<sys/mount.h>: Include <sys/mplock2.h> for self sufficiency.
[dragonfly.git] / games / sail / globals.c
blob331e6b6410a980f95cadc14009c543f41786234f
1 /* $NetBSD: globals.c,v 1.16 2010/08/06 09:14:40 dholland Exp $ */
3 /*
4 * Copyright (c) 1983, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)globals.c 8.2 (Berkeley) 4/28/95";
36 #else
37 __RCSID("$NetBSD: globals.c,v 1.16 2010/08/06 09:14:40 dholland Exp $");
38 #endif
39 #endif /* not lint */
41 #include <sys/types.h>
42 #include <setjmp.h>
43 #include "extern.h"
45 static struct shipspecs specs[];
47 struct scenario scene[NSCENE] = {
49 * int winddir;
50 * int windspeed;
51 * int windchange;
52 * int vessels;
53 * char *name;
54 * struct ship ship[NSHIP];
56 { 5, 3, 5, 2, "Ranger vs. Drake",
58 { "Ranger", specs+0, N_A, 7, 20, 4, 0 },
59 { "Drake", specs+1, N_B, 7, 31, 5, 0 }
62 { 1, 3, 6, 2, "The Battle of Flamborough Head",
64 { "Bonhomme Rich", specs+2, N_A, 13, 40, 2, 0 },
65 { "Serapis", specs+3, N_B, 2, 42, 2, 0 }
68 { 5, 5, 5, 10, "Arbuthnot and Des Touches",
70 { "America", specs+4, N_B, 7, 37, 4, 0 },
71 { "Befford", specs+5, N_B, 5, 35, 4, 0 },
72 { "Adamant", specs+6, N_B, 3, 33, 4, 0 },
73 { "London", specs+7, N_B, 1, 31, 4, 0 },
74 { "Royal Oak", specs+8, N_B, -1, 29, 4, 0 },
75 { "Neptune", specs+9, N_F, 6, 44, 4, 0 },
76 { "Duc Bougogne", specs+10, N_F, 8, 46, 4, 0 },
77 { "Conquerant", specs+48, N_F, 10, 48, 4, 0 },
78 { "Provence", specs+11, N_F, 12, 50, 4, 0 },
79 { "Romulus", specs+12, N_F, 20, 58, 4, 0 }
82 { 1, 3, 5, 10, "Suffren and Hughes",
84 { "Monmouth", specs+52, N_B, 9, 45, 2, 0 },
85 { "Hero", specs+5, N_B, 13, 49, 2, 0 },
86 { "Isis", specs+6, N_B, 12, 48, 2, 0 },
87 { "Superb", specs+50, N_B, 10, 46, 2, 0 },
88 { "Burford", specs+48, N_B, 11, 47, 2, 0 },
89 { "Flamband", specs+13, N_F, 7, 59, 4, 0 },
90 { "Annibal", specs+9, N_F, 4, 56, 4, 0 },
91 { "Severe", specs+11, N_F, 2, 54, 4, 0 },
92 { "Brilliant", specs+49, N_F, -1, 51, 4, 0 },
93 { "Sphinx", specs+51, N_F, -5, 47, 4, 0 }
96 { 1, 3, 4, 2, "Nymphe vs. Cleopatre",
98 { "Nymphe", specs+14, N_B, 13, 30, 2, 0 },
99 { "Cleopatre", specs+15, N_F, 3, 41, 2, 0 }
102 { 1, 3, 5, 2, "Mars vs. Hercule",
104 { "Mars", specs+16, N_B, 13, 30, 2, 0 },
105 { "Hercule", specs+17, N_F, 3, 41, 2, 0 }
108 { 5, 3, 5, 2, "Ambuscade vs. Baionnaise",
110 { "Ambuscade", specs+18, N_B, 13, 30, 2, 0 },
111 { "Baionnaise", specs+19, N_F, 3, 41, 2, 0 }
114 { 1, 5, 6, 2, "Constellation vs. Insurgent",
116 { "Constellation", specs+20, N_A, 9, 50, 8, 0 },
117 { "Insurgent", specs+22, N_F, 4, 24, 2, 0 }
120 { 1, 3, 5, 2, "Constellation vs. Vengeance",
