1 /* @(#)move.c 8.1 (Berkeley) 5/31/93 */
2 /* $NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $ */
5 * Copyright (c) 1980, 1993
6 * The Regents of the University of California. All rights reserved.
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. Neither the name of the University nor the names of its contributors
17 * may be used to endorse or promote products derived from this software
18 * without specific prior written permission.
20 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
39 ** Move Under Warp or Impulse Power
41 ** `Ramflag' is set if we are to be allowed to ram stars,
42 ** Klingons, etc. This is passed from warp(), which gets it from
43 ** either play() or ram(). Course is the course (0 -> 360) at
44 ** which we want to move. `Speed' is the speed we
45 ** want to go, and `time' is the expected time. It
46 ** can get cut short if a long range tractor beam is to occur. We
47 ** cut short the move so that the user doesn't get docked time and
48 ** energy for distance which he didn't travel.
50 ** We check the course through the current quadrant to see that he
51 ** doesn't run into anything. After that, though, space sort of
52 ** bends around him. Note that this puts us in the awkward posi-
53 ** tion of being able to be dropped into a sector which is com-
54 ** pletely surrounded by stars. Oh Well.
56 ** If the SINS (Space Inertial Navigation System) is out, we ran-
57 ** domize the course accordingly before ever starting to move.
58 ** We will still move in a straight line.
60 ** Note that if your computer is out, you ram things anyway. In
61 ** other words, if your computer and sins are both out, you're in
62 ** potentially very bad shape.
64 ** Klingons get a chance to zap you as you leave the quadrant.
65 ** By the way, they also try to follow you (heh heh).
67 ** Return value is the actual amount of time used.
74 move(int ramflag
, int course
, double time
, double speed
)
89 printf("move: ramflag %d course %d time %.2f speed %.2f\n",
90 ramflag
, course
, time
, speed
);
93 /* initialize delta factors for move */
94 angle
= course
* 0.0174532925;
96 angle
+= Param
.navigcrud
[1] * (franf() - 0.5);
99 angle
+= Param
.navigcrud
[0] * (franf() - 0.5);
109 /* check for long range tractor beams */
110 /**** TEMPORARY CODE == DEBUGGING ****/
111 evtime
= Now
.eventptr
[E_LRTB
]->date
- Now
.date
;
114 printf("E.ep = %p, ->evcode = %d, ->date = %.2f, "
116 Now
.eventptr
[E_LRTB
], Now
.eventptr
[E_LRTB
]->evcode
,
117 Now
.eventptr
[E_LRTB
]->date
, evtime
);
119 if (time
> evtime
&& Etc
.nkling
< 3) {
120 /* then we got a LRTB */
127 /* move within quadrant */
128 Sect
[Ship
.sectx
][Ship
.secty
] = EMPTY
;
129 x
= Ship
.sectx
+ 0.5;
130 y
= Ship
.secty
+ 0.5;
131 xn
= NSECTS
* dist
* bigger
;
135 printf("dx = %.2f, dy = %.2f, xn = %.2f, n = %d\n",
140 for (i
= 0; i
< n
; i
++) {
145 printf("ix = %d, x = %.2f, iy = %d, y = %.2f\n",
148 if (x
< 0.0 || y
< 0.0 || x
>= sectsize
|| y
>= sectsize
) {
149 /* enter new quadrant */
150 dx
= Ship
.quadx
* NSECTS
+ Ship
.sectx
+ dx
* xn
;
151 dy
= Ship
.quady
* NSECTS
+ Ship
.secty
+ dy
* xn
;
162 printf("New quad: ix = %d, iy = %d\n", ix
, iy
);
170 Ship
.quadx
= ix
/ NSECTS
;
171 Ship
.quady
= iy
/ NSECTS
;
172 Ship
.sectx
= ix
% NSECTS
;
173 Ship
.secty
= iy
% NSECTS
;
174 if (ix
< 0 || Ship
.quadx
>= NQUADS
|| iy
< 0 ||
175 Ship
.quady
>= NQUADS
) {
176 if (!damaged(COMPUTER
)) {
185 if (Sect
[ix
][iy
] != EMPTY
) {
186 /* we just hit something */
187 if (!damaged(COMPUTER
) && ramflag
<= 0) {
190 printf("Computer reports navigation error; "
191 "%s stopped at %d,%d\n",
192 Ship
.shipname
, ix
, iy
);
193 Ship
.energy
-= Param
.stopengy
* speed
;
196 /* test for a black hole */
197 if (Sect
[ix
][iy
] == HOLE
) {
198 /* get dumped elsewhere in the galaxy */
209 dx
= Ship
.sectx
- ix
;
210 dy
= Ship
.secty
- iy
;
211 dist
= sqrt(dx
* dx
+ dy
* dy
) / NSECTS
;
214 /* spring the LRTB trap */
220 Sect
[Ship
.sectx
][Ship
.secty
] = Ship
.ship
;