sound: add cloning with devfs
[dragonfly.git] / games / hack / hack.h
blob27cd816424b1fa63dad7ace3bb8b998e2a9d6479
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.h - version 1.0.3 */
3 /* $DragonFly: src/games/hack/hack.h,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */
5 #include "config.h"
6 #include <fcntl.h>
7 #include <signal.h>
8 #include <stdarg.h>
9 #include <stdbool.h>
10 #include <stdio.h>
11 #include <stdlib.h>
12 #include <string.h>
13 #include <unistd.h>
15 #ifndef BSD
16 #define index strchr
17 #define rindex strrchr
18 #endif /* BSD */
20 #include "def.objclass.h"
22 typedef struct {
23 xchar x,y;
24 } coord;
26 #include "def.monst.h" /* uses coord */
27 #include "def.gold.h"
28 #include "def.trap.h"
29 #include "def.obj.h"
30 #include "def.flag.h"
31 #include "def.mkroom.h"
32 #include "def.wseg.h"
34 #define plur(x) (((x) == 1) ? "" : "s")
36 #define BUFSZ 256 /* for getlin buffers */
37 #define PL_NSIZ 32 /* name of player, ghost, shopkeeper */
39 #include "def.rm.h"
40 #include "def.permonst.h"
42 extern xchar xdnstair, ydnstair, xupstair, yupstair; /* stairs up and down. */
44 #define newstring(x) (char *) alloc((unsigned)(x))
45 #include "hack.onames.h"
47 #define ON 1
48 #define OFF 0
50 extern struct obj *invent, *uwep, *uarm, *uarm2, *uarmh, *uarms, *uarmg,
51 *uleft, *uright, *fcobj;
52 extern struct obj *uchain; /* defined iff PUNISHED */
53 extern struct obj *uball; /* defined if PUNISHED */
55 struct prop {
56 #define TIMEOUT 007777 /* mask */
57 #define LEFT_RING W_RINGL /* 010000L */
58 #define RIGHT_RING W_RINGR /* 020000L */
59 #define INTRINSIC 040000L
60 #define LEFT_SIDE LEFT_RING
61 #define RIGHT_SIDE RIGHT_RING
62 #define BOTH_SIDES (LEFT_SIDE | RIGHT_SIDE)
63 long p_flgs;
64 void (*p_tofn)(void); /* called after timeout */
67 struct you {
68 xchar ux, uy;
69 schar dx, dy, dz; /* direction of move (or zap or ... ) */
70 #ifdef QUEST
71 schar di; /* direction of FF */
72 xchar ux0, uy0; /* initial position FF */
73 #endif /* QUEST */
74 xchar udisx, udisy; /* last display pos */
75 char usym; /* usually '@' */
76 schar uluck;
77 #define LUCKMAX 10 /* on moonlit nights 11 */
78 #define LUCKMIN (-10)
79 int last_str_turn:3; /* 0: none, 1: half turn, 2: full turn */
80 /* +: turn right, -: turn left */
81 unsigned udispl:1; /* @ on display */
82 unsigned ulevel:4; /* 1 - 14 */
83 #ifdef QUEST
84 unsigned uhorizon:7;
85 #endif /* QUEST */
86 unsigned utrap:3; /* trap timeout */
87 unsigned utraptype:1; /* defined if utrap nonzero */
88 #define TT_BEARTRAP 0
89 #define TT_PIT 1
90 unsigned uinshop:6; /* used only in shk.c - (roomno+1) of shop */
93 /* perhaps these #define's should also be generated by makedefs */
94 #define TELEPAT LAST_RING /* not a ring */
95 #define Telepat u.uprops[TELEPAT].p_flgs
96 #define FAST (LAST_RING+1) /* not a ring */
97 #define Fast u.uprops[FAST].p_flgs
98 #define CONFUSION (LAST_RING+2) /* not a ring */
99 #define Confusion u.uprops[CONFUSION].p_flgs
100 #define INVIS (LAST_RING+3) /* not a ring */
101 #define Invis u.uprops[INVIS].p_flgs
102 #define Invisible (Invis && !See_invisible)
103 #define GLIB (LAST_RING+4) /* not a ring */
104 #define Glib u.uprops[GLIB].p_flgs