122 { "Constellation", specs+20, N_A, 12, 40, 2, 0 },
123 { "Vengeance", specs+21, N_F, 1, 43, 2, 0 }
126 { 1, 3, 6, 10, "The Battle of Lissa",
128 { "Amphion", specs+23, N_B, 8, 50, 4, 0 },
129 { "Active", specs+24, N_B, 6, 48, 4, 0 },
130 { "Volage", specs+25, N_B, 4, 46, 4, 0 },
131 { "Cerberus", specs+26, N_B, 2, 44, 4, 0 },
132 { "Favorite", specs+27, N_F, 9, 34, 2, 0 },
133 { "Flore", specs+21, N_F, 13, 39, 2, 0 },
134 { "Danae", specs+64, N_F, 15, 37, 2, 0 },
135 { "Bellona", specs+28, N_F, 17, 35, 2, 0 },
136 { "Corona", specs+29, N_F, 12, 31, 2, 0 },
137 { "Carolina", specs+30, N_F, 15, 28, 2, 0 }
140 { 2, 5, 6, 2, "Constitution vs. Guerriere",
142 { "Constitution", specs+31, N_A, 7, 35, 1, 0 },
143 { "Guerriere", specs+32, N_B, 7, 47, 4, 0 }
146 { 1, 3, 5, 2, "United States vs. Macedonian",
148 { "United States", specs+33, N_A, 1, 52, 6, 0 },
149 { "Macedonian", specs+34, N_B, 14, 40, 1, 0 }
152 { 1, 3, 6, 2, "Constitution vs. Java",
154 { "Constitution", specs+31, N_A, 1, 40, 2, 0 },
155 { "Java", specs+35, N_B, 11, 40, 2, 0 }
158 { 1, 3, 5, 2, "Chesapeake vs. Shannon",
160 { "Chesapeake", specs+36, N_A, 13, 40, 2, 0 },
161 { "Shannon", specs+37, N_B, 1, 42, 2, 0 }
164 { 1, 1, 6, 5, "The Battle of Lake Erie",
166 { "Lawrence", specs+38, N_A, 4, 55, 8, 0 },
167 { "Niagara", specs+42, N_A, 7, 61, 8, 0 },
168 { "Lady Prevost", specs+39, N_B, 4, 25, 2, 0 },
169 { "Detroit", specs+40, N_B, 7, 22, 2, 0 },
170 { "Q. Charlotte", specs+41, N_B, 10, 19, 2, 0 }
173 { 1, 1, 5, 2, "Wasp vs. Reindeer",
175 { "Wasp", specs+42, N_A, 3, 41, 2, 0 },
176 { "Reindeer", specs+43, N_B, 10, 48, 2, 0 }
179 { 1, 2, 5, 3, "Constitution vs. Cyane and Levant",
181 { "Constitution", specs+31, N_A, 10, 45, 2, 0 },
182 { "Cyane", specs+44, N_B, 3, 37, 2, 0 },
183 { "Levant", specs+45, N_B, 5, 35, 2, 0 }
186 { 5, 5, 5, 3, "Pellew vs. Droits de L'Homme",
188 { "Indefatigable", specs+46, N_B, 12, 45, 6, 0 },
189 { "Amazon", specs+47, N_B, 9, 48, 6, 0 },
190 { "Droits L'Hom", specs+48, N_F, 3, 28, 5, 0 }
193 { 2, 2, 3, 10, "Algeciras",
195 { "Caesar", specs+49, N_B, 7, 70, 6, 0 },
196 { "Pompee", specs+50, N_B, 5, 72, 6, 0 },
197 { "Spencer", specs+5, N_B, 3, 74, 6, 0 },
198 { "Hannibal", specs+7, N_B, 1, 76, 6, 0 },
199 { "Real-Carlos", specs+53, N_S, 9, 20, 3, 0 },
200 { "San Fernando", specs+54, N_S, 11, 16, 3, 0 },
201 { "Argonauta", specs+55, N_S, 10, 14, 4, 0 },
202 { "San Augustine", specs+56, N_S, 6, 22, 4, 0 },
203 { "Indomptable", specs+51, N_F, 7, 23, 5, 0 },
204 { "Desaix", specs+52, N_F, 7, 27, 7, 0 }
207 { 5, 3, 6, 7, "Lake Champlain",
