1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.apply.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.apply.c,v 1.4.2.1 2001/02/18 02:20:07 kris Exp $ */
4 /* $DragonFly: src/games/hack/hack.apply.c,v 1.3 2005/05/22 03:37:05 y0netan1 Exp $ */
8 #include "def.mkroom.h"
9 static struct monst
*bchit();
10 extern struct obj
*addinv();
11 extern struct trap
*maketrap();
12 extern int (*occupation
)();
13 extern char quitchars
[];
14 extern char pl_character
[];
16 static void use_camera(), use_ice_box(), use_whistle(), use_magic_whistle();
17 static int use_pick_axe();
23 obj
= getobj("(", "use or apply");
27 case EXPENSIVE_CAMERA
:
28 use_camera(obj
); break;
30 use_ice_box(obj
); break;
32 res
= use_pick_axe(obj
);
36 if(pl_character
[0] == 'W' || u
.ulevel
> 9) {
37 use_magic_whistle(obj
);
40 /* fall into next case */
47 pline("You have no can to open.");
50 pline("You cannot open a tin without eating its contents.");
51 pline("In order to eat, use the 'e' command.");
53 pline("Opening the tin will be much easier if you wield the can-opener.");
57 pline("Sorry, I don't know how to use that.");
68 use_camera(obj
) /* */ struct obj
*obj
; {
70 if(!getdir(1)){ /* ask: in what direction? */
71 flags
.move
= multi
= 0;
75 pline("You take a picture of %s's stomach.", monnam(u
.ustuck
));
79 pline("You take a picture of the %s.",
80 (u
.dz
> 0) ? "floor" : "ceiling");
83 if(mtmp
= bchit(u
.dx
, u
.dy
, COLNO
, '!')) {
86 pline("The flash awakens %s.", monnam(mtmp
)); /* a3 */
88 if(mtmp
->data
->mlet
!= 'y')
89 if(mtmp
->mcansee
|| mtmp
->mblinded
){
90 int tmp
= dist(mtmp
->mx
,mtmp
->my
);
92 if(cansee(mtmp
->mx
,mtmp
->my
))
93 pline("%s is blinded by the flash!", Monnam(mtmp
));
95 if(tmp
< 9 && !mtmp
->isshk
&& rn2(4)) {
97 if(rn2(4)) mtmp
->mfleetim
= rnd(100);
99 if(tmp
< 3) mtmp
->mcansee
= mtmp
->mblinded
= 0;
101 tmp2
= mtmp
->mblinded
;
102 tmp2
+= rnd(1 + 50/tmp
);
103 if(tmp2
> 127) tmp2
= 127;
104 mtmp
->mblinded
= tmp2
;
112 struct obj
*current_ice_box
; /* a local variable of use_ice_box, to be
113 used by its local procedures in/ck_ice_box */
115 in_ice_box(obj
) struct obj
*obj
; {
116 if(obj
== current_ice_box
||
117 (Punished
&& (obj
== uball
|| obj
== uchain
))){
118 pline("You must be kidding.");
121 if(obj
->owornmask
& (W_ARMOR
| W_RING
)) {
122 pline("You cannot refrigerate something you are wearing.");
125 if(obj
->owt
+ current_ice_box
->owt
> 70) {
126 pline("It won't fit.");
127 return(1); /* be careful! */
131 pline("Your weapon is welded to your hand!");
134 setuwep((struct obj
*) 0);
136 current_ice_box
->owt
+= obj
->owt
;
138 obj
->o_cnt_id
= current_ice_box
->o_id
;
141 obj
->age
= moves
- obj
->age
; /* actual age */
146 ck_ice_box(obj
) struct obj
*obj
; {
147 return(obj
->o_cnt_id
== current_ice_box
->o_id
);
151 out_ice_box(obj
) struct obj
*obj
; {
153 if(obj
== fcobj
) fcobj
= fcobj
->nobj
;
155 for(otmp
= fcobj
; otmp
->nobj
!= obj
; otmp
= otmp
->nobj
)
156 if(!otmp
->nobj
) panic("out_ice_box");
157 otmp
->nobj
= obj
->nobj
;
159 current_ice_box
->owt
-= obj
->owt
;
160 obj
->age
= moves
- obj
->age
; /* simulated point of time */
165 use_ice_box(obj
) struct obj
*obj
; {
168 current_ice_box
= obj
; /* for use by in/out_ice_box */
169 for(otmp
= fcobj
; otmp
; otmp
= otmp
->nobj
)
170 if(otmp
->o_cnt_id
== obj
->o_id
)
172 if(!cnt
) pline("Your ice-box is empty.");
174 pline("Do you want to take something out of the ice-box? [yn] ");
175 if(readchar() == 'y')
176 if(askchain(fcobj
, (char *) 0, 0, out_ice_box
, ck_ice_box
, 0))
178 pline("That was all. Do you wish to put something in? [yn] ");
179 if(readchar() != 'y') return;
181 /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
182 otmp
= getobj("0#%", "put in");
183 if(!otmp
|| !in_ice_box(otmp
))
184 flags
.move
= multi
= 0;
189 bchit(ddx
,ddy
,range
,sym
) int ddx
,ddy
,range
; char sym
; {
190 struct monst
*mtmp
= (struct monst
*) 0;
191 int bchx
= u
.ux
, bchy
= u
.uy
;
193 if(sym
) Tmp_at(-1, sym
); /* open call */
