2 * Copyright (c) 1992, 1993, 1994
3 * The Regents of the University of California. All rights reserved.
4 * Copyright (c) 1992, 1993, 1994, 1995, 1996
5 * Keith Bostic. All rights reserved.
7 * See the LICENSE file for redistribution information.
12 #include <sys/types.h>
13 #include <sys/queue.h>
16 #include <bitstring.h>
21 #include "../common/common.h"
24 static void goto_adjust(VICMD
*);
27 * The historic vi had a problem in that all movements were by physical
28 * lines, not by logical, or screen lines. Arguments can be made that this
29 * is the right thing to do. For example, single line movements, such as
30 * 'j' or 'k', should probably work on physical lines. Commands like "dj",
31 * or "j.", where '.' is a change command, make more sense for physical lines
32 * than they do for logical lines.
34 * These arguments, however, don't apply to scrolling commands like ^D and
35 * ^F -- if the window is fairly small, using physical lines can result in
36 * a half-page scroll repainting the entire screen, which is not what the
37 * user wanted. Second, if the line is larger than the screen, using physical
38 * lines can make it impossible to display parts of the line -- there aren't
39 * any commands that don't display the beginning of the line in historic vi,
40 * and if both the beginning and end of the line can't be on the screen at
41 * the same time, you lose. This is even worse in the case of the H, L, and
42 * M commands -- for large lines, they may all refer to the same line and
43 * will result in no movement at all.
45 * Another issue is that page and half-page scrolling commands historically
46 * moved to the first non-blank character in the new line. If the line is
47 * approximately the same size as the screen, this loses because the cursor
48 * before and after a ^D, may refer to the same location on the screen. In
49 * this implementation, scrolling commands set the cursor to the first non-
50 * blank character if the line changes because of the scroll. Otherwise,
51 * the cursor is left alone.
53 * This implementation does the scrolling (^B, ^D, ^F, ^U, ^Y, ^E), and the
54 * cursor positioning commands (H, L, M) commands using logical lines, not
60 * Go to first non-blank character of the line count, the last line
61 * of the file by default.
63 * PUBLIC: int v_lgoto(SCR *, VICMD *);
66 v_lgoto(SCR
*sp
, VICMD
*vp
)
70 if (F_ISSET(vp
, VC_C1SET
)) {
71 if (!db_exist(sp
, vp
->count
)) {
74 * Historically, 1G was legal in an empty file.
77 if (db_last(sp
, &nlines
))
82 v_eof(sp
, &vp
->m_start
);
85 vp
->m_stop
.lno
= vp
->count
;
87 if (db_last(sp
, &nlines
))
89 vp
->m_stop
.lno
= nlines
? nlines
: 1;
97 * Move to the first non-blank character of the logical line
98 * count - 1 from the top of the screen, 0 by default.
100 * PUBLIC: int v_home(SCR *, VICMD *);
103 v_home(SCR
*sp
, VICMD
*vp
)
105 if (vs_sm_position(sp
, &vp
->m_stop
,
106 F_ISSET(vp
, VC_C1SET
) ? vp
->count
- 1 : 0, P_TOP
))
114 * Move to the first non-blank character of the logical line
115 * in the middle of the screen.
117 * PUBLIC: int v_middle(SCR *, VICMD *);
120 v_middle(SCR
*sp
, VICMD
*vp
)
123 * Yielding to none in our quest for compatibility with every
124 * historical blemish of vi, no matter how strange it might be,
125 * we permit the user to enter a count and then ignore it.
127 if (vs_sm_position(sp
, &vp
->m_stop
, 0, P_MIDDLE
))
134 * v_bottom -- [count]L
135 * Move to the first non-blank character of the logical line
136 * count - 1 from the bottom of the screen, 0 by default.
138 * PUBLIC: int v_bottom(SCR *, VICMD *);
141 v_bottom(SCR
*sp
, VICMD
*vp
)
143 if (vs_sm_position(sp
, &vp
->m_stop
,
144 F_ISSET(vp
, VC_C1SET
) ? vp
->count
- 1 : 0, P_BOTTOM
))
151 goto_adjust(VICMD
*vp
)
153 /* Guess that it's the end of the range. */
154 vp
->m_final
= vp
->m_stop
;
157 * Non-motion commands move the cursor to the end of the range, and
158 * then to the NEXT nonblank of the line. Historic vi always moved
159 * to the first nonblank in the line; since the H, M, and L commands
160 * are logical motions in this implementation, we do the next nonblank
161 * so that it looks approximately the same to the user. To make this
162 * happen, the VM_RCM_SETNNB flag is set in the vcmd.c command table.