105 #define PUNISHED (LAST_RING+5) /* not a ring */
106 #define Punished u.uprops[PUNISHED].p_flgs
107 #define SICK (LAST_RING+6) /* not a ring */
108 #define Sick u.uprops[SICK].p_flgs
109 #define BLIND (LAST_RING+7) /* not a ring */
110 #define Blind u.uprops[BLIND].p_flgs
111 #define WOUNDED_LEGS (LAST_RING+8) /* not a ring */
112 #define Wounded_legs u.uprops[WOUNDED_LEGS].p_flgs
113 #define STONED (LAST_RING+9) /* not a ring */
114 #define Stoned u.uprops[STONED].p_flgs
115 #define PROP(x) (x-RIN_ADORNMENT) /* convert ring to index in uprops */
116 unsigned umconf:1;
117 const char *usick_cause;
118 struct prop uprops[LAST_RING+10];
120 unsigned uswallow:1; /* set if swallowed by a monster */
121 unsigned uswldtim:4; /* time you have been swallowed */
122 unsigned uhs:3; /* hunger state - see hack.eat.c */
123 schar ustr,ustrmax;
124 schar udaminc;
125 schar uac;
126 int uhp,uhpmax;
127 long int ugold,ugold0,uexp,urexp;
128 int uhunger; /* refd only in eat.c and shk.c */
129 int uinvault;
130 struct monst *ustuck;
131 int nr_killed[CMNUM+2]; /* used for experience bookkeeping */
134 extern struct you u;
136 extern const char *traps[];
137 extern char vowels[];
139 extern xchar curx,cury; /* cursor location on screen */
141 extern coord bhitpos; /* place where thrown weapon falls to the ground */
143 extern xchar seehx,seelx,seehy,seely; /* where to see*/
144 extern const char *save_cm, *killer, *nomovemsg;
146 extern xchar dlevel, maxdlevel; /* dungeon level */
148 extern long moves;
150 extern int multi;
152 extern char lock[];
154 extern const char *occtxt;
155 extern const char *hu_stat[];
157 #define DIST(x1,y1,x2,y2) (((x1)-(x2))*((x1)-(x2)) + ((y1)-(y2))*((y1)-(y2)))
159 #define PL_CSIZ 20 /* sizeof pl_character */
160 #define MAX_CARR_CAP 120 /* so that boulders can be heavier */
161 #define MAXLEVEL 40
162 #define FAR (COLNO+2) /* position outside screen */
164 extern schar xdir[], ydir[];
165 extern int hackpid, locknum, doorindex, done_stopprint;
166 extern char mlarge[], pl_character[PL_CSIZ], genocided[60], fut_geno[60];
167 extern char *hname, morc, plname[PL_NSIZ], sdir[];
168 extern boolean level_exists[], restoring, in_mklev;
169 extern struct permonst pm_eel, pm_ghost;
170 extern void (*afternmv)(void);
171 extern struct monst *mydogs;
172 extern bool (*occupation)(void);
174 /* Non-static function prototypes */
176 /* alloc.c */
177 void *alloc(size_t);
179 /* hack.apply.c */
180 int doapply(void);
181 int holetime(void);
182 void dighole(void);
184 /* hack.bones.c */
185 void savebones(void);
186 int getbones(void);
188 /* hack.c */
189 void unsee(void);
190 void seeoff(bool);
191 void domove(void);
192 int dopickup(void);
193 void pickup(int);
194 void lookaround(void);
195 bool monster_nearby(void);
196 bool cansee(xchar, xchar);
197 int sgn(int);
198 void setsee(void);
199 void nomul(int);
200 int abon(void);
201 int dbon(void);
202 void losestr(int);
203 void losehp(int, const char *);
204 void losehp_m(int, struct monst *);
205 void losexp(void);
206 int inv_weight(void);
207 long newuexp(void);
209 /* hack.cmd.c */
210 void rhack(const char *);
211 bool movecmd(char);
212 bool getdir(bool);
213 void confdir(void);
214 #ifdef QUEST
215 void finddir(void);
216 #endif
