1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.shk.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.shk.c,v 1.5 1999/11/16 10:26:37 marcel Exp $ */
8 struct monst
*shopkeeper
= NULL
;
9 struct obj
*billobjs
= NULL
;
12 obfree(struct obj
*obj
, struct obj
*merge
)
78 replshk(struct monst
*mtmp
, struct monst
*mtmp2
)
89 #include "hack.mfndpos.h"
92 #define ESHK(mon) ((struct eshk *)(&(mon->mextra[0])))
93 #define NOTANGRY(mon) mon->mpeaceful
94 #define ANGRY(mon) !NOTANGRY(mon)
96 /* Descriptor of current shopkeeper. Note that the bill need not be
97 * per-shopkeeper, since it is valid only when in a shop. */
98 static struct monst
*shopkeeper
= NULL
;
99 static struct bill_x
*bill
;
100 static int shlevel
= 0; /* level of this shopkeeper */
101 struct obj
*billobjs
; /* objects on bill with bp->useup */
102 /* only accessed here and by save & restore */
103 static long int total
; /* filled by addupbill() */
104 static long int followmsg
; /* last time of follow message */
107 * invariants: obj->unpaid iff onbill(obj) [unless bp->useup]
108 * obj->quan <= bp->bquan
111 char shtypes
[] = { /* 8 shoptypes: 7 specialized, 1 mixed */
112 RING_SYM
, WAND_SYM
, WEAPON_SYM
, FOOD_SYM
, SCROLL_SYM
,
113 POTION_SYM
, ARMOR_SYM
, 0
116 static const char *shopnam
[] = {
117 "engagement ring", "walking cane", "antique weapon",
118 "delicatessen", "second hand book", "liquor",
119 "used armor", "assorted antiques"
122 static void setpaid(void);
123 static void addupbill(void);
124 static void findshk(int);
125 static struct bill_x
*onbill(struct obj
*);
126 static void pay(long, struct monst
*);
127 static int dopayobj(struct bill_x
*);
128 static struct obj
*bp_to_obj(struct bill_x
*);
129 static int getprice(struct obj
*);
130 static int realhunger(void);
133 shkname(struct monst
*mtmp
) /* called in do_name.c */
135 return (ESHK(mtmp
)->shknam
);
139 shkdead(struct monst
*mtmp
) /* called in mon.c */
141 struct eshk
*eshk
= ESHK(mtmp
);
143 if (eshk
->shoplevel
== dlevel
)
144 rooms
[eshk
->shoproom
].rtype
= 0;
145 if (mtmp
== shopkeeper
) {
148 bill
= (struct bill_x
*) - 1000; /* dump core when referenced */
153 replshk(struct monst
*mtmp
, struct monst
*mtmp2
)
155 if (mtmp
== shopkeeper
) {
157 bill
= &(ESHK(shopkeeper
)->bill
[0]);
162 setpaid(void) /* caller has checked that shopkeeper exists */
163 /* either we paid or left the shop or he just died */
168 for (obj
= invent
; obj
; obj
= obj
->nobj
)
170 for (obj
= fobj
; obj
; obj
= obj
->nobj
)
172 for (obj
= fcobj
; obj
; obj
= obj
->nobj
)
174 for (mtmp
= fmon
; mtmp
; mtmp
= mtmp
->nmon
)
175 for (obj
= mtmp
->minvent
; obj
; obj
= obj
->nobj
)
177 for (mtmp
= fallen_down
; mtmp
; mtmp
= mtmp
->nmon
)
178 for (obj
= mtmp
->minvent
; obj
; obj
= obj
->nobj
)
180 while ((obj
= billobjs
) != NULL
) {
181 billobjs
= obj
->nobj
;
184 ESHK(shopkeeper
)->billct
= 0;
188 addupbill(void) /* delivers result in total */
189 /* caller has checked that shopkeeper exists */
191 int ct
= ESHK(shopkeeper
)->billct
;
192 struct bill_x
*bp
= bill
;
196 total
+= bp
