2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * @(#)assorted.c 8.1 (Berkeley) 5/31/93
34 * $FreeBSD: src/games/sail/assorted.c,v 1.5 1999/11/30 03:49:31 billf Exp $
35 * $DragonFly: src/games/sail/assorted.c,v 1.3 2006/09/03 17:33:13 pavalos Exp $
40 static void strike(struct ship
*, struct ship
*);
43 table(int rig
, int shot
, int hittable
,
44 struct ship
*on
, struct ship
*from
, int roll
)
46 int hhits
= 0, chits
= 0, ghits
= 0, rhits
= 0;
47 int Ghit
= 0, Hhit
= 0, Rhit
= 0, Chit
= 0;
48 int guns
, car
, pc
, hull
;
52 const char *message
= NULL
;
56 hull
= on
->specs
->hull
;
57 crew
[0] = on
->specs
->crew1
;
58 crew
[1] = on
->specs
->crew2
;
59 crew
[2] = on
->specs
->crew3
;
60 rigg
[0] = on
->specs
->rig1
;
61 rigg
[1] = on
->specs
->rig2
;
62 rigg
[2] = on
->specs
->rig3
;
63 rigg
[3] = on
->specs
->rig4
;
65 Chit
= chits
= hittable
;
67 tp
= &(rig
? RigTable
: HullTable
)[hittable
][roll
-1];
74 if (shot
== L_CHAIN
) {
79 if (on
->file
->captured
!= 0) {
80 pc
-= (chits
+ 1) / 2;
83 for (n
= 0; n
< 3; n
++)
84 if (chits
> crew
[n
]) {
91 for (n
= 0; n
< 3; n
++)
99 if (rigg
[3] != -1 && rhits
> rigg
[3]) {
102 } else if (rigg
[3] != -1) {
105 if (rig
&& !rigg
[2] && (!rigg
[3] || rigg
[3] == -1))
106 makesignal(on
, "dismasted!", NULL
);
107 if (portside(from
, on
, 0)) {
108 guns
= on
->specs
->gunR
;
109 car
= on
->specs
->carR
;
111 guns
= on
->specs
->gunL
;
112 car
= on
->specs
->carL
;
130 Write(portside(from
, on
, 0) ? W_GUNR
: W_GUNL
,
131 on
, guns
, car
, 0, 0);
133 hull
= hull
< 0 ? 0 : hull
;
134 if (on
->file
->captured
!= 0 && Chit
)
135 Write(W_PCREW
, on
, pc
, 0, 0, 0);
137 Write(W_HULL
, on
, hull
, 0, 0, 0);
139 Write(W_CREW
, on
, crew
[0], crew
[1], crew
[2], 0);
141 Write(W_RIGG
, on
, rigg
[0], rigg
[1], rigg
[2], rigg
[3]);
144 message
= "firing round shot on %s (%c%c)";
147 message
= "firing grape shot on %s (%c%c)";
150 message
= "firing chain shot on %s (%c%c)";
153 message
= "firing double shot on %s (%c%c)";
156 message
= "exploding shot on %s (%c%c)";
158 makesignal(from
, message
, on
);
159 if (roll
== 6 && rig
) {
162 message
= "fore topsail sheets parted";
165 message
= "mizzen shrouds parted";
168 message
= "main topsail yard shot away";
171 message
= "fore topmast and foremast shrouds shot away";
174 message
= "mizzen mast and yard shot through";
177 message
= "foremast and spritsail yard shattered";
180 message
= "main topmast and mizzen mast shattered";
183 makesignal(on
, message
, NULL
);
184 } else if (roll
== 6) {
187 message
= "anchor cables severed";
190 message
= "two anchor stocks shot away";
193 message
= "quarterdeck bulwarks damaged";
196 message
= "three gun ports shot away";
199 message
= "four guns dismounted";
202 message
= "rudder cables shot through";
203 Write(W_TA
, on
, 0, 0, 0, 0);
206 message
= "shot holes below the water line";
209 makesignal(on
, message
, NULL
);
216 Cleansnag(struct ship
*from
, struct ship
*to
, char all
, char flag
)
219 Write(W_UNGRAP
, from
, to
->file
->index
, all
, 0, 0);
220 Write(W_UNGRAP
, to
, from
->file
->index
, all
, 0, 0);
223 Write(W_UNFOUL
, from
, to
->file
->index
, all
, 0, 0);
224 Write(W_UNFOUL
, to
, from
->file
->index
, all
, 0, 0);
226 if (!snagged2(from
, to
)) {
227 if (!snagged(from
)) {
228 unboard(from
, from
, 1); /* defense */
229 unboard(from
, from
, 0); /* defense */
231 unboard(from
, to
, 0); /* offense */
233 unboard(to
, to
, 1); /* defense */
234 unboard(to
, to
, 0); /* defense */
236 unboard(to
, from
, 0); /* offense */
241 strike(struct ship
*ship
, struct ship
*from
)
245 if (ship
->file
->struck
)
247 Write(W_STRUCK
, ship
, 1, 0, 0, 0);
248 points
= ship
->specs
->pts
+ from
->file
->points
;
249 Write(W_POINTS
, from
, points
, 0, 0, 0);
250 unboard(ship
, ship
, 0); /* all offense */
251 unboard(ship
, ship
, 1); /* all defense */
254 case 4: /* ship may sink */
255 Write(W_SINK
, ship
, 1, 0, 0, 0);
258 case 6: /* ship may explode */
259 Write(W_EXPLODE
, ship
, 1, 0, 0, 0);
262 Writestr(W_SIGNAL
, ship
, "striking her colours!");