Update less from version 444 to 458 on the vendor branch
[dragonfly.git] / contrib / less / jump.c
blob075aa64d597ba1228e959f32006fd5d52c2f54c2
1 /*
2 * Copyright (C) 1984-2012 Mark Nudelman
4 * You may distribute under the terms of either the GNU General Public
5 * License or the Less License, as specified in the README file.
7 * For more information, see the README file.
8 */
12 * Routines which jump to a new location in the file.
15 #include "less.h"
16 #include "position.h"
18 extern int jump_sline;
19 extern int squished;
20 extern int screen_trashed;
21 extern int sc_width, sc_height;
22 extern int show_attn;
23 extern int top_scroll;
26 * Jump to the end of the file.
28 public void
29 jump_forw()
31 POSITION pos;
32 POSITION end_pos;
34 if (ch_end_seek())
36 error("Cannot seek to end of file", NULL_PARG);
37 return;
39 /*
40 * Note; lastmark will be called later by jump_loc, but it fails
41 * because the position table has been cleared by pos_clear below.
42 * So call it here before calling pos_clear.
44 lastmark();
46 * Position the last line in the file at the last screen line.
47 * Go back one line from the end of the file
48 * to get to the beginning of the last line.
50 pos_clear();
51 end_pos = ch_tell();
52 pos = back_line(end_pos);
53 if (pos == NULL_POSITION)
54 jump_loc((POSITION)0, sc_height-1);
55 else
57 jump_loc(pos, sc_height-1);
58 if (position(sc_height-1) != end_pos)
59 repaint();
64 * Jump to line n in the file.
66 public void
67 jump_back(linenum)
68 LINENUM linenum;
70 POSITION pos;
71 PARG parg;
74 * Find the position of the specified line.
75 * If we can seek there, just jump to it.
76 * If we can't seek, but we're trying to go to line number 1,
77 * use ch_beg_seek() to get as close as we can.
79 pos = find_pos(linenum);
80 if (pos != NULL_POSITION && ch_seek(pos) == 0)
82 if (show_attn)
83 set_attnpos(pos);
84 jump_loc(pos, jump_sline);
85 } else if (linenum <= 1 && ch_beg_seek() == 0)
87 jump_loc(ch_tell(), jump_sline);
88 error("Cannot seek to beginning of file", NULL_PARG);
89 } else
91 parg.p_linenum = linenum;
92 error("Cannot seek to line number %n", &parg);
97 * Repaint the screen.
99 public void
100 repaint()
102 struct scrpos scrpos;
104 * Start at the line currently at the top of the screen
105 * and redisplay the screen.
107 get_scrpos(&scrpos);
108 pos_clear();
109 jump_loc(scrpos.pos, scrpos.ln);
113 * Jump to a specified percentage into the file.
115 public void
116 jump_percent(percent, fraction)
117 int percent;
118 long fraction;
120 POSITION pos, len;
123 * Determine the position in the file
124 * (the specified percentage of the file's length).
126 if ((len = ch_length()) == NULL_POSITION)
128 ierror("Determining length of file", NULL_PARG);
129 ch_end_seek();
131 if ((len = ch_length()) == NULL_POSITION)
133 error("Don't know length of file", NULL_PARG);
134 return;
136 pos = percent_pos(len, percent, fraction);
137 if (pos >= len)
138 pos = len-1;
140 jump_line_loc(pos, jump_sline);
144 * Jump to a specified position in the file.
145 * Like jump_loc, but the position need not be
146 * the first character in a line.
148 public void
149 jump_line_loc(pos, sline)
150 POSITION pos;
151 int sline;
153 int c;
155 if (ch_seek(pos) == 0)
158 * Back up to the beginning of the line.
160 while ((c = ch_back_get()) != '\n' && c != EOI)
162 if (c == '\n')
163 (void) ch_forw_get();
164 pos = ch_tell();
166 if (show_attn)
167 set_attnpos(pos);
168 jump_loc(pos, sline);
172 * Jump to a specified position in the file.
173 * The position must be the first character in a line.
174 * Place the target line on a specified line on the screen.
176 public void
177 jump_loc(pos, sline)
178 POSITION pos;
179 int sline;
181 register int nline;
182 POSITION tpos;
183 POSITION bpos;
186 * Normalize sline.
188 sline = adjsline(sline);
190 if ((nline = onscreen(pos)) >= 0)
193 * The line is currently displayed.
194 * Just scroll there.
196 nline -= sline;
197 if (nline > 0)
198 forw(nline, position(BOTTOM_PLUS_ONE), 1, 0, 0);
199 else
200 back(-nline, position(TOP), 1, 0);
201 #if HILITE_SEARCH
202 if (show_attn)
203 repaint_hilite(1);
204 #endif
205 return;
209 * Line is not on screen.
210 * Seek to the desired location.
212 if (ch_seek(pos))
214 error("Cannot seek to that file position", NULL_PARG);
215 return;
219 * See if the desired line is before or after
220 * the currently displayed screen.
222 tpos = position(TOP);
223 bpos = position(BOTTOM_PLUS_ONE);
224 if (tpos == NULL_POSITION || pos >= tpos)
227 * The desired line is after the current screen.
228 * Move back in the file far enough so that we can
229 * call forw() and put the desired line at the
230 * sline-th line on the screen.
232 for (nline = 0; nline < sline; nline++)
234 if (bpos != NULL_POSITION && pos <= bpos)
237 * Surprise! The desired line is
238 * close enough to the current screen
239 * that we can just scroll there after all.
241 forw(sc_height-sline+nline-1, bpos, 1, 0, 0);
242 #if HILITE_SEARCH
243 if (show_attn)
244 repaint_hilite(1);
245 #endif
246 return;
248 pos = back_line(pos);
249 if (pos == NULL_POSITION)
252 * Oops. Ran into the beginning of the file.
253 * Exit the loop here and rely on forw()
254 * below to draw the required number of
255 * blank lines at the top of the screen.
257 break;
260 lastmark();
261 squished = 0;
262 screen_trashed = 0;
263 forw(sc_height-1, pos, 1, 0, sline-nline);
264 } else
267 * The desired line is before the current screen.
268 * Move forward in the file far enough so that we
269 * can call back() and put the desired line at the
270 * sline-th line on the screen.
272 for (nline = sline; nline < sc_height - 1; nline++)
274 pos = forw_line(pos);
275 if (pos == NULL_POSITION)
278 * Ran into end of file.
279 * This shouldn't normally happen,
280 * but may if there is some kind of read error.
282 break;
284 if (pos >= tpos)
287 * Surprise! The desired line is
288 * close enough to the current screen
289 * that we can just scroll there after all.
291 back(nline+1, tpos, 1, 0);
292 #if HILITE_SEARCH
293 if (show_attn)
294 repaint_hilite(1);
295 #endif
296 return;
299 lastmark();
300 if (!top_scroll)
301 clear();
302 else
303 home();
304 screen_trashed = 0;
305 add_back_pos(pos);
306 back(sc_height-1, pos, 1, 0);