->price
* bp
->bquan
;
204 int roomno
= inroom(u
.ux
, u
.uy
);
206 /* Did we just leave a shop? */
208 (u
.uinshop
!= roomno
+ 1 || shlevel
!= dlevel
|| !shopkeeper
)) {
210 if (ESHK(shopkeeper
)->billct
) {
211 if (inroom(shopkeeper
->mx
, shopkeeper
->my
)
212 == u
.uinshop
- 1) /* ab@unido */
213 pline("Somehow you escaped the shop without paying!");
215 pline("You stole for a total worth of %ld zorkmids.",
217 ESHK(shopkeeper
)->robbed
+= total
;
219 if ((rooms
[ESHK(shopkeeper
)->shoproom
].rtype
== GENERAL
)
221 ESHK(shopkeeper
)->following
= 1;
229 /* Did we just enter a zoo of some kind? */
231 int rt
= rooms
[roomno
].rtype
;
234 pline("Welcome to David's treasure zoo!");
235 else if (rt
== SWAMP
)
236 pline("It looks rather muddy down here.");
237 else if (rt
== MORGUE
) {
239 pline("Go away! Go away!");
241 pline("You get an uncanny feeling ...");
245 rooms
[roomno
].rtype
= 0;
246 for (mtmp
= fmon
; mtmp
; mtmp
= mtmp
->nmon
)
247 if (rt
!= ZOO
|| !rn2(3))
252 /* Did we just enter a shop? */
253 if (roomno
>= 0 && rooms
[roomno
].rtype
>= 8) {
254 if (shlevel
!= dlevel
|| !shopkeeper
255 || ESHK(shopkeeper
)->shoproom
!= roomno
)
258 rooms
[roomno
].rtype
= 0;
260 } else if (!u
.uinshop
) {
261 if (!ESHK(shopkeeper
)->visitct
||
262 strncmp(ESHK(shopkeeper
)->customer
, plname
, PL_NSIZ
)) {
263 /* He seems to be new here */
264 ESHK(shopkeeper
)->visitct
= 0;
265 ESHK(shopkeeper
)->following
= 0;
266 strncpy(ESHK(shopkeeper
)->customer
, plname
, PL_NSIZ
);
267 NOTANGRY(shopkeeper
) = 1;
269 if (!ESHK(shopkeeper
)->following
) {
272 pline("Hello %s! Welcome%s to %s's %s shop!",
274 ESHK(shopkeeper
)->visitct
++ ? " again" : "",
276 shopnam
[rooms
[ESHK(shopkeeper
)->shoproom
].rtype
- 8]);
277 box
= carrying(ICE_BOX
);
278 pick
= carrying(PICK_AXE
);
280 if (dochug(shopkeeper
)) {
281 u
.uinshop
= 0; /* he died moving */
284 pline("Will you please leave your %s outside?",
285 (box
&& pick
) ? "box and pick-axe" :
286 box
? "box" : "pick-axe");
289 u
.uinshop
= roomno
+ 1;
300 for (mtmp
= fmon
; mtmp
; mtmp
= mtmp
->nmon
)
301 if (mtmp
->isshk
&& ESHK(mtmp
)->shoproom
== roomno
302 && ESHK(mtmp
)->shoplevel
== dlevel
) {
304 bill
= &(ESHK(shopkeeper
)->bill
[0]);
306 if (ANGRY(shopkeeper
) &&
307 strncmp(ESHK(shopkeeper
)->customer
, plname
, PL_NSIZ
))
308 NOTANGRY(shopkeeper
) = 1;
309 /* billobjs = 0; -- this is wrong if we save in a shop */
310 /* (and it is harmless to have too many things in billobjs) */
315 bill
= (struct bill_x
*) - 1000; /* dump core when referenced */
318 static struct bill_x
*
319 onbill(struct obj
*obj
)
325 for (bp
= bill
; bp
< &bill
[ESHK(shopkeeper
)->billct
]; bp
++)
326 if (bp
->bo_id
== obj
->o_id
) {
328 pline("onbill: paid obj on bill?");
332 pline("onbill: unpaid obj not on bill?");
336 /* called with two args on merge */
338 obfree(struct obj
*obj
, struct obj
*merge
)
340 struct bill_x
*bp
= onbill(obj
);
346 obj
->unpaid
= 0; /* only for doinvbill */
347 obj
->nobj
= billobjs
;
353 /* this used to be a rename */
354 impossible("obfree: not on bill??");
