2 * Copyright (c) 1988, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software contributed to Berkeley by
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. All advertising materials mentioning features or use of this software
17 * must display the following acknowledgement:
18 * This product includes software developed by the University of
19 * California, Berkeley and its contributors.
20 * 4. Neither the name of the University nor the names of its contributors
21 * may be used to endorse or promote products derived from this software
22 * without specific prior written permission.
24 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * @(#)save.c 8.1 (Berkeley) 5/31/93
37 * $FreeBSD: src/games/rogue/save.c,v 1.6 1999/11/30 03:49:27 billf Exp $
38 * $DragonFly: src/games/rogue/save.c,v 1.4 2006/09/02 21:31:07 pavalos Exp $
44 * This source herein may be modified and/or distributed by anybody who
45 * so desires, with the following restrictions:
46 * 1.) No portion of this notice shall be removed.
47 * 2.) Credit shall not be taken for the creation of this source.
48 * 3.) This code is not to be traded, sold, or used for personal
57 short write_failed
= 0;
58 char *save_file
= (char *) 0;
59 static char save_name
[80];
61 extern short cur_level
, max_level
;
62 extern short party_room
;
64 extern boolean is_wood
[];
65 extern short cur_room
;
66 extern boolean being_held
;
67 extern short bear_trap
;
70 extern short confused
;
71 extern short levitate
;
72 extern short haste_self
;
73 extern boolean see_invisible
;
74 extern boolean detect_monster
;
75 extern boolean wizard
;
76 extern boolean score_only
;
79 extern boolean msg_cleared
;
81 static void del_save_file(void);
82 static void write_pack(const object
*, FILE *);
83 static void read_pack(object
*, FILE *, boolean
);
84 static void rw_dungeon(FILE *, boolean
);
85 static void rw_id(struct id
*, FILE *, int, boolean
);
86 static void write_string(char *, FILE *);
87 static void read_string(char *, FILE *, size_t);
88 static void rw_rooms(FILE *, boolean
);
89 static void r_read(FILE *, char *, int);
90 static void r_write(FILE *, const char *, int);
91 static boolean
has_been_touched(const struct rogue_time
*,
92 const struct rogue_time
*);
99 if (!get_input_line("file name?", save_file
, fname
, "game not saved",
105 save_into_file(fname
);
109 save_into_file(const char *sfile
)
116 struct rogue_time rt_buf
;
118 if (sfile
[0] == '~') {
119 if ((hptr
= md_getenv("HOME"))) {
120 len
= strlen(hptr
) + strlen(sfile
);
121 name_buffer
= md_malloc(len
);
122 if (name_buffer
== NULL
) {
123 message("out of memory for save file name", 0);
126 strcpy(name_buffer
, hptr
);
127 strcat(name_buffer
, sfile
+1);
135 if ( ((fp
= fopen(sfile
, "w")) == NULL
) ||
136 ((file_id
= md_get_file_id(sfile
)) == -1)) {
137 message("problem accessing the save file", 0);
143 r_write(fp
, (char *) &detect_monster
, sizeof(detect_monster
));
144 r_write(fp
, (char *) &cur_level
, sizeof(cur_level
));
145 r_write(fp
, (char *) &max_level
, sizeof(max_level
));
146 write_string(hunger_str
, fp
);
147 write_string(login_name
, fp
);
148 r_write(fp
, (char *) &party_room
, sizeof(party_room
));
149 write_pack(&level_monsters
, fp
);
150 write_pack(&level_objects
, fp
);
151 r_write(fp
, (char *) &file_id
, sizeof(file_id
));
153 r_write(fp
, (char *) &foods
, sizeof(foods
));
154 r_write(fp
, (char *) &rogue
, sizeof(fighter
));
155 write_pack(&rogue
.pack
, fp
);
156 rw_id(id_potions
