games - mille - remove #ifdef madness
[dragonfly.git] / games / mille / save.c
blob18ed5e5c28868816a795250178c6ea89ef77c1da
1 /*
2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
33 * @(#)save.c 8.1 (Berkeley) 5/31/93
34 * $FreeBSD: src/games/mille/save.c,v 1.6 1999/12/12 06:17:24 billf Exp $
35 * $DragonFly: src/games/mille/save.c,v 1.5 2006/08/27 17:17:23 pavalos Exp $
38 #include <sys/types.h>
39 #include <sys/stat.h>
40 #include <sys/uio.h>
41 #include <errno.h>
42 #include <fcntl.h>
43 #include <string.h>
44 #include <termios.h>
45 #include <unistd.h>
46 #include "mille.h"
48 #include <unctrl.h>
49 #include <term.h>
52 * @(#)save.c 1.2 (Berkeley) 3/28/83
55 typedef struct stat STAT;
58 * This routine saves the current game for use at a later date
59 * Returns whether or not it could be done.
62 bool
63 save(void)
66 char *sp;
67 int outfd;
68 time_t *tp;
69 char buf[80];
70 time_t tme;
71 STAT junk;
72 bool retval;
74 sp = NULL;
75 tp = &tme;
76 if (Fromfile && getyn(SAMEFILEPROMPT))
77 strcpy(buf, Fromfile);
78 else {
79 over:
80 prompt(FILEPROMPT);
81 leaveok(Board, FALSE);
82 refresh();
83 sp = buf;
84 while ((*sp = readch()) != '\n') {
85 if (*sp == killchar())
86 goto over;
87 else if (*sp == erasechar()) {
88 if (--sp < buf)
89 sp = buf;
90 else {
91 addch('\b');
93 * if the previous char was a control
94 * char, cover up two characters.
96 if (*sp < ' ')
97 addch('\b');
98 clrtoeol();
101 else {
102 addstr(unctrl(*sp));
103 ++sp;
105 refresh();
107 *sp = '\0';
108 leaveok(Board, TRUE);
112 * check for existing files, and confirm overwrite if needed
115 if (sp == buf || (!Fromfile && stat(buf, &junk) > -1
116 && getyn(OVERWRITEFILEPROMPT) == FALSE))
117 return FALSE;
119 if ((outfd = creat(buf, 0644)) < 0) {
120 error(strerror(errno));
121 return FALSE;
123 mvwaddstr(Score, ERR_Y, ERR_X, buf);
124 wrefresh(Score);
125 time(tp); /* get current time */
126 retval = varpush(outfd, writev);
127 close(outfd);
128 if (retval == FALSE)
129 unlink(buf);
130 else {
131 strcpy(buf, ctime(tp));
132 for (sp = buf; *sp != '\n'; sp++)
133 continue;
134 *sp = '\0';
135 wprintw(Score, " [%s]", buf);
137 wclrtoeol(Score);
138 wrefresh(Score);
139 return retval;
143 * This does the actual restoring. It returns TRUE if the
144 * backup was made on exiting, in which case certain things must
145 * be cleaned up before the game starts.
147 bool
148 rest_f(char *file)
151 char *sp;
152 int inf;
153 char buf[80];
154 STAT sbuf;
156 if ((inf = open(file, 0)) < 0) {
157 perror(file);
158 exit(1);
160 if (fstat(inf, &sbuf) < 0) { /* get file stats */
161 perror(file);
162 exit(1);
164 varpush(inf, readv);
165 close(inf);
166 strcpy(buf, ctime(&sbuf.st_mtime));
167 for (sp = buf; *sp != '\n'; sp++)
168 continue;
169 *sp = '\0';
171 * initialize some necessary values
173 sprintf(Initstr, "%s [%s]\n", file, buf);
174 Fromfile = file;
175 return !On_exit;