Update drm/radeon to Linux 4.7.10 as much as possible...
[dragonfly.git] / sys / dev / drm / radeon / cayman_blit_shaders.c
blob9fec4d09f383338bcfd60cd367469f4633df022c
1 /*
2 * Copyright 2010 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
23 * Authors:
24 * Alex Deucher <alexander.deucher@amd.com>
27 #include <linux/bug.h>
28 #include <linux/types.h>
29 #include <linux/kernel.h>
32 * evergreen cards need to use the 3D engine to blit data which requires
33 * quite a bit of hw state setup. Rather than pull the whole 3D driver
34 * (which normally generates the 3D state) into the DRM, we opt to use
35 * statically generated state tables. The register state and shaders
36 * were hand generated to support blitting functionality. See the 3D
37 * driver or documentation for descriptions of the registers and
38 * shader instructions.
41 const u32 cayman_default_state[] =
43 0xc0066900,
44 0x00000000,
45 0x00000060, /* DB_RENDER_CONTROL */
46 0x00000000, /* DB_COUNT_CONTROL */
47 0x00000000, /* DB_DEPTH_VIEW */
48 0x0000002a, /* DB_RENDER_OVERRIDE */
49 0x00000000, /* DB_RENDER_OVERRIDE2 */
50 0x00000000, /* DB_HTILE_DATA_BASE */
52 0xc0026900,
53 0x0000000a,
54 0x00000000, /* DB_STENCIL_CLEAR */
55 0x00000000, /* DB_DEPTH_CLEAR */
57 0xc0036900,
58 0x0000000f,
59 0x00000000, /* DB_DEPTH_INFO */
60 0x00000000, /* DB_Z_INFO */
61 0x00000000, /* DB_STENCIL_INFO */
63 0xc0016900,
64 0x00000080,
65 0x00000000, /* PA_SC_WINDOW_OFFSET */
67 0xc00d6900,
68 0x00000083,
69 0x0000ffff, /* PA_SC_CLIPRECT_RULE */
70 0x00000000, /* PA_SC_CLIPRECT_0_TL */
71 0x20002000, /* PA_SC_CLIPRECT_0_BR */
72 0x00000000,
73 0x20002000,
74 0x00000000,
75 0x20002000,
76 0x00000000,
77 0x20002000,
78 0xaaaaaaaa, /* PA_SC_EDGERULE */
79 0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
80 0x0000000f, /* CB_TARGET_MASK */
81 0x0000000f, /* CB_SHADER_MASK */
83 0xc0226900,
84 0x00000094,
85 0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
86 0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
87 0x80000000,
88 0x20002000,
89 0x80000000,
90 0x20002000,
91 0x80000000,
92 0x20002000,
93 0x80000000,
94 0x20002000,
95 0x80000000,
96 0x20002000,
97 0x80000000,
98 0x20002000,
99 0x80000000,
100 0x20002000,
101 0x80000000,
102 0x20002000,
103 0x80000000,
104 0x20002000,
105 0x80000000,
106 0x20002000,
107 0x80000000,
108 0x20002000,
109 0x80000000,
110 0x20002000,
111 0x80000000,
112 0x20002000,
113 0x80000000,
114 0x20002000,
115 0x80000000,
116 0x20002000,
117 0x00000000, /* PA_SC_VPORT_ZMIN_0 */
118 0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
120 0xc0016900,
121 0x000000d4,
122 0x00000000, /* SX_MISC */
124 0xc0026900,
125 0x000000d9,
126 0x00000000, /* CP_RINGID */
127 0x00000000, /* CP_VMID */
129 0xc0096900,
130 0x00000100,
131 0x00ffffff, /* VGT_MAX_VTX_INDX */
132 0x00000000, /* VGT_MIN_VTX_INDX */
133 0x00000000, /* VGT_INDX_OFFSET */
134 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
135 0x00000000, /* SX_ALPHA_TEST_CONTROL */
136 0x00000000, /* CB_BLEND_RED */
137 0x00000000, /* CB_BLEND_GREEN */
138 0x00000000, /* CB_BLEND_BLUE */
139 0x00000000, /* CB_BLEND_ALPHA */
141 0xc0016900,
142 0x00000187,
143 0x00000100, /* SPI_VS_OUT_ID_0 */
145 0xc0026900,
146 0x00000191,
147 0x00000100, /* SPI_PS_INPUT_CNTL_0 */
148 0x00000101, /* SPI_PS_INPUT_CNTL_1 */
150 0xc0016900,
151 0x000001b1,
152 0x00000000, /* SPI_VS_OUT_CONFIG */
154 0xc0106900,
155 0x000001b3,
156 0x20000001, /* SPI_PS_IN_CONTROL_0 */
157 0x00000000, /* SPI_PS_IN_CONTROL_1 */
158 0x00000000, /* SPI_INTERP_CONTROL_0 */
159 0x00000000, /* SPI_INPUT_Z */
160 0x00000000, /* SPI_FOG_CNTL */
161 0x00100000, /* SPI_BARYC_CNTL */
162 0x00000000, /* SPI_PS_IN_CONTROL_2 */
163 0x00000000, /* SPI_COMPUTE_INPUT_CNTL */
164 0x00000000, /* SPI_COMPUTE_NUM_THREAD_X */
