2 * Copyright (c) 1992, 1993, 1994
3 * The Regents of the University of California. All rights reserved.
4 * Copyright (c) 1992, 1993, 1994, 1995, 1996
5 * Keith Bostic. All rights reserved.
7 * See the LICENSE file for redistribution information.
13 static const char sccsid
[] = "$Id: vs_refresh.c,v 10.54 2015/04/08 16:32:49 zy Exp $";
16 #include <sys/types.h>
17 #include <sys/queue.h>
20 #include <bitstring.h>
27 #include "../common/common.h"
30 #define UPDATE_CURSOR 0x01 /* Update the cursor. */
31 #define UPDATE_SCREEN 0x02 /* Flush to screen. */
33 static void vs_modeline(SCR
*);
34 static int vs_paint(SCR
*, u_int
);
38 * Repaint selected lines from the screen.
40 * PUBLIC: int vs_repaint(SCR *, EVENT *);
49 for (; evp
->e_flno
<= evp
->e_tlno
; ++evp
->e_flno
) {
50 smp
= HMAP
+ evp
->e_flno
- 1;
52 if (vs_line(sp
, smp
, NULL
, NULL
))
60 * Refresh all screens.
62 * PUBLIC: int vs_refresh(SCR *, int);
72 u_int priv_paint
, pub_paint
;
77 * 1: Refresh the screen.
79 * If SC_SCR_REDRAW is set in the current screen, repaint everything
80 * that we can find, including status lines.
82 if (F_ISSET(sp
, SC_SCR_REDRAW
))
83 TAILQ_FOREACH(tsp
, gp
->dq
, q
)
85 F_SET(tsp
, SC_SCR_REDRAW
| SC_STATUS
);
88 * 2: Related or dirtied screens, or screens with messages.
90 * If related screens share a view into a file, they may have been
91 * modified as well. Refresh any screens that aren't exiting that
92 * have paint or dirty bits set. Always update their screens, we
93 * are not likely to get another chance. Finally, if we refresh any
94 * screens other than the current one, the cursor will be trashed.
96 pub_paint
= SC_SCR_REFORMAT
| SC_SCR_REDRAW
;
97 priv_paint
= VIP_CUR_INVALID
| VIP_N_REFRESH
;
98 if (O_ISSET(sp
, O_NUMBER
))
99 priv_paint
|= VIP_N_RENUMBER
;
100 TAILQ_FOREACH(tsp
, gp
->dq
, q
)
101 if (tsp
!= sp
&& !F_ISSET(tsp
, SC_EXIT
| SC_EXIT_FORCE
) &&
102 (F_ISSET(tsp
, pub_paint
) ||
103 F_ISSET(VIP(tsp
), priv_paint
))) {
105 (F_ISSET(VIP(tsp
), VIP_CUR_INVALID
) ?
106 UPDATE_CURSOR
: 0) | UPDATE_SCREEN
);
107 F_SET(VIP(sp
), VIP_CUR_INVALID
);
111 * 3: Refresh the current screen.
113 * Always refresh the current screen, it may be a cursor movement.
114 * Also, always do it last -- that way, SC_SCR_REDRAW can be set
115 * in the current screen only, and the screen won't flash.
117 if (vs_paint(sp
, UPDATE_CURSOR
| (!forcepaint
&&
118 F_ISSET(sp
, SC_SCR_VI
) && KEYS_WAITING(sp
) ? 0 : UPDATE_SCREEN
)))
122 * 4: Paint any missing status lines.
125 * This is fairly evil. Status lines are written using the vi message
126 * mechanism, since we have no idea how long they are. Since we may be
127 * painting screens other than the current one, we don't want to make
128 * the user wait. We depend heavily on there not being any other lines
129 * currently waiting to be displayed and the message truncation code in
130 * the msgq_status routine working.
132 * And, finally, if we updated any status lines, make sure the cursor
133 * gets back to where it belongs.
135 TAILQ_FOREACH(tsp
, gp
->dq
, q
)
136 if (F_ISSET(tsp
, SC_STATUS
)) {
138 vs_resolve(tsp
, sp
, 0);
141 (void)gp
->scr_refresh(sp
, 0);
144 * A side-effect of refreshing the screen is that it's now ready
145 * for everything else, i.e. messages.
