Merge branch 'master' of ssh://crater.dragonflybsd.org/repository/git/dragonfly
[dragonfly.git] / games / trek / lose.c
blobe8936fb284debaadac715f079cbe35c33f23a5e2
1 /*-
2 * Copyright (c) 1980, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#)lose.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/trek/lose.c,v 1.2 1999/11/30 03:49:49 billf Exp $
31 * $DragonFly: src/games/trek/lose.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
34 #include "trek.h"
35 #include "getpar.h"
38 ** PRINT OUT LOSER MESSAGES
40 ** The messages are printed out, the score is computed and
41 ** printed, and the game is restarted. Oh yeh, any special
42 ** actions which need be taken are taken.
45 const char *Losemsg[] = {
46 "You ran out of time",
47 "You ran out of energy",
48 "You have been destroyed",
49 "You ran into the negative energy barrier",
50 "You destroyed yourself by nova'ing that star",
51 "You have been caught in a supernova",
52 "You just suffocated in outer space",
53 "You could not be rematerialized",
54 "\n\032\014 ***\07 Ship's hull has imploded\07 ***",
55 "You have burned up in a star",
56 "Well, you destroyed yourself, but it didn't do any good",
57 "You have been captured by Klingons and mercilessly tortured",
58 "Your last crew member died",
61 void
62 lose(int why)
64 Game.killed = 1;
65 sleep(1);
66 printf("\n%s\n", Losemsg[why - 1]);
67 switch (why) {
68 case L_NOTIME:
69 Game.killed = 0;
70 break;
72 Move.endgame = -1;
73 score();
74 skiptonl(0);
75 longjmp(env, 1);