Recode the state machine to make it a bit less confusing. Collapse the
[dragonfly/vkernel-mp.git] / games / rogue / save.c
blob0f0337f1ed6739ceed2f2a702ff9a75c5bf35566
1 /*
2 * Copyright (c) 1988, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software contributed to Berkeley by
6 * Timothy C. Stoehr.
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. All advertising materials mentioning features or use of this software
17 * must display the following acknowledgement:
18 * This product includes software developed by the University of
19 * California, Berkeley and its contributors.
20 * 4. Neither the name of the University nor the names of its contributors
21 * may be used to endorse or promote products derived from this software
22 * without specific prior written permission.
24 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
34 * SUCH DAMAGE.
36 * @(#)save.c 8.1 (Berkeley) 5/31/93
37 * $FreeBSD: src/games/rogue/save.c,v 1.6 1999/11/30 03:49:27 billf Exp $
38 * $DragonFly: src/games/rogue/save.c,v 1.4 2006/09/02 21:31:07 pavalos Exp $
42 * save.c
44 * This source herein may be modified and/or distributed by anybody who
45 * so desires, with the following restrictions:
46 * 1.) No portion of this notice shall be removed.
47 * 2.) Credit shall not be taken for the creation of this source.
48 * 3.) This code is not to be traded, sold, or used for personal
49 * gain or profit.
53 #include <stdio.h>
54 #include <unistd.h>
55 #include "rogue.h"
57 short write_failed = 0;
58 char *save_file = (char *) 0;
59 static char save_name[80];
61 extern short cur_level, max_level;
62 extern short party_room;
63 extern short foods;
64 extern boolean is_wood[];
65 extern short cur_room;
66 extern boolean being_held;
67 extern short bear_trap;
68 extern short halluc;
69 extern short blind;
70 extern short confused;
71 extern short levitate;
72 extern short haste_self;
73 extern boolean see_invisible;
74 extern boolean detect_monster;
75 extern boolean wizard;
76 extern boolean score_only;
77 extern short m_moves;
79 extern boolean msg_cleared;
81 static void del_save_file(void);
82 static void write_pack(const object *, FILE *);
83 static void read_pack(object *, FILE *, boolean);
84 static void rw_dungeon(FILE *, boolean);
85 static void rw_id(struct id *, FILE *, int, boolean);
86 static void write_string(char *, FILE *);
87 static void read_string(char *, FILE *, size_t);
88 static void rw_rooms(FILE *, boolean);
89 static void r_read(FILE *, char *, int);
90 static void r_write(FILE *, const char *, int);
91 static boolean has_been_touched(const struct rogue_time *,
92 const struct rogue_time *);
94 void
95 save_game(void)
97 char fname[64];
99 if (!get_input_line("file name?", save_file, fname, "game not saved",
100 0, 1)) {
101 return;
103 check_message();
104 message(fname, 0);
105 save_into_file(fname);
108 void
109 save_into_file(const char *sfile)
111 FILE *fp;
112 int file_id;
113 char *name_buffer;
114 size_t len;
115 char *hptr;
116 struct rogue_time rt_buf;
118 if (sfile[0] == '~') {
119 if ((hptr = md_getenv("HOME"))) {
120 len = strlen(hptr) + strlen(sfile);
121 name_buffer = md_malloc(len);
122 if (name_buffer == NULL) {
123 message("out of memory for save file name", 0);
124 sfile = error_file;
125 } else {
126 strcpy(name_buffer, hptr);
127 strcat(name_buffer, sfile+1);
128 sfile = name_buffer;
133 /* revoke */
134 setgid(getgid());
135 if ( ((fp = fopen(sfile, "w")) == NULL) ||
136 ((file_id = md_get_file_id(sfile)) == -1)) {
137 message("problem accessing the save file", 0);
138 return;
140 md_ignore_signals();
141 write_failed = 0;
142 xxx(1);
143 r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
144 r_write(fp, (char *) &cur_level, sizeof(cur_level));
145 r_write(fp, (char *) &max_level, sizeof(max_level));
146 write_string(hunger_str, fp);
147 write_string(login_name, fp);
148 r_write(fp, (char *) &party_room, sizeof(party_room));
149 write_pack(&level_monsters, fp);
150 write_pack(&level_objects, fp);
151 r_write(fp, (char *) &file_id, sizeof(file_id));
