env(1): unbreak build of 2_2 release branch under HEAD
[dragonfly.git] / usr.bin / make / dir.c
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1 /*-
2 * Copyright (c) 1988, 1989, 1990, 1993
3 * The Regents of the University of California. All rights reserved.
4 * Copyright (c) 1988, 1989 by Adam de Boor
5 * Copyright (c) 1989 by Berkeley Softworks
6 * All rights reserved.
8 * This code is derived from software contributed to Berkeley by
9 * Adam de Boor.
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions and the following disclaimer.
16 * 2. Redistributions in binary form must reproduce the above copyright
17 * notice, this list of conditions and the following disclaimer in the
18 * documentation and/or other materials provided with the distribution.
19 * 3. All advertising materials mentioning features or use of this software
20 * must display the following acknowledgement:
21 * This product includes software developed by the University of
22 * California, Berkeley and its contributors.
23 * 4. Neither the name of the University nor the names of its contributors
24 * may be used to endorse or promote products derived from this software
25 * without specific prior written permission.
27 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
28 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
29 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
30 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
31 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
32 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
33 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
34 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
35 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
36 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
37 * SUCH DAMAGE.
39 * @(#)dir.c 8.2 (Berkeley) 1/2/94
40 * $FreeBSD: src/usr.bin/make/dir.c,v 1.47 2005/02/04 07:50:59 harti Exp $
41 * $DragonFly: src/usr.bin/make/dir.c,v 1.44 2005/11/05 15:35:10 swildner Exp $
44 /*-
45 * dir.c --
46 * Directory searching using wildcards and/or normal names...
47 * Used both for source wildcarding in the Makefile and for finding
48 * implicit sources.
50 * The interface for this module is:
51 * Dir_Init Initialize the module.
53 * Dir_HasWildcards Returns true if the name given it needs to
54 * be wildcard-expanded.
56 * Path_Expand Given a pattern and a path, return a Lst of names
57 * which match the pattern on the search path.
59 * Path_FindFile Searches for a file on a given search path.
60 * If it exists, the entire path is returned.
61 * Otherwise NULL is returned.
63 * Dir_MTime Return the modification time of a node. The file
64 * is searched for along the default search path.
65 * The path and mtime fields of the node are filled in.
67 * Path_AddDir Add a directory to a search path.
69 * Dir_MakeFlags Given a search path and a command flag, create
70 * a string with each of the directories in the path
71 * preceded by the command flag and all of them
72 * separated by a space.
74 * Dir_Destroy Destroy an element of a search path. Frees up all
75 * things that can be freed for the element as long
76 * as the element is no longer referenced by any other
77 * search path.
79 * Dir_ClearPath Resets a search path to the empty list.
81 * For debugging:
82 * Dir_PrintDirectories Print stats about the directory cache.
85 #include <sys/types.h>
86 #include <sys/stat.h>
87 #include <dirent.h>
88 #include <err.h>
89 #include <stdio.h>
90 #include <stdlib.h>
91 #include <string.h>
92 #include <unistd.h>
94 #include "arch.h"
95 #include "dir.h"
96 #include "globals.h"
97 #include "GNode.h"
98 #include "hash.h"
99 #include "lst.h"
100 #include "make.h"
101 #include "str.h"
102 #include "targ.h"
103 #include "util.h"
106 * A search path consists of a list of Dir structures. A Dir structure
107 * has in it the name of the directory and a hash table of all the files
108 * in the directory. This is used to cut down on the number of system
109 * calls necessary to find implicit dependents and their like. Since
110 * these searches are made before any actions are taken, we need not
111 * worry about the directory changing due to creation commands. If this
112 * hampers the style of some makefiles, they must be changed.
114 * A list of all previously-read directories is kept in the
115 * openDirectories list. This list is checked first before a directory
116 * is opened.
118 * The need for the caching of whole directories is brought about by
119 * the multi-level transformation code in suff.c, which tends to search
120 * for far more files than regular make does. In the initial
121 * implementation, the amount of time spent performing "stat" calls was
122 * truly astronomical. The problem with hashing at the start is,
123 * of course, that pmake doesn't then detect changes to these directories
124 * during the course of the make. Three possibilities suggest themselves:
126 * 1) just use stat to test for a file's existence. As mentioned
127 * above, this is very inefficient due to the number of checks
128 * engendered by the multi-level transformation code.