164 * If it's a motion, it's more complicated. The best possible solution
165 * is probably to display the first nonblank of the line the cursor
166 * will eventually rest on. This is tricky, particularly given that if
167 * the associated command is a delete, we don't yet know what line that
168 * will be. So, we clear the VM_RCM_SETNNB flag, and set the first
169 * nonblank flag (VM_RCM_SETFNB). Note, if the lines are sufficiently
170 * long, this can cause the cursor to warp out of the screen. It's too
174 * The G command is always first nonblank, so it's okay to reset it.
177 F_CLR(vp
, VM_RCM_MASK
);
178 F_SET(vp
, VM_RCM_SETFNB
);
183 * If moving backward in the file, delete and yank move to the end
184 * of the range, unless the line didn't change, in which case yank
185 * doesn't move. If moving forward in the file, delete and yank
186 * stay at the start of the range. Ignore others.
188 if (vp
->m_stop
.lno
< vp
->m_start
.lno
||
189 (vp
->m_stop
.lno
== vp
->m_start
.lno
&&
190 vp
->m_stop
.cno
< vp
->m_start
.cno
)) {
191 if (ISCMD(vp
->rkp
, 'y') && vp
->m_stop
.lno
== vp
->m_start
.lno
)
192 vp
->m_final
= vp
->m_start
;
194 vp
->m_final
= vp
->m_start
;
198 * v_up -- [count]^P, [count]k, [count]-
201 * PUBLIC: int v_up(SCR *, VICMD *);
204 v_up(SCR
*sp
, VICMD
*vp
)
208 lno
= F_ISSET(vp
, VC_C1SET
) ? vp
->count
: 1;
209 if (vp
->m_start
.lno
<= lno
) {
210 v_sof(sp
, &vp
->m_start
);
213 vp
->m_stop
.lno
= vp
->m_start
.lno
- lno
;
214 vp
->m_final
= vp
->m_stop
;
220 * In a script window, send the line to the shell.
221 * In a regular window, move down by lines.
223 * PUBLIC: int v_cr(SCR *, VICMD *);
226 v_cr(SCR
*sp
, VICMD
*vp
)
228 /* If it's a colon command-line edit window, it's an ex command. */
229 if (F_ISSET(sp
, SC_COMEDIT
))
230 return (v_ecl_exec(sp
));
232 /* If it's a script window, exec the line. */
233 if (F_ISSET(sp
, SC_SCRIPT
))
234 return (sscr_exec(sp
, vp
->m_start
.lno
));
236 /* Otherwise, it's the same as v_down(). */
237 return (v_down(sp
, vp
));
241 * v_down -- [count]^J, [count]^N, [count]j, [count]^M, [count]+
242 * Move down by lines.
244 * PUBLIC: int v_down(SCR *, VICMD *);
247 v_down(SCR
*sp
, VICMD
*vp
)
251 lno
= vp
->m_start
.lno
+ (F_ISSET(vp
, VC_C1SET
) ? vp
->count
: 1);
252 if (!db_exist(sp
, lno
)) {
253 v_eof(sp
, &vp
->m_start
);
256 vp
->m_stop
.lno
= lno
;
257 vp
->m_final
= ISMOTION(vp
) ? vp
->m_start
: vp
->m_stop
;
262 * v_hpageup -- [count]^U
263 * Page up half screens.
265 * PUBLIC: int v_hpageup(SCR *, VICMD *);
268 v_hpageup(SCR
*sp
, VICMD
*vp
)
271 * Half screens always succeed unless already at SOF.
274 * Half screens set the scroll value, even if the command
275 * ultimately failed, in historic vi. Probably a don't care.
277 if (F_ISSET(vp
, VC_C1SET
))
278 sp
->defscroll
= vp
->count
;
279 if (vs_sm_scroll(sp
, &vp
->m_stop
, sp
->defscroll
, CNTRL_U
))
281 vp
->m_final
= vp
->m_stop
;
286 * v_hpagedown -- [count]^D
287 * Page down half screens.
289 * PUBLIC: int v_hpagedown(SCR *, VICMD *);
292 v_hpagedown(SCR
*sp
, VICMD
*vp
)
295 * Half screens always succeed unless already at EOF.
