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[dragonfly.git] / games / larn / tok.c
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1 /* tok.c Larn is copyrighted 1986 by Noah Morgan. */
2 /* $FreeBSD: src/games/larn/tok.c,v 1.5 1999/11/16 02:57:25 billf Exp $ */
3 /* $DragonFly: src/games/larn/tok.c,v 1.5 2006/10/08 17:11:30 pavalos Exp $ */
4 #include <sys/types.h>
5 #include <sys/ioctl.h>
6 #include <sys/wait.h>
7 #include "header.h"
9 /* Keystrokes (roughly) between checkpoints */
10 #define CHECKPOINT_INTERVAL 400
12 static char lastok = 0;
13 int yrepcount = 0, dayplay = 0;
14 #ifndef FLUSHNO
15 #define FLUSHNO 5
16 #endif /* FLUSHNO */
17 static int flushno = FLUSHNO; /* input queue flushing threshold */
18 #define MAXUM 52 /* maximum number of user re-named monsters */
19 #define MAXMNAME 40 /* max length of a monster re-name */
20 static char usermonster[MAXUM][MAXMNAME]; /* the user named monster name goes here */
21 static char usermpoint = 0; /* the user monster pointer */
24 lexical analyzer for larn
26 int
27 yylex(void)
29 char cc;
30 int ic;
31 if (hit2flag) {
32 hit2flag = 0;
33 yrepcount = 0;
34 return (' ');
36 if (yrepcount > 0) {
37 --yrepcount;
38 return (lastok);
39 } else
40 yrepcount = 0;
41 if (yrepcount == 0) {
42 bottomdo();
43 showplayer();
44 } /* show where the player is */
45 lflush();
46 while (1) {
47 c[BYTESIN]++;
48 /* check for periodic checkpointing */
49 if (ckpflag)
50 if ((c[BYTESIN] % CHECKPOINT_INTERVAL) == 0) {
51 #ifndef DOCHECKPOINTS
52 savegame(ckpfile);
53 #else
54 wait(0); /* wait for other forks to finish */
55 if (fork() == 0) {
56 savegame(ckpfile);
57 exit(0);
59 #endif
60 #ifdef TIMECHECK
61 if (dayplay == 0)
62 if (playable()) {
63 cursor(1, 19);
64 lprcat("\nSorry, but it is now time for work. Your game has been saved.\n");
65 beep();
66 lflush();
67 savegame(savefilename);
68 wizard = nomove = 1;
69 sleep(4);
70 died(-257);
72 #endif /* TIMECHECK */
75 do { /* if keyboard input buffer is too big, flush some of it */
76 ioctl(0, FIONREAD, &ic);
77 if (ic > flushno)
78 read(0, &cc, 1);
79 } while (ic > flushno);
81 if (read(0, &cc, 1) != 1)
82 return (lastok = -1);
84 if (cc == 'Y' - 64) { /* control Y -- shell escape */
85 resetscroll();
86 clear(); /* scrolling region, home, clear, no attributes */
87 if ((ic = fork()) == 0) { /* child */
88 /* revoke */
89 setgid(getgid());
90 execl("/bin/csh", "csh", NULL);
91 exit(1);
93 wait(0);
94 if (ic < 0) { /* error */
95 write(2, "Can't fork off a shell!\n", 25);
96 sleep(2);
99 setscroll();
100 return (lastok = 'L' - 64); /* redisplay screen */
103 if ((cc <= '9') && (cc >= '0')) {
104 yrepcount = yrepcount * 10 + cc - '0';
105 } else {
106 if (yrepcount > 0)
107 --yrepcount;
108 return (lastok = cc);
114 * flushall() Function to flush all type-ahead in the input buffer
116 void
117 flushall(void)
119 char cc;
120 int ic;
121 for (;;) { /* if keyboard input buffer is too big, flush some of it */
122 ioctl(0, FIONREAD, &ic);
123 if (ic <= 0)
124 return;
125 while (ic > 0) {
126 read(0, &cc, 1);
127 --ic;
128 } /* gobble up the byte */
133 function to set the desired hardness