147 F_SET(sp
, SC_SCR_VI
);
153 * This is the guts of the vi curses screen code. The idea is that
154 * the SCR structure passed in contains the new coordinates of the
155 * screen. What makes this hard is that we don't know how big
156 * characters are, doing input can put the cursor in illegal places,
157 * and we're frantically trying to avoid repainting unless it's
158 * absolutely necessary. If you change this code, you'd better know
159 * what you're doing. It's subtle and quick to anger.
169 recno_t lastline
, lcnt
;
170 size_t cwtotal
, cnt
, len
, notused
, off
, y
;
171 int ch
= 0, didpaint
, isempty
, leftright_warp
;
174 #define LNO sp->lno /* Current file line. */
175 #define OLNO vip->olno /* Remembered file line. */
176 #define CNO sp->cno /* Current file column. */
177 #define OCNO vip->ocno /* Remembered file column. */
178 #define SCNO vip->sc_col /* Current screen column. */
182 didpaint
= leftright_warp
= 0;
185 * 5: Reformat the lines.
187 * If the lines themselves have changed (:set list, for example),
188 * fill in the map from scratch. Adjust the screen that's being
189 * displayed if the leftright flag is set.
191 if (F_ISSET(sp
, SC_SCR_REFORMAT
)) {
192 /* Invalidate the line size cache. */
195 /* Toss vs_line() cached information. */
196 if (F_ISSET(sp
, SC_SCR_TOP
)) {
197 if (vs_sm_fill(sp
, LNO
, P_TOP
))
200 else if (F_ISSET(sp
, SC_SCR_CENTER
)) {
201 if (vs_sm_fill(sp
, LNO
, P_MIDDLE
))
204 if (vs_sm_fill(sp
, OOBLNO
, P_TOP
))
206 F_SET(sp
, SC_SCR_REDRAW
);
212 * Line changes can cause the top line to change as well. As
213 * before, if the movement is large, the screen is repainted.
217 * Users can use the window, w300, w1200 and w9600 options to make
218 * the screen artificially small. The behavior of these options
219 * in the historic vi wasn't all that consistent, and, in fact, it
220 * was never documented how various screen movements affected the
221 * screen size. Generally, one of three things would happen:
222 * 1: The screen would expand in size, showing the line
223 * 2: The screen would scroll, showing the line
224 * 3: The screen would compress to its smallest size and
226 * In general, scrolling didn't cause compression (200^D was handled
227 * the same as ^D), movement to a specific line would (:N where N
228 * was 1 line below the screen caused a screen compress), and cursor
229 * movement would scroll if it was 11 lines or less, and compress if
230 * it was more than 11 lines. (And, no, I have no idea where the 11
233 * What we do is try and figure out if the line is less than half of
234 * a full screen away. If it is, we expand the screen if there's
235 * room, and then scroll as necessary. The alternative is to compress
239 * This code is a special case from beginning to end. Unfortunately,
240 * home modems are still slow enough that it's worth having.
243 * If the line a really long one, i.e. part of the line is on the
244 * screen but the column offset is not, we'll end up in the adjust
245 * code, when we should probably have compressed the screen.
248 if (LNO
< HMAP
->lno
) {
249 lcnt
= vs_sm_nlines(sp
, HMAP
, LNO
, sp
->t_maxrows
);
250 if (lcnt
<= HALFSCREEN(sp
))
251 for (; lcnt
&& sp
->t_rows
!= sp
->t_maxrows
;
252 --lcnt
, ++sp
->t_rows
) {
259 } else if (LNO
> TMAP
->lno
) {
260 lcnt
= vs_sm_nlines(sp
, TMAP
, LNO
, sp
->t_maxrows
);
261 if (lcnt
<= HALFSCREEN(sp
))
262 for (; lcnt
&& sp
->t_rows
!= sp
->t_maxrows
;
263 --lcnt
, ++sp
->t_rows
) {
264 if (vs_sm_next(sp
, TMAP
, TMAP
+ 1))
267 if (vs_line(sp
, TMAP
, NULL
, NULL
))
271 small_fill
: (void)gp
->scr_move(sp
, LASTLINE(sp
), 0);
272 (void)gp
->scr_clrtoeol(sp
);
273 for (; sp
->t_rows
> sp
->t_minrows
;
274 --sp
->t_rows
, --TMAP
) {
275 (void)gp
->scr_move(sp
, TMAP
- HMAP
, 0);
276 (void)gp
->scr_clrtoeol(sp
);
278 if (vs_sm_fill(sp
, LNO
, P_FILL
))
280 F_SET(sp
, SC_SCR_REDRAW
);
286 * 6b: Line down, or current screen.
