kernel - repurpose buffer cache entries under heavy I/O loads
[dragonfly.git] / games / hack / hack.main.c
blobd17bdd9431be28a2b0d27eae06d840a82d4dc9a8
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.main.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.main.c,v 1.9 1999/11/16 10:26:36 marcel Exp $ */
5 #include <sys/stat.h>
6 #include "hack.h"
8 #ifdef QUEST
9 #define gamename "quest"
10 #else
11 #define gamename "hack"
12 #endif
14 void (*afternmv)(void);
15 bool (*occupation)(void);
16 const char *occtxt;
19 int hackpid; /* current pid */
20 int locknum; /* max num of players */
21 #ifdef DEF_PAGER
22 char *catmore; /* default pager */
23 #endif
24 char SAVEF[PL_NSIZ + 11] = "save/"; /* save/99999player */
25 char *hname; /* name of the game (argv[0] of call) */
26 char obuf[BUFSIZ]; /* BUFSIZ is defined in stdio.h */
28 extern long wailmsg;
30 #ifdef CHDIR
31 static void chdirx(const char *, bool);
32 #endif
34 int
35 main(int argc, char *argv[])
37 int fd;
38 #ifdef CHDIR
39 char *dir;
40 #endif
42 hname = argv[0];
43 hackpid = getpid();
45 #ifdef CHDIR /* otherwise no chdir() */
47 * See if we must change directory to the playground.
48 * (Perhaps hack runs suid and playground is inaccessible
49 * for the player.)
50 * The environment variable HACKDIR is overridden by a
51 * -d command line option (must be the first option given)
54 dir = getenv("HACKDIR");
55 if (argc > 1 && !strncmp(argv[1], "-d", 2)) {
56 argc--;
57 argv++;
58 dir = argv[0] + 2;
59 if (*dir == '=' || *dir == ':')
60 dir++;
61 if (!*dir && argc > 1) {
62 argc--;
63 argv++;
64 dir = argv[0];
66 if (!*dir)
67 error("Flag -d must be followed by a directory name.");
69 #endif
72 * Who am i? Algorithm: 1. Use name as specified in HACKOPTIONS
73 * 2. Use $USER or $LOGNAME (if 1. fails)
74 * 3. Use getlogin() (if 2. fails)
75 * The resulting name is overridden by command line options.
76 * If everything fails, or if the resulting name is some generic
77 * account like "games", "play", "player", "hack" then eventually
78 * we'll ask him.
79 * Note that we trust him here; it is possible to play under
80 * somebody else's name.
83 char *s;
85 initoptions();
86 if (!*plname && (s = getenv("USER")))
87 strncpy(plname, s, sizeof(plname) - 1);
88 if (!*plname && (s = getenv("LOGNAME")))
89 strncpy(plname, s, sizeof(plname) - 1);
90 if (!*plname && (s = getlogin()))
91 strncpy(plname, s, sizeof(plname) - 1);
95 * Now we know the directory containing 'record' and
96 * may do a prscore().
98 if (argc > 1 && !strncmp(argv[1], "-s", 2)) {
99 #ifdef CHDIR
100 chdirx(dir, 0);
101 #endif
102 prscore(argc, argv);
103 exit(0);
107 * It seems he really wants to play.
108 * Remember tty modes, to be restored on exit.
110 gettty();
111 setbuf(stdout, obuf);
112 umask(007);
113 setrandom();
114 startup();
115 cls();
116 u.uhp = 1; /* prevent RIP on early quits */
117 u.ux = FAR; /* prevent nscr() */
118 signal(SIGHUP, hangup);
121 * Find the creation date of this game,
122 * so as to avoid restoring outdated savefiles.
124 gethdate(hname);
127 * We cannot do chdir earlier, otherwise gethdate will fail.
129 #ifdef CHDIR
130 chdirx(dir, 1);
131 #endif
134 * Process options.
