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[dragonfly.git] / games / atc / update.c
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1 /*-
2 * Copyright (c) 1990, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software contributed to Berkeley by
6 * Ed James.
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. All advertising materials mentioning features or use of this software
17 * must display the following acknowledgement:
18 * This product includes software developed by the University of
19 * California, Berkeley and its contributors.
20 * 4. Neither the name of the University nor the names of its contributors
21 * may be used to endorse or promote products derived from this software
22 * without specific prior written permission.
24 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
34 * SUCH DAMAGE.
36 * @(#)update.c 8.1 (Berkeley) 5/31/93
37 * $FreeBSD: src/games/atc/update.c,v 1.6 1999/11/30 03:48:21 billf Exp $
38 * $DragonFly: src/games/atc/update.c,v 1.3 2006/08/08 15:03:02 pavalos Exp $
42 * Copyright (c) 1987 by Ed James, UC Berkeley. All rights reserved.
44 * Copy permission is hereby granted provided that this notice is
45 * retained on all partial or complete copies.
47 * For more info on this and all of my stuff, mail edjames@berkeley.edu.
50 #include "include.h"
52 static int next_plane(void);
53 static int too_close(const PLANE *, const PLANE *, int);
54 static int dir_deg(int);
57 void
58 update(void)
60 int i, dir_diff, mask, unclean;
61 PLANE *pp, *p1, *p2;
63 mask = sigblock(sigmask(SIGINT));
65 clck++;
67 erase_all();
69 /* put some planes in the air */
70 do {
71 unclean = 0;
72 for (pp = ground.head; pp != NULL; pp = pp->next) {
73 if (pp->new_altitude > 0) {
74 delete(&ground, pp);
75 append(&air, pp);
76 unclean = 1;
77 break;
80 } while (unclean);
82 /* do altitude change and basic movement */
83 for (pp = air.head; pp != NULL; pp = pp->next) {
84 /* type 0 only move every other turn */
85 if (pp->plane_type == 0 && clck & 1)
86 continue;
88 pp->fuel--;
89 if (pp->fuel < 0)
90 loser(pp, "ran out of fuel.");
92 pp->altitude += SGN(pp->new_altitude - pp->altitude);
94 if (!pp->delayd) {
95 dir_diff = pp->new_dir - pp->dir;
97 * Allow for circle commands
99 if (pp->new_dir >= 0 && pp->new_dir < MAXDIR) {
100 if (dir_diff > MAXDIR/2)
101 dir_diff -= MAXDIR;
102 else if (dir_diff < -(MAXDIR/2))
103 dir_diff += MAXDIR;
105 if (dir_diff > 2)
106 dir_diff = 2;
107 else if (dir_diff < -2)
108 dir_diff = -2;
109 pp->dir += dir_diff;
110 if (pp->dir >= MAXDIR)
111 pp->dir -= MAXDIR;
112 else if (pp->dir < 0)
113 pp->dir += MAXDIR;
115 pp->xpos += displacement[pp->dir].dx;
116 pp->ypos += displacement[pp->dir].dy;
118 if (pp->delayd && pp->xpos == sp->beacon[pp->delayd_no].x &&
119 pp->ypos == sp->beacon[pp->delayd_no].y) {
120 pp->delayd = 0;
121 if (pp->status == S_UNMARKED)
122 pp->status = S_MARKED;
125 switch (pp->dest_type) {
126 case T_AIRPORT:
127 if (pp->xpos == sp->airport[pp->dest_no].x &&
128 pp->ypos == sp->airport[pp->dest_no].y &&
129 pp->altitude == 0) {
