2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * @(#)misc.c 8.1 (Berkeley) 5/31/93
34 * $FreeBSD: src/games/sail/misc.c,v 1.5 1999/11/30 03:49:34 billf Exp $
35 * $DragonFly: src/games/sail/misc.c,v 1.4 2006/09/03 17:33:13 pavalos Exp $
39 #include "pathnames.h"
41 #define distance(x,y) (abs(x) >= abs(y) ? abs(x) + abs(y)/2 : abs(y) + abs(x)/2)
43 static int angle(int, int);
47 range(struct ship
*from
, struct ship
*to
)
49 int bow1r
, bow1c
, bow2r
, bow2c
;
50 int stern1r
, stern1c
, stern2c
, stern2r
;
51 int bb
, bs
, sb
, ss
, result
;
55 stern1r
= bow1r
= from
->file
->row
;
56 stern1c
= bow1c
= from
->file
->col
;
57 stern2r
= bow2r
= to
->file
->row
;
58 stern2c
= bow2c
= to
->file
->col
;
59 result
= bb
= distance(bow2r
- bow1r
, bow2c
- bow1c
);
61 stern2r
+= dr
[to
->file
->dir
];
62 stern2c
+= dc
[to
->file
->dir
];
63 stern1r
+= dr
[from
->file
->dir
];
64 stern1c
+= dc
[from
->file
->dir
];
65 bs
= distance((bow2r
- stern1r
), (bow2c
- stern1c
));
66 sb
= distance((bow1r
- stern2r
), (bow1c
- stern2c
));
67 ss
= distance((stern2r
- stern1r
) ,(stern2c
- stern1c
));
68 result
= min(bb
, min(bs
, min(sb
, ss
)));
74 closestenemy(struct ship
*from
, char side
, char anyship
)
78 int olddist
= 30000, dist
;
79 struct ship
*closest
= 0;
81 a
= capship(from
)->nationality
;
85 if (sp
->file
->dir
== 0)
87 if (a
== capship(sp
)->nationality
&& !anyship
)
89 if (side
&& gunsbear(from
, sp
) != side
)
91 dist
= range(from
, sp
);
101 angle(int Dr
, int Dc
)
105 if (Dc
>= 0 && Dr
> 0)
107 else if (Dr
<= 0 && Dc
> 0)
109 else if (Dc
<= 0 && Dr
< 0)
115 if ((i
== 0 || i
== 4) && Dc
* 2.4 > Dr
) {
119 } else if ((i
== 2 || i
== 6) && Dr
* 2.4 > Dc
) {
128 gunsbear(struct ship
*from
, struct ship
*to
) /* checks for target bow or stern */
133 Dr
= from
->file
->row
- to
->file
->row
;
134 Dc
= to
->file
->col
- from
->file
->col
;
135 for (i
= 2; i
; i
--) {
136 if ((ang
= angle(Dr
, Dc
) - from
->file
->dir
+ 1) < 1)
138 if (ang
>= 2 && ang
<= 4)
140 if (ang
>= 6 && ang
<= 7)
142 Dr
+= dr
[to
->file
->dir
];
143 Dc
+= dc
[to
->file
->dir
];
149 portside(struct ship
*from
, struct ship
*on
, int quick
)
150 /* returns true if fromship is */
151 { /* shooting at onship's starboard side */
155 Dr
= from
->file
->row
- on
->file
->row
;
156 Dc
= on
->file
->col
- from
->file
->col
;
158 Dr
+= dr
[on
->file
->dir
];
159 Dc
+= dc
[on
->file
->dir
];
164 ang
= (ang
+ 4 - on
->file
->dir
- 1) % 8 + 1;
169 colours(struct ship
*sp
)
173 if (sp
->file
->struck
)
175 if (sp
->file
->explode
)
179 if (sp
->file
->struck
)
181 flag
= *countryname
[capship(sp
)->nationality
];
182 return sp
->file
->FS
? flag
: tolower(flag
);
185 #include <sys/file.h>
187 write_log(struct ship
*s
)
192 struct logs log
[NLOG
];
196 if ((fp
= fopen(_PATH_LOGFILE
, "r+")) == NULL
)
199 if (flock(fileno(fp
), LOCK_EX
) < 0)
202 net
= (float)s
->file
->points
/ s
->specs
->pts
;
204 n
= fread((char *)log
, sizeof(struct logs
), NLOG
, fp
);
205 for (lp
= &log
[n
]; lp
< &log
[NLOG
]; lp
++)
206 lp
->l_name
[0] = lp
->l_uid
= lp
->l_shipnum
207 = lp
->l_gamenum
= lp
->l_netpoints
= 0;
212 putw(persons
+ 1, fp
);
213 for (lp
= log
; lp
< &log
[NLOG
]; lp
++)
214 if (net
> (float)lp
->l_netpoints
215 / scene
[lp
->l_gamenum
].ship
[lp
->l_shipnum
].specs
->pts
) {
217 sizeof (struct logs
), lp
- log
, fp
);
218 strcpy(log
[NLOG
-1].l_name
, s
->file
->captain
);
219 log
[NLOG
-1].l_uid
= getuid();
220 log
[NLOG
-1].l_shipnum
= s
->file
->index
;
221 log
[NLOG
-1].l_gamenum
= game
;
222 log
[NLOG
-1].l_netpoints
= s
->file
->points
;
223 fwrite((char *)&log
[NLOG
-1],
224 sizeof (struct logs
), 1, fp
);
226 sizeof (struct logs
), &log
[NLOG
-1] - lp
, fp
);
230 flock(fileno(fp
), LOCK_UN
);