129 * 2) use readdir() and company to search the directories, keeping
130 * them open between checks. I have tried this and while it
131 * didn't slow down the process too much, it could severely
132 * affect the amount of parallelism available as each directory
133 * open would take another file descriptor out of play for
134 * handling I/O for another job. Given that it is only recently
135 * that UNIX OS's have taken to allowing more than 20 or 32
136 * file descriptors for a process, this doesn't seem acceptable
137 * to me.
138 * 3) record the mtime of the directory in the Dir structure and
139 * verify the directory hasn't changed since the contents were
140 * hashed. This will catch the creation or deletion of files,
141 * but not the updating of files. However, since it is the
142 * creation and deletion that is the problem, this could be
143 * a good thing to do. Unfortunately, if the directory (say ".")
144 * were fairly large and changed fairly frequently, the constant
145 * rehashing could seriously degrade performance. It might be
146 * good in such cases to keep track of the number of rehashes
147 * and if the number goes over a (small) limit, resort to using
148 * stat in its place.
150 * An additional thing to consider is that pmake is used primarily
151 * to create C programs and until recently pcc-based compilers refused
152 * to allow you to specify where the resulting object file should be
153 * placed. This forced all objects to be created in the current
154 * directory. This isn't meant as a full excuse, just an explanation of
155 * some of the reasons for the caching used here.
157 * One more note: the location of a target's file is only performed
158 * on the downward traversal of the graph and then only for terminal
159 * nodes in the graph. This could be construed as wrong in some cases,
160 * but prevents inadvertent modification of files when the "installed"
161 * directory for a file is provided in the search path.
163 * Another data structure maintained by this module is an mtime
164 * cache used when the searching of cached directories fails to find
165 * a file. In the past, Path_FindFile would simply perform an access()
166 * call in such a case to determine if the file could be found using
167 * just the name given. When this hit, however, all that was gained
168 * was the knowledge that the file existed. Given that an access() is
169 * essentially a stat() without the copyout() call, and that the same
170 * filesystem overhead would have to be incurred in Dir_MTime, it made
171 * sense to replace the access() with a stat() and record the mtime
172 * in a cache for when Dir_MTime was actually called.
175 typedef struct Dir {
176 char *name; /* Name of directory */
177 int refCount; /* No. of paths with this directory */
178 int hits; /* No. of times a file has been found here */
179 Hash_Table files; /* Hash table of files in directory */
180 TAILQ_ENTRY(Dir) link; /* allDirs link */
181 } Dir;
184 * A path is a list of pointers to directories. These directories are
185 * reference counted so a directory can be on more than one path.
187 struct PathElement {
188 struct Dir *dir; /* pointer to the directory */
189 TAILQ_ENTRY(PathElement) link; /* path link */
192 /* main search path */
193 struct Path dirSearchPath;
195 /* the list of all open directories */
196 static TAILQ_HEAD(, Dir) openDirectories;
199 * Variables for gathering statistics on the efficiency of the hashing
200 * mechanism.
202 static int hits; /* Found in directory cache */
203 static int misses; /* Sad, but not evil misses */
204 static int nearmisses; /* Found under search path */
205 static int bigmisses; /* Sought by itself */
207 static Dir *dot; /* contents of current directory */
209 /* Results of doing a last-resort stat in Path_FindFile --
210 * if we have to go to the system to find the file, we might as well
211 * have its mtime on record.
212 * XXX: If this is done way early, there's a chance other rules will
213 * have already updated the file, in which case we'll update it again.
214 * Generally, there won't be two rules to update a single file, so this
215 * should be ok, but...
217 static Hash_Table mtimes;
220 * initialize things for this module
221 * add the "." directory
222 * add curdir if it is not the same as objdir
224 void
225 Dir_Init(void)
228 Hash_InitTable(&mtimes, 0);
229 TAILQ_INIT(&dirSearchPath);
230 TAILQ_INIT(&openDirectories);
234 * add the "." directory
235 * add curdir if it is not the same as objdir
237 void
238 Dir_CurObj(const char curdir[], const char objdir[])
241 dot = Path_AddDir(NULL, ".");
242 if (dot == NULL)
243 err(1, "cannot open current directory");
246 * We always need to have dot around, so we increment its
247 * reference count to make sure it's not destroyed.