298 * Half screens set the scroll value, even if the command
299 * ultimately failed, in historic vi. Probably a don't care.
301 if (F_ISSET(vp
, VC_C1SET
))
302 sp
->defscroll
= vp
->count
;
303 if (vs_sm_scroll(sp
, &vp
->m_stop
, sp
->defscroll
, CNTRL_D
))
305 vp
->m_final
= vp
->m_stop
;
310 * v_pagedown -- [count]^F
311 * Page down full screens.
313 * Historic vi did not move to the EOF if the screen couldn't move, i.e.
314 * if EOF was already displayed on the screen. This implementation does
315 * move to EOF in that case, making ^F more like the historic ^D.
317 * PUBLIC: int v_pagedown(SCR *, VICMD *);
320 v_pagedown(SCR
*sp
, VICMD
*vp
)
326 * The calculation in IEEE Std 1003.2-1992 (POSIX) is:
328 * top_line = top_line + count * (window - 2);
330 * which was historically wrong. The correct one is:
332 * top_line = top_line + count * window - 2;
334 * i.e. the two line "overlap" was only subtracted once. Which
335 * makes no sense, but then again, an overlap makes no sense for
336 * any screen but the "next" one anyway. We do it the historical
337 * way as there's no good reason to change it.
339 * If the screen has been split horizontally, use the smaller of
340 * the current window size and the window option value.
342 * It possible for this calculation to be less than 1; move at
345 offset
= (F_ISSET(vp
, VC_C1SET
) ? vp
->count
: 1) * (IS_SPLIT(sp
) ?
346 MIN(sp
->t_maxrows
, O_VAL(sp
, O_WINDOW
)) : O_VAL(sp
, O_WINDOW
));
347 offset
= offset
<= 2 ? 1 : offset
- 2;
348 if (vs_sm_scroll(sp
, &vp
->m_stop
, offset
, CNTRL_F
))
350 vp
->m_final
= vp
->m_stop
;
355 * v_pageup -- [count]^B
356 * Page up full screens.
359 * Historic vi did not move to the SOF if the screen couldn't move, i.e.
360 * if SOF was already displayed on the screen. This implementation does
361 * move to SOF in that case, making ^B more like the historic ^U.
363 * PUBLIC: int v_pageup(SCR *, VICMD *);
366 v_pageup(SCR
*sp
, VICMD
*vp
)
372 * The calculation in IEEE Std 1003.2-1992 (POSIX) is:
374 * top_line = top_line - count * (window - 2);
376 * which was historically wrong. The correct one is:
378 * top_line = (top_line - count * window) + 2;
380 * A simpler expression is that, as with ^F, we scroll exactly:
386 * Bizarre. As with ^F, an overlap makes no sense for anything
387 * but the first screen. We do it the historical way as there's
388 * no good reason to change it.
390 * If the screen has been split horizontally, use the smaller of
391 * the current window size and the window option value.
393 * It possible for this calculation to be less than 1; move at
396 offset
= (F_ISSET(vp
, VC_C1SET
) ? vp
->count
: 1) * (IS_SPLIT(sp
) ?
397 MIN(sp
->t_maxrows
, O_VAL(sp
, O_WINDOW
)) : O_VAL(sp
, O_WINDOW
));
398 offset
= offset
<= 2 ? 1 : offset
- 2;
399 if (vs_sm_scroll(sp
, &vp
->m_stop
, offset
, CNTRL_B
))
401 vp
->m_final
= vp
->m_stop
;
406 * v_lineup -- [count]^Y
409 * PUBLIC: int v_lineup(SCR *, VICMD *);
412 v_lineup(SCR
*sp
, VICMD
*vp
)
415 * The cursor moves down, staying with its original line, unless it
416 * reaches the bottom of the screen.
419 &vp
->m_stop
, F_ISSET(vp
, VC_C1SET
) ? vp
->count
: 1, CNTRL_Y
))
421 vp
->m_final
= vp
->m_stop
;
426 * v_linedown -- [count]^E
427 * Page down by lines.
429 * PUBLIC: int v_linedown(SCR *, VICMD *);
432 v_linedown(SCR
*sp
, VICMD
*vp
)
435 * The cursor moves up, staying with its original line, unless it
436 * reaches the top of the screen.
439 &vp
->m_stop
, F_ISSET(vp
, VC_C1SET
) ? vp
->count
: 1, CNTRL_E
))
441 vp
->m_final
= vp
->m_stop
;