Merge branch 'master' of ssh://crater.dragonflybsd.org/repository/git/dragonfly
[dragonfly.git] / games / sail / pl_7.c
blobe0514cb9291290f980a2843008fc7ea20ef5002b
1 /*-
2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#)pl_7.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/sail/pl_7.c,v 1.7 1999/11/30 03:49:37 billf Exp $
31 * $DragonFly: src/games/sail/pl_7.c,v 1.3 2006/09/03 17:33:13 pavalos Exp $
34 #include <sys/ttydefaults.h>
35 #include <string.h>
36 #include "player.h"
40 * Display interface
43 static char sc_hasprompt;
44 static const char *sc_prompt;
45 static const char *sc_buf;
46 static int sc_line;
48 static void Scroll(void);
49 static void prompt(const char *, struct ship *);
50 static void endprompt(char);
51 static void adjustview(void);
53 void
54 initscreen(void)
56 /* initscr() already done in SCREENTEST() */
57 view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
58 slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
59 scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
60 stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
61 turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
62 done_curses++;
63 leaveok(view_w, 1);
64 leaveok(slot_w, 1);
65 leaveok(stat_w, 1);
66 leaveok(turn_w, 1);
67 noecho();
68 cbreak();
71 void
72 cleanupscreen(void)
74 /* alarm already turned off */
75 if (done_curses) {
76 wmove(scroll_w, SCROLL_Y - 1, 0);
77 wclrtoeol(scroll_w);
78 draw_screen();
79 endwin();
83 void
84 newturn(void)
86 repaired = loaded = fired = changed = 0;
87 movebuf[0] = '\0';
89 alarm(0);
90 if (mf->readyL & R_LOADING) {
91 if (mf->readyL & R_DOUBLE)
92 mf->readyL = R_LOADING;
93 else
94 mf->readyL = R_LOADED;
96 if (mf->readyR & R_LOADING) {
97 if (mf->readyR & R_DOUBLE)
98 mf->readyR = R_LOADING;
99 else
100 mf->readyR = R_LOADED;
102 if (!hasdriver)
103 Write(W_DDEAD, SHIP(0), 0, 0, 0, 0);
105 if (sc_hasprompt) {
106 wmove(scroll_w, sc_line, 0);
107 wclrtoeol(scroll_w);
109 if (Sync() < 0)
110 leave(LEAVE_SYNC);
111 if (!hasdriver)
112 leave(LEAVE_DRIVER);
113 if (sc_hasprompt)
114 wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
116 if (turn % 50 == 0)
117 Write(W_ALIVE, SHIP(0), 0, 0, 0, 0);
118 if (mf->FS && (!mc->rig1 || windspeed == 6))
119 Write(W_FS, ms, 0, 0, 0, 0);
120 if (mf->FS == 1)
121 Write(W_FS, ms, 2, 0, 0, 0);
123 if (mf->struck)
124 leave(LEAVE_QUIT);
125 if (mf->captured != 0)
126 leave(LEAVE_CAPTURED);
127 if (windspeed == 7)
128 leave(LEAVE_HURRICAN);
130 adjustview();
131 draw_screen();
133 signal(SIGALRM, (sig_t)newturn);
134 alarm(7);
