[wip] Initial stab on inline images support, with many problems
[elinks/images.git] / src / terminal / draw.h
blob5c7f9c432fa5bc41f3a7bafd4ac5dca03b2046b4
1 #ifndef EL__TERMINAL_DRAW_H
2 #define EL__TERMINAL_DRAW_H
4 #include "intl/charsets.h" /* unicode_val_T */
6 struct color_pair;
7 struct dialog_data;
8 struct box;
9 struct terminal;
11 /** How many bytes we need for the colors of one character cell. */
12 #if defined(CONFIG_TRUE_COLOR)
13 /* 0, 1, 2 - rgb foreground; 3, 4, 5 - rgb background */
14 #define SCREEN_COLOR_SIZE 6
15 #elif defined(CONFIG_88_COLORS) || defined(CONFIG_256_COLORS)
16 /* 0 is foreground; 1 is background */
17 #define SCREEN_COLOR_SIZE 2
18 #else
19 #define SCREEN_COLOR_SIZE 1
20 #endif
22 /** Attributes of a character on the screen.
23 * All attributes should fit inside an unsigned char.
25 * XXX: The bold mask is used as part of the color encoding. */
26 enum screen_char_attr {
27 SCREEN_ATTR_UNSEARCHABLE = 0x01,
28 SCREEN_ATTR_BOLD = 0x08,
29 SCREEN_ATTR_ITALIC = 0x10,
30 SCREEN_ATTR_UNDERLINE = 0x20,
31 SCREEN_ATTR_STANDOUT = 0x40,
32 SCREEN_ATTR_FRAME = 0x80,
35 /** One position in the terminal screen's image. */
36 struct screen_char {
37 /** Contains either character value or frame data.
38 * - If #attr includes ::SCREEN_ATTR_FRAME, then @c data is
39 * enum border_char.
40 * - Otherwise, if the charset of the terminal is UTF-8, then
41 * @c data is a character value in UCS-4. This is possible
42 * only if CONFIG_UTF8 is defined.
43 * - Otherwise, the charset of the terminal is assumed to be
44 * unibyte, and @c data is a byte in that charset. */
45 #ifdef CONFIG_UTF8
46 unicode_val_T data;
47 #else
48 unsigned char data;
49 #endif /* CONFIG_UTF8 */
51 /** Attributes are ::screen_char_attr bits. */
52 unsigned char attr;
54 /** The fore- and background color. */
55 unsigned char color[SCREEN_COLOR_SIZE];
58 /** @relates screen_char */
59 #define copy_screen_chars(to, from, amount) \
60 do { memcpy(to, from, (amount) * sizeof(struct screen_char)); } while (0)
62 /** @name Linux frame symbols table.
63 * It is magically converted to other terminals when needed.
64 * In the screen image, they have attribute SCREEN_ATTR_FRAME;
65 * you should drop them to the image using draw_border_char().
67 * @todo TODO: When we'll support internal Unicode, this should be
68 * changed to some Unicode sequences. --pasky
70 * Codes extracted from twin-0.4.6 GPL project, a Textmode WINdow environment,
71 * by Massimiliano Ghilardi http://linuz.sns.it/~max/
72 * @{ */
74 /* Not yet used
75 #define T_UTF_16_BOX_DRAWINGS_LIGHT_VERTICAL 0x2502
76 #define T_UTF_16_BOX_DRAWINGS_LIGHT_VERTICAL_AND_LEFT 0x2524
77 #define T_UTF_16_BOX_DRAWINGS_VERTICAL_SINGLE_AND_LEFT_DOUBLE 0x2561
