nfs: fix real/effective id mismatch in nfs_access
[dragonfly.git] / sys / dev / drm / savage_state.c
blobac0bc3de6efc5fa24b9420b2c30b303bdb282323
1 /* savage_state.c -- State and drawing support for Savage
3 * Copyright 2004 Felix Kuehling
4 * All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sub license,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 #include "dev/drm/drmP.h"
27 #include "dev/drm/savage_drm.h"
28 #include "dev/drm/savage_drv.h"
30 void savage_emit_clip_rect_s3d(drm_savage_private_t *dev_priv,
31 const struct drm_clip_rect *pbox)
33 uint32_t scstart = dev_priv->state.s3d.new_scstart;
34 uint32_t scend = dev_priv->state.s3d.new_scend;
35 scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) |
36 ((uint32_t)pbox->x1 & 0x000007ff) |
37 (((uint32_t)pbox->y1 << 16) & 0x07ff0000);
38 scend = (scend & ~SAVAGE_SCISSOR_MASK_S3D) |
39 (((uint32_t)pbox->x2 - 1) & 0x000007ff) |
40 ((((uint32_t)pbox->y2 - 1) << 16) & 0x07ff0000);
41 if (scstart != dev_priv->state.s3d.scstart ||
42 scend != dev_priv->state.s3d.scend) {
43 DMA_LOCALS;
44 BEGIN_DMA(4);
45 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
46 DMA_SET_REGISTERS(SAVAGE_SCSTART_S3D, 2);
47 DMA_WRITE(scstart);
48 DMA_WRITE(scend);
49 dev_priv->state.s3d.scstart = scstart;
50 dev_priv->state.s3d.scend = scend;
51 dev_priv->waiting = 1;
52 DMA_COMMIT();
56 void savage_emit_clip_rect_s4(drm_savage_private_t *dev_priv,
57 const struct drm_clip_rect *pbox)
59 uint32_t drawctrl0 = dev_priv->state.s4.new_drawctrl0;
60 uint32_t drawctrl1 = dev_priv->state.s4.new_drawctrl1;
61 drawctrl0 = (drawctrl0 & ~SAVAGE_SCISSOR_MASK_S4) |
62 ((uint32_t)pbox->x1 & 0x000007ff) |
63 (((uint32_t)pbox->y1 << 12) & 0x00fff000);
64 drawctrl1 = (drawctrl1 & ~SAVAGE_SCISSOR_MASK_S4) |
65 (((uint32_t)pbox->x2 - 1) & 0x000007ff) |
66 ((((uint32_t)pbox->y2 - 1) << 12) & 0x00fff000);
67 if (drawctrl0 != dev_priv->state.s4.drawctrl0 ||
68 drawctrl1 != dev_priv->state.s4.drawctrl1) {
69 DMA_LOCALS;
70 BEGIN_DMA(4);
71 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
72 DMA_SET_REGISTERS(SAVAGE_DRAWCTRL0_S4, 2);
73 DMA_WRITE(drawctrl0);
74 DMA_WRITE(drawctrl1);
75 dev_priv->state.s4.drawctrl0 = drawctrl0;
76 dev_priv->state.s4.drawctrl1 = drawctrl1;
77 dev_priv->waiting = 1;
78 DMA_COMMIT();
82 static int savage_verify_texaddr(drm_savage_private_t *dev_priv, int unit,
83 uint32_t addr)
85 if ((addr & 6) != 2) { /* reserved bits */
86 DRM_ERROR("bad texAddr%d %08x (reserved bits)\n", unit, addr);
87 return -EINVAL;
89 if (!(addr & 1)) { /* local */
90 addr &= ~7;
91 if (addr < dev_priv->texture_offset ||
92 addr >= dev_priv->texture_offset + dev_priv->texture_size) {
93 DRM_ERROR
94 ("bad texAddr%d %08x (local addr out of range)\n",
95 unit, addr);
96 return -EINVAL;
98 } else { /* AGP */
99 if (!dev_priv->agp_textures) {
100 DRM_ERROR("bad texAddr%d %08x (AGP not available)\n",
101 unit, addr);
102 return -EINVAL;
104 addr &= ~7;
105 if (addr < dev_priv->agp_textures->offset ||
106 addr >= (dev_priv->agp_textures->offset +
107 dev_priv->agp_textures->size)) {
108 DRM_ERROR
109 ("bad texAddr%d %08x (AGP addr out of range)\n",
110 unit, addr);
111 return -EINVAL;
114 return 0;
117 #define SAVE_STATE(reg,where) \
118 if(start <= reg && start + count > reg) \
119 dev_priv->state.where = regs[reg - start]
120 #define SAVE_STATE_MASK(reg,where,mask) do { \
121 if(start <= reg && start + count > reg) { \
122 uint32_t tmp; \
123 tmp = regs[reg - start]; \
124 dev_priv->state.where = (tmp & (mask)) | \
125 (dev_priv->state.where & ~(mask)); \
127 } while (0)
128 static int savage_verify_state_s3d(drm_savage_private_t *dev_priv,
129 unsigned int start, unsigned int count,
130 const uint32_t *regs)
132 if (start < SAVAGE_TEXPALADDR_S3D ||
133 start + count - 1 > SAVAGE_DESTTEXRWWATERMARK_S3D) {
134 DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
