2 * Copyright (C) 1984-2007 Mark Nudelman
4 * You may distribute under the terms of either the GNU General Public
5 * License or the Less License, as specified in the README file.
7 * For more information about less, or for information on how to
8 * contact the author, see the README file.
13 * Routines dealing with the "position" table.
14 * This is a table which tells the position (in the input file) of the
15 * first char on each currently displayed line.
17 * {{ The position table is scrolled by moving all the entries.
18 * Would be better to have a circular table
19 * and just change a couple of pointers. }}
25 static POSITION
*table
= NULL
; /* The position table */
26 static int table_size
;
28 extern int sc_width
, sc_height
;
31 * Return the starting file position of a line displayed on the screen.
32 * The line may be specified as a line number relative to the top
33 * of the screen, but is usually one of these special cases:
34 * the top (first) line on the screen
35 * the second line on the screen
36 * the bottom line on the screen
37 * the line after the bottom line on the screen
46 where
= sc_height
- 2;
49 where
= sc_height
- 1;
52 where
= (sc_height
- 1) / 2;
54 return (table
[where
]);
58 * Add a new file position to the bottom of the position table.
67 * Scroll the position table up.
69 for (i
= 1; i
< sc_height
; i
++)
70 table
[i
-1] = table
[i
];
71 table
[sc_height
- 1] = pos
;
75 * Add a new file position to the top of the position table.
84 * Scroll the position table down.
86 for (i
= sc_height
- 1; i
> 0; i
--)
87 table
[i
] = table
[i
-1];
92 * Initialize the position table, done whenever we clear the screen.
99 for (i
= 0; i
< sc_height
; i
++)
100 table
[i
] = NULL_POSITION
;
104 * Allocate or reallocate the position table.
109 struct scrpos scrpos
;
111 if (sc_height
<= table_size
)
114 * If we already have a table, remember the first line in it
115 * before we free it, so we can copy that line to the new table.
122 scrpos
.pos
= NULL_POSITION
;
123 table
= (POSITION
*) ecalloc(sc_height
, sizeof(POSITION
));
124 table_size
= sc_height
;
126 if (scrpos
.pos
!= NULL_POSITION
)
127 table
[scrpos
.ln
-1] = scrpos
.pos
;
131 * See if the byte at a specified position is currently on the screen.
132 * Check the position table to see if the position falls within its range.
133 * Return the position table entry if found, -1 if not.
143 for (i
= 1; i
< sc_height
; i
++)
150 * See if the entire screen is empty.
155 return (empty_lines(0, sc_height
-1));
165 for (i
= s
; i
<= e
; i
++)
166 if (table
[i
] != NULL_POSITION
)
172 * Get the current screen position.
173 * The screen position consists of both a file position and
174 * a screen line number where the file position is placed on the screen.
175 * Normally the screen line number is 0, but if we are positioned
176 * such that the top few lines are empty, we may have to set
177 * the screen line to a number > 0.
181 struct scrpos
*scrpos
;
186 * Find the first line on the screen which has something on it,
187 * and return the screen line number and the file position.
189 for (i
= 0; i
< sc_height
; i
++)
190 if (table
[i
] != NULL_POSITION
)
193 scrpos
->pos
= table
[i
];
197 * The screen is empty.
199 scrpos
->pos
= NULL_POSITION
;
203 * Adjust a screen line number to be a simple positive integer
204 * in the range { 0 .. sc_height-2 }.
205 * (The bottom line, sc_height-1, is reserved for prompts, etc.)
206 * The given "sline" may be in the range { 1 .. sc_height-1 }
207 * to refer to lines relative to the top of the screen (starting from 1),
208 * or it may be in { -1 .. -(sc_height-1) } to refer to lines
209 * relative to the bottom of the screen.
216 * Negative screen line number means
217 * relative to the bottom of the screen.
222 * Can't be less than 1 or greater than sc_height-1.
226 if (sline
>= sc_height
)
227 sline
= sc_height
- 1;
229 * Return zero-based line number, not one-based.