DEVFS - fix probing of label for MBR compat slice; cleanup whitespaces
[dragonfly.git] / games / hack / hack.shk.c
blobc409a9cbaf7624604ae184f207e85f23a1fffd5a
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.shk.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.shk.c,v 1.5 1999/11/16 10:26:37 marcel Exp $ */
4 /* $DragonFly: src/games/hack/hack.shk.c,v 1.6 2006/08/21 19:45:32 pavalos Exp $ */
6 #include "hack.h"
7 #ifdef QUEST
8 int shlevel = 0;
9 struct monst *shopkeeper = 0;
10 struct obj *billobjs = 0;
12 void
13 obfree(struct obj *obj, struct obj *merge)
15 free((char *) obj);
18 int
19 inshop(void)
21 return(0);
24 void
25 shopdig(void)
29 void
30 addtobill(void)
34 void
35 subfrombill(void)
39 void
40 splitbill(void)
44 int
45 dopay(void)
47 return(0);
50 void
51 paybill(void)
55 int
56 doinvbill(void)
58 return(0);
61 void
62 shkdead(void)
66 int
67 shkcatch(void)
69 return(0);
72 int
73 shk_move(void)
75 return(0);
78 void
79 replshk(struct monst *mtmp, struct monst *mtmp2)
83 const char *
84 shkname(void)
86 return("");
89 #else /* QUEST */
90 #include "hack.mfndpos.h"
91 #include "def.eshk.h"
93 #define ESHK(mon) ((struct eshk *)(&(mon->mextra[0])))
94 #define NOTANGRY(mon) mon->mpeaceful
95 #define ANGRY(mon) !NOTANGRY(mon)
97 /* Descriptor of current shopkeeper. Note that the bill need not be
98 per-shopkeeper, since it is valid only when in a shop. */
99 static struct monst *shopkeeper = 0;
100 static struct bill_x *bill;
101 static int shlevel = 0; /* level of this shopkeeper */
102 struct obj *billobjs; /* objects on bill with bp->useup */
103 /* only accessed here and by save & restore */
104 static long int total; /* filled by addupbill() */
105 static long int followmsg; /* last time of follow message */
108 invariants: obj->unpaid iff onbill(obj) [unless bp->useup]
109 obj->quan <= bp->bquan
113 char shtypes[] = { /* 8 shoptypes: 7 specialized, 1 mixed */
114 RING_SYM, WAND_SYM, WEAPON_SYM, FOOD_SYM, SCROLL_SYM,
115 POTION_SYM, ARMOR_SYM, 0
118 static const char *shopnam[] = {
119 "engagement ring", "walking cane", "antique weapon",
120 "delicatessen", "second hand book", "liquor",
121 "used armor", "assorted antiques"
124 static void setpaid(void);
125 static void addupbill(void);
126 static void findshk(int);
127 static struct bill_x *onbill(struct obj *);
128 static void pay(long, struct monst *);
129 static int dopayobj(struct bill_x *);
130 static struct obj *bp_to_obj(struct bill_x *);
131 static int getprice(struct obj *);
132 static int realhunger(void);
134 char *
135 shkname(struct monst *mtmp) /* called in do_name.c */
137 return(ESHK(mtmp)->shknam);
140 void
141 shkdead(struct monst *mtmp) /* called in mon.c */
143 struct eshk *eshk = ESHK(mtmp);
145 if(eshk->shoplevel == dlevel)
146 rooms[eshk->shoproom].rtype = 0;
147 if(mtmp == shopkeeper) {
148 setpaid();
149 shopkeeper = 0;
150 bill = (struct bill_x *) -1000; /* dump core when referenced */
154 void
155 replshk(struct monst *mtmp, struct monst *mtmp2)
157 if(mtmp == shopkeeper) {
158 shopkeeper = mtmp2;
159 bill = &(ESHK(shopkeeper)->bill[0]);
163 static void