135 start, start + count - 1);
136 return -EINVAL;
139 SAVE_STATE_MASK(SAVAGE_SCSTART_S3D, s3d.new_scstart,
140 ~SAVAGE_SCISSOR_MASK_S3D);
141 SAVE_STATE_MASK(SAVAGE_SCEND_S3D, s3d.new_scend,
142 ~SAVAGE_SCISSOR_MASK_S3D);
144 /* if any texture regs were changed ... */
145 if (start <= SAVAGE_TEXCTRL_S3D &&
146 start + count > SAVAGE_TEXPALADDR_S3D) {
147 /* ... check texture state */
148 SAVE_STATE(SAVAGE_TEXCTRL_S3D, s3d.texctrl);
149 SAVE_STATE(SAVAGE_TEXADDR_S3D, s3d.texaddr);
150 if (dev_priv->state.s3d.texctrl & SAVAGE_TEXCTRL_TEXEN_MASK)
151 return savage_verify_texaddr(dev_priv, 0,
152 dev_priv->state.s3d.texaddr);
155 return 0;
158 static int savage_verify_state_s4(drm_savage_private_t *dev_priv,
159 unsigned int start, unsigned int count,
160 const uint32_t *regs)
162 int ret = 0;
164 if (start < SAVAGE_DRAWLOCALCTRL_S4 ||
165 start + count - 1 > SAVAGE_TEXBLENDCOLOR_S4) {
166 DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
167 start, start + count - 1);
168 return -EINVAL;
171 SAVE_STATE_MASK(SAVAGE_DRAWCTRL0_S4, s4.new_drawctrl0,
172 ~SAVAGE_SCISSOR_MASK_S4);
173 SAVE_STATE_MASK(SAVAGE_DRAWCTRL1_S4, s4.new_drawctrl1,
174 ~SAVAGE_SCISSOR_MASK_S4);
176 /* if any texture regs were changed ... */
177 if (start <= SAVAGE_TEXDESCR_S4 &&
178 start + count > SAVAGE_TEXPALADDR_S4) {
179 /* ... check texture state */
180 SAVE_STATE(SAVAGE_TEXDESCR_S4, s4.texdescr);
181 SAVE_STATE(SAVAGE_TEXADDR0_S4, s4.texaddr0);
182 SAVE_STATE(SAVAGE_TEXADDR1_S4, s4.texaddr1);
183 if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX0EN_MASK)
184 ret |= savage_verify_texaddr(dev_priv, 0,
185 dev_priv->state.s4.texaddr0);
186 if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX1EN_MASK)
187 ret |= savage_verify_texaddr(dev_priv, 1,
188 dev_priv->state.s4.texaddr1);
191 return ret;
193 #undef SAVE_STATE
194 #undef SAVE_STATE_MASK
196 static int savage_dispatch_state(drm_savage_private_t *dev_priv,
197 const drm_savage_cmd_header_t *cmd_header,
198 const uint32_t *regs)
200 unsigned int count = cmd_header->state.count;
201 unsigned int start = cmd_header->state.start;
202 unsigned int count2 = 0;
203 unsigned int bci_size;
204 int ret;
205 DMA_LOCALS;
207 if (!count)
208 return 0;
210 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
211 ret = savage_verify_state_s3d(dev_priv, start, count, regs);
212 if (ret != 0)
213 return ret;
214 /* scissor regs are emitted in savage_dispatch_draw */
215 if (start < SAVAGE_SCSTART_S3D) {
216 if (start + count > SAVAGE_SCEND_S3D + 1)
217 count2 = count - (SAVAGE_SCEND_S3D + 1 - start);
218 if (start + count > SAVAGE_SCSTART_S3D)
219 count = SAVAGE_SCSTART_S3D - start;
220 } else if (start <= SAVAGE_SCEND_S3D) {
221 if (start + count > SAVAGE_SCEND_S3D + 1) {
222 count -= SAVAGE_SCEND_S3D + 1 - start;
223 start = SAVAGE_SCEND_S3D + 1;
224 } else
225 return 0;
227 } else {
228 ret = savage_verify_state_s4(dev_priv, start, count, regs);
229 if (ret != 0)
230 return ret;
231 /* scissor regs are emitted in savage_dispatch_draw */
232 if (start < SAVAGE_DRAWCTRL0_S4) {
233 if (start + count > SAVAGE_DRAWCTRL1_S4 + 1)
234 count2 = count -
235 (SAVAGE_DRAWCTRL1_S4 + 1 - start);
236 if (start + count > SAVAGE_DRAWCTRL0_S4)
237 count = SAVAGE_DRAWCTRL0_S4 - start;
238 } else if (start <= SAVAGE_DRAWCTRL1_S4) {
239 if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) {
240 count -= SAVAGE_DRAWCTRL1_S4 + 1 - start;
241 start = SAVAGE_DRAWCTRL1_S4 + 1;
242 } else
243 return 0;
247 bci_size = count + (count + 254) / 255 + count2 + (count2 + 254) / 255;
249 if (cmd_header->state.global) {
250 BEGIN_DMA(bci_size + 1);
251 DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
252 dev_priv->waiting = 1;
253 } else {
254 BEGIN_DMA(bci_size);
257 do {
258 while (count > 0) {
259 unsigned int n = count < 255 ? count : 255;
260 DMA_SET_REGISTERS(start, n);
261 DMA_COPY(regs, n);
262 count -= n;