249 dot->refCount += 1;
251 if (strcmp(objdir, curdir) != 0)
252 Path_AddDir(&dirSearchPath, curdir);
256 *-----------------------------------------------------------------------
257 * Dir_HasWildcards --
258 * See if the given name has any wildcard characters in it.
260 * Results:
261 * returns true if the word should be expanded, false otherwise
263 * Side Effects:
264 * none
265 *-----------------------------------------------------------------------
267 bool
268 Dir_HasWildcards(const char *name)
270 const char *cp;
271 int wild = 0, brace = 0, bracket = 0;
273 for (cp = name; *cp; cp++) {
274 switch (*cp) {
275 case '{':
276 brace++;
277 wild = 1;
278 break;
279 case '}':
280 brace--;
281 break;
282 case '[':
283 bracket++;
284 wild = 1;
285 break;
286 case ']':
287 bracket--;
288 break;
289 case '?':
290 case '*':
291 wild = 1;
292 break;
293 default:
294 break;
297 return (wild && bracket == 0 && brace == 0);
301 *-----------------------------------------------------------------------
302 * DirMatchFiles --
303 * Given a pattern and a Dir structure, see if any files
304 * match the pattern and add their names to the 'expansions' list if
305 * any do. This is incomplete -- it doesn't take care of patterns like
306 * src / *src / *.c properly (just *.c on any of the directories), but it
307 * will do for now.
309 * Results:
310 * Always returns 0
312 * Side Effects:
313 * File names are added to the expansions lst. The directory will be
314 * fully hashed when this is done.
315 *-----------------------------------------------------------------------
317 static int
318 DirMatchFiles(const char *pattern, const Dir *p, Lst *expansions)
320 Hash_Search search; /* Index into the directory's table */
321 Hash_Entry *entry; /* Current entry in the table */
322 bool isDot; /* true if the directory being searched is . */
324 isDot = (*p->name == '.' && p->name[1] == '\0');
326 for (entry = Hash_EnumFirst(&p->files, &search);
327 entry != NULL;
328 entry = Hash_EnumNext(&search)) {
330 * See if the file matches the given pattern. Note we follow
331 * the UNIX convention that dot files will only be found if
332 * the pattern begins with a dot (note also that as a side
333 * effect of the hashing scheme, .* won't match . or ..
334 * since they aren't hashed).
336 if (Str_Match(entry->name, pattern) &&
337 ((entry->name[0] != '.') ||
338 (pattern[0] == '.'))) {
339 Lst_AtEnd(expansions, (isDot ? estrdup(entry->name) :
340 str_concat(p->name, '/', entry->name)));
343 return (0);
347 *-----------------------------------------------------------------------
348 * DirExpandCurly --
349 * Expand curly braces like the C shell. Does this recursively.
350 * Note the special case: if after the piece of the curly brace is
351 * done there are no wildcard characters in the result, the result is
352 * placed on the list WITHOUT CHECKING FOR ITS EXISTENCE. The
353 * given arguments are the entire word to expand, the first curly
354 * brace in the word, the search path, and the list to store the
355 * expansions in.
357 * Results:
358 * None.
360 * Side Effects:
361 * The given list is filled with the expansions...
363 *-----------------------------------------------------------------------
365 static void
366 DirExpandCurly(const char *word, const char *brace, struct Path *path,
367 Lst *expansions)
369 const char *end; /* Character after the closing brace */
370 const char *cp; /* Current position in brace clause */
371 const char *start; /* Start of current piece of brace clause */
372 int bracelevel; /* Number of braces we've seen. If we see a right brace
373 * when this is 0, we've hit the end of the clause. */
374 char *file; /* Current expansion */
375 int otherLen; /* The length of the other pieces of the expansion
376 * (chars before and after the clause in 'word') */
377 char *cp2; /* Pointer for checking for wildcards in
378 * expansion before calling Dir_Expand */
380 start = brace + 1;
383 * Find the end of the brace clause first, being wary of nested brace
384 * clauses.
386 for (end = start, bracelevel = 0; *end != '\0'; end++) {
387 if (*end == '{')
388 bracelevel++;
389 else if ((*end == '}') && (bracelevel-- == 0))
390 break;
392 if (*end == '\0') {
393 Error("Unterminated {} clause \"%s\"", start);
394 return;
395 } else
396 end++;
398 otherLen = brace - word + strlen(end);
400 for (cp = start; cp < end; cp++) {
402 * Find the end of this piece of the clause.
