2 * Copyright (c) 1988, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software contributed to Berkeley by
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. Neither the name of the University nor the names of its contributors
17 * may be used to endorse or promote products derived from this software
18 * without specific prior written permission.
20 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * @(#)trap.c 8.1 (Berkeley) 5/31/93
33 * $FreeBSD: src/games/rogue/trap.c,v 1.6 1999/11/30 03:49:28 billf Exp $
34 * $DragonFly: src/games/rogue/trap.c,v 1.3 2006/09/02 19:31:07 pavalos Exp $
40 * This source herein may be modified and/or distributed by anybody who
41 * so desires, with the following restrictions:
42 * 1.) No portion of this notice shall be removed.
43 * 2.) Credit shall not be taken for the creation of this source.
44 * 3.) This code is not to be traded, sold, or used for personal
51 trap traps
[MAX_TRAPS
];
52 boolean trap_door
= 0;
55 const char *const trap_strings
[TRAPS
* 2] = {
57 "you fell down a trap",
59 "you are caught in a bear trap",
63 "a small dart just hit you in the shoulder",
65 "a strange white mist envelops you and you fall asleep",
67 "a gush of water hits you on the head"
70 extern short cur_level
, party_room
;
71 extern const char *new_level_message
;
72 extern boolean interrupted
;
73 extern short ring_exp
;
74 extern boolean sustain_strength
;
77 static short trap_at(int, int);
80 trap_at(int row
, int col
)
84 for (i
= 0; ((i
< MAX_TRAPS
) && (traps
[i
].trap_type
!= NO_TRAP
)); i
++) {
85 if ((traps
[i
].trap_row
== row
) && (traps
[i
].trap_col
== col
)) {
86 return(traps
[i
].trap_type
);
93 trap_player(short row
, short col
)
97 if ((t
= trap_at(row
, col
)) == NO_TRAP
) {
100 dungeon
[row
][col
] &= (~HIDDEN
);
101 if (rand_percent(rogue
.exp
+ ring_exp
)) {
102 message("the trap failed", 1);
108 new_level_message
= trap_strings
[(t
*2)+1];
111 message(trap_strings
[(t
*2)+1], 1);
112 bear_trap
= get_rand(4, 7);
115 mvaddch(rogue
.row
, rogue
.col
, '^');
119 message(trap_strings
[(t
*2)+1], 1);
120 rogue
.hp_current
-= get_damage("1d6", 1);
121 if (rogue
.hp_current
<= 0) {
122 rogue
.hp_current
= 0;
124 if ((!sustain_strength
) && rand_percent(40) &&
125 (rogue
.str_current
>= 3)) {
128 print_stats(STAT_HP
| STAT_STRENGTH
);
129 if (rogue
.hp_current
<= 0) {
130 killed_by(NULL
, POISON_DART
);
133 case SLEEPING_GAS_TRAP
:
134 message(trap_strings
[(t
*2)+1], 1);
138 message(trap_strings
[(t
*2)+1], 1);
147 short i
, n
, tries
= 0;
150 if (cur_level
<= 2) {
152 } else if (cur_level
<= 7) {
154 } else if (cur_level
<= 11) {
156 } else if (cur_level
<= 16) {
158 } else if (cur_level
<= 21) {
160 } else if (cur_level
<= (AMULET_LEVEL
+ 2)) {
163 n
= get_rand(5, MAX_TRAPS
);
165 for (i
= 0; i
< n
; i
++) {
166 traps
[i
].trap_type
= get_rand(0, (TRAPS
- 1));
168 if ((i
== 0) && (party_room
!= NO_ROOM
)) {
170 row
= get_rand((rooms
[party_room
].top_row
+1),
171 (rooms
[party_room
].bottom_row
-1));
172 col
= get_rand((rooms
[party_room
].left_col
+1),
173 (rooms
[party_room
].right_col
-1));
175 } while (((dungeon
[row
][col
] & (OBJECT
|STAIRS
|TRAP
|TUNNEL
)) ||
176 (dungeon
[row
][col
] == NOTHING
)) && (tries
< 15));
178 gr_row_col(&row
, &col
, (FLOOR
| MONSTER
));
181 gr_row_col(&row
, &col
, (FLOOR
| MONSTER
));
183 traps
[i
].trap_row
= row
;
184 traps
[i
].trap_col
= col
;
185 dungeon
[row
][col
] |= (TRAP
| HIDDEN
);
192 short dir
, row
, col
, d
, t
;
194 message("direction? ", 0);
196 while (!is_direction(dir
= rgetchar(), &d
)) {
207 get_dir_rc(d
, &row
, &col
, 0);
209 if ((dungeon
[row
][col
] & TRAP
) && (!(dungeon
[row
][col
] & HIDDEN
))) {
210 t
= trap_at(row
, col
);
211 message(trap_strings
[t
*2], 0);
213 message("no trap there", 0);
222 for (i
= 0; i
< DROWS
; i
++) {
223 for (j
= 0; j
< DCOLS
; j
++) {
224 if (dungeon
[i
][j
] & TRAP
) {
232 search(short n
, boolean is_auto
)
234 short s
, i
, j
, row
, col
, t
;
235 short shown
= 0, found
= 0;
236 static boolean reg_search
;
238 for (i
= -1; i
<= 1; i
++) {
239 for (j
= -1; j
<= 1; j
++) {
242 if ((row
< MIN_ROW
) || (row
>= (DROWS
-1)) ||
243 (col
< 0) || (col
>= DCOLS
)) {
246 if (dungeon
[row
][col
] & HIDDEN
) {
251 for (s
= 0; s
< n
; s
++) {
252 for (i
= -1; i
<= 1; i
++) {
253 for (j
= -1; j
<= 1; j
++) {
255 col
= rogue
.col
+ j
;
256 if ((row
< MIN_ROW
) || (row
>= (DROWS
-1)) ||
257 (col
< 0) || (col
>= DCOLS
)) {
260 if (dungeon
[row
][col
] & HIDDEN
) {
261 if (rand_percent(17 + (rogue
.exp
+ ring_exp
))) {
262 dungeon
[row
][col
] &= (~HIDDEN
);
263 if ((!blind
) && ((row
!= rogue
.row
) ||
264 (col
!= rogue
.col
))) {
265 mvaddch(row
, col
, get_dungeon_char(row
, col
));
268 if (dungeon
[row
][col
] & TRAP
) {
269 t
= trap_at(row
, col
);
270 message(trap_strings
[t
*2], 1);
274 if (((shown
== found
) && (found
> 0)) || interrupted
) {
279 if ((!is_auto
) && (reg_search
= !reg_search
)) {