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1 /*
2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
33 * $FreeBSD: src/lib/libc/stdlib/random.c,v 1.13 2000/01/27 23:06:49 jasone Exp $
34 * $DragonFly: src/lib/libc/stdlib/random.c,v 1.9 2005/11/24 17:18:30 swildner Exp $
36 * @(#)random.c 8.2 (Berkeley) 5/19/95
39 #include "namespace.h"
40 #include <sys/time.h> /* for srandomdev() */
41 #include <fcntl.h> /* for srandomdev() */
42 #include <stdio.h>
43 #include <stdlib.h>
44 #include <unistd.h> /* for srandomdev() */
45 #include "un-namespace.h"
48 * random.c:
50 * An improved random number generation package. In addition to the standard
51 * rand()/srand() like interface, this package also has a special state info
52 * interface. The initstate() routine is called with a seed, an array of
53 * bytes, and a count of how many bytes are being passed in; this array is
54 * then initialized to contain information for random number generation with
55 * that much state information. Good sizes for the amount of state
56 * information are 32, 64, 128, and 256 bytes. The state can be switched by
57 * calling the setstate() routine with the same array as was initiallized
58 * with initstate(). By default, the package runs with 128 bytes of state
59 * information and generates far better random numbers than a linear
60 * congruential generator. If the amount of state information is less than
61 * 32 bytes, a simple linear congruential R.N.G. is used.
63 * Internally, the state information is treated as an array of ints; the
64 * zeroeth element of the array is the type of R.N.G. being used (small
65 * integer); the remainder of the array is the state information for the
66 * R.N.G. Thus, 32 bytes of state information will give 7 ints worth of
67 * state information, which will allow a degree seven polynomial. (Note:
68 * the zeroeth word of state information also has some other information
69 * stored in it -- see setstate() for details).
71 * The random number generation technique is a linear feedback shift register
72 * approach, employing trinomials (since there are fewer terms to sum up that
73 * way). In this approach, the least significant bit of all the numbers in
74 * the state table will act as a linear feedback shift register, and will
75 * have period 2^deg - 1 (where deg is the degree of the polynomial being
76 * used, assuming that the polynomial is irreducible and primitive). The
77 * higher order bits will have longer periods, since their values are also
78 * influenced by pseudo-random carries out of the lower bits. The total
79 * period of the generator is approximately deg*(2**deg - 1); thus doubling
80 * the amount of state information has a vast influence on the period of the
81 * generator. Note: the deg*(2**deg - 1) is an approximation only good for
82 * large deg, when the period of the shift register is the dominant factor.
83 * With deg equal to seven, the period is actually much longer than the
84 * 7*(2**7 - 1) predicted by this formula.
86 * Modified 28 December 1994 by Jacob S. Rosenberg.
87 * The following changes have been made:
88 * All references to the type u_int have been changed to unsigned long.
89 * All references to type int have been changed to type long. Other
90 * cleanups have been made as well. A warning for both initstate and
91 * setstate has been inserted to the effect that on Sparc platforms
92 * the 'arg_state' variable must be forced to begin on word boundaries.
93 * This can be easily done by casting a long integer array to char *.
94 * The overall logic has been left STRICTLY alone. This software was
95 * tested on both a VAX and Sun SpacsStation with exactly the same
96 * results. The new version and the original give IDENTICAL results.
97 * The new version is somewhat faster than the original. As the
98 * documentation says: "By default, the package runs with 128 bytes of
99 * state information and generates far better random numbers than a linear
100 * congruential generator. If the amount of state information is less than
101 * 32 bytes, a simple linear congruential R.N.G. is used." For a buffer of
102 * 128 bytes, this new version runs about 19 percent faster and for a 16
103 * byte buffer it is about 5 percent faster.
107 * For each of the currently supported random number generators, we have a
108 * break value on the amount of state information (you need at least this
109 * many bytes of state info to support this random number generator), a degree
110 * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
111 * the separation between the two lower order coefficients of the trinomial.