217 bool isok(int, int);
219 /* hack.do.c */
220 int dodrop(void);
221 void dropx(struct obj *);
222 int doddrop(void);
223 int dodown(void);
224 int doup(void);
225 void goto_level(int, bool);
226 int donull(void);
227 int dopray(void);
228 int dothrow(void);
229 struct obj *splitobj(struct obj *, int);
230 void more_experienced(int, int);
231 void set_wounded_legs(long, int);
232 void heal_legs(void);
234 /* hack.do_name.c */
235 coord getpos(int, const char *);
236 int do_mname(void);
237 int ddocall(void);
238 void docall(struct obj *);
239 char *monnam(struct monst *);
240 char *Monnam(struct monst *);
241 char *amonnam(struct monst *, const char *);
242 char *Amonnam(struct monst *, const char *);
243 char *Xmonnam(struct monst *);
245 /* hack.do_wear.c */
246 int doremarm(void);
247 int doremring(void);
248 bool armoroff(struct obj *);
249 int doweararm(void);
250 int dowearring(void);
251 void ringoff(struct obj *);
252 void find_ac(void);
253 void glibr(void);
254 struct obj *some_armor(void);
255 void corrode_armor(void);
257 /* hack.dog.c */
258 void makedog(void);
259 void losedogs(void);
260 void keepdogs(void);
261 void fall_down(struct monst *);
262 int dog_move(struct monst *, int);
263 int inroom(xchar, xchar);
264 bool tamedog(struct monst *, struct obj *);
266 /* hack.eat.c */
267 void init_uhunger(void);
268 int doeat(void);
269 void gethungry(void);
270 void morehungry(int);
271 void lesshungry(int);
272 bool poisonous(struct obj *);
274 /* hack.end.c */
275 void done1(int);
276 void done_in_by(struct monst *);
277 void done(const char *);
278 void clearlocks(void);
279 #ifdef NOSAVEONHANGUP
280 void hangup(int);
281 #endif
282 char *eos(char *);
283 void charcat(char *, char);
284 void prscore(int, char **);
286 /* hack.engrave.c */
287 bool sengr_at(const char *, xchar, xchar);
288 void u_wipe_engr(int);
289 void wipe_engr_at(xchar, xchar, xchar);
290 void read_engr_at(int, int);
291 void make_engr_at(int, int, const char *);
292 int doengrave(void);
293 void save_engravings(int);
294 void rest_engravings(int);
296 /* hack.fight.c */
297 int hitmm(struct monst *, struct monst *);
298 void mondied(struct monst *);
299 int fightm(struct monst *);
300 bool thitu(int, int, const char *);
301 bool hmon(struct monst *, struct obj *, int);
302 bool attack(struct monst *);
304 /* hack.invent.c */
305 struct obj *addinv(struct obj *);
306 void useup(struct obj *);
307 void freeinv(struct obj *);
308 void delobj(struct obj *);
309 void freeobj(struct obj *);
310 void freegold(struct gold *);
311 void deltrap(struct trap *);
312 struct monst *m_at(int, int);
313 struct obj *o_at(int, int);
314 struct obj *sobj_at(int, int, int);
315 bool carried(struct obj *);
316 bool carrying(int);
317 struct obj *o_on(unsigned int, struct obj *);
318 struct trap *t_at(int, int);
319 struct gold *g_at(int, int);
320 struct obj *getobj(const char *, const char *);
321 int ggetobj(const char *, int (*)(struct obj *), int);
322 int askchain(struct obj *, char *, int, int (*)(struct obj *),
323 bool (*)(struct obj *), int);
324 void prinv(struct obj *);
325 int ddoinv(void);
326 int dotypeinv(void);
327 int dolook(void);
328 void stackobj(struct obj *);
329 int doprgold(void);
