay-arrow-position' symbol. However, if
541 Voverlay_arrow_position is a marker, last-arrow-position is its
542 numerical position. */
544 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
546 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
547 properties on a symbol in overlay-arrow-variable-list. */
549 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
551 /* Like mode-line-format, but for the title bar on a visible frame. */
553 Lisp_Object Vframe_title_format;
555 /* Like mode-line-format, but for the title bar on an iconified frame. */
557 Lisp_Object Vicon_title_format;
559 /* List of functions to call when a window's size changes. These
560 functions get one arg, a frame on which one or more windows' sizes
561 have changed. */
563 static Lisp_Object Vwindow_size_change_functions;
565 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
567 /* Nonzero if an overlay arrow has been displayed in this window. */
569 static int overlay_arrow_seen;
571 /* Nonzero means highlight the region even in nonselected windows. */
573 int highlight_nonselected_windows;
575 /* If cursor motion alone moves point off frame, try scrolling this
576 many lines up or down if that will bring it back. */
578 static EMACS_INT scroll_step;
580 /* Nonzero means scroll just far enough to bring point back on the
581 screen, when appropriate. */
583 static EMACS_INT scroll_conservatively;
585 /* Recenter the window whenever point gets within this many lines of
586 the top or bottom of the window. This value is translated into a
587 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
588 that there is really a fixed pixel height scroll margin. */
590 EMACS_INT scroll_margin;
592 /* Number of windows showing the buffer of the selected window (or
593 another buffer with the same base buffer). keyboard.c refers to
594 this. */
596 int buffer_shared;
598 /* Vector containing glyphs for an ellipsis `...'. */
600 static Lisp_Object default_invis_vector[3];
602 /* Zero means display the mode-line/header-line/menu-bar in the default face
603 (this slightly odd definition is for compatibility with previous versions
604 of emacs), non-zero means display them using their respective faces.
606 This variable is deprecated. */
608 int mode_line_inverse_video;
610 /* Prompt to display in front of the mini-buffer contents. */
612 Lisp_Object minibuf_prompt;
614 /* Width of current mini-buffer prompt. Only set after display_line
615 of the line that contains the prompt. */
617 int minibuf_prompt_width;
619 /* This is the window where the echo area message was displayed. It
620 is always a mini-buffer window, but it may not be the same window
621 currently active as a mini-buffer. */
623 Lisp_Object echo_area_window;
625 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
626 pushes the current message and the value of
627 message_enable_multibyte on the stack, the function restore_message
628 pops the stack and displays MESSAGE again. */
630 Lisp_Object Vmessage_stack;
632 /* Nonzero means multibyte characters were enabled when the echo area
633 message was specified. */
635 int message_enable_multibyte;
637 /* Nonzero if we should redraw the mode lines on the next redisplay. */
639 int update_mode_lines;
641 /* Nonzero if window sizes or contents have changed since last
642 redisplay that finished. */
644 int windows_or_buffers_changed;
646 /* Nonzero means a frame's cursor type has been changed. */
648 int cursor_type_changed;
650 /* Nonzero after display_mode_line if %l was used and it displayed a
651 line number. */
653 int line_number_displayed;
655 /* Maximum buffer size for which to display line numbers. */
657 Lisp_Object Vline_number_display_limit;
659 /* Line width to consider when repositioning for line number display. */
661 static EMACS_INT line_number_display_limit_width;
663 /* Number of lines to keep in the message log buffer. t means
664 infinite. nil means don't log at all. */
666 Lisp_Object Vmessage_log_max;
668 /* The name of the *Messages* buffer, a string. */
670 static Lisp_Object Vmessages_buffer_name;
672 /* Current, index 0, and last displayed echo area message. Either
673 buffers from echo_buffers, or nil to indicate no message. */
675 Lisp_Object echo_area_buffer[2];
677 /* The buffers referenced from echo_area_buffer. */
679 static Lisp_Object echo_buffer[2];
681 /* A vector saved used in with_area_buffer to reduce consing. */
683 static Lisp_Object Vwith_echo_area_save_vector;
685 /* Non-zero means display_echo_area should display the last echo area
686 message again. Set by redisplay_preserve_echo_area. */
688 static int display_last_displayed_message_p;
690 /* Nonzero if echo area is being used by print; zero if being used by
691 message. */
693 int message_buf_print;
695 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
697 Lisp_Object Qinhibit_menubar_update;
698 int inhibit_menubar_update;
700 /* When evaluating expressions from menu bar items (enable conditions,
701 for instance), this is the frame they are being processed for. */
703 Lisp_Object Vmenu_updating_frame;
705 /* Maximum height for resizing mini-windows. Either a float
706 specifying a fraction of the available height, or an integer
707 specifying a number of lines. */
709 Lisp_Object Vmax_mini_window_height;
711 /* Non-zero means messages should be displayed with truncated
712 lines instead of being continued. */
714 int message_truncate_lines;
715 Lisp_Object Qmessage_truncate_lines;
717 /* Set to 1 in clear_message to make redisplay_internal aware
718 of an emptied echo area. */
720 static int message_cleared_p;
722 /* How to blink the default frame cursor off. */
723 Lisp_Object Vblink_cursor_alist;
725 /* A scratch glyph row with contents used for generating truncation
726 glyphs. Also used in direct_output_for_insert. */
728 #define MAX_SCRATCH_GLYPHS 100
729 struct glyph_row scratch_glyph_row;
730 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
732 /* Ascent and height of the last line processed by move_it_to. */
734 static int last_max_ascent, last_height;
736 /* Non-zero if there's a help-echo in the echo area. */
738 int help_echo_showing_p;
740 /* If >= 0, computed, exact values of mode-line and header-line height
741 to use in the macros CURRENT_MODE_LINE_HEIGHT and
742 CURRENT_HEADER_LINE_HEIGHT. */
744 int current_mode_line_height, current_header_line_height;
746 /* The maximum distance to look ahead for text properties. Values
747 that are too small let us call compute_char_face and similar
748 functions too often which is expensive. Values that are too large
749 let us call compute_char_face and alike too often because we
750 might not be interested in text properties that far away. */
752 #define TEXT_PROP_DISTANCE_LIMIT 100
754 #if GLYPH_DEBUG
756 /* Variables to turn off display optimizations from Lisp. */
758 int inhibit_try_window_id, inhibit_try_window_reusing;
759 int inhibit_try_cursor_movement;
761 /* Non-zero means print traces of redisplay if compiled with
762 GLYPH_DEBUG != 0. */
764 int trace_redisplay_p;
766 #endif /* GLYPH_DEBUG */
768 #ifdef DEBUG_TRACE_MOVE
769 /* Non-zero means trace with TRACE_MOVE to stderr. */
770 int trace_move;
772 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
773 #else
774 #define TRACE_MOVE(x) (void) 0
775 #endif
777 /* Non-zero means automatically scroll windows horizontally to make
778 point visible. */
780 int automatic_hscrolling_p;
781 Lisp_Object Qauto_hscroll_mode;
783 /* How close to the margin can point get before the window is scrolled
784 horizontally. */
785 EMACS_INT hscroll_margin;
787 /* How much to scroll horizontally when point is inside the above margin. */
788 Lisp_Object Vhscroll_step;
790 /* The variable `resize-mini-windows'. If nil, don't resize
791 mini-windows. If t, always resize them to fit the text they
792 display. If `grow-only', let mini-windows grow only until they
793 become empty. */
795 Lisp_Object Vresize_mini_windows;
797 /* Buffer being redisplayed -- for redisplay_window_error. */
799 struct buffer *displayed_buffer;
801 /* Space between overline and text. */
803 EMACS_INT overline_margin;
805 /* Require underline to be at least this many screen pixels below baseline
806 This to avoid underline "merging" with the base of letters at small
807 font sizes, particularly when x_use_underline_position_properties is on. */
809 EMACS_INT underline_minimum_offset;
811 /* Value returned from text property handlers (see below). */
813 enum prop_handled
815 HANDLED_NORMALLY,
816 HANDLED_RECOMPUTE_PROPS,
817 HANDLED_OVERLAY_STRING_CONSUMED,
818 HANDLED_RETURN
821 /* A description of text properties that redisplay is interested
822 in. */
824 struct props
826 /* The name of the property. */
827 Lisp_Object *name;
829 /* A unique index for the property. */
830 enum prop_idx idx;
832 /* A handler function called to set up iterator IT from the property
833 at IT's current position. Value is used to steer handle_stop. */
834 enum prop_handled (*handler) P_ ((struct it *it));
837 static enum prop_handled handle_face_prop P_ ((struct it *));
838 static enum prop_handled handle_invisible_prop P_ ((struct it *));
839 static enum prop_handled handle_display_prop P_ ((struct it *));
840 static enum prop_handled handle_composition_prop P_ ((struct it *));
841 static enum prop_handled handle_overlay_change P_ ((struct it *));
842 static enum prop_handled handle_fontified_prop P_ ((struct it *));
844 /* Properties handled by iterators. */
846 static struct props it_props[] =
848 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
849 /* Handle `face' before `display' because some sub-properties of
850 `display' need to know the face. */
851 {&Qface, FACE_PROP_IDX, handle_face_prop},
852 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
853 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
854 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
855 {NULL, 0, NULL}
858 /* Value is the position described by X. If X is a marker, value is
859 the marker_position of X. Otherwise, value is X. */
861 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
863 /* Enumeration returned by some move_it_.* functions internally. */
865 enum move_it_result
867 /* Not used. Undefined value. */
868 MOVE_UNDEFINED,
870 /* Move ended at the requested buffer position or ZV. */
871 MOVE_POS_MATCH_OR_ZV,
873 /* Move ended at the requested X pixel position. */
874 MOVE_X_REACHED,
876 /* Move within a line ended at the end of a line that must be
877 continued. */
878 MOVE_LINE_CONTINUED,
880 /* Move within a line ended at the end of a line that would
881 be displayed truncated. */
882 MOVE_LINE_TRUNCATED,
884 /* Move within a line ended at a line end. */
885 MOVE_NEWLINE_OR_CR
888 /* This counter is used to clear the face cache every once in a while
889 in redisplay_internal. It is incremented for each redisplay.
890 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
891 cleared. */
893 #define CLEAR_FACE_CACHE_COUNT 500
894 static int clear_face_cache_count;
896 /* Similarly for the image cache. */
898 #ifdef HAVE_WINDOW_SYSTEM
899 #define CLEAR_IMAGE_CACHE_COUNT 101
900 static int clear_image_cache_count;
901 #endif
903 /* Non-zero while redisplay_internal is in progress. */
905 int redisplaying_p;
907 /* Non-zero means don't free realized faces. Bound while freeing
908 realized faces is dangerous because glyph matrices might still
909 reference them. */
911 int inhibit_free_realized_faces;
912 Lisp_Object Qinhibit_free_realized_faces;
914 /* If a string, XTread_socket generates an event to display that string.
915 (The display is done in read_char.) */
917 Lisp_Object help_echo_string;
918 Lisp_Object help_echo_window;
919 Lisp_Object help_echo_object;
920 int help_echo_pos;
922 /* Temporary variable for XTread_socket. */
924 Lisp_Object previous_help_echo_string;
926 /* Null glyph slice */
928 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
930 /* Platform-independent portion of hourglass implementation. */
932 /* Non-zero means we're allowed to display a hourglass pointer. */
933 int display_hourglass_p;
935 /* Non-zero means an hourglass cursor is currently shown. */
936 int hourglass_shown_p;
938 /* If non-null, an asynchronous timer that, when it expires, displays
939 an hourglass cursor on all frames. */
940 struct atimer *hourglass_atimer;
942 /* Number of seconds to wait before displaying an hourglass cursor. */
943 Lisp_Object Vhourglass_delay;
945 /* Default number of seconds to wait before displaying an hourglass
946 cursor. */
947 #define DEFAULT_HOURGLASS_DELAY 1
950 /* Function prototypes. */
952 static void setup_for_ellipsis P_ ((struct it *, int));
953 static void mark_window_display_accurate_1 P_ ((struct window *, int));
954 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
955 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
956 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
957 static int redisplay_mode_lines P_ ((Lisp_Object, int));
958 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
960 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
962 static void handle_line_prefix P_ ((struct it *));
964 static void pint2str P_ ((char *, int, int));
965 static void pint2hrstr P_ ((char *, int, int));
966 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
967 struct text_pos));
968 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
969 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
970 static void store_mode_line_noprop_char P_ ((char));
971 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
972 static void x_consider_frame_title P_ ((Lisp_Object));
973 static void handle_stop P_ ((struct it *));
974 static void handle_stop_backwards P_ ((struct it *, EMACS_INT));
975 static int tool_bar_lines_needed P_ ((struct frame *, int *));
976 static int single_display_spec_intangible_p P_ ((Lisp_Object));
977 static void ensure_echo_area_buffers P_ ((void));
978 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
979 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
980 static int with_echo_area_buffer P_ ((struct window *, int,
981 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
982 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
983 static void clear_garbaged_frames P_ ((void));
984 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
985 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
986 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
987 static int display_echo_area P_ ((struct window *));
988 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
989 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
990 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
991 static int string_char_and_length P_ ((const unsigned char *, int *));
992 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
993 struct text_pos));
994 static int compute_window_start_on_continuation_line P_ ((struct window *));
995 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
996 static void insert_left_trunc_glyphs P_ ((struct it *));
997 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
998 Lisp_Object));
999 static void extend_face_to_end_of_line P_ ((struct it *));
1000 static int append_space_for_newline P_ ((struct it *, int));
1001 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
1002 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
1003 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
1004 static int trailing_whitespace_p P_ ((int));
1005 static int message_log_check_duplicate P_ ((int, int, int, int));
1006 static void push_it P_ ((struct it *));
1007 static void pop_it P_ ((struct it *));
1008 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
1009 static void select_frame_for_redisplay P_ ((Lisp_Object));
1010 static void redisplay_internal P_ ((int));
1011 static int echo_area_display P_ ((int));
1012 static void redisplay_windows P_ ((Lisp_Object));
1013 static void redisplay_window P_ ((Lisp_Object, int));
1014 static Lisp_Object redisplay_window_error ();
1015 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
1016 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
1017 static int update_menu_bar P_ ((struct frame *, int, int));
1018 static int try_window_reusing_current_matrix P_ ((struct window *));
1019 static int try_window_id P_ ((struct window *));
1020 static int display_line P_ ((struct it *));
1021 static int display_mode_lines P_ ((struct window *));
1022 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
1023 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
1024 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
1025 static char *decode_mode_spec P_ ((struct window *, int, int, int,
1026 Lisp_Object *));
1027 static void display_menu_bar P_ ((struct window *));
1028 static int display_count_lines P_ ((int, int, int, int, int *));
1029 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
1030 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
1031 static void compute_line_metrics P_ ((struct it *));
1032 static void run_redisplay_end_trigger_hook P_ ((struct it *));
1033 static int get_overlay_strings P_ ((struct it *, int));
1034 static int get_overlay_strings_1 P_ ((struct it *, int, int));
1035 static void next_overlay_string P_ ((struct it *));
1036 static void reseat P_ ((struct it *, struct text_pos, int));
1037 static void reseat_1 P_ ((struct it *, struct text_pos, int));
1038 static void back_to_previous_visible_line_start P_ ((struct it *));
1039 void reseat_at_previous_visible_line_start P_ ((struct it *));
1040 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
1041 static int next_element_from_ellipsis P_ ((struct it *));
1042 static int next_element_from_display_vector P_ ((struct it *));
1043 static int next_element_from_string P_ ((struct it *));
1044 static int next_element_from_c_string P_ ((struct it *));
1045 static int next_element_from_buffer P_ ((struct it *));
1046 static int next_element_from_composition P_ ((struct it *));
1047 static int next_element_from_image P_ ((struct it *));
1048 static int next_element_from_stretch P_ ((struct it *));
1049 static void load_overlay_strings P_ ((struct it *, int));
1050 static int init_from_display_pos P_ ((struct it *, struct window *,
1051 struct display_pos *));
1052 static void reseat_to_string P_ ((struct it *, unsigned char *,
1053 Lisp_Object, int, int, int, int));
1054 static enum move_it_result
1055 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1056 enum move_operation_enum);
1057 void move_it_vertically_backward P_ ((struct it *, int));
1058 static void init_to_row_start P_ ((struct it *, struct window *,
1059 struct glyph_row *));
1060 static int init_to_row_end P_ ((struct it *, struct window *,
1061 struct glyph_row *));
1062 static void back_to_previous_line_start P_ ((struct it *));
1063 static int forward_to_next_line_start P_ ((struct it *, int *));
1064 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
1065 Lisp_Object, int));
1066 static struct text_pos string_pos P_ ((int, Lisp_Object));
1067 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1068 static int number_of_chars P_ ((unsigned char *, int));
1069 static void compute_stop_pos P_ ((struct it *));
1070 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1071 Lisp_Object));
1072 static int face_before_or_after_it_pos P_ ((struct it *, int));
1073 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1074 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1075 Lisp_Object, Lisp_Object,
1076 struct text_pos *, int));
1077 static int underlying_face_id P_ ((struct it *));
1078 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1079 struct window *));
1081 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1082 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1084 #ifdef HAVE_WINDOW_SYSTEM
1086 static void update_tool_bar P_ ((struct frame *, int));
1087 static void build_desired_tool_bar_string P_ ((struct frame *f));
1088 static int redisplay_tool_bar P_ ((struct frame *));
1089 static void display_tool_bar_line P_ ((struct it *, int));
1090 static void notice_overwritten_cursor P_ ((struct window *,
1091 enum glyph_row_area,
1092 int, int, int, int));
1093 static void append_stretch_glyph P_ ((struct it *, Lisp_Object,
1094 int, int, int));
1098 #endif /* HAVE_WINDOW_SYSTEM */
1101 /***********************************************************************
1102 Window display dimensions
1103 ***********************************************************************/
1105 /* Return the bottom boundary y-position for text lines in window W.
1106 This is the first y position at which a line cannot start.
1107 It is relative to the top of the window.
1109 This is the height of W minus the height of a mode line, if any. */
1111 INLINE int
1112 window_text_bottom_y (w)
1113 struct window *w;
1115 int height = WINDOW_TOTAL_HEIGHT (w);
1117 if (WINDOW_WANTS_MODELINE_P (w))
1118 height -= CURRENT_MODE_LINE_HEIGHT (w);
1119 return height;
1122 /* Return the pixel width of display area AREA of window W. AREA < 0
1123 means return the total width of W, not including fringes to
1124 the left and right of the window. */
1126 INLINE int
1127 window_box_width (w, area)
1128 struct window *w;
1129 int area;
1131 int cols = XFASTINT (w->total_cols);
1132 int pixels = 0;
1134 if (!w->pseudo_window_p)
1136 cols -= WINDOW_SCROLL_BAR_COLS (w);
1138 if (area == TEXT_AREA)
1140 if (INTEGERP (w->left_margin_cols))
1141 cols -= XFASTINT (w->left_margin_cols);
1142 if (INTEGERP (w->right_margin_cols))
1143 cols -= XFASTINT (w->right_margin_cols);
1144 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1146 else if (area == LEFT_MARGIN_AREA)
1148 cols = (INTEGERP (w->left_margin_cols)
1149 ? XFASTINT (w->left_margin_cols) : 0);
1150 pixels = 0;
1152 else if (area == RIGHT_MARGIN_AREA)
1154 cols = (INTEGERP (w->right_margin_cols)
1155 ? XFASTINT (w->right_margin_cols) : 0);
1156 pixels = 0;
1160 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1164 /* Return the pixel height of the display area of window W, not
1165 including mode lines of W, if any. */
1167 INLINE int
1168 window_box_height (w)
1169 struct window *w;
1171 struct frame *f = XFRAME (w->frame);
1172 int height = WINDOW_TOTAL_HEIGHT (w);
1174 xassert (height >= 0);
1176 /* Note: the code below that determines the mode-line/header-line
1177 height is essentially the same as that contained in the macro
1178 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1179 the appropriate glyph row has its `mode_line_p' flag set,
1180 and if it doesn't, uses estimate_mode_line_height instead. */
1182 if (WINDOW_WANTS_MODELINE_P (w))
1184 struct glyph_row *ml_row
1185 = (w->current_matrix && w->current_matrix->rows
1186 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1187 : 0);
1188 if (ml_row && ml_row->mode_line_p)
1189 height -= ml_row->height;
1190 else
1191 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1194 if (WINDOW_WANTS_HEADER_LINE_P (w))
1196 struct glyph_row *hl_row
1197 = (w->current_matrix && w->current_matrix->rows
1198 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1199 : 0);
1200 if (hl_row && hl_row->mode_line_p)
1201 height -= hl_row->height;
1202 else
1203 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1206 /* With a very small font and a mode-line that's taller than
1207 default, we might end up with a negative height. */
1208 return max (0, height);
1211 /* Return the window-relative coordinate of the left edge of display
1212 area AREA of window W. AREA < 0 means return the left edge of the
1213 whole window, to the right of the left fringe of W. */
1215 INLINE int
1216 window_box_left_offset (w, area)
1217 struct window *w;
1218 int area;
1220 int x;
1222 if (w->pseudo_window_p)
1223 return 0;
1225 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1227 if (area == TEXT_AREA)
1228 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1229 + window_box_width (w, LEFT_MARGIN_AREA));
1230 else if (area == RIGHT_MARGIN_AREA)
1231 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1232 + window_box_width (w, LEFT_MARGIN_AREA)
1233 + window_box_width (w, TEXT_AREA)
1234 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1236 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1237 else if (area == LEFT_MARGIN_AREA
1238 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1239 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1241 return x;
1245 /* Return the window-relative coordinate of the right edge of display
1246 area AREA of window W. AREA < 0 means return the left edge of the
1247 whole window, to the left of the right fringe of W. */
1249 INLINE int
1250 window_box_right_offset (w, area)
1251 struct window *w;
1252 int area;
1254 return window_box_left_offset (w, area) + window_box_width (w, area);
1257 /* Return the frame-relative coordinate of the left edge of display
1258 area AREA of window W. AREA < 0 means return the left edge of the
1259 whole window, to the right of the left fringe of W. */
1261 INLINE int
1262 window_box_left (w, area)
1263 struct window *w;
1264 int area;
1266 struct frame *f = XFRAME (w->frame);
1267 int x;
1269 if (w->pseudo_window_p)
1270 return FRAME_INTERNAL_BORDER_WIDTH (f);
1272 x = (WINDOW_LEFT_EDGE_X (w)
1273 + window_box_left_offset (w, area));
1275 return x;
1279 /* Return the frame-relative coordinate of the right edge of display
1280 area AREA of window W. AREA < 0 means return the left edge of the
1281 whole window, to the left of the right fringe of W. */
1283 INLINE int
1284 window_box_right (w, area)
1285 struct window *w;
1286 int area;
1288 return window_box_left (w, area) + window_box_width (w, area);
1291 /* Get the bounding box of the display area AREA of window W, without
1292 mode lines, in frame-relative coordinates. AREA < 0 means the
1293 whole window, not including the left and right fringes of
1294 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1295 coordinates of the upper-left corner of the box. Return in
1296 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1298 INLINE void
1299 window_box (w, area, box_x, box_y, box_width, box_height)
1300 struct window *w;
1301 int area;
1302 int *box_x, *box_y, *box_width, *box_height;
1304 if (box_width)
1305 *box_width = window_box_width (w, area);
1306 if (box_height)
1307 *box_height = window_box_height (w);
1308 if (box_x)
1309 *box_x = window_box_left (w, area);
1310 if (box_y)
1312 *box_y = WINDOW_TOP_EDGE_Y (w);
1313 if (WINDOW_WANTS_HEADER_LINE_P (w))
1314 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1319 /* Get the bounding box of the display area AREA of window W, without
1320 mode lines. AREA < 0 means the whole window, not including the
1321 left and right fringe of the window. Return in *TOP_LEFT_X
1322 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1323 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1324 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1325 box. */
1327 INLINE void
1328 window_box_edges (w, area, top_left_x, top_left_y,
1329 bottom_right_x, bottom_right_y)
1330 struct window *w;
1331 int area;
1332 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1334 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1335 bottom_right_y);
1336 *bottom_right_x += *top_left_x;
1337 *bottom_right_y += *top_left_y;
1342 /***********************************************************************
1343 Utilities
1344 ***********************************************************************/
1346 /* Return the bottom y-position of the line the iterator IT is in.
1347 This can modify IT's settings. */
1350 line_bottom_y (it)
1351 struct it *it;
1353 int line_height = it->max_ascent + it->max_descent;
1354 int line_top_y = it->current_y;
1356 if (line_height == 0)
1358 if (last_height)
1359 line_height = last_height;
1360 else if (IT_CHARPOS (*it) < ZV)
1362 move_it_by_lines (it, 1, 1);
1363 line_height = (it->max_ascent || it->max_descent
1364 ? it->max_ascent + it->max_descent
1365 : last_height);
1367 else
1369 struct glyph_row *row = it->glyph_row;
1371 /* Use the default character height. */
1372 it->glyph_row = NULL;
1373 it->what = IT_CHARACTER;
1374 it->c = ' ';
1375 it->len = 1;
1376 PRODUCE_GLYPHS (it);
1377 line_height = it->ascent + it->descent;
1378 it->glyph_row = row;
1382 return line_top_y + line_height;
1386 /* Return 1 if position CHARPOS is visible in window W.
1387 CHARPOS < 0 means return info about WINDOW_END position.
1388 If visible, set *X and *Y to pixel coordinates of top left corner.
1389 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1390 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1393 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1394 struct window *w;
1395 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1397 struct it it;
1398 struct text_pos top;
1399 int visible_p = 0;
1400 struct buffer *old_buffer = NULL;
1402 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1403 return visible_p;
1405 if (XBUFFER (w->buffer) != current_buffer)
1407 old_buffer = current_buffer;
1408 set_buffer_internal_1 (XBUFFER (w->buffer));
1411 SET_TEXT_POS_FROM_MARKER (top, w->start);
1413 /* Compute exact mode line heights. */
1414 if (WINDOW_WANTS_MODELINE_P (w))
1415 current_mode_line_height
1416 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1417 current_buffer->mode_line_format);
1419 if (WINDOW_WANTS_HEADER_LINE_P (w))
1420 current_header_line_height
1421 = display_mode_line (w, HEADER_LINE_FACE_ID,
1422 current_buffer->header_line_format);
1424 start_display (&it, w, top);
1425 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1426 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1428 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1430 /* We have reached CHARPOS, or passed it. How the call to
1431 move_it_to can overshoot: (i) If CHARPOS is on invisible
1432 text, move_it_to stops at the end of the invisible text,
1433 after CHARPOS. (ii) If CHARPOS is in a display vector,
1434 move_it_to stops on its last glyph. */
1435 int top_x = it.current_x;
1436 int top_y = it.current_y;
1437 enum it_method it_method = it.method;
1438 /* Calling line_bottom_y may change it.method, it.position, etc. */
1439 int bottom_y = (last_height = 0, line_bottom_y (&it));
1440 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1442 if (top_y < window_top_y)
1443 visible_p = bottom_y > window_top_y;
1444 else if (top_y < it.last_visible_y)
1445 visible_p = 1;
1446 if (visible_p)
1448 if (it_method == GET_FROM_DISPLAY_VECTOR)
1450 /* We stopped on the last glyph of a display vector.
1451 Try and recompute. Hack alert! */
1452 if (charpos < 2 || top.charpos >= charpos)
1453 top_x = it.glyph_row->x;
1454 else
1456 struct it it2;
1457 start_display (&it2, w, top);
1458 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1459 get_next_display_element (&it2);
1460 PRODUCE_GLYPHS (&it2);
1461 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1462 || it2.current_x > it2.last_visible_x)
1463 top_x = it.glyph_row->x;
1464 else
1466 top_x = it2.current_x;
1467 top_y = it2.current_y;
1472 *x = top_x;
1473 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1474 *rtop = max (0, window_top_y - top_y);
1475 *rbot = max (0, bottom_y - it.last_visible_y);
1476 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1477 - max (top_y, window_top_y)));
1478 *vpos = it.vpos;
1481 else
1483 struct it it2;
1485 it2 = it;
1486 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1487 move_it_by_lines (&it, 1, 0);
1488 if (charpos < IT_CHARPOS (it)
1489 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1491 visible_p = 1;
1492 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1493 *x = it2.current_x;
1494 *y = it2.current_y + it2.max_ascent - it2.ascent;
1495 *rtop = max (0, -it2.current_y);
1496 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1497 - it.last_visible_y));
1498 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1499 it.last_visible_y)
1500 - max (it2.current_y,
1501 WINDOW_HEADER_LINE_HEIGHT (w))));
1502 *vpos = it2.vpos;
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1509 current_header_line_height = current_mode_line_height = -1;
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1523 return visible_p;
1527 /* Return the next character from STR which is MAXLEN bytes long.
1528 Return in *LEN the length of the character. This is like
1529 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1530 we find one, we return a `?', but with the length of the invalid
1531 character. */
1533 static INLINE int
1534 string_char_and_length (str, len)
1535 const unsigned char *str;
1536 int *len;
1538 int c;
1540 c = STRING_CHAR_AND_LENGTH (str, *len);
1541 if (!CHAR_VALID_P (c, 1))
1542 /* We may not change the length here because other places in Emacs
1543 don't use this function, i.e. they silently accept invalid
1544 characters. */
1545 c = '?';
1547 return c;
1552 /* Given a position POS containing a valid character and byte position
1553 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1555 static struct text_pos
1556 string_pos_nchars_ahead (pos, string, nchars)
1557 struct text_pos pos;
1558 Lisp_Object string;
1559 int nchars;
1561 xassert (STRINGP (string) && nchars >= 0);
1563 if (STRING_MULTIBYTE (string))
1565 int rest = SBYTES (string) - BYTEPOS (pos);
1566 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1567 int len;
1569 while (nchars--)
1571 string_char_and_length (p, &len);
1572 p += len, rest -= len;
1573 xassert (rest >= 0);
1574 CHARPOS (pos) += 1;
1575 BYTEPOS (pos) += len;
1578 else
1579 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1581 return pos;
1585 /* Value is the text position, i.e. character and byte position,
1586 for character position CHARPOS in STRING. */
1588 static INLINE struct text_pos
1589 string_pos (charpos, string)
1590 int charpos;
1591 Lisp_Object string;
1593 struct text_pos pos;
1594 xassert (STRINGP (string));
1595 xassert (charpos >= 0);
1596 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1597 return pos;
1601 /* Value is a text position, i.e. character and byte position, for
1602 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1603 means recognize multibyte characters. */
1605 static struct text_pos
1606 c_string_pos (charpos, s, multibyte_p)
1607 int charpos;
1608 unsigned char *s;
1609 int multibyte_p;
1611 struct text_pos pos;
1613 xassert (s != NULL);
1614 xassert (charpos >= 0);
1616 if (multibyte_p)
1618 int rest = strlen (s), len;
1620 SET_TEXT_POS (pos, 0, 0);
1621 while (charpos--)
1623 string_char_and_length (s, &len);
1624 s += len, rest -= len;
1625 xassert (rest >= 0);
1626 CHARPOS (pos) += 1;
1627 BYTEPOS (pos) += len;
1630 else
1631 SET_TEXT_POS (pos, charpos, charpos);
1633 return pos;
1637 /* Value is the number of characters in C string S. MULTIBYTE_P
1638 non-zero means recognize multibyte characters. */
1640 static int
1641 number_of_chars (s, multibyte_p)
1642 unsigned char *s;
1643 int multibyte_p;
1645 int nchars;
1647 if (multibyte_p)
1649 int rest = strlen (s), len;
1650 unsigned char *p = (unsigned char *) s;
1652 for (nchars = 0; rest > 0; ++nchars)
1654 string_char_and_length (p, &len);
1655 rest -= len, p += len;
1658 else
1659 nchars = strlen (s);
1661 return nchars;
1665 /* Compute byte position NEWPOS->bytepos corresponding to
1666 NEWPOS->charpos. POS is a known position in string STRING.
1667 NEWPOS->charpos must be >= POS.charpos. */
1669 static void
1670 compute_string_pos (newpos, pos, string)
1671 struct text_pos *newpos, pos;
1672 Lisp_Object string;
1674 xassert (STRINGP (string));
1675 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1677 if (STRING_MULTIBYTE (string))
1678 *newpos = string_pos_nchars_ahead (pos, string,
1679 CHARPOS (*newpos) - CHARPOS (pos));
1680 else
1681 BYTEPOS (*newpos) = CHARPOS (*newpos);
1684 /* EXPORT:
1685 Return an estimation of the pixel height of mode or header lines on
1686 frame F. FACE_ID specifies what line's height to estimate. */
1689 estimate_mode_line_height (f, face_id)
1690 struct frame *f;
1691 enum face_id face_id;
1693 #ifdef HAVE_WINDOW_SYSTEM
1694 if (FRAME_WINDOW_P (f))
1696 int height = FONT_HEIGHT (FRAME_FONT (f));
1698 /* This function is called so early when Emacs starts that the face
1699 cache and mode line face are not yet initialized. */
1700 if (FRAME_FACE_CACHE (f))
1702 struct face *face = FACE_FROM_ID (f, face_id);
1703 if (face)
1705 if (face->font)
1706 height = FONT_HEIGHT (face->font);
1707 if (face->box_line_width > 0)
1708 height += 2 * face->box_line_width;
1712 return height;
1714 #endif
1716 return 1;
1719 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1720 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1721 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1722 not force the value into range. */
1724 void
1725 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1726 FRAME_PTR f;
1727 register int pix_x, pix_y;
1728 int *x, *y;
1729 NativeRectangle *bounds;
1730 int noclip;
1733 #ifdef HAVE_WINDOW_SYSTEM
1734 if (FRAME_WINDOW_P (f))
1736 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1737 even for negative values. */
1738 if (pix_x < 0)
1739 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1740 if (pix_y < 0)
1741 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1743 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1744 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1746 if (bounds)
1747 STORE_NATIVE_RECT (*bounds,
1748 FRAME_COL_TO_PIXEL_X (f, pix_x),
1749 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1750 FRAME_COLUMN_WIDTH (f) - 1,
1751 FRAME_LINE_HEIGHT (f) - 1);
1753 if (!noclip)
1755 if (pix_x < 0)
1756 pix_x = 0;
1757 else if (pix_x > FRAME_TOTAL_COLS (f))
1758 pix_x = FRAME_TOTAL_COLS (f);
1760 if (pix_y < 0)
1761 pix_y = 0;
1762 else if (pix_y > FRAME_LINES (f))
1763 pix_y = FRAME_LINES (f);
1766 #endif
1768 *x = pix_x;
1769 *y = pix_y;
1773 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1774 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1775 can't tell the positions because W's display is not up to date,
1776 return 0. */
1779 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1780 struct window *w;
1781 int hpos, vpos;
1782 int *frame_x, *frame_y;
1784 #ifdef HAVE_WINDOW_SYSTEM
1785 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1787 int success_p;
1789 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1790 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1792 if (display_completed)
1794 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1795 struct glyph *glyph = row->glyphs[TEXT_AREA];
1796 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1798 hpos = row->x;
1799 vpos = row->y;
1800 while (glyph < end)
1802 hpos += glyph->pixel_width;
1803 ++glyph;
1806 /* If first glyph is partially visible, its first visible position is still 0. */
1807 if (hpos < 0)
1808 hpos = 0;
1810 success_p = 1;
1812 else
1814 hpos = vpos = 0;
1815 success_p = 0;
1818 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1819 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1820 return success_p;
1822 #endif
1824 *frame_x = hpos;
1825 *frame_y = vpos;
1826 return 1;
1830 #ifdef HAVE_WINDOW_SYSTEM
1832 /* Find the glyph under window-relative coordinates X/Y in window W.
1833 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1834 strings. Return in *HPOS and *VPOS the row and column number of
1835 the glyph found. Return in *AREA the glyph area containing X.
1836 Value is a pointer to the glyph found or null if X/Y is not on
1837 text, or we can't tell because W's current matrix is not up to
1838 date. */
1840 static
1841 struct glyph *
1842 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1843 struct window *w;
1844 int x, y;
1845 int *hpos, *vpos, *dx, *dy, *area;
1847 struct glyph *glyph, *end;
1848 struct glyph_row *row = NULL;
1849 int x0, i;
1851 /* Find row containing Y. Give up if some row is not enabled. */
1852 for (i = 0; i < w->current_matrix->nrows; ++i)
1854 row = MATRIX_ROW (w->current_matrix, i);
1855 if (!row->enabled_p)
1856 return NULL;
1857 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1858 break;
1861 *vpos = i;
1862 *hpos = 0;
1864 /* Give up if Y is not in the window. */
1865 if (i == w->current_matrix->nrows)
1866 return NULL;
1868 /* Get the glyph area containing X. */
1869 if (w->pseudo_window_p)
1871 *area = TEXT_AREA;
1872 x0 = 0;
1874 else
1876 if (x < window_box_left_offset (w, TEXT_AREA))
1878 *area = LEFT_MARGIN_AREA;
1879 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1881 else if (x < window_box_right_offset (w, TEXT_AREA))
1883 *area = TEXT_AREA;
1884 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1886 else
1888 *area = RIGHT_MARGIN_AREA;
1889 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1893 /* Find glyph containing X. */
1894 glyph = row->glyphs[*area];
1895 end = glyph + row->used[*area];
1896 x -= x0;
1897 while (glyph < end && x >= glyph->pixel_width)
1899 x -= glyph->pixel_width;
1900 ++glyph;
1903 if (glyph == end)
1904 return NULL;
1906 if (dx)
1908 *dx = x;
1909 *dy = y - (row->y + row->ascent - glyph->ascent);
1912 *hpos = glyph - row->glyphs[*area];
1913 return glyph;
1917 /* EXPORT:
1918 Convert frame-relative x/y to coordinates relative to window W.
1919 Takes pseudo-windows into account. */
1921 void
1922 frame_to_window_pixel_xy (w, x, y)
1923 struct window *w;
1924 int *x, *y;
1926 if (w->pseudo_window_p)
1928 /* A pseudo-window is always full-width, and starts at the
1929 left edge of the frame, plus a frame border. */
1930 struct frame *f = XFRAME (w->frame);
1931 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1934 else
1936 *x -= WINDOW_LEFT_EDGE_X (w);
1937 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1941 /* EXPORT:
1942 Return in RECTS[] at most N clipping rectangles for glyph string S.
1943 Return the number of stored rectangles. */
1946 get_glyph_string_clip_rects (s, rects, n)
1947 struct glyph_string *s;
1948 NativeRectangle *rects;
1949 int n;
1951 XRectangle r;
1953 if (n <= 0)
1954 return 0;
1956 if (s->row->full_width_p)
1958 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1959 r.x = WINDOW_LEFT_EDGE_X (s->w);
1960 r.width = WINDOW_TOTAL_WIDTH (s->w);
1962 /* Unless displaying a mode or menu bar line, which are always
1963 fully visible, clip to the visible part of the row. */
1964 if (s->w->pseudo_window_p)
1965 r.height = s->row->visible_height;
1966 else
1967 r.height = s->height;
1969 else
1971 /* This is a text line that may be partially visible. */
1972 r.x = window_box_left (s->w, s->area);
1973 r.width = window_box_width (s->w, s->area);
1974 r.height = s->row->visible_height;
1977 if (s->clip_head)
1978 if (r.x < s->clip_head->x)
1980 if (r.width >= s->clip_head->x - r.x)
1981 r.width -= s->clip_head->x - r.x;
1982 else
1983 r.width = 0;
1984 r.x = s->clip_head->x;
1986 if (s->clip_tail)
1987 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1989 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1990 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1991 else
1992 r.width = 0;
1995 /* If S draws overlapping rows, it's sufficient to use the top and
1996 bottom of the window for clipping because this glyph string
1997 intentionally draws over other lines. */
1998 if (s->for_overlaps)
2000 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2001 r.height = window_text_bottom_y (s->w) - r.y;
2003 /* Alas, the above simple strategy does not work for the
2004 environments with anti-aliased text: if the same text is
2005 drawn onto the same place multiple times, it gets thicker.
2006 If the overlap we are processing is for the erased cursor, we
2007 take the intersection with the rectagle of the cursor. */
2008 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2010 XRectangle rc, r_save = r;
2012 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2013 rc.y = s->w->phys_cursor.y;
2014 rc.width = s->w->phys_cursor_width;
2015 rc.height = s->w->phys_cursor_height;
2017 x_intersect_rectangles (&r_save, &rc, &r);
2020 else
2022 /* Don't use S->y for clipping because it doesn't take partially
2023 visible lines into account. For example, it can be negative for
2024 partially visible lines at the top of a window. */
2025 if (!s->row->full_width_p
2026 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2027 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2028 else
2029 r.y = max (0, s->row->y);
2032 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2034 /* If drawing the cursor, don't let glyph draw outside its
2035 advertised boundaries. Cleartype does this under some circumstances. */
2036 if (s->hl == DRAW_CURSOR)
2038 struct glyph *glyph = s->first_glyph;
2039 int height, max_y;
2041 if (s->x > r.x)
2043 r.width -= s->x - r.x;
2044 r.x = s->x;
2046 r.width = min (r.width, glyph->pixel_width);
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2055 r.y = max_y;
2056 r.height = height;
2058 else
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2071 if (s->row->clip)
2073 XRectangle r_save = r;
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2089 else
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2102 if (s->for_overlaps & OVERLAPS_PRED)
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2112 i++;
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2119 if (r.y + r.height > row_y + s->row->visible_height)
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2124 else
2125 rs[i].height = 0;
2127 i++;
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2142 void
2143 get_glyph_string_clip_rect (s, nr)
2144 struct glyph_string *s;
2145 NativeRectangle *nr;
2147 get_glyph_string_clip_rects (s, nr, 1);
2151 /* EXPORT:
2152 Return the position and height of the phys cursor in window W.
2153 Set w->phys_cursor_width to width of phys cursor.
2156 void
2157 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2158 struct window *w;
2159 struct glyph_row *row;
2160 struct glyph *glyph;
2161 int *xp, *yp, *heightp;
2163 struct frame *f = XFRAME (WINDOW_FRAME (w));
2164 int x, y, wd, h, h0, y0;
2166 /* Compute the width of the rectangle to draw. If on a stretch
2167 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2168 rectangle as wide as the glyph, but use a canonical character
2169 width instead. */
2170 wd = glyph->pixel_width - 1;
2171 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2172 wd++; /* Why? */
2173 #endif
2175 x = w->phys_cursor.x;
2176 if (x < 0)
2178 wd += x;
2179 x = 0;
2182 if (glyph->type == STRETCH_GLYPH
2183 && !x_stretch_cursor_p)
2184 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2185 w->phys_cursor_width = wd;
2187 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2192 h = max (h0, glyph->ascent + glyph->descent);
2193 h0 = min (h0, glyph->ascent + glyph->descent);
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2201 else
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2206 h += y - y0;
2207 y = y0;
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2217 * Remember which glyph the mouse is over.
2220 void
2221 remember_mouse_glyph (f, gx, gy, rect)
2222 struct frame *f;
2223 int gx, gy;
2224 NativeRectangle *rect;
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2238 NILP (window)))
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2249 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2250 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2252 if (w->pseudo_window_p)
2254 area = TEXT_AREA;
2255 part = ON_MODE_LINE; /* Don't adjust margin. */
2256 goto text_glyph;
2259 switch (part)
2261 case ON_LEFT_MARGIN:
2262 area = LEFT_MARGIN_AREA;
2263 goto text_glyph;
2265 case ON_RIGHT_MARGIN:
2266 area = RIGHT_MARGIN_AREA;
2267 goto text_glyph;
2269 case ON_HEADER_LINE:
2270 case ON_MODE_LINE:
2271 gr = (part == ON_HEADER_LINE
2272 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2273 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2274 gy = gr->y;
2275 area = TEXT_AREA;
2276 goto text_glyph_row_found;
2278 case ON_TEXT:
2279 area = TEXT_AREA;
2281 text_glyph:
2282 gr = 0; gy = 0;
2283 for (; r <= end_row && r->enabled_p; ++r)
2284 if (r->y + r->height > y)
2286 gr = r; gy = r->y;
2287 break;
2290 text_glyph_row_found:
2291 if (gr && gy <= y)
2293 struct glyph *g = gr->glyphs[area];
2294 struct glyph *end = g + gr->used[area];
2296 height = gr->height;
2297 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2298 if (gx + g->pixel_width > x)
2299 break;
2301 if (g < end)
2303 if (g->type == IMAGE_GLYPH)
2305 /* Don't remember when mouse is over image, as
2306 image may have hot-spots. */
2307 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2308 return;
2310 width = g->pixel_width;
2312 else
2314 /* Use nominal char spacing at end of line. */
2315 x -= gx;
2316 gx += (x / width) * width;
2319 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2320 gx += window_box_left_offset (w, area);
2322 else
2324 /* Use nominal line height at end of window. */
2325 gx = (x / width) * width;
2326 y -= gy;
2327 gy += (y / height) * height;
2329 break;
2331 case ON_LEFT_FRINGE:
2332 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2333 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2334 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2335 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2336 goto row_glyph;
2338 case ON_RIGHT_FRINGE:
2339 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2340 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2341 : window_box_right_offset (w, TEXT_AREA));
2342 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2343 goto row_glyph;
2345 case ON_SCROLL_BAR:
2346 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2348 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2349 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2350 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2351 : 0)));
2352 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2354 row_glyph:
2355 gr = 0, gy = 0;
2356 for (; r <= end_row && r->enabled_p; ++r)
2357 if (r->y + r->height > y)
2359 gr = r; gy = r->y;
2360 break;
2363 if (gr && gy <= y)
2364 height = gr->height;
2365 else
2367 /* Use nominal line height at end of window. */
2368 y -= gy;
2369 gy += (y / height) * height;
2371 break;
2373 default:
2375 virtual_glyph:
2376 /* If there is no glyph under the mouse, then we divide the screen
2377 into a grid of the smallest glyph in the frame, and use that
2378 as our "glyph". */
2380 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2381 round down even for negative values. */
2382 if (gx < 0)
2383 gx -= width - 1;
2384 if (gy < 0)
2385 gy -= height - 1;
2387 gx = (gx / width) * width;
2388 gy = (gy / height) * height;
2390 goto store_rect;
2393 gx += WINDOW_LEFT_EDGE_X (w);
2394 gy += WINDOW_TOP_EDGE_Y (w);
2396 store_rect:
2397 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2399 /* Visible feedback for debugging. */
2400 #if 0
2401 #if HAVE_X_WINDOWS
2402 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2403 f->output_data.x->normal_gc,
2404 gx, gy, width, height);
2405 #endif
2406 #endif
2410 #endif /* HAVE_WINDOW_SYSTEM */
2413 /***********************************************************************
2414 Lisp form evaluation
2415 ***********************************************************************/
2417 /* Error handler for safe_eval and safe_call. */
2419 static Lisp_Object
2420 safe_eval_handler (arg)
2421 Lisp_Object arg;
2423 add_to_log ("Error during redisplay: %s", arg, Qnil);
2424 return Qnil;
2428 /* Evaluate SEXPR and return the result, or nil if something went
2429 wrong. Prevent redisplay during the evaluation. */
2431 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2432 Return the result, or nil if something went wrong. Prevent
2433 redisplay during the evaluation. */
2435 Lisp_Object
2436 safe_call (nargs, args)
2437 int nargs;
2438 Lisp_Object *args;
2440 Lisp_Object val;
2442 if (inhibit_eval_during_redisplay)
2443 val = Qnil;
2444 else
2446 int count = SPECPDL_INDEX ();
2447 struct gcpro gcpro1;
2449 GCPRO1 (args[0]);
2450 gcpro1.nvars = nargs;
2451 specbind (Qinhibit_redisplay, Qt);
2452 /* Use Qt to ensure debugger does not run,
2453 so there is no possibility of wanting to redisplay. */
2454 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2455 safe_eval_handler);
2456 UNGCPRO;
2457 val = unbind_to (count, val);
2460 return val;
2464 /* Call function FN with one argument ARG.
2465 Return the result, or nil if something went wrong. */
2467 Lisp_Object
2468 safe_call1 (fn, arg)
2469 Lisp_Object fn, arg;
2471 Lisp_Object args[2];
2472 args[0] = fn;
2473 args[1] = arg;
2474 return safe_call (2, args);
2477 static Lisp_Object Qeval;
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2482 return safe_call1 (Qeval, sexpr);
2485 /* Call function FN with one argument ARG.
2486 Return the result, or nil if something went wrong. */
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2491 Lisp_Object args[3];
2492 args[0] = fn;
2493 args[1] = arg1;
2494 args[2] = arg2;
2495 return safe_call (3, args);
2500 /***********************************************************************
2501 Debugging
2502 ***********************************************************************/
2504 #if 0
2506 /* Define CHECK_IT to perform sanity checks on iterators.
2507 This is for debugging. It is too slow to do unconditionally. */
2509 static void
2510 check_it (it)
2511 struct it *it;
2513 if (it->method == GET_FROM_STRING)
2515 xassert (STRINGP (it->string));
2516 xassert (IT_STRING_CHARPOS (*it) >= 0);
2518 else
2520 xassert (IT_STRING_CHARPOS (*it) < 0);
2521 if (it->method == GET_FROM_BUFFER)
2523 /* Check that character and byte positions agree. */
2524 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2528 if (it->dpvec)
2529 xassert (it->current.dpvec_index >= 0);
2530 else
2531 xassert (it->current.dpvec_index < 0);
2534 #define CHECK_IT(IT) check_it ((IT))
2536 #else /* not 0 */
2538 #define CHECK_IT(IT) (void) 0
2540 #endif /* not 0 */
2543 #if GLYPH_DEBUG
2545 /* Check that the window end of window W is what we expect it
2546 to be---the last row in the current matrix displaying text. */
2548 static void
2549 check_window_end (w)
2550 struct window *w;
2552 if (!MINI_WINDOW_P (w)
2553 && !NILP (w->window_end_valid))
2555 struct glyph_row *row;
2556 xassert ((row = MATRIX_ROW (w->current_matrix,
2557 XFASTINT (w->window_end_vpos)),
2558 !row->enabled_p
2559 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2560 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2564 #define CHECK_WINDOW_END(W) check_window_end ((W))
2566 #else /* not GLYPH_DEBUG */
2568 #define CHECK_WINDOW_END(W) (void) 0
2570 #endif /* not GLYPH_DEBUG */
2574 /***********************************************************************
2575 Iterator initialization
2576 ***********************************************************************/
2578 /* Initialize IT for displaying current_buffer in window W, starting
2579 at character position CHARPOS. CHARPOS < 0 means that no buffer
2580 position is specified which is useful when the iterator is assigned
2581 a position later. BYTEPOS is the byte position corresponding to
2582 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2584 If ROW is not null, calls to produce_glyphs with IT as parameter
2585 will produce glyphs in that row.
2587 BASE_FACE_ID is the id of a base face to use. It must be one of
2588 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2590 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2592 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2593 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2594 will be initialized to use the corresponding mode line glyph row of
2595 the desired matrix of W. */
2597 void
2598 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2599 struct it *it;
2600 struct window *w;
2601 EMACS_INT charpos, bytepos;
2602 struct glyph_row *row;
2603 enum face_id base_face_id;
2605 int highlight_region_p;
2606 enum face_id remapped_base_face_id = base_face_id;
2608 /* Some precondition checks. */
2609 xassert (w != NULL && it != NULL);
2610 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2611 && charpos <= ZV));
2613 /* If face attributes have been changed since the last redisplay,
2614 free realized faces now because they depend on face definitions
2615 that might have changed. Don't free faces while there might be
2616 desired matrices pending which reference these faces. */
2617 if (face_change_count && !inhibit_free_realized_faces)
2619 face_change_count = 0;
2620 free_all_realized_faces (Qnil);
2623 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2624 if (! NILP (Vface_remapping_alist))
2625 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2627 /* Use one of the mode line rows of W's desired matrix if
2628 appropriate. */
2629 if (row == NULL)
2631 if (base_face_id == MODE_LINE_FACE_ID
2632 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2633 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2634 else if (base_face_id == HEADER_LINE_FACE_ID)
2635 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2638 /* Clear IT. */
2639 bzero (it, sizeof *it);
2640 it->current.overlay_string_index = -1;
2641 it->current.dpvec_index = -1;
2642 it->base_face_id = remapped_base_face_id;
2643 it->string = Qnil;
2644 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2646 /* The window in which we iterate over current_buffer: */
2647 XSETWINDOW (it->window, w);
2648 it->w = w;
2649 it->f = XFRAME (w->frame);
2651 it->cmp_it.id = -1;
2653 /* Extra space between lines (on window systems only). */
2654 if (base_face_id == DEFAULT_FACE_ID
2655 && FRAME_WINDOW_P (it->f))
2657 if (NATNUMP (current_buffer->extra_line_spacing))
2658 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2659 else if (FLOATP (current_buffer->extra_line_spacing))
2660 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2661 * FRAME_LINE_HEIGHT (it->f));
2662 else if (it->f->extra_line_spacing > 0)
2663 it->extra_line_spacing = it->f->extra_line_spacing;
2664 it->max_extra_line_spacing = 0;
2667 /* If realized faces have been removed, e.g. because of face
2668 attribute changes of named faces, recompute them. When running
2669 in batch mode, the face cache of the initial frame is null. If
2670 we happen to get called, make a dummy face cache. */
2671 if (FRAME_FACE_CACHE (it->f) == NULL)
2672 init_frame_faces (it->f);
2673 if (FRAME_FACE_CACHE (it->f)->used == 0)
2674 recompute_basic_faces (it->f);
2676 /* Current value of the `slice', `space-width', and 'height' properties. */
2677 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2678 it->space_width = Qnil;
2679 it->font_height = Qnil;
2680 it->override_ascent = -1;
2682 /* Are control characters displayed as `^C'? */
2683 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2685 /* -1 means everything between a CR and the following line end
2686 is invisible. >0 means lines indented more than this value are
2687 invisible. */
2688 it->selective = (INTEGERP (current_buffer->selective_display)
2689 ? XFASTINT (current_buffer->selective_display)
2690 : (!NILP (current_buffer->selective_display)
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (current_buffer->selective_display_ellipses);
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2701 /* Do we need to reorder bidirectional text? Not if this is a
2702 unibyte buffer: by definition, none of the single-byte characters
2703 are strong R2L, so no reordering is needed. And bidi.c doesn't
2704 support unibyte buffers anyway. */
2705 it->bidi_p
2706 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2708 /* Non-zero if we should highlight the region. */
2709 highlight_region_p
2710 = (!NILP (Vtransient_mark_mode)
2711 && !NILP (current_buffer->mark_active)
2712 && XMARKER (current_buffer->mark)->buffer != 0);
2714 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2715 start and end of a visible region in window IT->w. Set both to
2716 -1 to indicate no region. */
2717 if (highlight_region_p
2718 /* Maybe highlight only in selected window. */
2719 && (/* Either show region everywhere. */
2720 highlight_nonselected_windows
2721 /* Or show region in the selected window. */
2722 || w == XWINDOW (selected_window)
2723 /* Or show the region if we are in the mini-buffer and W is
2724 the window the mini-buffer refers to. */
2725 || (MINI_WINDOW_P (XWINDOW (selected_window))
2726 && WINDOWP (minibuf_selected_window)
2727 && w == XWINDOW (minibuf_selected_window))))
2729 int charpos = marker_position (current_buffer->mark);
2730 it->region_beg_charpos = min (PT, charpos);
2731 it->region_end_charpos = max (PT, charpos);
2733 else
2734 it->region_beg_charpos = it->region_end_charpos = -1;
2736 /* Get the position at which the redisplay_end_trigger hook should
2737 be run, if it is to be run at all. */
2738 if (MARKERP (w->redisplay_end_trigger)
2739 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2740 it->redisplay_end_trigger_charpos
2741 = marker_position (w->redisplay_end_trigger);
2742 else if (INTEGERP (w->redisplay_end_trigger))
2743 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2745 /* Correct bogus values of tab_width. */
2746 it->tab_width = XINT (current_buffer->tab_width);
2747 if (it->tab_width <= 0 || it->tab_width > 1000)
2748 it->tab_width = 8;
2750 /* Are lines in the display truncated? */
2751 if (base_face_id != DEFAULT_FACE_ID
2752 || XINT (it->w->hscroll)
2753 || (! WINDOW_FULL_WIDTH_P (it->w)
2754 && ((!NILP (Vtruncate_partial_width_windows)
2755 && !INTEGERP (Vtruncate_partial_width_windows))
2756 || (INTEGERP (Vtruncate_partial_width_windows)
2757 && (WINDOW_TOTAL_COLS (it->w)
2758 < XINT (Vtruncate_partial_width_windows))))))
2759 it->line_wrap = TRUNCATE;
2760 else if (NILP (current_buffer->truncate_lines))
2761 it->line_wrap = NILP (current_buffer->word_wrap)
2762 ? WINDOW_WRAP : WORD_WRAP;
2763 else
2764 it->line_wrap = TRUNCATE;
2766 /* Get dimensions of truncation and continuation glyphs. These are
2767 displayed as fringe bitmaps under X, so we don't need them for such
2768 frames. */
2769 if (!FRAME_WINDOW_P (it->f))
2771 if (it->line_wrap == TRUNCATE)
2773 /* We will need the truncation glyph. */
2774 xassert (it->glyph_row == NULL);
2775 produce_special_glyphs (it, IT_TRUNCATION);
2776 it->truncation_pixel_width = it->pixel_width;
2778 else
2780 /* We will need the continuation glyph. */
2781 xassert (it->glyph_row == NULL);
2782 produce_special_glyphs (it, IT_CONTINUATION);
2783 it->continuation_pixel_width = it->pixel_width;
2786 /* Reset these values to zero because the produce_special_glyphs
2787 above has changed them. */
2788 it->pixel_width = it->ascent = it->descent = 0;
2789 it->phys_ascent = it->phys_descent = 0;
2792 /* Set this after getting the dimensions of truncation and
2793 continuation glyphs, so that we don't produce glyphs when calling
2794 produce_special_glyphs, above. */
2795 it->glyph_row = row;
2796 it->area = TEXT_AREA;
2798 /* Forget any previous info about this row being reversed. */
2799 if (it->glyph_row)
2800 it->glyph_row->reversed_p = 0;
2802 /* Get the dimensions of the display area. The display area
2803 consists of the visible window area plus a horizontally scrolled
2804 part to the left of the window. All x-values are relative to the
2805 start of this total display area. */
2806 if (base_face_id != DEFAULT_FACE_ID)
2808 /* Mode lines, menu bar in terminal frames. */
2809 it->first_visible_x = 0;
2810 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2812 else
2814 it->first_visible_x
2815 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2816 it->last_visible_x = (it->first_visible_x
2817 + window_box_width (w, TEXT_AREA));
2819 /* If we truncate lines, leave room for the truncator glyph(s) at
2820 the right margin. Otherwise, leave room for the continuation
2821 glyph(s). Truncation and continuation glyphs are not inserted
2822 for window-based redisplay. */
2823 if (!FRAME_WINDOW_P (it->f))
2825 if (it->line_wrap == TRUNCATE)
2826 it->last_visible_x -= it->truncation_pixel_width;
2827 else
2828 it->last_visible_x -= it->continuation_pixel_width;
2831 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2832 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2835 /* Leave room for a border glyph. */
2836 if (!FRAME_WINDOW_P (it->f)
2837 && !WINDOW_RIGHTMOST_P (it->w))
2838 it->last_visible_x -= 1;
2840 it->last_visible_y = window_text_bottom_y (w);
2842 /* For mode lines and alike, arrange for the first glyph having a
2843 left box line if the face specifies a box. */
2844 if (base_face_id != DEFAULT_FACE_ID)
2846 struct face *face;
2848 it->face_id = remapped_base_face_id;
2850 /* If we have a boxed mode line, make the first character appear
2851 with a left box line. */
2852 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2853 if (face->box != FACE_NO_BOX)
2854 it->start_of_box_run_p = 1;
2857 /* If we are to reorder bidirectional text, init the bidi
2858 iterator. */
2859 if (it->bidi_p)
2861 /* Note the paragraph direction that this buffer wants to
2862 use. */
2863 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2864 it->paragraph_embedding = L2R;
2865 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2866 it->paragraph_embedding = R2L;
2867 else
2868 it->paragraph_embedding = NEUTRAL_DIR;
2869 bidi_init_it (charpos, bytepos, &it->bidi_it);
2872 /* If a buffer position was specified, set the iterator there,
2873 getting overlays and face properties from that position. */
2874 if (charpos >= BUF_BEG (current_buffer))
2876 it->end_charpos = ZV;
2877 it->face_id = -1;
2878 IT_CHARPOS (*it) = charpos;
2880 /* Compute byte position if not specified. */
2881 if (bytepos < charpos)
2882 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2883 else
2884 IT_BYTEPOS (*it) = bytepos;
2886 it->start = it->current;
2888 /* Compute faces etc. */
2889 reseat (it, it->current.pos, 1);
2892 CHECK_IT (it);
2896 /* Initialize IT for the display of window W with window start POS. */
2898 void
2899 start_display (it, w, pos)
2900 struct it *it;
2901 struct window *w;
2902 struct text_pos pos;
2904 struct glyph_row *row;
2905 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2907 row = w->desired_matrix->rows + first_vpos;
2908 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2909 it->first_vpos = first_vpos;
2911 /* Don't reseat to previous visible line start if current start
2912 position is in a string or image. */
2913 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2915 int start_at_line_beg_p;
2916 int first_y = it->current_y;
2918 /* If window start is not at a line start, skip forward to POS to
2919 get the correct continuation lines width. */
2920 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2921 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2922 if (!start_at_line_beg_p)
2924 int new_x;
2926 reseat_at_previous_visible_line_start (it);
2927 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2929 new_x = it->current_x + it->pixel_width;
2931 /* If lines are continued, this line may end in the middle
2932 of a multi-glyph character (e.g. a control character
2933 displayed as \003, or in the middle of an overlay
2934 string). In this case move_it_to above will not have
2935 taken us to the start of the continuation line but to the
2936 end of the continued line. */
2937 if (it->current_x > 0
2938 && it->line_wrap != TRUNCATE /* Lines are continued. */
2939 && (/* And glyph doesn't fit on the line. */
2940 new_x > it->last_visible_x
2941 /* Or it fits exactly and we're on a window
2942 system frame. */
2943 || (new_x == it->last_visible_x
2944 && FRAME_WINDOW_P (it->f))))
2946 if (it->current.dpvec_index >= 0
2947 || it->current.overlay_string_index >= 0)
2949 set_iterator_to_next (it, 1);
2950 move_it_in_display_line_to (it, -1, -1, 0);
2953 it->continuation_lines_width += it->current_x;
2956 /* We're starting a new display line, not affected by the
2957 height of the continued line, so clear the appropriate
2958 fields in the iterator structure. */
2959 it->max_ascent = it->max_descent = 0;
2960 it->max_phys_ascent = it->max_phys_descent = 0;
2962 it->current_y = first_y;
2963 it->vpos = 0;
2964 it->current_x = it->hpos = 0;
2970 /* Return 1 if POS is a position in ellipses displayed for invisible
2971 text. W is the window we display, for text property lookup. */
2973 static int
2974 in_ellipses_for_invisible_text_p (pos, w)
2975 struct display_pos *pos;
2976 struct window *w;
2978 Lisp_Object prop, window;
2979 int ellipses_p = 0;
2980 int charpos = CHARPOS (pos->pos);
2982 /* If POS specifies a position in a display vector, this might
2983 be for an ellipsis displayed for invisible text. We won't
2984 get the iterator set up for delivering that ellipsis unless
2985 we make sure that it gets aware of the invisible text. */
2986 if (pos->dpvec_index >= 0
2987 && pos->overlay_string_index < 0
2988 && CHARPOS (pos->string_pos) < 0
2989 && charpos > BEGV
2990 && (XSETWINDOW (window, w),
2991 prop = Fget_char_property (make_number (charpos),
2992 Qinvisible, window),
2993 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2995 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2996 window);
2997 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3000 return ellipses_p;
3004 /* Initialize IT for stepping through current_buffer in window W,
3005 starting at position POS that includes overlay string and display
3006 vector/ control character translation position information. Value
3007 is zero if there are overlay strings with newlines at POS. */
3009 static int
3010 init_from_display_pos (it, w, pos)
3011 struct it *it;
3012 struct window *w;
3013 struct display_pos *pos;
3015 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3016 int i, overlay_strings_with_newlines = 0;
3018 /* If POS specifies a position in a display vector, this might
3019 be for an ellipsis displayed for invisible text. We won't
3020 get the iterator set up for delivering that ellipsis unless
3021 we make sure that it gets aware of the invisible text. */
3022 if (in_ellipses_for_invisible_text_p (pos, w))
3024 --charpos;
3025 bytepos = 0;
3028 /* Keep in mind: the call to reseat in init_iterator skips invisible
3029 text, so we might end up at a position different from POS. This
3030 is only a problem when POS is a row start after a newline and an
3031 overlay starts there with an after-string, and the overlay has an
3032 invisible property. Since we don't skip invisible text in
3033 display_line and elsewhere immediately after consuming the
3034 newline before the row start, such a POS will not be in a string,
3035 but the call to init_iterator below will move us to the
3036 after-string. */
3037 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3039 /* This only scans the current chunk -- it should scan all chunks.
3040 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3041 to 16 in 22.1 to make this a lesser problem. */
3042 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3044 const char *s = SDATA (it->overlay_strings[i]);
3045 const char *e = s + SBYTES (it->overlay_strings[i]);
3047 while (s < e && *s != '\n')
3048 ++s;
3050 if (s < e)
3052 overlay_strings_with_newlines = 1;
3053 break;
3057 /* If position is within an overlay string, set up IT to the right
3058 overlay string. */
3059 if (pos->overlay_string_index >= 0)
3061 int relative_index;
3063 /* If the first overlay string happens to have a `display'
3064 property for an image, the iterator will be set up for that
3065 image, and we have to undo that setup first before we can
3066 correct the overlay string index. */
3067 if (it->method == GET_FROM_IMAGE)
3068 pop_it (it);
3070 /* We already have the first chunk of overlay strings in
3071 IT->overlay_strings. Load more until the one for
3072 pos->overlay_string_index is in IT->overlay_strings. */
3073 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3075 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3076 it->current.overlay_string_index = 0;
3077 while (n--)
3079 load_overlay_strings (it, 0);
3080 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3084 it->current.overlay_string_index = pos->overlay_string_index;
3085 relative_index = (it->current.overlay_string_index
3086 % OVERLAY_STRING_CHUNK_SIZE);
3087 it->string = it->overlay_strings[relative_index];
3088 xassert (STRINGP (it->string));
3089 it->current.string_pos = pos->string_pos;
3090 it->method = GET_FROM_STRING;
3093 if (CHARPOS (pos->string_pos) >= 0)
3095 /* Recorded position is not in an overlay string, but in another
3096 string. This can only be a string from a `display' property.
3097 IT should already be filled with that string. */
3098 it->current.string_pos = pos->string_pos;
3099 xassert (STRINGP (it->string));
3102 /* Restore position in display vector translations, control
3103 character translations or ellipses. */
3104 if (pos->dpvec_index >= 0)
3106 if (it->dpvec == NULL)
3107 get_next_display_element (it);
3108 xassert (it->dpvec && it->current.dpvec_index == 0);
3109 it->current.dpvec_index = pos->dpvec_index;
3112 CHECK_IT (it);
3113 return !overlay_strings_with_newlines;
3117 /* Initialize IT for stepping through current_buffer in window W
3118 starting at ROW->start. */
3120 static void
3121 init_to_row_start (it, w, row)
3122 struct it *it;
3123 struct window *w;
3124 struct glyph_row *row;
3126 init_from_display_pos (it, w, &row->start);
3127 it->start = row->start;
3128 it->continuation_lines_width = row->continuation_lines_width;
3129 CHECK_IT (it);
3133 /* Initialize IT for stepping through current_buffer in window W
3134 starting in the line following ROW, i.e. starting at ROW->end.
3135 Value is zero if there are overlay strings with newlines at ROW's
3136 end position. */
3138 static int
3139 init_to_row_end (it, w, row)
3140 struct it *it;
3141 struct window *w;
3142 struct glyph_row *row;
3144 int success = 0;
3146 if (init_from_display_pos (it, w, &row->end))
3148 if (row->continued_p)
3149 it->continuation_lines_width
3150 = row->continuation_lines_width + row->pixel_width;
3151 CHECK_IT (it);
3152 success = 1;
3155 return success;
3161 /***********************************************************************
3162 Text properties
3163 ***********************************************************************/
3165 /* Called when IT reaches IT->stop_charpos. Handle text property and
3166 overlay changes. Set IT->stop_charpos to the next position where
3167 to stop. */
3169 static void
3170 handle_stop (it)
3171 struct it *it;
3173 enum prop_handled handled;
3174 int handle_overlay_change_p;
3175 struct props *p;
3177 it->dpvec = NULL;
3178 it->current.dpvec_index = -1;
3179 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3180 it->ignore_overlay_strings_at_pos_p = 0;
3181 it->ellipsis_p = 0;
3183 /* Use face of preceding text for ellipsis (if invisible) */
3184 if (it->selective_display_ellipsis_p)
3185 it->saved_face_id = it->face_id;
3189 handled = HANDLED_NORMALLY;
3191 /* Call text property handlers. */
3192 for (p = it_props; p->handler; ++p)
3194 handled = p->handler (it);
3196 if (handled == HANDLED_RECOMPUTE_PROPS)
3197 break;
3198 else if (handled == HANDLED_RETURN)
3200 /* We still want to show before and after strings from
3201 overlays even if the actual buffer text is replaced. */
3202 if (!handle_overlay_change_p
3203 || it->sp > 1
3204 || !get_overlay_strings_1 (it, 0, 0))
3206 if (it->ellipsis_p)
3207 setup_for_ellipsis (it, 0);
3208 /* When handling a display spec, we might load an
3209 empty string. In that case, discard it here. We
3210 used to discard it in handle_single_display_spec,
3211 but that causes get_overlay_strings_1, above, to
3212 ignore overlay strings that we must check. */
3213 if (STRINGP (it->string) && !SCHARS (it->string))
3214 pop_it (it);
3215 return;
3217 else if (STRINGP (it->string) && !SCHARS (it->string))
3218 pop_it (it);
3219 else
3221 it->ignore_overlay_strings_at_pos_p = 1;
3222 it->string_from_display_prop_p = 0;
3223 handle_overlay_change_p = 0;
3225 handled = HANDLED_RECOMPUTE_PROPS;
3226 break;
3228 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3229 handle_overlay_change_p = 0;
3232 if (handled != HANDLED_RECOMPUTE_PROPS)
3234 /* Don't check for overlay strings below when set to deliver
3235 characters from a display vector. */
3236 if (it->method == GET_FROM_DISPLAY_VECTOR)
3237 handle_overlay_change_p = 0;
3239 /* Handle overlay changes.
3240 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3241 if it finds overlays. */
3242 if (handle_overlay_change_p)
3243 handled = handle_overlay_change (it);
3246 if (it->ellipsis_p)
3248 setup_for_ellipsis (it, 0);
3249 break;
3252 while (handled == HANDLED_RECOMPUTE_PROPS);
3254 /* Determine where to stop next. */
3255 if (handled == HANDLED_NORMALLY)
3256 compute_stop_pos (it);
3260 /* Compute IT->stop_charpos from text property and overlay change
3261 information for IT's current position. */
3263 static void
3264 compute_stop_pos (it)
3265 struct it *it;
3267 register INTERVAL iv, next_iv;
3268 Lisp_Object object, limit, position;
3269 EMACS_INT charpos, bytepos;
3271 /* If nowhere else, stop at the end. */
3272 it->stop_charpos = it->end_charpos;
3274 if (STRINGP (it->string))
3276 /* Strings are usually short, so don't limit the search for
3277 properties. */
3278 object = it->string;
3279 limit = Qnil;
3280 charpos = IT_STRING_CHARPOS (*it);
3281 bytepos = IT_STRING_BYTEPOS (*it);
3283 else
3285 EMACS_INT pos;
3287 /* If next overlay change is in front of the current stop pos
3288 (which is IT->end_charpos), stop there. Note: value of
3289 next_overlay_change is point-max if no overlay change
3290 follows. */
3291 charpos = IT_CHARPOS (*it);
3292 bytepos = IT_BYTEPOS (*it);
3293 pos = next_overlay_change (charpos);
3294 if (pos < it->stop_charpos)
3295 it->stop_charpos = pos;
3297 /* If showing the region, we have to stop at the region
3298 start or end because the face might change there. */
3299 if (it->region_beg_charpos > 0)
3301 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3302 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3303 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3304 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3307 /* Set up variables for computing the stop position from text
3308 property changes. */
3309 XSETBUFFER (object, current_buffer);
3310 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3313 /* Get the interval containing IT's position. Value is a null
3314 interval if there isn't such an interval. */
3315 position = make_number (charpos);
3316 iv = validate_interval_range (object, &position, &position, 0);
3317 if (!NULL_INTERVAL_P (iv))
3319 Lisp_Object values_here[LAST_PROP_IDX];
3320 struct props *p;
3322 /* Get properties here. */
3323 for (p = it_props; p->handler; ++p)
3324 values_here[p->idx] = textget (iv->plist, *p->name);
3326 /* Look for an interval following iv that has different
3327 properties. */
3328 for (next_iv = next_interval (iv);
3329 (!NULL_INTERVAL_P (next_iv)
3330 && (NILP (limit)
3331 || XFASTINT (limit) > next_iv->position));
3332 next_iv = next_interval (next_iv))
3334 for (p = it_props; p->handler; ++p)
3336 Lisp_Object new_value;
3338 new_value = textget (next_iv->plist, *p->name);
3339 if (!EQ (values_here[p->idx], new_value))
3340 break;
3343 if (p->handler)
3344 break;
3347 if (!NULL_INTERVAL_P (next_iv))
3349 if (INTEGERP (limit)
3350 && next_iv->position >= XFASTINT (limit))
3351 /* No text property change up to limit. */
3352 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3353 else
3354 /* Text properties change in next_iv. */
3355 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3359 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3360 it->stop_charpos, it->string);
3362 xassert (STRINGP (it->string)
3363 || (it->stop_charpos >= BEGV
3364 && it->stop_charpos >= IT_CHARPOS (*it)));
3368 /* Return the position of the next overlay change after POS in
3369 current_buffer. Value is point-max if no overlay change
3370 follows. This is like `next-overlay-change' but doesn't use
3371 xmalloc. */
3373 static EMACS_INT
3374 next_overlay_change (pos)
3375 EMACS_INT pos;
3377 int noverlays;
3378 EMACS_INT endpos;
3379 Lisp_Object *overlays;
3380 int i;
3382 /* Get all overlays at the given position. */
3383 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3385 /* If any of these overlays ends before endpos,
3386 use its ending point instead. */
3387 for (i = 0; i < noverlays; ++i)
3389 Lisp_Object oend;
3390 EMACS_INT oendpos;
3392 oend = OVERLAY_END (overlays[i]);
3393 oendpos = OVERLAY_POSITION (oend);
3394 endpos = min (endpos, oendpos);
3397 return endpos;
3402 /***********************************************************************
3403 Fontification
3404 ***********************************************************************/
3406 /* Handle changes in the `fontified' property of the current buffer by
3407 calling hook functions from Qfontification_functions to fontify
3408 regions of text. */
3410 static enum prop_handled
3411 handle_fontified_prop (it)
3412 struct it *it;
3414 Lisp_Object prop, pos;
3415 enum prop_handled handled = HANDLED_NORMALLY;
3417 if (!NILP (Vmemory_full))
3418 return handled;
3420 /* Get the value of the `fontified' property at IT's current buffer
3421 position. (The `fontified' property doesn't have a special
3422 meaning in strings.) If the value is nil, call functions from
3423 Qfontification_functions. */
3424 if (!STRINGP (it->string)
3425 && it->s == NULL
3426 && !NILP (Vfontification_functions)
3427 && !NILP (Vrun_hooks)
3428 && (pos = make_number (IT_CHARPOS (*it)),
3429 prop = Fget_char_property (pos, Qfontified, Qnil),
3430 /* Ignore the special cased nil value always present at EOB since
3431 no amount of fontifying will be able to change it. */
3432 NILP (prop) && IT_CHARPOS (*it) < Z))
3434 int count = SPECPDL_INDEX ();
3435 Lisp_Object val;
3437 val = Vfontification_functions;
3438 specbind (Qfontification_functions, Qnil);
3440 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3441 safe_call1 (val, pos);
3442 else
3444 Lisp_Object globals, fn;
3445 struct gcpro gcpro1, gcpro2;
3447 globals = Qnil;
3448 GCPRO2 (val, globals);
3450 for (; CONSP (val); val = XCDR (val))
3452 fn = XCAR (val);
3454 if (EQ (fn, Qt))
3456 /* A value of t indicates this hook has a local
3457 binding; it means to run the global binding too.
3458 In a global value, t should not occur. If it
3459 does, we must ignore it to avoid an endless
3460 loop. */
3461 for (globals = Fdefault_value (Qfontification_functions);
3462 CONSP (globals);
3463 globals = XCDR (globals))
3465 fn = XCAR (globals);
3466 if (!EQ (fn, Qt))
3467 safe_call1 (fn, pos);
3470 else
3471 safe_call1 (fn, pos);
3474 UNGCPRO;
3477 unbind_to (count, Qnil);
3479 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3480 something. This avoids an endless loop if they failed to
3481 fontify the text for which reason ever. */
3482 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3483 handled = HANDLED_RECOMPUTE_PROPS;
3486 return handled;
3491 /***********************************************************************
3492 Faces
3493 ***********************************************************************/
3495 /* Set up iterator IT from face properties at its current position.
3496 Called from handle_stop. */
3498 static enum prop_handled
3499 handle_face_prop (it)
3500 struct it *it;
3502 int new_face_id;
3503 EMACS_INT next_stop;
3505 if (!STRINGP (it->string))
3507 new_face_id
3508 = face_at_buffer_position (it->w,
3509 IT_CHARPOS (*it),
3510 it->region_beg_charpos,
3511 it->region_end_charpos,
3512 &next_stop,
3513 (IT_CHARPOS (*it)
3514 + TEXT_PROP_DISTANCE_LIMIT),
3515 0, it->base_face_id);
3517 /* Is this a start of a run of characters with box face?
3518 Caveat: this can be called for a freshly initialized
3519 iterator; face_id is -1 in this case. We know that the new
3520 face will not change until limit, i.e. if the new face has a
3521 box, all characters up to limit will have one. But, as
3522 usual, we don't know whether limit is really the end. */
3523 if (new_face_id != it->face_id)
3525 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3527 /* If new face has a box but old face has not, this is
3528 the start of a run of characters with box, i.e. it has
3529 a shadow on the left side. The value of face_id of the
3530 iterator will be -1 if this is the initial call that gets
3531 the face. In this case, we have to look in front of IT's
3532 position and see whether there is a face != new_face_id. */
3533 it->start_of_box_run_p
3534 = (new_face->box != FACE_NO_BOX
3535 && (it->face_id >= 0
3536 || IT_CHARPOS (*it) == BEG
3537 || new_face_id != face_before_it_pos (it)));
3538 it->face_box_p = new_face->box != FACE_NO_BOX;
3541 else
3543 int base_face_id, bufpos;
3544 int i;
3545 Lisp_Object from_overlay
3546 = (it->current.overlay_string_index >= 0
3547 ? it->string_overlays[it->current.overlay_string_index]
3548 : Qnil);
3550 /* See if we got to this string directly or indirectly from
3551 an overlay property. That includes the before-string or
3552 after-string of an overlay, strings in display properties
3553 provided by an overlay, their text properties, etc.
3555 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3556 if (! NILP (from_overlay))
3557 for (i = it->sp - 1; i >= 0; i--)
3559 if (it->stack[i].current.overlay_string_index >= 0)
3560 from_overlay
3561 = it->string_overlays[it->stack[i].current.overlay_string_index];
3562 else if (! NILP (it->stack[i].from_overlay))
3563 from_overlay = it->stack[i].from_overlay;
3565 if (!NILP (from_overlay))
3566 break;
3569 if (! NILP (from_overlay))
3571 bufpos = IT_CHARPOS (*it);
3572 /* For a string from an overlay, the base face depends
3573 only on text properties and ignores overlays. */
3574 base_face_id
3575 = face_for_overlay_string (it->w,
3576 IT_CHARPOS (*it),
3577 it->region_beg_charpos,
3578 it->region_end_charpos,
3579 &next_stop,
3580 (IT_CHARPOS (*it)
3581 + TEXT_PROP_DISTANCE_LIMIT),
3583 from_overlay);
3585 else
3587 bufpos = 0;
3589 /* For strings from a `display' property, use the face at
3590 IT's current buffer position as the base face to merge
3591 with, so that overlay strings appear in the same face as
3592 surrounding text, unless they specify their own
3593 faces. */
3594 base_face_id = underlying_face_id (it);
3597 new_face_id = face_at_string_position (it->w,
3598 it->string,
3599 IT_STRING_CHARPOS (*it),
3600 bufpos,
3601 it->region_beg_charpos,
3602 it->region_end_charpos,
3603 &next_stop,
3604 base_face_id, 0);
3606 /* Is this a start of a run of characters with box? Caveat:
3607 this can be called for a freshly allocated iterator; face_id
3608 is -1 is this case. We know that the new face will not
3609 change until the next check pos, i.e. if the new face has a
3610 box, all characters up to that position will have a
3611 box. But, as usual, we don't know whether that position
3612 is really the end. */
3613 if (new_face_id != it->face_id)
3615 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3616 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3618 /* If new face has a box but old face hasn't, this is the
3619 start of a run of characters with box, i.e. it has a
3620 shadow on the left side. */
3621 it->start_of_box_run_p
3622 = new_face->box && (old_face == NULL || !old_face->box);
3623 it->face_box_p = new_face->box != FACE_NO_BOX;
3627 it->face_id = new_face_id;
3628 return HANDLED_NORMALLY;
3632 /* Return the ID of the face ``underlying'' IT's current position,
3633 which is in a string. If the iterator is associated with a
3634 buffer, return the face at IT's current buffer position.
3635 Otherwise, use the iterator's base_face_id. */
3637 static int
3638 underlying_face_id (it)
3639 struct it *it;
3641 int face_id = it->base_face_id, i;
3643 xassert (STRINGP (it->string));
3645 for (i = it->sp - 1; i >= 0; --i)
3646 if (NILP (it->stack[i].string))
3647 face_id = it->stack[i].face_id;
3649 return face_id;
3653 /* Compute the face one character before or after the current position
3654 of IT. BEFORE_P non-zero means get the face in front of IT's
3655 position. Value is the id of the face. */
3657 static int
3658 face_before_or_after_it_pos (it, before_p)
3659 struct it *it;
3660 int before_p;
3662 int face_id, limit;
3663 EMACS_INT next_check_charpos;
3664 struct text_pos pos;
3666 xassert (it->s == NULL);
3668 if (STRINGP (it->string))
3670 int bufpos, base_face_id;
3672 /* No face change past the end of the string (for the case
3673 we are padding with spaces). No face change before the
3674 string start. */
3675 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3676 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3677 return it->face_id;
3679 /* Set pos to the position before or after IT's current position. */
3680 if (before_p)
3681 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3682 else
3683 /* For composition, we must check the character after the
3684 composition. */
3685 pos = (it->what == IT_COMPOSITION
3686 ? string_pos (IT_STRING_CHARPOS (*it)
3687 + it->cmp_it.nchars, it->string)
3688 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3690 if (it->current.overlay_string_index >= 0)
3691 bufpos = IT_CHARPOS (*it);
3692 else
3693 bufpos = 0;
3695 base_face_id = underlying_face_id (it);
3697 /* Get the face for ASCII, or unibyte. */
3698 face_id = face_at_string_position (it->w,
3699 it->string,
3700 CHARPOS (pos),
3701 bufpos,
3702 it->region_beg_charpos,
3703 it->region_end_charpos,
3704 &next_check_charpos,
3705 base_face_id, 0);
3707 /* Correct the face for charsets different from ASCII. Do it
3708 for the multibyte case only. The face returned above is
3709 suitable for unibyte text if IT->string is unibyte. */
3710 if (STRING_MULTIBYTE (it->string))
3712 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3713 int rest = SBYTES (it->string) - BYTEPOS (pos);
3714 int c, len;
3715 struct face *face = FACE_FROM_ID (it->f, face_id);
3717 c = string_char_and_length (p, &len);
3718 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3721 else
3723 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3724 || (IT_CHARPOS (*it) <= BEGV && before_p))
3725 return it->face_id;
3727 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3728 pos = it->current.pos;
3730 if (before_p)
3731 DEC_TEXT_POS (pos, it->multibyte_p);
3732 else
3734 if (it->what == IT_COMPOSITION)
3735 /* For composition, we must check the position after the
3736 composition. */
3737 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3738 else
3739 INC_TEXT_POS (pos, it->multibyte_p);
3742 /* Determine face for CHARSET_ASCII, or unibyte. */
3743 face_id = face_at_buffer_position (it->w,
3744 CHARPOS (pos),
3745 it->region_beg_charpos,
3746 it->region_end_charpos,
3747 &next_check_charpos,
3748 limit, 0, -1);
3750 /* Correct the face for charsets different from ASCII. Do it
3751 for the multibyte case only. The face returned above is
3752 suitable for unibyte text if current_buffer is unibyte. */
3753 if (it->multibyte_p)
3755 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3756 struct face *face = FACE_FROM_ID (it->f, face_id);
3757 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3761 return face_id;
3766 /***********************************************************************
3767 Invisible text
3768 ***********************************************************************/
3770 /* Set up iterator IT from invisible properties at its current
3771 position. Called from handle_stop. */
3773 static enum prop_handled
3774 handle_invisible_prop (it)
3775 struct it *it;
3777 enum prop_handled handled = HANDLED_NORMALLY;
3779 if (STRINGP (it->string))
3781 extern Lisp_Object Qinvisible;
3782 Lisp_Object prop, end_charpos, limit, charpos;
3784 /* Get the value of the invisible text property at the
3785 current position. Value will be nil if there is no such
3786 property. */
3787 charpos = make_number (IT_STRING_CHARPOS (*it));
3788 prop = Fget_text_property (charpos, Qinvisible, it->string);
3790 if (!NILP (prop)
3791 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3793 handled = HANDLED_RECOMPUTE_PROPS;
3795 /* Get the position at which the next change of the
3796 invisible text property can be found in IT->string.
3797 Value will be nil if the property value is the same for
3798 all the rest of IT->string. */
3799 XSETINT (limit, SCHARS (it->string));
3800 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3801 it->string, limit);
3803 /* Text at current position is invisible. The next
3804 change in the property is at position end_charpos.
3805 Move IT's current position to that position. */
3806 if (INTEGERP (end_charpos)
3807 && XFASTINT (end_charpos) < XFASTINT (limit))
3809 struct text_pos old;
3810 old = it->current.string_pos;
3811 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3812 compute_string_pos (&it->current.string_pos, old, it->string);
3814 else
3816 /* The rest of the string is invisible. If this is an
3817 overlay string, proceed with the next overlay string
3818 or whatever comes and return a character from there. */
3819 if (it->current.overlay_string_index >= 0)
3821 next_overlay_string (it);
3822 /* Don't check for overlay strings when we just
3823 finished processing them. */
3824 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3826 else
3828 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3829 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3834 else
3836 int invis_p;
3837 EMACS_INT newpos, next_stop, start_charpos, tem;
3838 Lisp_Object pos, prop, overlay;
3840 /* First of all, is there invisible text at this position? */
3841 tem = start_charpos = IT_CHARPOS (*it);
3842 pos = make_number (tem);
3843 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3844 &overlay);
3845 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3847 /* If we are on invisible text, skip over it. */
3848 if (invis_p && start_charpos < it->end_charpos)
3850 /* Record whether we have to display an ellipsis for the
3851 invisible text. */
3852 int display_ellipsis_p = invis_p == 2;
3854 handled = HANDLED_RECOMPUTE_PROPS;
3856 /* Loop skipping over invisible text. The loop is left at
3857 ZV or with IT on the first char being visible again. */
3860 /* Try to skip some invisible text. Return value is the
3861 position reached which can be equal to where we start
3862 if there is nothing invisible there. This skips both
3863 over invisible text properties and overlays with
3864 invisible property. */
3865 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3867 /* If we skipped nothing at all we weren't at invisible
3868 text in the first place. If everything to the end of
3869 the buffer was skipped, end the loop. */
3870 if (newpos == tem || newpos >= ZV)
3871 invis_p = 0;
3872 else
3874 /* We skipped some characters but not necessarily
3875 all there are. Check if we ended up on visible
3876 text. Fget_char_property returns the property of
3877 the char before the given position, i.e. if we
3878 get invis_p = 0, this means that the char at
3879 newpos is visible. */
3880 pos = make_number (newpos);
3881 prop = Fget_char_property (pos, Qinvisible, it->window);
3882 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3885 /* If we ended up on invisible text, proceed to
3886 skip starting with next_stop. */
3887 if (invis_p)
3888 tem = next_stop;
3890 /* If there are adjacent invisible texts, don't lose the
3891 second one's ellipsis. */
3892 if (invis_p == 2)
3893 display_ellipsis_p = 1;
3895 while (invis_p);
3897 /* The position newpos is now either ZV or on visible text. */
3898 if (it->bidi_p && newpos < ZV)
3900 /* With bidi iteration, the region of invisible text
3901 could start and/or end in the middle of a non-base
3902 embedding level. Therefore, we need to skip
3903 invisible text using the bidi iterator, starting at
3904 IT's current position, until we find ourselves
3905 outside the invisible text. Skipping invisible text
3906 _after_ bidi iteration avoids affecting the visual
3907 order of the displayed text when invisible properties
3908 are added or removed. */
3909 if (it->bidi_it.first_elt)
3911 /* If we were `reseat'ed to a new paragraph,
3912 determine the paragraph base direction. We need
3913 to do it now because next_element_from_buffer may
3914 not have a chance to do it, if we are going to
3915 skip any text at the beginning, which resets the
3916 FIRST_ELT flag. */
3917 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3921 bidi_move_to_visually_next (&it->bidi_it);
3923 while (it->stop_charpos <= it->bidi_it.charpos
3924 && it->bidi_it.charpos < newpos);
3925 IT_CHARPOS (*it) = it->bidi_it.charpos;
3926 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3927 /* If we overstepped NEWPOS, record its position in the
3928 iterator, so that we skip invisible text if later the
3929 bidi iteration lands us in the invisible region
3930 again. */
3931 if (IT_CHARPOS (*it) >= newpos)
3932 it->prev_stop = newpos;
3934 else
3936 IT_CHARPOS (*it) = newpos;
3937 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3940 /* If there are before-strings at the start of invisible
3941 text, and the text is invisible because of a text
3942 property, arrange to show before-strings because 20.x did
3943 it that way. (If the text is invisible because of an
3944 overlay property instead of a text property, this is
3945 already handled in the overlay code.) */
3946 if (NILP (overlay)
3947 && get_overlay_strings (it, it->stop_charpos))
3949 handled = HANDLED_RECOMPUTE_PROPS;
3950 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3952 else if (display_ellipsis_p)
3954 /* Make sure that the glyphs of the ellipsis will get
3955 correct `charpos' values. If we would not update
3956 it->position here, the glyphs would belong to the
3957 last visible character _before_ the invisible
3958 text, which confuses `set_cursor_from_row'.
3960 We use the last invisible position instead of the
3961 first because this way the cursor is always drawn on
3962 the first "." of the ellipsis, whenever PT is inside
3963 the invisible text. Otherwise the cursor would be
3964 placed _after_ the ellipsis when the point is after the
3965 first invisible character. */
3966 if (!STRINGP (it->object))
3968 it->position.charpos = newpos - 1;
3969 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3971 it->ellipsis_p = 1;
3972 /* Let the ellipsis display before
3973 considering any properties of the following char.
3974 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3975 handled = HANDLED_RETURN;
3980 return handled;
3984 /* Make iterator IT return `...' next.
3985 Replaces LEN characters from buffer. */
3987 static void
3988 setup_for_ellipsis (it, len)
3989 struct it *it;
3990 int len;
3992 /* Use the display table definition for `...'. Invalid glyphs
3993 will be handled by the method returning elements from dpvec. */
3994 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3996 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3997 it->dpvec = v->contents;
3998 it->dpend = v->contents + v->size;
4000 else
4002 /* Default `...'. */
4003 it->dpvec = default_invis_vector;
4004 it->dpend = default_invis_vector + 3;
4007 it->dpvec_char_len = len;
4008 it->current.dpvec_index = 0;
4009 it->dpvec_face_id = -1;
4011 /* Remember the current face id in case glyphs specify faces.
4012 IT's face is restored in set_iterator_to_next.
4013 saved_face_id was set to preceding char's face in handle_stop. */
4014 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4015 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4017 it->method = GET_FROM_DISPLAY_VECTOR;
4018 it->ellipsis_p = 1;
4023 /***********************************************************************
4024 'display' property
4025 ***********************************************************************/
4027 /* Set up iterator IT from `display' property at its current position.
4028 Called from handle_stop.
4029 We return HANDLED_RETURN if some part of the display property
4030 overrides the display of the buffer text itself.
