mdoc cleanup: Fix mangled NAME sections.
[dragonfly.git] / games / sail / pl_7.c
blob93475e10a326a65c6e7380a2d7294ecc3103ae53
1 /*
2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
33 * @(#)pl_7.c 8.1 (Berkeley) 5/31/93
34 * $FreeBSD: src/games/sail/pl_7.c,v 1.7 1999/11/30 03:49:37 billf Exp $
35 * $DragonFly: src/games/sail/pl_7.c,v 1.3 2006/09/03 17:33:13 pavalos Exp $
38 #include <sys/ttydefaults.h>
39 #include <string.h>
40 #include "player.h"
44 * Display interface
47 static char sc_hasprompt;
48 static const char *sc_prompt;
49 static const char *sc_buf;
50 static int sc_line;
52 static void Scroll(void);
53 static void prompt(const char *, struct ship *);
54 static void endprompt(char);
55 static void adjustview(void);
57 void
58 initscreen(void)
60 /* initscr() already done in SCREENTEST() */
61 view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
62 slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
63 scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
64 stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
65 turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
66 done_curses++;
67 leaveok(view_w, 1);
68 leaveok(slot_w, 1);
69 leaveok(stat_w, 1);
70 leaveok(turn_w, 1);
71 noecho();
72 crmode();
75 void
76 cleanupscreen(void)
78 /* alarm already turned off */
79 if (done_curses) {
80 wmove(scroll_w, SCROLL_Y - 1, 0);
81 wclrtoeol(scroll_w);
82 draw_screen();
83 endwin();
87 void
88 newturn(void)
90 repaired = loaded = fired = changed = 0;
91 movebuf[0] = '\0';
93 alarm(0);
94 if (mf->readyL & R_LOADING) {
95 if (mf->readyL & R_DOUBLE)
96 mf->readyL = R_LOADING;
97 else
98 mf->readyL = R_LOADED;
100 if (mf->readyR & R_LOADING) {
101 if (mf->readyR & R_DOUBLE)
102 mf->readyR = R_LOADING;
103 else
104 mf->readyR = R_LOADED;
106 if (!hasdriver)
107 Write(W_DDEAD, SHIP(0), 0, 0, 0, 0);
109 if (sc_hasprompt) {
110 wmove(scroll_w, sc_line, 0);
111 wclrtoeol(scroll_w);
113 if (Sync() < 0)
114 leave(LEAVE_SYNC);
115 if (!hasdriver)
116 leave(LEAVE_DRIVER);
117 if (sc_hasprompt)
118 wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
120 if (turn % 50 == 0)
121 Write(W_ALIVE, SHIP(0), 0, 0, 0, 0);
122 if (mf->FS && (!mc->rig1 || windspeed == 6))
123 Write(W_FS, ms, 0, 0, 0, 0);
124 if (mf->FS == 1)
125 Write(W_FS, ms, 2, 0, 0, 0);
127 if (mf->struck)
128 leave(LEAVE_QUIT);
129 if (mf->captured != 0)
130 leave(LEAVE_CAPTURED);
131 if (windspeed == 7)
132 leave(LEAVE_HURRICAN);
134 adjustview();
135 draw_screen();
137 signal(SIGALRM, (sig_t)newturn);
138 alarm(7);
