Fix UTIME_OMIT handling
[dragonfly.git] / games / trek / trek.h
blobd28719310c7dd1fcd8d4072a05ac42c519759744
1 /* $NetBSD: trek.h,v 1.18 2009/08/12 08:54:54 dholland Exp $ */
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
31 * @(#)trek.h 8.1 (Berkeley) 5/31/93
34 #include <float.h>
37 ** Global Declarations
39 ** Virtually all non-local variable declarations are made in this
40 ** file. Exceptions are those things which are initialized, which
41 ** are defined in "externs.c", and things which are local to one
42 ** program file.
44 ** So far as I know, nothing in here must be preinitialized to
45 ** zero.
48 /* external function definitions */
50 /********************* GALAXY **************************/
52 /* galactic parameters */
53 #define NSECTS 10 /* dimensions of quadrant in sectors */
54 #define NQUADS 8 /* dimension of galazy in quadrants */
55 #define NINHAB 32 /* number of quadrants which are inhabited */
57 /* definition for each quadrant */
58 struct quad {
59 unsigned char bases; /* number of bases in this quadrant */
60 char klings; /* number of Klingons in this quadrant */
61 char holes; /* number of black holes in this quadrant */
62 int scanned; /* star chart entry (see below) */
63 short stars; /* number of stars in this quadrant */
64 char qsystemname; /* starsystem name (see below) */
67 #define Q_DISTRESSED 0200
68 #define Q_SYSTEM 077
71 * systemname conventions:
72 * 1 -> NINHAB index into Systemname table for live system.
73 * + Q_DISTRESSED distressed starsystem -- systemname & Q_SYSTEM
74 * is the index into the Event table which will
75 * have the system name
76 * 0 dead or nonexistent starsystem
78 * starchart ("scanned") conventions:
79 * 0 -> 999 taken as is
80 * -1 not yet scanned ("...")
81 * 1000 supernova ("///")
82 * 1001 starbase + ??? (".1.")
85 /* ascii names of systems */
86 extern const char *const Systemname[NINHAB];
88 /* quadrant definition */
89 extern struct quad Quad[NQUADS][NQUADS];
91 /* defines for sector map (below) */
92 #define EMPTY '.'
93 #define STAR '*'
94 #define BASE '#'
95 #define ENTERPRISE 'E'
96 #define QUEENE 'Q'
97 #define KLINGON 'K'
98 #define INHABIT '@'
99 #define HOLE ' '
101 /* current sector map */
102 extern char Sect[NSECTS][NSECTS];
106 /************************ DEVICES ******************************/
108 #define NDEV 16 /* max number of devices */
110 /* device tokens */
111 #define WARP 0 /* warp engines */
112 #define SRSCAN 1 /* short range scanners */
113 #define LRSCAN 2 /* long range scanners */
114 #define PHASER 3 /* phaser control */
115 #define TORPED 4 /* photon torpedo control */
116 #define IMPULSE 5 /* impulse engines */
117 #define SHIELD 6 /* shield control */
118 #define COMPUTER 7 /* on board computer */
119 #define SSRADIO 8 /* subspace radio */
120 #define LIFESUP 9 /* life support systems */
121 #define SINS 10 /* Space Inertial Navigation System */
122 #define CLOAK 11 /* cloaking device */
123 #define XPORTER 12 /* transporter */
124 #define SHUTTLE 13 /* shuttlecraft */
126 /* device names */
127 struct device {
128 const char *name; /* device name */
129 const char *person; /* the person who fixes it */
132 extern const struct device Device[NDEV];
134 /*************************** EVENTS ****************************/
136 #define NEVENTS 12 /* number of different event types */
138 #define E_LRTB 1 /* long range tractor beam */
139 #define E_KATSB 2 /* Klingon attacks starbase */
140 #define E_KDESB 3 /* Klingon destroys starbase */
141 #define E_ISSUE 4 /* distress call is issued */