330 int doprwep(void);
331 int doprarm(void);
332 int doprring(void);
333 bool digit(char);
335 /* hack.ioctl.c */
336 void getioctls(void);
337 void setioctls(void);
338 #ifdef SUSPEND
339 int dosuspend(void);
340 #endif
342 /* hack.lev.c */
343 void savelev(int, xchar);
344 void bwrite(int, char *, unsigned int);
345 void saveobjchn(int, struct obj *);
346 void savemonchn(int, struct monst *);
347 void getlev(int, int, xchar);
348 void mread(int, char *, unsigned int);
349 void mklev(void);
351 /* hack.main.c */
352 void glo(int);
353 void askname(void);
354 void impossible(const char *, ...);
355 void stop_occupation(void);
357 /* hack.makemon.c */
358 struct monst *makemon(struct permonst *, int, int);
359 coord enexto(xchar, xchar);
360 bool goodpos(int, int);
361 void rloc(struct monst *);
362 struct monst *mkmon_at(char, int, int);
364 /* hack.mhitu.c */
365 bool mhitu(struct monst *);
366 bool hitu(struct monst *, int);
368 /* hack.mklev.c */
369 void makelevel(void);
370 void mktrap(int, int, struct mkroom *);
372 /* hack.mkmaze.c */
373 void makemaz(void);
374 coord mazexy(void);
376 /* hack.mkobj.c */
377 struct obj *mkobj_at(int, int, int);
378 void mksobj_at(int, int, int);
379 struct obj *mkobj(int);
380 struct obj *mksobj(int);
381 bool letter(char);
382 int weight(struct obj *);
383 void mkgold(long, int, int);
385 /* hack.mkshop.c */
386 #ifndef QUEST
387 void mkshop(void);
388 void mkzoo(int);
389 void mkswamp(void);
390 #endif
392 /* hack.mon.c */
393 void movemon(void);
394 void justswld(struct monst *, const char *);
395 void youswld(struct monst *, int, int, const char *);
396 bool dochug(struct monst *);
397 int m_move(struct monst *, int);
398 int mfndpos(struct monst *, coord *, int *, int);
399 int dist(int, int);
400 void poisoned(const char *, const char *);
401 void mondead(struct monst *);
402 void replmon(struct monst *, struct monst *);
403 void relmon(struct monst *);
404 void monfree(struct monst *);
405 void unstuck(struct monst *);
406 void killed(struct monst *);
407 void kludge(const char *, const char *);
408 void rescham(void);
409 bool newcham(struct monst *, struct permonst *);
410 void mnexto(struct monst *);
411 void setmangry(struct monst *);
412 bool canseemon(struct monst *);
414 /* hack.o_init.c */
415 int letindex(char);
416 void init_objects(void);
417 int probtype(char);
418 void oinit(void);
419 void savenames(int);
420 void restnames(int);
421 int dodiscovered(void);
423 /* hack.objnam.c */
424 char *typename(int);
425 char *xname(struct obj *);
426 char *doname(struct obj *);
427 void setan(const char *, char *);
428 char *aobjnam(struct obj *, const char *);
429 char *Doname(struct obj *);
430 struct obj *readobjnam(char *);
432 /* hack.options.c */
433 void initoptions(void);
434 int doset(void);
436 /* hack.pager.c */
437 int dowhatis(void);
438 void set_whole_screen(void);
439 #ifdef NEWS
440 bool readnews(void);
441 #endif
442 void set_pager(int);
443 bool page_line(const char *);
444 void cornline(int, const char *);
445 int dohelp(void);
446 bool page_file(const char *, bool);
447 #ifdef UNIX
448 #ifdef SHELL
449 int dosh(void);
450 #endif /* SHELL */
451 bool child(bool);
452 #endif /* UNIX */
454 /* hack.potion.c */
