2 * Copyright (c) 1980, 1993
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15 * This product includes software developed by the University of
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33 * @(#)move.c 8.1 (Berkeley) 5/31/93
34 * $FreeBSD: src/games/trek/move.c,v 1.6 1999/11/30 03:49:50 billf Exp $
35 * $DragonFly: src/games/trek/move.c,v 1.2 2003/06/17 04:25:25 dillon Exp $
41 ** Move Under Warp or Impulse Power
43 ** `Ramflag' is set if we are to be allowed to ram stars,
44 ** Klingons, etc. This is passed from warp(), which gets it from
45 ** either play() or ram(). Course is the course (0 -> 360) at
46 ** which we want to move. `Speed' is the speed we
47 ** want to go, and `time' is the expected time. It
48 ** can get cut short if a long range tractor beam is to occur. We
49 ** cut short the move so that the user doesn't get docked time and
50 ** energy for distance which he didn't travel.
52 ** We check the course through the current quadrant to see that he
53 ** doesn't run into anything. After that, though, space sort of
54 ** bends around him. Note that this puts us in the awkward posi-
55 ** tion of being able to be dropped into a sector which is com-
56 ** pletely surrounded by stars. Oh Well.
58 ** If the SINS (Space Inertial Navigation System) is out, we ran-
59 ** domize the course accordingly before ever starting to move.
60 ** We will still move in a straight line.
62 ** Note that if your computer is out, you ram things anyway. In
63 ** other words, if your computer and sins are both out, you're in
64 ** potentially very bad shape.
66 ** Klingons get a chance to zap you as you leave the quadrant.
67 ** By the way, they also try to follow you (heh heh).
69 ** Return value is the actual amount of time used.
75 double move(ramflag
, course
, time
, speed
)
94 printf("move: ramflag %d course %d time %.2f speed %.2f\n",
95 ramflag
, course
, time
, speed
);
98 /* initialize delta factors for move */
99 angle
= course
* 0.0174532925;
101 angle
+= Param
.navigcrud
[1] * (franf() - 0.5);
104 angle
+= Param
.navigcrud
[0] * (franf() - 0.5);
114 /* check for long range tractor beams */
115 /**** TEMPORARY CODE == DEBUGGING ****/
116 evtime
= Now
.eventptr
[E_LRTB
]->date
- Now
.date
;
119 printf("E.ep = %p, ->evcode = %d, ->date = %.2f, evtime = %.2f\n",
120 (void *)Now
.eventptr
[E_LRTB
],
121 Now
.eventptr
[E_LRTB
]->evcode
,
122 Now
.eventptr
[E_LRTB
]->date
, evtime
);
124 if (time
> evtime
&& Etc
.nkling
< 3)
126 /* then we got a LRTB */
134 /* move within quadrant */
135 Sect
[Ship
.sectx
][Ship
.secty
] = EMPTY
;
136 x
= Ship
.sectx
+ 0.5;
137 y
= Ship
.secty
+ 0.5;
138 xn
= NSECTS
* dist
* bigger
;
142 printf("dx = %.2f, dy = %.2f, xn = %.2f, n = %d\n", dx
, dy
, xn
, n
);
146 for (i
= 0; i
< n
; i
++)
152 printf("ix = %d, x = %.2f, iy = %d, y = %.2f\n", ix
, x
, iy
, y
);
154 if (x
< 0.0 || y
< 0.0 || x
>= sectsize
|| y
>= sectsize
)
156 /* enter new quadrant */
157 dx
= Ship
.quadx
* NSECTS
+ Ship
.sectx
+ dx
* xn
;
158 dy
= Ship
.quady
* NSECTS
+ Ship
.secty
+ dy
* xn
;
169 printf("New quad: ix = %d, iy = %d\n", ix
, iy
);
177 Ship
.quadx
= ix
/ NSECTS
;
178 Ship
.quady
= iy
/ NSECTS
;
179 Ship
.sectx
= ix
% NSECTS
;
180 Ship
.secty
= iy
% NSECTS
;
181 if (ix
< 0 || Ship
.quadx
>= NQUADS
|| iy
< 0 || Ship
.quady
>= NQUADS
)
183 if (!damaged(COMPUTER
))
194 if (Sect
[ix
][iy
] != EMPTY
)
196 /* we just hit something */
197 if (!damaged(COMPUTER
) && ramflag
<= 0)
201 printf("Computer reports navigation error; %s stopped at %d,%d\n",
202 Ship
.shipname
, ix
, iy
);
203 Ship
.energy
-= Param
.stopengy
* speed
;
206 /* test for a black hole */
207 if (Sect
[ix
][iy
] == HOLE
)
209 /* get dumped elsewhere in the galaxy */
221 dx
= Ship
.sectx
- ix
;
222 dy
= Ship
.secty
- iy
;
223 dist
= sqrt(dx
* dx
+ dy
* dy
) / NSECTS
;
226 time
= evtime
; /* spring the LRTB trap */
230 Sect
[Ship
.sectx
][Ship
.secty
] = Ship
.ship
;