142 #define E_ENSLV 5 /* Klingons enslave a quadrant */
143 #define E_REPRO 6 /* a Klingon is reproduced */
144 #define E_FIXDV 7 /* fix a device */
145 #define E_ATTACK 8 /* Klingon attack during rest period */
146 #define E_SNAP 9 /* take a snapshot for time warp */
147 #define E_SNOVA 10 /* supernova occurs */
149 #define E_GHOST 0100 /* ghost of a distress call if ssradio out */
150 #define E_HIDDEN 0200 /* event unreportable because ssradio out */
151 #define E_EVENT 077 /* mask to get event code */
153 struct event {
154 unsigned char x, y; /* coordinates */
155 double date; /* trap stardate */
156 char evcode; /* event type */
157 unsigned char systemname; /* starsystem name */
161 * systemname conventions:
162 * 1 -> NINHAB index into Systemname table for reported distress calls
164 * evcode conventions:
165 * 1 -> NEVENTS-1 event type
166 * + E_HIDDEN unreported (SSradio out)
167 * + E_GHOST actually already expired
168 * 0 unallocated
171 /* max number of concurrently pending events */
172 #define MAXEVENTS 25
174 /* dynamic event list; one entry per pending event */
175 extern struct event Event[MAXEVENTS];
177 /***************************** KLINGONS *******************************/
179 struct kling {
180 unsigned char x, y; /* coordinates */
181 int power; /* power left */
182 double dist; /* distance to Enterprise */
183 double avgdist; /* average over this move */
184 char srndreq; /* set if surrender has been requested */
187 #define MAXKLQUAD 9 /* maximum klingons per quadrant */
189 /********************** MISCELLANEOUS ***************************/
191 /* condition codes */
192 #define GREEN 0
193 #define DOCKED 1
194 #define YELLOW 2
195 #define RED 3
197 /* starbase coordinates */
198 #define MAXBASES 9 /* maximum number of starbases in galaxy */
200 /* distress calls */
201 #define MAXDISTR 5 /* maximum concurrent distress calls */
203 /* phaser banks */
204 #define NBANKS 6 /* number of phaser banks */
206 struct xy {
207 unsigned char x, y; /* coordinates */
212 * note that much of the stuff in the following structs CAN NOT
213 * be moved around!!!!
217 /* information regarding the state of the starship */
218 struct Ship_struct {
219 double warp; /* warp factor */
220 double warp2; /* warp factor squared */
221 double warp3; /* warp factor cubed */
222 char shldup; /* shield up flag */
223 char cloaked; /* set if cloaking device on */
224 int energy; /* starship's energy */
225 int shield; /* energy in shields */
226 double reserves; /* life support reserves */
227 int crew; /* ship's complement */
228 int brigfree; /* space left in brig */
229 char torped; /* torpedoes */
230 char cloakgood; /* set if we have moved */
231 int quadx; /* quadrant x coord */
232 int quady; /* quadrant y coord */
233 int sectx; /* sector x coord */
234 int secty; /* sector y coord */
235 unsigned char cond; /* condition code */
236 /* sinsbad is set if SINS is working but not calibrated */
237 char sinsbad; /* Space Inertial Navigation System condition*/
238 const char *shipname; /* name of current starship */
239 char ship; /* current starship */
240 int distressed; /* number of distress calls */
242 extern struct Ship_struct Ship;
245 /* game related information, mostly scoring */
246 struct Game_struct {
247 int killk; /* number of klingons killed */
248 int deaths; /* number of deaths onboard Enterprise */
249 char negenbar; /* number of hits on negative energy barrier */
250 char killb; /* number of starbases killed */
251 int kills; /* number of stars killed */
252 char skill; /* skill rating of player */
