games: Massive style(9) cleanup commit. Reduces differences to NetBSD.
[dragonfly.git] / games / robots / init_field.c
blob9c20ee4e44eab4ae772176ace3ceb92baa5c7753
1 /*-
2 * Copyright (c) 1980, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#)init_field.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/robots/init_field.c,v 1.6 1999/11/30 03:49:17 billf Exp $
31 * $DragonFly: src/games/robots/init_field.c,v 1.3 2006/08/27 21:45:07 pavalos Exp $
34 #include "robots.h"
37 * init_field:
38 * Lay down the initial pattern whih is constant across all levels,
39 * and initialize all the global variables.
41 void
42 init_field(void)
44 int i;
45 static bool first = true;
46 static const char *desc[] = {
47 "Directions:",
48 "",
49 "y k u",
50 " \\|/",
51 "h- -l",
52 " /|\\",
53 "b j n",
54 "",
55 "Commands:",
56 "",
57 "w: wait for end",
58 "t: teleport",
59 "q: quit",
60 "^L: redraw screen",
61 "",
62 "Legend:",
63 "",
64 "+: robot",
65 "*: junk heap",
66 "@: you",
67 "",
68 "Score: 0",
69 NULL
72 Dead = false;
73 Waiting = false;
74 Score = 0;
76 erase();
77 move(0, 0);
78 addch('+');
79 for (i = 1; i < Y_FIELDSIZE; i++) {
80 move(i, 0);
81 addch('|');
83 move(Y_FIELDSIZE, 0);
84 addch('+');
85 for (i = 1; i < X_FIELDSIZE; i++)
86 addch('-');
87 addch('+');
88 if (first)
89 refresh();
90 move(0, 1);
91 for (i = 1; i < X_FIELDSIZE; i++)
92 addch('-');
93 addch('+');
94 for (i = 1; i < Y_FIELDSIZE; i++) {
95 move(i, X_FIELDSIZE);
96 addch('|');
98 if (first)
99 refresh();
100 for (i = 0; desc[i] != NULL; i++) {
101 move(i, X_FIELDSIZE + 2);
102 addstr(desc[i]);
104 if (first)
105 refresh();
106 first = false;
107 #ifdef FANCY
108 if (Pattern_roll)
109 Next_move = &Move_list[-1];
110 #endif