78 #define T_UTF_16_BOX_DRAWINGS_VERTICAL_DOUBLE_AND_LEFT_SINGLE 0x2562
79 #define T_UTF_16_BOX_DRAWINGS_DOWN_DOUBLE_AND_LEFT_SINGLE 0x2556
80 #define T_UTF_16_BOX_DRAWINGS_DOWN_SINGLE_AND_LEFT_DOUBLE 0x2555
81 #define T_UTF_16_BOX_DRAWINGS_DOUBLE_VERTICAL_AND_LEFT 0x2563
82 #define T_UTF_16_BOX_DRAWINGS_DOUBLE_VERTICAL 0x2551
83 #define T_UTF_16_BOX_DRAWINGS_DOUBLE_DOWN_AND_LEFT 0x2557
84 #define T_UTF_16_BOX_DRAWINGS_DOUBLE_UP_AND_LEFT 0x255D
85 #define T_UTF_16_BOX_DRAWINGS_UP_DOUBLE_AND_LEFT_SINGLE 0x255C
86 #define T_UTF_16_BOX_DRAWINGS_UP_SINGLE_AND_LEFT_DOUBLE 0x255B
87 #define T_UTF_16_BOX_DRAWINGS_LIGHT_DOWN_AND_LEFT 0x2510
88 #define T_UTF_16_BOX_DRAWINGS_LIGHT_UP_AND_RIGHT 0x2514
89 #define T_UTF_16_BOX_DRAWINGS_LIGHT_UP_AND_HORIZONTAL 0x2534
90 #define T_UTF_16_BOX_DRAWINGS_LIGHT_DOWN_AND_HORIZONTAL 0x252C
91 #define T_UTF_16_BOX_DRAWINGS_LIGHT_VERTICAL_AND_RIGHT 0x251C
92 #define T_UTF_16_BOX_DRAWINGS_LIGHT_HORIZONTAL 0x2500
93 #define T_UTF_16_BOX_DRAWINGS_LIGHT_VERTICAL_AND_HORIZONTAL 0x253C
94 #define T_UTF_16_BOX_DRAWINGS_VERTICAL_SINGLE_AND_RIGHT_DOUBLE 0x255E
95 #define T_UTF_16_BOX_DRAWINGS_VERTICAL_DOUBLE_AND_RIGHT_SINGLE 0x255F
96 #define T_UTF_16_BOX_DRAWINGS_DOUBLE_UP_AND_RIGHT 0x255A
97 #define T_UTF_16_BOX_DRAWINGS_DOUBLE_DOWN_AND_RIGHT 0x2554
98 #define T_UTF_16_BOX_DRAWINGS_DOUBLE_UP_AND_HORIZONTAL 0x2569
99 #define T_UTF_16_BOX_DRAWINGS_DOUBLE_DOWN_AND_HORIZONTAL 0x2566
100 #define T_UTF_16_BOX_DRAWINGS_DOUBLE_VERTICAL_AND_RIGHT 0x2560
101 #define T_UTF_16_BOX_DRAWINGS_DOUBLE_HORIZONTAL 0x2550
102 #define T_UTF_16_BOX_DRAWINGS_DOUBLE_VERTICAL_AND_HORIZONTAL 0x256C
103 #define T_UTF_16_BOX_DRAWINGS_UP_SINGLE_AND_HORIZONTAL_DOUBLE 0x2567
104 #define T_UTF_16_BOX_DRAWINGS_UP_DOUBLE_AND_HORIZONTAL_SINGLE 0x2568
105 #define T_UTF_16_BOX_DRAWINGS_DOWN_SINGLE_AND_HORIZONTAL_DOUBLE 0x2564
106 #define T_UTF_16_BOX_DRAWINGS_DOWN_DOUBLE_AND_HORIZONTAL_SINGLE 0x2565
107 #define T_UTF_16_BOX_DRAWINGS_UP_DOUBLE_AND_RIGHT_SINGLE 0x2559
108 #define T_UTF_16_BOX_DRAWINGS_UP_SINGLE_AND_RIGHT_DOUBLE 0x2558
109 #define T_UTF_16_BOX_DRAWINGS_DOWN_SINGLE_AND_RIGHT_DOUBLE 0x2552
110 #define T_UTF_16_BOX_DRAWINGS_DOWN_DOUBLE_AND_RIGHT_SINGLE 0x2553
111 #define T_UTF_16_BOX_DRAWINGS_VERTICAL_DOUBLE_AND_HORIZONTAL_SINGLE 0x256B
112 #define T_UTF_16_BOX_DRAWINGS_VERTICAL_SINGLE_AND_HORIZONTAL_DOUBLE 0x256A
113 #define T_UTF_16_BOX_DRAWINGS_LIGHT_UP_AND_LEFT 0x2518
114 #define T_UTF_16_BOX_DRAWINGS_LIGHT_DOWN_AND_RIGHT 0x250C
117 /* CP437 is used by default */
118 #define T_CP437_BOX_DRAWINGS_LIGHT_VERTICAL 0x00B3
119 #define T_CP437_BOX_DRAWINGS_LIGHT_VERTICAL_AND_LEFT 0x00B4
120 #define T_CP437_BOX_DRAWINGS_VERTICAL_SINGLE_AND_LEFT_DOUBLE 0x00B5
121 #define T_CP437_BOX_DRAWINGS_VERTICAL_DOUBLE_AND_LEFT_SINGLE 0x00B6
