Fix typo in MLINK name.
[dragonfly.git] / games / mille / init.c
blobb71db1ed4c168d3a9274f4b347477864901ac48d
1 /*-
2 * Copyright (c) 1982, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#)init.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/mille/init.c,v 1.5 1999/12/12 06:17:24 billf Exp $
33 #include "mille.h"
36 * @(#)init.c 1.1 (Berkeley) 4/1/82
39 void
40 init(void)
42 PLAY *pp;
43 int i, j;
44 CARD card;
46 memset(Numseen, 0, sizeof Numseen);
47 Numgos = 0;
49 for (i = 0; i < 2; i++) {
50 pp = &Player[i];
51 pp->hand[0] = C_INIT;
52 for (j = 0; j < NUM_SAFE; j++) {
53 pp->safety[j] = S_UNKNOWN;
54 pp->coups[j] = FALSE;
56 for (j = 1; j < HAND_SZ; j++) {
57 pp->hand[j] = *--Topcard;
58 if (i == COMP) {
59 account(card = *Topcard);
60 if (issafety(card))
61 pp->safety[card - S_CONV] = S_IN_HAND;
64 pp->mileage = 0;
65 pp->hand_tot = 0;
66 pp->safescore = 0;
67 pp->coupscore = 0;
68 pp->can_go = FALSE;
69 pp->speed = C_INIT;
70 pp->battle = C_INIT;
71 pp->new_speed = FALSE;
72 pp->new_battle = FALSE;
73 for (j = 0; j < NUM_MILES; j++)
74 pp->nummiles[j] = 0;
76 if (Order)
77 sort(Player[PLAYER].hand);
78 Discard = C_INIT;
79 Finished = FALSE;
80 End = 700;
83 void
84 shuffle(void)
86 int i, r;
87 CARD temp;
89 for (i = 0; i < DECK_SZ; i++) {
90 r = roll(1, DECK_SZ) - 1;
91 if (r < 0 || r > DECK_SZ - 1) {
92 fprintf(stderr, "shuffle: card no. error: %d\n", r);
93 die(1);
95 temp = Deck[r];
96 Deck[r] = Deck[i];
97 Deck[i] = temp;
99 Topcard = &Deck[DECK_SZ];
102 void
103 newboard(void)
105 int i;
106 PLAY *pp;
107 static int first = TRUE;
109 if (first) {
110 werase(Board);
111 werase(Score);
112 mvaddstr(5, 0, "--HAND--");
113 mvaddch(6, 0, 'P');
114 mvaddch(7, 0, '1');
115 mvaddch(8, 0, '2');
116 mvaddch(9, 0, '3');
117 mvaddch(10, 0, '4');
118 mvaddch(11, 0, '5');
119 mvaddch(12, 0, '6');
120 mvaddstr(13, 0, "--BATTLE--");
121 mvaddstr(15, 0, "--SPEED--");
122 mvaddstr(5, 20, "--DECK--");
123 mvaddstr(7, 20, "--DISCARD--");
124 mvaddstr(13, 20, "--BATTLE--");
125 mvaddstr(15, 20, "--SPEED--");
126 mvwaddstr(Miles, 0, 0, "--MILEAGE--");
127 mvwaddstr(Miles, 0, 41, "--MILEAGE--");
128 Sh_discard = -1;
129 for (pp = Player; pp <= &Player[COMP]; pp++) {
130 for (i = 0; i < HAND_SZ; i++)
131 pp->sh_hand[i] = -1;
132 pp->sh_battle = -1;
133 pp->sh_speed = -1;
134 pp->sh_mileage = -1;
136 first = FALSE;
138 else {
139 for (i = 0; i < 5; i++) {
140 move(i, 0);
141 clrtoeol();
143 wmove(Miles, 1, 0);
144 wclrtobot(Miles);
145 wmove(Board, MOVE_Y + 1, MOVE_X);
146 wclrtoeol(Board);
147 wmove(Board, MOVE_Y + 2, MOVE_X);