164 setpaid(void) /* caller has checked that shopkeeper exists */
165 /* either we paid or left the shop or he just died */
167 struct obj *obj;
168 struct monst *mtmp;
169 for(obj = invent; obj; obj = obj->nobj)
170 obj->unpaid = 0;
171 for(obj = fobj; obj; obj = obj->nobj)
172 obj->unpaid = 0;
173 for(obj = fcobj; obj; obj = obj->nobj)
174 obj->unpaid = 0;
175 for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
176 for(obj = mtmp->minvent; obj; obj = obj->nobj)
177 obj->unpaid = 0;
178 for(mtmp = fallen_down; mtmp; mtmp = mtmp->nmon)
179 for(obj = mtmp->minvent; obj; obj = obj->nobj)
180 obj->unpaid = 0;
181 while((obj = billobjs)){
182 billobjs = obj->nobj;
183 free((char *) obj);
185 ESHK(shopkeeper)->billct = 0;
188 static void
189 addupbill(void) /* delivers result in total */
190 /* caller has checked that shopkeeper exists */
192 int ct = ESHK(shopkeeper)->billct;
193 struct bill_x *bp = bill;
194 total = 0;
195 while(ct--){
196 total += bp->price * bp->bquan;
197 bp++;
202 inshop(void)
204 int roomno = inroom(u.ux,u.uy);
206 /* Did we just leave a shop? */
207 if(u.uinshop &&
208 (u.uinshop != roomno + 1 || shlevel != dlevel || !shopkeeper)) {
209 if(shopkeeper) {
210 if(ESHK(shopkeeper)->billct) {
211 if(inroom(shopkeeper->mx, shopkeeper->my)
212 == u.uinshop - 1) /* ab@unido */
213 pline("Somehow you escaped the shop without paying!");
214 addupbill();
215 pline("You stole for a total worth of %ld zorkmids.",
216 total);
217 ESHK(shopkeeper)->robbed += total;
218 setpaid();
219 if((rooms[ESHK(shopkeeper)->shoproom].rtype == GENERAL)
220 == (rn2(3) == 0))
221 ESHK(shopkeeper)->following = 1;
223 shopkeeper = 0;
224 shlevel = 0;
226 u.uinshop = 0;
229 /* Did we just enter a zoo of some kind? */
230 if(roomno >= 0) {
231 int rt = rooms[roomno].rtype;
232 struct monst *mtmp;
233 if(rt == ZOO) {
234 pline("Welcome to David's treasure zoo!");
235 } else
236 if(rt == SWAMP) {
237 pline("It looks rather muddy down here.");
238 } else
239 if(rt == MORGUE) {
240 if(midnight())
241 pline("Go away! Go away!");
242 else
243 pline("You get an uncanny feeling ...");
244 } else
245 rt = 0;
246 if(rt != 0) {
247 rooms[roomno].rtype = 0;
248 for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
249 if(rt != ZOO || !rn2(3))
250 mtmp->msleep = 0;
254 /* Did we just enter a shop? */
255 if(roomno >= 0 && rooms[roomno].rtype >= 8) {
256 if(shlevel != dlevel || !shopkeeper
257 || ESHK(shopkeeper)->shoproom != roomno)
258 findshk(roomno);
259 if(!shopkeeper) {
260 rooms[roomno].rtype = 0;
261 u.uinshop = 0;
262 } else if(!u.uinshop){
263 if(!ESHK(shopkeeper)->visitct ||
264 strncmp(ESHK(shopkeeper)->customer, plname, PL_NSIZ)){
266 /* He seems to be new here */
267 ESHK(shopkeeper)->visitct = 0;
268 ESHK(shopkeeper)->following = 0;
269 strncpy(ESHK(shopkeeper)->customer,plname,PL_NSIZ);
270 NOTANGRY(shopkeeper) = 1;
272 if(!ESHK(shopkeeper)->following) {
273 boolean box, pick;
275 pline("Hello %s! Welcome%s to %s's %s shop!",
276 plname,
277 ESHK(shopkeeper)->visitct++ ? " again" : "",
278 shkname(shopkeeper),
279 shopnam[rooms[ESHK(shopkeeper)->shoproom].rtype - 8] );