404 bracelevel = 0;
405 while (*cp != ',') {
406 if (*cp == '{')
407 bracelevel++;
408 else if ((*cp == '}') && (bracelevel-- <= 0))
409 break;
410 cp++;
413 * Allocate room for the combination and install the
414 * three pieces.
416 file = emalloc(otherLen + cp - start + 1);
417 if (brace != word)
418 strncpy(file, word, brace - word);
419 if (cp != start)
420 strncpy(&file[brace - word], start, cp - start);
421 strcpy(&file[(brace - word) + (cp - start)], end);
424 * See if the result has any wildcards in it. If we find one,
425 * call Dir_Expand right away, telling it to place the result
426 * on our list of expansions.
428 for (cp2 = file; *cp2 != '\0'; cp2++) {
429 switch (*cp2) {
430 case '*':
431 case '?':
432 case '{':
433 case '[':
434 Path_Expand(file, path, expansions);
435 goto next;
436 default:
437 break;
440 if (*cp2 == '\0') {
442 * Hit the end w/o finding any wildcards, so stick
443 * the expansion on the end of the list.
445 Lst_AtEnd(expansions, file);
446 } else {
447 next:
448 free(file);
450 start = cp + 1;
455 *-----------------------------------------------------------------------
456 * DirExpandInt --
457 * Internal expand routine. Passes through the directories in the
458 * path one by one, calling DirMatchFiles for each. NOTE: This still
459 * doesn't handle patterns in directories... Works given a word to
460 * expand, a path to look in, and a list to store expansions in.
462 * Results:
463 * None.
465 * Side Effects:
466 * Things are added to the expansions list.
468 *-----------------------------------------------------------------------
470 static void
471 DirExpandInt(const char *word, const struct Path *path, Lst *expansions)
473 struct PathElement *pe;
475 TAILQ_FOREACH(pe, path, link)
476 DirMatchFiles(word, pe->dir, expansions);
480 *-----------------------------------------------------------------------
481 * Dir_Expand --
482 * Expand the given word into a list of words by globbing it looking
483 * in the directories on the given search path.
485 * Results:
486 * A list of words consisting of the files which exist along the search
487 * path matching the given pattern is placed in expansions.
489 * Side Effects:
490 * Directories may be opened. Who knows?
491 *-----------------------------------------------------------------------
493 void
494 Path_Expand(char *word, struct Path *path, Lst *expansions)
496 LstNode *ln;
497 char *cp;
499 DEBUGF(DIR, ("expanding \"%s\"...", word));
501 cp = strchr(word, '{');
502 if (cp != NULL)
503 DirExpandCurly(word, cp, path, expansions);
504 else {
505 cp = strchr(word, '/');
506 if (cp != NULL) {
508 * The thing has a directory component -- find the
509 * first wildcard in the string.
511 for (cp = word; *cp != '\0'; cp++) {
512 if (*cp == '?' || *cp == '[' ||
513 *cp == '*' || *cp == '{') {
514 break;
517 if (*cp == '{') {
519 * This one will be fun.
521 DirExpandCurly(word, cp, path, expansions);
522 return;
523 } else if (*cp != '\0') {
525 * Back up to the start of the component
527 char *dirpath;
529 while (cp > word && *cp != '/')
530 cp--;
531 if (cp != word) {
532 char sc;
535 * If the glob isn't in the first
536 * component, try and find all the
537 * components up to the one with a
538 * wildcard.
540 sc = cp[1];
541 cp[1] = '\0';
542 dirpath = Path_FindFile(word, path);
543 cp[1] = sc;
545 * dirpath is null if can't find the
546 * leading component
547 * XXX: Path_FindFile won't find internal
548 * components. i.e. if the path contains
549 * ../Etc/Object and we're looking for
550 * Etc, * it won't be found. Ah well.
551 * Probably not important.
553 if (dirpath != NULL) {
554 char *dp =
555 &dirpath[strlen(dirpath)
556 - 1];
557 struct Path tp =
558 TAILQ_HEAD_INITIALIZER(tp);
560 if (*dp == '/')
561 *dp = '\0';
562 Path_AddDir(&tp, dirpath);
563 DirExpandInt(cp + 1, &tp,
564 expansions);
565 Path_Clear(&tp);
567 } else {
569 * Start the search from the local
570 * directory
572 DirExpandInt(word, path, expansions);
574 } else {
576 * Return the file -- this should never happen.
