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[dragonfly.git] / games / rogue / score.c
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1 /*-
2 * Copyright (c) 1988, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software contributed to Berkeley by
6 * Timothy C. Stoehr.
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. Neither the name of the University nor the names of its contributors
17 * may be used to endorse or promote products derived from this software
18 * without specific prior written permission.
20 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30 * SUCH DAMAGE.
32 * @(#)score.c 8.1 (Berkeley) 5/31/93
33 * $FreeBSD: src/games/rogue/score.c,v 1.4 1999/11/30 03:49:27 billf Exp $
34 * $DragonFly: src/games/rogue/score.c,v 1.4 2006/09/02 19:31:07 pavalos Exp $
38 * score.c
40 * This source herein may be modified and/or distributed by anybody who
41 * so desires, with the following restrictions:
42 * 1.) No portion of this notice shall be removed.
43 * 2.) Credit shall not be taken for the creation of this source.
44 * 3.) This code is not to be traded, sold, or used for personal
45 * gain or profit.
49 #include <stdio.h>
50 #include "rogue.h"
51 #include "pathnames.h"
53 extern char *m_names[];
54 extern short max_level;
55 extern boolean score_only, no_skull, msg_cleared;
56 extern char *byebye_string, *nick_name;
58 static void center(short, const char *);
59 static int get_value(const object *);
60 static void id_all(void);
61 static void insert_score(char [][82], char [][30], const char *, short, short,
62 const object *, short);
63 static int name_cmp(char *, const char *);
64 static void nickize(char *, const char *, const char *);
65 static void sell_pack(void);
66 static void sf_error(void);
68 void
69 killed_by(const object *monster, short other)
71 char buf[128];
73 md_ignore_signals();
75 if (other != QUIT) {
76 rogue.gold = ((rogue.gold * 9) / 10);
79 if (other) {
80 switch(other) {
81 case HYPOTHERMIA:
82 strcpy(buf, "died of hypothermia");
83 break;
84 case STARVATION:
85 strcpy(buf, "died of starvation");
86 break;
87 case POISON_DART:
88 strcpy(buf, "killed by a dart");
89 break;
90 case QUIT:
91 strcpy(buf, "quit");
92 break;
93 case KFIRE:
94 strcpy(buf, "killed by fire");
95 break;
97 } else {
98 strcpy(buf, "Killed by ");
99 if (is_vowel(m_names[monster->m_char - 'A'][0])) {
100 strcat(buf, "an ");
101 } else {
102 strcat(buf, "a ");
104 strcat(buf, m_names[monster->m_char - 'A']);
106 strcat(buf, " with ");
107 sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
108 if ((!other) && (!no_skull)) {
109 clear();
110 mvaddstr(4, 32, "__---------__");
111 mvaddstr(5, 30, "_~ ~_");
112 mvaddstr(6, 29, "/ \\");
113 mvaddstr(7, 28, "~ ~");
114 mvaddstr(8, 27, "/ \\");
115 mvaddstr(9, 27, "| XXXX XXXX |");
116 mvaddstr(10, 27, "| XXXX XXXX |");
117 mvaddstr(11, 27, "| XXX XXX |");
118 mvaddstr(12, 28, "\\ @ /");
119 mvaddstr(13, 29, "--\\ @@@ /--");
120 mvaddstr(14, 30, "| | @@@ | |");
121 mvaddstr(15, 30, "| | | |");
122 mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
123 mvaddstr(17, 30, "| ^^^^^^^^^^^ |");
124 mvaddstr(18, 31, "\\_ _/");
125 mvaddstr(19, 33, "~---------~");
126 center(21, nick_name);
127 center(22, buf);
128 } else {
129 message(buf, 0);
131 message("", 0);
132 put_scores(monster, other);
135 void
136 win(void)
138 unwield(rogue.weapon); /* disarm and relax */
139 unwear(rogue.armor);
140 un_put_on(rogue.left_ring);
141 un_put_on(rogue.right_ring);
143 clear();
144 mvaddstr(10, 11, "@ @ @@@ @ @ @ @ @ @@@ @ @ @");
145 mvaddstr(11, 11, " @ @ @ @ @ @ @ @ @ @ @ @@ @ @");
146 mvaddstr(12, 11, " @ @ @ @ @ @ @ @ @ @ @ @ @ @");
147 mvaddstr(13, 11, " @ @ @ @ @ @ @ @ @ @ @ @@");
148 mvaddstr(14, 11, " @ @@@ @@@ @@ @@ @@@ @ @ @");
149 mvaddstr(17, 11, "Congratulations, you have been admitted to the");
150 mvaddstr(18, 11, "Fighters' Guild. You return home, sell all your");