136 while (argc > 1 && argv[1][0] == '-') {
137 argv++;
138 argc--;
139 switch (argv[0][1]) {
140 #ifdef WIZARD
141 case 'D':
142 wizard = TRUE;
143 break;
144 #endif
145 #ifdef NEWS
146 case 'n':
147 flags.nonews = TRUE;
148 break;
149 #endif
150 case 'u':
151 if (argv[0][2])
152 strncpy(plname, argv[0] + 2, sizeof(plname) - 1);
153 else if (argc > 1) {
154 argc--;
155 argv++;
156 strncpy(plname, argv[0], sizeof(plname) - 1);
157 } else
158 printf("Player name expected after -u\n");
159 break;
160 default:
161 /* allow -T for Tourist, etc. */
162 strncpy(pl_character, argv[0] + 1,
163 sizeof(pl_character) - 1);
167 if (argc > 1)
168 locknum = atoi(argv[1]);
169 #ifdef MAX_NR_OF_PLAYERS
170 if (!locknum || locknum > MAX_NR_OF_PLAYERS)
171 locknum = MAX_NR_OF_PLAYERS;
172 #endif
173 #ifdef DEF_PAGER
174 if (!(catmore = getenv("HACKPAGER")) && !(catmore = getenv("PAGER")))
175 catmore = DEF_PAGER;
176 #endif
177 #ifdef MAIL
178 getmailstatus();
179 #endif
180 #ifdef WIZARD
181 if (wizard)
182 strcpy(plname, "wizard");
183 else
184 #endif
185 if (!*plname || !strncmp(plname, "player", 4)
186 || !strncmp(plname, "games", 4))
187 askname();
188 plnamesuffix(); /* strip suffix from name; calls askname() */
189 /* again if suffix was whole name */
190 /* accepts any suffix */
191 #ifdef WIZARD
192 if (!wizard) {
193 #endif
195 * check for multiple games under the same name
196 * (if !locknum) or check max nr of players (otherwise)
198 signal(SIGQUIT, SIG_IGN);
199 signal(SIGINT, SIG_IGN);
200 if (!locknum)
201 strcpy(lock, plname);
202 getlock(); /* sets lock if locknum != 0 */
203 #ifdef WIZARD
204 } else {
205 char *sfoo;
206 strcpy(lock, plname);
207 if ((sfoo = getenv("MAGIC")))
208 while (*sfoo) {
209 switch (*sfoo++) {
210 case 'n':
211 srandom(*sfoo++);
212 break;
215 if ((sfoo = getenv("GENOCIDED")) != NULL) {
216 if (*sfoo == '!') {
217 struct permonst *pm = mons;
218 char *gp = genocided;
220 while (pm < mons + CMNUM + 2) {
221 if (!strchr(sfoo, pm->mlet))
222 *gp++ = pm->mlet;
223 pm++;
225 *gp = 0;
226 } else
227 strncpy(genocided, sfoo, sizeof(genocided) - 1);
228 strcpy(fut_geno, genocided);
231 #endif
232 setftty();
233 sprintf(SAVEF, "save/%d%s", getuid(), plname);
234 regularize(SAVEF + 5); /* avoid . or / in name */
235 if ((fd = open(SAVEF, O_RDONLY)) >= 0 &&
236 (uptodate(fd) || unlink(SAVEF) == 666)) {
237 signal(SIGINT, done1);
238 pline("Restoring old save file...");
239 fflush(stdout);
240 if (!dorecover(fd))
241 goto not_recovered;
242 pline("Hello %s, welcome to %s!", plname, gamename);
243 flags.move = 0;
244 } else {
245 not_recovered:
246 fobj = fcobj = invent = 0;
247 fmon = fallen_down = 0;
248 ftrap = 0;
249 fgold = 0;
250 flags.ident = 1;
251 init_objects();
252 u_init();
254 signal(SIGINT, done1);
255 mklev();
256 u.ux = xupstair;
257 u.uy = yupstair;
258 inshop();
259 setsee();
260 flags.botlx = 1;
261 makedog();
263 struct monst *mtmp;
264 if ((mtmp = m_at(u.ux, u.uy)) != NULL)
265 mnexto(mtmp); /* riv05!a3 */
267 seemons();
268 #ifdef NEWS
269 if (flags.nonews || !readnews())
270 /* after reading news we did docrt() already */
271 #endif
272 docrt();
274 /* give welcome message before pickup messages */
275 pline("Hello %s, welcome to %s!", plname, gamename);
277 pickup(1);
278 read_engr_at(u.ux, u.uy);
279 flags.move = 1;
282 flags.moonphase = phase_of_the_moon();
283 if (flags.moonphase == FULL_MOON) {
284 pline("You are lucky! Full moon tonight.");
285 u.uluck++;
286 } else if (flags.moonphase == NEW_MOON)
287 pline("Be careful! New moon tonight.");
289 initrack();
291 for (;;) {
292 if (flags.move) { /* actual time passed */
293 settrack();
295 if (moves % 2 == 0 ||
296 (!(Fast & ~INTRINSIC) && (!Fast || rn2(3)))) {
297 movemon();
298 if (!rn2(70))
299 makemon(NULL, 0, 0);
301 if (Glib)