357 /* this was a merger */
358 bpm
->bquan
+= bp
->bquan
;
359 ESHK(shopkeeper
)->billct
--;
360 *bp
= bill
[ESHK(shopkeeper
)->billct
];
367 pay(long tmp
, struct monst
*shkp
)
369 long robbed
= ESHK(shkp
)->robbed
;
378 ESHK(shkp
)->robbed
= robbed
;
392 for (shkp
= fmon
; shkp
; shkp
= shkp
->nmon
)
393 if (shkp
->isshk
&& dist(shkp
->mx
, shkp
->my
) < 3)
395 if (!shkp
&& u
.uinshop
&&
396 inroom(shopkeeper
->mx
, shopkeeper
->my
) == ESHK(shopkeeper
)->shoproom
)
400 pline("There is nobody here to receive your payment.");
403 ltmp
= ESHK(shkp
)->robbed
;
404 if (shkp
!= shopkeeper
&& NOTANGRY(shkp
)) {
406 pline("You do not owe %s anything.", monnam(shkp
));
408 pline("You have no money.");
410 long ugold
= u
.ugold
;
412 if (u
.ugold
> ltmp
) {
413 pline("You give %s the %ld gold pieces he asked for.",
417 pline("You give %s all your gold.", monnam(shkp
));
420 if (ugold
< ltmp
/ 2)
421 pline("Unfortunately, he doesn't look satisfied.");
423 ESHK(shkp
)->robbed
= 0;
424 ESHK(shkp
)->following
= 0;
425 if (ESHK(shkp
)->shoplevel
!= dlevel
) {
426 /* For convenience's sake, let him disappear */
427 shkp
->minvent
= 0; /* %% */
436 if (!ESHK(shkp
)->billct
) {
437 pline("You do not owe %s anything.", monnam(shkp
));
439 pline("Moreover, you have no money.");
442 if (ESHK(shkp
)->robbed
) {
443 #define min(a, b) ((a < b) ? a : b)
444 pline("But since his shop has been robbed recently,");
445 pline("you %srepay %s's expenses.",
446 (u
.ugold
< ESHK(shkp
)->robbed
) ? "partially " : "",
448 pay(min(u
.ugold
, ESHK(shkp
)->robbed
), shkp
);
449 ESHK(shkp
)->robbed
= 0;
453 pline("But in order to appease %s,",
454 amonnam(shkp
, "angry"));
455 if (u
.ugold
>= 1000) {
457 pline(" you give him 1000 gold pieces.");
460 pline(" you give him all your money.");
463 if (strncmp(ESHK(shkp
)->customer
, plname
, PL_NSIZ
)
465 pline("%s calms down.", Monnam(shkp
));
468 pline("%s is as angry as ever.", Monnam(shkp
));
472 if (shkp
!= shopkeeper
) {
473 impossible("dopay: not to shopkeeper?");
478 for (pass
= 0; pass
<= 1; pass
++) {
480 while (tmp
< ESHK(shopkeeper
)->billct
) {
482 if (!pass
&& !bp
->useup
) {
488 bill
[tmp
] = bill
[--ESHK(shopkeeper
)->billct
];
491 pline("Thank you for shopping in %s's %s store!",
493 shopnam
[rooms
[ESHK(shopkeeper
)->shoproom
].rtype
- 8]);
494 NOTANGRY(shopkeeper
) = 1;
498 /* return 1 if paid successfully */
499 /* 0 if not enough money */
500 /* -1 if object could not be found (but was paid) */
502 dopayobj(struct bill_x
*bp
)
507 /* find the object on one of the lists */
511 impossible("Shopkeeper administration out of order.");
512 setpaid(); /* be nice to the player */
516 if (!obj
->unpaid
&& !bp
->useup
) {
517 impossible("Paid object on bill??");
521 ltmp
= bp
->price
* bp
->bquan
;
522 if (ANGRY(shopkeeper
))
524 if (u
.ugold
< ltmp
) {
525 pline("You don't have gold enough to pay %s.",
530 pay(ltmp
, shopkeeper
);
531 pline("You bought %s for %ld gold piece%s.",
532 doname(obj
), ltmp
, plur(ltmp
));
534 struct obj
*otmp
= billobjs
;
536 billobjs
= obj
->nobj
;
538 while (otmp