209 { "Saratoga", specs+60, N_A, 8, 10, 1, 0 },
210 { "Eagle", specs+61, N_A, 9, 13, 2, 0 },
211 { "Ticonderoga", specs+62, N_A, 12, 17, 3, 0 },
212 { "Preble", specs+63, N_A, 14, 20, 2, 0 },
213 { "Confiance", specs+57, N_B, 4, 70, 6, 0 },
214 { "Linnet", specs+58, N_B, 7, 68, 6, 0 },
215 { "Chubb", specs+59, N_B, 10, 65, 6, 0 }
218 { 5, 3, 6, 4, "Last Voyage of the USS President",
220 { "President", specs+67, N_A, 12, 42, 5, 0 },
221 { "Endymion", specs+64, N_B, 5, 42, 5, 0 },
222 { "Pomone", specs+65, N_B, 7, 82, 6, 0 },
223 { "Tenedos", specs+66, N_B, 7, -1, 4, 0 }
226 { 7, 5, 5, 2, "Hornblower and the Natividad",
228 { "Lydia", specs+68, N_B, 12, 40, 2, 0 },
229 { "Natividad", specs+69, N_S, 2, 40, 4, 0 }
232 { 1, 3, 6, 2, "Curse of the Flying Dutchman",
234 { "Piece of Cake", specs+19, N_S, 7, 40, 2, 0 },
235 { "Flying Dutchy", specs+71, N_F, 7, 41, 1, 0 }
238 { 1, 4, 1, 4, "The South Pacific",
240 { "USS Scurvy", specs+70, N_A, 7, 40, 1, 0 },
241 { "HMS Tahiti", specs+71, N_B, 12, 60, 1, 0 },
242 { "Australian", specs+18, N_S, 5, 20, 8, 0 },
243 { "Bikini Atoll", specs+63, N_F, 2, 60, 4, 0 }
246 { 7, 3, 6, 5, "Hornblower and the battle of Rosas bay",
248 { "Sutherland", specs+5, N_B, 13, 30, 2, 0 },
249 { "Turenne", specs+10, N_F, 9, 35, 6, 0 },
250 { "Nightmare", specs+9, N_F, 7, 37, 6, 0 },
251 { "Paris", specs+53, N_F, 3, 45, 4, 0 },
252 { "Napoleon", specs+56, N_F, 1, 40, 6, 0 }
255 { 6, 4, 7, 5, "Cape Horn",
257 { "Concord", specs+51, N_A, 3, 20, 4, 0 },
258 { "Berkeley", specs+7, N_A, 5, 50, 5, 0 },
259 { "Thames", specs+71, N_B, 10, 40, 1, 0 },
260 { "Madrid", specs+53, N_S, 13, 60, 8, 0 },
261 { "Musket", specs+10, N_F, 10, 60, 7, 0 }
264 { 8, 3, 7, 3, "New Orleans",
266 { "Alligator", specs+71, N_A, 13, 5, 1, 0 },
267 { "Firefly", specs+50, N_B, 10, 20, 8, 0 },
268 { "Cypress", specs+46, N_B, 5, 10, 6, 0 }
271 { 5, 3, 7, 3, "Botany Bay",
273 { "Shark", specs+11, N_B, 6, 15, 4, 0 },
274 { "Coral Snake", specs+31, N_F, 3, 30, 6, 0 },
275 { "Sea Lion", specs+33, N_F, 13, 50, 8, 0 }
278 { 4, 3, 6, 4, "Voyage to the Bottom of the Sea",
280 { "Seaview", specs+71, N_A, 6, 3, 3, 0 },
281 { "Flying Sub", specs+64, N_A, 8, 3, 3, 0 },
282 { "Mermaid", specs+70, N_B, 2, 5, 5, 0 },
283 { "Giant Squid", specs+53, N_S, 10, 30, 8, 0 }
286 { 7, 3, 6, 3, "Frigate Action",
288 { "Killdeer", specs+21, N_A, 7, 20, 8, 0 },
289 { "Sandpiper", specs+27, N_B, 5, 40, 8, 0 },
290 { "Curlew", specs+34, N_S, 10, 60, 8, 0 }
293 { 7, 2, 5, 6, "The Battle of Midway",
295 { "Enterprise", specs+49, N_A, 10, 70, 8, 0 },
296 { "Yorktown", specs+51, N_A, 3, 70, 7, 0 },
297 { "Hornet", specs+52, N_A, 6, 70, 7, 0 },