113 #define TYPE_0 0 /* linear congruential */
114 #define BREAK_0 8
115 #define DEG_0 0
116 #define SEP_0 0
118 #define TYPE_1 1 /* x**7 + x**3 + 1 */
119 #define BREAK_1 32
120 #define DEG_1 7
121 #define SEP_1 3
123 #define TYPE_2 2 /* x**15 + x + 1 */
124 #define BREAK_2 64
125 #define DEG_2 15
126 #define SEP_2 1
128 #define TYPE_3 3 /* x**31 + x**3 + 1 */
129 #define BREAK_3 128
130 #define DEG_3 31
131 #define SEP_3 3
133 #define TYPE_4 4 /* x**63 + x + 1 */
134 #define BREAK_4 256
135 #define DEG_4 63
136 #define SEP_4 1
139 * Array versions of the above information to make code run faster --
140 * relies on fact that TYPE_i == i.
142 #define MAX_TYPES 5 /* max number of types above */
144 static const int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
145 static const int seps [MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
148 * Initially, everything is set up as if from:
150 * initstate(1, randtbl, 128);
152 * Note that this initialization takes advantage of the fact that srandom()
153 * advances the front and rear pointers 10*rand_deg times, and hence the
154 * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
155 * element of the state information, which contains info about the current
156 * position of the rear pointer is just
158 * MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
161 static uint32_t randtbl[DEG_3 + 1] = {
162 TYPE_3,
163 #ifdef USE_WEAK_SEEDING
164 /* Historic implementation compatibility */
165 /* The random sequences do not vary much with the seed */
166 0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
167 0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
168 0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
169 0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
170 0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
171 0x27fb47b9,
172 #else /* !USE_WEAK_SEEDING */
173 0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
174 0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
175 0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
176 0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
177 0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
178 0xf3bec5da
179 #endif /* !USE_WEAK_SEEDING */
183 * fptr and rptr are two pointers into the state info, a front and a rear
184 * pointer. These two pointers are always rand_sep places aparts, as they
185 * cycle cyclically through the state information. (Yes, this does mean we
186 * could get away with just one pointer, but the code for random() is more
187 * efficient this way). The pointers are left positioned as they would be
188 * from the call
190 * initstate(1, randtbl, 128);
192 * (The position of the rear pointer, rptr, is really 0 (as explained above
193 * in the initialization of randtbl) because the state table pointer is set
194 * to point to randtbl[1] (as explained below).
196 static uint32_t *fptr = &randtbl[SEP_3 + 1];
197 static uint32_t *rptr = &randtbl[1];
200 * The following things are the pointer to the state information table, the
201 * type of the current generator, the degree of the current polynomial being
202 * used, and the separation between the two pointers. Note that for efficiency
203 * of random(), we remember the first location of the state information, not
204 * the zeroeth. Hence it is valid to access state[-1], which is used to
205 * store the type of the R.N.G. Also, we remember the last location, since
206 * this is more efficient than indexing every time to find the address of
207 * the last element to see if the front and rear pointers have wrapped.
209 static uint32_t *state = &randtbl[1];
210 static int rand_type = TYPE_3;
211 static int rand_deg = DEG_3;
212 static int rand_sep = SEP_3;
213 static uint32_t *end_ptr = &randtbl[DEG_3 + 1];
215 static inline long good_rand(long);
217 static inline long
218 good_rand(long x)
220 #ifdef USE_WEAK_SEEDING
222 * Historic implementation compatibility.
223 * The random sequences do not vary much with the seed,
224 * even with overflowing.
226 return (1103515245 * x + 12345);
227 #else /* !USE_WEAK_SEEDING */
229 * Compute x = (7^5 * x) mod (2^31 - 1)
230 * wihout overflowing 31 bits:
231 * (2^31 - 1) = 127773 * (7^5) + 2836
232 * From "Random number generators: good ones are hard to find",
233 * Park and Miller, Communications of the ACM, vol. 31, no. 10,
234 * October 1988, p. 1195.
