Bring in an errno.9 manual page (based on NetBSD's).
[dragonfly.git] / contrib / nvi2 / vi / v_mark.c
blob2254fd334a460c216a17c5b88ea8c4d4a16c8cb0
1 /*-
2 * Copyright (c) 1992, 1993, 1994
3 * The Regents of the University of California. All rights reserved.
4 * Copyright (c) 1992, 1993, 1994, 1995, 1996
5 * Keith Bostic. All rights reserved.
7 * See the LICENSE file for redistribution information.
8 */
10 #include "config.h"
12 #ifndef lint
13 static const char sccsid[] = "$Id: v_mark.c,v 10.12 2001/06/25 15:19:32 skimo Exp $";
14 #endif /* not lint */
16 #include <sys/types.h>
17 #include <sys/queue.h>
18 #include <sys/time.h>
20 #include <bitstring.h>
21 #include <limits.h>
22 #include <stdlib.h>
23 #include <stdio.h>
25 #include "../common/common.h"
26 #include "vi.h"
28 enum which {BQMARK, FQMARK};
29 static int mark(SCR *, VICMD *, int, enum which);
32 * v_mark -- m[a-z]
33 * Set a mark.
35 * PUBLIC: int v_mark(SCR *, VICMD *);
37 int
38 v_mark(SCR *sp, VICMD *vp)
40 return (mark_set(sp, vp->character, &vp->m_start, 1));
44 * v_bmark -- `['`a-z]
45 * Move to a mark.
47 * Moves to a mark, setting both row and column.
49 * !!!
50 * Although not commonly known, the "'`" and "'`" forms are historically
51 * valid. The behavior is determined by the first character, so "`'" is
52 * the same as "``". Remember this fact -- you'll be amazed at how many
53 * people don't know it and will be delighted that you are able to tell
54 * them.
56 * PUBLIC: int v_bmark(SCR *, VICMD *);
58 int
59 v_bmark(SCR *sp, VICMD *vp)
61 return (mark(sp, vp, 1, BQMARK));
65 * v_fmark -- '['`a-z]
66 * Move to a mark.
68 * Move to the first nonblank character of the line containing the mark.
70 * PUBLIC: int v_fmark(SCR *, VICMD *);
72 int
73 v_fmark(SCR *sp, VICMD *vp)
75 return (mark(sp, vp, 1, FQMARK));
79 * v_emark -- <mouse click>
80 * Mouse mark.
82 * PUBLIC: int v_emark(SCR *, VICMD *);
84 int
85 v_emark(SCR *sp, VICMD *vp)
87 SMAP *smp;
89 smp = HMAP + vp->ev.e_lno;
90 if (smp > TMAP) {
91 msgq(sp, M_BERR, "320|Unknown cursor position.");
92 return (1);
94 vp->m_stop.lno = smp->lno;
95 vp->m_stop.cno =
96 vs_colpos(sp, smp->lno, vp->ev.e_cno + (smp->soff - 1) * sp->cols);
97 return (mark(sp, vp, 0, BQMARK));
101 * mark --
102 * Mark commands.
104 static int
105 mark(SCR *sp, VICMD *vp, int getmark, enum which cmd)
107 dir_t dir;
108 MARK m;
109 size_t len;
111 if (getmark && mark_get(sp, vp->character, &vp->m_stop, M_BERR))
112 return (1);
115 * !!!
116 * Historically, BQMARKS for character positions that no longer
117 * existed acted as FQMARKS.
119 * FQMARKS move to the first non-blank.
121 switch (cmd) {
122 case BQMARK:
123 if (db_get(sp, vp->m_stop.lno, DBG_FATAL, NULL, &len))
124 return (1);
125 if (vp->m_stop.cno < len ||
126 (vp->m_stop.cno == len && len == 0))
127 break;
129 if (ISMOTION(vp))
130 F_SET(vp, VM_LMODE);
131 cmd = FQMARK;
132 /* FALLTHROUGH */
133 case FQMARK:
134 vp->m_stop.cno = 0;
135 if (nonblank(sp, vp->m_stop.lno, &vp->m_stop.cno))
136 return (1);
137 break;
138 default:
139 abort();
142 /* Non-motion commands move to the end of the range. */
143 if (!ISMOTION(vp)) {
144 vp->m_final = vp->m_stop;
145 return (0);
149 * !!!
150 * If a motion component to a BQMARK, the cursor has to move.
152 if (cmd == BQMARK &&
153 vp->m_stop.lno == vp->m_start.lno &&
154 vp->m_stop.cno == vp->m_start.cno) {
155 v_nomove(sp);
156 return (1);
160 * If the motion is in the reverse direction, switch the start and
161 * stop MARK's so that it's in a forward direction. (There's no
162 * reason for this other than to make the tests below easier. The
163 * code in vi.c:vi() would have done the switch.) Both forward
164 * and backward motions can happen for any kind of search command.
166 if (vp->m_start.lno > vp->m_stop.lno ||
167 (vp->m_start.lno == vp->m_stop.lno &&
168 vp->m_start.cno > vp->m_stop.cno)) {
169 m = vp->m_start;
170 vp->m_start = vp->m_stop;
171 vp->m_stop = m;
172 dir = BACKWARD;
173 } else
174 dir = FORWARD;
177 * Yank cursor motion, when associated with marks as motion commands,
178 * historically behaved as follows:
180 * ` motion ' motion
181 * Line change? Line change?
182 * Y N Y N
183 * -------------- ---------------
184 * FORWARD: | NM NM | NM NM
185 * | |
186 * BACKWARD: | M M | M NM(1)
188 * where NM means the cursor didn't move, and M means the cursor
189 * moved to the mark.
191 * As the cursor was usually moved for yank commands associated
192 * with backward motions, this implementation regularizes it by
193 * changing the NM at position (1) to be an M. This makes mark
194 * motions match search motions, which is probably A Good Thing.
196 * Delete cursor motion was always to the start of the text region,
197 * regardless. Ignore other motion commands.
199 vp->m_final = vp->m_start;
202 * Forward marks are always line oriented, and it's set in the
203 * vcmd.c table.
205 if (cmd == FQMARK)
206 return (0);
209 * BQMARK'S moving backward and starting at column 0, and ones moving
210 * forward and ending at column 0 are corrected to the last column of
211 * the previous line. Otherwise, adjust the starting/ending point to
212 * the character before the current one (this is safe because we know
213 * the search had to move to succeed).
215 * Mark motions become line mode opertions if they start at the first
216 * nonblank and end at column 0 of another line.
218 if (vp->m_start.lno < vp->m_stop.lno && vp->m_stop.cno == 0) {
219 if (db_get(sp, --vp->m_stop.lno, DBG_FATAL, NULL, &len))
220 return (1);
221 vp->m_stop.cno = len ? len - 1 : 0;
222 len = 0;
223 if (nonblank(sp, vp->m_start.lno, &len))
224 return (1);
225 if (vp->m_start.cno <= len)
226 F_SET(vp, VM_LMODE);
227 } else
228 --vp->m_stop.cno;
230 return (0);