&& otmp
->nobj
!= obj
)
541 otmp
->nobj
= obj
->nobj
;
543 pline("Error in shopkeeper administration.");
550 /* routine called after dying (or quitting) with nonempty bill */
554 if (shlevel
== dlevel
&& shopkeeper
&& ESHK(shopkeeper
)->billct
) {
556 if (total
> u
.ugold
) {
557 shopkeeper
->mgold
+= u
.ugold
;
559 pline("%s comes and takes all your possessions.",
563 shopkeeper
->mgold
+= total
;
564 pline("%s comes and takes the %ld zorkmids you owed him.",
565 Monnam(shopkeeper
), total
);
567 setpaid(); /* in case we create bones */
571 /* find obj on one of the lists */
573 bp_to_obj(struct bill_x
*bp
)
577 unsigned id
= bp
->bo_id
;
580 obj
= o_on(id
, billobjs
);
581 else if (!(obj
= o_on(id
, invent
)) &&
582 !(obj
= o_on(id
, fobj
)) &&
583 !(obj
= o_on(id
, fcobj
))) {
584 for (mtmp
= fmon
; mtmp
; mtmp
= mtmp
->nmon
)
585 if ((obj
= o_on(id
, mtmp
->minvent
)) != NULL
)
587 for (mtmp
= fallen_down
; mtmp
; mtmp
= mtmp
->nmon
)
588 if ((obj
= o_on(id
, mtmp
->minvent
)) != NULL
)
594 /* called in hack.c when we pickup an object */
596 addtobill(struct obj
*obj
)
601 (u
.ux
== ESHK(shopkeeper
)->shk
.x
&& u
.uy
== ESHK(shopkeeper
)->shk
.y
) ||
602 (u
.ux
== ESHK(shopkeeper
)->shd
.x
&& u
.uy
== ESHK(shopkeeper
)->shd
.y
) ||
603 onbill(obj
) /* perhaps we threw it away earlier */
606 if (ESHK(shopkeeper
)->billct
== BILLSZ
) {
607 pline("You got that for free!");
610 bp
= &bill
[ESHK(shopkeeper
)->billct
];
611 bp
->bo_id
= obj
->o_id
;
612 bp
->bquan
= obj
->quan
;
614 bp
->price
= getprice(obj
);
615 ESHK(shopkeeper
)->billct
++;
620 splitbill(struct obj
*obj
, struct obj
*otmp
)
622 /* otmp has been split off from obj */
628 impossible("splitbill: not on bill?");
631 if (bp
->bquan
< otmp
->quan
)
632 impossible("Negative quantity on bill??");
633 if (bp
->bquan
== otmp
->quan
)
634 impossible("Zero quantity on bill??");
635 bp
->bquan
-= otmp
->quan
;
637 if (ESHK(shopkeeper
)->billct
== BILLSZ
)
641 bp
= &bill
[ESHK(shopkeeper
)->billct
];
642 bp
->bo_id
= otmp
->o_id
;
643 bp
->bquan
= otmp
->quan
;
646 ESHK(shopkeeper
)->billct
++;
651 subfrombill(struct obj
*obj
)
659 (u
.ux
== ESHK(shopkeeper
)->shk
.x
&& u
.uy
== ESHK(shopkeeper
)->shk
.y
) ||
660 (u
.ux
== ESHK(shopkeeper
)->shd
.x
&& u
.uy
== ESHK(shopkeeper
)->shd
.y
))
662 if ((bp
= onbill(obj
)) != NULL
) {
664 if (bp
->bquan
> obj
->quan
) {
667 bp
->bo_id
= otmp
->o_id
= flags
.ident
++;
668 otmp
->quan
= (bp
->bquan
-= obj
->quan
);
669 otmp
->owt
= 0; /* superfluous */
672 otmp
->nobj
= billobjs
;
676 ESHK(shopkeeper
)->billct
--;
677 *bp
= bill
[ESHK(shopkeeper
)->billct
];
681 pline("%s didn't notice.", Monnam(shopkeeper
));
685 /* he dropped something of his own - probably wants to sell it */
686 if (shopkeeper
->msleep
|| shopkeeper
->mfroz
||
687 inroom(shopkeeper
->mx
, shopkeeper
->my
) != ESHK(shopkeeper
)->shoproom
)
689 if (ESHK(shopkeeper
)->billct
== BILLSZ
||
690 ((tmp
= shtypes
[rooms
[ESHK(shopkeeper
)->shoproom
].rtype
- 8]) &&
691 tmp
!= obj
->olet
) || strchr("_0", obj
->olet
)) {