4031 Otherwise we return HANDLED_NORMALLY. */
4033 static enum prop_handled
4034 handle_display_prop (it)
4035 struct it *it;
4037 Lisp_Object prop, object, overlay;
4038 struct text_pos *position;
4039 /* Nonzero if some property replaces the display of the text itself. */
4040 int display_replaced_p = 0;
4042 if (STRINGP (it->string))
4044 object = it->string;
4045 position = &it->current.string_pos;
4047 else
4049 XSETWINDOW (object, it->w);
4050 position = &it->current.pos;
4053 /* Reset those iterator values set from display property values. */
4054 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4055 it->space_width = Qnil;
4056 it->font_height = Qnil;
4057 it->voffset = 0;
4059 /* We don't support recursive `display' properties, i.e. string
4060 values that have a string `display' property, that have a string
4061 `display' property etc. */
4062 if (!it->string_from_display_prop_p)
4063 it->area = TEXT_AREA;
4065 prop = get_char_property_and_overlay (make_number (position->charpos),
4066 Qdisplay, object, &overlay);
4067 if (NILP (prop))
4068 return HANDLED_NORMALLY;
4069 /* Now OVERLAY is the overlay that gave us this property, or nil
4070 if it was a text property. */
4072 if (!STRINGP (it->string))
4073 object = it->w->buffer;
4075 if (CONSP (prop)
4076 /* Simple properties. */
4077 && !EQ (XCAR (prop), Qimage)
4078 && !EQ (XCAR (prop), Qspace)
4079 && !EQ (XCAR (prop), Qwhen)
4080 && !EQ (XCAR (prop), Qslice)
4081 && !EQ (XCAR (prop), Qspace_width)
4082 && !EQ (XCAR (prop), Qheight)
4083 && !EQ (XCAR (prop), Qraise)
4084 /* Marginal area specifications. */
4085 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
4086 && !EQ (XCAR (prop), Qleft_fringe)
4087 && !EQ (XCAR (prop), Qright_fringe)
4088 && !NILP (XCAR (prop)))
4090 for (; CONSP (prop); prop = XCDR (prop))
4092 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4093 position, display_replaced_p))
4095 display_replaced_p = 1;
4096 /* If some text in a string is replaced, `position' no
4097 longer points to the position of `object'. */
4098 if (STRINGP (object))
4099 break;
4103 else if (VECTORP (prop))
4105 int i;
4106 for (i = 0; i < ASIZE (prop); ++i)
4107 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4108 position, display_replaced_p))
4110 display_replaced_p = 1;
4111 /* If some text in a string is replaced, `position' no
4112 longer points to the position of `object'. */
4113 if (STRINGP (object))
4114 break;
4117 else
4119 if (handle_single_display_spec (it, prop, object, overlay,
4120 position, 0))
4121 display_replaced_p = 1;
4124 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4128 /* Value is the position of the end of the `display' property starting
4129 at START_POS in OBJECT. */
4131 static struct text_pos
4132 display_prop_end (it, object, start_pos)
4133 struct it *it;
4134 Lisp_Object object;
4135 struct text_pos start_pos;
4137 Lisp_Object end;
4138 struct text_pos end_pos;
4140 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4141 Qdisplay, object, Qnil);
4142 CHARPOS (end_pos) = XFASTINT (end);
4143 if (STRINGP (object))
4144 compute_string_pos (&end_pos, start_pos, it->string);
4145 else
4146 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4148 return end_pos;
4152 /* Set up IT from a single `display' specification PROP. OBJECT
4153 is the object in which the `display' property was found. *POSITION
4154 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4155 means that we previously saw a display specification which already
4156 replaced text display with something else, for example an image;
4157 we ignore such properties after the first one has been processed.
4159 OVERLAY is the overlay this `display' property came from,
4160 or nil if it was a text property.
4162 If PROP is a `space' or `image' specification, and in some other
4163 cases too, set *POSITION to the position where the `display'
4164 property ends.
4166 Value is non-zero if something was found which replaces the display
4167 of buffer or string text. */
4169 static int
4170 handle_single_display_spec (it, spec, object, overlay, position,
4171 display_replaced_before_p)
4172 struct it *it;
4173 Lisp_Object spec;
4174 Lisp_Object object;
4175 Lisp_Object overlay;
4176 struct text_pos *position;
4177 int display_replaced_before_p;
4179 Lisp_Object form;
4180 Lisp_Object location, value;
4181 struct text_pos start_pos, save_pos;
4182 int valid_p;
4184 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4185 If the result is non-nil, use VALUE instead of SPEC. */
4186 form = Qt;
4187 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4189 spec = XCDR (spec);
4190 if (!CONSP (spec))
4191 return 0;
4192 form = XCAR (spec);
4193 spec = XCDR (spec);
4196 if (!NILP (form) && !EQ (form, Qt))
4198 int count = SPECPDL_INDEX ();
4199 struct gcpro gcpro1;
4201 /* Bind `object' to the object having the `display' property, a
4202 buffer or string. Bind `position' to the position in the
4203 object where the property was found, and `buffer-position'
4204 to the current position in the buffer. */
4205 specbind (Qobject, object);
4206 specbind (Qposition, make_number (CHARPOS (*position)));
4207 specbind (Qbuffer_position,
4208 make_number (STRINGP (object)
4209 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4210 GCPRO1 (form);
4211 form = safe_eval (form);
4212 UNGCPRO;
4213 unbind_to (count, Qnil);
4216 if (NILP (form))
4217 return 0;
4219 /* Handle `(height HEIGHT)' specifications. */
4220 if (CONSP (spec)
4221 && EQ (XCAR (spec), Qheight)
4222 && CONSP (XCDR (spec)))
4224 if (!FRAME_WINDOW_P (it->f))
4225 return 0;
4227 it->font_height = XCAR (XCDR (spec));
4228 if (!NILP (it->font_height))
4230 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4231 int new_height = -1;
4233 if (CONSP (it->font_height)
4234 && (EQ (XCAR (it->font_height), Qplus)
4235 || EQ (XCAR (it->font_height), Qminus))
4236 && CONSP (XCDR (it->font_height))
4237 && INTEGERP (XCAR (XCDR (it->font_height))))
4239 /* `(+ N)' or `(- N)' where N is an integer. */
4240 int steps = XINT (XCAR (XCDR (it->font_height)));
4241 if (EQ (XCAR (it->font_height), Qplus))
4242 steps = - steps;
4243 it->face_id = smaller_face (it->f, it->face_id, steps);
4245 else if (FUNCTIONP (it->font_height))
4247 /* Call function with current height as argument.
4248 Value is the new height. */
4249 Lisp_Object height;
4250 height = safe_call1 (it->font_height,
4251 face->lface[LFACE_HEIGHT_INDEX]);
4252 if (NUMBERP (height))
4253 new_height = XFLOATINT (height);
4255 else if (NUMBERP (it->font_height))
4257 /* Value is a multiple of the canonical char height. */
4258 struct face *face;
4260 face = FACE_FROM_ID (it->f,
4261 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4262 new_height = (XFLOATINT (it->font_height)
4263 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4265 else
4267 /* Evaluate IT->font_height with `height' bound to the
4268 current specified height to get the new height. */
4269 int count = SPECPDL_INDEX ();
4271 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4272 value = safe_eval (it->font_height);
4273 unbind_to (count, Qnil);
4275 if (NUMBERP (value))
4276 new_height = XFLOATINT (value);
4279 if (new_height > 0)
4280 it->face_id = face_with_height (it->f, it->face_id, new_height);
4283 return 0;
4286 /* Handle `(space-width WIDTH)'. */
4287 if (CONSP (spec)
4288 && EQ (XCAR (spec), Qspace_width)
4289 && CONSP (XCDR (spec)))
4291 if (!FRAME_WINDOW_P (it->f))
4292 return 0;
4294 value = XCAR (XCDR (spec));
4295 if (NUMBERP (value) && XFLOATINT (value) > 0)
4296 it->space_width = value;
4298 return 0;
4301 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4302 if (CONSP (spec)
4303 && EQ (XCAR (spec), Qslice))
4305 Lisp_Object tem;
4307 if (!FRAME_WINDOW_P (it->f))
4308 return 0;
4310 if (tem = XCDR (spec), CONSP (tem))
4312 it->slice.x = XCAR (tem);
4313 if (tem = XCDR (tem), CONSP (tem))
4315 it->slice.y = XCAR (tem);
4316 if (tem = XCDR (tem), CONSP (tem))
4318 it->slice.width = XCAR (tem);
4319 if (tem = XCDR (tem), CONSP (tem))
4320 it->slice.height = XCAR (tem);
4325 return 0;
4328 /* Handle `(raise FACTOR)'. */
4329 if (CONSP (spec)
4330 && EQ (XCAR (spec), Qraise)
4331 && CONSP (XCDR (spec)))
4333 if (!FRAME_WINDOW_P (it->f))
4334 return 0;
4336 #ifdef HAVE_WINDOW_SYSTEM
4337 value = XCAR (XCDR (spec));
4338 if (NUMBERP (value))
4340 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4341 it->voffset = - (XFLOATINT (value)
4342 * (FONT_HEIGHT (face->font)));
4344 #endif /* HAVE_WINDOW_SYSTEM */
4346 return 0;
4349 /* Don't handle the other kinds of display specifications
4350 inside a string that we got from a `display' property. */
4351 if (it->string_from_display_prop_p)
4352 return 0;
4354 /* Characters having this form of property are not displayed, so
4355 we have to find the end of the property. */
4356 start_pos = *position;
4357 *position = display_prop_end (it, object, start_pos);
4358 value = Qnil;
4360 /* Stop the scan at that end position--we assume that all
4361 text properties change there. */
4362 it->stop_charpos = position->charpos;
4364 /* Handle `(left-fringe BITMAP [FACE])'
4365 and `(right-fringe BITMAP [FACE])'. */
4366 if (CONSP (spec)
4367 && (EQ (XCAR (spec), Qleft_fringe)
4368 || EQ (XCAR (spec), Qright_fringe))
4369 && CONSP (XCDR (spec)))
4371 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4372 int fringe_bitmap;
4374 if (!FRAME_WINDOW_P (it->f))
4375 /* If we return here, POSITION has been advanced
4376 across the text with this property. */
4377 return 0;
4379 #ifdef HAVE_WINDOW_SYSTEM
4380 value = XCAR (XCDR (spec));
4381 if (!SYMBOLP (value)
4382 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4383 /* If we return here, POSITION has been advanced
4384 across the text with this property. */
4385 return 0;
4387 if (CONSP (XCDR (XCDR (spec))))
4389 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4390 int face_id2 = lookup_derived_face (it->f, face_name,
4391 FRINGE_FACE_ID, 0);
4392 if (face_id2 >= 0)
4393 face_id = face_id2;
4396 /* Save current settings of IT so that we can restore them
4397 when we are finished with the glyph property value. */
4399 save_pos = it->position;
4400 it->position = *position;
4401 push_it (it);
4402 it->position = save_pos;
4404 it->area = TEXT_AREA;
4405 it->what = IT_IMAGE;
4406 it->image_id = -1; /* no image */
4407 it->position = start_pos;
4408 it->object = NILP (object) ? it->w->buffer : object;
4409 it->method = GET_FROM_IMAGE;
4410 it->from_overlay = Qnil;
4411 it->face_id = face_id;
4413 /* Say that we haven't consumed the characters with
4414 `display' property yet. The call to pop_it in
4415 set_iterator_to_next will clean this up. */
4416 *position = start_pos;
4418 if (EQ (XCAR (spec), Qleft_fringe))
4420 it->left_user_fringe_bitmap = fringe_bitmap;
4421 it->left_user_fringe_face_id = face_id;
4423 else
4425 it->right_user_fringe_bitmap = fringe_bitmap;
4426 it->right_user_fringe_face_id = face_id;
4428 #endif /* HAVE_WINDOW_SYSTEM */
4429 return 1;
4432 /* Prepare to handle `((margin left-margin) ...)',
4433 `((margin right-margin) ...)' and `((margin nil) ...)'
4434 prefixes for display specifications. */
4435 location = Qunbound;
4436 if (CONSP (spec) && CONSP (XCAR (spec)))
4438 Lisp_Object tem;
4440 value = XCDR (spec);
4441 if (CONSP (value))
4442 value = XCAR (value);
4444 tem = XCAR (spec);
4445 if (EQ (XCAR (tem), Qmargin)
4446 && (tem = XCDR (tem),
4447 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4448 (NILP (tem)
4449 || EQ (tem, Qleft_margin)
4450 || EQ (tem, Qright_margin))))
4451 location = tem;
4454 if (EQ (location, Qunbound))
4456 location = Qnil;
4457 value = spec;
4460 /* After this point, VALUE is the property after any
4461 margin prefix has been stripped. It must be a string,
4462 an image specification, or `(space ...)'.
4464 LOCATION specifies where to display: `left-margin',
4465 `right-margin' or nil. */
4467 valid_p = (STRINGP (value)
4468 #ifdef HAVE_WINDOW_SYSTEM
4469 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4470 #endif /* not HAVE_WINDOW_SYSTEM */
4471 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4473 if (valid_p && !display_replaced_before_p)
4475 /* Save current settings of IT so that we can restore them
4476 when we are finished with the glyph property value. */
4477 save_pos = it->position;
4478 it->position = *position;
4479 push_it (it);
4480 it->position = save_pos;
4481 it->from_overlay = overlay;
4483 if (NILP (location))
4484 it->area = TEXT_AREA;
4485 else if (EQ (location, Qleft_margin))
4486 it->area = LEFT_MARGIN_AREA;
4487 else
4488 it->area = RIGHT_MARGIN_AREA;
4490 if (STRINGP (value))
4492 it->string = value;
4493 it->multibyte_p = STRING_MULTIBYTE (it->string);
4494 it->current.overlay_string_index = -1;
4495 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4496 it->end_charpos = it->string_nchars = SCHARS (it->string);
4497 it->method = GET_FROM_STRING;
4498 it->stop_charpos = 0;
4499 it->string_from_display_prop_p = 1;
4500 /* Say that we haven't consumed the characters with
4501 `display' property yet. The call to pop_it in
4502 set_iterator_to_next will clean this up. */
4503 if (BUFFERP (object))
4504 *position = start_pos;
4506 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4508 it->method = GET_FROM_STRETCH;
4509 it->object = value;
4510 *position = it->position = start_pos;
4512 #ifdef HAVE_WINDOW_SYSTEM
4513 else
4515 it->what = IT_IMAGE;
4516 it->image_id = lookup_image (it->f, value);
4517 it->position = start_pos;
4518 it->object = NILP (object) ? it->w->buffer : object;
4519 it->method = GET_FROM_IMAGE;
4521 /* Say that we haven't consumed the characters with
4522 `display' property yet. The call to pop_it in
4523 set_iterator_to_next will clean this up. */
4524 *position = start_pos;
4526 #endif /* HAVE_WINDOW_SYSTEM */
4528 return 1;
4531 /* Invalid property or property not supported. Restore
4532 POSITION to what it was before. */
4533 *position = start_pos;
4534 return 0;
4538 /* Check if SPEC is a display sub-property value whose text should be
4539 treated as intangible. */
4541 static int
4542 single_display_spec_intangible_p (prop)
4543 Lisp_Object prop;
4545 /* Skip over `when FORM'. */
4546 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4548 prop = XCDR (prop);
4549 if (!CONSP (prop))
4550 return 0;
4551 prop = XCDR (prop);
4554 if (STRINGP (prop))
4555 return 1;
4557 if (!CONSP (prop))
4558 return 0;
4560 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4561 we don't need to treat text as intangible. */
4562 if (EQ (XCAR (prop), Qmargin))
4564 prop = XCDR (prop);
4565 if (!CONSP (prop))
4566 return 0;
4568 prop = XCDR (prop);
4569 if (!CONSP (prop)
4570 || EQ (XCAR (prop), Qleft_margin)
4571 || EQ (XCAR (prop), Qright_margin))
4572 return 0;
4575 return (CONSP (prop)
4576 && (EQ (XCAR (prop), Qimage)
4577 || EQ (XCAR (prop), Qspace)));
4581 /* Check if PROP is a display property value whose text should be
4582 treated as intangible. */
4585 display_prop_intangible_p (prop)
4586 Lisp_Object prop;
4588 if (CONSP (prop)
4589 && CONSP (XCAR (prop))
4590 && !EQ (Qmargin, XCAR (XCAR (prop))))
4592 /* A list of sub-properties. */
4593 while (CONSP (prop))
4595 if (single_display_spec_intangible_p (XCAR (prop)))
4596 return 1;
4597 prop = XCDR (prop);
4600 else if (VECTORP (prop))
4602 /* A vector of sub-properties. */
4603 int i;
4604 for (i = 0; i < ASIZE (prop); ++i)
4605 if (single_display_spec_intangible_p (AREF (prop, i)))
4606 return 1;
4608 else
4609 return single_display_spec_intangible_p (prop);
4611 return 0;
4615 /* Return 1 if PROP is a display sub-property value containing STRING. */
4617 static int
4618 single_display_spec_string_p (prop, string)
4619 Lisp_Object prop, string;
4621 if (EQ (string, prop))
4622 return 1;
4624 /* Skip over `when FORM'. */
4625 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4627 prop = XCDR (prop);
4628 if (!CONSP (prop))
4629 return 0;
4630 prop = XCDR (prop);
4633 if (CONSP (prop))
4634 /* Skip over `margin LOCATION'. */
4635 if (EQ (XCAR (prop), Qmargin))
4637 prop = XCDR (prop);
4638 if (!CONSP (prop))
4639 return 0;
4641 prop = XCDR (prop);
4642 if (!CONSP (prop))
4643 return 0;
4646 return CONSP (prop) && EQ (XCAR (prop), string);
4650 /* Return 1 if STRING appears in the `display' property PROP. */
4652 static int
4653 display_prop_string_p (prop, string)
4654 Lisp_Object prop, string;
4656 if (CONSP (prop)
4657 && CONSP (XCAR (prop))
4658 && !EQ (Qmargin, XCAR (XCAR (prop))))
4660 /* A list of sub-properties. */
4661 while (CONSP (prop))
4663 if (single_display_spec_string_p (XCAR (prop), string))
4664 return 1;
4665 prop = XCDR (prop);
4668 else if (VECTORP (prop))
4670 /* A vector of sub-properties. */
4671 int i;
4672 for (i = 0; i < ASIZE (prop); ++i)
4673 if (single_display_spec_string_p (AREF (prop, i), string))
4674 return 1;
4676 else
4677 return single_display_spec_string_p (prop, string);
4679 return 0;
4682 /* Look for STRING in overlays and text properties in W's buffer,
4683 between character positions FROM and TO (excluding TO).
4684 BACK_P non-zero means look back (in this case, TO is supposed to be
4685 less than FROM).
4686 Value is the first character position where STRING was found, or
4687 zero if it wasn't found before hitting TO.
4689 W's buffer must be current.
4691 This function may only use code that doesn't eval because it is
4692 called asynchronously from note_mouse_highlight. */
4694 static EMACS_INT
4695 string_buffer_position_lim (w, string, from, to, back_p)
4696 struct window *w;
4697 Lisp_Object string;
4698 EMACS_INT from, to;
4699 int back_p;
4701 Lisp_Object limit, prop, pos;
4702 int found = 0;
4704 pos = make_number (from);
4706 if (!back_p) /* looking forward */
4708 limit = make_number (min (to, ZV));
4709 while (!found && !EQ (pos, limit))
4711 prop = Fget_char_property (pos, Qdisplay, Qnil);
4712 if (!NILP (prop) && display_prop_string_p (prop, string))
4713 found = 1;
4714 else
4715 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4716 limit);
4719 else /* looking back */
4721 limit = make_number (max (to, BEGV));
4722 while (!found && !EQ (pos, limit))
4724 prop = Fget_char_property (pos, Qdisplay, Qnil);
4725 if (!NILP (prop) && display_prop_string_p (prop, string))
4726 found = 1;
4727 else
4728 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4729 limit);
4733 return found ? XINT (pos) : 0;
4736 /* Determine which buffer position in W's buffer STRING comes from.
4737 AROUND_CHARPOS is an approximate position where it could come from.
4738 Value is the buffer position or 0 if it couldn't be determined.
4740 W's buffer must be current.
4742 This function is necessary because we don't record buffer positions
4743 in glyphs generated from strings (to keep struct glyph small).
4744 This function may only use code that doesn't eval because it is
4745 called asynchronously from note_mouse_highlight. */
4747 EMACS_INT
4748 string_buffer_position (w, string, around_charpos)
4749 struct window *w;
4750 Lisp_Object string;
4751 EMACS_INT around_charpos;
4753 Lisp_Object limit, prop, pos;
4754 const int MAX_DISTANCE = 1000;
4755 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4756 around_charpos + MAX_DISTANCE,
4759 if (!found)
4760 found = string_buffer_position_lim (w, string, around_charpos,
4761 around_charpos - MAX_DISTANCE, 1);
4762 return found;
4767 /***********************************************************************
4768 `composition' property
4769 ***********************************************************************/
4771 /* Set up iterator IT from `composition' property at its current
4772 position. Called from handle_stop. */
4774 static enum prop_handled
4775 handle_composition_prop (it)
4776 struct it *it;
4778 Lisp_Object prop, string;
4779 EMACS_INT pos, pos_byte, start, end;
4781 if (STRINGP (it->string))
4783 unsigned char *s;
4785 pos = IT_STRING_CHARPOS (*it);
4786 pos_byte = IT_STRING_BYTEPOS (*it);
4787 string = it->string;
4788 s = SDATA (string) + pos_byte;
4789 it->c = STRING_CHAR (s);
4791 else
4793 pos = IT_CHARPOS (*it);
4794 pos_byte = IT_BYTEPOS (*it);
4795 string = Qnil;
4796 it->c = FETCH_CHAR (pos_byte);
4799 /* If there's a valid composition and point is not inside of the
4800 composition (in the case that the composition is from the current
4801 buffer), draw a glyph composed from the composition components. */
4802 if (find_composition (pos, -1, &start, &end, &prop, string)
4803 && COMPOSITION_VALID_P (start, end, prop)
4804 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4806 if (start != pos)
4808 if (STRINGP (it->string))
4809 pos_byte = string_char_to_byte (it->string, start);
4810 else
4811 pos_byte = CHAR_TO_BYTE (start);
4813 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4814 prop, string);
4816 if (it->cmp_it.id >= 0)
4818 it->cmp_it.ch = -1;
4819 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4820 it->cmp_it.nglyphs = -1;
4824 return HANDLED_NORMALLY;
4829 /***********************************************************************
4830 Overlay strings
4831 ***********************************************************************/
4833 /* The following structure is used to record overlay strings for
4834 later sorting in load_overlay_strings. */
4836 struct overlay_entry
4838 Lisp_Object overlay;
4839 Lisp_Object string;
4840 int priority;
4841 int after_string_p;
4845 /* Set up iterator IT from overlay strings at its current position.
4846 Called from handle_stop. */
4848 static enum prop_handled
4849 handle_overlay_change (it)
4850 struct it *it;
4852 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4853 return HANDLED_RECOMPUTE_PROPS;
4854 else
4855 return HANDLED_NORMALLY;
4859 /* Set up the next overlay string for delivery by IT, if there is an
4860 overlay string to deliver. Called by set_iterator_to_next when the
4861 end of the current overlay string is reached. If there are more
4862 overlay strings to display, IT->string and
4863 IT->current.overlay_string_index are set appropriately here.
4864 Otherwise IT->string is set to nil. */
4866 static void
4867 next_overlay_string (it)
4868 struct it *it;
4870 ++it->current.overlay_string_index;
4871 if (it->current.overlay_string_index == it->n_overlay_strings)
4873 /* No more overlay strings. Restore IT's settings to what
4874 they were before overlay strings were processed, and
4875 continue to deliver from current_buffer. */
4877 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4878 pop_it (it);
4879 xassert (it->sp > 0
4880 || (NILP (it->string)
4881 && it->method == GET_FROM_BUFFER
4882 && it->stop_charpos >= BEGV
4883 && it->stop_charpos <= it->end_charpos));
4884 it->current.overlay_string_index = -1;
4885 it->n_overlay_strings = 0;
4887 /* If we're at the end of the buffer, record that we have
4888 processed the overlay strings there already, so that
4889 next_element_from_buffer doesn't try it again. */
4890 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4891 it->overlay_strings_at_end_processed_p = 1;
4893 else
4895 /* There are more overlay strings to process. If
4896 IT->current.overlay_string_index has advanced to a position
4897 where we must load IT->overlay_strings with more strings, do
4898 it. */
4899 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4901 if (it->current.overlay_string_index && i == 0)
4902 load_overlay_strings (it, 0);
4904 /* Initialize IT to deliver display elements from the overlay
4905 string. */
4906 it->string = it->overlay_strings[i];
4907 it->multibyte_p = STRING_MULTIBYTE (it->string);
4908 SET_TEXT_POS (it->current.string_pos, 0, 0);
4909 it->method = GET_FROM_STRING;
4910 it->stop_charpos = 0;
4911 if (it->cmp_it.stop_pos >= 0)
4912 it->cmp_it.stop_pos = 0;
4915 CHECK_IT (it);
4919 /* Compare two overlay_entry structures E1 and E2. Used as a
4920 comparison function for qsort in load_overlay_strings. Overlay
4921 strings for the same position are sorted so that
4923 1. All after-strings come in front of before-strings, except
4924 when they come from the same overlay.
4926 2. Within after-strings, strings are sorted so that overlay strings
4927 from overlays with higher priorities come first.
4929 2. Within before-strings, strings are sorted so that overlay
4930 strings from overlays with higher priorities come last.
4932 Value is analogous to strcmp. */
4935 static int
4936 compare_overlay_entries (e1, e2)
4937 void *e1, *e2;
4939 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4940 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4941 int result;
4943 if (entry1->after_string_p != entry2->after_string_p)
4945 /* Let after-strings appear in front of before-strings if
4946 they come from different overlays. */
4947 if (EQ (entry1->overlay, entry2->overlay))
4948 result = entry1->after_string_p ? 1 : -1;
4949 else
4950 result = entry1->after_string_p ? -1 : 1;
4952 else if (entry1->after_string_p)
4953 /* After-strings sorted in order of decreasing priority. */
4954 result = entry2->priority - entry1->priority;
4955 else
4956 /* Before-strings sorted in order of increasing priority. */
4957 result = entry1->priority - entry2->priority;
4959 return result;
4963 /* Load the vector IT->overlay_strings with overlay strings from IT's
4964 current buffer position, or from CHARPOS if that is > 0. Set
4965 IT->n_overlays to the total number of overlay strings found.
4967 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4968 a time. On entry into load_overlay_strings,
4969 IT->current.overlay_string_index gives the number of overlay
4970 strings that have already been loaded by previous calls to this
4971 function.
4973 IT->add_overlay_start contains an additional overlay start
4974 position to consider for taking overlay strings from, if non-zero.
4975 This position comes into play when the overlay has an `invisible'
4976 property, and both before and after-strings. When we've skipped to
4977 the end of the overlay, because of its `invisible' property, we
4978 nevertheless want its before-string to appear.
4979 IT->add_overlay_start will contain the overlay start position
4980 in this case.
4982 Overlay strings are sorted so that after-string strings come in
4983 front of before-string strings. Within before and after-strings,
4984 strings are sorted by overlay priority. See also function
4985 compare_overlay_entries. */
4987 static void
4988 load_overlay_strings (it, charpos)
4989 struct it *it;
4990 int charpos;
4992 extern Lisp_Object Qwindow, Qpriority;
4993 Lisp_Object overlay, window, str, invisible;
4994 struct Lisp_Overlay *ov;
4995 int start, end;
4996 int size = 20;
4997 int n = 0, i, j, invis_p;
4998 struct overlay_entry *entries
4999 = (struct overlay_entry *) alloca (size * sizeof *entries);
5001 if (charpos <= 0)
5002 charpos = IT_CHARPOS (*it);
5004 /* Append the overlay string STRING of overlay OVERLAY to vector
5005 `entries' which has size `size' and currently contains `n'
5006 elements. AFTER_P non-zero means STRING is an after-string of
5007 OVERLAY. */
5008 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5009 do \
5011 Lisp_Object priority; \
5013 if (n == size) \
5015 int new_size = 2 * size; \
5016 struct overlay_entry *old = entries; \
5017 entries = \
5018 (struct overlay_entry *) alloca (new_size \
5019 * sizeof *entries); \
5020 bcopy (old, entries, size * sizeof *entries); \
5021 size = new_size; \
5024 entries[n].string = (STRING); \
5025 entries[n].overlay = (OVERLAY); \
5026 priority = Foverlay_get ((OVERLAY), Qpriority); \
5027 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5028 entries[n].after_string_p = (AFTER_P); \
5029 ++n; \
5031 while (0)
5033 /* Process overlay before the overlay center. */
5034 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5036 XSETMISC (overlay, ov);
5037 xassert (OVERLAYP (overlay));
5038 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5039 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5041 if (end < charpos)
5042 break;
5044 /* Skip this overlay if it doesn't start or end at IT's current
5045 position. */
5046 if (end != charpos && start != charpos)
5047 continue;
5049 /* Skip this overlay if it doesn't apply to IT->w. */
5050 window = Foverlay_get (overlay, Qwindow);
5051 if (WINDOWP (window) && XWINDOW (window) != it->w)
5052 continue;
5054 /* If the text ``under'' the overlay is invisible, both before-
5055 and after-strings from this overlay are visible; start and
5056 end position are indistinguishable. */
5057 invisible = Foverlay_get (overlay, Qinvisible);
5058 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5060 /* If overlay has a non-empty before-string, record it. */
5061 if ((start == charpos || (end == charpos && invis_p))
5062 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5063 && SCHARS (str))
5064 RECORD_OVERLAY_STRING (overlay, str, 0);
5066 /* If overlay has a non-empty after-string, record it. */
5067 if ((end == charpos || (start == charpos && invis_p))
5068 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5069 && SCHARS (str))
5070 RECORD_OVERLAY_STRING (overlay, str, 1);
5073 /* Process overlays after the overlay center. */
5074 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5076 XSETMISC (overlay, ov);
5077 xassert (OVERLAYP (overlay));
5078 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5079 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5081 if (start > charpos)
5082 break;
5084 /* Skip this overlay if it doesn't start or end at IT's current
5085 position. */
5086 if (end != charpos && start != charpos)
5087 continue;
5089 /* Skip this overlay if it doesn't apply to IT->w. */
5090 window = Foverlay_get (overlay, Qwindow);
5091 if (WINDOWP (window) && XWINDOW (window) != it->w)
5092 continue;
5094 /* If the text ``under'' the overlay is invisible, it has a zero
5095 dimension, and both before- and after-strings apply. */
5096 invisible = Foverlay_get (overlay, Qinvisible);
5097 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5099 /* If overlay has a non-empty before-string, record it. */
5100 if ((start == charpos || (end == charpos && invis_p))
5101 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5102 && SCHARS (str))
5103 RECORD_OVERLAY_STRING (overlay, str, 0);
5105 /* If overlay has a non-empty after-string, record it. */
5106 if ((end == charpos || (start == charpos && invis_p))
5107 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5108 && SCHARS (str))
5109 RECORD_OVERLAY_STRING (overlay, str, 1);
5112 #undef RECORD_OVERLAY_STRING
5114 /* Sort entries. */
5115 if (n > 1)
5116 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5118 /* Record the total number of strings to process. */
5119 it->n_overlay_strings = n;
5121 /* IT->current.overlay_string_index is the number of overlay strings
5122 that have already been consumed by IT. Copy some of the
5123 remaining overlay strings to IT->overlay_strings. */
5124 i = 0;
5125 j = it->current.overlay_string_index;
5126 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5128 it->overlay_strings[i] = entries[j].string;
5129 it->string_overlays[i++] = entries[j++].overlay;
5132 CHECK_IT (it);
5136 /* Get the first chunk of overlay strings at IT's current buffer
5137 position, or at CHARPOS if that is > 0. Value is non-zero if at
5138 least one overlay string was found. */
5140 static int
5141 get_overlay_strings_1 (it, charpos, compute_stop_p)
5142 struct it *it;
5143 int charpos;
5144 int compute_stop_p;
5146 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5147 process. This fills IT->overlay_strings with strings, and sets
5148 IT->n_overlay_strings to the total number of strings to process.
5149 IT->pos.overlay_string_index has to be set temporarily to zero
5150 because load_overlay_strings needs this; it must be set to -1
5151 when no overlay strings are found because a zero value would
5152 indicate a position in the first overlay string. */
5153 it->current.overlay_string_index = 0;
5154 load_overlay_strings (it, charpos);
5156 /* If we found overlay strings, set up IT to deliver display
5157 elements from the first one. Otherwise set up IT to deliver
5158 from current_buffer. */
5159 if (it->n_overlay_strings)
5161 /* Make sure we know settings in current_buffer, so that we can
5162 restore meaningful values when we're done with the overlay
5163 strings. */
5164 if (compute_stop_p)
5165 compute_stop_pos (it);
5166 xassert (it->face_id >= 0);
5168 /* Save IT's settings. They are restored after all overlay
5169 strings have been processed. */
5170 xassert (!compute_stop_p || it->sp == 0);
5172 /* When called from handle_stop, there might be an empty display
5173 string loaded. In that case, don't bother saving it. */
5174 if (!STRINGP (it->string) || SCHARS (it->string))
5175 push_it (it);
5177 /* Set up IT to deliver display elements from the first overlay
5178 string. */
5179 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5180 it->string = it->overlay_strings[0];
5181 it->from_overlay = Qnil;
5182 it->stop_charpos = 0;
5183 xassert (STRINGP (it->string));
5184 it->end_charpos = SCHARS (it->string);
5185 it->multibyte_p = STRING_MULTIBYTE (it->string);
5186 it->method = GET_FROM_STRING;
5187 return 1;
5190 it->current.overlay_string_index = -1;
5191 return 0;
5194 static int
5195 get_overlay_strings (it, charpos)
5196 struct it *it;
5197 int charpos;
5199 it->string = Qnil;
5200 it->method = GET_FROM_BUFFER;
5202 (void) get_overlay_strings_1 (it, charpos, 1);
5204 CHECK_IT (it);
5206 /* Value is non-zero if we found at least one overlay string. */
5207 return STRINGP (it->string);
5212 /***********************************************************************
5213 Saving and restoring state
5214 ***********************************************************************/
5216 /* Save current settings of IT on IT->stack. Called, for example,
5217 before setting up IT for an overlay string, to be able to restore
5218 IT's settings to what they were after the overlay string has been
5219 processed. */
5221 static void
5222 push_it (it)
5223 struct it *it;
5225 struct iterator_stack_entry *p;
5227 xassert (it->sp < IT_STACK_SIZE);
5228 p = it->stack + it->sp;
5230 p->stop_charpos = it->stop_charpos;
5231 p->prev_stop = it->prev_stop;
5232 p->base_level_stop = it->base_level_stop;
5233 p->cmp_it = it->cmp_it;
5234 xassert (it->face_id >= 0);
5235 p->face_id = it->face_id;
5236 p->string = it->string;
5237 p->method = it->method;
5238 p->from_overlay = it->from_overlay;
5239 switch (p->method)
5241 case GET_FROM_IMAGE:
5242 p->u.image.object = it->object;
5243 p->u.image.image_id = it->image_id;
5244 p->u.image.slice = it->slice;
5245 break;
5246 case GET_FROM_STRETCH:
5247 p->u.stretch.object = it->object;
5248 break;
5250 p->position = it->position;
5251 p->current = it->current;
5252 p->end_charpos = it->end_charpos;
5253 p->string_nchars = it->string_nchars;
5254 p->area = it->area;
5255 p->multibyte_p = it->multibyte_p;
5256 p->avoid_cursor_p = it->avoid_cursor_p;
5257 p->space_width = it->space_width;
5258 p->font_height = it->font_height;
5259 p->voffset = it->voffset;
5260 p->string_from_display_prop_p = it->string_from_display_prop_p;
5261 p->display_ellipsis_p = 0;
5262 p->line_wrap = it->line_wrap;
5263 ++it->sp;
5266 static void
5267 iterate_out_of_display_property (it)
5268 struct it *it;
5270 /* Maybe initialize paragraph direction. If we are at the beginning
5271 of a new paragraph, next_element_from_buffer may not have a
5272 chance to do that. */
5273 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5274 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5275 /* prev_stop can be zero, so check against BEGV as well. */
5276 while (it->bidi_it.charpos >= BEGV
5277 && it->prev_stop <= it->bidi_it.charpos
5278 && it->bidi_it.charpos < CHARPOS (it->position))
5279 bidi_move_to_visually_next (&it->bidi_it);
5280 /* Record the stop_pos we just crossed, for when we cross it
5281 back, maybe. */
5282 if (it->bidi_it.charpos > CHARPOS (it->position))
5283 it->prev_stop = CHARPOS (it->position);
5284 /* If we ended up not where pop_it put us, resync IT's
5285 positional members with the bidi iterator. */
5286 if (it->bidi_it.charpos != CHARPOS (it->position))
5288 SET_TEXT_POS (it->position,
5289 it->bidi_it.charpos, it->bidi_it.bytepos);
5290 it->current.pos = it->position;
5294 /* Restore IT's settings from IT->stack. Called, for example, when no
5295 more overlay strings must be processed, and we return to delivering
5296 display elements from a buffer, or when the end of a string from a
5297 `display' property is reached and we return to delivering display
5298 elements from an overlay string, or from a buffer. */
5300 static void
5301 pop_it (it)
5302 struct it *it;
5304 struct iterator_stack_entry *p;
5306 xassert (it->sp > 0);
5307 --it->sp;
5308 p = it->stack + it->sp;
5309 it->stop_charpos = p->stop_charpos;
5310 it->prev_stop = p->prev_stop;
5311 it->base_level_stop = p->base_level_stop;
5312 it->cmp_it = p->cmp_it;
5313 it->face_id = p->face_id;
5314 it->current = p->current;
5315 it->position = p->position;
5316 it->string = p->string;
5317 it->from_overlay = p->from_overlay;
5318 if (NILP (it->string))
5319 SET_TEXT_POS (it->current.string_pos, -1, -1);
5320 it->method = p->method;
5321 switch (it->method)
5323 case GET_FROM_IMAGE:
5324 it->image_id = p->u.image.image_id;
5325 it->object = p->u.image.object;
5326 it->slice = p->u.image.slice;
5327 break;
5328 case GET_FROM_STRETCH:
5329 it->object = p->u.comp.object;
5330 break;
5331 case GET_FROM_BUFFER:
5332 it->object = it->w->buffer;
5333 if (it->bidi_p)
5335 /* Bidi-iterate until we get out of the portion of text, if
5336 any, covered by a `display' text property or an overlay
5337 with `display' property. (We cannot just jump there,
5338 because the internal coherency of the bidi iterator state
5339 can not be preserved across such jumps.) We also must
5340 determine the paragraph base direction if the overlay we
5341 just processed is at the beginning of a new
5342 paragraph. */
5343 iterate_out_of_display_property (it);
5345 break;
5346 case GET_FROM_STRING:
5347 it->object = it->string;
5348 break;
5349 case GET_FROM_DISPLAY_VECTOR:
5350 if (it->s)
5351 it->method = GET_FROM_C_STRING;
5352 else if (STRINGP (it->string))
5353 it->method = GET_FROM_STRING;
5354 else
5356 it->method = GET_FROM_BUFFER;
5357 it->object = it->w->buffer;
5360 it->end_charpos = p->end_charpos;
5361 it->string_nchars = p->string_nchars;
5362 it->area = p->area;
5363 it->multibyte_p = p->multibyte_p;
5364 it->avoid_cursor_p = p->avoid_cursor_p;
5365 it->space_width = p->space_width;
5366 it->font_height = p->font_height;
5367 it->voffset = p->voffset;
5368 it->string_from_display_prop_p = p->string_from_display_prop_p;
5369 it->line_wrap = p->line_wrap;
5374 /***********************************************************************
5375 Moving over lines
5376 ***********************************************************************/
5378 /* Set IT's current position to the previous line start. */
5380 static void
5381 back_to_previous_line_start (it)
5382 struct it *it;
5384 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5385 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5389 /* Move IT to the next line start.
5391 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5392 we skipped over part of the text (as opposed to moving the iterator
5393 continuously over the text). Otherwise, don't change the value
5394 of *SKIPPED_P.
5396 Newlines may come from buffer text, overlay strings, or strings
5397 displayed via the `display' property. That's the reason we can't
5398 simply use find_next_newline_no_quit.
5400 Note that this function may not skip over invisible text that is so
5401 because of text properties and immediately follows a newline. If
5402 it would, function reseat_at_next_visible_line_start, when called
5403 from set_iterator_to_next, would effectively make invisible
5404 characters following a newline part of the wrong glyph row, which
5405 leads to wrong cursor motion. */
5407 static int
5408 forward_to_next_line_start (it, skipped_p)
5409 struct it *it;
5410 int *skipped_p;
5412 int old_selective, newline_found_p, n;
5413 const int MAX_NEWLINE_DISTANCE = 500;
5415 /* If already on a newline, just consume it to avoid unintended
5416 skipping over invisible text below. */
5417 if (it->what == IT_CHARACTER
5418 && it->c == '\n'
5419 && CHARPOS (it->position) == IT_CHARPOS (*it))
5421 set_iterator_to_next (it, 0);
5422 it->c = 0;
5423 return 1;
5426 /* Don't handle selective display in the following. It's (a)
5427 unnecessary because it's done by the caller, and (b) leads to an
5428 infinite recursion because next_element_from_ellipsis indirectly
5429 calls this function. */
5430 old_selective = it->selective;
5431 it->selective = 0;
5433 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5434 from buffer text. */
5435 for (n = newline_found_p = 0;
5436 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5437 n += STRINGP (it->string) ? 0 : 1)
5439 if (!get_next_display_element (it))
5440 return 0;
5441 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5442 set_iterator_to_next (it, 0);
5445 /* If we didn't find a newline near enough, see if we can use a
5446 short-cut. */
5447 if (!newline_found_p)
5449 int start = IT_CHARPOS (*it);
5450 int limit = find_next_newline_no_quit (start, 1);
5451 Lisp_Object pos;
5453 xassert (!STRINGP (it->string));
5455 /* If there isn't any `display' property in sight, and no
5456 overlays, we can just use the position of the newline in
5457 buffer text. */
5458 if (it->stop_charpos >= limit
5459 || ((pos = Fnext_single_property_change (make_number (start),
5460 Qdisplay,
5461 Qnil, make_number (limit)),
5462 NILP (pos))
5463 && next_overlay_change (start) == ZV))
5465 IT_CHARPOS (*it) = limit;
5466 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5467 *skipped_p = newline_found_p = 1;
5469 else
5471 while (get_next_display_element (it)
5472 && !newline_found_p)
5474 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5475 set_iterator_to_next (it, 0);
5480 it->selective = old_selective;
5481 return newline_found_p;
5485 /* Set IT's current position to the previous visible line start. Skip
5486 invisible text that is so either due to text properties or due to
5487 selective display. Caution: this does not change IT->current_x and
5488 IT->hpos. */
5490 static void
5491 back_to_previous_visible_line_start (it)
5492 struct it *it;
5494 while (IT_CHARPOS (*it) > BEGV)
5496 back_to_previous_line_start (it);
5498 if (IT_CHARPOS (*it) <= BEGV)
5499 break;
5501 /* If selective > 0, then lines indented more than its value are
5502 invisible. */
5503 if (it->selective > 0
5504 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5505 (double) it->selective)) /* iftc */
5506 continue;
5508 /* Check the newline before point for invisibility. */
5510 Lisp_Object prop;
5511 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5512 Qinvisible, it->window);
5513 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5514 continue;
5517 if (IT_CHARPOS (*it) <= BEGV)
5518 break;
5521 struct it it2;
5522 int pos;
5523 EMACS_INT beg, end;
5524 Lisp_Object val, overlay;
5526 /* If newline is part of a composition, continue from start of composition */
5527 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5528 && beg < IT_CHARPOS (*it))
5529 goto replaced;
5531 /* If newline is replaced by a display property, find start of overlay
5532 or interval and continue search from that point. */
5533 it2 = *it;
5534 pos = --IT_CHARPOS (it2);
5535 --IT_BYTEPOS (it2);
5536 it2.sp = 0;
5537 it2.string_from_display_prop_p = 0;
5538 if (handle_display_prop (&it2) == HANDLED_RETURN
5539 && !NILP (val = get_char_property_and_overlay
5540 (make_number (pos), Qdisplay, Qnil, &overlay))
5541 && (OVERLAYP (overlay)
5542 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5543 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5544 goto replaced;
5546 /* Newline is not replaced by anything -- so we are done. */
5547 break;
5549 replaced:
5550 if (beg < BEGV)
5551 beg = BEGV;
5552 IT_CHARPOS (*it) = beg;
5553 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5557 it->continuation_lines_width = 0;
5559 xassert (IT_CHARPOS (*it) >= BEGV);
5560 xassert (IT_CHARPOS (*it) == BEGV
5561 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5562 CHECK_IT (it);
5566 /* Reseat iterator IT at the previous visible line start. Skip
5567 invisible text that is so either due to text properties or due to
5568 selective display. At the end, update IT's overlay information,
5569 face information etc. */
5571 void
5572 reseat_at_previous_visible_line_start (it)
5573 struct it *it;
5575 back_to_previous_visible_line_start (it);
5576 reseat (it, it->current.pos, 1);
5577 CHECK_IT (it);
5581 /* Reseat iterator IT on the next visible line start in the current
5582 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5583 preceding the line start. Skip over invisible text that is so
5584 because of selective display. Compute faces, overlays etc at the
5585 new position. Note that this function does not skip over text that
5586 is invisible because of text properties. */
5588 static void
5589 reseat_at_next_visible_line_start (it, on_newline_p)
5590 struct it *it;
5591 int on_newline_p;
5593 int newline_found_p, skipped_p = 0;
5595 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5597 /* Skip over lines that are invisible because they are indented
5598 more than the value of IT->selective. */
5599 if (it->selective > 0)
5600 while (IT_CHARPOS (*it) < ZV
5601 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5602 (double) it->selective)) /* iftc */
5604 xassert (IT_BYTEPOS (*it) == BEGV
5605 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5606 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5609 /* Position on the newline if that's what's requested. */
5610 if (on_newline_p && newline_found_p)
5612 if (STRINGP (it->string))
5614 if (IT_STRING_CHARPOS (*it) > 0)
5616 --IT_STRING_CHARPOS (*it);
5617 --IT_STRING_BYTEPOS (*it);
5620 else if (IT_CHARPOS (*it) > BEGV)
5622 --IT_CHARPOS (*it);
5623 --IT_BYTEPOS (*it);
5624 reseat (it, it->current.pos, 0);
5627 else if (skipped_p)
5628 reseat (it, it->current.pos, 0);
5630 CHECK_IT (it);
5635 /***********************************************************************
5636 Changing an iterator's position
5637 ***********************************************************************/
5639 /* Change IT's current position to POS in current_buffer. If FORCE_P
5640 is non-zero, always check for text properties at the new position.
5641 Otherwise, text properties are only looked up if POS >=
5642 IT->check_charpos of a property. */
5644 static void
5645 reseat (it, pos, force_p)
5646 struct it *it;
5647 struct text_pos pos;
5648 int force_p;
5650 int original_pos = IT_CHARPOS (*it);
5652 reseat_1 (it, pos, 0);
5654 /* Determine where to check text properties. Avoid doing it
5655 where possible because text property lookup is very expensive. */
5656 if (force_p
5657 || CHARPOS (pos) > it->stop_charpos
5658 || CHARPOS (pos) < original_pos)
5660 if (it->bidi_p)
5662 /* For bidi iteration, we need to prime prev_stop and
5663 base_level_stop with our best estimations. */
5664 if (CHARPOS (pos) < it->prev_stop)
5666 handle_stop_backwards (it, BEGV);
5667 if (CHARPOS (pos) < it->base_level_stop)
5668 it->base_level_stop = 0;
5670 else if (CHARPOS (pos) > it->stop_charpos
5671 && it->stop_charpos >= BEGV)
5672 handle_stop_backwards (it, it->stop_charpos);
5673 else /* force_p */
5674 handle_stop (it);
5676 else
5678 handle_stop (it);
5679 it->prev_stop = it->base_level_stop = 0;
5684 CHECK_IT (it);
5688 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5689 IT->stop_pos to POS, also. */
5691 static void
5692 reseat_1 (it, pos, set_stop_p)
5693 struct it *it;
5694 struct text_pos pos;
5695 int set_stop_p;
5697 /* Don't call this function when scanning a C string. */
5698 xassert (it->s == NULL);
5700 /* POS must be a reasonable value. */
5701 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5703 it->current.pos = it->position = pos;
5704 it->end_charpos = ZV;
5705 it->dpvec = NULL;
5706 it->current.dpvec_index = -1;
5707 it->current.overlay_string_index = -1;
5708 IT_STRING_CHARPOS (*it) = -1;
5709 IT_STRING_BYTEPOS (*it) = -1;
5710 it->string = Qnil;
5711 it->string_from_display_prop_p = 0;
5712 it->method = GET_FROM_BUFFER;
5713 it->object = it->w->buffer;
5714 it->area = TEXT_AREA;
5715 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5716 it->sp = 0;
5717 it->string_from_display_prop_p = 0;
5718 it->face_before_selective_p = 0;
5719 if (it->bidi_p)
5720 it->bidi_it.first_elt = 1;
5722 if (set_stop_p)
5724 it->stop_charpos = CHARPOS (pos);
5725 it->base_level_stop = CHARPOS (pos);
5730 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5731 If S is non-null, it is a C string to iterate over. Otherwise,
5732 STRING gives a Lisp string to iterate over.
5734 If PRECISION > 0, don't return more then PRECISION number of
5735 characters from the string.
5737 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5738 characters have been returned. FIELD_WIDTH < 0 means an infinite
5739 field width.
5741 MULTIBYTE = 0 means disable processing of multibyte characters,
5742 MULTIBYTE > 0 means enable it,
5743 MULTIBYTE < 0 means use IT->multibyte_p.
5745 IT must be initialized via a prior call to init_iterator before
5746 calling this function. */
5748 static void
5749 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5750 struct it *it;
5751 unsigned char *s;
5752 Lisp_Object string;
5753 int charpos;
5754 int precision, field_width, multibyte;
5756 /* No region in strings. */
5757 it->region_beg_charpos = it->region_end_charpos = -1;
5759 /* No text property checks performed by default, but see below. */
5760 it->stop_charpos = -1;
5762 /* Set iterator position and end position. */
5763 bzero (&it->current, sizeof it->current);
5764 it->current.overlay_string_index = -1;
5765 it->current.dpvec_index = -1;
5766 xassert (charpos >= 0);
5768 /* If STRING is specified, use its multibyteness, otherwise use the
5769 setting of MULTIBYTE, if specified. */
5770 if (multibyte >= 0)
5771 it->multibyte_p = multibyte > 0;
5773 if (s == NULL)
5775 xassert (STRINGP (string));
5776 it->string = string;
5777 it->s = NULL;
5778 it->end_charpos = it->string_nchars = SCHARS (string);
5779 it->method = GET_FROM_STRING;
5780 it->current.string_pos = string_pos (charpos, string);
5782 else
5784 it->s = s;
5785 it->string = Qnil;
5787 /* Note that we use IT->current.pos, not it->current.string_pos,
5788 for displaying C strings. */
5789 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5790 if (it->multibyte_p)
5792 it->current.pos = c_string_pos (charpos, s, 1);
5793 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5795 else
5797 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5798 it->end_charpos = it->string_nchars = strlen (s);
5801 it->method = GET_FROM_C_STRING;
5804 /* PRECISION > 0 means don't return more than PRECISION characters
5805 from the string. */
5806 if (precision > 0 && it->end_charpos - charpos > precision)
5807 it->end_charpos = it->string_nchars = charpos + precision;
5809 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5810 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5811 FIELD_WIDTH < 0 means infinite field width. This is useful for
5812 padding with `-' at the end of a mode line. */
5813 if (field_width < 0)
5814 field_width = INFINITY;
5815 if (field_width > it->end_charpos - charpos)
5816 it->end_charpos = charpos + field_width;
5818 /* Use the standard display table for displaying strings. */
5819 if (DISP_TABLE_P (Vstandard_display_table))
5820 it->dp = XCHAR_TABLE (Vstandard_display_table);
5822 it->stop_charpos = charpos;
5823 if (s == NULL && it->multibyte_p)
5825 EMACS_INT endpos = SCHARS (it->string);
5826 if (endpos > it->end_charpos)
5827 endpos = it->end_charpos;
5828 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5829 it->string);
5831 CHECK_IT (it);
5836 /***********************************************************************
5837 Iteration
5838 ***********************************************************************/
5840 /* Map enum it_method value to corresponding next_element_from_* function. */
5842 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5844 next_element_from_buffer,
5845 next_element_from_display_vector,
5846 next_element_from_string,
5847 next_element_from_c_string,
5848 next_element_from_image,
5849 next_element_from_stretch
5852 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5855 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5856 (possibly with the following characters). */
5858 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5859 ((IT)->cmp_it.id >= 0 \
5860 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5861 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5862 END_CHARPOS, (IT)->w, \
5863 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5864 (IT)->string)))
5867 /* Load IT's display element fields with information about the next
5868 display element from the current position of IT. Value is zero if
5869 end of buffer (or C string) is reached. */
5871 static struct frame *last_escape_glyph_frame = NULL;
5872 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5873 static int last_escape_glyph_merged_face_id = 0;
5876 get_next_display_element (it)
5877 struct it *it;
5879 /* Non-zero means that we found a display element. Zero means that
5880 we hit the end of what we iterate over. Performance note: the
5881 function pointer `method' used here turns out to be faster than
5882 using a sequence of if-statements. */
5883 int success_p;
5885 get_next:
5886 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5888 if (it->what == IT_CHARACTER)
5890 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5891 and only if (a) the resolved directionality of that character
5892 is R..." */
5893 /* FIXME: Do we need an exception for characters from display
5894 tables? */
5895 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5896 it->c = bidi_mirror_char (it->c);
5897 /* Map via display table or translate control characters.
5898 IT->c, IT->len etc. have been set to the next character by
5899 the function call above. If we have a display table, and it
5900 contains an entry for IT->c, translate it. Don't do this if
5901 IT->c itself comes from a display table, otherwise we could
5902 end up in an infinite recursion. (An alternative could be to
5903 count the recursion depth of this function and signal an
5904 error when a certain maximum depth is reached.) Is it worth
5905 it? */
5906 if (success_p && it->dpvec == NULL)
5908 Lisp_Object dv;
5909 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5910 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5911 nbsp_or_shy = char_is_other;
5912 int decoded = it->c;
5914 if (it->dp
5915 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5916 VECTORP (dv)))
5918 struct Lisp_Vector *v = XVECTOR (dv);
5920 /* Return the first character from the display table
5921 entry, if not empty. If empty, don't display the
5922 current character. */
5923 if (v->size)
5925 it->dpvec_char_len = it->len;
5926 it->dpvec = v->contents;
5927 it->dpend = v->contents + v->size;
5928 it->current.dpvec_index = 0;
5929 it->dpvec_face_id = -1;
5930 it->saved_face_id = it->face_id;
5931 it->method = GET_FROM_DISPLAY_VECTOR;
5932 it->ellipsis_p = 0;
5934 else
5936 set_iterator_to_next (it, 0);
5938 goto get_next;
5941 if (unibyte_display_via_language_environment
5942 && !ASCII_CHAR_P (it->c))
5943 decoded = DECODE_CHAR (unibyte, it->c);
5945 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5947 if (it->multibyte_p)
5948 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5949 : it->c == 0xAD ? char_is_soft_hyphen
5950 : char_is_other);
5951 else if (unibyte_display_via_language_environment)
5952 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5953 : decoded == 0xAD ? char_is_soft_hyphen
5954 : char_is_other);
5957 /* Translate control characters into `\003' or `^C' form.
5958 Control characters coming from a display table entry are
5959 currently not translated because we use IT->dpvec to hold
5960 the translation. This could easily be changed but I
5961 don't believe that it is worth doing.
5963 If it->multibyte_p is nonzero, non-printable non-ASCII
5964 characters are also translated to octal form.
5966 If it->multibyte_p is zero, eight-bit characters that
5967 don't have corresponding multibyte char code are also
5968 translated to octal form. */
5969 if ((it->c < ' '
5970 ? (it->area != TEXT_AREA
5971 /* In mode line, treat \n, \t like other crl chars. */
5972 || (it->c != '\t'
5973 && it->glyph_row
5974 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5975 || (it->c != '\n' && it->c != '\t'))
5976 : (nbsp_or_shy
5977 || (it->multibyte_p
5978 ? ! CHAR_PRINTABLE_P (it->c)
5979 : (! unibyte_display_via_language_environment
5980 ? it->c >= 0x80
5981 : (decoded >= 0x80 && decoded < 0xA0))))))
5983 /* IT->c is a control character which must be displayed
5984 either as '\003' or as `^C' where the '\\' and '^'
5985 can be defined in the display table. Fill
5986 IT->ctl_chars with glyphs for what we have to
5987 display. Then, set IT->dpvec to these glyphs. */
5988 Lisp_Object gc;
5989 int ctl_len;
5990 int face_id, lface_id = 0 ;
5991 int escape_glyph;
5993 /* Handle control characters with ^. */
5995 if (it->c < 128 && it->ctl_arrow_p)
5997 int g;
5999 g = '^'; /* default glyph for Control */
6000 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6001 if (it->dp
6002 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6003 && GLYPH_CODE_CHAR_VALID_P (gc))
6005 g = GLYPH_CODE_CHAR (gc);
6006 lface_id = GLYPH_CODE_FACE (gc);
6008 if (lface_id)
6010 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6012 else if (it->f == last_escape_glyph_frame
6013 && it->face_id == last_escape_glyph_face_id)
6015 face_id = last_escape_glyph_merged_face_id;
6017 else
6019 /* Merge the escape-glyph face into the current face. */
6020 face_id = merge_faces (it->f, Qescape_glyph, 0,
6021 it->face_id);
6022 last_escape_glyph_frame = it->f;
6023 last_escape_glyph_face_id = it->face_id;
6024 last_escape_glyph_merged_face_id = face_id;
6027 XSETINT (it->ctl_chars[0], g);
6028 XSETINT (it->ctl_chars[1], it->c ^ 0100);
6029 ctl_len = 2;
6030 goto display_control;
6033 /* Handle non-break space in the mode where it only gets
6034 highlighting. */
6036 if (EQ (Vnobreak_char_display, Qt)
6037 && nbsp_or_shy == char_is_nbsp)
6039 /* Merge the no-break-space face into the current face. */
6040 face_id = merge_faces (it->f, Qnobreak_space, 0,
6041 it->face_id);
6043 it->c = ' ';
6044 XSETINT (it->ctl_chars[0], ' ');
6045 ctl_len = 1;
6046 goto display_control;
6049 /* Handle sequences that start with the "escape glyph". */
6051 /* the default escape glyph is \. */
6052 escape_glyph = '\\';
6054 if (it->dp
6055 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6056 && GLYPH_CODE_CHAR_VALID_P (gc))
6058 escape_glyph = GLYPH_CODE_CHAR (gc);
6059 lface_id = GLYPH_CODE_FACE (gc);
6061 if (lface_id)
6063 /* The display table specified a face.
6064 Merge it into face_id and also into escape_glyph. */
6065 face_id = merge_faces (it->f, Qt, lface_id,
6066 it->face_id);
6068 else if (it->f == last_escape_glyph_frame
6069 && it->face_id == last_escape_glyph_face_id)
6071 face_id = last_escape_glyph_merged_face_id;
6073 else
6075 /* Merge the escape-glyph face into the current face. */
6076 face_id = merge_faces (it->f, Qescape_glyph, 0,
6077 it->face_id);
6078 last_escape_glyph_frame = it->f;
6079 last_escape_glyph_face_id = it->face_id;
6080 last_escape_glyph_merged_face_id = face_id;
6083 /* Handle soft hyphens in the mode where they only get
6084 highlighting. */
6086 if (EQ (Vnobreak_char_display, Qt)
6087 && nbsp_or_shy == char_is_soft_hyphen)
6089 it->c = '-';
6090 XSETINT (it->ctl_chars[0], '-');
6091 ctl_len = 1;
6092 goto display_control;
6095 /* Handle non-break space and soft hyphen
6096 with the escape glyph. */
6098 if (nbsp_or_shy)
6100 XSETINT (it->ctl_chars[0], escape_glyph);
6101 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6102 XSETINT (it->ctl_chars[1], it->c);
6103 ctl_len = 2;
6104 goto display_control;
6108 unsigned char str[MAX_MULTIBYTE_LENGTH];
6109 int len;
6110 int i;
6112 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
6113 if (CHAR_BYTE8_P (it->c))
6115 str[0] = CHAR_TO_BYTE8 (it->c);
6116 len = 1;
6118 else if (it->c < 256)
6120 str[0] = it->c;
6121 len = 1;
6123 else
6125 /* It's an invalid character, which shouldn't
6126 happen actually, but due to bugs it may
6127 happen. Let's print the char as is, there's
6128 not much meaningful we can do with it. */
6129 str[0] = it->c;
6130 str[1] = it->c >> 8;
6131 str[2] = it->c >> 16;
6132 str[3] = it->c >> 24;
6133 len = 4;
6136 for (i = 0; i < len; i++)
6138 int g;
6139 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6140 /* Insert three more glyphs into IT->ctl_chars for
6141 the octal display of the character. */
6142 g = ((str[i] >> 6) & 7) + '0';
6143 XSETINT (it->ctl_chars[i * 4 + 1], g);
6144 g = ((str[i] >> 3) & 7) + '0';
6145 XSETINT (it->ctl_chars[i * 4 + 2], g);
6146 g = (str[i] & 7) + '0';
6147 XSETINT (it->ctl_chars[i * 4 + 3], g);
6149 ctl_len = len * 4;
6152 display_control:
6153 /* Set up IT->dpvec and return first character from it. */
6154 it->dpvec_char_len = it->len;
6155 it->dpvec = it->ctl_chars;
6156 it->dpend = it->dpvec + ctl_len;
6157 it->current.dpvec_index = 0;
6158 it->dpvec_face_id = face_id;
6159 it->saved_face_id = it->face_id;
6160 it->method = GET_FROM_DISPLAY_VECTOR;
6161 it->ellipsis_p = 0;
6162 goto get_next;
6167 #ifdef HAVE_WINDOW_SYSTEM
6168 /* Adjust face id for a multibyte character. There are no multibyte
6169 character in unibyte text. */
6170 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6171 && it->multibyte_p
6172 && success_p
6173 && FRAME_WINDOW_P (it->f))
6175 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6177 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6179 /* Automatic composition with glyph-string. */
6180 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6182 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6184 else
6186 int pos = (it->s ? -1
6187 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6188 : IT_CHARPOS (*it));
6190 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6193 #endif
6195 /* Is this character the last one of a run of characters with
6196 box? If yes, set IT->end_of_box_run_p to 1. */
6197 if (it->face_box_p
6198 && it->s == NULL)
6200 if (it->method == GET_FROM_STRING && it->sp)
6202 int face_id = underlying_face_id (it);
6203 struct face *face = FACE_FROM_ID (it->f, face_id);
6205 if (face)
6207 if (face->box == FACE_NO_BOX)
6209 /* If the box comes from face properties in a
6210 display string, check faces in that string. */
6211 int string_face_id = face_after_it_pos (it);
6212 it->end_of_box_run_p
6213 = (FACE_FROM_ID (it->f, string_face_id)->box
6214 == FACE_NO_BOX);
6216 /* Otherwise, the box comes from the underlying face.
6217 If this is the last string character displayed, check
6218 the next buffer location. */
6219 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6220 && (it->current.overlay_string_index
6221 == it->n_overlay_strings - 1))
6223 EMACS_INT ignore;
6224 int next_face_id;
6225 struct text_pos pos = it->current.pos;
6226 INC_TEXT_POS (pos, it->multibyte_p);
6228 next_face_id = face_at_buffer_position
6229 (it->w, CHARPOS (pos), it->region_beg_charpos,
6230 it->region_end_charpos, &ignore,
6231 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6232 -1);
6233 it->end_of_box_run_p
6234 = (FACE_FROM_ID (it->f, next_face_id)->box
6235 == FACE_NO_BOX);
6239 else
6241 int face_id = face_after_it_pos (it);
6242 it->end_of_box_run_p
6243 = (face_id != it->face_id
6244 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6248 /* Value is 0 if end of buffer or string reached. */
6249 return success_p;
6253 /* Move IT to the next display element.
6255 RESEAT_P non-zero means if called on a newline in buffer text,
6256 skip to the next visible line start.
6258 Functions get_next_display_element and set_iterator_to_next are
6259 separate because I find this arrangement easier to handle than a
6260 get_next_display_element function that also increments IT's
6261 position. The way it is we can first look at an iterator's current
6262 display element, decide whether it fits on a line, and if it does,
6263 increment the iterator position. The other way around we probably
6264 would either need a flag indicating whether the iterator has to be
6265 incremented the next time, or we would have to implement a
6266 decrement position function which would not be easy to write. */
6268 void
6269 set_iterator_to_next (it, reseat_p)
6270 struct it *it;
6271 int reseat_p;
6273 /* Reset flags indicating start and end of a sequence of characters
6274 with box. Reset them at the start of this function because
6275 moving the iterator to a new position might set them. */
6276 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6278 switch (it->method)
6280 case GET_FROM_BUFFER:
6281 /* The current display element of IT is a character from
6282 current_buffer. Advance in the buffer, and maybe skip over
6283 invisible lines that are so because of selective display. */
6284 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6285 reseat_at_next_visible_line_start (it, 0);
6286 else if (it->cmp_it.id >= 0)
6288 /* We are currently getting glyphs from a composition. */
6289 int i;
6291 if (! it->bidi_p)
6293 IT_CHARPOS (*it) += it->cmp_it.nchars;
6294 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6295 if (it->cmp_it.to < it->cmp_it.nglyphs)
6297 it->cmp_it.from = it->cmp_it.to;
6299 else
6301 it->cmp_it.id = -1;
6302 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6303 IT_BYTEPOS (*it),
6304 it->stop_charpos, Qnil);
6307 else if (! it->cmp_it.reversed_p)
6309 /* Composition created while scanning forward. */
6310 /* Update IT's char/byte positions to point to the first
6311 character of the next grapheme cluster, or to the
6312 character visually after the current composition. */
6313 for (i = 0; i < it->cmp_it.nchars; i++)
6314 bidi_move_to_visually_next (&it->bidi_it);
6315 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6316 IT_CHARPOS (*it) = it->bidi_it.charpos;
6318 if (it->cmp_it.to < it->cmp_it.nglyphs)
6320 /* Proceed to the next grapheme cluster. */
6321 it->cmp_it.from = it->cmp_it.to;
6323 else
6325 /* No more grapheme clusters in this composition.
6326 Find the next stop position. */
6327 EMACS_INT stop = it->stop_charpos;
6328 if (it->bidi_it.scan_dir < 0)
6329 /* Now we are scanning backward and don't know
6330 where to stop. */
6331 stop = -1;
6332 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6333 IT_BYTEPOS (*it), stop, Qnil);
6336 else
6338 /* Composition created while scanning backward. */
6339 /* Update IT's char/byte positions to point to the last
6340 character of the previous grapheme cluster, or the
6341 character visually after the current composition. */
6342 for (i = 0; i < it->cmp_it.nchars; i++)
6343 bidi_move_to_visually_next (&it->bidi_it);
6344 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6345 IT_CHARPOS (*it) = it->bidi_it.charpos;
6346 if (it->cmp_it.from > 0)
6348 /* Proceed to the previous grapheme cluster. */
6349 it->cmp_it.to = it->cmp_it.from;
6351 else
6353 /* No more grapheme clusters in this composition.
6354 Find the next stop position. */
6355 EMACS_INT stop = it->stop_charpos;
6356 if (it->bidi_it.scan_dir < 0)
6357 /* Now we are scanning backward and don't know
6358 where to stop. */
6359 stop = -1;
6360 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6361 IT_BYTEPOS (*it), stop, Qnil);
6365 else
6367 xassert (it->len != 0);
6369 if (!it->bidi_p)
6371 IT_BYTEPOS (*it) += it->len;
6372 IT_CHARPOS (*it) += 1;
6374 else
6376 int prev_scan_dir = it->bidi_it.scan_dir;
6377 /* If this is a new paragraph, determine its base
6378 direction (a.k.a. its base embedding level). */
6379 if (it->bidi_it.new_paragraph)
6380 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6381 bidi_move_to_visually_next (&it->bidi_it);
6382 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6383 IT_CHARPOS (*it) = it->bidi_it.charpos;
6384 if (prev_scan_dir != it->bidi_it.scan_dir)
6386 /* As the scan direction was changed, we must
6387 re-compute the stop position for composition. */
6388 EMACS_INT stop = it->stop_charpos;
6389 if (it->bidi_it.scan_dir < 0)
6390 stop = -1;
6391 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6392 IT_BYTEPOS (*it), stop, Qnil);
6395 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6397 break;
6399 case GET_FROM_C_STRING:
6400 /* Current display element of IT is from a C string. */
6401 IT_BYTEPOS (*it) += it->len;
6402 IT_CHARPOS (*it) += 1;
6403 break;
6405 case GET_FROM_DISPLAY_VECTOR:
6406 /* Current display element of IT is from a display table entry.
6407 Advance in the display table definition. Reset it to null if
6408 end reached, and continue with characters from buffers/
6409 strings. */
6410 ++it->current.dpvec_index;
6412 /* Restore face of the iterator to what they were before the
6413 display vector entry (these entries may contain faces). */
6414 it->face_id = it->saved_face_id;
6416 if (it->dpvec + it->current.dpvec_index == it->dpend)
6418 int recheck_faces = it->ellipsis_p;
6420 if (it->s)
6421 it->method = GET_FROM_C_STRING;
6422 else if (STRINGP (it->string))
6423 it->method = GET_FROM_STRING;
6424 else
6426 it->method = GET_FROM_BUFFER;
6427 it->object = it->w->buffer;
6430 it->dpvec = NULL;
6431 it->current.dpvec_index = -1;
6433 /* Skip over characters which were displayed via IT->dpvec. */
6434 if (it->dpvec_char_len < 0)
6435 reseat_at_next_visible_line_start (it, 1);
6436 else if (it->dpvec_char_len > 0)
6438 if (it->method == GET_FROM_STRING
6439 && it->n_overlay_strings > 0)
6440 it->ignore_overlay_strings_at_pos_p = 1;
6441 it->len = it->dpvec_char_len;
6442 set_iterator_to_next (it, reseat_p);
6445 /* Maybe recheck faces after display vector */
6446 if (recheck_faces)
6447 it->stop_charpos = IT_CHARPOS (*it);
6449 break;
6451 case GET_FROM_STRING:
6452 /* Current display element is a character from a Lisp string. */
6453 xassert (it->s == NULL && STRINGP (it->string));
6454 if (it->cmp_it.id >= 0)
6456 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6457 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6458 if (it->cmp_it.to < it->cmp_it.nglyphs)
6459 it->cmp_it.from = it->cmp_it.to;
6460 else
6462 it->cmp_it.id = -1;
6463 composition_compute_stop_pos (&it->cmp_it,
6464 IT_STRING_CHARPOS (*it),
6465 IT_STRING_BYTEPOS (*it),
6466 it->stop_charpos, it->string);
6469 else
6471 IT_STRING_BYTEPOS (*it) += it->len;
6472 IT_STRING_CHARPOS (*it) += 1;
6475 consider_string_end:
6477 if (it->current.overlay_string_index >= 0)
6479 /* IT->string is an overlay string. Advance to the
6480 next, if there is one. */
6481 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6483 it->ellipsis_p = 0;
6484 next_overlay_string (it);
6485 if (it->ellipsis_p)
6486 setup_for_ellipsis (it, 0);
6489 else
6491 /* IT->string is not an overlay string. If we reached
6492 its end, and there is something on IT->stack, proceed
6493 with what is on the stack. This can be either another
6494 string, this time an overlay string, or a buffer. */
6495 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6496 && it->sp > 0)
6498 pop_it (it);
6499 if (it->method == GET_FROM_STRING)
6500 goto consider_string_end;
6503 break;
6505 case GET_FROM_IMAGE:
6506 case GET_FROM_STRETCH:
6507 /* The position etc with which we have to proceed are on
6508 the stack. The position may be at the end of a string,
6509 if the `display' property takes up the whole string. */
6510 xassert (it->sp > 0);
6511 pop_it (it);
6512 if (it->method == GET_FROM_STRING)
6513 goto consider_string_end;
6514 break;
6516 default:
6517 /* There are no other methods defined, so this should be a bug. */
6518 abort ();
6521 xassert (it->method != GET_FROM_STRING
6522 || (STRINGP (it->string)
6523 && IT_STRING_CHARPOS (*it) >= 0));
6526 /* Load IT's display element fields with information about the next
6527 display element which comes from a display table entry or from the
6528 result of translating a control character to one of the forms `^C'
6529 or `\003'.
6531 IT->dpvec holds the glyphs to return as characters.
6532 IT->saved_face_id holds the face id before the display vector--it
6533 is restored into IT->face_id in set_iterator_to_next. */
6535 static int
6536 next_element_from_display_vector (it)
6537 struct it *it;
6539 Lisp_Object gc;
6541 /* Precondition. */
6542 xassert (it->dpvec && it->current.dpvec_index >= 0);
6544 it->face_id = it->saved_face_id;
6546 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6547 That seemed totally bogus - so I changed it... */
6548 gc = it->dpvec[it->current.dpvec_index];
6550 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6552 it->c = GLYPH_CODE_CHAR (gc);
6553 it->len = CHAR_BYTES (it->c);
6555 /* The entry may contain a face id to use. Such a face id is
6556 the id of a Lisp face, not a realized face. A face id of
6557 zero means no face is specified. */
6558 if (it->dpvec_face_id >= 0)
6559 it->face_id = it->dpvec_face_id;
6560 else
6562 int lface_id = GLYPH_CODE_FACE (gc);
6563 if (lface_id > 0)
6564 it->face_id = merge_faces (it->f, Qt, lface_id,
6565 it->saved_face_id);
6568 else
6569 /* Display table entry is invalid. Return a space. */
6570 it->c = ' ', it->len = 1;
6572 /* Don't change position and object of the iterator here. They are
6573 still the values of the character that had this display table
6574 entry or was translated, and that's what we want. */
6575 it->what = IT_CHARACTER;
6576 return 1;
6580 /* Load IT with the next display element from Lisp string IT->string.
6581 IT->current.string_pos is the current position within the string.
6582 If IT->current.overlay_string_index >= 0, the Lisp string is an
6583 overlay string. */
6585 static int
6586 next_element_from_string (it)
6587 struct it *it;
6589 struct text_pos position;
6591 xassert (STRINGP (it->string));
6592 xassert (IT_STRING_CHARPOS (*it) >= 0);
6593 position = it->current.string_pos;
6595 /* Time to check for invisible text? */
6596 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6597 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6599 handle_stop (it);
6601 /* Since a handler may have changed IT->method, we must
6602 recurse here. */
6603 return GET_NEXT_DISPLAY_ELEMENT (it);
6606 if (it->current.overlay_string_index >= 0)
6608 /* Get the next character from an overlay string. In overlay
6609 strings, There is no field width or padding with spaces to
6610 do. */
6611 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6613 it->what = IT_EOB;
6614 return 0;
6616 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6617 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6618 && next_element_from_composition (it))
6620 return 1;
6622 else if (STRING_MULTIBYTE (it->string))
6624 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6625 const unsigned char *s = (SDATA (it->string)
6626 + IT_STRING_BYTEPOS (*it));
6627 it->c = string_char_and_length (s, &it->len);
6629 else
6631 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6632 it->len = 1;
6635 else
6637 /* Get the next character from a Lisp string that is not an
6638 overlay string. Such strings come from the mode line, for
6639 example. We may have to pad with spaces, or truncate the
6640 string. See also next_element_from_c_string. */
6641 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6643 it->what = IT_EOB;
6644 return 0;
6646 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6648 /* Pad with spaces. */
6649 it->c = ' ', it->len = 1;
6650 CHARPOS (position) = BYTEPOS (position) = -1;
6652 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6653 IT_STRING_BYTEPOS (*it), it->string_nchars)
6654 && next_element_from_composition (it))
6656 return 1;
6658 else if (STRING_MULTIBYTE (it->string))
6660 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6661 const unsigned char *s = (SDATA (it->string)
6662 + IT_STRING_BYTEPOS (*it));
6663 it->c = string_char_and_length (s, &it->len);
6665 else
6667 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6668 it->len = 1;
6672 /* Record what we have and where it came from. */
6673 it->what = IT_CHARACTER;
6674 it->object = it->string;
6675 it->position = position;
6676 return 1;
6680 /* Load IT with next display element from C string IT->s.
6681 IT->string_nchars is the maximum number of characters to return
6682 from the string. IT->end_charpos may be greater than
6683 IT->string_nchars when this function is called, in which case we
6684 may have to return padding spaces. Value is zero if end of string
6685 reached, including padding spaces. */
6687 static int
6688 next_element_from_c_string (it)
6689 struct it *it;
6691 int success_p = 1;
6693 xassert (it->s);
6694 it->what = IT_CHARACTER;
6695 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6696 it->object = Qnil;
6698 /* IT's position can be greater IT->string_nchars in case a field
6699 width or precision has been specified when the iterator was
6700 initialized. */
6701 if (IT_CHARPOS (*it) >= it->end_charpos)
6703 /* End of the game. */
6704 it->what = IT_EOB;
6705 success_p = 0;
6707 else if (IT_CHARPOS (*it) >= it->string_nchars)
6709 /* Pad with spaces. */
6710 it->c = ' ', it->len = 1;
6711 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6713 else if (it->multibyte_p)
6715 /* Implementation note: The calls to strlen apparently aren't a
6716 performance problem because there is no noticeable performance
6717 difference between Emacs running in unibyte or multibyte mode. */
6718 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6719 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6721 else
6722 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6724 return success_p;
6728 /* Set up IT to return characters from an ellipsis, if appropriate.
6729 The definition of the ellipsis glyphs may come from a display table
6730 entry. This function fills IT with the first glyph from the
6731 ellipsis if an ellipsis is to be displayed. */
6733 static int
6734 next_element_from_ellipsis (it)
6735 struct it *it;
6737 if (it->selective_display_ellipsis_p)
6738 setup_for_ellipsis (it, it->len);
6739 else
6741 /* The face at the current position may be different from the
6742 face we find after the invisible text. Remember what it
6743 was in IT->saved_face_id, and signal that it's there by
6744 setting face_before_selective_p. */
6745 it->saved_face_id = it->face_id;
6746 it->method = GET_FROM_BUFFER;
6747 it->object = it->w->buffer;
6748 reseat_at_next_visible_line_start (it, 1);
6749 it->face_before_selective_p = 1;
6752 return GET_NEXT_DISPLAY_ELEMENT (it);
6756 /* Deliver an image display element. The iterator IT is already
6757 filled with image information (done in handle_display_prop). Value
6758 is always 1. */
6761 static int
6762 next_element_from_image (it)
6763 struct it *it;
6765 it->what = IT_IMAGE;
6766 return 1;
6770 /* Fill iterator IT with next display element from a stretch glyph
6771 property. IT->object is the value of the text property. Value is
6772 always 1. */
6774 static int
6775 next_element_from_stretch (it)
6776 struct it *it;
6778 it->what = IT_STRETCH;
6779 return 1;
6782 /* Scan forward from CHARPOS in the current buffer, until we find a
6783 stop position > current IT's position. Then handle the stop
6784 position before that. This is called when we bump into a stop
6785 position while reordering bidirectional text. CHARPOS should be
6786 the last previously processed stop_pos (or BEGV, if none were
6787 processed yet) whose position is less that IT's current
6788 position. */
6790 static void
6791 handle_stop_backwards (it, charpos)
6792 struct it *it;
6793 EMACS_INT charpos;
6795 EMACS_INT where_we_are = IT_CHARPOS (*it);
6796 struct display_pos save_current = it->current;
6797 struct text_pos save_position = it->position;
6798 struct text_pos pos1;
6799 EMACS_INT next_stop;
6801 /* Scan in strict logical order. */
6802 it->bidi_p = 0;
6805 it->prev_stop = charpos;
6806 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6807 reseat_1 (it, pos1, 0);
6808 compute_stop_pos (it);
6809 /* We must advance forward, right? */
6810 if (it->stop_charpos <= it->prev_stop)
6811 abort ();
6812 charpos = it->stop_charpos;
6814 while (charpos <= where_we_are);
6816 next_stop = it->stop_charpos;
6817 it->stop_charpos = it->prev_stop;
6818 it->bidi_p = 1;
6819 it->current = save_current;
6820 it->position = save_position;
6821 handle_stop (it);
6822 it->stop_charpos = next_stop;
6825 /* Load IT with the next display element from current_buffer. Value
6826 is zero if end of buffer reached. IT->stop_charpos is the next
6827 position at which to stop and check for text properties or buffer
6828 end. */
6830 static int
6831 next_element_from_buffer (it)
6832 struct it *it;
6834 int success_p = 1;
6836 xassert (IT_CHARPOS (*it) >= BEGV);
6838 /* With bidi reordering, the character to display might not be the
6839 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6840 we were reseat()ed to a new buffer position, which is potentially
6841 a different paragraph. */
6842 if (it->bidi_p && it->bidi_it.first_elt)
6844 it->bidi_it.charpos = IT_CHARPOS (*it);
6845 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6846 if (it->bidi_it.bytepos == ZV_BYTE)
6848 /* Nothing to do, but reset the FIRST_ELT flag, like
6849 bidi_paragraph_init does, because we are not going to
6850 call it. */
6851 it->bidi_it.first_elt = 0;
6853 else if (it->bidi_it.bytepos == BEGV_BYTE
6854 /* FIXME: Should support all Unicode line separators. */
6855 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6856 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6858 /* If we are at the beginning of a line, we can produce the
6859 next element right away. */
6860 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6861 bidi_move_to_visually_next (&it->bidi_it);
6863 else
6865 int orig_bytepos = IT_BYTEPOS (*it);
6867 /* We need to prime the bidi iterator starting at the line's
6868 beginning, before we will be able to produce the next
6869 element. */
6870 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6871 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6872 it->bidi_it.charpos = IT_CHARPOS (*it);
6873 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6877 /* Now return to buffer position where we were asked to
6878 get the next display element, and produce that. */
6879 bidi_move_to_visually_next (&it->bidi_it);
6881 while (it->bidi_it.bytepos != orig_bytepos
6882 && it->bidi_it.bytepos < ZV_BYTE);
6885 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6886 /* Adjust IT's position information to where we ended up. */
6887 IT_CHARPOS (*it) = it->bidi_it.charpos;
6888 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6889 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6891 EMACS_INT stop = it->stop_charpos;
6892 if (it->bidi_it.scan_dir < 0)
6893 stop = -1;
6894 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6895 IT_BYTEPOS (*it), stop, Qnil);
6899 if (IT_CHARPOS (*it) >= it->stop_charpos)
6901 if (IT_CHARPOS (*it) >= it->end_charpos)
6903 int overlay_strings_follow_p;
6905 /* End of the game, except when overlay strings follow that
6906 haven't been returned yet. */
6907 if (it->overlay_strings_at_end_processed_p)
6908 overlay_strings_follow_p = 0;
6909 else
6911 it->overlay_strings_at_end_processed_p = 1;
6912 overlay_strings_follow_p = get_overlay_strings (it, 0);
6915 if (overlay_strings_follow_p)
6916 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6917 else
6919 it->what = IT_EOB;
6920 it->position = it->current.pos;
6921 success_p = 0;
6924 else if (!(!it->bidi_p
6925 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6926 || IT_CHARPOS (*it) == it->stop_charpos))
6928 /* With bidi non-linear iteration, we could find ourselves
6929 far beyond the last computed stop_charpos, with several
6930 other stop positions in between that we missed. Scan
6931 them all now, in buffer's logical order, until we find
6932 and handle the last stop_charpos that precedes our
6933 current position. */
6934 handle_stop_backwards (it, it->stop_charpos);
6935 return GET_NEXT_DISPLAY_ELEMENT (it);
6937 else
6939 if (it->bidi_p)
6941 /* Take note of the stop position we just moved across,
6942 for when we will move back across it. */
6943 it->prev_stop = it->stop_charpos;
6944 /* If we are at base paragraph embedding level, take
6945 note of the last stop position seen at this
6946 level. */
6947 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6948 it->base_level_stop = it->stop_charpos;
6950 handle_stop (it);
6951 return GET_NEXT_DISPLAY_ELEMENT (it);
6954 else if (it->bidi_p
6955 /* We can sometimes back up for reasons that have nothing
6956 to do with bidi reordering. E.g., compositions. The
6957 code below is only needed when we are above the base
6958 embedding level, so test for that explicitly. */
6959 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6960 && IT_CHARPOS (*it) < it->prev_stop)
6962 if (it->base_level_stop <= 0)
6963 it->base_level_stop = BEGV;
6964 if (IT_CHARPOS (*it) < it->base_level_stop)
6965 abort ();
6966 handle_stop_backwards (it, it->base_level_stop);
6967 return GET_NEXT_DISPLAY_ELEMENT (it);
6969 else
6971 /* No face changes, overlays etc. in sight, so just return a
6972 character from current_buffer. */
6973 unsigned char *p;
6974 EMACS_INT stop;
6976 /* Maybe run the redisplay end trigger hook. Performance note:
6977 This doesn't seem to cost measurable time. */
6978 if (it->redisplay_end_trigger_charpos
6979 && it->glyph_row
6980 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6981 run_redisplay_end_trigger_hook (it);
6983 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6984 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6985 stop)
6986 && next_element_from_composition (it))
6988 return 1;
6991 /* Get the next character, maybe multibyte. */
6992 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6993 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6994 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6995 else
6996 it->c = *p, it->len = 1;
6998 /* Record what we have and where it came from. */
6999 it->what = IT_CHARACTER;
7000 it->object = it->w->buffer;
7001 it->position = it->current.pos;
7003 /* Normally we return the character found above, except when we
7004 really want to return an ellipsis for selective display. */
7005 if (it->selective)
7007 if (it->c == '\n')
7009 /* A value of selective > 0 means hide lines indented more
7010 than that number of columns. */
7011 if (it->selective > 0
7012 && IT_CHARPOS (*it) + 1 < ZV
7013 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7014 IT_BYTEPOS (*it) + 1,
7015 (double) it->selective)) /* iftc */
7017 success_p = next_element_from_ellipsis (it);
7018 it->dpvec_char_len = -1;
7021 else if (it->c == '\r' && it->selective == -1)
7023 /* A value of selective == -1 means that everything from the
7024 CR to the end of the line is invisible, with maybe an
7025 ellipsis displayed for it. */
7026 success_p = next_element_from_ellipsis (it);
7027 it->dpvec_char_len = -1;
7032 /* Value is zero if end of buffer reached. */
7033 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7034 return success_p;
7038 /* Run the redisplay end trigger hook for IT. */
7040 static void
7041 run_redisplay_end_trigger_hook (it)
7042 struct it *it;
7044 Lisp_Object args[3];
7046 /* IT->glyph_row should be non-null, i.e. we should be actually
7047 displaying something, or otherwise we should not run the hook. */
7048 xassert (it->glyph_row);
7050 /* Set up hook arguments. */
7051 args[0] = Qredisplay_end_trigger_functions;
7052 args[1] = it->window;
7053 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7054 it->redisplay_end_trigger_charpos = 0;
7056 /* Since we are *trying* to run these functions, don't try to run
7057 them again, even if they get an error. */
7058 it->w->redisplay_end_trigger = Qnil;
7059 Frun_hook_with_args (3, args);
7061 /* Notice if it changed the face of the character we are on. */
7062 handle_face_prop (it);
7066 /* Deliver a composition display element. Unlike the other
7067 next_element_from_XXX, this function is not registered in the array
7068 get_next_element[]. It is called from next_element_from_buffer and
7069 next_element_from_string when necessary. */
7071 static int
7072 next_element_from_composition (it)
7073 struct it *it;
7075 it->what = IT_COMPOSITION;
7076 it->len = it->cmp_it.nbytes;
7077 if (STRINGP (it->string))
7079 if (it->c < 0)
7081 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7082 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7083 return 0;
7085 it->position = it->current.string_pos;
7086 it->object = it->string;
7087 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7088 IT_STRING_BYTEPOS (*it), it->string);
7090 else
7092 if (it->c < 0)
7094 IT_CHARPOS (*it) += it->cmp_it.nchars;
7095 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7096 if (it->bidi_p)
7098 if (it->bidi_it.new_paragraph)
7099 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
7100 /* Resync the bidi iterator with IT's new position.
7101 FIXME: this doesn't support bidirectional text. */
7102 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7103 bidi_move_to_visually_next (&it->bidi_it);
7105 return 0;
7107 it->position = it->current.pos;
7108 it->object = it->w->buffer;
7109 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7110 IT_BYTEPOS (*it), Qnil);
7112 return 1;
7117 /***********************************************************************
7118 Moving an iterator without producing glyphs
7119 ***********************************************************************/
7121 /* Check if iterator is at a position corresponding to a valid buffer
7122 position after some move_it_ call. */
7124 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7125 ((it)->method == GET_FROM_STRING \
7126 ? IT_STRING_CHARPOS (*it) == 0 \
7127 : 1)
7130 /* Move iterator IT to a specified buffer or X position within one
7131 line on the display without producing glyphs.
7133 OP should be a bit mask including some or all of these bits:
7134 MOVE_TO_X: Stop upon reaching x-position TO_X.
7135 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7136 Regardless of OP's value, stop upon reaching the end of the display line.
7138 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7139 This means, in particular, that TO_X includes window's horizontal
7140 scroll amount.
7142 The return value has several possible values that
7143 say what condition caused the scan to stop:
7145 MOVE_POS_MATCH_OR_ZV
7146 - when TO_POS or ZV was reached.
7148 MOVE_X_REACHED
7149 -when TO_X was reached before TO_POS or ZV were reached.
7151 MOVE_LINE_CONTINUED
7152 - when we reached the end of the display area and the line must
7153 be continued.
7155 MOVE_LINE_TRUNCATED
7156 - when we reached the end of the display area and the line is
7157 truncated.
7159 MOVE_NEWLINE_OR_CR
7160 - when we stopped at a line end, i.e. a newline or a CR and selective
7161 display is on. */
7163 static enum move_it_result
7164 move_it_in_display_line_to (struct it *it,
7165 EMACS_INT to_charpos, int to_x,
7166 enum move_operation_enum op)
7168 enum move_it_result result = MOVE_UNDEFINED;
7169 struct glyph_row *saved_glyph_row;
7170 struct it wrap_it, atpos_it, atx_it;
7171 int may_wrap = 0;
7172 enum it_method prev_method = it->method;
7173 EMACS_INT prev_pos = IT_CHARPOS (*it);
7175 /* Don't produce glyphs in produce_glyphs. */
7176 saved_glyph_row = it->glyph_row;
7177 it->glyph_row = NULL;
7179 /* Use wrap_it to save a copy of IT wherever a word wrap could
7180 occur. Use atpos_it to save a copy of IT at the desired buffer
7181 position, if found, so that we can scan ahead and check if the
7182 word later overshoots the window edge. Use atx_it similarly, for
7183 pixel positions. */
7184 wrap_it.sp = -1;
7185 atpos_it.sp = -1;
7186 atx_it.sp = -1;
7188 #define BUFFER_POS_REACHED_P() \
7189 ((op & MOVE_TO_POS) != 0 \
7190 && BUFFERP (it->object) \
7191 && (IT_CHARPOS (*it) == to_charpos \
7192 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7193 && (it->method == GET_FROM_BUFFER \
7194 || (it->method == GET_FROM_DISPLAY_VECTOR \
7195 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7197 /* If there's a line-/wrap-prefix, handle it. */
7198 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7199 && it->current_y < it->last_visible_y)
7200 handle_line_prefix (it);
7202 while (1)
7204 int x, i, ascent = 0, descent = 0;
7206 /* Utility macro to reset an iterator with x, ascent, and descent. */
7207 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7208 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7209 (IT)->max_descent = descent)
7211 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7212 glyph). */
7213 if ((op & MOVE_TO_POS) != 0
7214 && BUFFERP (it->object)
7215 && it->method == GET_FROM_BUFFER
7216 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7217 || (it->bidi_p
7218 && (prev_method == GET_FROM_IMAGE
7219 || prev_method == GET_FROM_STRETCH)
7220 /* Passed TO_CHARPOS from left to right. */
7221 && ((prev_pos < to_charpos
7222 && IT_CHARPOS (*it) > to_charpos)
7223 /* Passed TO_CHARPOS from right to left. */
7224 || (prev_pos > to_charpos
7225 && IT_CHARPOS (*it) < to_charpos)))))
7227 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7229 result = MOVE_POS_MATCH_OR_ZV;
7230 break;
7232 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7233 /* If wrap_it is valid, the current position might be in a
7234 word that is wrapped. So, save the iterator in
7235 atpos_it and continue to see if wrapping happens. */
7236 atpos_it = *it;
7239 prev_method = it->method;
7240 if (it->method == GET_FROM_BUFFER)
7241 prev_pos = IT_CHARPOS (*it);
7242 /* Stop when ZV reached.
7243 We used to stop here when TO_CHARPOS reached as well, but that is
7244 too soon if this glyph does not fit on this line. So we handle it
7245 explicitly below. */
7246 if (!get_next_display_element (it))
7248 result = MOVE_POS_MATCH_OR_ZV;
7249 break;
7252 if (it->line_wrap == TRUNCATE)
7254 if (BUFFER_POS_REACHED_P ())
7256 result = MOVE_POS_MATCH_OR_ZV;
7257 break;
7260 else
7262 if (it->line_wrap == WORD_WRAP)
7264 if (IT_DISPLAYING_WHITESPACE (it))
7265 may_wrap = 1;
7266 else if (may_wrap)
7268 /* We have reached a glyph that follows one or more
7269 whitespace characters. If the position is
7270 already found, we are done. */
7271 if (atpos_it.sp >= 0)
7273 *it = atpos_it;
7274 result = MOVE_POS_MATCH_OR_ZV;
7275 goto done;
7277 if (atx_it.sp >= 0)
7279 *it = atx_it;
7280 result = MOVE_X_REACHED;
7281 goto done;
7283 /* Otherwise, we can wrap here. */
7284 wrap_it = *it;
7285 may_wrap = 0;
7290 /* Remember the line height for the current line, in case
7291 the next element doesn't fit on the line. */
7292 ascent = it->max_ascent;
7293 descent = it->max_descent;
7295 /* The call to produce_glyphs will get the metrics of the
7296 display element IT is loaded with. Record the x-position
7297 before this display element, in case it doesn't fit on the
7298 line. */
7299 x = it->current_x;
7301 PRODUCE_GLYPHS (it);
7303 if (it->area != TEXT_AREA)
7305 set_iterator_to_next (it, 1);
7306 continue;
7309 /* The number of glyphs we get back in IT->nglyphs will normally
7310 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7311 character on a terminal frame, or (iii) a line end. For the
7312 second case, IT->nglyphs - 1 padding glyphs will be present.