152 rw_dungeon(fp, 1);
153 r_write(fp, (char *) &foods, sizeof(foods));
154 r_write(fp, (char *) &rogue, sizeof(fighter));
155 write_pack(&rogue.pack, fp);
156 rw_id(id_potions, fp, POTIONS, 1);
157 rw_id(id_scrolls, fp, SCROLS, 1);
158 rw_id(id_wands, fp, WANDS, 1);
159 rw_id(id_rings, fp, RINGS, 1);
160 r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
161 r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
162 r_write(fp, (char *) &cur_room, sizeof(cur_room));
163 rw_rooms(fp, 1);
164 r_write(fp, (char *) &being_held, sizeof(being_held));
165 r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
166 r_write(fp, (char *) &halluc, sizeof(halluc));
167 r_write(fp, (char *) &blind, sizeof(blind));
168 r_write(fp, (char *) &confused, sizeof(confused));
169 r_write(fp, (char *) &levitate, sizeof(levitate));
170 r_write(fp, (char *) &haste_self, sizeof(haste_self));
171 r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
172 r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
173 r_write(fp, (char *) &wizard, sizeof(wizard));
174 r_write(fp, (char *) &score_only, sizeof(score_only));
175 r_write(fp, (char *) &m_moves, sizeof(m_moves));
176 md_gct(&rt_buf);
177 rt_buf.second += 10; /* allow for some processing time */
178 r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
179 fclose(fp);
181 if (write_failed) {
182 md_df(sfile); /* delete file */
183 } else {
184 if (strcmp(sfile, save_name) == 0)
185 save_name[0] = 0;
186 clean_up("");
190 static void
191 del_save_file(void)
193 if (!save_name[0])
194 return;
195 /* revoke */
196 setgid(getgid());
197 md_df(save_name);
200 void
201 restore(const char *fname)
203 FILE *fp = NULL;
204 struct rogue_time saved_time, mod_time;
205 char buf[4];
206 char tbuf[40];
207 int new_file_id, saved_file_id;
209 if ( ((new_file_id = md_get_file_id(fname)) == -1) ||
210 ((fp = fopen(fname, "r")) == NULL)) {
211 clean_up("cannot open file");
213 if (md_link_count(fname) > 1) {
214 clean_up("file has link");
216 xxx(1);
217 r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
218 r_read(fp, (char *) &cur_level, sizeof(cur_level));
219 r_read(fp, (char *) &max_level, sizeof(max_level));
220 read_string(hunger_str, fp, sizeof hunger_str);
222 strlcpy(tbuf, login_name, sizeof tbuf);
223 read_string(login_name, fp, sizeof login_name);
224 if (strcmp(tbuf, login_name)) {
225 clean_up("you're not the original player");
228 r_read(fp, (char *) &party_room, sizeof(party_room));
229 read_pack(&level_monsters, fp, 0);
230 read_pack(&level_objects, fp, 0);
231 r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
232 if (new_file_id != saved_file_id) {
233 clean_up("sorry, saved game is not in the same file");
235 rw_dungeon(fp, 0);
236 r_read(fp, (char *) &foods, sizeof(foods));
237 r_read(fp, (char *) &rogue, sizeof(fighter));
238 read_pack(&rogue.pack, fp, 1);
239 rw_id(id_potions, fp, POTIONS, 0);
240 rw_id(id_scrolls, fp, SCROLS, 0);
241 rw_id(id_wands, fp, WANDS, 0);
242 rw_id(id_rings, fp, RINGS, 0);
243 r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
244 r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
245 r_read(fp, (char *) &cur_room, sizeof(cur_room));
246 rw_rooms(fp, 0);
247 r_read(fp, (char *) &being_held, sizeof(being_held));
248 r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
249 r_read(fp, (char *) &halluc, sizeof(halluc));
250 r_read(fp, (char *) &blind, sizeof(blind));
251 r_read(fp, (char *) &confused, sizeof(confused));
252 r_read(fp, (char *) &levitate, sizeof(levitate));
253 r_read(fp, (char *) &haste_self, sizeof(haste_self));
254 r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
255 r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
256 r_read(fp, (char *) &wizard, sizeof(wizard));
257 r_read(fp, (char *) &score_only, sizeof(score_only));
258 r_read(fp, (char *) &m_moves, sizeof(m_moves));
259 r_read(fp, (char *) &saved_time, sizeof(saved_time));
261 if (fread(buf, sizeof(char), 1, fp) > 0) {
262 clear();
263 clean_up("extra characters in file");