130 if (pp->dir != sp->airport[pp->dest_no].dir)
131 loser(pp, "landed in the wrong direction.");
132 else {
133 pp->status = S_GONE;
134 continue;
137 break;
138 case T_EXIT:
139 if (pp->xpos == sp->exit[pp->dest_no].x &&
140 pp->ypos == sp->exit[pp->dest_no].y) {
141 if (pp->altitude != 9)
142 loser(pp, "exited at the wrong altitude.");
143 else {
144 pp->status = S_GONE;
145 continue;
148 break;
149 default:
150 loser(pp, "has a bizarre destination, get help!");
152 if (pp->altitude > 9)
153 /* "this is impossible" */
154 loser(pp, "exceded flight ceiling.");
155 if (pp->altitude <= 0) {
156 for (i = 0; i < sp->num_airports; i++)
157 if (pp->xpos == sp->airport[i].x &&
158 pp->ypos == sp->airport[i].y) {
159 if (pp->dest_type == T_AIRPORT)
160 loser(pp,
161 "landed at the wrong airport.");
162 else
163 loser(pp,
164 "landed instead of exited.");
166 loser(pp, "crashed on the ground.");
168 if (pp->xpos < 1 || pp->xpos >= sp->width - 1 ||
169 pp->ypos < 1 || pp->ypos >= sp->height - 1) {
170 for (i = 0; i < sp->num_exits; i++)
171 if (pp->xpos == sp->exit[i].x &&
172 pp->ypos == sp->exit[i].y) {
173 if (pp->dest_type == T_EXIT)
174 loser(pp,
175 "exited via the wrong exit.");
176 else
177 loser(pp,
178 "exited instead of landed.");
180 loser(pp, "illegally left the flight arena.");
185 * Traverse the list once, deleting the planes that are gone.
187 for (pp = air.head; pp != NULL; pp = p2) {
188 p2 = pp->next;
189 if (pp->status == S_GONE) {
190 safe_planes++;
191 delete(&air, pp);
195 draw_all();
197 for (p1 = air.head; p1 != NULL; p1 = p1->next)
198 for (p2 = p1->next; p2 != NULL; p2 = p2->next)
199 if (too_close(p1, p2, 1)) {
200 static char buf[80];
202 (void)sprintf(buf, "collided with plane '%c'.",
203 name(p2));
204 loser(p1, buf);
207 * Check every other update. Actually, only add on even updates.
208 * Otherwise, prop jobs show up *on* entrance. Remember that
209 * we don't update props on odd updates.
211 if ((random() % sp->newplane_time) == 0)
212 addplane();
214 sigsetmask(mask);
217 const char *
218 command(const PLANE *pp)
220 static char buf[50], *bp, *comm_start;
222 buf[0] = '\0';
223 bp = buf;
224 (void)sprintf(bp, "%c%d%c%c%d: ", name(pp), pp->altitude,
225 (pp->fuel < LOWFUEL) ? '*' : ' ',
226 (pp->dest_type == T_AIRPORT) ? 'A' : 'E', pp->dest_no);
228 comm_start = bp = index(buf, '\0');
229 if (pp->altitude == 0)
230 (void)sprintf(bp, "Holding @ A%d", pp->orig_no);
231 else if (pp->new_dir >= MAXDIR || pp->new_dir < 0)
232 strcpy(bp, "Circle");
233 else if (pp->new_dir != pp->dir)
234 (void)sprintf(bp, "%d", dir_deg(pp->new_dir));
236 bp = index(buf, '\0');
237 if (pp->delayd)
238 (void)sprintf(bp, " @ B%d", pp->delayd_no);
240 bp = index(buf, '\0');
241 if (*comm_start == '\0' &&
242 (pp->status == S_UNMARKED || pp->status == S_IGNORED))
243 strcpy(bp, "---------");
244 return (buf);
247 /* char */
248 char
249 name(const PLANE *p)
251 if (p->plane_type == 0)
252 return ('A' + p->plane_no);
253 else
254 return ('a' + p->plane_no);
257 char
258 number(char l)
260 if (l < 'a' && l > 'z' && l < 'A' && l > 'Z')