288 if (LNO
>= HMAP
->lno
) {
289 /* Current screen. */
290 if (LNO
<= TMAP
->lno
)
292 if (F_ISSET(sp
, SC_SCR_TOP
))
294 if (F_ISSET(sp
, SC_SCR_CENTER
))
298 * If less than half a screen above the line, scroll down
299 * until the line is on the screen.
301 lcnt
= vs_sm_nlines(sp
, TMAP
, LNO
, HALFTEXT(sp
));
302 if (lcnt
< HALFTEXT(sp
)) {
312 * 6c: If not on the current screen, may request center or top.
314 if (F_ISSET(sp
, SC_SCR_TOP
))
316 if (F_ISSET(sp
, SC_SCR_CENTER
))
322 lcnt
= vs_sm_nlines(sp
, HMAP
, LNO
, HALFTEXT(sp
));
323 if (lcnt
< HALFTEXT(sp
)) {
325 * If less than half a screen below the line, scroll up until
326 * the line is the first line on the screen. Special check so
327 * that if the screen has been emptied, we refill it.
329 if (db_exist(sp
, HMAP
->lno
)) {
335 goto top
; /* XXX No such line. */
338 * If less than a half screen from the bottom of the file,
339 * put the last line of the file on the bottom of the screen.
341 bottom
: if (db_last(sp
, &lastline
))
344 tmp
.coff
= HMAP
->coff
;
346 lcnt
= vs_sm_nlines(sp
, &tmp
, lastline
, sp
->t_rows
);
347 if (lcnt
< HALFTEXT(sp
)) {
348 if (vs_sm_fill(sp
, lastline
, P_BOTTOM
))
350 F_SET(sp
, SC_SCR_REDRAW
);
353 /* It's not close, just put the line in the middle. */
358 * If less than half a screen from the top of the file, put the first
359 * line of the file at the top of the screen. Otherwise, put the line
360 * in the middle of the screen.
363 tmp
.coff
= HMAP
->coff
;
365 lcnt
= vs_sm_nlines(sp
, &tmp
, LNO
, HALFTEXT(sp
));
366 if (lcnt
< HALFTEXT(sp
)) {
367 if (vs_sm_fill(sp
, 1, P_TOP
))
370 middle
: if (vs_sm_fill(sp
, LNO
, P_MIDDLE
))
373 top
: if (vs_sm_fill(sp
, LNO
, P_TOP
))
376 F_SET(sp
, SC_SCR_REDRAW
);
379 * At this point we know part of the line is on the screen. Since
380 * scrolling is done using logical lines, not physical, all of the
381 * line may not be on the screen. While that's not necessarily bad,
382 * if the part the cursor is on isn't there, we're going to lose.
383 * This can be tricky; if the line covers the entire screen, lno
384 * may be the same as both ends of the map, that's why we test BOTH
385 * the top and the bottom of the map. This isn't a problem for
386 * left-right scrolling, the cursor movement code handles the problem.
388 * There's a performance issue here if editing *really* long lines.
389 * This gets to the right spot by scrolling, and, in a binary, by
390 * scrolling hundreds of lines. If the adjustment looks like it's
391 * going to be a serious problem, refill the screen and repaint.
393 adjust
: if (!O_ISSET(sp
, O_LEFTRIGHT
) &&
394 (LNO
== HMAP
->lno
|| LNO
== TMAP
->lno
)) {
395 cnt
= vs_screens(sp
, LNO
, &CNO
);
396 if (LNO
== HMAP
->lno
&& cnt
< HMAP
->soff
)
397 if ((HMAP
->soff
- cnt
) > HALFTEXT(sp
)) {
399 vs_sm_fill(sp
, OOBLNO
, P_TOP
);
400 F_SET(sp
, SC_SCR_REDRAW
);
402 while (cnt
< HMAP
->soff
)
405 if (LNO
== TMAP
->lno
&& cnt
> TMAP
->soff
)
406 if ((cnt
- TMAP
->soff
) > HALFTEXT(sp
)) {
408 vs_sm_fill(sp
, OOBLNO
, P_BOTTOM
);
409 F_SET(sp
, SC_SCR_REDRAW
);
411 while (cnt
> TMAP
->soff
)
417 * If the screen needs to be repainted, skip cursor optimization.
418 * However, in the code above we skipped leftright scrolling on
419 * the grounds that the cursor code would handle it. Make sure
420 * the right screen is up.
422 if (F_ISSET(sp
, SC_SCR_REDRAW
)) {
423 if (O_ISSET(sp
, O_LEFTRIGHT
))
429 * 7: Cursor movements (current screen only).