151 mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
152 message("", 0);
153 message("", 0);
154 id_all();
155 sell_pack();
156 put_scores(NULL, WIN);
159 void
160 quit(boolean from_intrpt)
162 char buf[128];
163 short i, orow, ocol;
164 boolean mc;
166 orow = ocol = 0;
167 mc = FALSE;
168 md_ignore_signals();
170 if (from_intrpt) {
171 orow = rogue.row;
172 ocol = rogue.col;
174 mc = msg_cleared;
176 for (i = 0; i < DCOLS; i++) {
177 buf[i] = mvinch(0, i);
180 check_message();
181 message("really quit?", 1);
182 if (rgetchar() != 'y') {
183 md_heed_signals();
184 check_message();
185 if (from_intrpt) {
186 for (i = 0; i < DCOLS; i++) {
187 mvaddch(0, i, buf[i]);
189 msg_cleared = mc;
190 move(orow, ocol);
191 refresh();
193 return;
195 if (from_intrpt) {
196 clean_up(byebye_string);
198 check_message();
199 killed_by(NULL, QUIT);
202 void
203 put_scores(const object *monster, short other)
205 short i, n, rank = 10, x, ne = 0, found_player = -1;
206 char scores[10][82];
207 char n_names[10][30];
208 char buf[128];
209 FILE *fp;
210 long s;
211 boolean pause = score_only;
213 md_lock(1);
215 if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
216 (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
217 message("cannot read/write/create score file", 0);
218 sf_error();
220 rewind(fp);
221 xxx(1);
223 for (i = 0; i < 10; i++) {
224 if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
225 sf_error();
226 } else if (n != 0) {
227 xxxx(scores[i], 80);
228 if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
229 sf_error();
231 xxxx(n_names[i], 30);
232 } else {
233 break;
235 ne++;
236 if ((!score_only) && (found_player == -1)) {
237 if (!name_cmp(scores[i]+15, login_name)) {
238 x = 5;
239 while (scores[i][x] == ' ') {
240 x++;
242 s = lget_number(scores[i] + x);
243 if (rogue.gold < s) {
244 score_only = 1;
245 } else {
246 found_player = i;
252 /* Remove a superseded entry, if any. */
253 if (found_player != -1) {
254 ne--;
255 for (i = found_player; i < ne; i++) {
256 strcpy(scores[i], scores[i+1]);
257 strcpy(n_names[i], n_names[i+1]);
261 /* If we're going to insert ourselves, do it now */
262 if (!score_only) {
263 for (i = 0; i < ne; i++) {
264 x = 5;
265 while (scores[i][x] == ' ') {
266 x++;
268 s = lget_number(scores[i] + x);
270 if (rogue.gold >= s) {
271 rank = i;
272 break;
275 if (ne == 0) {
276 rank = 0;
277 } else if ((ne < 10) && (rank == 10)) {
278 rank = ne;
280 if (rank < 10) {
281 insert_score(scores, n_names, nick_name, rank, ne, monster,
282 other);
283 if (ne < 10) {
284 ne++;
287 rewind(fp);
290 clear();
291 mvaddstr(3, 30, "Top Ten Rogueists");
292 mvaddstr(8, 0, "Rank Score Name");
294 md_ignore_signals();
296 xxx(1);
298 for (i = 0; i < ne; i++) {
299 if (i == rank) {
300 standout();
302 if (i == 9) {
303 scores[i][0] = '1';
304 scores[i][1] = '0';
305 } else {
306 scores[i][0] = ' ';
307 scores[i][1] = i + '1';
309 nickize(buf, scores[i], n_names[i]);
310 mvaddstr(i+10, 0, buf);
311 if (rank < 10) {
312 xxxx(scores[i], 80);
313 fwrite(scores[i], sizeof(char), 80, fp);
314 xxxx(n_names[i], 30);
315 fwrite(n_names[i], sizeof(char), 30, fp);
317 if (i == rank) {
318 standend();
321 md_lock(0);
322 refresh();
323 fclose(fp);
324 message("", 0);
325 if (pause) {
326 message("", 0);
328 clean_up("");
331 static void
332 insert_score(char scores[][82], char n_names[][30], const char *n_name,
333 short rank, short n, const object *monster, short other)
335 short i;
336 char buf[128];
338 if (n > 0) {
339 for (i = n; i > rank; i--) {
340 if ((i < 10) && (i > 0)) {
341 strcpy(scores[i], scores[i-1]);
342 strcpy(n_names[i], n_names[i-1]);
346 sprintf(buf, "%2d %6ld %s: ", rank+1, rogue.gold, login_name);
348 if (other) {
349 switch(other) {
350 case HYPOTHERMIA:
351 strcat(buf, "died of hypothermia");
352 break;
353 case STARVATION:
354 strcat(buf, "died of starvation");
355 break;
356 case POISON_DART:
357 strcat(buf, "killed by a dart");