253 char length; /* length of game */
254 char killed; /* set if you were killed */
255 char killinhab; /* number of inhabited starsystems killed */
256 char tourn; /* set if a tournament game */
257 char passwd[15]; /* game password */
258 char snap; /* set if snapshot taken */
259 char helps; /* number of help calls */
260 int captives; /* total number of captives taken */
262 extern struct Game_struct Game;
264 /* per move information */
265 struct Move_struct {
266 char free; /* set if a move is free */
267 char endgame; /* end of game flag */
268 char shldchg; /* set if shields changed this move */
269 char newquad; /* set if just entered this quadrant */
270 char resting; /* set if this move is a rest */
271 double time; /* time used this move */
273 extern struct Move_struct Move;
275 /* parametric information */
276 struct Param_struct {
277 unsigned char bases; /* number of starbases */
278 char klings; /* number of klingons */
279 double date; /* stardate */
280 double time; /* time left */
281 double resource; /* Federation resources */
282 int energy; /* starship's energy */
283 int shield; /* energy in shields */
284 double reserves; /* life support reserves */
285 int crew; /* size of ship's complement */
286 int brigfree; /* max possible number of captives */
287 char torped; /* photon torpedos */
288 double damfac[NDEV]; /* damage factor */
289 double dockfac; /* docked repair time factor */
290 double regenfac; /* regeneration factor */
291 int stopengy; /* energy to do emergency stop */
292 int shupengy; /* energy to put up shields */
293 int klingpwr; /* Klingon initial power */
294 int warptime; /* time chewer multiplier */
295 double phasfac; /* Klingon phaser power eater factor */
296 char moveprob[6]; /* probability that a Klingon moves */
297 double movefac[6]; /* Klingon move distance multiplier */
298 double eventdly[NEVENTS]; /* event time multipliers */
299 double navigcrud[2]; /* navigation crudup factor */
300 int cloakenergy; /* cloaking device energy per stardate */
301 double damprob[NDEV]; /* damage probability */
302 double hitfac; /* Klingon attack factor */
303 int klingcrew; /* number of Klingons in a crew */
304 double srndrprob; /* surrender probability */
305 int energylow; /* low energy mark (cond YELLOW) */
307 extern struct Param_struct Param;
309 /* Sum of damage probabilities must add to 1000 */
311 /* other information kept in a snapshot */
312 struct Now_struct {
313 unsigned char bases; /* number of starbases */
314 char klings; /* number of klingons */
315 double date; /* stardate */
316 double time; /* time left */
317 double resource; /* Federation resources */
318 char distressed; /* number of currently distressed quadrants */
319 struct event *eventptr[NEVENTS]; /* pointer to event structs */
320 struct xy base[MAXBASES]; /* locations of starbases */
322 extern struct Now_struct Now;
324 /* Other stuff, not dumped in a snapshot */
325 struct Etc_struct {
326 struct kling klingon[MAXKLQUAD];/* sorted Klingon list */
327 short nkling; /* number of Klingons in this sector */
328 /* < 0 means automatic override mode */
329 char fast; /* set if speed > 300 baud */
330 struct xy starbase; /* starbase in current quadrant */
331 char snapshot[sizeof Quad + sizeof Event + sizeof Now];
332 /* snapshot for time warp */
333 char statreport; /* set to get a status report on a srscan */
335 extern struct Etc_struct Etc;
338 * eventptr is a pointer to the event[] entry of the last
339 * scheduled event of each type. Zero if no such event scheduled.
