hammer2 - Implement error processing and free reserve enforcement
[dragonfly.git] / games / trek / systemname.c
blob95b42c94ba042338ecb0bb2edd2891a59f2c94d6
1 /*-
2 * Copyright (c) 1980, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#)systemname.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/trek/systemname.c,v 1.4 1999/11/30 03:49:55 billf Exp $
31 * $DragonFly: src/games/trek/systemname.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
34 #include "trek.h"
37 ** RETRIEVE THE STARSYSTEM NAME
39 ** Very straightforward, this routine just gets the starsystem
40 ** name. It returns zero if none in the specified quadrant
41 ** (which, by the way, is passed it).
43 ** This routine knows all about such things as distressed
44 ** starsystems, etc.
47 const char *
48 systemname(struct quad *q1)
50 struct quad *q;
51 int i;
53 q = q1;
55 i = q->qsystemname;
56 if (i & Q_DISTRESSED)
57 i = Event[i & Q_SYSTEM].systemname;
59 i &= Q_SYSTEM;
60 if (i == 0)
61 return (NULL);
62 return (Systemname[i]);