298 { "Akagi", specs+53, N_J, 6, 10, 4, 0 },
299 { "Kaga", specs+54, N_J, 4, 12, 4, 0 },
300 { "Soryu", specs+55, N_J, 2, 14, 4, 0 }
303 { 1, 3, 4, 8, "Star Trek",
305 { "Enterprise", specs+76, N_D,-10, 60, 7, 0 },
306 { "Yorktown", specs+77, N_D, 0, 70, 7, 0 },
307 { "Reliant", specs+78, N_D, 10, 70, 7, 0 },
308 { "Galileo", specs+79, N_D, 20, 60, 7, 0 },
309 { "Kobayashi Maru", specs+80, N_K, 0,120, 7, 0 },
310 { "Klingon II", specs+81, N_K, 10,120, 7, 0 },
311 { "Red Orion", specs+82, N_O, 0, 0, 3, 0 },
312 { "Blue Orion", specs+83, N_O, 10, 0, 3, 0 }
316 int nscene = sizeof scene / sizeof (struct scenario);
318 static struct shipspecs specs[] = {
319 /* bs fs ta guns hull crew1 crew3 gunR carR rig2 rig4 pts */
320 /* class qual crew2 gunL carL rig1 rig3 */
321 /*00*/{ 4, 7, 3, 19, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 4, 4, 4, 4, 7 },
322 /*01*/{ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 0, 0, 4, 4, 3, 3, 3, 3, 6 },
323 /*02*/{ 3, 5, 2, 42, 4, 7, 4, 2, 2, 2, 2, 2, 0, 0, 5, 5, 5, -1, 11 },
324 /*03*/{ 4, 6, 3, 44, 3, 7, 4, 2, 2, 2, 3, 3, 0, 0, 5, 5, 5, 5, 12 },
325 /*04*/{ 3, 5, 2, 64, 2, 17, 4, 8, 6, 6, 12, 12, 2, 2, 7, 7, 7, -1, 20 },
326 /*05*/{ 3, 5, 2, 74, 2, 20, 4, 8, 8, 8, 16, 16, 2, 2, 7, 7, 7, -1, 26 },
327 /*06*/{ 3, 5, 2, 50, 2, 12, 4, 6, 4, 4, 8, 8, 2, 2, 6, 6, 6, -1, 17 },
328 /*07*/{ 3, 5, 1, 98, 1, 23, 4, 10, 10, 10, 18, 18, 2, 2, 8, 8, 8, -1, 28 },
329 /*08*/{ 3, 5, 2, 74, 2, 20, 4, 8, 8, 8, 16, 16, 2, 2, 7, 7, 7, -1, 26 },
330 /*09*/{ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 0, 0, 7, 7, 7, -1, 24 },
331 /*10*/{ 3, 5, 1, 80, 1, 23, 3, 12, 12, 10, 22, 22, 0, 0, 7, 7, 7, -1, 27 },
332 /*11*/{ 3, 5, 2, 64, 2, 18, 3, 8, 8, 6, 12, 12, 0, 0, 7, 7, 7, -1, 18 },
333 /*12*/{ 3, 5, 2, 44, 2, 11, 3, 4, 4, 4, 6, 6, 2, 2, 5, 5, 5, -1, 10 },
334 /*13*/{ 3, 5, 2, 50, 2, 14, 3, 6, 6, 4, 8, 8, 0, 0, 6, 6, 6, -1, 14 },
335 /*14*/{ 4, 6, 3, 36, 3, 11, 4, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 11 },
336 /*15*/{ 4, 6, 3, 36, 3, 11, 3, 4, 4, 4, 4, 4, 2, 2, 5, 5, 5, 5, 10 },
337 /*16*/{ 3, 5, 2, 74, 2, 21, 4, 10, 8, 8, 18, 18, 2, 2, 7, 7, 7, -1, 26 },
338 /*17*/{ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 2, 2, 7, 7, 7, -1, 23 },
339 /*18*/{ 4, 6, 3, 32, 3, 8, 3, 4, 2, 2, 4, 4, 2, 2, 5, 5, 5, 5, 9 },
340 /*19*/{ 4, 6, 3, 24, 4, 6, 3, 4, 4, 4, 2, 2, 0, 0, 4, 4, 4, 4, 9 },
341 /*20*/{ 4, 7, 3, 38, 4, 14, 5, 6, 4, 4, 4, 4, 6, 6, 5, 5, 5, 5, 17 },
342 /*21*/{ 4, 6, 3, 40, 3, 15, 3, 8, 6, 6, 6, 6, 4, 4, 5, 5, 5, 5, 15 },
343 /*22*/{ 4, 7, 3, 36, 4, 11, 3, 6, 6, 4, 4, 4, 2, 2, 5, 5, 5, 5, 11 },