122 #define T_CP437_BOX_DRAWINGS_DOWN_DOUBLE_AND_LEFT_SINGLE 0x00B7
123 #define T_CP437_BOX_DRAWINGS_DOWN_SINGLE_AND_LEFT_DOUBLE 0x00B8
124 #define T_CP437_BOX_DRAWINGS_DOUBLE_VERTICAL_AND_LEFT 0x00B9
125 #define T_CP437_BOX_DRAWINGS_DOUBLE_VERTICAL 0x00BA
126 #define T_CP437_BOX_DRAWINGS_DOUBLE_DOWN_AND_LEFT 0x00BB
127 #define T_CP437_BOX_DRAWINGS_DOUBLE_UP_AND_LEFT 0x00BC
128 #define T_CP437_BOX_DRAWINGS_UP_DOUBLE_AND_LEFT_SINGLE 0x00BD
129 #define T_CP437_BOX_DRAWINGS_UP_SINGLE_AND_LEFT_DOUBLE 0x00BE
130 #define T_CP437_BOX_DRAWINGS_LIGHT_DOWN_AND_LEFT 0x00BF
131 #define T_CP437_BOX_DRAWINGS_LIGHT_UP_AND_RIGHT 0x00C0
132 #define T_CP437_BOX_DRAWINGS_LIGHT_UP_AND_HORIZONTAL 0x00C1
133 #define T_CP437_BOX_DRAWINGS_LIGHT_DOWN_AND_HORIZONTAL 0x00C2
134 #define T_CP437_BOX_DRAWINGS_LIGHT_VERTICAL_AND_RIGHT 0x00C3
135 #define T_CP437_BOX_DRAWINGS_LIGHT_HORIZONTAL 0x00C4
136 #define T_CP437_BOX_DRAWINGS_LIGHT_VERTICAL_AND_HORIZONTAL 0x00C5
137 #define T_CP437_BOX_DRAWINGS_VERTICAL_SINGLE_AND_RIGHT_DOUBLE 0x00C6
138 #define T_CP437_BOX_DRAWINGS_VERTICAL_DOUBLE_AND_RIGHT_SINGLE 0x00C7
139 #define T_CP437_BOX_DRAWINGS_DOUBLE_UP_AND_RIGHT 0x00C8
140 #define T_CP437_BOX_DRAWINGS_DOUBLE_DOWN_AND_RIGHT 0x00C9
141 #define T_CP437_BOX_DRAWINGS_DOUBLE_UP_AND_HORIZONTAL 0x00CA
142 #define T_CP437_BOX_DRAWINGS_DOUBLE_DOWN_AND_HORIZONTAL 0x00CB
143 #define T_CP437_BOX_DRAWINGS_DOUBLE_VERTICAL_AND_RIGHT 0x00CC
144 #define T_CP437_BOX_DRAWINGS_DOUBLE_HORIZONTAL 0x00CD
145 #define T_CP437_BOX_DRAWINGS_DOUBLE_VERTICAL_AND_HORIZONTAL 0x00CE
146 #define T_CP437_BOX_DRAWINGS_UP_SINGLE_AND_HORIZONTAL_DOUBLE 0x00CF
147 #define T_CP437_BOX_DRAWINGS_UP_DOUBLE_AND_HORIZONTAL_SINGLE 0x00D0
148 #define T_CP437_BOX_DRAWINGS_DOWN_SINGLE_AND_HORIZONTAL_DOUBLE 0x00D1
149 #define T_CP437_BOX_DRAWINGS_DOWN_DOUBLE_AND_HORIZONTAL_SINGLE 0x00D2
150 #define T_CP437_BOX_DRAWINGS_UP_DOUBLE_AND_RIGHT_SINGLE 0x00D3
151 #define T_CP437_BOX_DRAWINGS_UP_SINGLE_AND_RIGHT_DOUBLE 0x00D4
152 #define T_CP437_BOX_DRAWINGS_DOWN_SINGLE_AND_RIGHT_DOUBLE 0x00D5
153 #define T_CP437_BOX_DRAWINGS_DOWN_DOUBLE_AND_RIGHT_SINGLE 0x00D6
154 #define T_CP437_BOX_DRAWINGS_VERTICAL_DOUBLE_AND_HORIZONTAL_SINGLE 0x00D7
155 #define T_CP437_BOX_DRAWINGS_VERTICAL_SINGLE_AND_HORIZONTAL_DOUBLE 0x00D8
156 #define T_CP437_BOX_DRAWINGS_LIGHT_UP_AND_LEFT 0x00D9
157 #define T_CP437_BOX_DRAWINGS_LIGHT_DOWN_AND_RIGHT 0x00DA
159 /** @} */
162 #define BD_LIGHT(XXX) T_CP437_BOX_DRAWINGS_LIGHT_##XXX
163 #define BD_DOUBLE(XXX) T_CP437_BOX_DRAWINGS_DOUBLE_##XXX
164 #define BD_MIXED(XXX) T_CP437_BOX_DRAWINGS_##XXX
166 enum border_char {
167 BORDER_NONE = 0x0000,
169 /* single-lined */
170 BORDER_SULCORNER = BD_LIGHT(DOWN_AND_RIGHT),