280 box = carrying(ICE_BOX);
281 pick = carrying(PICK_AXE);
282 if(box || pick) {
283 if(dochug(shopkeeper)) {
284 u.uinshop = 0; /* he died moving */
285 return(0);
287 pline("Will you please leave your %s outside?",
288 (box && pick) ? "box and pick-axe" :
289 box ? "box" : "pick-axe");
292 u.uinshop = roomno + 1;
295 return(u.uinshop);
298 static void
299 findshk(int roomno)
301 struct monst *mtmp;
302 for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
303 if(mtmp->isshk && ESHK(mtmp)->shoproom == roomno
304 && ESHK(mtmp)->shoplevel == dlevel) {
305 shopkeeper = mtmp;
306 bill = &(ESHK(shopkeeper)->bill[0]);
307 shlevel = dlevel;
308 if(ANGRY(shopkeeper) &&
309 strncmp(ESHK(shopkeeper)->customer,plname,PL_NSIZ))
310 NOTANGRY(shopkeeper) = 1;
311 /* billobjs = 0; -- this is wrong if we save in a shop */
312 /* (and it is harmless to have too many things in billobjs) */
313 return;
315 shopkeeper = 0;
316 shlevel = 0;
317 bill = (struct bill_x *) -1000; /* dump core when referenced */
320 static struct bill_x *
321 onbill(struct obj *obj)
323 struct bill_x *bp;
324 if(!shopkeeper) return(0);
325 for(bp = bill; bp < &bill[ESHK(shopkeeper)->billct]; bp++)
326 if(bp->bo_id == obj->o_id) {
327 if(!obj->unpaid) pline("onbill: paid obj on bill?");
328 return(bp);
330 if(obj->unpaid) pline("onbill: unpaid obj not on bill?");
331 return(0);
334 /* called with two args on merge */
335 void
336 obfree(struct obj *obj, struct obj *merge)
338 struct bill_x *bp = onbill(obj);
339 struct bill_x *bpm;
340 if(bp) {
341 if(!merge){
342 bp->useup = 1;
343 obj->unpaid = 0; /* only for doinvbill */
344 obj->nobj = billobjs;
345 billobjs = obj;
346 return;
348 bpm = onbill(merge);
349 if(!bpm){
350 /* this used to be a rename */
351 impossible("obfree: not on bill??");
352 return;
353 } else {
354 /* this was a merger */
355 bpm->bquan += bp->bquan;
356 ESHK(shopkeeper)->billct--;
357 *bp = bill[ESHK(shopkeeper)->billct];
360 free((char *) obj);
363 static void
364 pay(long tmp, struct monst *shkp)
366 long robbed = ESHK(shkp)->robbed;
368 u.ugold -= tmp;
369 shkp->mgold += tmp;
370 flags.botl = 1;
371 if(robbed) {
372 robbed -= tmp;
373 if(robbed < 0) robbed = 0;
374 ESHK(shkp)->robbed = robbed;
379 dopay(void)
381 long ltmp;
382 struct bill_x *bp;
383 struct monst *shkp;
384 int pass, tmp;
386 multi = 0;
387 inshop();
388 for(shkp = fmon; shkp; shkp = shkp->nmon)
389 if(shkp->isshk && dist(shkp->mx,shkp->my) < 3)
390 break;
391 if(!shkp && u.uinshop &&
392 inroom(shopkeeper->mx,shopkeeper->my) == ESHK(shopkeeper)->shoproom)
393 shkp = shopkeeper;
395 if(!shkp) {
396 pline("There is nobody here to receive your payment.");
397 return(0);
399 ltmp = ESHK(shkp)->robbed;
400 if(shkp != shopkeeper && NOTANGRY(shkp)) {
401 if(!ltmp) {
402 pline("You do not owe %s anything.", monnam(shkp));
403 } else
404 if(!u.ugold) {
405 pline("You have no money.");
406 } else {
407 long ugold = u.ugold;
409 if(u.ugold > ltmp) {
410 pline("You give %s the %ld gold pieces he asked for.",
411 monnam(shkp), ltmp);
412 pay(ltmp, shkp);
413 } else {