344 /*23*/{ 4, 6, 3, 32, 3, 11, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13 },
345 /*24*/{ 4, 6, 3, 38, 3, 14, 5, 4, 4, 4, 6, 6, 4, 4, 5, 5, 5, 5, 18 },
346 /*25*/{ 4, 6, 3, 22, 3, 6, 5, 2, 2, 2, 0, 0, 8, 8, 4, 4, 4, 4, 11 },
347 /*26*/{ 4, 6, 3, 32, 3, 11, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13 },
348 /*27*/{ 4, 6, 3, 40, 3, 14, 3, 6, 6, 4, 6, 6, 4, 4, 5, 5, 5, 5, 15 },
349 /*28*/{ 4, 6, 3, 32, 3, 11, 2, 4, 4, 4, 4, 4, 0, 0, 5, 5, 5, 5, 9 },
350 /*29*/{ 4, 6, 3, 40, 3, 14, 2, 6, 6, 4, 6, 6, 4, 4, 5, 5, 5, 5, 12 },
351 /*30*/{ 4, 6, 3, 32, 3, 8, 2, 4, 4, 1, 2, 2, 0, 0, 4, 4, 4, 4, 7 },
352 /*31*/{ 4, 7, 3, 44, 4, 18, 5, 6, 6, 6, 8, 8, 6, 6, 6, 6, 6, 6, 24 },
353 /*32*/{ 4, 6, 3, 38, 3, 14, 4, 4, 4, 2, 6, 6, 4, 4, 5, 5, 5, 5, 15 },
354 /*33*/{ 4, 5, 3, 44, 3, 18, 5, 8, 6, 6, 8, 8, 8, 8, 6, 6, 6, 6, 24 },
355 /*34*/{ 4, 6, 3, 38, 3, 14, 4, 4, 4, 4, 6, 6, 4, 4, 5, 5, 5, 5, 16 },
356 /*35*/{ 4, 7, 3, 38, 4, 14, 4, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 19 },
357 /*36*/{ 4, 6, 3, 38, 3, 14, 3, 6, 6, 4, 6, 6, 6, 6, 5, 5, 5, 5, 14 },
358 /*37*/{ 4, 6, 3, 38, 3, 14, 5, 6, 4, 4, 6, 6, 6, 6, 5, 5, 5, 5, 17 },
359 /*38*/{ 4, 7, 3, 20, 5, 6, 4, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9 },
360 /*39*/{ 4, 7, 3, 13, 6, 3, 4, 0, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 5 },
361 /*40*/{ 4, 7, 3, 19, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 4, 4, 4, 4, 7 },
362 /*41*/{ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 3, 3, 3, 3, 6 },
363 /*42*/{ 4, 7, 3, 20, 5, 6, 5, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 12 },
364 /*43*/{ 4, 7, 3, 18, 5, 5, 5, 2, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9 },
365 /*44*/{ 4, 7, 3, 24, 5, 6, 4, 4, 2, 2, 0, 0,10,10, 4, 4, 4, 4, 11 },
366 /*45*/{ 4, 7, 3, 20, 5, 6, 4, 2, 2, 2, 0, 0, 8, 8, 4, 4, 4, 4, 10 },
367 /*46*/{ 4, 6, 3, 44, 3, 11, 5, 4, 4, 4, 4, 4, 2, 2, 5, 5, 5, 5, 14 },
368 /*47*/{ 4, 6, 3, 36, 3, 12, 4, 4, 4, 4, 6, 6, 2, 2, 5, 5, 5, 5, 14 },
369 /*48*/{ 3, 5, 2, 74, 2, 21, 3, 10, 8, 8, 20, 20, 2, 2, 4, 4, 7, -1, 24 },
370 /*49*/{ 3, 5, 2, 80, 2, 24, 4, 10, 8, 8, 20, 20, 2, 2, 8, 8, 8, -1, 31 },
371 /*50*/{ 3, 5, 2, 74, 2, 21, 4, 8, 8, 6, 16, 16, 4, 4, 7, 7, 7, -1, 27 },
372 /*51*/{ 3, 5, 2, 80, 2, 24, 3, 12, 12, 10, 22, 22, 2, 2, 7, 7, 7, -1, 27 },
373 /*52*/{ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 2, 2, 7, 7, 7, -1, 24 },
374 /*53*/{ 3, 5, 1, 112, 1, 27, 2, 12, 12, 12, 24, 24, 0, 0, 9, 9, 9, -1, 27 },
375 /*54*/{ 3, 5, 1, 96, 1, 24, 2, 12, 12, 10, 20, 20, 0, 0, 8, 8, 8, -1, 24 },
