Add missing .Sh LIBRARY.
[dragonfly.git] / games / hack / hack.timeout.c
blob22b1b3a4c86dc940c38e65bd7885e6c8ba7e039d
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.timeout.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.timeout.c,v 1.3 1999/11/16 02:57:12 billf Exp $ */
4 /* $DragonFly: src/games/hack/hack.timeout.c,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */
6 #include "hack.h"
8 static void stoned_dialogue(void);
10 void
11 p_timeout(void)
13 struct prop *upp;
14 if(Stoned) stoned_dialogue();
15 for(upp = u.uprops; upp < u.uprops+SIZE(u.uprops); upp++)
16 if((upp->p_flgs & TIMEOUT) && !--upp->p_flgs) {
17 if(upp->p_tofn) (*upp->p_tofn)();
18 else switch(upp - u.uprops){
19 case STONED:
20 killer = "cockatrice";
21 done("died");
22 break;
23 case SICK:
24 pline("You die because of food poisoning.");
25 killer = u.usick_cause;
26 done("died");
27 break;
28 case FAST:
29 pline("You feel yourself slowing down.");
30 break;
31 case CONFUSION:
32 pline("You feel less confused now.");
33 break;
34 case BLIND:
35 pline("You can see again.");
36 setsee();
37 break;
38 case INVIS:
39 on_scr(u.ux,u.uy);
40 pline("You are no longer invisible.");
41 break;
42 case WOUNDED_LEGS:
43 heal_legs();
44 break;
49 /* He is being petrified - dialogue by inmet!tower */
50 static const char *stoned_texts[] = {
51 "You are slowing down.", /* 5 */
52 "Your limbs are stiffening.", /* 4 */
53 "Your limbs have turned to stone.", /* 3 */
54 "You have turned to stone.", /* 2 */
55 "You are a statue." /* 1 */
58 static void
59 stoned_dialogue(void)
61 long i = (Stoned & TIMEOUT);
63 if(i > 0 && i <= SIZE(stoned_texts))
64 pline(stoned_texts[SIZE(stoned_texts) - i]);
65 if(i == 5)
66 Fast = 0;
67 if(i == 3)
68 nomul(-3);