7313 (On X frames, there is only one glyph produced for a
7314 composite character.)
7316 The behavior implemented below means, for continuation lines,
7317 that as many spaces of a TAB as fit on the current line are
7318 displayed there. For terminal frames, as many glyphs of a
7319 multi-glyph character are displayed in the current line, too.
7320 This is what the old redisplay code did, and we keep it that
7321 way. Under X, the whole shape of a complex character must
7322 fit on the line or it will be completely displayed in the
7323 next line.
7325 Note that both for tabs and padding glyphs, all glyphs have
7326 the same width. */
7327 if (it->nglyphs)
7329 /* More than one glyph or glyph doesn't fit on line. All
7330 glyphs have the same width. */
7331 int single_glyph_width = it->pixel_width / it->nglyphs;
7332 int new_x;
7333 int x_before_this_char = x;
7334 int hpos_before_this_char = it->hpos;
7336 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7338 new_x = x + single_glyph_width;
7340 /* We want to leave anything reaching TO_X to the caller. */
7341 if ((op & MOVE_TO_X) && new_x > to_x)
7343 if (BUFFER_POS_REACHED_P ())
7345 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7346 goto buffer_pos_reached;
7347 if (atpos_it.sp < 0)
7349 atpos_it = *it;
7350 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7353 else
7355 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7357 it->current_x = x;
7358 result = MOVE_X_REACHED;
7359 break;
7361 if (atx_it.sp < 0)
7363 atx_it = *it;
7364 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7369 if (/* Lines are continued. */
7370 it->line_wrap != TRUNCATE
7371 && (/* And glyph doesn't fit on the line. */
7372 new_x > it->last_visible_x
7373 /* Or it fits exactly and we're on a window
7374 system frame. */
7375 || (new_x == it->last_visible_x
7376 && FRAME_WINDOW_P (it->f))))
7378 if (/* IT->hpos == 0 means the very first glyph
7379 doesn't fit on the line, e.g. a wide image. */
7380 it->hpos == 0
7381 || (new_x == it->last_visible_x
7382 && FRAME_WINDOW_P (it->f)))
7384 ++it->hpos;
7385 it->current_x = new_x;
7387 /* The character's last glyph just barely fits
7388 in this row. */
7389 if (i == it->nglyphs - 1)
7391 /* If this is the destination position,
7392 return a position *before* it in this row,
7393 now that we know it fits in this row. */
7394 if (BUFFER_POS_REACHED_P ())
7396 if (it->line_wrap != WORD_WRAP
7397 || wrap_it.sp < 0)
7399 it->hpos = hpos_before_this_char;
7400 it->current_x = x_before_this_char;
7401 result = MOVE_POS_MATCH_OR_ZV;
7402 break;
7404 if (it->line_wrap == WORD_WRAP
7405 && atpos_it.sp < 0)
7407 atpos_it = *it;
7408 atpos_it.current_x = x_before_this_char;
7409 atpos_it.hpos = hpos_before_this_char;
7413 set_iterator_to_next (it, 1);
7414 /* On graphical terminals, newlines may
7415 "overflow" into the fringe if
7416 overflow-newline-into-fringe is non-nil.
7417 On text-only terminals, newlines may
7418 overflow into the last glyph on the
7419 display line.*/
7420 if (!FRAME_WINDOW_P (it->f)
7421 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7423 if (!get_next_display_element (it))
7425 result = MOVE_POS_MATCH_OR_ZV;
7426 break;
7428 if (BUFFER_POS_REACHED_P ())
7430 if (ITERATOR_AT_END_OF_LINE_P (it))
7431 result = MOVE_POS_MATCH_OR_ZV;
7432 else
7433 result = MOVE_LINE_CONTINUED;
7434 break;
7436 if (ITERATOR_AT_END_OF_LINE_P (it))
7438 result = MOVE_NEWLINE_OR_CR;
7439 break;
7444 else
7445 IT_RESET_X_ASCENT_DESCENT (it);
7447 if (wrap_it.sp >= 0)
7449 *it = wrap_it;
7450 atpos_it.sp = -1;
7451 atx_it.sp = -1;
7454 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7455 IT_CHARPOS (*it)));
7456 result = MOVE_LINE_CONTINUED;
7457 break;
7460 if (BUFFER_POS_REACHED_P ())
7462 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7463 goto buffer_pos_reached;
7464 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7466 atpos_it = *it;
7467 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7471 if (new_x > it->first_visible_x)
7473 /* Glyph is visible. Increment number of glyphs that
7474 would be displayed. */
7475 ++it->hpos;
7479 if (result != MOVE_UNDEFINED)
7480 break;
7482 else if (BUFFER_POS_REACHED_P ())
7484 buffer_pos_reached:
7485 IT_RESET_X_ASCENT_DESCENT (it);
7486 result = MOVE_POS_MATCH_OR_ZV;
7487 break;
7489 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7491 /* Stop when TO_X specified and reached. This check is
7492 necessary here because of lines consisting of a line end,
7493 only. The line end will not produce any glyphs and we
7494 would never get MOVE_X_REACHED. */
7495 xassert (it->nglyphs == 0);
7496 result = MOVE_X_REACHED;
7497 break;
7500 /* Is this a line end? If yes, we're done. */
7501 if (ITERATOR_AT_END_OF_LINE_P (it))
7503 result = MOVE_NEWLINE_OR_CR;
7504 break;
7507 if (it->method == GET_FROM_BUFFER)
7508 prev_pos = IT_CHARPOS (*it);
7509 /* The current display element has been consumed. Advance
7510 to the next. */
7511 set_iterator_to_next (it, 1);
7513 /* Stop if lines are truncated and IT's current x-position is
7514 past the right edge of the window now. */
7515 if (it->line_wrap == TRUNCATE
7516 && it->current_x >= it->last_visible_x)
7518 if (!FRAME_WINDOW_P (it->f)
7519 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7521 if (!get_next_display_element (it)
7522 || BUFFER_POS_REACHED_P ())
7524 result = MOVE_POS_MATCH_OR_ZV;
7525 break;
7527 if (ITERATOR_AT_END_OF_LINE_P (it))
7529 result = MOVE_NEWLINE_OR_CR;
7530 break;
7533 result = MOVE_LINE_TRUNCATED;
7534 break;
7536 #undef IT_RESET_X_ASCENT_DESCENT
7539 #undef BUFFER_POS_REACHED_P
7541 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7542 restore the saved iterator. */
7543 if (atpos_it.sp >= 0)
7544 *it = atpos_it;
7545 else if (atx_it.sp >= 0)
7546 *it = atx_it;
7548 done:
7550 /* Restore the iterator settings altered at the beginning of this
7551 function. */
7552 it->glyph_row = saved_glyph_row;
7553 return result;
7556 /* For external use. */
7557 void
7558 move_it_in_display_line (struct it *it,
7559 EMACS_INT to_charpos, int to_x,
7560 enum move_operation_enum op)
7562 if (it->line_wrap == WORD_WRAP
7563 && (op & MOVE_TO_X))
7565 struct it save_it = *it;
7566 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7567 /* When word-wrap is on, TO_X may lie past the end
7568 of a wrapped line. Then it->current is the
7569 character on the next line, so backtrack to the
7570 space before the wrap point. */
7571 if (skip == MOVE_LINE_CONTINUED)
7573 int prev_x = max (it->current_x - 1, 0);
7574 *it = save_it;
7575 move_it_in_display_line_to
7576 (it, -1, prev_x, MOVE_TO_X);
7579 else
7580 move_it_in_display_line_to (it, to_charpos, to_x, op);
7584 /* Move IT forward until it satisfies one or more of the criteria in
7585 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7587 OP is a bit-mask that specifies where to stop, and in particular,
7588 which of those four position arguments makes a difference. See the
7589 description of enum move_operation_enum.
7591 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7592 screen line, this function will set IT to the next position >
7593 TO_CHARPOS. */
7595 void
7596 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7597 struct it *it;
7598 int to_charpos, to_x, to_y, to_vpos;
7599 int op;
7601 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7602 int line_height, line_start_x = 0, reached = 0;
7604 for (;;)
7606 if (op & MOVE_TO_VPOS)
7608 /* If no TO_CHARPOS and no TO_X specified, stop at the
7609 start of the line TO_VPOS. */
7610 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7612 if (it->vpos == to_vpos)
7614 reached = 1;
7615 break;
7617 else
7618 skip = move_it_in_display_line_to (it, -1, -1, 0);
7620 else
7622 /* TO_VPOS >= 0 means stop at TO_X in the line at
7623 TO_VPOS, or at TO_POS, whichever comes first. */
7624 if (it->vpos == to_vpos)
7626 reached = 2;
7627 break;
7630 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7632 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7634 reached = 3;
7635 break;
7637 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7639 /* We have reached TO_X but not in the line we want. */
7640 skip = move_it_in_display_line_to (it, to_charpos,
7641 -1, MOVE_TO_POS);
7642 if (skip == MOVE_POS_MATCH_OR_ZV)
7644 reached = 4;
7645 break;
7650 else if (op & MOVE_TO_Y)
7652 struct it it_backup;
7654 if (it->line_wrap == WORD_WRAP)
7655 it_backup = *it;
7657 /* TO_Y specified means stop at TO_X in the line containing
7658 TO_Y---or at TO_CHARPOS if this is reached first. The
7659 problem is that we can't really tell whether the line
7660 contains TO_Y before we have completely scanned it, and
7661 this may skip past TO_X. What we do is to first scan to
7662 TO_X.
7664 If TO_X is not specified, use a TO_X of zero. The reason
7665 is to make the outcome of this function more predictable.
7666 If we didn't use TO_X == 0, we would stop at the end of
7667 the line which is probably not what a caller would expect
7668 to happen. */
7669 skip = move_it_in_display_line_to
7670 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7671 (MOVE_TO_X | (op & MOVE_TO_POS)));
7673 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7674 if (skip == MOVE_POS_MATCH_OR_ZV)
7675 reached = 5;
7676 else if (skip == MOVE_X_REACHED)
7678 /* If TO_X was reached, we want to know whether TO_Y is
7679 in the line. We know this is the case if the already
7680 scanned glyphs make the line tall enough. Otherwise,
7681 we must check by scanning the rest of the line. */
7682 line_height = it->max_ascent + it->max_descent;
7683 if (to_y >= it->current_y
7684 && to_y < it->current_y + line_height)
7686 reached = 6;
7687 break;
7689 it_backup = *it;
7690 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7691 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7692 op & MOVE_TO_POS);
7693 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7694 line_height = it->max_ascent + it->max_descent;
7695 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7697 if (to_y >= it->current_y
7698 && to_y < it->current_y + line_height)
7700 /* If TO_Y is in this line and TO_X was reached
7701 above, we scanned too far. We have to restore
7702 IT's settings to the ones before skipping. */
7703 *it = it_backup;
7704 reached = 6;
7706 else
7708 skip = skip2;
7709 if (skip == MOVE_POS_MATCH_OR_ZV)
7710 reached = 7;
7713 else
7715 /* Check whether TO_Y is in this line. */
7716 line_height = it->max_ascent + it->max_descent;
7717 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7719 if (to_y >= it->current_y
7720 && to_y < it->current_y + line_height)
7722 /* When word-wrap is on, TO_X may lie past the end
7723 of a wrapped line. Then it->current is the
7724 character on the next line, so backtrack to the
7725 space before the wrap point. */
7726 if (skip == MOVE_LINE_CONTINUED
7727 && it->line_wrap == WORD_WRAP)
7729 int prev_x = max (it->current_x - 1, 0);
7730 *it = it_backup;
7731 skip = move_it_in_display_line_to
7732 (it, -1, prev_x, MOVE_TO_X);
7734 reached = 6;
7738 if (reached)
7739 break;
7741 else if (BUFFERP (it->object)
7742 && (it->method == GET_FROM_BUFFER
7743 || it->method == GET_FROM_STRETCH)
7744 && IT_CHARPOS (*it) >= to_charpos)
7745 skip = MOVE_POS_MATCH_OR_ZV;
7746 else
7747 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7749 switch (skip)
7751 case MOVE_POS_MATCH_OR_ZV:
7752 reached = 8;
7753 goto out;
7755 case MOVE_NEWLINE_OR_CR:
7756 set_iterator_to_next (it, 1);
7757 it->continuation_lines_width = 0;
7758 break;
7760 case MOVE_LINE_TRUNCATED:
7761 it->continuation_lines_width = 0;
7762 reseat_at_next_visible_line_start (it, 0);
7763 if ((op & MOVE_TO_POS) != 0
7764 && IT_CHARPOS (*it) > to_charpos)
7766 reached = 9;
7767 goto out;
7769 break;
7771 case MOVE_LINE_CONTINUED:
7772 /* For continued lines ending in a tab, some of the glyphs
7773 associated with the tab are displayed on the current
7774 line. Since it->current_x does not include these glyphs,
7775 we use it->last_visible_x instead. */
7776 if (it->c == '\t')
7778 it->continuation_lines_width += it->last_visible_x;
7779 /* When moving by vpos, ensure that the iterator really
7780 advances to the next line (bug#847, bug#969). Fixme:
7781 do we need to do this in other circumstances? */
7782 if (it->current_x != it->last_visible_x
7783 && (op & MOVE_TO_VPOS)
7784 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7786 line_start_x = it->current_x + it->pixel_width
7787 - it->last_visible_x;
7788 set_iterator_to_next (it, 0);
7791 else
7792 it->continuation_lines_width += it->current_x;
7793 break;
7795 default:
7796 abort ();
7799 /* Reset/increment for the next run. */
7800 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7801 it->current_x = line_start_x;
7802 line_start_x = 0;
7803 it->hpos = 0;
7804 it->current_y += it->max_ascent + it->max_descent;
7805 ++it->vpos;
7806 last_height = it->max_ascent + it->max_descent;
7807 last_max_ascent = it->max_ascent;
7808 it->max_ascent = it->max_descent = 0;
7811 out:
7813 /* On text terminals, we may stop at the end of a line in the middle
7814 of a multi-character glyph. If the glyph itself is continued,
7815 i.e. it is actually displayed on the next line, don't treat this
7816 stopping point as valid; move to the next line instead (unless
7817 that brings us offscreen). */
7818 if (!FRAME_WINDOW_P (it->f)
7819 && op & MOVE_TO_POS
7820 && IT_CHARPOS (*it) == to_charpos
7821 && it->what == IT_CHARACTER
7822 && it->nglyphs > 1
7823 && it->line_wrap == WINDOW_WRAP
7824 && it->current_x == it->last_visible_x - 1
7825 && it->c != '\n'
7826 && it->c != '\t'
7827 && it->vpos < XFASTINT (it->w->window_end_vpos))
7829 it->continuation_lines_width += it->current_x;
7830 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7831 it->current_y += it->max_ascent + it->max_descent;
7832 ++it->vpos;
7833 last_height = it->max_ascent + it->max_descent;
7834 last_max_ascent = it->max_ascent;
7837 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7841 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7843 If DY > 0, move IT backward at least that many pixels. DY = 0
7844 means move IT backward to the preceding line start or BEGV. This
7845 function may move over more than DY pixels if IT->current_y - DY
7846 ends up in the middle of a line; in this case IT->current_y will be
7847 set to the top of the line moved to. */
7849 void
7850 move_it_vertically_backward (it, dy)
7851 struct it *it;
7852 int dy;
7854 int nlines, h;
7855 struct it it2, it3;
7856 int start_pos;
7858 move_further_back:
7859 xassert (dy >= 0);
7861 start_pos = IT_CHARPOS (*it);
7863 /* Estimate how many newlines we must move back. */
7864 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7866 /* Set the iterator's position that many lines back. */
7867 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7868 back_to_previous_visible_line_start (it);
7870 /* Reseat the iterator here. When moving backward, we don't want
7871 reseat to skip forward over invisible text, set up the iterator
7872 to deliver from overlay strings at the new position etc. So,
7873 use reseat_1 here. */
7874 reseat_1 (it, it->current.pos, 1);
7876 /* We are now surely at a line start. */
7877 it->current_x = it->hpos = 0;
7878 it->continuation_lines_width = 0;
7880 /* Move forward and see what y-distance we moved. First move to the
7881 start of the next line so that we get its height. We need this
7882 height to be able to tell whether we reached the specified
7883 y-distance. */
7884 it2 = *it;
7885 it2.max_ascent = it2.max_descent = 0;
7888 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7889 MOVE_TO_POS | MOVE_TO_VPOS);
7891 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7892 xassert (IT_CHARPOS (*it) >= BEGV);
7893 it3 = it2;
7895 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7896 xassert (IT_CHARPOS (*it) >= BEGV);
7897 /* H is the actual vertical distance from the position in *IT
7898 and the starting position. */
7899 h = it2.current_y - it->current_y;
7900 /* NLINES is the distance in number of lines. */
7901 nlines = it2.vpos - it->vpos;
7903 /* Correct IT's y and vpos position
7904 so that they are relative to the starting point. */
7905 it->vpos -= nlines;
7906 it->current_y -= h;
7908 if (dy == 0)
7910 /* DY == 0 means move to the start of the screen line. The
7911 value of nlines is > 0 if continuation lines were involved. */
7912 if (nlines > 0)
7913 move_it_by_lines (it, nlines, 1);
7915 else
7917 /* The y-position we try to reach, relative to *IT.
7918 Note that H has been subtracted in front of the if-statement. */
7919 int target_y = it->current_y + h - dy;
7920 int y0 = it3.current_y;
7921 int y1 = line_bottom_y (&it3);
7922 int line_height = y1 - y0;
7924 /* If we did not reach target_y, try to move further backward if
7925 we can. If we moved too far backward, try to move forward. */
7926 if (target_y < it->current_y
7927 /* This is heuristic. In a window that's 3 lines high, with
7928 a line height of 13 pixels each, recentering with point
7929 on the bottom line will try to move -39/2 = 19 pixels
7930 backward. Try to avoid moving into the first line. */
7931 && (it->current_y - target_y
7932 > min (window_box_height (it->w), line_height * 2 / 3))
7933 && IT_CHARPOS (*it) > BEGV)
7935 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7936 target_y - it->current_y));
7937 dy = it->current_y - target_y;
7938 goto move_further_back;
7940 else if (target_y >= it->current_y + line_height
7941 && IT_CHARPOS (*it) < ZV)
7943 /* Should move forward by at least one line, maybe more.
7945 Note: Calling move_it_by_lines can be expensive on
7946 terminal frames, where compute_motion is used (via
7947 vmotion) to do the job, when there are very long lines
7948 and truncate-lines is nil. That's the reason for
7949 treating terminal frames specially here. */
7951 if (!FRAME_WINDOW_P (it->f))
7952 move_it_vertically (it, target_y - (it->current_y + line_height));
7953 else
7957 move_it_by_lines (it, 1, 1);
7959 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7966 /* Move IT by a specified amount of pixel lines DY. DY negative means
7967 move backwards. DY = 0 means move to start of screen line. At the
7968 end, IT will be on the start of a screen line. */
7970 void
7971 move_it_vertically (it, dy)
7972 struct it *it;
7973 int dy;
7975 if (dy <= 0)
7976 move_it_vertically_backward (it, -dy);
7977 else
7979 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7980 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7981 MOVE_TO_POS | MOVE_TO_Y);
7982 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7984 /* If buffer ends in ZV without a newline, move to the start of
7985 the line to satisfy the post-condition. */
7986 if (IT_CHARPOS (*it) == ZV
7987 && ZV > BEGV
7988 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7989 move_it_by_lines (it, 0, 0);
7994 /* Move iterator IT past the end of the text line it is in. */
7996 void
7997 move_it_past_eol (it)
7998 struct it *it;
8000 enum move_it_result rc;
8002 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8003 if (rc == MOVE_NEWLINE_OR_CR)
8004 set_iterator_to_next (it, 0);
8008 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8009 negative means move up. DVPOS == 0 means move to the start of the
8010 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
8011 NEED_Y_P is zero, IT->current_y will be left unchanged.
8013 Further optimization ideas: If we would know that IT->f doesn't use
8014 a face with proportional font, we could be faster for
8015 truncate-lines nil. */
8017 void
8018 move_it_by_lines (it, dvpos, need_y_p)
8019 struct it *it;
8020 int dvpos, need_y_p;
8022 struct position pos;
8024 /* The commented-out optimization uses vmotion on terminals. This
8025 gives bad results, because elements like it->what, on which
8026 callers such as pos_visible_p rely, aren't updated. */
8027 /* if (!FRAME_WINDOW_P (it->f))
8029 struct text_pos textpos;
8031 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8032 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8033 reseat (it, textpos, 1);
8034 it->vpos += pos.vpos;
8035 it->current_y += pos.vpos;
8037 else */
8039 if (dvpos == 0)
8041 /* DVPOS == 0 means move to the start of the screen line. */
8042 move_it_vertically_backward (it, 0);
8043 xassert (it->current_x == 0 && it->hpos == 0);
8044 /* Let next call to line_bottom_y calculate real line height */
8045 last_height = 0;
8047 else if (dvpos > 0)
8049 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8050 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8051 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8053 else
8055 struct it it2;
8056 int start_charpos, i;
8058 /* Start at the beginning of the screen line containing IT's
8059 position. This may actually move vertically backwards,
8060 in case of overlays, so adjust dvpos accordingly. */
8061 dvpos += it->vpos;
8062 move_it_vertically_backward (it, 0);
8063 dvpos -= it->vpos;
8065 /* Go back -DVPOS visible lines and reseat the iterator there. */
8066 start_charpos = IT_CHARPOS (*it);
8067 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8068 back_to_previous_visible_line_start (it);
8069 reseat (it, it->current.pos, 1);
8071 /* Move further back if we end up in a string or an image. */
8072 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8074 /* First try to move to start of display line. */
8075 dvpos += it->vpos;
8076 move_it_vertically_backward (it, 0);
8077 dvpos -= it->vpos;
8078 if (IT_POS_VALID_AFTER_MOVE_P (it))
8079 break;
8080 /* If start of line is still in string or image,
8081 move further back. */
8082 back_to_previous_visible_line_start (it);
8083 reseat (it, it->current.pos, 1);
8084 dvpos--;
8087 it->current_x = it->hpos = 0;
8089 /* Above call may have moved too far if continuation lines
8090 are involved. Scan forward and see if it did. */
8091 it2 = *it;
8092 it2.vpos = it2.current_y = 0;
8093 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8094 it->vpos -= it2.vpos;
8095 it->current_y -= it2.current_y;
8096 it->current_x = it->hpos = 0;
8098 /* If we moved too far back, move IT some lines forward. */
8099 if (it2.vpos > -dvpos)
8101 int delta = it2.vpos + dvpos;
8102 it2 = *it;
8103 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8104 /* Move back again if we got too far ahead. */
8105 if (IT_CHARPOS (*it) >= start_charpos)
8106 *it = it2;
8111 /* Return 1 if IT points into the middle of a display vector. */
8114 in_display_vector_p (it)
8115 struct it *it;
8117 return (it->method == GET_FROM_DISPLAY_VECTOR
8118 && it->current.dpvec_index > 0
8119 && it->dpvec + it->current.dpvec_index != it->dpend);
8123 /***********************************************************************
8124 Messages
8125 ***********************************************************************/
8128 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8129 to *Messages*. */
8131 void
8132 add_to_log (format, arg1, arg2)
8133 char *format;
8134 Lisp_Object arg1, arg2;
8136 Lisp_Object args[3];
8137 Lisp_Object msg, fmt;
8138 char *buffer;
8139 int len;
8140 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8141 USE_SAFE_ALLOCA;
8143 /* Do nothing if called asynchronously. Inserting text into
8144 a buffer may call after-change-functions and alike and
8145 that would means running Lisp asynchronously. */
8146 if (handling_signal)
8147 return;
8149 fmt = msg = Qnil;
8150 GCPRO4 (fmt, msg, arg1, arg2);
8152 args[0] = fmt = build_string (format);
8153 args[1] = arg1;
8154 args[2] = arg2;
8155 msg = Fformat (3, args);
8157 len = SBYTES (msg) + 1;
8158 SAFE_ALLOCA (buffer, char *, len);
8159 bcopy (SDATA (msg), buffer, len);
8161 message_dolog (buffer, len - 1, 1, 0);
8162 SAFE_FREE ();
8164 UNGCPRO;
8168 /* Output a newline in the *Messages* buffer if "needs" one. */
8170 void
8171 message_log_maybe_newline ()
8173 if (message_log_need_newline)
8174 message_dolog ("", 0, 1, 0);
8178 /* Add a string M of length NBYTES to the message log, optionally
8179 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8180 nonzero, means interpret the contents of M as multibyte. This
8181 function calls low-level routines in order to bypass text property
8182 hooks, etc. which might not be safe to run.
8184 This may GC (insert may run before/after change hooks),
8185 so the buffer M must NOT point to a Lisp string. */
8187 void
8188 message_dolog (m, nbytes, nlflag, multibyte)
8189 const char *m;
8190 int nbytes, nlflag, multibyte;
8192 if (!NILP (Vmemory_full))
8193 return;
8195 if (!NILP (Vmessage_log_max))
8197 struct buffer *oldbuf;
8198 Lisp_Object oldpoint, oldbegv, oldzv;
8199 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8200 int point_at_end = 0;
8201 int zv_at_end = 0;
8202 Lisp_Object old_deactivate_mark, tem;
8203 struct gcpro gcpro1;
8205 old_deactivate_mark = Vdeactivate_mark;
8206 oldbuf = current_buffer;
8207 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8208 current_buffer->undo_list = Qt;
8210 oldpoint = message_dolog_marker1;
8211 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8212 oldbegv = message_dolog_marker2;
8213 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8214 oldzv = message_dolog_marker3;
8215 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8216 GCPRO1 (old_deactivate_mark);
8218 if (PT == Z)
8219 point_at_end = 1;
8220 if (ZV == Z)
8221 zv_at_end = 1;
8223 BEGV = BEG;
8224 BEGV_BYTE = BEG_BYTE;
8225 ZV = Z;
8226 ZV_BYTE = Z_BYTE;
8227 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8229 /* Insert the string--maybe converting multibyte to single byte
8230 or vice versa, so that all the text fits the buffer. */
8231 if (multibyte
8232 && NILP (current_buffer->enable_multibyte_characters))
8234 int i, c, char_bytes;
8235 unsigned char work[1];
8237 /* Convert a multibyte string to single-byte
8238 for the *Message* buffer. */
8239 for (i = 0; i < nbytes; i += char_bytes)
8241 c = string_char_and_length (m + i, &char_bytes);
8242 work[0] = (ASCII_CHAR_P (c)
8244 : multibyte_char_to_unibyte (c, Qnil));
8245 insert_1_both (work, 1, 1, 1, 0, 0);
8248 else if (! multibyte
8249 && ! NILP (current_buffer->enable_multibyte_characters))
8251 int i, c, char_bytes;
8252 unsigned char *msg = (unsigned char *) m;
8253 unsigned char str[MAX_MULTIBYTE_LENGTH];
8254 /* Convert a single-byte string to multibyte
8255 for the *Message* buffer. */
8256 for (i = 0; i < nbytes; i++)
8258 c = msg[i];
8259 MAKE_CHAR_MULTIBYTE (c);
8260 char_bytes = CHAR_STRING (c, str);
8261 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8264 else if (nbytes)
8265 insert_1 (m, nbytes, 1, 0, 0);
8267 if (nlflag)
8269 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8270 insert_1 ("\n", 1, 1, 0, 0);
8272 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8273 this_bol = PT;
8274 this_bol_byte = PT_BYTE;
8276 /* See if this line duplicates the previous one.
8277 If so, combine duplicates. */
8278 if (this_bol > BEG)
8280 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8281 prev_bol = PT;
8282 prev_bol_byte = PT_BYTE;
8284 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8285 this_bol, this_bol_byte);
8286 if (dup)
8288 del_range_both (prev_bol, prev_bol_byte,
8289 this_bol, this_bol_byte, 0);
8290 if (dup > 1)
8292 char dupstr[40];
8293 int duplen;
8295 /* If you change this format, don't forget to also
8296 change message_log_check_duplicate. */
8297 sprintf (dupstr, " [%d times]", dup);
8298 duplen = strlen (dupstr);
8299 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8300 insert_1 (dupstr, duplen, 1, 0, 1);
8305 /* If we have more than the desired maximum number of lines
8306 in the *Messages* buffer now, delete the oldest ones.
8307 This is safe because we don't have undo in this buffer. */
8309 if (NATNUMP (Vmessage_log_max))
8311 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8312 -XFASTINT (Vmessage_log_max) - 1, 0);
8313 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8316 BEGV = XMARKER (oldbegv)->charpos;
8317 BEGV_BYTE = marker_byte_position (oldbegv);
8319 if (zv_at_end)
8321 ZV = Z;
8322 ZV_BYTE = Z_BYTE;
8324 else
8326 ZV = XMARKER (oldzv)->charpos;
8327 ZV_BYTE = marker_byte_position (oldzv);
8330 if (point_at_end)
8331 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8332 else
8333 /* We can't do Fgoto_char (oldpoint) because it will run some
8334 Lisp code. */
8335 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8336 XMARKER (oldpoint)->bytepos);
8338 UNGCPRO;
8339 unchain_marker (XMARKER (oldpoint));
8340 unchain_marker (XMARKER (oldbegv));
8341 unchain_marker (XMARKER (oldzv));
8343 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8344 set_buffer_internal (oldbuf);
8345 if (NILP (tem))
8346 windows_or_buffers_changed = old_windows_or_buffers_changed;
8347 message_log_need_newline = !nlflag;
8348 Vdeactivate_mark = old_deactivate_mark;
8353 /* We are at the end of the buffer after just having inserted a newline.
8354 (Note: We depend on the fact we won't be crossing the gap.)
8355 Check to see if the most recent message looks a lot like the previous one.
8356 Return 0 if different, 1 if the new one should just replace it, or a
8357 value N > 1 if we should also append " [N times]". */
8359 static int
8360 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
8361 int prev_bol, this_bol;
8362 int prev_bol_byte, this_bol_byte;
8364 int i;
8365 int len = Z_BYTE - 1 - this_bol_byte;
8366 int seen_dots = 0;
8367 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8368 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8370 for (i = 0; i < len; i++)
8372 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8373 seen_dots = 1;
8374 if (p1[i] != p2[i])
8375 return seen_dots;
8377 p1 += len;
8378 if (*p1 == '\n')
8379 return 2;
8380 if (*p1++ == ' ' && *p1++ == '[')
8382 int n = 0;
8383 while (*p1 >= '0' && *p1 <= '9')
8384 n = n * 10 + *p1++ - '0';
8385 if (strncmp (p1, " times]\n", 8) == 0)
8386 return n+1;
8388 return 0;
8392 /* Display an echo area message M with a specified length of NBYTES
8393 bytes. The string may include null characters. If M is 0, clear
8394 out any existing message, and let the mini-buffer text show
8395 through.
8397 This may GC, so the buffer M must NOT point to a Lisp string. */
8399 void
8400 message2 (m, nbytes, multibyte)
8401 const char *m;
8402 int nbytes;
8403 int multibyte;
8405 /* First flush out any partial line written with print. */
8406 message_log_maybe_newline ();
8407 if (m)
8408 message_dolog (m, nbytes, 1, multibyte);
8409 message2_nolog (m, nbytes, multibyte);
8413 /* The non-logging counterpart of message2. */
8415 void
8416 message2_nolog (m, nbytes, multibyte)
8417 const char *m;
8418 int nbytes, multibyte;
8420 struct frame *sf = SELECTED_FRAME ();
8421 message_enable_multibyte = multibyte;
8423 if (FRAME_INITIAL_P (sf))
8425 if (noninteractive_need_newline)
8426 putc ('\n', stderr);
8427 noninteractive_need_newline = 0;
8428 if (m)
8429 fwrite (m, nbytes, 1, stderr);
8430 if (cursor_in_echo_area == 0)
8431 fprintf (stderr, "\n");
8432 fflush (stderr);
8434 /* A null message buffer means that the frame hasn't really been
8435 initialized yet. Error messages get reported properly by
8436 cmd_error, so this must be just an informative message; toss it. */
8437 else if (INTERACTIVE
8438 && sf->glyphs_initialized_p
8439 && FRAME_MESSAGE_BUF (sf))
8441 Lisp_Object mini_window;
8442 struct frame *f;
8444 /* Get the frame containing the mini-buffer
8445 that the selected frame is using. */
8446 mini_window = FRAME_MINIBUF_WINDOW (sf);
8447 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8449 FRAME_SAMPLE_VISIBILITY (f);
8450 if (FRAME_VISIBLE_P (sf)
8451 && ! FRAME_VISIBLE_P (f))
8452 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8454 if (m)
8456 set_message (m, Qnil, nbytes, multibyte);
8457 if (minibuffer_auto_raise)
8458 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8460 else
8461 clear_message (1, 1);
8463 do_pending_window_change (0);
8464 echo_area_display (1);
8465 do_pending_window_change (0);
8466 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8467 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8472 /* Display an echo area message M with a specified length of NBYTES
8473 bytes. The string may include null characters. If M is not a
8474 string, clear out any existing message, and let the mini-buffer
8475 text show through.
8477 This function cancels echoing. */
8479 void
8480 message3 (m, nbytes, multibyte)
8481 Lisp_Object m;
8482 int nbytes;
8483 int multibyte;
8485 struct gcpro gcpro1;
8487 GCPRO1 (m);
8488 clear_message (1,1);
8489 cancel_echoing ();
8491 /* First flush out any partial line written with print. */
8492 message_log_maybe_newline ();
8493 if (STRINGP (m))
8495 char *buffer;
8496 USE_SAFE_ALLOCA;
8498 SAFE_ALLOCA (buffer, char *, nbytes);
8499 bcopy (SDATA (m), buffer, nbytes);
8500 message_dolog (buffer, nbytes, 1, multibyte);
8501 SAFE_FREE ();
8503 message3_nolog (m, nbytes, multibyte);
8505 UNGCPRO;
8509 /* The non-logging version of message3.
8510 This does not cancel echoing, because it is used for echoing.
8511 Perhaps we need to make a separate function for echoing
8512 and make this cancel echoing. */
8514 void
8515 message3_nolog (m, nbytes, multibyte)
8516 Lisp_Object m;
8517 int nbytes, multibyte;
8519 struct frame *sf = SELECTED_FRAME ();
8520 message_enable_multibyte = multibyte;
8522 if (FRAME_INITIAL_P (sf))
8524 if (noninteractive_need_newline)
8525 putc ('\n', stderr);
8526 noninteractive_need_newline = 0;
8527 if (STRINGP (m))
8528 fwrite (SDATA (m), nbytes, 1, stderr);
8529 if (cursor_in_echo_area == 0)
8530 fprintf (stderr, "\n");
8531 fflush (stderr);
8533 /* A null message buffer means that the frame hasn't really been
8534 initialized yet. Error messages get reported properly by
8535 cmd_error, so this must be just an informative message; toss it. */
8536 else if (INTERACTIVE
8537 && sf->glyphs_initialized_p
8538 && FRAME_MESSAGE_BUF (sf))
8540 Lisp_Object mini_window;
8541 Lisp_Object frame;
8542 struct frame *f;
8544 /* Get the frame containing the mini-buffer
8545 that the selected frame is using. */
8546 mini_window = FRAME_MINIBUF_WINDOW (sf);
8547 frame = XWINDOW (mini_window)->frame;
8548 f = XFRAME (frame);
8550 FRAME_SAMPLE_VISIBILITY (f);
8551 if (FRAME_VISIBLE_P (sf)
8552 && !FRAME_VISIBLE_P (f))
8553 Fmake_frame_visible (frame);
8555 if (STRINGP (m) && SCHARS (m) > 0)
8557 set_message (NULL, m, nbytes, multibyte);
8558 if (minibuffer_auto_raise)
8559 Fraise_frame (frame);
8560 /* Assume we are not echoing.
8561 (If we are, echo_now will override this.) */
8562 echo_message_buffer = Qnil;
8564 else
8565 clear_message (1, 1);
8567 do_pending_window_change (0);
8568 echo_area_display (1);
8569 do_pending_window_change (0);
8570 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8571 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8576 /* Display a null-terminated echo area message M. If M is 0, clear
8577 out any existing message, and let the mini-buffer text show through.
8579 The buffer M must continue to exist until after the echo area gets
8580 cleared or some other message gets displayed there. Do not pass
8581 text that is stored in a Lisp string. Do not pass text in a buffer
8582 that was alloca'd. */
8584 void
8585 message1 (m)
8586 char *m;
8588 message2 (m, (m ? strlen (m) : 0), 0);
8592 /* The non-logging counterpart of message1. */
8594 void
8595 message1_nolog (m)
8596 char *m;
8598 message2_nolog (m, (m ? strlen (m) : 0), 0);
8601 /* Display a message M which contains a single %s
8602 which gets replaced with STRING. */
8604 void
8605 message_with_string (m, string, log)
8606 char *m;
8607 Lisp_Object string;
8608 int log;
8610 CHECK_STRING (string);
8612 if (noninteractive)
8614 if (m)
8616 if (noninteractive_need_newline)
8617 putc ('\n', stderr);
8618 noninteractive_need_newline = 0;
8619 fprintf (stderr, m, SDATA (string));
8620 if (!cursor_in_echo_area)
8621 fprintf (stderr, "\n");
8622 fflush (stderr);
8625 else if (INTERACTIVE)
8627 /* The frame whose minibuffer we're going to display the message on.
8628 It may be larger than the selected frame, so we need
8629 to use its buffer, not the selected frame's buffer. */
8630 Lisp_Object mini_window;
8631 struct frame *f, *sf = SELECTED_FRAME ();
8633 /* Get the frame containing the minibuffer
8634 that the selected frame is using. */
8635 mini_window = FRAME_MINIBUF_WINDOW (sf);
8636 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8638 /* A null message buffer means that the frame hasn't really been
8639 initialized yet. Error messages get reported properly by
8640 cmd_error, so this must be just an informative message; toss it. */
8641 if (FRAME_MESSAGE_BUF (f))
8643 Lisp_Object args[2], message;
8644 struct gcpro gcpro1, gcpro2;
8646 args[0] = build_string (m);
8647 args[1] = message = string;
8648 GCPRO2 (args[0], message);
8649 gcpro1.nvars = 2;
8651 message = Fformat (2, args);
8653 if (log)
8654 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8655 else
8656 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8658 UNGCPRO;
8660 /* Print should start at the beginning of the message
8661 buffer next time. */
8662 message_buf_print = 0;
8668 /* Dump an informative message to the minibuf. If M is 0, clear out
8669 any existing message, and let the mini-buffer text show through. */
8671 /* VARARGS 1 */
8672 void
8673 message (m, a1, a2, a3)
8674 char *m;
8675 EMACS_INT a1, a2, a3;
8677 if (noninteractive)
8679 if (m)
8681 if (noninteractive_need_newline)
8682 putc ('\n', stderr);
8683 noninteractive_need_newline = 0;
8684 fprintf (stderr, m, a1, a2, a3);
8685 if (cursor_in_echo_area == 0)
8686 fprintf (stderr, "\n");
8687 fflush (stderr);
8690 else if (INTERACTIVE)
8692 /* The frame whose mini-buffer we're going to display the message
8693 on. It may be larger than the selected frame, so we need to
8694 use its buffer, not the selected frame's buffer. */
8695 Lisp_Object mini_window;
8696 struct frame *f, *sf = SELECTED_FRAME ();
8698 /* Get the frame containing the mini-buffer
8699 that the selected frame is using. */
8700 mini_window = FRAME_MINIBUF_WINDOW (sf);
8701 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8703 /* A null message buffer means that the frame hasn't really been
8704 initialized yet. Error messages get reported properly by
8705 cmd_error, so this must be just an informative message; toss
8706 it. */
8707 if (FRAME_MESSAGE_BUF (f))
8709 if (m)
8711 int len;
8712 char *a[3];
8713 a[0] = (char *) a1;
8714 a[1] = (char *) a2;
8715 a[2] = (char *) a3;
8717 len = doprnt (FRAME_MESSAGE_BUF (f),
8718 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8720 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8722 else
8723 message1 (0);
8725 /* Print should start at the beginning of the message
8726 buffer next time. */
8727 message_buf_print = 0;
8733 /* The non-logging version of message. */
8735 void
8736 message_nolog (m, a1, a2, a3)
8737 char *m;
8738 EMACS_INT a1, a2, a3;
8740 Lisp_Object old_log_max;
8741 old_log_max = Vmessage_log_max;
8742 Vmessage_log_max = Qnil;
8743 message (m, a1, a2, a3);
8744 Vmessage_log_max = old_log_max;
8748 /* Display the current message in the current mini-buffer. This is
8749 only called from error handlers in process.c, and is not time
8750 critical. */
8752 void
8753 update_echo_area ()
8755 if (!NILP (echo_area_buffer[0]))
8757 Lisp_Object string;
8758 string = Fcurrent_message ();
8759 message3 (string, SBYTES (string),
8760 !NILP (current_buffer->enable_multibyte_characters));
8765 /* Make sure echo area buffers in `echo_buffers' are live.
8766 If they aren't, make new ones. */
8768 static void
8769 ensure_echo_area_buffers ()
8771 int i;
8773 for (i = 0; i < 2; ++i)
8774 if (!BUFFERP (echo_buffer[i])
8775 || NILP (XBUFFER (echo_buffer[i])->name))
8777 char name[30];
8778 Lisp_Object old_buffer;
8779 int j;
8781 old_buffer = echo_buffer[i];
8782 sprintf (name, " *Echo Area %d*", i);
8783 echo_buffer[i] = Fget_buffer_create (build_string (name));
8784 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8785 /* to force word wrap in echo area -
8786 it was decided to postpone this*/
8787 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8789 for (j = 0; j < 2; ++j)
8790 if (EQ (old_buffer, echo_area_buffer[j]))
8791 echo_area_buffer[j] = echo_buffer[i];
8796 /* Call FN with args A1..A4 with either the current or last displayed
8797 echo_area_buffer as current buffer.
8799 WHICH zero means use the current message buffer
8800 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8801 from echo_buffer[] and clear it.
8803 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8804 suitable buffer from echo_buffer[] and clear it.
8806 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8807 that the current message becomes the last displayed one, make
8808 choose a suitable buffer for echo_area_buffer[0], and clear it.
8810 Value is what FN returns. */
8812 static int
8813 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8814 struct window *w;
8815 int which;
8816 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8817 EMACS_INT a1;
8818 Lisp_Object a2;
8819 EMACS_INT a3, a4;
8821 Lisp_Object buffer;
8822 int this_one, the_other, clear_buffer_p, rc;
8823 int count = SPECPDL_INDEX ();
8825 /* If buffers aren't live, make new ones. */
8826 ensure_echo_area_buffers ();
8828 clear_buffer_p = 0;
8830 if (which == 0)
8831 this_one = 0, the_other = 1;
8832 else if (which > 0)
8833 this_one = 1, the_other = 0;
8834 else
8836 this_one = 0, the_other = 1;
8837 clear_buffer_p = 1;
8839 /* We need a fresh one in case the current echo buffer equals
8840 the one containing the last displayed echo area message. */
8841 if (!NILP (echo_area_buffer[this_one])
8842 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8843 echo_area_buffer[this_one] = Qnil;
8846 /* Choose a suitable buffer from echo_buffer[] is we don't
8847 have one. */
8848 if (NILP (echo_area_buffer[this_one]))
8850 echo_area_buffer[this_one]
8851 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8852 ? echo_buffer[the_other]
8853 : echo_buffer[this_one]);
8854 clear_buffer_p = 1;
8857 buffer = echo_area_buffer[this_one];
8859 /* Don't get confused by reusing the buffer used for echoing
8860 for a different purpose. */
8861 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8862 cancel_echoing ();
8864 record_unwind_protect (unwind_with_echo_area_buffer,
8865 with_echo_area_buffer_unwind_data (w));
8867 /* Make the echo area buffer current. Note that for display
8868 purposes, it is not necessary that the displayed window's buffer
8869 == current_buffer, except for text property lookup. So, let's
8870 only set that buffer temporarily here without doing a full
8871 Fset_window_buffer. We must also change w->pointm, though,
8872 because otherwise an assertions in unshow_buffer fails, and Emacs
8873 aborts. */
8874 set_buffer_internal_1 (XBUFFER (buffer));
8875 if (w)
8877 w->buffer = buffer;
8878 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8881 current_buffer->undo_list = Qt;
8882 current_buffer->read_only = Qnil;
8883 specbind (Qinhibit_read_only, Qt);
8884 specbind (Qinhibit_modification_hooks, Qt);
8886 if (clear_buffer_p && Z > BEG)
8887 del_range (BEG, Z);
8889 xassert (BEGV >= BEG);
8890 xassert (ZV <= Z && ZV >= BEGV);
8892 rc = fn (a1, a2, a3, a4);
8894 xassert (BEGV >= BEG);
8895 xassert (ZV <= Z && ZV >= BEGV);
8897 unbind_to (count, Qnil);
8898 return rc;
8902 /* Save state that should be preserved around the call to the function
8903 FN called in with_echo_area_buffer. */
8905 static Lisp_Object
8906 with_echo_area_buffer_unwind_data (w)
8907 struct window *w;
8909 int i = 0;
8910 Lisp_Object vector, tmp;
8912 /* Reduce consing by keeping one vector in
8913 Vwith_echo_area_save_vector. */
8914 vector = Vwith_echo_area_save_vector;
8915 Vwith_echo_area_save_vector = Qnil;
8917 if (NILP (vector))
8918 vector = Fmake_vector (make_number (7), Qnil);
8920 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8921 ASET (vector, i, Vdeactivate_mark); ++i;
8922 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8924 if (w)
8926 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8927 ASET (vector, i, w->buffer); ++i;
8928 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8929 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8931 else
8933 int end = i + 4;
8934 for (; i < end; ++i)
8935 ASET (vector, i, Qnil);
8938 xassert (i == ASIZE (vector));
8939 return vector;
8943 /* Restore global state from VECTOR which was created by
8944 with_echo_area_buffer_unwind_data. */
8946 static Lisp_Object
8947 unwind_with_echo_area_buffer (vector)
8948 Lisp_Object vector;
8950 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8951 Vdeactivate_mark = AREF (vector, 1);
8952 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8954 if (WINDOWP (AREF (vector, 3)))
8956 struct window *w;
8957 Lisp_Object buffer, charpos, bytepos;
8959 w = XWINDOW (AREF (vector, 3));
8960 buffer = AREF (vector, 4);
8961 charpos = AREF (vector, 5);
8962 bytepos = AREF (vector, 6);
8964 w->buffer = buffer;
8965 set_marker_both (w->pointm, buffer,
8966 XFASTINT (charpos), XFASTINT (bytepos));
8969 Vwith_echo_area_save_vector = vector;
8970 return Qnil;
8974 /* Set up the echo area for use by print functions. MULTIBYTE_P
8975 non-zero means we will print multibyte. */
8977 void
8978 setup_echo_area_for_printing (multibyte_p)
8979 int multibyte_p;
8981 /* If we can't find an echo area any more, exit. */
8982 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8983 Fkill_emacs (Qnil);
8985 ensure_echo_area_buffers ();
8987 if (!message_buf_print)
8989 /* A message has been output since the last time we printed.
8990 Choose a fresh echo area buffer. */
8991 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8992 echo_area_buffer[0] = echo_buffer[1];
8993 else
8994 echo_area_buffer[0] = echo_buffer[0];
8996 /* Switch to that buffer and clear it. */
8997 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8998 current_buffer->truncate_lines = Qnil;
9000 if (Z > BEG)
9002 int count = SPECPDL_INDEX ();
9003 specbind (Qinhibit_read_only, Qt);
9004 /* Note that undo recording is always disabled. */
9005 del_range (BEG, Z);
9006 unbind_to (count, Qnil);
9008 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9010 /* Set up the buffer for the multibyteness we need. */
9011 if (multibyte_p
9012 != !NILP (current_buffer->enable_multibyte_characters))
9013 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9015 /* Raise the frame containing the echo area. */
9016 if (minibuffer_auto_raise)
9018 struct frame *sf = SELECTED_FRAME ();
9019 Lisp_Object mini_window;
9020 mini_window = FRAME_MINIBUF_WINDOW (sf);
9021 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9024 message_log_maybe_newline ();
9025 message_buf_print = 1;
9027 else
9029 if (NILP (echo_area_buffer[0]))
9031 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9032 echo_area_buffer[0] = echo_buffer[1];
9033 else
9034 echo_area_buffer[0] = echo_buffer[0];
9037 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9039 /* Someone switched buffers between print requests. */
9040 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9041 current_buffer->truncate_lines = Qnil;
9047 /* Display an echo area message in window W. Value is non-zero if W's
9048 height is changed. If display_last_displayed_message_p is
9049 non-zero, display the message that was last displayed, otherwise
9050 display the current message. */
9052 static int
9053 display_echo_area (w)
9054 struct window *w;
9056 int i, no_message_p, window_height_changed_p, count;
9058 /* Temporarily disable garbage collections while displaying the echo
9059 area. This is done because a GC can print a message itself.
9060 That message would modify the echo area buffer's contents while a
9061 redisplay of the buffer is going on, and seriously confuse
9062 redisplay. */
9063 count = inhibit_garbage_collection ();
9065 /* If there is no message, we must call display_echo_area_1
9066 nevertheless because it resizes the window. But we will have to
9067 reset the echo_area_buffer in question to nil at the end because
9068 with_echo_area_buffer will sets it to an empty buffer. */
9069 i = display_last_displayed_message_p ? 1 : 0;
9070 no_message_p = NILP (echo_area_buffer[i]);
9072 window_height_changed_p
9073 = with_echo_area_buffer (w, display_last_displayed_message_p,
9074 display_echo_area_1,
9075 (EMACS_INT) w, Qnil, 0, 0);
9077 if (no_message_p)
9078 echo_area_buffer[i] = Qnil;
9080 unbind_to (count, Qnil);
9081 return window_height_changed_p;
9085 /* Helper for display_echo_area. Display the current buffer which
9086 contains the current echo area message in window W, a mini-window,
9087 a pointer to which is passed in A1. A2..A4 are currently not used.
9088 Change the height of W so that all of the message is displayed.
9089 Value is non-zero if height of W was changed. */
9091 static int
9092 display_echo_area_1 (a1, a2, a3, a4)
9093 EMACS_INT a1;
9094 Lisp_Object a2;
9095 EMACS_INT a3, a4;
9097 struct window *w = (struct window *) a1;
9098 Lisp_Object window;
9099 struct text_pos start;
9100 int window_height_changed_p = 0;
9102 /* Do this before displaying, so that we have a large enough glyph
9103 matrix for the display. If we can't get enough space for the
9104 whole text, display the last N lines. That works by setting w->start. */
9105 window_height_changed_p = resize_mini_window (w, 0);
9107 /* Use the starting position chosen by resize_mini_window. */
9108 SET_TEXT_POS_FROM_MARKER (start, w->start);
9110 /* Display. */
9111 clear_glyph_matrix (w->desired_matrix);
9112 XSETWINDOW (window, w);
9113 try_window (window, start, 0);
9115 return window_height_changed_p;
9119 /* Resize the echo area window to exactly the size needed for the
9120 currently displayed message, if there is one. If a mini-buffer
9121 is active, don't shrink it. */
9123 void
9124 resize_echo_area_exactly ()
9126 if (BUFFERP (echo_area_buffer[0])
9127 && WINDOWP (echo_area_window))
9129 struct window *w = XWINDOW (echo_area_window);
9130 int resized_p;
9131 Lisp_Object resize_exactly;
9133 if (minibuf_level == 0)
9134 resize_exactly = Qt;
9135 else
9136 resize_exactly = Qnil;
9138 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9139 (EMACS_INT) w, resize_exactly, 0, 0);
9140 if (resized_p)
9142 ++windows_or_buffers_changed;
9143 ++update_mode_lines;
9144 redisplay_internal (0);
9150 /* Callback function for with_echo_area_buffer, when used from
9151 resize_echo_area_exactly. A1 contains a pointer to the window to
9152 resize, EXACTLY non-nil means resize the mini-window exactly to the
9153 size of the text displayed. A3 and A4 are not used. Value is what
9154 resize_mini_window returns. */
9156 static int
9157 resize_mini_window_1 (a1, exactly, a3, a4)
9158 EMACS_INT a1;
9159 Lisp_Object exactly;
9160 EMACS_INT a3, a4;
9162 return resize_mini_window ((struct window *) a1, !NILP (exactly));
9166 /* Resize mini-window W to fit the size of its contents. EXACT_P
9167 means size the window exactly to the size needed. Otherwise, it's
9168 only enlarged until W's buffer is empty.
9170 Set W->start to the right place to begin display. If the whole
9171 contents fit, start at the beginning. Otherwise, start so as
9172 to make the end of the contents appear. This is particularly
9173 important for y-or-n-p, but seems desirable generally.
9175 Value is non-zero if the window height has been changed. */
9178 resize_mini_window (w, exact_p)
9179 struct window *w;
9180 int exact_p;
9182 struct frame *f = XFRAME (w->frame);
9183 int window_height_changed_p = 0;
9185 xassert (MINI_WINDOW_P (w));
9187 /* By default, start display at the beginning. */
9188 set_marker_both (w->start, w->buffer,
9189 BUF_BEGV (XBUFFER (w->buffer)),
9190 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9192 /* Don't resize windows while redisplaying a window; it would
9193 confuse redisplay functions when the size of the window they are
9194 displaying changes from under them. Such a resizing can happen,
9195 for instance, when which-func prints a long message while
9196 we are running fontification-functions. We're running these
9197 functions with safe_call which binds inhibit-redisplay to t. */
9198 if (!NILP (Vinhibit_redisplay))
9199 return 0;
9201 /* Nil means don't try to resize. */
9202 if (NILP (Vresize_mini_windows)
9203 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9204 return 0;
9206 if (!FRAME_MINIBUF_ONLY_P (f))
9208 struct it it;
9209 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9210 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9211 int height, max_height;
9212 int unit = FRAME_LINE_HEIGHT (f);
9213 struct text_pos start;
9214 struct buffer *old_current_buffer = NULL;
9216 if (current_buffer != XBUFFER (w->buffer))
9218 old_current_buffer = current_buffer;
9219 set_buffer_internal (XBUFFER (w->buffer));
9222 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9224 /* Compute the max. number of lines specified by the user. */
9225 if (FLOATP (Vmax_mini_window_height))
9226 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9227 else if (INTEGERP (Vmax_mini_window_height))
9228 max_height = XINT (Vmax_mini_window_height);
9229 else
9230 max_height = total_height / 4;
9232 /* Correct that max. height if it's bogus. */
9233 max_height = max (1, max_height);
9234 max_height = min (total_height, max_height);
9236 /* Find out the height of the text in the window. */
9237 if (it.line_wrap == TRUNCATE)
9238 height = 1;
9239 else
9241 last_height = 0;
9242 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9243 if (it.max_ascent == 0 && it.max_descent == 0)
9244 height = it.current_y + last_height;
9245 else
9246 height = it.current_y + it.max_ascent + it.max_descent;
9247 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9248 height = (height + unit - 1) / unit;
9251 /* Compute a suitable window start. */
9252 if (height > max_height)
9254 height = max_height;
9255 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9256 move_it_vertically_backward (&it, (height - 1) * unit);
9257 start = it.current.pos;
9259 else
9260 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9261 SET_MARKER_FROM_TEXT_POS (w->start, start);
9263 if (EQ (Vresize_mini_windows, Qgrow_only))
9265 /* Let it grow only, until we display an empty message, in which
9266 case the window shrinks again. */
9267 if (height > WINDOW_TOTAL_LINES (w))
9269 int old_height = WINDOW_TOTAL_LINES (w);
9270 freeze_window_starts (f, 1);
9271 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9272 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9274 else if (height < WINDOW_TOTAL_LINES (w)
9275 && (exact_p || BEGV == ZV))
9277 int old_height = WINDOW_TOTAL_LINES (w);
9278 freeze_window_starts (f, 0);
9279 shrink_mini_window (w);
9280 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9283 else
9285 /* Always resize to exact size needed. */
9286 if (height > WINDOW_TOTAL_LINES (w))
9288 int old_height = WINDOW_TOTAL_LINES (w);
9289 freeze_window_starts (f, 1);
9290 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9291 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9293 else if (height < WINDOW_TOTAL_LINES (w))
9295 int old_height = WINDOW_TOTAL_LINES (w);
9296 freeze_window_starts (f, 0);
9297 shrink_mini_window (w);
9299 if (height)
9301 freeze_window_starts (f, 1);
9302 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9305 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9309 if (old_current_buffer)
9310 set_buffer_internal (old_current_buffer);
9313 return window_height_changed_p;
9317 /* Value is the current message, a string, or nil if there is no
9318 current message. */
9320 Lisp_Object
9321 current_message ()
9323 Lisp_Object msg;
9325 if (!BUFFERP (echo_area_buffer[0]))
9326 msg = Qnil;
9327 else
9329 with_echo_area_buffer (0, 0, current_message_1,
9330 (EMACS_INT) &msg, Qnil, 0, 0);
9331 if (NILP (msg))
9332 echo_area_buffer[0] = Qnil;
9335 return msg;
9339 static int
9340 current_message_1 (a1, a2, a3, a4)
9341 EMACS_INT a1;
9342 Lisp_Object a2;
9343 EMACS_INT a3, a4;
9345 Lisp_Object *msg = (Lisp_Object *) a1;
9347 if (Z > BEG)
9348 *msg = make_buffer_string (BEG, Z, 1);
9349 else
9350 *msg = Qnil;
9351 return 0;
9355 /* Push the current message on Vmessage_stack for later restauration
9356 by restore_message. Value is non-zero if the current message isn't
9357 empty. This is a relatively infrequent operation, so it's not
9358 worth optimizing. */
9361 push_message ()
9363 Lisp_Object msg;
9364 msg = current_message ();
9365 Vmessage_stack = Fcons (msg, Vmessage_stack);
9366 return STRINGP (msg);
9370 /* Restore message display from the top of Vmessage_stack. */
9372 void
9373 restore_message ()
9375 Lisp_Object msg;
9377 xassert (CONSP (Vmessage_stack));
9378 msg = XCAR (Vmessage_stack);
9379 if (STRINGP (msg))
9380 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9381 else
9382 message3_nolog (msg, 0, 0);
9386 /* Handler for record_unwind_protect calling pop_message. */
9388 Lisp_Object
9389 pop_message_unwind (dummy)
9390 Lisp_Object dummy;
9392 pop_message ();
9393 return Qnil;
9396 /* Pop the top-most entry off Vmessage_stack. */
9398 void
9399 pop_message ()
9401 xassert (CONSP (Vmessage_stack));
9402 Vmessage_stack = XCDR (Vmessage_stack);
9406 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9407 exits. If the stack is not empty, we have a missing pop_message
9408 somewhere. */
9410 void
9411 check_message_stack ()
9413 if (!NILP (Vmessage_stack))
9414 abort ();
9418 /* Truncate to NCHARS what will be displayed in the echo area the next
9419 time we display it---but don't redisplay it now. */
9421 void
9422 truncate_echo_area (nchars)
9423 int nchars;
9425 if (nchars == 0)
9426 echo_area_buffer[0] = Qnil;
9427 /* A null message buffer means that the frame hasn't really been
9428 initialized yet. Error messages get reported properly by
9429 cmd_error, so this must be just an informative message; toss it. */
9430 else if (!noninteractive
9431 && INTERACTIVE
9432 && !NILP (echo_area_buffer[0]))
9434 struct frame *sf = SELECTED_FRAME ();
9435 if (FRAME_MESSAGE_BUF (sf))
9436 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9441 /* Helper function for truncate_echo_area. Truncate the current
9442 message to at most NCHARS characters. */
9444 static int
9445 truncate_message_1 (nchars, a2, a3, a4)
9446 EMACS_INT nchars;
9447 Lisp_Object a2;
9448 EMACS_INT a3, a4;
9450 if (BEG + nchars < Z)
9451 del_range (BEG + nchars, Z);
9452 if (Z == BEG)
9453 echo_area_buffer[0] = Qnil;
9454 return 0;
9458 /* Set the current message to a substring of S or STRING.
9460 If STRING is a Lisp string, set the message to the first NBYTES
9461 bytes from STRING. NBYTES zero means use the whole string. If
9462 STRING is multibyte, the message will be displayed multibyte.
9464 If S is not null, set the message to the first LEN bytes of S. LEN
9465 zero means use the whole string. MULTIBYTE_P non-zero means S is
9466 multibyte. Display the message multibyte in that case.
9468 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9469 to t before calling set_message_1 (which calls insert).
9472 void
9473 set_message (s, string, nbytes, multibyte_p)
9474 const char *s;
9475 Lisp_Object string;
9476 int nbytes, multibyte_p;
9478 message_enable_multibyte
9479 = ((s && multibyte_p)
9480 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9482 with_echo_area_buffer (0, -1, set_message_1,
9483 (EMACS_INT) s, string, nbytes, multibyte_p);
9484 message_buf_print = 0;
9485 help_echo_showing_p = 0;
9489 /* Helper function for set_message. Arguments have the same meaning
9490 as there, with A1 corresponding to S and A2 corresponding to STRING
9491 This function is called with the echo area buffer being
9492 current. */
9494 static int
9495 set_message_1 (a1, a2, nbytes, multibyte_p)
9496 EMACS_INT a1;
9497 Lisp_Object a2;
9498 EMACS_INT nbytes, multibyte_p;
9500 const char *s = (const char *) a1;
9501 Lisp_Object string = a2;
9503 /* Change multibyteness of the echo buffer appropriately. */
9504 if (message_enable_multibyte
9505 != !NILP (current_buffer->enable_multibyte_characters))
9506 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9508 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9510 /* Insert new message at BEG. */
9511 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9513 if (STRINGP (string))
9515 int nchars;
9517 if (nbytes == 0)
9518 nbytes = SBYTES (string);
9519 nchars = string_byte_to_char (string, nbytes);
9521 /* This function takes care of single/multibyte conversion. We
9522 just have to ensure that the echo area buffer has the right
9523 setting of enable_multibyte_characters. */
9524 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9526 else if (s)
9528 if (nbytes == 0)
9529 nbytes = strlen (s);
9531 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9533 /* Convert from multi-byte to single-byte. */
9534 int i, c, n;
9535 unsigned char work[1];
9537 /* Convert a multibyte string to single-byte. */
9538 for (i = 0; i < nbytes; i += n)
9540 c = string_char_and_length (s + i, &n);
9541 work[0] = (ASCII_CHAR_P (c)
9543 : multibyte_char_to_unibyte (c, Qnil));
9544 insert_1_both (work, 1, 1, 1, 0, 0);
9547 else if (!multibyte_p
9548 && !NILP (current_buffer->enable_multibyte_characters))
9550 /* Convert from single-byte to multi-byte. */
9551 int i, c, n;
9552 const unsigned char *msg = (const unsigned char *) s;
9553 unsigned char str[MAX_MULTIBYTE_LENGTH];
9555 /* Convert a single-byte string to multibyte. */
9556 for (i = 0; i < nbytes; i++)
9558 c = msg[i];
9559 MAKE_CHAR_MULTIBYTE (c);
9560 n = CHAR_STRING (c, str);
9561 insert_1_both (str, 1, n, 1, 0, 0);
9564 else
9565 insert_1 (s, nbytes, 1, 0, 0);
9568 return 0;
9572 /* Clear messages. CURRENT_P non-zero means clear the current
9573 message. LAST_DISPLAYED_P non-zero means clear the message
9574 last displayed. */
9576 void
9577 clear_message (current_p, last_displayed_p)
9578 int current_p, last_displayed_p;
9580 if (current_p)
9582 echo_area_buffer[0] = Qnil;
9583 message_cleared_p = 1;
9586 if (last_displayed_p)
9587 echo_area_buffer[1] = Qnil;
9589 message_buf_print = 0;
9592 /* Clear garbaged frames.
9594 This function is used where the old redisplay called
9595 redraw_garbaged_frames which in turn called redraw_frame which in
9596 turn called clear_frame. The call to clear_frame was a source of
9597 flickering. I believe a clear_frame is not necessary. It should
9598 suffice in the new redisplay to invalidate all current matrices,
9599 and ensure a complete redisplay of all windows. */
9601 static void
9602 clear_garbaged_frames ()
9604 if (frame_garbaged)
9606 Lisp_Object tail, frame;
9607 int changed_count = 0;
9609 FOR_EACH_FRAME (tail, frame)
9611 struct frame *f = XFRAME (frame);
9613 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9615 if (f->resized_p)
9617 Fredraw_frame (frame);
9618 f->force_flush_display_p = 1;
9620 clear_current_matrices (f);
9621 changed_count++;
9622 f->garbaged = 0;
9623 f->resized_p = 0;
9627 frame_garbaged = 0;
9628 if (changed_count)
9629 ++windows_or_buffers_changed;
9634 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9635 is non-zero update selected_frame. Value is non-zero if the
9636 mini-windows height has been changed. */
9638 static int
9639 echo_area_display (update_frame_p)
9640 int update_frame_p;
9642 Lisp_Object mini_window;
9643 struct window *w;
9644 struct frame *f;
9645 int window_height_changed_p = 0;
9646 struct frame *sf = SELECTED_FRAME ();
9648 mini_window = FRAME_MINIBUF_WINDOW (sf);
9649 w = XWINDOW (mini_window);
9650 f = XFRAME (WINDOW_FRAME (w));
9652 /* Don't display if frame is invisible or not yet initialized. */
9653 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9654 return 0;
9656 #ifdef HAVE_WINDOW_SYSTEM
9657 /* When Emacs starts, selected_frame may be the initial terminal
9658 frame. If we let this through, a message would be displayed on
9659 the terminal. */
9660 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9661 return 0;
9662 #endif /* HAVE_WINDOW_SYSTEM */
9664 /* Redraw garbaged frames. */
9665 if (frame_garbaged)
9666 clear_garbaged_frames ();
9668 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9670 echo_area_window = mini_window;
9671 window_height_changed_p = display_echo_area (w);
9672 w->must_be_updated_p = 1;
9674 /* Update the display, unless called from redisplay_internal.
9675 Also don't update the screen during redisplay itself. The
9676 update will happen at the end of redisplay, and an update
9677 here could cause confusion. */
9678 if (update_frame_p && !redisplaying_p)
9680 int n = 0;
9682 /* If the display update has been interrupted by pending
9683 input, update mode lines in the frame. Due to the
9684 pending input, it might have been that redisplay hasn't
9685 been called, so that mode lines above the echo area are
9686 garbaged. This looks odd, so we prevent it here. */
9687 if (!display_completed)
9688 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9690 if (window_height_changed_p
9691 /* Don't do this if Emacs is shutting down. Redisplay
9692 needs to run hooks. */
9693 && !NILP (Vrun_hooks))
9695 /* Must update other windows. Likewise as in other
9696 cases, don't let this update be interrupted by
9697 pending input. */
9698 int count = SPECPDL_INDEX ();
9699 specbind (Qredisplay_dont_pause, Qt);
9700 windows_or_buffers_changed = 1;
9701 redisplay_internal (0);
9702 unbind_to (count, Qnil);
9704 else if (FRAME_WINDOW_P (f) && n == 0)
9706 /* Window configuration is the same as before.
9707 Can do with a display update of the echo area,
9708 unless we displayed some mode lines. */
9709 update_single_window (w, 1);
9710 FRAME_RIF (f)->flush_display (f);
9712 else
9713 update_frame (f, 1, 1);
9715 /* If cursor is in the echo area, make sure that the next
9716 redisplay displays the minibuffer, so that the cursor will
9717 be replaced with what the minibuffer wants. */
9718 if (cursor_in_echo_area)
9719 ++windows_or_buffers_changed;
9722 else if (!EQ (mini_window, selected_window))
9723 windows_or_buffers_changed++;
9725 /* Last displayed message is now the current message. */
9726 echo_area_buffer[1] = echo_area_buffer[0];
9727 /* Inform read_char that we're not echoing. */
9728 echo_message_buffer = Qnil;
9730 /* Prevent redisplay optimization in redisplay_internal by resetting
9731 this_line_start_pos. This is done because the mini-buffer now
9732 displays the message instead of its buffer text. */
9733 if (EQ (mini_window, selected_window))
9734 CHARPOS (this_line_start_pos) = 0;
9736 return window_height_changed_p;
9741 /***********************************************************************
9742 Mode Lines and Frame Titles
9743 ***********************************************************************/
9745 /* A buffer for constructing non-propertized mode-line strings and
9746 frame titles in it; allocated from the heap in init_xdisp and
9747 resized as needed in store_mode_line_noprop_char. */
9749 static char *mode_line_noprop_buf;
9751 /* The buffer's end, and a current output position in it. */
9753 static char *mode_line_noprop_buf_end;
9754 static char *mode_line_noprop_ptr;
9756 #define MODE_LINE_NOPROP_LEN(start) \
9757 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9759 static enum {
9760 MODE_LINE_DISPLAY = 0,
9761 MODE_LINE_TITLE,
9762 MODE_LINE_NOPROP,
9763 MODE_LINE_STRING
9764 } mode_line_target;
9766 /* Alist that caches the results of :propertize.
9767 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9768 static Lisp_Object mode_line_proptrans_alist;
9770 /* List of strings making up the mode-line. */
9771 static Lisp_Object mode_line_string_list;
9773 /* Base face property when building propertized mode line string. */
9774 static Lisp_Object mode_line_string_face;
9775 static Lisp_Object mode_line_string_face_prop;
9778 /* Unwind data for mode line strings */
9780 static Lisp_Object Vmode_line_unwind_vector;
9782 static Lisp_Object
9783 format_mode_line_unwind_data (struct buffer *obuf,
9784 Lisp_Object owin,
9785 int save_proptrans)
9787 Lisp_Object vector, tmp;
9789 /* Reduce consing by keeping one vector in
9790 Vwith_echo_area_save_vector. */
9791 vector = Vmode_line_unwind_vector;
9792 Vmode_line_unwind_vector = Qnil;
9794 if (NILP (vector))
9795 vector = Fmake_vector (make_number (8), Qnil);
9797 ASET (vector, 0, make_number (mode_line_target));
9798 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9799 ASET (vector, 2, mode_line_string_list);
9800 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9801 ASET (vector, 4, mode_line_string_face);
9802 ASET (vector, 5, mode_line_string_face_prop);
9804 if (obuf)
9805 XSETBUFFER (tmp, obuf);
9806 else
9807 tmp = Qnil;
9808 ASET (vector, 6, tmp);
9809 ASET (vector, 7, owin);
9811 return vector;
9814 static Lisp_Object
9815 unwind_format_mode_line (vector)
9816 Lisp_Object vector;
9818 mode_line_target = XINT (AREF (vector, 0));
9819 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9820 mode_line_string_list = AREF (vector, 2);
9821 if (! EQ (AREF (vector, 3), Qt))
9822 mode_line_proptrans_alist = AREF (vector, 3);
9823 mode_line_string_face = AREF (vector, 4);
9824 mode_line_string_face_prop = AREF (vector, 5);
9826 if (!NILP (AREF (vector, 7)))
9827 /* Select window before buffer, since it may change the buffer. */
9828 Fselect_window (AREF (vector, 7), Qt);
9830 if (!NILP (AREF (vector, 6)))
9832 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9833 ASET (vector, 6, Qnil);
9836 Vmode_line_unwind_vector = vector;
9837 return Qnil;
9841 /* Store a single character C for the frame title in mode_line_noprop_buf.
9842 Re-allocate mode_line_noprop_buf if necessary. */
9844 static void
9845 #ifdef PROTOTYPES
9846 store_mode_line_noprop_char (char c)
9847 #else
9848 store_mode_line_noprop_char (c)
9849 char c;
9850 #endif
9852 /* If output position has reached the end of the allocated buffer,
9853 double the buffer's size. */
9854 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9856 int len = MODE_LINE_NOPROP_LEN (0);
9857 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9858 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9859 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9860 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9863 *mode_line_noprop_ptr++ = c;
9867 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9868 mode_line_noprop_ptr. STR is the string to store. Do not copy
9869 characters that yield more columns than PRECISION; PRECISION <= 0
9870 means copy the whole string. Pad with spaces until FIELD_WIDTH
9871 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9872 pad. Called from display_mode_element when it is used to build a
9873 frame title. */
9875 static int
9876 store_mode_line_noprop (str, field_width, precision)
9877 const unsigned char *str;
9878 int field_width, precision;
9880 int n = 0;
9881 int dummy, nbytes;
9883 /* Copy at most PRECISION chars from STR. */
9884 nbytes = strlen (str);
9885 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9886 while (nbytes--)
9887 store_mode_line_noprop_char (*str++);
9889 /* Fill up with spaces until FIELD_WIDTH reached. */
9890 while (field_width > 0
9891 && n < field_width)
9893 store_mode_line_noprop_char (' ');
9894 ++n;
9897 return n;
9900 /***********************************************************************
9901 Frame Titles
9902 ***********************************************************************/
9904 #ifdef HAVE_WINDOW_SYSTEM
9906 /* Set the title of FRAME, if it has changed. The title format is
9907 Vicon_title_format if FRAME is iconified, otherwise it is
9908 frame_title_format. */
9910 static void
9911 x_consider_frame_title (frame)
9912 Lisp_Object frame;
9914 struct frame *f = XFRAME (frame);
9916 if (FRAME_WINDOW_P (f)
9917 || FRAME_MINIBUF_ONLY_P (f)
9918 || f->explicit_name)
9920 /* Do we have more than one visible frame on this X display? */
9921 Lisp_Object tail;
9922 Lisp_Object fmt;
9923 int title_start;
9924 char *title;
9925 int len;
9926 struct it it;
9927 int count = SPECPDL_INDEX ();
9929 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9931 Lisp_Object other_frame = XCAR (tail);
9932 struct frame *tf = XFRAME (other_frame);
9934 if (tf != f
9935 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9936 && !FRAME_MINIBUF_ONLY_P (tf)
9937 && !EQ (other_frame, tip_frame)
9938 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9939 break;
9942 /* Set global variable indicating that multiple frames exist. */
9943 multiple_frames = CONSP (tail);
9945 /* Switch to the buffer of selected window of the frame. Set up
9946 mode_line_target so that display_mode_element will output into
9947 mode_line_noprop_buf; then display the title. */
9948 record_unwind_protect (unwind_format_mode_line,
9949 format_mode_line_unwind_data
9950 (current_buffer, selected_window, 0));
9952 Fselect_window (f->selected_window, Qt);
9953 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9954 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9956 mode_line_target = MODE_LINE_TITLE;
9957 title_start = MODE_LINE_NOPROP_LEN (0);
9958 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9959 NULL, DEFAULT_FACE_ID);
9960 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9961 len = MODE_LINE_NOPROP_LEN (title_start);
9962 title = mode_line_noprop_buf + title_start;
9963 unbind_to (count, Qnil);
9965 /* Set the title only if it's changed. This avoids consing in
9966 the common case where it hasn't. (If it turns out that we've
9967 already wasted too much time by walking through the list with
9968 display_mode_element, then we might need to optimize at a
9969 higher level than this.) */
9970 if (! STRINGP (f->name)
9971 || SBYTES (f->name) != len
9972 || bcmp (title, SDATA (f->name), len) != 0)
9973 x_implicitly_set_name (f, make_string (title, len), Qnil);
9977 #endif /* not HAVE_WINDOW_SYSTEM */
9982 /***********************************************************************
9983 Menu Bars
9984 ***********************************************************************/
9987 /* Prepare for redisplay by updating menu-bar item lists when
9988 appropriate. This can call eval. */
9990 void
9991 prepare_menu_bars ()
9993 int all_windows;
9994 struct gcpro gcpro1, gcpro2;
9995 struct frame *f;
9996 Lisp_Object tooltip_frame;
9998 #ifdef HAVE_WINDOW_SYSTEM
9999 tooltip_frame = tip_frame;
10000 #else
10001 tooltip_frame = Qnil;
10002 #endif
10004 /* Update all frame titles based on their buffer names, etc. We do
10005 this before the menu bars so that the buffer-menu will show the
10006 up-to-date frame titles. */
10007 #ifdef HAVE_WINDOW_SYSTEM
10008 if (windows_or_buffers_changed || update_mode_lines)
10010 Lisp_Object tail, frame;
10012 FOR_EACH_FRAME (tail, frame)
10014 f = XFRAME (frame);
10015 if (!EQ (frame, tooltip_frame)
10016 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10017 x_consider_frame_title (frame);
10020 #endif /* HAVE_WINDOW_SYSTEM */
10022 /* Update the menu bar item lists, if appropriate. This has to be
10023 done before any actual redisplay or generation of display lines. */
10024 all_windows = (update_mode_lines
10025 || buffer_shared > 1
10026 || windows_or_buffers_changed);
10027 if (all_windows)
10029 Lisp_Object tail, frame;
10030 int count = SPECPDL_INDEX ();
10031 /* 1 means that update_menu_bar has run its hooks
10032 so any further calls to update_menu_bar shouldn't do so again. */
10033 int menu_bar_hooks_run = 0;
10035 record_unwind_save_match_data ();
10037 FOR_EACH_FRAME (tail, frame)
10039 f = XFRAME (frame);
10041 /* Ignore tooltip frame. */
10042 if (EQ (frame, tooltip_frame))
10043 continue;
10045 /* If a window on this frame changed size, report that to
10046 the user and clear the size-change flag. */
10047 if (FRAME_WINDOW_SIZES_CHANGED (f))
10049 Lisp_Object functions;
10051 /* Clear flag first in case we get an error below. */
10052 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10053 functions = Vwindow_size_change_functions;
10054 GCPRO2 (tail, functions);
10056 while (CONSP (functions))
10058 if (!EQ (XCAR (functions), Qt))
10059 call1 (XCAR (functions), frame);
10060 functions = XCDR (functions);
10062 UNGCPRO;
10065 GCPRO1 (tail);
10066 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10067 #ifdef HAVE_WINDOW_SYSTEM
10068 update_tool_bar (f, 0);
10069 #endif
10070 #ifdef HAVE_NS
10071 if (windows_or_buffers_changed
10072 && FRAME_NS_P (f))
10073 ns_set_doc_edited (f, Fbuffer_modified_p
10074 (XWINDOW (f->selected_window)->buffer));
10075 #endif
10076 UNGCPRO;
10079 unbind_to (count, Qnil);
10081 else
10083 struct frame *sf = SELECTED_FRAME ();
10084 update_menu_bar (sf, 1, 0);
10085 #ifdef HAVE_WINDOW_SYSTEM
10086 update_tool_bar (sf, 1);
10087 #endif
10090 /* Motif needs this. See comment in xmenu.c. Turn it off when
10091 pending_menu_activation is not defined. */
10092 #ifdef USE_X_TOOLKIT
10093 pending_menu_activation = 0;
10094 #endif
10098 /* Update the menu bar item list for frame F. This has to be done
10099 before we start to fill in any display lines, because it can call
10100 eval.
10102 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10104 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10105 already ran the menu bar hooks for this redisplay, so there
10106 is no need to run them again. The return value is the
10107 updated value of this flag, to pass to the next call. */
10109 static int
10110 update_menu_bar (f, save_match_data, hooks_run)
10111 struct frame *f;
10112 int save_match_data;
10113 int hooks_run;
10115 Lisp_Object window;
10116 register struct window *w;
10118 /* If called recursively during a menu update, do nothing. This can
10119 happen when, for instance, an activate-menubar-hook causes a
10120 redisplay. */
10121 if (inhibit_menubar_update)
10122 return hooks_run;
10124 window = FRAME_SELECTED_WINDOW (f);
10125 w = XWINDOW (window);
10127 if (FRAME_WINDOW_P (f)
10129 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10130 || defined (HAVE_NS) || defined (USE_GTK)
10131 FRAME_EXTERNAL_MENU_BAR (f)
10132 #else
10133 FRAME_MENU_BAR_LINES (f) > 0
10134 #endif
10135 : FRAME_MENU_BAR_LINES (f) > 0)
10137 /* If the user has switched buffers or windows, we need to
10138 recompute to reflect the new bindings. But we'll
10139 recompute when update_mode_lines is set too; that means
10140 that people can use force-mode-line-update to request
10141 that the menu bar be recomputed. The adverse effect on
10142 the rest of the redisplay algorithm is about the same as
10143 windows_or_buffers_changed anyway. */
10144 if (windows_or_buffers_changed
10145 /* This used to test w->update_mode_line, but we believe
10146 there is no need to recompute the menu in that case. */
10147 || update_mode_lines
10148 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10149 < BUF_MODIFF (XBUFFER (w->buffer)))
10150 != !NILP (w->last_had_star))
10151 || ((!NILP (Vtransient_mark_mode)
10152 && !NILP (XBUFFER (w->buffer)->mark_active))
10153 != !NILP (w->region_showing)))
10155 struct buffer *prev = current_buffer;
10156 int count = SPECPDL_INDEX ();
10158 specbind (Qinhibit_menubar_update, Qt);
10160 set_buffer_internal_1 (XBUFFER (w->buffer));
10161 if (save_match_data)
10162 record_unwind_save_match_data ();
10163 if (NILP (Voverriding_local_map_menu_flag))
10165 specbind (Qoverriding_terminal_local_map, Qnil);
10166 specbind (Qoverriding_local_map, Qnil);
10169 if (!hooks_run)
10171 /* Run the Lucid hook. */
10172 safe_run_hooks (Qactivate_menubar_hook);
10174 /* If it has changed current-menubar from previous value,
10175 really recompute the menu-bar from the value. */
10176 if (! NILP (Vlucid_menu_bar_dirty_flag))
10177 call0 (Qrecompute_lucid_menubar);
10179 safe_run_hooks (Qmenu_bar_update_hook);
10181 hooks_run = 1;
10184 XSETFRAME (Vmenu_updating_frame, f);
10185 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10187 /* Redisplay the menu bar in case we changed it. */
10188 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10189 || defined (HAVE_NS) || defined (USE_GTK)
10190 if (FRAME_WINDOW_P (f))
10192 #if defined (HAVE_NS)
10193 /* All frames on Mac OS share the same menubar. So only
10194 the selected frame should be allowed to set it. */
10195 if (f == SELECTED_FRAME ())
10196 #endif
10197 set_frame_menubar (f, 0, 0);
10199 else
10200 /* On a terminal screen, the menu bar is an ordinary screen
10201 line, and this makes it get updated. */
10202 w->update_mode_line = Qt;
10203 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10204 /* In the non-toolkit version, the menu bar is an ordinary screen
10205 line, and this makes it get updated. */
10206 w->update_mode_line = Qt;
10207 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10209 unbind_to (count, Qnil);
10210 set_buffer_internal_1 (prev);
10214 return hooks_run;
10219 /***********************************************************************
10220 Output Cursor
10221 ***********************************************************************/
10223 #ifdef HAVE_WINDOW_SYSTEM
10225 /* EXPORT:
10226 Nominal cursor position -- where to draw output.
10227 HPOS and VPOS are window relative glyph matrix coordinates.
10228 X and Y are window relative pixel coordinates. */
10230 struct cursor_pos output_cursor;
10233 /* EXPORT:
10234 Set the global variable output_cursor to CURSOR. All cursor
10235 positions are relative to updated_window. */
10237 void
10238 set_output_cursor (cursor)
10239 struct cursor_pos *cursor;
10241 output_cursor.hpos = cursor->hpos;
10242 output_cursor.vpos = cursor->vpos;
10243 output_cursor.x = cursor->x;
10244 output_cursor.y = cursor->y;
10248 /* EXPORT for RIF:
10249 Set a nominal cursor position.
10251 HPOS and VPOS are column/row positions in a window glyph matrix. X
10252 and Y are window text area relative pixel positions.
10254 If this is done during an update, updated_window will contain the
10255 window that is being updated and the position is the future output
10256 cursor position for that window. If updated_window is null, use
10257 selected_window and display the cursor at the given position. */
10259 void
10260 x_cursor_to (vpos, hpos, y, x)
10261 int vpos, hpos, y, x;
10263 struct window *w;
10265 /* If updated_window is not set, work on selected_window. */
10266 if (updated_window)
10267 w = updated_window;
10268 else
10269 w = XWINDOW (selected_window);
10271 /* Set the output cursor. */
10272 output_cursor.hpos = hpos;
10273 output_cursor.vpos = vpos;
10274 output_cursor.x = x;
10275 output_cursor.y = y;
10277 /* If not called as part of an update, really display the cursor.
10278 This will also set the cursor position of W. */
10279 if (updated_window == NULL)
10281 BLOCK_INPUT;
10282 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10283 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10284 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10285 UNBLOCK_INPUT;
10289 #endif /* HAVE_WINDOW_SYSTEM */
10292 /***********************************************************************
10293 Tool-bars
10294 ***********************************************************************/
10296 #ifdef HAVE_WINDOW_SYSTEM
10298 /* Where the mouse was last time we reported a mouse event. */
10300 FRAME_PTR last_mouse_frame;
10302 /* Tool-bar item index of the item on which a mouse button was pressed
10303 or -1. */
10305 int last_tool_bar_item;
10308 static Lisp_Object
10309 update_tool_bar_unwind (frame)
10310 Lisp_Object frame;
10312 selected_frame = frame;
10313 return Qnil;
10316 /* Update the tool-bar item list for frame F. This has to be done
10317 before we start to fill in any display lines. Called from
10318 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10319 and restore it here. */
10321 static void
10322 update_tool_bar (f, save_match_data)
10323 struct frame *f;
10324 int save_match_data;
10326 #if defined (USE_GTK) || defined (HAVE_NS)
10327 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10328 #else
10329 int do_update = WINDOWP (f->tool_bar_window)
10330 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10331 #endif
10333 if (do_update)
10335 Lisp_Object window;
10336 struct window *w;
10338 window = FRAME_SELECTED_WINDOW (f);
10339 w = XWINDOW (window);
10341 /* If the user has switched buffers or windows, we need to
10342 recompute to reflect the new bindings. But we'll
10343 recompute when update_mode_lines is set too; that means
10344 that people can use force-mode-line-update to request
10345 that the menu bar be recomputed. The adverse effect on
10346 the rest of the redisplay algorithm is about the same as
10347 windows_or_buffers_changed anyway. */
10348 if (windows_or_buffers_changed
10349 || !NILP (w->update_mode_line)
10350 || update_mode_lines
10351 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10352 < BUF_MODIFF (XBUFFER (w->buffer)))
10353 != !NILP (w->last_had_star))
10354 || ((!NILP (Vtransient_mark_mode)
10355 && !NILP (XBUFFER (w->buffer)->mark_active))
10356 != !NILP (w->region_showing)))
10358 struct buffer *prev = current_buffer;
10359 int count = SPECPDL_INDEX ();
10360 Lisp_Object frame, new_tool_bar;
10361 int new_n_tool_bar;
10362 struct gcpro gcpro1;
10364 /* Set current_buffer to the buffer of the selected
10365 window of the frame, so that we get the right local
10366 keymaps. */
10367 set_buffer_internal_1 (XBUFFER (w->buffer));
10369 /* Save match data, if we must. */
10370 if (save_match_data)
10371 record_unwind_save_match_data ();
10373 /* Make sure that we don't accidentally use bogus keymaps. */
10374 if (NILP (Voverriding_local_map_menu_flag))
10376 specbind (Qoverriding_terminal_local_map, Qnil);
10377 specbind (Qoverriding_local_map, Qnil);
10380 GCPRO1 (new_tool_bar);
10382 /* We must temporarily set the selected frame to this frame
10383 before calling tool_bar_items, because the calculation of
10384 the tool-bar keymap uses the selected frame (see
10385 `tool-bar-make-keymap' in tool-bar.el). */
10386 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10387 XSETFRAME (frame, f);
10388 selected_frame = frame;
10390 /* Build desired tool-bar items from keymaps. */
10391 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10392 &new_n_tool_bar);
10394 /* Redisplay the tool-bar if we changed it. */
10395 if (new_n_tool_bar != f->n_tool_bar_items
10396 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10398 /* Redisplay that happens asynchronously due to an expose event
10399 may access f->tool_bar_items. Make sure we update both
10400 variables within BLOCK_INPUT so no such event interrupts. */
10401 BLOCK_INPUT;
10402 f->tool_bar_items = new_tool_bar;
10403 f->n_tool_bar_items = new_n_tool_bar;
10404 w->update_mode_line = Qt;
10405 UNBLOCK_INPUT;
10408 UNGCPRO;
10410 unbind_to (count, Qnil);
10411 set_buffer_internal_1 (prev);
10417 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10418 F's desired tool-bar contents. F->tool_bar_items must have
10419 been set up previously by calling prepare_menu_bars. */
10421 static void
10422 build_desired_tool_bar_string (f)
10423 struct frame *f;
10425 int i, size, size_needed;
10426 struct gcpro gcpro1, gcpro2, gcpro3;
10427 Lisp_Object image, plist, props;
10429 image = plist = props = Qnil;
10430 GCPRO3 (image, plist, props);
10432 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10433 Otherwise, make a new string. */
10435 /* The size of the string we might be able to reuse. */
10436 size = (STRINGP (f->desired_tool_bar_string)
10437 ? SCHARS (f->desired_tool_bar_string)
10438 : 0);
10440 /* We need one space in the string for each image. */
10441 size_needed = f->n_tool_bar_items;
10443 /* Reuse f->desired_tool_bar_string, if possible. */
10444 if (size < size_needed || NILP (f->desired_tool_bar_string))
10445 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10446 make_number (' '));
10447 else
10449 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10450 Fremove_text_properties (make_number (0), make_number (size),
10451 props, f->desired_tool_bar_string);
10454 /* Put a `display' property on the string for the images to display,
10455 put a `menu_item' property on tool-bar items with a value that
10456 is the index of the item in F's tool-bar item vector. */
10457 for (i = 0; i < f->n_tool_bar_items; ++i)
10459 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10461 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10462 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10463 int hmargin, vmargin, relief, idx, end;
10464 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10466 /* If image is a vector, choose the image according to the
10467 button state. */
10468 image = PROP (TOOL_BAR_ITEM_IMAGES);
10469 if (VECTORP (image))
10471 if (enabled_p)
10472 idx = (selected_p
10473 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10474 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10475 else
10476 idx = (selected_p
10477 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10478 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10480 xassert (ASIZE (image) >= idx);
10481 image = AREF (image, idx);
10483 else
10484 idx = -1;
10486 /* Ignore invalid image specifications. */
10487 if (!valid_image_p (image))
10488 continue;
10490 /* Display the tool-bar button pressed, or depressed. */
10491 plist = Fcopy_sequence (XCDR (image));
10493 /* Compute margin and relief to draw. */
10494 relief = (tool_bar_button_relief >= 0
10495 ? tool_bar_button_relief
10496 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10497 hmargin = vmargin = relief;
10499 if (INTEGERP (Vtool_bar_button_margin)
10500 && XINT (Vtool_bar_button_margin) > 0)
10502 hmargin += XFASTINT (Vtool_bar_button_margin);
10503 vmargin += XFASTINT (Vtool_bar_button_margin);
10505 else if (CONSP (Vtool_bar_button_margin))
10507 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10508 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10509 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10511 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10512 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10513 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10516 if (auto_raise_tool_bar_buttons_p)
10518 /* Add a `:relief' property to the image spec if the item is
10519 selected. */
10520 if (selected_p)
10522 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10523 hmargin -= relief;
10524 vmargin -= relief;
10527 else
10529 /* If image is selected, display it pressed, i.e. with a
10530 negative relief. If it's not selected, display it with a
10531 raised relief. */
10532 plist = Fplist_put (plist, QCrelief,
10533 (selected_p
10534 ? make_number (-relief)
10535 : make_number (relief)));
10536 hmargin -= relief;
10537 vmargin -= relief;
10540 /* Put a margin around the image. */
10541 if (hmargin || vmargin)
10543 if (hmargin == vmargin)
10544 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10545 else
10546 plist = Fplist_put (plist, QCmargin,
10547 Fcons (make_number (hmargin),
10548 make_number (vmargin)));
10551 /* If button is not enabled, and we don't have special images
10552 for the disabled state, make the image appear disabled by
10553 applying an appropriate algorithm to it. */
10554 if (!enabled_p && idx < 0)
10555 plist = Fplist_put (plist, QCconversion, Qdisabled);
10557 /* Put a `display' text property on the string for the image to
10558 display. Put a `menu-item' property on the string that gives
10559 the start of this item's properties in the tool-bar items
10560 vector. */
10561 image = Fcons (Qimage, plist);
10562 props = list4 (Qdisplay, image,
10563 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10565 /* Let the last image hide all remaining spaces in the tool bar
10566 string. The string can be longer than needed when we reuse a
10567 previous string. */
10568 if (i + 1 == f->n_tool_bar_items)
10569 end = SCHARS (f->desired_tool_bar_string);
10570 else
10571 end = i + 1;
10572 Fadd_text_properties (make_number (i), make_number (end),
10573 props, f->desired_tool_bar_string);
10574 #undef PROP
10577 UNGCPRO;
10581 /* Display one line of the tool-bar of frame IT->f.
10583 HEIGHT specifies the desired height of the tool-bar line.
10584 If the actual height of the glyph row is less than HEIGHT, the
10585 row's height is increased to HEIGHT, and the icons are centered
10586 vertically in the new height.
10588 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10589 count a final empty row in case the tool-bar width exactly matches
10590 the window width.