148 wclrtoeol(Board);
150 Sh_discard = -1;
151 for (pp = Player; pp <= &Player[COMP]; pp++) {
152 for (i = 0; i < NUM_SAFE; i++)
153 pp->sh_safety[i] = FALSE;
154 for (i = 0; i < NUM_MILES; i++)
155 pp->sh_nummiles[i] = 0;
156 pp->sh_safescore = -1;
158 newscore();
161 void
162 newscore(void)
164 int i, new;
165 PLAY *pp;
166 static int was_full = -1;
167 static int last_win = -1;
169 if (was_full < 0)
170 was_full = (Window != W_FULL);
171 stdscr = Score;
172 move(0, 22);
173 new = FALSE;
174 if (inch() != 'Y') {
175 erase();
176 mvaddstr(0, 22, "You Comp Value");
177 mvaddstr(1, 2, "Milestones Played");
178 mvaddstr(2, 8, "Each Safety");
179 mvaddstr(3, 5, "All 4 Safeties");
180 mvaddstr(4, 3, "Each Coup Fourre");
181 mvaddstr(2, 37, "100");
182 mvaddstr(3, 37, "300");
183 mvaddstr(4, 37, "300");
184 new = TRUE;
186 else if ((Window == W_FULL || Finished) ^ was_full) {
187 move(5, 1);
188 clrtobot();
189 new = TRUE;
191 else if (Window != last_win)
192 new = TRUE;
193 if (new) {
194 for (i = 0; i < SCORE_Y; i++)
195 mvaddch(i, 0, '|');
196 move(SCORE_Y - 1, 1);
197 for (i = 0; i < SCORE_X; i++)
198 addch('_');
199 for (pp = Player; pp <= &Player[COMP]; pp++) {
200 pp->sh_hand_tot = -1;
201 pp->sh_total = -1;
202 pp->sh_games = -1;
203 pp->sh_safescore = -1;
206 Player[PLAYER].was_finished = !Finished;
207 Player[COMP].was_finished = !Finished;
208 if (Window == W_FULL || Finished) {
209 if (!was_full || new) {
210 mvaddstr(5, 5, "Trip Completed");
211 mvaddstr(6, 10, "Safe Trip");
212 mvaddstr(7, 5, "Delayed Action");
213 mvaddstr(8, 10, "Extension");
214 mvaddstr(9, 11, "Shut-Out");
215 mvaddstr(10, 21, "---- ---- -----");
216 mvaddstr(11, 9, "Hand Total");
217 mvaddstr(12, 20, "----- -----");
218 mvaddstr(13, 6, "Overall Total");
219 mvaddstr(14, 15, "Games");
220 mvaddstr(5, 37, "400");
221 mvaddstr(6, 37, "300");
222 mvaddstr(7, 37, "300");
223 mvaddstr(8, 37, "200");
224 mvaddstr(9, 37, "500");
227 else
228 if (was_full || new) {
229 mvaddstr(5, 21, "---- ---- -----");
230 mvaddstr(6, 9, "Hand Total");
231 mvaddstr(7, 20, "----- -----");
232 mvaddstr(8, 6, "Overall Total");
233 mvaddstr(9, 15, "Games");
234 mvaddstr(11, 2, "p: pick");
235 mvaddstr(12, 2, "u: use #");
236 mvaddstr(13, 2, "d: discard #");
237 mvaddstr(14, 2, "w: toggle window");
238 mvaddstr(11, 21, "q: quit");
239 if (!Order)
240 mvaddstr(12, 21, "o: order hand");
241 else
242 mvaddstr(12, 21, "o: stop ordering");
243 mvaddstr(13, 21, "s: save");
244 mvaddstr(14, 21, "r: reprint");
246 stdscr = Board;
247 was_full = (Window == W_FULL || Finished);
248 last_win = Window;