2 * Copyright (c) 1996 - 2001 Brian Somers <brian@Awfulhak.org>
3 * based on work by Toshiharu OHNO <tony-o@iij.ad.jp>
4 * Internet Initiative Japan, Inc (IIJ)
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
28 * $FreeBSD: src/usr.sbin/ppp/async.c,v 1.23.2.3 2002/09/01 02:12:22 brian Exp $
29 * $DragonFly: src/usr.sbin/ppp/async.c,v 1.3 2008/05/19 10:19:49 corecode Exp $
32 #include <sys/types.h>
33 #include <sys/select.h>
49 #include "throughput.h"
52 #include "descriptor.h"
55 #define MODE_HUNT 0x01
59 async_Init(struct async
*async
)
62 memset(async
->cfg
.EscMap
, '\0', sizeof async
->cfg
.EscMap
);
66 async_Setup(struct async
*async
)
68 async
->mode
= MODE_HUNT
;
70 async
->my_accmap
= async
->his_accmap
= 0xffffffff;
74 async_SetLinkParams(struct async
*async
, u_int32_t mymap
, u_int32_t hismap
)
76 async
->my_accmap
= mymap
;
77 async
->his_accmap
= hismap
| mymap
;
81 * Encode into async HDLC byte code
84 async_Encode(struct async
*async
, u_char
**cp
, u_char c
, int proto
)
89 if ((c
< 0x20 && (proto
== PROTO_LCP
|| (async
->his_accmap
& (1 << c
))))
90 || (c
== HDLC_ESC
) || (c
== HDLC_SYN
)) {
94 if (async
->cfg
.EscMap
[32] && async
->cfg
.EscMap
[c
>> 3] & (1 << (c
& 7))) {
103 async_LayerPush(struct bundle
*bundle __unused
, struct link
*l
, struct mbuf
*bp
,
104 int pri __unused
, u_short
*proto
)
106 struct physical
*p
= link2physical(l
);
107 u_char
*cp
, *sp
, *ep
;
111 if (!p
|| m_length(bp
) > HDLCSIZE
) {
117 ep
= cp
+ HDLCSIZE
- 10;
122 for (cnt
= wp
->m_len
; cnt
> 0; cnt
--) {
123 async_Encode(&p
->async
, &cp
, *sp
++, *proto
);
133 cnt
= cp
- p
->async
.xbuff
;
135 bp
= m_get(cnt
, MB_ASYNCOUT
);
136 memcpy(MBUF_CTOP(bp
), p
->async
.xbuff
, cnt
);
137 log_DumpBp(LogASYNC
, "Write", bp
);
143 async_Decode(struct async
*async
, u_char c
)
147 if ((async
->mode
& MODE_HUNT
) && c
!= HDLC_SYN
)
152 async
->mode
&= ~MODE_HUNT
;
153 if (async
->length
) { /* packet is ready. */
154 bp
= m_get(async
->length
, MB_ASYNCIN
);
155 mbuf_Write(bp
, async
->hbuff
, async
->length
);
161 if (!(async
->mode
& MODE_ESC
)) {
162 async
->mode
|= MODE_ESC
;
167 if (async
->length
>= HDLCSIZE
) {
168 /* packet is too large, discard it */
169 log_Printf(LogWARN
, "Packet too large (%d), discarding.\n",
172 async
->mode
= MODE_HUNT
;
175 if (async
->mode
& MODE_ESC
) {
177 async
->mode
&= ~MODE_ESC
;
179 async
->hbuff
[async
->length
++] = c
;
186 async_LayerPull(struct bundle
*b __unused
, struct link
*l
, struct mbuf
*bp
,
187 u_short
*proto __unused
)
189 struct mbuf
*nbp
, **last
;
190 struct physical
*p
= link2physical(l
);
195 log_Printf(LogERROR
, "Can't Pull an async packet from a logical link\n");
201 log_DumpBp(LogASYNC
, "Read", bp
);
204 for (cnt
= bp
->m_len
; cnt
; cnt
--) {
205 *last
= async_Decode(&p
->async
, *ch
++);
207 last
= &(*last
)->m_nextpkt
;
215 struct layer asynclayer
=
216 { LAYER_ASYNC
, "async", async_LayerPush
, async_LayerPull
};