263 start += n;
264 regs += n;
266 start += 2;
267 regs += 2;
268 count = count2;
269 count2 = 0;
270 } while (count);
272 DMA_COMMIT();
274 return 0;
277 static int savage_dispatch_dma_prim(drm_savage_private_t *dev_priv,
278 const drm_savage_cmd_header_t *cmd_header,
279 const struct drm_buf *dmabuf)
281 unsigned char reorder = 0;
282 unsigned int prim = cmd_header->prim.prim;
283 unsigned int skip = cmd_header->prim.skip;
284 unsigned int n = cmd_header->prim.count;
285 unsigned int start = cmd_header->prim.start;
286 unsigned int i;
287 BCI_LOCALS;
289 if (!dmabuf) {
290 DRM_ERROR("called without dma buffers!\n");
291 return -EINVAL;
294 if (!n)
295 return 0;
297 switch (prim) {
298 case SAVAGE_PRIM_TRILIST_201:
299 reorder = 1;
300 prim = SAVAGE_PRIM_TRILIST;
301 case SAVAGE_PRIM_TRILIST:
302 if (n % 3 != 0) {
303 DRM_ERROR("wrong number of vertices %u in TRILIST\n",
305 return -EINVAL;
307 break;
308 case SAVAGE_PRIM_TRISTRIP:
309 case SAVAGE_PRIM_TRIFAN:
310 if (n < 3) {
311 DRM_ERROR
312 ("wrong number of vertices %u in TRIFAN/STRIP\n",
314 return -EINVAL;
316 break;
317 default:
318 DRM_ERROR("invalid primitive type %u\n", prim);
319 return -EINVAL;
322 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
323 if (skip != 0) {
324 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
325 return -EINVAL;
327 } else {
328 unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
329 (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
330 (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
331 if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
332 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
333 return -EINVAL;
335 if (reorder) {
336 DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
337 return -EINVAL;
341 if (start + n > dmabuf->total / 32) {
342 DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
343 start, start + n - 1, dmabuf->total / 32);
344 return -EINVAL;
347 /* Vertex DMA doesn't work with command DMA at the same time,
348 * so we use BCI_... to submit commands here. Flush buffered
349 * faked DMA first. */
350 DMA_FLUSH();
352 if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
353 BEGIN_BCI(2);
354 BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
355 BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
356 dev_priv->state.common.vbaddr = dmabuf->bus_address;
358 if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
359 /* Workaround for what looks like a hardware bug. If a
360 * WAIT_3D_IDLE was emitted some time before the
361 * indexed drawing command then the engine will lock
362 * up. There are two known workarounds:
363 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
364 BEGIN_BCI(63);
365 for (i = 0; i < 63; ++i)
366 BCI_WRITE(BCI_CMD_WAIT);
367 dev_priv->waiting = 0;
370 prim <<= 25;
371 while (n != 0) {
372 /* Can emit up to 255 indices (85 triangles) at once. */
373 unsigned int count = n > 255 ? 255 : n;
374 if (reorder) {
375 /* Need to reorder indices for correct flat
376 * shading while preserving the clock sense
377 * for correct culling. Only on Savage3D. */
378 int reorder[3] = { -1, -1, -1 };
379 reorder[start % 3] = 2;
381 BEGIN_BCI((count + 1 + 1) / 2);
382 BCI_DRAW_INDICES_S3D(count, prim, start + 2);
384 for (i = start + 1; i + 1 < start + count; i += 2)
385 BCI_WRITE((i + reorder[i % 3]) |
386 ((i + 1 +
387 reorder[(i + 1) % 3]) << 16));
388 if (i < start + count)
389 BCI_WRITE(i + reorder[i % 3]);
390 } else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
391 BEGIN_BCI((count + 1 + 1) / 2);
392 BCI_DRAW_INDICES_S3D(count, prim, start);
394 for (i = start + 1; i + 1 < start + count; i += 2)
395 BCI_WRITE(i | ((i + 1) << 16));
396 if (i < start + count)
397 BCI_WRITE(i);
398 } else {
399 BEGIN_BCI((count + 2 + 1) / 2);
400 BCI_DRAW_INDICES_S4(count, prim, skip);
402 for (i = start; i + 1 < start + count; i += 2)