197 if(mtmp
= m_at(bchx
,bchy
))
199 if(!ZAP_POS(levl
[bchx
][bchy
].typ
)) {
204 if(sym
) Tmp_at(bchx
, bchy
);
206 if(sym
) Tmp_at(-1, -1);
212 use_whistle(obj
) struct obj
*obj
; {
213 struct monst
*mtmp
= fmon
;
214 pline("You produce a high whistling sound.");
216 if(dist(mtmp
->mx
,mtmp
->my
) < u
.ulevel
*20) {
220 EDOG(mtmp
)->whistletime
= moves
;
228 use_magic_whistle(obj
) struct obj
*obj
; {
229 struct monst
*mtmp
= fmon
;
230 pline("You produce a strange whistling sound.");
232 if(mtmp
->mtame
) mnexto(mtmp
);
237 static int dig_effort
; /* effort expended on current pos */
238 static uchar dig_level
;
239 static coord dig_pos
;
240 static boolean dig_down
;
245 int dpx
= dig_pos
.x
, dpy
= dig_pos
.y
;
247 /* perhaps a nymph stole his pick-axe while he was busy digging */
248 /* or perhaps he teleported away */
249 if(u
.uswallow
|| !uwep
|| uwep
->otyp
!= PICK_AXE
||
250 dig_level
!= dlevel
||
251 ((dig_down
&& (dpx
!= u
.ux
|| dpy
!= u
.uy
)) ||
252 (!dig_down
&& dist(dpx
,dpy
) > 2)))
255 dig_effort
+= 10 + abon() + uwep
->spe
+ rn2(5);
258 pline("The floor here seems too hard to dig in.");
261 if(dig_effort
> 250) {
263 return(0); /* done with digging */
265 if(dig_effort
> 50) {
266 struct trap
*ttmp
= t_at(dpx
,dpy
);
269 ttmp
= maketrap(dpx
,dpy
,PIT
);
271 pline("You have dug a pit.");
273 u
.utraptype
= TT_PIT
;
278 if(dig_effort
> 100) {
282 lev
= &levl
[dpx
][dpy
];
283 if(obj
= sobj_at(ENORMOUS_ROCK
, dpx
, dpy
)) {
285 digtxt
= "The rock falls apart.";
286 } else if(!lev
->typ
|| lev
->typ
== SCORR
) {
288 digtxt
= "You succeeded in cutting away some rock.";
289 } else if(lev
->typ
== HWALL
|| lev
->typ
== VWALL
290 || lev
->typ
== SDOOR
) {
291 lev
->typ
= xdnstair
? DOOR
: ROOM
;
292 digtxt
= "You just made an opening in the wall.";
294 digtxt
= "Now what exactly was it that you were digging in?";
297 pline("%s", digtxt
); /* after mnewsym & prl */
300 if(IS_WALL(levl
[dpx
][dpy
].typ
)) {
301 int rno
= inroom(dpx
,dpy
);
303 if(rno
>= 0 && rooms
[rno
].rtype
>= 8) {
304 pline("This wall seems too hard to dig into.");
308 pline("You hit the rock with all your might.");
313 /* When will hole be finished? Very rough indication used by shopkeeper. */
315 return( (occupation
== dig
) ? (250 - dig_effort
)/20 : -1);
320 struct trap
*ttmp
= t_at(u
.ux
, u
.uy
);
323 pline("The floor here seems too hard to dig in.");
326 ttmp
->ttyp
= TRAPDOOR
;
328 ttmp
= maketrap(u
.ux
, u
.uy
, TRAPDOOR
);
330 pline("You've made a hole in the floor.");
334 pline("You fall through ...");
335 if(u
.utraptype
== TT_PIT
) {
339 goto_level(dlevel
+1, FALSE
);
350 char *dsp
= dirsyms
, *sdp
= sdir
;
356 if(uwep
&& uwep
->cursed
) {
357 /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
358 pline("Since your weapon is welded to your hand,");
359 pline("you cannot use that pick-axe.");
362 pline("You now wield %s.", doname(obj
));
367 (void) movecmd(*sdp
); /* sets u.dx and u.dy and u.dz */
370 if(u
.dz
> 0 || (u
.dz
== 0 && isok(rx
, ry
) &&
371 (IS_ROCK(levl
[rx
][ry
].typ
)
372 || sobj_at(ENORMOUS_ROCK
, rx
, ry
))))
377 pline("In what direction do you want to dig? [%s] ", dirsyms
);
378 if(!getdir(0)) /* no txt */
380 if(u
.uswallow
&& attack(u
.ustuck
)) /* return(1) */;
383 pline("You cannot reach the ceiling.");
390 if((mtmp
= m_at(rx
, ry
)) && attack(mtmp
))
398 pline("Your %s against the door.",
399 aobjnam(obj
, "clang"));
400 else if(!IS_ROCK(lev
->typ
)
401 && !sobj_at(ENORMOUS_ROCK
, rx
, ry
)) {
402 /* ACCESSIBLE or POOL */
403 pline("You swing your %s through thin air.",
404 aobjnam(obj
, (char *) 0));
406 if(dig_pos
.x
!= rx
|| dig_pos
.y
!= ry
407 || dig_level
!= dlevel
|| dig_down
) {
413 pline("You start digging.");
415 pline("You continue digging.");
419 } else if(Levitation
) {
420 pline("You cannot reach the floor.");
422 if(dig_pos
.x
!= u
.ux
|| dig_pos
.y
!= u
.uy
423 || dig_level
!= dlevel
|| !dig_down
) {
429 pline("You start digging in the floor.");
433 pline("You continue digging in the floor.");