342 /* Klingon move indicies */
343 #define KM_OB 0 /* Old quadrant, Before attack */
344 #define KM_OA 1 /* Old quadrant, After attack */
345 #define KM_EB 2 /* Enter quadrant, Before attack */
346 #define KM_EA 3 /* Enter quadrant, After attack */
347 #define KM_LB 4 /* Leave quadrant, Before attack */
348 #define KM_LA 5 /* Leave quadrant, After attack */
350 /* you lose codes */
351 #define L_NOTIME 1 /* ran out of time */
352 #define L_NOENGY 2 /* ran out of energy */
353 #define L_DSTRYD 3 /* destroyed by a Klingon */
354 #define L_NEGENB 4 /* ran into the negative energy barrier */
355 #define L_SUICID 5 /* destroyed in a nova */
356 #define L_SNOVA 6 /* destroyed in a supernova */
357 #define L_NOLIFE 7 /* life support died (so did you) */
358 #define L_NOHELP 8 /* you could not be rematerialized */
359 #define L_TOOFAST 9 /* pretty stupid going at warp 10 */
360 #define L_STAR 10 /* ran into a star */
361 #define L_DSTRCT 11 /* self destructed */
362 #define L_CAPTURED 12 /* captured by Klingons */
363 #define L_NOCREW 13 /* you ran out of crew */
365 /****************** COMPILE OPTIONS ***********************/
367 /* Trace info */
368 #define xTRACE 1
369 extern int Trace;
371 #define TOOLARGE (DBL_MAX / 2) /* < DOUBLE_MAX for everyone */
373 /* abandon.c */
374 void abandon(int);
376 /* attack.c */
377 void attack(int);
379 /* autover.c */
380 void autover(void);
382 /* capture.c */
383 void capture(int);
385 /* check_out.c */
386 int check_out(int);
388 /* checkcond.c */
389 void checkcond(void);
391 /* compkl.c */
392 void compkldist(int);
394 /* computer.c */
395 void computer(int);
397 /* damage.c */
398 void damage(int, double);
400 /* damaged.c */
401 int damaged(int);
403 /* dcrept.c */
404 void dcrept(int);
406 /* destruct.c */
407 void destruct(int);
409 /* dock.c */
410 void dock(int);
411 void undock(int);
413 /* dumpgame.c */
414 void dumpgame(int);
415 int restartgame(void);
417 /* dumpme.c */
418 void dumpme(int);
420 /* dumpssradio.c */
421 int dumpssradio(void);
423 /* events.c */
424 int events(int);
426 /* externs.c */
428 /* getcodi.c */
429 int getcodi(int *, double *);
431 /* help.c */
432 void help(int);
434 /* impulse.c */
435 void impulse(int);
437 /* initquad.c */
438 void initquad(int);
439 void sector(int *, int *);
441 /* kill.c */
442 void killk(int, int );
443 void killb(int, int );
444 void kills(int, int , int);
445 void killd(int, int , int);
447 /* klmove.c */
448 void klmove(int);
450 /* lose.c */
451 void lose(int) __dead2;
453 /* lrscan.c */
454 void lrscan(int);
456 /* move.c */
457 double move(int, int, double, double);
459 /* nova.c */
460 void nova(int, int );
462 /* out.c */
463 void out(int);
465 /* phaser.c */
466 void phaser(int);
468 /* play.c */
469 void play(void) __dead2;
471 /* ram.c */
472 void ram(int, int );
474 /* ranf.c */
475 int ranf(int);
476 double franf(void);
478 /* rest.c */
479 void rest(int);
481 /* schedule.c */
482 struct event *schedule(int, double, int, int , int);
483 void reschedule(struct event *, double);
484 void unschedule(struct event *);
485 struct event *xsched(int, int, int, int , int );
486 void xresched(struct event *, int, int);
488 /* score.c */
489 long score(void);
491 /* setup.c */
492 void setup(void);
494 /* setwarp.c */
495 void setwarp(int);
497 /* shield.c */
498 void shield(int);
500 /* snova.c */
501 void snova(int, int );
503 /* srscan.c */
504 void srscan(int);
506 /* systemname.c */
507 const char *systemname(const struct quad *);
509 /* torped.c */
510 void torped(int);
512 /* visual.c */
513 void visual(int);
515 /* warp.c */
516 void dowarp(int);
517 void warp(int, int, double);
519 /* win.c */
520 void win(void) __dead2;