414 pline("You give %s all your gold.", monnam(shkp));
415 pay(u.ugold, shkp);
417 if(ugold < ltmp/2) {
418 pline("Unfortunately, he doesn't look satisfied.");
419 } else {
420 ESHK(shkp)->robbed = 0;
421 ESHK(shkp)->following = 0;
422 if(ESHK(shkp)->shoplevel != dlevel) {
423 /* For convenience's sake, let him disappear */
424 shkp->minvent = 0; /* %% */
425 shkp->mgold = 0;
426 mondead(shkp);
430 return(1);
433 if(!ESHK(shkp)->billct){
434 pline("You do not owe %s anything.", monnam(shkp));
435 if(!u.ugold){
436 pline("Moreover, you have no money.");
437 return(1);
439 if(ESHK(shkp)->robbed){
440 #define min(a,b) ((a<b)?a:b)
441 pline("But since his shop has been robbed recently,");
442 pline("you %srepay %s's expenses.",
443 (u.ugold < ESHK(shkp)->robbed) ? "partially " : "",
444 monnam(shkp));
445 pay(min(u.ugold, ESHK(shkp)->robbed), shkp);
446 ESHK(shkp)->robbed = 0;
447 return(1);
449 if(ANGRY(shkp)){
450 pline("But in order to appease %s,",
451 amonnam(shkp, "angry"));
452 if(u.ugold >= 1000){
453 ltmp = 1000;
454 pline(" you give him 1000 gold pieces.");
455 } else {
456 ltmp = u.ugold;
457 pline(" you give him all your money.");
459 pay(ltmp, shkp);
460 if(strncmp(ESHK(shkp)->customer, plname, PL_NSIZ)
461 || rn2(3)){
462 pline("%s calms down.", Monnam(shkp));
463 NOTANGRY(shkp) = 1;
464 } else pline("%s is as angry as ever.",
465 Monnam(shkp));
467 return(1);
469 if(shkp != shopkeeper) {
470 impossible("dopay: not to shopkeeper?");
471 if(shopkeeper) setpaid();
472 return(0);
474 for(pass = 0; pass <= 1; pass++) {
475 tmp = 0;
476 while(tmp < ESHK(shopkeeper)->billct) {
477 bp = &bill[tmp];
478 if(!pass && !bp->useup) {
479 tmp++;
480 continue;
482 if(!dopayobj(bp)) return(1);
483 bill[tmp] = bill[--ESHK(shopkeeper)->billct];
486 pline("Thank you for shopping in %s's %s store!",
487 shkname(shopkeeper),
488 shopnam[rooms[ESHK(shopkeeper)->shoproom].rtype - 8]);
489 NOTANGRY(shopkeeper) = 1;
490 return(1);
493 /* return 1 if paid successfully */
494 /* 0 if not enough money */
495 /* -1 if object could not be found (but was paid) */
496 static int
497 dopayobj(struct bill_x *bp)
499 struct obj *obj;
500 long ltmp;
502 /* find the object on one of the lists */
503 obj = bp_to_obj(bp);
505 if(!obj) {
506 impossible("Shopkeeper administration out of order.");
507 setpaid(); /* be nice to the player */
508 return(0);
511 if(!obj->unpaid && !bp->useup){
512 impossible("Paid object on bill??");
513 return(1);
515 obj->unpaid = 0;
516 ltmp = bp->price * bp->bquan;
517 if(ANGRY(shopkeeper)) ltmp += ltmp/3;
518 if(u.ugold < ltmp){
519 pline("You don't have gold enough to pay %s.",
520 doname(obj));
521 obj->unpaid = 1;
522 return(0);
524 pay(ltmp, shopkeeper);
525 pline("You bought %s for %ld gold piece%s.",
526 doname(obj), ltmp, plur(ltmp));
527 if(bp->useup) {
528 struct obj *otmp = billobjs;
529 if(obj == billobjs)
530 billobjs = obj->nobj;
531 else {
532 while(otmp && otmp->nobj != obj) otmp = otmp->nobj;
533 if(otmp) otmp->nobj = obj->nobj;
534 else pline("Error in shopkeeper administration.");
536 free((char *) obj);
538 return(1);
