Sync ACPICA with Intel's version 20160831.
[dragonfly.git] / sys / contrib / dev / acpica / source / components / namespace / nsconvert.c
blob7ce98a5244cd53adb80698e58f73c8331d44925e
1 /******************************************************************************
3 * Module Name: nsconvert - Object conversions for objects returned by
4 * predefined methods
6 *****************************************************************************/
8 /*
9 * Copyright (C) 2000 - 2016, Intel Corp.
10 * All rights reserved.
12 * Redistribution and use in source and binary forms, with or without
13 * modification, are permitted provided that the following conditions
14 * are met:
15 * 1. Redistributions of source code must retain the above copyright
16 * notice, this list of conditions, and the following disclaimer,
17 * without modification.
18 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
19 * substantially similar to the "NO WARRANTY" disclaimer below
20 * ("Disclaimer") and any redistribution must be conditioned upon
21 * including a substantially similar Disclaimer requirement for further
22 * binary redistribution.
23 * 3. Neither the names of the above-listed copyright holders nor the names
24 * of any contributors may be used to endorse or promote products derived
25 * from this software without specific prior written permission.
27 * Alternatively, this software may be distributed under the terms of the
28 * GNU General Public License ("GPL") version 2 as published by the Free
29 * Software Foundation.
31 * NO WARRANTY
32 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
33 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
34 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
35 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
36 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
37 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
38 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
39 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
40 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
41 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
42 * POSSIBILITY OF SUCH DAMAGES.
45 #include "acpi.h"
46 #include "accommon.h"
47 #include "acnamesp.h"
48 #include "acinterp.h"
49 #include "acpredef.h"
50 #include "amlresrc.h"
52 #define _COMPONENT ACPI_NAMESPACE
53 ACPI_MODULE_NAME ("nsconvert")
56 /*******************************************************************************
58 * FUNCTION: AcpiNsConvertToInteger
60 * PARAMETERS: OriginalObject - Object to be converted
61 * ReturnObject - Where the new converted object is returned
63 * RETURN: Status. AE_OK if conversion was successful.
65 * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer.
67 ******************************************************************************/
69 ACPI_STATUS
70 AcpiNsConvertToInteger (
71 ACPI_OPERAND_OBJECT *OriginalObject,
72 ACPI_OPERAND_OBJECT **ReturnObject)
74 ACPI_OPERAND_OBJECT *NewObject;
75 ACPI_STATUS Status;
76 UINT64 Value = 0;
77 UINT32 i;
80 switch (OriginalObject->Common.Type)
82 case ACPI_TYPE_STRING:
84 /* String-to-Integer conversion */
86 Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer,
87 AcpiGbl_IntegerByteWidth, &Value);
88 if (ACPI_FAILURE (Status))
90 return (Status);
92 break;
94 case ACPI_TYPE_BUFFER:
96 /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */
98 if (OriginalObject->Buffer.Length > 8)
100 return (AE_AML_OPERAND_TYPE);
103 /* Extract each buffer byte to create the integer */
105 for (i = 0; i < OriginalObject->Buffer.Length; i++)
107 Value |= ((UINT64)
108 OriginalObject->Buffer.Pointer[i] << (i * 8));
110 break;
112 default:
114 return (AE_AML_OPERAND_TYPE);
117 NewObject = AcpiUtCreateIntegerObject (Value);
118 if (!NewObject)
120 return (AE_NO_MEMORY);
123 *ReturnObject = NewObject;
124 return (AE_OK);
128 /*******************************************************************************
130 * FUNCTION: AcpiNsConvertToString
132 * PARAMETERS: OriginalObject - Object to be converted
133 * ReturnObject - Where the new converted object is returned
135 * RETURN: Status. AE_OK if conversion was successful.
137 * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String.
139 ******************************************************************************/
141 ACPI_STATUS
142 AcpiNsConvertToString (
143 ACPI_OPERAND_OBJECT *OriginalObject,
144 ACPI_OPERAND_OBJECT **ReturnObject)
146 ACPI_OPERAND_OBJECT *NewObject;
147 ACPI_SIZE Length;
148 ACPI_STATUS Status;
151 switch (OriginalObject->Common.Type)
153 case ACPI_TYPE_INTEGER:
155 * Integer-to-String conversion. Commonly, convert
156 * an integer of value 0 to a NULL string. The last element of
157 * _BIF and _BIX packages occasionally need this fix.
159 if (OriginalObject->Integer.Value == 0)
161 /* Allocate a new NULL string object */
163 NewObject = AcpiUtCreateStringObject (0);
164 if (!NewObject)
166 return (AE_NO_MEMORY);
169 else
171 Status = AcpiExConvertToString (OriginalObject,
172 &NewObject, ACPI_IMPLICIT_CONVERT_HEX);
173 if (ACPI_FAILURE (Status))
175 return (Status);
178 break;
180 case ACPI_TYPE_BUFFER:
182 * Buffer-to-String conversion. Use a ToString
183 * conversion, no transform performed on the buffer data. The best
184 * example of this is the _BIF method, where the string data from
185 * the battery is often (incorrectly) returned as buffer object(s).