302 glibr();
303 p_timeout();
304 ++moves;
305 if (flags.time)
306 flags.botl = 1;
307 if (u.uhp < 1) {
308 pline("You die...");
309 done("died");
311 if (u.uhp * 10 < u.uhpmax && moves - wailmsg > 50) {
312 wailmsg = moves;
313 if (u.uhp == 1)
314 pline("You hear the wailing of the Banshee...");
315 else
316 pline("You hear the howling of the CwnAnnwn...");
318 if (u.uhp < u.uhpmax) {
319 if (u.ulevel > 9) {
320 if (Regeneration || !(moves % 3)) {
321 flags.botl = 1;
322 u.uhp += rnd((int)u.ulevel - 9);
323 if (u.uhp > u.uhpmax)
324 u.uhp = u.uhpmax;
326 } else if (Regeneration ||
327 (!(moves % (22 - u.ulevel * 2)))) {
328 flags.botl = 1;
329 u.uhp++;
332 if (Teleportation && !rn2(85))
333 tele();
334 if (Searching && multi >= 0)
335 dosearch();
336 gethungry();
337 invault();
338 amulet();
340 if (multi < 0) {
341 if (!++multi) {
342 pline("%s", nomovemsg ? nomovemsg :
343 "You can move again.");
344 nomovemsg = 0;
345 if (afternmv)
346 (*afternmv)();
347 afternmv = NULL;
350 find_ac();
351 #ifndef QUEST
352 if (!flags.mv || Blind)
353 #endif
355 seeobjs();
356 seemons();
357 nscr();
359 if (flags.botl || flags.botlx)
360 bot();
362 flags.move = 1;
364 if (multi >= 0 && occupation) {
365 if (monster_nearby())
366 stop_occupation();
367 else if ((*occupation)() == 0)
368 occupation = NULL;
369 continue;
372 if (multi > 0) {
373 #ifdef QUEST
374 if (flags.run >= 4)
375 finddir();
376 #endif
377 lookaround();
378 if (!multi) { /* lookaround may clear multi */
379 flags.move = 0;
380 continue;
382 if (flags.mv) {
383 if (multi < COLNO && !--multi)
384 flags.mv = flags.run = 0;
385 domove();
386 } else {
387 --multi;
388 rhack(save_cm);
390 } else if (multi == 0) {
391 #ifdef MAIL
392 ckmailstatus();
393 #endif
394 rhack(NULL);
396 if (multi && multi % 7 == 0)
397 fflush(stdout);
401 void
402 glo(int foo)
404 /* construct the string xlock.n */
405 char *tf;
407 tf = lock;
408 while (*tf && *tf != '.')
409 tf++;
410 (void)sprintf(tf, ".%d", foo);
414 * plname is filled either by an option (-u Player or -uPlayer) or
415 * explicitly (-w implies wizard) or by askname.
416 * It may still contain a suffix denoting pl_character.
418 void
419 askname(void)
421 int c, ct;
423 printf("\nWho are you? ");
424 fflush(stdout);
425 ct = 0;
426 while ((c = getchar()) != '\n') {
427 if (c == EOF)
428 error("End of input\n");
429 /* some people get confused when their erase char is not ^H */
430 if (c == '\010') {
431 if (ct)
432 ct--;
433 continue;
435 if (c != '-')
436 if (c < 'A' || (c > 'Z' && c < 'a') || c > 'z')
437 c = '_';
438 if (ct < (int)sizeof(plname) - 1)
439 plname[ct++] = c;
441 plname[ct] = 0;
442 if (ct == 0)
443 askname();
446 /* VARARGS1 */
447 void
448 impossible(const char *s, ...)
450 va_list ap;
452 va_start(ap, s);
453 vpline(s, ap);
454 va_end(ap);
455 pline("Program in disorder - perhaps you'd better Quit.");
458 #ifdef CHDIR
459 static void
460 chdirx(const char *dir, bool wr)
462 #ifdef SECURE
463 if (dir /* User specified directory? */
464 #ifdef HACKDIR
465 && strcmp(dir, HACKDIR) /* and not the default? */
466 #endif
468 /* revoke */
469 setgid(getgid());
471 #endif
473 #ifdef HACKDIR
474 if (dir == NULL)
475 dir = HACKDIR;
476 #endif
478 if (dir && chdir(dir) < 0) {
479 perror(dir);
480 error("Cannot chdir to %s.", dir);
483 /* warn the player if he cannot write the record file */
484 /* perhaps we should also test whether . is writable */
485 /* unfortunately the access systemcall is worthless */
486 if (wr) {
487 int fd;
489 if (dir == NULL)
490 dir = ".";
491 if ((fd = open(RECORD, O_RDWR)) < 0) {
492 printf("Warning: cannot write %s/%s", dir, RECORD);
493 getret();
494 } else
495 close(fd);
498 #endif
500 void
501 stop_occupation(void)
503 if (occupation) {
504 pline("You stop %s.", occtxt);
505 occupation = NULL;