541 /* routine called after dying (or quitting) with nonempty bill */
542 void
543 paybill(void)
545 if(shlevel == dlevel && shopkeeper && ESHK(shopkeeper)->billct){
546 addupbill();
547 if(total > u.ugold){
548 shopkeeper->mgold += u.ugold;
549 u.ugold = 0;
550 pline("%s comes and takes all your possessions.",
551 Monnam(shopkeeper));
552 } else {
553 u.ugold -= total;
554 shopkeeper->mgold += total;
555 pline("%s comes and takes the %ld zorkmids you owed him.",
556 Monnam(shopkeeper), total);
558 setpaid(); /* in case we create bones */
562 /* find obj on one of the lists */
563 static struct obj *
564 bp_to_obj(struct bill_x *bp)
566 struct obj *obj;
567 struct monst *mtmp;
568 unsigned id = bp->bo_id;
570 if(bp->useup)
571 obj = o_on(id, billobjs);
572 else if(!(obj = o_on(id, invent)) &&
573 !(obj = o_on(id, fobj)) &&
574 !(obj = o_on(id, fcobj))) {
575 for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
576 if((obj = o_on(id, mtmp->minvent)))
577 break;
578 for(mtmp = fallen_down; mtmp; mtmp = mtmp->nmon)
579 if((obj = o_on(id, mtmp->minvent)))
580 break;
582 return(obj);
585 /* called in hack.c when we pickup an object */
586 void
587 addtobill(struct obj *obj)
589 struct bill_x *bp;
590 if(!inshop() ||
591 (u.ux == ESHK(shopkeeper)->shk.x && u.uy == ESHK(shopkeeper)->shk.y) ||
592 (u.ux == ESHK(shopkeeper)->shd.x && u.uy == ESHK(shopkeeper)->shd.y) ||
593 onbill(obj) /* perhaps we threw it away earlier */
594 ) return;
595 if(ESHK(shopkeeper)->billct == BILLSZ){
596 pline("You got that for free!");
597 return;
599 bp = &bill[ESHK(shopkeeper)->billct];
600 bp->bo_id = obj->o_id;
601 bp->bquan = obj->quan;
602 bp->useup = 0;
603 bp->price = getprice(obj);
604 ESHK(shopkeeper)->billct++;
605 obj->unpaid = 1;
608 void
609 splitbill(struct obj *obj, struct obj *otmp)
611 /* otmp has been split off from obj */
612 struct bill_x *bp;
613 int tmp;
614 bp = onbill(obj);
615 if(!bp) {
616 impossible("splitbill: not on bill?");
617 return;
619 if(bp->bquan < otmp->quan) {
620 impossible("Negative quantity on bill??");
622 if(bp->bquan == otmp->quan) {
623 impossible("Zero quantity on bill??");
625 bp->bquan -= otmp->quan;
627 if(ESHK(shopkeeper)->billct == BILLSZ) otmp->unpaid = 0;
628 else {
629 tmp = bp->price;
630 bp = &bill[ESHK(shopkeeper)->billct];
631 bp->bo_id = otmp->o_id;
632 bp->bquan = otmp->quan;
633 bp->useup = 0;
634 bp->price = tmp;
635 ESHK(shopkeeper)->billct++;
639 void
640 subfrombill(struct obj *obj)
642 long ltmp;
643 int tmp;
644 struct obj *otmp;
645 struct bill_x *bp;
646 if(!inshop() || (u.ux == ESHK(shopkeeper)->shk.x && u.uy == ESHK(shopkeeper)->shk.y) ||
647 (u.ux == ESHK(shopkeeper)->shd.x && u.uy == ESHK(shopkeeper)->shd.y))
648 return;
649 if((bp = onbill(obj)) != 0){
650 obj->unpaid = 0;
651 if(bp->bquan > obj->quan){
652 otmp = newobj(0);
653 *otmp = *obj;
654 bp->bo_id = otmp->o_id = flags.ident++;
655 otmp->quan = (bp->bquan -= obj->quan);
656 otmp->owt = 0; /* superfluous */
657 otmp->onamelth = 0;
658 bp->useup = 1;
659 otmp->nobj = billobjs;
660 billobjs = otmp;
661 return;
663 ESHK(shopkeeper)->billct--;
664 *bp = bill[ESHK(shopkeeper)->billct];