376 /*55*/{ 3, 5, 2, 80, 2, 23, 2, 10, 10, 8, 20, 20, 0, 0, 7, 7, 7, -1, 23 },
377 /*56*/{ 3, 5, 2, 74, 2, 21, 2, 10, 8, 8, 16, 16, 4, 4, 7, 7, 7, -1, 20 },
378 /*57*/{ 4, 6, 3, 37, 3, 12, 4, 4, 4, 2, 6, 6, 4, 4, 5, 5, 5, 5, 14 },
379 /*58*/{ 4, 7, 3, 16, 5, 5, 5, 2, 2, 2, 0, 0, 4, 4, 4, 4, 4, 4, 10 },
380 /*59*/{ 4, 7, 3, 11, 6, 3, 4, 2, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 5 },
381 /*60*/{ 4, 7, 3, 26, 5, 6, 4, 4, 2, 2, 2, 2, 6, 6, 4, 4, 4, 4, 12 },
382 /*61*/{ 4, 7, 3, 20, 5, 6, 4, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 11 },
383 /*62*/{ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9 },
384 /*63*/{ 4, 7, 3, 7, 6, 3, 4, 0, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 4 },
385 /*64*/{ 4, 6, 3, 40, 3, 15, 4, 4, 4, 4, 8, 8, 6, 6, 5, 5, 5, 5, 17 },
386 /*65*/{ 4, 6, 3, 44, 3, 15, 4, 8, 8, 6, 10, 10, 2, 2, 6, 6, 6, 6, 20 },
387 /*66*/{ 4, 6, 3, 38, 3, 14, 4, 4, 4, 4, 6, 6, 6, 6, 5, 5, 5, 5, 15 },
388 /*67*/{ 4, 5, 3, 44, 3, 18, 5, 8, 6, 6, 8, 8, 8, 8, 6, 6, 6, 6, 24 },
389 /*68*/{ 4, 6, 3, 36, 3, 9, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13 },
390 /*69*/{ 3, 5, 2, 50, 2, 14, 2, 6, 6, 6, 8, 8, 0, 0, 6, 6, 6, -1, 14 },
391 /*70*/{ 3, 5, 1, 136, 1, 30, 1, 8, 14, 14, 28, 28, 0, 0, 9, 9, 9, -1, 27 },
392 /*71*/{ 3, 5, 1, 120, 1, 27, 5, 16, 14, 14, 28, 28, 2, 2, 9, 9, 9, -1, 43 },
393 /*72*/{ 3, 5, 1, 120, 2, 21, 5, 15, 17, 15, 25, 25, 7, 7, 9, 9, 9, -1, 36 },
394 /*73*/{ 3, 5, 1, 90, 3, 18, 4, 13, 15, 13, 20, 20, 6, 6, 5, 5, 5, 5, 28 },
395 /*74*/{ 4, 7, 3, 6, 6, 3, 4, 2, 2, 2, 20, 20, 6, 6, 2, 2, 3, 3, 5 },
396 /*75*/{ 3, 5, 1, 110, 2, 20, 4, 14, 15, 11, 26, 26, 8, 8, 7, 8, 9, -1, 34 },
397 /*76*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
398 /*77*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
399 /*78*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
400 /*79*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
401 /*80*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
402 /*81*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
403 /*82*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
404 /*83*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 }
405 /* bs fs ta guns hull crew1 crew3 gunR carR rig2 rig4 pts */
406 /* class qual crew2 gunL carL rig1 rig3 */
409 const struct windeffects WET[7][6] = {
410 { {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9} },
411 { {3,2,2,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {2,1,0,0}, {2,1,0,0} },
412 { {1,1,1,0}, {1,1,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0} },
413 { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0} },
