descriptionA DirectSound wrapper for OpenAL
ownerchris.kcat@gmail.com
last changeWed, 5 Apr 2023 17:35:18 +0000 (5 10:35 -0700)
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readme
Implements a DirectSound DLL by using OpenAL. Effectively, it enables "accelerated" DSound3D by leveraging OpenAL's 3D audio rendering, and enables EAX 2.0 support with OpenAL's ALC_EXT_EFX extension. It can be built as a native Windows DLL, or as a Wine DLL.
shortlog
2023-04-05 Chris RobinsonRemove an errant early-out checkmaster
2023-04-05 Chris RobinsonReport get/set support for effect properties on fx...
2023-03-17 Chris RobinsonDon't track dirty EAX properties
2023-03-13 Chris RobinsonDon'e set redundant EAX properties on initialization
2023-03-13 Chris RobinsonIncrease the max sources
2023-03-12 Chris RobinsonGenerate and delete sources dynamically
2023-03-12 Chris RobinsonFix a parameter to EAXSet
2023-03-12 Chris RobinsonTrack EAX being dirty/deferred for CommitDeferredSettings
2023-03-12 Chris RobinsonMake sure EAXSet is properly deferred
2022-07-06 Chris RobinsonDon't uninitialize COM while an IMMDevice is open
2022-07-05 Chris RobinsonUpdate and clarify the readme
2022-07-05 HiradurAdd documentation for environment variables (#58)
2022-06-16 Chris RobinsonForce an EAX2 call to "initialize" EAX with 2.0 paramaeters
2022-06-16 Chris RobinsonIncrease the source count
2022-03-22 Chris RobinsonDeclare the CMake project before including modules
2022-03-05 Chris RobinsonReplace use of EFX with OpenAL's EAX API
...
heads
12 months ago c++-rewrite
12 months ago master