665 return;
667 if(obj->unpaid){
668 pline("%s didn't notice.", Monnam(shopkeeper));
669 obj->unpaid = 0;
670 return; /* %% */
672 /* he dropped something of his own - probably wants to sell it */
673 if(shopkeeper->msleep || shopkeeper->mfroz ||
674 inroom(shopkeeper->mx,shopkeeper->my) != ESHK(shopkeeper)->shoproom)
675 return;
676 if(ESHK(shopkeeper)->billct == BILLSZ ||
677 ((tmp = shtypes[rooms[ESHK(shopkeeper)->shoproom].rtype-8]) && tmp != obj->olet)
678 || index("_0", obj->olet)) {
679 pline("%s seems not interested.", Monnam(shopkeeper));
680 return;
682 ltmp = getprice(obj) * obj->quan;
683 if(ANGRY(shopkeeper)) {
684 ltmp /= 3;
685 NOTANGRY(shopkeeper) = 1;
686 } else ltmp /= 2;
687 if(ESHK(shopkeeper)->robbed){
688 if((ESHK(shopkeeper)->robbed -= ltmp) < 0)
689 ESHK(shopkeeper)->robbed = 0;
690 pline("Thank you for your contribution to restock this recently plundered shop.");
691 return;
693 if(ltmp > shopkeeper->mgold)
694 ltmp = shopkeeper->mgold;
695 pay(-ltmp, shopkeeper);
696 if(!ltmp)
697 pline("%s gladly accepts %s but cannot pay you at present.",
698 Monnam(shopkeeper), doname(obj));
699 else
700 pline("You sold %s and got %ld gold piece%s.", doname(obj), ltmp,
701 plur(ltmp));
705 doinvbill(int mode) /* 0: deliver count 1: paged */
707 struct bill_x *bp;
708 struct obj *obj;
709 long totused, thisused;
710 char buf[BUFSZ];
712 if(mode == 0) {
713 int cnt = 0;
715 if(shopkeeper)
716 for(bp = bill; bp - bill < ESHK(shopkeeper)->billct; bp++)
717 if(bp->useup ||
718 ((obj = bp_to_obj(bp)) && obj->quan < bp->bquan))
719 cnt++;
720 return(cnt);
723 if(!shopkeeper) {
724 impossible("doinvbill: no shopkeeper?");
725 return(0);
728 set_pager(0);
729 if(page_line("Unpaid articles already used up:") || page_line(""))
730 goto quit;
732 totused = 0;
733 for(bp = bill; bp - bill < ESHK(shopkeeper)->billct; bp++) {
734 obj = bp_to_obj(bp);
735 if(!obj) {
736 impossible("Bad shopkeeper administration.");
737 goto quit;
739 if(bp->useup || bp->bquan > obj->quan) {
740 int cnt, oquan, uquan;
742 oquan = obj->quan;
743 uquan = (bp->useup ? bp->bquan : bp->bquan - oquan);
744 thisused = bp->price * uquan;
745 totused += thisused;
746 obj->quan = uquan; /* cheat doname */
747 sprintf(buf, "x - %s", doname(obj));
748 obj->quan = oquan; /* restore value */
749 for(cnt = 0; buf[cnt]; cnt++);
750 while(cnt < 50)
751 buf[cnt++] = ' ';
752 sprintf(&buf[cnt], " %5ld zorkmids", thisused);
753 if(page_line(buf))
754 goto quit;
757 sprintf(buf, "Total:%50ld zorkmids", totused);
758 if(page_line("") || page_line(buf))
759 goto quit;
760 set_pager(1);
761 return(0);
762 quit:
763 set_pager(2);
764 return(0);
768 static int
769 getprice(struct obj *obj)
771 int tmp, ac;
772 switch(obj->olet){
773 case AMULET_SYM:
774 tmp = 10*rnd(500);
775 break;
776 case TOOL_SYM:
777 tmp = 10*rnd((obj->otyp == EXPENSIVE_CAMERA) ? 150 : 30);
778 break;
779 case RING_SYM:
780 tmp = 10*rnd(100);
781 break;
782 case WAND_SYM:
783 tmp = 10*rnd(100);
784 break;
785 case SCROLL_SYM:
786 tmp = 10*rnd(50);
787 #ifdef MAIL
788 if(obj->otyp == SCR_MAIL)
789 tmp = rnd(5);