171 BORDER_SURCORNER = BD_LIGHT(DOWN_AND_LEFT),
172 BORDER_SDLCORNER = BD_LIGHT(UP_AND_RIGHT),
173 BORDER_SDRCORNER = BD_LIGHT(UP_AND_LEFT),
174 BORDER_SLTEE = BD_LIGHT(VERTICAL_AND_LEFT), /* => the tee points to the left => -| */
175 BORDER_SRTEE = BD_LIGHT(VERTICAL_AND_RIGHT),
176 BORDER_SDTEE = BD_LIGHT(DOWN_AND_HORIZONTAL),
177 BORDER_SUTEE = BD_LIGHT(UP_AND_HORIZONTAL),
178 BORDER_SVLINE = BD_LIGHT(VERTICAL),
179 BORDER_SHLINE = BD_LIGHT(HORIZONTAL),
180 BORDER_SCROSS = BD_LIGHT(VERTICAL_AND_HORIZONTAL), /* + */
182 /* double-lined */
183 BORDER_DULCORNER = BD_DOUBLE(DOWN_AND_RIGHT),
184 BORDER_DURCORNER = BD_DOUBLE(DOWN_AND_LEFT),
185 BORDER_DDLCORNER = BD_DOUBLE(UP_AND_RIGHT),
186 BORDER_DDRCORNER = BD_DOUBLE(UP_AND_LEFT),
187 BORDER_DLTEE = BD_DOUBLE(VERTICAL_AND_LEFT),
188 BORDER_DRTEE = BD_DOUBLE(VERTICAL_AND_RIGHT),
189 BORDER_DDTEE = BD_DOUBLE(DOWN_AND_HORIZONTAL),
190 BORDER_DUTEE = BD_DOUBLE(UP_AND_HORIZONTAL),
191 BORDER_DVLINE = BD_DOUBLE(VERTICAL),
192 BORDER_DHLINE = BD_DOUBLE(HORIZONTAL),
193 BORDER_DCROSS = BD_DOUBLE(VERTICAL_AND_HORIZONTAL),
195 /* Mixed single then double */
196 BORDER_SDULCORNER = BD_MIXED(DOWN_SINGLE_AND_RIGHT_DOUBLE),
197 BORDER_SDURCORNER = BD_MIXED(DOWN_SINGLE_AND_LEFT_DOUBLE),
198 BORDER_SDDLCORNER = BD_MIXED(UP_SINGLE_AND_RIGHT_DOUBLE),
199 BORDER_SDDRCORNER = BD_MIXED(UP_SINGLE_AND_LEFT_DOUBLE),
200 BORDER_SDLTEE = BD_MIXED(VERTICAL_SINGLE_AND_LEFT_DOUBLE),
201 BORDER_SDRTEE = BD_MIXED(VERTICAL_SINGLE_AND_RIGHT_DOUBLE),
202 BORDER_SDDTEE = BD_MIXED(DOWN_SINGLE_AND_HORIZONTAL_DOUBLE),
203 BORDER_SDUTEE = BD_MIXED(UP_SINGLE_AND_HORIZONTAL_DOUBLE),
204 BORDER_SDCROSS = BD_MIXED(VERTICAL_SINGLE_AND_HORIZONTAL_DOUBLE),
206 /* Mixed double then single */
207 BORDER_DSULCORNER = BD_MIXED(DOWN_DOUBLE_AND_RIGHT_SINGLE),
208 BORDER_DSURCORNER = BD_MIXED(DOWN_DOUBLE_AND_LEFT_SINGLE),
209 BORDER_DSDLCORNER = BD_MIXED(UP_DOUBLE_AND_RIGHT_SINGLE),
210 BORDER_DSDRCORNER = BD_MIXED(UP_DOUBLE_AND_LEFT_SINGLE),
211 BORDER_DSLTEE = BD_MIXED(VERTICAL_DOUBLE_AND_LEFT_SINGLE),
212 BORDER_DSRTEE = BD_MIXED(VERTICAL_DOUBLE_AND_RIGHT_SINGLE),
213 BORDER_DSDTEE = BD_MIXED(DOWN_DOUBLE_AND_HORIZONTAL_SINGLE),
214 BORDER_DSUTEE = BD_MIXED(UP_DOUBLE_AND_HORIZONTAL_SINGLE),
215 BORDER_DSCROSS = BD_MIXED(VERTICAL_DOUBLE_AND_HORIZONTAL_SINGLE),
218 /* 0 -> 1 <- 2 v 3 ^ */
219 enum border_cross_direction {
220 BORDER_X_RIGHT = 0,
221 BORDER_X_LEFT,
222 BORDER_X_DOWN,
223 BORDER_X_UP
226 /** Extracts a char from the screen. */
227 struct screen_char *get_char(struct terminal *, int x, int y);
229 /** Sets the color of a screen position. */
230 void draw_char_color(struct terminal *term, int x, int y,
231 struct color_pair *color);
233 /** Sets the data of a screen position. */