358 break;
359 case QUIT:
360 strcat(buf, "quit");
361 break;
362 case WIN:
363 strcat(buf, "a total winner");
364 break;
365 case KFIRE:
366 strcpy(buf, "killed by fire");
367 break;
369 } else {
370 strcat(buf, "killed by ");
371 if (is_vowel(m_names[monster->m_char - 'A'][0])) {
372 strcat(buf, "an ");
373 } else {
374 strcat(buf, "a ");
376 strcat(buf, m_names[monster->m_char - 'A']);
378 sprintf(buf+strlen(buf), " on level %d ", max_level);
379 if ((other != WIN) && has_amulet()) {
380 strcat(buf, "with amulet");
382 for (i = strlen(buf); i < 79; i++) {
383 buf[i] = ' ';
385 buf[79] = 0;
386 strcpy(scores[rank], buf);
387 strcpy(n_names[rank], n_name);
390 boolean
391 is_vowel(short ch)
393 return( (ch == 'a') ||
394 (ch == 'e') ||
395 (ch == 'i') ||
396 (ch == 'o') ||
397 (ch == 'u') );
400 static void
401 sell_pack(void)
403 object *obj;
404 short row = 2, val;
405 char buf[DCOLS];
407 obj = rogue.pack.next_object;
409 clear();
410 mvaddstr(1, 0, "Value Item");
412 while (obj) {
413 if (obj->what_is != FOOD) {
414 obj->identified = 1;
415 val = get_value(obj);
416 rogue.gold += val;
418 if (row < DROWS) {
419 sprintf(buf, "%5d ", val);
420 get_desc(obj, buf+11);
421 mvaddstr(row++, 0, buf);
424 obj = obj->next_object;
426 refresh();
427 if (rogue.gold > MAX_GOLD) {
428 rogue.gold = MAX_GOLD;
430 message("", 0);
433 static int
434 get_value(const object *obj)
436 short wc;
437 int val;
439 val = 0;
440 wc = obj->which_kind;
442 switch(obj->what_is) {
443 case WEAPON:
444 val = id_weapons[wc].value;
445 if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
446 (wc == DART)) {
447 val *= obj->quantity;
449 val += (obj->d_enchant * 85);
450 val += (obj->hit_enchant * 85);
451 break;
452 case ARMOR:
453 val = id_armors[wc].value;
454 val += (obj->d_enchant * 75);
455 if (obj->is_protected) {
456 val += 200;
458 break;
459 case WAND:
460 val = id_wands[wc].value * (obj->class + 1);
461 break;
462 case SCROL:
463 val = id_scrolls[wc].value * obj->quantity;
464 break;
465 case POTION:
466 val = id_potions[wc].value * obj->quantity;
467 break;
468 case AMULET:
469 val = 5000;
470 break;
471 case RING:
472 val = id_rings[wc].value * (obj->class + 1);
473 break;
475 if (val <= 0) {
476 val = 10;
478 return(val);
481 static void
482 id_all(void)
484 short i;
486 for (i = 0; i < SCROLS; i++) {
487 id_scrolls[i].id_status = IDENTIFIED;
489 for (i = 0; i < WEAPONS; i++) {
490 id_weapons[i].id_status = IDENTIFIED;
492 for (i = 0; i < ARMORS; i++) {
493 id_armors[i].id_status = IDENTIFIED;
495 for (i = 0; i < WANDS; i++) {
496 id_wands[i].id_status = IDENTIFIED;
498 for (i = 0; i < POTIONS; i++) {
499 id_potions[i].id_status = IDENTIFIED;
503 static int
504 name_cmp(char *s1, const char *s2)
506 short i = 0;
507 int r;
509 while(s1[i] != ':') {
510 i++;
512 s1[i] = 0;
513 r = strcmp(s1, s2);
514 s1[i] = ':';
515 return(r);
518 void
519 xxxx(char *buf, short n)
521 short i;
522 unsigned char c;
524 for (i = 0; i < n; i++) {
526 /* It does not matter if accuracy is lost during this assignment */
527 c = (unsigned char)xxx(0);
529 buf[i] ^= c;
533 long
534 xxx(boolean st)
536 static long f, s;
537 long r;
539 if (st) {
540 f = 37;
541 s = 7;
542 return(0L);
544 r = ((f * s) + 9337) % 8887;
545 f = s;
546 s = r;
547 return(r);
550 static void
551 nickize(char *buf, const char *score, const char *n_name)
553 short i = 15, j;
555 if (!n_name[0]) {
556 strcpy(buf, score);
557 } else {
558 strncpy(buf, score, 16);
560 while (score[i] != ':') {
561 i++;
564 strcpy(buf+15, n_name);
565 j = strlen(buf);
567 while (score[i]) {
568 buf[j++] = score[i++];
570 buf[j] = 0;
571 buf[79] = 0;
575 static void
576 center(short row, const char *buf)
578 short margin;
580 margin = ((DCOLS - strlen(buf)) / 2);
581 mvaddstr(row, margin, buf);
584 static void
585 sf_error(void)
587 md_lock(0);
588 message("", 1);
589 clean_up("sorry, score file is out of order");