790 #endif /* MAIL */
791 break;
792 case POTION_SYM:
793 tmp = 10*rnd(50);
794 break;
795 case FOOD_SYM:
796 tmp = 10*rnd(5 + (2000/realhunger()));
797 break;
798 case GEM_SYM:
799 tmp = 10*rnd(20);
800 break;
801 case ARMOR_SYM:
802 ac = ARM_BONUS(obj);
803 if(ac <= -10) /* probably impossible */
804 ac = -9;
805 tmp = 100 + ac*ac*rnd(10+ac);
806 break;
807 case WEAPON_SYM:
808 if(obj->otyp < BOOMERANG)
809 tmp = 5*rnd(10);
810 else if(obj->otyp == LONG_SWORD ||
811 obj->otyp == TWO_HANDED_SWORD)
812 tmp = 10*rnd(150);
813 else tmp = 10*rnd(75);
814 break;
815 case CHAIN_SYM:
816 pline("Strange ..., carrying a chain?");
817 case BALL_SYM:
818 tmp = 10;
819 break;
820 default:
821 tmp = 10000;
823 return(tmp);
826 static int
827 realhunger(void) /* not completely foolproof */
829 int tmp = u.uhunger;
830 struct obj *otmp = invent;
831 while(otmp){
832 if(otmp->olet == FOOD_SYM && !otmp->unpaid)
833 tmp += objects[otmp->otyp].nutrition;
834 otmp = otmp->nobj;
836 return((tmp <= 0) ? 1 : tmp);
839 bool
840 shkcatch(struct obj *obj)
842 struct monst *shkp = shopkeeper;
844 if(u.uinshop && shkp && !shkp->mfroz && !shkp->msleep &&
845 u.dx && u.dy &&
846 inroom(u.ux+u.dx, u.uy+u.dy) + 1 == u.uinshop &&
847 shkp->mx == ESHK(shkp)->shk.x && shkp->my == ESHK(shkp)->shk.y &&
848 u.ux == ESHK(shkp)->shd.x && u.uy == ESHK(shkp)->shd.y) {
849 pline("%s nimbly catches the %s.", Monnam(shkp), xname(obj));
850 obj->nobj = shkp->minvent;
851 shkp->minvent = obj;
852 return(1);
854 return(0);
858 * shk_move: return 1: he moved 0: he didnt -1: let m_move do it
861 shk_move(struct monst *shkp)
863 struct monst *mtmp;
864 struct permonst *mdat = shkp->data;
865 xchar gx,gy,omx,omy,nx,ny,nix,niy;
866 schar appr,i;
867 int udist;
868 int z;
869 schar shkroom,chi,chcnt,cnt;
870 boolean uondoor = 0, satdoor, avoid = 0, badinv;
871 coord poss[9];
872 int info[9];
873 struct obj *ib = 0;
875 omx = shkp->mx;
876 omy = shkp->my;
878 if((udist = dist(omx,omy)) < 3) {
879 if(ANGRY(shkp)) {
880 hitu(shkp, d(mdat->damn, mdat->damd)+1);
881 return(0);
883 if(ESHK(shkp)->following) {
884 if(strncmp(ESHK(shkp)->customer, plname, PL_NSIZ)){
885 pline("Hello %s! I was looking for %s.",
886 plname, ESHK(shkp)->customer);
887 ESHK(shkp)->following = 0;
888 return(0);
890 if(!ESHK(shkp)->robbed) { /* impossible? */
891 ESHK(shkp)->following = 0;
892 return(0);
894 if(moves > followmsg+4) {
895 pline("Hello %s! Didn't you forget to pay?",
896 plname);
897 followmsg = moves;
899 if(udist < 2)
900 return(0);
904 shkroom = inroom(omx,omy);
905 appr = 1;
906 gx = ESHK(shkp)->shk.x;
907 gy = ESHK(shkp)->shk.y;
908 satdoor = (gx == omx && gy == omy);
909 if(ESHK(shkp)->following || ((z = holetime()) >= 0 && z*z <= udist)){
910 gx = u.ux;
911 gy = u.uy;
912 if(shkroom < 0 || shkroom != inroom(u.ux,u.uy))
913 if(udist > 4)
914 return(-1); /* leave it to m_move */
915 } else if(ANGRY(shkp)) {
916 long saveBlind = Blind;
917 Blind = 0;
918 if(shkp->mcansee && !Invis && cansee(omx,omy)) {
919 gx = u.ux;
920 gy = u.uy;
922 Blind = saveBlind;
923 avoid = FALSE;
924 } else {
925 #define GDIST(x,y) ((x-gx)*(x-gx)+(y-gy)*(y-gy))