234 #ifdef CONFIG_UTF8
235 void draw_char_data(struct terminal *term, int x, int y, unicode_val_T data);
236 #else
237 void draw_char_data(struct terminal *term, int x, int y, unsigned char data);
238 #endif /* CONFIG_UTF8 */
240 /** Sets the data to @a border and of a screen position. */
241 void draw_border_char(struct terminal *term, int x, int y,
242 enum border_char border, struct color_pair *color);
244 /** Sets the cross position of two borders. */
245 void draw_border_cross(struct terminal *, int x, int y,
246 enum border_cross_direction, struct color_pair *color);
248 /** Draws a char. */
249 #ifdef CONFIG_UTF8
250 void draw_char(struct terminal *term, int x, int y,
251 unicode_val_T data, enum screen_char_attr attr,
252 struct color_pair *color);
253 #else
254 void draw_char(struct terminal *term, int x, int y,
255 unsigned char data, enum screen_char_attr attr,
256 struct color_pair *color);
257 #endif /* CONFIG_UTF8 */
259 /** Draws area defined by @a box using the same colors and attributes. */
260 void draw_box(struct terminal *term, struct box *box,
261 unsigned char data, enum screen_char_attr attr,
262 struct color_pair *color);
264 /** Draws a shadow of @a width and @a height with color @a color
265 * around @a box. */
266 void draw_shadow(struct terminal *term, struct box *box,
267 struct color_pair *color, int width, int height);
269 /** Draw borders. */
270 void draw_border(struct terminal *term, struct box *box,
271 struct color_pair *color, int width);
273 #ifdef CONFIG_UTF8
274 void fix_dwchar_around_box(struct terminal *term, struct box *box, int border,
275 int shadow_width, int shadow_height);
276 #endif /* CONFIG_UTF8 */
278 /** Draws @a length chars from @a text. */
279 void draw_text(struct terminal *term, int x, int y,
280 unsigned char *text, int length,
281 enum screen_char_attr attr,
282 struct color_pair *color);
284 /** Draws text for dialogs. */
285 void draw_dlg_text(struct dialog_data *dlg_data, int x, int y,
286 unsigned char *text, int length,
287 enum screen_char_attr attr, struct color_pair *color);
290 /** Draws @a length chars from @a line on the screen. */
291 void draw_line(struct terminal *term, int x, int y, int length,
292 struct screen_char *line);
294 /** Updates the terminals cursor position. When @a blockable is set the
295 * block_cursor terminal option decides whether the cursor should be put at the
296 * bottom right corner of the screen. */
297 void set_cursor(struct terminal *term, int x, int y, int blockable);
299 /* set cursor for dialogs */
300 void set_dlg_cursor(struct terminal *term, struct dialog_data *dlg_data, int x, int y, int blockable);
302 /** Blanks the screen. */
303 void clear_terminal(struct terminal *);
305 #endif