403 BCI_WRITE(i | ((i + 1) << 16));
404 if (i < start + count)
405 BCI_WRITE(i);
408 start += count;
409 n -= count;
411 prim |= BCI_CMD_DRAW_CONT;
414 return 0;
417 static int savage_dispatch_vb_prim(drm_savage_private_t *dev_priv,
418 const drm_savage_cmd_header_t *cmd_header,
419 const uint32_t *vtxbuf, unsigned int vb_size,
420 unsigned int vb_stride)
422 unsigned char reorder = 0;
423 unsigned int prim = cmd_header->prim.prim;
424 unsigned int skip = cmd_header->prim.skip;
425 unsigned int n = cmd_header->prim.count;
426 unsigned int start = cmd_header->prim.start;
427 unsigned int vtx_size;
428 unsigned int i;
429 DMA_LOCALS;
431 if (!n)
432 return 0;
434 switch (prim) {
435 case SAVAGE_PRIM_TRILIST_201:
436 reorder = 1;
437 prim = SAVAGE_PRIM_TRILIST;
438 case SAVAGE_PRIM_TRILIST:
439 if (n % 3 != 0) {
440 DRM_ERROR("wrong number of vertices %u in TRILIST\n",
442 return -EINVAL;
444 break;
445 case SAVAGE_PRIM_TRISTRIP:
446 case SAVAGE_PRIM_TRIFAN:
447 if (n < 3) {
448 DRM_ERROR
449 ("wrong number of vertices %u in TRIFAN/STRIP\n",
451 return -EINVAL;
453 break;
454 default:
455 DRM_ERROR("invalid primitive type %u\n", prim);
456 return -EINVAL;
459 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
460 if (skip > SAVAGE_SKIP_ALL_S3D) {
461 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
462 return -EINVAL;
464 vtx_size = 8; /* full vertex */
465 } else {
466 if (skip > SAVAGE_SKIP_ALL_S4) {
467 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
468 return -EINVAL;
470 vtx_size = 10; /* full vertex */
473 vtx_size -= (skip & 1) + (skip >> 1 & 1) +
474 (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
475 (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
477 if (vtx_size > vb_stride) {
478 DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
479 vtx_size, vb_stride);
480 return -EINVAL;
483 if (start + n > vb_size / (vb_stride * 4)) {
484 DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
485 start, start + n - 1, vb_size / (vb_stride * 4));
486 return -EINVAL;
489 prim <<= 25;
490 while (n != 0) {
491 /* Can emit up to 255 vertices (85 triangles) at once. */
492 unsigned int count = n > 255 ? 255 : n;
493 if (reorder) {
494 /* Need to reorder vertices for correct flat
495 * shading while preserving the clock sense
496 * for correct culling. Only on Savage3D. */
497 int reorder[3] = { -1, -1, -1 };
498 reorder[start % 3] = 2;
500 BEGIN_DMA(count * vtx_size + 1);
501 DMA_DRAW_PRIMITIVE(count, prim, skip);
503 for (i = start; i < start + count; ++i) {
504 unsigned int j = i + reorder[i % 3];
505 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
508 DMA_COMMIT();
509 } else {
510 BEGIN_DMA(count * vtx_size + 1);
511 DMA_DRAW_PRIMITIVE(count, prim, skip);
513 if (vb_stride == vtx_size) {
514 DMA_COPY(&vtxbuf[vb_stride * start],
515 vtx_size * count);
516 } else {
517 for (i = start; i < start + count; ++i) {
518 DMA_COPY(&vtxbuf[vb_stride * i],
519 vtx_size);
523 DMA_COMMIT();
526 start += count;
527 n -= count;
529 prim |= BCI_CMD_DRAW_CONT;
532 return 0;
535 static int savage_dispatch_dma_idx(drm_savage_private_t *dev_priv,
536 const drm_savage_cmd_header_t *cmd_header,
537 const uint16_t *idx,
538 const struct drm_buf *dmabuf)
540 unsigned char reorder = 0;
541 unsigned int prim = cmd_header->idx.prim;
542 unsigned int skip = cmd_header->idx.skip;
543 unsigned int n = cmd_header->idx.count;
544 unsigned int i;
545 BCI_LOCALS;
547 if (!dmabuf) {
548 DRM_ERROR("called without dma buffers!\n");
549 return -EINVAL;
552 if (!n)
553 return 0;
555 switch (prim) {
556 case SAVAGE_PRIM_TRILIST_201:
557 reorder = 1;
558 prim = SAVAGE_PRIM_TRILIST;
559 case SAVAGE_PRIM_TRILIST:
560 if (n % 3 != 0) {
561 DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
562 return -EINVAL;
564 break;
565 case SAVAGE_PRIM_TRISTRIP:
566 case SAVAGE_PRIM_TRIFAN:
567 if (n < 3) {
568 DRM_ERROR