431 if (!LF_ISSET(UPDATE_CURSOR
))
435 * Decide cursor position. If the line has changed, the cursor has
436 * moved over a tab, or don't know where the cursor was, reparse the
437 * line. Otherwise, we've just moved over fixed-width characters,
438 * and can calculate the left/right scrolling and cursor movement
439 * without reparsing the line. Note that we don't know which (if any)
440 * of the characters between the old and new cursor positions changed.
443 * With some work, it should be possible to handle tabs quickly, at
444 * least in obvious situations, like moving right and encountering
445 * a tab, without reparsing the whole line.
447 * If the line we're working with has changed, reread it..
449 if (F_ISSET(vip
, VIP_CUR_INVALID
) || LNO
!= OLNO
)
452 /* Otherwise, if nothing's changed, ignore the cursor. */
457 * Get the current line. If this fails, we either have an empty
458 * file and can just repaint, or there's a real problem. This
459 * isn't a performance issue because there aren't any ways to get
462 if (db_eget(sp
, LNO
, &p
, &len
, &isempty
)) {
469 /* Sanity checking. */
470 if (CNO
>= len
&& len
!= 0) {
471 msgq(sp
, M_ERR
, "Error: %s/%d: cno (%zu) >= len (%zu)",
472 tail(__FILE__
), __LINE__
, CNO
, len
);
477 * The basic scheme here is to look at the characters in between
478 * the old and new positions and decide how big they are on the
479 * screen, and therefore, how many screen positions to move.
483 * 7a: Cursor moved left.
485 * Point to the old character. The old cursor position can
486 * be past EOL if, for example, we just deleted the rest of
487 * the line. In this case, since we don't know the width of
488 * the characters we traversed, we have to do it slowly.
491 cnt
= (OCNO
- CNO
) + 1;
496 * Quick sanity check -- it's hard to figure out exactly when
497 * we cross a screen boundary as we do in the cursor right
498 * movement. If cnt is so large that we're going to cross the
499 * boundary no matter what, stop now.
501 if (SCNO
+ 1 + MAX_CHARACTER_COLUMNS
< cnt
)
505 * Count up the widths of the characters. If it's a tab
506 * character, go do it the the slow way.
508 for (cwtotal
= 0; cnt
--; cwtotal
+= KEY_COL(sp
, ch
))
509 if ((ch
= *(UCHAR_T
*)p
--) == '\t')
513 * Decrement the screen cursor by the total width of the
514 * characters minus 1.
519 * If we're moving left, and there's a wide character in the
520 * current position, go to the end of the character.
522 if (KEY_COL(sp
, ch
) > 1)
523 cwtotal
-= KEY_COL(sp
, ch
) - 1;
526 * If the new column moved us off of the current logical line,
527 * calculate a new one. If doing leftright scrolling, we've
528 * moved off of the current screen, as well.
535 * 7b: Cursor moved right.
537 * Point to the first character to the right.
543 * Count up the widths of the characters. If it's a tab
544 * character, go do it the the slow way. If we cross a
545 * screen boundary, we can quit.
547 for (cwtotal
= SCNO
; cnt
--;) {
548 if ((ch
= *(UCHAR_T
*)p
++) == '\t')
550 if ((cwtotal
+= KEY_COL(sp
, ch
)) >= SCREEN_COLS(sp
))
555 * Increment the screen cursor by the total width of the
560 /* See screen change comment in section 6a. */
561 if (SCNO
>= SCREEN_COLS(sp
))
566 * 7c: Fast cursor update.
568 * We have the current column, retrieve the current row.
570 fast
: (void)gp
->scr_cursor(sp
, &y
, ¬used
);
574 * 7d: Slow cursor update.
576 * Walk through the map and find the current line.
578 slow
: for (smp
= HMAP
; smp
->lno
!= LNO
; ++smp
);
581 * 7e: Leftright scrolling adjustment.
583 * If doing left-right scrolling and the cursor movement has changed
584 * the displayed screen, scroll the screen left or right, unless we're
585 * updating the info line in which case we just scroll that one line.
586 * We adjust the offset up or down until we have a window that covers
587 * the current column, making sure that we adjust differently for the
588 * first screen as compared to subsequent ones.
590 if (O_ISSET(sp
, O_LEFTRIGHT
)) {
592 * Get the screen column for this character, and correct
593 * for the number option offset.