261 return (-1);
262 else if (l >= 'a' && l <= 'z')
263 return (l - 'a');
264 else
265 return (l - 'A');
268 static int
269 next_plane(void)
271 static int last_plane = -1;
272 PLANE *pp;
273 int found, start_plane = last_plane;
275 do {
276 found = 0;
277 last_plane++;
278 if (last_plane >= 26)
279 last_plane = 0;
280 for (pp = air.head; pp != NULL; pp = pp->next)
281 if (pp->plane_no == last_plane) {
282 found++;
283 break;
285 if (!found)
286 for (pp = ground.head; pp != NULL; pp = pp->next)
287 if (pp->plane_no == last_plane) {
288 found++;
289 break;
291 } while (found && last_plane != start_plane);
292 if (last_plane == start_plane)
293 return (-1);
294 return (last_plane);
298 addplane(void)
300 PLANE p, *pp, *p1;
301 int i, num_starts, is_close, rnd, rnd2, pnum;
303 bzero(&p, sizeof (p));
305 p.status = S_MARKED;
306 p.plane_type = random() % 2;
308 num_starts = sp->num_exits + sp->num_airports;
309 rnd = random() % num_starts;
311 if (rnd < sp->num_exits) {
312 p.dest_type = T_EXIT;
313 p.dest_no = rnd;
314 } else {
315 p.dest_type = T_AIRPORT;
316 p.dest_no = rnd - sp->num_exits;
319 /* loop until we get a plane not near another */
320 for (i = 0; i < num_starts; i++) {
321 /* loop till we get a different start point */
322 while ((rnd2 = random() % num_starts) == rnd)
324 if (rnd2 < sp->num_exits) {
325 p.orig_type = T_EXIT;
326 p.orig_no = rnd2;
327 p.xpos = sp->exit[rnd2].x;
328 p.ypos = sp->exit[rnd2].y;
329 p.new_dir = p.dir = sp->exit[rnd2].dir;
330 p.altitude = p.new_altitude = 7;
331 is_close = 0;
332 for (p1 = air.head; p1 != NULL; p1 = p1->next)
333 if (too_close(p1, &p, 4)) {
334 is_close++;
335 break;
337 if (is_close)
338 continue;
339 } else {
340 p.orig_type = T_AIRPORT;
341 p.orig_no = rnd2 - sp->num_exits;
342 p.xpos = sp->airport[p.orig_no].x;
343 p.ypos = sp->airport[p.orig_no].y;
344 p.new_dir = p.dir = sp->airport[p.orig_no].dir;
345 p.altitude = p.new_altitude = 0;
347 p.fuel = sp->width + sp->height;
348 break;
350 if (i >= num_starts)
351 return (-1);
352 pnum = next_plane();
353 if (pnum < 0)
354 return (-1);
355 p.plane_no = pnum;
357 pp = newplane();
358 bcopy(&p, pp, sizeof (p));
360 if (pp->orig_type == T_AIRPORT)
361 append(&ground, pp);
362 else
363 append(&air, pp);
365 return (pp->dest_type);
368 PLANE *
369 findplane(int n)
371 PLANE *pp;
373 for (pp = air.head; pp != NULL; pp = pp->next)
374 if (pp->plane_no == n)
375 return (pp);
376 for (pp = ground.head; pp != NULL; pp = pp->next)
377 if (pp->plane_no == n)
378 return (pp);
379 return (NULL);
382 static int
383 too_close(const PLANE *p1, const PLANE *p2, int dist)
385 if (ABS(p1->altitude - p2->altitude) <= dist &&
386 ABS(p1->xpos - p2->xpos) <= dist && ABS(p1->ypos - p2->ypos) <= dist)
387 return (1);
388 else
389 return (0);
392 static int
393 dir_deg(int d)
395 switch (d) {
396 case 0: return (0);
397 case 1: return (45);
398 case 2: return (90);
399 case 3: return (135);
400 case 4: return (180);
401 case 5: return (225);
402 case 6: return (270);
403 case 7: return (315);
404 default:
405 return (-1);