10593 static void
10594 display_tool_bar_line (it, height)
10595 struct it *it;
10596 int height;
10598 struct glyph_row *row = it->glyph_row;
10599 int max_x = it->last_visible_x;
10600 struct glyph *last;
10602 prepare_desired_row (row);
10603 row->y = it->current_y;
10605 /* Note that this isn't made use of if the face hasn't a box,
10606 so there's no need to check the face here. */
10607 it->start_of_box_run_p = 1;
10609 while (it->current_x < max_x)
10611 int x, n_glyphs_before, i, nglyphs;
10612 struct it it_before;
10614 /* Get the next display element. */
10615 if (!get_next_display_element (it))
10617 /* Don't count empty row if we are counting needed tool-bar lines. */
10618 if (height < 0 && !it->hpos)
10619 return;
10620 break;
10623 /* Produce glyphs. */
10624 n_glyphs_before = row->used[TEXT_AREA];
10625 it_before = *it;
10627 PRODUCE_GLYPHS (it);
10629 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10630 i = 0;
10631 x = it_before.current_x;
10632 while (i < nglyphs)
10634 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10636 if (x + glyph->pixel_width > max_x)
10638 /* Glyph doesn't fit on line. Backtrack. */
10639 row->used[TEXT_AREA] = n_glyphs_before;
10640 *it = it_before;
10641 /* If this is the only glyph on this line, it will never fit on the
10642 toolbar, so skip it. But ensure there is at least one glyph,
10643 so we don't accidentally disable the tool-bar. */
10644 if (n_glyphs_before == 0
10645 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10646 break;
10647 goto out;
10650 ++it->hpos;
10651 x += glyph->pixel_width;
10652 ++i;
10655 /* Stop at line ends. */
10656 if (ITERATOR_AT_END_OF_LINE_P (it))
10657 break;
10659 set_iterator_to_next (it, 1);
10662 out:;
10664 row->displays_text_p = row->used[TEXT_AREA] != 0;
10666 /* Use default face for the border below the tool bar.
10668 FIXME: When auto-resize-tool-bars is grow-only, there is
10669 no additional border below the possibly empty tool-bar lines.
10670 So to make the extra empty lines look "normal", we have to
10671 use the tool-bar face for the border too. */
10672 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10673 it->face_id = DEFAULT_FACE_ID;
10675 extend_face_to_end_of_line (it);
10676 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10677 last->right_box_line_p = 1;
10678 if (last == row->glyphs[TEXT_AREA])
10679 last->left_box_line_p = 1;
10681 /* Make line the desired height and center it vertically. */
10682 if ((height -= it->max_ascent + it->max_descent) > 0)
10684 /* Don't add more than one line height. */
10685 height %= FRAME_LINE_HEIGHT (it->f);
10686 it->max_ascent += height / 2;
10687 it->max_descent += (height + 1) / 2;
10690 compute_line_metrics (it);
10692 /* If line is empty, make it occupy the rest of the tool-bar. */
10693 if (!row->displays_text_p)
10695 row->height = row->phys_height = it->last_visible_y - row->y;
10696 row->visible_height = row->height;
10697 row->ascent = row->phys_ascent = 0;
10698 row->extra_line_spacing = 0;
10701 row->full_width_p = 1;
10702 row->continued_p = 0;
10703 row->truncated_on_left_p = 0;
10704 row->truncated_on_right_p = 0;
10706 it->current_x = it->hpos = 0;
10707 it->current_y += row->height;
10708 ++it->vpos;
10709 ++it->glyph_row;
10713 /* Max tool-bar height. */
10715 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10716 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10718 /* Value is the number of screen lines needed to make all tool-bar
10719 items of frame F visible. The number of actual rows needed is
10720 returned in *N_ROWS if non-NULL. */
10722 static int
10723 tool_bar_lines_needed (f, n_rows)
10724 struct frame *f;
10725 int *n_rows;
10727 struct window *w = XWINDOW (f->tool_bar_window);
10728 struct it it;
10729 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10730 the desired matrix, so use (unused) mode-line row as temporary row to
10731 avoid destroying the first tool-bar row. */
10732 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10734 /* Initialize an iterator for iteration over
10735 F->desired_tool_bar_string in the tool-bar window of frame F. */
10736 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10737 it.first_visible_x = 0;
10738 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10739 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10741 while (!ITERATOR_AT_END_P (&it))
10743 clear_glyph_row (temp_row);
10744 it.glyph_row = temp_row;
10745 display_tool_bar_line (&it, -1);
10747 clear_glyph_row (temp_row);
10749 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10750 if (n_rows)
10751 *n_rows = it.vpos > 0 ? it.vpos : -1;
10753 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10757 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10758 0, 1, 0,
10759 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10760 (frame)
10761 Lisp_Object frame;
10763 struct frame *f;
10764 struct window *w;
10765 int nlines = 0;
10767 if (NILP (frame))
10768 frame = selected_frame;
10769 else
10770 CHECK_FRAME (frame);
10771 f = XFRAME (frame);
10773 if (WINDOWP (f->tool_bar_window)
10774 || (w = XWINDOW (f->tool_bar_window),
10775 WINDOW_TOTAL_LINES (w) > 0))
10777 update_tool_bar (f, 1);
10778 if (f->n_tool_bar_items)
10780 build_desired_tool_bar_string (f);
10781 nlines = tool_bar_lines_needed (f, NULL);
10785 return make_number (nlines);
10789 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10790 height should be changed. */
10792 static int
10793 redisplay_tool_bar (f)
10794 struct frame *f;
10796 struct window *w;
10797 struct it it;
10798 struct glyph_row *row;
10800 #if defined (USE_GTK) || defined (HAVE_NS)
10801 if (FRAME_EXTERNAL_TOOL_BAR (f))
10802 update_frame_tool_bar (f);
10803 return 0;
10804 #endif
10806 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10807 do anything. This means you must start with tool-bar-lines
10808 non-zero to get the auto-sizing effect. Or in other words, you
10809 can turn off tool-bars by specifying tool-bar-lines zero. */
10810 if (!WINDOWP (f->tool_bar_window)
10811 || (w = XWINDOW (f->tool_bar_window),
10812 WINDOW_TOTAL_LINES (w) == 0))
10813 return 0;
10815 /* Set up an iterator for the tool-bar window. */
10816 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10817 it.first_visible_x = 0;
10818 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10819 row = it.glyph_row;
10821 /* Build a string that represents the contents of the tool-bar. */
10822 build_desired_tool_bar_string (f);
10823 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10825 if (f->n_tool_bar_rows == 0)
10827 int nlines;
10829 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10830 nlines != WINDOW_TOTAL_LINES (w)))
10832 extern Lisp_Object Qtool_bar_lines;
10833 Lisp_Object frame;
10834 int old_height = WINDOW_TOTAL_LINES (w);
10836 XSETFRAME (frame, f);
10837 Fmodify_frame_parameters (frame,
10838 Fcons (Fcons (Qtool_bar_lines,
10839 make_number (nlines)),
10840 Qnil));
10841 if (WINDOW_TOTAL_LINES (w) != old_height)
10843 clear_glyph_matrix (w->desired_matrix);
10844 fonts_changed_p = 1;
10845 return 1;
10850 /* Display as many lines as needed to display all tool-bar items. */
10852 if (f->n_tool_bar_rows > 0)
10854 int border, rows, height, extra;
10856 if (INTEGERP (Vtool_bar_border))
10857 border = XINT (Vtool_bar_border);
10858 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10859 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10860 else if (EQ (Vtool_bar_border, Qborder_width))
10861 border = f->border_width;
10862 else
10863 border = 0;
10864 if (border < 0)
10865 border = 0;
10867 rows = f->n_tool_bar_rows;
10868 height = max (1, (it.last_visible_y - border) / rows);
10869 extra = it.last_visible_y - border - height * rows;
10871 while (it.current_y < it.last_visible_y)
10873 int h = 0;
10874 if (extra > 0 && rows-- > 0)
10876 h = (extra + rows - 1) / rows;
10877 extra -= h;
10879 display_tool_bar_line (&it, height + h);
10882 else
10884 while (it.current_y < it.last_visible_y)
10885 display_tool_bar_line (&it, 0);
10888 /* It doesn't make much sense to try scrolling in the tool-bar
10889 window, so don't do it. */
10890 w->desired_matrix->no_scrolling_p = 1;
10891 w->must_be_updated_p = 1;
10893 if (!NILP (Vauto_resize_tool_bars))
10895 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10896 int change_height_p = 0;
10898 /* If we couldn't display everything, change the tool-bar's
10899 height if there is room for more. */
10900 if (IT_STRING_CHARPOS (it) < it.end_charpos
10901 && it.current_y < max_tool_bar_height)
10902 change_height_p = 1;
10904 row = it.glyph_row - 1;
10906 /* If there are blank lines at the end, except for a partially
10907 visible blank line at the end that is smaller than
10908 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10909 if (!row->displays_text_p
10910 && row->height >= FRAME_LINE_HEIGHT (f))
10911 change_height_p = 1;
10913 /* If row displays tool-bar items, but is partially visible,
10914 change the tool-bar's height. */
10915 if (row->displays_text_p
10916 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10917 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10918 change_height_p = 1;
10920 /* Resize windows as needed by changing the `tool-bar-lines'
10921 frame parameter. */
10922 if (change_height_p)
10924 extern Lisp_Object Qtool_bar_lines;
10925 Lisp_Object frame;
10926 int old_height = WINDOW_TOTAL_LINES (w);
10927 int nrows;
10928 int nlines = tool_bar_lines_needed (f, &nrows);
10930 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10931 && !f->minimize_tool_bar_window_p)
10932 ? (nlines > old_height)
10933 : (nlines != old_height));
10934 f->minimize_tool_bar_window_p = 0;
10936 if (change_height_p)
10938 XSETFRAME (frame, f);
10939 Fmodify_frame_parameters (frame,
10940 Fcons (Fcons (Qtool_bar_lines,
10941 make_number (nlines)),
10942 Qnil));
10943 if (WINDOW_TOTAL_LINES (w) != old_height)
10945 clear_glyph_matrix (w->desired_matrix);
10946 f->n_tool_bar_rows = nrows;
10947 fonts_changed_p = 1;
10948 return 1;
10954 f->minimize_tool_bar_window_p = 0;
10955 return 0;
10959 /* Get information about the tool-bar item which is displayed in GLYPH
10960 on frame F. Return in *PROP_IDX the index where tool-bar item
10961 properties start in F->tool_bar_items. Value is zero if
10962 GLYPH doesn't display a tool-bar item. */
10964 static int
10965 tool_bar_item_info (f, glyph, prop_idx)
10966 struct frame *f;
10967 struct glyph *glyph;
10968 int *prop_idx;
10970 Lisp_Object prop;
10971 int success_p;
10972 int charpos;
10974 /* This function can be called asynchronously, which means we must
10975 exclude any possibility that Fget_text_property signals an
10976 error. */
10977 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10978 charpos = max (0, charpos);
10980 /* Get the text property `menu-item' at pos. The value of that
10981 property is the start index of this item's properties in
10982 F->tool_bar_items. */
10983 prop = Fget_text_property (make_number (charpos),
10984 Qmenu_item, f->current_tool_bar_string);
10985 if (INTEGERP (prop))
10987 *prop_idx = XINT (prop);
10988 success_p = 1;
10990 else
10991 success_p = 0;
10993 return success_p;
10997 /* Get information about the tool-bar item at position X/Y on frame F.
10998 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10999 the current matrix of the tool-bar window of F, or NULL if not
11000 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11001 item in F->tool_bar_items. Value is
11003 -1 if X/Y is not on a tool-bar item
11004 0 if X/Y is on the same item that was highlighted before.
11005 1 otherwise. */
11007 static int
11008 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
11009 struct frame *f;
11010 int x, y;
11011 struct glyph **glyph;
11012 int *hpos, *vpos, *prop_idx;
11014 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11015 struct window *w = XWINDOW (f->tool_bar_window);
11016 int area;
11018 /* Find the glyph under X/Y. */
11019 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11020 if (*glyph == NULL)
11021 return -1;
11023 /* Get the start of this tool-bar item's properties in
11024 f->tool_bar_items. */
11025 if (!tool_bar_item_info (f, *glyph, prop_idx))
11026 return -1;
11028 /* Is mouse on the highlighted item? */
11029 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
11030 && *vpos >= dpyinfo->mouse_face_beg_row
11031 && *vpos <= dpyinfo->mouse_face_end_row
11032 && (*vpos > dpyinfo->mouse_face_beg_row
11033 || *hpos >= dpyinfo->mouse_face_beg_col)
11034 && (*vpos < dpyinfo->mouse_face_end_row
11035 || *hpos < dpyinfo->mouse_face_end_col
11036 || dpyinfo->mouse_face_past_end))
11037 return 0;
11039 return 1;
11043 /* EXPORT:
11044 Handle mouse button event on the tool-bar of frame F, at
11045 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11046 0 for button release. MODIFIERS is event modifiers for button
11047 release. */
11049 void
11050 handle_tool_bar_click (f, x, y, down_p, modifiers)
11051 struct frame *f;
11052 int x, y, down_p;
11053 unsigned int modifiers;
11055 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11056 struct window *w = XWINDOW (f->tool_bar_window);
11057 int hpos, vpos, prop_idx;
11058 struct glyph *glyph;
11059 Lisp_Object enabled_p;
11061 /* If not on the highlighted tool-bar item, return. */
11062 frame_to_window_pixel_xy (w, &x, &y);
11063 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11064 return;
11066 /* If item is disabled, do nothing. */
11067 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11068 if (NILP (enabled_p))
11069 return;
11071 if (down_p)
11073 /* Show item in pressed state. */
11074 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
11075 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11076 last_tool_bar_item = prop_idx;
11078 else
11080 Lisp_Object key, frame;
11081 struct input_event event;
11082 EVENT_INIT (event);
11084 /* Show item in released state. */
11085 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
11086 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11088 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11090 XSETFRAME (frame, f);
11091 event.kind = TOOL_BAR_EVENT;
11092 event.frame_or_window = frame;
11093 event.arg = frame;
11094 kbd_buffer_store_event (&event);
11096 event.kind = TOOL_BAR_EVENT;
11097 event.frame_or_window = frame;
11098 event.arg = key;
11099 event.modifiers = modifiers;
11100 kbd_buffer_store_event (&event);
11101 last_tool_bar_item = -1;
11106 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11107 tool-bar window-relative coordinates X/Y. Called from
11108 note_mouse_highlight. */
11110 static void
11111 note_tool_bar_highlight (f, x, y)
11112 struct frame *f;
11113 int x, y;
11115 Lisp_Object window = f->tool_bar_window;
11116 struct window *w = XWINDOW (window);
11117 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11118 int hpos, vpos;
11119 struct glyph *glyph;
11120 struct glyph_row *row;
11121 int i;
11122 Lisp_Object enabled_p;
11123 int prop_idx;
11124 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11125 int mouse_down_p, rc;
11127 /* Function note_mouse_highlight is called with negative x(y
11128 values when mouse moves outside of the frame. */
11129 if (x <= 0 || y <= 0)
11131 clear_mouse_face (dpyinfo);
11132 return;
11135 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11136 if (rc < 0)
11138 /* Not on tool-bar item. */
11139 clear_mouse_face (dpyinfo);
11140 return;
11142 else if (rc == 0)
11143 /* On same tool-bar item as before. */
11144 goto set_help_echo;
11146 clear_mouse_face (dpyinfo);
11148 /* Mouse is down, but on different tool-bar item? */
11149 mouse_down_p = (dpyinfo->grabbed
11150 && f == last_mouse_frame
11151 && FRAME_LIVE_P (f));
11152 if (mouse_down_p
11153 && last_tool_bar_item != prop_idx)
11154 return;
11156 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11157 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11159 /* If tool-bar item is not enabled, don't highlight it. */
11160 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11161 if (!NILP (enabled_p))
11163 /* Compute the x-position of the glyph. In front and past the
11164 image is a space. We include this in the highlighted area. */
11165 row = MATRIX_ROW (w->current_matrix, vpos);
11166 for (i = x = 0; i < hpos; ++i)
11167 x += row->glyphs[TEXT_AREA][i].pixel_width;
11169 /* Record this as the current active region. */
11170 dpyinfo->mouse_face_beg_col = hpos;
11171 dpyinfo->mouse_face_beg_row = vpos;
11172 dpyinfo->mouse_face_beg_x = x;
11173 dpyinfo->mouse_face_beg_y = row->y;
11174 dpyinfo->mouse_face_past_end = 0;
11176 dpyinfo->mouse_face_end_col = hpos + 1;
11177 dpyinfo->mouse_face_end_row = vpos;
11178 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
11179 dpyinfo->mouse_face_end_y = row->y;
11180 dpyinfo->mouse_face_window = window;
11181 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11183 /* Display it as active. */
11184 show_mouse_face (dpyinfo, draw);
11185 dpyinfo->mouse_face_image_state = draw;
11188 set_help_echo:
11190 /* Set help_echo_string to a help string to display for this tool-bar item.
11191 XTread_socket does the rest. */
11192 help_echo_object = help_echo_window = Qnil;
11193 help_echo_pos = -1;
11194 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11195 if (NILP (help_echo_string))
11196 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11199 #endif /* HAVE_WINDOW_SYSTEM */
11203 /************************************************************************
11204 Horizontal scrolling
11205 ************************************************************************/
11207 static int hscroll_window_tree P_ ((Lisp_Object));
11208 static int hscroll_windows P_ ((Lisp_Object));
11210 /* For all leaf windows in the window tree rooted at WINDOW, set their
11211 hscroll value so that PT is (i) visible in the window, and (ii) so
11212 that it is not within a certain margin at the window's left and
11213 right border. Value is non-zero if any window's hscroll has been
11214 changed. */
11216 static int
11217 hscroll_window_tree (window)
11218 Lisp_Object window;
11220 int hscrolled_p = 0;
11221 int hscroll_relative_p = FLOATP (Vhscroll_step);
11222 int hscroll_step_abs = 0;
11223 double hscroll_step_rel = 0;
11225 if (hscroll_relative_p)
11227 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11228 if (hscroll_step_rel < 0)
11230 hscroll_relative_p = 0;
11231 hscroll_step_abs = 0;
11234 else if (INTEGERP (Vhscroll_step))
11236 hscroll_step_abs = XINT (Vhscroll_step);
11237 if (hscroll_step_abs < 0)
11238 hscroll_step_abs = 0;
11240 else
11241 hscroll_step_abs = 0;
11243 while (WINDOWP (window))
11245 struct window *w = XWINDOW (window);
11247 if (WINDOWP (w->hchild))
11248 hscrolled_p |= hscroll_window_tree (w->hchild);
11249 else if (WINDOWP (w->vchild))
11250 hscrolled_p |= hscroll_window_tree (w->vchild);
11251 else if (w->cursor.vpos >= 0)
11253 int h_margin;
11254 int text_area_width;
11255 struct glyph_row *current_cursor_row
11256 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11257 struct glyph_row *desired_cursor_row
11258 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11259 struct glyph_row *cursor_row
11260 = (desired_cursor_row->enabled_p
11261 ? desired_cursor_row
11262 : current_cursor_row);
11264 text_area_width = window_box_width (w, TEXT_AREA);
11266 /* Scroll when cursor is inside this scroll margin. */
11267 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11269 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11270 && ((XFASTINT (w->hscroll)
11271 && w->cursor.x <= h_margin)
11272 || (cursor_row->enabled_p
11273 && cursor_row->truncated_on_right_p
11274 && (w->cursor.x >= text_area_width - h_margin))))
11276 struct it it;
11277 int hscroll;
11278 struct buffer *saved_current_buffer;
11279 int pt;
11280 int wanted_x;
11282 /* Find point in a display of infinite width. */
11283 saved_current_buffer = current_buffer;
11284 current_buffer = XBUFFER (w->buffer);
11286 if (w == XWINDOW (selected_window))
11287 pt = BUF_PT (current_buffer);
11288 else
11290 pt = marker_position (w->pointm);
11291 pt = max (BEGV, pt);
11292 pt = min (ZV, pt);
11295 /* Move iterator to pt starting at cursor_row->start in
11296 a line with infinite width. */
11297 init_to_row_start (&it, w, cursor_row);
11298 it.last_visible_x = INFINITY;
11299 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11300 current_buffer = saved_current_buffer;
11302 /* Position cursor in window. */
11303 if (!hscroll_relative_p && hscroll_step_abs == 0)
11304 hscroll = max (0, (it.current_x
11305 - (ITERATOR_AT_END_OF_LINE_P (&it)
11306 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11307 : (text_area_width / 2))))
11308 / FRAME_COLUMN_WIDTH (it.f);
11309 else if (w->cursor.x >= text_area_width - h_margin)
11311 if (hscroll_relative_p)
11312 wanted_x = text_area_width * (1 - hscroll_step_rel)
11313 - h_margin;
11314 else
11315 wanted_x = text_area_width
11316 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11317 - h_margin;
11318 hscroll
11319 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11321 else
11323 if (hscroll_relative_p)
11324 wanted_x = text_area_width * hscroll_step_rel
11325 + h_margin;
11326 else
11327 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11328 + h_margin;
11329 hscroll
11330 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11332 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11334 /* Don't call Fset_window_hscroll if value hasn't
11335 changed because it will prevent redisplay
11336 optimizations. */
11337 if (XFASTINT (w->hscroll) != hscroll)
11339 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11340 w->hscroll = make_number (hscroll);
11341 hscrolled_p = 1;
11346 window = w->next;
11349 /* Value is non-zero if hscroll of any leaf window has been changed. */
11350 return hscrolled_p;
11354 /* Set hscroll so that cursor is visible and not inside horizontal
11355 scroll margins for all windows in the tree rooted at WINDOW. See
11356 also hscroll_window_tree above. Value is non-zero if any window's
11357 hscroll has been changed. If it has, desired matrices on the frame
11358 of WINDOW are cleared. */
11360 static int
11361 hscroll_windows (window)
11362 Lisp_Object window;
11364 int hscrolled_p = hscroll_window_tree (window);
11365 if (hscrolled_p)
11366 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11367 return hscrolled_p;
11372 /************************************************************************
11373 Redisplay
11374 ************************************************************************/
11376 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11377 to a non-zero value. This is sometimes handy to have in a debugger
11378 session. */
11380 #if GLYPH_DEBUG
11382 /* First and last unchanged row for try_window_id. */
11384 int debug_first_unchanged_at_end_vpos;
11385 int debug_last_unchanged_at_beg_vpos;
11387 /* Delta vpos and y. */
11389 int debug_dvpos, debug_dy;
11391 /* Delta in characters and bytes for try_window_id. */
11393 int debug_delta, debug_delta_bytes;
11395 /* Values of window_end_pos and window_end_vpos at the end of
11396 try_window_id. */
11398 EMACS_INT debug_end_pos, debug_end_vpos;
11400 /* Append a string to W->desired_matrix->method. FMT is a printf
11401 format string. A1...A9 are a supplement for a variable-length
11402 argument list. If trace_redisplay_p is non-zero also printf the
11403 resulting string to stderr. */
11405 static void
11406 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11407 struct window *w;
11408 char *fmt;
11409 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11411 char buffer[512];
11412 char *method = w->desired_matrix->method;
11413 int len = strlen (method);
11414 int size = sizeof w->desired_matrix->method;
11415 int remaining = size - len - 1;
11417 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11418 if (len && remaining)
11420 method[len] = '|';
11421 --remaining, ++len;
11424 strncpy (method + len, buffer, remaining);
11426 if (trace_redisplay_p)
11427 fprintf (stderr, "%p (%s): %s\n",
11429 ((BUFFERP (w->buffer)
11430 && STRINGP (XBUFFER (w->buffer)->name))
11431 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11432 : "no buffer"),
11433 buffer);
11436 #endif /* GLYPH_DEBUG */
11439 /* Value is non-zero if all changes in window W, which displays
11440 current_buffer, are in the text between START and END. START is a
11441 buffer position, END is given as a distance from Z. Used in
11442 redisplay_internal for display optimization. */
11444 static INLINE int
11445 text_outside_line_unchanged_p (w, start, end)
11446 struct window *w;
11447 int start, end;
11449 int unchanged_p = 1;
11451 /* If text or overlays have changed, see where. */
11452 if (XFASTINT (w->last_modified) < MODIFF
11453 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11455 /* Gap in the line? */
11456 if (GPT < start || Z - GPT < end)
11457 unchanged_p = 0;
11459 /* Changes start in front of the line, or end after it? */
11460 if (unchanged_p
11461 && (BEG_UNCHANGED < start - 1
11462 || END_UNCHANGED < end))
11463 unchanged_p = 0;
11465 /* If selective display, can't optimize if changes start at the
11466 beginning of the line. */
11467 if (unchanged_p
11468 && INTEGERP (current_buffer->selective_display)
11469 && XINT (current_buffer->selective_display) > 0
11470 && (BEG_UNCHANGED < start || GPT <= start))
11471 unchanged_p = 0;
11473 /* If there are overlays at the start or end of the line, these
11474 may have overlay strings with newlines in them. A change at
11475 START, for instance, may actually concern the display of such
11476 overlay strings as well, and they are displayed on different
11477 lines. So, quickly rule out this case. (For the future, it
11478 might be desirable to implement something more telling than
11479 just BEG/END_UNCHANGED.) */
11480 if (unchanged_p)
11482 if (BEG + BEG_UNCHANGED == start
11483 && overlay_touches_p (start))
11484 unchanged_p = 0;
11485 if (END_UNCHANGED == end
11486 && overlay_touches_p (Z - end))
11487 unchanged_p = 0;
11490 /* Under bidi reordering, adding or deleting a character in the
11491 beginning of a paragraph, before the first strong directional
11492 character, can change the base direction of the paragraph (unless
11493 the buffer specifies a fixed paragraph direction), which will
11494 require to redisplay the whole paragraph. It might be worthwhile
11495 to find the paragraph limits and widen the range of redisplayed
11496 lines to that, but for now just give up this optimization. */
11497 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11498 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11499 unchanged_p = 0;
11502 return unchanged_p;
11506 /* Do a frame update, taking possible shortcuts into account. This is
11507 the main external entry point for redisplay.
11509 If the last redisplay displayed an echo area message and that message
11510 is no longer requested, we clear the echo area or bring back the
11511 mini-buffer if that is in use. */
11513 void
11514 redisplay ()
11516 redisplay_internal (0);
11520 static Lisp_Object
11521 overlay_arrow_string_or_property (var)
11522 Lisp_Object var;
11524 Lisp_Object val;
11526 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11527 return val;
11529 return Voverlay_arrow_string;
11532 /* Return 1 if there are any overlay-arrows in current_buffer. */
11533 static int
11534 overlay_arrow_in_current_buffer_p ()
11536 Lisp_Object vlist;
11538 for (vlist = Voverlay_arrow_variable_list;
11539 CONSP (vlist);
11540 vlist = XCDR (vlist))
11542 Lisp_Object var = XCAR (vlist);
11543 Lisp_Object val;
11545 if (!SYMBOLP (var))
11546 continue;
11547 val = find_symbol_value (var);
11548 if (MARKERP (val)
11549 && current_buffer == XMARKER (val)->buffer)
11550 return 1;
11552 return 0;
11556 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11557 has changed. */
11559 static int
11560 overlay_arrows_changed_p ()
11562 Lisp_Object vlist;
11564 for (vlist = Voverlay_arrow_variable_list;
11565 CONSP (vlist);
11566 vlist = XCDR (vlist))
11568 Lisp_Object var = XCAR (vlist);
11569 Lisp_Object val, pstr;
11571 if (!SYMBOLP (var))
11572 continue;
11573 val = find_symbol_value (var);
11574 if (!MARKERP (val))
11575 continue;
11576 if (! EQ (COERCE_MARKER (val),
11577 Fget (var, Qlast_arrow_position))
11578 || ! (pstr = overlay_arrow_string_or_property (var),
11579 EQ (pstr, Fget (var, Qlast_arrow_string))))
11580 return 1;
11582 return 0;
11585 /* Mark overlay arrows to be updated on next redisplay. */
11587 static void
11588 update_overlay_arrows (up_to_date)
11589 int up_to_date;
11591 Lisp_Object vlist;
11593 for (vlist = Voverlay_arrow_variable_list;
11594 CONSP (vlist);
11595 vlist = XCDR (vlist))
11597 Lisp_Object var = XCAR (vlist);
11599 if (!SYMBOLP (var))
11600 continue;
11602 if (up_to_date > 0)
11604 Lisp_Object val = find_symbol_value (var);
11605 Fput (var, Qlast_arrow_position,
11606 COERCE_MARKER (val));
11607 Fput (var, Qlast_arrow_string,
11608 overlay_arrow_string_or_property (var));
11610 else if (up_to_date < 0
11611 || !NILP (Fget (var, Qlast_arrow_position)))
11613 Fput (var, Qlast_arrow_position, Qt);
11614 Fput (var, Qlast_arrow_string, Qt);
11620 /* Return overlay arrow string to display at row.
11621 Return integer (bitmap number) for arrow bitmap in left fringe.
11622 Return nil if no overlay arrow. */
11624 static Lisp_Object
11625 overlay_arrow_at_row (it, row)
11626 struct it *it;
11627 struct glyph_row *row;
11629 Lisp_Object vlist;
11631 for (vlist = Voverlay_arrow_variable_list;
11632 CONSP (vlist);
11633 vlist = XCDR (vlist))
11635 Lisp_Object var = XCAR (vlist);
11636 Lisp_Object val;
11638 if (!SYMBOLP (var))
11639 continue;
11641 val = find_symbol_value (var);
11643 if (MARKERP (val)
11644 && current_buffer == XMARKER (val)->buffer
11645 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11647 if (FRAME_WINDOW_P (it->f)
11648 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11650 #ifdef HAVE_WINDOW_SYSTEM
11651 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11653 int fringe_bitmap;
11654 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11655 return make_number (fringe_bitmap);
11657 #endif
11658 return make_number (-1); /* Use default arrow bitmap */
11660 return overlay_arrow_string_or_property (var);
11664 return Qnil;
11667 /* Return 1 if point moved out of or into a composition. Otherwise
11668 return 0. PREV_BUF and PREV_PT are the last point buffer and
11669 position. BUF and PT are the current point buffer and position. */
11672 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11673 struct buffer *prev_buf, *buf;
11674 int prev_pt, pt;
11676 EMACS_INT start, end;
11677 Lisp_Object prop;
11678 Lisp_Object buffer;
11680 XSETBUFFER (buffer, buf);
11681 /* Check a composition at the last point if point moved within the
11682 same buffer. */
11683 if (prev_buf == buf)
11685 if (prev_pt == pt)
11686 /* Point didn't move. */
11687 return 0;
11689 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11690 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11691 && COMPOSITION_VALID_P (start, end, prop)
11692 && start < prev_pt && end > prev_pt)
11693 /* The last point was within the composition. Return 1 iff
11694 point moved out of the composition. */
11695 return (pt <= start || pt >= end);
11698 /* Check a composition at the current point. */
11699 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11700 && find_composition (pt, -1, &start, &end, &prop, buffer)
11701 && COMPOSITION_VALID_P (start, end, prop)
11702 && start < pt && end > pt);
11706 /* Reconsider the setting of B->clip_changed which is displayed
11707 in window W. */
11709 static INLINE void
11710 reconsider_clip_changes (w, b)
11711 struct window *w;
11712 struct buffer *b;
11714 if (b->clip_changed
11715 && !NILP (w->window_end_valid)
11716 && w->current_matrix->buffer == b
11717 && w->current_matrix->zv == BUF_ZV (b)
11718 && w->current_matrix->begv == BUF_BEGV (b))
11719 b->clip_changed = 0;
11721 /* If display wasn't paused, and W is not a tool bar window, see if
11722 point has been moved into or out of a composition. In that case,
11723 we set b->clip_changed to 1 to force updating the screen. If
11724 b->clip_changed has already been set to 1, we can skip this
11725 check. */
11726 if (!b->clip_changed
11727 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11729 int pt;
11731 if (w == XWINDOW (selected_window))
11732 pt = BUF_PT (current_buffer);
11733 else
11734 pt = marker_position (w->pointm);
11736 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11737 || pt != XINT (w->last_point))
11738 && check_point_in_composition (w->current_matrix->buffer,
11739 XINT (w->last_point),
11740 XBUFFER (w->buffer), pt))
11741 b->clip_changed = 1;
11746 /* Select FRAME to forward the values of frame-local variables into C
11747 variables so that the redisplay routines can access those values
11748 directly. */
11750 static void
11751 select_frame_for_redisplay (frame)
11752 Lisp_Object frame;
11754 Lisp_Object tail, tem;
11755 Lisp_Object old = selected_frame;
11756 struct Lisp_Symbol *sym;
11758 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11760 selected_frame = frame;
11762 do {
11763 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11764 if (CONSP (XCAR (tail))
11765 && (tem = XCAR (XCAR (tail)),
11766 SYMBOLP (tem))
11767 && (sym = indirect_variable (XSYMBOL (tem)),
11768 sym->redirect == SYMBOL_LOCALIZED)
11769 && sym->val.blv->frame_local)
11770 /* Use find_symbol_value rather than Fsymbol_value
11771 to avoid an error if it is void. */
11772 find_symbol_value (tem);
11773 } while (!EQ (frame, old) && (frame = old, 1));
11777 #define STOP_POLLING \
11778 do { if (! polling_stopped_here) stop_polling (); \
11779 polling_stopped_here = 1; } while (0)
11781 #define RESUME_POLLING \
11782 do { if (polling_stopped_here) start_polling (); \
11783 polling_stopped_here = 0; } while (0)
11786 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11787 response to any user action; therefore, we should preserve the echo
11788 area. (Actually, our caller does that job.) Perhaps in the future
11789 avoid recentering windows if it is not necessary; currently that
11790 causes some problems. */
11792 static void
11793 redisplay_internal (preserve_echo_area)
11794 int preserve_echo_area;
11796 struct window *w = XWINDOW (selected_window);
11797 struct frame *f;
11798 int pause;
11799 int must_finish = 0;
11800 struct text_pos tlbufpos, tlendpos;
11801 int number_of_visible_frames;
11802 int count, count1;
11803 struct frame *sf;
11804 int polling_stopped_here = 0;
11805 Lisp_Object old_frame = selected_frame;
11807 /* Non-zero means redisplay has to consider all windows on all
11808 frames. Zero means, only selected_window is considered. */
11809 int consider_all_windows_p;
11811 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11813 /* No redisplay if running in batch mode or frame is not yet fully
11814 initialized, or redisplay is explicitly turned off by setting
11815 Vinhibit_redisplay. */
11816 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11817 || !NILP (Vinhibit_redisplay))
11818 return;
11820 /* Don't examine these until after testing Vinhibit_redisplay.
11821 When Emacs is shutting down, perhaps because its connection to
11822 X has dropped, we should not look at them at all. */
11823 f = XFRAME (w->frame);
11824 sf = SELECTED_FRAME ();
11826 if (!f->glyphs_initialized_p)
11827 return;
11829 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11830 if (popup_activated ())
11831 return;
11832 #endif
11834 /* I don't think this happens but let's be paranoid. */
11835 if (redisplaying_p)
11836 return;
11838 /* Record a function that resets redisplaying_p to its old value
11839 when we leave this function. */
11840 count = SPECPDL_INDEX ();
11841 record_unwind_protect (unwind_redisplay,
11842 Fcons (make_number (redisplaying_p), selected_frame));
11843 ++redisplaying_p;
11844 specbind (Qinhibit_free_realized_faces, Qnil);
11847 Lisp_Object tail, frame;
11849 FOR_EACH_FRAME (tail, frame)
11851 struct frame *f = XFRAME (frame);
11852 f->already_hscrolled_p = 0;
11856 retry:
11857 if (!EQ (old_frame, selected_frame)
11858 && FRAME_LIVE_P (XFRAME (old_frame)))
11859 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11860 selected_frame and selected_window to be temporarily out-of-sync so
11861 when we come back here via `goto retry', we need to resync because we
11862 may need to run Elisp code (via prepare_menu_bars). */
11863 select_frame_for_redisplay (old_frame);
11865 pause = 0;
11866 reconsider_clip_changes (w, current_buffer);
11867 last_escape_glyph_frame = NULL;
11868 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11870 /* If new fonts have been loaded that make a glyph matrix adjustment
11871 necessary, do it. */
11872 if (fonts_changed_p)
11874 adjust_glyphs (NULL);
11875 ++windows_or_buffers_changed;
11876 fonts_changed_p = 0;
11879 /* If face_change_count is non-zero, init_iterator will free all
11880 realized faces, which includes the faces referenced from current
11881 matrices. So, we can't reuse current matrices in this case. */
11882 if (face_change_count)
11883 ++windows_or_buffers_changed;
11885 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11886 && FRAME_TTY (sf)->previous_frame != sf)
11888 /* Since frames on a single ASCII terminal share the same
11889 display area, displaying a different frame means redisplay
11890 the whole thing. */
11891 windows_or_buffers_changed++;
11892 SET_FRAME_GARBAGED (sf);
11893 #ifndef DOS_NT
11894 set_tty_color_mode (FRAME_TTY (sf), sf);
11895 #endif
11896 FRAME_TTY (sf)->previous_frame = sf;
11899 /* Set the visible flags for all frames. Do this before checking
11900 for resized or garbaged frames; they want to know if their frames
11901 are visible. See the comment in frame.h for
11902 FRAME_SAMPLE_VISIBILITY. */
11904 Lisp_Object tail, frame;
11906 number_of_visible_frames = 0;
11908 FOR_EACH_FRAME (tail, frame)
11910 struct frame *f = XFRAME (frame);
11912 FRAME_SAMPLE_VISIBILITY (f);
11913 if (FRAME_VISIBLE_P (f))
11914 ++number_of_visible_frames;
11915 clear_desired_matrices (f);
11919 /* Notice any pending interrupt request to change frame size. */
11920 do_pending_window_change (1);
11922 /* Clear frames marked as garbaged. */
11923 if (frame_garbaged)
11924 clear_garbaged_frames ();
11926 /* Build menubar and tool-bar items. */
11927 if (NILP (Vmemory_full))
11928 prepare_menu_bars ();
11930 if (windows_or_buffers_changed)
11931 update_mode_lines++;
11933 /* Detect case that we need to write or remove a star in the mode line. */
11934 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11936 w->update_mode_line = Qt;
11937 if (buffer_shared > 1)
11938 update_mode_lines++;
11941 /* Avoid invocation of point motion hooks by `current_column' below. */
11942 count1 = SPECPDL_INDEX ();
11943 specbind (Qinhibit_point_motion_hooks, Qt);
11945 /* If %c is in the mode line, update it if needed. */
11946 if (!NILP (w->column_number_displayed)
11947 /* This alternative quickly identifies a common case
11948 where no change is needed. */
11949 && !(PT == XFASTINT (w->last_point)
11950 && XFASTINT (w->last_modified) >= MODIFF
11951 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11952 && (XFASTINT (w->column_number_displayed)
11953 != (int) current_column ())) /* iftc */
11954 w->update_mode_line = Qt;
11956 unbind_to (count1, Qnil);
11958 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11960 /* The variable buffer_shared is set in redisplay_window and
11961 indicates that we redisplay a buffer in different windows. See
11962 there. */
11963 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11964 || cursor_type_changed);
11966 /* If specs for an arrow have changed, do thorough redisplay
11967 to ensure we remove any arrow that should no longer exist. */
11968 if (overlay_arrows_changed_p ())
11969 consider_all_windows_p = windows_or_buffers_changed = 1;
11971 /* Normally the message* functions will have already displayed and
11972 updated the echo area, but the frame may have been trashed, or
11973 the update may have been preempted, so display the echo area
11974 again here. Checking message_cleared_p captures the case that
11975 the echo area should be cleared. */
11976 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11977 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11978 || (message_cleared_p
11979 && minibuf_level == 0
11980 /* If the mini-window is currently selected, this means the
11981 echo-area doesn't show through. */
11982 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11984 int window_height_changed_p = echo_area_display (0);
11985 must_finish = 1;
11987 /* If we don't display the current message, don't clear the
11988 message_cleared_p flag, because, if we did, we wouldn't clear
11989 the echo area in the next redisplay which doesn't preserve
11990 the echo area. */
11991 if (!display_last_displayed_message_p)
11992 message_cleared_p = 0;
11994 if (fonts_changed_p)
11995 goto retry;
11996 else if (window_height_changed_p)
11998 consider_all_windows_p = 1;
11999 ++update_mode_lines;
12000 ++windows_or_buffers_changed;
12002 /* If window configuration was changed, frames may have been
12003 marked garbaged. Clear them or we will experience
12004 surprises wrt scrolling. */
12005 if (frame_garbaged)
12006 clear_garbaged_frames ();
12009 else if (EQ (selected_window, minibuf_window)
12010 && (current_buffer->clip_changed
12011 || XFASTINT (w->last_modified) < MODIFF
12012 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12013 && resize_mini_window (w, 0))
12015 /* Resized active mini-window to fit the size of what it is
12016 showing if its contents might have changed. */
12017 must_finish = 1;
12018 /* FIXME: this causes all frames to be updated, which seems unnecessary
12019 since only the current frame needs to be considered. This function needs
12020 to be rewritten with two variables, consider_all_windows and
12021 consider_all_frames. */
12022 consider_all_windows_p = 1;
12023 ++windows_or_buffers_changed;
12024 ++update_mode_lines;
12026 /* If window configuration was changed, frames may have been
12027 marked garbaged. Clear them or we will experience
12028 surprises wrt scrolling. */
12029 if (frame_garbaged)
12030 clear_garbaged_frames ();
12034 /* If showing the region, and mark has changed, we must redisplay
12035 the whole window. The assignment to this_line_start_pos prevents
12036 the optimization directly below this if-statement. */
12037 if (((!NILP (Vtransient_mark_mode)
12038 && !NILP (XBUFFER (w->buffer)->mark_active))
12039 != !NILP (w->region_showing))
12040 || (!NILP (w->region_showing)
12041 && !EQ (w->region_showing,
12042 Fmarker_position (XBUFFER (w->buffer)->mark))))
12043 CHARPOS (this_line_start_pos) = 0;
12045 /* Optimize the case that only the line containing the cursor in the
12046 selected window has changed. Variables starting with this_ are
12047 set in display_line and record information about the line
12048 containing the cursor. */
12049 tlbufpos = this_line_start_pos;
12050 tlendpos = this_line_end_pos;
12051 if (!consider_all_windows_p
12052 && CHARPOS (tlbufpos) > 0
12053 && NILP (w->update_mode_line)
12054 && !current_buffer->clip_changed
12055 && !current_buffer->prevent_redisplay_optimizations_p
12056 && FRAME_VISIBLE_P (XFRAME (w->frame))
12057 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12058 /* Make sure recorded data applies to current buffer, etc. */
12059 && this_line_buffer == current_buffer
12060 && current_buffer == XBUFFER (w->buffer)
12061 && NILP (w->force_start)
12062 && NILP (w->optional_new_start)
12063 /* Point must be on the line that we have info recorded about. */
12064 && PT >= CHARPOS (tlbufpos)
12065 && PT <= Z - CHARPOS (tlendpos)
12066 /* All text outside that line, including its final newline,
12067 must be unchanged. */
12068 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12069 CHARPOS (tlendpos)))
12071 if (CHARPOS (tlbufpos) > BEGV
12072 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12073 && (CHARPOS (tlbufpos) == ZV
12074 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12075 /* Former continuation line has disappeared by becoming empty. */
12076 goto cancel;
12077 else if (XFASTINT (w->last_modified) < MODIFF
12078 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12079 || MINI_WINDOW_P (w))
12081 /* We have to handle the case of continuation around a
12082 wide-column character (see the comment in indent.c around
12083 line 1340).
12085 For instance, in the following case:
12087 -------- Insert --------
12088 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12089 J_I_ ==> J_I_ `^^' are cursors.
12090 ^^ ^^
12091 -------- --------
12093 As we have to redraw the line above, we cannot use this
12094 optimization. */
12096 struct it it;
12097 int line_height_before = this_line_pixel_height;
12099 /* Note that start_display will handle the case that the
12100 line starting at tlbufpos is a continuation line. */
12101 start_display (&it, w, tlbufpos);
12103 /* Implementation note: It this still necessary? */
12104 if (it.current_x != this_line_start_x)
12105 goto cancel;
12107 TRACE ((stderr, "trying display optimization 1\n"));
12108 w->cursor.vpos = -1;
12109 overlay_arrow_seen = 0;
12110 it.vpos = this_line_vpos;
12111 it.current_y = this_line_y;
12112 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12113 display_line (&it);
12115 /* If line contains point, is not continued,
12116 and ends at same distance from eob as before, we win. */
12117 if (w->cursor.vpos >= 0
12118 /* Line is not continued, otherwise this_line_start_pos
12119 would have been set to 0 in display_line. */
12120 && CHARPOS (this_line_start_pos)
12121 /* Line ends as before. */
12122 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12123 /* Line has same height as before. Otherwise other lines
12124 would have to be shifted up or down. */
12125 && this_line_pixel_height == line_height_before)
12127 /* If this is not the window's last line, we must adjust
12128 the charstarts of the lines below. */
12129 if (it.current_y < it.last_visible_y)
12131 struct glyph_row *row
12132 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12133 int delta, delta_bytes;
12135 /* We used to distinguish between two cases here,
12136 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12137 when the line ends in a newline or the end of the
12138 buffer's accessible portion. But both cases did
12139 the same, so they were collapsed. */
12140 delta = (Z
12141 - CHARPOS (tlendpos)
12142 - MATRIX_ROW_START_CHARPOS (row));
12143 delta_bytes = (Z_BYTE
12144 - BYTEPOS (tlendpos)
12145 - MATRIX_ROW_START_BYTEPOS (row));
12147 increment_matrix_positions (w->current_matrix,
12148 this_line_vpos + 1,
12149 w->current_matrix->nrows,
12150 delta, delta_bytes);
12153 /* If this row displays text now but previously didn't,
12154 or vice versa, w->window_end_vpos may have to be
12155 adjusted. */
12156 if ((it.glyph_row - 1)->displays_text_p)
12158 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12159 XSETINT (w->window_end_vpos, this_line_vpos);
12161 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12162 && this_line_vpos > 0)
12163 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12164 w->window_end_valid = Qnil;
12166 /* Update hint: No need to try to scroll in update_window. */
12167 w->desired_matrix->no_scrolling_p = 1;
12169 #if GLYPH_DEBUG
12170 *w->desired_matrix->method = 0;
12171 debug_method_add (w, "optimization 1");
12172 #endif
12173 #ifdef HAVE_WINDOW_SYSTEM
12174 update_window_fringes (w, 0);
12175 #endif
12176 goto update;
12178 else
12179 goto cancel;
12181 else if (/* Cursor position hasn't changed. */
12182 PT == XFASTINT (w->last_point)
12183 /* Make sure the cursor was last displayed
12184 in this window. Otherwise we have to reposition it. */
12185 && 0 <= w->cursor.vpos
12186 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12188 if (!must_finish)
12190 do_pending_window_change (1);
12192 /* We used to always goto end_of_redisplay here, but this
12193 isn't enough if we have a blinking cursor. */
12194 if (w->cursor_off_p == w->last_cursor_off_p)
12195 goto end_of_redisplay;
12197 goto update;
12199 /* If highlighting the region, or if the cursor is in the echo area,
12200 then we can't just move the cursor. */
12201 else if (! (!NILP (Vtransient_mark_mode)
12202 && !NILP (current_buffer->mark_active))
12203 && (EQ (selected_window, current_buffer->last_selected_window)
12204 || highlight_nonselected_windows)
12205 && NILP (w->region_showing)
12206 && NILP (Vshow_trailing_whitespace)
12207 && !cursor_in_echo_area)
12209 struct it it;
12210 struct glyph_row *row;
12212 /* Skip from tlbufpos to PT and see where it is. Note that
12213 PT may be in invisible text. If so, we will end at the
12214 next visible position. */
12215 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12216 NULL, DEFAULT_FACE_ID);
12217 it.current_x = this_line_start_x;
12218 it.current_y = this_line_y;
12219 it.vpos = this_line_vpos;
12221 /* The call to move_it_to stops in front of PT, but
12222 moves over before-strings. */
12223 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12225 if (it.vpos == this_line_vpos
12226 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12227 row->enabled_p))
12229 xassert (this_line_vpos == it.vpos);
12230 xassert (this_line_y == it.current_y);
12231 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12232 #if GLYPH_DEBUG
12233 *w->desired_matrix->method = 0;
12234 debug_method_add (w, "optimization 3");
12235 #endif
12236 goto update;
12238 else
12239 goto cancel;
12242 cancel:
12243 /* Text changed drastically or point moved off of line. */
12244 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12247 CHARPOS (this_line_start_pos) = 0;
12248 consider_all_windows_p |= buffer_shared > 1;
12249 ++clear_face_cache_count;
12250 #ifdef HAVE_WINDOW_SYSTEM
12251 ++clear_image_cache_count;
12252 #endif
12254 /* Build desired matrices, and update the display. If
12255 consider_all_windows_p is non-zero, do it for all windows on all
12256 frames. Otherwise do it for selected_window, only. */
12258 if (consider_all_windows_p)
12260 Lisp_Object tail, frame;
12262 FOR_EACH_FRAME (tail, frame)
12263 XFRAME (frame)->updated_p = 0;
12265 /* Recompute # windows showing selected buffer. This will be
12266 incremented each time such a window is displayed. */
12267 buffer_shared = 0;
12269 FOR_EACH_FRAME (tail, frame)
12271 struct frame *f = XFRAME (frame);
12273 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12275 if (! EQ (frame, selected_frame))
12276 /* Select the frame, for the sake of frame-local
12277 variables. */
12278 select_frame_for_redisplay (frame);
12280 /* Mark all the scroll bars to be removed; we'll redeem
12281 the ones we want when we redisplay their windows. */
12282 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12283 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12285 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12286 redisplay_windows (FRAME_ROOT_WINDOW (f));
12288 /* The X error handler may have deleted that frame. */
12289 if (!FRAME_LIVE_P (f))
12290 continue;
12292 /* Any scroll bars which redisplay_windows should have
12293 nuked should now go away. */
12294 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12295 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12297 /* If fonts changed, display again. */
12298 /* ??? rms: I suspect it is a mistake to jump all the way
12299 back to retry here. It should just retry this frame. */
12300 if (fonts_changed_p)
12301 goto retry;
12303 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12305 /* See if we have to hscroll. */
12306 if (!f->already_hscrolled_p)
12308 f->already_hscrolled_p = 1;
12309 if (hscroll_windows (f->root_window))
12310 goto retry;
12313 /* Prevent various kinds of signals during display
12314 update. stdio is not robust about handling
12315 signals, which can cause an apparent I/O
12316 error. */
12317 if (interrupt_input)
12318 unrequest_sigio ();
12319 STOP_POLLING;
12321 /* Update the display. */
12322 set_window_update_flags (XWINDOW (f->root_window), 1);
12323 pause |= update_frame (f, 0, 0);
12324 f->updated_p = 1;
12329 if (!EQ (old_frame, selected_frame)
12330 && FRAME_LIVE_P (XFRAME (old_frame)))
12331 /* We played a bit fast-and-loose above and allowed selected_frame
12332 and selected_window to be temporarily out-of-sync but let's make
12333 sure this stays contained. */
12334 select_frame_for_redisplay (old_frame);
12335 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12337 if (!pause)
12339 /* Do the mark_window_display_accurate after all windows have
12340 been redisplayed because this call resets flags in buffers
12341 which are needed for proper redisplay. */
12342 FOR_EACH_FRAME (tail, frame)
12344 struct frame *f = XFRAME (frame);
12345 if (f->updated_p)
12347 mark_window_display_accurate (f->root_window, 1);
12348 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12349 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12354 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12356 Lisp_Object mini_window;
12357 struct frame *mini_frame;
12359 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12360 /* Use list_of_error, not Qerror, so that
12361 we catch only errors and don't run the debugger. */
12362 internal_condition_case_1 (redisplay_window_1, selected_window,
12363 list_of_error,
12364 redisplay_window_error);
12366 /* Compare desired and current matrices, perform output. */
12368 update:
12369 /* If fonts changed, display again. */
12370 if (fonts_changed_p)
12371 goto retry;
12373 /* Prevent various kinds of signals during display update.
12374 stdio is not robust about handling signals,
12375 which can cause an apparent I/O error. */
12376 if (interrupt_input)
12377 unrequest_sigio ();
12378 STOP_POLLING;
12380 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12382 if (hscroll_windows (selected_window))
12383 goto retry;
12385 XWINDOW (selected_window)->must_be_updated_p = 1;
12386 pause = update_frame (sf, 0, 0);
12389 /* We may have called echo_area_display at the top of this
12390 function. If the echo area is on another frame, that may
12391 have put text on a frame other than the selected one, so the
12392 above call to update_frame would not have caught it. Catch
12393 it here. */
12394 mini_window = FRAME_MINIBUF_WINDOW (sf);
12395 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12397 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12399 XWINDOW (mini_window)->must_be_updated_p = 1;
12400 pause |= update_frame (mini_frame, 0, 0);
12401 if (!pause && hscroll_windows (mini_window))
12402 goto retry;
12406 /* If display was paused because of pending input, make sure we do a
12407 thorough update the next time. */
12408 if (pause)
12410 /* Prevent the optimization at the beginning of
12411 redisplay_internal that tries a single-line update of the
12412 line containing the cursor in the selected window. */
12413 CHARPOS (this_line_start_pos) = 0;
12415 /* Let the overlay arrow be updated the next time. */
12416 update_overlay_arrows (0);
12418 /* If we pause after scrolling, some rows in the current
12419 matrices of some windows are not valid. */
12420 if (!WINDOW_FULL_WIDTH_P (w)
12421 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12422 update_mode_lines = 1;
12424 else
12426 if (!consider_all_windows_p)
12428 /* This has already been done above if
12429 consider_all_windows_p is set. */
12430 mark_window_display_accurate_1 (w, 1);
12432 /* Say overlay arrows are up to date. */
12433 update_overlay_arrows (1);
12435 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12436 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12439 update_mode_lines = 0;
12440 windows_or_buffers_changed = 0;
12441 cursor_type_changed = 0;
12444 /* Start SIGIO interrupts coming again. Having them off during the
12445 code above makes it less likely one will discard output, but not
12446 impossible, since there might be stuff in the system buffer here.
12447 But it is much hairier to try to do anything about that. */
12448 if (interrupt_input)
12449 request_sigio ();
12450 RESUME_POLLING;
12452 /* If a frame has become visible which was not before, redisplay
12453 again, so that we display it. Expose events for such a frame
12454 (which it gets when becoming visible) don't call the parts of
12455 redisplay constructing glyphs, so simply exposing a frame won't
12456 display anything in this case. So, we have to display these
12457 frames here explicitly. */
12458 if (!pause)
12460 Lisp_Object tail, frame;
12461 int new_count = 0;
12463 FOR_EACH_FRAME (tail, frame)
12465 int this_is_visible = 0;
12467 if (XFRAME (frame)->visible)
12468 this_is_visible = 1;
12469 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12470 if (XFRAME (frame)->visible)
12471 this_is_visible = 1;
12473 if (this_is_visible)
12474 new_count++;
12477 if (new_count != number_of_visible_frames)
12478 windows_or_buffers_changed++;
12481 /* Change frame size now if a change is pending. */
12482 do_pending_window_change (1);
12484 /* If we just did a pending size change, or have additional
12485 visible frames, redisplay again. */
12486 if (windows_or_buffers_changed && !pause)
12487 goto retry;
12489 /* Clear the face and image caches.
12491 We used to do this only if consider_all_windows_p. But the cache
12492 needs to be cleared if a timer creates images in the current
12493 buffer (e.g. the test case in Bug#6230). */
12495 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12497 clear_face_cache (0);
12498 clear_face_cache_count = 0;
12501 #ifdef HAVE_WINDOW_SYSTEM
12502 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12504 clear_image_caches (Qnil);
12505 clear_image_cache_count = 0;
12507 #endif /* HAVE_WINDOW_SYSTEM */
12509 end_of_redisplay:
12510 unbind_to (count, Qnil);
12511 RESUME_POLLING;
12515 /* Redisplay, but leave alone any recent echo area message unless
12516 another message has been requested in its place.
12518 This is useful in situations where you need to redisplay but no
12519 user action has occurred, making it inappropriate for the message
12520 area to be cleared. See tracking_off and
12521 wait_reading_process_output for examples of these situations.
12523 FROM_WHERE is an integer saying from where this function was
12524 called. This is useful for debugging. */
12526 void
12527 redisplay_preserve_echo_area (from_where)
12528 int from_where;
12530 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12532 if (!NILP (echo_area_buffer[1]))
12534 /* We have a previously displayed message, but no current
12535 message. Redisplay the previous message. */
12536 display_last_displayed_message_p = 1;
12537 redisplay_internal (1);
12538 display_last_displayed_message_p = 0;
12540 else
12541 redisplay_internal (1);
12543 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12544 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12545 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12549 /* Function registered with record_unwind_protect in
12550 redisplay_internal. Reset redisplaying_p to the value it had
12551 before redisplay_internal was called, and clear
12552 prevent_freeing_realized_faces_p. It also selects the previously
12553 selected frame, unless it has been deleted (by an X connection
12554 failure during redisplay, for example). */
12556 static Lisp_Object
12557 unwind_redisplay (val)
12558 Lisp_Object val;
12560 Lisp_Object old_redisplaying_p, old_frame;
12562 old_redisplaying_p = XCAR (val);
12563 redisplaying_p = XFASTINT (old_redisplaying_p);
12564 old_frame = XCDR (val);
12565 if (! EQ (old_frame, selected_frame)
12566 && FRAME_LIVE_P (XFRAME (old_frame)))
12567 select_frame_for_redisplay (old_frame);
12568 return Qnil;
12572 /* Mark the display of window W as accurate or inaccurate. If
12573 ACCURATE_P is non-zero mark display of W as accurate. If
12574 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12575 redisplay_internal is called. */
12577 static void
12578 mark_window_display_accurate_1 (w, accurate_p)
12579 struct window *w;
12580 int accurate_p;
12582 if (BUFFERP (w->buffer))
12584 struct buffer *b = XBUFFER (w->buffer);
12586 w->last_modified
12587 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12588 w->last_overlay_modified
12589 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12590 w->last_had_star
12591 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12593 if (accurate_p)
12595 b->clip_changed = 0;
12596 b->prevent_redisplay_optimizations_p = 0;
12598 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12599 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12600 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12601 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12603 w->current_matrix->buffer = b;
12604 w->current_matrix->begv = BUF_BEGV (b);
12605 w->current_matrix->zv = BUF_ZV (b);
12607 w->last_cursor = w->cursor;
12608 w->last_cursor_off_p = w->cursor_off_p;
12610 if (w == XWINDOW (selected_window))
12611 w->last_point = make_number (BUF_PT (b));
12612 else
12613 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12617 if (accurate_p)
12619 w->window_end_valid = w->buffer;
12620 w->update_mode_line = Qnil;
12625 /* Mark the display of windows in the window tree rooted at WINDOW as
12626 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12627 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12628 be redisplayed the next time redisplay_internal is called. */
12630 void
12631 mark_window_display_accurate (window, accurate_p)
12632 Lisp_Object window;
12633 int accurate_p;
12635 struct window *w;
12637 for (; !NILP (window); window = w->next)
12639 w = XWINDOW (window);
12640 mark_window_display_accurate_1 (w, accurate_p);
12642 if (!NILP (w->vchild))
12643 mark_window_display_accurate (w->vchild, accurate_p);
12644 if (!NILP (w->hchild))
12645 mark_window_display_accurate (w->hchild, accurate_p);
12648 if (accurate_p)
12650 update_overlay_arrows (1);
12652 else
12654 /* Force a thorough redisplay the next time by setting
12655 last_arrow_position and last_arrow_string to t, which is
12656 unequal to any useful value of Voverlay_arrow_... */
12657 update_overlay_arrows (-1);
12662 /* Return value in display table DP (Lisp_Char_Table *) for character
12663 C. Since a display table doesn't have any parent, we don't have to
12664 follow parent. Do not call this function directly but use the
12665 macro DISP_CHAR_VECTOR. */
12667 Lisp_Object
12668 disp_char_vector (dp, c)
12669 struct Lisp_Char_Table *dp;
12670 int c;
12672 Lisp_Object val;
12674 if (ASCII_CHAR_P (c))
12676 val = dp->ascii;
12677 if (SUB_CHAR_TABLE_P (val))
12678 val = XSUB_CHAR_TABLE (val)->contents[c];
12680 else
12682 Lisp_Object table;
12684 XSETCHAR_TABLE (table, dp);
12685 val = char_table_ref (table, c);
12687 if (NILP (val))
12688 val = dp->defalt;
12689 return val;
12694 /***********************************************************************
12695 Window Redisplay
12696 ***********************************************************************/
12698 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12700 static void
12701 redisplay_windows (window)
12702 Lisp_Object window;
12704 while (!NILP (window))
12706 struct window *w = XWINDOW (window);
12708 if (!NILP (w->hchild))
12709 redisplay_windows (w->hchild);
12710 else if (!NILP (w->vchild))
12711 redisplay_windows (w->vchild);
12712 else if (!NILP (w->buffer))
12714 displayed_buffer = XBUFFER (w->buffer);
12715 /* Use list_of_error, not Qerror, so that
12716 we catch only errors and don't run the debugger. */
12717 internal_condition_case_1 (redisplay_window_0, window,
12718 list_of_error,
12719 redisplay_window_error);
12722 window = w->next;
12726 static Lisp_Object
12727 redisplay_window_error ()
12729 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12730 return Qnil;
12733 static Lisp_Object
12734 redisplay_window_0 (window)
12735 Lisp_Object window;
12737 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12738 redisplay_window (window, 0);
12739 return Qnil;
12742 static Lisp_Object
12743 redisplay_window_1 (window)
12744 Lisp_Object window;
12746 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12747 redisplay_window (window, 1);
12748 return Qnil;
12752 /* Increment GLYPH until it reaches END or CONDITION fails while
12753 adding (GLYPH)->pixel_width to X. */
12755 #define SKIP_GLYPHS(glyph, end, x, condition) \
12756 do \
12758 (x) += (glyph)->pixel_width; \
12759 ++(glyph); \
12761 while ((glyph) < (end) && (condition))
12764 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12765 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12766 which positions recorded in ROW differ from current buffer
12767 positions.
12769 Return 0 if cursor is not on this row, 1 otherwise. */
12772 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12773 struct window *w;
12774 struct glyph_row *row;
12775 struct glyph_matrix *matrix;
12776 int delta, delta_bytes, dy, dvpos;
12778 struct glyph *glyph = row->glyphs[TEXT_AREA];
12779 struct glyph *end = glyph + row->used[TEXT_AREA];
12780 struct glyph *cursor = NULL;
12781 /* The last known character position in row. */
12782 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12783 int x = row->x;
12784 EMACS_INT pt_old = PT - delta;
12785 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12786 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12787 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12788 /* A glyph beyond the edge of TEXT_AREA which we should never
12789 touch. */
12790 struct glyph *glyphs_end = end;
12791 /* Non-zero means we've found a match for cursor position, but that
12792 glyph has the avoid_cursor_p flag set. */
12793 int match_with_avoid_cursor = 0;
12794 /* Non-zero means we've seen at least one glyph that came from a
12795 display string. */
12796 int string_seen = 0;
12797 /* Largest buffer position seen so far during scan of glyph row. */
12798 EMACS_INT bpos_max = last_pos;
12799 /* Last buffer position covered by an overlay string with an integer
12800 `cursor' property. */
12801 EMACS_INT bpos_covered = 0;
12803 /* Skip over glyphs not having an object at the start and the end of
12804 the row. These are special glyphs like truncation marks on
12805 terminal frames. */
12806 if (row->displays_text_p)
12808 if (!row->reversed_p)
12810 while (glyph < end
12811 && INTEGERP (glyph->object)
12812 && glyph->charpos < 0)
12814 x += glyph->pixel_width;
12815 ++glyph;
12817 while (end > glyph
12818 && INTEGERP ((end - 1)->object)
12819 /* CHARPOS is zero for blanks and stretch glyphs
12820 inserted by extend_face_to_end_of_line. */
12821 && (end - 1)->charpos <= 0)
12822 --end;
12823 glyph_before = glyph - 1;
12824 glyph_after = end;
12826 else
12828 struct glyph *g;
12830 /* If the glyph row is reversed, we need to process it from back
12831 to front, so swap the edge pointers. */
12832 glyphs_end = end = glyph - 1;
12833 glyph += row->used[TEXT_AREA] - 1;
12835 while (glyph > end + 1
12836 && INTEGERP (glyph->object)
12837 && glyph->charpos < 0)
12839 --glyph;
12840 x -= glyph->pixel_width;
12842 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12843 --glyph;
12844 /* By default, in reversed rows we put the cursor on the
12845 rightmost (first in the reading order) glyph. */
12846 for (g = end + 1; g < glyph; g++)
12847 x += g->pixel_width;
12848 while (end < glyph
12849 && INTEGERP ((end + 1)->object)
12850 && (end + 1)->charpos <= 0)
12851 ++end;
12852 glyph_before = glyph + 1;
12853 glyph_after = end;
12856 else if (row->reversed_p)
12858 /* In R2L rows that don't display text, put the cursor on the
12859 rightmost glyph. Case in point: an empty last line that is
12860 part of an R2L paragraph. */
12861 cursor = end - 1;
12862 /* Avoid placing the cursor on the last glyph of the row, where
12863 on terminal frames we hold the vertical border between
12864 adjacent windows. */
12865 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12866 && !WINDOW_RIGHTMOST_P (w)
12867 && cursor == row->glyphs[LAST_AREA] - 1)
12868 cursor--;
12869 x = -1; /* will be computed below, at label compute_x */
12872 /* Step 1: Try to find the glyph whose character position
12873 corresponds to point. If that's not possible, find 2 glyphs
12874 whose character positions are the closest to point, one before
12875 point, the other after it. */
12876 if (!row->reversed_p)
12877 while (/* not marched to end of glyph row */
12878 glyph < end
12879 /* glyph was not inserted by redisplay for internal purposes */
12880 && !INTEGERP (glyph->object))
12882 if (BUFFERP (glyph->object))
12884 EMACS_INT dpos = glyph->charpos - pt_old;
12886 if (glyph->charpos > bpos_max)
12887 bpos_max = glyph->charpos;
12888 if (!glyph->avoid_cursor_p)
12890 /* If we hit point, we've found the glyph on which to
12891 display the cursor. */
12892 if (dpos == 0)
12894 match_with_avoid_cursor = 0;
12895 break;
12897 /* See if we've found a better approximation to
12898 POS_BEFORE or to POS_AFTER. Note that we want the
12899 first (leftmost) glyph of all those that are the
12900 closest from below, and the last (rightmost) of all
12901 those from above. */
12902 if (0 > dpos && dpos > pos_before - pt_old)
12904 pos_before = glyph->charpos;
12905 glyph_before = glyph;
12907 else if (0 < dpos && dpos <= pos_after - pt_old)
12909 pos_after = glyph->charpos;
12910 glyph_after = glyph;
12913 else if (dpos == 0)
12914 match_with_avoid_cursor = 1;
12916 else if (STRINGP (glyph->object))
12918 Lisp_Object chprop;
12919 int glyph_pos = glyph->charpos;
12921 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12922 glyph->object);
12923 if (INTEGERP (chprop))
12925 bpos_covered = bpos_max + XINT (chprop);
12926 /* If the `cursor' property covers buffer positions up
12927 to and including point, we should display cursor on
12928 this glyph. Note that overlays and text properties
12929 with string values stop bidi reordering, so every
12930 buffer position to the left of the string is always
12931 smaller than any position to the right of the
12932 string. Therefore, if a `cursor' property on one
12933 of the string's characters has an integer value, we
12934 will break out of the loop below _before_ we get to
12935 the position match above. IOW, integer values of
12936 the `cursor' property override the "exact match for
12937 point" strategy of positioning the cursor. */
12938 /* Implementation note: bpos_max == pt_old when, e.g.,
12939 we are in an empty line, where bpos_max is set to
12940 MATRIX_ROW_START_CHARPOS, see above. */
12941 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12943 cursor = glyph;
12944 break;
12948 string_seen = 1;
12950 x += glyph->pixel_width;
12951 ++glyph;
12953 else if (glyph > end) /* row is reversed */
12954 while (!INTEGERP (glyph->object))
12956 if (BUFFERP (glyph->object))
12958 EMACS_INT dpos = glyph->charpos - pt_old;
12960 if (glyph->charpos > bpos_max)
12961 bpos_max = glyph->charpos;
12962 if (!glyph->avoid_cursor_p)
12964 if (dpos == 0)
12966 match_with_avoid_cursor = 0;
12967 break;
12969 if (0 > dpos && dpos > pos_before - pt_old)
12971 pos_before = glyph->charpos;
12972 glyph_before = glyph;
12974 else if (0 < dpos && dpos <= pos_after - pt_old)
12976 pos_after = glyph->charpos;
12977 glyph_after = glyph;
12980 else if (dpos == 0)
12981 match_with_avoid_cursor = 1;
12983 else if (STRINGP (glyph->object))
12985 Lisp_Object chprop;
12986 int glyph_pos = glyph->charpos;
12988 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12989 glyph->object);
12990 if (INTEGERP (chprop))
12992 bpos_covered = bpos_max + XINT (chprop);
12993 /* If the `cursor' property covers buffer positions up
12994 to and including point, we should display cursor on
12995 this glyph. */
12996 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12998 cursor = glyph;
12999 break;
13002 string_seen = 1;
13004 --glyph;
13005 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13007 x--; /* can't use any pixel_width */
13008 break;
13010 x -= glyph->pixel_width;
13013 /* Step 2: If we didn't find an exact match for point, we need to
13014 look for a proper place to put the cursor among glyphs between
13015 GLYPH_BEFORE and GLYPH_AFTER. */
13016 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13017 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13018 && bpos_covered < pt_old)
13020 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13022 EMACS_INT ellipsis_pos;
13024 /* Scan back over the ellipsis glyphs. */
13025 if (!row->reversed_p)
13027 ellipsis_pos = (glyph - 1)->charpos;
13028 while (glyph > row->glyphs[TEXT_AREA]
13029 && (glyph - 1)->charpos == ellipsis_pos)
13030 glyph--, x -= glyph->pixel_width;
13031 /* That loop always goes one position too far, including
13032 the glyph before the ellipsis. So scan forward over
13033 that one. */
13034 x += glyph->pixel_width;
13035 glyph++;
13037 else /* row is reversed */
13039 ellipsis_pos = (glyph + 1)->charpos;
13040 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13041 && (glyph + 1)->charpos == ellipsis_pos)
13042 glyph++, x += glyph->pixel_width;
13043 x -= glyph->pixel_width;
13044 glyph--;
13047 else if (match_with_avoid_cursor
13048 /* zero-width characters produce no glyphs */
13049 || ((row->reversed_p
13050 ? glyph_after > glyphs_end
13051 : glyph_after < glyphs_end)
13052 && eabs (glyph_after - glyph_before) == 1))
13054 cursor = glyph_after;
13055 x = -1;
13057 else if (string_seen)
13059 int incr = row->reversed_p ? -1 : +1;
13061 /* Need to find the glyph that came out of a string which is
13062 present at point. That glyph is somewhere between
13063 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13064 positioned between POS_BEFORE and POS_AFTER in the
13065 buffer. */
13066 struct glyph *stop = glyph_after;
13067 EMACS_INT pos = pos_before;
13069 x = -1;
13070 for (glyph = glyph_before + incr;
13071 row->reversed_p ? glyph > stop : glyph < stop; )
13074 /* Any glyphs that come from the buffer are here because
13075 of bidi reordering. Skip them, and only pay
13076 attention to glyphs that came from some string. */
13077 if (STRINGP (glyph->object))
13079 Lisp_Object str;
13080 EMACS_INT tem;
13082 str = glyph->object;
13083 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
13084 if (tem == 0 /* from overlay */
13085 || pos <= tem)
13087 /* If the string from which this glyph came is
13088 found in the buffer at point, then we've
13089 found the glyph we've been looking for. If
13090 it comes from an overlay (tem == 0), and it
13091 has the `cursor' property on one of its
13092 glyphs, record that glyph as a candidate for
13093 displaying the cursor. (As in the
13094 unidirectional version, we will display the
13095 cursor on the last candidate we find.) */
13096 if (tem == 0 || tem == pt_old)
13098 /* The glyphs from this string could have
13099 been reordered. Find the one with the
13100 smallest string position. Or there could
13101 be a character in the string with the
13102 `cursor' property, which means display
13103 cursor on that character's glyph. */
13104 int strpos = glyph->charpos;
13106 cursor = glyph;
13107 for (glyph += incr;
13108 (row->reversed_p ? glyph > stop : glyph < stop)
13109 && EQ (glyph->object, str);
13110 glyph += incr)
13112 Lisp_Object cprop;
13113 int gpos = glyph->charpos;
13115 cprop = Fget_char_property (make_number (gpos),
13116 Qcursor,
13117 glyph->object);
13118 if (!NILP (cprop))
13120 cursor = glyph;
13121 break;
13123 if (glyph->charpos < strpos)
13125 strpos = glyph->charpos;
13126 cursor = glyph;
13130 if (tem == pt_old)
13131 goto compute_x;
13133 if (tem)
13134 pos = tem + 1; /* don't find previous instances */
13136 /* This string is not what we want; skip all of the
13137 glyphs that came from it. */
13139 glyph += incr;
13140 while ((row->reversed_p ? glyph > stop : glyph < stop)
13141 && EQ (glyph->object, str));
13143 else
13144 glyph += incr;
13147 /* If we reached the end of the line, and END was from a string,
13148 the cursor is not on this line. */
13149 if (cursor == NULL
13150 && (row->reversed_p ? glyph <= end : glyph >= end)
13151 && STRINGP (end->object)
13152 && row->continued_p)
13153 return 0;
13157 compute_x:
13158 if (cursor != NULL)
13159 glyph = cursor;
13160 if (x < 0)
13162 struct glyph *g;
13164 /* Need to compute x that corresponds to GLYPH. */
13165 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13167 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13168 abort ();
13169 x += g->pixel_width;
13173 /* ROW could be part of a continued line, which, under bidi
13174 reordering, might have other rows whose start and end charpos
13175 occlude point. Only set w->cursor if we found a better
13176 approximation to the cursor position than we have from previously
13177 examined candidate rows belonging to the same continued line. */
13178 if (/* we already have a candidate row */
13179 w->cursor.vpos >= 0
13180 /* that candidate is not the row we are processing */
13181 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13182 /* the row we are processing is part of a continued line */
13183 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13184 /* Make sure cursor.vpos specifies a row whose start and end
13185 charpos occlude point. This is because some callers of this
13186 function leave cursor.vpos at the row where the cursor was
13187 displayed during the last redisplay cycle. */
13188 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13189 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13191 struct glyph *g1 =
13192 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13194 /* Don't consider glyphs that are outside TEXT_AREA. */
13195 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13196 return 0;
13197 /* Keep the candidate whose buffer position is the closest to
13198 point. */
13199 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13200 w->cursor.hpos >= 0
13201 && w->cursor.hpos < MATRIX_ROW_USED(matrix, w->cursor.vpos)
13202 && BUFFERP (g1->object)
13203 && (g1->charpos == pt_old /* an exact match always wins */
13204 || (BUFFERP (glyph->object)
13205 && eabs (g1->charpos - pt_old)
13206 < eabs (glyph->charpos - pt_old))))
13207 return 0;
13208 /* If this candidate gives an exact match, use that. */
13209 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13210 /* Otherwise, keep the candidate that comes from a row
13211 spanning less buffer positions. This may win when one or
13212 both candidate positions are on glyphs that came from
13213 display strings, for which we cannot compare buffer
13214 positions. */
13215 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13216 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13217 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13218 return 0;
13220 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13221 w->cursor.x = x;
13222 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13223 w->cursor.y = row->y + dy;
13225 if (w == XWINDOW (selected_window))
13227 if (!row->continued_p
13228 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13229 && row->x == 0)
13231 this_line_buffer = XBUFFER (w->buffer);
13233 CHARPOS (this_line_start_pos)
13234 = MATRIX_ROW_START_CHARPOS (row) + delta;
13235 BYTEPOS (this_line_start_pos)
13236 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13238 CHARPOS (this_line_end_pos)
13239 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13240 BYTEPOS (this_line_end_pos)
13241 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13243 this_line_y = w->cursor.y;
13244 this_line_pixel_height = row->height;
13245 this_line_vpos = w->cursor.vpos;
13246 this_line_start_x = row->x;
13248 else
13249 CHARPOS (this_line_start_pos) = 0;
13252 return 1;
13256 /* Run window scroll functions, if any, for WINDOW with new window
13257 start STARTP. Sets the window start of WINDOW to that position.
13259 We assume that the window's buffer is really current. */
13261 static INLINE struct text_pos
13262 run_window_scroll_functions (window, startp)
13263 Lisp_Object window;
13264 struct text_pos startp;
13266 struct window *w = XWINDOW (window);
13267 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13269 if (current_buffer != XBUFFER (w->buffer))
13270 abort ();
13272 if (!NILP (Vwindow_scroll_functions))
13274 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13275 make_number (CHARPOS (startp)));
13276 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13277 /* In case the hook functions switch buffers. */
13278 if (current_buffer != XBUFFER (w->buffer))
13279 set_buffer_internal_1 (XBUFFER (w->buffer));
13282 return startp;
13286 /* Make sure the line containing the cursor is fully visible.
13287 A value of 1 means there is nothing to be done.
13288 (Either the line is fully visible, or it cannot be made so,
13289 or we cannot tell.)
13291 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13292 is higher than window.
13294 A value of 0 means the caller should do scrolling
13295 as if point had gone off the screen. */
13297 static int
13298 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
13299 struct window *w;
13300 int force_p;
13301 int current_matrix_p;
13303 struct glyph_matrix *matrix;
13304 struct glyph_row *row;
13305 int window_height;
13307 if (!make_cursor_line_fully_visible_p)
13308 return 1;
13310 /* It's not always possible to find the cursor, e.g, when a window
13311 is full of overlay strings. Don't do anything in that case. */
13312 if (w->cursor.vpos < 0)
13313 return 1;
13315 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13316 row = MATRIX_ROW (matrix, w->cursor.vpos);
13318 /* If the cursor row is not partially visible, there's nothing to do. */
13319 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13320 return 1;
13322 /* If the row the cursor is in is taller than the window's height,
13323 it's not clear what to do, so do nothing. */
13324 window_height = window_box_height (w);
13325 if (row->height >= window_height)
13327 if (!force_p || MINI_WINDOW_P (w)
13328 || w->vscroll || w->cursor.vpos == 0)
13329 return 1;
13331 return 0;
13335 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13336 non-zero means only WINDOW is redisplayed in redisplay_internal.
13337 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13338 in redisplay_window to bring a partially visible line into view in
13339 the case that only the cursor has moved.
13341 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13342 last screen line's vertical height extends past the end of the screen.
13344 Value is
13346 1 if scrolling succeeded
13348 0 if scrolling didn't find point.
13350 -1 if new fonts have been loaded so that we must interrupt
13351 redisplay, adjust glyph matrices, and try again. */
13353 enum
13355 SCROLLING_SUCCESS,
13356 SCROLLING_FAILED,
13357 SCROLLING_NEED_LARGER_MATRICES
13360 static int
13361 try_scrolling (window, just_this_one_p, scroll_conservatively,
13362 scroll_step, temp_scroll_step, last_line_misfit)
13363 Lisp_Object window;
13364 int just_this_one_p;
13365 EMACS_INT scroll_conservatively, scroll_step;
13366 int temp_scroll_step;
13367 int last_line_misfit;
13369 struct window *w = XWINDOW (window);
13370 struct frame *f = XFRAME (w->frame);
13371 struct text_pos pos, startp;
13372 struct it it;
13373 int this_scroll_margin, scroll_max, rc, height;
13374 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13375 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13376 Lisp_Object aggressive;
13377 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13379 #if GLYPH_DEBUG
13380 debug_method_add (w, "try_scrolling");
13381 #endif
13383 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13385 /* Compute scroll margin height in pixels. We scroll when point is
13386 within this distance from the top or bottom of the window. */
13387 if (scroll_margin > 0)
13388 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13389 * FRAME_LINE_HEIGHT (f);
13390 else
13391 this_scroll_margin = 0;
13393 /* Force scroll_conservatively to have a reasonable value, to avoid
13394 overflow while computing how much to scroll. Note that the user
13395 can supply scroll-conservatively equal to `most-positive-fixnum',
13396 which can be larger than INT_MAX. */
13397 if (scroll_conservatively > scroll_limit)
13399 scroll_conservatively = scroll_limit;
13400 scroll_max = INT_MAX;
13402 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13403 /* Compute how much we should try to scroll maximally to bring
13404 point into view. */
13405 scroll_max = (max (scroll_step,
13406 max (scroll_conservatively, temp_scroll_step))
13407 * FRAME_LINE_HEIGHT (f));
13408 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13409 || NUMBERP (current_buffer->scroll_up_aggressively))
13410 /* We're trying to scroll because of aggressive scrolling but no
13411 scroll_step is set. Choose an arbitrary one. */
13412 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13413 else
13414 scroll_max = 0;
13416 too_near_end:
13418 /* Decide whether to scroll down. */
13419 if (PT > CHARPOS (startp))
13421 int scroll_margin_y;
13423 /* Compute the pixel ypos of the scroll margin, then move it to
13424 either that ypos or PT, whichever comes first. */
13425 start_display (&it, w, startp);
13426 scroll_margin_y = it.last_visible_y - this_scroll_margin
13427 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13428 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13429 (MOVE_TO_POS | MOVE_TO_Y));
13431 if (PT > CHARPOS (it.current.pos))
13433 int y0 = line_bottom_y (&it);
13435 /* Compute the distance from the scroll margin to PT
13436 (including the height of the cursor line). Moving the
13437 iterator unconditionally to PT can be slow if PT is far
13438 away, so stop 10 lines past the window bottom (is there a
13439 way to do the right thing quickly?). */
13440 move_it_to (&it, PT, -1,
13441 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
13442 -1, MOVE_TO_POS | MOVE_TO_Y);
13443 dy = line_bottom_y (&it) - y0;
13445 if (dy > scroll_max)
13446 return SCROLLING_FAILED;
13448 scroll_down_p = 1;
13452 if (scroll_down_p)
13454 /* Point is in or below the bottom scroll margin, so move the
13455 window start down. If scrolling conservatively, move it just
13456 enough down to make point visible. If scroll_step is set,
13457 move it down by scroll_step. */
13458 if (scroll_conservatively)
13459 amount_to_scroll
13460 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13461 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13462 else if (scroll_step || temp_scroll_step)
13463 amount_to_scroll = scroll_max;
13464 else
13466 aggressive = current_buffer->scroll_up_aggressively;
13467 height = WINDOW_BOX_TEXT_HEIGHT (w);
13468 if (NUMBERP (aggressive))
13470 double float_amount = XFLOATINT (aggressive) * height;
13471 amount_to_scroll = float_amount;
13472 if (amount_to_scroll == 0 && float_amount > 0)
13473 amount_to_scroll = 1;
13477 if (amount_to_scroll <= 0)
13478 return SCROLLING_FAILED;
13480 start_display (&it, w, startp);
13481 move_it_vertically (&it, amount_to_scroll);
13483 /* If STARTP is unchanged, move it down another screen line. */
13484 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13485 move_it_by_lines (&it, 1, 1);
13486 startp = it.current.pos;
13488 else
13490 struct text_pos scroll_margin_pos = startp;
13492 /* See if point is inside the scroll margin at the top of the
13493 window. */
13494 if (this_scroll_margin)
13496 start_display (&it, w, startp);
13497 move_it_vertically (&it, this_scroll_margin);
13498 scroll_margin_pos = it.current.pos;
13501 if (PT < CHARPOS (scroll_margin_pos))
13503 /* Point is in the scroll margin at the top of the window or
13504 above what is displayed in the window. */
13505 int y0;
13507 /* Compute the vertical distance from PT to the scroll
13508 margin position. Give up if distance is greater than
13509 scroll_max. */
13510 SET_TEXT_POS (pos, PT, PT_BYTE);
13511 start_display (&it, w, pos);
13512 y0 = it.current_y;
13513 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13514 it.last_visible_y, -1,
13515 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13516 dy = it.current_y - y0;
13517 if (dy > scroll_max)
13518 return SCROLLING_FAILED;
13520 /* Compute new window start. */
13521 start_display (&it, w, startp);
13523 if (scroll_conservatively)
13524 amount_to_scroll
13525 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13526 else if (scroll_step || temp_scroll_step)
13527 amount_to_scroll = scroll_max;
13528 else
13530 aggressive = current_buffer->scroll_down_aggressively;
13531 height = WINDOW_BOX_TEXT_HEIGHT (w);
13532 if (NUMBERP (aggressive))
13534 double float_amount = XFLOATINT (aggressive) * height;
13535 amount_to_scroll = float_amount;
13536 if (amount_to_scroll == 0 && float_amount > 0)
13537 amount_to_scroll = 1;
13541 if (amount_to_scroll <= 0)
13542 return SCROLLING_FAILED;
13544 move_it_vertically_backward (&it, amount_to_scroll);
13545 startp = it.current.pos;
13549 /* Run window scroll functions. */
13550 startp = run_window_scroll_functions (window, startp);
13552 /* Display the window. Give up if new fonts are loaded, or if point
13553 doesn't appear. */
13554 if (!try_window (window, startp, 0))
13555 rc = SCROLLING_NEED_LARGER_MATRICES;
13556 else if (w->cursor.vpos < 0)
13558 clear_glyph_matrix (w->desired_matrix);
13559 rc = SCROLLING_FAILED;
13561 else
13563 /* Maybe forget recorded base line for line number display. */
13564 if (!just_this_one_p
13565 || current_buffer->clip_changed
13566 || BEG_UNCHANGED < CHARPOS (startp))
13567 w->base_line_number = Qnil;
13569 /* If cursor ends up on a partially visible line,
13570 treat that as being off the bottom of the screen. */
13571 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13573 clear_glyph_matrix (w->desired_matrix);
13574 ++extra_scroll_margin_lines;
13575 goto too_near_end;
13577 rc = SCROLLING_SUCCESS;
13580 return rc;
13584 /* Compute a suitable window start for window W if display of W starts
13585 on a continuation line. Value is non-zero if a new window start
13586 was computed.
13588 The new window start will be computed, based on W's width, starting
13589 from the start of the continued line. It is the start of the
13590 screen line with the minimum distance from the old start W->start. */
13592 static int
13593 compute_window_start_on_continuation_line (w)
13594 struct window *w;
13596 struct text_pos pos, start_pos;
13597 int window_start_changed_p = 0;
13599 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13601 /* If window start is on a continuation line... Window start may be
13602 < BEGV in case there's invisible text at the start of the
13603 buffer (M-x rmail, for example). */
13604 if (CHARPOS (start_pos) > BEGV
13605 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13607 struct it it;
13608 struct glyph_row *row;
13610 /* Handle the case that the window start is out of range. */
13611 if (CHARPOS (start_pos) < BEGV)
13612 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13613 else if (CHARPOS (start_pos) > ZV)
13614 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13616 /* Find the start of the continued line. This should be fast
13617 because scan_buffer is fast (newline cache). */
13618 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13619 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13620 row, DEFAULT_FACE_ID);
13621 reseat_at_previous_visible_line_start (&it);
13623 /* If the line start is "too far" away from the window start,
13624 say it takes too much time to compute a new window start. */
13625 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13626 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13628 int min_distance, distance;
13630 /* Move forward by display lines to find the new window
13631 start. If window width was enlarged, the new start can
13632 be expected to be > the old start. If window width was
13633 decreased, the new window start will be < the old start.
13634 So, we're looking for the display line start with the
13635 minimum distance from the old window start. */
13636 pos = it.current.pos;
13637 min_distance = INFINITY;
13638 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13639 distance < min_distance)
13641 min_distance = distance;
13642 pos = it.current.pos;
13643 move_it_by_lines (&it, 1, 0);
13646 /* Set the window start there. */
13647 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13648 window_start_changed_p = 1;
13652 return window_start_changed_p;
13656 /* Try cursor movement in case text has not changed in window WINDOW,
13657 with window start STARTP. Value is
13659 CURSOR_MOVEMENT_SUCCESS if successful
13661 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13663 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13664 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13665 we want to scroll as if scroll-step were set to 1. See the code.
13667 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13668 which case we have to abort this redisplay, and adjust matrices
13669 first. */
13671 enum
13673 CURSOR_MOVEMENT_SUCCESS,
13674 CURSOR_MOVEMENT_CANNOT_BE_USED,
13675 CURSOR_MOVEMENT_MUST_SCROLL,
13676 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13679 static int
13680 try_cursor_movement (window, startp, scroll_step)
13681 Lisp_Object window;
13682 struct text_pos startp;
13683 int *scroll_step;
13685 struct window *w = XWINDOW (window);
13686 struct frame *f = XFRAME (w->frame);
13687 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13689 #if GLYPH_DEBUG
13690 if (inhibit_try_cursor_movement)
13691 return rc;
13692 #endif
13694 /* Handle case where text has not changed, only point, and it has
13695 not moved off the frame. */
13696 if (/* Point may be in this window. */
13697 PT >= CHARPOS (startp)
13698 /* Selective display hasn't changed. */
13699 && !current_buffer->clip_changed
13700 /* Function force-mode-line-update is used to force a thorough
13701 redisplay. It sets either windows_or_buffers_changed or
13702 update_mode_lines. So don't take a shortcut here for these
13703 cases. */
13704 && !update_mode_lines
13705 && !windows_or_buffers_changed
13706 && !cursor_type_changed
13707 /* Can't use this case if highlighting a region. When a
13708 region exists, cursor movement has to do more than just
13709 set the cursor. */
13710 && !(!NILP (Vtransient_mark_mode)
13711 && !NILP (current_buffer->mark_active))
13712 && NILP (w->region_showing)
13713 && NILP (Vshow_trailing_whitespace)
13714 /* Right after splitting windows, last_point may be nil. */
13715 && INTEGERP (w->last_point)
13716 /* This code is not used for mini-buffer for the sake of the case
13717 of redisplaying to replace an echo area message; since in
13718 that case the mini-buffer contents per se are usually
13719 unchanged. This code is of no real use in the mini-buffer
13720 since the handling of this_line_start_pos, etc., in redisplay
13721 handles the same cases. */
13722 && !EQ (window, minibuf_window)
13723 /* When splitting windows or for new windows, it happens that
13724 redisplay is called with a nil window_end_vpos or one being
13725 larger than the window. This should really be fixed in
13726 window.c. I don't have this on my list, now, so we do
13727 approximately the same as the old redisplay code. --gerd. */
13728 && INTEGERP (w->window_end_vpos)
13729 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13730 && (FRAME_WINDOW_P (f)
13731 || !overlay_arrow_in_current_buffer_p ()))
13733 int this_scroll_margin, top_scroll_margin;
13734 struct glyph_row *row = NULL;
13736 #if GLYPH_DEBUG
13737 debug_method_add (w, "cursor movement");
13738 #endif
13740 /* Scroll if point within this distance from the top or bottom
13741 of the window. This is a pixel value. */
13742 if (scroll_margin > 0)
13744 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13745 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13747 else
13748 this_scroll_margin = 0;
13750 top_scroll_margin = this_scroll_margin;
13751 if (WINDOW_WANTS_HEADER_LINE_P (w))
13752 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13754 /* Start with the row the cursor was displayed during the last
13755 not paused redisplay. Give up if that row is not valid. */
13756 if (w->last_cursor.vpos < 0
13757 || w->last_cursor.vpos >= w->current_matrix->nrows)
13758 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13759 else
13761 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13762 if (row->mode_line_p)
13763 ++row;
13764 if (!row->enabled_p)
13765 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13766 /* If rows are bidi-reordered, back up until we find a row
13767 that does not belong to a continuation line. This is
13768 because we must consider all rows of a continued line as
13769 candidates for cursor positioning, since row start and
13770 end positions change non-linearly with vertical position
13771 in such rows. */
13772 /* FIXME: Revisit this when glyph ``spilling'' in
13773 continuation lines' rows is implemented for
13774 bidi-reordered rows. */
13775 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13777 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13779 xassert (row->enabled_p);
13780 --row;
13781 /* If we hit the beginning of the displayed portion
13782 without finding the first row of a continued
13783 line, give up. */
13784 if (row <= w->current_matrix->rows)
13786 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13787 break;
13794 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13796 int scroll_p = 0;
13797 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13799 if (PT > XFASTINT (w->last_point))
13801 /* Point has moved forward. */
13802 while (MATRIX_ROW_END_CHARPOS (row) < PT
13803 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13805 xassert (row->enabled_p);
13806 ++row;
13809 /* If the end position of a row equals the start
13810 position of the next row, and PT is at that position,
13811 we would rather display cursor in the next line. */
13812 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13813 && MATRIX_ROW_END_CHARPOS (row) == PT
13814 && row < w->current_matrix->rows
13815 + w->current_matrix->nrows - 1
13816 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13817 && !cursor_row_p (w, row))
13818 ++row;
13820 /* If within the scroll margin, scroll. Note that
13821 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13822 the next line would be drawn, and that
13823 this_scroll_margin can be zero. */
13824 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13825 || PT > MATRIX_ROW_END_CHARPOS (row)
13826 /* Line is completely visible last line in window
13827 and PT is to be set in the next line. */
13828 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13829 && PT == MATRIX_ROW_END_CHARPOS (row)
13830 && !row->ends_at_zv_p
13831 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13832 scroll_p = 1;
13834 else if (PT < XFASTINT (w->last_point))
13836 /* Cursor has to be moved backward. Note that PT >=
13837 CHARPOS (startp) because of the outer if-statement. */
13838 while (!row->mode_line_p
13839 && (MATRIX_ROW_START_CHARPOS (row) > PT
13840 || (MATRIX_ROW_START_CHARPOS (row) == PT
13841 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13842 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13843 row > w->current_matrix->rows
13844 && (row-1)->ends_in_newline_from_string_p))))
13845 && (row->y > top_scroll_margin
13846 || CHARPOS (startp) == BEGV))
13848 xassert (row->enabled_p);
13849 --row;
13852 /* Consider the following case: Window starts at BEGV,
13853 there is invisible, intangible text at BEGV, so that
13854 display starts at some point START > BEGV. It can
13855 happen that we are called with PT somewhere between
13856 BEGV and START. Try to handle that case. */
13857 if (row < w->current_matrix->rows
13858 || row->mode_line_p)
13860 row = w->current_matrix->rows;
13861 if (row->mode_line_p)
13862 ++row;
13865 /* Due to newlines in overlay strings, we may have to
13866 skip forward over overlay strings. */
13867 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13868 && MATRIX_ROW_END_CHARPOS (row) == PT
13869 && !cursor_row_p (w, row))
13870 ++row;
13872 /* If within the scroll margin, scroll. */
13873 if (row->y < top_scroll_margin
13874 && CHARPOS (startp) != BEGV)
13875 scroll_p = 1;
13877 else
13879 /* Cursor did not move. So don't scroll even if cursor line
13880 is partially visible, as it was so before. */
13881 rc = CURSOR_MOVEMENT_SUCCESS;
13884 if (PT < MATRIX_ROW_START_CHARPOS (row)
13885 || PT > MATRIX_ROW_END_CHARPOS (row))
13887 /* if PT is not in the glyph row, give up. */
13888 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13890 else if (rc != CURSOR_MOVEMENT_SUCCESS
13891 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13892 && make_cursor_line_fully_visible_p)
13894 if (PT == MATRIX_ROW_END_CHARPOS (row)
13895 && !row->ends_at_zv_p
13896 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13897 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13898 else if (row->height > window_box_height (w))
13900 /* If we end up in a partially visible line, let's
13901 make it fully visible, except when it's taller
13902 than the window, in which case we can't do much
13903 about it. */
13904 *scroll_step = 1;
13905 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13907 else
13909 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13910 if (!cursor_row_fully_visible_p (w, 0, 1))
13911 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13912 else
13913 rc = CURSOR_MOVEMENT_SUCCESS;
13916 else if (scroll_p)
13917 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13918 else if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13920 /* With bidi-reordered rows, there could be more than
13921 one candidate row whose start and end positions
13922 occlude point. We need to let set_cursor_from_row
13923 find the best candidate. */
13924 /* FIXME: Revisit this when glyph ``spilling'' in
13925 continuation lines' rows is implemented for
13926 bidi-reordered rows. */
13927 int rv = 0;
13931 rv |= set_cursor_from_row (w, row, w->current_matrix,
13932 0, 0, 0, 0);
13933 /* As soon as we've found the first suitable row
13934 whose ends_at_zv_p flag is set, we are done. */
13935 if (rv
13936 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13938 rc = CURSOR_MOVEMENT_SUCCESS;
13939 break;
13941 ++row;
13943 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13944 && MATRIX_ROW_START_CHARPOS (row) <= PT
13945 && PT <= MATRIX_ROW_END_CHARPOS (row)
13946 && cursor_row_p (w, row));
13947 /* If we didn't find any candidate rows, or exited the
13948 loop before all the candidates were examined, signal
13949 to the caller that this method failed. */
13950 if (rc != CURSOR_MOVEMENT_SUCCESS
13951 && (!rv
13952 || (MATRIX_ROW_START_CHARPOS (row) <= PT
13953 && PT <= MATRIX_ROW_END_CHARPOS (row))))
13954 rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13955 else
13956 rc = CURSOR_MOVEMENT_SUCCESS;
13958 else
13962 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13964 rc = CURSOR_MOVEMENT_SUCCESS;
13965 break;
13967 ++row;
13969 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13970 && MATRIX_ROW_START_CHARPOS (row) == PT
13971 && cursor_row_p (w, row));
13976 return rc;
13979 void
13980 set_vertical_scroll_bar (w)
13981 struct window *w;
13983 int start, end, whole;
13985 /* Calculate the start and end positions for the current window.