236 long hi, lo;
238 hi = x / 127773;
239 lo = x % 127773;
240 x = 16807 * lo - 2836 * hi;
241 if (x <= 0)
242 x += 0x7fffffff;
243 return (x);
244 #endif /* !USE_WEAK_SEEDING */
248 * srandom:
250 * Initialize the random number generator based on the given seed. If the
251 * type is the trivial no-state-information type, just remember the seed.
252 * Otherwise, initializes state[] based on the given "seed" via a linear
253 * congruential generator. Then, the pointers are set to known locations
254 * that are exactly rand_sep places apart. Lastly, it cycles the state
255 * information a given number of times to get rid of any initial dependencies
256 * introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
257 * for default usage relies on values produced by this routine.
259 void
260 srandom(unsigned long x)
262 int i;
264 if (rand_type == TYPE_0)
265 state[0] = (uint32_t)x;
266 else {
267 state[0] = (uint32_t)x;
268 for (i = 1; i < rand_deg; i++)
269 state[i] = (uint32_t)good_rand(state[i - 1]);
270 fptr = &state[rand_sep];
271 rptr = &state[0];
272 for (i = 0; i < 10 * rand_deg; i++)
273 random();
278 * srandomdev:
280 * Many programs choose the seed value in a totally predictable manner.
281 * This often causes problems. We seed the generator using the much more
282 * secure urandom(4) interface. Note that this particular seeding
283 * procedure can generate states which are impossible to reproduce by
284 * calling srandom() with any value, since the succeeding terms in the
285 * state buffer are no longer derived from the LC algorithm applied to
286 * a fixed seed.
288 void
289 srandomdev(void)
291 int fd, done;
292 size_t len;
294 if (rand_type == TYPE_0)
295 len = sizeof state[0];
296 else
297 len = rand_deg * sizeof state[0];
299 done = 0;
300 fd = _open("/dev/urandom", O_RDONLY, 0);
301 if (fd >= 0) {
302 if (_read(fd, (void *) state, len) == (ssize_t) len)
303 done = 1;
304 _close(fd);
307 if (!done) {
308 struct timeval tv;
309 unsigned long junk; /* XXX left uninitialized on purpose */
311 gettimeofday(&tv, NULL);
312 srandom(getpid() ^ tv.tv_sec ^ tv.tv_usec ^ junk);
313 return;
316 if (rand_type != TYPE_0) {
317 fptr = &state[rand_sep];
318 rptr = &state[0];
323 * initstate:
325 * Initialize the state information in the given array of n bytes for future
326 * random number generation. Based on the number of bytes we are given, and
327 * the break values for the different R.N.G.'s, we choose the best (largest)
328 * one we can and set things up for it. srandom() is then called to
329 * initialize the state information.
331 * Note that on return from srandom(), we set state[-1] to be the type
332 * multiplexed with the current value of the rear pointer; this is so
333 * successive calls to initstate() won't lose this information and will be
334 * able to restart with setstate().
336 * Note: the first thing we do is save the current state, if any, just like
337 * setstate() so that it doesn't matter when initstate is called.
339 * Parameters:
340 * seed: seed for R.N.G.
341 * arg_state: pointer to state array
342 * n: # bytes of state info
344 * Returns a pointer to the old state.
346 * Note: The Sparc platform requires that arg_state begin on an int
347 * word boundary; otherwise a bus error will occur. Even so, lint will
348 * complain about mis-alignment, but you should disregard these messages.