578 DirExpandInt(word, path, expansions);
580 } else {
582 * First the files in dot
584 DirMatchFiles(word, dot, expansions);
587 * Then the files in every other directory on the path.
589 DirExpandInt(word, path, expansions);
592 if (DEBUG(DIR)) {
593 LST_FOREACH(ln, expansions)
594 DEBUGF(DIR, ("%s ", (const char *)Lst_Datum(ln)));
595 DEBUGF(DIR, ("\n"));
600 * Path_FindFile
601 * Find the file with the given name along the given search path.
603 * Results:
604 * The path to the file or NULL. This path is guaranteed to be in a
605 * different part of memory than name and so may be safely free'd.
607 * Side Effects:
608 * If the file is found in a directory which is not on the path
609 * already (either 'name' is absolute or it is a relative path
610 * [ dir1/.../dirn/file ] which exists below one of the directories
611 * already on the search path), its directory is added to the end
612 * of the path on the assumption that there will be more files in
613 * that directory later on. Sometimes this is true. Sometimes not.
615 char *
616 Path_FindFile(char *name, struct Path *path)
618 char *p1; /* pointer into p->name */
619 char *p2; /* pointer into name */
620 char *file; /* the current filename to check */
621 const struct PathElement *pe; /* current path member */
622 char *cp; /* final component of the name */
623 bool hasSlash; /* true if 'name' contains a / */
624 struct stat stb; /* Buffer for stat, if necessary */
625 Hash_Entry *entry; /* Entry for mtimes table */
628 * Find the final component of the name and note whether it has a
629 * slash in it (the name, I mean)
631 cp = strrchr(name, '/');
632 if (cp != NULL) {
633 hasSlash = true;
634 cp += 1;
635 } else {
636 hasSlash = false;
637 cp = name;
640 DEBUGF(DIR, ("Searching for %s...", name));
642 * No matter what, we always look for the file in the current directory
643 * before anywhere else and we *do not* add the ./ to it if it exists.
644 * This is so there are no conflicts between what the user specifies
645 * (fish.c) and what pmake finds (./fish.c).
647 if ((!hasSlash || (cp - name == 2 && *name == '.')) &&
648 (Hash_FindEntry(&dot->files, cp) != NULL)) {
649 DEBUGF(DIR, ("in '.'\n"));
650 hits += 1;
651 dot->hits += 1;
652 return (estrdup(name));
656 * We look through all the directories on the path seeking one which
657 * contains the final component of the given name and whose final
658 * component(s) match the name's initial component(s). If such a beast
659 * is found, we concatenate the directory name and the final component
660 * and return the resulting string. If we don't find any such thing,
661 * we go on to phase two...
663 TAILQ_FOREACH(pe, path, link) {
664 DEBUGF(DIR, ("%s...", pe->dir->name));
665 if (Hash_FindEntry(&pe->dir->files, cp) != NULL) {
666 DEBUGF(DIR, ("here..."));
667 if (hasSlash) {
669 * If the name had a slash, its initial
670 * components and p's final components must
671 * match. This is false if a mismatch is
672 * encountered before all of the initial
673 * components have been checked (p2 > name at
674 * the end of the loop), or we matched only
675 * part of one of the components of p
676 * along with all the rest of them (*p1 != '/').
678 p1 = pe->dir->name + strlen(pe->dir->name) - 1;
679 p2 = cp - 2;
680 while (p2 >= name && p1 >= pe->dir->name &&
681 *p1 == *p2) {
682 p1 -= 1; p2 -= 1;
684 if (p2 >= name || (p1 >= pe->dir->name &&
685 *p1 != '/')) {
686 DEBUGF(DIR, ("component mismatch -- "
687 "continuing..."));
688 continue;
691 file = str_concat(pe->dir->name, '/', cp);
692 DEBUGF(DIR, ("returning %s\n", file));
693 pe->dir->hits += 1;
694 hits += 1;
695 return (file);
696 } else if (hasSlash) {
698 * If the file has a leading path component and that
699 * component exactly matches the entire name of the
700 * current search directory, we assume the file
701 * doesn't exist and return NULL.
703 for (p1 = pe->dir->name, p2 = name; *p1 && *p1 == *p2;
704 p1++, p2++)
705 continue;
706 if (*p1 == '\0' && p2 == cp - 1) {
707 if (*cp == '\0' || ISDOT(cp) || ISDOTDOT(cp)) {
708 DEBUGF(DIR, ("returning %s\n", name));
709 return (estrdup(name));
710 } else {
711 DEBUGF(DIR, ("must be here but isn't --"
712 " returning NULL\n"));
713 return (NULL);
720 * We didn't find the file on any existing members of the directory.