137 /*VARARGS2*/
138 void
139 Signal(const char *fmt, struct ship *ship, ...)
141 va_list ap;
142 char format[BUFSIZ];
144 if (!done_curses)
145 return;
146 va_start(ap, ship);
147 if (*fmt == '\a')
148 putchar(*fmt++);
149 if (ship == NULL)
150 vw_printw(scroll_w, fmt, ap);
151 else {
152 fmtship(format, sizeof(format), fmt, ship);
153 vw_printw(scroll_w, format, ap);
155 va_end(ap);
156 Scroll();
159 static void
160 Scroll(void)
162 if (++sc_line >= SCROLL_Y)
163 sc_line = 0;
164 wmove(scroll_w, sc_line, 0);
165 wclrtoeol(scroll_w);
168 static void
169 prompt(const char *p, struct ship *ship)
171 static char buf[60];
173 if (ship != 0) {
174 printf(buf, p, ship->shipname, colours(ship),
175 sterncolour(ship));
176 p = buf;
178 sc_prompt = p;
179 sc_buf = "";
180 sc_hasprompt = 1;
181 waddstr(scroll_w, p);
184 static void
185 endprompt(char flag)
187 sc_hasprompt = 0;
188 if (flag)
189 Scroll();
193 sgetch(const char *p, struct ship *ship, char flag)
195 int c;
197 prompt(p, ship);
198 blockalarm();
199 wrefresh(scroll_w);
200 unblockalarm();
201 while ((c = wgetch(scroll_w)) == EOF)
203 if (flag && c >= ' ' && c < 0x7f)
204 waddch(scroll_w, c);
205 endprompt(flag);
206 return c;
209 void
210 sgetstr(const char *pr, char *buf, int n)
212 int c;
213 char *p = buf;
215 prompt(pr, NULL);
216 sc_buf = buf;
217 for (;;) {
218 *p = 0;
219 blockalarm();
220 wrefresh(scroll_w);
221 unblockalarm();
222 while ((c = wgetch(scroll_w)) == EOF)
224 switch (c) {
225 case '\n':
226 case '\r':
227 endprompt(1);
228 return;
229 case '\b':
230 if (p > buf) {
231 waddstr(scroll_w, "\b \b");
232 p--;
234 break;
235 default:
236 if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
237 *p++ = c;
238 waddch(scroll_w, c);
239 } else
240 putchar(CTRL('g'));
245 void
246 draw_screen(void)
248 draw_view();
249 draw_turn();
250 draw_stat();
251 draw_slot();
252 wrefresh(scroll_w); /* move the cursor */
255 void
256 draw_view(void)
258 struct ship *sp;
260 werase(view_w);
261 foreachship(sp) {
262 if (sp->file->dir
263 && sp->file->row > viewrow
264 && sp->file->row < viewrow + VIEW_Y
265 && sp->file->col > viewcol
266 && sp->file->col < viewcol + VIEW_X) {
267 wmove(view_w, sp->file->row - viewrow,
268 sp->file->col - viewcol);
269 waddch(view_w, colours(sp));
270 wmove(view_w,
271 sternrow(sp) - viewrow,
272 sterncol(sp) - viewcol);
273 waddch(view_w, sterncolour(sp));
276 wrefresh(view_w);
279 void
280 draw_turn(void)
282 wmove(turn_w, 0, 0);
283 wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
284 wrefresh(turn_w);
287 void
288 draw_stat(void)
290 wmove(stat_w, STAT_1, 0);
291 wprintw(stat_w, "Points %3d\n", mf->points);
292 wprintw(stat_w, "Fouls %2d\n", fouled(ms));
293 wprintw(stat_w, "Grapples %2d\n", grappled(ms));
295 wmove(stat_w, STAT_2, 0);
296 wprintw(stat_w, " 0 %c(%c)\n",
297 maxmove(ms, winddir + 3, -1) + '0',
298 maxmove(ms, winddir + 3, 1) + '0');
299 waddstr(stat_w, " \\|/\n");
300 wprintw(stat_w, " -^-%c(%c)\n",
301 maxmove(ms, winddir + 2, -1) + '0',
302 maxmove(ms, winddir + 2, 1) + '0');
303 waddstr(stat_w, " /|\\\n");
304 wprintw(stat_w, " | %c(%c)\n",
305 maxmove(ms, winddir + 1, -1) + '0',
306 maxmove(ms, winddir + 1, 1) + '0');
307 wprintw(stat_w, " %c(%c)\n",
308 maxmove(ms, winddir, -1) + '0',
309 maxmove(ms, winddir, 1) + '0');
311 wmove(stat_w, STAT_3, 0);
312 wprintw(stat_w, "Load %c%c %c%c\n",
313 loadname[mf->loadL], readyname(mf->readyL),
314 loadname[mf->loadR], readyname(mf->readyR));
315 wprintw(stat_w, "Hull %2d\n", mc->hull);
316 wprintw(stat_w, "Crew %2d %2d %2d\n",