165 0x00000000, /* SPI_COMPUTE_NUM_THREAD_Y */
166 0x00000000, /* SPI_COMPUTE_NUM_THREAD_Z */
167 0x00000000, /* SPI_GPR_MGMT */
168 0x00000000, /* SPI_LDS_MGMT */
169 0x00000000, /* SPI_STACK_MGMT */
170 0x00000000, /* SPI_WAVE_MGMT_1 */
171 0x00000000, /* SPI_WAVE_MGMT_2 */
173 0xc0016900,
174 0x000001e0,
175 0x00000000, /* CB_BLEND0_CONTROL */
177 0xc00e6900,
178 0x00000200,
179 0x00000000, /* DB_DEPTH_CONTROL */
180 0x00000000, /* DB_EQAA */
181 0x00cc0010, /* CB_COLOR_CONTROL */
182 0x00000210, /* DB_SHADER_CONTROL */
183 0x00010000, /* PA_CL_CLIP_CNTL */
184 0x00000004, /* PA_SU_SC_MODE_CNTL */
185 0x00000100, /* PA_CL_VTE_CNTL */
186 0x00000000, /* PA_CL_VS_OUT_CNTL */
187 0x00000000, /* PA_CL_NANINF_CNTL */
188 0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
189 0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
190 0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
191 0x00000000, /* */
192 0x00000000, /* */
194 0xc0026900,
195 0x00000229,
196 0x00000000, /* SQ_PGM_START_FS */
197 0x00000000,
199 0xc0016900,
200 0x0000023b,
201 0x00000000, /* SQ_LDS_ALLOC_PS */
203 0xc0066900,
204 0x00000240,
205 0x00000000, /* SQ_ESGS_RING_ITEMSIZE */
206 0x00000000,
207 0x00000000,
208 0x00000000,
209 0x00000000,
210 0x00000000,
212 0xc0046900,
213 0x00000247,
214 0x00000000, /* SQ_GS_VERT_ITEMSIZE */
215 0x00000000,
216 0x00000000,
217 0x00000000,
219 0xc0116900,
220 0x00000280,
221 0x00000000, /* PA_SU_POINT_SIZE */
222 0x00000000, /* PA_SU_POINT_MINMAX */
223 0x00000008, /* PA_SU_LINE_CNTL */
224 0x00000000, /* PA_SC_LINE_STIPPLE */
225 0x00000000, /* VGT_OUTPUT_PATH_CNTL */
226 0x00000000, /* VGT_HOS_CNTL */
227 0x00000000,
228 0x00000000,
229 0x00000000,
230 0x00000000,
231 0x00000000,
232 0x00000000,
233 0x00000000,
234 0x00000000,
235 0x00000000,
236 0x00000000,
237 0x00000000, /* VGT_GS_MODE */
239 0xc0026900,
240 0x00000292,
241 0x00000000, /* PA_SC_MODE_CNTL_0 */
242 0x00000000, /* PA_SC_MODE_CNTL_1 */
244 0xc0016900,
245 0x000002a1,
246 0x00000000, /* VGT_PRIMITIVEID_EN */
248 0xc0016900,
249 0x000002a5,
250 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
252 0xc0026900,
253 0x000002a8,
254 0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
255 0x00000000,
257 0xc0026900,
258 0x000002ad,
259 0x00000000, /* VGT_REUSE_OFF */
260 0x00000000,
262 0xc0016900,
263 0x000002d5,
264 0x00000000, /* VGT_SHADER_STAGES_EN */
266 0xc0016900,
267 0x000002dc,
268 0x0000aa00, /* DB_ALPHA_TO_MASK */
270 0xc0066900,
271 0x000002de,
272 0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
273 0x00000000,
274 0x00000000,
275 0x00000000,
276 0x00000000,
277 0x00000000,
279 0xc0026900,
280 0x000002e5,
281 0x00000000, /* VGT_STRMOUT_CONFIG */
282 0x00000000,
284 0xc01b6900,
285 0x000002f5,
286 0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
287 0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
288 0x00000000, /* PA_SC_LINE_CNTL */
289 0x00000000, /* PA_SC_AA_CONFIG */
290 0x00000005, /* PA_SU_VTX_CNTL */
291 0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
292 0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
293 0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
294 0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
295 0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
296 0x00000000,
297 0x00000000,
298 0x00000000,
299 0x00000000,
300 0x00000000,
301 0x00000000,
302 0x00000000,
303 0x00000000,
304 0x00000000,
305 0x00000000,
306 0x00000000,
307 0x00000000,
308 0x00000000,
309 0x00000000,
310 0x00000000,
311 0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
312 0xffffffff,
314 0xc0026900,
315 0x00000316,
316 0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
317 0x00000010, /* */
320 const u32 cayman_default_size = ARRAY_SIZE(cayman_default_state);