games: Massive style(9) cleanup commit. Reduces differences to NetBSD.
[dragonfly.git] / games / trek / kill.c
blobbc8628970937a00a9e27e07a12cdc58c41bac9ad
1 /*-
2 * Copyright (c) 1980, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#)kill.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/trek/kill.c,v 1.4 1999/11/30 03:49:49 billf Exp $
31 * $DragonFly: src/games/trek/kill.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
34 #include "trek.h"
37 ** KILL KILL KILL !!!
39 ** This file handles the killing off of almost anything.
43 ** Handle a Klingon's death
45 ** The Klingon at the sector given by the parameters is killed
46 ** and removed from the Klingon list. Notice that it is not
47 ** removed from the event list; this is done later, when the
48 ** the event is to be caught. Also, the time left is recomputed,
49 ** and the game is won if that was the last klingon.
52 void
53 killk(int ix, int iy)
55 int i;
57 printf(" *** Klingon at %d,%d destroyed ***\n", ix, iy);
59 /* remove the scoundrel */
60 Now.klings -= 1;
61 Sect[ix][iy] = EMPTY;
62 Quad[Ship.quadx][Ship.quady].klings -= 1;
63 /* %%% IS THIS SAFE???? %%% */
64 Quad[Ship.quadx][Ship.quady].scanned -= 100;
65 Game.killk += 1;
67 /* find the Klingon in the Klingon list */
68 for (i = 0; i < Etc.nkling; i++)
69 if (ix == Etc.klingon[i].x && iy == Etc.klingon[i].y) {
70 /* purge him from the list */
71 Etc.nkling -= 1;
72 for (; i < Etc.nkling; i++)
73 bmove(&Etc.klingon[i+1], &Etc.klingon[i], sizeof Etc.klingon[i]);
74 break;
77 /* find out if that was the last one */
78 if (Now.klings <= 0)
79 win();
81 /* recompute time left */
82 Now.time = Now.resource / Now.klings;
83 return;
88 ** handle a starbase's death
91 void
92 killb(int qx, int qy)
94 struct quad *q;
95 struct xy *b;
97 q = &Quad[qx][qy];
99 if (q->bases <= 0)
100 return;
101 if (!damaged(SSRADIO)) {
102 /* then update starchart */
103 if (q->scanned < 1000)
104 q->scanned -= 10;
105 else
106 if (q->scanned > 1000)
107 q->scanned = -1;
109 q->bases = 0;
110 Now.bases -= 1;
111 for (b = Now.base; ; b++)
112 if (qx == b->x && qy == b->y)
113 break;
114 bmove(&Now.base[Now.bases], b, sizeof *b);
115 if (qx == Ship.quadx && qy == Ship.quady) {
116 Sect[Etc.starbase.x][Etc.starbase.y] = EMPTY;
117 if (Ship.cond == DOCKED)
118 undock(0);
119 printf("Starbase at %d,%d destroyed\n", Etc.starbase.x, Etc.starbase.y);
120 } else {
121 if (!damaged(SSRADIO)) {
122 printf("Uhura: Starfleet command reports that the starbase in\n");
123 printf(" quadrant %d,%d has been destroyed\n", qx, qy);
125 else
126 schedule(E_KATSB | E_GHOST, TOOLARGE, qx, qy, 0);
132 ** kill an inhabited starsystem
134 ** x, y are quad coords if f == 0, else sector coords
135 ** f != 0 -- this quad; f < 0 -- Enterprise's fault
138 void
139 kills(int x, int y, int f)
141 struct quad *q;
142 struct event *e;
143 const char *name;
145 if (f) {
146 /* current quadrant */
147 q = &Quad[Ship.quadx][Ship.quady];
148 Sect[x][y] = EMPTY;
149 name = systemname(q);
150 if (name == 0)
151 return;
152 printf("Inhabited starsystem %s at %d,%d destroyed\n",
153 name, x, y);
154 if (f < 0)
155 Game.killinhab += 1;
156 } else {
157 /* different quadrant */
158 q = &Quad[x][y];
160 if (q->qsystemname & Q_DISTRESSED) {
161 /* distressed starsystem */
162 e = &Event[q->qsystemname & Q_SYSTEM];
163 printf("Distress call for %s invalidated\n",
164 Systemname[e->systemname]);
165 unschedule(e);
167 q->qsystemname = 0;
168 q->stars -= 1;
173 ** "kill" a distress call
175 ** x, y are quadrant coordinates
176 ** f is set if user is to be informed
179 void
180 killd(int x, int y, int f)
182 struct event *e;
183 int i;
184 struct quad *q;
186 q = &Quad[x][y];
187 for (i = 0; i < MAXEVENTS; i++) {
188 e = &Event[i];
189 if (e->x != x || e->y != y)
190 continue;
191 switch (e->evcode) {
192 case E_KDESB:
193 if (f) {
194 printf("Distress call for starbase in %d,%d nullified\n",
195 x, y);
196 unschedule(e);
198 break;
200 case E_ENSLV:
201 case E_REPRO:
202 if (f) {
203 printf("Distress call for %s in quadrant %d,%d nullified\n",
204 Systemname[e->systemname], x, y);
205 q->qsystemname = e->systemname;
206 unschedule(e);
207 } else {
208 e->evcode |= E_GHOST;