414 { {0,0,0,0}, {1,0,0,0}, {1,1,0,0}, {1,1,0,0}, {2,2,1,0}, {2,2,1,0} },
415 { {1,0,0,0}, {1,1,0,0}, {1,1,1,0}, {1,1,1,0}, {3,2,2,0}, {3,2,2,0} },
416 { {2,1,1,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {3,3,2,0}, {3,3,2,0} }
419 const struct Tables RigTable[11][6] = {
420 { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0} },
421 { {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0}, {1,0,0,1}, {0,1,1,1} },
422 { {0,0,0,0}, {0,0,0,1}, {0,0,1,1}, {0,1,0,1}, {0,1,0,1}, {1,0,1,2} },
423 { {0,0,0,0}, {0,0,1,1}, {0,1,0,1}, {0,0,0,2}, {0,1,0,2}, {1,0,1,2} },
424 { {0,1,0,1}, {1,0,0,1}, {0,1,1,2}, {0,1,0,2}, {0,0,1,3}, {1,0,1,4} },
425 { {0,0,1,1}, {0,1,0,2}, {1,0,0,3}, {0,1,1,3}, {1,0,0,4}, {1,1,1,4} },
426 { {0,0,1,2}, {0,1,1,2}, {1,1,0,3}, {0,1,0,4}, {1,0,0,4}, {1,0,1,5} },
427 { {0,0,1,2}, {0,1,0,3}, {1,1,0,3}, {1,0,2,4}, {0,2,1,5}, {2,1,0,5} },
428 { {0,2,1,3}, {1,0,0,3}, {2,1,0,4}, {0,1,1,4}, {0,1,0,5}, {1,0,2,6} },
429 { {1,1,0,4}, {1,0,1,4}, {2,0,0,5}, {0,2,1,5}, {0,1,2,6}, {0,2,0,7} },
430 { {1,0,1,5}, {0,2,0,6}, {1,2,0,6}, {1,1,1,6}, {2,0,2,6}, {1,1,2,7} }
432 const struct Tables HullTable[11][6] = {
433 { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {1,0,0,0}, {0,1,0,0} },
434 { {0,0,0,0}, {0,0,0,0}, {0,1,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1} },
435 { {0,1,0,0}, {1,0,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1}, {2,1,0,0} },
436 { {0,1,1,0}, {1,0,0,0}, {1,1,1,0}, {2,0,0,1}, {2,0,1,0}, {2,2,0,0} },
437 { {0,1,1,0}, {1,0,0,1}, {2,1,0,1}, {2,2,1,0}, {3,0,1,0}, {3,1,0,0} },
438 { {1,1,1,0}, {2,0,2,1}, {2,1,1,0}, {2,2,0,0}, {3,1,0,1}, {3,1,1,0} },
439 { {1,2,2,0}, {2,0,2,1}, {2,1,0,1}, {2,2,0,0}, {3,1,1,0}, {4,2,1,0} },
440 { {2,1,1,0}, {2,0,1,1}, {3,2,2,0}, {3,2,0,0}, {4,2,1,0}, {4,2,1,1} },
441 { {2,1,2,0}, {3,1,1,1}, {3,2,2,0}, {4,2,1,0}, {4,1,0,2}, {4,2,2,0} },
442 { {2,3,1,0}, {3,2,2,0}, {3,2,2,1}, {4,2,2,0}, {4,1,0,3}, {5,1,2,0} },
443 { {2,2,4,0}, {3,3,1,1}, {4,2,1,1}, {5,1,0,2}, {5,1,2,1}, {6,2,2,0} },
446 const char AMMO[9][4] = {
447 { -1, 1, 0, 1 },
448 { -1, 1, 0, 1 },
449 { -1, 1, 0, 1 },
450 { -2, 1, 0, 2 },
451 { -2, 2, 0, 2 },
452 { -2, 2, 0, 2 },
453 { -3, 2, 0, 2 },
454 { -3, 2, 0, 3 },
455 { -3, 2, 0, 3 }
458 const char HDT[9][10] = {
459 { 1, 0,-1,-2,-3,-3,-4,-4,-4,-4 },
460 { 1, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
461 { 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
462 { 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
463 { 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
464 { 3, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