569 ("wrong number of indices %u in TRIFAN/STRIP\n", n);
570 return -EINVAL;
572 break;
573 default:
574 DRM_ERROR("invalid primitive type %u\n", prim);
575 return -EINVAL;
578 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
579 if (skip != 0) {
580 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
581 return -EINVAL;
583 } else {
584 unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
585 (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
586 (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
587 if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
588 DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
589 return -EINVAL;
591 if (reorder) {
592 DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
593 return -EINVAL;
597 /* Vertex DMA doesn't work with command DMA at the same time,
598 * so we use BCI_... to submit commands here. Flush buffered
599 * faked DMA first. */
600 DMA_FLUSH();
602 if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
603 BEGIN_BCI(2);
604 BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
605 BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
606 dev_priv->state.common.vbaddr = dmabuf->bus_address;
608 if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
609 /* Workaround for what looks like a hardware bug. If a
610 * WAIT_3D_IDLE was emitted some time before the
611 * indexed drawing command then the engine will lock
612 * up. There are two known workarounds:
613 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
614 BEGIN_BCI(63);
615 for (i = 0; i < 63; ++i)
616 BCI_WRITE(BCI_CMD_WAIT);
617 dev_priv->waiting = 0;
620 prim <<= 25;
621 while (n != 0) {
622 /* Can emit up to 255 indices (85 triangles) at once. */
623 unsigned int count = n > 255 ? 255 : n;
625 /* check indices */
626 for (i = 0; i < count; ++i) {
627 if (idx[i] > dmabuf->total / 32) {
628 DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
629 i, idx[i], dmabuf->total / 32);
630 return -EINVAL;
634 if (reorder) {
635 /* Need to reorder indices for correct flat
636 * shading while preserving the clock sense
637 * for correct culling. Only on Savage3D. */
638 int reorder[3] = { 2, -1, -1 };
640 BEGIN_BCI((count + 1 + 1) / 2);
641 BCI_DRAW_INDICES_S3D(count, prim, idx[2]);
643 for (i = 1; i + 1 < count; i += 2)
644 BCI_WRITE(idx[i + reorder[i % 3]] |
645 (idx[i + 1 +
646 reorder[(i + 1) % 3]] << 16));
647 if (i < count)
648 BCI_WRITE(idx[i + reorder[i % 3]]);
649 } else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
650 BEGIN_BCI((count + 1 + 1) / 2);
651 BCI_DRAW_INDICES_S3D(count, prim, idx[0]);
653 for (i = 1; i + 1 < count; i += 2)
654 BCI_WRITE(idx[i] | (idx[i + 1] << 16));
655 if (i < count)
656 BCI_WRITE(idx[i]);
657 } else {
658 BEGIN_BCI((count + 2 + 1) / 2);
659 BCI_DRAW_INDICES_S4(count, prim, skip);
661 for (i = 0; i + 1 < count; i += 2)
662 BCI_WRITE(idx[i] | (idx[i + 1] << 16));
663 if (i < count)
664 BCI_WRITE(idx[i]);
667 idx += count;
668 n -= count;
670 prim |= BCI_CMD_DRAW_CONT;
673 return 0;
676 static int savage_dispatch_vb_idx(drm_savage_private_t *dev_priv,
677 const drm_savage_cmd_header_t *cmd_header,
678 const uint16_t *idx,
679 const uint32_t *vtxbuf,
680 unsigned int vb_size, unsigned int vb_stride)
682 unsigned char reorder = 0;
683 unsigned int prim = cmd_header->idx.prim;
684 unsigned int skip = cmd_header->idx.skip;
685 unsigned int n = cmd_header->idx.count;
686 unsigned int vtx_size;
687 unsigned int i;
688 DMA_LOCALS;
690 if (!n)
691 return 0;
693 switch (prim) {
694 case SAVAGE_PRIM_TRILIST_201:
695 reorder = 1;
696 prim = SAVAGE_PRIM_TRILIST;
697 case SAVAGE_PRIM_TRILIST:
698 if (n % 3 != 0) {
699 DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
700 return -EINVAL;
702 break;
703 case SAVAGE_PRIM_TRISTRIP:
704 case SAVAGE_PRIM_TRIFAN:
705 if (n < 3) {
706 DRM_ERROR
707 ("wrong number of indices %u in TRIFAN/STRIP\n", n);