187 Length = 0;
188 while ((Length < OriginalObject->Buffer.Length) &&
189 (OriginalObject->Buffer.Pointer[Length]))
191 Length++;
194 /* Allocate a new string object */
196 NewObject = AcpiUtCreateStringObject (Length);
197 if (!NewObject)
199 return (AE_NO_MEMORY);
203 * Copy the raw buffer data with no transform. String is already NULL
204 * terminated at Length+1.
206 memcpy (NewObject->String.Pointer,
207 OriginalObject->Buffer.Pointer, Length);
208 break;
210 default:
212 return (AE_AML_OPERAND_TYPE);
215 *ReturnObject = NewObject;
216 return (AE_OK);
220 /*******************************************************************************
222 * FUNCTION: AcpiNsConvertToBuffer
224 * PARAMETERS: OriginalObject - Object to be converted
225 * ReturnObject - Where the new converted object is returned
227 * RETURN: Status. AE_OK if conversion was successful.
229 * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer.
231 ******************************************************************************/
233 ACPI_STATUS
234 AcpiNsConvertToBuffer (
235 ACPI_OPERAND_OBJECT *OriginalObject,
236 ACPI_OPERAND_OBJECT **ReturnObject)
238 ACPI_OPERAND_OBJECT *NewObject;
239 ACPI_STATUS Status;
240 ACPI_OPERAND_OBJECT **Elements;
241 UINT32 *DwordBuffer;
242 UINT32 Count;
243 UINT32 i;
246 switch (OriginalObject->Common.Type)
248 case ACPI_TYPE_INTEGER:
250 * Integer-to-Buffer conversion.
251 * Convert the Integer to a packed-byte buffer. _MAT and other
252 * objects need this sometimes, if a read has been performed on a
253 * Field object that is less than or equal to the global integer
254 * size (32 or 64 bits).
256 Status = AcpiExConvertToBuffer (OriginalObject, &NewObject);
257 if (ACPI_FAILURE (Status))
259 return (Status);
261 break;
263 case ACPI_TYPE_STRING:
265 /* String-to-Buffer conversion. Simple data copy */
267 NewObject = AcpiUtCreateBufferObject
268 (OriginalObject->String.Length);
269 if (!NewObject)
271 return (AE_NO_MEMORY);
274 memcpy (NewObject->Buffer.Pointer,
275 OriginalObject->String.Pointer, OriginalObject->String.Length);
276 break;
278 case ACPI_TYPE_PACKAGE:
280 * This case is often seen for predefined names that must return a
281 * Buffer object with multiple DWORD integers within. For example,
282 * _FDE and _GTM. The Package can be converted to a Buffer.
285 /* All elements of the Package must be integers */
287 Elements = OriginalObject->Package.Elements;
288 Count = OriginalObject->Package.Count;
290 for (i = 0; i < Count; i++)
292 if ((!*Elements) ||
293 ((*Elements)->Common.Type != ACPI_TYPE_INTEGER))
295 return (AE_AML_OPERAND_TYPE);
297 Elements++;
300 /* Create the new buffer object to replace the Package */
302 NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count));
303 if (!NewObject)
305 return (AE_NO_MEMORY);
308 /* Copy the package elements (integers) to the buffer as DWORDs */
310 Elements = OriginalObject->Package.Elements;
311 DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer);
313 for (i = 0; i < Count; i++)
315 *DwordBuffer = (UINT32) (*Elements)->Integer.Value;
316 DwordBuffer++;
317 Elements++;
319 break;
321 default:
323 return (AE_AML_OPERAND_TYPE);
326 *ReturnObject = NewObject;
327 return (AE_OK);
331 /*******************************************************************************
333 * FUNCTION: AcpiNsConvertToUnicode
335 * PARAMETERS: Scope - Namespace node for the method/object
336 * OriginalObject - ASCII String Object to be converted
337 * ReturnObject - Where the new converted object is returned
339 * RETURN: Status. AE_OK if conversion was successful.
341 * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer.
343 ******************************************************************************/
345 ACPI_STATUS
346 AcpiNsConvertToUnicode (
347 ACPI_NAMESPACE_NODE *Scope,
348 ACPI_OPERAND_OBJECT *OriginalObject,
349 ACPI_OPERAND_OBJECT **ReturnObject)
351 ACPI_OPERAND_OBJECT *NewObject;
352 char *AsciiString;
353 UINT16 *UnicodeBuffer;
354 UINT32 UnicodeLength;
355 UINT32 i;
358 if (!OriginalObject)
360 return (AE_OK);
363 /* If a Buffer was returned, it must be at least two bytes long */
365 if (OriginalObject->Common.Type == ACPI_TYPE_BUFFER)
367 if (OriginalObject->Buffer.Length < 2)
369 return (AE_AML_OPERAND_VALUE);
372 *ReturnObject = NULL;
373 return (AE_OK);
377 * The original object is an ASCII string. Convert this string to
378 * a unicode buffer.
