cpdup: When verbose, also log the successful creation of a directory.
[dragonfly.git] / games / trek / kill.c
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1 /*-
2 * Copyright (c) 1980, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#)kill.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/trek/kill.c,v 1.4 1999/11/30 03:49:49 billf Exp $
33 #include "trek.h"
36 ** KILL KILL KILL !!!
38 ** This file handles the killing off of almost anything.
42 ** Handle a Klingon's death
44 ** The Klingon at the sector given by the parameters is killed
45 ** and removed from the Klingon list. Notice that it is not
46 ** removed from the event list; this is done later, when the
47 ** the event is to be caught. Also, the time left is recomputed,
48 ** and the game is won if that was the last klingon.
51 void
52 killk(int ix, int iy)
54 int i;
56 printf(" *** Klingon at %d,%d destroyed ***\n", ix, iy);
58 /* remove the scoundrel */
59 Now.klings -= 1;
60 Sect[ix][iy] = EMPTY;
61 Quad[Ship.quadx][Ship.quady].klings -= 1;
62 /* %%% IS THIS SAFE???? %%% */
63 Quad[Ship.quadx][Ship.quady].scanned -= 100;
64 Game.killk += 1;
66 /* find the Klingon in the Klingon list */
67 for (i = 0; i < Etc.nkling; i++)
68 if (ix == Etc.klingon[i].x && iy == Etc.klingon[i].y) {
69 /* purge him from the list */
70 Etc.nkling -= 1;
71 for (; i < Etc.nkling; i++)
72 bmove(&Etc.klingon[i+1], &Etc.klingon[i], sizeof Etc.klingon[i]);
73 break;
76 /* find out if that was the last one */
77 if (Now.klings <= 0)
78 win();
80 /* recompute time left */
81 Now.time = Now.resource / Now.klings;
82 return;
87 ** handle a starbase's death
90 void
91 killb(int qx, int qy)
93 struct quad *q;
94 struct xy *b;
96 q = &Quad[qx][qy];
98 if (q->bases <= 0)
99 return;
100 if (!damaged(SSRADIO)) {
101 /* then update starchart */
102 if (q->scanned < 1000)
103 q->scanned -= 10;
104 else
105 if (q->scanned > 1000)
106 q->scanned = -1;
108 q->bases = 0;
109 Now.bases -= 1;
110 for (b = Now.base; ; b++)
111 if (qx == b->x && qy == b->y)
112 break;
113 bmove(&Now.base[Now.bases], b, sizeof *b);
114 if (qx == Ship.quadx && qy == Ship.quady) {
115 Sect[Etc.starbase.x][Etc.starbase.y] = EMPTY;
116 if (Ship.cond == DOCKED)
117 undock(0);
118 printf("Starbase at %d,%d destroyed\n", Etc.starbase.x, Etc.starbase.y);
119 } else {
120 if (!damaged(SSRADIO)) {
121 printf("Uhura: Starfleet command reports that the starbase in\n");
122 printf(" quadrant %d,%d has been destroyed\n", qx, qy);
124 else
125 schedule(E_KATSB | E_GHOST, TOOLARGE, qx, qy, 0);
131 ** kill an inhabited starsystem
133 ** x, y are quad coords if f == 0, else sector coords
134 ** f != 0 -- this quad; f < 0 -- Enterprise's fault
137 void
138 kills(int x, int y, int f)
140 struct quad *q;
141 struct event *e;
142 const char *name;
144 if (f) {
145 /* current quadrant */
146 q = &Quad[Ship.quadx][Ship.quady];
147 Sect[x][y] = EMPTY;
148 name = systemname(q);
149 if (name == NULL)
150 return;
151 printf("Inhabited starsystem %s at %d,%d destroyed\n",
152 name, x, y);
153 if (f < 0)
154 Game.killinhab += 1;
155 } else {
156 /* different quadrant */
157 q = &Quad[x][y];
159 if (q->qsystemname & Q_DISTRESSED) {
160 /* distressed starsystem */
161 e = &Event[q->qsystemname & Q_SYSTEM];
162 printf("Distress call for %s invalidated\n",
163 Systemname[e->systemname]);
164 unschedule(e);
166 q->qsystemname = 0;
167 q->stars -= 1;
172 ** "kill" a distress call
174 ** x, y are quadrant coordinates
175 ** f is set if user is to be informed
178 void
179 killd(int x, int y, int f)
181 struct event *e;
182 int i;
183 struct quad *q;
185 q = &Quad[x][y];
186 for (i = 0; i < MAXEVENTS; i++) {
187 e = &Event[i];
188 if (e->x != x || e->y != y)
189 continue;
190 switch (e->evcode) {
191 case E_KDESB:
192 if (f) {
193 printf("Distress call for starbase in %d,%d nullified\n",
194 x, y);
195 unschedule(e);
197 break;
199 case E_ENSLV:
200 case E_REPRO:
201 if (f) {
202 printf("Distress call for %s in quadrant %d,%d nullified\n",
203 Systemname[e->systemname], x, y);
204 q->qsystemname = e->systemname;
205 unschedule(e);
206 } else {
207 e->evcode |= E_GHOST;