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29 * @(#)compkl.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/trek/compkl.c,v 1.4 1999/11/30 03:49:44 billf Exp $
31 * $DragonFly: src/games/trek/compkl.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
36 static void sortkl(void);
39 ** compute klingon distances
41 ** The klingon list has the distances for all klingons recomputed
42 ** and sorted. The parameter is a Boolean flag which is set if
43 ** we have just entered a new quadrant.
45 ** This routine is used every time the Enterprise or the Klingons
58 for (i
= 0; i
< Etc
.nkling
; i
++) {
59 /* compute distance to the Klingon */
60 dx
= Ship
.sectx
- Etc
.klingon
[i
].x
;
61 dy
= Ship
.secty
- Etc
.klingon
[i
].y
;
62 d
= dx
* dx
+ dy
* dy
;
65 /* compute average of new and old distances to Klingon */
67 temp
= Etc
.klingon
[i
].dist
;
68 Etc
.klingon
[i
].avgdist
= 0.5 * (temp
+ d
);
70 /* new quadrant: average is current */
71 Etc
.klingon
[i
].avgdist
= d
;
73 Etc
.klingon
[i
].dist
= d
;
76 /* leave them sorted */
84 ** bubble sort on ascending distance
97 for (i
= 0; i
< m
; i
++) {
98 if (Etc
.klingon
[i
].dist
> Etc
.klingon
[i
+1].dist
) {
99 bmove(&Etc
.klingon
[i
], &t
, sizeof t
);
100 bmove(&Etc
.klingon
[i
+1], &Etc
.klingon
[i
], sizeof t
);
101 bmove(&t
, &Etc
.klingon
[i
+1], sizeof t
);