1 /* mach64_drm.h -- Public header for the mach64 driver -*- linux-c -*-
2 * Created: Thu Nov 30 20:04:32 2000 by gareth@valinux.com
5 * Copyright 2000 Gareth Hughes
6 * Copyright 2002 Frank C. Earl
7 * Copyright 2002-2003 Leif Delgass
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
17 * The above copyright notice and this permission notice (including the next
18 * paragraph) shall be included in all copies or substantial portions of the
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
22 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE COPYRIGHT OWNER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
25 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
26 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * Gareth Hughes <gareth@valinux.com>
30 * Frank C. Earl <fearl@airmail.net>
31 * Leif Delgass <ldelgass@retinalburn.net>
34 #ifndef __MACH64_DRM_H__
35 #define __MACH64_DRM_H__
37 /* WARNING: If you change any of these defines, make sure to change the
38 * defines in the Xserver file (mach64_sarea.h)
40 #ifndef __MACH64_SAREA_DEFINES__
41 #define __MACH64_SAREA_DEFINES__
43 /* What needs to be changed for the current vertex buffer?
44 * GH: We're going to be pedantic about this. We want the card to do as
45 * little as possible, so let's avoid having it fetch a whole bunch of
46 * register values that don't change all that often, if at all.
48 #define MACH64_UPLOAD_DST_OFF_PITCH 0x0001
49 #define MACH64_UPLOAD_Z_OFF_PITCH 0x0002
50 #define MACH64_UPLOAD_Z_ALPHA_CNTL 0x0004
51 #define MACH64_UPLOAD_SCALE_3D_CNTL 0x0008
52 #define MACH64_UPLOAD_DP_FOG_CLR 0x0010
53 #define MACH64_UPLOAD_DP_WRITE_MASK 0x0020
54 #define MACH64_UPLOAD_DP_PIX_WIDTH 0x0040
55 #define MACH64_UPLOAD_SETUP_CNTL 0x0080
56 #define MACH64_UPLOAD_MISC 0x0100
57 #define MACH64_UPLOAD_TEXTURE 0x0200
58 #define MACH64_UPLOAD_TEX0IMAGE 0x0400
59 #define MACH64_UPLOAD_TEX1IMAGE 0x0800
60 #define MACH64_UPLOAD_CLIPRECTS 0x1000 /* handled client-side */
61 #define MACH64_UPLOAD_CONTEXT 0x00ff
62 #define MACH64_UPLOAD_ALL 0x1fff
66 #define MACH64_BUFFER_SIZE 16384
68 /* Max number of swaps allowed on the ring
69 * before the client must wait
71 #define MACH64_MAX_QUEUED_FRAMES 3U
73 /* Byte offsets for host blit buffer data
75 #define MACH64_HOSTDATA_BLIT_OFFSET 104
77 /* Keep these small for testing.
79 #define MACH64_NR_SAREA_CLIPRECTS 8
81 #define MACH64_CARD_HEAP 0
82 #define MACH64_AGP_HEAP 1
83 #define MACH64_NR_TEX_HEAPS 2
84 #define MACH64_NR_TEX_REGIONS 64
85 #define MACH64_LOG_TEX_GRANULARITY 16
87 #define MACH64_TEX_MAXLEVELS 1
89 #define MACH64_NR_CONTEXT_REGS 15
90 #define MACH64_NR_TEXTURE_REGS 4
92 #endif /* __MACH64_SAREA_DEFINES__ */
95 unsigned int dst_off_pitch
;
97 unsigned int z_off_pitch
;
99 unsigned int alpha_tst_cntl
;
101 unsigned int scale_3d_cntl
;
103 unsigned int sc_left_right
;
104 unsigned int sc_top_bottom
;
106 unsigned int dp_fog_clr
;
107 unsigned int dp_write_mask
;
108 unsigned int dp_pix_width
;
112 unsigned int clr_cmp_cntl
;
113 unsigned int gui_traj_cntl
;
115 unsigned int setup_cntl
;
117 unsigned int tex_size_pitch
;
118 unsigned int tex_cntl
;
119 unsigned int secondary_tex_off
;
120 unsigned int tex_offset
;
121 } drm_mach64_context_regs_t
;
123 typedef struct drm_mach64_sarea
{
124 /* The channel for communication of state information to the kernel
125 * on firing a vertex dma buffer.
127 drm_mach64_context_regs_t context_state
;
129 unsigned int vertsize
;
131 /* The current cliprects, or a subset thereof.
133 struct drm_clip_rect boxes
[MACH64_NR_SAREA_CLIPRECTS
];
136 /* Counters for client-side throttling of rendering clients.
138 unsigned int frames_queued
;
140 /* Texture memory LRU.