13986 At some point, it would be nice to choose between scrollbars
13987 which reflect the whole buffer size, with special markers
13988 indicating narrowing, and scrollbars which reflect only the
13989 visible region.
13991 Note that mini-buffers sometimes aren't displaying any text. */
13992 if (!MINI_WINDOW_P (w)
13993 || (w == XWINDOW (minibuf_window)
13994 && NILP (echo_area_buffer[0])))
13996 struct buffer *buf = XBUFFER (w->buffer);
13997 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13998 start = marker_position (w->start) - BUF_BEGV (buf);
13999 /* I don't think this is guaranteed to be right. For the
14000 moment, we'll pretend it is. */
14001 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14003 if (end < start)
14004 end = start;
14005 if (whole < (end - start))
14006 whole = end - start;
14008 else
14009 start = end = whole = 0;
14011 /* Indicate what this scroll bar ought to be displaying now. */
14012 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14013 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14014 (w, end - start, whole, start);
14018 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14019 selected_window is redisplayed.
14021 We can return without actually redisplaying the window if
14022 fonts_changed_p is nonzero. In that case, redisplay_internal will
14023 retry. */
14025 static void
14026 redisplay_window (window, just_this_one_p)
14027 Lisp_Object window;
14028 int just_this_one_p;
14030 struct window *w = XWINDOW (window);
14031 struct frame *f = XFRAME (w->frame);
14032 struct buffer *buffer = XBUFFER (w->buffer);
14033 struct buffer *old = current_buffer;
14034 struct text_pos lpoint, opoint, startp;
14035 int update_mode_line;
14036 int tem;
14037 struct it it;
14038 /* Record it now because it's overwritten. */
14039 int current_matrix_up_to_date_p = 0;
14040 int used_current_matrix_p = 0;
14041 /* This is less strict than current_matrix_up_to_date_p.
14042 It indictes that the buffer contents and narrowing are unchanged. */
14043 int buffer_unchanged_p = 0;
14044 int temp_scroll_step = 0;
14045 int count = SPECPDL_INDEX ();
14046 int rc;
14047 int centering_position = -1;
14048 int last_line_misfit = 0;
14049 int beg_unchanged, end_unchanged;
14051 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14052 opoint = lpoint;
14054 /* W must be a leaf window here. */
14055 xassert (!NILP (w->buffer));
14056 #if GLYPH_DEBUG
14057 *w->desired_matrix->method = 0;
14058 #endif
14060 restart:
14061 reconsider_clip_changes (w, buffer);
14063 /* Has the mode line to be updated? */
14064 update_mode_line = (!NILP (w->update_mode_line)
14065 || update_mode_lines
14066 || buffer->clip_changed
14067 || buffer->prevent_redisplay_optimizations_p);
14069 if (MINI_WINDOW_P (w))
14071 if (w == XWINDOW (echo_area_window)
14072 && !NILP (echo_area_buffer[0]))
14074 if (update_mode_line)
14075 /* We may have to update a tty frame's menu bar or a
14076 tool-bar. Example `M-x C-h C-h C-g'. */
14077 goto finish_menu_bars;
14078 else
14079 /* We've already displayed the echo area glyphs in this window. */
14080 goto finish_scroll_bars;
14082 else if ((w != XWINDOW (minibuf_window)
14083 || minibuf_level == 0)
14084 /* When buffer is nonempty, redisplay window normally. */
14085 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14086 /* Quail displays non-mini buffers in minibuffer window.
14087 In that case, redisplay the window normally. */
14088 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14090 /* W is a mini-buffer window, but it's not active, so clear
14091 it. */
14092 int yb = window_text_bottom_y (w);
14093 struct glyph_row *row;
14094 int y;
14096 for (y = 0, row = w->desired_matrix->rows;
14097 y < yb;
14098 y += row->height, ++row)
14099 blank_row (w, row, y);
14100 goto finish_scroll_bars;
14103 clear_glyph_matrix (w->desired_matrix);
14106 /* Otherwise set up data on this window; select its buffer and point
14107 value. */
14108 /* Really select the buffer, for the sake of buffer-local
14109 variables. */
14110 set_buffer_internal_1 (XBUFFER (w->buffer));
14112 current_matrix_up_to_date_p
14113 = (!NILP (w->window_end_valid)
14114 && !current_buffer->clip_changed
14115 && !current_buffer->prevent_redisplay_optimizations_p
14116 && XFASTINT (w->last_modified) >= MODIFF
14117 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14119 /* Run the window-bottom-change-functions
14120 if it is possible that the text on the screen has changed
14121 (either due to modification of the text, or any other reason). */
14122 if (!current_matrix_up_to_date_p
14123 && !NILP (Vwindow_text_change_functions))
14125 safe_run_hooks (Qwindow_text_change_functions);
14126 goto restart;
14129 beg_unchanged = BEG_UNCHANGED;
14130 end_unchanged = END_UNCHANGED;
14132 SET_TEXT_POS (opoint, PT, PT_BYTE);
14134 specbind (Qinhibit_point_motion_hooks, Qt);
14136 buffer_unchanged_p
14137 = (!NILP (w->window_end_valid)
14138 && !current_buffer->clip_changed
14139 && XFASTINT (w->last_modified) >= MODIFF
14140 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14142 /* When windows_or_buffers_changed is non-zero, we can't rely on
14143 the window end being valid, so set it to nil there. */
14144 if (windows_or_buffers_changed)
14146 /* If window starts on a continuation line, maybe adjust the
14147 window start in case the window's width changed. */
14148 if (XMARKER (w->start)->buffer == current_buffer)
14149 compute_window_start_on_continuation_line (w);
14151 w->window_end_valid = Qnil;
14154 /* Some sanity checks. */
14155 CHECK_WINDOW_END (w);
14156 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14157 abort ();
14158 if (BYTEPOS (opoint) < CHARPOS (opoint))
14159 abort ();
14161 /* If %c is in mode line, update it if needed. */
14162 if (!NILP (w->column_number_displayed)
14163 /* This alternative quickly identifies a common case
14164 where no change is needed. */
14165 && !(PT == XFASTINT (w->last_point)
14166 && XFASTINT (w->last_modified) >= MODIFF
14167 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14168 && (XFASTINT (w->column_number_displayed)
14169 != (int) current_column ())) /* iftc */
14170 update_mode_line = 1;
14172 /* Count number of windows showing the selected buffer. An indirect
14173 buffer counts as its base buffer. */
14174 if (!just_this_one_p)
14176 struct buffer *current_base, *window_base;
14177 current_base = current_buffer;
14178 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14179 if (current_base->base_buffer)
14180 current_base = current_base->base_buffer;
14181 if (window_base->base_buffer)
14182 window_base = window_base->base_buffer;
14183 if (current_base == window_base)
14184 buffer_shared++;
14187 /* Point refers normally to the selected window. For any other
14188 window, set up appropriate value. */
14189 if (!EQ (window, selected_window))
14191 int new_pt = XMARKER (w->pointm)->charpos;
14192 int new_pt_byte = marker_byte_position (w->pointm);
14193 if (new_pt < BEGV)
14195 new_pt = BEGV;
14196 new_pt_byte = BEGV_BYTE;
14197 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14199 else if (new_pt > (ZV - 1))
14201 new_pt = ZV;
14202 new_pt_byte = ZV_BYTE;
14203 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14206 /* We don't use SET_PT so that the point-motion hooks don't run. */
14207 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14210 /* If any of the character widths specified in the display table
14211 have changed, invalidate the width run cache. It's true that
14212 this may be a bit late to catch such changes, but the rest of
14213 redisplay goes (non-fatally) haywire when the display table is
14214 changed, so why should we worry about doing any better? */
14215 if (current_buffer->width_run_cache)
14217 struct Lisp_Char_Table *disptab = buffer_display_table ();
14219 if (! disptab_matches_widthtab (disptab,
14220 XVECTOR (current_buffer->width_table)))
14222 invalidate_region_cache (current_buffer,
14223 current_buffer->width_run_cache,
14224 BEG, Z);
14225 recompute_width_table (current_buffer, disptab);
14229 /* If window-start is screwed up, choose a new one. */
14230 if (XMARKER (w->start)->buffer != current_buffer)
14231 goto recenter;
14233 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14235 /* If someone specified a new starting point but did not insist,
14236 check whether it can be used. */
14237 if (!NILP (w->optional_new_start)
14238 && CHARPOS (startp) >= BEGV
14239 && CHARPOS (startp) <= ZV)
14241 w->optional_new_start = Qnil;
14242 start_display (&it, w, startp);
14243 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14244 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14245 if (IT_CHARPOS (it) == PT)
14246 w->force_start = Qt;
14247 /* IT may overshoot PT if text at PT is invisible. */
14248 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14249 w->force_start = Qt;
14252 force_start:
14254 /* Handle case where place to start displaying has been specified,
14255 unless the specified location is outside the accessible range. */
14256 if (!NILP (w->force_start)
14257 || w->frozen_window_start_p)
14259 /* We set this later on if we have to adjust point. */
14260 int new_vpos = -1;
14262 w->force_start = Qnil;
14263 w->vscroll = 0;
14264 w->window_end_valid = Qnil;
14266 /* Forget any recorded base line for line number display. */
14267 if (!buffer_unchanged_p)
14268 w->base_line_number = Qnil;
14270 /* Redisplay the mode line. Select the buffer properly for that.
14271 Also, run the hook window-scroll-functions
14272 because we have scrolled. */
14273 /* Note, we do this after clearing force_start because
14274 if there's an error, it is better to forget about force_start
14275 than to get into an infinite loop calling the hook functions
14276 and having them get more errors. */
14277 if (!update_mode_line
14278 || ! NILP (Vwindow_scroll_functions))
14280 update_mode_line = 1;
14281 w->update_mode_line = Qt;
14282 startp = run_window_scroll_functions (window, startp);
14285 w->last_modified = make_number (0);
14286 w->last_overlay_modified = make_number (0);
14287 if (CHARPOS (startp) < BEGV)
14288 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14289 else if (CHARPOS (startp) > ZV)
14290 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14292 /* Redisplay, then check if cursor has been set during the
14293 redisplay. Give up if new fonts were loaded. */
14294 /* We used to issue a CHECK_MARGINS argument to try_window here,
14295 but this causes scrolling to fail when point begins inside
14296 the scroll margin (bug#148) -- cyd */
14297 if (!try_window (window, startp, 0))
14299 w->force_start = Qt;
14300 clear_glyph_matrix (w->desired_matrix);
14301 goto need_larger_matrices;
14304 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14306 /* If point does not appear, try to move point so it does
14307 appear. The desired matrix has been built above, so we
14308 can use it here. */
14309 new_vpos = window_box_height (w) / 2;
14312 if (!cursor_row_fully_visible_p (w, 0, 0))
14314 /* Point does appear, but on a line partly visible at end of window.
14315 Move it back to a fully-visible line. */
14316 new_vpos = window_box_height (w);
14319 /* If we need to move point for either of the above reasons,
14320 now actually do it. */
14321 if (new_vpos >= 0)
14323 struct glyph_row *row;
14325 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14326 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14327 ++row;
14329 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14330 MATRIX_ROW_START_BYTEPOS (row));
14332 if (w != XWINDOW (selected_window))
14333 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14334 else if (current_buffer == old)
14335 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14337 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14339 /* If we are highlighting the region, then we just changed
14340 the region, so redisplay to show it. */
14341 if (!NILP (Vtransient_mark_mode)
14342 && !NILP (current_buffer->mark_active))
14344 clear_glyph_matrix (w->desired_matrix);
14345 if (!try_window (window, startp, 0))
14346 goto need_larger_matrices;
14350 #if GLYPH_DEBUG
14351 debug_method_add (w, "forced window start");
14352 #endif
14353 goto done;
14356 /* Handle case where text has not changed, only point, and it has
14357 not moved off the frame, and we are not retrying after hscroll.
14358 (current_matrix_up_to_date_p is nonzero when retrying.) */
14359 if (current_matrix_up_to_date_p
14360 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14361 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14363 switch (rc)
14365 case CURSOR_MOVEMENT_SUCCESS:
14366 used_current_matrix_p = 1;
14367 goto done;
14369 case CURSOR_MOVEMENT_MUST_SCROLL:
14370 goto try_to_scroll;
14372 default:
14373 abort ();
14376 /* If current starting point was originally the beginning of a line
14377 but no longer is, find a new starting point. */
14378 else if (!NILP (w->start_at_line_beg)
14379 && !(CHARPOS (startp) <= BEGV
14380 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14382 #if GLYPH_DEBUG
14383 debug_method_add (w, "recenter 1");
14384 #endif
14385 goto recenter;
14388 /* Try scrolling with try_window_id. Value is > 0 if update has
14389 been done, it is -1 if we know that the same window start will
14390 not work. It is 0 if unsuccessful for some other reason. */
14391 else if ((tem = try_window_id (w)) != 0)
14393 #if GLYPH_DEBUG
14394 debug_method_add (w, "try_window_id %d", tem);
14395 #endif
14397 if (fonts_changed_p)
14398 goto need_larger_matrices;
14399 if (tem > 0)
14400 goto done;
14402 /* Otherwise try_window_id has returned -1 which means that we
14403 don't want the alternative below this comment to execute. */
14405 else if (CHARPOS (startp) >= BEGV
14406 && CHARPOS (startp) <= ZV
14407 && PT >= CHARPOS (startp)
14408 && (CHARPOS (startp) < ZV
14409 /* Avoid starting at end of buffer. */
14410 || CHARPOS (startp) == BEGV
14411 || (XFASTINT (w->last_modified) >= MODIFF
14412 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14415 /* If first window line is a continuation line, and window start
14416 is inside the modified region, but the first change is before
14417 current window start, we must select a new window start.
14419 However, if this is the result of a down-mouse event (e.g. by
14420 extending the mouse-drag-overlay), we don't want to select a
14421 new window start, since that would change the position under
14422 the mouse, resulting in an unwanted mouse-movement rather
14423 than a simple mouse-click. */
14424 if (NILP (w->start_at_line_beg)
14425 && NILP (do_mouse_tracking)
14426 && CHARPOS (startp) > BEGV
14427 && CHARPOS (startp) > BEG + beg_unchanged
14428 && CHARPOS (startp) <= Z - end_unchanged
14429 /* Even if w->start_at_line_beg is nil, a new window may
14430 start at a line_beg, since that's how set_buffer_window
14431 sets it. So, we need to check the return value of
14432 compute_window_start_on_continuation_line. (See also
14433 bug#197). */
14434 && XMARKER (w->start)->buffer == current_buffer
14435 && compute_window_start_on_continuation_line (w))
14437 w->force_start = Qt;
14438 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14439 goto force_start;
14442 #if GLYPH_DEBUG
14443 debug_method_add (w, "same window start");
14444 #endif
14446 /* Try to redisplay starting at same place as before.
14447 If point has not moved off frame, accept the results. */
14448 if (!current_matrix_up_to_date_p
14449 /* Don't use try_window_reusing_current_matrix in this case
14450 because a window scroll function can have changed the
14451 buffer. */
14452 || !NILP (Vwindow_scroll_functions)
14453 || MINI_WINDOW_P (w)
14454 || !(used_current_matrix_p
14455 = try_window_reusing_current_matrix (w)))
14457 IF_DEBUG (debug_method_add (w, "1"));
14458 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14459 /* -1 means we need to scroll.
14460 0 means we need new matrices, but fonts_changed_p
14461 is set in that case, so we will detect it below. */
14462 goto try_to_scroll;
14465 if (fonts_changed_p)
14466 goto need_larger_matrices;
14468 if (w->cursor.vpos >= 0)
14470 if (!just_this_one_p
14471 || current_buffer->clip_changed
14472 || BEG_UNCHANGED < CHARPOS (startp))
14473 /* Forget any recorded base line for line number display. */
14474 w->base_line_number = Qnil;
14476 if (!cursor_row_fully_visible_p (w, 1, 0))
14478 clear_glyph_matrix (w->desired_matrix);
14479 last_line_misfit = 1;
14481 /* Drop through and scroll. */
14482 else
14483 goto done;
14485 else
14486 clear_glyph_matrix (w->desired_matrix);
14489 try_to_scroll:
14491 w->last_modified = make_number (0);
14492 w->last_overlay_modified = make_number (0);
14494 /* Redisplay the mode line. Select the buffer properly for that. */
14495 if (!update_mode_line)
14497 update_mode_line = 1;
14498 w->update_mode_line = Qt;
14501 /* Try to scroll by specified few lines. */
14502 if ((scroll_conservatively
14503 || scroll_step
14504 || temp_scroll_step
14505 || NUMBERP (current_buffer->scroll_up_aggressively)
14506 || NUMBERP (current_buffer->scroll_down_aggressively))
14507 && !current_buffer->clip_changed
14508 && CHARPOS (startp) >= BEGV
14509 && CHARPOS (startp) <= ZV)
14511 /* The function returns -1 if new fonts were loaded, 1 if
14512 successful, 0 if not successful. */
14513 int rc = try_scrolling (window, just_this_one_p,
14514 scroll_conservatively,
14515 scroll_step,
14516 temp_scroll_step, last_line_misfit);
14517 switch (rc)
14519 case SCROLLING_SUCCESS:
14520 goto done;
14522 case SCROLLING_NEED_LARGER_MATRICES:
14523 goto need_larger_matrices;
14525 case SCROLLING_FAILED:
14526 break;
14528 default:
14529 abort ();
14533 /* Finally, just choose place to start which centers point */
14535 recenter:
14536 if (centering_position < 0)
14537 centering_position = window_box_height (w) / 2;
14539 #if GLYPH_DEBUG
14540 debug_method_add (w, "recenter");
14541 #endif
14543 /* w->vscroll = 0; */
14545 /* Forget any previously recorded base line for line number display. */
14546 if (!buffer_unchanged_p)
14547 w->base_line_number = Qnil;
14549 /* Move backward half the height of the window. */
14550 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14551 it.current_y = it.last_visible_y;
14552 move_it_vertically_backward (&it, centering_position);
14553 xassert (IT_CHARPOS (it) >= BEGV);
14555 /* The function move_it_vertically_backward may move over more
14556 than the specified y-distance. If it->w is small, e.g. a
14557 mini-buffer window, we may end up in front of the window's
14558 display area. Start displaying at the start of the line
14559 containing PT in this case. */
14560 if (it.current_y <= 0)
14562 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14563 move_it_vertically_backward (&it, 0);
14564 it.current_y = 0;
14567 it.current_x = it.hpos = 0;
14569 /* Set startp here explicitly in case that helps avoid an infinite loop
14570 in case the window-scroll-functions functions get errors. */
14571 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14573 /* Run scroll hooks. */
14574 startp = run_window_scroll_functions (window, it.current.pos);
14576 /* Redisplay the window. */
14577 if (!current_matrix_up_to_date_p
14578 || windows_or_buffers_changed
14579 || cursor_type_changed
14580 /* Don't use try_window_reusing_current_matrix in this case
14581 because it can have changed the buffer. */
14582 || !NILP (Vwindow_scroll_functions)
14583 || !just_this_one_p
14584 || MINI_WINDOW_P (w)
14585 || !(used_current_matrix_p
14586 = try_window_reusing_current_matrix (w)))
14587 try_window (window, startp, 0);
14589 /* If new fonts have been loaded (due to fontsets), give up. We
14590 have to start a new redisplay since we need to re-adjust glyph
14591 matrices. */
14592 if (fonts_changed_p)
14593 goto need_larger_matrices;
14595 /* If cursor did not appear assume that the middle of the window is
14596 in the first line of the window. Do it again with the next line.
14597 (Imagine a window of height 100, displaying two lines of height
14598 60. Moving back 50 from it->last_visible_y will end in the first
14599 line.) */
14600 if (w->cursor.vpos < 0)
14602 if (!NILP (w->window_end_valid)
14603 && PT >= Z - XFASTINT (w->window_end_pos))
14605 clear_glyph_matrix (w->desired_matrix);
14606 move_it_by_lines (&it, 1, 0);
14607 try_window (window, it.current.pos, 0);
14609 else if (PT < IT_CHARPOS (it))
14611 clear_glyph_matrix (w->desired_matrix);
14612 move_it_by_lines (&it, -1, 0);
14613 try_window (window, it.current.pos, 0);
14615 else
14617 /* Not much we can do about it. */
14621 /* Consider the following case: Window starts at BEGV, there is
14622 invisible, intangible text at BEGV, so that display starts at
14623 some point START > BEGV. It can happen that we are called with
14624 PT somewhere between BEGV and START. Try to handle that case. */
14625 if (w->cursor.vpos < 0)
14627 struct glyph_row *row = w->current_matrix->rows;
14628 if (row->mode_line_p)
14629 ++row;
14630 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14633 if (!cursor_row_fully_visible_p (w, 0, 0))
14635 /* If vscroll is enabled, disable it and try again. */
14636 if (w->vscroll)
14638 w->vscroll = 0;
14639 clear_glyph_matrix (w->desired_matrix);
14640 goto recenter;
14643 /* If centering point failed to make the whole line visible,
14644 put point at the top instead. That has to make the whole line
14645 visible, if it can be done. */
14646 if (centering_position == 0)
14647 goto done;
14649 clear_glyph_matrix (w->desired_matrix);
14650 centering_position = 0;
14651 goto recenter;
14654 done:
14656 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14657 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14658 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14659 ? Qt : Qnil);
14661 /* Display the mode line, if we must. */
14662 if ((update_mode_line
14663 /* If window not full width, must redo its mode line
14664 if (a) the window to its side is being redone and
14665 (b) we do a frame-based redisplay. This is a consequence
14666 of how inverted lines are drawn in frame-based redisplay. */
14667 || (!just_this_one_p
14668 && !FRAME_WINDOW_P (f)
14669 && !WINDOW_FULL_WIDTH_P (w))
14670 /* Line number to display. */
14671 || INTEGERP (w->base_line_pos)
14672 /* Column number is displayed and different from the one displayed. */
14673 || (!NILP (w->column_number_displayed)
14674 && (XFASTINT (w->column_number_displayed)
14675 != (int) current_column ()))) /* iftc */
14676 /* This means that the window has a mode line. */
14677 && (WINDOW_WANTS_MODELINE_P (w)
14678 || WINDOW_WANTS_HEADER_LINE_P (w)))
14680 display_mode_lines (w);
14682 /* If mode line height has changed, arrange for a thorough
14683 immediate redisplay using the correct mode line height. */
14684 if (WINDOW_WANTS_MODELINE_P (w)
14685 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14687 fonts_changed_p = 1;
14688 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14689 = DESIRED_MODE_LINE_HEIGHT (w);
14692 /* If header line height has changed, arrange for a thorough
14693 immediate redisplay using the correct header line height. */
14694 if (WINDOW_WANTS_HEADER_LINE_P (w)
14695 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14697 fonts_changed_p = 1;
14698 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14699 = DESIRED_HEADER_LINE_HEIGHT (w);
14702 if (fonts_changed_p)
14703 goto need_larger_matrices;
14706 if (!line_number_displayed
14707 && !BUFFERP (w->base_line_pos))
14709 w->base_line_pos = Qnil;
14710 w->base_line_number = Qnil;
14713 finish_menu_bars:
14715 /* When we reach a frame's selected window, redo the frame's menu bar. */
14716 if (update_mode_line
14717 && EQ (FRAME_SELECTED_WINDOW (f), window))
14719 int redisplay_menu_p = 0;
14720 int redisplay_tool_bar_p = 0;
14722 if (FRAME_WINDOW_P (f))
14724 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14725 || defined (HAVE_NS) || defined (USE_GTK)
14726 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14727 #else
14728 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14729 #endif
14731 else
14732 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14734 if (redisplay_menu_p)
14735 display_menu_bar (w);
14737 #ifdef HAVE_WINDOW_SYSTEM
14738 if (FRAME_WINDOW_P (f))
14740 #if defined (USE_GTK) || defined (HAVE_NS)
14741 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14742 #else
14743 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14744 && (FRAME_TOOL_BAR_LINES (f) > 0
14745 || !NILP (Vauto_resize_tool_bars));
14746 #endif
14748 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14750 extern int ignore_mouse_drag_p;
14751 ignore_mouse_drag_p = 1;
14754 #endif
14757 #ifdef HAVE_WINDOW_SYSTEM
14758 if (FRAME_WINDOW_P (f)
14759 && update_window_fringes (w, (just_this_one_p
14760 || (!used_current_matrix_p && !overlay_arrow_seen)
14761 || w->pseudo_window_p)))
14763 update_begin (f);
14764 BLOCK_INPUT;
14765 if (draw_window_fringes (w, 1))
14766 x_draw_vertical_border (w);
14767 UNBLOCK_INPUT;
14768 update_end (f);
14770 #endif /* HAVE_WINDOW_SYSTEM */
14772 /* We go to this label, with fonts_changed_p nonzero,
14773 if it is necessary to try again using larger glyph matrices.
14774 We have to redeem the scroll bar even in this case,
14775 because the loop in redisplay_internal expects that. */
14776 need_larger_matrices:
14778 finish_scroll_bars:
14780 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14782 /* Set the thumb's position and size. */
14783 set_vertical_scroll_bar (w);
14785 /* Note that we actually used the scroll bar attached to this
14786 window, so it shouldn't be deleted at the end of redisplay. */
14787 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14788 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14791 /* Restore current_buffer and value of point in it. The window
14792 update may have changed the buffer, so first make sure `opoint'
14793 is still valid (Bug#6177). */
14794 if (CHARPOS (opoint) < BEGV)
14795 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14796 else if (CHARPOS (opoint) > ZV)
14797 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14798 else
14799 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14801 set_buffer_internal_1 (old);
14802 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14803 shorter. This can be caused by log truncation in *Messages*. */
14804 if (CHARPOS (lpoint) <= ZV)
14805 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14807 unbind_to (count, Qnil);
14811 /* Build the complete desired matrix of WINDOW with a window start
14812 buffer position POS.
14814 Value is 1 if successful. It is zero if fonts were loaded during
14815 redisplay which makes re-adjusting glyph matrices necessary, and -1
14816 if point would appear in the scroll margins.
14817 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14818 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14819 set in FLAGS.) */
14822 try_window (window, pos, flags)
14823 Lisp_Object window;
14824 struct text_pos pos;
14825 int flags;
14827 struct window *w = XWINDOW (window);
14828 struct it it;
14829 struct glyph_row *last_text_row = NULL;
14830 struct frame *f = XFRAME (w->frame);
14832 /* Make POS the new window start. */
14833 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14835 /* Mark cursor position as unknown. No overlay arrow seen. */
14836 w->cursor.vpos = -1;
14837 overlay_arrow_seen = 0;
14839 /* Initialize iterator and info to start at POS. */
14840 start_display (&it, w, pos);
14842 /* Display all lines of W. */
14843 while (it.current_y < it.last_visible_y)
14845 if (display_line (&it))
14846 last_text_row = it.glyph_row - 1;
14847 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14848 return 0;
14851 /* Don't let the cursor end in the scroll margins. */
14852 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14853 && !MINI_WINDOW_P (w))
14855 int this_scroll_margin;
14857 if (scroll_margin > 0)
14859 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14860 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14862 else
14863 this_scroll_margin = 0;
14865 if ((w->cursor.y >= 0 /* not vscrolled */
14866 && w->cursor.y < this_scroll_margin
14867 && CHARPOS (pos) > BEGV
14868 && IT_CHARPOS (it) < ZV)
14869 /* rms: considering make_cursor_line_fully_visible_p here
14870 seems to give wrong results. We don't want to recenter
14871 when the last line is partly visible, we want to allow
14872 that case to be handled in the usual way. */
14873 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14875 w->cursor.vpos = -1;
14876 clear_glyph_matrix (w->desired_matrix);
14877 return -1;
14881 /* If bottom moved off end of frame, change mode line percentage. */
14882 if (XFASTINT (w->window_end_pos) <= 0
14883 && Z != IT_CHARPOS (it))
14884 w->update_mode_line = Qt;
14886 /* Set window_end_pos to the offset of the last character displayed
14887 on the window from the end of current_buffer. Set
14888 window_end_vpos to its row number. */
14889 if (last_text_row)
14891 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14892 w->window_end_bytepos
14893 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14894 w->window_end_pos
14895 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14896 w->window_end_vpos
14897 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14898 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14899 ->displays_text_p);
14901 else
14903 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14904 w->window_end_pos = make_number (Z - ZV);
14905 w->window_end_vpos = make_number (0);
14908 /* But that is not valid info until redisplay finishes. */
14909 w->window_end_valid = Qnil;
14910 return 1;
14915 /************************************************************************
14916 Window redisplay reusing current matrix when buffer has not changed
14917 ************************************************************************/
14919 /* Try redisplay of window W showing an unchanged buffer with a
14920 different window start than the last time it was displayed by
14921 reusing its current matrix. Value is non-zero if successful.
14922 W->start is the new window start. */
14924 static int
14925 try_window_reusing_current_matrix (w)
14926 struct window *w;
14928 struct frame *f = XFRAME (w->frame);
14929 struct glyph_row *row, *bottom_row;
14930 struct it it;
14931 struct run run;
14932 struct text_pos start, new_start;
14933 int nrows_scrolled, i;
14934 struct glyph_row *last_text_row;
14935 struct glyph_row *last_reused_text_row;
14936 struct glyph_row *start_row;
14937 int start_vpos, min_y, max_y;
14939 #if GLYPH_DEBUG
14940 if (inhibit_try_window_reusing)
14941 return 0;
14942 #endif
14944 if (/* This function doesn't handle terminal frames. */
14945 !FRAME_WINDOW_P (f)
14946 /* Don't try to reuse the display if windows have been split
14947 or such. */
14948 || windows_or_buffers_changed
14949 || cursor_type_changed)
14950 return 0;
14952 /* Can't do this if region may have changed. */
14953 if ((!NILP (Vtransient_mark_mode)
14954 && !NILP (current_buffer->mark_active))
14955 || !NILP (w->region_showing)
14956 || !NILP (Vshow_trailing_whitespace))
14957 return 0;
14959 /* If top-line visibility has changed, give up. */
14960 if (WINDOW_WANTS_HEADER_LINE_P (w)
14961 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14962 return 0;
14964 /* Give up if old or new display is scrolled vertically. We could
14965 make this function handle this, but right now it doesn't. */
14966 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14967 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14968 return 0;
14970 /* The variable new_start now holds the new window start. The old
14971 start `start' can be determined from the current matrix. */
14972 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14973 start = start_row->minpos;
14974 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14976 /* Clear the desired matrix for the display below. */
14977 clear_glyph_matrix (w->desired_matrix);
14979 if (CHARPOS (new_start) <= CHARPOS (start))
14981 int first_row_y;
14983 /* Don't use this method if the display starts with an ellipsis
14984 displayed for invisible text. It's not easy to handle that case
14985 below, and it's certainly not worth the effort since this is
14986 not a frequent case. */
14987 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14988 return 0;
14990 IF_DEBUG (debug_method_add (w, "twu1"));
14992 /* Display up to a row that can be reused. The variable
14993 last_text_row is set to the last row displayed that displays
14994 text. Note that it.vpos == 0 if or if not there is a
14995 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14996 start_display (&it, w, new_start);
14997 first_row_y = it.current_y;
14998 w->cursor.vpos = -1;
14999 last_text_row = last_reused_text_row = NULL;
15001 while (it.current_y < it.last_visible_y
15002 && !fonts_changed_p)
15004 /* If we have reached into the characters in the START row,
15005 that means the line boundaries have changed. So we
15006 can't start copying with the row START. Maybe it will
15007 work to start copying with the following row. */
15008 while (IT_CHARPOS (it) > CHARPOS (start))
15010 /* Advance to the next row as the "start". */
15011 start_row++;
15012 start = start_row->minpos;
15013 /* If there are no more rows to try, or just one, give up. */
15014 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15015 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15016 || CHARPOS (start) == ZV)
15018 clear_glyph_matrix (w->desired_matrix);
15019 return 0;
15022 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15024 /* If we have reached alignment,
15025 we can copy the rest of the rows. */
15026 if (IT_CHARPOS (it) == CHARPOS (start))
15027 break;
15029 if (display_line (&it))
15030 last_text_row = it.glyph_row - 1;
15033 /* A value of current_y < last_visible_y means that we stopped
15034 at the previous window start, which in turn means that we
15035 have at least one reusable row. */
15036 if (it.current_y < it.last_visible_y)
15038 /* IT.vpos always starts from 0; it counts text lines. */
15039 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15041 /* Find PT if not already found in the lines displayed. */
15042 if (w->cursor.vpos < 0)
15044 int dy = it.current_y - start_row->y;
15046 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15047 row = row_containing_pos (w, PT, row, NULL, dy);
15048 if (row)
15049 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15050 dy, nrows_scrolled);
15051 else
15053 clear_glyph_matrix (w->desired_matrix);
15054 return 0;
15058 /* Scroll the display. Do it before the current matrix is
15059 changed. The problem here is that update has not yet
15060 run, i.e. part of the current matrix is not up to date.
15061 scroll_run_hook will clear the cursor, and use the
15062 current matrix to get the height of the row the cursor is
15063 in. */
15064 run.current_y = start_row->y;
15065 run.desired_y = it.current_y;
15066 run.height = it.last_visible_y - it.current_y;
15068 if (run.height > 0 && run.current_y != run.desired_y)
15070 update_begin (f);
15071 FRAME_RIF (f)->update_window_begin_hook (w);
15072 FRAME_RIF (f)->clear_window_mouse_face (w);
15073 FRAME_RIF (f)->scroll_run_hook (w, &run);
15074 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15075 update_end (f);
15078 /* Shift current matrix down by nrows_scrolled lines. */
15079 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15080 rotate_matrix (w->current_matrix,
15081 start_vpos,
15082 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15083 nrows_scrolled);
15085 /* Disable lines that must be updated. */
15086 for (i = 0; i < nrows_scrolled; ++i)
15087 (start_row + i)->enabled_p = 0;
15089 /* Re-compute Y positions. */
15090 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15091 max_y = it.last_visible_y;
15092 for (row = start_row + nrows_scrolled;
15093 row < bottom_row;
15094 ++row)
15096 row->y = it.current_y;
15097 row->visible_height = row->height;
15099 if (row->y < min_y)
15100 row->visible_height -= min_y - row->y;
15101 if (row->y + row->height > max_y)
15102 row->visible_height -= row->y + row->height - max_y;
15103 row->redraw_fringe_bitmaps_p = 1;
15105 it.current_y += row->height;
15107 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15108 last_reused_text_row = row;
15109 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15110 break;
15113 /* Disable lines in the current matrix which are now
15114 below the window. */
15115 for (++row; row < bottom_row; ++row)
15116 row->enabled_p = row->mode_line_p = 0;
15119 /* Update window_end_pos etc.; last_reused_text_row is the last
15120 reused row from the current matrix containing text, if any.
15121 The value of last_text_row is the last displayed line
15122 containing text. */
15123 if (last_reused_text_row)
15125 w->window_end_bytepos
15126 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15127 w->window_end_pos
15128 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15129 w->window_end_vpos
15130 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15131 w->current_matrix));
15133 else if (last_text_row)
15135 w->window_end_bytepos
15136 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15137 w->window_end_pos
15138 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15139 w->window_end_vpos
15140 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15142 else
15144 /* This window must be completely empty. */
15145 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15146 w->window_end_pos = make_number (Z - ZV);
15147 w->window_end_vpos = make_number (0);
15149 w->window_end_valid = Qnil;
15151 /* Update hint: don't try scrolling again in update_window. */
15152 w->desired_matrix->no_scrolling_p = 1;
15154 #if GLYPH_DEBUG
15155 debug_method_add (w, "try_window_reusing_current_matrix 1");
15156 #endif
15157 return 1;
15159 else if (CHARPOS (new_start) > CHARPOS (start))
15161 struct glyph_row *pt_row, *row;
15162 struct glyph_row *first_reusable_row;
15163 struct glyph_row *first_row_to_display;
15164 int dy;
15165 int yb = window_text_bottom_y (w);
15167 /* Find the row starting at new_start, if there is one. Don't
15168 reuse a partially visible line at the end. */
15169 first_reusable_row = start_row;
15170 while (first_reusable_row->enabled_p
15171 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15172 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15173 < CHARPOS (new_start)))
15174 ++first_reusable_row;
15176 /* Give up if there is no row to reuse. */
15177 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15178 || !first_reusable_row->enabled_p
15179 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15180 != CHARPOS (new_start)))
15181 return 0;
15183 /* We can reuse fully visible rows beginning with
15184 first_reusable_row to the end of the window. Set
15185 first_row_to_display to the first row that cannot be reused.
15186 Set pt_row to the row containing point, if there is any. */
15187 pt_row = NULL;
15188 for (first_row_to_display = first_reusable_row;
15189 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15190 ++first_row_to_display)
15192 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15193 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15194 pt_row = first_row_to_display;
15197 /* Start displaying at the start of first_row_to_display. */
15198 xassert (first_row_to_display->y < yb);
15199 init_to_row_start (&it, w, first_row_to_display);
15201 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15202 - start_vpos);
15203 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15204 - nrows_scrolled);
15205 it.current_y = (first_row_to_display->y - first_reusable_row->y
15206 + WINDOW_HEADER_LINE_HEIGHT (w));
15208 /* Display lines beginning with first_row_to_display in the
15209 desired matrix. Set last_text_row to the last row displayed
15210 that displays text. */
15211 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15212 if (pt_row == NULL)
15213 w->cursor.vpos = -1;
15214 last_text_row = NULL;
15215 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15216 if (display_line (&it))
15217 last_text_row = it.glyph_row - 1;
15219 /* If point is in a reused row, adjust y and vpos of the cursor
15220 position. */
15221 if (pt_row)
15223 w->cursor.vpos -= nrows_scrolled;
15224 w->cursor.y -= first_reusable_row->y - start_row->y;
15227 /* Give up if point isn't in a row displayed or reused. (This
15228 also handles the case where w->cursor.vpos < nrows_scrolled
15229 after the calls to display_line, which can happen with scroll
15230 margins. See bug#1295.) */
15231 if (w->cursor.vpos < 0)
15233 clear_glyph_matrix (w->desired_matrix);
15234 return 0;
15237 /* Scroll the display. */
15238 run.current_y = first_reusable_row->y;
15239 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15240 run.height = it.last_visible_y - run.current_y;
15241 dy = run.current_y - run.desired_y;
15243 if (run.height)
15245 update_begin (f);
15246 FRAME_RIF (f)->update_window_begin_hook (w);
15247 FRAME_RIF (f)->clear_window_mouse_face (w);
15248 FRAME_RIF (f)->scroll_run_hook (w, &run);
15249 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15250 update_end (f);
15253 /* Adjust Y positions of reused rows. */
15254 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15255 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15256 max_y = it.last_visible_y;
15257 for (row = first_reusable_row; row < first_row_to_display; ++row)
15259 row->y -= dy;
15260 row->visible_height = row->height;
15261 if (row->y < min_y)
15262 row->visible_height -= min_y - row->y;
15263 if (row->y + row->height > max_y)
15264 row->visible_height -= row->y + row->height - max_y;
15265 row->redraw_fringe_bitmaps_p = 1;
15268 /* Scroll the current matrix. */
15269 xassert (nrows_scrolled > 0);
15270 rotate_matrix (w->current_matrix,
15271 start_vpos,
15272 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15273 -nrows_scrolled);
15275 /* Disable rows not reused. */
15276 for (row -= nrows_scrolled; row < bottom_row; ++row)
15277 row->enabled_p = 0;
15279 /* Point may have moved to a different line, so we cannot assume that
15280 the previous cursor position is valid; locate the correct row. */
15281 if (pt_row)
15283 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15284 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15285 row++)
15287 w->cursor.vpos++;
15288 w->cursor.y = row->y;
15290 if (row < bottom_row)
15292 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15293 struct glyph *end = glyph + row->used[TEXT_AREA];
15295 /* Can't use this optimization with bidi-reordered glyph
15296 rows, unless cursor is already at point. */
15297 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15299 if (!(w->cursor.hpos >= 0
15300 && w->cursor.hpos < row->used[TEXT_AREA]
15301 && BUFFERP (glyph->object)
15302 && glyph->charpos == PT))
15303 return 0;
15305 else
15306 for (; glyph < end
15307 && (!BUFFERP (glyph->object)
15308 || glyph->charpos < PT);
15309 glyph++)
15311 w->cursor.hpos++;
15312 w->cursor.x += glyph->pixel_width;
15317 /* Adjust window end. A null value of last_text_row means that
15318 the window end is in reused rows which in turn means that
15319 only its vpos can have changed. */
15320 if (last_text_row)
15322 w->window_end_bytepos
15323 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15324 w->window_end_pos
15325 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15326 w->window_end_vpos
15327 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15329 else
15331 w->window_end_vpos
15332 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15335 w->window_end_valid = Qnil;
15336 w->desired_matrix->no_scrolling_p = 1;
15338 #if GLYPH_DEBUG
15339 debug_method_add (w, "try_window_reusing_current_matrix 2");
15340 #endif
15341 return 1;
15344 return 0;
15349 /************************************************************************
15350 Window redisplay reusing current matrix when buffer has changed
15351 ************************************************************************/
15353 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
15354 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
15355 int *, int *));
15356 static struct glyph_row *
15357 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
15358 struct glyph_row *));
15361 /* Return the last row in MATRIX displaying text. If row START is
15362 non-null, start searching with that row. IT gives the dimensions
15363 of the display. Value is null if matrix is empty; otherwise it is
15364 a pointer to the row found. */
15366 static struct glyph_row *
15367 find_last_row_displaying_text (matrix, it, start)
15368 struct glyph_matrix *matrix;
15369 struct it *it;
15370 struct glyph_row *start;
15372 struct glyph_row *row, *row_found;
15374 /* Set row_found to the last row in IT->w's current matrix
15375 displaying text. The loop looks funny but think of partially
15376 visible lines. */
15377 row_found = NULL;
15378 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15379 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15381 xassert (row->enabled_p);
15382 row_found = row;
15383 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15384 break;
15385 ++row;
15388 return row_found;
15392 /* Return the last row in the current matrix of W that is not affected
15393 by changes at the start of current_buffer that occurred since W's
15394 current matrix was built. Value is null if no such row exists.
15396 BEG_UNCHANGED us the number of characters unchanged at the start of
15397 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15398 first changed character in current_buffer. Characters at positions <
15399 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15400 when the current matrix was built. */
15402 static struct glyph_row *
15403 find_last_unchanged_at_beg_row (w)
15404 struct window *w;
15406 int first_changed_pos = BEG + BEG_UNCHANGED;
15407 struct glyph_row *row;
15408 struct glyph_row *row_found = NULL;
15409 int yb = window_text_bottom_y (w);
15411 /* Find the last row displaying unchanged text. */
15412 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15413 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15414 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15415 ++row)
15417 if (/* If row ends before first_changed_pos, it is unchanged,
15418 except in some case. */
15419 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15420 /* When row ends in ZV and we write at ZV it is not
15421 unchanged. */
15422 && !row->ends_at_zv_p
15423 /* When first_changed_pos is the end of a continued line,
15424 row is not unchanged because it may be no longer
15425 continued. */
15426 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15427 && (row->continued_p
15428 || row->exact_window_width_line_p)))
15429 row_found = row;
15431 /* Stop if last visible row. */
15432 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15433 break;
15436 return row_found;
15440 /* Find the first glyph row in the current matrix of W that is not
15441 affected by changes at the end of current_buffer since the
15442 time W's current matrix was built.
15444 Return in *DELTA the number of chars by which buffer positions in
15445 unchanged text at the end of current_buffer must be adjusted.
15447 Return in *DELTA_BYTES the corresponding number of bytes.
15449 Value is null if no such row exists, i.e. all rows are affected by
15450 changes. */
15452 static struct glyph_row *
15453 find_first_unchanged_at_end_row (w, delta, delta_bytes)
15454 struct window *w;
15455 int *delta, *delta_bytes;
15457 struct glyph_row *row;
15458 struct glyph_row *row_found = NULL;
15460 *delta = *delta_bytes = 0;
15462 /* Display must not have been paused, otherwise the current matrix
15463 is not up to date. */
15464 eassert (!NILP (w->window_end_valid));
15466 /* A value of window_end_pos >= END_UNCHANGED means that the window
15467 end is in the range of changed text. If so, there is no
15468 unchanged row at the end of W's current matrix. */
15469 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15470 return NULL;
15472 /* Set row to the last row in W's current matrix displaying text. */
15473 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15475 /* If matrix is entirely empty, no unchanged row exists. */
15476 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15478 /* The value of row is the last glyph row in the matrix having a
15479 meaningful buffer position in it. The end position of row
15480 corresponds to window_end_pos. This allows us to translate
15481 buffer positions in the current matrix to current buffer
15482 positions for characters not in changed text. */
15483 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15484 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15485 int last_unchanged_pos, last_unchanged_pos_old;
15486 struct glyph_row *first_text_row
15487 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15489 *delta = Z - Z_old;
15490 *delta_bytes = Z_BYTE - Z_BYTE_old;
15492 /* Set last_unchanged_pos to the buffer position of the last
15493 character in the buffer that has not been changed. Z is the
15494 index + 1 of the last character in current_buffer, i.e. by
15495 subtracting END_UNCHANGED we get the index of the last
15496 unchanged character, and we have to add BEG to get its buffer
15497 position. */
15498 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15499 last_unchanged_pos_old = last_unchanged_pos - *delta;
15501 /* Search backward from ROW for a row displaying a line that
15502 starts at a minimum position >= last_unchanged_pos_old. */
15503 for (; row > first_text_row; --row)
15505 /* This used to abort, but it can happen.
15506 It is ok to just stop the search instead here. KFS. */
15507 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15508 break;
15510 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15511 row_found = row;
15515 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15517 return row_found;
15521 /* Make sure that glyph rows in the current matrix of window W
15522 reference the same glyph memory as corresponding rows in the
15523 frame's frame matrix. This function is called after scrolling W's
15524 current matrix on a terminal frame in try_window_id and
15525 try_window_reusing_current_matrix. */
15527 static void
15528 sync_frame_with_window_matrix_rows (w)
15529 struct window *w;
15531 struct frame *f = XFRAME (w->frame);
15532 struct glyph_row *window_row, *window_row_end, *frame_row;
15534 /* Preconditions: W must be a leaf window and full-width. Its frame
15535 must have a frame matrix. */
15536 xassert (NILP (w->hchild) && NILP (w->vchild));
15537 xassert (WINDOW_FULL_WIDTH_P (w));
15538 xassert (!FRAME_WINDOW_P (f));
15540 /* If W is a full-width window, glyph pointers in W's current matrix
15541 have, by definition, to be the same as glyph pointers in the
15542 corresponding frame matrix. Note that frame matrices have no
15543 marginal areas (see build_frame_matrix). */
15544 window_row = w->current_matrix->rows;
15545 window_row_end = window_row + w->current_matrix->nrows;
15546 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15547 while (window_row < window_row_end)
15549 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15550 struct glyph *end = window_row->glyphs[LAST_AREA];
15552 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15553 frame_row->glyphs[TEXT_AREA] = start;
15554 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15555 frame_row->glyphs[LAST_AREA] = end;
15557 /* Disable frame rows whose corresponding window rows have
15558 been disabled in try_window_id. */
15559 if (!window_row->enabled_p)
15560 frame_row->enabled_p = 0;
15562 ++window_row, ++frame_row;
15567 /* Find the glyph row in window W containing CHARPOS. Consider all
15568 rows between START and END (not inclusive). END null means search
15569 all rows to the end of the display area of W. Value is the row
15570 containing CHARPOS or null. */
15572 struct glyph_row *
15573 row_containing_pos (w, charpos, start, end, dy)
15574 struct window *w;
15575 int charpos;
15576 struct glyph_row *start, *end;
15577 int dy;
15579 struct glyph_row *row = start;
15580 struct glyph_row *best_row = NULL;
15581 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15582 int last_y;
15584 /* If we happen to start on a header-line, skip that. */
15585 if (row->mode_line_p)
15586 ++row;
15588 if ((end && row >= end) || !row->enabled_p)
15589 return NULL;
15591 last_y = window_text_bottom_y (w) - dy;
15593 while (1)
15595 /* Give up if we have gone too far. */
15596 if (end && row >= end)
15597 return NULL;
15598 /* This formerly returned if they were equal.
15599 I think that both quantities are of a "last plus one" type;
15600 if so, when they are equal, the row is within the screen. -- rms. */
15601 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15602 return NULL;
15604 /* If it is in this row, return this row. */
15605 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15606 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15607 /* The end position of a row equals the start
15608 position of the next row. If CHARPOS is there, we
15609 would rather display it in the next line, except
15610 when this line ends in ZV. */
15611 && !row->ends_at_zv_p
15612 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15613 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15615 struct glyph *g;
15617 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15618 return row;
15619 /* In bidi-reordered rows, there could be several rows
15620 occluding point. We need to find the one which fits
15621 CHARPOS the best. */
15622 for (g = row->glyphs[TEXT_AREA];
15623 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15624 g++)
15626 if (!STRINGP (g->object))
15628 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15630 mindif = eabs (g->charpos - charpos);
15631 best_row = row;
15636 else if (best_row)
15637 return best_row;
15638 ++row;
15643 /* Try to redisplay window W by reusing its existing display. W's
15644 current matrix must be up to date when this function is called,
15645 i.e. window_end_valid must not be nil.
15647 Value is
15649 1 if display has been updated
15650 0 if otherwise unsuccessful
15651 -1 if redisplay with same window start is known not to succeed
15653 The following steps are performed:
15655 1. Find the last row in the current matrix of W that is not
15656 affected by changes at the start of current_buffer. If no such row
15657 is found, give up.
15659 2. Find the first row in W's current matrix that is not affected by
15660 changes at the end of current_buffer. Maybe there is no such row.
15662 3. Display lines beginning with the row + 1 found in step 1 to the
15663 row found in step 2 or, if step 2 didn't find a row, to the end of
15664 the window.
15666 4. If cursor is not known to appear on the window, give up.
15668 5. If display stopped at the row found in step 2, scroll the
15669 display and current matrix as needed.
15671 6. Maybe display some lines at the end of W, if we must. This can
15672 happen under various circumstances, like a partially visible line
15673 becoming fully visible, or because newly displayed lines are displayed
15674 in smaller font sizes.
15676 7. Update W's window end information. */
15678 static int
15679 try_window_id (w)
15680 struct window *w;
15682 struct frame *f = XFRAME (w->frame);
15683 struct glyph_matrix *current_matrix = w->current_matrix;
15684 struct glyph_matrix *desired_matrix = w->desired_matrix;
15685 struct glyph_row *last_unchanged_at_beg_row;
15686 struct glyph_row *first_unchanged_at_end_row;
15687 struct glyph_row *row;
15688 struct glyph_row *bottom_row;
15689 int bottom_vpos;
15690 struct it it;
15691 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15692 struct text_pos start_pos;
15693 struct run run;
15694 int first_unchanged_at_end_vpos = 0;
15695 struct glyph_row *last_text_row, *last_text_row_at_end;
15696 struct text_pos start;
15697 int first_changed_charpos, last_changed_charpos;
15699 #if GLYPH_DEBUG
15700 if (inhibit_try_window_id)
15701 return 0;
15702 #endif
15704 /* This is handy for debugging. */
15705 #if 0
15706 #define GIVE_UP(X) \
15707 do { \
15708 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15709 return 0; \
15710 } while (0)
15711 #else
15712 #define GIVE_UP(X) return 0
15713 #endif
15715 SET_TEXT_POS_FROM_MARKER (start, w->start);
15717 /* Don't use this for mini-windows because these can show
15718 messages and mini-buffers, and we don't handle that here. */
15719 if (MINI_WINDOW_P (w))
15720 GIVE_UP (1);
15722 /* This flag is used to prevent redisplay optimizations. */
15723 if (windows_or_buffers_changed || cursor_type_changed)
15724 GIVE_UP (2);
15726 /* Verify that narrowing has not changed.
15727 Also verify that we were not told to prevent redisplay optimizations.
15728 It would be nice to further
15729 reduce the number of cases where this prevents try_window_id. */
15730 if (current_buffer->clip_changed
15731 || current_buffer->prevent_redisplay_optimizations_p)
15732 GIVE_UP (3);
15734 /* Window must either use window-based redisplay or be full width. */
15735 if (!FRAME_WINDOW_P (f)
15736 && (!FRAME_LINE_INS_DEL_OK (f)
15737 || !WINDOW_FULL_WIDTH_P (w)))
15738 GIVE_UP (4);
15740 /* Give up if point is known NOT to appear in W. */
15741 if (PT < CHARPOS (start))
15742 GIVE_UP (5);
15744 /* Another way to prevent redisplay optimizations. */
15745 if (XFASTINT (w->last_modified) == 0)
15746 GIVE_UP (6);
15748 /* Verify that window is not hscrolled. */
15749 if (XFASTINT (w->hscroll) != 0)
15750 GIVE_UP (7);
15752 /* Verify that display wasn't paused. */
15753 if (NILP (w->window_end_valid))
15754 GIVE_UP (8);
15756 /* Can't use this if highlighting a region because a cursor movement
15757 will do more than just set the cursor. */
15758 if (!NILP (Vtransient_mark_mode)
15759 && !NILP (current_buffer->mark_active))
15760 GIVE_UP (9);
15762 /* Likewise if highlighting trailing whitespace. */
15763 if (!NILP (Vshow_trailing_whitespace))
15764 GIVE_UP (11);
15766 /* Likewise if showing a region. */
15767 if (!NILP (w->region_showing))
15768 GIVE_UP (10);
15770 /* Can't use this if overlay arrow position and/or string have
15771 changed. */
15772 if (overlay_arrows_changed_p ())
15773 GIVE_UP (12);
15775 /* When word-wrap is on, adding a space to the first word of a
15776 wrapped line can change the wrap position, altering the line
15777 above it. It might be worthwhile to handle this more
15778 intelligently, but for now just redisplay from scratch. */
15779 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15780 GIVE_UP (21);
15782 /* Under bidi reordering, adding or deleting a character in the
15783 beginning of a paragraph, before the first strong directional
15784 character, can change the base direction of the paragraph (unless
15785 the buffer specifies a fixed paragraph direction), which will
15786 require to redisplay the whole paragraph. It might be worthwhile
15787 to find the paragraph limits and widen the range of redisplayed
15788 lines to that, but for now just give up this optimization and
15789 redisplay from scratch. */
15790 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15791 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15792 GIVE_UP (22);
15794 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15795 only if buffer has really changed. The reason is that the gap is
15796 initially at Z for freshly visited files. The code below would
15797 set end_unchanged to 0 in that case. */
15798 if (MODIFF > SAVE_MODIFF
15799 /* This seems to happen sometimes after saving a buffer. */
15800 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15802 if (GPT - BEG < BEG_UNCHANGED)
15803 BEG_UNCHANGED = GPT - BEG;
15804 if (Z - GPT < END_UNCHANGED)
15805 END_UNCHANGED = Z - GPT;
15808 /* The position of the first and last character that has been changed. */
15809 first_changed_charpos = BEG + BEG_UNCHANGED;
15810 last_changed_charpos = Z - END_UNCHANGED;
15812 /* If window starts after a line end, and the last change is in
15813 front of that newline, then changes don't affect the display.
15814 This case happens with stealth-fontification. Note that although
15815 the display is unchanged, glyph positions in the matrix have to
15816 be adjusted, of course. */
15817 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15818 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15819 && ((last_changed_charpos < CHARPOS (start)
15820 && CHARPOS (start) == BEGV)
15821 || (last_changed_charpos < CHARPOS (start) - 1
15822 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15824 int Z_old, delta, Z_BYTE_old, delta_bytes;
15825 struct glyph_row *r0;
15827 /* Compute how many chars/bytes have been added to or removed
15828 from the buffer. */
15829 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15830 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15831 delta = Z - Z_old;
15832 delta_bytes = Z_BYTE - Z_BYTE_old;
15834 /* Give up if PT is not in the window. Note that it already has
15835 been checked at the start of try_window_id that PT is not in
15836 front of the window start. */
15837 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15838 GIVE_UP (13);
15840 /* If window start is unchanged, we can reuse the whole matrix
15841 as is, after adjusting glyph positions. No need to compute
15842 the window end again, since its offset from Z hasn't changed. */
15843 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15844 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15845 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15846 /* PT must not be in a partially visible line. */
15847 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15848 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15850 /* Adjust positions in the glyph matrix. */
15851 if (delta || delta_bytes)
15853 struct glyph_row *r1
15854 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15855 increment_matrix_positions (w->current_matrix,
15856 MATRIX_ROW_VPOS (r0, current_matrix),
15857 MATRIX_ROW_VPOS (r1, current_matrix),
15858 delta, delta_bytes);
15861 /* Set the cursor. */
15862 row = row_containing_pos (w, PT, r0, NULL, 0);
15863 if (row)
15864 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15865 else
15866 abort ();
15867 return 1;
15871 /* Handle the case that changes are all below what is displayed in
15872 the window, and that PT is in the window. This shortcut cannot
15873 be taken if ZV is visible in the window, and text has been added
15874 there that is visible in the window. */
15875 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15876 /* ZV is not visible in the window, or there are no
15877 changes at ZV, actually. */
15878 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15879 || first_changed_charpos == last_changed_charpos))
15881 struct glyph_row *r0;
15883 /* Give up if PT is not in the window. Note that it already has
15884 been checked at the start of try_window_id that PT is not in
15885 front of the window start. */
15886 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15887 GIVE_UP (14);
15889 /* If window start is unchanged, we can reuse the whole matrix
15890 as is, without changing glyph positions since no text has
15891 been added/removed in front of the window end. */
15892 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15893 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15894 /* PT must not be in a partially visible line. */
15895 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15896 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15898 /* We have to compute the window end anew since text
15899 could have been added/removed after it. */
15900 w->window_end_pos
15901 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15902 w->window_end_bytepos
15903 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15905 /* Set the cursor. */
15906 row = row_containing_pos (w, PT, r0, NULL, 0);
15907 if (row)
15908 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15909 else
15910 abort ();
15911 return 2;
15915 /* Give up if window start is in the changed area.
15917 The condition used to read
15919 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15921 but why that was tested escapes me at the moment. */
15922 if (CHARPOS (start) >= first_changed_charpos
15923 && CHARPOS (start) <= last_changed_charpos)
15924 GIVE_UP (15);
15926 /* Check that window start agrees with the start of the first glyph
15927 row in its current matrix. Check this after we know the window
15928 start is not in changed text, otherwise positions would not be
15929 comparable. */
15930 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15931 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15932 GIVE_UP (16);
15934 /* Give up if the window ends in strings. Overlay strings
15935 at the end are difficult to handle, so don't try. */
15936 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15937 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15938 GIVE_UP (20);
15940 /* Compute the position at which we have to start displaying new
15941 lines. Some of the lines at the top of the window might be
15942 reusable because they are not displaying changed text. Find the
15943 last row in W's current matrix not affected by changes at the
15944 start of current_buffer. Value is null if changes start in the
15945 first line of window. */
15946 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15947 if (last_unchanged_at_beg_row)
15949 /* Avoid starting to display in the moddle of a character, a TAB
15950 for instance. This is easier than to set up the iterator
15951 exactly, and it's not a frequent case, so the additional
15952 effort wouldn't really pay off. */
15953 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15954 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15955 && last_unchanged_at_beg_row > w->current_matrix->rows)
15956 --last_unchanged_at_beg_row;
15958 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15959 GIVE_UP (17);
15961 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15962 GIVE_UP (18);
15963 start_pos = it.current.pos;
15965 /* Start displaying new lines in the desired matrix at the same
15966 vpos we would use in the current matrix, i.e. below
15967 last_unchanged_at_beg_row. */
15968 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15969 current_matrix);
15970 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15971 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15973 xassert (it.hpos == 0 && it.current_x == 0);
15975 else
15977 /* There are no reusable lines at the start of the window.
15978 Start displaying in the first text line. */
15979 start_display (&it, w, start);
15980 it.vpos = it.first_vpos;
15981 start_pos = it.current.pos;
15984 /* Find the first row that is not affected by changes at the end of
15985 the buffer. Value will be null if there is no unchanged row, in
15986 which case we must redisplay to the end of the window. delta
15987 will be set to the value by which buffer positions beginning with
15988 first_unchanged_at_end_row have to be adjusted due to text
15989 changes. */
15990 first_unchanged_at_end_row
15991 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15992 IF_DEBUG (debug_delta = delta);
15993 IF_DEBUG (debug_delta_bytes = delta_bytes);
15995 /* Set stop_pos to the buffer position up to which we will have to
15996 display new lines. If first_unchanged_at_end_row != NULL, this
15997 is the buffer position of the start of the line displayed in that
15998 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15999 that we don't stop at a buffer position. */
16000 stop_pos = 0;
16001 if (first_unchanged_at_end_row)
16003 xassert (last_unchanged_at_beg_row == NULL
16004 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16006 /* If this is a continuation line, move forward to the next one
16007 that isn't. Changes in lines above affect this line.
16008 Caution: this may move first_unchanged_at_end_row to a row
16009 not displaying text. */
16010 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16011 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16012 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16013 < it.last_visible_y))
16014 ++first_unchanged_at_end_row;
16016 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16017 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16018 >= it.last_visible_y))
16019 first_unchanged_at_end_row = NULL;
16020 else
16022 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16023 + delta);
16024 first_unchanged_at_end_vpos
16025 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16026 xassert (stop_pos >= Z - END_UNCHANGED);
16029 else if (last_unchanged_at_beg_row == NULL)
16030 GIVE_UP (19);
16033 #if GLYPH_DEBUG
16035 /* Either there is no unchanged row at the end, or the one we have
16036 now displays text. This is a necessary condition for the window
16037 end pos calculation at the end of this function. */
16038 xassert (first_unchanged_at_end_row == NULL
16039 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16041 debug_last_unchanged_at_beg_vpos
16042 = (last_unchanged_at_beg_row
16043 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16044 : -1);
16045 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16047 #endif /* GLYPH_DEBUG != 0 */
16050 /* Display new lines. Set last_text_row to the last new line
16051 displayed which has text on it, i.e. might end up as being the
16052 line where the window_end_vpos is. */
16053 w->cursor.vpos = -1;
16054 last_text_row = NULL;
16055 overlay_arrow_seen = 0;
16056 while (it.current_y < it.last_visible_y
16057 && !fonts_changed_p
16058 && (first_unchanged_at_end_row == NULL
16059 || IT_CHARPOS (it) < stop_pos))
16061 if (display_line (&it))
16062 last_text_row = it.glyph_row - 1;
16065 if (fonts_changed_p)
16066 return -1;
16069 /* Compute differences in buffer positions, y-positions etc. for
16070 lines reused at the bottom of the window. Compute what we can
16071 scroll. */
16072 if (first_unchanged_at_end_row
16073 /* No lines reused because we displayed everything up to the
16074 bottom of the window. */
16075 && it.current_y < it.last_visible_y)
16077 dvpos = (it.vpos
16078 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16079 current_matrix));
16080 dy = it.current_y - first_unchanged_at_end_row->y;
16081 run.current_y = first_unchanged_at_end_row->y;
16082 run.desired_y = run.current_y + dy;
16083 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16085 else
16087 delta = delta_bytes = dvpos = dy
16088 = run.current_y = run.desired_y = run.height = 0;
16089 first_unchanged_at_end_row = NULL;
16091 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16094 /* Find the cursor if not already found. We have to decide whether
16095 PT will appear on this window (it sometimes doesn't, but this is
16096 not a very frequent case.) This decision has to be made before
16097 the current matrix is altered. A value of cursor.vpos < 0 means
16098 that PT is either in one of the lines beginning at
16099 first_unchanged_at_end_row or below the window. Don't care for
16100 lines that might be displayed later at the window end; as
16101 mentioned, this is not a frequent case. */
16102 if (w->cursor.vpos < 0)
16104 /* Cursor in unchanged rows at the top? */
16105 if (PT < CHARPOS (start_pos)
16106 && last_unchanged_at_beg_row)
16108 row = row_containing_pos (w, PT,
16109 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16110 last_unchanged_at_beg_row + 1, 0);
16111 if (row)
16112 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16115 /* Start from first_unchanged_at_end_row looking for PT. */
16116 else if (first_unchanged_at_end_row)
16118 row = row_containing_pos (w, PT - delta,
16119 first_unchanged_at_end_row, NULL, 0);
16120 if (row)
16121 set_cursor_from_row (w, row, w->current_matrix, delta,
16122 delta_bytes, dy, dvpos);
16125 /* Give up if cursor was not found. */
16126 if (w->cursor.vpos < 0)
16128 clear_glyph_matrix (w->desired_matrix);
16129 return -1;
16133 /* Don't let the cursor end in the scroll margins. */
16135 int this_scroll_margin, cursor_height;
16137 this_scroll_margin = max (0, scroll_margin);
16138 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16139 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16140 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16142 if ((w->cursor.y < this_scroll_margin
16143 && CHARPOS (start) > BEGV)
16144 /* Old redisplay didn't take scroll margin into account at the bottom,
16145 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16146 || (w->cursor.y + (make_cursor_line_fully_visible_p
16147 ? cursor_height + this_scroll_margin
16148 : 1)) > it.last_visible_y)
16150 w->cursor.vpos = -1;
16151 clear_glyph_matrix (w->desired_matrix);
16152 return -1;
16156 /* Scroll the display. Do it before changing the current matrix so
16157 that xterm.c doesn't get confused about where the cursor glyph is
16158 found. */
16159 if (dy && run.height)
16161 update_begin (f);
16163 if (FRAME_WINDOW_P (f))
16165 FRAME_RIF (f)->update_window_begin_hook (w);
16166 FRAME_RIF (f)->clear_window_mouse_face (w);
16167 FRAME_RIF (f)->scroll_run_hook (w, &run);
16168 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16170 else
16172 /* Terminal frame. In this case, dvpos gives the number of
16173 lines to scroll by; dvpos < 0 means scroll up. */
16174 int first_unchanged_at_end_vpos
16175 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16176 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
16177 int end = (WINDOW_TOP_EDGE_LINE (w)
16178 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16179 + window_internal_height (w));
16181 /* Perform the operation on the screen. */
16182 if (dvpos > 0)
16184 /* Scroll last_unchanged_at_beg_row to the end of the
16185 window down dvpos lines. */
16186 set_terminal_window (f, end);
16188 /* On dumb terminals delete dvpos lines at the end
16189 before inserting dvpos empty lines. */
16190 if (!FRAME_SCROLL_REGION_OK (f))
16191 ins_del_lines (f, end - dvpos, -dvpos);
16193 /* Insert dvpos empty lines in front of
16194 last_unchanged_at_beg_row. */
16195 ins_del_lines (f, from, dvpos);
16197 else if (dvpos < 0)
16199 /* Scroll up last_unchanged_at_beg_vpos to the end of
16200 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16201 set_terminal_window (f, end);
16203 /* Delete dvpos lines in front of
16204 last_unchanged_at_beg_vpos. ins_del_lines will set
16205 the cursor to the given vpos and emit |dvpos| delete
16206 line sequences. */
16207 ins_del_lines (f, from + dvpos, dvpos);
16209 /* On a dumb terminal insert dvpos empty lines at the
16210 end. */
16211 if (!FRAME_SCROLL_REGION_OK (f))
16212 ins_del_lines (f, end + dvpos, -dvpos);
16215 set_terminal_window (f, 0);
16218 update_end (f);
16221 /* Shift reused rows of the current matrix to the right position.
16222 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16223 text. */
16224 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16225 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16226 if (dvpos < 0)
16228 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16229 bottom_vpos, dvpos);
16230 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16231 bottom_vpos, 0);
16233 else if (dvpos > 0)
16235 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16236 bottom_vpos, dvpos);
16237 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16238 first_unchanged_at_end_vpos + dvpos, 0);
16241 /* For frame-based redisplay, make sure that current frame and window
16242 matrix are in sync with respect to glyph memory. */
16243 if (!FRAME_WINDOW_P (f))
16244 sync_frame_with_window_matrix_rows (w);
16246 /* Adjust buffer positions in reused rows. */
16247 if (delta || delta_bytes)
16248 increment_matrix_positions (current_matrix,
16249 first_unchanged_at_end_vpos + dvpos,
16250 bottom_vpos, delta, delta_bytes);
16252 /* Adjust Y positions. */
16253 if (dy)
16254 shift_glyph_matrix (w, current_matrix,
16255 first_unchanged_at_end_vpos + dvpos,
16256 bottom_vpos, dy);
16258 if (first_unchanged_at_end_row)
16260 first_unchanged_at_end_row += dvpos;
16261 if (first_unchanged_at_end_row->y >= it.last_visible_y
16262 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16263 first_unchanged_at_end_row = NULL;
16266 /* If scrolling up, there may be some lines to display at the end of
16267 the window. */
16268 last_text_row_at_end = NULL;
16269 if (dy < 0)
16271 /* Scrolling up can leave for example a partially visible line
16272 at the end of the window to be redisplayed. */
16273 /* Set last_row to the glyph row in the current matrix where the
16274 window end line is found. It has been moved up or down in
16275 the matrix by dvpos. */
16276 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16277 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16279 /* If last_row is the window end line, it should display text. */
16280 xassert (last_row->displays_text_p);
16282 /* If window end line was partially visible before, begin
16283 displaying at that line. Otherwise begin displaying with the
16284 line following it. */
16285 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16287 init_to_row_start (&it, w, last_row);
16288 it.vpos = last_vpos;
16289 it.current_y = last_row->y;
16291 else
16293 init_to_row_end (&it, w, last_row);
16294 it.vpos = 1 + last_vpos;
16295 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16296 ++last_row;
16299 /* We may start in a continuation line. If so, we have to
16300 get the right continuation_lines_width and current_x. */
16301 it.continuation_lines_width = last_row->continuation_lines_width;
16302 it.hpos = it.current_x = 0;
16304 /* Display the rest of the lines at the window end. */
16305 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16306 while (it.current_y < it.last_visible_y
16307 && !fonts_changed_p)
16309 /* Is it always sure that the display agrees with lines in
16310 the current matrix? I don't think so, so we mark rows
16311 displayed invalid in the current matrix by setting their
16312 enabled_p flag to zero. */
16313 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16314 if (display_line (&it))
16315 last_text_row_at_end = it.glyph_row - 1;
16319 /* Update window_end_pos and window_end_vpos. */
16320 if (first_unchanged_at_end_row
16321 && !last_text_row_at_end)
16323 /* Window end line if one of the preserved rows from the current
16324 matrix. Set row to the last row displaying text in current
16325 matrix starting at first_unchanged_at_end_row, after
16326 scrolling. */
16327 xassert (first_unchanged_at_end_row->displays_text_p);
16328 row = find_last_row_displaying_text (w->current_matrix, &it,
16329 first_unchanged_at_end_row);
16330 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16332 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16333 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16334 w->window_end_vpos
16335 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16336 xassert (w->window_end_bytepos >= 0);
16337 IF_DEBUG (debug_method_add (w, "A"));
16339 else if (last_text_row_at_end)
16341 w->window_end_pos
16342 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16343 w->window_end_bytepos
16344 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16345 w->window_end_vpos
16346 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16347 xassert (w->window_end_bytepos >= 0);
16348 IF_DEBUG (debug_method_add (w, "B"));
16350 else if (last_text_row)
16352 /* We have displayed either to the end of the window or at the
16353 end of the window, i.e. the last row with text is to be found
16354 in the desired matrix. */
16355 w->window_end_pos
16356 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16357 w->window_end_bytepos
16358 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16359 w->window_end_vpos
16360 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16361 xassert (w->window_end_bytepos >= 0);
16363 else if (first_unchanged_at_end_row == NULL
16364 && last_text_row == NULL
16365 && last_text_row_at_end == NULL)
16367 /* Displayed to end of window, but no line containing text was
16368 displayed. Lines were deleted at the end of the window. */
16369 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16370 int vpos = XFASTINT (w->window_end_vpos);
16371 struct glyph_row *current_row = current_matrix->rows + vpos;
16372 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16374 for (row = NULL;
16375 row == NULL && vpos >= first_vpos;
16376 --vpos, --current_row, --desired_row)
16378 if (desired_row->enabled_p)
16380 if (desired_row->displays_text_p)
16381 row = desired_row;
16383 else if (current_row->displays_text_p)
16384 row = current_row;
16387 xassert (row != NULL);
16388 w->window_end_vpos = make_number (vpos + 1);
16389 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16390 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16391 xassert (w->window_end_bytepos >= 0);
16392 IF_DEBUG (debug_method_add (w, "C"));
16394 else
16395 abort ();
16397 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16398 debug_end_vpos = XFASTINT (w->window_end_vpos));
16400 /* Record that display has not been completed. */
16401 w->window_end_valid = Qnil;
16402 w->desired_matrix->no_scrolling_p = 1;
16403 return 3;
16405 #undef GIVE_UP
16410 /***********************************************************************
16411 More debugging support
16412 ***********************************************************************/
16414 #if GLYPH_DEBUG
16416 void dump_glyph_row P_ ((struct glyph_row *, int, int));
16417 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
16418 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
16421 /* Dump the contents of glyph matrix MATRIX on stderr.
16423 GLYPHS 0 means don't show glyph contents.
16424 GLYPHS 1 means show glyphs in short form
16425 GLYPHS > 1 means show glyphs in long form. */
16427 void
16428 dump_glyph_matrix (matrix, glyphs)
16429 struct glyph_matrix *matrix;
16430 int glyphs;
16432 int i;
16433 for (i = 0; i < matrix->nrows; ++i)
16434 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16438 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16439 the glyph row and area where the glyph comes from. */
16441 void
16442 dump_glyph (row, glyph, area)
16443 struct glyph_row *row;
16444 struct glyph *glyph;
16445 int area;
16447 if (glyph->type == CHAR_GLYPH)
16449 fprintf (stderr,
16450 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16451 glyph - row->glyphs[TEXT_AREA],
16452 'C',
16453 glyph->charpos,
16454 (BUFFERP (glyph->object)
16455 ? 'B'
16456 : (STRINGP (glyph->object)
16457 ? 'S'
16458 : '-')),
16459 glyph->pixel_width,
16460 glyph->u.ch,
16461 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16462 ? glyph->u.ch
16463 : '.'),
16464 glyph->face_id,
16465 glyph->left_box_line_p,
16466 glyph->right_box_line_p);
16468 else if (glyph->type == STRETCH_GLYPH)
16470 fprintf (stderr,
16471 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16472 glyph - row->glyphs[TEXT_AREA],
16473 'S',
16474 glyph->charpos,
16475 (BUFFERP (glyph->object)
16476 ? 'B'
16477 : (STRINGP (glyph->object)
16478 ? 'S'
16479 : '-')),
16480 glyph->pixel_width,
16482 '.',
16483 glyph->face_id,
16484 glyph->left_box_line_p,
16485 glyph->right_box_line_p);
16487 else if (glyph->type == IMAGE_GLYPH)
16489 fprintf (stderr,
16490 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16491 glyph - row->glyphs[TEXT_AREA],
16492 'I',
16493 glyph->charpos,
16494 (BUFFERP (glyph->object)
16495 ? 'B'
16496 : (STRINGP (glyph->object)
16497 ? 'S'
16498 : '-')),
16499 glyph->pixel_width,
16500 glyph->u.img_id,
16501 '.',
16502 glyph->face_id,
16503 glyph->left_box_line_p,
16504 glyph->right_box_line_p);
16506 else if (glyph->type == COMPOSITE_GLYPH)
16508 fprintf (stderr,
16509 " %5d %4c %6d %c %3d 0x%05x",
16510 glyph - row->glyphs[TEXT_AREA],
16511 '+',
16512 glyph->charpos,
16513 (BUFFERP (glyph->object)
16514 ? 'B'
16515 : (STRINGP (glyph->object)
16516 ? 'S'
16517 : '-')),
16518 glyph->pixel_width,
16519 glyph->u.cmp.id);
16520 if (glyph->u.cmp.automatic)
16521 fprintf (stderr,
16522 "[%d-%d]",
16523 glyph->u.cmp.from, glyph->u.cmp.to);
16524 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16525 glyph->face_id,
16526 glyph->left_box_line_p,
16527 glyph->right_box_line_p);
16532 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16533 GLYPHS 0 means don't show glyph contents.
16534 GLYPHS 1 means show glyphs in short form
16535 GLYPHS > 1 means show glyphs in long form. */
16537 void
16538 dump_glyph_row (row, vpos, glyphs)
16539 struct glyph_row *row;
16540 int vpos, glyphs;
16542 if (glyphs != 1)
16544 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16545 fprintf (stderr, "======================================================================\n");
16547 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16548 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16549 vpos,
16550 MATRIX_ROW_START_CHARPOS (row),
16551 MATRIX_ROW_END_CHARPOS (row),
16552 row->used[TEXT_AREA],
16553 row->contains_overlapping_glyphs_p,
16554 row->enabled_p,
16555 row->truncated_on_left_p,
16556 row->truncated_on_right_p,
16557 row->continued_p,
16558 MATRIX_ROW_CONTINUATION_LINE_P (row),
16559 row->displays_text_p,
16560 row->ends_at_zv_p,
16561 row->fill_line_p,
16562 row->ends_in_middle_of_char_p,
16563 row->starts_in_middle_of_char_p,
16564 row->mouse_face_p,
16565 row->x,
16566 row->y,
16567 row->pixel_width,
16568 row->height,
16569 row->visible_height,
16570 row->ascent,
16571 row->phys_ascent);
16572 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16573 row->end.overlay_string_index,
16574 row->continuation_lines_width);
16575 fprintf (stderr, "%9d %5d\n",
16576 CHARPOS (row->start.string_pos),
16577 CHARPOS (row->end.string_pos));
16578 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16579 row->end.dpvec_index);
16582 if (glyphs > 1)
16584 int area;
16586 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16588 struct glyph *glyph = row->glyphs[area];
16589 struct glyph *glyph_end = glyph + row->used[area];
16591 /* Glyph for a line end in text. */
16592 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16593 ++glyph_end;
16595 if (glyph < glyph_end)
16596 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16598 for (; glyph < glyph_end; ++glyph)
16599 dump_glyph (row, glyph, area);
16602 else if (glyphs == 1)
16604 int area;
16606 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16608 char *s = (char *) alloca (row->used[area] + 1);
16609 int i;
16611 for (i = 0; i < row->used[area]; ++i)
16613 struct glyph *glyph = row->glyphs[area] + i;
16614 if (glyph->type == CHAR_GLYPH
16615 && glyph->u.ch < 0x80
16616 && glyph->u.ch >= ' ')
16617 s[i] = glyph->u.ch;
16618 else
16619 s[i] = '.';
16622 s[i] = '\0';
16623 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16629 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16630 Sdump_glyph_matrix, 0, 1, "p",
16631 doc: /* Dump the current matrix of the selected window to stderr.
16632 Shows contents of glyph row structures. With non-nil
16633 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16634 glyphs in short form, otherwise show glyphs in long form. */)
16635 (glyphs)
16636 Lisp_Object glyphs;
16638 struct window *w = XWINDOW (selected_window);
16639 struct buffer *buffer = XBUFFER (w->buffer);
16641 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16642 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16643 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16644 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16645 fprintf (stderr, "=============================================\n");
16646 dump_glyph_matrix (w->current_matrix,
16647 NILP (glyphs) ? 0 : XINT (glyphs));
16648 return Qnil;
16652 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16653 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16656 struct frame *f = XFRAME (selected_frame);
16657 dump_glyph_matrix (f->current_matrix, 1);
16658 return Qnil;
16662 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16663 doc: /* Dump glyph row ROW to stderr.
16664 GLYPH 0 means don't dump glyphs.
16665 GLYPH 1 means dump glyphs in short form.
16666 GLYPH > 1 or omitted means dump glyphs in long form. */)
16667 (row, glyphs)
16668 Lisp_Object row, glyphs;
16670 struct glyph_matrix *matrix;
16671 int vpos;
16673 CHECK_NUMBER (row);
16674 matrix = XWINDOW (selected_window)->current_matrix;
16675 vpos = XINT (row);
16676 if (vpos >= 0 && vpos < matrix->nrows)
16677 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16678 vpos,
16679 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16680 return Qnil;
16684 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16685 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16686 GLYPH 0 means don't dump glyphs.
16687 GLYPH 1 means dump glyphs in short form.
16688 GLYPH > 1 or omitted means dump glyphs in long form. */)
16689 (row, glyphs)
16690 Lisp_Object row, glyphs;
16692 struct frame *sf = SELECTED_FRAME ();
16693 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16694 int vpos;
16696 CHECK_NUMBER (row);
16697 vpos = XINT (row);
16698 if (vpos >= 0 && vpos < m->nrows)
16699 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16700 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16701 return Qnil;
16705 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16706 doc: /* Toggle tracing of redisplay.
16707 With ARG, turn tracing on if and only if ARG is positive. */)
16708 (arg)
16709 Lisp_Object arg;
16711 if (NILP (arg))
16712 trace_redisplay_p = !trace_redisplay_p;
16713 else
16715 arg = Fprefix_numeric_value (arg);
16716 trace_redisplay_p = XINT (arg) > 0;
16719 return Qnil;
16723 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16724 doc: /* Like `format', but print result to stderr.
16725 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16726 (nargs, args)
16727 int nargs;
16728 Lisp_Object *args;
16730 Lisp_Object s = Fformat (nargs, args);
16731 fprintf (stderr, "%s", SDATA (s));
16732 return Qnil;
16735 #endif /* GLYPH_DEBUG */
16739 /***********************************************************************
16740 Building Desired Matrix Rows
16741 ***********************************************************************/
16743 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16744 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16746 static struct glyph_row *
16747 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
16748 struct window *w;
16749 Lisp_Object overlay_arrow_string;
16751 struct frame *f = XFRAME (WINDOW_FRAME (w));
16752 struct buffer *buffer = XBUFFER (w->buffer);
16753 struct buffer *old = current_buffer;
16754 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16755 int arrow_len = SCHARS (overlay_arrow_string);
16756 const unsigned char *arrow_end = arrow_string + arrow_len;
16757 const unsigned char *p;
16758 struct it it;
16759 int multibyte_p;
16760 int n_glyphs_before;
16762 set_buffer_temp (buffer);
16763 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16764 it.glyph_row->used[TEXT_AREA] = 0;
16765 SET_TEXT_POS (it.position, 0, 0);
16767 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16768 p = arrow_string;
16769 while (p < arrow_end)
16771 Lisp_Object face, ilisp;
16773 /* Get the next character. */
16774 if (multibyte_p)
16775 it.c = string_char_and_length (p, &it.len);
16776 else
16777 it.c = *p, it.len = 1;
16778 p += it.len;
16780 /* Get its face. */
16781 ilisp = make_number (p - arrow_string);
16782 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16783 it.face_id = compute_char_face (f, it.c, face);
16785 /* Compute its width, get its glyphs. */
16786 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16787 SET_TEXT_POS (it.position, -1, -1);
16788 PRODUCE_GLYPHS (&it);
16790 /* If this character doesn't fit any more in the line, we have
16791 to remove some glyphs. */
16792 if (it.current_x > it.last_visible_x)
16794 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16795 break;
16799 set_buffer_temp (old);
16800 return it.glyph_row;
16804 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16805 glyphs are only inserted for terminal frames since we can't really
16806 win with truncation glyphs when partially visible glyphs are
16807 involved. Which glyphs to insert is determined by
16808 produce_special_glyphs. */
16810 static void
16811 insert_left_trunc_glyphs (it)
16812 struct it *it;
16814 struct it truncate_it;
16815 struct glyph *from, *end, *to, *toend;
16817 xassert (!FRAME_WINDOW_P (it->f));
16819 /* Get the truncation glyphs. */
16820 truncate_it = *it;
16821 truncate_it.current_x = 0;
16822 truncate_it.face_id = DEFAULT_FACE_ID;
16823 truncate_it.glyph_row = &scratch_glyph_row;
16824 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16825 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16826 truncate_it.object = make_number (0);
16827 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16829 /* Overwrite glyphs from IT with truncation glyphs. */
16830 if (!it->glyph_row->reversed_p)
16832 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16833 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16834 to = it->glyph_row->glyphs[TEXT_AREA];
16835 toend = to + it->glyph_row->used[TEXT_AREA];
16837 while (from < end)
16838 *to++ = *from++;
16840 /* There may be padding glyphs left over. Overwrite them too. */
16841 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16843 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16844 while (from < end)
16845 *to++ = *from++;
16848 if (to > toend)
16849 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16851 else
16853 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16854 that back to front. */
16855 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16856 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16857 toend = it->glyph_row->glyphs[TEXT_AREA];
16858 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16860 while (from >= end && to >= toend)
16861 *to-- = *from--;
16862 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16864 from =
16865 truncate_it.glyph_row->glyphs[TEXT_AREA]
16866 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16867 while (from >= end && to >= toend)
16868 *to-- = *from--;
16870 if (from >= end)
16872 /* Need to free some room before prepending additional
16873 glyphs. */
16874 int move_by = from - end + 1;
16875 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16876 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16878 for ( ; g >= g0; g--)
16879 g[move_by] = *g;
16880 while (from >= end)
16881 *to-- = *from--;
16882 it->glyph_row->used[TEXT_AREA] += move_by;
16888 /* Compute the pixel height and width of IT->glyph_row.
16890 Most of the time, ascent and height of a display line will be equal
16891 to the max_ascent and max_height values of the display iterator
16892 structure. This is not the case if
16894 1. We hit ZV without displaying anything. In this case, max_ascent
16895 and max_height will be zero.
16897 2. We have some glyphs that don't contribute to the line height.
16898 (The glyph row flag contributes_to_line_height_p is for future
16899 pixmap extensions).
16901 The first case is easily covered by using default values because in
16902 these cases, the line height does not really matter, except that it
16903 must not be zero. */
16905 static void
16906 compute_line_metrics (it)
16907 struct it *it;
16909 struct glyph_row *row = it->glyph_row;
16910 int area, i;
16912 if (FRAME_WINDOW_P (it->f))
16914 int i, min_y, max_y;
16916 /* The line may consist of one space only, that was added to
16917 place the cursor on it. If so, the row's height hasn't been
16918 computed yet. */
16919 if (row->height == 0)
16921 if (it->max_ascent + it->max_descent == 0)
16922 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16923 row->ascent = it->max_ascent;
16924 row->height = it->max_ascent + it->max_descent;
16925 row->phys_ascent = it->max_phys_ascent;
16926 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16927 row->extra_line_spacing = it->max_extra_line_spacing;
16930 /* Compute the width of this line. */
16931 row->pixel_width = row->x;
16932 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16933 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16935 xassert (row->pixel_width >= 0);
16936 xassert (row->ascent >= 0 && row->height > 0);
16938 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16939 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16941 /* If first line's physical ascent is larger than its logical
16942 ascent, use the physical ascent, and make the row taller.
16943 This makes accented characters fully visible. */
16944 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16945 && row->phys_ascent > row->ascent)
16947 row->height += row->phys_ascent - row->ascent;
16948 row->ascent = row->phys_ascent;
16951 /* Compute how much of the line is visible. */
16952 row->visible_height = row->height;
16954 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16955 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16957 if (row->y < min_y)
16958 row->visible_height -= min_y - row->y;
16959 if (row->y + row->height > max_y)
16960 row->visible_height -= row->y + row->height - max_y;
16962 else
16964 row->pixel_width = row->used[TEXT_AREA];
16965 if (row->continued_p)
16966 row->pixel_width -= it->continuation_pixel_width;
16967 else if (row->truncated_on_right_p)
16968 row->pixel_width -= it->truncation_pixel_width;
16969 row->ascent = row->phys_ascent = 0;
16970 row->height = row->phys_height = row->visible_height = 1;
16971 row->extra_line_spacing = 0;
16974 /* Compute a hash code for this row. */
16975 row->hash = 0;
16976 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16977 for (i = 0; i < row->used[area]; ++i)
16978 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16979 + row->glyphs[area][i].u.val
16980 + row->glyphs[area][i].face_id
16981 + row->glyphs[area][i].padding_p
16982 + (row->glyphs[area][i].type << 2));
16984 it->max_ascent = it->max_descent = 0;
16985 it->max_phys_ascent = it->max_phys_descent = 0;
16989 /* Append one space to the glyph row of iterator IT if doing a
16990 window-based redisplay. The space has the same face as
16991 IT->face_id. Value is non-zero if a space was added.
16993 This function is called to make sure that there is always one glyph
16994 at the end of a glyph row that the cursor can be set on under
16995 window-systems. (If there weren't such a glyph we would not know
16996 how wide and tall a box cursor should be displayed).
16998 At the same time this space let's a nicely handle clearing to the
16999 end of the line if the row ends in italic text. */
17001 static int
17002 append_space_for_newline (it, default_face_p)
17003 struct it *it;
17004 int default_face_p;
17006 if (FRAME_WINDOW_P (it->f))
17008 int n = it->glyph_row->used[TEXT_AREA];
17010 if (it->glyph_row->glyphs[TEXT_AREA] + n
17011 < it->glyph_row->glyphs[1 + TEXT_AREA])
17013 /* Save some values that must not be changed.