692 pline("%s seems not interested.", Monnam(shopkeeper
));
695 ltmp
= getprice(obj
) * obj
->quan
;
696 if (ANGRY(shopkeeper
)) {
698 NOTANGRY(shopkeeper
) = 1;
701 if (ESHK(shopkeeper
)->robbed
) {
702 if ((ESHK(shopkeeper
)->robbed
-= ltmp
) < 0)
703 ESHK(shopkeeper
)->robbed
= 0;
704 pline("Thank you for your contribution to restock this recently plundered shop.");
707 if (ltmp
> shopkeeper
->mgold
)
708 ltmp
= shopkeeper
->mgold
;
709 pay(-ltmp
, shopkeeper
);
711 pline("%s gladly accepts %s but cannot pay you at present.",
712 Monnam(shopkeeper
), doname(obj
));
714 pline("You sold %s and got %ld gold piece%s.", doname(obj
), ltmp
,
719 doinvbill(int mode
) /* 0: deliver count 1: paged */
723 long totused
, thisused
;
730 for (bp
= bill
; bp
- bill
< ESHK(shopkeeper
)->billct
; bp
++)
732 ((obj
= bp_to_obj(bp
)) && obj
->quan
< bp
->bquan
))
738 impossible("doinvbill: no shopkeeper?");
743 if (page_line("Unpaid articles already used up:") || page_line(""))
747 for (bp
= bill
; bp
- bill
< ESHK(shopkeeper
)->billct
; bp
++) {
750 impossible("Bad shopkeeper administration.");
753 if (bp
->useup
|| bp
->bquan
> obj
->quan
) {
754 int cnt
, oquan
, uquan
;
757 uquan
= (bp
->useup
? bp
->bquan
: bp
->bquan
- oquan
);
758 thisused
= bp
->price
* uquan
;
760 obj
->quan
= uquan
; /* cheat doname */
761 sprintf(buf
, "x - %s", doname(obj
));
762 obj
->quan
= oquan
; /* restore value */
763 for (cnt
= 0; buf
[cnt
]; cnt
++)
767 sprintf(&buf
[cnt
], " %5ld zorkmids", thisused
);
772 sprintf(buf
, "Total:%50ld zorkmids", totused
);
773 if (page_line("") || page_line(buf
))
783 getprice(struct obj
*obj
)
792 tmp
= 10 * rnd((obj
->otyp
== EXPENSIVE_CAMERA
) ? 150 : 30);
803 if (obj
->otyp
== SCR_MAIL
)
811 tmp
= 10 * rnd(5 + (2000 / realhunger()));
818 if (ac
<= -10) /* probably impossible */
820 tmp
= 100 + ac
* ac
* rnd(10 + ac
);
823 if (obj
->otyp
< BOOMERANG
)
825 else if (obj
->otyp
== LONG_SWORD
||
826 obj
->otyp
== TWO_HANDED_SWORD
)
832 pline("Strange ..., carrying a chain?");
843 realhunger(void) /* not completely foolproof */
846 struct obj
*otmp
= invent
;
849 if (otmp
->olet
== FOOD_SYM
&& !otmp
->unpaid
)
850 tmp
+= objects
[otmp
->otyp
].nutrition
;
853 return ((tmp
<= 0) ? 1 : tmp
);
857 shkcatch(struct obj
*obj
)
859 struct monst
*shkp
= shopkeeper
;
861 if (u
.uinshop
&& shkp
&& !shkp
->mfroz
&& !shkp
->msleep
&&
863 inroom(u
.ux
+ u
.dx
, u
.uy
+ u
.dy
) + 1 == u
.uinshop
&&
864 shkp
->mx
== ESHK(shkp
)->shk
.x
&& shkp
->my
== ESHK(shkp
)->shk
.y
&&
865 u
.ux
== ESHK(shkp
)->shd
.x
&& u
.uy
== ESHK(shkp
)->shd
.y
) {
866 pline("%s nimbly catches the %s.", Monnam(shkp
), xname(obj
));
867 obj
->nobj
= shkp
->minvent
;
875 * shk_move: return 1: he moved 0: he didnt -1: let m_move do it
878 shk_move(struct monst
*shkp
)
881 struct permonst
*mdat
= shkp
->data
;
882 xchar gx
, gy
, omx
, omy
, nx
, ny
, nix
, niy
;
886 schar shkroom
, chi
, chcnt
, cnt
;
887 boolean uondoor
= 0, satdoor
, avoid
= 0, badinv
;
890 struct obj
*ib
= NULL
;
895 if ((udist
= dist(omx
, omy
)) < 3) {
897 hitu(shkp
, d(mdat
->damn
, mdat
->damd
) + 1);