455 int dodrink(void);
456 void pluslvl(void);
457 void strange_feeling(struct obj *, const char *);
458 void potionhit(struct monst *, struct obj *);
459 void potionbreathe(struct obj *);
460 int dodip(void);
462 /* hack.pri.c */
463 void swallowed(void);
464 void panic(const char *, ...);
465 void atl(int, int, char);
466 void on_scr(int, int);
467 void tmp_at(schar, schar);
468 void Tmp_at(schar, schar);
469 void setclipped(void);
470 void at(xchar, xchar, char);
471 void prme(void);
472 int doredraw(void);
473 void docrt(void);
474 void docorner(int, int);
475 void curs_on_u(void);
476 void pru(void);
477 void prl(int, int);
478 char news0(xchar, xchar);
479 void newsym(int, int);
480 void mnewsym(int, int);
481 void nosee(int, int);
482 #ifndef QUEST
483 void prl1(int, int);
484 void nose1(int, int);
485 #endif
486 bool vism_at(int, int);
487 void unpobj(struct obj *);
488 void seeobjs(void);
489 void seemons(void);
490 void pmon(struct monst *);
491 void unpmon(struct monst *);
492 void nscr(void);
493 void bot(void);
494 #ifdef WAN_PROBING
495 void mstatusline(struct monst *);
496 #endif
497 void cls(void);
499 /* hack.read.c */
500 int doread(void);
501 int identify(struct obj *);
502 void litroom(bool);
504 /* hack.rip.c */
505 void outrip(void);
507 /* hack.rumors.c */
508 void outrumor(void);
510 /* hack.save.c */
511 int dosave(void);
512 #ifndef NOSAVEONHANGUP
513 void hangup(int);
514 #endif
515 bool dorecover(int);
516 struct obj *restobjchn(int);
517 struct monst *restmonchn(int);
519 /* hack.search.c */
520 int findit(void);
521 int dosearch(void);
522 int doidtrap(void);
523 void wakeup(struct monst *);
524 void seemimic(struct monst *);
526 /* hack.shk.c */
527 #ifdef QUEST
528 void obfree(struct obj *, struct obj *);
529 int inshop(void);
530 void shopdig(void);
531 void addtobill(void);
532 void subfrombill(void);
533 void splitbill(void);
534 int dopay(void);
535 void paybill(void);
536 int doinvbill(void);
537 void shkdead(void);
538 int shkcatch(void);
539 int shk_move(void);
540 void replshk(struct monst *, struct monst *);
541 const char *shkname(void);
542 #else
543 char *shkname(struct monst *);
544 void shkdead(struct monst *);
545 void replshk(struct monst *, struct monst *);
546 int inshop(void);
547 void obfree(struct obj *, struct obj *);
548 int dopay(void);
549 void paybill(void);
550 void addtobill(struct obj *);
551 void splitbill(struct obj *, struct obj *);
552 void subfrombill(struct obj *);
553 int doinvbill(int);
554 bool shkcatch(struct obj *);
555 int shk_move(struct monst *);
556 void shopdig(int);
557 #endif
558 bool online(int, int);
559 bool follower(struct monst *);
561 /* hack.shknam.c */
562 void findname(char *, char);
564 /* hack.steal.c */
565 long somegold(void);
566 void stealgold(struct monst *);
567 bool steal(struct monst *);
568 void mpickobj(struct monst *, struct obj *);
569 bool stealamulet(struct monst *);
570 void relobj(struct monst *, int);
572 /* hack.termcap.c */
573 void startup(void);
574 void start_screen(void);
575 void end_screen(void);
576 void curs(int, int);
577 void cl_end(void);
578 void clear_screen(void);
579 void home(void);
580 void standoutbeg(void);
581 void standoutend(void);
582 void backsp(void);