465 { 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
466 { 4, 4, 3, 2, 1, 1, 0, 0, 0, 0 },
467 { 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 }
470 const char HDTrake[9][10] = {
471 { 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
472 { 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
473 { 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
474 { 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
475 { 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 },
476 { 6, 5, 4, 3, 2, 2, 1, 1, 1, 1 },
477 { 7, 6, 5, 4, 3, 3, 2, 2, 2, 2 },
478 { 8, 7, 6, 5, 4, 4, 3, 3, 3, 3 },
479 { 9, 8, 7, 6, 5, 5, 4, 4, 4, 4 }
482 const char QUAL[9][5] = {
483 { -1, 0, 0, 1, 1 },
484 { -1, 0, 0, 1, 1 },
485 { -1, 0, 0, 1, 2 },
486 { -1, 0, 0, 1, 2 },
487 { -1, 0, 0, 2, 2 },
488 { -1,-1, 0, 2, 2 },
489 { -2,-1, 0, 2, 2 },
490 { -2,-1, 0, 2, 2 },
491 { -2,-1, 0, 2, 3 }
494 const char MT[9][3] = {
495 { 1, 0, 0 },
496 { 1, 1, 0 },
497 { 2, 1, 0 },
498 { 2, 1, 1 },
499 { 2, 2, 1 },
500 { 3, 2, 1 },
501 { 3, 2, 2 },
502 { 4, 3, 2 },
503 { 4, 4, 2 }
506 const char rangeofshot[] = {
508 1, /* grape */
509 3, /* chain */
510 10, /* round */
511 1 /* double */
514 const char *const countryname[] = {
515 "American", "British", "Spanish", "French", "Japanese",
516 "Federation", "Klingon", "Orion"
519 const char *const classname[] = {
520 "Drift wood",
521 "Ship of the Line",
522 "Ship of the Line",
523 "Frigate",
524 "Corvette",
525 "Sloop",
526 "Brig"
529 const char *const shortclassname[] = {
530 "Rowboat",
531 "Ship",
532 "Ship",
533 "Frigate",
534 "Corvette",
535 "Sloop",
536 "Brig"
539 const char *const directionname[] = {
540 "dead ahead",
541 "off the starboard bow",
542 "off the starboard beam",
543 "off the starboard quarter",
544 "dead astern",
545 "off the port quarter",
546 "off the port beam",
547 "off the port bow",
548 "dead ahead"
551 const char *const qualname[] = {
552 "dead",
553 "mutinous",
554 "green",
555 "mundane",
556 "crack",
557 "elite"
560 const char loadname[] = { '-', 'G', 'C', 'R', 'D', 'E' };
562 const char dr[] = { 0, 1, 1, 0, -1, -1, -1, 0, 1 };
563 const char dc[] = { 0, 0, -1, -1, -1, 0, 1, 1, 1 };
565 int mode;
566 jmp_buf restart;
568 bool randomize; /* -x, give first available ship */
569 bool longfmt; /* -l, print score in long format */
570 bool nobells; /* -b, don't ring bell before Signal */
572 gid_t gid;
573 gid_t egid;
575 struct scenario *cc; /* the current scenario */
576 struct ship *ls; /* &cc->ship[cc->vessels] */
578 int winddir;
579 int windspeed;
580 int turn;
581 int game;
582 int alive;
583 int people;
584 int hasdriver;