708 return -EINVAL;
710 break;
711 default:
712 DRM_ERROR("invalid primitive type %u\n", prim);
713 return -EINVAL;
716 if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
717 if (skip > SAVAGE_SKIP_ALL_S3D) {
718 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
719 return -EINVAL;
721 vtx_size = 8; /* full vertex */
722 } else {
723 if (skip > SAVAGE_SKIP_ALL_S4) {
724 DRM_ERROR("invalid skip flags 0x%04x\n", skip);
725 return -EINVAL;
727 vtx_size = 10; /* full vertex */
730 vtx_size -= (skip & 1) + (skip >> 1 & 1) +
731 (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
732 (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);
734 if (vtx_size > vb_stride) {
735 DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
736 vtx_size, vb_stride);
737 return -EINVAL;
740 prim <<= 25;
741 while (n != 0) {
742 /* Can emit up to 255 vertices (85 triangles) at once. */
743 unsigned int count = n > 255 ? 255 : n;
745 /* Check indices */
746 for (i = 0; i < count; ++i) {
747 if (idx[i] > vb_size / (vb_stride * 4)) {
748 DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
749 i, idx[i], vb_size / (vb_stride * 4));
750 return -EINVAL;
754 if (reorder) {
755 /* Need to reorder vertices for correct flat
756 * shading while preserving the clock sense
757 * for correct culling. Only on Savage3D. */
758 int reorder[3] = { 2, -1, -1 };
760 BEGIN_DMA(count * vtx_size + 1);
761 DMA_DRAW_PRIMITIVE(count, prim, skip);
763 for (i = 0; i < count; ++i) {
764 unsigned int j = idx[i + reorder[i % 3]];
765 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
768 DMA_COMMIT();
769 } else {
770 BEGIN_DMA(count * vtx_size + 1);
771 DMA_DRAW_PRIMITIVE(count, prim, skip);
773 for (i = 0; i < count; ++i) {
774 unsigned int j = idx[i];
775 DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
778 DMA_COMMIT();
781 idx += count;
782 n -= count;
784 prim |= BCI_CMD_DRAW_CONT;
787 return 0;
790 static int savage_dispatch_clear(drm_savage_private_t *dev_priv,
791 const drm_savage_cmd_header_t *cmd_header,
792 const drm_savage_cmd_header_t *data,
793 unsigned int nbox,
794 const struct drm_clip_rect *boxes)
796 unsigned int flags = cmd_header->clear0.flags;
797 unsigned int clear_cmd;
798 unsigned int i, nbufs;
799 DMA_LOCALS;
801 if (nbox == 0)
802 return 0;
804 clear_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
805 BCI_CMD_SEND_COLOR | BCI_CMD_DEST_PBD_NEW;
806 BCI_CMD_SET_ROP(clear_cmd,0xCC);
808 nbufs = ((flags & SAVAGE_FRONT) ? 1 : 0) +
809 ((flags & SAVAGE_BACK) ? 1 : 0) + ((flags & SAVAGE_DEPTH) ? 1 : 0);
810 if (nbufs == 0)
811 return 0;
813 if (data->clear1.mask != 0xffffffff) {
814 /* set mask */
815 BEGIN_DMA(2);
816 DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
817 DMA_WRITE(data->clear1.mask);
818 DMA_COMMIT();
820 for (i = 0; i < nbox; ++i) {
821 unsigned int x, y, w, h;
822 unsigned int buf;
824 x = boxes[i].x1, y = boxes[i].y1;
825 w = boxes[i].x2 - boxes[i].x1;
826 h = boxes[i].y2 - boxes[i].y1;
827 BEGIN_DMA(nbufs * 6);
828 for (buf = SAVAGE_FRONT; buf <= SAVAGE_DEPTH; buf <<= 1) {
829 if (!(flags & buf))
830 continue;
831 DMA_WRITE(clear_cmd);
832 switch (buf) {
833 case SAVAGE_FRONT:
834 DMA_WRITE(dev_priv->front_offset);
835 DMA_WRITE(dev_priv->front_bd);
836 break;
837 case SAVAGE_BACK:
838 DMA_WRITE(dev_priv->back_offset);
839 DMA_WRITE(dev_priv->back_bd);
840 break;
841 case SAVAGE_DEPTH:
842 DMA_WRITE(dev_priv->depth_offset);
843 DMA_WRITE(dev_priv->depth_bd);
844 break;
846 DMA_WRITE(data->clear1.value);
847 DMA_WRITE(BCI_X_Y(x, y));
848 DMA_WRITE(BCI_W_H(w, h));
850 DMA_COMMIT();
852 if (data->clear1.mask != 0xffffffff) {
853 /* reset mask */
854 BEGIN_DMA(2);
855 DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
856 DMA_WRITE(0xffffffff);
857 DMA_COMMIT();
860 return 0;
863 static int savage_dispatch_swap(drm_savage_private_t *dev_priv,
864 unsigned int nbox, const struct drm_clip_rect *boxes)