17014 Must save IT->c and IT->len because otherwise
17015 ITERATOR_AT_END_P wouldn't work anymore after
17016 append_space_for_newline has been called. */
17017 enum display_element_type saved_what = it->what;
17018 int saved_c = it->c, saved_len = it->len;
17019 int saved_x = it->current_x;
17020 int saved_face_id = it->face_id;
17021 struct text_pos saved_pos;
17022 Lisp_Object saved_object;
17023 struct face *face;
17025 saved_object = it->object;
17026 saved_pos = it->position;
17028 it->what = IT_CHARACTER;
17029 bzero (&it->position, sizeof it->position);
17030 it->object = make_number (0);
17031 it->c = ' ';
17032 it->len = 1;
17034 if (default_face_p)
17035 it->face_id = DEFAULT_FACE_ID;
17036 else if (it->face_before_selective_p)
17037 it->face_id = it->saved_face_id;
17038 face = FACE_FROM_ID (it->f, it->face_id);
17039 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17041 PRODUCE_GLYPHS (it);
17043 it->override_ascent = -1;
17044 it->constrain_row_ascent_descent_p = 0;
17045 it->current_x = saved_x;
17046 it->object = saved_object;
17047 it->position = saved_pos;
17048 it->what = saved_what;
17049 it->face_id = saved_face_id;
17050 it->len = saved_len;
17051 it->c = saved_c;
17052 return 1;
17056 return 0;
17060 /* Extend the face of the last glyph in the text area of IT->glyph_row
17061 to the end of the display line. Called from display_line. If the
17062 glyph row is empty, add a space glyph to it so that we know the
17063 face to draw. Set the glyph row flag fill_line_p. If the glyph
17064 row is R2L, prepend a stretch glyph to cover the empty space to the
17065 left of the leftmost glyph. */
17067 static void
17068 extend_face_to_end_of_line (it)
17069 struct it *it;
17071 struct face *face;
17072 struct frame *f = it->f;
17074 /* If line is already filled, do nothing. Non window-system frames
17075 get a grace of one more ``pixel'' because their characters are
17076 1-``pixel'' wide, so they hit the equality too early. This grace
17077 is needed only for R2L rows that are not continued, to produce
17078 one extra blank where we could display the cursor. */
17079 if (it->current_x >= it->last_visible_x
17080 + (!FRAME_WINDOW_P (f)
17081 && it->glyph_row->reversed_p
17082 && !it->glyph_row->continued_p))
17083 return;
17085 /* Face extension extends the background and box of IT->face_id
17086 to the end of the line. If the background equals the background
17087 of the frame, we don't have to do anything. */
17088 if (it->face_before_selective_p)
17089 face = FACE_FROM_ID (f, it->saved_face_id);
17090 else
17091 face = FACE_FROM_ID (f, it->face_id);
17093 if (FRAME_WINDOW_P (f)
17094 && it->glyph_row->displays_text_p
17095 && face->box == FACE_NO_BOX
17096 && face->background == FRAME_BACKGROUND_PIXEL (f)
17097 && !face->stipple
17098 && !it->glyph_row->reversed_p)
17099 return;
17101 /* Set the glyph row flag indicating that the face of the last glyph
17102 in the text area has to be drawn to the end of the text area. */
17103 it->glyph_row->fill_line_p = 1;
17105 /* If current character of IT is not ASCII, make sure we have the
17106 ASCII face. This will be automatically undone the next time
17107 get_next_display_element returns a multibyte character. Note
17108 that the character will always be single byte in unibyte
17109 text. */
17110 if (!ASCII_CHAR_P (it->c))
17112 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17115 if (FRAME_WINDOW_P (f))
17117 /* If the row is empty, add a space with the current face of IT,
17118 so that we know which face to draw. */
17119 if (it->glyph_row->used[TEXT_AREA] == 0)
17121 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17122 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17123 it->glyph_row->used[TEXT_AREA] = 1;
17125 #ifdef HAVE_WINDOW_SYSTEM
17126 if (it->glyph_row->reversed_p)
17128 /* Prepend a stretch glyph to the row, such that the
17129 rightmost glyph will be drawn flushed all the way to the
17130 right margin of the window. The stretch glyph that will
17131 occupy the empty space, if any, to the left of the
17132 glyphs. */
17133 struct font *font = face->font ? face->font : FRAME_FONT (f);
17134 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17135 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17136 struct glyph *g;
17137 int row_width, stretch_ascent, stretch_width;
17138 struct text_pos saved_pos;
17139 int saved_face_id, saved_avoid_cursor;
17141 for (row_width = 0, g = row_start; g < row_end; g++)
17142 row_width += g->pixel_width;
17143 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17144 if (stretch_width > 0)
17146 stretch_ascent =
17147 (((it->ascent + it->descent)
17148 * FONT_BASE (font)) / FONT_HEIGHT (font));
17149 saved_pos = it->position;
17150 bzero (&it->position, sizeof it->position);
17151 saved_avoid_cursor = it->avoid_cursor_p;
17152 it->avoid_cursor_p = 1;
17153 saved_face_id = it->face_id;
17154 /* The last row's stretch glyph should get the default
17155 face, to avoid painting the rest of the window with
17156 the region face, if the region ends at ZV. */
17157 if (it->glyph_row->ends_at_zv_p)
17158 it->face_id = DEFAULT_FACE_ID;
17159 else
17160 it->face_id = face->id;
17161 append_stretch_glyph (it, make_number (0), stretch_width,
17162 it->ascent + it->descent, stretch_ascent);
17163 it->position = saved_pos;
17164 it->avoid_cursor_p = saved_avoid_cursor;
17165 it->face_id = saved_face_id;
17168 #endif /* HAVE_WINDOW_SYSTEM */
17170 else
17172 /* Save some values that must not be changed. */
17173 int saved_x = it->current_x;
17174 struct text_pos saved_pos;
17175 Lisp_Object saved_object;
17176 enum display_element_type saved_what = it->what;
17177 int saved_face_id = it->face_id;
17179 saved_object = it->object;
17180 saved_pos = it->position;
17182 it->what = IT_CHARACTER;
17183 bzero (&it->position, sizeof it->position);
17184 it->object = make_number (0);
17185 it->c = ' ';
17186 it->len = 1;
17187 /* The last row's blank glyphs should get the default face, to
17188 avoid painting the rest of the window with the region face,
17189 if the region ends at ZV. */
17190 if (it->glyph_row->ends_at_zv_p)
17191 it->face_id = DEFAULT_FACE_ID;
17192 else
17193 it->face_id = face->id;
17195 PRODUCE_GLYPHS (it);
17197 while (it->current_x <= it->last_visible_x)
17198 PRODUCE_GLYPHS (it);
17200 /* Don't count these blanks really. It would let us insert a left
17201 truncation glyph below and make us set the cursor on them, maybe. */
17202 it->current_x = saved_x;
17203 it->object = saved_object;
17204 it->position = saved_pos;
17205 it->what = saved_what;
17206 it->face_id = saved_face_id;
17211 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17212 trailing whitespace. */
17214 static int
17215 trailing_whitespace_p (charpos)
17216 int charpos;
17218 int bytepos = CHAR_TO_BYTE (charpos);
17219 int c = 0;
17221 while (bytepos < ZV_BYTE
17222 && (c = FETCH_CHAR (bytepos),
17223 c == ' ' || c == '\t'))
17224 ++bytepos;
17226 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17228 if (bytepos != PT_BYTE)
17229 return 1;
17231 return 0;
17235 /* Highlight trailing whitespace, if any, in ROW. */
17237 void
17238 highlight_trailing_whitespace (f, row)
17239 struct frame *f;
17240 struct glyph_row *row;
17242 int used = row->used[TEXT_AREA];
17244 if (used)
17246 struct glyph *start = row->glyphs[TEXT_AREA];
17247 struct glyph *glyph = start + used - 1;
17249 if (row->reversed_p)
17251 /* Right-to-left rows need to be processed in the opposite
17252 direction, so swap the edge pointers. */
17253 glyph = start;
17254 start = row->glyphs[TEXT_AREA] + used - 1;
17257 /* Skip over glyphs inserted to display the cursor at the
17258 end of a line, for extending the face of the last glyph
17259 to the end of the line on terminals, and for truncation
17260 and continuation glyphs. */
17261 if (!row->reversed_p)
17263 while (glyph >= start
17264 && glyph->type == CHAR_GLYPH
17265 && INTEGERP (glyph->object))
17266 --glyph;
17268 else
17270 while (glyph <= start
17271 && glyph->type == CHAR_GLYPH
17272 && INTEGERP (glyph->object))
17273 ++glyph;
17276 /* If last glyph is a space or stretch, and it's trailing
17277 whitespace, set the face of all trailing whitespace glyphs in
17278 IT->glyph_row to `trailing-whitespace'. */
17279 if ((row->reversed_p ? glyph <= start : glyph >= start)
17280 && BUFFERP (glyph->object)
17281 && (glyph->type == STRETCH_GLYPH
17282 || (glyph->type == CHAR_GLYPH
17283 && glyph->u.ch == ' '))
17284 && trailing_whitespace_p (glyph->charpos))
17286 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17287 if (face_id < 0)
17288 return;
17290 if (!row->reversed_p)
17292 while (glyph >= start
17293 && BUFFERP (glyph->object)
17294 && (glyph->type == STRETCH_GLYPH
17295 || (glyph->type == CHAR_GLYPH
17296 && glyph->u.ch == ' ')))
17297 (glyph--)->face_id = face_id;
17299 else
17301 while (glyph <= start
17302 && BUFFERP (glyph->object)
17303 && (glyph->type == STRETCH_GLYPH
17304 || (glyph->type == CHAR_GLYPH
17305 && glyph->u.ch == ' ')))
17306 (glyph++)->face_id = face_id;
17313 /* Value is non-zero if glyph row ROW in window W should be
17314 used to hold the cursor. */
17316 static int
17317 cursor_row_p (w, row)
17318 struct window *w;
17319 struct glyph_row *row;
17321 int cursor_row_p = 1;
17323 if (PT == CHARPOS (row->end.pos))
17325 /* Suppose the row ends on a string.
17326 Unless the row is continued, that means it ends on a newline
17327 in the string. If it's anything other than a display string
17328 (e.g. a before-string from an overlay), we don't want the
17329 cursor there. (This heuristic seems to give the optimal
17330 behavior for the various types of multi-line strings.) */
17331 if (CHARPOS (row->end.string_pos) >= 0)
17333 if (row->continued_p)
17334 cursor_row_p = 1;
17335 else
17337 /* Check for `display' property. */
17338 struct glyph *beg = row->glyphs[TEXT_AREA];
17339 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17340 struct glyph *glyph;
17342 cursor_row_p = 0;
17343 for (glyph = end; glyph >= beg; --glyph)
17344 if (STRINGP (glyph->object))
17346 Lisp_Object prop
17347 = Fget_char_property (make_number (PT),
17348 Qdisplay, Qnil);
17349 cursor_row_p =
17350 (!NILP (prop)
17351 && display_prop_string_p (prop, glyph->object));
17352 break;
17356 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17358 /* If the row ends in middle of a real character,
17359 and the line is continued, we want the cursor here.
17360 That's because CHARPOS (ROW->end.pos) would equal
17361 PT if PT is before the character. */
17362 if (!row->ends_in_ellipsis_p)
17363 cursor_row_p = row->continued_p;
17364 else
17365 /* If the row ends in an ellipsis, then
17366 CHARPOS (ROW->end.pos) will equal point after the
17367 invisible text. We want that position to be displayed
17368 after the ellipsis. */
17369 cursor_row_p = 0;
17371 /* If the row ends at ZV, display the cursor at the end of that
17372 row instead of at the start of the row below. */
17373 else if (row->ends_at_zv_p)
17374 cursor_row_p = 1;
17375 else
17376 cursor_row_p = 0;
17379 return cursor_row_p;
17384 /* Push the display property PROP so that it will be rendered at the
17385 current position in IT. Return 1 if PROP was successfully pushed,
17386 0 otherwise. */
17388 static int
17389 push_display_prop (struct it *it, Lisp_Object prop)
17391 push_it (it);
17393 if (STRINGP (prop))
17395 if (SCHARS (prop) == 0)
17397 pop_it (it);
17398 return 0;
17401 it->string = prop;
17402 it->multibyte_p = STRING_MULTIBYTE (it->string);
17403 it->current.overlay_string_index = -1;
17404 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17405 it->end_charpos = it->string_nchars = SCHARS (it->string);
17406 it->method = GET_FROM_STRING;
17407 it->stop_charpos = 0;
17409 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17411 it->method = GET_FROM_STRETCH;
17412 it->object = prop;
17414 #ifdef HAVE_WINDOW_SYSTEM
17415 else if (IMAGEP (prop))
17417 it->what = IT_IMAGE;
17418 it->image_id = lookup_image (it->f, prop);
17419 it->method = GET_FROM_IMAGE;
17421 #endif /* HAVE_WINDOW_SYSTEM */
17422 else
17424 pop_it (it); /* bogus display property, give up */
17425 return 0;
17428 return 1;
17431 /* Return the character-property PROP at the current position in IT. */
17433 static Lisp_Object
17434 get_it_property (it, prop)
17435 struct it *it;
17436 Lisp_Object prop;
17438 Lisp_Object position;
17440 if (STRINGP (it->object))
17441 position = make_number (IT_STRING_CHARPOS (*it));
17442 else if (BUFFERP (it->object))
17443 position = make_number (IT_CHARPOS (*it));
17444 else
17445 return Qnil;
17447 return Fget_char_property (position, prop, it->object);
17450 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17452 static void
17453 handle_line_prefix (struct it *it)
17455 Lisp_Object prefix;
17456 if (it->continuation_lines_width > 0)
17458 prefix = get_it_property (it, Qwrap_prefix);
17459 if (NILP (prefix))
17460 prefix = Vwrap_prefix;
17462 else
17464 prefix = get_it_property (it, Qline_prefix);
17465 if (NILP (prefix))
17466 prefix = Vline_prefix;
17468 if (! NILP (prefix) && push_display_prop (it, prefix))
17470 /* If the prefix is wider than the window, and we try to wrap
17471 it, it would acquire its own wrap prefix, and so on till the
17472 iterator stack overflows. So, don't wrap the prefix. */
17473 it->line_wrap = TRUNCATE;
17474 it->avoid_cursor_p = 1;
17480 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17481 only for R2L lines from display_line, when it decides that too many
17482 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17483 continued. */
17484 static void
17485 unproduce_glyphs (it, n)
17486 struct it *it;
17487 int n;
17489 struct glyph *glyph, *end;
17491 xassert (it->glyph_row);
17492 xassert (it->glyph_row->reversed_p);
17493 xassert (it->area == TEXT_AREA);
17494 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17496 if (n > it->glyph_row->used[TEXT_AREA])
17497 n = it->glyph_row->used[TEXT_AREA];
17498 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17499 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17500 for ( ; glyph < end; glyph++)
17501 glyph[-n] = *glyph;
17504 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17505 and ROW->maxpos. */
17506 static void
17507 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos)
17508 struct it *it;
17509 struct glyph_row *row;
17510 EMACS_INT min_pos, min_bpos, max_pos, max_bpos;
17512 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17513 lines' rows is implemented for bidi-reordered rows. */
17515 /* ROW->minpos is the value of min_pos, the minimal buffer position
17516 we have in ROW. */
17517 if (min_pos <= ZV)
17518 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17519 else
17521 /* We didn't find _any_ valid buffer positions in any of the
17522 glyphs, so we must trust the iterator's computed
17523 positions. */
17524 row->minpos = row->start.pos;
17525 max_pos = CHARPOS (it->current.pos);
17526 max_bpos = BYTEPOS (it->current.pos);
17529 if (!max_pos)
17530 abort ();
17532 /* Here are the various use-cases for ending the row, and the
17533 corresponding values for ROW->maxpos:
17535 Line ends in a newline from buffer eol_pos + 1
17536 Line is continued from buffer max_pos + 1
17537 Line is truncated on right it->current.pos
17538 Line ends in a newline from string max_pos
17539 Line is continued from string max_pos
17540 Line is continued from display vector max_pos
17541 Line is entirely from a string min_pos == max_pos
17542 Line is entirely from a display vector min_pos == max_pos
17543 Line that ends at ZV ZV
17545 If you discover other use-cases, please add them here as
17546 appropriate. */
17547 if (row->ends_at_zv_p)
17548 row->maxpos = it->current.pos;
17549 else if (row->used[TEXT_AREA])
17551 if (row->ends_in_newline_from_string_p)
17552 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17553 else if (CHARPOS (it->eol_pos) > 0)
17554 SET_TEXT_POS (row->maxpos,
17555 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17556 else if (row->continued_p)
17558 /* If max_pos is different from IT's current position, it
17559 means IT->method does not belong to the display element
17560 at max_pos. However, it also means that the display
17561 element at max_pos was displayed in its entirety on this
17562 line, which is equivalent to saying that the next line
17563 starts at the next buffer position. */
17564 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17565 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17566 else
17568 INC_BOTH (max_pos, max_bpos);
17569 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17572 else if (row->truncated_on_right_p)
17573 /* display_line already called reseat_at_next_visible_line_start,
17574 which puts the iterator at the beginning of the next line, in
17575 the logical order. */
17576 row->maxpos = it->current.pos;
17577 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17578 /* A line that is entirely from a string/image/stretch... */
17579 row->maxpos = row->minpos;
17580 else
17581 abort ();
17583 else
17584 row->maxpos = it->current.pos;
17587 /* Construct the glyph row IT->glyph_row in the desired matrix of
17588 IT->w from text at the current position of IT. See dispextern.h
17589 for an overview of struct it. Value is non-zero if
17590 IT->glyph_row displays text, as opposed to a line displaying ZV
17591 only. */
17593 static int
17594 display_line (it)
17595 struct it *it;
17597 struct glyph_row *row = it->glyph_row;
17598 Lisp_Object overlay_arrow_string;
17599 struct it wrap_it;
17600 int may_wrap = 0, wrap_x;
17601 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17602 int wrap_row_phys_ascent, wrap_row_phys_height;
17603 int wrap_row_extra_line_spacing;
17604 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17605 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17606 int cvpos;
17607 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17609 /* We always start displaying at hpos zero even if hscrolled. */
17610 xassert (it->hpos == 0 && it->current_x == 0);
17612 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17613 >= it->w->desired_matrix->nrows)
17615 it->w->nrows_scale_factor++;
17616 fonts_changed_p = 1;
17617 return 0;
17620 /* Is IT->w showing the region? */
17621 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17623 /* Clear the result glyph row and enable it. */
17624 prepare_desired_row (row);
17626 row->y = it->current_y;
17627 row->start = it->start;
17628 row->continuation_lines_width = it->continuation_lines_width;
17629 row->displays_text_p = 1;
17630 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17631 it->starts_in_middle_of_char_p = 0;
17633 /* Arrange the overlays nicely for our purposes. Usually, we call
17634 display_line on only one line at a time, in which case this
17635 can't really hurt too much, or we call it on lines which appear
17636 one after another in the buffer, in which case all calls to
17637 recenter_overlay_lists but the first will be pretty cheap. */
17638 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17640 /* Move over display elements that are not visible because we are
17641 hscrolled. This may stop at an x-position < IT->first_visible_x
17642 if the first glyph is partially visible or if we hit a line end. */
17643 if (it->current_x < it->first_visible_x)
17645 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17646 MOVE_TO_POS | MOVE_TO_X);
17648 else
17650 /* We only do this when not calling `move_it_in_display_line_to'
17651 above, because move_it_in_display_line_to calls
17652 handle_line_prefix itself. */
17653 handle_line_prefix (it);
17656 /* Get the initial row height. This is either the height of the
17657 text hscrolled, if there is any, or zero. */
17658 row->ascent = it->max_ascent;
17659 row->height = it->max_ascent + it->max_descent;
17660 row->phys_ascent = it->max_phys_ascent;
17661 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17662 row->extra_line_spacing = it->max_extra_line_spacing;
17664 /* Utility macro to record max and min buffer positions seen until now. */
17665 #define RECORD_MAX_MIN_POS(IT) \
17666 do \
17668 if (IT_CHARPOS (*(IT)) < min_pos) \
17670 min_pos = IT_CHARPOS (*(IT)); \
17671 min_bpos = IT_BYTEPOS (*(IT)); \
17673 if (IT_CHARPOS (*(IT)) > max_pos) \
17675 max_pos = IT_CHARPOS (*(IT)); \
17676 max_bpos = IT_BYTEPOS (*(IT)); \
17679 while (0)
17681 /* Loop generating characters. The loop is left with IT on the next
17682 character to display. */
17683 while (1)
17685 int n_glyphs_before, hpos_before, x_before;
17686 int x, i, nglyphs;
17687 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17689 /* Retrieve the next thing to display. Value is zero if end of
17690 buffer reached. */
17691 if (!get_next_display_element (it))
17693 /* Maybe add a space at the end of this line that is used to
17694 display the cursor there under X. Set the charpos of the
17695 first glyph of blank lines not corresponding to any text
17696 to -1. */
17697 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17698 row->exact_window_width_line_p = 1;
17699 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17700 || row->used[TEXT_AREA] == 0)
17702 row->glyphs[TEXT_AREA]->charpos = -1;
17703 row->displays_text_p = 0;
17705 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17706 && (!MINI_WINDOW_P (it->w)
17707 || (minibuf_level && EQ (it->window, minibuf_window))))
17708 row->indicate_empty_line_p = 1;
17711 it->continuation_lines_width = 0;
17712 row->ends_at_zv_p = 1;
17713 /* A row that displays right-to-left text must always have
17714 its last face extended all the way to the end of line,
17715 even if this row ends in ZV, because we still write to th
17716 screen left to right. */
17717 if (row->reversed_p)
17718 extend_face_to_end_of_line (it);
17719 break;
17722 /* Now, get the metrics of what we want to display. This also
17723 generates glyphs in `row' (which is IT->glyph_row). */
17724 n_glyphs_before = row->used[TEXT_AREA];
17725 x = it->current_x;
17727 /* Remember the line height so far in case the next element doesn't
17728 fit on the line. */
17729 if (it->line_wrap != TRUNCATE)
17731 ascent = it->max_ascent;
17732 descent = it->max_descent;
17733 phys_ascent = it->max_phys_ascent;
17734 phys_descent = it->max_phys_descent;
17736 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17738 if (IT_DISPLAYING_WHITESPACE (it))
17739 may_wrap = 1;
17740 else if (may_wrap)
17742 wrap_it = *it;
17743 wrap_x = x;
17744 wrap_row_used = row->used[TEXT_AREA];
17745 wrap_row_ascent = row->ascent;
17746 wrap_row_height = row->height;
17747 wrap_row_phys_ascent = row->phys_ascent;
17748 wrap_row_phys_height = row->phys_height;
17749 wrap_row_extra_line_spacing = row->extra_line_spacing;
17750 wrap_row_min_pos = min_pos;
17751 wrap_row_min_bpos = min_bpos;
17752 wrap_row_max_pos = max_pos;
17753 wrap_row_max_bpos = max_bpos;
17754 may_wrap = 0;
17759 PRODUCE_GLYPHS (it);
17761 /* If this display element was in marginal areas, continue with
17762 the next one. */
17763 if (it->area != TEXT_AREA)
17765 row->ascent = max (row->ascent, it->max_ascent);
17766 row->height = max (row->height, it->max_ascent + it->max_descent);
17767 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17768 row->phys_height = max (row->phys_height,
17769 it->max_phys_ascent + it->max_phys_descent);
17770 row->extra_line_spacing = max (row->extra_line_spacing,
17771 it->max_extra_line_spacing);
17772 set_iterator_to_next (it, 1);
17773 continue;
17776 /* Does the display element fit on the line? If we truncate
17777 lines, we should draw past the right edge of the window. If
17778 we don't truncate, we want to stop so that we can display the
17779 continuation glyph before the right margin. If lines are
17780 continued, there are two possible strategies for characters
17781 resulting in more than 1 glyph (e.g. tabs): Display as many
17782 glyphs as possible in this line and leave the rest for the
17783 continuation line, or display the whole element in the next
17784 line. Original redisplay did the former, so we do it also. */
17785 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17786 hpos_before = it->hpos;
17787 x_before = x;
17789 if (/* Not a newline. */
17790 nglyphs > 0
17791 /* Glyphs produced fit entirely in the line. */
17792 && it->current_x < it->last_visible_x)
17794 it->hpos += nglyphs;
17795 row->ascent = max (row->ascent, it->max_ascent);
17796 row->height = max (row->height, it->max_ascent + it->max_descent);
17797 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17798 row->phys_height = max (row->phys_height,
17799 it->max_phys_ascent + it->max_phys_descent);
17800 row->extra_line_spacing = max (row->extra_line_spacing,
17801 it->max_extra_line_spacing);
17802 if (it->current_x - it->pixel_width < it->first_visible_x)
17803 row->x = x - it->first_visible_x;
17804 /* Record the maximum and minimum buffer positions seen so
17805 far in glyphs that will be displayed by this row. */
17806 if (it->bidi_p)
17807 RECORD_MAX_MIN_POS (it);
17809 else
17811 int new_x;
17812 struct glyph *glyph;
17814 for (i = 0; i < nglyphs; ++i, x = new_x)
17816 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17817 new_x = x + glyph->pixel_width;
17819 if (/* Lines are continued. */
17820 it->line_wrap != TRUNCATE
17821 && (/* Glyph doesn't fit on the line. */
17822 new_x > it->last_visible_x
17823 /* Or it fits exactly on a window system frame. */
17824 || (new_x == it->last_visible_x
17825 && FRAME_WINDOW_P (it->f))))
17827 /* End of a continued line. */
17829 if (it->hpos == 0
17830 || (new_x == it->last_visible_x
17831 && FRAME_WINDOW_P (it->f)))
17833 /* Current glyph is the only one on the line or
17834 fits exactly on the line. We must continue
17835 the line because we can't draw the cursor
17836 after the glyph. */
17837 row->continued_p = 1;
17838 it->current_x = new_x;
17839 it->continuation_lines_width += new_x;
17840 ++it->hpos;
17841 /* Record the maximum and minimum buffer
17842 positions seen so far in glyphs that will be
17843 displayed by this row. */
17844 if (it->bidi_p)
17845 RECORD_MAX_MIN_POS (it);
17846 if (i == nglyphs - 1)
17848 /* If line-wrap is on, check if a previous
17849 wrap point was found. */
17850 if (wrap_row_used > 0
17851 /* Even if there is a previous wrap
17852 point, continue the line here as
17853 usual, if (i) the previous character
17854 was a space or tab AND (ii) the
17855 current character is not. */
17856 && (!may_wrap
17857 || IT_DISPLAYING_WHITESPACE (it)))
17858 goto back_to_wrap;
17860 set_iterator_to_next (it, 1);
17861 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17863 if (!get_next_display_element (it))
17865 row->exact_window_width_line_p = 1;
17866 it->continuation_lines_width = 0;
17867 row->continued_p = 0;
17868 row->ends_at_zv_p = 1;
17870 else if (ITERATOR_AT_END_OF_LINE_P (it))
17872 row->continued_p = 0;
17873 row->exact_window_width_line_p = 1;
17878 else if (CHAR_GLYPH_PADDING_P (*glyph)
17879 && !FRAME_WINDOW_P (it->f))
17881 /* A padding glyph that doesn't fit on this line.
17882 This means the whole character doesn't fit
17883 on the line. */
17884 if (row->reversed_p)
17885 unproduce_glyphs (it, row->used[TEXT_AREA]
17886 - n_glyphs_before);
17887 row->used[TEXT_AREA] = n_glyphs_before;
17889 /* Fill the rest of the row with continuation
17890 glyphs like in 20.x. */
17891 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17892 < row->glyphs[1 + TEXT_AREA])
17893 produce_special_glyphs (it, IT_CONTINUATION);
17895 row->continued_p = 1;
17896 it->current_x = x_before;
17897 it->continuation_lines_width += x_before;
17899 /* Restore the height to what it was before the
17900 element not fitting on the line. */
17901 it->max_ascent = ascent;
17902 it->max_descent = descent;
17903 it->max_phys_ascent = phys_ascent;
17904 it->max_phys_descent = phys_descent;
17906 else if (wrap_row_used > 0)
17908 back_to_wrap:
17909 if (row->reversed_p)
17910 unproduce_glyphs (it,
17911 row->used[TEXT_AREA] - wrap_row_used);
17912 *it = wrap_it;
17913 it->continuation_lines_width += wrap_x;
17914 row->used[TEXT_AREA] = wrap_row_used;
17915 row->ascent = wrap_row_ascent;
17916 row->height = wrap_row_height;
17917 row->phys_ascent = wrap_row_phys_ascent;
17918 row->phys_height = wrap_row_phys_height;
17919 row->extra_line_spacing = wrap_row_extra_line_spacing;
17920 min_pos = wrap_row_min_pos;
17921 min_bpos = wrap_row_min_bpos;
17922 max_pos = wrap_row_max_pos;
17923 max_bpos = wrap_row_max_bpos;
17924 row->continued_p = 1;
17925 row->ends_at_zv_p = 0;
17926 row->exact_window_width_line_p = 0;
17927 it->continuation_lines_width += x;
17929 /* Make sure that a non-default face is extended
17930 up to the right margin of the window. */
17931 extend_face_to_end_of_line (it);
17933 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17935 /* A TAB that extends past the right edge of the
17936 window. This produces a single glyph on
17937 window system frames. We leave the glyph in
17938 this row and let it fill the row, but don't
17939 consume the TAB. */
17940 it->continuation_lines_width += it->last_visible_x;
17941 row->ends_in_middle_of_char_p = 1;
17942 row->continued_p = 1;
17943 glyph->pixel_width = it->last_visible_x - x;
17944 it->starts_in_middle_of_char_p = 1;
17946 else
17948 /* Something other than a TAB that draws past
17949 the right edge of the window. Restore
17950 positions to values before the element. */
17951 if (row->reversed_p)
17952 unproduce_glyphs (it, row->used[TEXT_AREA]
17953 - (n_glyphs_before + i));
17954 row->used[TEXT_AREA] = n_glyphs_before + i;
17956 /* Display continuation glyphs. */
17957 if (!FRAME_WINDOW_P (it->f))
17958 produce_special_glyphs (it, IT_CONTINUATION);
17959 row->continued_p = 1;
17961 it->current_x = x_before;
17962 it->continuation_lines_width += x;
17963 extend_face_to_end_of_line (it);
17965 if (nglyphs > 1 && i > 0)
17967 row->ends_in_middle_of_char_p = 1;
17968 it->starts_in_middle_of_char_p = 1;
17971 /* Restore the height to what it was before the
17972 element not fitting on the line. */
17973 it->max_ascent = ascent;
17974 it->max_descent = descent;
17975 it->max_phys_ascent = phys_ascent;
17976 it->max_phys_descent = phys_descent;
17979 break;
17981 else if (new_x > it->first_visible_x)
17983 /* Increment number of glyphs actually displayed. */
17984 ++it->hpos;
17986 /* Record the maximum and minimum buffer positions
17987 seen so far in glyphs that will be displayed by
17988 this row. */
17989 if (it->bidi_p)
17990 RECORD_MAX_MIN_POS (it);
17992 if (x < it->first_visible_x)
17993 /* Glyph is partially visible, i.e. row starts at
17994 negative X position. */
17995 row->x = x - it->first_visible_x;
17997 else
17999 /* Glyph is completely off the left margin of the
18000 window. This should not happen because of the
18001 move_it_in_display_line at the start of this
18002 function, unless the text display area of the
18003 window is empty. */
18004 xassert (it->first_visible_x <= it->last_visible_x);
18008 row->ascent = max (row->ascent, it->max_ascent);
18009 row->height = max (row->height, it->max_ascent + it->max_descent);
18010 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18011 row->phys_height = max (row->phys_height,
18012 it->max_phys_ascent + it->max_phys_descent);
18013 row->extra_line_spacing = max (row->extra_line_spacing,
18014 it->max_extra_line_spacing);
18016 /* End of this display line if row is continued. */
18017 if (row->continued_p || row->ends_at_zv_p)
18018 break;
18021 at_end_of_line:
18022 /* Is this a line end? If yes, we're also done, after making
18023 sure that a non-default face is extended up to the right
18024 margin of the window. */
18025 if (ITERATOR_AT_END_OF_LINE_P (it))
18027 int used_before = row->used[TEXT_AREA];
18029 row->ends_in_newline_from_string_p = STRINGP (it->object);
18031 /* Add a space at the end of the line that is used to
18032 display the cursor there. */
18033 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18034 append_space_for_newline (it, 0);
18036 /* Extend the face to the end of the line. */
18037 extend_face_to_end_of_line (it);
18039 /* Make sure we have the position. */
18040 if (used_before == 0)
18041 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18043 /* Record the position of the newline, for use in
18044 find_row_edges. */
18045 it->eol_pos = it->current.pos;
18047 /* Consume the line end. This skips over invisible lines. */
18048 set_iterator_to_next (it, 1);
18049 it->continuation_lines_width = 0;
18050 break;
18053 /* Proceed with next display element. Note that this skips
18054 over lines invisible because of selective display. */
18055 set_iterator_to_next (it, 1);
18057 /* If we truncate lines, we are done when the last displayed
18058 glyphs reach past the right margin of the window. */
18059 if (it->line_wrap == TRUNCATE
18060 && (FRAME_WINDOW_P (it->f)
18061 ? (it->current_x >= it->last_visible_x)
18062 : (it->current_x > it->last_visible_x)))
18064 /* Maybe add truncation glyphs. */
18065 if (!FRAME_WINDOW_P (it->f))
18067 int i, n;
18069 if (!row->reversed_p)
18071 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18072 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18073 break;
18075 else
18077 for (i = 0; i < row->used[TEXT_AREA]; i++)
18078 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18079 break;
18080 /* Remove any padding glyphs at the front of ROW, to
18081 make room for the truncation glyphs we will be
18082 adding below. The loop below always inserts at
18083 least one truncation glyph, so also remove the
18084 last glyph added to ROW. */
18085 unproduce_glyphs (it, i + 1);
18086 /* Adjust i for the loop below. */
18087 i = row->used[TEXT_AREA] - (i + 1);
18090 for (n = row->used[TEXT_AREA]; i < n; ++i)
18092 row->used[TEXT_AREA] = i;
18093 produce_special_glyphs (it, IT_TRUNCATION);
18096 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18098 /* Don't truncate if we can overflow newline into fringe. */
18099 if (!get_next_display_element (it))
18101 it->continuation_lines_width = 0;
18102 row->ends_at_zv_p = 1;
18103 row->exact_window_width_line_p = 1;
18104 break;
18106 if (ITERATOR_AT_END_OF_LINE_P (it))
18108 row->exact_window_width_line_p = 1;
18109 goto at_end_of_line;
18113 row->truncated_on_right_p = 1;
18114 it->continuation_lines_width = 0;
18115 reseat_at_next_visible_line_start (it, 0);
18116 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18117 it->hpos = hpos_before;
18118 it->current_x = x_before;
18119 break;
18123 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18124 at the left window margin. */
18125 if (it->first_visible_x
18126 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18128 if (!FRAME_WINDOW_P (it->f))
18129 insert_left_trunc_glyphs (it);
18130 row->truncated_on_left_p = 1;
18133 /* If the start of this line is the overlay arrow-position, then
18134 mark this glyph row as the one containing the overlay arrow.
18135 This is clearly a mess with variable size fonts. It would be
18136 better to let it be displayed like cursors under X. */
18137 if ((row->displays_text_p || !overlay_arrow_seen)
18138 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18139 !NILP (overlay_arrow_string)))
18141 /* Overlay arrow in window redisplay is a fringe bitmap. */
18142 if (STRINGP (overlay_arrow_string))
18144 struct glyph_row *arrow_row
18145 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18146 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18147 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18148 struct glyph *p = row->glyphs[TEXT_AREA];
18149 struct glyph *p2, *end;
18151 /* Copy the arrow glyphs. */
18152 while (glyph < arrow_end)
18153 *p++ = *glyph++;
18155 /* Throw away padding glyphs. */
18156 p2 = p;
18157 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18158 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18159 ++p2;
18160 if (p2 > p)
18162 while (p2 < end)
18163 *p++ = *p2++;
18164 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18167 else
18169 xassert (INTEGERP (overlay_arrow_string));
18170 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18172 overlay_arrow_seen = 1;
18175 /* Compute pixel dimensions of this line. */
18176 compute_line_metrics (it);
18178 /* Remember the position at which this line ends. */
18179 row->end = it->current;
18180 if (!it->bidi_p)
18182 row->minpos = row->start.pos;
18183 row->maxpos = row->end.pos;
18185 else
18187 /* ROW->minpos and ROW->maxpos must be the smallest and
18188 `1 + the largest' buffer positions in ROW. But if ROW was
18189 bidi-reordered, these two positions can be anywhere in the
18190 row, so we must determine them now. */
18191 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18194 /* Record whether this row ends inside an ellipsis. */
18195 row->ends_in_ellipsis_p
18196 = (it->method == GET_FROM_DISPLAY_VECTOR
18197 && it->ellipsis_p);
18199 /* Save fringe bitmaps in this row. */
18200 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18201 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18202 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18203 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18205 it->left_user_fringe_bitmap = 0;
18206 it->left_user_fringe_face_id = 0;
18207 it->right_user_fringe_bitmap = 0;
18208 it->right_user_fringe_face_id = 0;
18210 /* Maybe set the cursor. */
18211 cvpos = it->w->cursor.vpos;
18212 if ((cvpos < 0
18213 /* In bidi-reordered rows, keep checking for proper cursor
18214 position even if one has been found already, because buffer
18215 positions in such rows change non-linearly with ROW->VPOS,
18216 when a line is continued. One exception: when we are at ZV,
18217 display cursor on the first suitable glyph row, since all
18218 the empty rows after that also have their position set to ZV. */
18219 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18220 lines' rows is implemented for bidi-reordered rows. */
18221 || (it->bidi_p
18222 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18223 && PT >= MATRIX_ROW_START_CHARPOS (row)
18224 && PT <= MATRIX_ROW_END_CHARPOS (row)
18225 && cursor_row_p (it->w, row))
18226 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18228 /* Highlight trailing whitespace. */
18229 if (!NILP (Vshow_trailing_whitespace))
18230 highlight_trailing_whitespace (it->f, it->glyph_row);
18232 /* Prepare for the next line. This line starts horizontally at (X
18233 HPOS) = (0 0). Vertical positions are incremented. As a
18234 convenience for the caller, IT->glyph_row is set to the next
18235 row to be used. */
18236 it->current_x = it->hpos = 0;
18237 it->current_y += row->height;
18238 SET_TEXT_POS (it->eol_pos, 0, 0);
18239 ++it->vpos;
18240 ++it->glyph_row;
18241 /* The next row should by default use the same value of the
18242 reversed_p flag as this one. set_iterator_to_next decides when
18243 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18244 the flag accordingly. */
18245 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18246 it->glyph_row->reversed_p = row->reversed_p;
18247 it->start = row->end;
18248 return row->displays_text_p;
18250 #undef RECORD_MAX_MIN_POS
18253 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18254 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18255 doc: /* Return paragraph direction at point in BUFFER.
18256 Value is either `left-to-right' or `right-to-left'.
18257 If BUFFER is omitted or nil, it defaults to the current buffer.
18259 Paragraph direction determines how the text in the paragraph is displayed.
18260 In left-to-right paragraphs, text begins at the left margin of the window
18261 and the reading direction is generally left to right. In right-to-left
18262 paragraphs, text begins at the right margin and is read from right to left.
18264 See also `bidi-paragraph-direction'. */)
18265 (buffer)
18266 Lisp_Object buffer;
18268 struct buffer *buf;
18269 struct buffer *old;
18271 if (NILP (buffer))
18272 buf = current_buffer;
18273 else
18275 CHECK_BUFFER (buffer);
18276 buf = XBUFFER (buffer);
18277 old = current_buffer;
18280 if (NILP (buf->bidi_display_reordering))
18281 return Qleft_to_right;
18282 else if (!NILP (buf->bidi_paragraph_direction))
18283 return buf->bidi_paragraph_direction;
18284 else
18286 /* Determine the direction from buffer text. We could try to
18287 use current_matrix if it is up to date, but this seems fast
18288 enough as it is. */
18289 struct bidi_it itb;
18290 EMACS_INT pos = BUF_PT (buf);
18291 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18293 if (buf != current_buffer)
18294 set_buffer_temp (buf);
18295 /* Find previous non-empty line. */
18296 if (pos >= ZV && pos > BEGV)
18298 pos--;
18299 bytepos = CHAR_TO_BYTE (pos);
18301 while (FETCH_BYTE (bytepos) == '\n')
18303 if (bytepos <= BEGV_BYTE)
18304 break;
18305 bytepos--;
18306 pos--;
18308 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18309 bytepos--;
18310 itb.charpos = pos;
18311 itb.bytepos = bytepos;
18312 itb.first_elt = 1;
18314 bidi_paragraph_init (NEUTRAL_DIR, &itb);
18315 if (buf != current_buffer)
18316 set_buffer_temp (old);
18317 switch (itb.paragraph_dir)
18319 case L2R:
18320 return Qleft_to_right;
18321 break;
18322 case R2L:
18323 return Qright_to_left;
18324 break;
18325 default:
18326 abort ();
18333 /***********************************************************************
18334 Menu Bar
18335 ***********************************************************************/
18337 /* Redisplay the menu bar in the frame for window W.
18339 The menu bar of X frames that don't have X toolkit support is
18340 displayed in a special window W->frame->menu_bar_window.
18342 The menu bar of terminal frames is treated specially as far as
18343 glyph matrices are concerned. Menu bar lines are not part of
18344 windows, so the update is done directly on the frame matrix rows
18345 for the menu bar. */
18347 static void
18348 display_menu_bar (w)
18349 struct window *w;
18351 struct frame *f = XFRAME (WINDOW_FRAME (w));
18352 struct it it;
18353 Lisp_Object items;
18354 int i;
18356 /* Don't do all this for graphical frames. */
18357 #ifdef HAVE_NTGUI
18358 if (FRAME_W32_P (f))
18359 return;
18360 #endif
18361 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18362 if (FRAME_X_P (f))
18363 return;
18364 #endif
18366 #ifdef HAVE_NS
18367 if (FRAME_NS_P (f))
18368 return;
18369 #endif /* HAVE_NS */
18371 #ifdef USE_X_TOOLKIT
18372 xassert (!FRAME_WINDOW_P (f));
18373 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18374 it.first_visible_x = 0;
18375 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18376 #else /* not USE_X_TOOLKIT */
18377 if (FRAME_WINDOW_P (f))
18379 /* Menu bar lines are displayed in the desired matrix of the
18380 dummy window menu_bar_window. */
18381 struct window *menu_w;
18382 xassert (WINDOWP (f->menu_bar_window));
18383 menu_w = XWINDOW (f->menu_bar_window);
18384 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18385 MENU_FACE_ID);
18386 it.first_visible_x = 0;
18387 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18389 else
18391 /* This is a TTY frame, i.e. character hpos/vpos are used as
18392 pixel x/y. */
18393 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18394 MENU_FACE_ID);
18395 it.first_visible_x = 0;
18396 it.last_visible_x = FRAME_COLS (f);
18398 #endif /* not USE_X_TOOLKIT */
18400 if (! mode_line_inverse_video)
18401 /* Force the menu-bar to be displayed in the default face. */
18402 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18404 /* Clear all rows of the menu bar. */
18405 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18407 struct glyph_row *row = it.glyph_row + i;
18408 clear_glyph_row (row);
18409 row->enabled_p = 1;
18410 row->full_width_p = 1;
18413 /* Display all items of the menu bar. */
18414 items = FRAME_MENU_BAR_ITEMS (it.f);
18415 for (i = 0; i < XVECTOR (items)->size; i += 4)
18417 Lisp_Object string;
18419 /* Stop at nil string. */
18420 string = AREF (items, i + 1);
18421 if (NILP (string))
18422 break;
18424 /* Remember where item was displayed. */
18425 ASET (items, i + 3, make_number (it.hpos));
18427 /* Display the item, pad with one space. */
18428 if (it.current_x < it.last_visible_x)
18429 display_string (NULL, string, Qnil, 0, 0, &it,
18430 SCHARS (string) + 1, 0, 0, -1);
18433 /* Fill out the line with spaces. */
18434 if (it.current_x < it.last_visible_x)
18435 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18437 /* Compute the total height of the lines. */
18438 compute_line_metrics (&it);
18443 /***********************************************************************
18444 Mode Line
18445 ***********************************************************************/
18447 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18448 FORCE is non-zero, redisplay mode lines unconditionally.
18449 Otherwise, redisplay only mode lines that are garbaged. Value is
18450 the number of windows whose mode lines were redisplayed. */
18452 static int
18453 redisplay_mode_lines (window, force)
18454 Lisp_Object window;
18455 int force;
18457 int nwindows = 0;
18459 while (!NILP (window))
18461 struct window *w = XWINDOW (window);
18463 if (WINDOWP (w->hchild))
18464 nwindows += redisplay_mode_lines (w->hchild, force);
18465 else if (WINDOWP (w->vchild))
18466 nwindows += redisplay_mode_lines (w->vchild, force);
18467 else if (force
18468 || FRAME_GARBAGED_P (XFRAME (w->frame))
18469 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18471 struct text_pos lpoint;
18472 struct buffer *old = current_buffer;
18474 /* Set the window's buffer for the mode line display. */
18475 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18476 set_buffer_internal_1 (XBUFFER (w->buffer));
18478 /* Point refers normally to the selected window. For any
18479 other window, set up appropriate value. */
18480 if (!EQ (window, selected_window))
18482 struct text_pos pt;
18484 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18485 if (CHARPOS (pt) < BEGV)
18486 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18487 else if (CHARPOS (pt) > (ZV - 1))
18488 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18489 else
18490 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18493 /* Display mode lines. */
18494 clear_glyph_matrix (w->desired_matrix);
18495 if (display_mode_lines (w))
18497 ++nwindows;
18498 w->must_be_updated_p = 1;
18501 /* Restore old settings. */
18502 set_buffer_internal_1 (old);
18503 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18506 window = w->next;
18509 return nwindows;
18513 /* Display the mode and/or header line of window W. Value is the
18514 sum number of mode lines and header lines displayed. */
18516 static int
18517 display_mode_lines (w)
18518 struct window *w;
18520 Lisp_Object old_selected_window, old_selected_frame;
18521 int n = 0;
18523 old_selected_frame = selected_frame;
18524 selected_frame = w->frame;
18525 old_selected_window = selected_window;
18526 XSETWINDOW (selected_window, w);
18528 /* These will be set while the mode line specs are processed. */
18529 line_number_displayed = 0;
18530 w->column_number_displayed = Qnil;
18532 if (WINDOW_WANTS_MODELINE_P (w))
18534 struct window *sel_w = XWINDOW (old_selected_window);
18536 /* Select mode line face based on the real selected window. */
18537 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18538 current_buffer->mode_line_format);
18539 ++n;
18542 if (WINDOW_WANTS_HEADER_LINE_P (w))
18544 display_mode_line (w, HEADER_LINE_FACE_ID,
18545 current_buffer->header_line_format);
18546 ++n;
18549 selected_frame = old_selected_frame;
18550 selected_window = old_selected_window;
18551 return n;
18555 /* Display mode or header line of window W. FACE_ID specifies which
18556 line to display; it is either MODE_LINE_FACE_ID or
18557 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18558 display. Value is the pixel height of the mode/header line
18559 displayed. */
18561 static int
18562 display_mode_line (w, face_id, format)
18563 struct window *w;
18564 enum face_id face_id;
18565 Lisp_Object format;
18567 struct it it;
18568 struct face *face;
18569 int count = SPECPDL_INDEX ();
18571 init_iterator (&it, w, -1, -1, NULL, face_id);
18572 /* Don't extend on a previously drawn mode-line.
18573 This may happen if called from pos_visible_p. */
18574 it.glyph_row->enabled_p = 0;
18575 prepare_desired_row (it.glyph_row);
18577 it.glyph_row->mode_line_p = 1;
18579 if (! mode_line_inverse_video)
18580 /* Force the mode-line to be displayed in the default face. */
18581 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18583 record_unwind_protect (unwind_format_mode_line,
18584 format_mode_line_unwind_data (NULL, Qnil, 0));
18586 mode_line_target = MODE_LINE_DISPLAY;
18588 /* Temporarily make frame's keyboard the current kboard so that
18589 kboard-local variables in the mode_line_format will get the right
18590 values. */
18591 push_kboard (FRAME_KBOARD (it.f));
18592 record_unwind_save_match_data ();
18593 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18594 pop_kboard ();
18596 unbind_to (count, Qnil);
18598 /* Fill up with spaces. */
18599 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18601 compute_line_metrics (&it);
18602 it.glyph_row->full_width_p = 1;
18603 it.glyph_row->continued_p = 0;
18604 it.glyph_row->truncated_on_left_p = 0;
18605 it.glyph_row->truncated_on_right_p = 0;
18607 /* Make a 3D mode-line have a shadow at its right end. */
18608 face = FACE_FROM_ID (it.f, face_id);
18609 extend_face_to_end_of_line (&it);
18610 if (face->box != FACE_NO_BOX)
18612 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18613 + it.glyph_row->used[TEXT_AREA] - 1);
18614 last->right_box_line_p = 1;
18617 return it.glyph_row->height;
18620 /* Move element ELT in LIST to the front of LIST.
18621 Return the updated list. */
18623 static Lisp_Object
18624 move_elt_to_front (elt, list)
18625 Lisp_Object elt, list;
18627 register Lisp_Object tail, prev;
18628 register Lisp_Object tem;
18630 tail = list;
18631 prev = Qnil;
18632 while (CONSP (tail))
18634 tem = XCAR (tail);
18636 if (EQ (elt, tem))
18638 /* Splice out the link TAIL. */
18639 if (NILP (prev))
18640 list = XCDR (tail);
18641 else
18642 Fsetcdr (prev, XCDR (tail));
18644 /* Now make it the first. */
18645 Fsetcdr (tail, list);
18646 return tail;
18648 else
18649 prev = tail;
18650 tail = XCDR (tail);
18651 QUIT;
18654 /* Not found--return unchanged LIST. */
18655 return list;
18658 /* Contribute ELT to the mode line for window IT->w. How it
18659 translates into text depends on its data type.
18661 IT describes the display environment in which we display, as usual.
18663 DEPTH is the depth in recursion. It is used to prevent
18664 infinite recursion here.
18666 FIELD_WIDTH is the number of characters the display of ELT should
18667 occupy in the mode line, and PRECISION is the maximum number of
18668 characters to display from ELT's representation. See
18669 display_string for details.
18671 Returns the hpos of the end of the text generated by ELT.
18673 PROPS is a property list to add to any string we encounter.
18675 If RISKY is nonzero, remove (disregard) any properties in any string
18676 we encounter, and ignore :eval and :propertize.
18678 The global variable `mode_line_target' determines whether the
18679 output is passed to `store_mode_line_noprop',
18680 `store_mode_line_string', or `display_string'. */
18682 static int
18683 display_mode_element (it, depth, field_width, precision, elt, props, risky)
18684 struct it *it;
18685 int depth;
18686 int field_width, precision;
18687 Lisp_Object elt, props;
18688 int risky;
18690 int n = 0, field, prec;
18691 int literal = 0;
18693 tail_recurse:
18694 if (depth > 100)
18695 elt = build_string ("*too-deep*");
18697 depth++;
18699 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18701 case Lisp_String:
18703 /* A string: output it and check for %-constructs within it. */
18704 unsigned char c;
18705 int offset = 0;
18707 if (SCHARS (elt) > 0
18708 && (!NILP (props) || risky))
18710 Lisp_Object oprops, aelt;
18711 oprops = Ftext_properties_at (make_number (0), elt);
18713 /* If the starting string's properties are not what
18714 we want, translate the string. Also, if the string
18715 is risky, do that anyway. */
18717 if (NILP (Fequal (props, oprops)) || risky)
18719 /* If the starting string has properties,
18720 merge the specified ones onto the existing ones. */
18721 if (! NILP (oprops) && !risky)
18723 Lisp_Object tem;
18725 oprops = Fcopy_sequence (oprops);
18726 tem = props;
18727 while (CONSP (tem))
18729 oprops = Fplist_put (oprops, XCAR (tem),
18730 XCAR (XCDR (tem)));
18731 tem = XCDR (XCDR (tem));
18733 props = oprops;
18736 aelt = Fassoc (elt, mode_line_proptrans_alist);
18737 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18739 /* AELT is what we want. Move it to the front
18740 without consing. */
18741 elt = XCAR (aelt);
18742 mode_line_proptrans_alist
18743 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18745 else
18747 Lisp_Object tem;
18749 /* If AELT has the wrong props, it is useless.
18750 so get rid of it. */
18751 if (! NILP (aelt))
18752 mode_line_proptrans_alist
18753 = Fdelq (aelt, mode_line_proptrans_alist);
18755 elt = Fcopy_sequence (elt);
18756 Fset_text_properties (make_number (0), Flength (elt),
18757 props, elt);
18758 /* Add this item to mode_line_proptrans_alist. */
18759 mode_line_proptrans_alist
18760 = Fcons (Fcons (elt, props),
18761 mode_line_proptrans_alist);
18762 /* Truncate mode_line_proptrans_alist
18763 to at most 50 elements. */
18764 tem = Fnthcdr (make_number (50),
18765 mode_line_proptrans_alist);
18766 if (! NILP (tem))
18767 XSETCDR (tem, Qnil);
18772 offset = 0;
18774 if (literal)
18776 prec = precision - n;
18777 switch (mode_line_target)
18779 case MODE_LINE_NOPROP:
18780 case MODE_LINE_TITLE:
18781 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18782 break;
18783 case MODE_LINE_STRING:
18784 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18785 break;
18786 case MODE_LINE_DISPLAY:
18787 n += display_string (NULL, elt, Qnil, 0, 0, it,
18788 0, prec, 0, STRING_MULTIBYTE (elt));
18789 break;
18792 break;
18795 /* Handle the non-literal case. */
18797 while ((precision <= 0 || n < precision)
18798 && SREF (elt, offset) != 0
18799 && (mode_line_target != MODE_LINE_DISPLAY
18800 || it->current_x < it->last_visible_x))
18802 int last_offset = offset;
18804 /* Advance to end of string or next format specifier. */
18805 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18808 if (offset - 1 != last_offset)
18810 int nchars, nbytes;
18812 /* Output to end of string or up to '%'. Field width
18813 is length of string. Don't output more than
18814 PRECISION allows us. */
18815 offset--;
18817 prec = c_string_width (SDATA (elt) + last_offset,
18818 offset - last_offset, precision - n,
18819 &nchars, &nbytes);
18821 switch (mode_line_target)
18823 case MODE_LINE_NOPROP:
18824 case MODE_LINE_TITLE:
18825 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18826 break;
18827 case MODE_LINE_STRING:
18829 int bytepos = last_offset;
18830 int charpos = string_byte_to_char (elt, bytepos);
18831 int endpos = (precision <= 0
18832 ? string_byte_to_char (elt, offset)
18833 : charpos + nchars);
18835 n += store_mode_line_string (NULL,
18836 Fsubstring (elt, make_number (charpos),
18837 make_number (endpos)),
18838 0, 0, 0, Qnil);
18840 break;
18841 case MODE_LINE_DISPLAY:
18843 int bytepos = last_offset;
18844 int charpos = string_byte_to_char (elt, bytepos);
18846 if (precision <= 0)
18847 nchars = string_byte_to_char (elt, offset) - charpos;
18848 n += display_string (NULL, elt, Qnil, 0, charpos,
18849 it, 0, nchars, 0,
18850 STRING_MULTIBYTE (elt));
18852 break;
18855 else /* c == '%' */
18857 int percent_position = offset;
18859 /* Get the specified minimum width. Zero means
18860 don't pad. */
18861 field = 0;
18862 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18863 field = field * 10 + c - '0';
18865 /* Don't pad beyond the total padding allowed. */
18866 if (field_width - n > 0 && field > field_width - n)
18867 field = field_width - n;
18869 /* Note that either PRECISION <= 0 or N < PRECISION. */
18870 prec = precision - n;
18872 if (c == 'M')
18873 n += display_mode_element (it, depth, field, prec,
18874 Vglobal_mode_string, props,
18875 risky);
18876 else if (c != 0)
18878 int multibyte;
18879 int bytepos, charpos;
18880 unsigned char *spec;
18881 Lisp_Object string;
18883 bytepos = percent_position;
18884 charpos = (STRING_MULTIBYTE (elt)
18885 ? string_byte_to_char (elt, bytepos)
18886 : bytepos);
18887 spec = decode_mode_spec (it->w, c, field, prec, &string);
18888 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18890 switch (mode_line_target)
18892 case MODE_LINE_NOPROP:
18893 case MODE_LINE_TITLE:
18894 n += store_mode_line_noprop (spec, field, prec);
18895 break;
18896 case MODE_LINE_STRING:
18898 int len = strlen (spec);
18899 Lisp_Object tem = make_string (spec, len);
18900 props = Ftext_properties_at (make_number (charpos), elt);
18901 /* Should only keep face property in props */
18902 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18904 break;
18905 case MODE_LINE_DISPLAY:
18907 int nglyphs_before, nwritten;
18909 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18910 nwritten = display_string (spec, string, elt,
18911 charpos, 0, it,
18912 field, prec, 0,
18913 multibyte);
18915 /* Assign to the glyphs written above the
18916 string where the `%x' came from, position
18917 of the `%'. */
18918 if (nwritten > 0)
18920 struct glyph *glyph
18921 = (it->glyph_row->glyphs[TEXT_AREA]
18922 + nglyphs_before);
18923 int i;
18925 for (i = 0; i < nwritten; ++i)
18927 glyph[i].object = elt;
18928 glyph[i].charpos = charpos;
18931 n += nwritten;
18934 break;
18937 else /* c == 0 */
18938 break;
18942 break;
18944 case Lisp_Symbol:
18945 /* A symbol: process the value of the symbol recursively
18946 as if it appeared here directly. Avoid error if symbol void.
18947 Special case: if value of symbol is a string, output the string
18948 literally. */
18950 register Lisp_Object tem;
18952 /* If the variable is not marked as risky to set
18953 then its contents are risky to use. */
18954 if (NILP (Fget (elt, Qrisky_local_variable)))
18955 risky = 1;
18957 tem = Fboundp (elt);
18958 if (!NILP (tem))
18960 tem = Fsymbol_value (elt);
18961 /* If value is a string, output that string literally:
18962 don't check for % within it. */
18963 if (STRINGP (tem))
18964 literal = 1;
18966 if (!EQ (tem, elt))
18968 /* Give up right away for nil or t. */
18969 elt = tem;
18970 goto tail_recurse;
18974 break;
18976 case Lisp_Cons:
18978 register Lisp_Object car, tem;
18980 /* A cons cell: five distinct cases.
18981 If first element is :eval or :propertize, do something special.
18982 If first element is a string or a cons, process all the elements
18983 and effectively concatenate them.
18984 If first element is a negative number, truncate displaying cdr to
18985 at most that many characters. If positive, pad (with spaces)
18986 to at least that many characters.
18987 If first element is a symbol, process the cadr or caddr recursively
18988 according to whether the symbol's value is non-nil or nil. */
18989 car = XCAR (elt);
18990 if (EQ (car, QCeval))
18992 /* An element of the form (:eval FORM) means evaluate FORM
18993 and use the result as mode line elements. */
18995 if (risky)
18996 break;
18998 if (CONSP (XCDR (elt)))
19000 Lisp_Object spec;
19001 spec = safe_eval (XCAR (XCDR (elt)));
19002 n += display_mode_element (it, depth, field_width - n,
19003 precision - n, spec, props,
19004 risky);
19007 else if (EQ (car, QCpropertize))
19009 /* An element of the form (:propertize ELT PROPS...)
19010 means display ELT but applying properties PROPS. */
19012 if (risky)
19013 break;
19015 if (CONSP (XCDR (elt)))
19016 n += display_mode_element (it, depth, field_width - n,
19017 precision - n, XCAR (XCDR (elt)),
19018 XCDR (XCDR (elt)), risky);
19020 else if (SYMBOLP (car))
19022 tem = Fboundp (car);
19023 elt = XCDR (elt);
19024 if (!CONSP (elt))
19025 goto invalid;
19026 /* elt is now the cdr, and we know it is a cons cell.
19027 Use its car if CAR has a non-nil value. */
19028 if (!NILP (tem))
19030 tem = Fsymbol_value (car);
19031 if (!NILP (tem))
19033 elt = XCAR (elt);
19034 goto tail_recurse;
19037 /* Symbol's value is nil (or symbol is unbound)
19038 Get the cddr of the original list
19039 and if possible find the caddr and use that. */
19040 elt = XCDR (elt);
19041 if (NILP (elt))
19042 break;
19043 else if (!CONSP (elt))
19044 goto invalid;
19045 elt = XCAR (elt);
19046 goto tail_recurse;
19048 else if (INTEGERP (car))
19050 register int lim = XINT (car);
19051 elt = XCDR (elt);
19052 if (lim < 0)
19054 /* Negative int means reduce maximum width. */
19055 if (precision <= 0)
19056 precision = -lim;
19057 else
19058 precision = min (precision, -lim);
19060 else if (lim > 0)
19062 /* Padding specified. Don't let it be more than
19063 current maximum. */
19064 if (precision > 0)
19065 lim = min (precision, lim);
19067 /* If that's more padding than already wanted, queue it.
19068 But don't reduce padding already specified even if
19069 that is beyond the current truncation point. */
19070 field_width = max (lim, field_width);
19072 goto tail_recurse;
19074 else if (STRINGP (car) || CONSP (car))
19076 Lisp_Object halftail = elt;
19077 int len = 0;
19079 while (CONSP (elt)
19080 && (precision <= 0 || n < precision))
19082 n += display_mode_element (it, depth,
19083 /* Do padding only after the last
19084 element in the list. */
19085 (! CONSP (XCDR (elt))
19086 ? field_width - n
19087 : 0),
19088 precision - n, XCAR (elt),
19089 props, risky);
19090 elt = XCDR (elt);
19091 len++;
19092 if ((len & 1) == 0)
19093 halftail = XCDR (halftail);
19094 /* Check for cycle. */
19095 if (EQ (halftail, elt))
19096 break;
19100 break;
19102 default:
19103 invalid:
19104 elt = build_string ("*invalid*");
19105 goto tail_recurse;
19108 /* Pad to FIELD_WIDTH. */
19109 if (field_width > 0 && n < field_width)
19111 switch (mode_line_target)
19113 case MODE_LINE_NOPROP:
19114 case MODE_LINE_TITLE:
19115 n += store_mode_line_noprop ("", field_width - n, 0);
19116 break;
19117 case MODE_LINE_STRING:
19118 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19119 break;
19120 case MODE_LINE_DISPLAY:
19121 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19122 0, 0, 0);
19123 break;
19127 return n;
19130 /* Store a mode-line string element in mode_line_string_list.
19132 If STRING is non-null, display that C string. Otherwise, the Lisp
19133 string LISP_STRING is displayed.
19135 FIELD_WIDTH is the minimum number of output glyphs to produce.
19136 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19137 with spaces. FIELD_WIDTH <= 0 means don't pad.
19139 PRECISION is the maximum number of characters to output from
19140 STRING. PRECISION <= 0 means don't truncate the string.
19142 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19143 properties to the string.
19145 PROPS are the properties to add to the string.
19146 The mode_line_string_face face property is always added to the string.
19149 static int
19150 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
19151 char *string;
19152 Lisp_Object lisp_string;
19153 int copy_string;
19154 int field_width;
19155 int precision;
19156 Lisp_Object props;
19158 int len;
19159 int n = 0;
19161 if (string != NULL)
19163 len = strlen (string);
19164 if (precision > 0 && len > precision)
19165 len = precision;
19166 lisp_string = make_string (string, len);
19167 if (NILP (props))
19168 props = mode_line_string_face_prop;
19169 else if (!NILP (mode_line_string_face))
19171 Lisp_Object face = Fplist_get (props, Qface);
19172 props = Fcopy_sequence (props);
19173 if (NILP (face))
19174 face = mode_line_string_face;
19175 else
19176 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19177 props = Fplist_put (props, Qface, face);
19179 Fadd_text_properties (make_number (0), make_number (len),
19180 props, lisp_string);
19182 else
19184 len = XFASTINT (Flength (lisp_string));
19185 if (precision > 0 && len > precision)
19187 len = precision;
19188 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19189 precision = -1;
19191 if (!NILP (mode_line_string_face))
19193 Lisp_Object face;
19194 if (NILP (props))
19195 props = Ftext_properties_at (make_number (0), lisp_string);
19196 face = Fplist_get (props, Qface);
19197 if (NILP (face))
19198 face = mode_line_string_face;
19199 else
19200 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19201 props = Fcons (Qface, Fcons (face, Qnil));
19202 if (copy_string)
19203 lisp_string = Fcopy_sequence (lisp_string);
19205 if (!NILP (props))
19206 Fadd_text_properties (make_number (0), make_number (len),
19207 props, lisp_string);
19210 if (len > 0)
19212 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19213 n += len;
19216 if (field_width > len)
19218 field_width -= len;
19219 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19220 if (!NILP (props))
19221 Fadd_text_properties (make_number (0), make_number (field_width),
19222 props, lisp_string);
19223 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19224 n += field_width;
19227 return n;
19231 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19232 1, 4, 0,
19233 doc: /* Format a string out of a mode line format specification.
19234 First arg FORMAT specifies the mode line format (see `mode-line-format'
19235 for details) to use.
19237 Optional second arg FACE specifies the face property to put
19238 on all characters for which no face is specified.
19239 The value t means whatever face the window's mode line currently uses
19240 \(either `mode-line' or `mode-line-inactive', depending).
19241 A value of nil means the default is no face property.
19242 If FACE is an integer, the value string has no text properties.
19244 Optional third and fourth args WINDOW and BUFFER specify the window
19245 and buffer to use as the context for the formatting (defaults
19246 are the selected window and the window's buffer). */)
19247 (format, face, window, buffer)
19248 Lisp_Object format, face, window, buffer;
19250 struct it it;
19251 int len;
19252 struct window *w;
19253 struct buffer *old_buffer = NULL;
19254 int face_id = -1;
19255 int no_props = INTEGERP (face);
19256 int count = SPECPDL_INDEX ();
19257 Lisp_Object str;
19258 int string_start = 0;
19260 if (NILP (window))
19261 window = selected_window;
19262 CHECK_WINDOW (window);
19263 w = XWINDOW (window);
19265 if (NILP (buffer))
19266 buffer = w->buffer;
19267 CHECK_BUFFER (buffer);
19269 /* Make formatting the modeline a non-op when noninteractive, otherwise
19270 there will be problems later caused by a partially initialized frame. */
19271 if (NILP (format) || noninteractive)
19272 return empty_unibyte_string;
19274 if (no_props)
19275 face = Qnil;
19277 if (!NILP (face))
19279 if (EQ (face, Qt))
19280 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
19281 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
19284 if (face_id < 0)
19285 face_id = DEFAULT_FACE_ID;
19287 if (XBUFFER (buffer) != current_buffer)
19288 old_buffer = current_buffer;
19290 /* Save things including mode_line_proptrans_alist,
19291 and set that to nil so that we don't alter the outer value. */
19292 record_unwind_protect (unwind_format_mode_line,
19293 format_mode_line_unwind_data
19294 (old_buffer, selected_window, 1));
19295 mode_line_proptrans_alist = Qnil;
19297 Fselect_window (window, Qt);
19298 if (old_buffer)
19299 set_buffer_internal_1 (XBUFFER (buffer));
19301 init_iterator (&it, w, -1, -1, NULL, face_id);
19303 if (no_props)
19305 mode_line_target = MODE_LINE_NOPROP;
19306 mode_line_string_face_prop = Qnil;
19307 mode_line_string_list = Qnil;
19308 string_start = MODE_LINE_NOPROP_LEN (0);
19310 else
19312 mode_line_target = MODE_LINE_STRING;
19313 mode_line_string_list = Qnil;
19314 mode_line_string_face = face;
19315 mode_line_string_face_prop
19316 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19319 push_kboard (FRAME_KBOARD (it.f));
19320 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19321 pop_kboard ();
19323 if (no_props)
19325 len = MODE_LINE_NOPROP_LEN (string_start);
19326 str = make_string (mode_line_noprop_buf + string_start, len);
19328 else
19330 mode_line_string_list = Fnreverse (mode_line_string_list);
19331 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19332 empty_unibyte_string);
19335 unbind_to (count, Qnil);
19336 return str;
19339 /* Write a null-terminated, right justified decimal representation of
19340 the positive integer D to BUF using a minimal field width WIDTH. */
19342 static void
19343 pint2str (buf, width, d)
19344 register char *buf;
19345 register int width;
19346 register int d;
19348 register char *p = buf;
19350 if (d <= 0)
19351 *p++ = '0';
19352 else
19354 while (d > 0)
19356 *p++ = d % 10 + '0';
19357 d /= 10;
19361 for (width -= (int) (p - buf); width > 0; --width)
19362 *p++ = ' ';
19363 *p-- = '\0';
19364 while (p > buf)
19366 d = *buf;
19367 *buf++ = *p;
19368 *p-- = d;
19372 /* Write a null-terminated, right justified decimal and "human
19373 readable" representation of the nonnegative integer D to BUF using
19374 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19376 static const char power_letter[] =
19378 0, /* not used */
19379 'k', /* kilo */
19380 'M', /* mega */
19381 'G', /* giga */
19382 'T', /* tera */
19383 'P', /* peta */
19384 'E', /* exa */
19385 'Z', /* zetta */
19386 'Y' /* yotta */
19389 static void
19390 pint2hrstr (buf, width, d)
19391 char *buf;
19392 int width;
19393 int d;
19395 /* We aim to represent the nonnegative integer D as
19396 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19397 int quotient = d;
19398 int remainder = 0;
19399 /* -1 means: do not use TENTHS. */
19400 int tenths = -1;
19401 int exponent = 0;
19403 /* Length of QUOTIENT.TENTHS as a string. */
19404 int length;
19406 char * psuffix;
19407 char * p;
19409 if (1000 <= quotient)
19411 /* Scale to the appropriate EXPONENT. */
19414 remainder = quotient % 1000;
19415 quotient /= 1000;
19416 exponent++;
19418 while (1000 <= quotient);
19420 /* Round to nearest and decide whether to use TENTHS or not. */
19421 if (quotient <= 9)
19423 tenths = remainder / 100;
19424 if (50 <= remainder % 100)
19426 if (tenths < 9)
19427 tenths++;
19428 else
19430 quotient++;
19431 if (quotient == 10)
19432 tenths = -1;
19433 else
19434 tenths = 0;
19438 else
19439 if (500 <= remainder)
19441 if (quotient < 999)
19442 quotient++;
19443 else
19445 quotient = 1;
19446 exponent++;
19447 tenths = 0;
19452 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19453 if (tenths == -1 && quotient <= 99)
19454 if (quotient <= 9)
19455 length = 1;
19456 else
19457 length = 2;
19458 else
19459 length = 3;
19460 p = psuffix = buf + max (width, length);
19462 /* Print EXPONENT. */
19463 if (exponent)
19464 *psuffix++ = power_letter[exponent];
19465 *psuffix = '\0';
19467 /* Print TENTHS. */
19468 if (tenths >= 0)
19470 *--p = '0' + tenths;
19471 *--p = '.';
19474 /* Print QUOTIENT. */
19477 int digit = quotient % 10;
19478 *--p = '0' + digit;
19480 while ((quotient /= 10) != 0);
19482 /* Print leading spaces. */
19483 while (buf < p)
19484 *--p = ' ';
19487 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19488 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19489 type of CODING_SYSTEM. Return updated pointer into BUF. */
19491 static unsigned char invalid_eol_type[] = "(*invalid*)";
19493 static char *
19494 decode_mode_spec_coding (coding_system, buf, eol_flag)
19495 Lisp_Object coding_system;
19496 register char *buf;
19497 int eol_flag;
19499 Lisp_Object val;
19500 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19501 const unsigned char *eol_str;
19502 int eol_str_len;
19503 /* The EOL conversion we are using. */
19504 Lisp_Object eoltype;
19506 val = CODING_SYSTEM_SPEC (coding_system);
19507 eoltype = Qnil;
19509 if (!VECTORP (val)) /* Not yet decided. */
19511 if (multibyte)
19512 *buf++ = '-';
19513 if (eol_flag)
19514 eoltype = eol_mnemonic_undecided;
19515 /* Don't mention EOL conversion if it isn't decided. */
19517 else
19519 Lisp_Object attrs;
19520 Lisp_Object eolvalue;
19522 attrs = AREF (val, 0);
19523 eolvalue = AREF (val, 2);
19525 if (multibyte)
19526 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19528 if (eol_flag)
19530 /* The EOL conversion that is normal on this system. */
19532 if (NILP (eolvalue)) /* Not yet decided. */
19533 eoltype = eol_mnemonic_undecided;
19534 else if (VECTORP (eolvalue)) /* Not yet decided. */
19535 eoltype = eol_mnemonic_undecided;
19536 else /* eolvalue is Qunix, Qdos, or Qmac. */
19537 eoltype = (EQ (eolvalue, Qunix)
19538 ? eol_mnemonic_unix
19539 : (EQ (eolvalue, Qdos) == 1
19540 ? eol_mnemonic_dos : eol_mnemonic_mac));
19544 if (eol_flag)
19546 /* Mention the EOL conversion if it is not the usual one. */
19547 if (STRINGP (eoltype))
19549 eol_str = SDATA (eoltype);
19550 eol_str_len = SBYTES (eoltype);
19552 else if (CHARACTERP (eoltype))
19554 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19555 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19556 eol_str = tmp;
19558 else
19560 eol_str = invalid_eol_type;
19561 eol_str_len = sizeof (invalid_eol_type) - 1;
19563 bcopy (eol_str, buf, eol_str_len);
19564 buf += eol_str_len;
19567 return buf;
19570 /* Return a string for the output of a mode line %-spec for window W,
19571 generated by character C. PRECISION >= 0 means don't return a
19572 string longer than that value. FIELD_WIDTH > 0 means pad the
19573 string returned with spaces to that value. Return a Lisp string in
19574 *STRING if the resulting string is taken from that Lisp string.
19576 Note we operate on the current buffer for most purposes,
19577 the exception being w->base_line_pos. */
19579 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19581 static char *
19582 decode_mode_spec (w, c, field_width, precision, string)
19583 struct window *w;
19584 register int c;
19585 int field_width, precision;
19586 Lisp_Object *string;
19588 Lisp_Object obj;
19589 struct frame *f = XFRAME (WINDOW_FRAME (w));
19590 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19591 struct buffer *b = current_buffer;
19593 obj = Qnil;
19594 *string = Qnil;
19596 switch (c)
19598 case '*':
19599 if (!NILP (b->read_only))
19600 return "%";
19601 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19602 return "*";
19603 return "-";
19605 case '+':
19606 /* This differs from %* only for a modified read-only buffer. */
19607 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19608 return "*";
19609 if (!NILP (b->read_only))
19610 return "%";
19611 return "-";
19613 case '&':
19614 /* This differs from %* in ignoring read-only-ness. */
19615 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19616 return "*";
19617 return "-";
19619 case '%':
19620 return "%";
19622 case '[':
19624 int i;
19625 char *p;
19627 if (command_loop_level > 5)
19628 return "[[[... ";
19629 p = decode_mode_spec_buf;
19630 for (i = 0; i < command_loop_level; i++)
19631 *p++ = '[';
19632 *p = 0;
19633 return decode_mode_spec_buf;
19636 case ']':
19638 int i;
19639 char *p;
19641 if (command_loop_level > 5)
19642 return " ...]]]";
19643 p = decode_mode_spec_buf;
19644 for (i = 0; i < command_loop_level; i++)
19645 *p++ = ']';
19646 *p = 0;
19647 return decode_mode_spec_buf;
19650 case '-':
19652 register int i;
19654 /* Let lots_of_dashes be a string of infinite length. */
19655 if (mode_line_target == MODE_LINE_NOPROP ||
19656 mode_line_target == MODE_LINE_STRING)
19657 return "--";
19658 if (field_width <= 0
19659 || field_width > sizeof (lots_of_dashes))
19661 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19662 decode_mode_spec_buf[i] = '-';
19663 decode_mode_spec_buf[i] = '\0';
19664 return decode_mode_spec_buf;
19666 else
19667 return lots_of_dashes;
19670 case 'b':
19671 obj = b->name;
19672 break;
19674 case 'c':
19675 /* %c and %l are ignored in `frame-title-format'.
19676 (In redisplay_internal, the frame title is drawn _before_ the
19677 windows are updated, so the stuff which depends on actual
19678 window contents (such as %l) may fail to render properly, or
19679 even crash emacs.) */
19680 if (mode_line_target == MODE_LINE_TITLE)
19681 return "";
19682 else
19684 int col = (int) current_column (); /* iftc */
19685 w->column_number_displayed = make_number (col);
19686 pint2str (decode_mode_spec_buf, field_width, col);
19687 return decode_mode_spec_buf;
19690 case 'e':
19691 #ifndef SYSTEM_MALLOC
19693 if (NILP (Vmemory_full))
19694 return "";
19695 else
19696 return "!MEM FULL! ";
19698 #else
19699 return "";
19700 #endif
19702 case 'F':
19703 /* %F displays the frame name. */
19704 if (!NILP (f->title))
19705 return (char *) SDATA (f->title);
19706 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19707 return (char *) SDATA (f->name);
19708 return "Emacs";
19710 case 'f':
19711 obj = b->filename;
19712 break;
19714 case 'i':
19716 int size = ZV - BEGV;
19717 pint2str (decode_mode_spec_buf, field_width, size);
19718 return decode_mode_spec_buf;
19721 case 'I':
19723 int size = ZV - BEGV;
19724 pint2hrstr (decode_mode_spec_buf, field_width, size);
19725 return decode_mode_spec_buf;
19728 case 'l':
19730 int startpos, startpos_byte, line, linepos, linepos_byte;
19731 int topline, nlines, junk, height;
19733 /* %c and %l are ignored in `frame-title-format'. */
19734 if (mode_line_target == MODE_LINE_TITLE)
19735 return "";
19737 startpos = XMARKER (w->start)->charpos;
19738 startpos_byte = marker_byte_position (w->start);
19739 height = WINDOW_TOTAL_LINES (w);
19741 /* If we decided that this buffer isn't suitable for line numbers,
19742 don't forget that too fast. */
19743 if (EQ (w->base_line_pos, w->buffer))
19744 goto no_value;
19745 /* But do forget it, if the window shows a different buffer now. */
19746 else if (BUFFERP (w->base_line_pos))
19747 w->base_line_pos = Qnil;
19749 /* If the buffer is very big, don't waste time. */
19750 if (INTEGERP (Vline_number_display_limit)
19751 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19753 w->base_line_pos = Qnil;
19754 w->base_line_number = Qnil;
19755 goto no_value;
19758 if (INTEGERP (w->base_line_number)
19759 && INTEGERP (w->base_line_pos)
19760 && XFASTINT (w->base_line_pos) <= startpos)
19762 line = XFASTINT (w->base_line_number);
19763 linepos = XFASTINT (w->base_line_pos);
19764 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19766 else
19768 line = 1;
19769 linepos = BUF_BEGV (b);
19770 linepos_byte = BUF_BEGV_BYTE (b);
19773 /* Count lines from base line to window start position. */
19774 nlines = display_count_lines (linepos, linepos_byte,
19775 startpos_byte,
19776 startpos, &junk);
19778 topline = nlines + line;
19780 /* Determine a new base line, if the old one is too close
19781 or too far away, or if we did not have one.
19782 "Too close" means it's plausible a scroll-down would
19783 go back past it. */
19784 if (startpos == BUF_BEGV (b))
19786 w->base_line_number = make_number (topline);
19787 w->base_line_pos = make_number (BUF_BEGV (b));
19789 else if (nlines < height + 25 || nlines > height * 3 + 50
19790 || linepos == BUF_BEGV (b))
19792 int limit = BUF_BEGV (b);
19793 int limit_byte = BUF_BEGV_BYTE (b);
19794 int position;
19795 int distance = (height * 2 + 30) * line_number_display_limit_width;
19797 if (startpos - distance > limit)
19799 limit = startpos - distance;
19800 limit_byte = CHAR_TO_BYTE (limit);
19803 nlines = display_count_lines (startpos, startpos_byte,
19804 limit_byte,
19805 - (height * 2 + 30),
19806 &position);
19807 /* If we couldn't find the lines we wanted within
19808 line_number_display_limit_width chars per line,
19809 give up on line numbers for this window. */
19810 if (position == limit_byte && limit == startpos - distance)
19812 w->base_line_pos = w->buffer;
19813 w->base_line_number = Qnil;
19814 goto no_value;
19817 w->base_line_number = make_number (topline - nlines);
19818 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19821 /* Now count lines from the start pos to point. */
19822 nlines = display_count_lines (startpos, startpos_byte,
19823 PT_BYTE, PT, &junk);
19825 /* Record that we did display the line number. */
19826 line_number_displayed = 1;
19828 /* Make the string to show. */
19829 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19830 return decode_mode_spec_buf;
19831 no_value:
19833 char* p = decode_mode_spec_buf;
19834 int pad = field_width - 2;
19835 while (pad-- > 0)
19836 *p++ = ' ';
19837 *p++ = '?';
19838 *p++ = '?';
19839 *p = '\0';
19840 return decode_mode_spec_buf;
19843 break;
19845 case 'm':
19846 obj = b->mode_name;
19847 break;
19849 case 'n':
19850 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19851 return " Narrow";
19852 break;
19854 case 'p':
19856 int pos = marker_position (w->start);
19857 int total = BUF_ZV (b) - BUF_BEGV (b);
19859 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19861 if (pos <= BUF_BEGV (b))
19862 return "All";
19863 else
19864 return "Bottom";
19866 else if (pos <= BUF_BEGV (b))
19867 return "Top";
19868 else
19870 if (total > 1000000)
19871 /* Do it differently for a large value, to avoid overflow. */
19872 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19873 else
19874 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19875 /* We can't normally display a 3-digit number,
19876 so get us a 2-digit number that is close. */
19877 if (total == 100)
19878 total = 99;
19879 sprintf (decode_mode_spec_buf, "%2d%%", total);
19880 return decode_mode_spec_buf;
19884 /* Display percentage of size above the bottom of the screen. */
19885 case 'P':
19887 int toppos = marker_position (w->start);
19888 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19889 int total = BUF_ZV (b) - BUF_BEGV (b);
19891 if (botpos >= BUF_ZV (b))
19893 if (toppos <= BUF_BEGV (b))
19894 return "All";
19895 else
19896 return "Bottom";
19898 else
19900 if (total > 1000000)
19901 /* Do it differently for a large value, to avoid overflow. */
19902 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19903 else
19904 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19905 /* We can't normally display a 3-digit number,
19906 so get us a 2-digit number that is close. */
19907 if (total == 100)
19908 total = 99;
19909 if (toppos <= BUF_BEGV (b))
19910 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19911 else
19912 sprintf (decode_mode_spec_buf, "%2d%%", total);
19913 return decode_mode_spec_buf;
19917 case 's':
19918 /* status of process */
19919 obj = Fget_buffer_process (Fcurrent_buffer ());
19920 if (NILP (obj))
19921 return "no process";
19922 #ifdef subprocesses
19923 obj = Fsymbol_name (Fprocess_status (obj));
19924 #endif
19925 break;
19927 case '@':
19929 int count = inhibit_garbage_collection ();
19930 Lisp_Object val = call1 (intern ("file-remote-p"),
19931 current_buffer->directory);
19932 unbind_to (count, Qnil);
19934 if (NILP (val))
19935 return "-";
19936 else
19937 return "@";
19940 case 't': /* indicate TEXT or BINARY */
19941 #ifdef MODE_LINE_BINARY_TEXT
19942 return MODE_LINE_BINARY_TEXT (b);
19943 #else
19944 return "T";
19945 #endif
19947 case 'z':
19948 /* coding-system (not including end-of-line format) */
19949 case 'Z':
19950 /* coding-system (including end-of-line type) */
19952 int eol_flag = (c == 'Z');
19953 char *p = decode_mode_spec_buf;
19955 if (! FRAME_WINDOW_P (f))
19957 /* No need to mention EOL here--the terminal never needs
19958 to do EOL conversion. */
19959 p = decode_mode_spec_coding (CODING_ID_NAME
19960 (FRAME_KEYBOARD_CODING (f)->id),
19961 p, 0);
19962 p = decode_mode_spec_coding (CODING_ID_NAME
19963 (FRAME_TERMINAL_CODING (f)->id),
19964 p, 0);
19966 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19967 p, eol_flag);
19969 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19970 #ifdef subprocesses
19971 obj = Fget_buffer_process (Fcurrent_buffer ());
19972 if (PROCESSP (obj))
19974 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19975 p, eol_flag);
19976 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19977 p, eol_flag);
19979 #endif /* subprocesses */
19980 #endif /* 0 */
19981 *p = 0;
19982 return decode_mode_spec_buf;
19986 if (STRINGP (obj))
19988 *string = obj;
19989 return (char *) SDATA (obj);
19991 else
19992 return "";
19996 /* Count up to COUNT lines starting from START / START_BYTE.
19997 But don't go beyond LIMIT_BYTE.
19998 Return the number of lines thus found (always nonnegative).
20000 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20002 static int
20003 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
20004 int start, start_byte, limit_byte, count;
20005 int *byte_pos_ptr;
20007 register unsigned char *cursor;
20008 unsigned char *base;
20010 register int ceiling;
20011 register unsigned char *ceiling_addr;
20012 int orig_count = count;
20014 /* If we are not in selective display mode,
20015 check only for newlines. */
20016 int selective_display = (!NILP (current_buffer->selective_display)
20017 && !INTEGERP (current_buffer->selective_display));
20019 if (count > 0)
20021 while (start_byte < limit_byte)
20023 ceiling = BUFFER_CEILING_OF (start_byte);
20024 ceiling = min (limit_byte - 1, ceiling);
20025 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20026 base = (cursor = BYTE_POS_ADDR (start_byte));
20027 while (1)
20029 if (selective_display)
20030 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20032 else
20033 while (*cursor != '\n' && ++cursor != ceiling_addr)
20036 if (cursor != ceiling_addr)
20038 if (--count == 0)
20040 start_byte += cursor - base + 1;
20041 *byte_pos_ptr = start_byte;
20042 return orig_count;
20044 else
20045 if (++cursor == ceiling_addr)
20046 break;
20048 else
20049 break;
20051 start_byte += cursor - base;
20054 else
20056 while (start_byte > limit_byte)
20058 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20059 ceiling = max (limit_byte, ceiling);
20060 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20061 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20062 while (1)
20064 if (selective_display)
20065 while (--cursor != ceiling_addr
20066 && *cursor != '\n' && *cursor != 015)
20068 else
20069 while (--cursor != ceiling_addr && *cursor != '\n')
20072 if (cursor != ceiling_addr)
20074 if (++count == 0)
20076 start_byte += cursor - base + 1;
20077 *byte_pos_ptr = start_byte;
20078 /* When scanning backwards, we should
20079 not count the newline posterior to which we stop. */
20080 return - orig_count - 1;
20083 else
20084 break;
20086 /* Here we add 1 to compensate for the last decrement
20087 of CURSOR, which took it past the valid range. */
20088 start_byte += cursor - base + 1;
20092 *byte_pos_ptr = limit_byte;
20094 if (count < 0)
20095 return - orig_count + count;
20096 return orig_count - count;
20102 /***********************************************************************
20103 Displaying strings
20104 ***********************************************************************/
20106 /* Display a NUL-terminated string, starting with index START.
20108 If STRING is non-null, display that C string. Otherwise, the Lisp
20109 string LISP_STRING is displayed. There's a case that STRING is
20110 non-null and LISP_STRING is not nil. It means STRING is a string
20111 data of LISP_STRING. In that case, we display LISP_STRING while
20112 ignoring its text properties.
20114 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20115 FACE_STRING. Display STRING or LISP_STRING with the face at
20116 FACE_STRING_POS in FACE_STRING:
20118 Display the string in the environment given by IT, but use the
20119 standard display table, temporarily.
20121 FIELD_WIDTH is the minimum number of output glyphs to produce.
20122 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20123 with spaces. If STRING has more characters, more than FIELD_WIDTH
20124 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20126 PRECISION is the maximum number of characters to output from
20127 STRING. PRECISION < 0 means don't truncate the string.
20129 This is roughly equivalent to printf format specifiers:
20131 FIELD_WIDTH PRECISION PRINTF
20132 ----------------------------------------
20133 -1 -1 %s
20134 -1 10 %.10s
20135 10 -1 %10s
20136 20 10 %20.10s
20138 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20139 display them, and < 0 means obey the current buffer's value of
20140 enable_multibyte_characters.
20142 Value is the number of columns displayed. */
20144 static int
20145 display_string (string, lisp_string, face_string, face_string_pos,
20146 start, it, field_width, precision, max_x, multibyte)
20147 unsigned char *string;
20148 Lisp_Object lisp_string;
20149 Lisp_Object face_string;
20150 EMACS_INT face_string_pos;
20151 EMACS_INT start;
20152 struct it *it;
20153 int field_width, precision, max_x;
20154 int multibyte;
20156 int hpos_at_start = it->hpos;
20157 int saved_face_id = it->face_id;
20158 struct glyph_row *row = it->glyph_row;
20160 /* Initialize the iterator IT for iteration over STRING beginning
20161 with index START. */
20162 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20163 precision, field_width, multibyte);
20164 if (string && STRINGP (lisp_string))
20165 /* LISP_STRING is the one returned by decode_mode_spec. We should
20166 ignore its text properties. */
20167 it->stop_charpos = -1;
20169 /* If displaying STRING, set up the face of the iterator
20170 from LISP_STRING, if that's given. */
20171 if (STRINGP (face_string))
20173 EMACS_INT endptr;
20174 struct face *face;
20176 it->face_id
20177 = face_at_string_position (it->w, face_string, face_string_pos,
20178 0, it->region_beg_charpos,
20179 it->region_end_charpos,
20180 &endptr, it->base_face_id, 0);
20181 face = FACE_FROM_ID (it->f, it->face_id);
20182 it->face_box_p = face->box != FACE_NO_BOX;
20185 /* Set max_x to the maximum allowed X position. Don't let it go
20186 beyond the right edge of the window. */
20187 if (max_x <= 0)
20188 max_x = it->last_visible_x;
20189 else
20190 max_x = min (max_x, it->last_visible_x);
20192 /* Skip over display elements that are not visible. because IT->w is
20193 hscrolled. */
20194 if (it->current_x < it->first_visible_x)
20195 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20196 MOVE_TO_POS | MOVE_TO_X);
20198 row->ascent = it->max_ascent;
20199 row->height = it->max_ascent + it->max_descent;
20200 row->phys_ascent = it->max_phys_ascent;
20201 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20202 row->extra_line_spacing = it->max_extra_line_spacing;
20204 /* This condition is for the case that we are called with current_x
20205 past last_visible_x. */
20206 while (it->current_x < max_x)
20208 int x_before, x, n_glyphs_before, i, nglyphs;
20210 /* Get the next display element. */
20211 if (!get_next_display_element (it))
20212 break;
20214 /* Produce glyphs. */
20215 x_before = it->current_x;
20216 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20217 PRODUCE_GLYPHS (it);
20219 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20220 i = 0;
20221 x = x_before;
20222 while (i < nglyphs)
20224 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20226 if (it->line_wrap != TRUNCATE
20227 && x + glyph->pixel_width > max_x)
20229 /* End of continued line or max_x reached. */
20230 if (CHAR_GLYPH_PADDING_P (*glyph))
20232 /* A wide character is unbreakable. */
20233 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20234 it->current_x = x_before;
20236 else
20238 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20239 it->current_x = x;
20241 break;
20243 else if (x + glyph->pixel_width >= it->first_visible_x)
20245 /* Glyph is at least partially visible. */
20246 ++it->hpos;
20247 if (x < it->first_visible_x)
20248 it->glyph_row->x = x - it->first_visible_x;
20250 else
20252 /* Glyph is off the left margin of the display area.
20253 Should not happen. */
20254 abort ();
20257 row->ascent = max (row->ascent, it->max_ascent);
20258 row->height = max (row->height, it->max_ascent + it->max_descent);
20259 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20260 row->phys_height = max (row->phys_height,
20261 it->max_phys_ascent + it->max_phys_descent);
20262 row->extra_line_spacing = max (row->extra_line_spacing,
20263 it->max_extra_line_spacing);
20264 x += glyph->pixel_width;
20265 ++i;
20268 /* Stop if max_x reached. */
20269 if (i < nglyphs)
20270 break;
20272 /* Stop at line ends. */
20273 if (ITERATOR_AT_END_OF_LINE_P (it))
20275 it->continuation_lines_width = 0;
20276 break;
20279 set_iterator_to_next (it, 1);
20281 /* Stop if truncating at the right edge. */
20282 if (it->line_wrap == TRUNCATE
20283 && it->current_x >= it->last_visible_x)
20285 /* Add truncation mark, but don't do it if the line is
20286 truncated at a padding space. */
20287 if (IT_CHARPOS (*it) < it->string_nchars)
20289 if (!FRAME_WINDOW_P (it->f))
20291 int i, n;
20293 if (it->current_x > it->last_visible_x)
20295 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20296 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20297 break;
20298 for (n = row->used[TEXT_AREA]; i < n; ++i)
20300 row->used[TEXT_AREA] = i;
20301 produce_special_glyphs (it, IT_TRUNCATION);
20304 produce_special_glyphs (it, IT_TRUNCATION);
20306 it->glyph_row->truncated_on_right_p = 1;
20308 break;
20312 /* Maybe insert a truncation at the left. */
20313 if (it->first_visible_x
20314 && IT_CHARPOS (*it) > 0)
20316 if (!FRAME_WINDOW_P (it->f))
20317 insert_left_trunc_glyphs (it);
20318 it->glyph_row->truncated_on_left_p = 1;
20321 it->face_id = saved_face_id;
20323 /* Value is number of columns displayed. */
20324 return it->hpos - hpos_at_start;
20329 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20330 appears as an element of LIST or as the car of an element of LIST.
20331 If PROPVAL is a list, compare each element against LIST in that
20332 way, and return 1/2 if any element of PROPVAL is found in LIST.