900 if (ESHK(shkp
)->following
) {
901 if (strncmp(ESHK(shkp
)->customer
, plname
, PL_NSIZ
)) {
902 pline("Hello %s! I was looking for %s.",
903 plname
, ESHK(shkp
)->customer
);
904 ESHK(shkp
)->following
= 0;
907 if (!ESHK(shkp
)->robbed
) { /* impossible? */
908 ESHK(shkp
)->following
= 0;
911 if (moves
> followmsg
+ 4) {
912 pline("Hello %s! Didn't you forget to pay?",
921 shkroom
= inroom(omx
, omy
);
923 gx
= ESHK(shkp
)->shk
.x
;
924 gy
= ESHK(shkp
)->shk
.y
;
925 satdoor
= (gx
== omx
&& gy
== omy
);
926 if (ESHK(shkp
)->following
|| ((z
= holetime()) >= 0 && z
* z
<= udist
)) {
929 if (shkroom
< 0 || shkroom
!= inroom(u
.ux
, u
.uy
))
931 return (-1); /* leave it to m_move */
932 } else if (ANGRY(shkp
)) {
933 long saveBlind
= Blind
;
935 if (shkp
->mcansee
&& !Invis
&& cansee(omx
, omy
)) {
942 #define GDIST(x, y) ((x - gx) * (x - gx) + (y - gy) * (y - gy))
946 uondoor
= (u
.ux
== ESHK(shkp
)->shd
.x
&&
947 u
.uy
== ESHK(shkp
)->shd
.y
);
949 if (ESHK(shkp
)->billct
)
950 pline("Hello %s! Will you please pay before leaving?",
952 badinv
= (carrying(PICK_AXE
) || carrying(ICE_BOX
));
953 if (satdoor
&& badinv
)
957 avoid
= (u
.uinshop
&& dist(gx
, gy
) > 8);
961 if (((!ESHK(shkp
)->robbed
&& !ESHK(shkp
)->billct
) || avoid
)
962 && GDIST(omx
, omy
) < 3) {
963 if (!badinv
&& !online(omx
, omy
))
970 if (omx
== gx
&& omy
== gy
)
978 cnt
= mfndpos(shkp
, poss
, info
, ALLOW_SSM
);
979 if (avoid
&& uondoor
) { /* perhaps we cannot avoid him */
980 for (i
= 0; i
< cnt
; i
++)
981 if (!(info
[i
] & NOTONL
))
989 for (i
= 0; i
< cnt
; i
++) {
992 if (levl
[nx
][ny
].typ
== ROOM
993 || shkroom
!= ESHK(shkp
)->shoproom
994 || ESHK(shkp
)->following
) {
996 /* cater for stupid compilers */
999 if (uondoor
&& (ib
= sobj_at(ICE_BOX
, nx
, ny
))) {
1004 if (avoid
&& (info
[i
] & NOTONL
))
1006 if ((!appr
&& !rn2(++chcnt
)) ||
1008 (appr
&& (zz
= GDIST(nix
, niy
)) && zz
> GDIST(nx
, ny
))
1010 (appr
&& GDIST(nx
, ny
) < GDIST(nix
, niy
))
1019 if (nix
!= omx
|| niy
!= omy
) {
1020 if (info
[chi
] & ALLOW_M
) {
1021 mtmp
= m_at(nix
, niy
);
1022 if (hitmm(shkp
, mtmp
) == 1 && rn2(3) &&
1023 hitmm(mtmp
, shkp
) == 2)
1026 } else if (info
[chi
] & ALLOW_U
) {
1027 hitu(shkp
, d(mdat
->damn
, mdat
->damd
) + 1);
1042 /* He is digging in the shop. */
1047 if (u
.utraptype
== TT_PIT
)
1048 pline("\"Be careful, sir, or you might fall through the floor.\"");
1050 pline("\"Please, do not damage the floor here.\"");
1051 } else if (dist(shopkeeper
->mx
, shopkeeper
->my
) < 3) {
1052 struct obj
*obj
, *obj2
;
1054 pline("%s grabs your backpack!", shkname(shopkeeper
));
1055 for (obj
= invent
; obj
; obj
= obj2
) {
1060 obj
->nobj
= shopkeeper
->minvent
;
1061 shopkeeper
->minvent
= obj
;
1070 online(int x
, int y
)
1072 return (x
== u
.ux
|| y
== u
.uy
||
1073 (x
- u
.ux
) * (x
- u
.ux
) == (y
- u
.uy
) * (y
- u
.uy
));
1076 /* Does this monster follow me downstairs? */
1078 follower(struct monst
*mtmp
)
1080 return (mtmp
->mtame
|| strchr("1TVWZi&, ", mtmp
->data
->mlet
)
1082 || (mtmp
->isshk
&& ESHK(mtmp
)->following
)