, fp
, POTIONS
, 1);
157 rw_id(id_scrolls
, fp
, SCROLS
, 1);
158 rw_id(id_wands
, fp
, WANDS
, 1);
159 rw_id(id_rings
, fp
, RINGS
, 1);
160 r_write(fp
, (char *) traps
, (MAX_TRAPS
* sizeof(trap
)));
161 r_write(fp
, (char *) is_wood
, (WANDS
* sizeof(boolean
)));
162 r_write(fp
, (char *) &cur_room
, sizeof(cur_room
));
164 r_write(fp
, (char *) &being_held
, sizeof(being_held
));
165 r_write(fp
, (char *) &bear_trap
, sizeof(bear_trap
));
166 r_write(fp
, (char *) &halluc
, sizeof(halluc
));
167 r_write(fp
, (char *) &blind
, sizeof(blind
));
168 r_write(fp
, (char *) &confused
, sizeof(confused
));
169 r_write(fp
, (char *) &levitate
, sizeof(levitate
));
170 r_write(fp
, (char *) &haste_self
, sizeof(haste_self
));
171 r_write(fp
, (char *) &see_invisible
, sizeof(see_invisible
));
172 r_write(fp
, (char *) &detect_monster
, sizeof(detect_monster
));
173 r_write(fp
, (char *) &wizard
, sizeof(wizard
));
174 r_write(fp
, (char *) &score_only
, sizeof(score_only
));
175 r_write(fp
, (char *) &m_moves
, sizeof(m_moves
));
177 rt_buf
.second
+= 10; /* allow for some processing time */
178 r_write(fp
, (char *) &rt_buf
, sizeof(rt_buf
));
182 md_df(sfile
); /* delete file */
184 if (strcmp(sfile
, save_name
) == 0)
201 restore(const char *fname
)
204 struct rogue_time saved_time
, mod_time
;
207 int new_file_id
, saved_file_id
;
209 if ( ((new_file_id
= md_get_file_id(fname
)) == -1) ||
210 ((fp
= fopen(fname
, "r")) == NULL
)) {
211 clean_up("cannot open file");
213 if (md_link_count(fname
) > 1) {
214 clean_up("file has link");
217 r_read(fp
, (char *) &detect_monster
, sizeof(detect_monster
));
218 r_read(fp
, (char *) &cur_level
, sizeof(cur_level
));
219 r_read(fp
, (char *) &max_level
, sizeof(max_level
));
220 read_string(hunger_str
, fp
, sizeof hunger_str
);
222 strlcpy(tbuf
, login_name
, sizeof tbuf
);
223 read_string(login_name
, fp
, sizeof login_name
);
224 if (strcmp(tbuf
, login_name
)) {
225 clean_up("you're not the original player");
228 r_read(fp
, (char *) &party_room
, sizeof(party_room
));
229 read_pack(&level_monsters
, fp
, 0);
230 read_pack(&level_objects
, fp
, 0);
231 r_read(fp
, (char *) &saved_file_id
, sizeof(saved_file_id
));
232 if (new_file_id
!= saved_file_id
) {
233 clean_up("sorry, saved game is not in the same file");
236 r_read(fp
, (char *) &foods
, sizeof(foods
));
237 r_read(fp
, (char *) &rogue
, sizeof(fighter
));
238 read_pack(&rogue
.pack
, fp
, 1);
239 rw_id(id_potions
, fp
, POTIONS
, 0);
240 rw_id(id_scrolls
, fp
, SCROLS
, 0);
241 rw_id(id_wands
, fp
, WANDS
, 0);
242 rw_id(id_rings
, fp
, RINGS
, 0);
243 r_read(fp
, (char *) traps
, (MAX_TRAPS
* sizeof(trap
)));
244 r_read(fp
, (char *) is_wood
, (WANDS
* sizeof(boolean
)));
245 r_read(fp
, (char *) &cur_room
, sizeof(cur_room
));
247 r_read(fp
, (char *) &being_held
, sizeof(being_held
));
248 r_read(fp
, (char *) &bear_trap
, sizeof(bear_trap
));
249 r_read(fp
, (char *) &halluc
, sizeof(halluc
));
250 r_read(fp
, (char *) &blind
, sizeof(blind
));
251 r_read(fp
, (char *) &confused
, sizeof(confused
));
252 r_read(fp
, (char *) &levitate
, sizeof(levitate
));
253 r_read(fp
, (char *) &haste_self
, sizeof(haste_self
));
254 r_read(fp
, (char *) &see_invisible
, sizeof(see_invisible
));
255 r_read(fp
, (char *) &detect_monster
, sizeof(detect_monster
));
256 r_read(fp
, (char *) &wizard
, sizeof(wizard
));
257 r_read(fp
, (char *) &score_only
, sizeof(score_only
));
258 r_read(fp
, (char *) &m_moves