20333 Otherwise return 0. This function cannot quit.
20334 The return value is 2 if the text is invisible but with an ellipsis
20335 and 1 if it's invisible and without an ellipsis. */
20338 invisible_p (propval, list)
20339 register Lisp_Object propval;
20340 Lisp_Object list;
20342 register Lisp_Object tail, proptail;
20344 for (tail = list; CONSP (tail); tail = XCDR (tail))
20346 register Lisp_Object tem;
20347 tem = XCAR (tail);
20348 if (EQ (propval, tem))
20349 return 1;
20350 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20351 return NILP (XCDR (tem)) ? 1 : 2;
20354 if (CONSP (propval))
20356 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20358 Lisp_Object propelt;
20359 propelt = XCAR (proptail);
20360 for (tail = list; CONSP (tail); tail = XCDR (tail))
20362 register Lisp_Object tem;
20363 tem = XCAR (tail);
20364 if (EQ (propelt, tem))
20365 return 1;
20366 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20367 return NILP (XCDR (tem)) ? 1 : 2;
20372 return 0;
20375 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20376 doc: /* Non-nil if the property makes the text invisible.
20377 POS-OR-PROP can be a marker or number, in which case it is taken to be
20378 a position in the current buffer and the value of the `invisible' property
20379 is checked; or it can be some other value, which is then presumed to be the
20380 value of the `invisible' property of the text of interest.
20381 The non-nil value returned can be t for truly invisible text or something
20382 else if the text is replaced by an ellipsis. */)
20383 (pos_or_prop)
20384 Lisp_Object pos_or_prop;
20386 Lisp_Object prop
20387 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20388 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20389 : pos_or_prop);
20390 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20391 return (invis == 0 ? Qnil
20392 : invis == 1 ? Qt
20393 : make_number (invis));
20396 /* Calculate a width or height in pixels from a specification using
20397 the following elements:
20399 SPEC ::=
20400 NUM - a (fractional) multiple of the default font width/height
20401 (NUM) - specifies exactly NUM pixels
20402 UNIT - a fixed number of pixels, see below.
20403 ELEMENT - size of a display element in pixels, see below.
20404 (NUM . SPEC) - equals NUM * SPEC
20405 (+ SPEC SPEC ...) - add pixel values
20406 (- SPEC SPEC ...) - subtract pixel values
20407 (- SPEC) - negate pixel value
20409 NUM ::=
20410 INT or FLOAT - a number constant
20411 SYMBOL - use symbol's (buffer local) variable binding.
20413 UNIT ::=
20414 in - pixels per inch *)
20415 mm - pixels per 1/1000 meter *)
20416 cm - pixels per 1/100 meter *)
20417 width - width of current font in pixels.
20418 height - height of current font in pixels.
20420 *) using the ratio(s) defined in display-pixels-per-inch.
20422 ELEMENT ::=
20424 left-fringe - left fringe width in pixels
20425 right-fringe - right fringe width in pixels
20427 left-margin - left margin width in pixels
20428 right-margin - right margin width in pixels
20430 scroll-bar - scroll-bar area width in pixels
20432 Examples:
20434 Pixels corresponding to 5 inches:
20435 (5 . in)
20437 Total width of non-text areas on left side of window (if scroll-bar is on left):
20438 '(space :width (+ left-fringe left-margin scroll-bar))
20440 Align to first text column (in header line):
20441 '(space :align-to 0)
20443 Align to middle of text area minus half the width of variable `my-image'
20444 containing a loaded image:
20445 '(space :align-to (0.5 . (- text my-image)))
20447 Width of left margin minus width of 1 character in the default font:
20448 '(space :width (- left-margin 1))
20450 Width of left margin minus width of 2 characters in the current font:
20451 '(space :width (- left-margin (2 . width)))
20453 Center 1 character over left-margin (in header line):
20454 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20456 Different ways to express width of left fringe plus left margin minus one pixel:
20457 '(space :width (- (+ left-fringe left-margin) (1)))
20458 '(space :width (+ left-fringe left-margin (- (1))))
20459 '(space :width (+ left-fringe left-margin (-1)))
20463 #define NUMVAL(X) \
20464 ((INTEGERP (X) || FLOATP (X)) \
20465 ? XFLOATINT (X) \
20466 : - 1)
20469 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
20470 double *res;
20471 struct it *it;
20472 Lisp_Object prop;
20473 struct font *font;
20474 int width_p, *align_to;
20476 double pixels;
20478 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20479 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20481 if (NILP (prop))
20482 return OK_PIXELS (0);
20484 xassert (FRAME_LIVE_P (it->f));
20486 if (SYMBOLP (prop))
20488 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20490 char *unit = SDATA (SYMBOL_NAME (prop));
20492 if (unit[0] == 'i' && unit[1] == 'n')
20493 pixels = 1.0;
20494 else if (unit[0] == 'm' && unit[1] == 'm')
20495 pixels = 25.4;
20496 else if (unit[0] == 'c' && unit[1] == 'm')
20497 pixels = 2.54;
20498 else
20499 pixels = 0;
20500 if (pixels > 0)
20502 double ppi;
20503 #ifdef HAVE_WINDOW_SYSTEM
20504 if (FRAME_WINDOW_P (it->f)
20505 && (ppi = (width_p
20506 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20507 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20508 ppi > 0))
20509 return OK_PIXELS (ppi / pixels);
20510 #endif
20512 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20513 || (CONSP (Vdisplay_pixels_per_inch)
20514 && (ppi = (width_p
20515 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20516 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20517 ppi > 0)))
20518 return OK_PIXELS (ppi / pixels);
20520 return 0;
20524 #ifdef HAVE_WINDOW_SYSTEM
20525 if (EQ (prop, Qheight))
20526 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20527 if (EQ (prop, Qwidth))
20528 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20529 #else
20530 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20531 return OK_PIXELS (1);
20532 #endif
20534 if (EQ (prop, Qtext))
20535 return OK_PIXELS (width_p
20536 ? window_box_width (it->w, TEXT_AREA)
20537 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20539 if (align_to && *align_to < 0)
20541 *res = 0;
20542 if (EQ (prop, Qleft))
20543 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20544 if (EQ (prop, Qright))
20545 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20546 if (EQ (prop, Qcenter))
20547 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20548 + window_box_width (it->w, TEXT_AREA) / 2);
20549 if (EQ (prop, Qleft_fringe))
20550 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20551 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20552 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20553 if (EQ (prop, Qright_fringe))
20554 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20555 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20556 : window_box_right_offset (it->w, TEXT_AREA));
20557 if (EQ (prop, Qleft_margin))
20558 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20559 if (EQ (prop, Qright_margin))
20560 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20561 if (EQ (prop, Qscroll_bar))
20562 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20564 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20565 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20566 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20567 : 0)));
20569 else
20571 if (EQ (prop, Qleft_fringe))
20572 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20573 if (EQ (prop, Qright_fringe))
20574 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20575 if (EQ (prop, Qleft_margin))
20576 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20577 if (EQ (prop, Qright_margin))
20578 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20579 if (EQ (prop, Qscroll_bar))
20580 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20583 prop = Fbuffer_local_value (prop, it->w->buffer);
20586 if (INTEGERP (prop) || FLOATP (prop))
20588 int base_unit = (width_p
20589 ? FRAME_COLUMN_WIDTH (it->f)
20590 : FRAME_LINE_HEIGHT (it->f));
20591 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20594 if (CONSP (prop))
20596 Lisp_Object car = XCAR (prop);
20597 Lisp_Object cdr = XCDR (prop);
20599 if (SYMBOLP (car))
20601 #ifdef HAVE_WINDOW_SYSTEM
20602 if (FRAME_WINDOW_P (it->f)
20603 && valid_image_p (prop))
20605 int id = lookup_image (it->f, prop);
20606 struct image *img = IMAGE_FROM_ID (it->f, id);
20608 return OK_PIXELS (width_p ? img->width : img->height);
20610 #endif
20611 if (EQ (car, Qplus) || EQ (car, Qminus))
20613 int first = 1;
20614 double px;
20616 pixels = 0;
20617 while (CONSP (cdr))
20619 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20620 font, width_p, align_to))
20621 return 0;
20622 if (first)
20623 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20624 else
20625 pixels += px;
20626 cdr = XCDR (cdr);
20628 if (EQ (car, Qminus))
20629 pixels = -pixels;
20630 return OK_PIXELS (pixels);
20633 car = Fbuffer_local_value (car, it->w->buffer);
20636 if (INTEGERP (car) || FLOATP (car))
20638 double fact;
20639 pixels = XFLOATINT (car);
20640 if (NILP (cdr))
20641 return OK_PIXELS (pixels);
20642 if (calc_pixel_width_or_height (&fact, it, cdr,
20643 font, width_p, align_to))
20644 return OK_PIXELS (pixels * fact);
20645 return 0;
20648 return 0;
20651 return 0;
20655 /***********************************************************************
20656 Glyph Display
20657 ***********************************************************************/
20659 #ifdef HAVE_WINDOW_SYSTEM
20661 #if GLYPH_DEBUG
20663 void
20664 dump_glyph_string (s)
20665 struct glyph_string *s;
20667 fprintf (stderr, "glyph string\n");
20668 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20669 s->x, s->y, s->width, s->height);
20670 fprintf (stderr, " ybase = %d\n", s->ybase);
20671 fprintf (stderr, " hl = %d\n", s->hl);
20672 fprintf (stderr, " left overhang = %d, right = %d\n",
20673 s->left_overhang, s->right_overhang);
20674 fprintf (stderr, " nchars = %d\n", s->nchars);
20675 fprintf (stderr, " extends to end of line = %d\n",
20676 s->extends_to_end_of_line_p);
20677 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20678 fprintf (stderr, " bg width = %d\n", s->background_width);
20681 #endif /* GLYPH_DEBUG */
20683 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20684 of XChar2b structures for S; it can't be allocated in
20685 init_glyph_string because it must be allocated via `alloca'. W
20686 is the window on which S is drawn. ROW and AREA are the glyph row
20687 and area within the row from which S is constructed. START is the
20688 index of the first glyph structure covered by S. HL is a
20689 face-override for drawing S. */
20691 #ifdef HAVE_NTGUI
20692 #define OPTIONAL_HDC(hdc) hdc,
20693 #define DECLARE_HDC(hdc) HDC hdc;
20694 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20695 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20696 #endif
20698 #ifndef OPTIONAL_HDC
20699 #define OPTIONAL_HDC(hdc)
20700 #define DECLARE_HDC(hdc)
20701 #define ALLOCATE_HDC(hdc, f)
20702 #define RELEASE_HDC(hdc, f)
20703 #endif
20705 static void
20706 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
20707 struct glyph_string *s;
20708 DECLARE_HDC (hdc)
20709 XChar2b *char2b;
20710 struct window *w;
20711 struct glyph_row *row;
20712 enum glyph_row_area area;
20713 int start;
20714 enum draw_glyphs_face hl;
20716 bzero (s, sizeof *s);
20717 s->w = w;
20718 s->f = XFRAME (w->frame);
20719 #ifdef HAVE_NTGUI
20720 s->hdc = hdc;
20721 #endif
20722 s->display = FRAME_X_DISPLAY (s->f);
20723 s->window = FRAME_X_WINDOW (s->f);
20724 s->char2b = char2b;
20725 s->hl = hl;
20726 s->row = row;
20727 s->area = area;
20728 s->first_glyph = row->glyphs[area] + start;
20729 s->height = row->height;
20730 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20731 s->ybase = s->y + row->ascent;
20735 /* Append the list of glyph strings with head H and tail T to the list
20736 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20738 static INLINE void
20739 append_glyph_string_lists (head, tail, h, t)
20740 struct glyph_string **head, **tail;
20741 struct glyph_string *h, *t;
20743 if (h)
20745 if (*head)
20746 (*tail)->next = h;
20747 else
20748 *head = h;
20749 h->prev = *tail;
20750 *tail = t;
20755 /* Prepend the list of glyph strings with head H and tail T to the
20756 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20757 result. */
20759 static INLINE void
20760 prepend_glyph_string_lists (head, tail, h, t)
20761 struct glyph_string **head, **tail;
20762 struct glyph_string *h, *t;
20764 if (h)
20766 if (*head)
20767 (*head)->prev = t;
20768 else
20769 *tail = t;
20770 t->next = *head;
20771 *head = h;
20776 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20777 Set *HEAD and *TAIL to the resulting list. */
20779 static INLINE void
20780 append_glyph_string (head, tail, s)
20781 struct glyph_string **head, **tail;
20782 struct glyph_string *s;
20784 s->next = s->prev = NULL;
20785 append_glyph_string_lists (head, tail, s, s);
20789 /* Get face and two-byte form of character C in face FACE_ID on frame
20790 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20791 means we want to display multibyte text. DISPLAY_P non-zero means
20792 make sure that X resources for the face returned are allocated.
20793 Value is a pointer to a realized face that is ready for display if
20794 DISPLAY_P is non-zero. */
20796 static INLINE struct face *
20797 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
20798 struct frame *f;
20799 int c, face_id;
20800 XChar2b *char2b;
20801 int multibyte_p, display_p;
20803 struct face *face = FACE_FROM_ID (f, face_id);
20805 if (face->font)
20807 unsigned code = face->font->driver->encode_char (face->font, c);
20809 if (code != FONT_INVALID_CODE)
20810 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20811 else
20812 STORE_XCHAR2B (char2b, 0, 0);
20815 /* Make sure X resources of the face are allocated. */
20816 #ifdef HAVE_X_WINDOWS
20817 if (display_p)
20818 #endif
20820 xassert (face != NULL);
20821 PREPARE_FACE_FOR_DISPLAY (f, face);
20824 return face;
20828 /* Get face and two-byte form of character glyph GLYPH on frame F.
20829 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20830 a pointer to a realized face that is ready for display. */
20832 static INLINE struct face *
20833 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
20834 struct frame *f;
20835 struct glyph *glyph;
20836 XChar2b *char2b;
20837 int *two_byte_p;
20839 struct face *face;
20841 xassert (glyph->type == CHAR_GLYPH);
20842 face = FACE_FROM_ID (f, glyph->face_id);
20844 if (two_byte_p)
20845 *two_byte_p = 0;
20847 if (face->font)
20849 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20851 if (code != FONT_INVALID_CODE)
20852 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20853 else
20854 STORE_XCHAR2B (char2b, 0, 0);
20857 /* Make sure X resources of the face are allocated. */
20858 xassert (face != NULL);
20859 PREPARE_FACE_FOR_DISPLAY (f, face);
20860 return face;
20864 /* Fill glyph string S with composition components specified by S->cmp.
20866 BASE_FACE is the base face of the composition.
20867 S->cmp_from is the index of the first component for S.
20869 OVERLAPS non-zero means S should draw the foreground only, and use
20870 its physical height for clipping. See also draw_glyphs.
20872 Value is the index of a component not in S. */
20874 static int
20875 fill_composite_glyph_string (s, base_face, overlaps)
20876 struct glyph_string *s;
20877 struct face *base_face;
20878 int overlaps;
20880 int i;
20881 /* For all glyphs of this composition, starting at the offset
20882 S->cmp_from, until we reach the end of the definition or encounter a
20883 glyph that requires the different face, add it to S. */
20884 struct face *face;
20886 xassert (s);
20888 s->for_overlaps = overlaps;
20889 s->face = NULL;
20890 s->font = NULL;
20891 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20893 int c = COMPOSITION_GLYPH (s->cmp, i);
20895 if (c != '\t')
20897 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20898 -1, Qnil);
20900 face = get_char_face_and_encoding (s->f, c, face_id,
20901 s->char2b + i, 1, 1);
20902 if (face)
20904 if (! s->face)
20906 s->face = face;
20907 s->font = s->face->font;
20909 else if (s->face != face)
20910 break;
20913 ++s->nchars;
20915 s->cmp_to = i;
20917 /* All glyph strings for the same composition has the same width,
20918 i.e. the width set for the first component of the composition. */
20919 s->width = s->first_glyph->pixel_width;
20921 /* If the specified font could not be loaded, use the frame's
20922 default font, but record the fact that we couldn't load it in
20923 the glyph string so that we can draw rectangles for the
20924 characters of the glyph string. */
20925 if (s->font == NULL)
20927 s->font_not_found_p = 1;
20928 s->font = FRAME_FONT (s->f);
20931 /* Adjust base line for subscript/superscript text. */
20932 s->ybase += s->first_glyph->voffset;
20934 /* This glyph string must always be drawn with 16-bit functions. */
20935 s->two_byte_p = 1;
20937 return s->cmp_to;
20940 static int
20941 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
20942 struct glyph_string *s;
20943 int face_id;
20944 int start, end, overlaps;
20946 struct glyph *glyph, *last;
20947 Lisp_Object lgstring;
20948 int i;
20950 s->for_overlaps = overlaps;
20951 glyph = s->row->glyphs[s->area] + start;
20952 last = s->row->glyphs[s->area] + end;
20953 s->cmp_id = glyph->u.cmp.id;
20954 s->cmp_from = glyph->u.cmp.from;
20955 s->cmp_to = glyph->u.cmp.to + 1;
20956 s->face = FACE_FROM_ID (s->f, face_id);
20957 lgstring = composition_gstring_from_id (s->cmp_id);
20958 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20959 glyph++;
20960 while (glyph < last
20961 && glyph->u.cmp.automatic
20962 && glyph->u.cmp.id == s->cmp_id
20963 && s->cmp_to == glyph->u.cmp.from)
20964 s->cmp_to = (glyph++)->u.cmp.to + 1;
20966 for (i = s->cmp_from; i < s->cmp_to; i++)
20968 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20969 unsigned code = LGLYPH_CODE (lglyph);
20971 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20973 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20974 return glyph - s->row->glyphs[s->area];
20978 /* Fill glyph string S from a sequence of character glyphs.
20980 FACE_ID is the face id of the string. START is the index of the
20981 first glyph to consider, END is the index of the last + 1.
20982 OVERLAPS non-zero means S should draw the foreground only, and use
20983 its physical height for clipping. See also draw_glyphs.
20985 Value is the index of the first glyph not in S. */
20987 static int
20988 fill_glyph_string (s, face_id, start, end, overlaps)
20989 struct glyph_string *s;
20990 int face_id;
20991 int start, end, overlaps;
20993 struct glyph *glyph, *last;
20994 int voffset;
20995 int glyph_not_available_p;
20997 xassert (s->f == XFRAME (s->w->frame));
20998 xassert (s->nchars == 0);
20999 xassert (start >= 0 && end > start);
21001 s->for_overlaps = overlaps;
21002 glyph = s->row->glyphs[s->area] + start;
21003 last = s->row->glyphs[s->area] + end;
21004 voffset = glyph->voffset;
21005 s->padding_p = glyph->padding_p;
21006 glyph_not_available_p = glyph->glyph_not_available_p;
21008 while (glyph < last
21009 && glyph->type == CHAR_GLYPH
21010 && glyph->voffset == voffset
21011 /* Same face id implies same font, nowadays. */
21012 && glyph->face_id == face_id
21013 && glyph->glyph_not_available_p == glyph_not_available_p)
21015 int two_byte_p;
21017 s->face = get_glyph_face_and_encoding (s->f, glyph,
21018 s->char2b + s->nchars,
21019 &two_byte_p);
21020 s->two_byte_p = two_byte_p;
21021 ++s->nchars;
21022 xassert (s->nchars <= end - start);
21023 s->width += glyph->pixel_width;
21024 if (glyph++->padding_p != s->padding_p)
21025 break;
21028 s->font = s->face->font;
21030 /* If the specified font could not be loaded, use the frame's font,
21031 but record the fact that we couldn't load it in
21032 S->font_not_found_p so that we can draw rectangles for the
21033 characters of the glyph string. */
21034 if (s->font == NULL || glyph_not_available_p)
21036 s->font_not_found_p = 1;
21037 s->font = FRAME_FONT (s->f);
21040 /* Adjust base line for subscript/superscript text. */
21041 s->ybase += voffset;
21043 xassert (s->face && s->face->gc);
21044 return glyph - s->row->glyphs[s->area];
21048 /* Fill glyph string S from image glyph S->first_glyph. */
21050 static void
21051 fill_image_glyph_string (s)
21052 struct glyph_string *s;
21054 xassert (s->first_glyph->type == IMAGE_GLYPH);
21055 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21056 xassert (s->img);
21057 s->slice = s->first_glyph->slice;
21058 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21059 s->font = s->face->font;
21060 s->width = s->first_glyph->pixel_width;
21062 /* Adjust base line for subscript/superscript text. */
21063 s->ybase += s->first_glyph->voffset;
21067 /* Fill glyph string S from a sequence of stretch glyphs.
21069 ROW is the glyph row in which the glyphs are found, AREA is the
21070 area within the row. START is the index of the first glyph to
21071 consider, END is the index of the last + 1.
21073 Value is the index of the first glyph not in S. */
21075 static int
21076 fill_stretch_glyph_string (s, row, area, start, end)
21077 struct glyph_string *s;
21078 struct glyph_row *row;
21079 enum glyph_row_area area;
21080 int start, end;
21082 struct glyph *glyph, *last;
21083 int voffset, face_id;
21085 xassert (s->first_glyph->type == STRETCH_GLYPH);
21087 glyph = s->row->glyphs[s->area] + start;
21088 last = s->row->glyphs[s->area] + end;
21089 face_id = glyph->face_id;
21090 s->face = FACE_FROM_ID (s->f, face_id);
21091 s->font = s->face->font;
21092 s->width = glyph->pixel_width;
21093 s->nchars = 1;
21094 voffset = glyph->voffset;
21096 for (++glyph;
21097 (glyph < last
21098 && glyph->type == STRETCH_GLYPH
21099 && glyph->voffset == voffset
21100 && glyph->face_id == face_id);
21101 ++glyph)
21102 s->width += glyph->pixel_width;
21104 /* Adjust base line for subscript/superscript text. */
21105 s->ybase += voffset;
21107 /* The case that face->gc == 0 is handled when drawing the glyph
21108 string by calling PREPARE_FACE_FOR_DISPLAY. */
21109 xassert (s->face);
21110 return glyph - s->row->glyphs[s->area];
21113 static struct font_metrics *
21114 get_per_char_metric (f, font, char2b)
21115 struct frame *f;
21116 struct font *font;
21117 XChar2b *char2b;
21119 static struct font_metrics metrics;
21120 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21122 if (! font || code == FONT_INVALID_CODE)
21123 return NULL;
21124 font->driver->text_extents (font, &code, 1, &metrics);
21125 return &metrics;
21128 /* EXPORT for RIF:
21129 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21130 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21131 assumed to be zero. */
21133 void
21134 x_get_glyph_overhangs (glyph, f, left, right)
21135 struct glyph *glyph;
21136 struct frame *f;
21137 int *left, *right;
21139 *left = *right = 0;
21141 if (glyph->type == CHAR_GLYPH)
21143 struct face *face;
21144 XChar2b char2b;
21145 struct font_metrics *pcm;
21147 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21148 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
21150 if (pcm->rbearing > pcm->width)
21151 *right = pcm->rbearing - pcm->width;
21152 if (pcm->lbearing < 0)
21153 *left = -pcm->lbearing;
21156 else if (glyph->type == COMPOSITE_GLYPH)
21158 if (! glyph->u.cmp.automatic)
21160 struct composition *cmp = composition_table[glyph->u.cmp.id];
21162 if (cmp->rbearing > cmp->pixel_width)
21163 *right = cmp->rbearing - cmp->pixel_width;
21164 if (cmp->lbearing < 0)
21165 *left = - cmp->lbearing;
21167 else
21169 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21170 struct font_metrics metrics;
21172 composition_gstring_width (gstring, glyph->u.cmp.from,
21173 glyph->u.cmp.to + 1, &metrics);
21174 if (metrics.rbearing > metrics.width)
21175 *right = metrics.rbearing - metrics.width;
21176 if (metrics.lbearing < 0)
21177 *left = - metrics.lbearing;
21183 /* Return the index of the first glyph preceding glyph string S that
21184 is overwritten by S because of S's left overhang. Value is -1
21185 if no glyphs are overwritten. */
21187 static int
21188 left_overwritten (s)
21189 struct glyph_string *s;
21191 int k;
21193 if (s->left_overhang)
21195 int x = 0, i;
21196 struct glyph *glyphs = s->row->glyphs[s->area];
21197 int first = s->first_glyph - glyphs;
21199 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21200 x -= glyphs[i].pixel_width;
21202 k = i + 1;
21204 else
21205 k = -1;
21207 return k;
21211 /* Return the index of the first glyph preceding glyph string S that
21212 is overwriting S because of its right overhang. Value is -1 if no
21213 glyph in front of S overwrites S. */
21215 static int
21216 left_overwriting (s)
21217 struct glyph_string *s;
21219 int i, k, x;
21220 struct glyph *glyphs = s->row->glyphs[s->area];
21221 int first = s->first_glyph - glyphs;
21223 k = -1;
21224 x = 0;
21225 for (i = first - 1; i >= 0; --i)
21227 int left, right;
21228 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21229 if (x + right > 0)
21230 k = i;
21231 x -= glyphs[i].pixel_width;
21234 return k;
21238 /* Return the index of the last glyph following glyph string S that is
21239 overwritten by S because of S's right overhang. Value is -1 if
21240 no such glyph is found. */
21242 static int
21243 right_overwritten (s)
21244 struct glyph_string *s;
21246 int k = -1;
21248 if (s->right_overhang)
21250 int x = 0, i;
21251 struct glyph *glyphs = s->row->glyphs[s->area];
21252 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21253 int end = s->row->used[s->area];
21255 for (i = first; i < end && s->right_overhang > x; ++i)
21256 x += glyphs[i].pixel_width;
21258 k = i;
21261 return k;
21265 /* Return the index of the last glyph following glyph string S that
21266 overwrites S because of its left overhang. Value is negative
21267 if no such glyph is found. */
21269 static int
21270 right_overwriting (s)
21271 struct glyph_string *s;
21273 int i, k, x;
21274 int end = s->row->used[s->area];
21275 struct glyph *glyphs = s->row->glyphs[s->area];
21276 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21278 k = -1;
21279 x = 0;
21280 for (i = first; i < end; ++i)
21282 int left, right;
21283 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21284 if (x - left < 0)
21285 k = i;
21286 x += glyphs[i].pixel_width;
21289 return k;
21293 /* Set background width of glyph string S. START is the index of the
21294 first glyph following S. LAST_X is the right-most x-position + 1
21295 in the drawing area. */
21297 static INLINE void
21298 set_glyph_string_background_width (s, start, last_x)
21299 struct glyph_string *s;
21300 int start;
21301 int last_x;
21303 /* If the face of this glyph string has to be drawn to the end of
21304 the drawing area, set S->extends_to_end_of_line_p. */
21306 if (start == s->row->used[s->area]
21307 && s->area == TEXT_AREA
21308 && ((s->row->fill_line_p
21309 && (s->hl == DRAW_NORMAL_TEXT
21310 || s->hl == DRAW_IMAGE_RAISED
21311 || s->hl == DRAW_IMAGE_SUNKEN))
21312 || s->hl == DRAW_MOUSE_FACE))
21313 s->extends_to_end_of_line_p = 1;
21315 /* If S extends its face to the end of the line, set its
21316 background_width to the distance to the right edge of the drawing
21317 area. */
21318 if (s->extends_to_end_of_line_p)
21319 s->background_width = last_x - s->x + 1;
21320 else
21321 s->background_width = s->width;
21325 /* Compute overhangs and x-positions for glyph string S and its
21326 predecessors, or successors. X is the starting x-position for S.
21327 BACKWARD_P non-zero means process predecessors. */
21329 static void
21330 compute_overhangs_and_x (s, x, backward_p)
21331 struct glyph_string *s;
21332 int x;
21333 int backward_p;
21335 if (backward_p)
21337 while (s)
21339 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21340 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21341 x -= s->width;
21342 s->x = x;
21343 s = s->prev;
21346 else
21348 while (s)
21350 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21351 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21352 s->x = x;
21353 x += s->width;
21354 s = s->next;
21361 /* The following macros are only called from draw_glyphs below.
21362 They reference the following parameters of that function directly:
21363 `w', `row', `area', and `overlap_p'
21364 as well as the following local variables:
21365 `s', `f', and `hdc' (in W32) */
21367 #ifdef HAVE_NTGUI
21368 /* On W32, silently add local `hdc' variable to argument list of
21369 init_glyph_string. */
21370 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21371 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21372 #else
21373 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21374 init_glyph_string (s, char2b, w, row, area, start, hl)
21375 #endif
21377 /* Add a glyph string for a stretch glyph to the list of strings
21378 between HEAD and TAIL. START is the index of the stretch glyph in
21379 row area AREA of glyph row ROW. END is the index of the last glyph
21380 in that glyph row area. X is the current output position assigned
21381 to the new glyph string constructed. HL overrides that face of the
21382 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21383 is the right-most x-position of the drawing area. */
21385 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21386 and below -- keep them on one line. */
21387 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21388 do \
21390 s = (struct glyph_string *) alloca (sizeof *s); \
21391 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21392 START = fill_stretch_glyph_string (s, row, area, START, END); \
21393 append_glyph_string (&HEAD, &TAIL, s); \
21394 s->x = (X); \
21396 while (0)
21399 /* Add a glyph string for an image glyph to the list of strings
21400 between HEAD and TAIL. START is the index of the image glyph in
21401 row area AREA of glyph row ROW. END is the index of the last glyph
21402 in that glyph row area. X is the current output position assigned
21403 to the new glyph string constructed. HL overrides that face of the
21404 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21405 is the right-most x-position of the drawing area. */
21407 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21408 do \
21410 s = (struct glyph_string *) alloca (sizeof *s); \
21411 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21412 fill_image_glyph_string (s); \
21413 append_glyph_string (&HEAD, &TAIL, s); \
21414 ++START; \
21415 s->x = (X); \
21417 while (0)
21420 /* Add a glyph string for a sequence of character glyphs to the list
21421 of strings between HEAD and TAIL. START is the index of the first
21422 glyph in row area AREA of glyph row ROW that is part of the new
21423 glyph string. END is the index of the last glyph in that glyph row
21424 area. X is the current output position assigned to the new glyph
21425 string constructed. HL overrides that face of the glyph; e.g. it
21426 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21427 right-most x-position of the drawing area. */
21429 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21430 do \
21432 int face_id; \
21433 XChar2b *char2b; \
21435 face_id = (row)->glyphs[area][START].face_id; \
21437 s = (struct glyph_string *) alloca (sizeof *s); \
21438 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21439 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21440 append_glyph_string (&HEAD, &TAIL, s); \
21441 s->x = (X); \
21442 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21444 while (0)
21447 /* Add a glyph string for a composite sequence to the list of strings
21448 between HEAD and TAIL. START is the index of the first glyph in
21449 row area AREA of glyph row ROW that is part of the new glyph
21450 string. END is the index of the last glyph in that glyph row area.
21451 X is the current output position assigned to the new glyph string
21452 constructed. HL overrides that face of the glyph; e.g. it is
21453 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21454 x-position of the drawing area. */
21456 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21457 do { \
21458 int face_id = (row)->glyphs[area][START].face_id; \
21459 struct face *base_face = FACE_FROM_ID (f, face_id); \
21460 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21461 struct composition *cmp = composition_table[cmp_id]; \
21462 XChar2b *char2b; \
21463 struct glyph_string *first_s; \
21464 int n; \
21466 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21468 /* Make glyph_strings for each glyph sequence that is drawable by \
21469 the same face, and append them to HEAD/TAIL. */ \
21470 for (n = 0; n < cmp->glyph_len;) \
21472 s = (struct glyph_string *) alloca (sizeof *s); \
21473 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21474 append_glyph_string (&(HEAD), &(TAIL), s); \
21475 s->cmp = cmp; \
21476 s->cmp_from = n; \
21477 s->x = (X); \
21478 if (n == 0) \
21479 first_s = s; \
21480 n = fill_composite_glyph_string (s, base_face, overlaps); \
21483 ++START; \
21484 s = first_s; \
21485 } while (0)
21488 /* Add a glyph string for a glyph-string sequence to the list of strings
21489 between HEAD and TAIL. */
21491 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21492 do { \
21493 int face_id; \
21494 XChar2b *char2b; \
21495 Lisp_Object gstring; \
21497 face_id = (row)->glyphs[area][START].face_id; \
21498 gstring = (composition_gstring_from_id \
21499 ((row)->glyphs[area][START].u.cmp.id)); \
21500 s = (struct glyph_string *) alloca (sizeof *s); \
21501 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21502 * LGSTRING_GLYPH_LEN (gstring)); \
21503 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21504 append_glyph_string (&(HEAD), &(TAIL), s); \
21505 s->x = (X); \
21506 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21507 } while (0)
21510 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21511 of AREA of glyph row ROW on window W between indices START and END.
21512 HL overrides the face for drawing glyph strings, e.g. it is
21513 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21514 x-positions of the drawing area.
21516 This is an ugly monster macro construct because we must use alloca
21517 to allocate glyph strings (because draw_glyphs can be called
21518 asynchronously). */
21520 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21521 do \
21523 HEAD = TAIL = NULL; \
21524 while (START < END) \
21526 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21527 switch (first_glyph->type) \
21529 case CHAR_GLYPH: \
21530 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21531 HL, X, LAST_X); \
21532 break; \
21534 case COMPOSITE_GLYPH: \
21535 if (first_glyph->u.cmp.automatic) \
21536 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21537 HL, X, LAST_X); \
21538 else \
21539 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21540 HL, X, LAST_X); \
21541 break; \
21543 case STRETCH_GLYPH: \
21544 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21545 HL, X, LAST_X); \
21546 break; \
21548 case IMAGE_GLYPH: \
21549 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21550 HL, X, LAST_X); \
21551 break; \
21553 default: \
21554 abort (); \
21557 if (s) \
21559 set_glyph_string_background_width (s, START, LAST_X); \
21560 (X) += s->width; \
21563 } while (0)
21566 /* Draw glyphs between START and END in AREA of ROW on window W,
21567 starting at x-position X. X is relative to AREA in W. HL is a
21568 face-override with the following meaning:
21570 DRAW_NORMAL_TEXT draw normally
21571 DRAW_CURSOR draw in cursor face
21572 DRAW_MOUSE_FACE draw in mouse face.
21573 DRAW_INVERSE_VIDEO draw in mode line face
21574 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21575 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21577 If OVERLAPS is non-zero, draw only the foreground of characters and
21578 clip to the physical height of ROW. Non-zero value also defines
21579 the overlapping part to be drawn:
21581 OVERLAPS_PRED overlap with preceding rows
21582 OVERLAPS_SUCC overlap with succeeding rows
21583 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21584 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21586 Value is the x-position reached, relative to AREA of W. */
21588 static int
21589 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
21590 struct window *w;
21591 int x;
21592 struct glyph_row *row;
21593 enum glyph_row_area area;
21594 EMACS_INT start, end;
21595 enum draw_glyphs_face hl;
21596 int overlaps;
21598 struct glyph_string *head, *tail;
21599 struct glyph_string *s;
21600 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21601 int i, j, x_reached, last_x, area_left = 0;
21602 struct frame *f = XFRAME (WINDOW_FRAME (w));
21603 DECLARE_HDC (hdc);
21605 ALLOCATE_HDC (hdc, f);
21607 /* Let's rather be paranoid than getting a SEGV. */
21608 end = min (end, row->used[area]);
21609 start = max (0, start);
21610 start = min (end, start);
21612 /* Translate X to frame coordinates. Set last_x to the right
21613 end of the drawing area. */
21614 if (row->full_width_p)
21616 /* X is relative to the left edge of W, without scroll bars
21617 or fringes. */
21618 area_left = WINDOW_LEFT_EDGE_X (w);
21619 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21621 else
21623 area_left = window_box_left (w, area);
21624 last_x = area_left + window_box_width (w, area);
21626 x += area_left;
21628 /* Build a doubly-linked list of glyph_string structures between
21629 head and tail from what we have to draw. Note that the macro
21630 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21631 the reason we use a separate variable `i'. */
21632 i = start;
21633 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21634 if (tail)
21635 x_reached = tail->x + tail->background_width;
21636 else
21637 x_reached = x;
21639 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21640 the row, redraw some glyphs in front or following the glyph
21641 strings built above. */
21642 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21644 struct glyph_string *h, *t;
21645 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21646 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21647 int dummy_x = 0;
21649 /* If mouse highlighting is on, we may need to draw adjacent
21650 glyphs using mouse-face highlighting. */
21651 if (area == TEXT_AREA && row->mouse_face_p)
21653 struct glyph_row *mouse_beg_row, *mouse_end_row;
21655 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21656 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21658 if (row >= mouse_beg_row && row <= mouse_end_row)
21660 check_mouse_face = 1;
21661 mouse_beg_col = (row == mouse_beg_row)
21662 ? dpyinfo->mouse_face_beg_col : 0;
21663 mouse_end_col = (row == mouse_end_row)
21664 ? dpyinfo->mouse_face_end_col
21665 : row->used[TEXT_AREA];
21669 /* Compute overhangs for all glyph strings. */
21670 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21671 for (s = head; s; s = s->next)
21672 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21674 /* Prepend glyph strings for glyphs in front of the first glyph
21675 string that are overwritten because of the first glyph
21676 string's left overhang. The background of all strings
21677 prepended must be drawn because the first glyph string
21678 draws over it. */
21679 i = left_overwritten (head);
21680 if (i >= 0)
21682 enum draw_glyphs_face overlap_hl;
21684 /* If this row contains mouse highlighting, attempt to draw
21685 the overlapped glyphs with the correct highlight. This
21686 code fails if the overlap encompasses more than one glyph
21687 and mouse-highlight spans only some of these glyphs.
21688 However, making it work perfectly involves a lot more
21689 code, and I don't know if the pathological case occurs in
21690 practice, so we'll stick to this for now. --- cyd */
21691 if (check_mouse_face
21692 && mouse_beg_col < start && mouse_end_col > i)
21693 overlap_hl = DRAW_MOUSE_FACE;
21694 else
21695 overlap_hl = DRAW_NORMAL_TEXT;
21697 j = i;
21698 BUILD_GLYPH_STRINGS (j, start, h, t,
21699 overlap_hl, dummy_x, last_x);
21700 start = i;
21701 compute_overhangs_and_x (t, head->x, 1);
21702 prepend_glyph_string_lists (&head, &tail, h, t);
21703 clip_head = head;
21706 /* Prepend glyph strings for glyphs in front of the first glyph
21707 string that overwrite that glyph string because of their
21708 right overhang. For these strings, only the foreground must
21709 be drawn, because it draws over the glyph string at `head'.
21710 The background must not be drawn because this would overwrite
21711 right overhangs of preceding glyphs for which no glyph
21712 strings exist. */
21713 i = left_overwriting (head);
21714 if (i >= 0)
21716 enum draw_glyphs_face overlap_hl;
21718 if (check_mouse_face
21719 && mouse_beg_col < start && mouse_end_col > i)
21720 overlap_hl = DRAW_MOUSE_FACE;
21721 else
21722 overlap_hl = DRAW_NORMAL_TEXT;
21724 clip_head = head;
21725 BUILD_GLYPH_STRINGS (i, start, h, t,
21726 overlap_hl, dummy_x, last_x);
21727 for (s = h; s; s = s->next)
21728 s->background_filled_p = 1;
21729 compute_overhangs_and_x (t, head->x, 1);
21730 prepend_glyph_string_lists (&head, &tail, h, t);
21733 /* Append glyphs strings for glyphs following the last glyph
21734 string tail that are overwritten by tail. The background of
21735 these strings has to be drawn because tail's foreground draws
21736 over it. */
21737 i = right_overwritten (tail);
21738 if (i >= 0)
21740 enum draw_glyphs_face overlap_hl;
21742 if (check_mouse_face
21743 && mouse_beg_col < i && mouse_end_col > end)
21744 overlap_hl = DRAW_MOUSE_FACE;
21745 else
21746 overlap_hl = DRAW_NORMAL_TEXT;
21748 BUILD_GLYPH_STRINGS (end, i, h, t,
21749 overlap_hl, x, last_x);
21750 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21751 we don't have `end = i;' here. */
21752 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21753 append_glyph_string_lists (&head, &tail, h, t);
21754 clip_tail = tail;
21757 /* Append glyph strings for glyphs following the last glyph
21758 string tail that overwrite tail. The foreground of such
21759 glyphs has to be drawn because it writes into the background
21760 of tail. The background must not be drawn because it could
21761 paint over the foreground of following glyphs. */
21762 i = right_overwriting (tail);
21763 if (i >= 0)
21765 enum draw_glyphs_face overlap_hl;
21766 if (check_mouse_face
21767 && mouse_beg_col < i && mouse_end_col > end)
21768 overlap_hl = DRAW_MOUSE_FACE;
21769 else
21770 overlap_hl = DRAW_NORMAL_TEXT;
21772 clip_tail = tail;
21773 i++; /* We must include the Ith glyph. */
21774 BUILD_GLYPH_STRINGS (end, i, h, t,
21775 overlap_hl, x, last_x);
21776 for (s = h; s; s = s->next)
21777 s->background_filled_p = 1;
21778 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21779 append_glyph_string_lists (&head, &tail, h, t);
21781 if (clip_head || clip_tail)
21782 for (s = head; s; s = s->next)
21784 s->clip_head = clip_head;
21785 s->clip_tail = clip_tail;
21789 /* Draw all strings. */
21790 for (s = head; s; s = s->next)
21791 FRAME_RIF (f)->draw_glyph_string (s);
21793 #ifndef HAVE_NS
21794 /* When focus a sole frame and move horizontally, this sets on_p to 0
21795 causing a failure to erase prev cursor position. */
21796 if (area == TEXT_AREA
21797 && !row->full_width_p
21798 /* When drawing overlapping rows, only the glyph strings'
21799 foreground is drawn, which doesn't erase a cursor
21800 completely. */
21801 && !overlaps)
21803 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21804 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21805 : (tail ? tail->x + tail->background_width : x));
21806 x0 -= area_left;
21807 x1 -= area_left;
21809 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21810 row->y, MATRIX_ROW_BOTTOM_Y (row));
21812 #endif
21814 /* Value is the x-position up to which drawn, relative to AREA of W.
21815 This doesn't include parts drawn because of overhangs. */
21816 if (row->full_width_p)
21817 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21818 else
21819 x_reached -= area_left;
21821 RELEASE_HDC (hdc, f);
21823 return x_reached;
21826 /* Expand row matrix if too narrow. Don't expand if area
21827 is not present. */
21829 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21831 if (!fonts_changed_p \
21832 && (it->glyph_row->glyphs[area] \
21833 < it->glyph_row->glyphs[area + 1])) \
21835 it->w->ncols_scale_factor++; \
21836 fonts_changed_p = 1; \
21840 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21841 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21843 static INLINE void
21844 append_glyph (it)
21845 struct it *it;
21847 struct glyph *glyph;
21848 enum glyph_row_area area = it->area;
21850 xassert (it->glyph_row);
21851 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21853 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21854 if (glyph < it->glyph_row->glyphs[area + 1])
21856 /* If the glyph row is reversed, we need to prepend the glyph
21857 rather than append it. */
21858 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21860 struct glyph *g;
21862 /* Make room for the additional glyph. */
21863 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21864 g[1] = *g;
21865 glyph = it->glyph_row->glyphs[area];
21867 glyph->charpos = CHARPOS (it->position);
21868 glyph->object = it->object;
21869 if (it->pixel_width > 0)
21871 glyph->pixel_width = it->pixel_width;
21872 glyph->padding_p = 0;
21874 else
21876 /* Assure at least 1-pixel width. Otherwise, cursor can't
21877 be displayed correctly. */
21878 glyph->pixel_width = 1;
21879 glyph->padding_p = 1;
21881 glyph->ascent = it->ascent;
21882 glyph->descent = it->descent;
21883 glyph->voffset = it->voffset;
21884 glyph->type = CHAR_GLYPH;
21885 glyph->avoid_cursor_p = it->avoid_cursor_p;
21886 glyph->multibyte_p = it->multibyte_p;
21887 glyph->left_box_line_p = it->start_of_box_run_p;
21888 glyph->right_box_line_p = it->end_of_box_run_p;
21889 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21890 || it->phys_descent > it->descent);
21891 glyph->glyph_not_available_p = it->glyph_not_available_p;
21892 glyph->face_id = it->face_id;
21893 glyph->u.ch = it->char_to_display;
21894 glyph->slice = null_glyph_slice;
21895 glyph->font_type = FONT_TYPE_UNKNOWN;
21896 if (it->bidi_p)
21898 glyph->resolved_level = it->bidi_it.resolved_level;
21899 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21900 abort ();
21901 glyph->bidi_type = it->bidi_it.type;
21903 else
21905 glyph->resolved_level = 0;
21906 glyph->bidi_type = UNKNOWN_BT;
21908 ++it->glyph_row->used[area];
21910 else
21911 IT_EXPAND_MATRIX_WIDTH (it, area);
21914 /* Store one glyph for the composition IT->cmp_it.id in
21915 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21916 non-null. */
21918 static INLINE void
21919 append_composite_glyph (it)
21920 struct it *it;
21922 struct glyph *glyph;
21923 enum glyph_row_area area = it->area;
21925 xassert (it->glyph_row);
21927 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21928 if (glyph < it->glyph_row->glyphs[area + 1])
21930 /* If the glyph row is reversed, we need to prepend the glyph
21931 rather than append it. */
21932 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21934 struct glyph *g;
21936 /* Make room for the new glyph. */
21937 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21938 g[1] = *g;
21939 glyph = it->glyph_row->glyphs[it->area];
21941 glyph->charpos = it->cmp_it.charpos;
21942 glyph->object = it->object;
21943 glyph->pixel_width = it->pixel_width;
21944 glyph->ascent = it->ascent;
21945 glyph->descent = it->descent;
21946 glyph->voffset = it->voffset;
21947 glyph->type = COMPOSITE_GLYPH;
21948 if (it->cmp_it.ch < 0)
21950 glyph->u.cmp.automatic = 0;
21951 glyph->u.cmp.id = it->cmp_it.id;
21953 else
21955 glyph->u.cmp.automatic = 1;
21956 glyph->u.cmp.id = it->cmp_it.id;
21957 glyph->u.cmp.from = it->cmp_it.from;
21958 glyph->u.cmp.to = it->cmp_it.to - 1;
21960 glyph->avoid_cursor_p = it->avoid_cursor_p;
21961 glyph->multibyte_p = it->multibyte_p;
21962 glyph->left_box_line_p = it->start_of_box_run_p;
21963 glyph->right_box_line_p = it->end_of_box_run_p;
21964 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21965 || it->phys_descent > it->descent);
21966 glyph->padding_p = 0;
21967 glyph->glyph_not_available_p = 0;
21968 glyph->face_id = it->face_id;
21969 glyph->slice = null_glyph_slice;
21970 glyph->font_type = FONT_TYPE_UNKNOWN;
21971 if (it->bidi_p)
21973 glyph->resolved_level = it->bidi_it.resolved_level;
21974 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21975 abort ();
21976 glyph->bidi_type = it->bidi_it.type;
21978 ++it->glyph_row->used[area];
21980 else
21981 IT_EXPAND_MATRIX_WIDTH (it, area);
21985 /* Change IT->ascent and IT->height according to the setting of
21986 IT->voffset. */
21988 static INLINE void
21989 take_vertical_position_into_account (it)
21990 struct it *it;
21992 if (it->voffset)
21994 if (it->voffset < 0)
21995 /* Increase the ascent so that we can display the text higher
21996 in the line. */
21997 it->ascent -= it->voffset;
21998 else
21999 /* Increase the descent so that we can display the text lower
22000 in the line. */
22001 it->descent += it->voffset;
22006 /* Produce glyphs/get display metrics for the image IT is loaded with.
22007 See the description of struct display_iterator in dispextern.h for
22008 an overview of struct display_iterator. */
22010 static void
22011 produce_image_glyph (it)
22012 struct it *it;
22014 struct image *img;
22015 struct face *face;
22016 int glyph_ascent, crop;
22017 struct glyph_slice slice;
22019 xassert (it->what == IT_IMAGE);
22021 face = FACE_FROM_ID (it->f, it->face_id);
22022 xassert (face);
22023 /* Make sure X resources of the face is loaded. */
22024 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22026 if (it->image_id < 0)
22028 /* Fringe bitmap. */
22029 it->ascent = it->phys_ascent = 0;
22030 it->descent = it->phys_descent = 0;
22031 it->pixel_width = 0;
22032 it->nglyphs = 0;
22033 return;
22036 img = IMAGE_FROM_ID (it->f, it->image_id);
22037 xassert (img);
22038 /* Make sure X resources of the image is loaded. */
22039 prepare_image_for_display (it->f, img);
22041 slice.x = slice.y = 0;
22042 slice.width = img->width;
22043 slice.height = img->height;
22045 if (INTEGERP (it->slice.x))
22046 slice.x = XINT (it->slice.x);
22047 else if (FLOATP (it->slice.x))
22048 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22050 if (INTEGERP (it->slice.y))
22051 slice.y = XINT (it->slice.y);
22052 else if (FLOATP (it->slice.y))
22053 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22055 if (INTEGERP (it->slice.width))
22056 slice.width = XINT (it->slice.width);
22057 else if (FLOATP (it->slice.width))
22058 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22060 if (INTEGERP (it->slice.height))
22061 slice.height = XINT (it->slice.height);
22062 else if (FLOATP (it->slice.height))
22063 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22065 if (slice.x >= img->width)
22066 slice.x = img->width;
22067 if (slice.y >= img->height)
22068 slice.y = img->height;
22069 if (slice.x + slice.width >= img->width)
22070 slice.width = img->width - slice.x;
22071 if (slice.y + slice.height > img->height)
22072 slice.height = img->height - slice.y;
22074 if (slice.width == 0 || slice.height == 0)
22075 return;
22077 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22079 it->descent = slice.height - glyph_ascent;
22080 if (slice.y == 0)
22081 it->descent += img->vmargin;
22082 if (slice.y + slice.height == img->height)
22083 it->descent += img->vmargin;
22084 it->phys_descent = it->descent;
22086 it->pixel_width = slice.width;
22087 if (slice.x == 0)
22088 it->pixel_width += img->hmargin;
22089 if (slice.x + slice.width == img->width)
22090 it->pixel_width += img->hmargin;
22092 /* It's quite possible for images to have an ascent greater than
22093 their height, so don't get confused in that case. */
22094 if (it->descent < 0)
22095 it->descent = 0;
22097 it->nglyphs = 1;
22099 if (face->box != FACE_NO_BOX)
22101 if (face->box_line_width > 0)
22103 if (slice.y == 0)
22104 it->ascent += face->box_line_width;
22105 if (slice.y + slice.height == img->height)
22106 it->descent += face->box_line_width;
22109 if (it->start_of_box_run_p && slice.x == 0)
22110 it->pixel_width += eabs (face->box_line_width);
22111 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22112 it->pixel_width += eabs (face->box_line_width);
22115 take_vertical_position_into_account (it);
22117 /* Automatically crop wide image glyphs at right edge so we can
22118 draw the cursor on same display row. */
22119 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22120 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22122 it->pixel_width -= crop;
22123 slice.width -= crop;
22126 if (it->glyph_row)
22128 struct glyph *glyph;
22129 enum glyph_row_area area = it->area;
22131 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22132 if (glyph < it->glyph_row->glyphs[area + 1])
22134 glyph->charpos = CHARPOS (it->position);
22135 glyph->object = it->object;
22136 glyph->pixel_width = it->pixel_width;
22137 glyph->ascent = glyph_ascent;
22138 glyph->descent = it->descent;
22139 glyph->voffset = it->voffset;
22140 glyph->type = IMAGE_GLYPH;
22141 glyph->avoid_cursor_p = it->avoid_cursor_p;
22142 glyph->multibyte_p = it->multibyte_p;
22143 glyph->left_box_line_p = it->start_of_box_run_p;
22144 glyph->right_box_line_p = it->end_of_box_run_p;
22145 glyph->overlaps_vertically_p = 0;
22146 glyph->padding_p = 0;
22147 glyph->glyph_not_available_p = 0;
22148 glyph->face_id = it->face_id;
22149 glyph->u.img_id = img->id;
22150 glyph->slice = slice;
22151 glyph->font_type = FONT_TYPE_UNKNOWN;
22152 if (it->bidi_p)
22154 glyph->resolved_level = it->bidi_it.resolved_level;
22155 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22156 abort ();
22157 glyph->bidi_type = it->bidi_it.type;
22159 ++it->glyph_row->used[area];
22161 else
22162 IT_EXPAND_MATRIX_WIDTH (it, area);
22167 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22168 of the glyph, WIDTH and HEIGHT are the width and height of the
22169 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22171 static void
22172 append_stretch_glyph (it, object, width, height, ascent)
22173 struct it *it;
22174 Lisp_Object object;
22175 int width, height;
22176 int ascent;
22178 struct glyph *glyph;
22179 enum glyph_row_area area = it->area;
22181 xassert (ascent >= 0 && ascent <= height);
22183 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22184 if (glyph < it->glyph_row->glyphs[area + 1])
22186 /* If the glyph row is reversed, we need to prepend the glyph
22187 rather than append it. */
22188 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22190 struct glyph *g;
22192 /* Make room for the additional glyph. */
22193 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22194 g[1] = *g;
22195 glyph = it->glyph_row->glyphs[area];
22197 glyph->charpos = CHARPOS (it->position);
22198 glyph->object = object;
22199 glyph->pixel_width = width;
22200 glyph->ascent = ascent;
22201 glyph->descent = height - ascent;
22202 glyph->voffset = it->voffset;
22203 glyph->type = STRETCH_GLYPH;
22204 glyph->avoid_cursor_p = it->avoid_cursor_p;
22205 glyph->multibyte_p = it->multibyte_p;
22206 glyph->left_box_line_p = it->start_of_box_run_p;
22207 glyph->right_box_line_p = it->end_of_box_run_p;
22208 glyph->overlaps_vertically_p = 0;
22209 glyph->padding_p = 0;
22210 glyph->glyph_not_available_p = 0;
22211 glyph->face_id = it->face_id;
22212 glyph->u.stretch.ascent = ascent;
22213 glyph->u.stretch.height = height;
22214 glyph->slice = null_glyph_slice;
22215 glyph->font_type = FONT_TYPE_UNKNOWN;
22216 if (it->bidi_p)
22218 glyph->resolved_level = it->bidi_it.resolved_level;
22219 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22220 abort ();
22221 glyph->bidi_type = it->bidi_it.type;
22223 else
22225 glyph->resolved_level = 0;
22226 glyph->bidi_type = UNKNOWN_BT;
22228 ++it->glyph_row->used[area];
22230 else
22231 IT_EXPAND_MATRIX_WIDTH (it, area);
22235 /* Produce a stretch glyph for iterator IT. IT->object is the value
22236 of the glyph property displayed. The value must be a list
22237 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22238 being recognized:
22240 1. `:width WIDTH' specifies that the space should be WIDTH *
22241 canonical char width wide. WIDTH may be an integer or floating
22242 point number.
22244 2. `:relative-width FACTOR' specifies that the width of the stretch
22245 should be computed from the width of the first character having the
22246 `glyph' property, and should be FACTOR times that width.
22248 3. `:align-to HPOS' specifies that the space should be wide enough
22249 to reach HPOS, a value in canonical character units.
22251 Exactly one of the above pairs must be present.
22253 4. `:height HEIGHT' specifies that the height of the stretch produced
22254 should be HEIGHT, measured in canonical character units.
22256 5. `:relative-height FACTOR' specifies that the height of the
22257 stretch should be FACTOR times the height of the characters having
22258 the glyph property.
22260 Either none or exactly one of 4 or 5 must be present.
22262 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22263 of the stretch should be used for the ascent of the stretch.
22264 ASCENT must be in the range 0 <= ASCENT <= 100. */
22266 static void
22267 produce_stretch_glyph (it)
22268 struct it *it;
22270 /* (space :width WIDTH :height HEIGHT ...) */
22271 Lisp_Object prop, plist;
22272 int width = 0, height = 0, align_to = -1;
22273 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22274 int ascent = 0;
22275 double tem;
22276 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22277 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22279 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22281 /* List should start with `space'. */
22282 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22283 plist = XCDR (it->object);
22285 /* Compute the width of the stretch. */
22286 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22287 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22289 /* Absolute width `:width WIDTH' specified and valid. */
22290 zero_width_ok_p = 1;
22291 width = (int)tem;
22293 else if (prop = Fplist_get (plist, QCrelative_width),
22294 NUMVAL (prop) > 0)
22296 /* Relative width `:relative-width FACTOR' specified and valid.
22297 Compute the width of the characters having the `glyph'
22298 property. */
22299 struct it it2;
22300 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22302 it2 = *it;
22303 if (it->multibyte_p)
22305 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
22306 - IT_BYTEPOS (*it));
22307 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
22309 else
22310 it2.c = *p, it2.len = 1;
22312 it2.glyph_row = NULL;
22313 it2.what = IT_CHARACTER;
22314 x_produce_glyphs (&it2);
22315 width = NUMVAL (prop) * it2.pixel_width;
22317 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22318 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22320 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22321 align_to = (align_to < 0
22323 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22324 else if (align_to < 0)
22325 align_to = window_box_left_offset (it->w, TEXT_AREA);
22326 width = max (0, (int)tem + align_to - it->current_x);
22327 zero_width_ok_p = 1;
22329 else
22330 /* Nothing specified -> width defaults to canonical char width. */
22331 width = FRAME_COLUMN_WIDTH (it->f);
22333 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22334 width = 1;
22336 /* Compute height. */
22337 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22338 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22340 height = (int)tem;
22341 zero_height_ok_p = 1;
22343 else if (prop = Fplist_get (plist, QCrelative_height),
22344 NUMVAL (prop) > 0)
22345 height = FONT_HEIGHT (font) * NUMVAL (prop);
22346 else
22347 height = FONT_HEIGHT (font);
22349 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22350 height = 1;
22352 /* Compute percentage of height used for ascent. If
22353 `:ascent ASCENT' is present and valid, use that. Otherwise,
22354 derive the ascent from the font in use. */
22355 if (prop = Fplist_get (plist, QCascent),
22356 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22357 ascent = height * NUMVAL (prop) / 100.0;
22358 else if (!NILP (prop)
22359 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22360 ascent = min (max (0, (int)tem), height);
22361 else
22362 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22364 if (width > 0 && it->line_wrap != TRUNCATE
22365 && it->current_x + width > it->last_visible_x)
22366 width = it->last_visible_x - it->current_x - 1;
22368 if (width > 0 && height > 0 && it->glyph_row)
22370 Lisp_Object object = it->stack[it->sp - 1].string;
22371 if (!STRINGP (object))
22372 object = it->w->buffer;
22373 append_stretch_glyph (it, object, width, height, ascent);
22376 it->pixel_width = width;
22377 it->ascent = it->phys_ascent = ascent;
22378 it->descent = it->phys_descent = height - it->ascent;
22379 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22381 take_vertical_position_into_account (it);
22384 /* Calculate line-height and line-spacing properties.
22385 An integer value specifies explicit pixel value.
22386 A float value specifies relative value to current face height.
22387 A cons (float . face-name) specifies relative value to
22388 height of specified face font.
22390 Returns height in pixels, or nil. */
22393 static Lisp_Object
22394 calc_line_height_property (it, val, font, boff, override)
22395 struct it *it;
22396 Lisp_Object val;
22397 struct font *font;
22398 int boff, override;
22400 Lisp_Object face_name = Qnil;
22401 int ascent, descent, height;
22403 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22404 return val;
22406 if (CONSP (val))
22408 face_name = XCAR (val);
22409 val = XCDR (val);
22410 if (!NUMBERP (val))
22411 val = make_number (1);
22412 if (NILP (face_name))
22414 height = it->ascent + it->descent;
22415 goto scale;
22419 if (NILP (face_name))
22421 font = FRAME_FONT (it->f);
22422 boff = FRAME_BASELINE_OFFSET (it->f);
22424 else if (EQ (face_name, Qt))
22426 override = 0;
22428 else
22430 int face_id;
22431 struct face *face;
22433 face_id = lookup_named_face (it->f, face_name, 0);
22434 if (face_id < 0)
22435 return make_number (-1);
22437 face = FACE_FROM_ID (it->f, face_id);
22438 font = face->font;
22439 if (font == NULL)
22440 return make_number (-1);
22441 boff = font->baseline_offset;
22442 if (font->vertical_centering)
22443 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22446 ascent = FONT_BASE (font) + boff;
22447 descent = FONT_DESCENT (font) - boff;
22449 if (override)
22451 it->override_ascent = ascent;
22452 it->override_descent = descent;
22453 it->override_boff = boff;
22456 height = ascent + descent;
22458 scale:
22459 if (FLOATP (val))
22460 height = (int)(XFLOAT_DATA (val) * height);
22461 else if (INTEGERP (val))
22462 height *= XINT (val);
22464 return make_number (height);
22468 /* RIF:
22469 Produce glyphs/get display metrics for the display element IT is
22470 loaded with. See the description of struct it in dispextern.h
22471 for an overview of struct it. */
22473 void
22474 x_produce_glyphs (it)
22475 struct it *it;
22477 int extra_line_spacing = it->extra_line_spacing;
22479 it->glyph_not_available_p = 0;
22481 if (it->what == IT_CHARACTER)
22483 XChar2b char2b;
22484 struct font *font;
22485 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22486 struct font_metrics *pcm;
22487 int font_not_found_p;
22488 int boff; /* baseline offset */
22489 /* We may change it->multibyte_p upon unibyte<->multibyte
22490 conversion. So, save the current value now and restore it
22491 later.
22493 Note: It seems that we don't have to record multibyte_p in
22494 struct glyph because the character code itself tells whether
22495 or not the character is multibyte. Thus, in the future, we
22496 must consider eliminating the field `multibyte_p' in the
22497 struct glyph. */
22498 int saved_multibyte_p = it->multibyte_p;
22500 /* Maybe translate single-byte characters to multibyte, or the
22501 other way. */
22502 it->char_to_display = it->c;
22503 if (!ASCII_BYTE_P (it->c)
22504 && ! it->multibyte_p)
22506 if (SINGLE_BYTE_CHAR_P (it->c)
22507 && unibyte_display_via_language_environment)
22509 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22511 /* get_next_display_element assures that this decoding
22512 never fails. */
22513 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22514 it->multibyte_p = 1;
22515 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22516 -1, Qnil);
22517 face = FACE_FROM_ID (it->f, it->face_id);
22521 /* Get font to use. Encode IT->char_to_display. */
22522 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22523 &char2b, it->multibyte_p, 0);
22524 font = face->font;
22526 font_not_found_p = font == NULL;
22527 if (font_not_found_p)
22529 /* When no suitable font found, display an empty box based
22530 on the metrics of the font of the default face (or what
22531 remapped). */
22532 struct face *no_font_face
22533 = FACE_FROM_ID (it->f,
22534 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22535 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22536 font = no_font_face->font;
22537 boff = font->baseline_offset;
22539 else
22541 boff = font->baseline_offset;
22542 if (font->vertical_centering)
22543 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22546 if (it->char_to_display >= ' '
22547 && (!it->multibyte_p || it->char_to_display < 128))
22549 /* Either unibyte or ASCII. */
22550 int stretched_p;
22552 it->nglyphs = 1;
22554 pcm = get_per_char_metric (it->f, font, &char2b);
22556 if (it->override_ascent >= 0)
22558 it->ascent = it->override_ascent;
22559 it->descent = it->override_descent;
22560 boff = it->override_boff;
22562 else
22564 it->ascent = FONT_BASE (font) + boff;
22565 it->descent = FONT_DESCENT (font) - boff;
22568 if (pcm)
22570 it->phys_ascent = pcm->ascent + boff;
22571 it->phys_descent = pcm->descent - boff;
22572 it->pixel_width = pcm->width;
22574 else
22576 it->glyph_not_available_p = 1;
22577 it->phys_ascent = it->ascent;
22578 it->phys_descent = it->descent;
22579 it->pixel_width = FONT_WIDTH (font);
22582 if (it->constrain_row_ascent_descent_p)
22584 if (it->descent > it->max_descent)
22586 it->ascent += it->descent - it->max_descent;
22587 it->descent = it->max_descent;
22589 if (it->ascent > it->max_ascent)
22591 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22592 it->ascent = it->max_ascent;
22594 it->phys_ascent = min (it->phys_ascent, it->ascent);
22595 it->phys_descent = min (it->phys_descent, it->descent);
22596 extra_line_spacing = 0;
22599 /* If this is a space inside a region of text with
22600 `space-width' property, change its width. */
22601 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22602 if (stretched_p)
22603 it->pixel_width *= XFLOATINT (it->space_width);
22605 /* If face has a box, add the box thickness to the character
22606 height. If character has a box line to the left and/or
22607 right, add the box line width to the character's width. */
22608 if (face->box != FACE_NO_BOX)
22610 int thick = face->box_line_width;
22612 if (thick > 0)
22614 it->ascent += thick;
22615 it->descent += thick;
22617 else
22618 thick = -thick;
22620 if (it->start_of_box_run_p)
22621 it->pixel_width += thick;
22622 if (it->end_of_box_run_p)
22623 it->pixel_width += thick;
22626 /* If face has an overline, add the height of the overline
22627 (1 pixel) and a 1 pixel margin to the character height. */
22628 if (face->overline_p)
22629 it->ascent += overline_margin;
22631 if (it->constrain_row_ascent_descent_p)
22633 if (it->ascent > it->max_ascent)
22634 it->ascent = it->max_ascent;
22635 if (it->descent > it->max_descent)
22636 it->descent = it->max_descent;
22639 take_vertical_position_into_account (it);
22641 /* If we have to actually produce glyphs, do it. */
22642 if (it->glyph_row)
22644 if (stretched_p)
22646 /* Translate a space with a `space-width' property
22647 into a stretch glyph. */
22648 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22649 / FONT_HEIGHT (font));
22650 append_stretch_glyph (it, it->object, it->pixel_width,
22651 it->ascent + it->descent, ascent);
22653 else
22654 append_glyph (it);
22656 /* If characters with lbearing or rbearing are displayed
22657 in this line, record that fact in a flag of the
22658 glyph row. This is used to optimize X output code. */
22659 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22660 it->glyph_row->contains_overlapping_glyphs_p = 1;
22662 if (! stretched_p && it->pixel_width == 0)
22663 /* We assure that all visible glyphs have at least 1-pixel
22664 width. */
22665 it->pixel_width = 1;
22667 else if (it->char_to_display == '\n')
22669 /* A newline has no width, but we need the height of the
22670 line. But if previous part of the line sets a height,
22671 don't increase that height */
22673 Lisp_Object height;
22674 Lisp_Object total_height = Qnil;
22676 it->override_ascent = -1;
22677 it->pixel_width = 0;
22678 it->nglyphs = 0;
22680 height = get_it_property(it, Qline_height);
22681 /* Split (line-height total-height) list */
22682 if (CONSP (height)
22683 && CONSP (XCDR (height))
22684 && NILP (XCDR (XCDR (height))))
22686 total_height = XCAR (XCDR (height));
22687 height = XCAR (height);
22689 height = calc_line_height_property(it, height, font, boff, 1);
22691 if (it->override_ascent >= 0)
22693 it->ascent = it->override_ascent;
22694 it->descent = it->override_descent;
22695 boff = it->override_boff;
22697 else
22699 it->ascent = FONT_BASE (font) + boff;
22700 it->descent = FONT_DESCENT (font) - boff;
22703 if (EQ (height, Qt))
22705 if (it->descent > it->max_descent)
22707 it->ascent += it->descent - it->max_descent;
22708 it->descent = it->max_descent;
22710 if (it->ascent > it->max_ascent)
22712 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22713 it->ascent = it->max_ascent;
22715 it->phys_ascent = min (it->phys_ascent, it->ascent);
22716 it->phys_descent = min (it->phys_descent, it->descent);
22717 it->constrain_row_ascent_descent_p = 1;
22718 extra_line_spacing = 0;
22720 else
22722 Lisp_Object spacing;
22724 it->phys_ascent = it->ascent;
22725 it->phys_descent = it->descent;
22727 if ((it->max_ascent > 0 || it->max_descent > 0)
22728 && face->box != FACE_NO_BOX
22729 && face->box_line_width > 0)
22731 it->ascent += face->box_line_width;
22732 it->descent += face->box_line_width;
22734 if (!NILP (height)
22735 && XINT (height) > it->ascent + it->descent)
22736 it->ascent = XINT (height) - it->descent;
22738 if (!NILP (total_height))
22739 spacing = calc_line_height_property(it, total_height, font, boff, 0);
22740 else
22742 spacing = get_it_property(it, Qline_spacing);
22743 spacing = calc_line_height_property(it, spacing, font, boff, 0);
22745 if (INTEGERP (spacing))
22747 extra_line_spacing = XINT (spacing);
22748 if (!NILP (total_height))
22749 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22753 else if (it->char_to_display == '\t')
22755 if (font->space_width > 0)
22757 int tab_width = it->tab_width * font->space_width;
22758 int x = it->current_x + it->continuation_lines_width;
22759 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22761 /* If the distance from the current position to the next tab
22762 stop is less than a space character width, use the
22763 tab stop after that. */
22764 if (next_tab_x - x < font->space_width)
22765 next_tab_x += tab_width;
22767 it->pixel_width = next_tab_x - x;
22768 it->nglyphs = 1;
22769 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22770 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22772 if (it->glyph_row)
22774 append_stretch_glyph (it, it->object, it->pixel_width,
22775 it->ascent + it->descent, it->ascent);
22778 else
22780 it->pixel_width = 0;
22781 it->nglyphs = 1;
22784 else
22786 /* A multi-byte character. Assume that the display width of the
22787 character is the width of the character multiplied by the
22788 width of the font. */
22790 /* If we found a font, this font should give us the right
22791 metrics. If we didn't find a font, use the frame's
22792 default font and calculate the width of the character by
22793 multiplying the width of font by the width of the
22794 character. */
22796 pcm = get_per_char_metric (it->f, font, &char2b);
22798 if (font_not_found_p || !pcm)
22800 int char_width = CHAR_WIDTH (it->char_to_display);
22802 if (char_width == 0)
22803 /* This is a non spacing character. But, as we are
22804 going to display an empty box, the box must occupy
22805 at least one column. */
22806 char_width = 1;
22807 it->glyph_not_available_p = 1;
22808 it->pixel_width = font->space_width * char_width;
22809 it->phys_ascent = FONT_BASE (font) + boff;
22810 it->phys_descent = FONT_DESCENT (font) - boff;
22812 else
22814 it->pixel_width = pcm->width;
22815 it->phys_ascent = pcm->ascent + boff;
22816 it->phys_descent = pcm->descent - boff;
22817 if (it->glyph_row
22818 && (pcm->lbearing < 0
22819 || pcm->rbearing > pcm->width))
22820 it->glyph_row->contains_overlapping_glyphs_p = 1;
22822 it->nglyphs = 1;
22823 it->ascent = FONT_BASE (font) + boff;
22824 it->descent = FONT_DESCENT (font) - boff;
22825 if (face->box != FACE_NO_BOX)
22827 int thick = face->box_line_width;
22829 if (thick > 0)
22831 it->ascent += thick;
22832 it->descent += thick;
22834 else
22835 thick = - thick;
22837 if (it->start_of_box_run_p)
22838 it->pixel_width += thick;
22839 if (it->end_of_box_run_p)
22840 it->pixel_width += thick;
22843 /* If face has an overline, add the height of the overline
22844 (1 pixel) and a 1 pixel margin to the character height. */
22845 if (face->overline_p)
22846 it->ascent += overline_margin;
22848 take_vertical_position_into_account (it);
22850 if (it->ascent < 0)
22851 it->ascent = 0;
22852 if (it->descent < 0)
22853 it->descent = 0;
22855 if (it->glyph_row)
22856 append_glyph (it);
22857 if (it->pixel_width == 0)
22858 /* We assure that all visible glyphs have at least 1-pixel
22859 width. */
22860 it->pixel_width = 1;
22862 it->multibyte_p = saved_multibyte_p;
22864 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22866 /* A static composition.
22868 Note: A composition is represented as one glyph in the
22869 glyph matrix. There are no padding glyphs.
22871 Important note: pixel_width, ascent, and descent are the
22872 values of what is drawn by draw_glyphs (i.e. the values of
22873 the overall glyphs composed). */
22874 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22875 int boff; /* baseline offset */
22876 struct composition *cmp = composition_table[it->cmp_it.id];
22877 int glyph_len = cmp->glyph_len;
22878 struct font *font = face->font;
22880 it->nglyphs = 1;
22882 /* If we have not yet calculated pixel size data of glyphs of
22883 the composition for the current face font, calculate them
22884 now. Theoretically, we have to check all fonts for the
22885 glyphs, but that requires much time and memory space. So,
22886 here we check only the font of the first glyph. This may
22887 lead to incorrect display, but it's very rare, and C-l
22888 (recenter-top-bottom) can correct the display anyway. */
22889 if (! cmp->font || cmp->font != font)
22891 /* Ascent and descent of the font of the first character
22892 of this composition (adjusted by baseline offset).
22893 Ascent and descent of overall glyphs should not be less
22894 than these, respectively. */
22895 int font_ascent, font_descent, font_height;
22896 /* Bounding box of the overall glyphs. */
22897 int leftmost, rightmost, lowest, highest;
22898 int lbearing, rbearing;
22899 int i, width, ascent, descent;
22900 int left_padded = 0, right_padded = 0;
22901 int c;
22902 XChar2b char2b;
22903 struct font_metrics *pcm;
22904 int font_not_found_p;
22905 int pos;
22907 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22908 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22909 break;
22910 if (glyph_len < cmp->glyph_len)
22911 right_padded = 1;
22912 for (i = 0; i < glyph_len; i++)
22914 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22915 break;
22916 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22918 if (i > 0)
22919 left_padded = 1;
22921 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22922 : IT_CHARPOS (*it));
22923 /* If no suitable font is found, use the default font. */
22924 font_not_found_p = font == NULL;
22925 if (font_not_found_p)
22927 face = face->ascii_face;
22928 font = face->font;
22930 boff = font->baseline_offset;
22931 if (font->vertical_centering)
22932 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22933 font_ascent = FONT_BASE (font) + boff;
22934 font_descent = FONT_DESCENT (font) - boff;
22935 font_height = FONT_HEIGHT (font);
22937 cmp->font = (void *) font;
22939 pcm = NULL;
22940 if (! font_not_found_p)
22942 get_char_face_and_encoding (it->f, c, it->face_id,
22943 &char2b, it->multibyte_p, 0);
22944 pcm = get_per_char_metric (it->f, font, &char2b);
22947 /* Initialize the bounding box. */
22948 if (pcm)
22950 width = pcm->width;
22951 ascent = pcm->ascent;
22952 descent = pcm->descent;
22953 lbearing = pcm->lbearing;
22954 rbearing = pcm->rbearing;
22956 else
22958 width = FONT_WIDTH (font);
22959 ascent = FONT_BASE (font);
22960 descent = FONT_DESCENT (font);
22961 lbearing = 0;
22962 rbearing = width;
22965 rightmost = width;
22966 leftmost = 0;
22967 lowest = - descent + boff;
22968 highest = ascent + boff;
22970 if (! font_not_found_p
22971 && font->default_ascent
22972 && CHAR_TABLE_P (Vuse_default_ascent)
22973 && !NILP (Faref (Vuse_default_ascent,
22974 make_number (it->char_to_display))))
22975 highest = font->default_ascent + boff;
22977 /* Draw the first glyph at the normal position. It may be
22978 shifted to right later if some other glyphs are drawn
22979 at the left. */
22980 cmp->offsets[i * 2] = 0;
22981 cmp->offsets[i * 2 + 1] = boff;
22982 cmp->lbearing = lbearing;
22983 cmp->rbearing = rbearing;
22985 /* Set cmp->offsets for the remaining glyphs. */
22986 for (i++; i < glyph_len; i++)
22988 int left, right, btm, top;
22989 int ch = COMPOSITION_GLYPH (cmp, i);
22990 int face_id;
22991 struct face *this_face;
22992 int this_boff;
22994 if (ch == '\t')
22995 ch = ' ';
22996 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22997 this_face = FACE_FROM_ID (it->f, face_id);
22998 font = this_face->font;
23000 if (font == NULL)
23001 pcm = NULL;
23002 else
23004 this_boff = font->baseline_offset;
23005 if (font->vertical_centering)
23006 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23007 get_char_face_and_encoding (it->f, ch, face_id,
23008 &char2b, it->multibyte_p, 0);
23009 pcm = get_per_char_metric (it->f, font, &char2b);
23011 if (! pcm)
23012 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23013 else
23015 width = pcm->width;
23016 ascent = pcm->ascent;
23017 descent = pcm->descent;
23018 lbearing = pcm->lbearing;
23019 rbearing = pcm->rbearing;
23020 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23022 /* Relative composition with or without
23023 alternate chars. */
23024 left = (leftmost + rightmost - width) / 2;
23025 btm = - descent + boff;
23026 if (font->relative_compose
23027 && (! CHAR_TABLE_P (Vignore_relative_composition)
23028 || NILP (Faref (Vignore_relative_composition,
23029 make_number (ch)))))
23032 if (- descent >= font->relative_compose)
23033 /* One extra pixel between two glyphs. */
23034 btm = highest + 1;
23035 else if (ascent <= 0)
23036 /* One extra pixel between two glyphs. */
23037 btm = lowest - 1 - ascent - descent;
23040 else
23042 /* A composition rule is specified by an integer
23043 value that encodes global and new reference
23044 points (GREF and NREF). GREF and NREF are
23045 specified by numbers as below:
23047 0---1---2 -- ascent
23051 9--10--11 -- center
23053 ---3---4---5--- baseline
23055 6---7---8 -- descent
23057 int rule = COMPOSITION_RULE (cmp, i);
23058 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23060 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23061 grefx = gref % 3, nrefx = nref % 3;
23062 grefy = gref / 3, nrefy = nref / 3;
23063 if (xoff)
23064 xoff = font_height * (xoff - 128) / 256;
23065 if (yoff)
23066 yoff = font_height * (yoff - 128) / 256;
23068 left = (leftmost
23069 + grefx * (rightmost - leftmost) / 2
23070 - nrefx * width / 2
23071 + xoff);
23073 btm = ((grefy == 0 ? highest
23074 : grefy == 1 ? 0
23075 : grefy == 2 ? lowest
23076 : (highest + lowest) / 2)
23077 - (nrefy == 0 ? ascent + descent
23078 : nrefy == 1 ? descent - boff
23079 : nrefy == 2 ? 0
23080 : (ascent + descent) / 2)
23081 + yoff);
23084 cmp->offsets[i * 2] = left;
23085 cmp->offsets[i * 2 + 1] = btm + descent;
23087 /* Update the bounding box of the overall glyphs. */
23088 if (width > 0)
23090 right = left + width;
23091 if (left < leftmost)
23092 leftmost = left;
23093 if (right > rightmost)
23094 rightmost = right;
23096 top = btm + descent + ascent;
23097 if (top > highest)
23098 highest = top;
23099 if (btm < lowest)
23100 lowest = btm;
23102 if (cmp->lbearing > left + lbearing)
23103 cmp->lbearing = left + lbearing;
23104 if (cmp->rbearing < left + rbearing)
23105 cmp->rbearing = left + rbearing;
23109 /* If there are glyphs whose x-offsets are negative,
23110 shift all glyphs to the right and make all x-offsets
23111 non-negative. */
23112 if (leftmost < 0)
23114 for (i = 0; i < cmp->glyph_len; i++)
23115 cmp->offsets[i * 2] -= leftmost;
23116 rightmost -= leftmost;
23117 cmp->lbearing -= leftmost;
23118 cmp->rbearing -= leftmost;
23121 if (left_padded && cmp->lbearing < 0)
23123 for (i = 0; i < cmp->glyph_len; i++)
23124 cmp->offsets[i * 2] -= cmp->lbearing;
23125 rightmost -= cmp->lbearing;
23126 cmp->rbearing -= cmp->lbearing;
23127 cmp->lbearing = 0;
23129 if (right_padded && rightmost < cmp->rbearing)
23131 rightmost = cmp->rbearing;
23134 cmp->pixel_width = rightmost;
23135 cmp->ascent = highest;
23136 cmp->descent = - lowest;
23137 if (cmp->ascent < font_ascent)
23138 cmp->ascent = font_ascent;
23139 if (cmp->descent < font_descent)
23140 cmp->descent = font_descent;
23143 if (it->glyph_row
23144 && (cmp->lbearing < 0
23145 || cmp->rbearing > cmp->pixel_width))
23146 it->glyph_row->contains_overlapping_glyphs_p = 1;
23148 it->pixel_width = cmp->pixel_width;
23149 it->ascent = it->phys_ascent = cmp->ascent;
23150 it->descent = it->phys_descent = cmp->descent;
23151 if (face->box != FACE_NO_BOX)
23153 int thick = face->box_line_width;
23155 if (thick > 0)
23157 it->ascent += thick;
23158 it->descent += thick;
23160 else
23161 thick = - thick;
23163 if (it->start_of_box_run_p)
23164 it->pixel_width += thick;
23165 if (it->end_of_box_run_p)
23166 it->pixel_width += thick;
23169 /* If face has an overline, add the height of the overline
23170 (1 pixel) and a 1 pixel margin to the character height. */
23171 if (face->overline_p)
23172 it->ascent += overline_margin;
23174 take_vertical_position_into_account (it);
23175 if (it->ascent < 0)
23176 it->ascent = 0;
23177 if (it->descent < 0)
23178 it->descent = 0;
23180 if (it->glyph_row)
23181 append_composite_glyph (it);
23183 else if (it->what == IT_COMPOSITION)
23185 /* A dynamic (automatic) composition. */
23186 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23187 Lisp_Object gstring;
23188 struct font_metrics metrics;
23190 gstring = composition_gstring_from_id (it->cmp_it.id);
23191 it->pixel_width
23192 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23193 &metrics);
23194 if (it->glyph_row
23195 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23196 it->glyph_row->contains_overlapping_glyphs_p = 1;
23197 it->ascent = it->phys_ascent = metrics.ascent;
23198 it->descent = it->phys_descent = metrics.descent;
23199 if (face->box != FACE_NO_BOX)
23201 int thick = face->box_line_width;
23203 if (thick > 0)
23205 it->ascent += thick;
23206 it->descent += thick;
23208 else
23209 thick = - thick;
23211 if (it->start_of_box_run_p)
23212 it->pixel_width += thick;
23213 if (it->end_of_box_run_p)
23214 it->pixel_width += thick;
23216 /* If face has an overline, add the height of the overline
23217 (1 pixel) and a 1 pixel margin to the character height. */
23218 if (face->overline_p)
23219 it->ascent += overline_margin;
23220 take_vertical_position_into_account (it);
23221 if (it->ascent < 0)
23222 it->ascent = 0;
23223 if (it->descent < 0)
23224 it->descent = 0;
23226 if (it->glyph_row)
23227 append_composite_glyph (it);
23229 else if (it->what == IT_IMAGE)
23230 produce_image_glyph (it);
23231 else if (it->what == IT_STRETCH)
23232 produce_stretch_glyph (it);
23234 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23235 because this isn't true for images with `:ascent 100'. */
23236 xassert (it->ascent >= 0 && it->descent >= 0);
23237 if (it->area == TEXT_AREA)
23238 it->current_x += it->pixel_width;
23240 if (extra_line_spacing > 0)
23242 it->descent += extra_line_spacing;
23243 if (extra_line_spacing > it->max_extra_line_spacing)
23244 it->max_extra_line_spacing = extra_line_spacing;
23247 it->max_ascent = max (it->max_ascent, it->ascent);
23248 it->max_descent = max (it->max_descent, it->descent);
23249 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23250 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23253 /* EXPORT for RIF:
23254 Output LEN glyphs starting at START at the nominal cursor position.
23255 Advance the nominal cursor over the text. The global variable
23256 updated_window contains the window being updated, updated_row is
23257 the glyph row being updated, and updated_area is the area of that
23258 row being updated. */
23260 void
23261 x_write_glyphs (start, len)
23262 struct glyph *start;
23263 int len;
23265 int x, hpos;
23267 xassert (updated_window && updated_row);
23268 BLOCK_INPUT;
23270 /* Write glyphs. */
23272 hpos = start - updated_row->glyphs[updated_area];
23273 x = draw_glyphs (updated_window, output_cursor.x,
23274 updated_row, updated_area,
23275 hpos, hpos + len,
23276 DRAW_NORMAL_TEXT, 0);
23278 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23279 if (updated_area == TEXT_AREA
23280 && updated_window->phys_cursor_on_p
23281 && updated_window->phys_cursor.vpos == output_cursor.vpos
23282 && updated_window->phys_cursor.hpos >= hpos
23283 && updated_window->phys_cursor.hpos < hpos + len)
23284 updated_window->phys_cursor_on_p = 0;
23286 UNBLOCK_INPUT;
23288 /* Advance the output cursor. */
23289 output_cursor.hpos += len;
23290 output_cursor.x = x;
23294 /* EXPORT for RIF:
23295 Insert LEN glyphs from START at the nominal cursor position. */
23297 void
23298 x_insert_glyphs (start, len)
23299 struct glyph *start;
23300 int len;
23302 struct frame *f;
23303 struct window *w;
23304 int line_height, shift_by_width, shifted_region_width;
23305 struct glyph_row *row;
23306 struct glyph *glyph;
23307 int frame_x, frame_y;
23308 EMACS_INT hpos;
23310 xassert (updated_window && updated_row);
23311 BLOCK_INPUT;
23312 w = updated_window;
23313 f = XFRAME (WINDOW_FRAME (w));
23315 /* Get the height of the line we are in. */
23316 row = updated_row;
23317 line_height = row->height;
23319 /* Get the width of the glyphs to insert. */
23320 shift_by_width = 0;
23321 for (glyph = start; glyph < start + len; ++glyph)
23322 shift_by_width += glyph->pixel_width;
23324 /* Get the width of the region to shift right. */
23325 shifted_region_width = (window_box_width (w, updated_area)
23326 - output_cursor.x
23327 - shift_by_width);
23329 /* Shift right. */
23330 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23331 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23333 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23334 line_height, shift_by_width);
23336 /* Write the glyphs. */
23337 hpos = start - row->glyphs[updated_area];
23338 draw_glyphs (w, output_cursor.x, row, updated_area,
23339 hpos, hpos + len,
23340 DRAW_NORMAL_TEXT, 0);
23342 /* Advance the output cursor. */
23343 output_cursor.hpos += len;
23344 output_cursor.x += shift_by_width;
23345 UNBLOCK_INPUT;
23349 /* EXPORT for RIF:
23350 Erase the current text line from the nominal cursor position
23351 (inclusive) to pixel column TO_X (exclusive). The idea is that
23352 everything from TO_X onward is already erased.
23354 TO_X is a pixel position relative to updated_area of
23355 updated_window. TO_X == -1 means clear to the end of this area. */
23357 void
23358 x_clear_end_of_line (to_x)
23359 int to_x;
23361 struct frame *f;
23362 struct window *w = updated_window;
23363 int max_x, min_y, max_y;
23364 int from_x, from_y, to_y;
23366 xassert (updated_window && updated_row);
23367 f = XFRAME (w->frame);
23369 if (updated_row->full_width_p)
23370 max_x = WINDOW_TOTAL_WIDTH (w);
23371 else
23372 max_x = window_box_width (w, updated_area);
23373 max_y = window_text_bottom_y (w);
23375 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23376 of window. For TO_X > 0, truncate to end of drawing area. */
23377 if (to_x == 0)
23378 return;
23379 else if (to_x < 0)
23380 to_x = max_x;
23381 else
23382 to_x = min (to_x, max_x);
23384 to_y = min (max_y, output_cursor.y + updated_row->height);
23386 /* Notice if the cursor will be cleared by this operation. */
23387 if (!updated_row->full_width_p)
23388 notice_overwritten_cursor (w, updated_area,
23389 output_cursor.x, -1,
23390 updated_row->y,
23391 MATRIX_ROW_BOTTOM_Y (updated_row));
23393 from_x = output_cursor.x;
23395 /* Translate to frame coordinates. */
23396 if (updated_row->full_width_p)
23398 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23399 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23401 else
23403 int area_left = window_box_left (w, updated_area);
23404 from_x += area_left;
23405 to_x += area_left;
23408 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23409 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23410 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23412 /* Prevent inadvertently clearing to end of the X window. */
23413 if (to_x > from_x && to_y > from_y)
23415 BLOCK_INPUT;
23416 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23417 to_x - from_x, to_y - from_y);
23418 UNBLOCK_INPUT;
23422 #endif /* HAVE_WINDOW_SYSTEM */
23426 /***********************************************************************
23427 Cursor types
23428 ***********************************************************************/
23430 /* Value is the internal representation of the specified cursor type
23431 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23432 of the bar cursor. */
23434 static enum text_cursor_kinds
23435 get_specified_cursor_type (arg, width)
23436 Lisp_Object arg;
23437 int *width;
23439 enum text_cursor_kinds type;
23441 if (NILP (arg))
23442 return NO_CURSOR;
23444 if (EQ (arg, Qbox))
23445 return FILLED_BOX_CURSOR;
23447 if (EQ (arg, Qhollow))
23448 return HOLLOW_BOX_CURSOR;
23450 if (EQ (arg, Qbar))
23452 *width = 2;
23453 return BAR_CURSOR;
23456 if (CONSP (arg)
23457 && EQ (XCAR (arg), Qbar)
23458 && INTEGERP (XCDR (arg))
23459 && XINT (XCDR (arg)) >= 0)
23461 *width = XINT (XCDR (arg));
23462 return BAR_CURSOR;
23465 if (EQ (arg, Qhbar))
23467 *width = 2;
23468 return HBAR_CURSOR;
23471 if (CONSP (arg)
23472 && EQ (XCAR (arg), Qhbar)
23473 && INTEGERP (XCDR (arg))
23474 && XINT (XCDR (arg)) >= 0)
23476 *width = XINT (XCDR (arg));
23477 return HBAR_CURSOR;
23480 /* Treat anything unknown as "hollow box cursor".
23481 It was bad to signal an error; people have trouble fixing
23482 .Xdefaults with Emacs, when it has something bad in it. */
23483 type = HOLLOW_BOX_CURSOR;
23485 return type;
23488 /* Set the default cursor types for specified frame. */
23489 void
23490 set_frame_cursor_types (f, arg)
23491 struct frame *f;
23492 Lisp_Object arg;
23494 int width;
23495 Lisp_Object tem;
23497 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23498 FRAME_CURSOR_WIDTH (f) = width;
23500 /* By default, set up the blink-off state depending on the on-state. */
23502 tem = Fassoc (arg, Vblink_cursor_alist);
23503 if (!NILP (tem))
23505 FRAME_BLINK_OFF_CURSOR (f)
23506 = get_specified_cursor_type (XCDR (tem), &width);
23507 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23509 else
23510 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23514 /* Return the cursor we want to be displayed in window W. Return
23515 width of bar/hbar cursor through WIDTH arg. Return with
23516 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23517 (i.e. if the `system caret' should track this cursor).
23519 In a mini-buffer window, we want the cursor only to appear if we
23520 are reading input from this window. For the selected window, we
23521 want the cursor type given by the frame parameter or buffer local
23522 setting of cursor-type. If explicitly marked off, draw no cursor.
23523 In all other cases, we want a hollow box cursor. */
23525 static enum text_cursor_kinds
23526 get_window_cursor_type (w, glyph, width, active_cursor)
23527 struct window *w;
23528 struct glyph *glyph;
23529 int *width;
23530 int *active_cursor;
23532 struct frame *f = XFRAME (w->frame);
23533 struct buffer *b = XBUFFER (w->buffer);
23534 int cursor_type = DEFAULT_CURSOR;
23535 Lisp_Object alt_cursor;
23536 int non_selected = 0;
23538 *active_cursor = 1;
23540 /* Echo area */
23541 if (cursor_in_echo_area
23542 && FRAME_HAS_MINIBUF_P (f)
23543 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23545 if (w == XWINDOW (echo_area_window))
23547 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23549 *width = FRAME_CURSOR_WIDTH (f);
23550 return FRAME_DESIRED_CURSOR (f);
23552 else
23553 return get_specified_cursor_type (b->cursor_type, width);
23556 *active_cursor = 0;
23557 non_selected = 1;
23560 /* Detect a nonselected window or nonselected frame. */
23561 else if (w != XWINDOW (f->selected_window)
23562 #ifdef HAVE_WINDOW_SYSTEM
23563 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23564 #endif
23567 *active_cursor = 0;
23569 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23570 return NO_CURSOR;
23572 non_selected = 1;
23575 /* Never display a cursor in a window in which cursor-type is nil. */
23576 if (NILP (b->cursor_type))
23577 return NO_CURSOR;
23579 /* Get the normal cursor type for this window. */
23580 if (EQ (b->cursor_type, Qt))
23582 cursor_type = FRAME_DESIRED_CURSOR (f);
23583 *width = FRAME_CURSOR_WIDTH (f);
23585 else
23586 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23588 /* Use cursor-in-non-selected-windows instead
23589 for non-selected window or frame. */
23590 if (non_selected)
23592 alt_cursor = b->cursor_in_non_selected_windows;
23593 if (!EQ (Qt, alt_cursor))
23594 return get_specified_cursor_type (alt_cursor, width);
23595 /* t means modify the normal cursor type. */
23596 if (cursor_type == FILLED_BOX_CURSOR)
23597 cursor_type = HOLLOW_BOX_CURSOR;
23598 else if (cursor_type == BAR_CURSOR && *width > 1)
23599 --*width;
23600 return cursor_type;
23603 /* Use normal cursor if not blinked off. */
23604 if (!w->cursor_off_p)
23606 #ifdef HAVE_WINDOW_SYSTEM
23607 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23609 if (cursor_type == FILLED_BOX_CURSOR)
23611 /* Using a block cursor on large images can be very annoying.
23612 So use a hollow cursor for "large" images.
23613 If image is not transparent (no mask), also use hollow cursor. */
23614 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23615 if (img != NULL && IMAGEP (img->spec))
23617 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23618 where N = size of default frame font size.
