2 * Copyright (c) 1980, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * @(#)shield.c 8.1 (Berkeley) 5/31/93
34 * $FreeBSD: src/games/trek/shield.c,v 1.5 1999/11/30 03:49:54 billf Exp $
35 * $DragonFly: src/games/trek/shield.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
42 ** SHIELD AND CLOAKING DEVICE CONTROL
44 ** 'f' is one for auto shield up (in case of Condition RED),
45 ** zero for shield control, and negative one for cloaking
48 ** Called with an 'up' or 'down' on the same line, it puts
49 ** the shields/cloak into the specified mode. Otherwise it
50 ** reports to the user the current mode, and asks if she wishes
53 ** This is not a free move. Hits that occur as a result of
54 ** this move appear as though the shields are half up/down,
55 ** so you get partial hits.
58 struct cvntab Udtab
[] =
60 { "u", "p", (void (*)(int))1, 0 },
61 { "d", "own", (void (*)(int))0, 0 },
62 { NULL
, NULL
, NULL
, 0 }
71 const char *device
, *dev2
, *dev3
;
75 if (f
> 0 && (Ship
.shldup
|| damaged(SRSCAN
)))
80 if (Ship
.ship
== QUEENE
) {
81 printf("Ye Faire Queene does not have the cloaking device.\n");
84 device
= "Cloaking device";
105 if (Ship
.cond
== DOCKED
)
107 printf("%s %s down while docked\n", device
, dev2
);
110 if (f
<= 0 && !testnl())
112 r
= getcodpar("Up or down", Udtab
);
118 sprintf(s
, "%s %s up. Do you want %s down", device
, dev2
, dev3
);
120 sprintf(s
, "%s %s down. Do you want %s up", device
, dev2
, dev3
);
127 printf("%s already ", device
);
137 Ship
.energy
-= Param
.shupengy
;