350 char *
351 initstate(unsigned long seed, char *arg_state, long n)
353 char *ostate = (char *)(&state[-1]);
354 uint32_t *int_arg_state = (uint32_t *)(void *)arg_state;
356 if (rand_type == TYPE_0)
357 state[-1] = rand_type;
358 else
359 state[-1] = MAX_TYPES * (uint32_t)(rptr - state) + rand_type;
360 if (n < BREAK_0) {
361 fprintf(stderr,
362 "random: not enough state (%ld bytes); ignored.\n", n);
363 return(0);
365 if (n < BREAK_1) {
366 rand_type = TYPE_0;
367 rand_deg = DEG_0;
368 rand_sep = SEP_0;
369 } else if (n < BREAK_2) {
370 rand_type = TYPE_1;
371 rand_deg = DEG_1;
372 rand_sep = SEP_1;
373 } else if (n < BREAK_3) {
374 rand_type = TYPE_2;
375 rand_deg = DEG_2;
376 rand_sep = SEP_2;
377 } else if (n < BREAK_4) {
378 rand_type = TYPE_3;
379 rand_deg = DEG_3;
380 rand_sep = SEP_3;
381 } else {
382 rand_type = TYPE_4;
383 rand_deg = DEG_4;
384 rand_sep = SEP_4;
386 state = (uint32_t *) (int_arg_state + 1); /* first location */
387 end_ptr = &state[rand_deg]; /* must set end_ptr before srandom */
388 srandom((uint32_t)seed);
389 if (rand_type == TYPE_0)
390 int_arg_state[0] = rand_type;
391 else
392 int_arg_state[0] = MAX_TYPES * (uint32_t)(rptr - state) + rand_type;
393 return(ostate);
397 * setstate:
399 * Restore the state from the given state array.
401 * Note: it is important that we also remember the locations of the pointers
402 * in the current state information, and restore the locations of the pointers
403 * from the old state information. This is done by multiplexing the pointer
404 * location into the zeroeth word of the state information.
406 * Note that due to the order in which things are done, it is OK to call
407 * setstate() with the same state as the current state.
409 * Parameters:
410 * arg_state: pointer to state array
412 * Returns a pointer to the old state information.
414 * Note: The Sparc platform requires that arg_state begin on a long
415 * word boundary; otherwise a bus error will occur. Even so, lint will
416 * complain about mis-alignment, but you should disregard these messages.
418 char *
419 setstate(char *arg_state)
421 uint32_t *new_state = (uint32_t *)(void *)arg_state;
422 uint32_t type = new_state[0] % MAX_TYPES;
423 uint32_t rear = new_state[0] / MAX_TYPES;
424 char *ostate = (char *)(&state[-1]);
426 if (rand_type == TYPE_0)
427 state[-1] = rand_type;
428 else
429 state[-1] = MAX_TYPES * (uint32_t)(rptr - state) + rand_type;
430 switch(type) {
431 case TYPE_0:
432 case TYPE_1:
433 case TYPE_2:
434 case TYPE_3:
435 case TYPE_4:
436 rand_type = type;
437 rand_deg = degrees[type];
438 rand_sep = seps[type];
439 break;
440 default:
441 fprintf(stderr,
442 "random: state info corrupted; not changed.\n");
444 state = (uint32_t *) (new_state + 1);
445 if (rand_type != TYPE_0) {
446 rptr = &state[rear];
447 fptr = &state[(rear + rand_sep) % rand_deg];
449 end_ptr = &state[rand_deg]; /* set end_ptr too */
450 return(ostate);
454 * random:
456 * If we are using the trivial TYPE_0 R.N.G., just do the old linear
457 * congruential bit. Otherwise, we do our fancy trinomial stuff, which is
458 * the same in all the other cases due to all the global variables that have
459 * been set up. The basic operation is to add the number at the rear pointer
460 * into the one at the front pointer. Then both pointers are advanced to
461 * the next location cyclically in the table. The value returned is the sum
462 * generated, reduced to 31 bits by throwing away the "least random" low bit.
464 * Note: the code takes advantage of the fact that both the front and
465 * rear pointers can't wrap on the same call by not testing the rear
466 * pointer if the front one has wrapped.
468 * Returns a 31-bit random number.
470 long
471 random(void)
473 uint32_t i;
474 uint32_t *f, *r;
476 if (rand_type == TYPE_0) {
477 i = state[0];
478 state[0] = i = (good_rand(i)) & 0x7fffffff;
479 } else {
481 * Use local variables rather than static variables for speed.
483 f = fptr; r = rptr;
484 *f += *r;
485 /* chucking least random bit */
486 i = (*f >> 1) & 0x7fffffff;
487 if (++f >= end_ptr) {
488 f = state;
489 ++r;
491 else if (++r >= end_ptr) {
492 r = state;
495 fptr = f; rptr = r;
497 return((long)i);