926 if(Invis)
927 avoid = FALSE;
928 else {
929 uondoor = (u.ux == ESHK(shkp)->shd.x &&
930 u.uy == ESHK(shkp)->shd.y);
931 if(uondoor) {
932 if(ESHK(shkp)->billct)
933 pline("Hello %s! Will you please pay before leaving?",
934 plname);
935 badinv = (carrying(PICK_AXE) || carrying(ICE_BOX));
936 if(satdoor && badinv)
937 return(0);
938 avoid = !badinv;
939 } else {
940 avoid = (u.uinshop && dist(gx,gy) > 8);
941 badinv = FALSE;
944 if(((!ESHK(shkp)->robbed && !ESHK(shkp)->billct) || avoid)
945 && GDIST(omx,omy) < 3){
946 if(!badinv && !online(omx,omy))
947 return(0);
948 if(satdoor)
949 appr = gx = gy = 0;
953 if(omx == gx && omy == gy)
954 return(0);
955 if(shkp->mconf) {
956 avoid = FALSE;
957 appr = 0;
959 nix = omx;
960 niy = omy;
961 cnt = mfndpos(shkp,poss,info,ALLOW_SSM);
962 if(avoid && uondoor) { /* perhaps we cannot avoid him */
963 for(i=0; i<cnt; i++)
964 if(!(info[i] & NOTONL)) goto notonl_ok;
965 avoid = FALSE;
966 notonl_ok:
969 chi = -1;
970 chcnt = 0;
971 for(i=0; i<cnt; i++){
972 nx = poss[i].x;
973 ny = poss[i].y;
974 if(levl[nx][ny].typ == ROOM
975 || shkroom != ESHK(shkp)->shoproom
976 || ESHK(shkp)->following) {
977 #ifdef STUPID
978 /* cater for stupid compilers */
979 int zz;
980 #endif /* STUPID */
981 if(uondoor && (ib = sobj_at(ICE_BOX, nx, ny))) {
982 nix = nx; niy = ny; chi = i; break;
984 if(avoid && (info[i] & NOTONL))
985 continue;
986 if((!appr && !rn2(++chcnt)) ||
987 #ifdef STUPID
988 (appr && (zz = GDIST(nix,niy)) && zz > GDIST(nx,ny))
989 #else
990 (appr && GDIST(nx,ny) < GDIST(nix,niy))
991 #endif /* STUPID */
993 nix = nx;
994 niy = ny;
995 chi = i;
999 if(nix != omx || niy != omy){
1000 if(info[chi] & ALLOW_M){
1001 mtmp = m_at(nix,niy);
1002 if(hitmm(shkp,mtmp) == 1 && rn2(3) &&
1003 hitmm(mtmp,shkp) == 2) return(2);
1004 return(0);
1005 } else if(info[chi] & ALLOW_U){
1006 hitu(shkp, d(mdat->damn, mdat->damd)+1);
1007 return(0);
1009 shkp->mx = nix;
1010 shkp->my = niy;
1011 pmon(shkp);
1012 if(ib) {
1013 freeobj(ib);
1014 mpickobj(shkp, ib);
1016 return(1);
1018 return(0);
1021 /* He is digging in the shop. */
1022 void
1023 shopdig(int fall)
1025 if(!fall) {
1026 if(u.utraptype == TT_PIT)
1027 pline("\"Be careful, sir, or you might fall through the floor.\"");
1028 else
1029 pline("\"Please, do not damage the floor here.\"");
1030 } else if(dist(shopkeeper->mx, shopkeeper->my) < 3) {
1031 struct obj *obj, *obj2;
1033 pline("%s grabs your backpack!", shkname(shopkeeper));
1034 for(obj = invent; obj; obj = obj2) {
1035 obj2 = obj->nobj;
1036 if(obj->owornmask) continue;
1037 freeinv(obj);
1038 obj->nobj = shopkeeper->minvent;
1039 shopkeeper->minvent = obj;
1040 if(obj->unpaid)
1041 subfrombill(obj);
1045 #endif /* QUEST */
1047 bool
1048 online(int x, int y)
1050 return(x==u.ux || y==u.uy ||
1051 (x-u.ux)*(x-u.ux) == (y-u.uy)*(y-u.uy));
1054 /* Does this monster follow me downstairs? */
1055 bool
1056 follower(struct monst *mtmp)
1058 return( mtmp->mtame || index("1TVWZi&, ", mtmp->data->mlet)
1059 #ifndef QUEST
1060 || (mtmp->isshk && ESHK(mtmp)->following)
1061 #endif /* QUEST */