721 * If the name doesn't contain a slash, that means it doesn't exist.
722 * If it *does* contain a slash, however, there is still hope: it
723 * could be in a subdirectory of one of the members of the search
724 * path. (eg. /usr/include and sys/types.h. The above search would
725 * fail to turn up types.h in /usr/include, but it *is* in
726 * /usr/include/sys/types.h) If we find such a beast, we assume there
727 * will be more (what else can we assume?) and add all but the last
728 * component of the resulting name onto the search path (at the
729 * end). This phase is only performed if the file is *not* absolute.
731 if (!hasSlash) {
732 DEBUGF(DIR, ("failed.\n"));
733 misses += 1;
734 return (NULL);
737 if (*name != '/') {
738 bool checkedDot = false;
740 DEBUGF(DIR, ("failed. Trying subdirectories..."));
741 TAILQ_FOREACH(pe, path, link) {
742 if (pe->dir != dot) {
743 file = str_concat(pe->dir->name, '/', name);
744 } else {
746 * Checking in dot -- DON'T put a leading ./
747 * on the thing.
749 file = estrdup(name);
750 checkedDot = true;
752 DEBUGF(DIR, ("checking %s...", file));
754 if (stat(file, &stb) == 0) {
755 DEBUGF(DIR, ("got it.\n"));
758 * We've found another directory to search. We
759 * know there's a slash in 'file' because we put
760 * one there. We nuke it after finding it and
761 * call Path_AddDir to add this new directory
762 * onto the existing search path. Once that's
763 * done, we restore the slash and triumphantly
764 * return the file name, knowing that should a
765 * file in this directory every be referenced
766 * again in such a manner, we will find it
767 * without having to do numerous numbers of
768 * access calls. Hurrah!
770 cp = strrchr(file, '/');
771 *cp = '\0';
772 Path_AddDir(path, file);
773 *cp = '/';
776 * Save the modification time so if
777 * it's needed, we don't have to fetch it again.
779 DEBUGF(DIR, ("Caching %s for %s\n",
780 Targ_FmtTime(stb.st_mtime), file));
781 entry = Hash_CreateEntry(&mtimes, file, NULL);
782 Hash_SetValue(entry,
783 (void *)(long)stb.st_mtime);
784 nearmisses += 1;
785 return (file);
786 } else {
787 free(file);
791 DEBUGF(DIR, ("failed. "));
793 if (checkedDot) {
795 * Already checked by the given name, since . was in
796 * the path, so no point in proceeding...
798 DEBUGF(DIR, ("Checked . already, returning NULL\n"));
799 return (NULL);
804 * Didn't find it that way, either. Sigh. Phase 3. Add its directory
805 * onto the search path in any case, just in case, then look for the
806 * thing in the hash table. If we find it, grand. We return a new
807 * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
808 * Note that if the directory holding the file doesn't exist, this will
809 * do an extra search of the final directory on the path. Unless
810 * something weird happens, this search won't succeed and life will
811 * be groovy.
813 * Sigh. We cannot add the directory onto the search path because
814 * of this amusing case:
815 * $(INSTALLDIR)/$(FILE): $(FILE)
817 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
818 * When searching for $(FILE), we will find it in $(INSTALLDIR)
819 * b/c we added it here. This is not good...
821 #ifdef notdef
822 cp[-1] = '\0';
823 Path_AddDir(path, name);
824 cp[-1] = '/';
826 bigmisses += 1;
827 pe = TAILQ_LAST(path, Path);
828 if (pe == NULL)
829 return (NULL);
831 if (Hash_FindEntry(&pe->dir->files, cp) != NULL) {
832 return (estrdup(name));
834 return (NULL);
835 #else /* !notdef */
836 DEBUGF(DIR, ("Looking for \"%s\"...", name));
838 bigmisses += 1;
839 entry = Hash_FindEntry(&mtimes, name);
840 if (entry != NULL) {
841 DEBUGF(DIR, ("got it (in mtime cache)\n"));
842 return (estrdup(name));
843 } else if (stat(name, &stb) == 0) {
844 entry = Hash_CreateEntry(&mtimes, name, NULL);
845 DEBUGF(DIR, ("Caching %s for %s\n",
846 Targ_FmtTime(stb.st_mtime), name));
847 Hash_SetValue(entry, (void *)(long)stb.st_mtime);
848 return (estrdup(name));
849 } else {
850 DEBUGF(DIR, ("failed. Returning NULL\n"));
851 return (NULL);
853 #endif /* notdef */
857 *-----------------------------------------------------------------------
858 * Dir_MTime --
859 * Find the modification time of the file described by gn along the
860 * search path dirSearchPath.