595 cnt
= vs_columns(sp
, NULL
, LNO
, &CNO
, NULL
);
596 if (O_ISSET(sp
, O_NUMBER
))
597 cnt
-= O_NUMBER_LENGTH
;
599 /* Adjust the window towards the beginning of the line. */
603 if (off
>= O_VAL(sp
, O_SIDESCROLL
))
604 off
-= O_VAL(sp
, O_SIDESCROLL
);
609 } while (off
>= cnt
);
613 /* Adjust the window towards the end of the line. */
614 if ((off
== 0 && off
+ SCREEN_COLS(sp
) < cnt
) ||
615 (off
!= 0 && off
+ sp
->cols
< cnt
)) {
617 off
+= O_VAL(sp
, O_SIDESCROLL
);
618 } while (off
+ sp
->cols
< cnt
);
620 shifted
: /* Fill in screen map with the new offset. */
621 if (F_ISSET(sp
, SC_TINPUT_INFO
))
624 for (smp
= HMAP
; smp
<= TMAP
; ++smp
)
632 * We may have jumped here to adjust a leftright screen because
633 * redraw was set. If so, we have to paint the entire screen.
635 if (F_ISSET(sp
, SC_SCR_REDRAW
))
640 * Update the screen lines for this particular file line until we
641 * have a new screen cursor position.
644 vip
->sc_smap
= NULL
; smp
<= TMAP
&& smp
->lno
== LNO
; ++smp
) {
645 if (vs_line(sp
, smp
, &y
, &SCNO
))
655 * 8: Repaint the entire screen.
657 * Lost big, do what you have to do. We flush the cache, since
658 * SC_SCR_REDRAW gets set when the screen isn't worth fixing, and
659 * it's simpler to repaint. So, don't trust anything that we
660 * think we know about it.
662 paint
: for (smp
= HMAP
; smp
<= TMAP
; ++smp
)
664 for (y
= -1, vip
->sc_smap
= NULL
, smp
= HMAP
; smp
<= TMAP
; ++smp
) {
665 if (vs_line(sp
, smp
, &y
, &SCNO
))
667 if (y
!= -1 && vip
->sc_smap
== NULL
)
671 * If it's a small screen and we're redrawing, clear the unused lines,
672 * ex may have overwritten them.
674 if (F_ISSET(sp
, SC_SCR_REDRAW
) && IS_SMALL(sp
))
675 for (cnt
= sp
->t_rows
; cnt
<= sp
->t_maxrows
; ++cnt
) {
676 (void)gp
->scr_move(sp
, cnt
, 0);
677 (void)gp
->scr_clrtoeol(sp
);
684 * Sanity checking. When the repainting code messes up, the usual
685 * result is we don't repaint the cursor and so sc_smap will be
686 * NULL. If we're debugging, die, otherwise restart from scratch.
689 if (vip
->sc_smap
== NULL
)
692 if (vip
->sc_smap
== NULL
) {
693 F_SET(sp
, SC_SCR_REFORMAT
);
694 return (vs_paint(sp
, flags
));
699 * 9: Set the remembered cursor values.
705 * 10: Repaint the line numbers.
707 * If O_NUMBER is set and the VIP_N_RENUMBER bit is set, and we
708 * didn't repaint the screen, repaint all of the line numbers,
711 number
: if (O_ISSET(sp
, O_NUMBER
) &&
712 F_ISSET(vip
, VIP_N_RENUMBER
) && !didpaint
&& vs_number(sp
))
716 * 11: Update the mode line, position the cursor, and flush changes.
718 * If we warped the screen, we have to refresh everything.
721 LF_SET(UPDATE_CURSOR
| UPDATE_SCREEN
);
723 if (LF_ISSET(UPDATE_SCREEN
) && !IS_ONELINE(sp
) &&
724 !F_ISSET(vip
, VIP_S_MODELINE
) && !F_ISSET(sp
, SC_TINPUT_INFO
))
727 if (LF_ISSET(UPDATE_CURSOR
)) {
728 (void)gp
->scr_move(sp
, y
, SCNO
);
732 * If the screen shifted, we recalculate the "most favorite"
733 * cursor position. Vi won't know that we've warped the
734 * screen, so it's going to have a wrong idea about where the
735 * cursor should be. This is vi's problem, and fixing it here
736 * is a gross layering violation.