, sizeof(m_moves
));
259 r_read(fp
, (char *) &saved_time
, sizeof(saved_time
));
261 if (fread(buf
, sizeof(char), 1, fp
) > 0) {
263 clean_up("extra characters in file");
266 md_gfmt(fname
, &mod_time
); /* get file modification time */
268 if (has_been_touched(&saved_time
, &mod_time
)) {
270 clean_up("sorry, file has been touched");
273 strcpy(save_name
, fname
);
274 atexit(del_save_file
);
282 write_pack(const object
*pack
, FILE *fp
)
286 while ((pack
= pack
->next_object
)) {
287 r_write(fp
, (const char *) pack
, sizeof(object
));
289 t
.ichar
= t
.what_is
= 0;
290 r_write(fp
, (const char *) &t
, sizeof(object
));
294 read_pack(object
*pack
, FILE *fp
, boolean is_rogue
)
296 object read_obj
, *new_obj
;
299 r_read(fp
, (char *) &read_obj
, sizeof(object
));
300 if (read_obj
.ichar
== 0) {
301 pack
->next_object
= (object
*) 0;
304 new_obj
= alloc_object();
307 if (new_obj
->in_use_flags
& BEING_WORN
) {
309 } else if (new_obj
->in_use_flags
& BEING_WIELDED
) {
311 } else if (new_obj
->in_use_flags
& (ON_EITHER_HAND
)) {
313 ((new_obj
->in_use_flags
& ON_LEFT_HAND
) ? 1 : 0));
316 pack
->next_object
= new_obj
;
322 rw_dungeon(FILE *fp
, boolean rw
)
327 for (i
= 0; i
< DROWS
; i
++) {
329 r_write(fp
, (char *) dungeon
[i
], (DCOLS
* sizeof(dungeon
[0][0])));
330 for (j
= 0; j
< DCOLS
; j
++) {
331 buf
[j
] = mvinch(i
, j
);
333 r_write(fp
, buf
, DCOLS
);
335 r_read(fp
, (char *) dungeon
[i
], (DCOLS
* sizeof(dungeon
[0][0])));
336 r_read(fp
, buf
, DCOLS
);
337 for (j
= 0; j
< DCOLS
; j
++) {
338 mvaddch(i
, j
, buf
[j
]);
345 rw_id(struct id id_table
[], FILE *fp
, int n
, boolean wr
)
349 for (i
= 0; i
< n
; i
++) {
351 r_write(fp
, (const char *) &(id_table
[i
].value
), sizeof(short));
352 r_write(fp
, (const char *) &(id_table
[i
].id_status
),
353 sizeof(unsigned short));
354 write_string(id_table
[i
].title
, fp
);
356 r_read(fp
, (char *) &(id_table
[i
].value
), sizeof(short));
357 r_read(fp
, (char *) &(id_table
[i
].id_status
),
358 sizeof(unsigned short));
359 read_string(id_table
[i
].title
, fp
, MAX_ID_TITLE_LEN
);
365 write_string(char *s
, FILE *fp
)
371 r_write(fp
, (char *) &n
, sizeof(short));
376 read_string(char *s
, FILE *fp
, size_t len
)
380 r_read(fp
, (char *) &n
, sizeof(short));
382 clean_up("read_string: corrupt game file");
388 rw_rooms(FILE *fp
, boolean rw
)
392 for (i
= 0; i
< MAXROOMS
; i
++) {
393 rw
? r_write(fp
, (char *) (rooms
+ i
), sizeof(room
)) :
394 r_read(fp
, (char *) (rooms
+ i
), sizeof(room
));
399 r_read(FILE *fp
, char *buf
, int n
)
401 if (fread(buf
, sizeof(char), n
, fp
) != (unsigned)n
) {
402 clean_up("read() failed, don't know why");
407 r_write(FILE *fp
, const char *buf
, int n
)
410 if (fwrite(buf
, sizeof(char), n
, fp
) != (unsigned)n
) {
411 message("write() failed, don't know why", 0);
419 has_been_touched(const struct rogue_time
*saved_time
,
420 const struct rogue_time
*mod_time
)
422 if (saved_time
->year
< mod_time
->year
) {
424 } else if (saved_time
->year
> mod_time
->year
) {
427 if (saved_time
->month
< mod_time
->month
) {
429 } else if (saved_time
->month
> mod_time
->month
) {
432 if (saved_time
->day
< mod_time
->day
) {
434 } else if (saved_time
->day
> mod_time
->day
) {
437 if (saved_time
->hour
< mod_time
->hour
) {
439 } else if (saved_time
->hour
> mod_time
->hour
) {
442 if (saved_time
->minute
< mod_time
->minute
) {
444 } else if (saved_time
->minute
> mod_time
->minute
) {
447 if (saved_time
->second
< mod_time
->second
) {