266 md_gfmt(fname, &mod_time); /* get file modification time */
268 if (has_been_touched(&saved_time, &mod_time)) {
269 clear();
270 clean_up("sorry, file has been touched");
272 if ((!wizard)) {
273 strcpy(save_name, fname);
274 atexit(del_save_file);
276 msg_cleared = 0;
277 ring_stats(0);
278 fclose(fp);
281 static void
282 write_pack(const object *pack, FILE *fp)
284 object t;
286 while ((pack = pack->next_object)) {
287 r_write(fp, (const char *) pack, sizeof(object));
289 t.ichar = t.what_is = 0;
290 r_write(fp, (const char *) &t, sizeof(object));
293 static void
294 read_pack(object *pack, FILE *fp, boolean is_rogue)
296 object read_obj, *new_obj;
298 for (;;) {
299 r_read(fp, (char *) &read_obj, sizeof(object));
300 if (read_obj.ichar == 0) {
301 pack->next_object = (object *) 0;
302 break;
304 new_obj = alloc_object();
305 *new_obj = read_obj;
306 if (is_rogue) {
307 if (new_obj->in_use_flags & BEING_WORN) {
308 do_wear(new_obj);
309 } else if (new_obj->in_use_flags & BEING_WIELDED) {
310 do_wield(new_obj);
311 } else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
312 do_put_on(new_obj,
313 ((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
316 pack->next_object = new_obj;
317 pack = new_obj;
321 static void
322 rw_dungeon(FILE *fp, boolean rw)
324 short i, j;
325 char buf[DCOLS];
327 for (i = 0; i < DROWS; i++) {
328 if (rw) {
329 r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
330 for (j = 0; j < DCOLS; j++) {
331 buf[j] = mvinch(i, j);
333 r_write(fp, buf, DCOLS);
334 } else {
335 r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
336 r_read(fp, buf, DCOLS);
337 for (j = 0; j < DCOLS; j++) {
338 mvaddch(i, j, buf[j]);
344 static void
345 rw_id(struct id id_table[], FILE *fp, int n, boolean wr)
347 short i;
349 for (i = 0; i < n; i++) {
350 if (wr) {
351 r_write(fp, (const char *) &(id_table[i].value), sizeof(short));
352 r_write(fp, (const char *) &(id_table[i].id_status),
353 sizeof(unsigned short));
354 write_string(id_table[i].title, fp);
355 } else {
356 r_read(fp, (char *) &(id_table[i].value), sizeof(short));
357 r_read(fp, (char *) &(id_table[i].id_status),
358 sizeof(unsigned short));
359 read_string(id_table[i].title, fp, MAX_ID_TITLE_LEN);
364 static void
365 write_string(char *s, FILE *fp)
367 short n;
369 n = strlen(s) + 1;
370 xxxx(s, n);
371 r_write(fp, (char *) &n, sizeof(short));
372 r_write(fp, s, n);
375 static void
376 read_string(char *s, FILE *fp, size_t len)
378 short n;
380 r_read(fp, (char *) &n, sizeof(short));
381 if (n > (short)len)
382 clean_up("read_string: corrupt game file");
383 r_read(fp, s, n);
384 xxxx(s, n);
387 static void
388 rw_rooms(FILE *fp, boolean rw)
390 short i;
392 for (i = 0; i < MAXROOMS; i++) {
393 rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
394 r_read(fp, (char *) (rooms + i), sizeof(room));
398 static void
399 r_read(FILE *fp, char *buf, int n)
401 if (fread(buf, sizeof(char), n, fp) != (unsigned)n) {
402 clean_up("read() failed, don't know why");
406 static void
407 r_write(FILE *fp, const char *buf, int n)
409 if (!write_failed) {
410 if (fwrite(buf, sizeof(char), n, fp) != (unsigned)n) {
411 message("write() failed, don't know why", 0);
412 sound_bell();
413 write_failed = 1;
418 static boolean
419 has_been_touched(const struct rogue_time *saved_time,
420 const struct rogue_time *mod_time)
422 if (saved_time->year < mod_time->year) {
423 return(1);
424 } else if (saved_time->year > mod_time->year) {
425 return(0);
427 if (saved_time->month < mod_time->month) {
428 return(1);
429 } else if (saved_time->month > mod_time->month) {
430 return(0);
432 if (saved_time->day < mod_time->day) {
433 return(1);
434 } else if (saved_time->day > mod_time->day) {
435 return(0);
437 if (saved_time->hour < mod_time->hour) {
438 return(1);
439 } else if (saved_time->hour > mod_time->hour) {
440 return(0);
442 if (saved_time->minute < mod_time->minute) {
443 return(1);
444 } else if (saved_time->minute > mod_time->minute) {
445 return(0);
447 if (saved_time->second < mod_time->second) {
448 return(1);
450 return(0);