866 unsigned int swap_cmd;
867 unsigned int i;
868 DMA_LOCALS;
870 if (nbox == 0)
871 return 0;
873 swap_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
874 BCI_CMD_SRC_PBD_COLOR_NEW | BCI_CMD_DEST_GBD;
875 BCI_CMD_SET_ROP(swap_cmd,0xCC);
877 for (i = 0; i < nbox; ++i) {
878 BEGIN_DMA(6);
879 DMA_WRITE(swap_cmd);
880 DMA_WRITE(dev_priv->back_offset);
881 DMA_WRITE(dev_priv->back_bd);
882 DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
883 DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
884 DMA_WRITE(BCI_W_H(boxes[i].x2 - boxes[i].x1,
885 boxes[i].y2 - boxes[i].y1));
886 DMA_COMMIT();
889 return 0;
892 static int savage_dispatch_draw(drm_savage_private_t *dev_priv,
893 const drm_savage_cmd_header_t *start,
894 const drm_savage_cmd_header_t *end,
895 const struct drm_buf *dmabuf,
896 const unsigned int *vtxbuf,
897 unsigned int vb_size, unsigned int vb_stride,
898 unsigned int nbox,
899 const struct drm_clip_rect *boxes)
901 unsigned int i, j;
902 int ret;
904 for (i = 0; i < nbox; ++i) {
905 const drm_savage_cmd_header_t *cmdbuf;
906 dev_priv->emit_clip_rect(dev_priv, &boxes[i]);
908 cmdbuf = start;
909 while (cmdbuf < end) {
910 drm_savage_cmd_header_t cmd_header;
911 cmd_header = *cmdbuf;
912 cmdbuf++;
913 switch (cmd_header.cmd.cmd) {
914 case SAVAGE_CMD_DMA_PRIM:
915 ret = savage_dispatch_dma_prim(
916 dev_priv, &cmd_header, dmabuf);
917 break;
918 case SAVAGE_CMD_VB_PRIM:
919 ret = savage_dispatch_vb_prim(
920 dev_priv, &cmd_header,
921 vtxbuf, vb_size, vb_stride);
922 break;
923 case SAVAGE_CMD_DMA_IDX:
924 j = (cmd_header.idx.count + 3) / 4;
925 /* j was check in savage_bci_cmdbuf */
926 ret = savage_dispatch_dma_idx(dev_priv,
927 &cmd_header, (const uint16_t *)cmdbuf,
928 dmabuf);
929 cmdbuf += j;
930 break;
931 case SAVAGE_CMD_VB_IDX:
932 j = (cmd_header.idx.count + 3) / 4;
933 /* j was check in savage_bci_cmdbuf */
934 ret = savage_dispatch_vb_idx(dev_priv,
935 &cmd_header, (const uint16_t *)cmdbuf,
936 (const uint32_t *)vtxbuf, vb_size,
937 vb_stride);
938 cmdbuf += j;
939 break;
940 default:
941 /* What's the best return code? EFAULT? */
942 DRM_ERROR("IMPLEMENTATION ERROR: "
943 "non-drawing-command %d\n",
944 cmd_header.cmd.cmd);
945 return -EINVAL;
948 if (ret != 0)
949 return ret;
953 return 0;
956 int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
958 drm_savage_private_t *dev_priv = dev->dev_private;
959 struct drm_device_dma *dma = dev->dma;
960 struct drm_buf *dmabuf;
961 drm_savage_cmdbuf_t *cmdbuf = data;
962 drm_savage_cmd_header_t *kcmd_addr = NULL;
963 drm_savage_cmd_header_t *first_draw_cmd;
964 unsigned int *kvb_addr = NULL;
965 struct drm_clip_rect *kbox_addr = NULL;
966 unsigned int i, j;
967 int ret = 0;
969 DRM_DEBUG("\n");
971 LOCK_TEST_WITH_RETURN(dev, file_priv);
973 if (dma && dma->buflist) {
974 if (cmdbuf->dma_idx > dma->buf_count) {
975 DRM_ERROR
976 ("vertex buffer index %u out of range (0-%u)\n",
977 cmdbuf->dma_idx, dma->buf_count - 1);
978 return -EINVAL;
980 dmabuf = dma->buflist[cmdbuf->dma_idx];
981 } else {
982 dmabuf = NULL;
985 /* Copy the user buffers into kernel temporary areas. This hasn't been
986 * a performance loss compared to VERIFYAREA_READ/
987 * COPY_FROM_USER_UNCHECKED when done in other drivers, and is correct
988 * for locking on FreeBSD.
990 if (cmdbuf->size) {
991 kcmd_addr = drm_alloc(cmdbuf->size * 8, DRM_MEM_DRIVER);
992 if (kcmd_addr == NULL)
993 return -ENOMEM;
995 if (DRM_COPY_FROM_USER(kcmd_addr, cmdbuf->cmd_addr,
996 cmdbuf->size * 8))
998 drm_free(kcmd_addr, cmdbuf->size * 8, DRM_MEM_DRIVER);
999 return -EFAULT;
1001 cmdbuf->cmd_addr = kcmd_addr;
1003 if (cmdbuf->vb_size) {
1004 kvb_addr = drm_alloc(cmdbuf->vb_size, DRM_MEM_DRIVER);
1005 if (kvb_addr == NULL) {
1006 ret = -ENOMEM;
1007 goto done;
1010 if (DRM_COPY_FROM_USER(kvb_addr, cmdbuf->vb_addr,
1011 cmdbuf->vb_size)) {
1012 ret = -EFAULT;