134 enter with hard= -1 for default hardness, else any desired hardness
136 void
137 sethard(int hard)
139 int j, k, i;
140 j = c[HARDGAME];
141 hashewon();
142 if (restorflag == 0) { /* don't set c[HARDGAME] if restoring game */
143 if (hard >= 0)
144 c[HARDGAME] = hard;
145 } else
146 c[HARDGAME] = j; /* set c[HARDGAME] to proper value if restoring game */
148 if ((k = c[HARDGAME]) != 0)
149 for (j = 0; j <= MAXMONST + 8; j++) {
150 i = ((6 + k) * monster[j].hitpoints + 1) / 6;
151 monster[j].hitpoints = (i < 0) ? 32767 : i;
152 i = ((6 + k) * monster[j].damage + 1) / 5;
153 monster[j].damage = (i > 127) ? 127 : i;
154 i = (10 * monster[j].gold) / (10 + k);
155 monster[j].gold = (i > 32767) ? 32767 : i;
156 i = monster[j].armorclass - k;
157 monster[j].armorclass = (i < -127) ? -127 : i;
158 i = (7 * monster[j].experience) / (7 + k) + 1;
159 monster[j].experience = (i <= 0) ? 1 : i;
164 function to read and process the larn options file
166 void
167 readopts(void)
169 char *i;
170 int j, k;
171 int flag;
173 flag = 1; /* set to 0 if a name is specified */
174 if (lopen(optsfile) < 0) {
175 strcpy(logname, loginname);
176 return; /* user name if no character name */
178 do {
179 if ((i = (char *)lgetw()) == 0)
180 break; /* check for EOF */
181 while ((*i == ' ') || (*i == '\t'))
182 i++; /* eat leading whitespace */
183 switch (*i) {
184 case 'b':
185 if (strcmp(i, "bold-objects") == 0)
186 boldon = 1;
187 break;
189 case 'e':
190 if (strcmp(i, "enable-checkpointing") == 0)
191 ckpflag = 1;
192 break;
194 case 'i':
195 if (strcmp(i, "inverse-objects") == 0)
196 boldon = 0;
197 break;
199 case 'f':
200 if (strcmp(i, "female") == 0)
201 sex = 0; /* male or female */
202 break;
204 case 'm':
205 if (strcmp(i, "monster:") == 0) { /* name favorite monster */
206 if ((i = lgetw()) == 0)
207 break;
208 if (strlen(i) >= MAXMNAME)
209 i[MAXMNAME - 1] = 0;
210 strcpy(usermonster[(int)usermpoint], i);
211 if (usermpoint >= MAXUM)
212 break; /* defined all of em */
213 if (isalpha(j = usermonster[(int)usermpoint][0])) {
214 for (k = 1; k < MAXMONST + 8; k++) /* find monster */
215 if (monstnamelist[k] == j) {
216 monster[k].name = &usermonster[(int)usermpoint++][0];
217 break;
220 } else if (strcmp(i, "male") == 0)
221 sex = 1;
222 break;
224 case 'n':
225 if (strcmp(i, "name:") == 0) { /* defining players name */
226 if ((i = lgetw()) == 0)
227 break;
228 if (strlen(i) >= LOGNAMESIZE) i[LOGNAMESIZE - 1] = 0;
229 strcpy(logname, i);
230 flag = 0;
231 } else if (strcmp(i, "no-introduction") == 0)
232 nowelcome = 1;
233 else if (strcmp(i, "no-beep") == 0)
234 nobeep = 1;
235 break;
237 case 'p':
238 if (strcmp(i, "process-name:") == 0) {
239 if ((i = lgetw()) == 0)
240 break;
241 if (strlen(i) >= PSNAMESIZE)
242 i[PSNAMESIZE - 1] = 0;
243 strcpy(psname, i);
244 } else if (strcmp(i, "play-day-play") == 0)
245 dayplay = 1;
246 break;
248 case 's':
249 if (strcmp(i, "savefile:") == 0) { /* defining savefilename */
250 if ((i = lgetw()) == 0)
251 break;
252 strcpy(savefilename, i);
253 flag = 0;
255 break;
257 } while (*i);
258 if (flag)
259 strcpy(logname, loginname);