142 struct drm_tex_region tex_list
[MACH64_NR_TEX_HEAPS
][MACH64_NR_TEX_REGIONS
+
144 unsigned int tex_age
[MACH64_NR_TEX_HEAPS
];
146 } drm_mach64_sarea_t
;
148 /* WARNING: If you change any of these defines, make sure to change the
149 * defines in the Xserver file (mach64_common.h)
152 /* Mach64 specific ioctls
153 * The device specific ioctl range is 0x40 to 0x79.
156 #define DRM_MACH64_INIT 0x00
157 #define DRM_MACH64_IDLE 0x01
158 #define DRM_MACH64_RESET 0x02
159 #define DRM_MACH64_SWAP 0x03
160 #define DRM_MACH64_CLEAR 0x04
161 #define DRM_MACH64_VERTEX 0x05
162 #define DRM_MACH64_BLIT 0x06
163 #define DRM_MACH64_FLUSH 0x07
164 #define DRM_MACH64_GETPARAM 0x08
166 #define DRM_IOCTL_MACH64_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_MACH64_INIT, drm_mach64_init_t)
167 #define DRM_IOCTL_MACH64_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_MACH64_IDLE )
168 #define DRM_IOCTL_MACH64_RESET DRM_IO( DRM_COMMAND_BASE + DRM_MACH64_RESET )
169 #define DRM_IOCTL_MACH64_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_MACH64_SWAP )
170 #define DRM_IOCTL_MACH64_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_MACH64_CLEAR, drm_mach64_clear_t)
171 #define DRM_IOCTL_MACH64_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_MACH64_VERTEX, drm_mach64_vertex_t)
172 #define DRM_IOCTL_MACH64_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_MACH64_BLIT, drm_mach64_blit_t)
173 #define DRM_IOCTL_MACH64_FLUSH DRM_IO( DRM_COMMAND_BASE + DRM_MACH64_FLUSH )
174 #define DRM_IOCTL_MACH64_GETPARAM DRM_IOWR( DRM_COMMAND_BASE + DRM_MACH64_GETPARAM, drm_mach64_getparam_t)
176 /* Buffer flags for clears
178 #define MACH64_FRONT 0x1
179 #define MACH64_BACK 0x2
180 #define MACH64_DEPTH 0x4
182 /* Primitive types for vertex buffers
184 #define MACH64_PRIM_POINTS 0x00000000
185 #define MACH64_PRIM_LINES 0x00000001
186 #define MACH64_PRIM_LINE_LOOP 0x00000002
187 #define MACH64_PRIM_LINE_STRIP 0x00000003
188 #define MACH64_PRIM_TRIANGLES 0x00000004
189 #define MACH64_PRIM_TRIANGLE_STRIP 0x00000005
190 #define MACH64_PRIM_TRIANGLE_FAN 0x00000006
191 #define MACH64_PRIM_QUADS 0x00000007
192 #define MACH64_PRIM_QUAD_STRIP 0x00000008
193 #define MACH64_PRIM_POLYGON 0x00000009
195 typedef enum _drm_mach64_dma_mode_t
{
196 MACH64_MODE_DMA_ASYNC
,
197 MACH64_MODE_DMA_SYNC
,
199 } drm_mach64_dma_mode_t
;
201 typedef struct drm_mach64_init
{
203 DRM_MACH64_INIT_DMA
= 0x01,
204 DRM_MACH64_CLEANUP_DMA
= 0x02
207 unsigned long sarea_priv_offset
;
209 drm_mach64_dma_mode_t dma_mode
;
212 unsigned int front_offset
, front_pitch
;
213 unsigned int back_offset
, back_pitch
;
215 unsigned int depth_bpp
;
216 unsigned int depth_offset
, depth_pitch
;
218 unsigned long fb_offset
;
219 unsigned long mmio_offset
;
220 unsigned long ring_offset
;
221 unsigned long buffers_offset
;
222 unsigned long agp_textures_offset
;
225 typedef struct drm_mach64_clear
{
228 unsigned int clear_color
;
229 unsigned int clear_depth
;
230 } drm_mach64_clear_t
;
232 typedef struct drm_mach64_vertex
{
234 void *buf
; /* Address of vertex buffer */
235 unsigned long used
; /* Number of bytes in buffer */
236 int discard
; /* Client finished with buffer? */
237 } drm_mach64_vertex_t
;
239 typedef struct drm_mach64_blit
{
245 unsigned short width
, height
;
248 typedef struct drm_mach64_getparam
{
250 MACH64_PARAM_FRAMES_QUEUED
= 0x01,
251 MACH64_PARAM_IRQ_NR
= 0x02
254 } drm_mach64_getparam_t
;