583 void bell(void);
584 void cl_eos(void);
586 /* hack.timeout.c */
587 void p_timeout(void);
589 /* hack.topl.c */
590 int doredotopl(void);
591 void remember_topl(void);
592 void addtopl(const char *);
593 void more(void);
594 void cmore(const char *);
595 void clrlin(void);
596 void pline(const char *, ...);
597 void vpline(const char *, va_list);
598 void putsym(char);
599 void putstr(const char *);
601 /* hack.track.c */
602 void initrack(void);
603 void settrack(void);
604 coord *gettrack(int, int);
606 /* hack.trap.c */
607 struct trap *maketrap(int, int, int);
608 void dotrap(struct trap *);
609 int mintrap(struct monst *);
610 void selftouch(const char *);
611 void float_up(void);
612 void float_down(void);
613 void tele(void);
614 int dotele(void);
615 void placebc(int);
616 void unplacebc(void);
617 void level_tele(void);
618 void drown(void);
620 /* hack.tty.c */
621 void gettty(void);
622 void settty(const char *);
623 void setftty(void);
624 void error(const char *, ...);
625 void getlin(char *);
626 void getret(void);
627 void cgetret(const char *);
628 void xwaitforspace(const char *);
629 char *parse(void);
630 char readchar(void);
631 void end_of_input(void);
633 /* hack.u_init.c */
634 void u_init(void);
635 void plnamesuffix(void);
637 /* hack.unix.c */
638 void setrandom(void);
639 int getyear(void);
640 char *getdate(void);
641 int phase_of_the_moon(void);
642 bool night(void);
643 bool midnight(void);
644 void gethdate(const char *);
645 bool uptodate(int);
646 void getlock(void);
647 #ifdef MAIL
648 void getmailstatus(void);
649 void ckmailstatus(void);
650 void readmail(void);
651 #endif
652 void regularize(char *);
654 /* hack.vault.c */
655 void setgd(void);
656 int gd_move(void);
657 void replgd(struct monst *, struct monst *);
658 void invault(void);
659 #ifdef QUEST
660 void gddead(struct monst *);
661 #else
662 void gddead(void);
663 #endif
665 /* hack.version.c */
666 int doversion(void);
668 /* hack.wield.c */
669 void setuwep(struct obj *);
670 int dowield(void);
671 void corrode_weapon(void);
672 bool chwepon(struct obj *, int);
674 /* hack.wizard.c */
675 void amulet(void);
676 bool wiz_hit(struct monst *);
677 void inrange(struct monst *);
679 /* hack.worm.c */
680 #ifndef NOWORM
681 bool getwn(struct monst *);
682 void initworm(struct monst *);
683 void worm_move(struct monst *);
684 void worm_nomove(struct monst *);
685 void wormdead(struct monst *);
686 void wormhit(struct monst *);
687 void wormsee(unsigned int);
688 void pwseg(struct wseg *);
689 void cutworm(struct monst *, xchar, xchar, uchar);
690 #endif
692 /* hack.worn.c */
693 void setworn(struct obj *, long);
694 void setnotworn(struct obj *);
696 /* hack.zap.c */
697 int dozap(void);
698 const char *exclam(int);
699 void hit(const char *, struct monst *, const char *);
700 void miss(const char *, struct monst *);
701 struct monst *bhit(int, int, int, char,
702 void (*)(struct monst *, struct obj *),
703 bool (*)(struct obj *, struct obj *), struct obj *);
704 struct monst *boomhit(int, int);
705 void buzz(int, xchar, xchar, int, int);
706 void fracture_rock(struct obj *);
708 /* rnd.c */
709 int rn1(int, int);
710 int rn2(int);
711 int rnd(int);
712 int d(int, int);