380 AsciiString = OriginalObject->String.Pointer;
381 UnicodeLength = (OriginalObject->String.Length * 2) + 2;
383 /* Create a new buffer object for the Unicode data */
385 NewObject = AcpiUtCreateBufferObject (UnicodeLength);
386 if (!NewObject)
388 return (AE_NO_MEMORY);
391 UnicodeBuffer = ACPI_CAST_PTR (UINT16, NewObject->Buffer.Pointer);
393 /* Convert ASCII to Unicode */
395 for (i = 0; i < OriginalObject->String.Length; i++)
397 UnicodeBuffer[i] = (UINT16) AsciiString[i];
400 *ReturnObject = NewObject;
401 return (AE_OK);
405 /*******************************************************************************
407 * FUNCTION: AcpiNsConvertToResource
409 * PARAMETERS: Scope - Namespace node for the method/object
410 * OriginalObject - Object to be converted
411 * ReturnObject - Where the new converted object is returned
413 * RETURN: Status. AE_OK if conversion was successful
415 * DESCRIPTION: Attempt to convert a Integer object to a ResourceTemplate
416 * Buffer.
418 ******************************************************************************/
420 ACPI_STATUS
421 AcpiNsConvertToResource (
422 ACPI_NAMESPACE_NODE *Scope,
423 ACPI_OPERAND_OBJECT *OriginalObject,
424 ACPI_OPERAND_OBJECT **ReturnObject)
426 ACPI_OPERAND_OBJECT *NewObject;
427 UINT8 *Buffer;
431 * We can fix the following cases for an expected resource template:
432 * 1. No return value (interpreter slack mode is disabled)
433 * 2. A "Return (Zero)" statement
434 * 3. A "Return empty buffer" statement
436 * We will return a buffer containing a single EndTag
437 * resource descriptor.
439 if (OriginalObject)
441 switch (OriginalObject->Common.Type)
443 case ACPI_TYPE_INTEGER:
445 /* We can only repair an Integer==0 */
447 if (OriginalObject->Integer.Value)
449 return (AE_AML_OPERAND_TYPE);
451 break;
453 case ACPI_TYPE_BUFFER:
455 if (OriginalObject->Buffer.Length)
457 /* Additional checks can be added in the future */
459 *ReturnObject = NULL;
460 return (AE_OK);
462 break;
464 case ACPI_TYPE_STRING:
465 default:
467 return (AE_AML_OPERAND_TYPE);
471 /* Create the new buffer object for the resource descriptor */
473 NewObject = AcpiUtCreateBufferObject (2);
474 if (!NewObject)
476 return (AE_NO_MEMORY);
479 Buffer = ACPI_CAST_PTR (UINT8, NewObject->Buffer.Pointer);
481 /* Initialize the Buffer with a single EndTag descriptor */
483 Buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE);
484 Buffer[1] = 0x00;
486 *ReturnObject = NewObject;
487 return (AE_OK);
491 /*******************************************************************************
493 * FUNCTION: AcpiNsConvertToReference
495 * PARAMETERS: Scope - Namespace node for the method/object
496 * OriginalObject - Object to be converted
497 * ReturnObject - Where the new converted object is returned
499 * RETURN: Status. AE_OK if conversion was successful
501 * DESCRIPTION: Attempt to convert a Integer object to a ObjectReference.
502 * Buffer.
504 ******************************************************************************/
506 ACPI_STATUS
507 AcpiNsConvertToReference (
508 ACPI_NAMESPACE_NODE *Scope,
509 ACPI_OPERAND_OBJECT *OriginalObject,
510 ACPI_OPERAND_OBJECT **ReturnObject)
512 ACPI_OPERAND_OBJECT *NewObject = NULL;
513 ACPI_STATUS Status;
514 ACPI_NAMESPACE_NODE *Node;
515 ACPI_GENERIC_STATE ScopeInfo;
516 char *Name;
519 ACPI_FUNCTION_NAME (NsConvertToReference);
522 /* Convert path into internal presentation */
524 Status = AcpiNsInternalizeName (OriginalObject->String.Pointer, &Name);
525 if (ACPI_FAILURE (Status))
527 return_ACPI_STATUS (Status);
530 /* Find the namespace node */
532 ScopeInfo.Scope.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Scope);
533 Status = AcpiNsLookup (&ScopeInfo, Name,
534 ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
535 ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node);
536 if (ACPI_FAILURE (Status))
538 /* Check if we are resolving a named reference within a package */
540 ACPI_ERROR_NAMESPACE (OriginalObject->String.Pointer, Status);
541 goto ErrorExit;
544 /* Create and init a new internal ACPI object */
546 NewObject = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_REFERENCE);
547 if (!NewObject)
549 Status = AE_NO_MEMORY;
550 goto ErrorExit;
552 NewObject->Reference.Node = Node;
553 NewObject->Reference.Object = Node->Object;
554 NewObject->Reference.Class = ACPI_REFCLASS_NAME;
557 * Increase reference of the object if needed (the object is likely a
558 * null for device nodes).
560 AcpiUtAddReference (Node->Object);
562 ErrorExit:
563 ACPI_FREE (Name);
564 *ReturnObject = NewObject;
565 return (AE_OK);