141 /*VARARGS2*/
142 void
143 Signal(const char *fmt, struct ship *ship, ...)
145 va_list ap;
146 char format[BUFSIZ];
148 if (!done_curses)
149 return;
150 va_start(ap, ship);
151 if (*fmt == '\7')
152 putchar(*fmt++);
153 if (ship == 0)
154 vw_printw(scroll_w, fmt, ap);
155 else {
156 fmtship(format, sizeof(format), fmt, ship);
157 vw_printw(scroll_w, format, ap);
159 va_end(ap);
160 Scroll();
163 static void
164 Scroll(void)
166 if (++sc_line >= SCROLL_Y)
167 sc_line = 0;
168 wmove(scroll_w, sc_line, 0);
169 wclrtoeol(scroll_w);
172 static void
173 prompt(const char *p, struct ship *ship)
175 static char buf[60];
177 if (ship != 0) {
178 printf(buf, p, ship->shipname, colours(ship),
179 sterncolour(ship));
180 p = buf;
182 sc_prompt = p;
183 sc_buf = "";
184 sc_hasprompt = 1;
185 waddstr(scroll_w, p);
188 static void
189 endprompt(char flag)
191 sc_hasprompt = 0;
192 if (flag)
193 Scroll();
197 sgetch(const char *p, struct ship *ship, char flag)
199 int c;
201 prompt(p, ship);
202 blockalarm();
203 wrefresh(scroll_w);
204 unblockalarm();
205 while ((c = wgetch(scroll_w)) == EOF)
207 if (flag && c >= ' ' && c < 0x7f)
208 waddch(scroll_w, c);
209 endprompt(flag);
210 return c;
213 void
214 sgetstr(const char *pr, char *buf, int n)
216 int c;
217 char *p = buf;
219 prompt(pr, NULL);
220 sc_buf = buf;
221 for (;;) {
222 *p = 0;
223 blockalarm();
224 wrefresh(scroll_w);
225 unblockalarm();
226 while ((c = wgetch(scroll_w)) == EOF)
228 switch (c) {
229 case '\n':
230 case '\r':
231 endprompt(1);
232 return;
233 case '\b':
234 if (p > buf) {
235 waddstr(scroll_w, "\b \b");
236 p--;
238 break;
239 default:
240 if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
241 *p++ = c;
242 waddch(scroll_w, c);
243 } else
244 putchar(CTRL('g'));
249 void
250 draw_screen(void)
252 draw_view();
253 draw_turn();
254 draw_stat();
255 draw_slot();
256 wrefresh(scroll_w); /* move the cursor */
259 void
260 draw_view(void)
262 struct ship *sp;
264 werase(view_w);
265 foreachship(sp) {
266 if (sp->file->dir
267 && sp->file->row > viewrow
268 && sp->file->row < viewrow + VIEW_Y
269 && sp->file->col > viewcol
270 && sp->file->col < viewcol + VIEW_X) {
271 wmove(view_w, sp->file->row - viewrow,
272 sp->file->col - viewcol);
273 waddch(view_w, colours(sp));
274 wmove(view_w,
275 sternrow(sp) - viewrow,
276 sterncol(sp) - viewcol);
277 waddch(view_w, sterncolour(sp));
280 wrefresh(view_w);
283 void
284 draw_turn(void)
286 wmove(turn_w, 0, 0);
287 wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
288 wrefresh(turn_w);
291 void
292 draw_stat(void)
294 wmove(stat_w, STAT_1, 0);
295 wprintw(stat_w, "Points %3d\n", mf->points);
296 wprintw(stat_w, "Fouls %2d\n", fouled(ms));
297 wprintw(stat_w, "Grapples %2d\n", grappled(ms));
299 wmove(stat_w, STAT_2, 0);
300 wprintw(stat_w, " 0 %c(%c)\n",
301 maxmove(ms, winddir + 3, -1) + '0',
302 maxmove(ms, winddir + 3, 1) + '0');
303 waddstr(stat_w, " \\|/\n");
304 wprintw(stat_w, " -^-%c(%c)\n",
305 maxmove(ms, winddir + 2, -1) + '0',
306 maxmove(ms, winddir + 2, 1) + '0');
307 waddstr(stat_w, " /|\\\n");
308 wprintw(stat_w, " | %c(%c)\n",
309 maxmove(ms, winddir + 1, -1) + '0',
310 maxmove(ms, winddir + 1, 1) + '0');
311 wprintw(stat_w, " %c(%c)\n",
312 maxmove(ms, winddir, -1) + '0',
313 maxmove(ms, winddir, 1) + '0');
315 wmove(stat_w, STAT_3, 0);
316 wprintw(stat_w, "Load %c%c %c%c\n",
317 loadname[mf->loadL], readyname(mf->readyL),
318 loadname[mf->loadR], readyname(mf->readyR));
319 wprintw(stat_w, "Hull %2d\n", mc->hull);
320 wprintw(stat_w, "Crew %2d %2d %2d\n",