23619 This should cover most of the "tiny" icons people may use. */
23620 if (!img->mask
23621 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23622 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23623 cursor_type = HOLLOW_BOX_CURSOR;
23626 else if (cursor_type != NO_CURSOR)
23628 /* Display current only supports BOX and HOLLOW cursors for images.
23629 So for now, unconditionally use a HOLLOW cursor when cursor is
23630 not a solid box cursor. */
23631 cursor_type = HOLLOW_BOX_CURSOR;
23634 #endif
23635 return cursor_type;
23638 /* Cursor is blinked off, so determine how to "toggle" it. */
23640 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23641 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23642 return get_specified_cursor_type (XCDR (alt_cursor), width);
23644 /* Then see if frame has specified a specific blink off cursor type. */
23645 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23647 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23648 return FRAME_BLINK_OFF_CURSOR (f);
23651 #if 0
23652 /* Some people liked having a permanently visible blinking cursor,
23653 while others had very strong opinions against it. So it was
23654 decided to remove it. KFS 2003-09-03 */
23656 /* Finally perform built-in cursor blinking:
23657 filled box <-> hollow box
23658 wide [h]bar <-> narrow [h]bar
23659 narrow [h]bar <-> no cursor
23660 other type <-> no cursor */
23662 if (cursor_type == FILLED_BOX_CURSOR)
23663 return HOLLOW_BOX_CURSOR;
23665 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23667 *width = 1;
23668 return cursor_type;
23670 #endif
23672 return NO_CURSOR;
23676 #ifdef HAVE_WINDOW_SYSTEM
23678 /* Notice when the text cursor of window W has been completely
23679 overwritten by a drawing operation that outputs glyphs in AREA
23680 starting at X0 and ending at X1 in the line starting at Y0 and
23681 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23682 the rest of the line after X0 has been written. Y coordinates
23683 are window-relative. */
23685 static void
23686 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
23687 struct window *w;
23688 enum glyph_row_area area;
23689 int x0, y0, x1, y1;
23691 int cx0, cx1, cy0, cy1;
23692 struct glyph_row *row;
23694 if (!w->phys_cursor_on_p)
23695 return;
23696 if (area != TEXT_AREA)
23697 return;
23699 if (w->phys_cursor.vpos < 0
23700 || w->phys_cursor.vpos >= w->current_matrix->nrows
23701 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23702 !(row->enabled_p && row->displays_text_p)))
23703 return;
23705 if (row->cursor_in_fringe_p)
23707 row->cursor_in_fringe_p = 0;
23708 draw_fringe_bitmap (w, row, row->reversed_p);
23709 w->phys_cursor_on_p = 0;
23710 return;
23713 cx0 = w->phys_cursor.x;
23714 cx1 = cx0 + w->phys_cursor_width;
23715 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23716 return;
23718 /* The cursor image will be completely removed from the
23719 screen if the output area intersects the cursor area in
23720 y-direction. When we draw in [y0 y1[, and some part of
23721 the cursor is at y < y0, that part must have been drawn
23722 before. When scrolling, the cursor is erased before
23723 actually scrolling, so we don't come here. When not
23724 scrolling, the rows above the old cursor row must have
23725 changed, and in this case these rows must have written
23726 over the cursor image.
23728 Likewise if part of the cursor is below y1, with the
23729 exception of the cursor being in the first blank row at
23730 the buffer and window end because update_text_area
23731 doesn't draw that row. (Except when it does, but
23732 that's handled in update_text_area.) */
23734 cy0 = w->phys_cursor.y;
23735 cy1 = cy0 + w->phys_cursor_height;
23736 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23737 return;
23739 w->phys_cursor_on_p = 0;
23742 #endif /* HAVE_WINDOW_SYSTEM */
23745 /************************************************************************
23746 Mouse Face
23747 ************************************************************************/
23749 #ifdef HAVE_WINDOW_SYSTEM
23751 /* EXPORT for RIF:
23752 Fix the display of area AREA of overlapping row ROW in window W
23753 with respect to the overlapping part OVERLAPS. */
23755 void
23756 x_fix_overlapping_area (w, row, area, overlaps)
23757 struct window *w;
23758 struct glyph_row *row;
23759 enum glyph_row_area area;
23760 int overlaps;
23762 int i, x;
23764 BLOCK_INPUT;
23766 x = 0;
23767 for (i = 0; i < row->used[area];)
23769 if (row->glyphs[area][i].overlaps_vertically_p)
23771 int start = i, start_x = x;
23775 x += row->glyphs[area][i].pixel_width;
23776 ++i;
23778 while (i < row->used[area]
23779 && row->glyphs[area][i].overlaps_vertically_p);
23781 draw_glyphs (w, start_x, row, area,
23782 start, i,
23783 DRAW_NORMAL_TEXT, overlaps);
23785 else
23787 x += row->glyphs[area][i].pixel_width;
23788 ++i;
23792 UNBLOCK_INPUT;
23796 /* EXPORT:
23797 Draw the cursor glyph of window W in glyph row ROW. See the
23798 comment of draw_glyphs for the meaning of HL. */
23800 void
23801 draw_phys_cursor_glyph (w, row, hl)
23802 struct window *w;
23803 struct glyph_row *row;
23804 enum draw_glyphs_face hl;
23806 /* If cursor hpos is out of bounds, don't draw garbage. This can
23807 happen in mini-buffer windows when switching between echo area
23808 glyphs and mini-buffer. */
23809 if ((row->reversed_p
23810 ? (w->phys_cursor.hpos >= 0)
23811 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23813 int on_p = w->phys_cursor_on_p;
23814 int x1;
23815 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23816 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23817 hl, 0);
23818 w->phys_cursor_on_p = on_p;
23820 if (hl == DRAW_CURSOR)
23821 w->phys_cursor_width = x1 - w->phys_cursor.x;
23822 /* When we erase the cursor, and ROW is overlapped by other
23823 rows, make sure that these overlapping parts of other rows
23824 are redrawn. */
23825 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23827 w->phys_cursor_width = x1 - w->phys_cursor.x;
23829 if (row > w->current_matrix->rows
23830 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23831 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23832 OVERLAPS_ERASED_CURSOR);
23834 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23835 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23836 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23837 OVERLAPS_ERASED_CURSOR);
23843 /* EXPORT:
23844 Erase the image of a cursor of window W from the screen. */
23846 void
23847 erase_phys_cursor (w)
23848 struct window *w;
23850 struct frame *f = XFRAME (w->frame);
23851 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23852 int hpos = w->phys_cursor.hpos;
23853 int vpos = w->phys_cursor.vpos;
23854 int mouse_face_here_p = 0;
23855 struct glyph_matrix *active_glyphs = w->current_matrix;
23856 struct glyph_row *cursor_row;
23857 struct glyph *cursor_glyph;
23858 enum draw_glyphs_face hl;
23860 /* No cursor displayed or row invalidated => nothing to do on the
23861 screen. */
23862 if (w->phys_cursor_type == NO_CURSOR)
23863 goto mark_cursor_off;
23865 /* VPOS >= active_glyphs->nrows means that window has been resized.
23866 Don't bother to erase the cursor. */
23867 if (vpos >= active_glyphs->nrows)
23868 goto mark_cursor_off;
23870 /* If row containing cursor is marked invalid, there is nothing we
23871 can do. */
23872 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23873 if (!cursor_row->enabled_p)
23874 goto mark_cursor_off;
23876 /* If line spacing is > 0, old cursor may only be partially visible in
23877 window after split-window. So adjust visible height. */
23878 cursor_row->visible_height = min (cursor_row->visible_height,
23879 window_text_bottom_y (w) - cursor_row->y);
23881 /* If row is completely invisible, don't attempt to delete a cursor which
23882 isn't there. This can happen if cursor is at top of a window, and
23883 we switch to a buffer with a header line in that window. */
23884 if (cursor_row->visible_height <= 0)
23885 goto mark_cursor_off;
23887 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23888 if (cursor_row->cursor_in_fringe_p)
23890 cursor_row->cursor_in_fringe_p = 0;
23891 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23892 goto mark_cursor_off;
23895 /* This can happen when the new row is shorter than the old one.
23896 In this case, either draw_glyphs or clear_end_of_line
23897 should have cleared the cursor. Note that we wouldn't be
23898 able to erase the cursor in this case because we don't have a
23899 cursor glyph at hand. */
23900 if ((cursor_row->reversed_p
23901 ? (w->phys_cursor.hpos < 0)
23902 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23903 goto mark_cursor_off;
23905 /* If the cursor is in the mouse face area, redisplay that when
23906 we clear the cursor. */
23907 if (! NILP (dpyinfo->mouse_face_window)
23908 && w == XWINDOW (dpyinfo->mouse_face_window)
23909 && (vpos > dpyinfo->mouse_face_beg_row
23910 || (vpos == dpyinfo->mouse_face_beg_row
23911 && hpos >= dpyinfo->mouse_face_beg_col))
23912 && (vpos < dpyinfo->mouse_face_end_row
23913 || (vpos == dpyinfo->mouse_face_end_row
23914 && hpos < dpyinfo->mouse_face_end_col))
23915 /* Don't redraw the cursor's spot in mouse face if it is at the
23916 end of a line (on a newline). The cursor appears there, but
23917 mouse highlighting does not. */
23918 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23919 mouse_face_here_p = 1;
23921 /* Maybe clear the display under the cursor. */
23922 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23924 int x, y, left_x;
23925 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23926 int width;
23928 cursor_glyph = get_phys_cursor_glyph (w);
23929 if (cursor_glyph == NULL)
23930 goto mark_cursor_off;
23932 width = cursor_glyph->pixel_width;
23933 left_x = window_box_left_offset (w, TEXT_AREA);
23934 x = w->phys_cursor.x;
23935 if (x < left_x)
23936 width -= left_x - x;
23937 width = min (width, window_box_width (w, TEXT_AREA) - x);
23938 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23939 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23941 if (width > 0)
23942 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23945 /* Erase the cursor by redrawing the character underneath it. */
23946 if (mouse_face_here_p)
23947 hl = DRAW_MOUSE_FACE;
23948 else
23949 hl = DRAW_NORMAL_TEXT;
23950 draw_phys_cursor_glyph (w, cursor_row, hl);
23952 mark_cursor_off:
23953 w->phys_cursor_on_p = 0;
23954 w->phys_cursor_type = NO_CURSOR;
23958 /* EXPORT:
23959 Display or clear cursor of window W. If ON is zero, clear the
23960 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23961 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23963 void
23964 display_and_set_cursor (w, on, hpos, vpos, x, y)
23965 struct window *w;
23966 int on, hpos, vpos, x, y;
23968 struct frame *f = XFRAME (w->frame);
23969 int new_cursor_type;
23970 int new_cursor_width;
23971 int active_cursor;
23972 struct glyph_row *glyph_row;
23973 struct glyph *glyph;
23975 /* This is pointless on invisible frames, and dangerous on garbaged
23976 windows and frames; in the latter case, the frame or window may
23977 be in the midst of changing its size, and x and y may be off the
23978 window. */
23979 if (! FRAME_VISIBLE_P (f)
23980 || FRAME_GARBAGED_P (f)
23981 || vpos >= w->current_matrix->nrows
23982 || hpos >= w->current_matrix->matrix_w)
23983 return;
23985 /* If cursor is off and we want it off, return quickly. */
23986 if (!on && !w->phys_cursor_on_p)
23987 return;
23989 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23990 /* If cursor row is not enabled, we don't really know where to
23991 display the cursor. */
23992 if (!glyph_row->enabled_p)
23994 w->phys_cursor_on_p = 0;
23995 return;
23998 glyph = NULL;
23999 if (!glyph_row->exact_window_width_line_p
24000 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
24001 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
24003 xassert (interrupt_input_blocked);
24005 /* Set new_cursor_type to the cursor we want to be displayed. */
24006 new_cursor_type = get_window_cursor_type (w, glyph,
24007 &new_cursor_width, &active_cursor);
24009 /* If cursor is currently being shown and we don't want it to be or
24010 it is in the wrong place, or the cursor type is not what we want,
24011 erase it. */
24012 if (w->phys_cursor_on_p
24013 && (!on
24014 || w->phys_cursor.x != x
24015 || w->phys_cursor.y != y
24016 || new_cursor_type != w->phys_cursor_type
24017 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24018 && new_cursor_width != w->phys_cursor_width)))
24019 erase_phys_cursor (w);
24021 /* Don't check phys_cursor_on_p here because that flag is only set
24022 to zero in some cases where we know that the cursor has been
24023 completely erased, to avoid the extra work of erasing the cursor
24024 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24025 still not be visible, or it has only been partly erased. */
24026 if (on)
24028 w->phys_cursor_ascent = glyph_row->ascent;
24029 w->phys_cursor_height = glyph_row->height;
24031 /* Set phys_cursor_.* before x_draw_.* is called because some
24032 of them may need the information. */
24033 w->phys_cursor.x = x;
24034 w->phys_cursor.y = glyph_row->y;
24035 w->phys_cursor.hpos = hpos;
24036 w->phys_cursor.vpos = vpos;
24039 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24040 new_cursor_type, new_cursor_width,
24041 on, active_cursor);
24045 /* Switch the display of W's cursor on or off, according to the value
24046 of ON. */
24048 void
24049 update_window_cursor (w, on)
24050 struct window *w;
24051 int on;
24053 /* Don't update cursor in windows whose frame is in the process
24054 of being deleted. */
24055 if (w->current_matrix)
24057 BLOCK_INPUT;
24058 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24059 w->phys_cursor.x, w->phys_cursor.y);
24060 UNBLOCK_INPUT;
24065 /* Call update_window_cursor with parameter ON_P on all leaf windows
24066 in the window tree rooted at W. */
24068 static void
24069 update_cursor_in_window_tree (w, on_p)
24070 struct window *w;
24071 int on_p;
24073 while (w)
24075 if (!NILP (w->hchild))
24076 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24077 else if (!NILP (w->vchild))
24078 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24079 else
24080 update_window_cursor (w, on_p);
24082 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24087 /* EXPORT:
24088 Display the cursor on window W, or clear it, according to ON_P.
24089 Don't change the cursor's position. */
24091 void
24092 x_update_cursor (f, on_p)
24093 struct frame *f;
24094 int on_p;
24096 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24100 /* EXPORT:
24101 Clear the cursor of window W to background color, and mark the
24102 cursor as not shown. This is used when the text where the cursor
24103 is about to be rewritten. */
24105 void
24106 x_clear_cursor (w)
24107 struct window *w;
24109 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24110 update_window_cursor (w, 0);
24114 /* EXPORT:
24115 Display the active region described by mouse_face_* according to DRAW. */
24117 void
24118 show_mouse_face (dpyinfo, draw)
24119 Display_Info *dpyinfo;
24120 enum draw_glyphs_face draw;
24122 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
24123 struct frame *f = XFRAME (WINDOW_FRAME (w));
24125 if (/* If window is in the process of being destroyed, don't bother
24126 to do anything. */
24127 w->current_matrix != NULL
24128 /* Don't update mouse highlight if hidden */
24129 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
24130 /* Recognize when we are called to operate on rows that don't exist
24131 anymore. This can happen when a window is split. */
24132 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
24134 int phys_cursor_on_p = w->phys_cursor_on_p;
24135 struct glyph_row *row, *first, *last;
24137 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
24138 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
24140 for (row = first; row <= last && row->enabled_p; ++row)
24142 int start_hpos, end_hpos, start_x;
24144 /* For all but the first row, the highlight starts at column 0. */
24145 if (row == first)
24147 start_hpos = dpyinfo->mouse_face_beg_col;
24148 start_x = dpyinfo->mouse_face_beg_x;
24150 else
24152 start_hpos = 0;
24153 start_x = 0;
24156 if (row == last)
24157 end_hpos = dpyinfo->mouse_face_end_col;
24158 else
24160 end_hpos = row->used[TEXT_AREA];
24161 if (draw == DRAW_NORMAL_TEXT)
24162 row->fill_line_p = 1; /* Clear to end of line */
24165 if (end_hpos > start_hpos)
24167 draw_glyphs (w, start_x, row, TEXT_AREA,
24168 start_hpos, end_hpos,
24169 draw, 0);
24171 row->mouse_face_p
24172 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24176 /* When we've written over the cursor, arrange for it to
24177 be displayed again. */
24178 if (phys_cursor_on_p && !w->phys_cursor_on_p)
24180 BLOCK_INPUT;
24181 display_and_set_cursor (w, 1,
24182 w->phys_cursor.hpos, w->phys_cursor.vpos,
24183 w->phys_cursor.x, w->phys_cursor.y);
24184 UNBLOCK_INPUT;
24188 /* Change the mouse cursor. */
24189 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
24190 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24191 else if (draw == DRAW_MOUSE_FACE)
24192 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24193 else
24194 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24197 /* EXPORT:
24198 Clear out the mouse-highlighted active region.
24199 Redraw it un-highlighted first. Value is non-zero if mouse
24200 face was actually drawn unhighlighted. */
24203 clear_mouse_face (dpyinfo)
24204 Display_Info *dpyinfo;
24206 int cleared = 0;
24208 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
24210 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
24211 cleared = 1;
24214 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24215 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24216 dpyinfo->mouse_face_window = Qnil;
24217 dpyinfo->mouse_face_overlay = Qnil;
24218 return cleared;
24222 /* EXPORT:
24223 Non-zero if physical cursor of window W is within mouse face. */
24226 cursor_in_mouse_face_p (w)
24227 struct window *w;
24229 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24230 int in_mouse_face = 0;
24232 if (WINDOWP (dpyinfo->mouse_face_window)
24233 && XWINDOW (dpyinfo->mouse_face_window) == w)
24235 int hpos = w->phys_cursor.hpos;
24236 int vpos = w->phys_cursor.vpos;
24238 if (vpos >= dpyinfo->mouse_face_beg_row
24239 && vpos <= dpyinfo->mouse_face_end_row
24240 && (vpos > dpyinfo->mouse_face_beg_row
24241 || hpos >= dpyinfo->mouse_face_beg_col)
24242 && (vpos < dpyinfo->mouse_face_end_row
24243 || hpos < dpyinfo->mouse_face_end_col
24244 || dpyinfo->mouse_face_past_end))
24245 in_mouse_face = 1;
24248 return in_mouse_face;
24254 /* This function sets the mouse_face_* elements of DPYINFO, assuming
24255 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24256 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24257 for the overlay or run of text properties specifying the mouse
24258 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24259 before-string and after-string that must also be highlighted.
24260 DISPLAY_STRING, if non-nil, is a display string that may cover some
24261 or all of the highlighted text. */
24263 static void
24264 mouse_face_from_buffer_pos (Lisp_Object window,
24265 Display_Info *dpyinfo,
24266 EMACS_INT mouse_charpos,
24267 EMACS_INT start_charpos,
24268 EMACS_INT end_charpos,
24269 Lisp_Object before_string,
24270 Lisp_Object after_string,
24271 Lisp_Object display_string)
24273 struct window *w = XWINDOW (window);
24274 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24275 struct glyph_row *row;
24276 struct glyph *glyph, *end;
24277 EMACS_INT ignore;
24278 int x;
24280 xassert (NILP (display_string) || STRINGP (display_string));
24281 xassert (NILP (before_string) || STRINGP (before_string));
24282 xassert (NILP (after_string) || STRINGP (after_string));
24284 /* Find the first highlighted glyph. */
24285 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
24287 dpyinfo->mouse_face_beg_col = 0;
24288 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
24289 dpyinfo->mouse_face_beg_x = first->x;
24290 dpyinfo->mouse_face_beg_y = first->y;
24292 else
24294 row = row_containing_pos (w, start_charpos, first, NULL, 0);
24295 if (row == NULL)
24296 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24298 /* If the before-string or display-string contains newlines,
24299 row_containing_pos skips to its last row. Move back. */
24300 if (!NILP (before_string) || !NILP (display_string))
24302 struct glyph_row *prev;
24303 while ((prev = row - 1, prev >= first)
24304 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24305 && prev->used[TEXT_AREA] > 0)
24307 struct glyph *beg = prev->glyphs[TEXT_AREA];
24308 glyph = beg + prev->used[TEXT_AREA];
24309 while (--glyph >= beg && INTEGERP (glyph->object));
24310 if (glyph < beg
24311 || !(EQ (glyph->object, before_string)
24312 || EQ (glyph->object, display_string)))
24313 break;
24314 row = prev;
24318 glyph = row->glyphs[TEXT_AREA];
24319 end = glyph + row->used[TEXT_AREA];
24320 x = row->x;
24321 dpyinfo->mouse_face_beg_y = row->y;
24322 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24324 /* Skip truncation glyphs at the start of the glyph row. */
24325 if (row->displays_text_p)
24326 for (; glyph < end
24327 && INTEGERP (glyph->object)
24328 && glyph->charpos < 0;
24329 ++glyph)
24330 x += glyph->pixel_width;
24332 /* Scan the glyph row, stopping before BEFORE_STRING or
24333 DISPLAY_STRING or START_CHARPOS. */
24334 for (; glyph < end
24335 && !INTEGERP (glyph->object)
24336 && !EQ (glyph->object, before_string)
24337 && !EQ (glyph->object, display_string)
24338 && !(BUFFERP (glyph->object)
24339 && glyph->charpos >= start_charpos);
24340 ++glyph)
24341 x += glyph->pixel_width;
24343 dpyinfo->mouse_face_beg_x = x;
24344 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
24347 /* Find the last highlighted glyph. */
24348 row = row_containing_pos (w, end_charpos, first, NULL, 0);
24349 if (row == NULL)
24351 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24352 dpyinfo->mouse_face_past_end = 1;
24354 else if (!NILP (after_string))
24356 /* If the after-string has newlines, advance to its last row. */
24357 struct glyph_row *next;
24358 struct glyph_row *last
24359 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24361 for (next = row + 1;
24362 next <= last
24363 && next->used[TEXT_AREA] > 0
24364 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24365 ++next)
24366 row = next;
24369 glyph = row->glyphs[TEXT_AREA];
24370 end = glyph + row->used[TEXT_AREA];
24371 x = row->x;
24372 dpyinfo->mouse_face_end_y = row->y;
24373 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24375 /* Skip truncation glyphs at the start of the row. */
24376 if (row->displays_text_p)
24377 for (; glyph < end
24378 && INTEGERP (glyph->object)
24379 && glyph->charpos < 0;
24380 ++glyph)
24381 x += glyph->pixel_width;
24383 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
24384 AFTER_STRING. */
24385 for (; glyph < end
24386 && !INTEGERP (glyph->object)
24387 && !EQ (glyph->object, after_string)
24388 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
24389 ++glyph)
24390 x += glyph->pixel_width;
24392 /* If we found AFTER_STRING, consume it and stop. */
24393 if (EQ (glyph->object, after_string))
24395 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
24396 x += glyph->pixel_width;
24398 else
24400 /* If there's no after-string, we must check if we overshot,
24401 which might be the case if we stopped after a string glyph.
24402 That glyph may belong to a before-string or display-string
24403 associated with the end position, which must not be
24404 highlighted. */
24405 Lisp_Object prev_object;
24406 EMACS_INT pos;
24408 while (glyph > row->glyphs[TEXT_AREA])
24410 prev_object = (glyph - 1)->object;
24411 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
24412 break;
24414 pos = string_buffer_position (w, prev_object, end_charpos);
24415 if (pos && pos < end_charpos)
24416 break;
24418 for (; glyph > row->glyphs[TEXT_AREA]
24419 && EQ ((glyph - 1)->object, prev_object);
24420 --glyph)
24421 x -= (glyph - 1)->pixel_width;
24425 dpyinfo->mouse_face_end_x = x;
24426 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
24427 dpyinfo->mouse_face_window = window;
24428 dpyinfo->mouse_face_face_id
24429 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24430 mouse_charpos + 1,
24431 !dpyinfo->mouse_face_hidden, -1);
24432 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24436 /* Find the position of the glyph for position POS in OBJECT in
24437 window W's current matrix, and return in *X, *Y the pixel
24438 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24440 RIGHT_P non-zero means return the position of the right edge of the
24441 glyph, RIGHT_P zero means return the left edge position.
24443 If no glyph for POS exists in the matrix, return the position of
24444 the glyph with the next smaller position that is in the matrix, if
24445 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24446 exists in the matrix, return the position of the glyph with the
24447 next larger position in OBJECT.
24449 Value is non-zero if a glyph was found. */
24451 static int
24452 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
24453 struct window *w;
24454 EMACS_INT pos;
24455 Lisp_Object object;
24456 int *hpos, *vpos, *x, *y;
24457 int right_p;
24459 int yb = window_text_bottom_y (w);
24460 struct glyph_row *r;
24461 struct glyph *best_glyph = NULL;
24462 struct glyph_row *best_row = NULL;
24463 int best_x = 0;
24465 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24466 r->enabled_p && r->y < yb;
24467 ++r)
24469 struct glyph *g = r->glyphs[TEXT_AREA];
24470 struct glyph *e = g + r->used[TEXT_AREA];
24471 int gx;
24473 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24474 if (EQ (g->object, object))
24476 if (g->charpos == pos)
24478 best_glyph = g;
24479 best_x = gx;
24480 best_row = r;
24481 goto found;
24483 else if (best_glyph == NULL
24484 || ((eabs (g->charpos - pos)
24485 < eabs (best_glyph->charpos - pos))
24486 && (right_p
24487 ? g->charpos < pos
24488 : g->charpos > pos)))
24490 best_glyph = g;
24491 best_x = gx;
24492 best_row = r;
24497 found:
24499 if (best_glyph)
24501 *x = best_x;
24502 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24504 if (right_p)
24506 *x += best_glyph->pixel_width;
24507 ++*hpos;
24510 *y = best_row->y;
24511 *vpos = best_row - w->current_matrix->rows;
24514 return best_glyph != NULL;
24518 /* See if position X, Y is within a hot-spot of an image. */
24520 static int
24521 on_hot_spot_p (hot_spot, x, y)
24522 Lisp_Object hot_spot;
24523 int x, y;
24525 if (!CONSP (hot_spot))
24526 return 0;
24528 if (EQ (XCAR (hot_spot), Qrect))
24530 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24531 Lisp_Object rect = XCDR (hot_spot);
24532 Lisp_Object tem;
24533 if (!CONSP (rect))
24534 return 0;
24535 if (!CONSP (XCAR (rect)))
24536 return 0;
24537 if (!CONSP (XCDR (rect)))
24538 return 0;
24539 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24540 return 0;
24541 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24542 return 0;
24543 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24544 return 0;
24545 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24546 return 0;
24547 return 1;
24549 else if (EQ (XCAR (hot_spot), Qcircle))
24551 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24552 Lisp_Object circ = XCDR (hot_spot);
24553 Lisp_Object lr, lx0, ly0;
24554 if (CONSP (circ)
24555 && CONSP (XCAR (circ))
24556 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24557 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24558 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24560 double r = XFLOATINT (lr);
24561 double dx = XINT (lx0) - x;
24562 double dy = XINT (ly0) - y;
24563 return (dx * dx + dy * dy <= r * r);
24566 else if (EQ (XCAR (hot_spot), Qpoly))
24568 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24569 if (VECTORP (XCDR (hot_spot)))
24571 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24572 Lisp_Object *poly = v->contents;
24573 int n = v->size;
24574 int i;
24575 int inside = 0;
24576 Lisp_Object lx, ly;
24577 int x0, y0;
24579 /* Need an even number of coordinates, and at least 3 edges. */
24580 if (n < 6 || n & 1)
24581 return 0;
24583 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24584 If count is odd, we are inside polygon. Pixels on edges
24585 may or may not be included depending on actual geometry of the
24586 polygon. */
24587 if ((lx = poly[n-2], !INTEGERP (lx))
24588 || (ly = poly[n-1], !INTEGERP (lx)))
24589 return 0;
24590 x0 = XINT (lx), y0 = XINT (ly);
24591 for (i = 0; i < n; i += 2)
24593 int x1 = x0, y1 = y0;
24594 if ((lx = poly[i], !INTEGERP (lx))
24595 || (ly = poly[i+1], !INTEGERP (ly)))
24596 return 0;
24597 x0 = XINT (lx), y0 = XINT (ly);
24599 /* Does this segment cross the X line? */
24600 if (x0 >= x)
24602 if (x1 >= x)
24603 continue;
24605 else if (x1 < x)
24606 continue;
24607 if (y > y0 && y > y1)
24608 continue;
24609 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24610 inside = !inside;
24612 return inside;
24615 return 0;
24618 Lisp_Object
24619 find_hot_spot (map, x, y)
24620 Lisp_Object map;
24621 int x, y;
24623 while (CONSP (map))
24625 if (CONSP (XCAR (map))
24626 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24627 return XCAR (map);
24628 map = XCDR (map);
24631 return Qnil;
24634 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24635 3, 3, 0,
24636 doc: /* Lookup in image map MAP coordinates X and Y.
24637 An image map is an alist where each element has the format (AREA ID PLIST).
24638 An AREA is specified as either a rectangle, a circle, or a polygon:
24639 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24640 pixel coordinates of the upper left and bottom right corners.
24641 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24642 and the radius of the circle; r may be a float or integer.
24643 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24644 vector describes one corner in the polygon.
24645 Returns the alist element for the first matching AREA in MAP. */)
24646 (map, x, y)
24647 Lisp_Object map;
24648 Lisp_Object x, y;
24650 if (NILP (map))
24651 return Qnil;
24653 CHECK_NUMBER (x);
24654 CHECK_NUMBER (y);
24656 return find_hot_spot (map, XINT (x), XINT (y));
24660 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24661 static void
24662 define_frame_cursor1 (f, cursor, pointer)
24663 struct frame *f;
24664 Cursor cursor;
24665 Lisp_Object pointer;
24667 /* Do not change cursor shape while dragging mouse. */
24668 if (!NILP (do_mouse_tracking))
24669 return;
24671 if (!NILP (pointer))
24673 if (EQ (pointer, Qarrow))
24674 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24675 else if (EQ (pointer, Qhand))
24676 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24677 else if (EQ (pointer, Qtext))
24678 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24679 else if (EQ (pointer, intern ("hdrag")))
24680 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24681 #ifdef HAVE_X_WINDOWS
24682 else if (EQ (pointer, intern ("vdrag")))
24683 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24684 #endif
24685 else if (EQ (pointer, intern ("hourglass")))
24686 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24687 else if (EQ (pointer, Qmodeline))
24688 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24689 else
24690 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24693 if (cursor != No_Cursor)
24694 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24697 /* Take proper action when mouse has moved to the mode or header line
24698 or marginal area AREA of window W, x-position X and y-position Y.
24699 X is relative to the start of the text display area of W, so the
24700 width of bitmap areas and scroll bars must be subtracted to get a
24701 position relative to the start of the mode line. */
24703 static void
24704 note_mode_line_or_margin_highlight (window, x, y, area)
24705 Lisp_Object window;
24706 int x, y;
24707 enum window_part area;
24709 struct window *w = XWINDOW (window);
24710 struct frame *f = XFRAME (w->frame);
24711 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24712 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24713 Lisp_Object pointer = Qnil;
24714 int charpos, dx, dy, width, height;
24715 Lisp_Object string, object = Qnil;
24716 Lisp_Object pos, help;
24718 Lisp_Object mouse_face;
24719 int original_x_pixel = x;
24720 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24721 struct glyph_row *row;
24723 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24725 int x0;
24726 struct glyph *end;
24728 string = mode_line_string (w, area, &x, &y, &charpos,
24729 &object, &dx, &dy, &width, &height);
24731 row = (area == ON_MODE_LINE
24732 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24733 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24735 /* Find glyph */
24736 if (row->mode_line_p && row->enabled_p)
24738 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24739 end = glyph + row->used[TEXT_AREA];
24741 for (x0 = original_x_pixel;
24742 glyph < end && x0 >= glyph->pixel_width;
24743 ++glyph)
24744 x0 -= glyph->pixel_width;
24746 if (glyph >= end)
24747 glyph = NULL;
24750 else
24752 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24753 string = marginal_area_string (w, area, &x, &y, &charpos,
24754 &object, &dx, &dy, &width, &height);
24757 help = Qnil;
24759 if (IMAGEP (object))
24761 Lisp_Object image_map, hotspot;
24762 if ((image_map = Fplist_get (XCDR (object), QCmap),
24763 !NILP (image_map))
24764 && (hotspot = find_hot_spot (image_map, dx, dy),
24765 CONSP (hotspot))
24766 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24768 Lisp_Object area_id, plist;
24770 area_id = XCAR (hotspot);
24771 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24772 If so, we could look for mouse-enter, mouse-leave
24773 properties in PLIST (and do something...). */
24774 hotspot = XCDR (hotspot);
24775 if (CONSP (hotspot)
24776 && (plist = XCAR (hotspot), CONSP (plist)))
24778 pointer = Fplist_get (plist, Qpointer);
24779 if (NILP (pointer))
24780 pointer = Qhand;
24781 help = Fplist_get (plist, Qhelp_echo);
24782 if (!NILP (help))
24784 help_echo_string = help;
24785 /* Is this correct? ++kfs */
24786 XSETWINDOW (help_echo_window, w);
24787 help_echo_object = w->buffer;
24788 help_echo_pos = charpos;
24792 if (NILP (pointer))
24793 pointer = Fplist_get (XCDR (object), QCpointer);
24796 if (STRINGP (string))
24798 pos = make_number (charpos);
24799 /* If we're on a string with `help-echo' text property, arrange
24800 for the help to be displayed. This is done by setting the
24801 global variable help_echo_string to the help string. */
24802 if (NILP (help))
24804 help = Fget_text_property (pos, Qhelp_echo, string);
24805 if (!NILP (help))
24807 help_echo_string = help;
24808 XSETWINDOW (help_echo_window, w);
24809 help_echo_object = string;
24810 help_echo_pos = charpos;
24814 if (NILP (pointer))
24815 pointer = Fget_text_property (pos, Qpointer, string);
24817 /* Change the mouse pointer according to what is under X/Y. */
24818 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24820 Lisp_Object map;
24821 map = Fget_text_property (pos, Qlocal_map, string);
24822 if (!KEYMAPP (map))
24823 map = Fget_text_property (pos, Qkeymap, string);
24824 if (!KEYMAPP (map))
24825 cursor = dpyinfo->vertical_scroll_bar_cursor;
24828 /* Change the mouse face according to what is under X/Y. */
24829 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24830 if (!NILP (mouse_face)
24831 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24832 && glyph)
24834 Lisp_Object b, e;
24836 struct glyph * tmp_glyph;
24838 int gpos;
24839 int gseq_length;
24840 int total_pixel_width;
24841 EMACS_INT ignore;
24843 int vpos, hpos;
24845 b = Fprevious_single_property_change (make_number (charpos + 1),
24846 Qmouse_face, string, Qnil);
24847 if (NILP (b))
24848 b = make_number (0);
24850 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24851 if (NILP (e))
24852 e = make_number (SCHARS (string));
24854 /* Calculate the position(glyph position: GPOS) of GLYPH in
24855 displayed string. GPOS is different from CHARPOS.
24857 CHARPOS is the position of glyph in internal string
24858 object. A mode line string format has structures which
24859 is converted to a flatten by emacs lisp interpreter.
24860 The internal string is an element of the structures.
24861 The displayed string is the flatten string. */
24862 gpos = 0;
24863 if (glyph > row_start_glyph)
24865 tmp_glyph = glyph - 1;
24866 while (tmp_glyph >= row_start_glyph
24867 && tmp_glyph->charpos >= XINT (b)
24868 && EQ (tmp_glyph->object, glyph->object))
24870 tmp_glyph--;
24871 gpos++;
24875 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24876 displayed string holding GLYPH.
24878 GSEQ_LENGTH is different from SCHARS (STRING).
24879 SCHARS (STRING) returns the length of the internal string. */
24880 for (tmp_glyph = glyph, gseq_length = gpos;
24881 tmp_glyph->charpos < XINT (e);
24882 tmp_glyph++, gseq_length++)
24884 if (!EQ (tmp_glyph->object, glyph->object))
24885 break;
24888 total_pixel_width = 0;
24889 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24890 total_pixel_width += tmp_glyph->pixel_width;
24892 /* Pre calculation of re-rendering position */
24893 vpos = (x - gpos);
24894 hpos = (area == ON_MODE_LINE
24895 ? (w->current_matrix)->nrows - 1
24896 : 0);
24898 /* If the re-rendering position is included in the last
24899 re-rendering area, we should do nothing. */
24900 if ( EQ (window, dpyinfo->mouse_face_window)
24901 && dpyinfo->mouse_face_beg_col <= vpos
24902 && vpos < dpyinfo->mouse_face_end_col
24903 && dpyinfo->mouse_face_beg_row == hpos )
24904 return;
24906 if (clear_mouse_face (dpyinfo))
24907 cursor = No_Cursor;
24909 dpyinfo->mouse_face_beg_col = vpos;
24910 dpyinfo->mouse_face_beg_row = hpos;
24912 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24913 dpyinfo->mouse_face_beg_y = 0;
24915 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24916 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24918 dpyinfo->mouse_face_end_x = 0;
24919 dpyinfo->mouse_face_end_y = 0;
24921 dpyinfo->mouse_face_past_end = 0;
24922 dpyinfo->mouse_face_window = window;
24924 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24925 charpos,
24926 0, 0, 0, &ignore,
24927 glyph->face_id, 1);
24928 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24930 if (NILP (pointer))
24931 pointer = Qhand;
24933 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24934 clear_mouse_face (dpyinfo);
24936 define_frame_cursor1 (f, cursor, pointer);
24940 /* EXPORT:
24941 Take proper action when the mouse has moved to position X, Y on
24942 frame F as regards highlighting characters that have mouse-face
24943 properties. Also de-highlighting chars where the mouse was before.
24944 X and Y can be negative or out of range. */
24946 void
24947 note_mouse_highlight (f, x, y)
24948 struct frame *f;
24949 int x, y;
24951 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24952 enum window_part part;
24953 Lisp_Object window;
24954 struct window *w;
24955 Cursor cursor = No_Cursor;
24956 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24957 struct buffer *b;
24959 /* When a menu is active, don't highlight because this looks odd. */
24960 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24961 if (popup_activated ())
24962 return;
24963 #endif
24965 if (NILP (Vmouse_highlight)
24966 || !f->glyphs_initialized_p
24967 || f->pointer_invisible)
24968 return;
24970 dpyinfo->mouse_face_mouse_x = x;
24971 dpyinfo->mouse_face_mouse_y = y;
24972 dpyinfo->mouse_face_mouse_frame = f;
24974 if (dpyinfo->mouse_face_defer)
24975 return;
24977 if (gc_in_progress)
24979 dpyinfo->mouse_face_deferred_gc = 1;
24980 return;
24983 /* Which window is that in? */
24984 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24986 /* If we were displaying active text in another window, clear that.
24987 Also clear if we move out of text area in same window. */
24988 if (! EQ (window, dpyinfo->mouse_face_window)
24989 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24990 && !NILP (dpyinfo->mouse_face_window)))
24991 clear_mouse_face (dpyinfo);
24993 /* Not on a window -> return. */
24994 if (!WINDOWP (window))
24995 return;
24997 /* Reset help_echo_string. It will get recomputed below. */
24998 help_echo_string = Qnil;
25000 /* Convert to window-relative pixel coordinates. */
25001 w = XWINDOW (window);
25002 frame_to_window_pixel_xy (w, &x, &y);
25004 /* Handle tool-bar window differently since it doesn't display a
25005 buffer. */
25006 if (EQ (window, f->tool_bar_window))
25008 note_tool_bar_highlight (f, x, y);
25009 return;
25012 /* Mouse is on the mode, header line or margin? */
25013 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25014 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25016 note_mode_line_or_margin_highlight (window, x, y, part);
25017 return;
25020 if (part == ON_VERTICAL_BORDER)
25022 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25023 help_echo_string = build_string ("drag-mouse-1: resize");
25025 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25026 || part == ON_SCROLL_BAR)
25027 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25028 else
25029 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25031 /* Are we in a window whose display is up to date?
25032 And verify the buffer's text has not changed. */
25033 b = XBUFFER (w->buffer);
25034 if (part == ON_TEXT
25035 && EQ (w->window_end_valid, w->buffer)
25036 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25037 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25039 int hpos, vpos, i, dx, dy, area;
25040 EMACS_INT pos;
25041 struct glyph *glyph;
25042 Lisp_Object object;
25043 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
25044 Lisp_Object *overlay_vec = NULL;
25045 int noverlays;
25046 struct buffer *obuf;
25047 int obegv, ozv, same_region;
25049 /* Find the glyph under X/Y. */
25050 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25052 /* Look for :pointer property on image. */
25053 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25055 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25056 if (img != NULL && IMAGEP (img->spec))
25058 Lisp_Object image_map, hotspot;
25059 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25060 !NILP (image_map))
25061 && (hotspot = find_hot_spot (image_map,
25062 glyph->slice.x + dx,
25063 glyph->slice.y + dy),
25064 CONSP (hotspot))
25065 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25067 Lisp_Object area_id, plist;
25069 area_id = XCAR (hotspot);
25070 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25071 If so, we could look for mouse-enter, mouse-leave
25072 properties in PLIST (and do something...). */
25073 hotspot = XCDR (hotspot);
25074 if (CONSP (hotspot)
25075 && (plist = XCAR (hotspot), CONSP (plist)))
25077 pointer = Fplist_get (plist, Qpointer);
25078 if (NILP (pointer))
25079 pointer = Qhand;
25080 help_echo_string = Fplist_get (plist, Qhelp_echo);
25081 if (!NILP (help_echo_string))
25083 help_echo_window = window;
25084 help_echo_object = glyph->object;
25085 help_echo_pos = glyph->charpos;
25089 if (NILP (pointer))
25090 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25094 /* Clear mouse face if X/Y not over text. */
25095 if (glyph == NULL
25096 || area != TEXT_AREA
25097 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
25099 if (clear_mouse_face (dpyinfo))
25100 cursor = No_Cursor;
25101 if (NILP (pointer))
25103 if (area != TEXT_AREA)
25104 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25105 else
25106 pointer = Vvoid_text_area_pointer;
25108 goto set_cursor;
25111 pos = glyph->charpos;
25112 object = glyph->object;
25113 if (!STRINGP (object) && !BUFFERP (object))
25114 goto set_cursor;
25116 /* If we get an out-of-range value, return now; avoid an error. */
25117 if (BUFFERP (object) && pos > BUF_Z (b))
25118 goto set_cursor;
25120 /* Make the window's buffer temporarily current for
25121 overlays_at and compute_char_face. */
25122 obuf = current_buffer;
25123 current_buffer = b;
25124 obegv = BEGV;
25125 ozv = ZV;
25126 BEGV = BEG;
25127 ZV = Z;
25129 /* Is this char mouse-active or does it have help-echo? */
25130 position = make_number (pos);
25132 if (BUFFERP (object))
25134 /* Put all the overlays we want in a vector in overlay_vec. */
25135 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25136 /* Sort overlays into increasing priority order. */
25137 noverlays = sort_overlays (overlay_vec, noverlays, w);
25139 else
25140 noverlays = 0;
25142 same_region = (EQ (window, dpyinfo->mouse_face_window)
25143 && vpos >= dpyinfo->mouse_face_beg_row
25144 && vpos <= dpyinfo->mouse_face_end_row
25145 && (vpos > dpyinfo->mouse_face_beg_row
25146 || hpos >= dpyinfo->mouse_face_beg_col)
25147 && (vpos < dpyinfo->mouse_face_end_row
25148 || hpos < dpyinfo->mouse_face_end_col
25149 || dpyinfo->mouse_face_past_end));
25151 if (same_region)
25152 cursor = No_Cursor;
25154 /* Check mouse-face highlighting. */
25155 if (! same_region
25156 /* If there exists an overlay with mouse-face overlapping
25157 the one we are currently highlighting, we have to
25158 check if we enter the overlapping overlay, and then
25159 highlight only that. */
25160 || (OVERLAYP (dpyinfo->mouse_face_overlay)
25161 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
25163 /* Find the highest priority overlay with a mouse-face. */
25164 overlay = Qnil;
25165 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25167 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25168 if (!NILP (mouse_face))
25169 overlay = overlay_vec[i];
25172 /* If we're highlighting the same overlay as before, there's
25173 no need to do that again. */
25174 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
25175 goto check_help_echo;
25176 dpyinfo->mouse_face_overlay = overlay;
25178 /* Clear the display of the old active region, if any. */
25179 if (clear_mouse_face (dpyinfo))
25180 cursor = No_Cursor;
25182 /* If no overlay applies, get a text property. */
25183 if (NILP (overlay))
25184 mouse_face = Fget_text_property (position, Qmouse_face, object);
25186 /* Next, compute the bounds of the mouse highlighting and
25187 display it. */
25188 if (!NILP (mouse_face) && STRINGP (object))
25190 /* The mouse-highlighting comes from a display string
25191 with a mouse-face. */
25192 Lisp_Object b, e;
25193 EMACS_INT ignore;
25195 b = Fprevious_single_property_change
25196 (make_number (pos + 1), Qmouse_face, object, Qnil);
25197 e = Fnext_single_property_change
25198 (position, Qmouse_face, object, Qnil);
25199 if (NILP (b))
25200 b = make_number (0);
25201 if (NILP (e))
25202 e = make_number (SCHARS (object) - 1);
25204 fast_find_string_pos (w, XINT (b), object,
25205 &dpyinfo->mouse_face_beg_col,
25206 &dpyinfo->mouse_face_beg_row,
25207 &dpyinfo->mouse_face_beg_x,
25208 &dpyinfo->mouse_face_beg_y, 0);
25209 fast_find_string_pos (w, XINT (e), object,
25210 &dpyinfo->mouse_face_end_col,
25211 &dpyinfo->mouse_face_end_row,
25212 &dpyinfo->mouse_face_end_x,
25213 &dpyinfo->mouse_face_end_y, 1);
25214 dpyinfo->mouse_face_past_end = 0;
25215 dpyinfo->mouse_face_window = window;
25216 dpyinfo->mouse_face_face_id
25217 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25218 glyph->face_id, 1);
25219 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
25220 cursor = No_Cursor;
25222 else
25224 /* The mouse-highlighting, if any, comes from an overlay
25225 or text property in the buffer. */
25226 Lisp_Object buffer, display_string;
25228 if (STRINGP (object))
25230 /* If we are on a display string with no mouse-face,
25231 check if the text under it has one. */
25232 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25233 int start = MATRIX_ROW_START_CHARPOS (r);
25234 pos = string_buffer_position (w, object, start);
25235 if (pos > 0)
25237 mouse_face = get_char_property_and_overlay
25238 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25239 buffer = w->buffer;
25240 display_string = object;
25243 else
25245 buffer = object;
25246 display_string = Qnil;
25249 if (!NILP (mouse_face))
25251 Lisp_Object before, after;
25252 Lisp_Object before_string, after_string;
25254 if (NILP (overlay))
25256 /* Handle the text property case. */
25257 before = Fprevious_single_property_change
25258 (make_number (pos + 1), Qmouse_face, buffer,
25259 Fmarker_position (w->start));
25260 after = Fnext_single_property_change
25261 (make_number (pos), Qmouse_face, buffer,
25262 make_number (BUF_Z (XBUFFER (buffer))
25263 - XFASTINT (w->window_end_pos)));
25264 before_string = after_string = Qnil;
25266 else
25268 /* Handle the overlay case. */
25269 before = Foverlay_start (overlay);
25270 after = Foverlay_end (overlay);
25271 before_string = Foverlay_get (overlay, Qbefore_string);
25272 after_string = Foverlay_get (overlay, Qafter_string);
25274 if (!STRINGP (before_string)) before_string = Qnil;
25275 if (!STRINGP (after_string)) after_string = Qnil;
25278 mouse_face_from_buffer_pos (window, dpyinfo, pos,
25279 XFASTINT (before),
25280 XFASTINT (after),
25281 before_string, after_string,
25282 display_string);
25283 cursor = No_Cursor;
25288 check_help_echo:
25290 /* Look for a `help-echo' property. */
25291 if (NILP (help_echo_string)) {
25292 Lisp_Object help, overlay;
25294 /* Check overlays first. */
25295 help = overlay = Qnil;
25296 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25298 overlay = overlay_vec[i];
25299 help = Foverlay_get (overlay, Qhelp_echo);
25302 if (!NILP (help))
25304 help_echo_string = help;
25305 help_echo_window = window;
25306 help_echo_object = overlay;
25307 help_echo_pos = pos;
25309 else
25311 Lisp_Object object = glyph->object;
25312 int charpos = glyph->charpos;
25314 /* Try text properties. */
25315 if (STRINGP (object)
25316 && charpos >= 0
25317 && charpos < SCHARS (object))
25319 help = Fget_text_property (make_number (charpos),
25320 Qhelp_echo, object);
25321 if (NILP (help))
25323 /* If the string itself doesn't specify a help-echo,
25324 see if the buffer text ``under'' it does. */
25325 struct glyph_row *r
25326 = MATRIX_ROW (w->current_matrix, vpos);
25327 int start = MATRIX_ROW_START_CHARPOS (r);
25328 EMACS_INT pos = string_buffer_position (w, object, start);
25329 if (pos > 0)
25331 help = Fget_char_property (make_number (pos),
25332 Qhelp_echo, w->buffer);
25333 if (!NILP (help))
25335 charpos = pos;
25336 object = w->buffer;
25341 else if (BUFFERP (object)
25342 && charpos >= BEGV
25343 && charpos < ZV)
25344 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25345 object);
25347 if (!NILP (help))
25349 help_echo_string = help;
25350 help_echo_window = window;
25351 help_echo_object = object;
25352 help_echo_pos = charpos;
25357 /* Look for a `pointer' property. */
25358 if (NILP (pointer))
25360 /* Check overlays first. */
25361 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25362 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25364 if (NILP (pointer))
25366 Lisp_Object object = glyph->object;
25367 int charpos = glyph->charpos;
25369 /* Try text properties. */
25370 if (STRINGP (object)
25371 && charpos >= 0
25372 && charpos < SCHARS (object))
25374 pointer = Fget_text_property (make_number (charpos),
25375 Qpointer, object);
25376 if (NILP (pointer))
25378 /* If the string itself doesn't specify a pointer,
25379 see if the buffer text ``under'' it does. */
25380 struct glyph_row *r
25381 = MATRIX_ROW (w->current_matrix, vpos);
25382 int start = MATRIX_ROW_START_CHARPOS (r);
25383 EMACS_INT pos = string_buffer_position (w, object,
25384 start);
25385 if (pos > 0)
25386 pointer = Fget_char_property (make_number (pos),
25387 Qpointer, w->buffer);
25390 else if (BUFFERP (object)
25391 && charpos >= BEGV
25392 && charpos < ZV)
25393 pointer = Fget_text_property (make_number (charpos),
25394 Qpointer, object);
25398 BEGV = obegv;
25399 ZV = ozv;
25400 current_buffer = obuf;
25403 set_cursor:
25405 define_frame_cursor1 (f, cursor, pointer);
25409 /* EXPORT for RIF:
25410 Clear any mouse-face on window W. This function is part of the
25411 redisplay interface, and is called from try_window_id and similar
25412 functions to ensure the mouse-highlight is off. */
25414 void
25415 x_clear_window_mouse_face (w)
25416 struct window *w;
25418 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
25419 Lisp_Object window;
25421 BLOCK_INPUT;
25422 XSETWINDOW (window, w);
25423 if (EQ (window, dpyinfo->mouse_face_window))
25424 clear_mouse_face (dpyinfo);
25425 UNBLOCK_INPUT;
25429 /* EXPORT:
25430 Just discard the mouse face information for frame F, if any.
25431 This is used when the size of F is changed. */
25433 void
25434 cancel_mouse_face (f)
25435 struct frame *f;
25437 Lisp_Object window;
25438 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25440 window = dpyinfo->mouse_face_window;
25441 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25443 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
25444 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
25445 dpyinfo->mouse_face_window = Qnil;
25450 #endif /* HAVE_WINDOW_SYSTEM */
25453 /***********************************************************************
25454 Exposure Events
25455 ***********************************************************************/
25457 #ifdef HAVE_WINDOW_SYSTEM
25459 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25460 which intersects rectangle R. R is in window-relative coordinates. */
25462 static void
25463 expose_area (w, row, r, area)
25464 struct window *w;
25465 struct glyph_row *row;
25466 XRectangle *r;
25467 enum glyph_row_area area;
25469 struct glyph *first = row->glyphs[area];
25470 struct glyph *end = row->glyphs[area] + row->used[area];
25471 struct glyph *last;
25472 int first_x, start_x, x;
25474 if (area == TEXT_AREA && row->fill_line_p)
25475 /* If row extends face to end of line write the whole line. */
25476 draw_glyphs (w, 0, row, area,
25477 0, row->used[area],
25478 DRAW_NORMAL_TEXT, 0);
25479 else
25481 /* Set START_X to the window-relative start position for drawing glyphs of
25482 AREA. The first glyph of the text area can be partially visible.
25483 The first glyphs of other areas cannot. */
25484 start_x = window_box_left_offset (w, area);
25485 x = start_x;
25486 if (area == TEXT_AREA)
25487 x += row->x;
25489 /* Find the first glyph that must be redrawn. */
25490 while (first < end
25491 && x + first->pixel_width < r->x)
25493 x += first->pixel_width;
25494 ++first;
25497 /* Find the last one. */
25498 last = first;
25499 first_x = x;
25500 while (last < end
25501 && x < r->x + r->width)
25503 x += last->pixel_width;
25504 ++last;
25507 /* Repaint. */
25508 if (last > first)
25509 draw_glyphs (w, first_x - start_x, row, area,
25510 first - row->glyphs[area], last - row->glyphs[area],
25511 DRAW_NORMAL_TEXT, 0);
25516 /* Redraw the parts of the glyph row ROW on window W intersecting
25517 rectangle R. R is in window-relative coordinates. Value is
25518 non-zero if mouse-face was overwritten. */
25520 static int
25521 expose_line (w, row, r)
25522 struct window *w;
25523 struct glyph_row *row;
25524 XRectangle *r;
25526 xassert (row->enabled_p);
25528 if (row->mode_line_p || w->pseudo_window_p)
25529 draw_glyphs (w, 0, row, TEXT_AREA,
25530 0, row->used[TEXT_AREA],
25531 DRAW_NORMAL_TEXT, 0);
25532 else
25534 if (row->used[LEFT_MARGIN_AREA])
25535 expose_area (w, row, r, LEFT_MARGIN_AREA);
25536 if (row->used[TEXT_AREA])
25537 expose_area (w, row, r, TEXT_AREA);
25538 if (row->used[RIGHT_MARGIN_AREA])
25539 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25540 draw_row_fringe_bitmaps (w, row);
25543 return row->mouse_face_p;
25547 /* Redraw those parts of glyphs rows during expose event handling that
25548 overlap other rows. Redrawing of an exposed line writes over parts
25549 of lines overlapping that exposed line; this function fixes that.
25551 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25552 row in W's current matrix that is exposed and overlaps other rows.
25553 LAST_OVERLAPPING_ROW is the last such row. */
25555 static void
25556 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
25557 struct window *w;
25558 struct glyph_row *first_overlapping_row;
25559 struct glyph_row *last_overlapping_row;
25560 XRectangle *r;
25562 struct glyph_row *row;
25564 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25565 if (row->overlapping_p)
25567 xassert (row->enabled_p && !row->mode_line_p);
25569 row->clip = r;
25570 if (row->used[LEFT_MARGIN_AREA])
25571 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25573 if (row->used[TEXT_AREA])
25574 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25576 if (row->used[RIGHT_MARGIN_AREA])
25577 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25578 row->clip = NULL;
25583 /* Return non-zero if W's cursor intersects rectangle R. */
25585 static int
25586 phys_cursor_in_rect_p (w, r)
25587 struct window *w;
25588 XRectangle *r;
25590 XRectangle cr, result;
25591 struct glyph *cursor_glyph;
25592 struct glyph_row *row;
25594 if (w->phys_cursor.vpos >= 0
25595 && w->phys_cursor.vpos < w->current_matrix->nrows
25596 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25597 row->enabled_p)
25598 && row->cursor_in_fringe_p)
25600 /* Cursor is in the fringe. */
25601 cr.x = window_box_right_offset (w,
25602 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25603 ? RIGHT_MARGIN_AREA
25604 : TEXT_AREA));
25605 cr.y = row->y;
25606 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25607 cr.height = row->height;
25608 return x_intersect_rectangles (&cr, r, &result);
25611 cursor_glyph = get_phys_cursor_glyph (w);
25612 if (cursor_glyph)
25614 /* r is relative to W's box, but w->phys_cursor.x is relative
25615 to left edge of W's TEXT area. Adjust it. */
25616 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25617 cr.y = w->phys_cursor.y;
25618 cr.width = cursor_glyph->pixel_width;
25619 cr.height = w->phys_cursor_height;
25620 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25621 I assume the effect is the same -- and this is portable. */
25622 return x_intersect_rectangles (&cr, r, &result);
25624 /* If we don't understand the format, pretend we're not in the hot-spot. */
25625 return 0;
25629 /* EXPORT:
25630 Draw a vertical window border to the right of window W if W doesn't
25631 have vertical scroll bars. */
25633 void
25634 x_draw_vertical_border (w)
25635 struct window *w;
25637 struct frame *f = XFRAME (WINDOW_FRAME (w));
25639 /* We could do better, if we knew what type of scroll-bar the adjacent
25640 windows (on either side) have... But we don't :-(
25641 However, I think this works ok. ++KFS 2003-04-25 */
25643 /* Redraw borders between horizontally adjacent windows. Don't
25644 do it for frames with vertical scroll bars because either the
25645 right scroll bar of a window, or the left scroll bar of its
25646 neighbor will suffice as a border. */
25647 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25648 return;
25650 if (!WINDOW_RIGHTMOST_P (w)
25651 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25653 int x0, x1, y0, y1;
25655 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25656 y1 -= 1;
25658 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25659 x1 -= 1;
25661 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25663 else if (!WINDOW_LEFTMOST_P (w)
25664 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25666 int x0, x1, y0, y1;
25668 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25669 y1 -= 1;
25671 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25672 x0 -= 1;
25674 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25679 /* Redraw the part of window W intersection rectangle FR. Pixel
25680 coordinates in FR are frame-relative. Call this function with
25681 input blocked. Value is non-zero if the exposure overwrites
25682 mouse-face. */
25684 static int
25685 expose_window (w, fr)
25686 struct window *w;
25687 XRectangle *fr;
25689 struct frame *f = XFRAME (w->frame);
25690 XRectangle wr, r;
25691 int mouse_face_overwritten_p = 0;
25693 /* If window is not yet fully initialized, do nothing. This can
25694 happen when toolkit scroll bars are used and a window is split.
25695 Reconfiguring the scroll bar will generate an expose for a newly
25696 created window. */
25697 if (w->current_matrix == NULL)
25698 return 0;
25700 /* When we're currently updating the window, display and current
25701 matrix usually don't agree. Arrange for a thorough display
25702 later. */
25703 if (w == updated_window)
25705 SET_FRAME_GARBAGED (f);
25706 return 0;
25709 /* Frame-relative pixel rectangle of W. */
25710 wr.x = WINDOW_LEFT_EDGE_X (w);
25711 wr.y = WINDOW_TOP_EDGE_Y (w);
25712 wr.width = WINDOW_TOTAL_WIDTH (w);
25713 wr.height = WINDOW_TOTAL_HEIGHT (w);
25715 if (x_intersect_rectangles (fr, &wr, &r))
25717 int yb = window_text_bottom_y (w);
25718 struct glyph_row *row;
25719 int cursor_cleared_p;
25720 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25722 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25723 r.x, r.y, r.width, r.height));
25725 /* Convert to window coordinates. */
25726 r.x -= WINDOW_LEFT_EDGE_X (w);
25727 r.y -= WINDOW_TOP_EDGE_Y (w);
25729 /* Turn off the cursor. */
25730 if (!w->pseudo_window_p
25731 && phys_cursor_in_rect_p (w, &r))
25733 x_clear_cursor (w);
25734 cursor_cleared_p = 1;
25736 else
25737 cursor_cleared_p = 0;
25739 /* Update lines intersecting rectangle R. */
25740 first_overlapping_row = last_overlapping_row = NULL;
25741 for (row = w->current_matrix->rows;
25742 row->enabled_p;
25743 ++row)
25745 int y0 = row->y;
25746 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25748 if ((y0 >= r.y && y0 < r.y + r.height)
25749 || (y1 > r.y && y1 < r.y + r.height)
25750 || (r.y >= y0 && r.y < y1)
25751 || (r.y + r.height > y0 && r.y + r.height < y1))
25753 /* A header line may be overlapping, but there is no need
25754 to fix overlapping areas for them. KFS 2005-02-12 */
25755 if (row->overlapping_p && !row->mode_line_p)
25757 if (first_overlapping_row == NULL)
25758 first_overlapping_row = row;
25759 last_overlapping_row = row;
25762 row->clip = fr;
25763 if (expose_line (w, row, &r))
25764 mouse_face_overwritten_p = 1;
25765 row->clip = NULL;
25767 else if (row->overlapping_p)
25769 /* We must redraw a row overlapping the exposed area. */
25770 if (y0 < r.y
25771 ? y0 + row->phys_height > r.y
25772 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25774 if (first_overlapping_row == NULL)
25775 first_overlapping_row = row;
25776 last_overlapping_row = row;
25780 if (y1 >= yb)
25781 break;
25784 /* Display the mode line if there is one. */
25785 if (WINDOW_WANTS_MODELINE_P (w)
25786 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25787 row->enabled_p)
25788 && row->y < r.y + r.height)
25790 if (expose_line (w, row, &r))
25791 mouse_face_overwritten_p = 1;
25794 if (!w->pseudo_window_p)
25796 /* Fix the display of overlapping rows. */
25797 if (first_overlapping_row)
25798 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25799 fr);
25801 /* Draw border between windows. */
25802 x_draw_vertical_border (w);
25804 /* Turn the cursor on again. */
25805 if (cursor_cleared_p)
25806 update_window_cursor (w, 1);
25810 return mouse_face_overwritten_p;
25815 /* Redraw (parts) of all windows in the window tree rooted at W that
25816 intersect R. R contains frame pixel coordinates. Value is
25817 non-zero if the exposure overwrites mouse-face. */
25819 static int
25820 expose_window_tree (w, r)
25821 struct window *w;
25822 XRectangle *r;
25824 struct frame *f = XFRAME (w->frame);
25825 int mouse_face_overwritten_p = 0;
25827 while (w && !FRAME_GARBAGED_P (f))
25829 if (!NILP (w->hchild))
25830 mouse_face_overwritten_p
25831 |= expose_window_tree (XWINDOW (w->hchild), r);
25832 else if (!NILP (w->vchild))
25833 mouse_face_overwritten_p
25834 |= expose_window_tree (XWINDOW (w->vchild), r);
25835 else
25836 mouse_face_overwritten_p |= expose_window (w, r);
25838 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25841 return mouse_face_overwritten_p;
25845 /* EXPORT:
25846 Redisplay an exposed area of frame F. X and Y are the upper-left
25847 corner of the exposed rectangle. W and H are width and height of
25848 the exposed area. All are pixel values. W or H zero means redraw
25849 the entire frame. */
25851 void
25852 expose_frame (f, x, y, w, h)
25853 struct frame *f;
25854 int x, y, w, h;
25856 XRectangle r;
25857 int mouse_face_overwritten_p = 0;
25859 TRACE ((stderr, "expose_frame "));
25861 /* No need to redraw if frame will be redrawn soon. */
25862 if (FRAME_GARBAGED_P (f))
25864 TRACE ((stderr, " garbaged\n"));
25865 return;
25868 /* If basic faces haven't been realized yet, there is no point in
25869 trying to redraw anything. This can happen when we get an expose
25870 event while Emacs is starting, e.g. by moving another window. */
25871 if (FRAME_FACE_CACHE (f) == NULL
25872 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25874 TRACE ((stderr, " no faces\n"));
25875 return;
25878 if (w == 0 || h == 0)
25880 r.x = r.y = 0;
25881 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25882 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25884 else
25886 r.x = x;
25887 r.y = y;
25888 r.width = w;
25889 r.height = h;
25892 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25893 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25895 if (WINDOWP (f->tool_bar_window))
25896 mouse_face_overwritten_p
25897 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25899 #ifdef HAVE_X_WINDOWS
25900 #ifndef MSDOS
25901 #ifndef USE_X_TOOLKIT
25902 if (WINDOWP (f->menu_bar_window))
25903 mouse_face_overwritten_p
25904 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25905 #endif /* not USE_X_TOOLKIT */
25906 #endif
25907 #endif
25909 /* Some window managers support a focus-follows-mouse style with
25910 delayed raising of frames. Imagine a partially obscured frame,
25911 and moving the mouse into partially obscured mouse-face on that
25912 frame. The visible part of the mouse-face will be highlighted,
25913 then the WM raises the obscured frame. With at least one WM, KDE
25914 2.1, Emacs is not getting any event for the raising of the frame
25915 (even tried with SubstructureRedirectMask), only Expose events.
25916 These expose events will draw text normally, i.e. not
25917 highlighted. Which means we must redo the highlight here.
25918 Subsume it under ``we love X''. --gerd 2001-08-15 */
25919 /* Included in Windows version because Windows most likely does not
25920 do the right thing if any third party tool offers
25921 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25922 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25924 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25925 if (f == dpyinfo->mouse_face_mouse_frame)
25927 int x = dpyinfo->mouse_face_mouse_x;
25928 int y = dpyinfo->mouse_face_mouse_y;
25929 clear_mouse_face (dpyinfo);
25930 note_mouse_highlight (f, x, y);
25936 /* EXPORT:
25937 Determine the intersection of two rectangles R1 and R2. Return
25938 the intersection in *RESULT. Value is non-zero if RESULT is not
25939 empty. */
25942 x_intersect_rectangles (r1, r2, result)
25943 XRectangle *r1, *r2, *result;
25945 XRectangle *left, *right;
25946 XRectangle *upper, *lower;
25947 int intersection_p = 0;
25949 /* Rearrange so that R1 is the left-most rectangle. */
25950 if (r1->x < r2->x)
25951 left = r1, right = r2;
25952 else
25953 left = r2, right = r1;
25955 /* X0 of the intersection is right.x0, if this is inside R1,
25956 otherwise there is no intersection. */
25957 if (right->x <= left->x + left->width)
25959 result->x = right->x;
25961 /* The right end of the intersection is the minimum of the
25962 the right ends of left and right. */
25963 result->width = (min (left->x + left->width, right->x + right->width)
25964 - result->x);
25966 /* Same game for Y. */
25967 if (r1->y < r2->y)
25968 upper = r1, lower = r2;
25969 else
25970 upper = r2, lower = r1;
25972 /* The upper end of the intersection is lower.y0, if this is inside
25973 of upper. Otherwise, there is no intersection. */
25974 if (lower->y <= upper->y + upper->height)
25976 result->y = lower->y;
25978 /* The lower end of the intersection is the minimum of the lower
25979 ends of upper and lower. */
25980 result->height = (min (lower->y + lower->height,
25981 upper->y + upper->height)
25982 - result->y);
25983 intersection_p = 1;
25987 return intersection_p;
25990 #endif /* HAVE_WINDOW_SYSTEM */
25993 /***********************************************************************
25994 Initialization
25995 ***********************************************************************/
25997 void
25998 syms_of_xdisp ()
26000 Vwith_echo_area_save_vector = Qnil;
26001 staticpro (&Vwith_echo_area_save_vector);
26003 Vmessage_stack = Qnil;
26004 staticpro (&Vmessage_stack);
26006 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26007 staticpro (&Qinhibit_redisplay);
26009 message_dolog_marker1 = Fmake_marker ();
26010 staticpro (&message_dolog_marker1);
26011 message_dolog_marker2 = Fmake_marker ();
26012 staticpro (&message_dolog_marker2);
26013 message_dolog_marker3 = Fmake_marker ();
26014 staticpro (&message_dolog_marker3);
26016 #if GLYPH_DEBUG
26017 defsubr (&Sdump_frame_glyph_matrix);
26018 defsubr (&Sdump_glyph_matrix);
26019 defsubr (&Sdump_glyph_row);
26020 defsubr (&Sdump_tool_bar_row);
26021 defsubr (&Strace_redisplay);
26022 defsubr (&Strace_to_stderr);
26023 #endif
26024 #ifdef HAVE_WINDOW_SYSTEM
26025 defsubr (&Stool_bar_lines_needed);
26026 defsubr (&Slookup_image_map);
26027 #endif
26028 defsubr (&Sformat_mode_line);
26029 defsubr (&Sinvisible_p);
26030 defsubr (&Scurrent_bidi_paragraph_direction);
26032 staticpro (&Qmenu_bar_update_hook);
26033 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26035 staticpro (&Qoverriding_terminal_local_map);
26036 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26038 staticpro (&Qoverriding_local_map);
26039 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26041 staticpro (&Qwindow_scroll_functions);
26042 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26044 staticpro (&Qwindow_text_change_functions);
26045 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26047 staticpro (&Qredisplay_end_trigger_functions);
26048 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26050 staticpro (&Qinhibit_point_motion_hooks);
26051 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26053 Qeval = intern_c_string ("eval");
26054 staticpro (&Qeval);
26056 QCdata = intern_c_string (":data");
26057 staticpro (&QCdata);
26058 Qdisplay = intern_c_string ("display");
26059 staticpro (&Qdisplay);
26060 Qspace_width = intern_c_string ("space-width");
26061 staticpro (&Qspace_width);
26062 Qraise = intern_c_string ("raise");
26063 staticpro (&Qraise);
26064 Qslice = intern_c_string ("slice");
26065 staticpro (&Qslice);
26066 Qspace = intern_c_string ("space");
26067 staticpro (&Qspace);
26068 Qmargin = intern_c_string ("margin");
26069 staticpro (&Qmargin);
26070 Qpointer = intern_c_string ("pointer");
26071 staticpro (&Qpointer);
26072 Qleft_margin = intern_c_string ("left-margin");
26073 staticpro (&Qleft_margin);
26074 Qright_margin = intern_c_string ("right-margin");
26075 staticpro (&Qright_margin);
26076 Qcenter = intern_c_string ("center");
26077 staticpro (&Qcenter);
26078 Qline_height = intern_c_string ("line-height");
26079 staticpro (&Qline_height);
26080 QCalign_to = intern_c_string (":align-to");
26081 staticpro (&QCalign_to);
26082 QCrelative_width = intern_c_string (":relative-width");
26083 staticpro (&QCrelative_width);
26084 QCrelative_height = intern_c_string (":relative-height");
26085 staticpro (&QCrelative_height);
26086 QCeval = intern_c_string (":eval");
26087 staticpro (&QCeval);
26088 QCpropertize = intern_c_string (":propertize");
26089 staticpro (&QCpropertize);
26090 QCfile = intern_c_string (":file");
26091 staticpro (&QCfile);
26092 Qfontified = intern_c_string ("fontified");
26093 staticpro (&Qfontified);
26094 Qfontification_functions = intern_c_string ("fontification-functions");
26095 staticpro (&Qfontification_functions);
26096 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26097 staticpro (&Qtrailing_whitespace);
26098 Qescape_glyph = intern_c_string ("escape-glyph");
26099 staticpro (&Qescape_glyph);
26100 Qnobreak_space = intern_c_string ("nobreak-space");
26101 staticpro (&Qnobreak_space);
26102 Qimage = intern_c_string ("image");
26103 staticpro (&Qimage);
26104 Qtext = intern_c_string ("text");
26105 staticpro (&Qtext);
26106 Qboth = intern_c_string ("both");
26107 staticpro (&Qboth);
26108 Qboth_horiz = intern_c_string ("both-horiz");
26109 staticpro (&Qboth_horiz);
26110 QCmap = intern_c_string (":map");
26111 staticpro (&QCmap);
26112 QCpointer = intern_c_string (":pointer");
26113 staticpro (&QCpointer);
26114 Qrect = intern_c_string ("rect");
26115 staticpro (&Qrect);
26116 Qcircle = intern_c_string ("circle");
26117 staticpro (&Qcircle);
26118 Qpoly = intern_c_string ("poly");
26119 staticpro (&Qpoly);
26120 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26121 staticpro (&Qmessage_truncate_lines);
26122 Qgrow_only = intern_c_string ("grow-only");
26123 staticpro (&Qgrow_only);
26124 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26125 staticpro (&Qinhibit_menubar_update);
26126 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26127 staticpro (&Qinhibit_eval_during_redisplay);
26128 Qposition = intern_c_string ("position");
26129 staticpro (&Qposition);
26130 Qbuffer_position = intern_c_string ("buffer-position");
26131 staticpro (&Qbuffer_position);
26132 Qobject = intern_c_string ("object");
26133 staticpro (&Qobject);
26134 Qbar = intern_c_string ("bar");
26135 staticpro (&Qbar);
26136 Qhbar = intern_c_string ("hbar");
26137 staticpro (&Qhbar);
26138 Qbox = intern_c_string ("box");
26139 staticpro (&Qbox);
26140 Qhollow = intern_c_string ("hollow");
26141 staticpro (&Qhollow);
26142 Qhand = intern_c_string ("hand");
26143 staticpro (&Qhand);
26144 Qarrow = intern_c_string ("arrow");
26145 staticpro (&Qarrow);
26146 Qtext = intern_c_string ("text");
26147 staticpro (&Qtext);
26148 Qrisky_local_variable = intern_c_string ("risky-local-variable");
26149 staticpro (&Qrisky_local_variable);
26150 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26151 staticpro (&Qinhibit_free_realized_faces);
26153 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26154 Fcons (intern_c_string ("void-variable"), Qnil)),
26155 Qnil);
26156 staticpro (&list_of_error);
26158 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26159 staticpro (&Qlast_arrow_position);
26160 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26161 staticpro (&Qlast_arrow_string);
26163 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26164 staticpro (&Qoverlay_arrow_string);
26165 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26166 staticpro (&Qoverlay_arrow_bitmap);
26168 echo_buffer[0] = echo_buffer[1] = Qnil;
26169 staticpro (&echo_buffer[0]);
26170 staticpro (&echo_buffer[1]);
26172 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26173 staticpro (&echo_area_buffer[0]);
26174 staticpro (&echo_area_buffer[1]);
26176 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26177 staticpro (&Vmessages_buffer_name);
26179 mode_line_proptrans_alist = Qnil;
26180 staticpro (&mode_line_proptrans_alist);
26181 mode_line_string_list = Qnil;
26182 staticpro (&mode_line_string_list);
26183 mode_line_string_face = Qnil;
26184 staticpro (&mode_line_string_face);
26185 mode_line_string_face_prop = Qnil;
26186 staticpro (&mode_line_string_face_prop);
26187 Vmode_line_unwind_vector = Qnil;
26188 staticpro (&Vmode_line_unwind_vector);
26190 help_echo_string = Qnil;
26191 staticpro (&help_echo_string);
26192 help_echo_object = Qnil;
26193 staticpro (&help_echo_object);
26194 help_echo_window = Qnil;
26195 staticpro (&help_echo_window);
26196 previous_help_echo_string = Qnil;
26197 staticpro (&previous_help_echo_string);
26198 help_echo_pos = -1;
26200 Qright_to_left = intern_c_string ("right-to-left");
26201 staticpro (&Qright_to_left);
26202 Qleft_to_right = intern_c_string ("left-to-right");
26203 staticpro (&Qleft_to_right);
26205 #ifdef HAVE_WINDOW_SYSTEM
26206 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
26207 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26208 For example, if a block cursor is over a tab, it will be drawn as
26209 wide as that tab on the display. */);
26210 x_stretch_cursor_p = 0;
26211 #endif
26213 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
26214 doc: /* *Non-nil means highlight trailing whitespace.
26215 The face used for trailing whitespace is `trailing-whitespace'. */);
26216 Vshow_trailing_whitespace = Qnil;
26218 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
26219 doc: /* *Control highlighting of nobreak space and soft hyphen.
26220 A value of t means highlight the character itself (for nobreak space,
26221 use face `nobreak-space').
26222 A value of nil means no highlighting.
26223 Other values mean display the escape glyph followed by an ordinary
26224 space or ordinary hyphen. */);
26225 Vnobreak_char_display = Qt;
26227 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
26228 doc: /* *The pointer shape to show in void text areas.
26229 A value of nil means to show the text pointer. Other options are `arrow',
26230 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26231 Vvoid_text_area_pointer = Qarrow;
26233 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
26234 doc: /* Non-nil means don't actually do any redisplay.
26235 This is used for internal purposes. */);
26236 Vinhibit_redisplay = Qnil;
26238 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
26239 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26240 Vglobal_mode_string = Qnil;
26242 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
26243 doc: /* Marker for where to display an arrow on top of the buffer text.
26244 This must be the beginning of a line in order to work.
26245 See also `overlay-arrow-string'. */);
26246 Voverlay_arrow_position = Qnil;
26248 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
26249 doc: /* String to display as an arrow in non-window frames.
26250 See also `overlay-arrow-position'. */);
26251 Voverlay_arrow_string = make_pure_c_string ("=>");
26253 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
26254 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26255 The symbols on this list are examined during redisplay to determine
26256 where to display overlay arrows. */);
26257 Voverlay_arrow_variable_list
26258 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26260 DEFVAR_INT ("scroll-step", &scroll_step,
26261 doc: /* *The number of lines to try scrolling a window by when point moves out.
26262 If that fails to bring point back on frame, point is centered instead.
26263 If this is zero, point is always centered after it moves off frame.
26264 If you want scrolling to always be a line at a time, you should set
26265 `scroll-conservatively' to a large value rather than set this to 1. */);
26267 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
26268 doc: /* *Scroll up to this many lines, to bring point back on screen.
26269 If point moves off-screen, redisplay will scroll by up to
26270 `scroll-conservatively' lines in order to bring point just barely
26271 onto the screen again. If that cannot be done, then redisplay
26272 recenters point as usual.
26274 A value of zero means always recenter point if it moves off screen. */);
26275 scroll_conservatively = 0;
26277 DEFVAR_INT ("scroll-margin", &scroll_margin,
26278 doc: /* *Number of lines of margin at the top and bottom of a window.
26279 Recenter the window whenever point gets within this many lines
26280 of the top or bottom of the window. */);
26281 scroll_margin = 0;
26283 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
26284 doc: /* Pixels per inch value for non-window system displays.
26285 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26286 Vdisplay_pixels_per_inch = make_float (72.0);
26288 #if GLYPH_DEBUG
26289 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
26290 #endif
26292 DEFVAR_LISP ("truncate-partial-width-windows",
26293 &Vtruncate_partial_width_windows,
26294 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26295 For an integer value, truncate lines in each window narrower than the
26296 full frame width, provided the window width is less than that integer;
26297 otherwise, respect the value of `truncate-lines'.
26299 For any other non-nil value, truncate lines in all windows that do
26300 not span the full frame width.
26302 A value of nil means to respect the value of `truncate-lines'.
26304 If `word-wrap' is enabled, you might want to reduce this. */);
26305 Vtruncate_partial_width_windows = make_number (50);
26307 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
26308 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26309 Any other value means to use the appropriate face, `mode-line',
26310 `header-line', or `menu' respectively. */);
26311 mode_line_inverse_video = 1;
26313 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
26314 doc: /* *Maximum buffer size for which line number should be displayed.
26315 If the buffer is bigger than this, the line number does not appear
26316 in the mode line. A value of nil means no limit. */);
26317 Vline_number_display_limit = Qnil;
26319 DEFVAR_INT ("line-number-display-limit-width",
26320 &line_number_display_limit_width,
26321 doc: /* *Maximum line width (in characters) for line number display.
26322 If the average length of the lines near point is bigger than this, then the
26323 line number may be omitted from the mode line. */);
26324 line_number_display_limit_width = 200;
26326 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
26327 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26328 highlight_nonselected_windows = 0;
26330 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
26331 doc: /* Non-nil if more than one frame is visible on this display.
26332 Minibuffer-only frames don't count, but iconified frames do.
26333 This variable is not guaranteed to be accurate except while processing
26334 `frame-title-format' and `icon-title-format'. */);
26336 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
26337 doc: /* Template for displaying the title bar of visible frames.
26338 \(Assuming the window manager supports this feature.)
26340 This variable has the same structure as `mode-line-format', except that
26341 the %c and %l constructs are ignored. It is used only on frames for
26342 which no explicit name has been set \(see `modify-frame-parameters'). */);
26344 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
26345 doc: /* Template for displaying the title bar of an iconified frame.
26346 \(Assuming the window manager supports this feature.)
26347 This variable has the same structure as `mode-line-format' (which see),
26348 and is used only on frames for which no explicit name has been set
26349 \(see `modify-frame-parameters'). */);
26350 Vicon_title_format
26351 = Vframe_title_format
26352 = pure_cons (intern_c_string ("multiple-frames"),
26353 pure_cons (make_pure_c_string ("%b"),
26354 pure_cons (pure_cons (empty_unibyte_string,
26355 pure_cons (intern_c_string ("invocation-name"),
26356 pure_cons (make_pure_c_string ("@"),
26357 pure_cons (intern_c_string ("system-name"),
26358 Qnil)))),
26359 Qnil)));
26361 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
26362 doc: /* Maximum number of lines to keep in the message log buffer.
26363 If nil, disable message logging. If t, log messages but don't truncate
26364 the buffer when it becomes large. */);
26365 Vmessage_log_max = make_number (100);
26367 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
26368 doc: /* Functions called before redisplay, if window sizes have changed.
26369 The value should be a list of functions that take one argument.
26370 Just before redisplay, for each frame, if any of its windows have changed
26371 size since the last redisplay, or have been split or deleted,
26372 all the functions in the list are called, with the frame as argument. */);
26373 Vwindow_size_change_functions = Qnil;
26375 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
26376 doc: /* List of functions to call before redisplaying a window with scrolling.
26377 Each function is called with two arguments, the window and its new
26378 display-start position. Note that these functions are also called by
26379 `set-window-buffer'. Also note that the value of `window-end' is not
26380 valid when these functions are called. */);
26381 Vwindow_scroll_functions = Qnil;
26383 DEFVAR_LISP ("window-text-change-functions",
26384 &Vwindow_text_change_functions,
26385 doc: /* Functions to call in redisplay when text in the window might change. */);
26386 Vwindow_text_change_functions = Qnil;
26388 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
26389 doc: /* Functions called when redisplay of a window reaches the end trigger.
26390 Each function is called with two arguments, the window and the end trigger value.
26391 See `set-window-redisplay-end-trigger'. */);
26392 Vredisplay_end_trigger_functions = Qnil;
26394 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
26395 doc: /* *Non-nil means autoselect window with mouse pointer.
26396 If nil, do not autoselect windows.
26397 A positive number means delay autoselection by that many seconds: a
26398 window is autoselected only after the mouse has remained in that
26399 window for the duration of the delay.
26400 A negative number has a similar effect, but causes windows to be
26401 autoselected only after the mouse has stopped moving. \(Because of
26402 the way Emacs compares mouse events, you will occasionally wait twice
26403 that time before the window gets selected.\)
26404 Any other value means to autoselect window instantaneously when the
26405 mouse pointer enters it.
26407 Autoselection selects the minibuffer only if it is active, and never
26408 unselects the minibuffer if it is active.
26410 When customizing this variable make sure that the actual value of
26411 `focus-follows-mouse' matches the behavior of your window manager. */);
26412 Vmouse_autoselect_window = Qnil;
26414 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
26415 doc: /* *Non-nil means automatically resize tool-bars.
26416 This dynamically changes the tool-bar's height to the minimum height
26417 that is needed to make all tool-bar items visible.
26418 If value is `grow-only', the tool-bar's height is only increased
26419 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26420 Vauto_resize_tool_bars = Qt;
26422 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
26423 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26424 auto_raise_tool_bar_buttons_p = 1;
26426 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
26427 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26428 make_cursor_line_fully_visible_p = 1;
26430 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
26431 doc: /* *Border below tool-bar in pixels.
26432 If an integer, use it as the height of the border.
26433 If it is one of `internal-border-width' or `border-width', use the
26434 value of the corresponding frame parameter.
26435 Otherwise, no border is added below the tool-bar. */);
26436 Vtool_bar_border = Qinternal_border_width;
26438 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
26439 doc: /* *Margin around tool-bar buttons in pixels.
26440 If an integer, use that for both horizontal and vertical margins.
26441 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26442 HORZ specifying the horizontal margin, and VERT specifying the
26443 vertical margin. */);
26444 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26446 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
26447 doc: /* *Relief thickness of tool-bar buttons. */);
26448 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26450 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
26451 doc: /* *Tool bar style to use.
26452 It can be one of
26453 image - show images only
26454 text - show text only
26455 both - show both, text under image
26456 both-horiz - show text to the right of the image
26457 any other - use system default or image if no system default. */);
26458 Vtool_bar_style = Qnil;
26460 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
26461 doc: /* *Maximum number of characters a label can have to be shown.
26462 The tool bar style must also show labels for this to have any effect, see
26463 `tool-bar-style'. */);
26464 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26466 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
26467 doc: /* List of functions to call to fontify regions of text.
26468 Each function is called with one argument POS. Functions must
26469 fontify a region starting at POS in the current buffer, and give
26470 fontified regions the property `fontified'. */);
26471 Vfontification_functions = Qnil;
26472 Fmake_variable_buffer_local (Qfontification_functions);
26474 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26475 &unibyte_display_via_language_environment,
26476 doc: /* *Non-nil means display unibyte text according to language environment.
26477 Specifically, this means that raw bytes in the range 160-255 decimal
26478 are displayed by converting them to the equivalent multibyte characters
26479 according to the current language environment. As a result, they are
26480 displayed according to the current fontset.
26482 Note that this variable affects only how these bytes are displayed,
26483 but does not change the fact they are interpreted as raw bytes. */);
26484 unibyte_display_via_language_environment = 0;
26486 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
26487 doc: /* *Maximum height for resizing mini-windows.
26488 If a float, it specifies a fraction of the mini-window frame's height.
26489 If an integer, it specifies a number of lines. */);
26490 Vmax_mini_window_height = make_float (0.25);
26492 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
26493 doc: /* *How to resize mini-windows.
26494 A value of nil means don't automatically resize mini-windows.
26495 A value of t means resize them to fit the text displayed in them.
26496 A value of `grow-only', the default, means let mini-windows grow
26497 only, until their display becomes empty, at which point the windows
26498 go back to their normal size. */);
26499 Vresize_mini_windows = Qgrow_only;
26501 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26502 doc: /* Alist specifying how to blink the cursor off.
26503 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26504 `cursor-type' frame-parameter or variable equals ON-STATE,
26505 comparing using `equal', Emacs uses OFF-STATE to specify
26506 how to blink it off. ON-STATE and OFF-STATE are values for
26507 the `cursor-type' frame parameter.
26509 If a frame's ON-STATE has no entry in this list,
26510 the frame's other specifications determine how to blink the cursor off. */);
26511 Vblink_cursor_alist = Qnil;
26513 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26514 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26515 automatic_hscrolling_p = 1;
26516 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26517 staticpro (&Qauto_hscroll_mode);
26519 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26520 doc: /* *How many columns away from the window edge point is allowed to get
26521 before automatic hscrolling will horizontally scroll the window. */);
26522 hscroll_margin = 5;
26524 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26525 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26526 When point is less than `hscroll-margin' columns from the window
26527 edge, automatic hscrolling will scroll the window by the amount of columns
26528 determined by this variable. If its value is a positive integer, scroll that
26529 many columns. If it's a positive floating-point number, it specifies the
26530 fraction of the window's width to scroll. If it's nil or zero, point will be
26531 centered horizontally after the scroll. Any other value, including negative
26532 numbers, are treated as if the value were zero.
26534 Automatic hscrolling always moves point outside the scroll margin, so if
26535 point was more than scroll step columns inside the margin, the window will
26536 scroll more than the value given by the scroll step.
26538 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26539 and `scroll-right' overrides this variable's effect. */);
26540 Vhscroll_step = make_number (0);
26542 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26543 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26544 Bind this around calls to `message' to let it take effect. */);
26545 message_truncate_lines = 0;
26547 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26548 doc: /* Normal hook run to update the menu bar definitions.
26549 Redisplay runs this hook before it redisplays the menu bar.
26550 This is used to update submenus such as Buffers,
26551 whose contents depend on various data. */);
26552 Vmenu_bar_update_hook = Qnil;
26554 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26555 doc: /* Frame for which we are updating a menu.
26556 The enable predicate for a menu binding should check this variable. */);
26557 Vmenu_updating_frame = Qnil;
26559 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26560 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26561 inhibit_menubar_update = 0;
26563 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26564 doc: /* Prefix prepended to all continuation lines at display time.
26565 The value may be a string, an image, or a stretch-glyph; it is
26566 interpreted in the same way as the value of a `display' text property.
26568 This variable is overridden by any `wrap-prefix' text or overlay
26569 property.
26571 To add a prefix to non-continuation lines, use `line-prefix'. */);
26572 Vwrap_prefix = Qnil;
26573 staticpro (&Qwrap_prefix);
26574 Qwrap_prefix = intern_c_string ("wrap-prefix");
26575 Fmake_variable_buffer_local (Qwrap_prefix);
26577 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26578 doc: /* Prefix prepended to all non-continuation lines at display time.
26579 The value may be a string, an image, or a stretch-glyph; it is
26580 interpreted in the same way as the value of a `display' text property.
26582 This variable is overridden by any `line-prefix' text or overlay
26583 property.
26585 To add a prefix to continuation lines, use `wrap-prefix'. */);
26586 Vline_prefix = Qnil;
26587 staticpro (&Qline_prefix);
26588 Qline_prefix = intern_c_string ("line-prefix");
26589 Fmake_variable_buffer_local (Qline_prefix);
26591 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26592 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26593 inhibit_eval_during_redisplay = 0;
26595 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26596 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26597 inhibit_free_realized_faces = 0;
26599 #if GLYPH_DEBUG
26600 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26601 doc: /* Inhibit try_window_id display optimization. */);
26602 inhibit_try_window_id = 0;
26604 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26605 doc: /* Inhibit try_window_reusing display optimization. */);
26606 inhibit_try_window_reusing = 0;
26608 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26609 doc: /* Inhibit try_cursor_movement display optimization. */);
26610 inhibit_try_cursor_movement = 0;
26611 #endif /* GLYPH_DEBUG */
26613 DEFVAR_INT ("overline-margin", &overline_margin,
26614 doc: /* *Space between overline and text, in pixels.
26615 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26616 margin to the caracter height. */);
26617 overline_margin = 2;
26619 DEFVAR_INT ("underline-minimum-offset",
26620 &underline_minimum_offset,
26621 doc: /* Minimum distance between baseline and underline.
26622 This can improve legibility of underlined text at small font sizes,
26623 particularly when using variable `x-use-underline-position-properties'
26624 with fonts that specify an UNDERLINE_POSITION relatively close to the
26625 baseline. The default value is 1. */);
26626 underline_minimum_offset = 1;
26628 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26629 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26630 display_hourglass_p = 1;
26632 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26633 doc: /* *Seconds to wait before displaying an hourglass pointer.
26634 Value must be an integer or float. */);
26635 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26637 hourglass_atimer = NULL;
26638 hourglass_shown_p = 0;
26642 /* Initialize this module when Emacs starts. */
26644 void
26645 init_xdisp ()
26647 Lisp_Object root_window;
26648 struct window *mini_w;
26650 current_header_line_height = current_mode_line_height = -1;
26652 CHARPOS (this_line_start_pos) = 0;
26654 mini_w = XWINDOW (minibuf_window);
26655 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26657 if (!noninteractive)
26659 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26660 int i;
26662 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26663 set_window_height (root_window,
26664 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26666 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26667 set_window_height (minibuf_window, 1, 0);
26669 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26670 mini_w->total_cols = make_number (FRAME_COLS (f));
26672 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26673 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26674 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26676 /* The default ellipsis glyphs `...'. */
26677 for (i = 0; i < 3; ++i)
26678 default_invis_vector[i] = make_number ('.');
26682 /* Allocate the buffer for frame titles.
26683 Also used for `format-mode-line'. */
26684 int size = 100;
26685 mode_line_noprop_buf = (char *) xmalloc (size);
26686 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26687 mode_line_noprop_ptr = mode_line_noprop_buf;
26688 mode_line_target = MODE_LINE_DISPLAY;
26691 help_echo_showing_p = 0;
26694 /* Since w32 does not support atimers, it defines its own implementation of
26695 the following three functions in w32fns.c. */
26696 #ifndef WINDOWSNT
26698 /* Platform-independent portion of hourglass implementation. */
26700 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26702 hourglass_started ()
26704 return hourglass_shown_p || hourglass_atimer != NULL;
26707 /* Cancel a currently active hourglass timer, and start a new one. */
26708 void
26709 start_hourglass ()
26711 #if defined (HAVE_WINDOW_SYSTEM)
26712 EMACS_TIME delay;
26713 int secs, usecs = 0;
26715 cancel_hourglass ();
26717 if (INTEGERP (Vhourglass_delay)
26718 && XINT (Vhourglass_delay) > 0)
26719 secs = XFASTINT (Vhourglass_delay);
26720 else if (FLOATP (Vhourglass_delay)
26721 && XFLOAT_DATA (Vhourglass_delay) > 0)
26723 Lisp_Object tem;
26724 tem = Ftruncate (Vhourglass_delay, Qnil);
26725 secs = XFASTINT (tem);
26726 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26728 else
26729 secs = DEFAULT_HOURGLASS_DELAY;
26731 EMACS_SET_SECS_USECS (delay, secs, usecs);
26732 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26733 show_hourglass, NULL);
26734 #endif
26738 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26739 shown. */
26740 void
26741 cancel_hourglass ()
26743 #if defined (HAVE_WINDOW_SYSTEM)
26744 if (hourglass_atimer)
26746 cancel_atimer (hourglass_atimer);
26747 hourglass_atimer = NULL;
26750 if (hourglass_shown_p)
26751 hide_hourglass ();
26752 #endif
26754 #endif /* ! WINDOWSNT */
26756 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26757 (do not change this comment) */