739 (void)vs_column(sp
, &sp
->rcm
);
742 if (LF_ISSET(UPDATE_SCREEN
))
743 (void)gp
->scr_refresh(sp
, F_ISSET(vip
, VIP_N_EX_PAINT
));
745 /* 12: Clear the flags that are handled by this routine. */
746 F_CLR(sp
, SC_SCR_CENTER
| SC_SCR_REDRAW
| SC_SCR_REFORMAT
| SC_SCR_TOP
);
747 F_CLR(vip
, VIP_CUR_INVALID
|
748 VIP_N_EX_PAINT
| VIP_N_REFRESH
| VIP_N_RENUMBER
| VIP_S_MODELINE
);
761 * Update the mode line.
766 static char * const modes
[] = {
767 "215|Append", /* SM_APPEND */
768 "216|Change", /* SM_CHANGE */
769 "217|Command", /* SM_COMMAND */
770 "218|Insert", /* SM_INSERT */
771 "219|Replace", /* SM_REPLACE */
774 size_t cols
, curcol
, curlen
, endpoint
, len
, midpoint
;
775 const char *t
= NULL
;
782 * We put down the file name, the ruler, the mode and the dirty flag.
783 * If there's not enough room, there's not enough room, we don't play
784 * any special games. We try to put the ruler in the middle and the
785 * mode and dirty flag at the end.
788 * Leave the last character blank, in case it's a really dumb terminal
789 * with hardware scroll. Second, don't paint the last character in the
790 * screen, SunOS 4.1.1 and Ultrix 4.2 curses won't let you.
792 * Move to the last line on the screen.
794 (void)gp
->scr_move(sp
, LASTLINE(sp
), 0);
796 /* If more than one screen in the display, show the file name. */
802 CHAR2INT(sp
, sp
->frp
->name
, strlen(sp
->frp
->name
) + 1, wp
, l
);
804 for (ellipsis
= 0, cols
= sp
->cols
/ 2; --p
> wp
;) {
809 if ((curlen
+= KEY_COL(sp
, *p
)) > cols
) {
812 KEY_LEN(sp
, '.') * 3 + KEY_LEN(sp
, ' ');
813 while (curlen
> cols
) {
815 curlen
-= KEY_COL(sp
, *p
);
822 (void)gp
->scr_addstr(sp
,
823 KEY_NAME(sp
, '.'), KEY_LEN(sp
, '.'));
824 (void)gp
->scr_addstr(sp
,
825 KEY_NAME(sp
, ' '), KEY_LEN(sp
, ' '));
827 for (; *p
!= '\0'; ++p
)
828 (void)gp
->scr_addstr(sp
,
829 KEY_NAME(sp
, *p
), KEY_COL(sp
, *p
));
832 /* Clear the rest of the line. */
833 (void)gp
->scr_clrtoeol(sp
);
836 * Display the ruler. If we're not at the midpoint yet, move there.
837 * Otherwise, add in two extra spaces.
839 * Adjust the current column for the fact that the editor uses it as
840 * a zero-based number.
843 * Assume that numbers, commas, and spaces only take up a single
844 * column on the screen.
847 if (O_ISSET(sp
, O_RULER
)) {
848 vs_column(sp
, &curcol
);
849 len
= snprintf(buf
, sizeof(buf
), "%lu,%lu",
850 (u_long
)sp
->lno
, (u_long
)(curcol
+ 1));
852 midpoint
= (cols
- ((len
+ 1) / 2)) / 2;
853 if (curlen
< midpoint
) {
854 (void)gp
->scr_move(sp
, LASTLINE(sp
), midpoint
);
856 } else if (curlen
+ 2 + len
< cols
) {
857 (void)gp
->scr_addstr(sp
, " ", 2);
860 (void)gp
->scr_addstr(sp
, buf
, len
);
864 * Display the mode and the modified flag, as close to the end of the
865 * line as possible, but guaranteeing at least two spaces between the
866 * ruler and the modified flag.
870 if (O_ISSET(sp
, O_SHOWMODE
)) {
871 if (F_ISSET(sp
->ep
, F_MODIFIED
))
873 t
= msg_cat(sp
, modes
[sp
->showmode
], &len
);
877 if (endpoint
> curlen
+ 2) {
878 (void)gp
->scr_move(sp
, LASTLINE(sp
), endpoint
);
879 if (O_ISSET(sp
, O_SHOWMODE
)) {
880 if (F_ISSET(sp
->ep
, F_MODIFIED
))
881 (void)gp
->scr_addstr(sp
,
882 KEY_NAME(sp
, '*'), KEY_LEN(sp
, '*'));
883 (void)gp
->scr_addstr(sp
, t
, len
);