321 mc->crew1, mc->crew2, mc->crew3);
322 wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
323 wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
324 wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
325 if (mc->rig4 < 0)
326 waddch(stat_w, '-');
327 else
328 wprintw(stat_w, "%d", mc->rig4);
329 wrefresh(stat_w);
332 void
333 draw_slot(void)
335 if (!boarding(ms, 0)) {
336 mvwaddstr(slot_w, 0, 0, " ");
337 mvwaddstr(slot_w, 1, 0, " ");
338 } else
339 mvwaddstr(slot_w, 1, 0, "OBP");
340 if (!boarding(ms, 1)) {
341 mvwaddstr(slot_w, 2, 0, " ");
342 mvwaddstr(slot_w, 3, 0, " ");
343 } else
344 mvwaddstr(slot_w, 3, 0, "DBP");
346 wmove(slot_w, SLOT_Y-4, 0);
347 if (mf->RH)
348 wprintw(slot_w, "%dRH", mf->RH);
349 else
350 waddstr(slot_w, " ");
351 wmove(slot_w, SLOT_Y-3, 0);
352 if (mf->RG)
353 wprintw(slot_w, "%dRG", mf->RG);
354 else
355 waddstr(slot_w, " ");
356 wmove(slot_w, SLOT_Y-2, 0);
357 if (mf->RR)
358 wprintw(slot_w, "%dRR", mf->RR);
359 else
360 waddstr(slot_w, " ");
362 #define Y (SLOT_Y/2)
363 wmove(slot_w, 7, 1);
364 wprintw(slot_w,"%d", windspeed);
365 mvwaddch(slot_w, Y, 0, ' ');
366 mvwaddch(slot_w, Y, 2, ' ');
367 mvwaddch(slot_w, Y-1, 0, ' ');
368 mvwaddch(slot_w, Y-1, 1, ' ');
369 mvwaddch(slot_w, Y-1, 2, ' ');
370 mvwaddch(slot_w, Y+1, 0, ' ');
371 mvwaddch(slot_w, Y+1, 1, ' ');
372 mvwaddch(slot_w, Y+1, 2, ' ');
373 wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
374 switch (winddir) {
375 case 1:
376 case 5:
377 waddch(slot_w, '|');
378 break;
379 case 2:
380 case 6:
381 waddch(slot_w, '/');
382 break;
383 case 3:
384 case 7:
385 waddch(slot_w, '-');
386 break;
387 case 4:
388 case 8:
389 waddch(slot_w, '\\');
390 break;
392 mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
393 wrefresh(slot_w);
396 void
397 draw_board(void)
399 int n;
401 clear();
402 werase(view_w);
403 werase(slot_w);
404 werase(scroll_w);
405 werase(stat_w);
406 werase(turn_w);
408 sc_line = 0;
410 move(BOX_T, BOX_L);
411 for (n = 0; n < BOX_X; n++)
412 addch('-');
413 move(BOX_B, BOX_L);
414 for (n = 0; n < BOX_X; n++)
415 addch('-');
416 for (n = BOX_T+1; n < BOX_B; n++) {
417 mvaddch(n, BOX_L, '|');
418 mvaddch(n, BOX_R, '|');
420 mvaddch(BOX_T, BOX_L, '+');
421 mvaddch(BOX_T, BOX_R, '+');
422 mvaddch(BOX_B, BOX_L, '+');
423 mvaddch(BOX_B, BOX_R, '+');
424 refresh();
426 #define WSaIM "Wooden Ships & Iron Men"
427 wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
428 waddstr(view_w, WSaIM);
429 wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
430 waddstr(view_w, cc->name);
431 wrefresh(view_w);
433 move(LINE_T, LINE_L);
434 printw("Class %d %s (%d guns) '%s' (%c%c)",
435 mc->class,
436 classname[mc->class],
437 mc->guns,
438 ms->shipname,
439 colours(ms),
440 sterncolour(ms));
441 refresh();
444 void
445 centerview(void)
447 viewrow = mf->row - VIEW_Y / 2;
448 viewcol = mf->col - VIEW_X / 2;
451 void
452 upview(void)
454 viewrow -= VIEW_Y / 3;
457 void
458 downview(void)
460 viewrow += VIEW_Y / 3;
463 void
464 leftview(void)
466 viewcol -= VIEW_X / 5;
469 void
470 rightview(void)
472 viewcol += VIEW_X / 5;
475 static void
476 adjustview(void)
478 if (dont_adjust)
479 return;
480 if (mf->row < viewrow + VIEW_Y/4)
481 viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
482 else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
483 viewrow = mf->row - VIEW_Y/4;
484 if (mf->col < viewcol + VIEW_X/8)
485 viewcol = mf->col - (VIEW_X - VIEW_X/8);
486 else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
487 viewcol = mf->col - VIEW_X/8;