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28 .\" @(#)robots.6 8.1 (Berkeley) 5/31/93
29 .\" $FreeBSD: src/games/robots/robots.6,v 1.3.2.1 2001/08/17 08:28:04 roberto Exp $
36 .Nd fight off villainous robots
44 game pits you against evil robots, who are trying to kill you (which is why
46 Fortunately for you, even though they are evil, they are not very bright
47 and have a habit of bumping into each other, thus destroying themselves.
48 In order to survive, you must get them to kill each other off, since you
49 have no offensive weaponry.
51 Since you are stuck without offensive weaponry, you are endowed with one
52 piece of defensive weaponry: a teleportation device.
53 When two robots run into each other or a junk pile, they die.
54 If a robot runs into you, you die.
55 When a robot dies, you get 10 points, and when all the robots die,
56 you start on the next field.
57 This keeps up until they finally get you.
59 Robots are represented on the screen by a
61 the junk heaps from their collisions by a
69 .Bl -tag -width indent -compact
79 move one square up and left
81 move one square up and right
83 move one square down and left
85 move one square down and right
87 (also space) do nothing for one turn
89 run as far as possible in the given direction
91 do nothing for as long as possible
93 teleport to a random location
95 wait until you die or they all do
102 All commands can be preceded by a count.
106 command and survive to the next level, you will get a bonus of 10%
107 for each robot which died after you decided to wait.
108 If you die, however, you get nothing.
109 For all other commands, the program will save you from typos
110 by stopping short of being eaten.
113 you take the risk of dying by miscalculation.
115 Only five scores are allowed per user on the score file.
116 If you make it into the score file, you will be shown the list at the end
118 If an alternate score file is specified, that will be used instead of the
119 standard file for scores.
122 .Bl -tag -width indent
124 Don't play, just show the score file.
127 when you run, don't show any intermediate positions; only show things at
129 This is useful on slow terminals.
131 Teleport automatically when you have no other option.
132 This is a little disconcerting until you get used to it, and then it is
135 Advance into the higher levels directly, skipping the lower, easier levels.
138 .Bl -tag -width ".Pa /var/games/robots_roll" -compact
139 .It Pa /var/games/robots_roll