Add missing .Sh LIBRARY.
[dragonfly.git] / games / hack / config.h
blobc11fe3498a9f493aa0dab9e76b496eb0309c0ba3
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* config.h - version 1.0.3 */
3 /* $DragonFly: src/games/hack/config.h,v 1.3 2006/08/21 19:45:32 pavalos Exp $ */
5 #include <stdbool.h>
6 #include "pathnames.h"
8 #ifndef CONFIG /* make sure the compiler doesnt see the typedefs twice */
10 #define CONFIG
11 #define UNIX /* delete if no fork(), exec() available */
12 #define CHDIR /* delete if no chdir() available */
15 * Some include files are in a different place under SYSV
16 * BSD SYSV
17 * <sys/wait.h> <wait.h>
18 * <sys/time.h> <time.h>
19 * <sgtty.h> <termio.h>
20 * Some routines are called differently
21 * index strchr
22 * rindex strrchr
23 * Also, the code for suspend and various ioctls is only given for BSD4.2
24 * (I do not have access to a SYSV system.)
26 #define BSD /* delete this line on System V */
28 /* #define STUPID */ /* avoid some complicated expressions if
29 your C compiler chokes on them */
30 /* #define PYRAMID_BUG */ /* avoid a bug on the Pyramid */
31 /* #define NOWAITINCLUDE */ /* neither <wait.h> nor <sys/wait.h> exists */
33 #define WIZARD "bruno" /* the person allowed to use the -D option */
34 #define RECORD "record"/* the file containing the list of topscorers */
35 #define NEWS "news" /* the file containing the latest hack news */
36 #define HELP "help" /* the file containing a description of the commands */
37 #define SHELP "hh" /* abbreviated form of the same */
38 #define RUMORFILE "rumors" /* a file with fortune cookies */
39 #define DATAFILE "data" /* a file giving the meaning of symbols used */
40 #define FMASK 0660 /* file creation mask */
41 #define HLOCK "perm" /* an empty file used for locking purposes */
42 #define LLOCK "safelock" /* link to previous */
44 #ifdef UNIX
46 * Define DEF_PAGER as your default pager, e.g. "/bin/cat" or "/usr/ucb/more"
47 * If defined, it can be overridden by the environment variable PAGER.
48 * Hack will use its internal pager if DEF_PAGER is not defined.
49 * (This might be preferable for security reasons.)
50 * #define DEF_PAGER ".../mydir/mypager"
54 * If you define MAIL, then the player will be notified of new mail
55 * when it arrives. If you also define DEF_MAILREADER then this will
56 * be the default mail reader, and can be overridden by the environment
57 * variable MAILREADER; otherwise an internal pager will be used.
58 * A stat system call is done on the mailbox every MAILCKFREQ moves.
60 /* #define MAIL */
61 #define DEF_MAILREADER _PATH_MAIL /* or e.g. /bin/mail */
62 #define MAILCKFREQ 100
65 #define SHELL /* do not delete the '!' command */
67 #ifdef BSD
68 #define SUSPEND /* let ^Z suspend the game */
69 #endif /* BSD */
70 #endif /* UNIX */
72 #ifdef CHDIR
74 * If you define HACKDIR, then this will be the default playground;
75 * otherwise it will be the current directory.
77 #ifdef QUEST
78 #define HACKDIR _PATH_QUEST
79 #else /* QUEST */
80 #define HACKDIR _PATH_HACK
81 #endif /* QUEST */
84 * Some system administrators are stupid enough to make Hack suid root
85 * or suid daemon, where daemon has other powers besides that of reading or
86 * writing Hack files. In such cases one should be careful with chdir's
87 * since the user might create files in a directory of his choice.
88 * Of course SECURE is meaningful only if HACKDIR is defined.
90 #define SECURE /* do setuid(getuid()) after chdir() */
93 * If it is desirable to limit the number of people that can play Hack
94 * simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS.
95 * #define MAX_NR_OF_PLAYERS 100
97 #endif /* CHDIR */
99 /* size of terminal screen is (at least) (ROWNO+2) by COLNO */
100 #define COLNO 80
101 #define ROWNO 22
104 * small signed integers (8 bits suffice)
105 * typedef char schar;
106 * will do when you have signed characters; otherwise use
107 * typedef short int schar;
109 typedef short schar;
112 * small unsigned integers (8 bits suffice - but 7 bits do not)
113 * - these are usually object types; be careful with inequalities! -
114 * typedef unsigned char uchar;
115 * will be satisfactory if you have an "unsigned char" type; otherwise use
116 * typedef unsigned short int uchar;
118 typedef unsigned char uchar;
121 * small integers in the range 0 - 127, usually coordinates
122 * although they are nonnegative they must not be declared unsigned
123 * since otherwise comparisons with signed quantities are done incorrectly
125 typedef schar xchar;
126 typedef bool boolean; /* 0 or 1 */
127 #define TRUE 1
128 #define FALSE 0
131 * Declaration of bitfields in various structs; if your C compiler
132 * doesnt handle bitfields well, e.g., if it is unable to initialize
133 * structs containing bitfields, then you might use
134 * #define Bitfield(x,n) uchar x
135 * since the bitfields used never have more than 7 bits. (Most have 1 bit.)
137 #define Bitfield(x,n) unsigned x:n
139 #define SIZE(x) (int)(sizeof(x) / sizeof(x[0]))
141 #endif /* CONFIG */