317 mc->crew1, mc->crew2, mc->crew3);
318 wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
319 wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
320 wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
321 if (mc->rig4 < 0)
322 waddch(stat_w, '-');
323 else
324 wprintw(stat_w, "%d", mc->rig4);
325 wrefresh(stat_w);
328 void
329 draw_slot(void)
331 if (!boarding(ms, 0)) {
332 mvwaddstr(slot_w, 0, 0, " ");
333 mvwaddstr(slot_w, 1, 0, " ");
334 } else
335 mvwaddstr(slot_w, 1, 0, "OBP");
336 if (!boarding(ms, 1)) {
337 mvwaddstr(slot_w, 2, 0, " ");
338 mvwaddstr(slot_w, 3, 0, " ");
339 } else
340 mvwaddstr(slot_w, 3, 0, "DBP");
342 wmove(slot_w, SLOT_Y-4, 0);
343 if (mf->RH)
344 wprintw(slot_w, "%dRH", mf->RH);
345 else
346 waddstr(slot_w, " ");
347 wmove(slot_w, SLOT_Y-3, 0);
348 if (mf->RG)
349 wprintw(slot_w, "%dRG", mf->RG);
350 else
351 waddstr(slot_w, " ");
352 wmove(slot_w, SLOT_Y-2, 0);
353 if (mf->RR)
354 wprintw(slot_w, "%dRR", mf->RR);
355 else
356 waddstr(slot_w, " ");
358 #define Y (SLOT_Y/2)
359 wmove(slot_w, 7, 1);
360 wprintw(slot_w,"%d", windspeed);
361 mvwaddch(slot_w, Y, 0, ' ');
362 mvwaddch(slot_w, Y, 2, ' ');
363 mvwaddch(slot_w, Y-1, 0, ' ');
364 mvwaddch(slot_w, Y-1, 1, ' ');
365 mvwaddch(slot_w, Y-1, 2, ' ');
366 mvwaddch(slot_w, Y+1, 0, ' ');
367 mvwaddch(slot_w, Y+1, 1, ' ');
368 mvwaddch(slot_w, Y+1, 2, ' ');
369 wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
370 switch (winddir) {
371 case 1:
372 case 5:
373 waddch(slot_w, '|');
374 break;
375 case 2:
376 case 6:
377 waddch(slot_w, '/');
378 break;
379 case 3:
380 case 7:
381 waddch(slot_w, '-');
382 break;
383 case 4:
384 case 8:
385 waddch(slot_w, '\\');
386 break;
388 mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
389 wrefresh(slot_w);
392 void
393 draw_board(void)
395 int n;
397 clear();
398 werase(view_w);
399 werase(slot_w);
400 werase(scroll_w);
401 werase(stat_w);
402 werase(turn_w);
404 sc_line = 0;
406 move(BOX_T, BOX_L);
407 for (n = 0; n < BOX_X; n++)
408 addch('-');
409 move(BOX_B, BOX_L);
410 for (n = 0; n < BOX_X; n++)
411 addch('-');
412 for (n = BOX_T+1; n < BOX_B; n++) {
413 mvaddch(n, BOX_L, '|');
414 mvaddch(n, BOX_R, '|');
416 mvaddch(BOX_T, BOX_L, '+');
417 mvaddch(BOX_T, BOX_R, '+');
418 mvaddch(BOX_B, BOX_L, '+');
419 mvaddch(BOX_B, BOX_R, '+');
420 refresh();
422 #define WSaIM "Wooden Ships & Iron Men"
423 wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
424 waddstr(view_w, WSaIM);
425 wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
426 waddstr(view_w, cc->name);
427 wrefresh(view_w);
429 move(LINE_T, LINE_L);
430 printw("Class %d %s (%d guns) '%s' (%c%c)",
431 mc->class,
432 classname[mc->class],
433 mc->guns,
434 ms->shipname,
435 colours(ms),
436 sterncolour(ms));
437 refresh();
440 void
441 centerview(void)
443 viewrow = mf->row - VIEW_Y / 2;
444 viewcol = mf->col - VIEW_X / 2;
447 void
448 upview(void)
450 viewrow -= VIEW_Y / 3;
453 void
454 downview(void)
456 viewrow += VIEW_Y / 3;
459 void
460 leftview(void)
462 viewcol -= VIEW_X / 5;
465 void
466 rightview(void)
468 viewcol += VIEW_X / 5;
471 static void
472 adjustview(void)
474 if (dont_adjust)
475 return;
476 if (mf->row < viewrow + VIEW_Y/4)
477 viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
478 else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
479 viewrow = mf->row - VIEW_Y/4;
480 if (mf->col < viewcol + VIEW_X/8)
481 viewcol = mf->col - (VIEW_X - VIEW_X/8);
482 else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
483 viewcol = mf->col - VIEW_X/8;