862 * Results:
863 * The modification time or 0 if it doesn't exist
865 * Side Effects:
866 * The modification time is placed in the node's mtime slot.
867 * If the node didn't have a path entry before, and Dir_FindFile
868 * found one for it, the full name is placed in the path slot.
869 *-----------------------------------------------------------------------
872 Dir_MTime(GNode *gn)
874 char *fullName; /* the full pathname of name */
875 struct stat stb; /* buffer for finding the mod time */
876 Hash_Entry *entry;
878 if (gn->type & OP_ARCHV)
879 return (Arch_MTime(gn));
881 else if (gn->path == NULL)
882 fullName = Path_FindFile(gn->name, &dirSearchPath);
883 else
884 fullName = gn->path;
886 if (fullName == NULL)
887 fullName = estrdup(gn->name);
889 entry = Hash_FindEntry(&mtimes, fullName);
890 if (entry != NULL) {
892 * Only do this once -- the second time folks are checking to
893 * see if the file was actually updated, so we need to
894 * actually go to the filesystem.
896 DEBUGF(DIR, ("Using cached time %s for %s\n",
897 Targ_FmtTime((time_t)(long)Hash_GetValue(entry)),
898 fullName));
899 stb.st_mtime = (time_t)(long)Hash_GetValue(entry);
900 Hash_DeleteEntry(&mtimes, entry);
901 } else if (stat(fullName, &stb) < 0) {
902 if (gn->type & OP_MEMBER) {
903 if (fullName != gn->path)
904 free(fullName);
905 return (Arch_MemMTime(gn));
906 } else {
907 stb.st_mtime = 0;
910 if (fullName && gn->path == NULL)
911 gn->path = fullName;
913 gn->mtime = stb.st_mtime;
914 return (gn->mtime);
918 *-----------------------------------------------------------------------
919 * Path_AddDir --
920 * Add the given name to the end of the given path.
922 * Results:
923 * none
925 * Side Effects:
926 * A structure is added to the list and the directory is
927 * read and hashed.
928 *-----------------------------------------------------------------------
930 struct Dir *
931 Path_AddDir(struct Path *path, const char *name)
933 Dir *d; /* pointer to new Path structure */
934 DIR *dir; /* for reading directory */
935 struct PathElement *pe;
936 struct dirent *dp; /* entry in directory */
938 /* check whether we know this directory */
939 TAILQ_FOREACH(d, &openDirectories, link) {
940 if (strcmp(d->name, name) == 0) {
941 /* Found it. */
942 if (path == NULL)
943 return (d);
945 /* Check whether its already on the path. */
946 TAILQ_FOREACH(pe, path, link) {
947 if (pe->dir == d)
948 return (d);
950 /* Add it to the path */
951 d->refCount += 1;
952 pe = emalloc(sizeof(*pe));
953 pe->dir = d;
954 TAILQ_INSERT_TAIL(path, pe, link);
955 return (d);
959 DEBUGF(DIR, ("Caching %s...", name));
961 if ((dir = opendir(name)) == NULL) {
962 DEBUGF(DIR, (" cannot open\n"));
963 return (NULL);
966 d = emalloc(sizeof(*d));
967 d->name = estrdup(name);
968 d->hits = 0;
969 d->refCount = 1;
970 Hash_InitTable(&d->files, -1);
972 while ((dp = readdir(dir)) != NULL) {
973 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
975 * The sun directory library doesn't check for
976 * a 0 inode (0-inode slots just take up space),
977 * so we have to do it ourselves.
979 if (dp->d_fileno == 0)
980 continue;
981 #endif /* sun && d_ino */
983 /* Skip the '.' and '..' entries by checking
984 * for them specifically instead of assuming
985 * readdir() reuturns them in that order when
986 * first going through a directory. This is
987 * needed for XFS over NFS filesystems since
988 * SGI does not guarantee that these are the
989 * first two entries returned from readdir().