1013 goto done;
1015 cmdbuf->vb_addr = kvb_addr;
1017 if (cmdbuf->nbox) {
1018 kbox_addr = drm_alloc(cmdbuf->nbox *
1019 sizeof(struct drm_clip_rect),
1020 DRM_MEM_DRIVER);
1021 if (kbox_addr == NULL) {
1022 ret = -ENOMEM;
1023 goto done;
1026 if (DRM_COPY_FROM_USER(kbox_addr, cmdbuf->box_addr,
1027 cmdbuf->nbox *
1028 sizeof(struct drm_clip_rect))) {
1029 ret = -EFAULT;
1030 goto done;
1032 cmdbuf->box_addr = kbox_addr;
1035 /* Make sure writes to DMA buffers are finished before sending
1036 * DMA commands to the graphics hardware. */
1037 DRM_MEMORYBARRIER();
1039 /* Coming from user space. Don't know if the Xserver has
1040 * emitted wait commands. Assuming the worst. */
1041 dev_priv->waiting = 1;
1043 i = 0;
1044 first_draw_cmd = NULL;
1045 while (i < cmdbuf->size) {
1046 drm_savage_cmd_header_t cmd_header;
1047 cmd_header = *(drm_savage_cmd_header_t *)cmdbuf->cmd_addr;
1048 cmdbuf->cmd_addr++;
1049 i++;
1051 /* Group drawing commands with same state to minimize
1052 * iterations over clip rects. */
1053 j = 0;
1054 switch (cmd_header.cmd.cmd) {
1055 case SAVAGE_CMD_DMA_IDX:
1056 case SAVAGE_CMD_VB_IDX:
1057 j = (cmd_header.idx.count + 3) / 4;
1058 if (i + j > cmdbuf->size) {
1059 DRM_ERROR("indexed drawing command extends "
1060 "beyond end of command buffer\n");
1061 DMA_FLUSH();
1062 return -EINVAL;
1064 /* fall through */
1065 case SAVAGE_CMD_DMA_PRIM:
1066 case SAVAGE_CMD_VB_PRIM:
1067 if (!first_draw_cmd)
1068 first_draw_cmd = cmdbuf->cmd_addr - 1;
1069 cmdbuf->cmd_addr += j;
1070 i += j;
1071 break;
1072 default:
1073 if (first_draw_cmd) {
1074 ret = savage_dispatch_draw(
1075 dev_priv, first_draw_cmd,
1076 cmdbuf->cmd_addr - 1,
1077 dmabuf, cmdbuf->vb_addr,
1078 cmdbuf->vb_size,
1079 cmdbuf->vb_stride,
1080 cmdbuf->nbox, cmdbuf->box_addr);
1081 if (ret != 0)
1082 return ret;
1083 first_draw_cmd = NULL;
1086 if (first_draw_cmd)
1087 continue;
1089 switch (cmd_header.cmd.cmd) {
1090 case SAVAGE_CMD_STATE:
1091 j = (cmd_header.state.count + 1) / 2;
1092 if (i + j > cmdbuf->size) {
1093 DRM_ERROR("command SAVAGE_CMD_STATE extends "
1094 "beyond end of command buffer\n");
1095 DMA_FLUSH();
1096 ret = -EINVAL;
1097 goto done;
1099 ret = savage_dispatch_state(dev_priv, &cmd_header,
1100 (const uint32_t *)cmdbuf->cmd_addr);
1101 cmdbuf->cmd_addr += j;
1102 i += j;
1103 break;
1104 case SAVAGE_CMD_CLEAR:
1105 if (i + 1 > cmdbuf->size) {
1106 DRM_ERROR("command SAVAGE_CMD_CLEAR extends "
1107 "beyond end of command buffer\n");
1108 DMA_FLUSH();
1109 ret = -EINVAL;
1110 goto done;
1112 ret = savage_dispatch_clear(dev_priv, &cmd_header,
1113 cmdbuf->cmd_addr,
1114 cmdbuf->nbox,
1115 cmdbuf->box_addr);
1116 cmdbuf->cmd_addr++;
1117 i++;
1118 break;
1119 case SAVAGE_CMD_SWAP:
1120 ret = savage_dispatch_swap(dev_priv, cmdbuf->nbox,
1121 cmdbuf->box_addr);
1122 break;
1123 default:
1124 DRM_ERROR("invalid command 0x%x\n",
1125 cmd_header.cmd.cmd);
1126 DMA_FLUSH();
1127 ret = -EINVAL;
1128 goto done;
1131 if (ret != 0) {
1132 DMA_FLUSH();
1133 goto done;
1137 if (first_draw_cmd) {
1138 ret = savage_dispatch_draw(
1139 dev_priv, first_draw_cmd, cmdbuf->cmd_addr, dmabuf,
1140 cmdbuf->vb_addr, cmdbuf->vb_size, cmdbuf->vb_stride,
1141 cmdbuf->nbox, cmdbuf->box_addr);
1142 if (ret != 0) {
1143 DMA_FLUSH();
1144 goto done;
1148 DMA_FLUSH();
1150 if (dmabuf && cmdbuf->discard) {
1151 drm_savage_buf_priv_t *buf_priv = dmabuf->dev_private;
1152 uint16_t event;
1153 event = savage_bci_emit_event(dev_priv, SAVAGE_WAIT_3D);
1154 SET_AGE(&buf_priv->age, event, dev_priv->event_wrap);
1155 savage_freelist_put(dev, dmabuf);
1158 done:
1159 /* If we didn't need to allocate them, these'll be NULL */
1160 drm_free(kcmd_addr, cmdbuf->size * 8, DRM_MEM_DRIVER);
1161 drm_free(kvb_addr, cmdbuf->vb_size, DRM_MEM_DRIVER);
1162 drm_free(kbox_addr, cmdbuf->nbox * sizeof(struct drm_clip_rect),
1163 DRM_MEM_DRIVER);
1165 return ret;