991 if (ISDOT(dp->d_name) || ISDOTDOT(dp->d_name))
992 continue;
994 Hash_CreateEntry(&d->files, dp->d_name, NULL);
996 closedir(dir);
998 if (path != NULL) {
999 /* Add it to the path */
1000 d->refCount += 1;
1001 pe = emalloc(sizeof(*pe));
1002 pe->dir = d;
1003 TAILQ_INSERT_TAIL(path, pe, link);
1006 /* Add to list of all directories */
1007 TAILQ_INSERT_TAIL(&openDirectories, d, link);
1009 DEBUGF(DIR, ("done\n"));
1011 return (d);
1015 * Path_Duplicate
1016 * Duplicate a path. Ups the reference count for the directories.
1018 void
1019 Path_Duplicate(struct Path *dst, const struct Path *src)
1021 struct PathElement *ped, *pes;
1023 TAILQ_FOREACH(pes, src, link) {
1024 ped = emalloc(sizeof(*ped));
1025 ped->dir = pes->dir;
1026 ped->dir->refCount++;
1027 TAILQ_INSERT_TAIL(dst, ped, link);
1032 * Path_MakeFlags
1033 * Make a string by taking all the directories in the given search
1034 * path and preceding them by the given flag. Used by the suffix
1035 * module to create variables for compilers based on suffix search
1036 * paths.
1038 * Results:
1039 * The string mentioned above. Note that there is no space between
1040 * the given flag and each directory. The empty string is returned if
1041 * Things don't go well.
1043 char *
1044 Path_MakeFlags(const char *flag, const struct Path *path)
1046 char *str; /* the string which will be returned */
1047 char *tstr; /* the current directory preceded by 'flag' */
1048 char *nstr;
1049 const struct PathElement *pe;
1051 str = estrdup("");
1053 TAILQ_FOREACH(pe, path, link) {
1054 tstr = str_concat(flag, '\0', pe->dir->name);
1055 nstr = str_concat(str, ' ', tstr);
1056 free(str);
1057 free(tstr);
1058 str = nstr;
1061 return (str);
1065 * Path_Clear
1067 * Destroy a path. This decrements the reference counts of all
1068 * directories of this path and, if a reference count goes 0,
1069 * destroys the directory object.
1071 void
1072 Path_Clear(struct Path *path)
1074 struct PathElement *pe;
1076 while ((pe = TAILQ_FIRST(path)) != NULL) {
1077 pe->dir->refCount--;
1078 TAILQ_REMOVE(path, pe, link);
1079 if (pe->dir->refCount == 0) {
1080 TAILQ_REMOVE(&openDirectories, pe->dir, link);
1081 Hash_DeleteTable(&pe->dir->files);
1082 free(pe->dir->name);
1083 free(pe->dir);
1085 free(pe);
1090 * Path_Concat
1092 * Concatenate two paths, adding the second to the end of the first.
1093 * Make sure to avoid duplicates.
1095 * Side Effects:
1096 * Reference counts for added dirs are upped.
1098 void
1099 Path_Concat(struct Path *path1, const struct Path *path2)
1101 struct PathElement *p1, *p2;
1103 TAILQ_FOREACH(p2, path2, link) {
1104 TAILQ_FOREACH(p1, path1, link) {
1105 if (p1->dir == p2->dir)
1106 break;
1108 if (p1 == NULL) {
1109 p1 = emalloc(sizeof(*p1));
1110 p1->dir = p2->dir;
1111 p1->dir->refCount++;
1112 TAILQ_INSERT_TAIL(path1, p1, link);
1117 /********** DEBUG INFO **********/
1118 void
1119 Dir_PrintDirectories(void)
1121 const Dir *d;
1123 printf("#*** Directory Cache:\n");
1124 printf("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1125 hits, misses, nearmisses, bigmisses,
1126 (hits + bigmisses + nearmisses ?
1127 hits * 100 / (hits + bigmisses + nearmisses) : 0));
1128 printf("# %-20s referenced\thits\n", "directory");
1129 TAILQ_FOREACH(d, &openDirectories, link)
1130 printf("# %-20s %10d\t%4d\n", d->name, d->refCount, d->hits);
1133 void
1134 Path_Print(const struct Path *path)
1136 const struct PathElement *p;
1138 TAILQ_FOREACH(p, path, link)
1139 printf("%s ", p->dir->name);